gametechmods
Robot Arena => Showcases => DSL TC Showcases => Topic started by: PrimevalMamba on July 17, 2017, 03:34:41 PM
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There are many robots I have to go through. So I think it's best to start with the robot that I have been working on ever since I first got an RA2 game; Saturnalia. A powerful rear-hinged flipper capable of flipping anything over
(https://gametechmods.com/uploads/images/17514Robot Arena 2 2017-07-17_20-50-22.jpg)
(https://gametechmods.com/uploads/images/8319Robot Arena 2 2017-07-17_20-50-38.jpg)
(https://gametechmods.com/uploads/images/84860Robot Arena 2 2017-07-17_20-51-33.jpg)
Next up is a series of robots based off of characters from the hit YouTube series RWBY. First up is Magnhild, aka the weapon of Nora Valkyrie.
(https://gametechmods.com/uploads/images/70271Robot Arena 2 2017-07-17_20-51-49.jpg)
(https://gametechmods.com/uploads/images/17685Robot Arena 2 2017-07-17_20-52-47.jpg)
(https://gametechmods.com/uploads/images/82888Robot Arena 2 2017-07-17_20-52-59.jpg)
You can't have a Nora robot without her crush though, so here's the Ren robot: Stormflower
(https://gametechmods.com/uploads/images/15769Robot Arena 2 2017-07-17_21-05-13.jpg)
(https://gametechmods.com/uploads/images/4767Robot Arena 2 2017-07-17_21-06-14.jpg)
Next up in the RWBY robot series is Jaune's robot Crocea Mors.
(https://gametechmods.com/uploads/images/42793Robot Arena 2 2017-07-17_20-56-53.jpg)
(https://gametechmods.com/uploads/images/13046Robot Arena 2 2017-07-17_20-57-33.jpg)
(https://gametechmods.com/uploads/images/53060Robot Arena 2 2017-07-17_20-57-48.jpg)
And the titular character Ruby Rose
(https://gametechmods.com/uploads/images/74398Robot Arena 2 2017-07-17_21-06-48.jpg)
(https://gametechmods.com/uploads/images/16895Robot Arena 2 2017-07-17_21-08-15.jpg)
(https://gametechmods.com/uploads/images/40175Robot Arena 2 2017-07-17_21-20-10.jpg)
And finally, the best ship of RWBY, Black Sun:
(https://gametechmods.com/uploads/images/11984Robot Arena 2 2017-07-17_20-55-45.jpg)
(https://gametechmods.com/uploads/images/95911Robot Arena 2 2017-07-17_20-56-10.jpg)
Right, off the RWBY train and onto a replica of a live event robot.
(https://gametechmods.com/uploads/images/84072Robot Arena 2 2017-07-17_20-54-36.jpg)
(https://gametechmods.com/uploads/images/13679Robot Arena 2 2017-07-17_20-54-53.jpg)
(https://gametechmods.com/uploads/images/69285Robot Arena 2 2017-07-17_20-55-04.jpg)
And now, some original robots:
(https://gametechmods.com/uploads/images/80905Robot Arena 2 2017-07-17_20-53-55.jpg)
(https://gametechmods.com/uploads/images/23116Robot Arena 2 2017-07-17_21-02-55.jpg)
(https://gametechmods.com/uploads/images/66672Robot Arena 2 2017-07-17_21-09-14.jpg)
(https://gametechmods.com/uploads/images/18845Robot Arena 2 2017-07-17_21-02-10.jpg)
Lemme know thoughts in the comments
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That's quite the robot dump.
Pretty solid start, all in all.
I particularly like Saturnalia and Crocea Mors. Pretty nifty in their simplicity, and some nice touches with the skin and decorative armour plates, respectively.
I'd say the spinners all need work. The exposed wheels and clunky looking supports look a bit messy.
Welcome to the forums. :mrgreen:
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No idea what Crocea Mors is based off of, but it looks pretty sweet with those wing things a the back.
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>Black Sun
>best ship
We are no longer friends.
...I'm kidding. I'm not that petty :P Black Sun the robot actually does need some work though, weapon looks a little messy and it has way too many batteries. You also seem to have built a few samey-looking wedge flippers. Still pretty good stuff for a newcomer, though! I like the spiky bits on Crocea Mors, and the originality of Ruby Rose (don't see too many IRL VS with that kind of weapon shape). Looking forward to more!
