gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: Naryar on April 19, 2008, 09:38:09 AM

Title: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: Naryar on April 19, 2008, 09:38:09 AM
...That's it! I've done it! I've done it!

(http://img255.imageshack.us/img255/2554/screenshot2yf6.jpg)

Finally after several fights Pon2n got destroyed.

Magmatic Revolt V2

As part of the name implies it, this is inspired by Gyratory Revolt by Firebeetle (but less damaging).
But I could not spin up properly without ground support, and this is the reason for the presence of 2 DSL bars, to get some grip one the ground for spinning the wheels/weapons.

The two bars parralel to the discs are for not getting stuck on it's side.

Type: HW... the closest thing I can think of it is an hybrid Giant VS/ Overhead Thwack
Weight: 789.1
Armor: 3mm Plastic
Weapon: Two 250cm disks fitted with 10 irons each, powered by drive Eteks
Drive: Actually it is the weapon
Power: One PC625 and one battlepack

(http://img143.imageshack.us/img143/6782/mrv2zs6.jpg)

+  Quite good and continuous spinner damage, without mentionning that his weapon has a wide attack radius
+ Definitely damaging overhead thwack (the support ground touching bar can be used like a Frenzy type hammer)
+ Quite difficult to get under safely (very good against popups and most of the flippers)
+ Difficult to stop completely.
+ Chassis out of reach for the majority of bots excepted VS's and hammers
+ Deathpits are not a big threat to him (can even sometimes get out of them)

- Slow
- Unstable (often ends on one "wheel" if turning")
- A lot of inertia (e.g. you must drive him carefully, by example if you turn at full power to do a 180° turn, he continues (a lot of kinetic energy in the discs) and makes 360° turn. Same thing for forward/backward, if you make him charge at full speed against an enemy and the enemy dodges, there are chances he slams into the nearest wall). That makes him a monster to drive. Sentinel is good compared to him.
- Way weaker if the support horizontal bar is ripped off
- Weakest grip I've seen on a bot. Completely useless in tabletop matches

But quite funny to use. Next time, how to make a non-Trinity flying HS...
- Weak armor
Title: Naryar's DSL freaks
Post by: 70 CUDA on April 19, 2008, 10:20:27 PM
did you ever see my drumzilla if not here it is. had to rise the hitpoints on all the spikes cause they fell off in like 30 sec. the last one is a SHW ver of yours but a little different
(https://gametechmods.com/uploads/images/75821drum1.jpg)
(https://gametechmods.com/uploads/images/80847drum2.jpg)
(https://gametechmods.com/uploads/images/79181drum3.jpg)
Title: Naryar's DSL freaks
Post by: Naryar on April 20, 2008, 01:16:41 AM
Yes they're quite nice. But isn't it difficult to drive a full body drum with such a small support extender?

And they're SHW's. But the seconds looks quite invulnerable.

Oho, the third is really very tight, good job on that. I'm pretty sure I can win 10kg on my bot because the chassis can be still made tighter.
Title: Naryar's DSL freaks
Post by: 70 CUDA on April 20, 2008, 03:37:44 AM
other then the fact that no motor save a 426 HEMI has the power to move this thing its not bad. just the inertia thing you said. ill try to make a HW ver but it cant get much better then what you have.
Title: Naryar's DSL freaks
Post by: Naryar on April 20, 2008, 07:37:18 AM
Use something like two stacked drive E-teks, or servo bursted drive E-teks.

In fact you need drive motors rather than weapon motors, because torque is the key here. And even with drive motors, the discs are quite damaging.
Title: Naryar's DSL freaks
Post by: RA2lover on April 25, 2008, 10:59:36 AM
how can PoN2n run in your DSL? it wont runs on mine. IDK, but i think hes got custom hover engines?
Title: Naryar's DSL freaks
Post by: Naryar on April 25, 2008, 11:13:54 AM
No he is powered by 2 classic hover engines. (cheatbot2)

If you look carefully it is the round ones as you find them in the original RA2.
Title: Naryar's DSL freaks
Post by: teammayhem on April 25, 2008, 09:46:22 PM
Really cool bot. It kind of reminds me of Towering Inferno from Battlebots with the gigantic wheels.

