gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: NeonCalypso on February 17, 2017, 05:01:07 PM

Title: Neon Tries DSL
Post by: NeonCalypso on February 17, 2017, 05:01:07 PM
Welcome to my showcase, prepare to cringe after finishing this thread

Old stuff
Title: Re: Neon's Showcase
Post by: Philippa on February 17, 2017, 05:04:18 PM
Looks pretty cool for a first showcased robot. Welcome to the forums.
Title: Re: Neon's Showcase
Post by: F1Krazy on February 17, 2017, 05:06:04 PM
Yeah, that's a good first bot! Seems like you already have a pretty good grasp of IRL building. Welcome to the forum! Hope you stick around, and hope to see more bots from you soon.
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 18, 2017, 02:47:37 AM
Thank's for the support guys  :beer:
(https://gametechmods.com/uploads/images/75467momo.png)
This is MoMo, my first attempt to skinning
Title: Re: Neon's Showcase
Post by: F1Krazy on February 18, 2017, 03:38:38 AM
That's crazy. I like it. You might want to be aware, though, that a lot of IRL tournaments have rules preventing you from using multiple MechaVore discs.
Title: Re: Neon's Showcase
Post by: kix on February 18, 2017, 03:41:26 AM
Yup.. mecha's are really devastating and are limited to one use..
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 18, 2017, 04:04:22 AM
But can I replace it with DSL disc's?
Title: Re: Neon's Showcase
Post by: kix on February 18, 2017, 04:39:15 AM
Yes.. and place typhoon teeth (small ones) on them
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 18, 2017, 04:49:54 AM
I Already done it  :laughing I entered it on your tournament as Nuzlocke Veteran
(https://gametechmods.com/uploads/images/68614Nuzlocke Veteran.png)
Anyway's I would like you to Introduced my glass cannon
(https://gametechmods.com/uploads/images/32420Dual Derby.png)
Al 3


Title: Re: Neon's Showcase
Post by: Jammy Dodger on February 18, 2017, 06:46:52 AM
nice change to 1 small black batt to save some weight and try this extender pack it has coloured extenders and armour panels  https://gametechmods.com/forums/index.php?topic=19384.msg710759#msg710759 cant wait to see more bots from you :)
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 18, 2017, 06:50:08 AM
nice change to 1 small black batt to save some weight and try this extender pack it has coloured extenders and armour panels  https://gametechmods.com/forums/index.php?topic=19384.msg710759#msg710759 cant wait to see more bots from you :)
I did downloaded that a while back, but the problem is that it only showed aluminum extender's, any help.
Title: Re: Neon's Showcase
Post by: kix on February 18, 2017, 06:55:07 AM
Well.. scroll down a bit.. youll see
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 18, 2017, 07:28:53 AM
When I activated cheatbot2 there's black extender's, so here's Dual Astronomy's new skin.
(https://gametechmods.com/uploads/images/73717New Skin.png)
Title: Re: Neon's Showcase
Post by: kix on February 18, 2017, 07:32:07 AM
Hmmm.. that is old extender pack.. send me the screenshot of the extenders section in the botlab.. near the end
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 18, 2017, 07:52:55 AM
Hmmm.. that is old extender pack.. send me the screenshot of the extenders section in the botlab.. near the end
(https://gametechmods.com/uploads/images/6175Alltheextenders.png) All of my extender's are AL
Title: Re: Neon's Showcase
Post by: kix on February 18, 2017, 07:58:56 AM
Click 10 cm square alu extender and change it to.. whatever you like!
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 18, 2017, 07:05:43 PM
But I want Titanium Extenders  ::2mad *Signs*
(https://gametechmods.com/uploads/images/44389Star Dream.png)
Plastic 10, Those Beater bars represent's the legs.
Title: Re: Neon's Showcase
Post by: 090901 on February 18, 2017, 07:07:04 PM
There is titanium versions in the dropdown list, unless you screwed something up with putting the parts in your game.
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 19, 2017, 04:14:27 AM
There is titanium versions in the dropdown list, unless you screwed something up with putting the parts in your game.
(https://gametechmods.com/uploads/images/45763Help.png)
It tried to reinstall it but it doesn't appear in the extender part whoops
Title: Re: Neon's Showcase
Post by: kix on February 19, 2017, 05:04:57 AM
Message me on Discord
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 19, 2017, 05:17:31 AM
Message me on Discord
What's Discord? Link Please
(https://gametechmods.com/uploads/images/42403Take this.png)
I'm going to fix it tomorrow but this is Take This! A future entrant for Kurt's tournament
(https://gametechmods.com/uploads/images/36176Ron.png)
On the bright side take a look at my brother's bot's  :mrgreen:
Title: Re: Neon's Showcase
Post by: kix on February 19, 2017, 05:24:55 AM
https://gametechmods.com/forums/index.php?action=profile;u=3411
Here
Title: Re: Neon's Showcase
Post by: Philippa on February 19, 2017, 04:32:03 PM
I'm going to fix it tomorrow but this is Take This! A future entrant for Kurt's tournament
my man
Title: Re: Neon's Showcase
Post by: 090901 on February 19, 2017, 05:39:15 PM
There is titanium versions in the dropdown list, unless you screwed something up with putting the parts in your game.
(https://gametechmods.com/uploads/images/45763Help.png)
It tried to reinstall it but it doesn't appear in the extender part whoops
You did it wrong, that's why.
When you extract/unzip the IRL Pack V1-1, go and copy all these folders from it:
(http://i.imgur.com/YPs4CWD.png)
and then go into your main RA2 dictionary which should look like this:
(http://i.imgur.com/8qzMTRV.png)
paste them there and click yes to all overwrites.
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 19, 2017, 07:03:07 PM
Hey it actually worked!  :beer:
(https://gametechmods.com/uploads/images/87740New skins.png)
This is Solaris
(https://gametechmods.com/uploads/images/26652Solaris.png)
781.9, Ti 5 A sturdier version of Ceylon
Title: Re: Neon's Showcase
Post by: Gulden on February 19, 2017, 07:19:23 PM
You might able to hit Steel 5 with that extra weight.


Otherwise, it's pretty cool.
Title: Re: Neon's Showcase
Post by: Reier on February 19, 2017, 07:44:35 PM
if you're going for irl I'd make those teeth smaller for aesthetic reasons
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 20, 2017, 02:32:40 AM
I was downloading another Irl components pack (armor) when this happens.
(https://gametechmods.com/uploads/images/67962Promblem.png)
The scrolling bar vanished, and I can't scroll down
Seems like is just another problem again.
Title: Re: Neon's Showcase
Post by: 09090901 on February 20, 2017, 03:00:40 AM
you have to set your resolution to at least 1024x768 for the scroll to show up
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 20, 2017, 03:35:26 AM
you have to set your resolution to at least 1024x768 for the scroll to show up

Thanks it worked!  :claping
(https://gametechmods.com/uploads/images/28980mdanwe.png)
This is a Trinity Sns for Masters of Disaster, Ti 1
Title: Re: Neon's Showcase
Post by: kix on February 20, 2017, 06:21:33 AM
A tip. You can set the game widescreen by changing the res in the RA2.cfg file to your monitor res (1366X788)
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 20, 2017, 08:29:34 AM
Yeh I'm going to fix that,
(https://gametechmods.com/uploads/images/10828Concept.png)
This is just a concept though, It had a Servo motor (But i can't show it because my game crashed) for drifting, can someone improve with this design?
Title: Re: Neon's Showcase
Post by: Shield on February 20, 2017, 08:30:45 AM
Yeh I'm going to fix that,
(https://gametechmods.com/uploads/images/10828Concept.png)
This is just a concept though, It had a Servo motor (But i can't show it because my game crashed) for drifting, can someone improve with this design?

drifting

someone improve with this design?

fujiwara tofu store skin
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 20, 2017, 04:52:49 PM
Yeh I'm going to fix that,
(https://gametechmods.com/uploads/images/10828Concept.png)
This is just a concept though, It had a Servo motor (But i can't show it because my game crashed) for drifting, can someone improve with this design?

drifting



someone improve with this design?

fujiwara tofu store skin
Hey man I don't get it, but kinda funny, I'm going to put a chinese store on it.
(https://gametechmods.com/uploads/images/13234Hade's Fotress.png)
Anyway's Ti 3, My previous bot got rejected on Master of Disater since it has overlapping components. So this is just another entrant
Title: Re: Neon's Showcase
Post by: Shield on February 20, 2017, 08:19:05 PM
Hey man I don't get it, but kinda funny, I'm going to put a chinese store on it.

muh initial d references
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 22, 2017, 07:32:57 AM
(https://gametechmods.com/uploads/images/37115Top Mouse.png)
Here's my LW for Redditbots
Pl 3, this thing is deadly.
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 23, 2017, 04:46:21 AM
Sorry for double posting
(https://gametechmods.com/uploads/images/30649PTSD.png)
AL 3 Need help with armor.
Title: Re: Neon's Showcase
Post by: kix on February 23, 2017, 04:57:50 AM
Redditbots? Wait what?
Title: Re: Neon's Showcase
Post by: Avalanche on February 23, 2017, 05:11:28 AM
Redditbots? Wait what?
Tournament hosted by the Battlebots subreddit. It's currently in the semifinals (TheRoboteer and DemonOfTomorrow are in the semi finals with Strychnine and Polonium-120 respectively) and the sequel has been confirmed to be LW.

Sorry for double posting
(https://gametechmods.com/uploads/images/30649PTSD.png)
AL 3 Need help with armor.

Remove a burst, then switch the bursts around till you can have both razor axes on one burst by using the burst axles side attachment points. That should give you more weight to work with.
Maybe see if you need to change the chassis so you can put the fork burst and the axe/clamp/razor thing burst stacked on top of each other. Also, try and add some more detail to your skins such as diamond plating or other surface layers to make them more interesting.
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 23, 2017, 07:50:55 AM
(https://gametechmods.com/uploads/images/75602Tree hugger 2.png)
Thanks for some advice though, this is Tree Hugger 2, Ti 5, Based on one of my older bots.
Title: Re: Neon's Showcase
Post by: Mouldy on February 23, 2017, 08:48:48 AM
These bots are looking fairly nice. I would recommend you try learning to skin though to give the bots a bit more personality.
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 23, 2017, 04:15:33 PM
These bots are looking fairly nice. I would recommend you try learning to skin though to give the bots a bit more personality.
I actually tried to Skin Ceylon, but this happened
(https://gametechmods.com/uploads/images/12002Helpme.png)
Title: Re: Neon's Showcase
Post by: Shield on February 23, 2017, 09:04:48 PM
whats with the weird extender color scheme?
Title: Re: Neon's Showcase
Post by: Gulden on February 23, 2017, 09:07:35 PM
whats with the weird extender color scheme?
I personally like orange and black.
Robocraft Carbon colors.
Title: Re: Neon's Showcase
Post by: Shield on February 23, 2017, 09:16:05 PM
whats with the weird extender color scheme?
I personally like orange and black.
Robocraft Carbon colors.

orange and black is fine

until you add in green and red.
Title: Re: Neon's Showcase
Post by: Gulden on February 23, 2017, 09:23:00 PM
whats with the weird extender color scheme?
I personally like orange and black.
Robocraft Carbon colors.

orange and black is fine

until you add in green and red.

Didn't see any of the green.
Colorblindness sucks you know that?
Title: Re: Neon's Showcase
Post by: Shield on February 23, 2017, 09:27:15 PM
whats with the weird extender color scheme?
I personally like orange and black.
Robocraft Carbon colors.

orange and black is fine

until you add in green and red.

Didn't see any of the green.
Colorblindness sucks you know that?

oh right youre colorblind sorry bby
Title: Re: Neon's Showcase
Post by: Gulden on February 23, 2017, 09:32:08 PM
whats with the weird extender color scheme?
I personally like orange and black.
Robocraft Carbon colors.

orange and black is fine

until you add in green and red.

Didn't see any of the green.
Colorblindness sucks you know that?

oh right youre colorblind sorry bby
No prob. 
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 24, 2017, 02:11:29 AM
whats with the weird extender color scheme?

(https://gametechmods.com/uploads/images/13879Answer2.png)
Does this answer your question? It wasn't meant to be black, but something went wrong during skinning.




Title: Re: Neon's Showcase
Post by: Shield on February 24, 2017, 03:47:52 AM
whats with the weird extender color scheme?

(https://gametechmods.com/uploads/images/13879Answer2.png)
Does this answer your question? It wasn't meant to be black, but something went wrong during skinning.

ohh
Title: Re: Neon's Showcase
Post by: Avalanche on February 24, 2017, 03:58:31 AM
These bots are looking fairly nice. I would recommend you try learning to skin though to give the bots a bit more personality.
I actually tried to Skin Ceylon, but this happened
(https://gametechmods.com/uploads/images/12002Helpme.png)
when you were skinning what did you do? tell us everything you did start to finish so we can troubleshoot.
Title: Re: Neon's Showcase
Post by: kix on February 24, 2017, 04:41:06 AM
Did you placed the file in the decals?
If so dont, it does weird sh** with skins..
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 24, 2017, 05:01:21 AM
These bots are looking fairly nice. I would recommend you try learning to skin though to give the bots a bit more personality.
I actually tried to Skin Ceylon, but this happened
(https://gametechmods.com/uploads/images/12002Helpme.png)
when you were skinning what did you do? tell us everything you did start to finish so we can troubleshoot.
Well I uploaded the Texture while the program (RA2) Is still active, after finishing the skin I save it, and then once I go back on RA2 and pressing the skin for Ceylon this happened (https://gametechmods.com/uploads/images/66784Problem.png)
I went back to the folder where the skin went and it was static.
2spooky4me
Title: Re: Neon's Showcase
Post by: Avalanche on February 24, 2017, 05:11:47 AM
i'm going to guess you accidentally saved it in different dimensions or maybe as a different file type than the original template. either that or you managed to botch the install of the game somehow to get UI files inside your custom textures folder (you can see blackvolt and the mortal combat event logos on the skin)
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 24, 2017, 05:33:29 AM
i'm going to guess you accidentally saved it in different dimensions or maybe as a different file type than the original template. either that or you managed to botch the install of the game somehow to get UI files inside your custom textures folder (you can see blackvolt and the mortal combat event logos on the skin)
Finally fixed it's skin  :claping
(https://gametechmods.com/uploads/images/48441Ceylon Again.png)
St 5, This thing is designed to be a tank.
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 24, 2017, 06:43:08 AM
This is just a scaled up version of Tree Hugger 2
(https://gametechmods.com/uploads/images/64795Goose King.png)
It had some extenders to prevent being unstable.
Title: Re: Neon's Showcase
Post by: Shield on February 24, 2017, 07:30:54 PM
is this irl or standard
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 25, 2017, 07:37:00 PM
is this irl or standard
This is a DSL-S And IRL showcase though, why not both  ;).
Title: Re: Neon's Showcase
Post by: Avalanche on February 25, 2017, 07:58:49 PM
is this irl or standard
This is a DSL-S And IRL showcase though, why not both  ;).
he meant the bot in particular
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 26, 2017, 04:33:11 AM
is this irl or standard
Two of these things are IRL, but Goose King is a flipper but on top of it's head it's another flipper but this time this secondary flipper can cause damage.
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 26, 2017, 07:50:02 AM
(https://gametechmods.com/uploads/images/14322Dwarf Ceylon.png)
PL 3, smaller variants of solaris, each with their own website waiting to compete.
Title: Re: Neon's Showcase
Post by: Badnik96 on February 27, 2017, 01:13:47 AM
that weapon setup is ew

make it look more like a real robot's weapon system
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 27, 2017, 01:57:13 AM
that weapon setup is ew

make it look more like a real robot's weapon system
(https://gametechmods.com/uploads/images/57591Update.png)
Left- Updated Dwarf Solaris Middle- Ti 5, DSL-S Popup Right- Nuzlocke Veteran's update
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 27, 2017, 04:34:44 PM
(https://gametechmods.com/uploads/images/51407Poseidon's wrath.png)
Ti 1, LW FBS
Title: Re: Neon's Showcase
Post by: Badnik96 on February 27, 2017, 04:56:16 PM
it's generic
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 27, 2017, 05:02:06 PM
it's generic
I'm aware of it