Oh, and a final suggestion: if you're dumping loads of bots at once like that, it's best to put each bot's pics in a separate spoiler tag just to the page loads faster. I did the same thing when I first joined :P
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I would give criticism but there are so many bots that giving detailed criticism takes ages and is a waste of time.
Don't bot dump.
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There are many robots I have to go through. So I think it's best to start with the robot that I have been working on ever since I first got an RA2 game; Saturnalia. A powerful rear-hinged flipper capable of flipping anything over
(https://gametechmods.com/uploads/images/17514Robot Arena 2 2017-07-17_20-50-22.jpg)
(https://gametechmods.com/uploads/images/8319Robot Arena 2 2017-07-17_20-50-38.jpg)
(https://gametechmods.com/uploads/images/84860Robot Arena 2 2017-07-17_20-51-33.jpg)
Next up is a series of robots based off of characters from the hit YouTube series RWBY. First up is Magnhild, aka the weapon of Nora Valkyrie.
(https://gametechmods.com/uploads/images/70271Robot Arena 2 2017-07-17_20-51-49.jpg)
(https://gametechmods.com/uploads/images/17685Robot Arena 2 2017-07-17_20-52-47.jpg)
(https://gametechmods.com/uploads/images/82888Robot Arena 2 2017-07-17_20-52-59.jpg)
You can't have a Nora robot without her crush though, so here's the Ren robot: Stormflower
(https://gametechmods.com/uploads/images/15769Robot Arena 2 2017-07-17_21-05-13.jpg)
(https://gametechmods.com/uploads/images/4767Robot Arena 2 2017-07-17_21-06-14.jpg)
Next up in the RWBY robot series is Jaune's robot Crocea Mors.
(https://gametechmods.com/uploads/images/42793Robot Arena 2 2017-07-17_20-56-53.jpg)
(https://gametechmods.com/uploads/images/13046Robot Arena 2 2017-07-17_20-57-33.jpg)
(https://gametechmods.com/uploads/images/53060Robot Arena 2 2017-07-17_20-57-48.jpg)
And the titular character Ruby Rose
(https://gametechmods.com/uploads/images/74398Robot Arena 2 2017-07-17_21-06-48.jpg)
(https://gametechmods.com/uploads/images/16895Robot Arena 2 2017-07-17_21-08-15.jpg)
(https://gametechmods.com/uploads/images/40175Robot Arena 2 2017-07-17_21-20-10.jpg)
And finally, the best ship of RWBY, Black Sun:
(https://gametechmods.com/uploads/images/11984Robot Arena 2 2017-07-17_20-55-45.jpg)
(https://gametechmods.com/uploads/images/95911Robot Arena 2 2017-07-17_20-56-10.jpg)
Right, off the RWBY train and onto a replica of a live event robot.
(https://gametechmods.com/uploads/images/84072Robot Arena 2 2017-07-17_20-54-36.jpg)
(https://gametechmods.com/uploads/images/13679Robot Arena 2 2017-07-17_20-54-53.jpg)
(https://gametechmods.com/uploads/images/69285Robot Arena 2 2017-07-17_20-55-04.jpg)
And now, some original robots:
(https://gametechmods.com/uploads/images/80905Robot Arena 2 2017-07-17_20-53-55.jpg)
(https://gametechmods.com/uploads/images/23116Robot Arena 2 2017-07-17_21-02-55.jpg)
(https://gametechmods.com/uploads/images/66672Robot Arena 2 2017-07-17_21-09-14.jpg)
(https://gametechmods.com/uploads/images/18845Robot Arena 2 2017-07-17_21-02-10.jpg)
Lemme know thoughts in the comments
Looking really good for a start off however, on a HW, using slimbodys isn't really enought power, also on Ruby Rose, you could probably have less on the support frames
Saturnalia 2: Good start here however, the drive clips trough the burst and you have way to many batteries. You could probably shrink this down and turn it into a CW or make the flipper wider or some other modification. Oh and you'd need wedges to get under stuff.