@Cuda: OMG! 0_0
Has he ever lost??
Title: Naryar's DSL freaks
Post by: 70 CUDA on April 26, 2008, 03:38:38 AM
not even when i AIed Hammer of justice and played it 10 times. drumzilla wins evey time. you have to the mean 2nd ver and the 3rd ver as the frist one i just had a rugh idea of what i wanted. a couple of guys on the ra2 forums said make it a FULL drum so i came up with this. if the unlimited class of battle bots takes off i know how to make it in real life useing 2 V8 car engines, 1 for each side. i think that would look awsome.
Title: Naryar's DSL freaks
Post by: Naryar on April 26, 2008, 05:37:47 AM
Then use bursted and/or stacked drive Eteks. As said before, you need huge torque to drive this. RPMs are not important.
Title: Naryar's DSL freaks
Post by: Naryar on May 03, 2008, 07:37:12 AM
An AIed Hammer of Justice? Wow, must be a fearsome opponent. Do you think it's a match for DSL HW/SHW bots?
Title: Naryar's DSL freaks
Post by: 70 CUDA on May 05, 2008, 04:09:37 PM
ya but the ai is not that good as i have not tweaked it. but its a hard to bot to beat i not gonna lie
Title: Naryar's DSL freaks
Post by: 70 CUDA on May 07, 2008, 04:41:07 AM
hey we cant let this topic die man if you dont have anymore freaks then ill post some of mine if thats ok.
Title: Naryar's DSL freaks
Post by: Naryar on May 07, 2008, 05:00:43 AM
Ill post my usual bots too. More detail about  the winning VS, perhaps the little LW sawbot and my succesful MW popup.Perhaps Ill change this one to a DSL version of my stock MW OoC.
Title: Naryar's DSL freaks
Post by: 70 CUDA on May 07, 2008, 05:02:56 AM
ok cool i will post my odd stuff as well
Title: Naryar's DSL freaks
Post by: Scrap Daddy on May 07, 2008, 03:26:49 PM
Cuda calm down. A thread isnt going to die. Its been 2 god damn days!
Title: Naryar's DSL freaks
Post by: Naryar on August 29, 2008, 01:26:16 PM
Bump, but i definitely don't care.

This has to be the most random beetleweight EVER.

(https://gametechmods.com/uploads/images/99778Robot Arena 2 2008-08-29 15-40-54-23.jpg)

It has 3 stacked ant batts. 1mm titanium armor.

Nice thing is that he works upside down too, clamp-like.
Title: Naryar's DSL freaks
Post by: Clickbeetle on August 31, 2008, 10:41:45 PM
That's awesome.  Gotta be the smallest weapon-to-bot size ratio ever.  Is it any good in combat?
Title: Naryar's DSL freaks
Post by: kill343gs on August 31, 2008, 11:08:36 PM
Ahahahaha thats great, I love the use of the ski as armor. I want battle shots :D
Title: Naryar's DSL freaks
Post by: Urjak on August 31, 2008, 11:12:51 PM
The weapon is like twice the length of the bot. Now that is a freak. :D
Title: Naryar's DSL freaks
Post by: kill343gs on August 31, 2008, 11:40:19 PM
Oh and by the way Nar, theres a huge difference between a bump for the sake of bumping and a bump with a purpose. This, obviously, had a purpose.
Title: Naryar's DSL freaks
Post by: Madiaba on August 31, 2008, 11:54:54 PM
Does the bot wield the weapon,.. or the weapon the bot?
Yea, some action shots/vids would be interesting.
Title: Naryar's DSL freaks
Post by: Naryar on September 08, 2008, 09:06:04 AM
Hmmm ok. This isn't really a freak, but

(https://gametechmods.com/uploads/images/31364HC.jpg)

Fast NPC drive (perhaps a little TOO fast), two ant batts and one orange, TWM3R Magmotor weapon. Sadly, only 1mm Ti (one of my favorites, that said)

And now, more freakish, his bigger brother, Infernal Contraption:

(https://gametechmods.com/uploads/images/42509IC.jpg)

Basically, the drive is two times stronger, two times more weapons, and three times more armor (3mm Ti) than HazCon.

But he isn't as good as HazCon, well it's the first build.

I don't really know if 4WD is a great idea, and these Magmotors on wedges (ig you look closely, you'll see there are fixed on the second skirt hinge at the middle of the bot), perhaps I should get just two bigger Perm 64-powered discs with heavier weapons (like ripping teeth) and 2WD Etek drive with Techno Destructo wheels...

