gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: TheOrcCorp on April 01, 2017, 08:28:56 AM

Title: Orc's DSL Showcase
Post by: TheOrcCorp on April 01, 2017, 08:28:56 AM
So I've been getting into DSL more recently (thanks to Demon's latest tournament for really kicking my motivation into gear!) They are probably not the best designs as I'm still learning, some have quite a bit of open space/areas but hey, I'm welcome to feedback!  :bigsmile:

(https://gametechmods.com/uploads/images/35402DSL Showcase.png)
Title: Re: Orc's DSL Showcase
Post by: Thrackerzod on April 01, 2017, 08:36:16 AM
I gotta say I really like these, especially with the team theme you've given them!  One thing to note is that piglets aren't meant to be drive motors (see: the first two), consider switching those.  How well does the train move?  6 slimbodies doesn't seem like it ought to be enough for a SHW.
Title: Re: Orc's DSL Showcase
Post by: Mazakari on April 01, 2017, 08:41:02 AM
Solid start. Nice theme to them.

Some tips on the first two while I've got time;

Goblin - Piglets for drive is a no-no. Slimbodies are probably the best bet there.

Bruiser: Probably wouldn't use a Mace on that piston. Maybe an Iron Spike to keep the aesthetic of the others. This and Goblin are both underpowered as well. Needs another battery, or one big one.


I'll come back and give advice on the others when I've got time, but I'm a big fan of General Orcatraz and Bane Train.  :thumbup

Title: Re: Orc's DSL Showcase
Post by: Jamied666 on April 01, 2017, 08:44:40 AM
solid HW, CW , LW and MW also Bane Train is adorable :P
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on April 01, 2017, 08:59:35 AM
I gotta say I really like these, especially with the team theme you've given them!  One thing to note is that piglets aren't meant to be drive motors (see: the first two), consider switching those.  How well does the train move?  6 slimbodies doesn't seem like it ought to be enough for a SHW.

Thank you! I've changed the motors as you and others have recommended! Bane Train is a bit sluggish...what motors would you recommend?

Solid start. Nice theme to them.

Some tips on the first two while I've got time;

Goblin - Piglets for drive is a no-no. Slimbodies are probably the best bet there.

Bruiser: Probably wouldn't use a Mace on that piston. Maybe an Iron Spike to keep the aesthetic of the others. This and Goblin are both underpowered as well. Needs another battery, or one big one.


I'll come back and give advice on the others when I've got time, but I'm a big fan of General Orcatraz and Bane Train.  :thumbup



Thank you, seems like a few people like the theme I've got going on! Changed the motors, added/changed batteries and also gone for an Iron Spike for Bruiser for consistency like you said! I look forward to the rest of your advice!

solid HW, CW , LW and MW also Bane Train is adorable :P

Thank you...STOP CALLING THE ULTIMATE TRAIN OF DOOM AND DESTRUCTION ADORABLE, HE WILL TRAMPLE OVER YOU!  ::2mad
Title: Re: Orc's DSL Showcase
Post by: Dark-Al on April 01, 2017, 09:13:32 AM
Not bad. Though for some of Robot's like Bruiser, the chassis is too large. You could make the chassis smaller to save weight so you can use it for more weapons or anything else that might take your fancy like replacing the single mace with a chain of spikes. Just remember to build your chassis around your parts, not the parts for the chassis if you need an idea.
For Devorcatrz, don't use Standard axe heads for the teeth! There are more powerful weapons components in the game that can deal more damage than the axes head like Typhoon teeth for example, if you struggling to put them on, try shave off some weight like replacing the heavier bicycle wheels for more smaller wheels with better grip like shiny hubs or something. Also for your Cruiser, avoid using the PC265 batteries, you get enough power for your cruiser using some of the long black batteries or a couple of ant batteries and these will save you some weight of your Robots, you should have enough power to last a three minute match in most cases.

Overall, not a bad start into DSL IRL. As you learn, you builds will get better over time so don't worry about it. Also what Armour do you use anyway?
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on April 01, 2017, 02:07:59 PM
Not bad. Though for some of Robot's like Bruiser, the chassis is too large. You could make the chassis smaller to save weight so you can use it for more weapons or anything else that might take your fancy like replacing the single mace with a chain of spikes. Just remember to build your chassis around your parts, not the parts for the chassis if you need an idea.
For Devorcatrz, don't use Standard axe heads for the teeth! There are more powerful weapons components in the game that can deal more damage than the axes head like Typhoon teeth for example, if you struggling to put them on, try shave off some weight like replacing the heavier bicycle wheels for more smaller wheels with better grip like shiny hubs or something. Also for your Cruiser, avoid using the PC265 batteries, you get enough power for your cruiser using some of the long black batteries or a couple of ant batteries and these will save you some weight of your Robots, you should have enough power to last a three minute match in most cases.

Overall, not a bad start into DSL IRL. As you learn, you builds will get better over time so don't worry about it. Also what Armour do you use anyway?

Thank you for the advice! I tend to use the Steel armour across my robots apart from Crumplezone which I picked aluminium for.
Title: Re: Orc's DSL Showcase
Post by: Dark-Al on April 01, 2017, 02:25:50 PM
Not bad. Though for some of Robot's like Bruiser, the chassis is too large. You could make the chassis smaller to save weight so you can use it for more weapons or anything else that might take your fancy like replacing the single mace with a chain of spikes. Just remember to build your chassis around your parts, not the parts for the chassis if you need an idea.
For Devorcatrz, don't use Standard axe heads for the teeth! There are more powerful weapons components in the game that can deal more damage than the axes head like Typhoon teeth for example, if you struggling to put them on, try shave off some weight like replacing the heavier bicycle wheels for more smaller wheels with better grip like shiny hubs or something. Also for your Cruiser, avoid using the PC265 batteries, you get enough power for your cruiser using some of the long black batteries or a couple of ant batteries and these will save you some weight of your Robots, you should have enough power to last a three minute match in most cases.

Overall, not a bad start into DSL IRL. As you learn, you builds will get better over time so don't worry about it. Also what Armour do you use anyway?