Magnhild: Again, too many batteries, not enough drive power on a HW (NPC Fast, or TWMR2 Drives should be good) and the hammer needs more power, I recommend using a Beta motor. Nice shape though, I also recommend wedges for this. Finally maybe have some armour panels. However very nice concept.
Stormflower: The weapon clips through the motor, seems like there's again too much batteries (Spin motors on use 10 amps). Good drive on this one. I recommend changing the motor around, to make it so that it doesn't clip through the motor.
Crocea Mors: One of my favourites in this initial showcase. Wings really give it character. Wedges are great. However, I think it again needs more drive (I see 4 slimbodys, it could have other things. Idk) I recommend you user TMWR2 drives, and has too many batteries. Other than that, great job.
Ruby Rose: The other favourite, Love the VS setup, I recommend like I said before, less supports on the weapon, and not enough drive. Also I can't really tell about batteries I only see 2 long batts which is good. I think you should also beef up the spinning arm, add some large beaters to it or more weapons.
Black Sun: Again, too many batteries, no enough drive. Interesting hammer setup but I think could use more weapons, beaters, teeth, etc.
Yoton: Solid, I think a wider flipper end would be good to match.
Rum: I can't offer much due to the lack of inside photos, but I can say, looks good. I offer the previous advice of too many batteries and too little power, if it applies.
FlipperArma: Very nice, like above I can't give the best feedback on this because of the lack of inside shots. Though I can say, the wedge looks great, and the flipper is good although slightly messy.
Overall solid start, though some general advice, armour See https://gametechmods.com/forums/index.php?topic=5739.0 (https://gametechmods.com/forums/index.php?topic=5739.0) It's for DSL 2.1 but gives a good indication. Use drive to match the weight class, for HW, TWMR2 and NPC are a solid choice. Finally, you don't have to fill your bot with batteries, remember spin motors only use 10 amps.
I can't wait to see what you improve on, you have some unique concepts and have made a promising start :thumbup
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I agree with most of the other feedback given so far. I like Ruby Rose and Crocea Mors a lot, but a few of the others look a little bit generic, and could do with something to differentiate them (Like Crocea Mors' wings for example)
Don't bot dump.
Or do since Avalanche is the only one who cares about this. More bots means more stuff to give feedback on and a better idea of the overall level of your building at the time of posting.
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Welcome to the forums, All of these look pretty nice even if there underweight.
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I agree with most of the other feedback given so far. I like Ruby Rose and Crocea Mors a lot, but a few of the others look a little bit generic, and could do with something to differentiate them (Like Crocea Mors' wings for example)
Don't bot dump.
Or do since Avalanche is the only one who cares about this. More bots means more stuff to give feedback on and a better idea of the overall level of your building at the time of posting.
Or don't, because this advice used to be standard before a lot more people began bot dumping and not taking advice because their building was already good/they were morons who didn't take advice anyways, and also because dumping bots means you get a lower quality of advice spread between all the robots instead of high detail focus on a single robot.
As an example, look at how you've literally just said: I like Ruby Rose and Crocea Mors, but others look generic. That's hardly detailed advice.
The most detailed advice has gotten is: "I'd say the spinners all need work. The exposed wheels and clunky looking supports look a bit messy" and " Black Sun the robot actually does need some work though, weapon looks a little messy and it has way too many batteries. You also seem to have built a few samey-looking wedge flippers." which really only ives basic advice on one robot, and limited advice on multiple.
Just post them one at a time for detailed advice.
It's 1 o clock, so I'll give better advice later today.
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With all the time you spend bitching about people posting multiple robots, you could actually give feedback on them instead. Just a thought.
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With all the time you spend bitching about people posting multiple robots, you could actually give feedback on them instead. Just a thought.
I had to go off and it was 1am. I needed sleep so I finished the post off and went to bed. I'll review en in a bit.
Also, well done to Hoppin for editing in detailed advice. That's what showcases are for.
Saturnalia: Good but generic. Give it some accenting with wedge edges, spikes, extenders, extras. You have a lot of colours to choose from, try and use them all. Also, it needs a less generic skin. Also, this robot is unrealistic as ****. Look at how the npc goes through the burst. How the hell is a piston meant to get through there?
