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i got my DSL working correctly again, and now got a bit into making/trying to make AW and BW. because of the problem with DSL i had a few days ago, i though every AW and BW that i made, except for rammers, were bugged as they started to randomly havoc around.
now it is fixed, i lost a lot but i do still have something left, my attempt to a BW FBS. and i think it worked out quite well.
(https://gametechmods.com/forums/file:///C:/Users/raver/AppData/Local/Temp/moz-screenshot.png)(https://gametechmods.com/forums/file:///C:/Users/raver/AppData/Local/Temp/moz-screenshot-1.png)(https://gametechmods.com/forums/file:///C:/Users/raver/AppData/Local/Temp/moz-screenshot-2.png)(https://gametechmods.com/forums/file:///C:/Users/raver/AppData/Local/Temp/moz-screenshot-3.png)(https://gametechmods.com/forums/file:///C:/Users/raver/AppData/Local/Temp/moz-screenshot-4.png)(https://gametechmods.com/forums/file:///C:/Users/raver/AppData/Local/Temp/moz-screenshot-5.png)(http://i159.photobucket.com/albums/t146/powerrave_NL/freightbox.jpg) (it has 1mm titanium armour. best i was able to get with such a loaded disc.)
also, i will make all my BW part of the 'box' series. as i first had nightbox and now freightbox (please don't ask how i got with that name, i have no idea) and i am going to make more BWs, that's for sure. i kinda like working with the lower limit in play. gives a nice challenge to it.
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lots of red x's
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uhm... what?
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The most of the pics are white boxes with red xs.
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there are 2 pics.
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i can see the pic. then just unedited screenshots. still strange. screenshots are from before adding on titanium, weight with 1mm titanium is 174.4kg
(http://i159.photobucket.com/albums/t146/powerrave_NL/RobotArena22010-02-2319-39-40-99.jpg)
(http://i159.photobucket.com/albums/t146/powerrave_NL/RobotArena22010-02-2223-57-55-07.jpg)
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You must have had DSA on, DSA is the worst armor in DSL.
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no, first to use as much weight as possible, i set it to 1mm plastic. then i created the whole inside and the disc and after some trying i got the disc filled nicely and then with the remaining weight i could set the armour to 1mm titanium. i know it isn't really anything to protect myself with, but when freightbox gets flipped upside down, it is all over anyway.
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not bad, I think this only needs 2 ants, and then you can upgrade to wide ant wheels.
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Nice build !
BADNIK I'VE TOLD YOU AT LEAST 3 TIMES THAT 1 ANT = 1 SPIN MOTOR
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if i were to use 2 ant only, my drive slow down or the disc will be slower. both are 'DO NOT WANT!'. i have thought this bot trough to have a good armed disc and still make it BW. control over driving is bad tho...
also going to work in a normal spinner, but not sure about design yet.
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sorry for double post, but while having been busy with making an AW spinner, i got the havocing problem again. it just starts to havoc when it spawns in the test area.
here a pic of the bot, maybe you guys can spot something that causes the havoc.
(http://i159.photobucket.com/albums/t146/powerrave_NL/RobotArena22010-02-2422-53-24-29.jpg)
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You could add 2 more spikes...
About the havok, copals and big wheels make havoks.
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was still busy, was also just toying around. still, this is a more serious version. but i think the copals are pretty unstable drive motors as i get most of the havocs when i use those. freightbox doesn't havoc at all but further...
(http://i159.photobucket.com/albums/t146/powerrave_NL/RobotArena22010-02-2423-39-30-62.jpg)
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Which armour?
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i thought something like steel but can't remember how much mm. i'll look when i think about it, to lazy now.
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Nice build !
BADNIK I'VE TOLD YOU AT LEAST 3 TIMES THAT 1 ANT = 1 SPIN MOTOR
I can get sufficient power for a Mag and 2 Astros for 3 minutes on 2 ants...
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Sufficient electotal, not sure... Sufficient torque, probably not.
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since the BW tourney has started, i think. time to really show what i entered.
(http://i159.photobucket.com/albums/t146/powerrave_NL/nightbox.jpg)
i think the armour was 3 or 5 mm titanium. not sure. but as far as i see this bot has some potential.
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I like it, though I feel grippier wheels would suit it better.
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would be better so it has some more pushing power, but are there any grippy wheels about the same size and weight?
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Vlads.
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but are there any grippy wheels about the same size and weight?
Vlads.
*cough*
No, there are no grippy wheels at this weight. The only grippy wheels are over 16 kg excepted the wide ant wheel.
I do like the design anyways, but i am not sure about it's efficiency.
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Nice, but may be a bit big.
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i do think i can shrink the chassis by making it wedge shaped. that may give me just that extra bit of weight fore some strong improvement. not sure tho, but i will experiment around with it more. will be a V2 then as this one has already proven to be pretty good in combat for me.
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the new bot is here. NightBox 2. it is smaller and has better armour. first had 3mm titanium. this one 3mm steel.
(http://i159.photobucket.com/albums/t146/powerrave_NL/nightbox2.jpg)
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my new nightbox is feeling ignored :(
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'cos it's too good to criticise, (like my bots)
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lol thanks. at least is was ignored for a friendly reason =P
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new bot:
first time i made a HW in DSL. armour is 5mm steel.
(http://i159.photobucket.com/albums/t146/powerrave_NL/PV.jpg)
i am quite pleased with the bot, but you people will probably think differently about this.
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you took my idea =O its okay tho lol
anyways, I thing it might get flipped easily do to the wheels. How does it do in battle?
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A SnS? It would be better if it was faster, but it sure looks tough to break through. Kinda cool how it's sort of like a rammer/SnS hybrid.
Might be better with 4 Magmotor drive, one wheel on each side. It would still be slow for a SnS, but it would be twice as fast as it is now. You don't need 5mm steel; you can reduce the armor to get weight for extra drive.
Or else 2 E-tek drive--it would be better as a rammer also that way.
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So i'm not the only one that makes bots not at all alike but give them the same name series? lol
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it indeed isn't that fast and needs time to get to a good spinning speed. then it's still slow. *is already brewing some building ideas*
what armour to reduce it to? it will take a lot to break the defence of this bot, but i don't want to by taken down with 2 blows in the chassis.
So i'm not the only one that makes bots not at all alike but give them the same name series? lol
i have done that for quite a long time. my first bot was called vulcan and used the name a lot. i have my stock N-disc series and now also the struggle series. and all my BW bot are the Box series.
you took my idea =O its okay tho lol
anyways, I thing it might get flipped easily do to the wheels. How does it do in battle?
i raided your brain for food and found this. battles pretty good. enemy's often damage themselves in attempt to attack me.
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My Storm Demon is better :P
At least NPC Fast drive. NPC Fasts are awesome.
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o rly? i bet that when i pee on it, it would still break down. =P
NPC Fasts are indeed awesome but with the space i have, no. i already had rebuild the chassis to be able to put in 4 Mags and still be able to get the axle mounted defence (it is far from finished).i don't see how i can have the axle mounted part when i use NPC Fasts.
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DP from PR, yay.
the new version is done. may still not be perfect but at least it is a lot faster. armour is now 5mm titanium.