Thank you for the advice! I tend to use the Steel armour across my robots apart from Crumplezone which I picked aluminium for.
From a lot of sources like the defunct wiki and Senior members like Naryar, Armours types like Titanium and plastic 5-10 (don't use 3mm in a serious bot but 1mm can be handy for lighter bots I think) are recommended, because both types are good for bot protection and good on bot weight management as well. Armours like Steel and Aluminium are particularly useless due to the later being somewhat weak and the former being a waste of weight, try avoiding them if you can. At least you didn't say DSA (Double-Strength Aluminium). When DSA is required for Stock building due to DSA being toughest out of all the Stock armours, DSA is incredibly weak when compared to the strengths and toughness of other DSL armours. Hope this help anyway.     
Title: Re: Orc's DSL Showcase
Post by: Thrackerzod on April 01, 2017, 05:56:46 PM
Not bad. Though for some of Robot's like Bruiser, the chassis is too large. You could make the chassis smaller to save weight so you can use it for more weapons or anything else that might take your fancy like replacing the single mace with a chain of spikes. Just remember to build your chassis around your parts, not the parts for the chassis if you need an idea.
For Devorcatrz, don't use Standard axe heads for the teeth! There are more powerful weapons components in the game that can deal more damage than the axes head like Typhoon teeth for example, if you struggling to put them on, try shave off some weight like replacing the heavier bicycle wheels for more smaller wheels with better grip like shiny hubs or something. Also for your Cruiser, avoid using the PC265 batteries, you get enough power for your cruiser using some of the long black batteries or a couple of ant batteries and these will save you some weight of your Robots, you should have enough power to last a three minute match in most cases.

Overall, not a bad start into DSL IRL. As you learn, you builds will get better over time so don't worry about it. Also what Armour do you use anyway?

Thank you for the advice! I tend to use the Steel armour across my robots apart from Crumplezone which I picked aluminium for.
From a lot of sources like the defunct wiki and Senior members like Naryar, Armours types like Titanium and plastic 5-10 (don't use 3mm in a serious bot but 1mm can be handy for lighter bots I think) are recommended, because both types are good for bot protection and good on bot weight management as well. Armours like Steel and Aluminium are particularly useless due to the later being somewhat weak and the former being a waste of weight, try avoiding them if you can. At least you didn't say DSA (Double-Strength Aluminium). When DSA is required for Stock building due to DSA being toughest out of all the Stock armours, DSA is incredibly weak when compared to the strengths and toughness of other DSL armours. Hope this help anyway.   

I think the armours got rebalanced for 2.2, but I don't play DSL enough to know which ones are good and which aren't.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on April 02, 2017, 04:22:01 PM
Just so people know I've been listening, I've made modifications to the robots that needed them: I'll probably be rebuilding some of these but these are the versions I have entered into DemonOfTomorrow's tournament as of today!

(https://gametechmods.com/uploads/images/21330DSL Showcase Improvements.png)

I'll probably make some more robots soon and post them here.

Any other feedback is appreciated! Thank you!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: Mr. AS on April 02, 2017, 05:46:50 PM
DIDN'T READ LOL

I think the armours got rebalanced for 2.2, but I don't play DSL enough to know which ones are good and which aren't.
They underwent the same """balancing""" that the components went through. i.e. heavier armors are far more efficient than lighter armors. Steel 10 has about twice the HP/kg than Plastic 1 does.
Title: Re: Orc's DSL Showcase
Post by: Avalanche on April 02, 2017, 05:52:36 PM
DIDN'T READ LOL

I think the armours got rebalanced for 2.2, but I don't play DSL enough to know which ones are good and which aren't.
They underwent the same """balancing""" that the components went through. i.e. heavier armors are far more efficient than lighter armors. Steel 10 has about twice the HP/kg than Plastic 1 does.
with all this talk of dsl not being balanced, plus retooled being meh-sh** (i don't really have an opinion on it) do you mind seeing if you can rebalance it?
Title: Re: Orc's DSL Showcase
Post by: Shield on April 02, 2017, 10:47:51 PM
Just so people know I've been listening, I've made modifications to the robots that needed them: I'll probably be rebuilding some of these but these are the versions I have entered into DemonOfTomorrow's tournament as of today!

(https://gametechmods.com/uploads/images/21330DSL Showcase Improvements.png)

I'll probably make some more robots soon and post them here.

Any other feedback is appreciated! Thank you!  :mrgreen:

these aren't bad. a little bland, but not bad.

the bottom left bot would look better without the random spike strip at the back imo. would give you a little bit of weight to maybe connect the wheel guards to the chassis. can we get a full picture of it?

the bot on the bottom right would look better if the "head" of the Chassis tapered instead of being a flat wall

the mw and lw are neat. but the wheels clipping the chassis are a bit odd imo. i would rotate the wheel motors so the wheels line up parallel with the chassis wall but thats just me.

EDIT: saw the full pics
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on May 08, 2017, 06:21:18 PM
(https://gametechmods.com/uploads/images/59279Cobra.png)

So I was inspired by several things (including Snake from Battlebots) to make a snake robot that actually twists and turns! I rather like how it turned out!
Title: Re: Orc's DSL Showcase
Post by: Sylandro on May 08, 2017, 06:43:42 PM
well that's something you don't see everyday, i like it

what weight class?
Title: Re: Orc's DSL Showcase
Post by: jdg37 on May 08, 2017, 07:17:37 PM
That's pretty cool and bright.  Have you looked at the Anthro team from IF?
Title: Re: Orc's DSL Showcase
Post by: Badnik96 on May 08, 2017, 08:42:43 PM
pretty cool! i like the eyes made out of the extender bits
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on May 09, 2017, 04:18:12 AM
That's pretty cool and bright.  Have you looked at the Anthro team from IF?

Thank you: it's a Middleweight at 394.4kg.  :smile:

That's pretty cool and bright.  Have you looked at the Anthro team from IF?

I have not really looked at Ironforge at all!

pretty cool! i like the eyes made out of the extender bits

Thank you Badnik! I'm pretty happy how it turned out myself ^_^
Title: Re: Orc's DSL Showcase
Post by: Mazakari on May 09, 2017, 04:35:28 PM
That's pretty awesome.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on May 09, 2017, 05:47:13 PM
That's pretty awesome.