Magnhild: Build to the weightlimit. That's just under 125kg wasted. Your chassis is too small. That's a ****ing puny burst. I'd be surprised if your robot didn't fly through the air everytime you fired the burst. Slimbodies on a HW? No. Use the weight limit and get some NPC'sin there. Stick an armour plate on or 2 to add to the look. Decorate. The skin looks messy with some being plain white and others being metal. Build up a look for the skin.
Stormflower: Unrealistic as ****: the bar and teeth go through the perm and I think actually hit the drive motors and wheels in places. The Sir K claws do not fit the bar: use something else. Put the perm in theback and extend the belt out to the front. Use Left and Right NPC's because they are flatter. Too many batteries for sure: The batteries shuld tell you how many motors they can power, and for how long they power it for.
Crocea Mors: Looks good. Slimbodies clip with the battlepacks though, and that is not good. Get into the habit of Building realistic constantly. Using an excuse of "it won't appear in tournaments" is just a way of refusing to improve.
Ruby Rose: Can't really see the internals well. Try and fit the skin to the extender colour. You probably need a wedge on there. Slimbodies for drive? NO.
Black Sun: Unrealistic. Don't use Ant batteries. Longer belt on the motor. Underweight.
Yoton: Generic. Needs a better skin. Underweight: this is underweight even for Cruiserweight standards. Unrealistic AGAIN.
Rum/Flipper Arma/Garudimimus/Einiosaurus: Looks decent. No advice available becaus eyou haven't provided internals, outside of a request for a better skin.
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With all the time you spend bitching about people posting multiple robots, you could actually give feedback on them instead. Just a thought.
I had to go off and it was 1am. I needed sleep so I finished the post off and went to bed. I'll review en in a bit.
Also, well done to Hoppin for editing in detailed advice. That's what showcases are for.
Saturnalia: Good but generic. Give it some accenting with wedge edges, spikes, extenders, extras. You have a lot of colours to choose from, try and use them all. Also, it needs a less generic skin. Also, this robot is unrealistic as ****. Look at how the npc goes through the burst. How the hell is a piston meant to get through there?
Magnhild: Build to the weightlimit. That's just under 125kg wasted. Your chassis is too small. That's a ****ing puny burst. I'd be surprised if your robot didn't fly through the air everytime you fired the burst. Slimbodies on a HW? No. Use the weight limit and get some NPC'sin there. Stick an armour plate on or 2 to add to the look. Decorate. The skin looks messy with some being plain white and others being metal. Build up a look for the skin.
Stormflower: Unrealistic as ****: the bar and teeth go through the perm and I think actually hit the drive motors and wheels in places. The Sir K claws do not fit the bar: use something else. Put the perm in theback and extend the belt out to the front. Use Left and Right NPC's because they are flatter. Too many batteries for sure: The batteries shuld tell you how many motors they can power, and for how long they power it for.
Crocea Mors: Looks good. Slimbodies clip with the battlepacks though, and that is not good. Get into the habit of Building realistic constantly. Using an excuse of "it won't appear in tournaments" is just a way of refusing to improve.
Ruby Rose: Can't really see the internals well. Try and fit the skin to the extender colour. You probably need a wedge on there. Slimbodies for drive? NO.
Black Sun: Unrealistic. Don't use Ant batteries. Longer belt on the motor. Underweight.
Yoton: Generic. Needs a better skin. Underweight: this is underweight even for Cruiserweight standards. Unrealistic AGAIN.
Rum/Flipper Arma/Garudimimus/Einiosaurus: Looks decent. No advice available becaus eyou haven't provided internals, outside of a request for a better skin.
Still no excuse to moan about it. If multiple bots annoy you then just bypass it: you're the only guy with an issue about it. In any case, it's nice to see that you actually took the time to give Primeval feedback which is all he wanted in the first place...even if you are a bit harsh at times. :smile:
Anyway, nice to see your DSL bots on here Primeval. I'm gonna start by saying you have a great imagination which is always a good start. I can see your robots really improving if you take on the advice people give you here, who knows what heights you'll reach?! :mrgreen:
Saturnalia - The robot looks great on the outside but the motors clipping the burst isn't good. I've always liked the design of this bot though!