Title: Re: Neon's Showcase
Post by: Badnik96 on February 27, 2017, 05:28:31 PM
that's all there is to comment on though, it's literally a bland, generic lightweight fbs. what else am i supposed to say?
Title: Re: Neon's Showcase
Post by: NeonCalypso on February 28, 2017, 05:04:01 PM
(https://gametechmods.com/uploads/images/77576Updated PW.png)
This is the Updated PW, Downgraded the weapon motor to add more teeth and a flag to see which direction it will go.
Title: Re: Neon's Showcase
Post by: jdg37 on February 28, 2017, 07:47:22 PM
Can you lower the chassis any more? You could use shorter spinner segments and move weight to more armor or (if your lucky) an even bigger weapon motor.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 01, 2017, 12:22:21 AM
Can you lower the chassis any more? You could use shorter spinner segments and move weight to more armor or (if your lucky) an even bigger weapon motor.
1. That's the lowest chassis I can get
2. 30cm might be a better option but it was to short
3. More than PL3, Anything higher will be MW
4. It had upgraded motor on this pic below
(https://gametechmods.com/uploads/images/57025pWuPUpdated.png)
It had DSL bars instead of Typhoon teeth since there too heavy, Smaller one's are also fragile.
Title: Re: Neon's Showcase
Post by: Avalanche on March 01, 2017, 03:30:49 AM
If you want, take a risk and go Pl 1. Any robot that's hitting your chassis has either already flipped you over, at which point you're pretty much f***ed, or is hitting your chassis from beneath you, in which case you're also f***ed, so lowering armour saves more weight which can be put into the weapon, which acts as your offense and defence.

You can get a even smaller chassis by dragging the chassis height bar to the very top, then clicking at the very bottom of the bar. Use this, then upgrade your mtor. Then, use a shorter size on the shell panels. Now, use 1 large typhoon teeth on the 2 sides. That's basically it, you should be good to go. If you want more weight, put armour on Plastic 1 for weight saving.
Title: Re: Neon's Showcase
Post by: jdg37 on March 01, 2017, 05:33:36 AM
Also (if you're using component freedom at least) you could always tack a poly armor panel on the bottom so you could go pl1 like avalanche said.

Weapon length gets tricky, reach is good but also makes it easier for the shell to stop and get stuck where you can't self right. I'd go large typhoons if possible, small are a good second and more weight friendly.

Title: Re: Neon's Showcase
Post by: NeonCalypso on March 01, 2017, 05:28:54 PM
(https://gametechmods.com/uploads/images/53228Ciralyn.png)
I'm going to fix that shell spinner after school. PL 5, A Stinger type bot.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 02, 2017, 04:01:53 AM
(https://gametechmods.com/uploads/images/81064Poseidons wrath update.png)
Ok it's Pl 1 again, this time I added poly armor at the bottom and Larger typhoon teeth, It was effective, but generic.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 02, 2017, 08:20:13 AM
(https://gametechmods.com/uploads/images/29909Ciralyn2.png)
Updated Ceylon, upgraded the motors so It can go fast, and the problem is that every time it flip something it's going to get stuck on it's back.
Title: Re: Neon's Showcase
Post by: Badger on March 02, 2017, 08:24:58 AM
It's going to have troubles since the bucket hinges at the bottom instead of at the top, which really reduces your flipping power.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 02, 2017, 08:37:01 AM
It's going to have troubles since the bucket hinges at the bottom instead of at the top, which really reduces your flipping power.
(https://gametechmods.com/uploads/images/33535Like this.png)
Make it a front- hinge?
Title: Re: Neon's Showcase
Post by: Badger on March 02, 2017, 08:39:18 AM
Sure, you could. Front hinged flippers kinda suck when they're AI controlled tho, since front hinged flippers can get more height more easily.

I really think you need to get rid of the storm burst; not only is it super heavy but you're wasting a ton of weight on a big chassis that's a bad shape for a flipper.
Title: Re: Neon's Showcase
Post by: jdg37 on March 02, 2017, 11:44:11 AM
And youre prolly gonna need more peer than one black to run a flipper. You'll end up out of juice pretty quick.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 03, 2017, 03:42:15 AM
And youre prolly gonna need more peer than one black to run a flipper. You'll end up out of juice pretty quick.
(https://gametechmods.com/uploads/images/89746CiralynUpdated.png)
Fixed, also I redone the chassis though, and unfortunately I can't join the front hinged master race since it was a regular flipper.
(https://gametechmods.com/uploads/images/31865Yellow Teeth.png)
This one is my favorite since it was based on one of my older bots.
Title: Re: Neon's Showcase
Post by: Avalanche on March 03, 2017, 04:02:27 AM
Yellow teeth is cool, but lots of empty space and very little battery power. If that's one black, that will run out of power before the match is over, so go for 2. What armour is it?
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 03, 2017, 04:14:17 AM
Yellow teeth is cool, but lots of empty space and very little battery power. If that's one black, that will run out of power before the match is over, so go for 2. What armour is it?

Steel 5, and the second battery is under the srimech
Title: Re: Neon's Showcase
Post by: Mouldy on March 03, 2017, 05:25:47 AM
While I like both of the robots, I think both could be greatly improved.

For instance, the first's chassis is way too big. And an astro shouldn't really be powering anything other than a LW but this looks like a MW.

The second is good but could easily be invertible. Pop a couple of casters on either side of the disc and move the drive motor up. 

What are the weights of these robots, too?
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 03, 2017, 06:22:26 AM
While I like both of the robots, I think both could be greatly improved.

For instance, the first's chassis is way too big. And an astro shouldn't really be powering anything other than a LW but this looks like a MW.

The second is good but could easily be invertible. Pop a couple of casters on either side of the disc and move the drive motor up. 

What are the weights of these robots, too?
The first one is a LW though, but the problem with this thing is speed
and also the second one, it can't be invertible since the chassis is way to high and If I lower the chassis the Weapon motor will clip off the chassis.
Title: Re: Neon's Showcase
Post by: Shield on March 03, 2017, 06:48:55 AM
While I like both of the robots, I think both could be greatly improved.

For instance, the first's chassis is way too big. And an astro shouldn't really be powering anything other than a LW but this looks like a MW.

The second is good but could easily be invertible. Pop a couple of casters on either side of the disc and move the drive motor up. 

What are the weights of these robots, too?
The first one is a LW though, but the problem with this thing is speed
and also the second one, it can't be invertible since the chassis is way to high and If I lower the chassis the Weapon motor will clip off the chassis.

move the wheels outside and move up to tornados. if it's still not invertible, you may have to move up to n12's. get rid of the hypno teeth and get typhoon teeth in its place or make do with just two on each disc. alternatively lower the chassis and place the weapon motor there with RA2CF (assuming you have it)

or u could yolo and get Pussycat style drive with 4 wheels

the lw is generally pretty clean but some static wedges (some beater wedges, angle extenders or even taz wedges) flanking the flipping arm and some supports for it would complete the look imo
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 03, 2017, 08:17:11 AM
(https://gametechmods.com/uploads/images/69127CiralynandNEWyellowteeth.png)
Yup the new Yellow Teeth looks Underweight, and Ciralyn looks nice with those wedges.
Title: Re: Neon's Showcase
Post by: Mouldy on March 03, 2017, 10:46:22 AM
(https://gametechmods.com/uploads/images/69127CiralynandNEWyellowteeth.png)
Yup the new Yellow Teeth looks Underweight, and Ciralyn looks nice with those wedges.

Yellow Teeth needs an entire rework. The extenders are messy and so are the internals. Also, what weight class is it?

I'm sure you could make a drum spinner invertible.
Title: Re: Neon's Showcase
Post by: jdg37 on March 03, 2017, 11:26:18 AM
I think yellow teeth went off the rails a bit. I think your first setup was better, so I'll keep my suggestions to it.

(https://gametechmods.com/uploads/images/47305IMG_0988.PNG)

Try using a shorter perm to move the motor as close to the drum without clipping or going out of the chassis. I don't know what those two blocks are (ballasts?) so lose them. Try moving up to NPC drive motors in the new space left by moving the perm, also try to position so you can use large enough wheels to be invertible. You can then remove srimech and save weight there. If you move the wheels outside the chassis for this (probably gonna need to) I'd suggest building wheel guards with flipper segments or something
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 03, 2017, 07:55:20 PM
(https://gametechmods.com/uploads/images/40961YellowTeethBetter.png)
You do realize those are supports right?
This is the new Yellow Teeth, St 5 I'm going for simplicity here. And oh, how effective are DSL Bars on a drum?
Title: Re: Neon's Showcase
Post by: 090901 on March 03, 2017, 07:57:15 PM
how effective are DSL Bars on a drum?
awful
Title: Re: Neon's Showcase
Post by: Badnik96 on March 03, 2017, 07:59:48 PM
you really need a support on the other side if you're going to do that
Title: Re: Neon's Showcase
Post by: Shield on March 03, 2017, 08:01:33 PM
yea youre better off using beaters or matilda teeth. But i do recall someone making a really unique drum setup using a hexplate and dsl bars. Pretty much useless of course, but looked cool as heck

So far so good. All thats lrft now is fot the other side to have supoorts too
Title: Re: Neon's Showcase
Post by: jdg37 on March 03, 2017, 08:31:29 PM
You do realize those are supports right?
Do you mean the sections of chasis? I meant the black squares i circled (ballasts?).  I like the new internals layout, though in most cases one black batt should be enough for 3 motors.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 03, 2017, 09:30:28 PM
(https://gametechmods.com/uploads/images/93459YTUpdated2.png)
So, Apparently I updated it, I put some support at the side, and put some overlapped Razors.
(https://gametechmods.com/uploads/images/26459Mybestetstbotofthebusiness.png)
This is one of my Brother's bots, Probably Ti 5? Need help so my brother can build better bots

You do realize those are supports right?
Do you mean the sections of chasis? I meant the black squares i circled (ballasts?).  I like the new internals layout, though in most cases one black batt should be enough for 3 motors.
Apparently I can remove one Battery for a Bigger weapon
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 04, 2017, 12:48:35 AM
(https://gametechmods.com/uploads/images/72258Lone Bear.png)
Ti 5, no points awarded if what bot it was based on.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 04, 2017, 06:10:07 AM
(https://gametechmods.com/uploads/images/75327Upaa.png)
PL 5, A ring spinner LW. Is this tournament-legal?
Title: Re: Neon's Showcase
Post by: Philippa on March 04, 2017, 06:18:22 AM
(https://gametechmods.com/uploads/images/75327Upaa.png)
PL 5, A ring spinner LW. Is this tournament-legal?
No, the wheels have to be inside the chassis, or at least inside something so that you can't see the disc passing through them.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 04, 2017, 06:43:53 AM
(https://gametechmods.com/uploads/images/75327Upaa.png)
PL 5, A ring spinner LW. Is this tournament-legal?
No, the wheels have to be inside the chassis, or at least inside something so that you can't see the disc passing through them.

Fixed (https://gametechmods.com/uploads/images/97069UpaaUpdated.png)
Title: Re: Neon's Showcase
Post by: Badger on March 04, 2017, 06:45:59 AM
That's not a ring spinner anymore, because there's no ring.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 04, 2017, 06:54:56 AM
That's not a ring spinner anymore, because there's no ring.

But is it still IRL?
Title: Re: Neon's Showcase
Post by: Philippa on March 04, 2017, 06:57:15 AM
That's not a ring spinner anymore, because there's no ring.

But is it still IRL?
No.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 04, 2017, 07:15:09 AM
That's not a ring spinner anymore, because there's no ring.

But is it still IRL?
No.
(https://gametechmods.com/uploads/images/49955Okay.png)
okay
Title: Re: Neon's Showcase
Post by: Philippa on March 04, 2017, 07:19:24 AM
Close enough. As a rule of thumb, the disc should always be slightly bigger that the chassis. You could add extenders to the disc to make it look bigger, Ă  la Dominotrix.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 04, 2017, 07:35:26 AM
Close enough. As a rule of thumb, the disc should always be slightly bigger that the chassis. You could add extenders to the disc to make it look bigger, Ă  la Dominotrix.
(https://gametechmods.com/uploads/images/75214RUleofMyMiddleFinger.png)
Fixed?
Title: Re: Neon's Showcase
Post by: jdg37 on March 04, 2017, 07:45:28 AM
Close enough. As a rule of thumb, the disc should always be slightly bigger that the chassis. You could add extenders to the disc to make it look bigger, Ă  la Dominotrix.
(https://gametechmods.com/uploads/images/75214RUleofMyMiddleFinger.png)
Fixed?
No. Disc needs to be just slightly bigger than the chasis. Kurt suggested you give the ring an extender trim to do this. Look at real life ring spinners.
Title: Re: Neon's Showcase
Post by: Philippa on March 04, 2017, 07:46:36 AM
(https://gametechmods.com/uploads/images/60545Untitled.png)
The disc is smaller than the chassis, but adding a sideways extender can increase the effective size of the disc and make it a legal ring spinner.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 05, 2017, 05:09:41 AM
(https://gametechmods.com/uploads/images/70964UpaaFinal.png)
Probs the last update on Upaa
Title: Re: Neon's Showcase
Post by: Avalanche on March 05, 2017, 06:38:22 AM
yep thats good. has a weird ring corner thing going on but for a newbie that's good
Title: Re: Neon's Showcase
Post by: Philippa on March 05, 2017, 07:00:11 AM
I think it looks cool, like a giant saw.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 05, 2017, 05:13:23 PM
(https://gametechmods.com/uploads/images/24595Gloss Dolphin.png)
Probably the second entry on Masters on Disater, Ti 5, designed to get some sweet OOTA's.
Title: Re: Neon's Showcase
Post by: Badger on March 05, 2017, 08:14:33 PM
I think it looks cool, like a giant saw.
This, ring spinner is cool

