gametechmods
Robot Arena => Showcases => DSL TC Showcases => Topic started by: Puppy on March 25, 2014, 05:20:12 PM
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I tried this game out quite a while ago but had issues getting mods to work correctly. After finding a link on this site (thank you to the poster) that didn't require a more complicated install I decided to try making bots again. This is my first attempt after coming back.
DSL 2.1 (Standard for the most part.)
Updated images/stats of this bot:
Armor: Titanium 10
Weight: 790.8
(http://puu.sh/7Jyif) (http://puu.sh/7JyeP)
Opinions welcomed. I should mention I probably won't know much terminology that may be used in these forums. Any questions about why I designed things a certain way, please feel free to ask.
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Use 2WD with hypnos and stronger motors.
Only use ant batts, like 7 for that one but 4-5 for 3 spin motors.
Pretty good overall.
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That is a very compact heavyweight.
I agree with Nar though, you do need stronger drive. What you don't need is that skirt wedge on the front, you could probably get the weight from scrapping the wedge.
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yes he does, it's a Backyard Shredder design and he def needs a wedge on it
what he doesn't need is that much chassis armor
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Tried putting two stronger motors for movement instead of four and adjusted the batteries/armor placement. Not much improvement for movement but every bit helps. Switched tires to see how that works as well.
Weight: 792
(Images moved to top or updated.)
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TWM3R2 motors aren't very good for drive, you'd be better off with two NPCs if you can fit them.
Also you could use much fewer batteries, due to a bug in programming all spin motors only need one ant battery to power them for 3 minutes. You'd probably be better off with 3 ants and NPCs.
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TWM3R2 motors aren't very good for drive, you'd be better off with two NPCs if you can fit them.
Also you could use much fewer batteries, due to a bug in programming all spin motors only need one ant battery to power them for 3 minutes. You'd probably be better off with 3 ants and NPCs.
Don't know if I could fit them and the armor. I tried a lot of motors but these seem to be the only ones that can fit. The battery bug seems strange... I'll look into it possibly. But for now I'll stick to this way :P If there wasn't a bug it'd be the right way? xD
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Yeah, take a load of ants out (1 for each spin motor is generally used) and use some NPC drive and you miiiight be able to upgrade that weapon motor to a 4-mag.
EDIT:
As for placement of the NPC's, try using the Left and Rights to almost interlock them, kinda like this (from above)
(https://gametechmods.com/uploads/images/62914npc.png)
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Yeah, take a load of ants out (1 for each spin motor is generally used) and use some NPC drive and you miiiight be able to upgrade that weapon motor to a 4-mag.
EDIT:
As for placement of the NPC's, try using the Left and Rights to almost interlock them, kinda like this (from above)
(https://gametechmods.com/uploads/images/62914npc.png)
Thank you much for the image! I'll see about that. In the meantime here's another bot I made based off an AI I saw. Not as unique but I liked the design :3 (using the same battery reasoning so it may not be efficient).
Updated bot/stats:
Armor: Aluminum 1
Weight: 797
(http://puu.sh/8xMlH.jpg)
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just use 4-5 ants for that. and moar razors.
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Last update for now of my first bot.
Titanium 10 now (cuz I can? xD)
Weight 751.8
(Images moved to main post.)
Much better! Thanks guys! :D
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And now for my upgraded second bot:
Aluminium 1
Weight: 779
Switched batteries to 6 ants.
(Moved image to first post of this bot.)
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I thought I was gonna see small dogs on this showcase I am disappointed.
Anyways, for the first bot, you could try and use flippermakers instead of angle connectors, they're more durable and weigh less, might also want to use up the remaining 50 KG's.
As for your second bot, what motor is it using?
EDIT: I didn't see the other pictures D:
Anyways, I think you should do what Craaig says, upgrade the sheet on top.
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Try to build to the weight limit - for example on the 2nd one you could probably upgrade the sheet on top, also, personally I'd bring the armour on the first one down from Tite10 to have enough weight to switch the 2Mag weapon motor for a 4mag/Tornado Mer Gearbox.
Finally, a little housekeeping, you can always edit your first post instead of double posting, especially if they're that close in time :P
EDIT: Also, what SHIELD said with the flippermakers. They're not as pretty but SO much more durable.
