Who is this guy, and why is his robot so awesome?RedAce used to be a no-nonsense pro stock builder in 2010/11. Even his first bots were ok before he learned to stack and do a few other tricks. He left us for 2 and a half years and now he's returned building DSL bots.
Are you giving up Stock or are you just focusing on DSL for now?I've gone into realm of IRL DSL but maybe I'll update that thread, although I feel it's long dead.
i'm not sure a twmr is powerful enough, you might want to try a perm or somethingI feared you would say that, so I updated it.
Thanks, here's another new bot.magmotter amputation is going to kill that Bot. that's why vroom had a piglet for its disk.
(https://gametechmods.com/uploads/images/90677gyro.png)
397.7, 6(?) ants
I kinda like the Typhoon spikes, they remind me of a bull's horns or something, but the bot would look good either way.
If they were re-skinned to match the rest of the bot they would look pretty awesome.I kinda like the Typhoon spikes, they remind me of a bull's horns or something, but the bot would look good either way.
I can see the idea, but the bright orange stands out like a sore thumb.
You mean this?
(http://www.robotcombat.com/images/bbsf02/large/green_wave.jpg)
Made another new bot.
(https://gametechmods.com/uploads/images/63789polonium.png)
Spins a little too slow for me.
And if it spins to slow, why not use a TMW3R2 (unless you are using it)no
What are those things on the front? I've seen them quite a few times and always assume it's a Judge extra.
Looks really cool. Unfortunately, normals.
its going to do like no damage dudeLooks really cool. Unfortunately, normals.
it's a spinner and the teeth are in the correct orientation
that's what you get when you make a bot with afterthought in mind...its going to do like no damage dudeLooks really cool. Unfortunately, normals.
it's a spinner and the teeth are in the correct orientation
What weightclass?It's a MW.
(https://gametechmods.com/uploads/images/1259tinytitan.png)
248.2
Looks hella nice.Poser. Anyways is the flame lined up right?
Um, I'm not too sure considering the angle of the flamethrower.Looks hella nice.Poser. Anyways is the flame lined up right?
Also you should enter it in my sumo tourney c:What sumo tourney?
That better be invertible...You couldn't do better. I personaly like it.
Also, the skin SUX.
Probably not.That better be invertible...You couldn't do better. I personaly like it.
Also, the skin SUX.
SKBT much? Not bad though.
I'm still wondering how you did that drum. I would like to know so I canstealinherit the design.
I'm still wondering how you did that drum. I would like to know so I canstealinherit the design.
I think the motor spins a hexplate, with the beaters around the edges, so the beaters are now in the middle, spinning around the motor.
I'm still wondering how you did that drum. I would like to know so I canstealinherit the design.
I think the motor spins a hexplate, with the beaters around the edges, so the beaters are now in the middle, spinning around the motor.
That's what I thought as well. But I see no signs of a hex plate.
I'm still wondering how you did that drum. I would like to know so I canstealinherit the design.
I think the motor spins a hexplate, with the beaters around the edges, so the beaters are now in the middle, spinning around the motor.
That's what I thought as well. But I see no signs of a hex plate.
(http://i.imgur.com/sqiHaDQ.png)
SKBT much?Actually, I was more inspired by MikeNCR.
What's the drive?4 X NPCF
give it a green/greyish skin and it will look awesome!This better?
Can we get a shot of the insides? I want to see how you've done the walker system, I have no knowledge on them. :smile:Sure.
Can we get a shot of the insides? I want to see how you've done the walker system, I have no knowledge on them. :smile:Sure.
(https://gametechmods.com/uploads/images/37491roentgeniuminsides.png)
Walkers need to use a strong enough motor if want it to move, so servos would be a good choice for this kind of concept. (At least from my experience anyway.)
Yes they do. Servos are regular motors but with higher torque and less speed.Can we get a shot of the insides? I want to see how you've done the walker system, I have no knowledge on them. :smile:Sure.
(https://gametechmods.com/uploads/images/37491roentgeniuminsides.png)
Walkers need to use a strong enough motor if want it to move, so servos would be a good choice for this kind of concept. (At least from my experience anyway.)
From my testing of a flamethrower turret, it seems servos don't need batteries to operate. I might want to look into it further, though it seems to be the case for me.
Yes they do. Servos are regular motors but with higher torque and less speed.Can we get a shot of the insides? I want to see how you've done the walker system, I have no knowledge on them. :smile:Sure.
(https://gametechmods.com/uploads/images/37491roentgeniuminsides.png)
Walkers need to use a strong enough motor if want it to move, so servos would be a good choice for this kind of concept. (At least from my experience anyway.)
From my testing of a flamethrower turret, it seems servos don't need batteries to operate. I might want to look into it further, though it seems to be the case for me.
nooo they dont. servos require no battery whatsoever but will still drain it if batteries are supplied.Yes they do. Servos are regular motors but with higher torque and less speed.Can we get a shot of the insides? I want to see how you've done the walker system, I have no knowledge on them. :smile:Sure.
(https://gametechmods.com/uploads/images/37491roentgeniuminsides.png)
Walkers need to use a strong enough motor if want it to move, so servos would be a good choice for this kind of concept. (At least from my experience anyway.)
From my testing of a flamethrower turret, it seems servos don't need batteries to operate. I might want to look into it further, though it seems to be the case for me.
Actually, I was more inspired by ty4er's bot.
looks pretty niceisn't it basically just an inertia popup
and yeah, i got the idea from thy's bot in the cad showcase. i think i was the first to do it in ra2 though
I smell Sonic Adventure in these bots...I'm kinda glad someone found the reference.
I would move the wheels more inside, so the side of the wheels would be covered.Done:
I don't get it.The upper sheets & Wedge are rotating I think
(https://gametechmods.com/uploads/images/55538mercury.png)
I need ideas.
(https://gametechmods.com/uploads/images/69970tidalwave.png)
Good work. And what do you mean "fixed"?I mean the arm is supposed to function like BioHazard, but it's too weak. I'm not sure if this can be fixed though.
Are you using a judge?Good work. And what do you mean "fixed"?I mean the arm is supposed to function like BioHazard, but it's too weak. I'm not sure if this can be fixed though.
No I'm using the lifter motors because they're light enough for me to use in order for the bot to be a mw. Maybe that's the problem.Are you using a judge?Good work. And what do you mean "fixed"?I mean the arm is supposed to function like BioHazard, but it's too weak. I'm not sure if this can be fixed though.
