Quote from: Redalert on January 18, 2019, 07:04:20 AMQuote from: Badnik96 on January 18, 2019, 02:22:05 AMchassis seems very nice and compact, you did a good job minimizing chassis space. like superbomb said the armor panels look a bit messy, work on making it look more clean.Again, I'm very new to DSL, so I still have much to learn. Messy? I fail to see how, but It does a bang-up job in combat.I need to build some hammers and more wandering spinners since I'm hosting a personal tournament. (I'm hosting a personal because my public one isn't doing so well at the moment...)They're all very incoherent. There's no real "flow" to the panelwork. It's like you just slapped on a bunch of panels. It would look a lot better if they looked more connected and flowed into each other better
Quote from: Badnik96 on January 18, 2019, 02:22:05 AMchassis seems very nice and compact, you did a good job minimizing chassis space. like superbomb said the armor panels look a bit messy, work on making it look more clean.Again, I'm very new to DSL, so I still have much to learn. Messy? I fail to see how, but It does a bang-up job in combat.I need to build some hammers and more wandering spinners since I'm hosting a personal tournament. (I'm hosting a personal because my public one isn't doing so well at the moment...)
chassis seems very nice and compact, you did a good job minimizing chassis space. like superbomb said the armor panels look a bit messy, work on making it look more clean.
what is a WS ? Oh it's one of them 1WD horizontal spinners... eh. it's fairly immobile and unable to being driven properly. Which is almost fine on the combat arena, but not so much in arenas with noticeable hazards or when you have a damaged motor/low battery and the AI can't get out of immobilization and you lose
Whereas you have a HS 4-spinner HS with 36 maces, a wandering spinner HW can have up to 39, maybe 42 irons. This makes them VERY difficult to outweapon, and victories with any other standard HS are rare.
is this bot don't lost all razors in a fight before do a damage thought
To give you constructive criticism:A: Dont go with 1mm armor... Its pretty much uselessB: Weapon missing supports (like those red bars on SOW's tribar)C: Stop with the WS thing... Youre pretty much gonna be rejected on every tournament, and if you get somehow accepted people will wire the bot as a normal 2wd bot (no switch/button bs)
For SOW tribar situationThis is IRL wise, because if you did go for IRL that wouldn't be legal as the bars are weakI didnt meant for you to use the SOW tribar component. I you should make that red part that is support on SOW (irl bot) in RA2
Quote from: kix on January 20, 2019, 10:55:26 AMFor SOW tribar situationThis is IRL wise, because if you did go for IRL that wouldn't be legal as the bars are weakI didnt meant for you to use the SOW tribar component. I you should make that red part that is support on SOW (irl bot) in RA2No that removes effort that you need to have...or try modifying the tribar component if there’s a tutorial on how to edit components...
Quote from: Redalert on January 20, 2019, 12:39:49 PMQuote from: kix on January 20, 2019, 10:55:26 AMFor SOW tribar situationThis is IRL wise, because if you did go for IRL that wouldn't be legal as the bars are weakI didnt meant for you to use the SOW tribar component. I you should make that red part that is support on SOW (irl bot) in RA2No that removes effort that you need to have...or try modifying the tribar component if there’s a tutorial on how to edit components...
what's the point, it's not going to get any grip on the ground ??? plus this is just a weird hsthis "wheel"-base also look fairly wide exposed to me. you should hit the enemy with that weapon, not your "wheels".
Quote from: Naryar on January 23, 2019, 05:36:16 AMwhat's the point, it's not going to get any grip on the ground ??? plus this is just a weird hsthis "wheel"-base also look fairly wide exposed to me. you should hit the enemy with that weapon, not your "wheels".Okay, drum HS only need enough traction to actually accelerate. That’s it. The less traction, the more reliable the WS is, and the less prone it is to getting stuck.I’m considering armoring hte wheels. Thanks for that.
Quote from: Redalert on January 23, 2019, 06:14:47 AMQuote from: Naryar on January 23, 2019, 05:36:16 AMwhat's the point, it's not going to get any grip on the ground ??? plus this is just a weird hsthis "wheel"-base also look fairly wide exposed to me. you should hit the enemy with that weapon, not your "wheels".Okay, drum HS only need enough traction to actually accelerate. That’s it. The less traction, the more reliable the WS is, and the less prone it is to getting stuck.I’m considering armoring hte wheels. Thanks for that.Just use regular wheels and make it a HS with actual controlled movement
Quote from: Team Code Red Robotics on January 23, 2019, 06:15:59 AMQuote from: Redalert on January 23, 2019, 06:14:47 AMQuote from: Naryar on January 23, 2019, 05:36:16 AMwhat's the point, it's not going to get any grip on the ground ??? plus this is just a weird hsthis "wheel"-base also look fairly wide exposed to me. you should hit the enemy with that weapon, not your "wheels".Okay, drum HS only need enough traction to actually accelerate. That’s it. The less traction, the more reliable the WS is, and the less prone it is to getting stuck.I’m considering armoring hte wheels. Thanks for that.Just use regular wheels and make it a HS with actual controlled movementIf I don’t want it to be a WS, yes. I can just modify the controls, and switch the drums to wheels.