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Try to build to the weight limit - for example on the 2nd one you could probably upgrade the sheet on top, also, personally I'd bring the armour on the first one down from Tite10 to have enough weight to switch the 2Mag weapon motor for a 4mag/Tornado Mer Gearbox.
Finally, a little housekeeping, you can always edit your first post instead of double posting, especially if they're that close in time :P
EDIT: Also, what SHIELD said with the flippermakers. They're not as pretty but SO much more durable.
I tried switching but 4mag didn't fit in. I'll look into it once more. I thought I was gonna see small dogs on this showcase I am disappointed.
Anyways, for the first bot, you could try and use flippermakers instead of angle connectors, they're more durable and weigh less, might also want to use up the remaining 50 KG's.
As for your second bot, what motor is it using?
I haven't changed much in the second bot from the original post. Just the batteries. I could probably upgrade motors for movement though it doesn't seem to need it. Flippermakers? I'll look for 'em :3
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Try to build to the weight limit - for example on the 2nd one you could probably upgrade the sheet on top, also, personally I'd bring the armour on the first one down from Tite10 to have enough weight to switch the 2Mag weapon motor for a 4mag/Tornado Mer Gearbox.
Finally, a little housekeeping, you can always edit your first post instead of double posting, especially if they're that close in time :P
EDIT: Also, what SHIELD said with the flippermakers. They're not as pretty but SO much more durable.
I tried switching but 4mag didn't fit in. I'll look into it once more. I thought I was gonna see small dogs on this showcase I am disappointed.
Anyways, for the first bot, you could try and use flippermakers instead of angle connectors, they're more durable and weigh less, might also want to use up the remaining 50 KG's.
As for your second bot, what motor is it using?
I haven't changed much in the second bot from the original post. Just the batteries. I could probably upgrade motors for movement though it doesn't seem to need it. Flippermakers? I'll look for 'em :3
With the weight you have left, you MIGHT be able to add on another row of razors, or just add on a better sheet? I dunno. Your call.
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Try to build to the weight limit - for example on the 2nd one you could probably upgrade the sheet on top, also, personally I'd bring the armour on the first one down from Tite10 to have enough weight to switch the 2Mag weapon motor for a 4mag/Tornado Mer Gearbox.
Finally, a little housekeeping, you can always edit your first post instead of double posting, especially if they're that close in time :P
EDIT: Also, what SHIELD said with the flippermakers. They're not as pretty but SO much more durable.
I tried switching but 4mag didn't fit in. I'll look into it once more. I thought I was gonna see small dogs on this showcase I am disappointed.
Anyways, for the first bot, you could try and use flippermakers instead of angle connectors, they're more durable and weigh less, might also want to use up the remaining 50 KG's.
As for your second bot, what motor is it using?
I haven't changed much in the second bot from the original post. Just the batteries. I could probably upgrade motors for movement though it doesn't seem to need it. Flippermakers? I'll look for 'em :3
With the weight you have left, you MIGHT be able to add on another row of razors, or just add on a better sheet? I dunno. Your call.
I settled on upgrading the sheet for now. :P
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Been a little bit but I felt I needed a flipper bot. I'm still poking at friends to get the game. I highly prefer multiplayer so I've been trying to get that working with game ranger but my friends feel the game is to outdated :P
Anyway, here it is.
Armor: Titanium 5
Weight: 792.2
(http://puu.sh/8xeys.jpg) (http://puu.sh/8xeCN.jpg)
(http://puu.sh/8xezG.jpg) (http://puu.sh/8xeFc.jpg)
Shading of the arm is a little weird in the previews. Sorry about that.
Only tested this a bit. Works against some AI flipper bots which was my major worry. Keeping the arm protected is a big issue on a lot of bots so I decided to protect it. Though I feel the end flipper might not be strong enough to take much damage... Unsure how to fix that.
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my friends feel the game is to outdated :P
It doesn't matter how old the game is. The most important is that you're having fun with the game.
The robot looks alright. I would add another piece of wheel protectors to the back, so the beater would be "attached" back into the chassis.