Yep, that must be it. What's the armour? Are you planning on having it compete in any tournaments?No I'm using the lifter motors because they're light enough for me to use in order for the bot to be a mw. Maybe that's the problem.Are you using a judge?Good work. And what do you mean "fixed"?I mean the arm is supposed to function like BioHazard, but it's too weak. I'm not sure if this can be fixed though.
Plastic 5, If I can get it working right, then maybe.Yep, that must be it. What's the armour? Are you planning on having it compete in any tournaments?No I'm using the lifter motors because they're light enough for me to use in order for the bot to be a mw. Maybe that's the problem.Are you using a judge?Good work. And what do you mean "fixed"?I mean the arm is supposed to function like BioHazard, but it's too weak. I'm not sure if this can be fixed though.
Use Judge, and tone the armour down a bit.Plastic 5, If I can get it working right, then maybe.Yep, that must be it. What's the armour? Are you planning on having it compete in any tournaments?No I'm using the lifter motors because they're light enough for me to use in order for the bot to be a mw. Maybe that's the problem.Are you using a judge?Good work. And what do you mean "fixed"?I mean the arm is supposed to function like BioHazard, but it's too weak. I'm not sure if this can be fixed though.
Hmm, BSGs seem to work well.You were wanting a stronger motor, were you not?
(https://gametechmods.com/uploads/images/40346nightrider2.png)
Now the armor is Titanium 5.
Why tone it down? Isn't plastic 5 a little weak armor for this bot or am I missing something?
Well I got what I was going for, It works like biohazard and it's strong. I think judge bursts are too powerful for this thing, I haven't tested it yet.Ah. Judge bursts might be like Ziggy, like a flipper.
Also, what tournament are you referring to?
Oh, It was mainly for fun.Well I got what I was going for, It works like biohazard and it's strong. I think judge bursts are too powerful for this thing, I haven't tested it yet.Ah. Judge bursts might be like Ziggy, like a flipper.
Also, what tournament are you referring to?
And I wasn't referring to any tournament, I just wasn't sure if it was going to be competitive or just a for fun sort of thing.
Does the Enforcer look a like use a servo or a burst motor?TDD Servo, I'm not sure if you can see it because it blends with the frenzy gear.
(https://gametechmods.com/uploads/images/40941cherrycolaandpepsimax.png)
Which one do you prefer?
(https://gametechmods.com/uploads/images/21900cleptomaniac.png)
Hello?Hi.
Hello?Not much to say on this one, It's essentially the same deal as most the other flame-rammer bots.
(https://gametechmods.com/uploads/images/84925blazeii.png)
(https://gametechmods.com/uploads/images/50583sunburn.png)
(https://gametechmods.com/uploads/images/74598rollout.png)
(https://gametechmods.com/uploads/images/40559minimegaandomega.png)Those are just like my crappy bots Breeze & Gust.
6wheel hw version?I think it might be a multibot ??
6wheel hw version?Done:
LDAI uses that skin, but I shamelessly nicked it from Naryar.I'm on that almost every day, how could I not remember XD
(https://gametechmods.com/uploads/images/69497bladecatcher.png)
Sweet. Let's see the weight.398.9
I hate when you momos like to say "dont like the wheels" "I think it should be like blah."if he doesnt want to take advice he doesnt have to at this point, i dont really mind. i just think it'd look ever slightly better if the wheels didnt cut through most of the wheelgaurd.
Bitch, its my bot, if it wasnt supposed to look like that, it wouldnt!
(https://gametechmods.com/uploads/images/68985sirgalahad.png)oooh I really dig this one. Great bots lately.
(https://gametechmods.com/uploads/images/91584mwvs.png)
I'm running out of good names.
(https://gametechmods.com/uploads/images/77579thethermite.png)Looks good.
It could do well with some motor protection.Done:
Why hello there, Hazard
(https://gametechmods.com/uploads/images/13009hydrogen.png)Now where have i seen you before....
(https://gametechmods.com/uploads/images/81508potasium.png)
Minor upgrade to Stampede:These 2 are nearly the same
(https://gametechmods.com/uploads/images/14435Stampede4.png)
Now more of a dustpan bot.
(https://gametechmods.com/uploads/images/5491caesium.png)Nice. Looks like 360 Arc Spinner got a grandson.
Build something with a turret.An attempt to do that somehow turned in to this thing:
Alternate:paint the background blue instead of red
(https://gametechmods.com/uploads/images/96775ringoffire.png)
I tried to fix the skin glitch by resizing it and painting the background red, but it still doesn't work, anyone know how to fix this?
Name Ideas?Pudding.
it's... a bit bland
and yet it's less bland that YOUR IRL builds because at least it's not a boring wedgeit's... a bit blandand it looks more true to real life than anything you've built
Quoted for truth.it's... a bit bland
and it looks more true to real life than anything you've built
(https://gametechmods.com/uploads/images/15198heartbreaker.png)
(https://gametechmods.com/uploads/images/33010screwdriver.png)Nice interpretation of my bot there. What's the armour on it? If it's Al3 or higher, I'm definitely taking the hexplate and drum design innovations for future competitions.
Man, this one took forever to make.
(https://gametechmods.com/uploads/images/33010screwdriver.png)Woah, that has to be one of the coolest bots I've seen. Great skin work, and those hexplates are sweet too.
Man, this one took forever to make.
It's actually Plastic 3, which probably is the weakness of the bot.(https://gametechmods.com/uploads/images/33010screwdriver.png)Nice interpretation of my bot there. What's the armour on it? If it's Al3 or higher, I'm definitely taking the hexplate and drum design innovations for future competitions.
Man, this one took forever to make.
With all of the stuff you're capable of, surely you could've done something better than wedges!?
Sweet. MW i assume?Yeah. I wanted to build that into a lightweight but everything was too heavy.
(https://gametechmods.com/uploads/images/21732kingofevil2.png)This looks great, shame about the AGOD-ness.
(https://gametechmods.com/uploads/images/13888launchplatform2.png)inb4 Mazakari.
Wait, no, I can see the small beater bars.(https://gametechmods.com/uploads/images/13888launchplatform2.png)inb4 Mazakari.
Looks pretty cool, how did you get two small wedges? I can't see the extender work.