And I'm planning to make a LW version but IDK if i could fit in 2 discs on it.
Title: Naryar's DSL freaks
Post by: Sage on September 08, 2008, 06:28:18 PM
i like the HW one. its original.
Title: Naryar's DSL freaks
Post by: Somebody on September 09, 2008, 06:24:02 AM
Why is there a 60 in the top left corner of the Hazcon pic. Great Bots. Are either of these your RAW bots.
Title: Naryar's DSL freaks
Post by: Dragonfire on September 09, 2008, 10:58:40 AM
he was probably using fraps
Title: Naryar's DSL freaks
Post by: Madiaba on September 09, 2008, 01:23:44 PM
Cool HW Freak, Nar.  You should enter it into ACAMS' BOTM contest (Venko's is stock only I think...).  Maybe you could rotate the vertical plow around like a radar...
Title: Naryar's DSL freaks
Post by: Naryar on September 09, 2008, 03:29:00 PM
Quote from: madiaba;14566
 Maybe you could rotate the vertical plow around like a radar...


Very smart Mad.

I was planning to use IC as my RAW entry, but these wedged Magmotors suck and it can't trap opponents as well as HC.

I'll be away for two days, and will normally be back with the right RAW entry.
Title: Naryar's DSL freaks
Post by: Naryar on October 02, 2008, 08:33:37 AM
Ah! Ah! Here's the LW

(https://gametechmods.com/uploads/images/15061DC1.JPG)

But it is the first version and it sucks because these hinges wobble SO much.
Title: Naryar's DSL freaks
Post by: infiniteinertia on October 02, 2008, 02:17:15 PM
I would defintely just have 20 cm extenders off each one and either use better weapon motors or heavier weapons.
Title: Naryar's DSL freaks
Post by: Naryar on October 04, 2008, 08:54:31 AM
I didn't get it Inf... Off each motor? And making a drill? But cramming 4 Magmotors on a LW, especially a NWB "clone" like that, is a little too much.

BTW he has 1mm titanium.

_____

Anyways here's the first version of my ELBITE tabletop entry...

(https://gametechmods.com/uploads/images/15540screenshot_3.JPG)

Extremely powerful, gets most MW's out of the Claw Top in 5 seconds or less. But I didn't fought with it AIed it so i'm not sure.

5 ant packs (a little too much), 2 medium Puma CO2s and two medium VDMA's. Thse are normal NPC's, and he's still too fast, but that was for having a good ground clearance.

That's HazCon's chassis and lower skirt hinge.

I was planning on just putting one battlepack and one ant batt, downgrading these skirts to polycarbonate and the armor to 1mm plastic, and then rebuilding the chassis for making it smaller.

But I still don't know how to use all that weight I'm going to get!
Title: Naryar's DSL freaks
Post by: Naryar on October 12, 2008, 04:45:29 AM
Most random (and crappy because so unstable) bot i've built in a while...

(https://gametechmods.com/uploads/images/84537screenshot_5.JPG)

1mm titanium armor.
Title: Naryar's DSL freaks
Post by: Somebody on October 12, 2008, 06:08:02 AM
Put a higher extender and a bigger disk.
Title: Naryar's DSL freaks
Post by: Naryar on October 12, 2008, 06:46:51 AM
Like if I had the weight... And that will make it even more unstable. I need to make another version.

Anyways, here's his big daddy: Grim Ripper 3

(https://gametechmods.com/uploads/images/8952screenshot_6.JPG)

1mm Titanium, 2 long ramplates, 2 titanium sheets, the middle skirt is aluminium and the side ones are steel.

I was thinking of this as a deadly war machine... well NO! I was more than disappointed by this one. He's just... average.

Although it was way faster than I thought, he's also unstable and has crappy wedges (i don't know why). And the damage are pretty low for that heavy duty weapon.

Without mentionning that the weight distribution is bad and it often flips. And for no reason, the protected weapon motor sometimes falls.

I should perhaps add a third wedge (like InfCon and HazCon) and side skirts for stability.
Title: Naryar's DSL freaks
Post by: infiniteinertia on October 12, 2008, 12:33:25 PM
I have two LWs quite like that, but i invested less weight in drive and more in battery and weapon.
Title: Naryar's DSL freaks
Post by: Condor33 on October 13, 2008, 07:13:14 AM
Quote from: Naryar;17014
Like if I had the weight... And that will make it even more unstable. I need to make another version.

Anyways, here's his big daddy: Grim Ripper 3

(https://gametechmods.com/uploads/images/8952screenshot_6.JPG)

1mm Titanium, 2 long ramplates, 2 titanium sheets, the middle skirt is aluminium and the side ones are steel.

I was thinking of this as a deadly war machine... well NO! I was more than disappointed by this one. He's just... average.