(http://i159.photobucket.com/albums/t146/powerrave_NL/PV2.jpg)
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Try 4WD NPC (or Fasts, if you can) with a smaller chassis, and it'll be faster. :P
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i will try. not sure on how to get it done, but i will find a way.
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time to mass update this. had tried something for a new HW, but failed. i had some bots i forgot to showcase.
(http://i159.photobucket.com/albums/t146/powerrave_NL/NML.jpg)
(http://i159.photobucket.com/albums/t146/powerrave_NL/LOL.jpg)
(http://i159.photobucket.com/albums/t146/powerrave_NL/underkill.jpg)
(http://i159.photobucket.com/albums/t146/powerrave_NL/finalmoment.jpg)
(http://i159.photobucket.com/albums/t146/powerrave_NL/hyperblade2.jpg)
armour of hyperblade 2 is 3mm steel. can't remember the rest.
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Use Razors for Hyperblade 2, and YFM can use smaller wheels. but aside from that, they're good.
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Change the weapons on underkill and hyperblade, the weapons you are using have normals.
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change weapons? ok, but what are normals actually?
as for YFM, i don't know about smaller wheels. i had them before and the driving was less. and there is the weight of wheels i need to look at.
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tried smaller wheels on YFM. i just destroyed the speed and control. much lower turn speed. others were updated.
(http://i159.photobucket.com/albums/t146/powerrave_NL/newunderkill.jpg)
(http://i159.photobucket.com/albums/t146/powerrave_NL/newhyperblade2.jpg)
and i still want to know what normals are.
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"having normals" means that a component only does damage in certain directions. Examples: pole spikes and saw blades. It's a problem because this generally reduces damage output, even if the weapon is swung in the correct direction.
I think you need longer weapons to make a dangerous undercutter. I would use less front armor on YFM (Piglets are durable enough) and use a big enough weapon to hit under HS's unscathed. But it does look good against rammers and possibly popups if you had weapons on the bottom of the disc.
The VS looks good but unstable. I would use lighter wheels and try to get some static (non-hinged) front supports.
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haven't been busy with any of the old bots. made a FW for TX his tourney. and now my video card is breaking down (display driver suddenly stops and the screen starts flashing. artaffects show up and then that monster of a BlueScreen. reinstalled drivers, did nothing. now waiting for new videocard to arrive) so i won't be doing much anyway. was still able to get this tho.
(http://i159.photobucket.com/albums/t146/powerrave_NL/TWEWY.jpg)
i like drum spinners =D
armour is steel 3
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TWEWY's got BALLS OF STEEL :gunz:
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don't look at my robots balls you pervert!
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Looks pretty good... But my XTY Entry will destroy that.
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don't look at my robots balls you pervert!
BALLS OF STEEL :gunz:
STEEL :gunz:
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Name copied from this- https://gametechmods.com/RA2wiki/index.php?title=The_World_Ends_with_You (https://gametechmods.com/RA2wiki/index.php?title=The_World_Ends_with_You)
but besides that its good.
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TWEWY's got BALLS OF STEEL :gunz:
If only SpyGuy were here...
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Disregard FOTEPX he's just being a noob here
Also, steel 3 is a fail armor, and multi-extenders aren't good outside the chassis.
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Name copied from this- https://gametechmods.com/RA2wiki/index.php?title=The_World_Ends_with_You (https://gametechmods.com/RA2wiki/index.php?title=The_World_Ends_with_You)
but besides that its good.
didn't know the name had been used. i never look at the wiki.
Disregard FOTEPX he's just being a noob here
Also, steel 3 is a fail armor, and multi-extenders aren't good outside the chassis.
ok, so what armour would be better to use?
as for the ME's, i know it is bad, but was best i could use to keep the drum off of the ground. i can agree on this bot needing some good upgrading, mainly have to wait for my new graphics card now.
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Best armors are Ti and Plastic. All of Titanium is awesome exceptd Ti 3 that is average, all of plastic is good exceptd Plastic 1, all of Alu fails and all of Steel fails excepted 5mm Steel that is pretty good.
Just divide the armor values by the weight they show and you'll know what are the best.
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will keep that in mind... and otherwise read back here. when i can get into RA2 without bluescreens, i will change it and see for a replacement for the ME's. maybe even more, not sure.
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ok, changed stuff.
(http://i159.photobucket.com/albums/t146/powerrave_NL/TWEWYupgrade.jpg)
armour is plastic 10. inside still the same. weight is 198.3
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ohhh i like it!
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ok, changed stuff.
(http://i159.photobucket.com/albums/t146/powerrave_NL/TWEWYupgrade.jpg)
armour is plastic 10. inside still the same. weight is 198.3
TWEWY got BALLS OF... erm... Err... anyway, here's your cool pose. Let him entertain you while i figure this out... Balls of... :gunz:
Anyways, nice. I'd recommend using half weapon plates if possible.
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Use plastic 5 and get moar weapons
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there is dust in this place. time to place new bots here that can catch dust. tho i had made an updated version of TWEWY, i scrapped it because all it did was bounce and dance around in the arena.
(http://i159.photobucket.com/albums/t146/powerrave_NL/YFM2.jpg)
(http://i159.photobucket.com/albums/t146/powerrave_NL/GD.jpg)
both have empty space that i should get rid of. and i really like Gyrometric Death, works well for grinding the lower side of the bots. i mainly build it for the looks, to be honest here.
when i will make better versions, i don't know. i also play other games.
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I like Your Final Moment a lot more now. Shorten the chassis, remove the Techno's and add more Small DSL'S on Drums. Any spare weight, use it on Armour and motor/wheel improvement.
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Normal or fast NPCs?
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normal NPCs. but i may make a better version anyway, if i think about it.
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I would leave the normals for the hitpoints, because you have good wheels. Otherwise looks fine.
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leave as in leave them on or as in scrap them?
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Leave them on. They are packed with hitpoints.
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ok... and any comments on Gyrometric Death?
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ok... and any comments on Gyrometric Death?
Ya dun goofed.
Needs more weps.
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maybe. it needs less wasted space. but when i get it under a bot, i don't really see a lack of weaponry. but i will probably add more with a newer version. as long as it doesn't ruin what i made it for... the looks ^_^
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newer bot. wanted to make a bar spinner thing, this is what it became.
(http://i159.photobucket.com/albums/t146/powerrave_NL/G-D.jpg)
armour is steel 3 i think.
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Nice. ;)
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Looks awesome, but I don't think that wedge needs to be there. Couldn't you just strenghen the wedge on the skirt hinge?
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i don't have the weight left to upgrade to aluminium skirts. the skirthing is mainly to keep the piglet in the angle that it want it to be and the shirts keep the bar off of the ground. i'm also happy enough that this thing can self-right, tho it does have trouble with it.
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ok... and any comments on Gyrometric Death?
Ya dun goofed.
Needs more weps.
Gyrometric death is fine, it's more of a gut ripper than a VS. 6 teeth is enough for a gut ripper.
Also, Gyrometric Death looks very cool.
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Spiked clubs are fail in damage.