(https://gametechmods.com/uploads/images/24595Gloss Dolphin.png)
Probably the second entry on Masters on Disater, Ti 5, designed to get some sweet OOTA's.
This, however, is really not cool. Way too simplistic for an IRL bot and the use of a random skirt wedge is really pushing IRL.
Title: Re: Neon's Showcase
Post by: Philippa on March 05, 2017, 08:28:39 PM
Masters Of Disaster is Standard.
Title: Re: Neon's Showcase
Post by: Mr. AS on March 05, 2017, 08:36:00 PM
Masters Of Disaster is IRL.
dude nice i love a good IRL tournament
Title: Re: Neon's Showcase
Post by: Badnik96 on March 05, 2017, 08:38:23 PM
(https://gametechmods.com/uploads/images/24595Gloss Dolphin.png)
Probably the second entry on Masters on Disater, Ti 5, designed to get some sweet OOTA's.

pro tip: mount your burst motors higher up for more leverage and flipping power
Title: Re: Neon's Showcase
Post by: Dreamcast on March 05, 2017, 08:51:30 PM
Masters Of Disaster is Standard.
What is standard anymore?
Title: Re: Neon's Showcase
Post by: Badger on March 05, 2017, 09:19:33 PM
Tfw im retarded

Try to make the flipper wider, angled sheets should help. Idk if you can get it shallower, but that helps too
Title: Re: Neon's Showcase
Post by: Shield on March 05, 2017, 09:29:39 PM
(https://gametechmods.com/uploads/images/24595Gloss Dolphin.png)
Probably the second entry on Masters on Disater, Ti 5, designed to get some sweet OOTA's.

pro tip: mount your burst motors higher up for more leverage and flipping power

pro tip have two 120 cm extenders stick out your bot and mount the burst on them for maximum leverage

jk its sound advice

personally id consider upgrading to steel or titanium sheets, cause if they get knocked off you've essentially lost a burst motor
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 06, 2017, 03:25:02 AM
(https://gametechmods.com/uploads/images/48370BetterGlossDolphin.png) Now iv'e literally upgraded the scoop, Iv'e made the burst motor higher, And downgraded it into Ti 3
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 06, 2017, 05:16:17 PM
(https://gametechmods.com/uploads/images/88803Rotten Waffle.png)
Ti 3, a warhead-style spinner
(https://gametechmods.com/uploads/images/27108UpaaForRedditbots.png)
Skinning done to Upaa, a redditbots competitor.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 07, 2017, 05:28:47 PM
(https://gametechmods.com/uploads/images/82785Pathfinder.png)
Ti 3, Replacement for Edward the Fisherman
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 08, 2017, 04:39:33 AM
(https://gametechmods.com/uploads/images/92294NewDSL-SBots.png)
Ti 3, A Updated version of Gloss Dolphin Right- Updates done to Pathfinder
Title: Re: Neon's Showcase
Post by: Badger on March 08, 2017, 05:40:44 AM
That vs is WAY too thin. And you only want to have 1 skirt per hinge for your wedge, using only the centre attachment point
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 10, 2017, 03:35:13 AM
(https://gametechmods.com/uploads/images/51588Jen.png)
Going to fix those DSL-S bots later, This is my first attempt at making an extender bot.
Title: Re: Neon's Showcase
Post by: Badnik96 on March 10, 2017, 03:50:25 AM
not bad. i'd make the self-righting pole angle further out over the shell so it actually works but other than that it's p solid
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 11, 2017, 07:09:13 AM
(https://gametechmods.com/uploads/images/39378FruityBasket.png)
Left- Ti 5 Right- Ti 1, a Kamakiri Clone
(https://gametechmods.com/uploads/images/13846Team Fruitbasket.png)
I'm going to enter this for LDAI
Title: Re: Neon's Showcase
Post by: Badnik96 on March 11, 2017, 07:13:28 AM
thorned orange's weapon setup is bleugh

get rid of the round extenders and either make them shell panels or use square extenders to make something semi-appealing

the rest of your team doesn't look awful though i may end up reskinning a couple
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 11, 2017, 07:31:44 AM
(https://gametechmods.com/uploads/images/57027UpdatedOrange.png)
Yep, changed the extenders into square's.
Title: Re: Neon's Showcase
Post by: Badnik96 on March 11, 2017, 07:54:42 AM
still looks weird, the transition from the disc to the extenders is off. make it look more natural
Title: Re: Neon's Showcase
Post by: jdg37 on March 11, 2017, 08:12:36 AM
Can we also get a better picture of internals.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 12, 2017, 01:42:48 AM
(https://gametechmods.com/uploads/images/23378NewOrange.png)
Updated it into a Shell spinner
Title: Re: Neon's Showcase
Post by: Reier on March 13, 2017, 01:23:31 PM
how will it hit anything with the top bar

btw holding shift when resizing images like the one on the right will lock the proportions, I would highly recommend you do that
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 13, 2017, 05:33:46 PM
Unfortunately due to my laptop having a password, I have no choice but to use my old computer
(https://gametechmods.com/uploads/images/441SOW.png)
Remember the original Wrecks? on Annihilation Nation it did decently.
Title: Re: Neon's Showcase
Post by: TheRoboteer on March 13, 2017, 05:52:22 PM
Unfortunately due to my laptop having a password, I have no choice but to use my old computer
(https://gametechmods.com/uploads/images/441SOW.png)
Remember the original Wrecks? on Annihilation Nation it did decently.

The supports for the spinner don't look very...supportive. I'd say they need to be connected to the chassis in more than one position. Looks like you could make that chassis a bit smaller too to save some weight, though it may be come unstable if you make it narrower
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 14, 2017, 06:28:05 AM
(https://gametechmods.com/uploads/images/61162SOWUPDAQTE.png) This is the updated wrecks, updated the support and now using small typhoon teeth.
Title: Re: Neon's Showcase
Post by: Badnik96 on March 14, 2017, 06:55:40 AM
right angles = bad
give that weapon support some diagonal bracing
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 14, 2017, 08:59:33 AM
(https://gametechmods.com/uploads/images/27539Wrecks Updated 2.png) My Updates done to it, make it more diagonal. Also upgraded it to Ti 3
Title: Re: Neon's Showcase
Post by: TheRoboteer on March 14, 2017, 09:39:02 AM
(https://gametechmods.com/uploads/images/27539Wrecks Updated 2.png) My Updates done to it, make it more diagonal. Also upgraded it to Ti 3

Like Badnik said, the supports for the weapon still needs braces which attach to another point on the chassis. I preferred when it had a DSL disc rather than a Mechavore one too, but that might just be my personal opinion
Title: Re: Neon's Showcase
Post by: 090901 on March 14, 2017, 06:04:24 PM
(https://i.imgur.com/n8zpwns.png)
put an extender where the red line is
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 15, 2017, 05:51:33 PM
(https://gametechmods.com/uploads/images/39606Last Update.png)
Upgraded it into Ti 3, Weapon support had a full rework, the wheels are changed and the chassis remains unchanged.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 16, 2017, 09:18:26 AM
(https://gametechmods.com/uploads/images/86081Upaa2.png) Al1
Title: Re: Neon's Showcase
Post by: Badnik96 on March 16, 2017, 09:53:11 AM
not bad, though i'm pretty sure you're underpowered
Title: Re: Neon's Showcase
Post by: Philippa on March 16, 2017, 10:45:05 AM
You could probably get rid of the ring of extenders and beef up the armour.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 17, 2017, 07:59:02 AM
(https://gametechmods.com/uploads/images/72013Aw-Lil Bugga.png)
Still fixing that ring spinner, right now this is my first AW I have ever made, PL3
Title: Re: Neon's Showcase
Post by: Badger on March 17, 2017, 08:03:29 AM
You might want to work on the painjob, but the design is solid. I like the double ring thing you have going on. Maybe consider BFEing the chassis height to get the ring more in the middle? Tall ring spinners are ugly.
Title: Re: Neon's Showcase
Post by: jdg37 on March 17, 2017, 09:05:52 AM
For AW, you may consider angling the piglet to get an angle on that dsl bar to get hits on lower bots.  Could probably angle the front chasis a little too.
Title: Re: Neon's Showcase
Post by: Dreamcast on March 17, 2017, 01:39:07 PM
On the AW, you should consider a smaller bar with some teeth.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 17, 2017, 08:49:26 PM
Can someone teach me how to BFE? Iv'e never heard that before.
Title: Re: Neon's Showcase
Post by: Philippa on March 17, 2017, 08:51:49 PM
https://gametechmods.com/forums/index.php?topic=17051.0
Title: Re: Neon's Showcase
Post by: Dreamcast on March 17, 2017, 08:52:41 PM
BFE'ing is using a text editor to change aspects of your robot outside of the game.
https://gametechmods.com/forums/index.php?topic=17051.0

Is there something in particular you need to edit?

Edit: Ninja'd
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 17, 2017, 08:57:35 PM
What Program will I use to edit them?
Title: Re: Neon's Showcase
Post by: Philippa on March 17, 2017, 08:59:59 PM
What Program will I use to edit them?
Notepad++
Title: Re: Neon's Showcase
Post by: Dreamcast on March 17, 2017, 09:00:20 PM
https://notepad-plus-plus.org

This works well enough.

Edit: Ninja'd again
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 18, 2017, 12:11:35 AM
(https://gametechmods.com/uploads/images/16451WTF.png)
Problem with the BFE Chassis
(https://gametechmods.com/uploads/images/25030This.png)
What I did during Notepad++
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 18, 2017, 06:00:34 AM
(https://gametechmods.com/uploads/images/83560Triple Brutality.png)
This is a CW for LDAI (Since my laptop is owned by my mother), ST 3
Title: Re: Neon's Showcase
Post by: F1Krazy on March 18, 2017, 08:04:50 AM
Not bad, but I feel like it would work better as a heavyweight. Beef up the drive and armour, add something on the top so it can self-right, and maybe some decoration on the front and sides.
Title: Re: Neon's Showcase
Post by: jdg37 on March 18, 2017, 09:41:03 AM
I agree with F1 on beefing up drive and armor. Testing may prove if the bar setup can self right on its own or not (hypnodiscs do on the Tortugas) but you still may want to reinforce the arms as well. Looks good though.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 19, 2017, 06:05:11 PM
Not bad, but I feel like it would work better as a heavyweight. Beef up the drive and armour, add something on the top so it can self-right, and maybe some decoration on the front and sides.
It was a CW on purpose to have more variety on LDAI
(https://gametechmods.com/uploads/images/67920NE DSLS.png)
Al 5, This is for I fought the law. A DSL-S tournament
Title: Re: Neon's Showcase
Post by: Badger on March 19, 2017, 06:08:55 PM
25kgs of free weight you need to use there bud.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 19, 2017, 06:31:53 PM
(https://gametechmods.com/uploads/images/97578UPDATED.png)
Now Ti 5, is 790 already decent?
Title: Re: Neon's Showcase
Post by: Badnik96 on March 19, 2017, 06:32:30 PM
(https://gametechmods.com/uploads/images/16451WTF.png)
Problem with the BFE Chassis
(https://gametechmods.com/uploads/images/25030This.png)
What I did during Notepad++

you should still be able to place components in this chassis afaik
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 19, 2017, 06:34:32 PM
(https://gametechmods.com/uploads/images/16451WTF.png)
Problem with the BFE Chassis
(https://gametechmods.com/uploads/images/25030This.png)
What I did during Notepad++

you should still be able to place components in this chassis afaik
Problem is my computer kept crashing everytime I place a componet
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 20, 2017, 07:12:22 PM
(https://gametechmods.com/uploads/images/55760Sawtin.png)
STL 5 For Helloface's tournament
Title: Re: Neon's Showcase
Post by: jdg37 on March 20, 2017, 08:15:32 PM
Main problems I see are an NPC clipping through the perm plus your control board going through the NPC and the orange batt
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 20, 2017, 11:09:32 PM
(https://gametechmods.com/uploads/images/61887Mr.Magno.png)
Still fixing Sawtin, Ti 3, basically uses a geared motor
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 21, 2017, 05:09:12 PM
(https://gametechmods.com/uploads/images/9154SOC.png)
Basically a revamped Sawtin, Stl 5, 1 battery pack, 1 Black batt, 1 perm , 2 NPC fast and lots of armor.
Title: Re: Neon's Showcase
Post by: Badger on March 21, 2017, 05:42:54 PM
Might wanna make the axe head actually rest on the support for Sawtin. Your bots are a bit bland, might wanna spice them up a bit. A box with a disc is easy but it doesn't get much attention.
Title: Re: Neon's Showcase
Post by: Scrap Daddy on March 21, 2017, 08:02:26 PM
All three look pretty nice.

 I would personally make the two versions of Sawtin two different bots. I like the first version better, but the second one is alright. With some skins and minor fixes to make em cleaner these are solid IRL bots.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 22, 2017, 06:18:28 PM
(https://gametechmods.com/uploads/images/34308Bloodied Waterfall.png)
Ti 5, Basically put some effort to skinning...
Title: Re: Neon's Showcase
Post by: Badnik96 on March 22, 2017, 08:11:35 PM
pro tip: resize the template so you don't have to resize the images

also use paint.net so when you do resize, it doesn't look like pixelated garbage
Title: Re: Neon's Showcase
Post by: Philippa on March 22, 2017, 08:52:32 PM
Waterfall Bloodied?
Title: Re: Neon's Showcase
Post by: Gulden on March 22, 2017, 09:30:56 PM
The robot itself seems to lack power.  You also should move the burst back so it can self-right.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 25, 2017, 12:41:54 AM
(https://gametechmods.com/uploads/images/22194BWUpdate.png)
Ti 3, A complete rework of Bloodied Waterfall
Title: Re: Neon's Showcase
Post by: Gulden on March 25, 2017, 01:23:57 AM
I'm a little bothered by the flipper and wedge, but otherwise, this is very clean.  I like it.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 26, 2017, 04:01:26 AM
(https://gametechmods.com/uploads/images/55848BWP.png)
My entrant on Forest fire, Al 1, Basically a crawler but it isn't illegal fortunately. And oh its DSL-S.
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 26, 2017, 07:37:45 AM
... commenting so it won't get buried ...
Title: Re: Neon's Showcase
Post by: FOTEPX on March 26, 2017, 10:44:13 AM
Too many batteries, not enough weapons. Also, you could have a smaller chassis.
Title: Re: Neon's Showcase
Post by: 090901 on March 26, 2017, 02:32:59 PM
Just make it 2wd so you can get some actualy weapons and use hexplates instead of discs
Title: Re: Neon's Showcase
Post by: NeonCalypso on March 31, 2017, 07:10:55 AM
Unfortuanately It got rejected since it's a SNS, building another BW.
(https://gametechmods.com/uploads/images/93685Astronomy evo.png)
AL 3, planning to enter this on DoT's tournament.

Title: Re: Neon's Showcase
Post by: jdg37 on March 31, 2017, 09:50:25 AM
I like this bots look a lot.  But: 1. Can it selfright? And 2. You may think about tightening it up since there is lots of empty space in the chasis. That way you can beef up the armor or weaponry a little more.
Title: Re: Neon's Showcase
Post by: Naryar on April 01, 2017, 04:34:30 AM
it's very wide and unprotected. i think you can make it less wide (don't make it too tight though, since it's a wedge VS and it needs width to get under bots properly)

but yes, do go with armor. how is it so heavy with that few components.