Although it was way faster than I thought, he's also unstable and has crappy wedges (i don't know why). And the damage are pretty low for that heavy duty weapon.

Without mentionning that the weight distribution is bad and it often flips. And for no reason, the protected weapon motor sometimes falls.

I should perhaps add a third wedge (like InfCon and HazCon) and side skirts for stability.



Put a six mag on. You've either got the weight or can easily get it by making those plastic skirts shorter.
Title: Naryar's DSL freaks
Post by: Somebody on October 13, 2008, 08:12:44 AM
He has the weight.
Title: Naryar's DSL freaks
Post by: Sage on October 13, 2008, 03:49:39 PM
when you put a picture up, at least crop it so we only see the bot. we dont need to see your whole workshop.
Title: Naryar's DSL freaks
Post by: Condor33 on October 13, 2008, 05:39:20 PM
Sorry, sage
Title: Naryar's DSL freaks
Post by: Naryar on October 19, 2008, 01:46:32 PM
And... introducting Shadowmoon!

(https://gametechmods.com/uploads/images/56668screenshot_7.JPG)

12 small DS teeth, 1mm titanium as a lot of my LWs/MWs, and there are 4 ant batts if you can't see well.

A possible ELBITE entry, but needs to be upgraded.
Title: Naryar's DSL freaks
Post by: Sage on October 19, 2008, 01:49:44 PM
not realistic. the weapons go through the batteries. just use a longer perm.
Title: Naryar's DSL freaks
Post by: Naryar on October 19, 2008, 01:52:32 PM
No they don't. They go under the chassis as the disc.
Title: Naryar's DSL freaks
Post by: Urjak on October 19, 2008, 04:59:31 PM
Woah, looks pretty intense. Do you have any battle shots?
Title: Naryar's DSL freaks
Post by: Naryar on October 21, 2008, 04:09:45 AM
Too lazy to take some.

Anyways, here is another sweet thing i just built

(https://gametechmods.com/uploads/images/33674reddrake.JPG)

This is Red Drake (species of dragon that can't fly)

3mm titanium. There are 2 ant batts on here,  and these are normal NPC's. Medium air tank.

EDIT: These side titanium sheets were a bad idea for ramming (can't make contact as easily) and now i've changed them for 80x20 DSL bars, but that flame thrower is AWESOME.
Title: Naryar's DSL freaks
Post by: somestrangeguy on October 21, 2008, 09:55:00 AM
I was going to ask what the Air Tank was for, because I didnt spot the flamethrower until you mentioned it. That could be pretty good desing for ELBITE, dont you think?
Title: Naryar's DSL freaks
Post by: Naryar on October 21, 2008, 02:02:54 PM
Nope. This wedge is basic and if i fight against a well-built VS/popup, Red Drake is dead.

I'm gonna enter another dual-wedged fast bot.

And i would like to have moar batteries for the ELBITE chassis.
Title: Naryar's DSL freaks
Post by: Sage on October 21, 2008, 03:39:46 PM
use the smallest airtank. even if you run outta CO2, the flamethrower will keep firing until you let go of the button. (if it's wired to a button)
Title: Naryar's DSL freaks
Post by: Naryar on November 09, 2008, 11:52:11 AM
A really sweet thing I just build, my first DSL LW HS:

(https://gametechmods.com/uploads/images/93514red scythe.JPG)

Red Scythe!

Only two ant batts, but it's deliciously powerful.

3mm Titanium (still pretty weak with a chassis that small).

A 120cm DSL bar, and 4 (yes 4, with two exactly under the others) 40cm's. I was starting with something like Click's Epitaph blade (but longer) but it was too heavy, so I changed this into 2 overlapped 40cm's rather than angled bars.

Ruined most of the LW's in the first fight, excepted 360 Arc Pounder (stronger than my weapon) and Poison Stinger (fast and powerful weapon, pinned me)
Title: Naryar's DSL freaks
Post by: Reier on November 09, 2008, 03:05:54 PM
Cool, great bot! Got any battleshots?
Title: Naryar's DSL freaks
Post by: Sorrow on November 09, 2008, 03:30:03 PM
Very nice. I'd love to fight that with The World.
Title: Naryar's DSL freaks
Post by: philetbabe on November 09, 2008, 03:56:32 PM
impressing !
all your bots have always a very purified design. what about their  texture ?
Title: Naryar's DSL freaks
Post by: Reier on November 09, 2008, 04:25:29 PM
Nar, that's one of my favorite botz you've made so far. <3 ^^ *wipes away a tear*
Title: Naryar's DSL freaks
Post by: Naryar on November 09, 2008, 04:27:45 PM
It's just that, a red and black texture, with scratches and crude layer (i like my bots to be a little rugged)

(https://gametechmods.com/uploads/images/78647redscythe.JPG)

Red Scythe was supposed to be an infernal robot, like Devil at the Doorstep, Black Ram and Evil Eye (all showcased). These are the same team (Pandemonium), but Red Scythe is just Evil Eye's DSL version.