Might as well get another bot out before finals suck me in.
(https://gametechmods.com/uploads/images/17060sawzal.png)
Expand Dong
(https://gametechmods.com/uploads/images/91299wildfire.png)Would look better with titanium or steel frame.
?(https://gametechmods.com/uploads/images/91299wildfire.png)Would look better with titanium or steel frame.
Never said didn't look good, just though if it blended in with the axe it might look even better.?(https://gametechmods.com/uploads/images/91299wildfire.png)Would look better with titanium or steel frame.
I think it looks fine. Maybe a more detailed skin but the design seems good enough.
(https://gametechmods.com/uploads/images/95540nutjob.png)It's clearly IRL.
I'm not sure if this could be considered IRL or not.
Note: This bot is actually using DSL3 parts.
(https://gametechmods.com/uploads/images/91332talon.png)
I'd get rid of the pole spikes and beaters and try to see if it will let you get them on after that.
I'd get rid of the pole spikes and beaters and try to see if it will let you get them on after that.Well I was reffering to Juggerbot armor sideguards, but I haven't thought that. Thanks!
Wolverine, apparently. At least according to the front text.And that it bares no resemblance to the robot whatsoever.
Which doesn't make sense as I thought Maz said only destroyed robots were allowed, and Wolverine was OOTAed in its only TV appearance.
Also, having researched The Matador (which I'm still assuming it's a successor to, as you didn't correct me), while it got completely trashed against M.O.E, it came back and got out of it's match with Warhead fairly unscathed. Certainly it was still moving after the only real big hit, so I think I would have to reject it.Yeah, that's what I noticed a day after I made that post. Well, back to the drawing board.
Attempt #3 to build a suitable entry for Orphans:
(https://gametechmods.com/uploads/images/82869deathstar.png)
This one is supposed to represent Darkstar 2J. If your wondering about the teeth on the top, I had extra weight left and I didn't know what to do with it.
(https://gametechmods.com/uploads/images/23763carpetbomber.png)
Happy birthday RedAce!
Out of a little off topic curiosity, Is there going to be another IRL cruiserweight tournament?You could always host one :)
I don't have a way to record it though.Out of a little off topic curiosity, Is there going to be another IRL cruiserweight tournament?You could always host one :)
I request Bandicam, I used it for Robo Revolution. It's free and records like a charm, only thing is a small watermark.I don't have a way to record it though.Out of a little off topic curiosity, Is there going to be another IRL cruiserweight tournament?You could always host one :)
I believe I still have my fraps installer, you could use that for free.I don't have a way to record it though.Out of a little off topic curiosity, Is there going to be another IRL cruiserweight tournament?You could always host one :)
Reminds me of one of SKBT's bots.
Another skin update on a bot::dumb)
(https://gametechmods.com/uploads/images/9580neweggrollskin.png)
the attention to detail on this is sooo goooodSo much this.
@Mazakari: He used the DSL3 extenders. Rather stylishly, I should add.
(https://gametechmods.com/uploads/images/86487grapesoda.png)Can someone please tell me how the hell Ace made this flipper.
um... he built it? With skillz?I mean what piston or motor did he use? It's shape I can see, just how the hell does he have those motors look... or be strong.
I dont know what you want to know about it, it's really not that complex of a design
Please Shoot YouSo original...
party swag yolo
Looks cool. What's the link on top say?Look who's back... It's been over a year since we've seen you...
the plexiglass on the top is... a bit backwards
the plexiglass on the top is... a bit backwardsOh damn it. I didn't catch that. I fixed it now. Thank you for catching that.
Very nice. Back view?Sure.
Oh great, now I feel like I'm cloning Thyrus with this VS that I just finished.Looks sick. Love how the disc looks basic, yet destructive (IMO)
(https://gametechmods.com/uploads/images/78366aedes.png)
Working all night made me sleepy, so I built a SHW that's sorta inspired by Pharmapac before I go to bed.Looks amazing. Awesome work as always.
(https://gametechmods.com/uploads/images/94832chanticleer.png)
Team Despair - Agony ? Hmmm...Yes I am inspired by some of your NAR AI teams and their names. They just don't look the same as the original bots. I just always have liked the themes of those teams.
The first one is rather SKBT-ish and the second one is rather MikeNCR-ish.
that robot isn't very goudaIt will just get turned into de-brie.
Alright, I was just posting that since it was April 1st and I thought it would be funny to do something stupid like that. The bot wasn't really meant to be taken seriously.
This bot however, does have potential in it.
(https://gametechmods.com/uploads/images/24617purplepest.png)
I think E-Tek drives are your only hope I think. Ask Alex what he used with his Diesector hammer.I believe Alex used the regular mags instead of the LX motors. Maybe that's it. Don't know why, but that may be the case. I'll try it when I get the chance.
SERVOS!!!!!!!!!!!!!!!!11That would help the power problem, but is that helpful with the speed problem?
Wow, I can't believe I forgot basic physics. Anyway It works like the way I want it now. Thanks Natster-104!Your welcome, its fine :smile:
Yeah, it reaches the bots pretty well.Wow, I can't believe I forgot basic physics. Anyway It works like the way I want it now. Thanks Natster-104!Your welcome, its fine :smile:
About the bot, Can bots reach the drum because the claws look like they're in front of it
Weed Hacker
(https://gametechmods.com/uploads/images/43625aceofspades.png)
This one took about 2 hours to get right.
Never thought a chassis with wheels could look so cool.This is Redace we're talking about here ;) another great job you've done there Redace, just wondering how long does it take roughly to skin your bots?
It usually takes make around 30 minutes to skin a bot, but it depends on what you're skinning and how you're gonna skin it.Nice bot, really like what you did with the disc, very 13 blackish.
Anyway, new MW with reskinned hypno disc:
It usually takes make around 30 minutes to skin a bot, but it depends on what you're skinning and how you're gonna skin it.
Anyway, new MW with reskinned hypno disc:
(https://gametechmods.com/uploads/images/26303russianroulette.png)
how do you people make angled spinners i will never know
how do you people make angled spinners i will never know
Just mount a weapon motor on an angled anchor facing backwards.
I haven't played Battletoads but I have seen it in action, and how hard the game can be.
(https://gametechmods.com/uploads/images/79729battletoad.png)I can taste the sir lance-a-frog in this one...