I also think a circular extender would look better on the belt drive instead of a square. and i think you can get by with lighter wheels.
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 01, 2017, 07:52:26 AM
(https://gametechmods.com/uploads/images/41065Kingofsynthos.png)
Upgraded it into STL3, Used more Lighter componenents, It can self right, and make the chassis tinier.
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 02, 2017, 06:13:18 PM
Still waiting...
Title: Re: Neon's Showcase
Post by: Badger on April 02, 2017, 07:20:29 PM
Needs motor supports, and that metal hinge wedge is ghey as ****.
Title: Re: Neon's Showcase
Post by: Shield on April 02, 2017, 11:49:26 PM
what bajur said

there should be a better front wedge configuration available. maybe the metal panels or some of the replica parts?
Title: Re: Neon's Showcase
Post by: Mr. AS on April 03, 2017, 01:38:25 AM
I don't think small wedges will ever be widely accepted for IRL bots due to how common they are in the stock metagame. Kind of like how you don't see all that many razors on IRL bots due to the DSL 2.1/stock flashbacks it gives people.
I would suggest changing the small wedge to one of the armor plate wedge ends instead, those seem to both look better and get you less flak.
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 05, 2017, 09:31:10 AM
(https://gametechmods.com/uploads/images/29713The Pack.png)
AW-  Dwayne, PL 1 a Angled spinner
BW- Prehistoric Jaws, PL 3, a HS
LW- Upaa 2- BDBLUE why would you reject my ring spinner aah
(https://gametechmods.com/uploads/images/90002Thepack2.png)
This is for Doot's Tourney, FYI
(https://gametechmods.com/uploads/images/33997Astronomy 2.5.png)
Final Updates to Astronomy, It had a small wedge as you see clearly. Same Insides and armor.

Title: Re: Neon's Showcase
Post by: NeonCalypso on April 05, 2017, 05:42:29 PM
...still waiting...
Title: Re: Neon's Showcase
Post by: Badger on April 05, 2017, 06:07:39 PM
Pretty bog standard IRL spinners man, not much to say. The Mechavore BW is especally ghey so kudos I guess? And why are your discs attaching to the back of the TWMR3s?
Title: Re: Neon's Showcase
Post by: 090901 on April 05, 2017, 06:42:18 PM
hes using an axle extender
at least i think so  :dumb)

or another ap on the mag
Title: Re: Neon's Showcase
Post by: Philippa on April 05, 2017, 06:49:24 PM
...still waiting...
Stop doing this, seriously.
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 05, 2017, 06:53:31 PM
...still waiting...
Stop doing this, seriously.
Any other idea to get a response?
Title: Re: Neon's Showcase
Post by: Gulden on April 05, 2017, 08:53:01 PM
...still waiting...
Stop doing this, seriously.
Any other idea to get a response?
I have 5 options to this.
Title: Re: Neon's Showcase
Post by: Shield on April 05, 2017, 10:53:15 PM
(https://gametechmods.com/uploads/images/29713The Pack.png)
AW-  Dwayne, PL 1 a Angled spinner
BW- Prehistoric Jaws, PL 3, a HS
LW- Upaa 2- BDBLUE why would you reject my ring spinner aah
(https://gametechmods.com/uploads/images/90002Thepack2.png)
This is for Doot's Tourney, FYI
(https://gametechmods.com/uploads/images/33997Astronomy 2.5.png)
Final Updates to Astronomy, It had a small wedge as you see clearly. Same Insides and armor.

i cant help but feel like Astronomy would look better if the disc was just lower a notch or two so the middle of the disc is in the chassis instead of the open, that way you wont really need to build supports and you'll end up with a sleeker looking bot

i mean you're probably gonna win BW class cause mech HS but it looks pretty bland imo, some wheel guards (something like Surgeon General's) could liven things up

no comment on AW. i would suggest getting either cutting teeth or the tapering dsl bar so it looks like this:

(https://gametechmods.com/uploads/images/27174DSL%202.2%202017-02-21%2021-11-54-571.jpg)

but idk if you have the weight to do that
Title: Re: Neon's Showcase
Post by: jdg37 on April 06, 2017, 11:52:42 AM
...still waiting...
Stop doing this, seriously.
Any other idea to get a response?
I have 5 options to this.
Go with 5. Everybody loves inducing seizures am I right?
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 07, 2017, 06:57:05 AM
(https://gametechmods.com/uploads/images/33931Schools Out completely part 2.png)
Hey it's a updated S.O.C, Unfortunately it's Ti 3. It had 2 NPC Fast and 2 Perms.
Title: Re: Neon's Showcase
Post by: Badger on April 07, 2017, 07:27:40 AM
I kinda like it, but you really need to improve the skin
Title: Re: Neon's Showcase
Post by: jdg37 on April 07, 2017, 08:28:31 AM
Nice extender work, though it kinda looks like it could use more as weapon support.
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 11, 2017, 08:27:41 AM
(https://gametechmods.com/uploads/images/26978Twonew packs.png)
LW- Poseidon's Wrath 3, FBS With a flag so it knows where it's going, also added a water texture to make it a less bland.
CW- Prince Duck, Descendant of the creamy flipper, goose king, now a front hinge flipper, It lacks power for some reason.
HW- S.O.C- Above you
(https://gametechmods.com/uploads/images/52095DPANDPW3.png)
PW3 is 248 with the panels on.
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 11, 2017, 09:34:21 AM
(https://gametechmods.com/uploads/images/99800SOLARISULTRA.png)
recently created, TI 5, for doot's tourney.
Title: Re: Neon's Showcase
Post by: Philippa on April 11, 2017, 11:29:14 AM
(https://gametechmods.com/uploads/images/99800SOLARISULTRA.png)
recently created, TI 5, for doot's tourney.
Might not be that great in practice, but it looks pretty cool to me.
Title: Re: Neon's Showcase
Post by: Badnik96 on April 11, 2017, 12:02:18 PM
reminds me of a bot that clickbeetle made back in like 2004
Title: Re: Neon's Showcase
Post by: Reier on April 12, 2017, 02:20:03 AM
bud holding shift when you resize an image keeps them from looking all wonky
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 17, 2017, 09:06:12 AM
Since it's my birthday I can surf the Internet for a unlimited time.
(https://gametechmods.com/uploads/images/38436Goose king mini.png)
Ti 3, Also I got questions in mind.
1. Everytime When I created a skin using Paint.net, It always crashes everytime I imported it, why though?
2. Since MR.AS had nerfed the used of cheatbot2 discs are shrederator shells allowed in future tournaments?

 
Title: Re: Neon's Showcase
Post by: Reier on April 17, 2017, 10:42:13 AM
1. Everytime When I created a skin using Paint.net, It always crashes everytime I imported it, why though?

when you export the .bmp, I can't remember if you should set it to auto-detect or 24-bit. Just choose whichever is not the one currently selected and see if it works.
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 18, 2017, 08:44:40 AM
I'm replacing prehistoric jaws with this.
(https://gametechmods.com/uploads/images/74635Ceylon Mini.png)
Unfortunately it's STL 1.

Title: Re: Neon's Showcase
Post by: Badnik96 on April 18, 2017, 08:47:15 AM
why do you always do that with your twm3rs
Title: Re: Neon's Showcase
Post by: toAst on April 18, 2017, 05:29:31 PM
sorry if this is unrelated but how old are you
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 21, 2017, 08:33:44 AM
(https://gametechmods.com/uploads/images/84798Chrome Tony.png)
Got bored, so I decided to build this for some laughs, a sheer glass cannon with only PL3.
sorry if this is unrelated but how old are you

15, I messed up the date of my birthday.
Title: Re: Neon's Showcase
Post by: Badger on April 21, 2017, 08:36:41 AM
only way is could be more disgusting is if it used a mechavore disk
Title: Re: Neon's Showcase
Post by: NeonCalypso on April 21, 2017, 08:38:49 AM
only way is could be more disgusting is if it used a mechavore disk

Well I prefer A custom one since It's sturdier and it had a longer range than a mech one.
Title: Re: Neon tries DSL
Post by: NeonCalypso on April 24, 2017, 08:39:11 AM
(https://gametechmods.com/uploads/images/36217Scaly.png)
Ti 3, I BFE'd the hammer so it can go 180 degrees.
Question: How can I change it into "Neon tries DSL" so people won't get confused.
Title: Re: Neon's Showcase
Post by: Merrick on April 24, 2017, 08:47:21 AM
You can edit the first post and change the subject of the topic there.

That's not a bad build but the colours are a little garish.
Title: Re: Neon's Showcase
Post by: kix on April 24, 2017, 09:30:42 AM
Well.. the bot... looks.... interesting
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 25, 2017, 09:39:38 AM
(https://gametechmods.com/uploads/images/72772Bloody waterfall.png)
Revamped Bloody Waterfall, Ti 3 to be exact.
Title: Re: Neon Tries DSL
Post by: Badger on April 25, 2017, 09:44:12 AM
The way the chassis clips through the flipper is hella ugly. And I don't like how the wheels are in the middle. Do you have enough batteries for it?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 25, 2017, 09:45:48 AM
The way the chassis clips through the flipper is hella ugly. And I don't like how the wheels are in the middle. Do you have enough batteries for it?

2 black batts to be exact
Title: Re: Neon Tries DSL
Post by: kix on April 25, 2017, 01:22:35 PM
The flipper clipping through the chassis... Eww
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 26, 2017, 08:20:32 AM
(https://gametechmods.com/uploads/images/35544BloodyWupdated4.png)
Made some changes to Bloody waterfall that
- Extenders won't clip the chassis
- Has a long narrow setup
- Toned that it's arc range but still powerful
Title: Re: Neon Tries DSL
Post by: kix on April 26, 2017, 08:33:50 AM
Unlike the cropping of the pic, the bot looks nice.. better than last one
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 26, 2017, 09:15:57 AM
(https://gametechmods.com/uploads/images/3214Spades.png)
Experimenting this Nigtmare-like setup, Ti 3.
Title: Re: Neon Tries DSL
Post by: Badger on April 26, 2017, 09:22:43 AM
too thin
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 27, 2017, 08:27:05 AM
(https://gametechmods.com/uploads/images/78079SPades2.png)
Spades now extra thick with PL3.
Edit: https://gametechmods.com/Robot_Exchange/DSL_MW/NeonCalypso_Spades.bot do you want to try?
Title: Re: Neon Tries DSL
Post by: kix on April 27, 2017, 08:30:23 AM
Outstanding! 78/10
Now the bloody thing is too fat!
Title: Re: Neon Tries DSL
Post by: Badnik96 on April 27, 2017, 08:41:59 AM
why is it named "spades" if it's skinned with clubs
Title: Re: Neon Tries DSL
Post by: Thrackerzod on April 27, 2017, 08:50:08 AM
why is it named "spades" if it's skinned with clubs
it's a prank bro
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 27, 2017, 09:04:11 AM
(https://gametechmods.com/uploads/images/71853Aquamarine.png)
First attempt at making a angled spinner, Ti 3
Note: There's a Steel round extender if you look closely, that's for support
why is it named "spades" if it's skinned with clubs
My bad
Title: Re: Neon Tries DSL
Post by: kix on April 27, 2017, 09:13:04 AM
Not IRL
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 27, 2017, 09:15:46 AM
Not IRL
(https://gametechmods.com/uploads/images/36581Support NIBBA.png)
 How is this not IRL?
Title: Re: Neon Tries DSL
Post by: kix on April 27, 2017, 10:36:38 AM
The motor has no shield.. try and build a bot with a spinner motor on a stick!
Title: Re: Neon Tries DSL
Post by: jdg37 on April 27, 2017, 03:34:31 PM
I like the chasis shape and extender setup, though I feel like the two wedgelets extender end should be the front. Angle motor setup is also sloppy as stated above. Concept is solid though.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 30, 2017, 08:10:05 AM
(https://gametechmods.com/uploads/images/23203Aquamarin2.png)
Updated Aquamarin. the supports are based of Cobalt Tsunami with using the chassis as the support.
Title: Re: Neon Tries DSL
Post by: Badger on April 30, 2017, 08:17:47 AM
I like how the wheels poke out the front.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 04, 2017, 09:19:46 AM
(https://gametechmods.com/uploads/images/81803Dolphin.png)
This is dolphin, a dustpan-hammer hybrid designed to take on spinners.

Dolphin in action:
(https://gametechmods.com/uploads/images/97020battleshots4.png)
Title: Re: Neon Tries DSL
Post by: Badger on May 05, 2017, 03:26:07 AM
I really like it. Did you BFE the hammer arm to be 180 degrees? If not, you should do that. Will make it look better and have more power.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 08, 2017, 08:18:40 AM
I really like it. Did you BFE the hammer arm to be 180 degrees? If not, you should do that. Will make it look better and have more power.
Yep it's 2.6, Is it enough
Anyways this is baby's first razerclone
(https://gametechmods.com/uploads/images/70894Falcon.png)
(painjob coming soon...)
Edit: Whoops I realized it was plastic 3, my apologies.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 13, 2017, 09:02:47 AM
(https://gametechmods.com/uploads/images/92248Sinister Vortex.png)
Inspiration from Icewave
Edit: Question: Everytime I when my bot go backward it always turn left/right please help.
Title: Re: Neon Tries DSL
Post by: Badnik96 on May 13, 2017, 04:00:02 PM
Edit: Question: Everytime I when my bot go backward it always turn left/right please help.

???????
Title: Re: Neon Tries DSL
Post by: Gulden on May 13, 2017, 04:12:46 PM
The robot itself isn't terrible.  The chassis shape looks weird and Overkill blades are meh.
The cropping for the internals are aweful tho.

The question, I believe you've just wired it wrong.  That could be the only thing.
Title: Re: Neon Tries DSL
Post by: 090901 on May 13, 2017, 04:13:35 PM
Edit: Question: Everytime I when my bot go backward it always turn left/right please help.
remove the wheels and put them back on
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 14, 2017, 08:29:59 AM
(https://gametechmods.com/uploads/images/89796Updated sinister.png)
(https://gametechmods.com/uploads/images/46335Dolphinredditbots.png)
Updated Robots
Title: Re: Neon Tries DSL
Post by: Avalanche on May 14, 2017, 08:38:10 AM
45 degree angles on the extenders, attach plates to create a box around the motor.
Title: Re: Neon Tries DSL
Post by: Sylandro on May 14, 2017, 01:50:06 PM
Ti 3 seems like a bit overkill. I think you can go with Pl5 and have more weight to work with.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 16, 2017, 08:51:04 AM
(https://gametechmods.com/uploads/images/35808Lethal Poison2.png)
And following updates of Sinister
(https://gametechmods.com/uploads/images/55655New Sinister.png)
Edit: Soon...
(https://gametechmods.com/uploads/images/31002I can Ai.png)
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 30, 2017, 08:33:48 AM
(https://gametechmods.com/uploads/images/96395SOC3.png)
Alu 3, Part of the S.O.C lineage.
Title: Re: Neon Tries DSL
Post by: Philippa on May 30, 2017, 08:34:59 AM
Would look more structurally sound with some vertical supports on the weapon.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 30, 2017, 08:53:36 AM
(https://gametechmods.com/uploads/images/773042 standard robbots.png)
I forgot to showcase these 2 Standard robots.
Title: Re: Neon Tries DSL
Post by: Badger on May 30, 2017, 11:55:30 AM
I feel like you could find a better use of weight than the beaters on that HS, maybe increase chassis armour or add some armour plates to deal with popups.
Title: Re: Neon Tries DSL
Post by: Badnik96 on May 30, 2017, 12:41:23 PM
dsl discs seem like a waste of weight on the hs
Title: Re: Neon Tries DSL
Post by: Merrick on May 30, 2017, 04:31:31 PM
I'm liking the skinning on the VS, but something about it seems off.