And that spinner must wobble like heck... must be bad for your wedge
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but at least they are quite durable and i wouldn't know what else to use since DSL bars further aren't the right size for me.
only thing that wedge is there for is to keep the bar off of the ground.
newer version. if it works, it works very well, otherwise, havocs like heck. and it havocs a lot.
(http://i159.photobucket.com/albums/t146/powerrave_NL/G--D.jpg)
some AW i made once. i don't really care about it.
(http://i159.photobucket.com/albums/t146/powerrave_NL/ORC.jpg)
fast rammer =D
(http://i159.photobucket.com/albums/t146/powerrave_NL/Figurehead.jpg)
and that is about all now. next time i should be earlier with actually posting the trash i make.
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Gyrotic Degre = :heart_smiley:
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Your HS is havoky due to the fact that your piglet is on a skirt hinge. I tried doing that before on a Crown of Thorns clone, but yeah.
Your best solution is to mount it on a ME (so yeah, it's on 0 degrees), but mount your drive externally and downward, so your weapons have an angled stance.
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now i do wonder why Gyrometric desire didn't havoc, the mig difference between those 2 is chassis size.
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Nice job! I really like them all.
Gyroscopic Degree is really cool. It also has a nice compact chassis.
Odd Redirection Code is impressive. How fast is it? If you have the weight, you might want different wheels.
Figurehead is amazing. It must be really quick with 8 wheel drive. Just wondering, do the hammers extend out in front of the razors?
keep up the good work.
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first off let me fix the name of the first one. the font type isn't that clear with the S. it's Gyrotic Desire. i do wonder how you came with Gyroscopic. chassis is compact bit now still need to change the mount for the piglet... and this also probably the skirts and stuff.
ORC isn't that fast and those wheels were the best i could find at that time, looking at the weight of the wheels.
Figurehead really is fast with 8 NPC Fasts. it actually is able to ram itself out of the arena. at the centre the hammers don't come into play, but when an enemy is a bit off with its aim.. or be being off with aiming, the hammers do get to hit.
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yay me, i made LW bots to show.
not bad at all, but flipping power decreases quickly as i wasn't able to put in much battery's.
(http://i159.photobucket.com/albums/t146/powerrave_NL/HM.jpg)
at first i didn't even intend to build a popup. i know it's underpowered, but it works very well for me. and i like the name =]
(http://i159.photobucket.com/albums/t146/powerrave_NL/Phantasmagoria.jpg)
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Nice popup, upgrade the armour if you can.
As for the flipper, wayyyyy tooooo slow. You need at least Mag+Hypno (i.e. like my one) or more
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yup, the flipper's too slow
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can't upgrade armour, makes it overweight.
dunno about the speed on HM, fast enough IMO. oh well, then i'll mass downgrade armour.
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I'm a bit confused as to where you lost weight on the flipper.
I can get most of that in a cube chassis with Mag drive.
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dunno. Ti 3 armour and 2 BSG take up most weight i guess.
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Just have one wedge in the middle, and make it metal hinge -> 20x40 DSL Bar -> Small Wedge. Drops 4.4kg from your current setup, and wedge is better for it.
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I like both. If you can you should try to make the flipper's chassis cubed. I'm just thinking along the lines of CC4.
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*cough* Everyone's done that now, it's soooo last month.
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this upgrade made the wedge... i dunno, not tested yet. and is just a tiny little bit faster, nothing worth noting.
(http://i159.photobucket.com/albums/t146/powerrave_NL/HM2.jpg)
weight now is 249 exact. armour steel 1
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Exposed rear extender=BAD
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its acts as stabiliser.
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You are going to want something better holding your drive. I would say a flipper segment.
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Remove the stabiliser altogether and use a Flipper Segment, like Somebody says. If you make it 90/60 degree, it's as long as you can get. And I might put TWMR3's on with Hypnos, if you have the weight. If not, drop down to Tite 1, it's more efficient than Steel.
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ANOTHER cube flipper? *groans*
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with the flipper segments and hypno wheels, i had to downgrade armour to plastic 1. i also tested the wedge and it feels like it is actually worse then the setup it had first. this entire modifying the bot made the bot worse then it was at first.
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DP: i changed the Mags for Slimbody's with hypno's. so now it is a tat slower, but atleast i could upgrade stuff instead of downgrade. changed Alu skirts to Ti skirts and armour back to Steel 1. the wedge... tho i was able to outwedge the old HM, i'm still unsure about it.
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Look at the LW cube flipper in my showcase, it has mag+Hypno and decent armour.
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seen it and... well.. nothing really. it is just different from HM. can't really inmagin it being much faster since when i tried mags+hypno's and then slimbody's+hypno's, there barely any difference. at least not a difference that is work noting.
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On that flipper, I think your extender work could be made lighter and better.
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I think your could wrap the drive around the chassis, attaching straight off the multi extender rather then those polys
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I think your could wrap the drive around the chassis, attaching straight off the multi extender rather then those polys
My exact point.
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wouldn't the battery's be in the way then for placing the drive then?
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Who cares... just half-stack the multi's INTO the battery !
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it's not the ME that is the problem here, its the drive motors. that can't stick trough the chassis. only inside or outside, no combo allowed.
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Like this?:
(https://gametechmods.com/uploads/images/31887Green%20Machine.PNG)
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2 ME's, would be slightly heavier then 1 ME with a 20CM Poly extender. i am thinking about making a smaller chassis, but i don't want to get cloning other bots, like yours. i always try to stay original at least a little bit. that is pretty hard in some case's tho.
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But a 20cm poly extender is very vulnerable.
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true, but it's at the back, and there the drive motors would be quicker to take the hits. that is, if an opponent gets behind it and is instantly able to attack.
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I imagine the damage would be more even, so the poly extend would be quicker to go. Try Slimbodies, and try putting them inside the chassis. Unless there's some efficiency error that I've missed.
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done that. overall HM is now better, but i want to watch out of steering now. the wheel on the side i steer to gets lifter off of the ground.
(http://i159.photobucket.com/albums/t146/powerrave_NL/HM3.jpg)
also modified Phantasmagoria a bit. now with DLS bar Small Wedge combo, saving weight. used to upgrade armour. slightly better wedge and better armour... do like that. also thinking about putting an actual custom skin on this one.
(http://i159.photobucket.com/albums/t146/powerrave_NL/Phantasmagoriaupgrade.jpg)
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Nice popup, how many ants?
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Nice popup, how many ants?
4. I think.
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Where did he get the weight from?
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no, just has 3 ants. reason, otherwise it wouldn't be able to self-right do to realism (poly extender passing trough ant).
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3 ants is cool
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nah, it IS underpowered. but i am staying on the path of realism.
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But it's what all the cool kids are doing. :P
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i don't care what kids do, i'm adult anyway.
here is the new BW. skinned it just a few minutes ago.
(http://i159.photobucket.com/albums/t146/powerrave_NL/Untitled-1.jpg)
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That's really cool, and it has a good paint job.
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That is fantastic! I love it! :approve:
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Looks very good, dude. Can't actually find much fault with it on first impressions, how is it on invertibility?
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Pretty sure it's invertible at that height.
Also, is downgrading the wedge enough to get you Plastic 3?