Thank you very much! :D
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on May 17, 2017, 06:32:49 PM
An update with some more robots! First up is Crocognaws...I don't have to say what it is based on, do I?  :mrgreen: That aside, it replaced my previous HW entry into DemonOfTomorrow/Doot's current contest!

(https://gametechmods.com/uploads/images/78903Crocognaws.png)

Next up is Tantrusk...it's based on an elephant! I really liked the idea I had for Cobra and wanted to incorporate it into another animal themed robot...an elephant's trunk was the first thing that came into my mind!

(https://gametechmods.com/uploads/images/32710Tantrusk.png)

Lastly for today is my first attempt at an extenderbot, Carapace! I was inspired by TheRoboteer's extenderbot and wanted to make my own! I consulted him for advice and I'm quite happy with how it turned out!

(https://gametechmods.com/uploads/images/33037Carapace.png)

As always, any advice/thoughts/etc are appreciated! Thank you! :D
Title: Re: Orc's DSL Showcase
Post by: TheRoboteer on May 17, 2017, 07:06:32 PM
Not much I can say that I haven't already said. You're getting really good at creating these super aesthetically pleasing bots. Your animal ones are particularly good. Really like Crocognaws and Tantrusk. Carapace kinda reminds me of if Sunshine Lollibot was actually effective looking. Only change I'd suggest is swapping out the wheels on Carapace and maybe dropping the chassis armour to try and get it within the heavyweight limit as it might be slightly lacking in weaponry for a superheavyweight
Title: Re: Orc's DSL Showcase
Post by: TGM on May 18, 2017, 01:37:35 AM
Scrolin back...
It's Snek! I luv it!
Add the tounge tho!
Title: Re: Orc's DSL Showcase
Post by: Badnik96 on May 18, 2017, 01:41:06 AM
Tantrusk is fantastic. The angle connectors look really out of place though, how come you can't swap them with the IRL extender angles?
Title: Re: Orc's DSL Showcase
Post by: TGM on May 18, 2017, 01:58:16 AM
Tantrusk is fantastic. The angle connectors look really out of place though, how come you can't swap them with the IRL extender angles?
Maybe aestethics?
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on May 18, 2017, 04:47:21 AM
Not much I can say that I haven't already said. You're getting really good at creating these super aesthetically pleasing bots. Your animal ones are particularly good. Really like Crocognaws and Tantrusk. Carapace kinda reminds me of if Sunshine Lollibot was actually effective looking. Only change I'd suggest is swapping out the wheels on Carapace and maybe dropping the chassis armour to try and get it within the heavyweight limit as it might be slightly lacking in weaponry for a superheavyweight

Thank you, I'll try and make those changes to Carapace!

Scrolin back...
It's Snek! I luv it!
Add the tounge tho!

Never thought of a tongue, I'll see what I can do! :D

Tantrusk is fantastic. The angle connectors look really out of place though, how come you can't swap them with the IRL extender angles?

Thanks a lot! I started using IRL extenders after I made Tantrusk, I'll see what I can do with those now!
Title: Re: Orc's DSL Showcase
Post by: Mazakari on May 18, 2017, 04:49:34 AM
Tantrusk is fantastic. The angle connectors look really out of place though, how come you can't swap them with the IRL extender angles?
Maybe aestethics?

In that case, the steel extenders and angles would be fine to match the iron spikes.

Those three bots look pretty great. The themes you come up with are awesome.

One slight gripe is that some of the extender work on Carapace is a little messy (looking at the orange extenders just sort of balanced on the front), but that can be cleaned up pretty easily with angle extenders to connect to the blue ones.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on May 18, 2017, 07:55:34 AM
Tantrusk is fantastic. The angle connectors look really out of place though, how come you can't swap them with the IRL extender angles?
Maybe aestethics?

In that case, the steel extenders and angles would be fine to match the iron spikes.

Those three bots look pretty great. The themes you come up with are awesome.

One slight gripe is that some of the extender work on Carapace is a little messy (looking at the orange extenders just sort of balanced on the front), but that can be cleaned up pretty easily with angle extenders to connect to the blue ones.



Thank you very much, that means a lot! I've changed that part of Carapace a bit, I do believe it looks better now (as seen below!) I also looked at Tantrusk but I do prefer the extenders that it was already: think they stand out a bit more. :)

So, some updates and some robots I forgot to add last time! I added a tongue to Cobra as TGM suggested (it moves too!) which also makes it a Heavyweight now.
(https://gametechmods.com/uploads/images/21356Cobra 2.png)

I changed parts of Carapace, including the teeth, the orange parts at the front and the back panel! It is now a Heavyweight too!
(https://gametechmods.com/uploads/images/68497Carapace 2.png)

Now for the two robots I forgot to add last time: first up is Monstargh, my new Super Heavyweight entry for DemonOfTomorrow/Doot's latest tourney!
(https://gametechmods.com/uploads/images/44959Monstargh.png)

Lastly comes a robot some of you may be familiar with if you've seen my Stock showcase/know me from Banter Wars: this is a DSL version of my robot Bot Lesnar! It is very different but I wanted to give it the trademark "uppercut fist" thing the Stock version has. It is a weird design!
(https://gametechmods.com/uploads/images/7182Bot Lesnar.png)

Thank you for reading/giving feedback! :D
Title: Re: Orc's DSL Showcase
Post by: Badnik96 on May 18, 2017, 03:50:26 PM
i really like monstargh! you could definitely do those right angles on the wheelguards using the square extenders though, which would make them look a lot better

bot lesnar needs its disc lower to the ground and also some support for the mag motor
Title: Re: Orc's DSL Showcase
Post by: Scrap Daddy on May 18, 2017, 07:16:54 PM
A lot of creativity in here.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 06, 2017, 07:16:37 PM
i really like monstargh! you could definitely do those right angles on the wheelguards using the square extenders though, which would make them look a lot better

bot lesnar needs its disc lower to the ground and also some support for the mag motor

Thanks bud, I'll get to work on those changes!
A lot of creativity in here.

Thank you very much!