Magnhild - I like the body shape but could it perhaps be a bit bigger? Means you could fit in better suiting motors which are more appropriate for the weightclass! Does the robot go unsteady when it fires, the third picture seems to suggest this so maybe add some weights in the front and back of the hammer? Might help with the weight issue too! Skin wise, I like it but I feel the metal parts are outlandish...perhaps replace these with some regular grey paint?
Stormflower - It looks alright but the spinning blade goes through the motor. The wheels also go through the body at a weird angle. Perhaps rebuilt the bot to have more of a UK Fluffy-like body? The Killalot claws kinda suit the bar but don't at the same time. Did you experiment with other weapons on there? :smile:
Crocea Mors - Love the design of this bot, definitely my favourite visually! Again, the motors/batteries clipping isn't very good so if you could change that, it'd be awesome!
Ruby Rose - It looks decent but like Ava said, it's a bit hard to see the insides. Can't really say anymore, sorry!
Black Sun - Definitely more than enough batteries in there, you don't need that many! Robot looks pretty cool though although it looks like again, the blade will clip through parts of the robot like batteries.
Yoton - Simple but cool looking, I can't tell how clumped together the insides are so if they are clipping etc make sure to change that!
I can only give visual advice/comments on the last four bots, make sure to provide internal shots if possible!
Rum - Looks quite cool, I like the spinning drum!
FlipperArma - That sure is a big flipper! Bot looks cool but the wheels clipping through the top at a weird angle kinda bring it down a little bit for me.
Garudimimus - Simple robot that reminds me of Robochicken, could do with a better skin if possible though!
Einiosaurus - It looks pretty cool, I especially like the flipper design. Wheels slightly poking out the side but this is easily fixable I'm sure!
Keep it up man, I look forward to seeing your improvements/future robots! :mrgreen:
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About time I showed more of my bots off here XP Anyway, I've been designing a HW machine in RWRA2 which is a rammer with a flipping plate and disc (might show it off one day in a RWRA2 showcase XP). Anyway, after the beauty of that machine, I wanted to build its beautiful design in DSL, and so meet a new MW, Acanthostega:
(https://gametechmods.com/uploads/images/20187Robot Arena 2 2017-08-03_20-14-27.jpg)
And of course an internals shot: (https://gametechmods.com/uploads/images/1530Robot Arena 2 2017-08-03_20-18-18.jpg)
Another thing I've been doing is giving all the other robots previously shown either Magmotor drive or NPC, as well as a new AW and BW that you'll see soon ;)
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I like the compact internals, but I also think it's very bland. And I feel like that flipper doesn't have enough force behind it for a MW.
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Gotta agree with badger, recommend yiu use a bigger burst turn it around and make it a plow like flipper, thay might be more effective and give it moe personality. Plus green usnt that good for me but thats just opinion lol
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Well the flipper is more of a secondary weapon, plus it actually flips pretty powerfully the way it is. I may improve the skin in some way, but other than that I think it should be good
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Another mini bot dump, but before I do I want to make a point regarding complaints about the bots being unrealistic as well as certain complaints I had regarding the Yoton machine. To which I say these:
1) Not every bot I build will have absolutely 0 intersecting parts. Sometimes the only way to get parts in the right place is to use the RA2CF the way it was meant to be
2) Not all of these robots are planned to be entered into tournaments, and those that are that here aren't realistic (see Saturnalia 2) have been modified in their drives and such to be realistic
3) Yoton is a replica of a real machine, as such it is as close to the real machine as I can get without being on the team of RWRA2
With that all said and done, here are some of my smaller weight class machines as well as internal shots of Ruby that should hopefully show more.
(https://gametechmods.com/uploads/images/49429Robot Arena 2 2017-08-08_03-15-15.jpg)
(https://gametechmods.com/uploads/images/59695Robot Arena 2 2017-08-08_03-15-27.jpg)
(https://gametechmods.com/uploads/images/85261Robot Arena 2 2017-08-08_03-13-24.jpg)
(https://gametechmods.com/uploads/images/39862Robot Arena 2 2017-08-08_03-13-40.jpg)
(https://gametechmods.com/uploads/images/57771Robot Arena 2 2017-08-08_03-12-12.jpg) (Yes you're looking at this right, I built an AW flipper. And it really works without physics glitching)
(https://gametechmods.com/uploads/images/47672Robot Arena 2 2017-08-08_03-12-24.jpg)
(https://gametechmods.com/uploads/images/40378Robot Arena 2 2017-08-08_03-22-55.jpg) (No internals shot of this one bc game crashed when I was trying to)
Hope you all enjoy
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Crop. Your. Screenshots.