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plastic 3 will still cause overweight. i tried it and steel 1 is just the toughest i could get. at first it was a poly wedge but seeing the weight i had left, i decided to upgrade the wedge.
it is perfectly invertible. may it some points even work better when inverted.
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I don't think you need a metal hinge wedge on a BW
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i help to get under other bots nicely. i don't see why i should remove it as that would only work as a downside.
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Skirt hinge wedges can be good also. And there's not a lot of wedged BWs.
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can be good, but i don't like the idea of being outwedged easily. there may bot be much wedged BWs, but they are there. and as with everything, at some point there will be a lot.
another question now. what can i best use to power a Beta? i know about ants but over 20 is quite a lot to spam into one chassis.
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3 PC625's minimum, 4 maximum.
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Ants wise?
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18-22, but ant spam is wasted weight when using beta bursts.
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not gotten to good design for beta, so here is new BW.
(http://i159.photobucket.com/albums/t146/powerrave_NL/I2I.jpg)
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It looks Okay, but does the weapons touch floor? Yes?
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yes. so? it also toutches the opponent and damages it.
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Is that 5 ants in there?
You only need 3, if you take it down to 3 you could shrink the chasis aswell, and then get rid of the DS small teeth for razors.
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The turning circle is too small; move the drive motors forward.
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@scorpion: 4 ants, not 5. just to make sure the weapon will spin at good speed in a full 3 minute fight.
@ounce: can only get then forward just a little bit. will do so, but will it make much of a difference?
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can only get then forward just a little bit. will do so, but will it make much of a difference?
What do you mean; can't you use separate multi-extenders to attach the drive motors?
Of course it will make a difference; it will decrease the chance of your robot getting flanked.
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still have work to do on I2I. but i have another bot nearly havoking to be showcased.
(http://i159.photobucket.com/albums/t146/powerrave_NL/NTR-001.jpg)
pretty much a upgrade to Freightbox (seen on page 1). lower and as far as i have seen, doesn't havok at all (Freightbox did havok at some points).
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Looks good but for the weapons I would use the quality not quantity principal on this bot.
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Looks good but for the weapons I would use the quality not quantity principal on this bot.
Basically, take off a few side plates and get some razors on there. It looks kinda bare sitting alone like that. Also, that thing could run fine with 2.
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Looks good but for the weapons I would use the quality not quantity principal on this bot.
Basically, take off a few side plates and get some razors on there. It looks kinda bare sitting alone like that. Also, that thing could run fine with 2.
First sentence - yes
Third - NO
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2 ants would be underpowering this thing.
and i may do that, tho i do think small DS tooth are good enough in a BW.
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DP.
i don't know why but i wanted to make a proper rebuild of my RW2 entry Hkasa. done that and it is still a pusher. it is not really build for competing, mainly for looks, and that is what i have been working on more the half of the evening/night. i also renamed the bot.
here is
(http://i159.photobucket.com/albums/t146/powerrave_NL/SkRillEXbot.jpg)
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That looks cool. Nice skin.
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It looks excellent. I have a suspicion it could be a bit too narrow, but it still looks excellent. Well done.
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Not bad, can do better in extender work though.
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yeah... might make something that will somehow be better... but i'm not really in for it now to redo the entire skin. this is just for looks, nothing more really.
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lol new NTR bot. now has Plastic 3 for armour.
(http://i159.photobucket.com/albums/t146/powerrave_NL/NTR-003.jpg)
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Pretty good for a BW.
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Sweeeeet.
How about axle loading the shell on so you only have to use 30cm panels? You might gain 1.5 kg from that (hopefully), so that you can convert those 2 teeth into 4 razors. :D
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i might try that... but first... explain me what the heck axle loading is!
the past few days i've been doing more with my bots in photoshop then in RA2 :/ but if people like the result, then i am happy =D
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https://gametechmods.com/forums/index.php/topic,4512.0.html (https://gametechmods.com/forums/index.php/topic,4512.0.html)
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ok... soooo... just how would that help to get me 30CM plates instead of 40CM? this is now just more confusing then it was first.
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I would rotate the Large teeths to Vertical positition, and not Horizontally...
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^ yes ^
thats good thinking as they dont actually have normals ;)
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If you lower the weapon motor, you could axle load the shell on at a lower height, and get 30cm panels on instead. Then you could swap the teeth for 2 razors instead.
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well, i tried axle loading. good so i was able to switch to a total of 8 razors with those smaller panels. then testing the thing... HAVOK FEST EXTREME. so for me, this axle loading is nothing but robot ruining BS.
so i imported the old one, placed the heavy teeth on it vertically and now i am back to a slightly better BW SS that does not havok at all.
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Meow..
(http://i159.photobucket.com/albums/t146/powerrave_NL/WEEKENDS.png)
Needs improvement and stuff, but I like how its decently irl realistic.
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It looks cute. <3
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Cute? XD
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i want to have it as a pet.
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I already have it as a pet.
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d'aww
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i love how off topic this gets after one bot XD
I want one
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You can barrow one of mine, I have three. Anyways, I like the bot, and the weapon setup.
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I need to sell robots as pets O_O
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DP!
On the note of pets, here is something I made a huge time ago.
(http://i159.photobucket.com/albums/t146/powerrave_NL/SKORPiON.png)
Wanted to make a scorpion, so that's what I did.
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I like it. =)
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Very nicely done. =]
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Sweet. :claping
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I'm kinda getting the feel for irl realistic bots. I like them.
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I'm kinda getting the feel for irl realistic bots. I like them.
You should maybe enter Badnik's tournament then, or wait for freeziez's Battlebots Season 2
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SEND. IT. NOW.
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I'll see... But I won't enter SKORPiON as it can barely beat my Nightbox bots, which are BWs. I did make something else but that'll be posted later. Can't be arsed to do much now as I'm tired and have a headache.
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SEND. IT. NOW.
Sigh... Someone can't behave...
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SEND. IT. NOW.
Sigh... Someone can't behave...
I just want it soo bad, it looks epic.
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I placed it on the bot exchange.
https://gametechmods.com/Robot_Exchange/DSL_MW/powerrave_SKORPiON.bot (https://gametechmods.com/Robot_Exchange/DSL_MW/powerrave_SKORPiON.bot)
It won't be any good in a fight though.
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New thing I mentioned before.
(http://i159.photobucket.com/albums/t146/powerrave_NL/VE.png)
This is irl realistic enough I hope.
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Change wheels to vlads and get razors instead of lds teeth ;)
Does look nice though
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Vlads to small for my needs.
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I thought they were the same-ish size :P
Silly me.
Tite 1 maybe?
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Nope, then it'll end up being MW. And with razors on, realism is gone. They cut into the wheels.
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I give up :P
Well it's fine as it is
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Perhaps swap the aesthetic extenders for aluminium ones to keep the weight down. Beater Bars could be swapped for smaller ones as well, I reckon, and you could either add a third battery with the extra weight, and swap the armour for Plastic 3. Some more efficient armour, at any rate. Perhaps Plastic 5 or Tite 3 if you're lucky.
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There already are 4 ants in there. but I'll swap the aesthetic extenders and see what I can do. I'm unsure about swapping the beater bars though.