Here's something else I've put together: Chariot!
(https://gametechmods.com/uploads/images/85821Chariot MK.1.png)
There are a few issues with this robot (can't drive too well, chassis mistakes and ideas I had while making it that would be too problematic to incorporate into this version) I plan to make a second version that incorporates these changes in the next few days. I just figured I'd show you all this version so you could compare when the other is done.  :mrgreen:

Title: Re: Orc's DSL Showcase
Post by: Pwnator on June 06, 2017, 07:25:00 PM
aww was expecting a boar chariot but i guess a tiny lizard thingy works too, just wish that thing was larger

some top quality stuff here though
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 06, 2017, 07:36:33 PM
aww was expecting a boar chariot but i guess a tiny lizard thingy works too, just wish that thing was larger

some top quality stuff here though

Thank you very much! The animal pulling the chariot will be the main chassis in the new version and it could very well be a boar  ;) I'm just seeing what people suggest so I'll take that idea on board!
Title: Re: Orc's DSL Showcase
Post by: Enigma on June 06, 2017, 07:49:43 PM
yo your sh**s mad dope
Title: Re: Orc's DSL Showcase
Post by: kill343gs on June 06, 2017, 07:50:35 PM
That is so whacky but i love it
Title: Re: Orc's DSL Showcase
Post by: Thrackerzod on June 06, 2017, 08:46:37 PM
dude all your stuff is so unique and interesting keep it up man
Title: Re: Orc's DSL Showcase
Post by: NeonCalypso on June 06, 2017, 09:08:08 PM
Its so unique :heart_smiley:
Title: Re: Orc's DSL Showcase
Post by: jdg37 on June 06, 2017, 09:29:02 PM
Loving all the character that each of your bots show
Title: Re: Orc's DSL Showcase
Post by: Avalanche on June 07, 2017, 06:20:56 AM
this is what happens when you take banter wars creativity and add GTM and DSL 2.2

good sh**
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 07, 2017, 10:53:27 AM
yo your sh**s mad dope
That is so whacky but i love it
dude all your stuff is so unique and interesting keep it up man
Its so unique :heart_smiley:
Loving all the character that each of your bots show
this is what happens when you take banter wars creativity and add GTM and DSL 2.2

good sh**

Wow, thank you everyone! All your comments made my day/night and I'm still buzzing to the point that I got to work on the 2nd version of Chariot right away to show you all!
(https://gametechmods.com/uploads/images/46799Chariot MK.2.png)
So it is a brand new bot, the dinosaur thing is the main chassis pulling the chariot itself.  :mrgreen: I'm probably gonna make some tweaks to it, including changing the armour as well as possibly changing the drive motors.
Title: Re: Orc's DSL Showcase
Post by: Sylandro on June 08, 2017, 04:13:21 PM
now that's something you don't see every day

very unique, i like it
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 08, 2017, 04:43:19 PM
now that's something you don't see every day

very unique, i like it

Thank you very much! I like to try new things out and see if they work. :')

Here's two more bots I've made!
(https://gametechmods.com/uploads/images/17540Spider.png)
This is Spider, not the most creative name but I just wanted to try out an arachnid-like design.

(https://gametechmods.com/uploads/images/77606Humanity.png)
This is Humanity: I wanted to make a robot with a gimmick that occured while it battled: presenting its mask. As Humanity battles, it can take battle damage to the mask, losing bits of it to reveal the face underneath. It is a bit glitchy but I am very pleased with how it came out!

(Also if you can guess the WRESTLER that inspired Humanity, you get a cookie...although it is probably quite obvious.  :mrgreen: )
Title: Re: Orc's DSL Showcase
Post by: Kurt on June 08, 2017, 05:18:41 PM
Oh boy. Quickly becoming my favourite showcase here.
Title: Re: Orc's DSL Showcase
Post by: NeonCalypso on June 08, 2017, 05:47:38 PM
Looks very creative, I shall lurk more.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 08, 2017, 07:45:47 PM
Oh boy. Quickly becoming my favourite showcase here.

That is one heck of a compliment! Thank you so much, I'll try and keep it up!

Looks very creative, I shall lurk more.

Thank you very much!
Title: Re: Orc's DSL Showcase
Post by: Thyrus on June 09, 2017, 02:57:21 AM
I love the creativity. good job!
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 09, 2017, 07:54:41 AM
I love the creativity. good job!

Thank you very much!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 10, 2017, 07:36:29 PM
(https://gametechmods.com/uploads/images/16951Mastermind.png)
Here is my latest project: Mastermind - meant to be a brain in the jar kinda theme!
Title: Re: Orc's DSL Showcase
Post by: TheRoboteer on June 10, 2017, 07:38:36 PM
(https://gametechmods.com/uploads/images/16951Mastermind.png)
Here is my latest project: Mastermind - meant to be a brain in the jar kinda theme!
I don't get how literally everything you make is so good.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 10, 2017, 07:39:29 PM
(https://gametechmods.com/uploads/images/16951Mastermind.png)
Here is my latest project: Mastermind - meant to be a brain in the jar kinda theme!
I don't get how literally everything you make is so good.

You're just being nice! Thank you though!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: Kurt on June 10, 2017, 07:42:41 PM
lmao love it
Title: Re: Orc's DSL Showcase
Post by: Sylandro on June 10, 2017, 08:25:06 PM
hah, i like it
Title: Re: Orc's DSL Showcase
Post by: Badnik96 on June 10, 2017, 08:47:24 PM
you need to get out of the habit of using t connectors

it looks fantastic though, you're definitely one of the most creative builders on gtm
Title: Re: Orc's DSL Showcase
Post by: NeonCalypso on June 10, 2017, 08:49:01 PM
Its simple but looks very cool. Keep up the good work :dance:
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 11, 2017, 04:29:09 AM
you need to get out of the habit of using t connectors

it looks fantastic though, you're definitely one of the most creative builders on gtm

I used the T connector to go for the robot arm look, otherwise I'd have just used the black angled connectors. Thank you though, that is a massive compliment!  :mrgreen:

lmao love it
hah, i like it
Its simple but looks very cool. Keep up the good work :dance:

Thanks guys, I'm glad you all like it!
Title: Re: Orc's DSL Showcase
Post by: Thrackerzod on June 11, 2017, 05:08:48 AM
holy cow dude
Title: Re: Orc's DSL Showcase
Post by: Mazakari on June 11, 2017, 05:21:38 AM
I love this showcase.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 11, 2017, 06:27:36 AM
holy cow dude
I love this showcase.
Thank you guys!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 11, 2017, 06:58:29 PM
Some more bots!
(https://gametechmods.com/uploads/images/86706Scrap Brain.png)
This is Scrap Brain: original idea was inspired by Sumpthing...definitely weird looking. I like how I made the axe though!