So i just used black and red, satanic colors.

I'm planning to put a demon's shadow on the top of DatD, but i'm too lazy.

EDIT: Reier, just wait until you see my next HW.:biggrin:
Title: Naryar's DSL freaks
Post by: Naryar on November 10, 2008, 04:21:21 AM
Quote from: Naryar;20811
Reier, just wait until you see my next HW.:biggrin:

Here it is: and i think it's my best DSL HW.

Inner pic
(https://gametechmods.com/uploads/images/24017hnminner.JPG)

Outer pic
(https://gametechmods.com/uploads/images/19804hnmouter.JPG)

SlashBack is my favorite DSL bot, so i decided to build a HW version of it, kinda tweaked.

3mm titanium. Wedges are 80cm aluminium skirts on two titanium half sheets, attached to the baseplate. I have also 2 40cm polycarbonate skirts attached to the titanium sheets, at the rear, for more stability.

Can't self-right.

Also, it has 4 ant batts. and these are of course NPC fasts.

Wedges are pretty average, but i just elongated the lower aluminium sheets to 120cm. Ground clearance is pretty decent.
Title: Naryar's DSL freaks
Post by: 70 CUDA on November 10, 2008, 05:39:43 AM
wow now that ill have to work on a counter bot for lol
Title: Naryar's DSL freaks
Post by: Urjak on November 10, 2008, 10:23:03 AM
Wow, do remember my last post on you stock showcase, those popup bots are powerful. Has a nice name too.
Title: Naryar's DSL freaks
Post by: Reier on November 10, 2008, 10:46:32 AM
Good bot! Can it run inverted of self-right?
Title: Naryar's DSL freaks
Post by: System32 on November 10, 2008, 10:52:00 AM
It CAN'T self right, right?
Title: Naryar's DSL freaks
Post by: Reier on November 10, 2008, 10:53:23 AM
I don't know, it might be able to...
Title: Naryar's DSL freaks
Post by: 70 CUDA on November 10, 2008, 11:00:24 AM
no it looks like the ripping teeth prevent it. am i right naryar?i think i see a way around that without hurting perfromance. if you would PM me the bot file ill send it back with my idea made up.
Title: Naryar's DSL freaks
Post by: Naryar on November 10, 2008, 11:06:16 AM
Quote from: Naryar;20886
Can't self-right.


Here.  

And the ripping teeth prevent it from working inverted.

BTW Urjak it's not technically a popup. It's just a Slashback clone and uses the Flipper AI (and it owns with it), but i don't know if i can call that a flipper because he's not powerful compared to the classic HW dual beta motor flipper, and has damaging weapons.
Title: Naryar's DSL freaks
Post by: Reier on November 10, 2008, 11:39:52 AM
Sorry, I didn't see that.
Title: Naryar's DSL freaks
Post by: Sage on November 10, 2008, 04:00:22 PM
It wouldn't be allowed in a DSL tourney because in real life, if you were to cut a slot for the weapon, the whole skirt would have to go.
Title: Naryar's DSL freaks
Post by: Reier on November 10, 2008, 04:02:20 PM
Popups wouldn't do a whole lot of damage IRL anyway. But if it was a flipper...
Title: Naryar's DSL freaks
Post by: Naryar on November 10, 2008, 04:07:01 PM
... dang you're right Sage. I was planning to enter it into GUMBA.

Maybe changing razors to another weapon.... phew, it was so damn good with razors...
Title: Naryar's DSL freaks
Post by: infiniteinertia on November 10, 2008, 04:48:30 PM
we really need to start a thread dealing with the DSL "Rules of Realism"
Title: Naryar's DSL freaks
Post by: 70 CUDA on November 10, 2008, 06:38:56 PM
ya i agree as for you bot Naryar if you cant make it real then ill find my MSN im password and ill talik to you about it.
Title: Naryar's DSL freaks
Post by: Somebody on November 11, 2008, 06:23:04 AM
IRL, you couild connect the front wedges to the side wedges by possible means of welding. Then, the wedges would be based on the chassis at the side, where the razors do not go.
Title: Naryar's DSL freaks
Post by: Naryar on November 11, 2008, 07:28:53 AM
Maybe, but if the side wedges fall and not the front ones, then it has a problem with your realistic rule.