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Ah, there's two under the astros? That's good. You could lose one of them if you really need to, but try swapping the side extenders for aluminium ones, and see if you can get Plastic 5 or Tite 3 with it.
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Got plastic 5 with it. I'm happy enough with it.
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As from the general chatter threat. Here a AW SNS called Matter of Derp.
(http://i159.photobucket.com/albums/t146/powerrave_NL/MoD.png)
Won't be doing much with this.
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Ant away.
I made a drum thing that hopefully is irl realistic enough.
(http://i159.photobucket.com/albums/t146/powerrave_NL/WT.png)
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Looks pretty cool.
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I <3 the skin.
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Looks excellent. =D
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Awesomesauce... 8D
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Thanks guys! Will be trying to think up a new irl realistic LW soon... Maybe... Will see.
I also hope I can come up with a skin for the next one.
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Speaking of which, which software do you use for the skins.
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Photoshop SC4
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Thanks. Im try to find something other than paint to edit images with.
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Okay. Well, no problem there.
I mostly always display it is 1200%. Works well to be a bit precise. That's how I generally make skins for my bots.
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IRL realistic BW.
(http://i159.photobucket.com/albums/t146/powerrave_NL/Phantasmic.png)
Just a quick thing that I didn't even test in combat or whatever. Disk is kept off of the ground with a small beater bar btw. I choose to use that to keep it low.
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Awsome bot. Looks really cool.
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I love the skin. It reminds me of one of your BoF bots :P
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Alu 1 is an epic fail choice. Maybe you could get Ti 1 or Pla 3 if you change the disc to a DSL bar.
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I love the skin. It reminds me of one of your BoF bots :P
Thanks and guess what it was based on. I suck at weightclasses above LW in DSL. They just don't interest me that much.
Alu 1 is an epic fail choice. Maybe you could get Ti 1 or Pla 3 if you change the disc to a DSL bar.
I know but was the only thing better then Plastic 1 to get. But I'll see what I can do.
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I love the looks of that thing. Hypno teeth aren't very good weapons (abysmal collision mesh), so I might consider swapping them for something different, or maybe using a Mechavore disc instead of a Small DSL one. I'd want you to get some more armour as well.
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Hypno's are very good stat-wise.
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Hypno's are pretty good but with their rather small collision box, not that great for on a DSL bar. With that I'd better get some beater bars (And ruin the fancy look, but red for and white/green bot isn't that pretty anyway). But having tries some stuff it looks like a little rebuild has to be done, which I dislike. I'll see what happens.
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(http://i159.photobucket.com/albums/t146/powerrave_NL/PII.png)
It's okay I suppose.
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Does the blade go through the tires?
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(http://i159.photobucket.com/albums/t146/powerrave_NL/PII.png)
It's okay I suppose.
Quoted for viewers ease.
After some hard looking, a tiny bit goes trough the left tire, but is well away from the right. Bit odd, but too bad.
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Kewl.
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I liked Phantasmic I the most. Probably because it was IRL realistic.
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II is supposed to be irl realistic too, but... Bit too bad about the weapon motor placement. :/
First Phantasmic looks cooler though with the disk.
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I was bored out of my mind yesterday so I made this.
(http://i159.photobucket.com/albums/t146/powerrave_NL/PIII.png)
I <3 attempting to make LW IRL Realistic bots. BW can be fun too.
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Looks awesome.
Can't help thinking it would look better with ripping teeth :P
I so need to klone it now
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fail weapon
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True, but the skin is a win.
Not to mention the cake is a fake.
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I'll see if I will put some better weapon on it or make Phantasmic IV or whatever. Just wait till I'm bored again.
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fail weapon
That weapon is just fine the way it is.
I like how you build your robots powerrave.
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fail weapon
That weapon is just fine the way it is.
No it isn't. You know about that thing called normals ? Hell, spike strips are far from being the best weapons in DSL statwise, but when you add normals to it...
They have good shape and AP's, but these are the only positive points.
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Didn't know spike strips had normals. That's something to change then.
And thank you, Dex.
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Decided to make a slightly better version of WEEKENDS. I had too much free time.
(http://i159.photobucket.com/albums/t146/powerrave_NL/WEEKENDS2.png)
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Since when was Weekends spelled Weekdes?
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Since when was Weekends spelled Weekdes?
"Weekends 2".
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i dun get it?
is it supposed to be Week 2 or something?
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How did I not notice this when making the texture!? Damn I failed. *Headdesks*
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Sweet sequel.
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I wanted to try and make something that would be nice if I ever wanted something for a multibot thing. This is what I made.
(http://i159.photobucket.com/albums/t146/powerrave_NL/AS.png)
Like always with me, I generally build for looks. =]
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Very cool. How well do the angled drums work with that fragile side panel on the front?
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Pretty well actually. with 3 medium beater bars on it, it's a bit protected.
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This is something I just wanted to try. Sorry for those who hoped for a fancy skin, I can't be bothered much with the heat over here.
Also, this won't really be used for anything. It's just there to looks funky.
(http://i159.photobucket.com/albums/t146/powerrave_NL/Vapor.png)
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How wedgey?
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Clamptastic. =D
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How wedgey?
Can't even outwedge a tire. XD
Clamptastic. =D
I should have seen that coming. =P
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How wedgey?
Can't even outwedge a tire. XD
More there for visual effect?
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Unrealistic, the top right ants intersect the CB. :trollface
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How wedgey?
Can't even outwedge a tire. XD
More there for visual effect?
Pretty much yeah. Figured it would look cool.
Unrealistic, the top right ants intersect the CB. :trollface
I used the empty space of the CB. :p
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Neat. Looks cool.
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(http://i159.photobucket.com/albums/t146/powerrave_NL/Altifood.png)
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How many ants does it have?
Anyhow, I don't mean to sound offensive, but I think its championship was more to do with its wedges than how well it was built. You could use Steel Sheets for the side protection, and I might have mounted the Tite Sheet sideways for a wider area of protection. It looks a bit narrow for me, personally.
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I am going to assume this bot never faced a good Sheck Spinner or SnS, because that steep and narrow wedge would have fared poorly.
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No idea how much ants it has. Probably just enough.
The biggest offence is that I wasn't serious when building this. Wasn't inspired at all and just pasted stuff together. Is also because I normally don't like building HW bots. So I'll leave it at that aaaannndd... See when I come up with something new.
And yes Urjak, I did have a very lucky run.
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Much weight wasted in random, poorly efficient side protection, although they at least look cool.
Also I agree with Urjak. It's quite good as a popup but I see 2 flaws, notably too much chassis armor, and unsufficient front protection.
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It's just okay, but it had a definite advantage in its width in both of our matches, plus it had better wedges.
Anyway, I'd just widen the front armour and cut down on the middle metal hinge since that's not really benefiting it.
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Darn I was thinking that would be the match I would win and you OOTA me. Oh well good job, I 've liked the design.
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Better Wedge? Dude this thing got outwedged quite a lot. It's because it hooked own wedge behind other wedge or something that just did it.
And the funny thing about Altifood is that for some reason it has pretty good flipping power even against HW bots. Wouldn't think that with suck weak (for a HW) burst motors. Funny results though.