(https://gametechmods.com/uploads/images/92067Poor Man's Shunt.png)
I call this "Poor Man's Shunt" but it'll probably get a new name soon...my original idea was a tank-like robot but with a hammer instead of a cannon.  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: Enigma on June 11, 2017, 07:18:40 PM
if you give the tank a skin it will look dope as hell
even tho it already looks rad
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 11, 2017, 07:21:16 PM
if you give the tank a skin it will look dope as hell
even tho it already looks rad

I knew I'd forgot something! I'll do that when I get up tomorrow morning, thanks for the comment!
Title: Re: Orc's DSL Showcase
Post by: MassimoV on June 12, 2017, 03:16:33 PM
Scrap Brain looks based.
Title: Re: Orc's DSL Showcase
Post by: TGM on June 13, 2017, 10:10:28 AM
Why does mastermind reminds me of that spider in doom?
Oh yeah. It it named mastermind...

Keep up the good work, bro!
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 13, 2017, 10:38:47 AM
Scrap Brain looks based.

I've been told based means something like awesome: thank you!

Why does mastermind reminds me of that spider in doom?
Oh yeah. It it named mastermind...

Keep up the good work, bro!

Holy cow, really? XD I've hardly played Doom so I wouldn't know...what a coincidence! I'll try to keep up the good stuff!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 16, 2017, 09:19:38 AM
Here are some more robots!
(https://gametechmods.com/uploads/images/20674Undertaker.png)
This is Undertaker, based on the wrestler of the same name!

(https://gametechmods.com/uploads/images/39932Beaky Bleeder.png)
This is Beaky Bleeder/Twirley Bird, a full body spinner a friend asked me to make. It was based on a robot called Hurricane and has the colours of a macaw.  :mrgreen:

(https://gametechmods.com/uploads/images/55154Toby.png)
And finally, to keep some peace in the battles, I made Toby: a robot inspired by Refbot/referees in general!
Title: Re: Orc's DSL Showcase
Post by: Thrackerzod on June 16, 2017, 10:04:02 AM
dude i love undertaker's hat
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 16, 2017, 10:29:25 AM
dude i love undertaker's hat

Thank you!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: FightingBotInformal on June 16, 2017, 10:35:07 AM
undertaker's hat tho

damn.
Title: Re: Orc's DSL Showcase
Post by: jdg37 on June 16, 2017, 10:42:14 AM
Toby's face
Title: Re: Orc's DSL Showcase
Post by: Dark-Al on June 16, 2017, 11:26:27 AM
I like the looks of your bots. But can't help to notice that the last two bots are critically under-weight for a heavyweight. The referee may be no problem because this is more of a show bot and not made for combat, the Beaky Bleeder may do with some more weaponry such as possibly using more Typhoon teeth not only for more damage, but to also use up some of the 113.5 spare KGs. If that's not for your tastes Orc, what extenders are you using? If you are using Aluminium extenders for the outer ring, you can swap them for steel or titanium extenders to increase the strength of the outer ring, allowing the ring to take more hits over using aluminium extenders for the ring. The Drive is decent if for something like a lightweight, though for heavyweight I often use Drive motors like the TWM3R just for a little more speed over the motors you're using, the motor that you are using may give a good moment of speed but they aren't ideal for Heavyweights, so try only using them for lighter weight classes like lights and beetles if you can. As for one last note, put some more batteries into Bleeder. Two battlepacks may be handy, but having more batteries when you apply the changes can allow the bot to have a longer battery life in the field.

Overall, try keeping up the arty bots but you may decide if you do want to take up this bulk of criticism. You may break it down a take little bits or take it all.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 16, 2017, 12:15:02 PM
I like the looks of your bots. But can't help to notice that the last two bots are critically under-weight for a heavyweight. The referee may be no problem because this is more of a show bot and not made for combat, the Beaky Bleeder may do with some more weaponry such as possibly using more Typhoon teeth not only for more damage, but to also use up some of the 113.5 spare KGs. If that's not for your tastes Orc, what extenders are you using? If you are using Aluminium extenders for the outer ring, you can swap them for steel or titanium extenders to increase the strength of the outer ring, allowing the ring to take more hits over using aluminium extenders for the ring. The Drive is decent if for something like a lightweight, though for heavyweight I often use Drive motors like the TWM3R just for a little more speed over the motors you're using, the motor that you are using may give a good moment of speed but they aren't ideal for Heavyweights, so try only using them for lighter weight classes like lights and beetles if you can. As for one last note, put some more batteries into Bleeder. Two battlepacks may be handy, but having more batteries when you apply the changes can allow the bot to have a longer battery life in the field.

Overall, try keeping up the arty bots but you may decide if you do want to take up this bulk of criticism. You may break it down a take little bits or take it all.

If I'm entering tournaments or whatever, I do tend to get as close to the weight limit as possible. For Beaky Blinder and Toby, I probably forgot to change the armour which is why they are underweight so I'll adjust that.  :smile: I only used the Slimbody motors as they fit nicely into certain shapes (Undertaker for example, I made the body bigger originally but it looked odd so I decreased the body size...the robot is a bit slow but it funnily matches the character he is based on) but I'll have a look at those motors! I tend to use Aluminium extenders as they don't weigh that much, even though they are probably weaker compared to the others.

Thanks for the kind words and advice!
Title: Re: Orc's DSL Showcase
Post by: botbuster on June 16, 2017, 01:19:18 PM
Here are some more robots!
(https://gametechmods.com/uploads/images/20674Undertaker.png)
This is Undertaker, based on the wrestler of the same name!