It does need a little more support for the disc, but it seems, I dunno, a little narrow as well?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 01, 2017, 08:22:39 AM
(https://gametechmods.com/uploads/images/67828Update.png)
Finally Updated this thing
Title: Re: Neon Tries DSL
Post by: Gauche Suede on June 01, 2017, 08:36:24 AM
The blade is too high, the drive is too low
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 01, 2017, 09:12:35 AM
The blade is too high, the drive is too low
It's supposed to be an angled spinner
(https://gametechmods.com/uploads/images/5291Proof.png)
Title: Re: Neon Tries DSL
Post by: Naryar on June 01, 2017, 09:16:25 AM
Blade's still pretty high. any low bot will get under you.

You don't need to put it ultra low, but i think having the blade at half the height it is now will be fine.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 01, 2017, 09:20:02 AM
You don't need to put it ultra low, but i think having the blade at half the height it is now will be fine.
The drive setup?
Title: Re: Neon Tries DSL
Post by: Naryar on June 01, 2017, 09:51:49 AM
You don't need to put it ultra low, but i think having the blade at half the height it is now will be fine.
The drive setup?

Drive seems too wide and you'll overkill on turnspeed. If you can attach your drive directly to the disc with the various NPC's available, or just use a lighter extender than a 6kg titanium sheet.
Title: Re: Neon Tries DSL
Post by: 090901 on June 01, 2017, 12:52:45 PM
1. use a half sheet attached directly to the chassis instead of a dsl disc
2. attach the perm to the chassis with a multiextender
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 07, 2017, 09:19:00 AM
(https://gametechmods.com/uploads/images/64002IT WORKS.png)
It has PL3, I prioritize entering ADOTIRL.
Reason for the large chassis is for stability
Edit: Uses a flatmotor and the overkill burst.
Title: Re: Neon Tries DSL
Post by: Avalanche on June 11, 2017, 11:39:07 AM
You could probably use a couple of wedgelets or even just angle extenders because I think you won't be able to get robots into your blade in VS mode.
Title: Re: Neon Tries DSL
Post by: jdg37 on June 11, 2017, 02:50:04 PM
You could probably use a couple of wedgelets or even just angle extenders because I think you won't be able to get robots into your blade in VS mode.
I agree. With the half moon style supports, it gets difficult for a VS to hit anything low. I used wedgelets on BBS and most bots could still get under.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 19, 2017, 09:08:23 AM
You could probably use a couple of wedgelets or even just angle extenders because I think you won't be able to get robots into your blade in VS mode.
I agree. With the half moon style supports, it gets difficult for a VS to hit anything low. I used wedgelets on BBS and most bots could still get under.
ehhh...
(https://gametechmods.com/uploads/images/46602Splash.png)
Anyways more standard bots
Edit: Forgot to put the splash oops
(https://gametechmods.com/uploads/images/37557Kurt splash.png)
Sky conqueror- Ti 1, True popup
Fake Helipcopter- Alu 1? HS

Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 20, 2017, 08:22:11 AM
(https://gametechmods.com/uploads/images/48517Updated.png)
This 2 have been updated
Edit: Are razor tips good for popups?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 24, 2017, 09:43:09 AM
(https://gametechmods.com/uploads/images/97828Bot dump.png)
Bot Dump
Left to Right:
Nuzlocke Veteran 3, Red Ant, (Standard) Updated bots and a Standard gutripper
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 11, 2017, 09:03:41 PM
Triple post, (https://gametechmods.com/uploads/images/62868Robbot.png)
It has been days now since I didn't update my showcase, I'm trying to make a extenderbot for GTM Live.
How can I improve this for effiency? And for those who where confused about the color scheme it is based of a chracter from a PMD comic I found

Edit: My update of Dwayne (https://gametechmods.com/uploads/images/79260Dwayne.png)
Title: Re: Neon Tries DSL
Post by: MassimoV on July 16, 2017, 08:21:42 PM
The flipper looks like Ming 2.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 16, 2017, 08:28:56 PM
The flipper looks like Ming 2.
Thanks, I wasn't even cloning Ming 2, how coincident.
Title: Re: Neon Tries DSL
Post by: Merrick on July 17, 2017, 03:55:48 PM
I actually quite like Izzy, in a weird way. Funky design.

As for efficiency, the obvious issue is how damn thin the wedge is. It's gonna struggle, I think.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 24, 2017, 09:05:16 PM
(https://gametechmods.com/uploads/images/12802Showcase.png)
Coming to a LvD: Rematch near you.
Title: Re: Neon Tries DSL
Post by: Gulden on July 24, 2017, 09:30:27 PM
Hammer drums... I did that once...

I will say, the wheel setup is a bit off, but I look forward to seeing it otherwise.
Title: Re: Neon Tries DSL
Post by: Badnik96 on July 24, 2017, 10:08:06 PM
those back wheels look retarded
Title: Re: Neon Tries DSL
Post by: Shield on July 25, 2017, 12:55:13 AM
those back wheels look retarded

get rid of them and itll look hella noice
Title: Re: Neon Tries DSL
Post by: toAst on July 25, 2017, 01:23:02 AM
(https://gametechmods.com/uploads/images/64002IT WORKS.png)
It has PL3, I prioritize entering ADOTIRL.
Reason for the large chassis is for stability
Edit: Uses a flatmotor and the overkill burst.
i agree with what everyone else said about this in regards to the vertical spinner but i love it and i want you to do more with it
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 06, 2017, 09:30:42 PM
Bot dump
(https://gametechmods.com/uploads/images/97019Mini Ceylon.png)
Some Beetleweight I made
(https://gametechmods.com/uploads/images/42415Warlock.png)
Thwackbot using cb2 components
(https://gametechmods.com/uploads/images/82894Neo-Izzy.png)
Updated NI
Title: Re: Neon Tries DSL
Post by: Gulden on August 06, 2017, 10:18:36 PM
The BW seems compact and a good design.
I like what you did with the clep+beta tail for the SnS but the chassis seems kinda dull.
Neon Izzy is getting better.  I'd question the lack of supports on the motors though.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 06, 2017, 10:21:32 PM
The BW seems compact and a good design.
I like what you did with the clep+beta tail for the SnS but the chassis seems kinda dull.
Neon Izzy is getting better.  I'd question the lack of supports on the motors though.
Please tell me that Flatmotors are allowed
Also yea goblin was a quick entry for gtm live as a multibot
Title: Re: Neon Tries DSL
Post by: Gulden on August 06, 2017, 10:33:53 PM
The BW seems compact and a good design.
I like what you did with the clep+beta tail for the SnS but the chassis seems kinda dull.
Neon Izzy is getting better.  I'd question the lack of supports on the motors though.
Please tell me that Flatmotors are allowed
Also yea goblin was a quick entry for gtm live as a multibot
If you're talking LVDR then yeah.
Title: Re: Neon Tries DSL
Post by: Reier on August 06, 2017, 10:35:23 PM
if you hold shift when you resize an img it wont get stretched out like that
Title: Re: Neon Tries DSL
Post by: jdg37 on August 07, 2017, 11:04:42 AM
Gonna repeat Gulden on saying that beta hammer/Clep tail looks nice. What's drive for the thwack?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 10, 2017, 09:41:07 PM
Gonna repeat Gulden on saying that beta hammer/Clep tail looks nice. What's drive for the thwack?
Twin TM3R Drives, goes really fast

if you hold shift when you resize an img it wont get stretched out like that
I did hold shift, but it doesn't work
Alright here's some updates
(https://gametechmods.com/uploads/images/86661NEOIZZY.png)
TI 3+Lexan Armor= Brick
Title: Re: Neon Tries DSL
Post by: Badnik96 on August 10, 2017, 11:13:16 PM
chassis looks sick. weapon needs work. make it flow better from the chassis to the drums, and try to hide the flatmotors better.
Title: Re: Neon Tries DSL
Post by: jdg37 on August 11, 2017, 05:26:51 AM
Agree with Badnik, chasis looks amazing but drum setup seems messy.  Maybe reverse the layout by having the two flats in the center of the drum facing outwards mounted on an extender. You can then build out the drum pieces like before and then use CF to have the drum come back to overlap and hide the flats. Hopefully that leaves room for better extender supports as well.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 25, 2017, 09:51:36 PM
When your old laptop short-circuited and you have to rebuild Izzy from the ground up

Izzy 1.5
(https://gametechmods.com/uploads/images/38279izzy.png)
(https://gametechmods.com/uploads/images/76468Izzy 2.png)

International wars entries
Spicy mango 1.5 (few alternations for longer battery life)
(https://gametechmods.com/uploads/images/35039Spicy Mango 2.png)
(https://gametechmods.com/uploads/images/54531Spicy mango 3.png)

Eliminate the pusher (DSL-S)
(https://gametechmods.com/uploads/images/42767sHELL RIPPER 2.png)
796, Ti 3 and some steel bottom armor at the bottom



Title: Re: Neon Tries DSL
Post by: Badnik96 on August 25, 2017, 10:34:14 PM
wasting weight with those shell panels on the ss. just stick the hammers to the disc
Title: Re: Neon Tries DSL
Post by: Reier on August 25, 2017, 11:05:37 PM
drum looks very nice
Title: Re: Neon Tries DSL
Post by: NeonCalypso on November 12, 2017, 08:44:44 AM
Time to clean this dusty showcase!
 [ This attachment cannot be displayed inline in 'Print Page' view ]
Deserted Escape: Originally a MW for Battle Arcade but I keep going to make this thing Heavyweight
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Jalapeno Ant: A CW side grabber for Roboteers planned scrimmage, its a side hammer nothing else to say
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Sawtin: A rebuild on one of my old bots, I wanted to make it look old school, just a cw for some reason
Title: Re: Neon Tries DSL
Post by: Philippa on November 12, 2017, 09:52:03 AM
Bottom two look pretty nice but I dunno how I feel about Deserted Escape to be honest. I think it'd look better if you had one large drum instead of two small ones.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on November 26, 2017, 03:08:21 AM
Heres 5 bots for you, Deserted Escape fixed with 4 teeth, now some new ones
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Golden Barracuda, Hammer that covers the entire body, its a heavyweight
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Neo-Izzy 2, My first attempt at cambered wheels, also a heavyweight
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Crispy Mango, Seen in International Wars, Still has that flamethrower, another heavyweight
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Floral Fury, Actually a SHW, For a bot that uses Etek drive its very slow (The Drive ones not the weapon motor ok)
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A CW That has still has no name



Title: Re: Neon Tries DSL
Post by: Pwnator on November 26, 2017, 03:43:25 AM
bruh that mousetrap tho
Title: Re: Neon Tries DSL
Post by: SagarisRA2 on November 26, 2017, 07:27:25 AM
Floral Fury looks sick, like Nuts but better designed. The spinner looks rad too.
Title: Re: Neon Tries DSL
Post by: Hoppin on November 26, 2017, 10:08:58 AM
Heres 5 bots for you, Deserted Escape fixed with 4 teeth, now some new ones
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Golden Barracuda, Hammer that covers the entire body, its a heavyweight
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Neo-Izzy 2, My first attempt at cambered wheels, also a heavyweight
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Crispy Mango, Seen in International Wars, Still has that flamethrower, another heavyweight
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Floral Fury, Actually a SHW, For a bot that uses Etek drive its very slow (The Drive ones not the weapon motor ok)
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A CW That has still has no name

Golden Barracuda is just beautiful. Neo-Izzy looks much improved. Crispy Mango just looks too big and bulky, maybe just try and streamline it. Floral Fury looks great, maybe to give more speed go for 4 E-Teks if you can.  And that Vert  :heart_smiley:
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 08, 2017, 08:09:24 PM
Some bots are made
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Dwayne 2:Its an AW For 12 days of RA2, More smaller chassis means bigger weapon
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Hound of Darkness, Its a BW with another small chassis but I realized theres no BW division :(

Title: Re: Neon Tries DSL
Post by: jdg37 on December 08, 2017, 08:20:07 PM
We gotta do something with BWs, I’m sure there are plenty out there following GTM Live’s untimely demise. Would gladly fight your pugbot
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 08, 2017, 08:26:03 PM
We gotta do something with BWs, I’m sure there are plenty out there following GTM Live’s untimely demise. Would gladly fight your pugbot
I challenge you to a BW Fight, Do you agree?
Title: Re: Neon Tries DSL
Post by: jdg37 on December 09, 2017, 09:07:07 PM
Naturally. Gonna neuter that pugbot
Title: Re: Neon Tries DSL
Post by: Philippa on December 09, 2017, 09:16:01 PM
lol more like hound of BARKness, amirite gentlemen

How well does the trapping shovel thing on the front of Neo Izzy work? It looks cool but narrow.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 10, 2017, 08:17:11 PM
lol more like hound of BARKness, amirite gentlemen

How well does the trapping shovel thing on the front of Neo Izzy work? It looks cool but narrow.
Neo-Izzy's Plow is for trapping opponents, so far I have tested it and it works well with thin bots
Also this
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National Hero: Its an Extender FBS With A dual perm powering it, it may be fragile but its very powerful.
Title: Re: Neon Tries DSL
Post by: FightingBotInformal on December 11, 2017, 06:52:05 PM

Hound of Darkness, Its a BW with another small chassis but I realized theres no BW division :(
what a doggo
Title: Re: Neon Tries DSL
Post by: kill343gs on December 13, 2017, 05:27:31 PM
Dude everything on this page of your showcase is dope
Title: Re: Neon Tries DSL
Post by: Naryar on December 22, 2017, 06:16:31 AM
Deserted Escape and Golden Barracuda are the sh**
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 30, 2017, 08:26:36 PM
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Cyanide: Its a front-hinge flipper, Inspired by Push to Exit
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Duck King: My Gtmcs Entry as I replaced cyanide with (Cyanide is kinda to slow for its wedge to be effective)  6 NPC Fasts Flipper
Title: Re: Neon Tries DSL
Post by: NeonCalypso on January 04, 2018, 06:22:48 AM
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Local Hoverboard: Basically inspired by the champion of some country who discovered combat robotics, it has a Overkill motor powering a hammer
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Polkadot Spider: Flail Rammer/ Hammer Hybrid Works really well against Drumbots
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Skeletor: Based off some obscure battlebot that I forgot, But It has some lifting power to it
All Are HW's
Title: Re: Neon Tries DSL
Post by: pokebro14 on January 04, 2018, 07:52:33 AM
Polkadot spider is definatly the best of all the bots in this group
Title: Re: Neon Tries DSL
Post by: NeonCalypso on January 20, 2018, 05:48:40 PM
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Mole Butcher (HW), My first attempt at making a clampbot, It fairly works but its actually good at lifting than clamping
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Sir Morphalot (CW), Rebuild of my previous bot, now in Deathmatch
Title: Re: Neon Tries DSL
Post by: Philippa on January 20, 2018, 06:12:24 PM
Sir Morphalot looks pretty cute, how much damage can it cause?
Title: Re: Neon Tries DSL
Post by: TheRoboteer on January 20, 2018, 08:18:42 PM
I also like Sir Morphalot a lot. Particularly the disc design, and overall compactness of it. Nice job Neon
Title: Re: Neon Tries DSL
Post by: NeonCalypso on January 20, 2018, 08:26:42 PM
Sir Morphalot looks pretty cute, how much damage can it cause?
Its really good at gutripping, It slained HW's before
I also like Sir Morphalot a lot. Particularly the disc design, and overall compactness of it. Nice job Neon
Thanks  :heart_smiley:
Title: Re: Neon Tries DSL
Post by: Scrap Daddy on January 21, 2018, 12:56:07 AM
I like both of these. Nice work.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on January 25, 2018, 08:38:51 AM
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The King Returns: Heres a bot based on one of my old builds, which is a 4WD bot with a vlad spear, now being revised with a shorter spear, and it has a really sturdy wedge (HW)
Title: Re: Neon Tries DSL
Post by: NeonCalypso on February 09, 2018, 07:29:27 PM
Some new bots on the block
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Bananaque: this is based on a new FMB competitor, well It's really good at gutripping if I say so
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Spicy mango 2: Basically now a full extenderbot, its flips fine just like the original it still has that signature flames
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Detonator: MW for wen's tourney, it's really fast and flips robots oota really quick, but its really fragile because everything is made out of aluminum


Title: Re: Neon Tries DSL
Post by: FOTEPX on February 09, 2018, 10:11:23 PM
Detonator is the tits.
Title: Re: Neon Tries DSL
Post by: Olister92 on February 13, 2018, 02:44:47 PM
Detonator is the tits.