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looks great
would be better if you could finish the wheelguard and add on one more beater
you could lower the armor down to 5 plastic to make weight for that
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I agree :P I love the game and kinda wish another of it's kind would come out at some point. I love multiplayer personally so that's my limitation here.
As for the connection I agree it would look better connected. Though I didn't feel it was needed at the time so I didn't make adjustments ^^; Might edit that in in a bit.
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My first attempt ever at a light weight.
Updated bot/stats:
Armor: Aluminum 1
Weight: 247.9
(http://puu.sh/8xOSA.jpg) (http://puu.sh/8xOQS.jpg)
Pretty weak health wise. But it runs whether it's flipped or not and can do decent damage it seems?
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It's original for sure. Those connectors aren't really the best though. Multiextenders are best for stuff like that
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It's original for sure. Those connectors aren't really the best though. Multiextenders are best for stuff like that
Messed around a little with them just now. Haven't tried them before. Good to know about :)
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A few bots I created today. Sorry if there are to many images. I've been trying to keep them more organized while still visually sharing.
Second Lightweight bot ever. More simple but still :P
Weight: 245.1
Armor: Plastic 3
(http://puu.sh/8ywp6.jpg) (http://puu.sh/8ywqr.jpg)
Updated Flipper Bot:
Weight: 754.9
Armor: Steel 5
(http://puu.sh/8zBh4.jpg)
This last one is mainly because of my stream. A user called Loving Cube wanted bots based off of a cube shape. The first kinda failed but this one is pretty decent I think.
Updated Crawler(?) :
Weight: 798.6
Armor: Aluminum 10
(http://puu.sh/8yAmz.jpg) (http://puu.sh/8yAnp.jpg)
(http://puu.sh/8ywCf.jpg) (http://puu.sh/8ywDj.jpg)
Pretty fun streaming and building :P Going to look into the multiplayer of this game more (gameranger). If it works then you may see more of me around ^^
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LW: don't use NPC for the weapon. In DSL, there are two kinds of motors, drive motors and weapon motors, weapon motors include: Eteks/Perms/twmr's (With the exception of the drive vesions)/ Piglets and shtuff. Drive motors are: NPC's/Twmr's (Drive versions)/ Etek (drive)/flatmotor (or slimbody forgot the name) and the astroflight. You should use a double twmr, might be overkill. Could use a twmr or a piglet instead.
HW Flipper: The random ramplates look weird. If it's standard, I think you got it right, if it's IRL the skirts pass through the chassis, the ramplates should be better organized, and I think that's it.
Crawler: i don't even know i have no idea how to build crawlers or how they work
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LW: don't use NPC for the weapon. In DSL, there are two kinds of motors, drive motors and weapon motors, weapon motors include: Eteks/Perms/twmr's (With the exception of the drive vesions)/ Piglets and shtuff. Drive motors are: NPC's/Twmr's (Drive versions)/ Etek (drive)/flatmotor (or slimbody forgot the name) and the astroflight. You should use a double twmr, might be overkill. Could use a twmr or a piglet instead.
HW Flipper: The random ramplates look weird. If it's standard, I think you got it right, if it's IRL the skirts pass through the chassis, the ramplates should be better organized, and I think that's it.
Crawler: i don't even know i have no idea how to build crawlers or how they work
Yeah the ram plate is just to protect the motors when I get flipped. If I could adjust the chassis so they indented where the flippers did I would. But, I settled. Thank you for the info though on the motors and such. Always good to learn more. :3
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If the flipper is standard, do away with the top ramplate and you're going to need wedges at the front. The bot is underpowered as well- not sure exactly how much more you'll need (forgotten- nary pls).
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If the flipper is standard, do away with the top ramplate and you're going to need wedges at the front. The bot is underpowered as well- not sure exactly how much more you'll need (forgotten- nary pls).
I'm unsure what standard is to be honest.. I've looked a little through the forums and could not find any definition where I looked. Adjusting the bot accordingly.
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Standard DSL, pretty much, is as long as nothing intersects in a way that couldn't be done in real life, it's perfectly OK.
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IRL building is building robots that can function in real life. Some good examples of this can be found in Scrap Daddy's, Thyrus' and SKBT's showcases. The rules of this vary from person to person, and can be a very subjective style of building.