(https://gametechmods.com/uploads/images/39932Beaky Bleeder.png)
This is Beaky Bleeder/Twirley Bird, a full body spinner a friend asked me to make. It was based on a robot called Hurricane and has the colours of a macaw.  :mrgreen:

(https://gametechmods.com/uploads/images/55154Toby.png)
And finally, to keep some peace in the battles, I made Toby: a robot inspired by Refbot/referees in general!
Beaky Bleeder reminds me of Bloody Murder Weapon form Dutch Robot Wars Series 2.
Title: Re: Orc's DSL Showcase
Post by: FightingBotInformal on June 16, 2017, 01:46:52 PM
Here are some more robots!
(https://gametechmods.com/uploads/images/20674Undertaker.png)
This is Undertaker, based on the wrestler of the same name!

(https://gametechmods.com/uploads/images/39932Beaky Bleeder.png)
This is Beaky Bleeder/Twirley Bird, a full body spinner a friend asked me to make. It was based on a robot called Hurricane and has the colours of a macaw.  :mrgreen:

(https://gametechmods.com/uploads/images/55154Toby.png)
And finally, to keep some peace in the battles, I made Toby: a robot inspired by Refbot/referees in general!
Beaky Bleeder reminds me of Bloody Murder Weapon form Dutch Robot Wars Series 2.
As Orc said, it was actually based off the obscure BattleBots Season 4.0 superheavyweight one-time loser Hurricane, which lost its only bout to Armageddon by unanimous decision, 45 - 0.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on June 16, 2017, 04:15:45 PM
Here are some more robots!
(https://gametechmods.com/uploads/images/20674Undertaker.png)
This is Undertaker, based on the wrestler of the same name!

(https://gametechmods.com/uploads/images/39932Beaky Bleeder.png)
This is Beaky Bleeder/Twirley Bird, a full body spinner a friend asked me to make. It was based on a robot called Hurricane and has the colours of a macaw.  :mrgreen:

(https://gametechmods.com/uploads/images/55154Toby.png)
And finally, to keep some peace in the battles, I made Toby: a robot inspired by Refbot/referees in general!
Beaky Bleeder reminds me of Bloody Murder Weapon form Dutch Robot Wars Series 2.
As Orc said, it was actually based off the obscure BattleBots Season 4.0 superheavyweight one-time loser Hurricane, which lost its only bout to Armageddon by unanimous decision, 45 - 0.

That being said, I can see a resemblance to Bloody Murder Weapon too!
Title: Re: Orc's DSL Showcase
Post by: KillerTurtleG on June 18, 2017, 06:09:19 AM
Undertaker looks dank af. Much like everything else tbf :P Keep making dank machines. Also send them me and i'll make something to rip em apart too XD
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 14, 2017, 08:41:07 AM
Undertaker looks dank af. Much like everything else tbf :P Keep making dank machines. Also send them me and i'll make something to rip em apart too XD

Good sir, I will one day make a monstrous machine that rips all your stuff to pieces! You have my word as a gentleman! Anyway...it has been a while but I've been tinkering away on some bots for GTM Live!

First up is Carrion! I was experimenting with a claw mechanism which eventually evolved into a General Chompsalot like machine! (I wonder where the electronics are?  :mrgreen:)
(https://gametechmods.com/uploads/images/22569Carrion.png)

Second up is Phantom! I wasn't sure what kind of flipper I wanted to make but was given the idea by Doodlez to create a 4 bar lifter! I have to admit, I love how it works!
(https://gametechmods.com/uploads/images/80117Phantom.png)

Last but not least is Werewolf! The original Stock version worked well with rapidly spinning claws but as spinners aren't allowed in GTM Live, I had to think of a different way of implementing them...I like the final result!
(https://gametechmods.com/uploads/images/71660Werewolf.png)

Hope you guys like them, as always any advice is appreciated!
Title: Re: Orc's DSL Showcase
Post by: Kurt on July 14, 2017, 08:51:06 AM
Holy wowzers.
Title: Re: Orc's DSL Showcase
Post by: KillerTurtleG on July 14, 2017, 08:54:37 AM
Must say again. Really nice and original bots. Great to see as always :D
Title: Re: Orc's DSL Showcase
Post by: TGM on July 14, 2017, 08:56:28 AM
Holy crap!
No comments!
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 14, 2017, 09:34:40 AM
Holy wowzers.
Must say again. Really nice and original bots. Great to see as always :D
Holy crap!
No comments!

Thanks guys!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: Pwnator on July 14, 2017, 10:05:51 AM
IMO Carrion's eyes aren't emphasized enough (4 colors within a small space doesn't help).

Werewolf is easily BOTM material.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 14, 2017, 10:12:56 AM
IMO Carrion's eyes aren't emphasized enough (4 colors within a small space doesn't help).

Werewolf is easily BOTM material.

Carrion's eyes were the last thing I added in to be honest, I wasn't even sure I'd be able to add something there! I'll give them a look over!

BOTM Material? Wow, that is one heck of a compliment, thank you!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: Hoppin on July 14, 2017, 02:07:59 PM
Lovely creativity, all of them worthy of BOTM.

Good job.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 14, 2017, 02:17:22 PM
Lovely creativity, all of them worthy of BOTM.

Good job.

Very kind of you, thank you!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 14, 2017, 03:32:51 PM
Another robot I have churned out...here's Drago-Saurus! End result came out differently than I planned but I like how it turned out!
(https://gametechmods.com/uploads/images/7038Drago-Saurus.png)
Title: Re: Orc's DSL Showcase
Post by: FightingBotInformal on July 14, 2017, 03:40:35 PM
Oh my god. My mind's been blown, old friend.
Title: Re: Orc's DSL Showcase
Post by: FOTEPX on July 14, 2017, 03:44:25 PM
That. Is. Nuts.
Title: Re: Orc's DSL Showcase
Post by: jdg37 on July 14, 2017, 04:05:27 PM
Oh snap, loving the dragon
Title: Re: Orc's DSL Showcase
Post by: Pwnator on July 15, 2017, 12:56:30 AM
bruh how could you not have a flamethrower for this
Title: Re: Orc's DSL Showcase
Post by: NeonCalypso on July 15, 2017, 02:28:27 AM
I agree with pwnator, It looks complete with a flamethrower tbh.
Title: Re: Orc's DSL Showcase
Post by: Badnik96 on July 17, 2017, 01:57:26 PM
dragosaurus looks incredible
Title: Re: Orc's DSL Showcase
Post by: Naryar on July 18, 2017, 04:01:52 AM
this is kickass

i have one complaint though. it looks very... square and boxy for a dragon, and not "organic" enough.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 18, 2017, 06:16:17 AM
Thanks for the kind words guys  :mrgreen:

bruh how could you not have a flamethrower for this

I didn't have that in mind when building it, I may make it switchable or something.  :smile:

this is kickass

i have one complaint though. it looks very... square and boxy for a dragon, and not "organic" enough.