(https://zippy.gfycat.com/FlamboyantHarmfulDowitcher.gif)
And "RA2CF exists" isn't a valid reason to make an illegal bot. If your components don't fit, make your chassis bigger, move other components out of the way or use a different component. In particular, I think the BSG is intersecting the drive motors in your first bot.
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he said hes not entering them in tournaments, no reason to ride in here on a high horse and play game enforcer. if he's not entering them in competition, it's a totally valid reason to build however the hell he wants, really. i haven't turned the cf off since i installed it just because it's a fun new way to experience a game i've been playing on and off for over a decade.
really, what is a valid reason to make an 'illegal bot'? 'because he felt like it' isn't good enough? let a man live
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on the subject of the bots i do very much dig the beetle and antweight flippers
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he said hes not entering them in tournaments, no reason to ride in here on a high horse and play game enforcer. if he's not entering them in competition, it's a totally valid reason to build however the hell he wants, really. i haven't turned the cf off since i installed it just because it's a fun new way to experience a game i've been playing on and off for over a decade.
really, what is a valid reason to make an 'illegal bot'? 'because he felt like it' isn't good enough? let a man live
It'd be nice though to let us know which ones aren't for competition.
Though giving feedback I'll give everything a competitive response as Im not sure which ones are intended.
Ruby:
You still don't need that many extenders as a support (unless it's to hide the weapon motor, which I can't really tell) but I also recommend making to have a center point higher up to allow you to make a longer bar thus more reach.
Zomp 2.0:
More improved that Zomp 1.0 as I saw in robogames. Though I think you could make is smaller still thus better armour. Other than that, good job.
TickTaalik:
Nice little AW here, though I don't like them drive motors but thats just me and I understand its due to weight limit.
Cabazal:
Looks good for an AW but I think you could still use up to 5kg left
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In response to the Ruby critique I will simply say that it is for the actual character's hood. Making the full hood to be used as a weapon support seemed like a good way to fully envision the character
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3 new bots to show off here ^^
(https://cdn.discordapp.com/attachments/304352276703739907/361986638210924565/Picture9.png)
Latenivenatrix is the old Flipper Arma I showed off here a while ago. The upgrades may at first seem purely visual, but the main difference is the change in the way the flipper is designed. Instead of one large panel, Latenivenatrix's new flipper is only the panel on the wedge, the top panel being used for armour against axes/hammers. And speaking of hammers...
(https://cdn.discordapp.com/attachments/304352276703739907/361989139123535872/Picture12.png)
The new Magnhild is here. A much better wedge system along with a custom hammer (thank you DSC ^^) and much improved drive system, she's here to death boop every opponent
(https://cdn.discordapp.com/attachments/304352276703739907/361986675267600404/Picture10.png)
Another bot that has seen upgrades since its last tourney, Teratophoenus 2.0 features improved drive and a revised colour scheme. Might change the weapon if it's still naff, but for now it remains the claws
(https://cdn.discordapp.com/attachments/304352276703739907/361986837117403158/Picture11.png)
And finally out of some of the updated bots (there will be more from them, trust me), with this new bot I built upon learning of the final 4 elements of the periodic table getting names, oganesson being the name of element 118, the heaviest element currently known to man.
Hope you guys enjoyed this little mini update to show that yes I am still here
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(https://cdn.discordapp.com/attachments/295672222461329408/362409972467892234/Splash.png)
Finally finished up the splash for this bot. Anyone who knows me knows that the Saturnalia series of mine is my favourite to work on. I've basically built it in all metas with the exception of Ironforge. And I am glad that this DSL version of the machine is finished with 2 VDMA bursts powering a much stronger flipper, as well as 4 wheel drive (which was a nightmare to try and fit in) to give it more of an edge. Couple that with a custom skin and logo, and my masterpiece is complete
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Wow third post in a row but this was my entry for BOTM October (https://cdn.discordapp.com/attachments/304352276703739907/361968601504153603/BOTM.png)
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Saturnalia 3 seems like it has 2 too many batteries than it needs
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Zomp looks awesome! are these availaible 2 download??