Standard building is building whatever, with only two real rules-
1. Moving parts must not intersect with other moving parts or cut completely through a component or the connection between two components.
2. Stacking is not allowed.
Otherwise, go crazy. Just mention which style of building you're going for with a bot you need help with, and we'll adjust our advice accordingly. Happy building!
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It is fitting that you painted that crawler pink.
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My attempt at a killing bot. I made one a long time ago. This is sort of an improved version I guess.
Updated robot/stats:
It's weakness is it's armor and being off the ground at all.
Standard
Weight: 792
Armor: Plastic 3
(http://puu.sh/8EOAN.jpg) (http://puu.sh/8EOzt.jpg)
(http://puu.sh/8EOCb.jpg) (http://puu.sh/8EODr.jpg)
(http://puu.sh/8EOR7.jpg)
Edits: Changed skirts to Aluminum, added battlepack battery (was running low on battery fast) , upped armor to Plastic 3.
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When it comes to spinning motors, you only need one ant battery to run one spin motor for a standard 2 minute match (might even be 3). This'll save you some weight for other things.
Metal hinge wedges are often better than skirt hinges and burst wedges (nobody uses them anymore, but a well tuned one can be deadly).
All in all, it's a good start for improving. Consider using the outer attachment points for discs in the future as well. A good weapon set up for this would be light ds teeth/razors attached to beater bars. You could also find a way to make it invertible. However, feel free to do what you want, really.
Honestly it's better for you to just experiment with stuff. If you need a hand we'll point you in the right direction- and feel free to showcase it.
Happy building!
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When it comes to spinning motors, you only need one ant battery to run one spin motor for a standard 2 minute match (might even be 3). This'll save you some weight for other things.
Metal hinge wedges are often better than skirt hinges and burst wedges (nobody uses them anymore, but a well tuned one can be deadly).
All in all, it's a good start for improving. Consider using the outer attachment points for discs in the future as well. A good weapon set up for this would be light ds teeth/razors attached to beater bars. You could also find a way to make it invertible. However, feel free to do what you want, really.
Honestly it's better for you to just experiment with stuff. If you need a hand we'll point you in the right direction- and feel free to showcase it.
Happy building!
Left the bot kinda slow near the end of a 3 minute one. So I upped the power which seemed to help. Currently it can be used inverted but it's not the best without the skirts. I'll look into different skirt types though I can't seem to use metal hinges, they break the second I attach them (the non-anchored part always flies off).
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I can't seem to use metal hinges, they break the second I attach them (the non-anchored part always flies off).
If you get this problem, tab out into a different menu (e.g Controls, chassis, etc) just after you've attached it and it'll stop flying off. Then attach something (preferably the first part of the wedge) to it, then do the same for the second/third ones etc and you should be fine.
Metal hinges are prone to AGOD though (Axle Glitch of Death), where the collision meshes of components attached to the hinge can sometimes misalign completely and do some really strange things. If that happens it's best to rebuild the hinge setup completely, and if that doesn't work you may have to rebuild the bot entirely. There is a pause glitch that sometimes fixes it- but it isn't entirely reliable in my experience.
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irons are pretty bad for this, use beaters + razors or beaters + small DS teeth
these wheels aren't the best, use Slipperbottoms maybe
you can have a lighter wedge
and finally for spinner motors you just need a bit more than 1 ant battery (on average, of course) per motor, aka 7 or 8 for this bot.
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Internet was out and this was created. I feel middle weights are a good balance. Heavy weights just spam a certain thing. Light weights can barely have weapons. So, I tried my hand at some middle weights. This is my second one and I really like it.
Updated bot/stats:
Standard
Armor: Plastic 3
Weight: 392
(http://puu.sh/8Y6Hu.jpg) (http://puu.sh/8Y6IH.jpg)
(http://puu.sh/8Y6Kg.jpg) (http://puu.sh/8Y6M7.jpg)
(http://puu.sh/8Y6Pt.jpg)
My goal with this bot isn't fully DPS. With those cutting teeth there is a mix of flipping/damage. Keeping the enemy off it's wheels and doing damage at the same time. (Awaiting comments about excess batteries xD )
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Looks pretty nice - you're right about the batteries though, you only need 4 ant batteries :P
As you say, it's not mega-efficient with killing but I like the design. I would recommend using hypno wheels instead of what you've got, and shrinking down the chassis maybe. Maybe also try using beaters instead of teeth, iunno, would improve damage without compromising the flippy thing you got, which I've always been an advocate of.