It's quite big.
however the aluminium rod looks odd.That's to make sure that it doesn't get stuck on its side.
Is the name 'CRAPS' or am I just seeing things?
OOOOOOOhhhhhh never heard of the game :/Is the name 'CRAPS' or am I just seeing things?
http://en.wikipedia.org/wiki/Craps (http://en.wikipedia.org/wiki/Craps)
Does the DSL Bar do much damage?It's IRL, shouldn't be about damage :P
What's on the bottom of the bar? Can't quite make it out.
I'm now angry at coffee for what I had to do this morningWhat?
My reason is stupid. Don't ask.I'm now angry at coffee for what I had to do this morningWhat?
drMy reason is stupid. Don't ask.I'm now angry at coffee for what I had to do this morningWhat?
Anyway, bot:
(https://gametechmods.com/uploads/images/56595drthunder.png)
Man, I am not at my best.
(https://gametechmods.com/uploads/images/51114coffeemaker.png)Does it make good coffee?
My reason is stupid. Don't ask.I'm now angry at coffee for what I had to do this morningWhat?
Anyway, bot:
(https://gametechmods.com/uploads/images/56595drthunder.png)
Man, I am not at my best.
(https://gametechmods.com/uploads/images/99111gatorbot.png)
SHW:what are these for?
(https://gametechmods.com/uploads/images/99733supergigabyte4.0.png)
Also group shot with the HW of the family:
(https://gametechmods.com/uploads/images/21785gigabyteandsupergigabyte.png)
Why do they have to be for something?they dont but it was presented as a kind of team
After watching it's performance in Powers of Three, I wasn't too happy with Cold Front's performance. So I sort of updated it to fix a few of the flaws it had.I frickin' love them. If I ever built a robot IRL, I'd do something like that MW.
(https://gametechmods.com/uploads/images/44427coldfrontupdate.png)
Besides the new skin, It now has a new drive system where it drives about as fast with 2WD powered by NPCF's opposed to 4WD with TWMR3's which gave me weight for the stronger armor to last a little longer in battle. I also fixed the Explosion acrobatics issue with a beater bar on the flipper. Only flaw I can't fix though is that it can't drive straight for some reason. I'm not really competitive when it comes to tournaments, but I felt it kind of needed the update. Did you like the old version though?
Also I made a similar designed HW:
(https://gametechmods.com/uploads/images/34063subzero.png)
I feel pretty good about how it turned out.
New HW with reskined drums:
(https://gametechmods.com/uploads/images/38962beast.png)
sexyyou are into some weird stuff man
shushsexyyou are into some weird stuff man
(https://gametechmods.com/uploads/images/90523redtide.png)i dont know why but i like this bot a ton
you should enter this in a tourneyI don't think anyone would allow it, I had to use BFE to get that weapon on.
oh shameyou should enter this in a tourneyI don't think anyone would allow it, I had to BFE to get that weapon on.
Anyway, anyone got any ideas for what I could do next? Possibly some entries for the Fathers and Son Tournament?
I don't think anyone would allow it, I had to BFE to get that weapon on.
Since Bottalica got cancelled, I might as well reveal it since I'm no longer trying to keep it a secret.Why was it cancelled?
(https://gametechmods.com/uploads/images/83955tornado.png)
Why was it cancelled?I think he wanted to put more attention in RIP 4.
Oooo like the bot :thumbupWhy was it cancelled?I think he wanted to put more attention in RIP 4.
Anyway, another blatant clone that I've been meaning to skin for a while:
(https://gametechmods.com/uploads/images/28903backyardscrapper.png)
Do you have any suggestions on what I can do next?
(https://gametechmods.com/uploads/images/59277crocbot.png)
a MOE motor its under cheatbot2 parts(https://gametechmods.com/uploads/images/59277crocbot.png)
Okay, how are you making the super long belt?
a MOE motor its under cheatbot2 parts(https://gametechmods.com/uploads/images/59277crocbot.png)
Okay, how are you making the super long belt?
Type cheatbot2 as your bots name and hit enter.a MOE motor its under cheatbot2 parts(https://gametechmods.com/uploads/images/59277crocbot.png)
Okay, how are you making the super long belt?
Where do I get cheatbot2 parts? How does all that work?
Type cheatbot2 as your bots name and hit enter.a MOE motor its under cheatbot2 parts(https://gametechmods.com/uploads/images/59277crocbot.png)
Okay, how are you making the super long belt?
Where do I get cheatbot2 parts? How does all that work?
for some reason i am thinking "crocodile"
just maybefor some reason i am thinking "crocodile"
Could it be the name on the robot, perhaps?
I don't know the name of the robot.just maybefor some reason i am thinking "crocodile"
Could it be the name on the robot, perhaps?
try some hybrid building manAlright. Staring by making NFX's CAD bot into RA2.
you should put more of them on the exchange. i love messing around with them.A few more bots are now up for you.
(https://gametechmods.com/uploads/images/98619aftershock.png)Looks cool to me. Though, being honest, not a fan of the teeth.
Gotta side with kurty-kun on this one.*Snuggle.*
It's just... it has features that just isn't appealing to me.
I'm usually really impressed by your work, but this one just doesn't seem that great to me.Yeah, I see what you were saying. I wasn't as pleased with how it looked in the end as I wanted it to look.
(https://gametechmods.com/uploads/images/16634trophy.jpg)I'm usually really impressed by your work, but this one just doesn't seem that great to me.Yeah, I see what you were saying. I wasn't as pleased with how it looked in the end as I wanted it to look.
Hopefully you are pleased with a St. Agro style bot though.
(https://gametechmods.com/uploads/images/85074eruption.png)
*Insert some Van Halen reference here.*
(https://gametechmods.com/uploads/images/16634trophy.jpg)I'm usually really impressed by your work, but this one just doesn't seem that great to me.Yeah, I see what you were saying. I wasn't as pleased with how it looked in the end as I wanted it to look.
Hopefully you are pleased with a St. Agro style bot though.
(https://gametechmods.com/uploads/images/85074eruption.png)
*Insert some Van Halen reference here.*
take it you have won gtm
i like
LW version of that Final Destiny inspired MW:
(https://gametechmods.com/uploads/images/64289badmedicine.png)
And a totally not obvious SHW clone:
(https://gametechmods.com/uploads/images/73050blackdeath.png)
its like blendo we have co winners(https://gametechmods.com/uploads/images/16634trophy.jpg)I'm usually really impressed by your work, but this one just doesn't seem that great to me.Yeah, I see what you were saying. I wasn't as pleased with how it looked in the end as I wanted it to look.