Anyway, I'll see if I ever apply the improvements. I surely will if I need a HW Popup for something, but further, I rather build LW bots and such. Just more my thing.
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Well, one of my wedges had AGOD, so that's probably why. It could take out Sage's wedges, so I dunno what happened there.
But, I've tried bots with one Large JX that flipped almost as well as some bots with 4 small Jxs, very strangely.
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This kinda makes me wonder. What is it that gives the flipping power to a bot, even if it uses weaker burst motors like this.
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Angle, battery power, weight on the motor, where it hits the opponent. Lots of things factor into it.
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BSGs have high initial speed so are good at flipping.
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I see. I guess that with Altifood it's just lucky placement and such then. I have to admit. It has more flipping power then my old LW, Hard Membram3. Looks so crazy. :/
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BSGs have high initial speed so are good at flipping.
Hum no... in DSL 2.1 BSGs have power = 0 35 60, meaning no initial force.
I think it might have to do with the Smashbox 2 (aka upward) positioning. (Well half of Smashbox 2, but just that BSGs placed like that work well)
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BSGs have high initial speed so are good at flipping.
Hum no... in DSL 2.1 BSGs have power = 0 35 60, meaning no initial force.
I think it might have to do with the Smashbox 2 (aka upward) positioning. (Well half of Smashbox 2, but just that BSGs placed like that work well)
Weird, I always thought they did. WHO TOLD ME THIS?
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BSGs have high initial speed so are good at flipping.
Hum no... in DSL 2.1 BSGs have power = 0 35 60, meaning no initial force.
I think it might have to do with the Smashbox 2 (aka upward) positioning. (Well half of Smashbox 2, but just that BSGs placed like that work well)
Weird, I always thought they did. WHO TOLD ME THIS?
No idea. Anyways, high initial speed doesn't makes any sense in a mechanical way. When the burst fires, it has initially zero speed (obviously), then it accelerates. That first value you"re thinking of is initial FORCE at t=0, then it is replaced by the second value, which is the force of the firing burst and improves the angular speed at which the burst fires, to a maximum given by the third value.
Overall I think power = 35 35 60 is the same than power = 0 35 60, but this needs testing.
I will stop the offtopic now.
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It's not too offtopic really since it came forward from the flipping capability of Altifood. And find this all rather interesting to learn.
In the meantime, I'm thinking of what the heck I should try making next.
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...a lw?
How about a VS :D
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try a clamper like Precision Impact 3.
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Not sure about a VS, but a clamper sounds very interesting.
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Lazy prick that I am, I haven't done any building. Instead, I come to show more old stuff. Here is my CCIV bot.
(http://i159.photobucket.com/albums/t146/powerrave_NL/SkRillEX2.png)
Advice for improvement may be given, but I am not planning to actually do much with this bot. It was fun while it lasted.
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Fancy extender work sir.
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Yeah it's pretty much weight wasted... bet you could build something tougher AND lighter with less 20cm poly mess.
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There are multiple points where this things needs improvement. HP at the back doesn't matter to me, it's all about the front with this one. I do think I have something in mind now that I will try actually. Just still thinking of how to fix the flaw that made me lose in the winner brackets in CCIV. Edge of the chassis sticking out above on the front. Anyone have a fancy idea for this? I don't think I can put in a lower placed skirt hing in there without making the chassis larger.
EDIT: Scrap that sh**. SkRillEX3 will be there when the skin and all is done. Still need some design ideas for a horizontal clamping bot, but that will come some other time.
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Guess what people!!
(http://i159.photobucket.com/albums/t146/powerrave_NL/SkRillEX3.png)
Don't know what you guys think, but I am very pleased with how this one turned out!
Armour is the same as on 2. Now has NPC Fasts. More durabable front ram. I LOVE IT!
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Surely you could get lighter extender work by going Multi-Extender > NPC Fasts, or putting the NPC Fasts directly in the chassis?
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Looks not too bad, but the lack of weaponry worries me. Also the Titanium Halfsheet is quite bad for anything other than attaching it to the baseplate. It's half the weight of a Fullsheet, but only has a third of the HP. Mounting the Skirt hinge as low down as possible and having some Titanium 40cm sheets pointing upwards would offer MUCH better protection for less weight.
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I don't get it. It's... just a wedge ? Seriously these 20kg of awkwardly placed weapons cannot make it a wammer.
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He could lighten up the drive/extender work, and have maybe a few razors as a wamming rack up front, instead of the tite halfsheet at the moment.
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Aim of this bot is to just ram the other OOTA, which is hard, but fun IMO.
As for the second hinge idea, I tries that before but with that hinge moving along with whatever happens, it was just in the way. I needed something static.
edit: I don't actually care about weapons on this one.
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Aim of this bot is to just ram the other OOTA, which is hard, but fun IMO.
As for the second hinge idea, I tries that before but with that hinge moving along with whatever happens, it was just in the way. I needed something static.
edit: I don't actually care about weapons on this one.
I am familiar with the design of this bot; it served the vague basis of my Blades Of Fury entry (flipping bots by having upward facing spikes on hinges). It always worked rather well for me, although it is much better suited for IRL Realistic style.
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Looks neat but why are the wheels so far apart?
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Aim of this bot is to just ram the other OOTA, which is hard, but fun IMO.
As for the second hinge idea, I tries that before but with that hinge moving along with whatever happens, it was just in the way. I needed something static.
edit: I don't actually care about weapons on this one.
I am familiar with the design of this bot; it served the vague basis of my Replica Wars 3 entry (flipping bots by having upward facing spikes on hinges). It always worked rather well for me, although it is much better suited for IRL Realistic style.
Fun thing is, the bot that the SkRillEX bots came from was my Replica Wars 2 entry, Hkasa, which was a pusher. That's why I keep them all a bit in the same style. I never showcases my RW2 bot Hkasa. I'll do that soon-ish then.
Looks neat but why are the wheels so far apart?
Because it was something good that I came up with for placing these things. That and I think that it turns faster when wheels are further away from each-other.
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Like I said I would, here is the very old bot Hkasa which was my Replica Wars 2 entry. From this bot, the SkRillEX bots came forward.
(http://i159.photobucket.com/albums/t146/powerrave_NL/Hkasa.png)
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*Tempted to make an IRL LW tournament*
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Sweet. How fast is it?
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Not fast enough :P
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It just looks nice, that's it.
And Fotepx, if you make an IRL LW DSL tourney, you just know I will be entering!
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New IRL LW.
(http://i159.photobucket.com/albums/t146/powerrave_NL/Virebot.png)
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I really like the looks of that thing. I would try to have the stabilisers at less of a backward angle, though, it looks as though the bot could tip forward as the weapon spins up at the moment.
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I've only had it tip over at the start of a match when the disk is already spinning while it still needs to land from its spawn point. But it rights itself fairly quickly. Less quick from it's side, but it can self-right, so I'm happy.
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That looks reeeally nice. Obviously the back motor housing part of the chassis could be thinner for more weight allowance but that would be less IRL. I really like it anyway! (:
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Awesome. Would look better with an awesome skin though.