Title: Re: Neon Tries DSL
Post by: FaceBagman on February 13, 2018, 03:13:47 PM
Love Detonator

Really love the Banana Ketchup boi. Creative use of those axe heads!
Title: Re: Neon Tries DSL
Post by: NeonCalypso on February 13, 2018, 04:05:36 PM
Love Detonator

Really love the Banana Ketchup boi. Creative use of those axe heads!
Detonator is the tits.
Quote from: Olister92
link=topic=19837.msg741676#msg741676 date=1518554687
Detonator is the tits.


Thank you y'all  :heart_smiley:
Title: Re: Neon Tries DSL
Post by: NeonCalypso on February 24, 2018, 06:30:23 PM
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Toothpaste Warrior, MW
Title: Re: Neon Tries DSL
Post by: NeonCalypso on February 25, 2018, 07:33:17 AM
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Kyle, This is also CW for robogames, Based  off the joke where some Indian named their favorite robot wars bot "Kyle" (from OOTA)
Title: Re: Neon Tries DSL
Post by: Olister92 on February 25, 2018, 11:51:51 AM
I love axebots, especially this one
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 04, 2018, 05:32:32 AM
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Time Theft- SHW for robogames
Title: Re: Neon Tries DSL
Post by: Badger on March 04, 2018, 06:36:00 AM
niiiiiiice
Title: Re: Neon Tries DSL
Post by: Naryar on March 04, 2018, 06:57:22 AM
intredasting

not all the time you see a grinder like that. cool.

i may be worried about the lack of drive or/and weapon weight on that, even for an IRL bot.
Title: Re: Neon Tries DSL
Post by: cephalopod on March 04, 2018, 07:01:15 AM
Awesome! Love how all the crazy China builds are inspiring some new bots.
Title: Re: Neon Tries DSL
Post by: Philippa on March 04, 2018, 07:50:11 AM
Nice, it's like that one on Clash Bots with the Mecanums. I like.
Title: Re: Neon Tries DSL
Post by: Olister92 on March 04, 2018, 11:16:56 AM
that's pretty ingenious
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 09, 2018, 07:20:45 PM
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Mutant Tilapia, HW
Title: Re: Neon Tries DSL
Post by: TheRoboteer on March 09, 2018, 07:31:55 PM
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Mutant Tilapia, HW
The front of the skin is a lil weird given the theme of the rest of it, and those unsupported vertical extenders to stop the discs hitting the ground when inverted look rather flimsy to me, but other than that looks really neat
Title: Re: Neon Tries DSL
Post by: Olister92 on March 12, 2018, 07:11:36 AM
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Mutant Tilapia, HW
The front of the skin is a lil weird given the theme of the rest of it, and those unsupported vertical extenders to stop the discs hitting the ground when inverted look rather flimsy to me, but other than that looks really neat

Agree with Roboteer but it does look rather neat
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 17, 2018, 01:16:17 AM
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Heres the Team for Robogames
AW: Dwayne (Overhead brown spinner)
BW: Neutron Solaris (Invertible Blue HS)
LW: Upaa (Ring-Spinner)
MW: Toothpaste Warrioir (Blue Flipper)
CW: Party Reptiles (Green Thwacker w/ Green Minibot)
HW: Radioactive Tilapia (Blue Drum)
SHW: Time theft (Green Wedge with literally 4 Drums)
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 20, 2018, 02:59:20 AM
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Creamy Carbonara (CW)- has a BFE'd hammer that goes 180 degrees
Title: Re: Neon Tries DSL
Post by: Badger on March 20, 2018, 06:17:14 AM
I like the execution, just not the concept. I think for poly panels to look good as armour your bot's internals need to be really dense, with not much empty space. I personally also don't really like how the wedge gets narrower toward the front, it just doesn't sit well with me for some reason. It's a well put together bot though.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 24, 2018, 09:11:41 PM
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Reskin of Duck King for Orc's International side event, Front hinge config's armor is upgraded to Steel 60 to take on spinners
Title: Re: Neon Tries DSL
Post by: Hoppin on March 24, 2018, 09:12:18 PM
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Reskin of Duck King for Orc's International side event, Front hinge config's armor is upgraded to Steel 60 to take on spinners

Hot
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 25, 2018, 07:46:22 PM
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Drugged Pizza, CW
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 01, 2018, 06:10:10 AM
Iv'e created some bots while im on the vacay
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Trytophan, my attempt at the Invertible VS
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Has anyone tried a tracked front hinge flipper before?
Title: Re: Neon Tries DSL
Post by: Philippa on April 01, 2018, 09:47:33 AM
Has anyone tried a tracked front hinge flipper before?
http://robotwars.wikia.com/wiki/Trax
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 02, 2018, 01:41:12 AM
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Its basically 3WD Drum spinner that has a top hat as top armor
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 16, 2018, 03:24:43 PM
DP
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Its my birthday, so I decided to treat myself with making a cake-themed bot
Title: Re: Neon Tries DSL
Post by: Scrap Daddy on April 16, 2018, 03:46:23 PM
you should replace the cherries with those little led lights. I like the idea and name though.
Title: Re: Neon Tries DSL
Post by: FOTEPX on April 17, 2018, 06:06:29 AM
This was a triumph. I'm making a note here - HUGE SUCCESS.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 29, 2018, 10:02:31 PM
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Aura: Heres my attempt at making a 4-Bar, it is inspired by one of the comics I had read (and its pretty cool) its usually lifts than flips but hey thats just me
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 21, 2018, 08:14:12 PM
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Heres an entry for an upcoming season of destruction evolution
Title: Re: Neon Tries DSL
Post by: pokebro14 on May 22, 2018, 10:16:47 AM
oh my god shaymain  :heart_smiley:
Title: Re: Neon Tries DSL
Post by: jdg37 on May 29, 2018, 09:05:30 PM
All 3 months of bots on this page are great.  Shaymain and Tryptophan are my faves
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 05, 2018, 07:00:35 AM
Thanks yall
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Heres a cruiser just to kick my motivation on RA2, has a triple cutting teeth setup made out of Red Discs+ Hex plate
Title: Re: Neon Tries DSL
Post by: Olister92 on June 06, 2018, 06:15:18 AM
that is a lovely build, the only issue is see is the front getting effed up by a HS but that's what happens when making chassis bots I guess. Good job man
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 07, 2018, 05:30:32 AM
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Encore- MW bot that is basically a generic brit flipper because I have legit no skill at making extenderbots
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 08, 2018, 06:37:34 AM
Practicing Extenderbots

Love Bird
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Hamtaro
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Soulja Blade
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These are all MW's, play nice
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 09, 2018, 04:21:55 AM
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This Hamtaro is the only one to be upgraded (the old one isn't doing justice to me tbh)
Title: Re: Neon Tries DSL
Post by: TheRoboteer on June 09, 2018, 04:36:26 AM
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This Hamtaro is the only one to be upgraded (the old one isn't doing justice to me tbh)
Much better than the previous versions  :thumbup
Title: Re: Neon Tries DSL
Post by: FOTEPX on June 09, 2018, 06:46:16 AM
Reminds me of Rick from RW.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 14, 2018, 09:13:26 AM
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Lurking back to the 2013-2015 showcases one of them inspired to make this. its a killa gorilla-style flipper.
(Creds for teeterglance for the background btw)
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 14, 2018, 11:34:26 PM
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Ive made some updates on my Deatchmatch 2 entry

- Ti 3 Changed to Stl 3
- Larger slot for weapon and spare weight
- A better skin
- Much more sturdier weapon setup
Title: Re: Neon Tries DSL
Post by: RedAce on June 14, 2018, 11:35:26 PM
Nice, clean, and accepted.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 23, 2018, 09:53:20 AM
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Tfw you havent built a poker for a long time so I decided to make one
Title: Re: Neon Tries DSL
Post by: FOTEPX on June 23, 2018, 11:06:32 AM
Simple and Clean, something something Kingdom Hearts. Looks freakin' amazing, man.
Title: Re: Neon Tries DSL
Post by: TheRoboteer on June 23, 2018, 11:07:54 AM
Surely that giant gap between the pokers is gonna give smaller bots somewhere to slot straight into and wail on your chassis whilst being totally immune to your weapons?
Title: Re: Neon Tries DSL
Post by: Hoppin on June 23, 2018, 11:54:13 AM
Surely that giant gap between the pokers is gonna give smaller bots somewhere to slot straight into and wail on your chassis whilst being totally immune to your weapons?

This, also is thats a 2012 pewdiepie brofist on the bot?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 23, 2018, 05:42:03 PM
Thanks y'all
Surely that giant gap between the pokers is gonna give smaller bots somewhere to slot straight into and wail on your chassis whilst being totally immune to your weapons?
Its built to resemble techno trousers really, its supposed to be a jokebot but OK


This, also is thats a 2012 pewdiepie brofist on the bot?
Lol what, I found that fist in google images what are you on about
Title: Re: Neon Tries DSL
Post by: Hoppin on June 23, 2018, 05:55:13 PM
Thanks y'all
Surely that giant gap between the pokers is gonna give smaller bots somewhere to slot straight into and wail on your chassis whilst being totally immune to your weapons?
Its built to resemble techno trousers really, its supposed to be a jokebot but OK


This, also is thats a 2012 pewdiepie brofist on the bot?
Lol what, I found that fist in google images what are you on about

The brofist
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Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 25, 2018, 06:16:17 AM
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Lethal- I want to make something out of T-Minus Arms, and Backlash discs are also underrated, hence why this was created.
Title: Re: Neon Tries DSL
Post by: Olister92 on June 25, 2018, 06:23:20 AM
that looks amazing dude, I think people avoid using the backlash disc as the hit boxes are borked IIRC
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 25, 2018, 06:33:58 AM
that looks amazing dude, I think people avoid using the backlash disc as the hit boxes are borked IIRC
I mean, backlash discs are legit cool af though, thanks anyway  :heart_smiley:
Title: Re: Neon Tries DSL
Post by: Naryar on June 27, 2018, 06:40:36 AM
Looks pretty good  :thumbup
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 27, 2018, 06:30:51 PM
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Some Lightweight for OWO (whats this?) Its usually a hard HS counter, might have a hard time agains't literally everything with a wedge
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 28, 2018, 03:22:49 AM
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T.I.L Trying to make a triangular shell spinner is a bad idea
Title: Re: Neon Tries DSL
Post by: Olister92 on June 28, 2018, 06:25:54 AM
Hard as diamond is a pretty standard LW bar spinner but its neat enough and has a cool skin, I also like National Hero just because it's something different and I appreciate that
Title: Re: Neon Tries DSL
Post by: superbot13 on June 28, 2018, 03:49:25 PM
I think you should make a star shell
Title: Re: Neon Tries DSL
Post by: MassimoV on June 29, 2018, 12:30:44 AM
Really like the triangle SS for some reason.  Great stuff
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 29, 2018, 04:33:15 AM
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More Extender Middleweight's
Title: Re: Neon Tries DSL
Post by: superbot13 on June 29, 2018, 01:58:00 PM
Does it fall over after flips
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 05, 2018, 06:27:38 AM
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Attempting to make a full-body drum be like
Title: Re: Neon Tries DSL
Post by: superbomb122 on July 05, 2018, 06:49:19 AM
Probably my favorite Full Body Drum on here. So clean. Beautiful work man.
Title: Re: Neon Tries DSL
Post by: Olister92 on July 05, 2018, 10:56:54 AM
Probably my favorite Full Body Drum on here. So clean. Beautiful work man.

I second this
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 21, 2018, 03:46:37 AM
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Ateempt at making a double dutch-style undercutter, uses chained drive motors as an experiment
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 21, 2018, 08:00:39 AM
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Got bored and decided to make some Standard stuff
Left- SNS HS, Its pretty much an attempt at making one of these types
Right- Redesign of Sinful Grape, now made to have a longer tail to prevent falling
Bottom- Also a redesign, this time it was one of the least sucessful, now way longer than it should be

Insides
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Insides (all of them)
Title: Re: Neon Tries DSL
Post by: Olister92 on July 23, 2018, 06:12:55 AM
The double undercutter is cool man, I'm not into DSL-S stuff so I'll let the professionals comment on them
Title: Re: Neon Tries DSL
Post by: Philippa on July 23, 2018, 06:32:43 AM
That SnS really needs more reach with the flywheels. Flipper looks pretty nice and effective, what size bursts are you using and what's the armour on it?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 23, 2018, 07:11:26 AM
That SnS really needs more reach with the flywheels. Flipper looks pretty nice and effective, what size bursts are you using and what's the armour on it?
Its using Large bursts, IIRC its plastic 3
Title: Re: Neon Tries DSL
Post by: Dreamcast on July 24, 2018, 01:23:39 PM
The SnS looks like a cool template for a building meme. I'm guessing it is a HW?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 28, 2018, 06:17:33 AM
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a revamp of my axebot on mech madness, now doesn't use flails and actually has an armored front
Title: Re: Neon Tries DSL
Post by: superbomb122 on July 28, 2018, 01:33:58 PM
That skin and axe are beautiful.
Title: Re: Neon Tries DSL
Post by: superbot13 on July 29, 2018, 12:54:30 PM
I like the idea of it being a chassis and have the wheels covered by armour
Title: Re: Neon Tries DSL
Post by: Olister92 on July 30, 2018, 06:07:44 AM
I like this a lot I think the skin is great but I am a sucker for axe bots
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 04, 2018, 09:30:41 AM
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A HW That for some reason is suprisingly weak even if it does have 2 storm bursts, Though can self-right so thats a good sign.
Title: Re: Neon Tries DSL
Post by: Olister92 on August 06, 2018, 06:19:36 AM
I like the double wedge design that's cool to me but, yeah, storms such as soon as you use them for rear hinged flippers for some reason
Title: Re: Neon Tries DSL
Post by: Hoppin on August 06, 2018, 03:38:18 PM
Which ways the front though  :really_makes_you_think:. Like they look identical minus the weapon
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 11, 2018, 04:00:31 AM
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Im pretty happy on how this boy came out tbh, it can pretty much send HW's OOTA with this
Title: Re: Neon Tries DSL
Post by: Bildschirm on August 11, 2018, 09:49:36 AM
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Im pretty happy on how this boy came out tbh, it can pretty much send HW's OOTA with this

Looks pretty good!