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So I designed a bot to basically 'shred' the enemy in a way. Maybe lift 'em off the ground a bit depending on the bot. Not the best but it's neat. Had to add the little arms so it didn't front flip as much. Helps keep enemies in the 'shredding' area as well.
Updated bot/stats:
Standard
Armor: Plastic 3
Weight: 397 (Middle Weights :D)
(http://puu.sh/9cBNw/0c99348848.jpg) (http://puu.sh/9cBPK/0aec28cbfe.jpg)
(http://puu.sh/9cBSf/3726ad699f.jpg) (http://puu.sh/9cBU3/bf81a1ad23.jpg)
(http://puu.sh/9cBVL/32923ca043.jpg)
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i like it
weak armor is weak but you know that
its an uused design which is a strength
and a weakness as well
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So I saw some videos of ComBots and this amazing Spinner. I wanted to create one (middleweight as usual) but ended up with a lightweight that seems extremely effective! I'm very happy with how it turned out for it's weight class.
As always I really do like seeing comments on my bots. It makes me happy to see peoples reactions. Helps me learn and know what looks good/bad or works well/doesn't.
Updated bot/stats:
Before Edit (I still like this bot a lot. I think it does better in quite a bit of combat situations compared to Edit #1)
Standard
Armor: Aluminum 1
Weight: 246.9
(http://puu.sh/9fXIG/8fbe9d7058.jpg)
Edit #1
Standard
Armor: Aluminum 3
Weight: 245.5
(http://puu.sh/9fW9I/8766d4aa1c.jpg) (http://puu.sh/9fWaJ/9821df172e.jpg)
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Not too bad at all. It's maybe worth shrinking the chassis down a bit further and compacting everything as much as possible to get either more weaponry or better armour as the armour you have is pretty weak.
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So I saw some videos of ComBots and this amazing Spinner. I wanted to create one (middleweight as usual) but ended up with a lightweight that seems extremely effective! I'm very happy with how it turned out for it's weight class.
As always I really do like seeing comments on my bots. It makes me happy to see peoples reactions. Helps me learn and know what looks good/bad or works well/doesn't.
Updated bot/stats:
Standard
Armor: Aluminum 1
Weight: 246.9 (Lightweight o.o)
(http://puu.sh/9fTGO/77305db544.jpg) (http://puu.sh/9fTKr/63c7e31ac3.jpg)
(http://puu.sh/9fTLk/b3153838ec.jpg) (http://puu.sh/9fTMN/947f90cba2.jpg)
(http://puu.sh/9fTOd/5e01c6b22b.jpg) (http://puu.sh/9fTPm/780d5ce47d.jpg)
that looks good, could probably beat any of my standard middleweights, but yea it could use better armor or more weapons
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Updated the bot. It has much more survive ability. I removed excess weapon components that weren't helping in fights to get enough weight for more armor. The weapon overall hasn't changed much. Wheels also act as decent protection as well (as long as they stay on). Thoughts?
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Updated the bot. It has much more survive ability. I removed excess weapon components that weren't helping in fights to get enough weight for more armor. The weapon overall hasn't changed much. Wheels also act as decent protection as well (as long as they stay on). Thoughts?
replace the small control board with a blue one. the blue one is lighter
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Looks better, although the weapon durability worries me. You might be able to upgrade those small beaters to medium if you do what Shield said.
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That was barely, just barely, overweight. Anyhow, I decided to create a middleweight spinner and here it is! It seems to work rather well in combat.
Updated bot/stats:
Armor: Aluminum 3
Weight: 398.3
(http://puu.sh/9hcpq/e9c8e639e7.jpg) (http://puu.sh/9hcs0/a33aee2b98.jpg)
(http://puu.sh/9hcqF/bae7e8619f.jpg) (http://puu.sh/9hUj3/ba38e116eb.jpg)
Edit: Added 4th image to show weapon doesn't hit the tires or any inner components. Hard to get a good picture instead of video. It doesn't hit any of the inner components or itself (barely).