Hopefully you are pleased with a St. Agro style bot though.
(https://gametechmods.com/uploads/images/85074eruption.png)
*Insert some Van Halen reference here.*
take it you have won gtm
I thought. HB won GTM
(https://gametechmods.com/uploads/images/16634trophy.jpg)I'm usually really impressed by your work, but this one just doesn't seem that great to me.Yeah, I see what you were saying. I wasn't as pleased with how it looked in the end as I wanted it to look.
Hopefully you are pleased with a St. Agro style bot though.
(https://gametechmods.com/uploads/images/85074eruption.png)
*Insert some Van Halen reference here.*
take it you have won gtm
(https://gametechmods.com/uploads/images/73050blackdeath.png)Welcome back, man.
The first one looks good, but isn't the second one the same as the one on page 31?not really the one on page 31 dont have the beater bars on the side
Isn't the second one the same as the one on page 31?No it's a newer version of the SHW on page 39 but upgraded to 4WD with E-tek drives instead of 6WD with NPCF's.
I want the real RedAce back. :(What do you mean by that?
side hammer hybridDone:
And shut up, Maz, it looks good. Who gives a damn if it's ripped off another bot ?
Clamp and/or lifterDone:
it so clean and simple. i love itClamp and/or lifterDone:
(https://gametechmods.com/uploads/images/100jason.png)
That's exactly what I wanted.Clamp and/or lifterDone:
(https://gametechmods.com/uploads/images/100jason.png)
Cookie for anyone who gets the name reference.
vorhees?Bingo, here's your prize:
Do you mind putting it up on the bot exchange?Here you go:
I feel the same way as Ty4er.this is too funny to me
And shut up, Maz, it looks good. Who gives a damn if it's ripped off another bot ?
Make a 8645T style weaponDone:
(https://gametechmods.com/uploads/images/74621roboenza.png)Looks good. :approve:
Something with a flail. You can do pretty cool extender work.
triple hybrid HW
No seriously, how?Like that, pretty much.
How do I standard?You don't want your razors to be poking through the skirts.
(https://gametechmods.com/uploads/images/93370rustbucket.png)
No seriously, how?
Shouldn't the drills be in the inner section and the razors in the outer section?I think the idea is to trap robots between the drills so that the razors can so repeated damage as the bot pushes its opponent around.
Have you been enjoying all these ripoffs out of my own showcase ?
At least the blade barrier clone has hammer protection. Though I'm not sure how worthy is hammer protection, really, considering the rarity of hammers.
Have you been enjoying all these ripoffs out of my own showcase ?
At least the blade barrier clone has hammer protection. Though I'm not sure how worthy is hammer protection, really, considering the rarity of hammers.
What, the ripoffs of the ripoffs you showcased? ;)
Top protection is always handy for those gyroing spinners who always manage to smash your chassis in the precise spot to OHKO you.
Have you been enjoying all these ripoffs out of my own showcase ?
At least the blade barrier clone has hammer protection. Though I'm not sure how worthy is hammer protection, really, considering the rarity of hammers.
What, the ripoffs of the ripoffs you showcased? ;)
Top protection is always handy for those gyroing spinners who always manage to smash your chassis in the precise spot to OHKO you.
I do believe Blade Barrier and that Black Storm v3 (or whatever the hell it is named) were NOT ripoffs, actually.
it's not a bog-standard since it has a static spinner to take advantage of spikeball mode (which is admittedly cheap and kinda crawler-gay)Have you been enjoying all these ripoffs out of my own showcase ?
At least the blade barrier clone has hammer protection. Though I'm not sure how worthy is hammer protection, really, considering the rarity of hammers.
What, the ripoffs of the ripoffs you showcased? ;)
Top protection is always handy for those gyroing spinners who always manage to smash your chassis in the precise spot to OHKO you.
I do believe Blade Barrier and that Black Storm v3 (or whatever the hell it is named) were NOT ripoffs, actually.
Blade barrier was just a ripoff of Ounce's trapper, wasn't it? And that shell spinner is the bog standard shell spinner design that Urjak came up with :)
Blade barrier was just a ripoff of Ounce's trapper, wasn't it?Yes it was:
(https://gametechmods.com/uploads/images/73924screenshot_7.png)OK so mine had a piston, but I still came up with the weapon design first.
Blade barrier was just a ripoff of Ounce's trapper, wasn't it?Yes it was:(https://gametechmods.com/uploads/images/73924screenshot_7.png)
(https://gametechmods.com/uploads/images/7730echoes.png)i know this is from a while back but i love it and really want to know how it works
It's been a while since I've done something like this.
(https://gametechmods.com/uploads/images/3975hwspinner.png)and where'd these sheets come from?
(https://gametechmods.com/uploads/images/7730echoes.png)i know this is from a while back but i love it and really want to know how it works
It's been a while since I've done something like this.
edit its this one (https://gametechmods.com/uploads/images/7730echoes.png)
I remember Max made a tutorial not so long ago. You have to build a tall chassis, put the motor in, then BFE it so the chassis goes below the motor. That's what I remember anyway.
I remember Max made a tutorial not so long ago. You have to build a tall chassis, put the motor in, then BFE it so the chassis goes below the motor. That's what I remember anyway.That's the way I did it. I believe I asked about it for one of my first bots to do it somewhere in this showcase.
How do ya edit chassis height?Click made a tutorial for that right here: https://gametechmods.com/forums/index.php?topic=9216.0 (https://gametechmods.com/forums/index.php?topic=9216.0)
flails don't really matter with BW's and AW's
At BW, I think you go either full glass cannon and make a CF extender shell or don't go with flails at all.Actually, I do remember Urjak using CF extenders with flails just for the AW.
I think I got 6 flail, 3 static at best. Though that might be overkill.At BW, I think you go either full glass cannon and make a CF extender shell or don't go with flails at all.Actually, I do remember Urjak using CF extenders with flails just for the AW.
I probably will rebuild my BW to get a few extra flails.