What has it for a Drive?

I like The flipperdesign too because your flipper acts more like a tank because spinners rarely hit the top of your bot!
Like the shape too... i think it could use maybe some custom armourplates for decals but thats just me :3

After all a pretty solid, good looking bot! :3
Title: Re: Neon Tries DSL
Post by: FightingBotInformal on August 11, 2018, 07:19:15 PM
Okay that is gorgeous
Really liking the side and back decorations  :thumbup :thumbup
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 30, 2018, 08:40:10 AM
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Its been awhile, made this bot on the vacation as it was based on some team on a PMD Group
Title: Re: Neon Tries DSL
Post by: superbot13 on August 30, 2018, 03:55:13 PM
I like it but I think the blade should be angled the other way
Title: Re: Neon Tries DSL
Post by: Olister92 on August 31, 2018, 05:58:08 AM
I like it but I think the blade should be angled the other way

but then it would just whiff over the other robots?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 31, 2018, 07:52:38 AM
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All the entries for middleweight mixup 2, will send them
Title: Re: Neon Tries DSL
Post by: NeonCalypso on September 14, 2018, 09:16:09 AM
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LW- I'm Teaming up with 8bean for wen's tournament thingy
Title: Re: Neon Tries DSL
Post by: NeonCalypso on September 17, 2018, 09:52:33 AM
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HW-My attempt on making a full body flipper, based on one of my drawing concepts on my notebook.
Title: Re: Neon Tries DSL
Post by: Reier on September 17, 2018, 04:14:57 PM
really like it. nice to see an IRL bot that's not a blatant clone off something in BB
Title: Re: Neon Tries DSL
Post by: NeonCalypso on September 23, 2018, 04:26:29 AM
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Its not a fall its a slip I swear
Title: Re: Neon Tries DSL
Post by: NeonCalypso on September 29, 2018, 01:49:05 AM
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This lad is actually just a joke bot for nature wars, based on one of my favorite animals
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A wedgelet config for Morphle
Title: Re: Neon Tries DSL
Post by: NeonCalypso on September 29, 2018, 05:54:39 PM
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Might eter this at Shred bots along with Roaring Iceberg, Took me Axle loading to fit in those discs
Title: Re: Neon Tries DSL
Post by: Billy5545 on September 29, 2018, 06:36:34 PM
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Might eter this at Shred bots along with Roaring Iceberg, Took me Axle loading to fit in those discs
Why did you use a glitch to fit the discs rather than RA2CF
Title: Re: Neon Tries DSL
Post by: NeonCalypso on September 29, 2018, 06:41:57 PM
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Might eter this at Shred bots along with Roaring Iceberg, Took me Axle loading to fit in those discs
Why did you use a glitch to fit the discs rather than RA2CF
(mini) Minion discs are hard to fit in
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 06, 2018, 08:09:25 AM
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Another one of these bots from my notebook, NPC Fasts for drive, 6-mag for the weapon motor, and its entire body is ali(oof)
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 12, 2018, 09:34:26 PM
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Decided to remake morphle again after some chit-chat on the discord, can't put effort on the splash now since school hasn't been treating to me well.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 13, 2018, 06:43:20 AM
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Never mind, Iv'e built a better CW than Morphle tbqh,
Edit: I forgot, since morphle is not deathmatch legal, I decided to make a new bot completely, ngl I missed the original textures of these texture plates
Title: Re: Neon Tries DSL
Post by: RedAce on October 13, 2018, 08:41:40 AM
Edit: I forgot, since morphle is not deathmatch legal, I decided to make a new bot completely
I am curious what you meant by this.  What do you mean by Morphle not being "Deathmatch legal"?  Is it a specific part that I banned?  If it has something to do with the DSC packs, I only really restricted the smaller parts.  If not, then I have a feeling I overlooked something and now I'm not sure.

The bot itself doesn't look too shabby.  Bonus points for actually getting the texture line on the bottom of the bot to line up so cleanly.  I always have such a tough time with that.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 13, 2018, 09:01:59 AM
Edit: I forgot, since morphle is not deathmatch legal, I decided to make a new bot completely
I am curious what you meant by this.  What do you mean by Morphle not being "Deathmatch legal"?  Is it a specific part that I banned?  If it has something to do with the DSC packs, I only really restricted the smaller parts.  If not, then I have a feeling I overlooked something and now I'm not sure.

The bot itself doesn't look too shabby.  Bonus points for actually getting the texture line on the bottom of the bot to line up so cleanly.  I always have such a tough time with that.
There's actually a lot of 10 extenders at the multicolored side though, and I'm pretty tired of rebuilding this lad again and again.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on November 06, 2018, 03:41:29 AM
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A 3rd revision to the S.O.C Line, now with a costume plow and wedge as interchangable front armor
Title: Re: Neon Tries DSL
Post by: NeonCalypso on November 08, 2018, 05:27:23 AM
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This is pratically the new Flipper that im proud of since Spicy Mango tbh.
Title: Re: Neon Tries DSL
Post by: Team Code Red Robotics on November 08, 2018, 05:38:59 AM
That bot looks pretty clean
Title: Re: Neon Tries DSL
Post by: NeonCalypso on November 29, 2018, 08:23:42 AM
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Supposed to be a Flipper/Axe Hybrid, BFE'd like 180 degrees
Title: Re: Neon Tries DSL
Post by: Olister92 on November 29, 2018, 02:59:18 PM
Pretty simple and clean the use of the drum for the axe looks awesome
Title: Re: Neon Tries DSL
Post by: Badnik96 on December 01, 2018, 08:33:00 AM
love the usage of the wedge components on the axe. really helps the gothic axe mesh with the rest of the bot, instead of just being a weapon stuck on a stick
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 04, 2018, 08:23:20 AM
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New cluster for Deathmatch 3 as skinning practice, the fact that I forgot to put a slot in the weapon belt is driving me mad tbh.
Title: Re: Neon Tries DSL
Post by: SagarisRA2 on December 04, 2018, 01:40:16 PM
They look real neat. I need to make a cluster soon. Those are dope.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 08, 2018, 05:34:27 AM
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A flipper more like designed to take hits and controls the fight, has Ti 5 so it can at least take some few hits. Flipper is all made of alumni oof.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 09, 2018, 08:10:57 AM
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A sequel of a bot I sent to bild months ago
Title: Re: Neon Tries DSL
Post by: Team Code Red Robotics on December 09, 2018, 08:15:35 AM
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A sequel of a bot I sent to bild months ago
That looks extremely good, what are the wheels for?
Title: Re: Neon Tries DSL
Post by: WhatAmI on December 09, 2018, 09:37:08 AM
How did Parkopino get from a joke robot to this?
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A sequel of a bot I sent to bild months ago
Title: Re: Neon Tries DSL
Post by: superbomb122 on December 10, 2018, 11:26:06 PM
This is quickly becoming one of my personal favorite showcases on here. Keep up the good work!  :claping

Parkopino looks much better as a VS... Reminds me of one of those drastic changes that happens when a series 4 robot is revived ten years later.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 15, 2018, 12:00:28 AM
This is quickly becoming one of my personal favorite showcases on here. Keep up the good work!  :claping

Parkopino looks much better as a VS... Reminds me of one of those drastic changes that happens when a series 4 robot is revived ten years later.

My guess would be sabretooth, thanks lad
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An attempt to use shell panels as top armor, works quite well tbh, bfe'd the bottom plate and the drums for maximum fashioness
Title: Re: Neon Tries DSL
Post by: Billy5545 on December 15, 2018, 01:10:34 AM
This is quickly becoming one of my personal favorite showcases on here. Keep up the good work!  :claping

Parkopino looks much better as a VS... Reminds me of one of those drastic changes that happens when a series 4 robot is revived ten years later.

My guess would be sabretooth, thanks lad
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An attempt to use shell panels as top armor, works quite well tbh, bfe'd the bottom plate and the drums for maximum fashioness
That's really awesome. The way you combine the S3 chassis shape, the wedge with the angled parts, and the disc is amazing. I also really like the unique wedgelets
Title: Re: Neon Tries DSL
Post by: WhatAmI on December 16, 2018, 07:50:59 AM
Combine is so good looking. You officially have the skill level of Thyrus.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 21, 2018, 05:45:27 AM
Combine is so good looking. You officially have the skill level of Thyrus.
Woah im nowhere near as good as thyrus, though I still take that as an compliment
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Bot that should had sent to Pathfinder but didn't due to RL stuff going on
Edit: Forgot to mention this one is inspired by lurking through some Real robotics forums
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 25, 2018, 05:27:57 PM
My christmas getaway is pretty nice
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Remade a bot that had a pretty good success on its first tournament, I wonder if people still despise Mech discs in 2018
Title: Re: Neon Tries DSL
Post by: KidDelta on December 25, 2018, 07:19:20 PM
I wonder if people still despise Mech discs in 2018
Pretty sure yes. Because, well, They're op
Title: Re: Neon Tries DSL
Post by: NeonCalypso on December 26, 2018, 06:46:57 PM
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One of my ideas on my notebook, basically just took electric boogaloo and swapped them.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on January 14, 2019, 08:14:25 AM
First bot in 2019 wohoo
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NGL i'm not a fan of its skin tbh, aiming for a BSOD-theme here but it didn't work for me, Though I'm highly Interested in building hybrids which is sure is something




Anddd it can't self right...
Title: Re: Neon Tries DSL
Post by: SagarisRA2 on January 14, 2019, 08:45:53 AM
That looks clean as hell. Nice coincidence that we both uploaded hammers today :)
Title: Re: Neon Tries DSL
Post by: Team Code Red Robotics on January 14, 2019, 09:29:19 AM
First bot in 2019 wohoo
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NGL i'm not a fan of its skin tbh, aiming for a BSOD-theme here but it didn't work for me, Though I'm highly Interested in building hybrids which is sure is something




Anddd it can't self right...
an Eggbeater Hammer Hyrbrid?




Nice 25/10
Title: Re: Neon Tries DSL
Post by: Redalert on January 14, 2019, 10:09:24 AM
Now there's something you don't see every day...
Title: Re: Neon Tries DSL
Post by: Danangoo on January 14, 2019, 11:03:52 AM
Absolutely gorgeous, reminds me somewhat of Thor from Robot Wars. I remember building something like this a long time ago but yours is much, much better.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on January 14, 2019, 05:23:45 PM
That looks clean as hell. Nice coincidence that we both uploaded hammers today :)
First bot in 2019 wohoo
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NGL i'm not a fan of its skin tbh, aiming for a BSOD-theme here but it didn't work for me, Though I'm highly Interested in building hybrids which is sure is something




Anddd it can't self right...
an Eggbeater Hammer Hyrbrid?




Nice 25/10
Now there's something you don't see every day...
Absolutely gorgeous, reminds me somewhat of Thor from Robot Wars. I remember building something like this a long time ago but yours is much, much better.


Wow thats a lot, thanks yall  :heart_smiley:
Title: Re: Neon Tries DSL
Post by: NeonCalypso on February 16, 2019, 07:03:01 AM
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HW, Front is steel while the rest is Alumini, Basically built to be a tank in mind.
Title: Re: Neon Tries DSL
Post by: Naryar on February 17, 2019, 10:15:47 AM
hybrids oui oui

i question the use of a drum/hammer however. seems counterintuitive
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 30, 2019, 10:00:28 AM
It's been a while don't you think?
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TI 3, More stable and armored than the last one
Title: Re: Neon Tries DSL
Post by: TheOrcCorp on April 30, 2019, 11:34:19 AM
New one looks sweet dude! :mrgreen:
Title: Re: Neon Tries DSL
Post by: Merrick on April 30, 2019, 11:46:51 AM
That's a sexy build.
Title: Re: Neon Tries DSL
Post by: Hoppin on April 30, 2019, 11:51:38 AM
Is there any reason for the capsules outside? Like they look good n all, but idk what their purpose is? Still tho, dope stuff
Title: Re: Neon Tries DSL
Post by: SagarisRA2 on April 30, 2019, 01:22:09 PM
Is there any reason for the capsules outside? Like they look good n all, but idk what their purpose is? Still tho, dope stuff

Probably a mixture of making it have a more unique shape and to protect the chassis from horizontal spinner hits. Whatever the reason, they are niceeeee
Title: Re: Neon Tries DSL
Post by: Redalert on April 30, 2019, 01:34:22 PM
Looks good. Reminds me of Kraken.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 05, 2019, 07:16:29 AM
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Alu 3, Supposed to be a lifter but didn't due to weight problems
Title: Re: Neon Tries DSL
Post by: superbomb122 on May 05, 2019, 09:46:50 AM
Ooh, I like!
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 06, 2019, 08:28:23 AM
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Ti 3, Wanted to make a poker so I decided to bfe the entire Vlad stick (which Im still not sure if its IRL) accompanied with a decorative srimech that doubles as a lifter
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 08, 2019, 06:20:01 AM
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Ti 3- props for girthquake for giving me an Idea of sideways hammers, now all I can think off is a pirate ship with a furry as its weapons
Title: Re: Neon Tries DSL
Post by: Billy5545 on May 08, 2019, 06:28:31 AM
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Ti 3- props for girthquake for giving me an Idea of sideways hammers, now all I can think off is a pirate ship with a furry as its weapons
Really cool and creative. Just wondering though if it will be for LDAI 3 and my tourney, or something else
Title: Re: Neon Tries DSL
Post by: pokebro14 on May 08, 2019, 08:57:55 AM
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Ti 3- props for girthquake for giving me an Idea of sideways hammers, now all I can think off is a pirate ship with a furry as its weapons
That's actually amazing
Title: Re: Neon Tries DSL
Post by: Team Code Red Robotics on May 08, 2019, 09:04:37 AM
  now all I can think off is a pirate ship with a furry as its weapons
OwO, as for the bot itself it's pretty good if I do say so myself
Title: Re: Neon Tries DSL
Post by: Redalert on May 08, 2019, 09:07:28 AM
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Ti 3- props for girthquake for giving me an Idea of sideways hammers, now all I can think off is a pirate ship with a furry as its weapons

Put it in BOTM.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 09, 2019, 07:13:57 PM
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Left- PL 1, kind of inspired by Marvin with a bit of backlash, although was supposed to be a VS but It keeps tumbling over
Right- PL 3, Now has a wedge and a lighter weapon, still struggled to get under stuff though :(
Title: Re: Neon Tries DSL
Post by: Billy5545 on May 09, 2019, 07:15:50 PM
Both are cool. Also, so that BW now has a black drum. Can you send that to me too for your entry?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 09, 2019, 07:19:08 PM
Both are cool. Also, so that BW now has a black drum. Can you send that to me too for your entry?
Wait didn't I pme'd you last night?