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I really hope it doesn't cut through those wheels...
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Yeah, realism is my concern here. Do the hammers cut through anything?
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Yeah, realism is my concern here. Do the hammers cut through anything?
at least to me i think the spinner is on top of the bot meaning it wont cut through things
but if it does thats bad
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too much drive. Honestly you probably had the top limit before, but now..
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The hammers cut through the armor a bit. I'm not good at painting the bot so I had no way to represent. The batteries/controls/tires are all safe from the spinner.
too much drive. Honestly you probably had the top limit before, but now..
Yeah, I kinda agree. But these motors fit the best and aren't to overpowered that I'm worried about it.
Edit: I was more worried about the belt/weapon not having a support beam, but that fell under the game mechanics so I felt Standard was still a thing. I'm adding an image to show it doesn't hit tires/parts to the bot post.
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No, Marty, a fast HS is fine. We need more of these.
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wait, that's a MW. Durr.
That's fine then, lol.
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And now for this. Not sure what categories bots really fall under. Either way I was inspired by another video I saw and made this.
Updated bot/stats:
IRL
Armor: Plastic 3
Weight: 394.9
(http://puu.sh/9i86H/a6f09f0f79.jpg) (http://puu.sh/9i88R/d62f4570b1.jpg)
(http://puu.sh/9i8aq/4ea5018980.jpg)
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That's not Standard, that's IRL building.
Also with a name like Puppy I would try to run away from Jonzu if I were you.
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That's not Standard, that's IRL building.
Also with a name like Puppy I would try to run away from Jonzu if I were you.
Anything that classifies as IRL is on accident :P I don't know much about IRL stuff and intend my bots to be good in-game against opponents. But, thank you? :3
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A new attempt at a previous bot I built. Unneeded armor but wasn't sure what else to put in that area. I would make the weapon better but then I don't have room for the forks I want.
Updated bot/stats:
IRL
Armor: Steel 5
Weight: 388.6
(http://puu.sh/9idIF/116de224b9.jpg) (http://puu.sh/9icCX/5312aeb0a5.jpg)
Edit: Changed the forks a bit. (Shown in left.)
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A new attempt at a previous bot I built. Unneeded armor but wasn't sure what else to put in that area. I would make the weapon better but then I don't have room for the forks I want.
Updated bot/stats:
Standard
Armor: Steel 5
Weight: 388.6
(http://puu.sh/9idIF/116de224b9.jpg) (http://puu.sh/9icCX/5312aeb0a5.jpg)
Edit: Changed the forks a bit. (Shown in left.)
yeah thats still irl
nice bot though
theres nothing wrong with irl or any of the building styles
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It's another IRL bot, but it looks pretty cool. Nothing wrong with IRL building.
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I guess it's just hard for me to know the differences... I'll edit the descriptions :3 Thanks guys.
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Showcase cleaned. Nothing important, but this is a showcase, not chatterbox.
We don't need pseudo jonzu drama in there.
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So I decided to lean more towards weapons then armor...
Updated bot/stats:
Standard? (I don't know! Bleh!)
Armor: Plastic 1
Weight: 397.1
(http://puu.sh/ac3EI/46de5247f1.jpg) (http://puu.sh/ac3yy/f8490e5702.jpg)
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What's the point of those skirts? It won't get under any decent wedge, it looks ugly, and it's blocking the weapon. It's going to be extremely fragile too with plastic 1 armour. Remove the skirts and try to get some more armour. As for the battery, 3-5 batteries will do fine. Due to a glitch in the game's code all spin motors only need 10 amps to run at full power. Otherwise it isn't too bad.
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What's the point of those skirts? It won't get under any decent wedge, it looks ugly, and it's blocking the weapon. It's going to be extremely fragile too with plastic 1 armour. Remove the skirts and try to get some more armour. As for the battery, 3-5 batteries will do fine. Due to a glitch in the game's code all spin motors only need 10 amps to run at full power. Otherwise it isn't too bad.