Complaint noted: it would have looked a tad better if it didn't have those big boxes on it's shoulders but the batteries and stuff needed to go somewhere! I feel I tend to make better "organic" looking robots that don't rely heavily on extenders/armour panels (Cobra and to a degree, Crocognaws) so perhaps I'll have to make a non-extenderbot version soon.  :smile:
Title: Re: Orc's DSL Showcase
Post by: jdg37 on July 18, 2017, 08:29:11 AM
Most of the time when I do a second iteration of an extender I've built, I tend to go regular chasis. I've found knowing all the dimensions of the extender beforehand allows me to make a detailed plan for hybridizibg between the chasis plus extenders so I can use the extra weight for whatever else I want to do (Tor2ga and the LW Peckers being my prime examples). Love how much fun you have with your bots.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 20, 2017, 05:11:52 PM
So I've been working on this project for the last few days...I present to you all "The Rat Race"!
(https://gametechmods.com/uploads/images/61224The Rat Race.png)

The inspiration behind this ragtag group of rodents came from Creepy Crawlies from Battlebots, the rat robots from Robotica and robots I've seen on here with different configurations! I had the random idea of "Would it possible to make a group of bots that all share the same base body but have different weapons/personalities etc." All of these bots share the same base chassis, wheels and wheel motors and armour plating and tails. Everything else is different depending on the robot. They could either compete individually as Cruiserweights or pair together as a SuperHeavyweight entry.

Here is their insides too.
(https://gametechmods.com/uploads/images/44150The Rat Race 2.png)

Hope you all like them!  :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: Doodle2411 on July 20, 2017, 05:12:40 PM
God damn they look good dude
Title: Re: Orc's DSL Showcase
Post by: TheRoboteer on July 20, 2017, 05:19:48 PM
This is such a cool concept and the bots looks super cool too. I particularly like Labrat,Nibbler, Rattrap and Cheesnout. I wonder if any tournament hosts would let you enter all 6 and then pick and choose which pairings you want to fight with. Almost like a swiss army bot but not.

Also love that you matched the battery colours to the exteriors. The level of attention to detail is real.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 20, 2017, 07:40:16 PM
God damn they look good dude
This is such a cool concept and the bots looks super cool too. I particularly like Labrat,Nibbler, Rattrap and Cheesnout. I wonder if any tournament hosts would let you enter all 6 and then pick and choose which pairings you want to fight with. Almost like a swiss army bot but not.

Also love that you matched the battery colours to the exteriors. The level of attention to detail is real.

Thanks guys, it'd be awesome if a tournament host let me use them like that! Gotta love the new IRL component pack DSC released, thought it'd be cool to match the batteries as close as possible!  ;)
Title: Re: Orc's DSL Showcase
Post by: Kurt on July 20, 2017, 08:47:49 PM
Labrat and Nibbler have the best heads for sure.
Title: Re: Orc's DSL Showcase
Post by: Shield on July 21, 2017, 01:02:57 AM
why are the newbies already so good at dsl smh
Title: Re: Orc's DSL Showcase
Post by: Badger on July 21, 2017, 01:15:54 AM
why are the newbies already so good at dsl smh
All the old guard had to relearn DSL and convert their mindset from DSL-S to IRL. Newbies and people that didn't build much DSL-S in 2.1 came in with a fresh mind and so take to the very different building style more easily. It's why you don't really see the best 2.1 or stock builders making god-tier IRL bots, I think.
Title: Re: Orc's DSL Showcase
Post by: Shield on July 21, 2017, 02:05:59 AM
why are the newbies already so good at dsl smh
All the old guard had to relearn DSL and convert their mindset from DSL-S to IRL. Newbies and people that didn't build much DSL-S in 2.1 came in with a fresh mind and so take to the very different building style more easily. It's why you don't really see the best 2.1 or stock builders making god-tier IRL bots, I think.

not a bad explanation actually didnt think of that
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 21, 2017, 04:33:32 AM
why are the newbies already so good at dsl smh
All the old guard had to relearn DSL and convert their mindset from DSL-S to IRL. Newbies and people that didn't build much DSL-S in 2.1 came in with a fresh mind and so take to the very different building style more easily. It's why you don't really see the best 2.1 or stock builders making god-tier IRL bots, I think.

not a bad explanation actually didnt think of that

Took me a fair while to get used to DSL though honestly, I had no idea that DSL 2.1 was as different as what it sounds.

I'm glad you think I'm good at this building stuff though. :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 21, 2017, 03:34:23 PM
I've been working on a few weird bits of stuff recently so have a mix of robots! These aren't my best bots, just ideas I wanted to try, they'll be improved in the future! First up is Squish...think Milly Ann Bug but with 2 more sections. Each section contains a battery to run the robot while the head has the motors, control board and main ramming weapons.  :smile:
(https://gametechmods.com/uploads/images/7900Squish.png)
Secondly, here is Robo-Punk. A friend asked me to make a 4 wheeled robot with a wedge-like front. (Yes it is underweight, wasn't sure what to add to it!)
(https://gametechmods.com/uploads/images/81150Robo-Punk.png)
Lastly, here is Duality, I feel it looks a lot like Pitbull from Robot Wars. It isn't the most efficient bot but I wanted to see if I could make this wacky, invertible idea come to life.  :mrgreen:
(https://gametechmods.com/uploads/images/71913Duality.png)
Title: Re: Orc's DSL Showcase
Post by: Sylandro on July 21, 2017, 11:38:55 PM
holy sh**

that's cool


duality looks kinda weird tho
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 29, 2017, 06:24:09 PM
holy sh**

that's cool


duality looks kinda weird tho

Thanks, I can see why Duality is weird...will have to redo it sometime!