It looks really good, but I'm confused as to how the motor's attached. If it's not attached to one of the cage extenders, then what is it attached to?There's another multiextender not visible in battles that if you edit the chassis height high to where you can rise the multiextender, attach it, then edit the chassis back to a height where you can attach the blade with the motor on.
Could've been easy victory for you.
i do believe it needs casters... maybe just one.It does have one.
I made an IRL robot.It's like I'm really watching robot wars right now
Now time for an actual serious bot for Badnik's tourney:
(https://gametechmods.com/uploads/images/78316acidtrip.png)
174.2, Steel 1, NPC Norms, 2 ants.
For some reason this thing doesn't feel like triniting, so this could be a bye for anyone who faces it.
Wedge on that LW looks like it's got AGOD - same with the right wedge on that MW, actually...Actually no. The MW surprisingly doesn't have wedge AGOD. :mrgreen:
inb4 Badnik "ermagerd it's final Z"
Generic as hell, but it's a good build regardless.
inb4 Badnik "ermagerd it's final Z"
Generic as hell, but it's a good build regardless.
lol it is though
Actually, I have an idea how to fix that. I'm gonna ask nicely that you post two really old DSL bots that are singular bot types and I will try to combine them and try to make them (good) hybrids. No restrictions on combinations. Go nuts fellas.Pretty Please?
angle connectors in DSL = noUm, Naryar...
ramplates are kinda crap as well.
the other one is good though. don't see the point of the carbon fiber extender ? is it to piss people off ? is it HS "armor" ? because it's not stabilizing or preventing immobilization in any way.
Meh tier BBX team:These look real dope. Your skins look good.
(https://gametechmods.com/uploads/images/24784bbx.png)
Cutter: Hazard clone. Generic, but the skin looks better than the one on Moros. :P
Hound II: I wanted to enter Cyanide, but Hound II just looks better
Beast: If you've seen HFT Fall 2014, you should reognize this.
Super Gigabyte 5.0: Evolved from HW to SHW.
I don't mind if I win or lose in the first round of what may be the last Battlebots in the series, I'm proud of the skins I gave them.
What program are you using, btw?I used MS paint my bots up to this point. But now, I have gotten Paint.net and it feels really goooood. Seriously, I cannot believe I've been missing out on this for so long. I'm not really used to some mechanics just yet, even with my Photoshop skills, so I'm still learning. I started off with this new bot, which unfortunately, isn't very original.
If you want to line things up, before you export a skin you can mark points on each side with decals.this.
If you want to line things up, before you export a skin you can mark points on each side with decals.Huh, I haven't thought of that, especially since I've done a very similar style for the slot decals.
Skin isn't perfect on this one, so I might work on this one a bit more. I hope you like what it's got now.
(https://gametechmods.com/uploads/images/20466rip.png)
Have you tried a setup where the bsg's are reversed so it pops the opposite way to see if it's more effective damage wise?Yes I did, but it was unrealistic with that setup used.
Okay, uh, here:Well I'm late aren't I?
(https://gametechmods.com/uploads/images/80093challange4red.png)
Is this meant to be intentionally inefficient or just look old school? If the latter, get rid of the plastic skirts at the front; you only want to attach skirts to the middle connector otherwise your wedges go from real good to real terrible.
If any of you are wondering on why it looks (so... uh, what's the word?) Old-School, it's for my Throwback tournament, and I thought I was really late on this challenge, so I decided to in a way, kill two birds with one stone.
That doesn't necessarily answer my question. Looking old school doesn't necessarily mean he intentionally chose a worse wedge option.Is this meant to be intentionally inefficient or just look old school? If the latter, get rid of the plastic skirts at the front; you only want to attach skirts to the middle connector otherwise your wedges go from real good to real terrible.If any of you are wondering on why it looks (so... uh, what's the word?) Old-School, it's for my Throwback tournament, and I thought I was really late on this challenge, so I decided to in a way, kill two birds with one stone.
Yes that was the point. You must not have been looking at the active tournaments these days, because I essentially made that a rule where at least two APs of the Skirt hinge must be used.That doesn't necessarily answer my question. Looking old school doesn't necessarily mean he intentionally chose a worse wedge option.Is this meant to be intentionally inefficient or just look old school? If the latter, get rid of the plastic skirts at the front; you only want to attach skirts to the middle connector otherwise your wedges go from real good to real terrible.If any of you are wondering on why it looks (so... uh, what's the word?) Old-School, it's for my Throwback tournament, and I thought I was really late on this challenge, so I decided to in a way, kill two birds with one stone.
What does the mortis.py do?Combination of frenzy.py and flipper.py. Allows for a frenzy style hammer as well as a flipper. Theres a download link in my sig
Two bots in less than 24 hours? Something isn't right.Oh hi Twin Paradox. :gawe:
(https://gametechmods.com/uploads/images/57808dt.png)
I only wish I had better a back armor plate. It gets ripped off way to fast, especially against those damn hworf blades.
Hawk Eye, Double O and Porcupine, inspired from Arenas Of Destruction?A winner is you. (http://www.spyblocker-software.com/wp-content/uploads/2014/06/cookie-1.gif)
how the heck you gonna ai itLaserGuidedV2 by the looks of it.
Actually, no. I had to use LaserGuidedTH.py since servos are different in DSL than the ones in stock.how the heck you gonna ai itLaserGuidedV2 by the looks of it.
But, Lightning made a robot in DSL which uses LaserGuidedV2.Actually, no. I had to use LaserGuidedTH.py since servos are different in DSL than the ones in stock.how the heck you gonna ai itLaserGuidedV2 by the looks of it.
Fun Fact: I wanted to have SlashBack's flipper skinned like it's skin, but RA2 gave some annoying issues and wouldn't load the texture and instead give a flat white texture instead. So I gave up for now. I might fix that before I send it over.What method are you using to reskin it?
Serge's GMF Compiler. It's the tool I've always used to skin components since mid September-ish.Fun Fact: I wanted to have SlashBack's flipper skinned like it's skin, but RA2 gave some annoying issues and wouldn't load the texture and instead give a flat white texture instead. So I gave up for now. I might fix that before I send it over.What method are you using to reskin it?