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I knoooooooowww... But I couldn't think of anything and thought the grey style worked well here.
And if Drum spinners aren't allowed in Fotepx his tourney when signups open, this is a possible entry... Though I really want to give White Thing a go in a tourney.. But yeah... Drums..
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(http://i159.photobucket.com/albums/t146/powerrave_NL/VE2.png)
Entered in Sheetmetal and the challenge against SKBT and SS. It's not tooo stable though, but it looks nice.
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Very nice! Keep up that great work!
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Looking good dude, can't wait for the challenge now.
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Cool. Dunno if Gilgamesh can beat that.
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Thanks guys.
I too can't wait for the challenge, SKBT. I hope for it to be a nice and entertaining match, no matter who wins.
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VE2 looks very nice. I realy like how the Mag sits in the gap.
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If we fight each other in Sheet Metal it will be close but I do Love this bot.
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Skin is awesome.
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*raises index finger*
I'm dead.
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Skin is awesome.
Agreed. That skin is awesome.
Good thing that it's an angled horizontal spinner rather than an angled Vertical spinner or it would have been against Foxpets rules.
owait... if the weapon is angled is it technically neither horizontal or vertical? :P I guess I find that rule kinda silly now.
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SHW. I know it's a bit underweight. Didn't know what more to do. Think it looks nice.
(http://i159.photobucket.com/albums/t146/powerrave_NL/DC.png)
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Does look quite nice. Would look better once it's been skinned, though.
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I didn't bother with skin since.. On the front you can actually see that much of the chassis. So it would feel like a bit of a waste to me.
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That's true, but the shot from the back looks a bit dull and empty.
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Hmm.. I'll agree there...
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Powered by Judge burst?
I wanted to make a Judge burst hammer to exploit freeziez's rules which were clearly meant for flippers, but of course the design failed.
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Mine is powered by a Judge burst yes, and it works pretty well.
So how did your design actually fail then?
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I wanted to make a Judge burst hammer to exploit freeziez's rules which were clearly meant for flippers, but of course the design failed.
I did that. Look at Eighth Day :D
Anyway, I like the looks of it. Apart from the huge row of teeth along the front, which I personally don't like. If you removed them then you could have got some back wheel protection or something.
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But I like them. =[
Makes it look more like a fortress on wheels.
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Hookers are overrated, here's a new bot.
(http://i159.photobucket.com/albums/t146/powerrave_NL/Indivision.png)
Has a Judge Burst and works pretty well. Also, this will go in BB5. I'll show my LW later.
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lol, everyone's entering flippers in an enclosed arena
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That's fine by me. Anyways the bot looks really cool.
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lol, everyone's entering flippers in an enclosed arena
Only because Ironside MK IV did so well =P
It looks good. Not ground breaking, but very well made =P
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Mauzorium also did better then I thought, the HW flipper.
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lol taur ripoff
Gonna enter a HS into the lightweight division i swear.
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Not quite. Drive's faster, but I think the armour's worse. And Taur has some added external defense, and can self-right from anywhere. Not too sure about this one, it looks like it could get stranded on its back quite easily. I think it looks decent, though, skin's a bit simplistic for my liking. Should do alright, though.
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It can still drive on its back.
Anyway, my LW for BB5. And yes, I decided to upgrade White Thing. Forgot what armour. Was something with a 3.
(http://i159.photobucket.com/albums/t146/powerrave_NL/WT2.png)
I blame Mike for the idea.
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I really like it.
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Thank you~ I wish more people would comment though. :/
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The skin is awesome. Same weapon setup as Drumbledore I see.
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Cool.
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it just looks so average to me.
Also don't know why you're using 14 kg on these stabilizers...
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Uhm.. Nar.. What stabilisers?
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the shark teeth on top.
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The skin is awesome. Same weapon setup as Drumbledore I see.
Not quite. I only had one piglet with the weapons facing out from the inside giving it a egg beater like weapon. Now I want to know how PR got the same drive, two more beater bars and another piglet on his drum bot and still stayed in the weight limit.
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downgrading the drive and armor probably.
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I think it might be to do with him not using side panels, and just building from the chassis.
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Wheels slightly in chassis makes me uncomfortable. Should be an easy fix, it just doesn't look right.
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I like it, but its a little boxy for me.
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the shark teeth on top.
Oh.. Didn't actually know they were that heavy. It looks nice so that's why I used those.
downgrading the drive and armor probably.
The skin is awesome. Same weapon setup as Drumbledore I see.
Not quite. I only had one piglet with the weapons facing out from the inside giving it a egg beater like weapon. Now I want to know how PR got the same drive, two more beater bars and another piglet on his drum bot and still stayed in the weight limit.
Well, I got to say that these are Med. Beater bars, or was that what you used as well? Further, I don't know. I just took the first WT and upgraded it a bit.
Wheels slightly in chassis makes me uncomfortable. Should be an easy fix, it just doesn't look right.
I guess I should fix that then.
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2 shark teeth=8 kg
2 small MEs= 6 kg
6+8=14kg
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I never really looked at the weight there. ^^;
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So after a long time of no care for RA2 at all, I have today done something in it because I was bored.
(http://i159.photobucket.com/albums/t146/powerrave_NL/Hexa.png)
Made that, and then I got bored of RA2 again.
Edit: 3333 posts lol.
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Not bad. You might want to try and get some longer stabilisers on the front, preferable 80cm Poly Skirts. If you swap the alu extenders holding the Piglet to Poly ones, that should give you enough weight for it.
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<3
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(http://i159.photobucket.com/albums/t146/powerrave_NL/Hexa1.png)
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(http://i159.photobucket.com/albums/t146/powerrave_NL/Infernadicity.png)
Boring evening, so I made something irl realistic-ish. Not the best I made, but hey, it looks cool... Or hot. You decide.
Maybe I'll make a better some other time.
I like to build for looks...
...And that is what I'll keep doing.
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that is so... hot [/lamepun]
anyway it looks like a decent IRL bot.
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Pretty cool. Interesting idea using different drive motors.
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Yeah.. I wanted 4 wheeled and the astro's were the only one's that would fit and keep the wheel height the same compared to the other motors. It's still decently fast actually and more capable of winning fights then I thought.
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Sweet.
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(http://i159.photobucket.com/albums/t146/powerrave_NL/heterochromia.png)
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Looks spectacular. I'm not a fan of the skin, but that's my only complaint.
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That is awsome. But I do agree with NFX. Its not that I don't like anime, it's just that, it dosn't fit the style of the robot. Maybe a more futuristic skin
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It actually fits the name of the bot since the character there has heterochromia.
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Looks pretty fragile.
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Looks pretty awesome.
FTFY
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Bot looks cool, but who would a paint a bot like that IRL?
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drive fail on the flamer mw [the one with the furry/shark thing on it]
Bot looks cool, but who would a paint a bot like that IRL?
a weaboo team
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Bot looks cool, but who would a paint a bot like that IRL?
Someone who likes this sort of art style?
drive fail on the flamer mw [the one with the demon kind of thing on it]
Mind you, it's actually pretty decent as far as I have used it now.
And FTFY.
