Author Topic: Red's Robotic Hall of Lame - DSL Edition  (Read 62545 times)

Offline RedSawn

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #200 on: February 11, 2013, 06:52:47 PM »
Been watching Nostalgia Critic have we?
Good bot man. Looks cool and clean.

Used to, good eye. Good Burger was obvious, but Godzilla is a no-brainer for a heavyweight robot based on the movies.

I'll try working on the bot's speed when it's not 1am. And when I'm not on a phone. I need a wheel that'll ride low like the rubber wheels but stay invertible. There's mot much room to work with given the side protection, and a rebuild will be tricky, at the least tedious.




Offline Mecha

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #201 on: February 11, 2013, 08:08:59 PM »
Godzilla looks epic. :D

Offline Naryar

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #202 on: February 12, 2013, 01:46:58 AM »
That weapon system is underwhelming.

If you want a Robot Wars aod style spike trap, better to change the design and add a wedge.

Offline RedSawn

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #203 on: February 12, 2013, 10:28:50 AM »
Eeeh, the three versions of Godzilla beforehand had a wedge. It wasn't very good.



V2 uses DSL-1s for plenty more grip. Weapon extender strength had to be sacrificed to accommodate them, but I've never had them break off before the extra wide plate, which naturally isn't easy either. 6 batteries to help in the later stages.

Now, here's the MW I just built:



Yes.




Offline infiniteinertia

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #204 on: February 12, 2013, 11:35:36 AM »
Shmexy little death machine. I wanna see battle scars!
#MakeStockGreatAgain


#BANtheHS The Movement

Offline Badnik96

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #205 on: February 12, 2013, 02:38:42 PM »
Not IRL, but it looks bossin if not a tiny bit outdated.

Offline RedSawn

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #206 on: February 12, 2013, 02:52:17 PM »
Yeah, I had to steal Ripblade's thunder because I didn't have a clue how to build a DSL VS.

So how should I go about making an IRL VS?




Offline Kossokei

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #207 on: February 12, 2013, 03:01:09 PM »
Yeah, I had to steal Ripblade's thunder because I didn't have a clue how to build a DSL VS.

So how should I go about making an IRL VS?
More weapon support, less DSL standard wedges, and it has to 'look sturdy', meaning it can't be like a perm 180 with a birdpoopton of weapon weight on a polycarb extender.

that last one isn't entirely real but it's more of an unwritten rule. To me, anyway.

Offline 090901

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #208 on: February 12, 2013, 03:04:48 PM »

So how should I go about making an IRL VS?
make it look cool

Offline RedSawn

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #209 on: February 19, 2013, 07:50:09 AM »
Putting out what I have right now. Not doing anything special until I get a go ahead or something.


398.7kg. Plastic 3mm, I think?


Steel 1mm, 175kg.




Offline RedSawn

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #210 on: February 24, 2013, 05:15:21 PM »
Just having some fun. Perhaps this should be in the Replica thread, but at the same time it's not done yet.



It's a MW. Weapon uses that dual core Magmotor.




Offline MassimoV

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #211 on: February 24, 2013, 05:22:16 PM »
I like it. I see it more as adaptation. Excellent skin too.

Offline RedSawn

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #212 on: March 15, 2013, 11:30:33 AM »


Battlebots 6 LW idea.




Offline RammingSpeed

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #213 on: March 15, 2013, 11:32:18 AM »
I like it, but isn't it a bit slow with those motors?
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Offline RedSawn

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #214 on: March 15, 2013, 11:33:29 AM »
I'd say it's fast enough without being excessive.




Offline Badnik96

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #215 on: March 15, 2013, 12:33:28 PM »
It's a tiny Vladiator :DDDDD

Offline Scrap Daddy

Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #216 on: March 15, 2013, 01:43:21 PM »
Wow, I really do love it.....you should make like a whole new team for vlad, ie MW- new Vlad the Impaler streamlined to mw, HW-new vladiator. That would be sweet.

Actually the idea of making new versions of old bots is interesting....

Offline RedSawn

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #217 on: March 15, 2013, 02:20:10 PM »
Cheers!

Looking at the concept version I had with a larger chassis I realized that I originally intended it to only have one flipper-maker for support to allow for 7 batteries and not go over the weight limit.



This version is 247.1kg, still has 3mm Plastic.

So it's time for a little A or B:
Which is the better name? Madd the Junk Mailer (i.e Vlad the Impaler) or Maddenator? (Vladinator)
Which is the better setup? 7 batteries one support, or 6 batteries two supports? (Aesthetics, battle potency, however you view it)
Which is the better skin? Madd's grimy look, or Madden's clean look?




Offline Scrap Daddy

Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #218 on: March 15, 2013, 02:24:26 PM »
I like the second one with the first name.

Offline Badnik96

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Re: Red's Robotic Hall of Lame - DSL Edition
« Reply #219 on: March 15, 2013, 03:03:05 PM »
I like the second one with the first name.

Same. I liked the first one's skin more though.