You could also just open the compiled .gmf in notepad++ and do a ctrl+f for the texture filename and then replace it, which seems to work fine for me.Serge's GMF Compiler. It's the tool I've always used to skin components since mid September-ish.Fun Fact: I wanted to have SlashBack's flipper skinned like it's skin, but RA2 gave some annoying issues and wouldn't load the texture and instead give a flat white texture instead. So I gave up for now. I might fix that before I send it over.What method are you using to reskin it?
Bots for Jonzu's AI thing:
(https://gametechmods.com/uploads/images/439200flipjack.png)
(https://gametechmods.com/uploads/images/720521slashback.png)
You could also just open the compiled .gmf in notepad++ and do a ctrl+f for the texture filename and then replace it, which seems to work fine for me.Oh yeah. I use Notepad++ as well for this stuff. I haven't tried that with the .gmf file still compiled, but either way, I just feel reskinning components makes building good IRL bots a massive PitA. I might fix that later when I have some time.
nice! are you willing to skin the bots so they have the same style?For other builders? If that's what you mean, then yeah. I like to make the skins on bots like the Stock AI to resemble to original as much as possible.
yeah, i know. what i meant was doing something like what mechadino did here where there's something to keep the bottom array off the ground.>Radiation
(https://gametechmods.com/uploads/images/6267302shogun.png)Looks a lot like the Ronin rebuild in Restocked.
Now for a totally original bot that I have made with my own style and definitely not stolen or inspired by anything.I meant this in two ways.
May I play with it on the exchange?Sure. Have at it.
Did you mean ReForged? Cause... the one in Restocked barely looks like this one.(https://gametechmods.com/uploads/images/6267302shogun.png)Looks a lot like the Ronin rebuild in Restocked.
What's with the BOTM hiatus? Over-saturation?Partially, but I really wanted to just have like a BOTM entrant where I can go out with a high note. Too bad it didn't work out so well. :welp)
Oh, wow, they all look really nice. How long have you been making these?2-3 weeks, surprisingly.
These are looking sweetThanks. And sure thing. Here ya go:
Can I get a closer look at Ronin/Shogun and Hanky Panky?
House robots are "best come best serve" not "first come first serve".Okay then, with that in mind...
Krokodil. it looks sweet.I suggested Krokodil to him in the discord chat, but he won't use it because he is a lameass.
Krokodil.this please :thumbup
Do not post multiple bots in one post. This means that if you post a single bot, we will give you detailed advice on how to improve it. Posting numerous bots in one post leads to people not giving you good advice and generally making small comments on 1 of them.Eh, this showcase was on page two, so I need to make up for that somehow.
(https://gametechmods.com/uploads/images/427WCR_Blizzard.png)Sorry about that :evilsmile: You got your revenge in the third-place playoff though.
First Wild Card Rally entrant. I thought this would do much better than my other one, but it still did pretty good regardless.
Good thing I plan on retiring from bot building by the end of the year
(https://gametechmods.com/uploads/images/34344Zeta.png)
Beta clone. Kinda messy, but I had trouble aligning the parts to be perfectly matched. I'll probably skin the hammer to have a cool logo later as I gotta go to bed right now.
The left is the main bot.
Dude, you should know by now I'm the klone Master
THANK YOU, I'M SO GLAD SOMEONE FIGURED OUT WHAT THE INTENT OF IT WAS. :dumb) I probably should've been more obvious with this. Though to be fair, it doesn't look like people aren't really taking BOTM as seriously as others, but I can't say I didn't enter this time.Explain to me how the giraffe kills itself.
You have watch the video to find out, and be sure to rate, comment, subscribe and click that little bell so that you'll be notified of more content.
So I got bored and made this thing.
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Even if it's an obvious clone, I had a lot of fun making this one. Pretty fun to drive too.
The hammer looks kinda disproportionate maybe a Gothic axe would look better?I think that's just because of the widescreen stretching the image instead of scaling it up properly.
Only suggestion would beTopknot could possibly be redone as a turreted axe, to get closer to the original "axes all around" idea of the original.Oh yeah, I did that. I completely forgot to mention that in the OP. :dumb)
Hey. Yeah, still working on Deathmatch. Life really has been catching on me, and during testing the game keeps crashing on me at various points, so that's not encouraging. In the meantime, made something to pass some time.I love a good custom disc and this one is particularly gorgeous. Bot it's mounted on is super cool too. Nice stuff
(https://i.imgur.com/sGVBeZg.png)
Yeah, the disc isn't the cleanest looking at the moment, so I gotta fix that. Hopefully the end result is good as it is at least.
Will Tornado be getting royalties from Doot? They don't look that similar other than boxes with modular weps.^ This to be quite honest: I hardly see any similarities at all!
Nice design, I like the wheels.
I've actually never seen a 250CM disc be used, like, ever.Can't say I didn't try to use it then.
I've actually never seen a 250CM disc be used, like, ever.Can't say I didn't try to use it then.
(https://i.imgur.com/a3bdiMp.png)
Whats the hex plate do
Sweet. Maybe I can recreate my VS that used the disc and we can have a fight.I've actually never seen a 250CM disc be used, like, ever.Can't say I didn't try to use it then.
(https://i.imgur.com/a3bdiMp.png)
I like how you still use chassis rather than full on extender botsThanks, and yeah. It's for two reasons. One; I get a little more creative with bots that are made with a chassis with skinning and overall structure. Two; Full extenderbots just make my game sad. Like it really doesn't want to work after three parts fly off of them.
Wild Card looks like a fun robot. Good job!I like how you still use chassis rather than full on extender botsThanks, and yeah. It's for two reasons. One; I get a little more creative with bots that are made with a chassis with skinning and overall structure. Two; Full extenderbots just make my game sad. Like it really doesn't want to work after three parts fly off of them.
Also, here's two more things:
(https://i.imgur.com/eIsKd12.png)
Update to WildCard as Orc was having issues with the fork version, and it's now a full on rammer. Probably too late to send this version, but can't say I didn't try to make a fix.
(https://i.imgur.com/Rakonhi.png)
Wanted to make a CW version of Radar, and kinda turned out with this. Wasn't sure what to call it, but it does pack quite a punch, so I guess the name is somewhat appropriate.
An idea you could do with the tombclone fidget spinner, is have each end on a flatmotor that spins the teeth independently.
the letters on the disc are unrealistic so it's not IRL :POh god I didn't even notice that at first lol. Well, this should look a tad better now:
i like the design but wouldn't you want more reach?Thanks, and probably. The problem being is that weight and spinup speed is limited, and it's somewhat stable as is when it lost a few parts of the tribar so I didn't want to risk that.