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It's been waaaaaaay too long since I've updated this, so I'm gonna go through a few of my latest bot creations:
(https://cdn.discordapp.com/attachments/436303189348974594/475721798478987274/Give_Im_The_Chair.png)
(https://cdn.discordapp.com/attachments/436303189348974594/475721826794864641/Vendetta.png)
(https://cdn.discordapp.com/attachments/436303189348974594/475721848970018817/Zupay_V3.png) (with thanks to Hoppin for the skin)
(https://cdn.discordapp.com/attachments/436303189348974594/475721876589772810/Shalako.png)
(https://cdn.discordapp.com/attachments/436303189348974594/475721907748995102/Crurivastator.png)
(https://cdn.discordapp.com/attachments/436303189348974594/475721934349271040/Category_5.png)
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That's possibly the most meta IRL axebot I've ever seen, typhoon teeth as the weaponry (somehow) and only a pair of TWMs for drive. Protip for your axebots, they would look a lot better if you BFE the burst arc to be 180 degrees so the shaft lays flat on top of the bot.
The highlight here for me is Shalako, a very neat little flipper. Bonus points for being a sub-LW that isn't a spinner of some kind. Again though, the drive seems worryingly weak for a flipper. I suppose there's not much you can do about that for a BW.
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The dust has cleared on this showcase huh.
Give 'Im the chair
You have a great amount of drive on this. This will certainly be the strength of the bot itself. So I'd recommend keeping it. I noticed you have plates at the back of the bot. I'd actually recommend removing them and putting some more armour in the front, specifically the angled side bits. This can do wonders for absorbing horizontal spinner impacts. Secondly, the burst and the subsequent flipper on top has an odd reationship to the wedge itself. Looking as it would cut off the smooth transition that bots will have when riding onto it. I'd recommend lowering the burst slightly whether this is through bfe or rebuilding it as such. This would make the weapon much easier to put into effect.
I'd also recommend you lose that 1 red battery. 4 blacks is plenty. Perhaps then you can use that weight for a hinged wedgelets this, combined with your drive would mean that you could bully most things in the arena.
Vendetta
The reach of Valkyrie is far. This is personally my favourite build of yours. Whilst I believe the vertical spinner setup to be rather last minute it certainly doesn't look bad. From what I can see. In the vertical spinner setup. You have only 1 black battery, whilst in the undercutter you have 2. Change both of these to 1 black and 1 ant bat. This will give you weight to have better teeth. I suggest small typhoons. This will make it a really top tier undercutter/vert. Remember that don't want the disc hitting the ground as this will stop all it's damage output. So maybe a hexplate underneath if you haven't already will really help.
Zupay V3
You have too many batteries. Remember that each battery has a set amount of time for their usage, with spinners and spin motors this can be easily calculated. You have 4 spin motors in it's current setup, this means you only need 2 black bats, but you can use 2 reds, which can also get you through 3 minutes thus all the fight. But I suggest adding a second pair of drive motors. Moving the current ones back and maybe use smaller wheels. Colsons perhaps. If you want the thickness of the vlads, stack the colsons on one another. With doing this, you'll be needing 3 reds for this.
Shalako
Like Badger said, this is a lovely BW. Nice to see flippers in the low weightclasses. I can't really critique it much. But you'll just have to test it so see it's flaws and change it based on that.
Crurivastator
Like mention with a previous bot, given this has lower speed and hinged wedge will drastically help it, allowing it to more effectively get under stuff, which will then allow you to get under bots and push them around and generally take control of a fight. Due to axes being more of a grappling style of combat, having to get it close etc. It's important to focus your armour on the front of your machine. Whilst you have the front panel itself, you'll want to armour the faces besides them, due to how you'll be hit by the spinners.
The axe itself fits the theming quite well but, I'm unsure as to the damage that can be caused given that the bottom two teeth are facing the incorrect way. Maybe look into a different component to replace it, with that shape but can deal more damage.
Category 5
A warrior dragon bot is always a challenge to make, personally I commemorate you for taking up the challenge. Personally I've never attempted this myself. So I can't offer much feedback on this. The teeth you're using however, I'm not sure of the effectiveness of them.