So, I finally make a DSL showcase. 'bout time, eh?
So, I'm currently in the process of making a bot for the "Rival Rumble" tournament, and I was tasked with building a clamp. Hopefully, DG doesn't cheat and use this bot to counter mine.
(https://gametechmods.com/uploads/images/3419Diggy diggy hole.png)
[/size]It has Steel 5 armour and uses six ant batts and two battlepacks
[/size]
(spoilered to prevent cheating)
So, any tips to make this bot better?
Right! I think I finally have this "clamp" business right!
(https://gametechmods.com/uploads/images/62361NOVACAINE.png) it uses steel 10 armour, has two battlepacks and two ants (as well as a ballast to act as a counterweight when it lifts a bot) (yes, it's starting position is closed)
So, any thoughts? Tips to make it a decent bot?
This is what a vertical clamp looks like and yes, usually they start open:
(https://gametechmods.com/uploads/images/398381gaurd.png)
See how there's a burst motor attached to the larger beta? When it gets under another bot, it fires both bursts. The stronger beta motor lifts up the opponent, while the weaker burst "clamps" onto the top. The end result should be something like this:
(https://gametechmods.com/uploads/images/866061ckan.png)
Your primary lifting burst pretty much needs to be beta as it's only motor strong enough lift bots + all the other junk. your second burst can be pretty much anything except a bsg or slow mag snapper (small JX is the best imo). just don't put too much weight on the whole system or you'll have problems lifting other robots.
Fight or Flight is in the BBEANS AI pack, and Guard Duty can found in all versions of NAR AI.
the bot your posting is some kind of flipper wammer hybrid that probably doesn't work.