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Looks pretty cool to me. Would change the paint definetly though. Maybe just have her eyes or something if you want to keep her on it.
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AS is right ! 4WD drive on a MW is wasting weight.
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If I was making DSL realistic, I would care, but in this case, no.
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Ohai, MW Viper.
Looks amazing, man. Like, seriously. Well done.
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I was bored out of my mind yesterday so I made this.
(http://i159.photobucket.com/albums/t146/powerrave_NL/PIII.png)
I <3 attempting to make LW IRL Realistic bots. BW can be fun too.
final z irl version
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neh, it doesn't have the weapon mounted in the right place. Although you did just inspire me to make an IRL Final Z. I'll showcase it when it's done.
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(http://i159.photobucket.com/albums/t146/powerrave_NL/Inferna.png)
Oh look, a 4WD LW. It's not efficient, but hey, to heck with that.
Here is a nice looking IRL realistic bot that does it's job, push and burn.
Only regret is that it isn't invertible, but I'll work on that at some point.
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Sweeeeeeet~
:thumbup
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Does look nice. It's like a mini Halitosis, only not as transparent. If you lost the Shark's Teeth on top, that might help with making it invertible.
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I knooooow, but I don't want to lose the ability to grip opponents to the front. Maybe if I put them on the beaters at the front, like with its MW sister. I am in doubt.
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Ugh, too much anime. Looks like a pretty cool design though.
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That's just something you'll have to expect seeing from me.
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you have weiiiiiiiird robot skins now
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so you're going to skin all your bots with anime girls now ?
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you have weiiiiiiiird robot skins now
Oh please
Even I could start making skins like that.
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I just use that what I feel that fits with the bot.
And mostly all the flamers that I will still be making with have them (with a relation to fire), but that doesn't mean all bots will have them. So please just stop bitching about it and just accept it.
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you have weiiiiiiiird robot skins now
Oh please
Even I could start making skins like that.
yeah but you have the same tastes, it would be just as weiiiiiiiiiiiiiiird
Also I'm not bitching, I'm just saying
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You don't see too much bots with paint jobs such as that. The only one I can think of would be the S3 Prizephita. But at least it gives it a unique touch.
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@Badnik & MassimoV : Enough of that whiney BS. PR, or anybody else, has the right to put any skin on his bot as long as it's not porn.
You can put nearly anything on your bot's skin as long as it's not pornographic or scatologic (so no literal representations of sh** or sexual pictures). Swatiskas ? Yup. 9/11 pics ? Yes. MLP stuff ? Yes, as long as I don't see it as an attempt at just posting ponies out of playground. Ponies getting killed in gruesome ways, or most graphic violence ? Yes.
I keep my opinion on this sort of skin PERSONAL cause it's not helping.
Now enough of the whining.
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You can put nearly anything on your bot's skin as long as it's not pornographic or scatologic (so no literal representations of sh** or sexual pictures). Swatiskas ? Yup. 9/11 pics ? Yes. MLP stuff ? Yes, as long as I don't see it as an attempt at just posting ponies out of playground. Ponies getting killed in gruesome ways, or most graphic violence ? Yes.
challenge accepted!!!!!!!
oh btw the bot looks pretty airtight, good job
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Hyper bump! After some fooling around in DSL3, I have a bot that seems to work pretty well. But with how stuff is in DSL3, it's something to learn building with.
Anyway! Here is Seiketi.
(http://s20.postimg.org/y24h6ehz1/Seiketi.png)
Inside is just chocked full of batteries. Not very interesting and all.
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That's sweet. Nice skin too.
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I want to build a fronthinged flipper now too :o
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Hehehe~ We'll see what comes out of that.
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(http://s20.postimg.org/6ctzmyqnx/a_Xel.png)
I don't remember what armor, but it was something decent.
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Cool. The skin looks a bit weird.
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looks nice
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I went a bit nuts with the skin. Kinda also because in the RolePlaying thing me and another chill dude do I have a character called this way and things written on there are in some way related to that character.
...
...
And I thought it looked funky.
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(http://s20.postimg.org/5x8wesv7h/Helicopter.png)
Yesss, I was bored.
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Tis nice
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Just had the biggest urge to go build that. Hmm... If I edit it well enough, I could enter it in BB9!
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lololol nice work
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(http://s20.postimg.org/rfkwo39j1/Velocity_Reactor.png)
Note: 2 more ant batteries are in there. 1 under each drive motor.
I see that not that much DSL 3 bots are posted here, so let me post one now.
It does well, but I now wonder if there is an AI pack for DSL 3 (with IRL realistic bots) to give this one a proper test run.
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i am not sure what to think about that weapon.
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i am not sure what to think about that weapon.
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You're not?
And Helloface... What in the world was the is the point of you quoting Nary and then adding nothing at all?
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It's giving me at least four kind of completely different feelings at once, including :
"meh a drum with 2 beaters on it"
"it's... intredasting"
"it's like nothing I have ever seen"
"i'm not even sure if I should give advice on it"
And I'm pretty sure helloface just quoted my post to say he thought like me too.
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With how long this game and all has been around, many things have already been seen or done before. Would that mean showcasing standard bots one makes is just useless now?
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IIRC Paranoia is a DSL 3 IRL AI Pack you can try it against those bots Im pretty sure
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I don't know why but I really like this bot. Only thing that would make it look better would be a wider chassis, but that means redoing the whole bot which is a PITA.
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IIRC Paranoia is a DSL 3 IRL AI Pack you can try it against those bots Im pretty sure
I shall go take a look. Thanks for the heads up.
I don't know why but I really like this bot. Only thing that would make it look better would be a wider chassis, but that means redoing the whole bot which is a PITA.
I actually wanted a bit of a slim chassis, if it can really be called slim. I may try something wider later. Glad you like the bot though.
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And I'm pretty sure helloface just quoted my post to say he thought like me too.
Exactly, no need to be rude about it.
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And I'm pretty sure helloface just quoted my post to say he thought like me too.
Exactly, no need to be rude about it.
...he wasn't being rude ?
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I indeed wasn't. Just pointing out that it seemed rather pointless.
ANYWAY
(http://s20.postimg.org/kii03gfel/Velocity_Reactor_V1_1.png)
Did some small changes. It is a bit better now in my opinion. Not much, but whatever. Lasts longer, weapon is balanced well enough and sadly, 3mm plastic was the best I could got for it. But that's not really a disaster.
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ok, now your weapon is confusing the hell out of me. It's... not a VS and it's too small for a spin motor hammer.
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Never seen spinning weapons with 1 tooth on it? That was my idea here really, just balancing was a bit of a bitch. Aim is to hit a bit harder with the spinning weapon and to have a better chance at flipping them over/get under them further.
And it actually works, as far as I've been able to test.
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i like the theory but it could get torn apart by a good wedge because it wouldnt be able to use its weapon on bots under it
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(https://s20.postimg.org/q4k7h5xdp/Tetherwolf.png)
Decided to try with DSL 2.2 since I didn't really like RA3 that much. Here's some flipper that I made mainly just to look decently realistic.
Also found Serge's thing to kill the rule of 7, which I find very nice. No idea how active I'll really be.
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Looks nicely built