How long will the batteries last though?With this set up I run low on power a minute before the match ends. Also the skirt works for many AI bots in the game which is what I design around. Whether it's ugly or not? Not a concern for me personally. The armor is a risk but with this set up, if it's working, they barely ever touch the armor.
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3 ants will drain almost half way through the full match. And with that weapon and wedge setup the bit could easily become unstable and be extremely vulnerable.
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all dose teeth
You don't need all those teeth to be honest, it's wasting weight. Also try to cut down a little on the empty space in there before Naryar has a heart attack, I know it's IRL but it can still be done.
Plastic 1 = You're screwed.
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Definitely way too many teeth to be IRL. Axle should be inside the chassis or supported.
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Well besides the IRL stuff (Changed it to be named standard. I don't know or care which it is but I'm never right when choosing one.). I have so many teeth to outlast bots with heavy up front weapons. Previous designs made those bots difficult. It's so big to keep it balanced. The more surface area closer to the ground allows it to be more stable. The skirts are needed to avoid flipper bots, they do work for the bots currently in-game. The armor in this design isn't touched by most bots. There is no reason to up it.
Anyway, there's my explanation for stuffs. Hope you enjoy either way :P
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It is IRL to me. It's not like people spam beaters on drums (which are far better weapons) and are told "IT'S NOT IRL, TOO MANY WEAPONS"
You need invertibility and at least 4 ant batteries though.
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It is IRL to me. It's not like people spam beaters on drums (which are far better weapons) and are told "IT'S NOT IRL, TOO MANY WEAPONS"
You need invertibility and at least 4 ant batteries though.
>narkins giving advce on irl builidng
i dont think its a stretch to call it irl, but you have to put on a lot more support extenders to the drum with that many weapons tho
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>narkins giving advce on irl builidng
i dont think its a stretch to call it irl
lolwut
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Simply put, it's made for pushing/ramming things. (I tried adding a flipper to the front part, hence all the open space. I'll continue trying to make a decent flipper bot but it's challenging for me.)
Oh, and batteries are left over, lol. Woops! xD
Updated bot/stats:
IRL
Armor: Plastic 5
Weight: 395.4
(http://puu.sh/bD5Ye/a75875a372.jpg)(http://puu.sh/bD61k/e18ec85b27.jpg)
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Move the steel v in a bit more. Apart from that it looks decent
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Can it really do anything though? Would recommend an alternate weapon configuration at the very least.
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Looks nice, clean and symmetrical.
It would benefit from a good skin and additional frontal armor/weaponry though.
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it needs an actual weapon to do stuff other than very low damage and pushing things.
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In excitement for Robot Arena 3 I've made a new robot to share.
It's design is based off ripping and flipping. Tearing into a robot, or it's parts, while the spikes get into, or under, their chassis to lift them off their wheels and create an unstable environment for them while still destroying them in the meantime.
Edit: This bot was made pretty quick. Not the prettiest thing but it's fun to battle with.
Name: Tribute | Class: MiddleWeight | Weight: 390.1 | Armor: Aluminum 5
(http://puu.sh/oYoRK/523068ae78.jpg)(http://puu.sh/oYoTN/c10fc28eef.jpg)
(http://puu.sh/oYoSt/efe7d638af.jpg)(http://puu.sh/oYoUF/b16e118c22.jpg)
(http://puu.sh/oYpfY/e6015ac0a8.jpg)
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it has a huge chassis and lots of armor. i also feel that if you're going to make it a VS/rammer like that, you need all your spikes in front.
seems like you'd be better with more weapon weight as well.
also pole spikes are meh.
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it has a huge chassis and lots of armor. i also feel that if you're going to make it a VS/rammer like that, you need all your spikes in front.
seems like you'd be better with more weapon weight as well.
also pole spikes are meh.
The spikes are pretty meh and just there for stability :P Is that really too much armor? What do you usually stick around?
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if you use spikes for stability purposes only, then use something lighter such as extenders or skirts. it frees up more weight.
weapons are only to be used for actually doing damage, or for aesthetic purposes in IRL. using weapons as stabilizers is a waste of weight, and everything in RA2 building revolves around proper weight management.
and 5mm alu by itself is fine, but since armor choice is really something that multiplies your empty chassis weight, better make a smaller chassis.
I would put the motor outside as well.