Edit: Whoops, actually its just lightning, nothing to be seen here
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 21, 2019, 07:47:56 AM
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Alu 3 (Sadly), Lots of CW bots nowadays so I made one of my own
Title: Re: Neon Tries DSL
Post by: TheRoboteer on May 21, 2019, 07:53:58 AM
Gonna repeat what I said in discord

Really excellent as usual Neon. Your build style is probably my favourite of anyone still building IRL.

Only change I'd recommend is putting a counterweight on the bottom of your axe shaft. It'll really improve the speed of your axe swing and the reliability of your self-righting. Try to get at least a 40kg one on there.
Title: Re: Neon Tries DSL
Post by: botbuster on May 21, 2019, 12:55:01 PM
That's a cool looking robot. Like TheRoboteer said, it may need counterweights to help it jump less. Also I'm a Beetleweight now! :)bigparty
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 25, 2019, 09:02:31 AM
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Multibot for DM4 because seeds
Also btw there Ti 3
Title: Re: Neon Tries DSL
Post by: superbomb122 on May 25, 2019, 10:44:41 AM
A nice thunder and lightning vibe with these. Me likey
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 27, 2019, 02:05:17 AM
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Made some skin updates to these clusters, now it feels complete now.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 17, 2019, 07:51:44 AM
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Haven't been posted in here for ages, based on my drawings on paper I am totally happy with this more than the Previous one tbh.
Title: Re: Neon Tries DSL
Post by: Billy5545 on July 17, 2019, 06:19:45 PM
Pretty unique shape and design. I like how big the wheels are.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 23, 2019, 06:39:33 PM
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Ti 3- A remake from the bot known as School's Out Completely (Robogames), and this one has a perm. The old version in the other hand has 2 flats and still can't gutrip properly.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 22, 2019, 08:23:28 AM
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Plastic 10, 597.ish, its a reboot of the izzy series I had a while back
Title: Re: Neon Tries DSL
Post by: TheRoboteer on October 22, 2019, 09:09:31 AM
I like it as usual Neon. I do think you should try BFEing the chassis down slightly to be fully flush with the panelwork, though it may expose the motors slightly.

I'd also consider using the coloured drums. I'm not one of those guys who thinks every single component needs to have coloured variants, but I think in this scenario a drum which matches the colour scheme of the rest of the bot would look pretty snazzy
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 24, 2019, 06:46:50 AM
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Oh hey after some time I had upgraded it to NPC-Fasts, make the chassis flush with the extenders, it's a lot effective now and I like it.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 28, 2019, 10:19:48 AM
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Plastic 10- I had this idea for lighter supports, after being a loose cannon in PWS I had experimented on it, turned it's large supports from previous versions to a much more compact one, I had so much fun testing it, problem is that it's supports are questionable. This was an attempt on fitting a dual perm on a vertical spinner
Title: Re: Neon Tries DSL
Post by: Badger on October 28, 2019, 11:05:12 AM
Oh hey its bad dreams pizza version. Nice
Title: Re: Neon Tries DSL
Post by: Hoppin on October 28, 2019, 11:51:25 AM
You couldn't have given the chassis a sloped back?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 28, 2019, 06:46:54 PM
You couldn't have given the chassis a sloped back?

Yea I was pretty dumb not having a sloped back in it previous versions, so I tried patching it with armor panels then, although might find a way to add it, as I had so much weight left.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 29, 2019, 10:10:54 AM
You couldn't have given the chassis a sloped back?
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Had implemented a triangle, unfortunately it's downgraded to PL 3
Title: Re: Neon Tries DSL
Post by: NeonCalypso on February 28, 2020, 04:01:13 AM
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Titanium 10, based on some notebook sketch I made (though it has been months inactivity now)
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 22, 2020, 07:58:16 PM
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Titanium 3, Weight somewhere around 798, It's an entry for 8bean's tournament
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 04, 2020, 07:02:11 AM
Alright, now that my laptop has been borrowed, I'd be using this a netbook so basically I'm using a fresh copy of DSL, here's some bots I made in a week
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From left to right
Desert Worm: Titanium 5 (HW), I haven't used the servo other than lifters. Inspired by the turret hammers of 09 and Redace I decided to make my own
Puncture: Titanium 3 (CW), Was originally having a Vertical Spinner on it's back while the back acts as srimech/flipper If my Spinner detaches. I might make complete once I have my laptop back
Payload: Pla 3 (LW), Inspired by Unmakerbot it does a decent job taking on overheads, gyros like crazy just like the original.

Extras (Whatever)

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Spicy Mango- This one was representing Palau complete with reskinned wedges, unfortuanately It wasn't selected
Solaris Extra- An attempt of using a 4Mag as a substitute, further testing is still needed for this to work.


Title: Re: Neon Tries DSL
Post by: 8bean on April 04, 2020, 02:07:19 PM
I like the turret hammer and the blue wheels on spicy mango look cool
also the idea of puncture sounds like a weapon combo straight outta rwed
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 17, 2020, 09:37:27 AM
Hey some 2 more bots to share
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Extenderbot - Use to have disc covers, until realizing that skinning them is absolute hell, it's designed to be a glass cannon
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Ti 3- now has a skinned plow, although weight wouldn't let me have a dustpan all the way to the wedgelets
Title: Re: Neon Tries DSL
Post by: superbomb122 on April 17, 2020, 06:14:29 PM
Polkadot Spider is one of my favorite hammers on here now. It has a level of cohesion I don't see that often on RA2

Prince of Velocity has an awkward shape, but I'm guessing the weapon doesn't leave many options. Should be a fun bot to watch in tourneys if it doesn't end up spikeballing for 3 minutes.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 08, 2020, 04:44:03 AM
 Based on notebook drawings
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Titanium 3, uses small perms for a dual disc setup
Title: Re: Neon Tries DSL
Post by: Naryar on May 08, 2020, 11:48:48 PM
looks alright. though all this white in the front wedges is weird. if I were you I would stick with a predominantly black, red and green paint job.

i would also make the tail wider, or set it higher so it is more flush with the extender work supporting the motors.

also putting a teeth on the wedge to complete this "biting head" look would be nice. the eye does seem too big to me imo
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 10, 2020, 08:48:20 AM
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Made some changes, disc color is different and tail is a bit thicker. I do have plans on making the middle wedge green If i'm motivated enough
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 12, 2020, 07:33:38 AM
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Alright, I made some even more updates on Yalini. There are changes such as

- New wedge front
- Armor upgraded from Ti 3 to Alu 5
- Replaced tail weapon to save weight
- Disc upgraded to 2 large typhoons
- Slight decoration on eyes to resemble Snivy
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 17, 2020, 12:03:28 AM
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Steel 5 - 799.0 : My attempt at making the lowest heavyweight, uses 2 Meds an it's flipper is all aluminium.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 17, 2020, 07:47:30 PM
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Alimunium 5- An possible entrant for Robottal Wars, Drum is powered by an Etek dues to new rules
Title: Re: Neon Tries DSL
Post by: 8bean on June 17, 2020, 10:22:01 PM
i love the color scheme. also, looks really clean but the weapon supports dont line up with the chassis :rage
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 18, 2020, 09:32:42 PM
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Updates: New Wedge, Fixed Supports
Title: Re: Neon Tries DSL
Post by: KidDelta on June 18, 2020, 11:39:26 PM
Spicy
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 19, 2020, 09:19:35 PM
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Titanium 3- Scoop is Titanium while the rest is aluminum, does a decent job at flipping bots
Title: Re: Neon Tries DSL
Post by: KidDelta on June 19, 2020, 11:08:04 PM
Spicy
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 26, 2020, 08:26:49 AM
built some few bots in the process this past week
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Tried making a angular chassis, might be a swiss bot in the near future but for now it will be a lifter/grappler for a while
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these things have the same chassis so the 2 of them would be here
Witch Dog: Titanium 5, has hinged wedges resembling hypershock while resembling witch doctor to symbolize "mah vert meta"
Garm: Alumni 5, Based on one of my favorite battlebots tbh. the closest thing I have to it's disc shape are the backlash discs
Title: Re: Neon Tries DSL
Post by: Squirrel_Monkey on July 26, 2020, 09:15:01 AM
Garm looks really weird with 2 discs
Title: Re: Neon Tries DSL
Post by: KidDelta on July 26, 2020, 09:51:30 AM
Spicy
Title: Re: Neon Tries DSL
Post by: superbomb122 on July 26, 2020, 10:22:39 PM
Oh dag it's Garm
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 06, 2020, 12:00:39 AM
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Above: I may not been known to building artbots, the tail is made out of a  recoloured ninja star.
Below: I have a hard time putting a drive motors on this version of tazbot, so expect it to be pretty slow. Lifter is made out of 2 Meds
Title: Re: Neon Tries DSL
Post by: KidDelta on August 06, 2020, 01:06:53 AM
Spicy
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 10, 2020, 04:29:00 AM
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Steel 5- A second entrant for the pokken tournament.

It's been a long time since I made an undercutter
Title: Re: Neon Tries DSL
Post by: KidDelta on August 10, 2020, 06:47:21 AM
Spicy
Title: Re: Neon Tries DSL
Post by: NeonCalypso on September 10, 2020, 06:05:39 AM
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Plastic 10- Based on tortuga for Annihilation Nation 2
Title: Re: Neon Tries DSL
Post by: Reier on September 11, 2020, 02:09:01 AM
i dig it.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on September 18, 2020, 03:39:44 AM
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TI 5- second attempt at making a turret hammer (now that I learned from desert worm). Uses a Overkill motor with 50kg worth of counterweight
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TI 3- Attempt at making a tank, originally a VS but due to weight issues I turned it into a hammer instead

EDIT: Entry Point is updated with a color scheme
Title: Re: Neon Tries DSL
Post by: CodeSilver23 on September 18, 2020, 12:39:44 PM
I feel like the turret hammer would be cool for a tank themed bot. Would it be possible to combine the 2 bot designs?
Title: Re: Neon Tries DSL
Post by: NeonCalypso on January 14, 2021, 07:30:49 AM
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First build for 2021, This was for WWRA2 which I would hope it would do well than my "previous" entry.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on February 13, 2021, 11:08:09 PM
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One of the new take on a Duck King, this time its a SHW for Robottal Wars alongside Team Rose Thorn and Car Shredder
Title: Re: Neon Tries DSL
Post by: NeonCalypso on February 14, 2021, 05:18:11 PM
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Using the V-Plows to my advantage, combines offense and defense, although I can go all out defense with the next Iteration it has
Title: Re: Neon Tries DSL
Post by: helloface on February 14, 2021, 08:13:57 PM
The plow is incorporated into the design surprisingly well, nice
Title: Re: Neon Tries DSL
Post by: Sircreepalot2 on February 18, 2021, 10:24:17 PM
that thing is super sick, making me want to build a V plow bot now...
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 23, 2021, 05:59:30 PM
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First Time using servo's like these before, turned out pretty well ngl.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 28, 2021, 04:04:52 AM
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Rebuilt this bot after seeing it fail so hard on its tournament
Title: Re: Neon Tries DSL
Post by: jdg37 on March 30, 2021, 10:51:06 AM
Can the saws reach anything if it gets under it? The arm doesn't look like it would bring the saws down far enough unless your cutting something tall.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on March 31, 2021, 05:53:21 AM
Can the saws reach anything if it gets under it? The arm doesn't look like it would bring the saws down far enough unless your cutting something tall.

It does actually, gonna sacrifice reach for damage somehow.

besides the arena this bot would go is the octagon, it's second weapon is its ramming power
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 13, 2021, 10:30:21 AM
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Titanium 5, new bot, just got bored after all
Title: Re: Neon Tries DSL
Post by: NeonCalypso on April 16, 2021, 10:42:46 AM
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Each of them have PL10, Its for PWS
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 03, 2021, 09:51:09 AM
build build build for the next round
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Extenderbot, Had this Idea in my mind months ago
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Pla 10, Bot Made to fight in uneven terrain, In case someone had a woke idea of running a tournament like that.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 06, 2021, 09:30:54 PM

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Ti 3, Made swiftly for Parsec World Tour's theme challenge, I'm happy how this came out.

Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 11, 2021, 10:29:48 AM
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Ti 3, now rebuilt to have slow mags instead of huge bursts, Suprisingly controllable though.
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 17, 2021, 03:31:25 AM
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For the next PWT Round, hopefully it could do better this time
Title: Re: Neon Tries DSL
Post by: NeonCalypso on May 19, 2021, 06:01:46 PM
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A bot for 8beans, proud on how it came out to be
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 04, 2021, 08:16:50 PM
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Revised version of yalini, doesn't need a srimech now that the weapon is powerful enough to self-right
Title: Re: Neon Tries DSL
Post by: NeonCalypso on June 18, 2021, 05:49:23 PM
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All 3 of this bots have Ti 5, I have high hopes for them to do well
Title: Re: Neon Tries DSL
Post by: NeonCalypso on July 24, 2021, 09:44:33 AM
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Remade Hurricane for Parsec World Tour, hope it does as well as his banter wars counterpart
Title: Re: Neon Tries DSL
Post by: 8bean on July 25, 2021, 08:52:25 PM
Love the idea of defense and attack versions for the config rather than just switching weapons, excellent work.
Title: Re: Neon Tries DSL
Post by: TheRoboteer on July 26, 2021, 02:03:41 PM
Really impressed me in PWT, both visually and performance wise. I do think the defence config is just all around a better robot than the attack config though. IMO it looks nicer, and it also seemed to perform better (not that the attack one performed particularly badly though)
Title: Re: Neon Tries DSL
Post by: NeonCalypso on August 22, 2021, 08:08:50 AM
Some Robots for the next tournament next week
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Vert with Lifters so that it could have 2 weapons
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Bot with 2 configs to fight and adapt to its opponent
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3-way modular cluster, this one would be fun to watch
Title: Re: Neon Tries DSL
Post by: NeonCalypso on October 14, 2021, 10:27:59 PM
 Finished  my entry for WWRA2, I hope my team could catch up.
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Title: Re: Neon Tries DSL
Post by: NeonCalypso on February 18, 2022, 12:25:09 AM
 Maybe gambling is a bad idea (when one of your bets is your mother)
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almost an antweight, tho I would be suprised if it have won atleast one match in 8beans new tournament