In the meantime, here is the first of a series of construction/scrapheap themed robots: presenting Tearaway! I wanted to make a Killertron/Terrorhurtz/Beta type weapon but with a spinning weapon instead!
(https://gametechmods.com/uploads/images/50050Constructo1 - Tearaway.png)
Title: Re: Orc's DSL Showcase
Post by: FightingBotInformal on July 29, 2017, 07:03:27 PM
I wanted to make a Killertron/Terrorhurtz/Beta type weapon but with a spinning weapon instead!
(https://gametechmods.com/uploads/images/50050Constructo1 - Tearaway.png)
Since we're both originally from BW, you mean one similar to Jelson's, amirite?
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on July 29, 2017, 07:05:41 PM
I wanted to make a Killertron/Terrorhurtz/Beta type weapon but with a spinning weapon instead!
(https://gametechmods.com/uploads/images/50050Constructo1 - Tearaway.png)
Since we're both originally from BW, you mean one similar to Jelson's, amirite?

I have no idea what you're talking about. :P
Title: Re: Orc's DSL Showcase
Post by: FightingBotInformal on July 29, 2017, 07:10:27 PM
I wanted to make a Killertron/Terrorhurtz/Beta type weapon but with a spinning weapon instead!
(https://gametechmods.com/uploads/images/50050Constructo1 - Tearaway.png)
Since we're both originally from BW, you mean one similar to Jelson's, amirite?

I have no idea what you're talking about. :P
Ik, ik, it's made it's only appearance in 1.5...and there's no wiki article...from memory it had a hammer which utilized a flywheel as weaponry.
EDIT: Forgot to mention earlier that your robot looks so...amazing.
Title: Re: Orc's DSL Showcase
Post by: Badger on July 29, 2017, 07:52:14 PM
That's really cool
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on August 06, 2017, 10:10:38 AM
That's really cool

Cheers Badger!

Here is the second of the Construct-O-Bots: Wrecker! Based on a crane truck and a wrecking ball, it actually has a weapon that can swing around (that hasn't AGODed yet). While it is on an E-Tek and was meant to be spun around by the motor. Instead, it now relies on kinetic force where it rams into other robots and hopefully the wrecking ball will do the rest! I plan on making a Mk.2 at some point!
(https://gametechmods.com/uploads/images/96527Constructo2 - Wrecker.png)
Title: Re: Orc's DSL Showcase
Post by: Sylandro on August 06, 2017, 08:07:04 PM
that's rad
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on August 07, 2017, 07:33:16 AM
that's rad

Thanks a bunch!

I forgot to upload my BOTM entry here after the results went up: this is PC_MR01, a robot based on a computer (and Mega Hurtz). Took me a few tries but finally got a design I was happy with. Will definitely make a 2nd version in the future!  :mrgreen:
(https://gametechmods.com/uploads/images/35898PC-MR01 Poster.jpg)
Title: Re: Orc's DSL Showcase
Post by: Sylandro on August 12, 2017, 12:27:20 AM
aw man that looks sick as ****
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on August 29, 2017, 09:17:08 AM
aw man that looks sick as ****

Thank you!

So I've been working on a 3rd version of my crocodile bot. First version was Crocognaws (seen in Doot's current tournament, RoboGames) then I made a 2nd Gnaws which I wasn't happy with...now here we have Gnaws 3! Basically a giant clamp with a thwacking tail feature used in both previous versions of Gnaws!
(https://gametechmods.com/uploads/images/77871Gnaws 3.png)

Hope you like it! :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: dragonsteincole on August 29, 2017, 09:23:43 AM
It genuinely looks great. :smile:
Title: Re: Orc's DSL Showcase
Post by: jdg37 on August 29, 2017, 01:46:32 PM
That facial profile is sick.
Title: Re: Orc's DSL Showcase
Post by: KillerTurtleG on August 29, 2017, 02:25:17 PM
As always, Amazing looking bots  :bigsmile: . Ploz let me destroy them still ;)
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on August 30, 2017, 05:04:28 AM
It genuinely looks great. :smile:
That facial profile is sick.
As always, Amazing looking bots  :bigsmile: . Ploz let me destroy them still ;)

Thanks all, glad you all like it! Turtle, Gnaws will eat all of your bots if you aren't careful!  ;)
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on October 12, 2017, 04:47:31 PM
Been a while since I posted here...time to change that! You may remember I made a robot called Monstargh (if you watched Doot's RoboGames, it lost very quickly in the SHW bracket)...the hammers weren't much good so I changed the design radically! Here's Monstargh 2!
 [ Invalid Attachment ]
I have to thank dragonsteincole, he showed me a way to make the front wedge and I feel it really came out well for this robot! :mrgreen:
Title: Re: Orc's DSL Showcase
Post by: Hoppin on October 12, 2017, 04:59:23 PM
Looking hella fine  :heart_smiley: Nice to see you finally beefed up the hammers.
Title: Re: Orc's DSL Showcase
Post by: FightingBotInformal on October 12, 2017, 06:20:42 PM
it looks like big metal friend but MOAR ORCISH
Title: Re: Orc's DSL Showcase
Post by: Kurt on October 12, 2017, 07:30:22 PM
It's not super pretty, but the big goofy face won me over. Are they Geared Betas or Burst Betas?
Title: Re: Orc's DSL Showcase
Post by: Scrap Daddy on October 12, 2017, 10:53:08 PM
The face shovel looks great.
Title: Re: Orc's DSL Showcase
Post by: TheOrcCorp on October 13, 2017, 02:37:10 AM
Looking hella fine  :heart_smiley: Nice to see you finally beefed up the hammers.

Definitely needed the hammers beefing up, they didn't do anything much last time!

it looks like big metal friend but MOAR ORCISH

Wasn't meant to look Orcish but hey, I can see what you mean! :P

It's not super pretty, but the big goofy face won me over. Are they Geared Betas or Burst Betas?

Who cares about looking pretty when you can smash another robots skull in? ;D They are geared motors!

The face shovel looks great.

Thank you, again props to DSC for helping me out with it!