So this DSL 2.3 that FOTEPX/Shima is working on is gonna feature numerous rebuilds and remakes for the original AI. Here's just a taste for one of them:
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Some changes are gonna be made by him, so what's here isn't final, but the changes are probably gonna be very minor, especially since I haven't tested it much. :dumb)
#2 is a bronco not an explorer smh
And now for something a little more intricate.Very good artbot. Also, surprised that you can make an extenderbot tbh, especially a 3200-ish kg UHW artbot one
(https://cdn.discordapp.com/attachments/474359675241103376/505988844080857089/RedAce_NOV_BOTM_2018_Custom.png)
Something I usually don't do, but something I came up with an idea for with my family getting an explorer soon in my mind, but anyway, yeah. There are some things I wanted to list in the splash, but I don't think I had room for it in the splash. Such as...
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C A R S T E E R I N G
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All the hinges possible to open the hood and all the doors. One I did list in the splash, but I could've gotten away with using just one.
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It's nearly as big as the sports car in the DSL garage. This is how far we've come folks. Not bad for a Forb Explorer.
Oh yeah, the name is actually Forb Explorer, not Ford Explorer. If you looked at the font, it actually has a 'b' not a 'd' since originally thought this looked like a knock-off Ford when I finished due to the blockiness. I mean, RA2 is limiting, but it's a tad ridiculous at times. I fooled you all and none of you noticed. :mrgreen: Although the actual best part is this:#2 is a bronco not an explorer smh
This was NOT intentional, and I never realized it until he said that.Of course the guy who knows things about cars would call me out on that.I found this kinda funny, but I guess I gotta learn to give artist intention a little more obvious so maybe this is something to take away.
Lastly, I only realized this after this is done, but the weight is technically incorrect. Just add 400 KG to the splash since I forgot about the backdrop when I was making the splash. Whoops. :facepalm:
Edit: I am a petrolhead as well, and I Disagree with 090901 here. To me it does not look like a Bronco, it looks more like a Fiat 127, an Italian compact from the 70's but was produced until 2008 as the infamous Yugo GV/Zastava Koral.i just said that because its called a ford in the splash, and a bronco is a 2dr suv while an explorer is a 4dr
More extender-bot practice:That's pretty nice. And I also like the Diesector inspired pickaxes
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Heavily inspired by Click's Cheez-it Box of Doom, which I have actually downloaded from the old, old Atari forums way back when I was lurking on anything RA2 related. So I got the idea to make the Cheez-It box the base and experiment around it. Barely had enough weight to make it even a HW to begin with, and I originally disliked how it looked in the end. I thought it looked slightly too boxy and goofy, but later on, I kinda grew to it since it is based on a Cheez-it box, which is advertised to be goofy and rather wacky, so I guess I may have unintentionally gotten the vibe... maybe... hopefully... okay probably not.
And yes, the hammers, while slow, do actually go 360 because that's pretty fun. If there's something like a PWS3 and I do happen to have some time for it, then I'll most likely enter this because these seems crazy enough for anyone to drive and anyone who has to drive it later might have a complicated time. At least both sides will have fun right?
I feel like an old man building most of my bots from a chassis while you kids are advancing in the extenderbots world.I know your pain man.
Looks the Morgue and Complete Control had a baby :thumbup*HOW TO DELETE SOMEONE ELSE'S POST*
I guess a signature bot of mine now is getting the CW treatment:
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A modular design in it's truest form. Using both the variants of Aggressive Negotiations One & Two. Taking a bot style that can take on flippers and spinners with the respective forms, so it certainly can hold up it's own. Unsure how it works as of now, so maybe a possible future Deathmatch or an upcoming CW tourney could help me find out.
I guess it'll give me an excuse to try DSL 2.1 again so sure why not.Okay I regret this decision.
are you using regular npcs or npc fastsRegular ones.
DPAs long as it's invertible, it's NASA to me
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Still trying to mess around with extenderbots, and I'm gonna be honest, I still don't know what I'm doing. Taking some notes from other builders and responses from discord, and I'm getting mixed answers. Some said it's solid, others say not so much. Probably not a good thing in the long run.
[ This attachment cannot be displayed inline in 'Print Page' view ]Looks cool. I like the skin, colored typhoon, and the tail kind of thing especially
Nothing too special. Mostly wanted to improve from Sonar's Problems and just make a third iteration of the Radar series. I think the speed is much better with NPC's instead Magmotors.
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Nothing too special. Mostly wanted to improve from Sonar's Problems and just make a third iteration of the Radar series. I think the speed is much better with NPC's instead Magmotors.
Kinda showed this off already, but I feel I should post it here just in case:NICE! Makes me want to make my OWN house robot. (I probably should)
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Yes, this is most likely going to be the version of the Juggernaut for the special side event. Kinda took some notes from Craaig/cephalopod's Havox made for GTMRW about three-ish years ago. (Wow already? Damn I just feel old now.) Mostly went with this idea of the Sir Killalot style bot since the saw blade represents the logo of Deathmatch, and really, if a House Robot didn't have something representing the logo, then that's kinda cheating. The claw is the only thing I'm not too proud of. It barely even lifts an opponent, let alone it's own weight. I almost want to scrap the claw for a flamethrower/hammer, which is a version I have here:
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On the other hand, I fear this might be slightly redundant for weapons, so I'm more or less trying to figure out which would be more fun in the end.
Ok, that is cool as sh**.
How'd you make that happen?
The usage of the taz wedges is pretty nice, but I feel like the weapon motor and srimech are kinda poorly-integrated. IK there's probably no real room for them inside the chassis with the 4 NPC fasts but I don't think asymmetrically slapping them on top is the answer personallySadly, that's true. There's really no room on the inside for that, and the most I can do is move the srimech to the other side to make it look a little better so it doesn't look as slapped on (Kinda in this image here (https://imgur.com/GgjrFBC)).
It's more of a fun joke bot as the free hinges don't do a lot as they flex out quite a bit, so I don't have a clue what to AI it to work effectively with that in mind. Ah well, I wasn't expecting a highly effective bot with this anyway.
Modular design from Counter-Pick that somehow won it.It won because it fought my bot in the first round, since every bot that has fought my bots as their first opponent has reached the finals