I will build another version because it has empty space, and i must use plastic in GUMBA. also change weapons, possibly to beater bars

EDIT: I just rebuild Interventionism 2.0.

(https://gametechmods.com/uploads/images/26333ivvsdoam.JPG)

First try (was driven by me, but like an AI)

H@zm47 if you want it just ask.

EDIT2:

(https://gametechmods.com/uploads/images/39897SotRandcar.JPG)

5th rebuild of my 8-month-old LW sawbot.
Title: Naryar's DSL freaks
Post by: Reier on November 11, 2008, 10:56:16 AM
Sawbot is awsome. What motor did you use to power the vlad spikes on IV2.0?
Title: Naryar's DSL freaks
Post by: Naryar on November 11, 2008, 11:04:14 AM
Double magmotor.

And for the first time i attached the blade and one of the wheels in IV 2.0 via axle loading made with a piston, but it's still realistic.

They both need to have their wedges refined that said.
Title: Naryar's DSL freaks
Post by: Reier on November 11, 2008, 11:40:27 AM
What's the lil' saw dude's name?
Title: Naryar's DSL freaks
Post by: Naryar on November 11, 2008, 06:42:47 PM
Son of the Reaver. Would find a better name though.

Anyways i just wanted to answer to Urjak's ant : Whirlwind

(https://gametechmods.com/uploads/images/89304whirlwind.JPG)

Very fast for a HS, 3mm plastic, but that saw is really weak.

Barely won against Nanowhirl.
Title: Naryar's DSL freaks
Post by: Reier on November 11, 2008, 11:37:54 PM
Still pretty good.
Title: Naryar's DSL freaks
Post by: Naryar on November 12, 2008, 06:46:52 AM
Bah... Not in offense. I must ram with it to do decent damage !

Anyways, here is my first real shell spinner, Hell in a Sheck

(https://gametechmods.com/uploads/images/11869hias.JPG)

24 small DS teeth,1mm plastic armor (but a titanium half sheet and 6 aluminium skirts to protect the baseplate), astroflight drive with hypno wheels (quite fast for a shell spinner), Etek powered shell, one battlepack and two ant batts.

Not tried in combat yet, i will send you battleshots later.
Title: Naryar's DSL freaks
Post by: man manu on November 12, 2008, 10:37:53 AM
Looks pretty good! sorry i have no suggestions as my experience with shell spinners is minimal. Nice name though!
Title: Naryar's DSL freaks
Post by: Naryar on November 12, 2008, 04:31:39 PM
It's a decent bot, but not much more.

I was terrified by the huge amount of empty space Mako has, so i decided to make a Mako clone too. Began with a MW. Fail!

(https://gametechmods.com/uploads/images/21993faildoamclone.JPG)

1mm titanium. There are 3 ant batts.

The thing is unstable and somersaults when i activate the spinner and i know why. Stance not wide enough.

I never liked these huge weapons anyway...
Title: Naryar's DSL freaks
Post by: infiniteinertia on November 12, 2008, 04:36:22 PM
far more wrong than that...

lets say VSerz are not your calling and call it a deal.
Title: Naryar's DSL freaks
Post by: Naryar on November 12, 2008, 04:40:07 PM
If you call a VS a 200-400kg weapon, then yeah, i'm not really a VS builder.
Title: Naryar's DSL freaks
Post by: infiniteinertia on November 12, 2008, 05:15:19 PM
And hinged skirts...my ohmy
Title: Naryar's DSL freaks
Post by: Naryar on November 12, 2008, 05:41:43 PM
Didn't you actually made a VS with hinged skirts?

EDIT: TWO and possibly more.
Title: Naryar's DSL freaks
Post by: infiniteinertia on November 12, 2008, 07:20:57 PM
hah, LONG updated.
Title: Naryar's DSL freaks
Post by: Naryar on November 14, 2008, 12:04:42 PM
WEEE! GROG IZ BAKK!!11!1!one!

(https://gametechmods.com/uploads/images/85193grog.JPG)

This is Grog, the Warlord - titanium 3, NPC Fasts, 4 ant batts if you don't see well.

Yes, it's a joke bot.
Title: Naryar's DSL freaks
Post by: Naryar on November 15, 2008, 12:21:21 PM
GUYS!GUYS! I got my GUMBA entry!

(https://gametechmods.com/uploads/images/99755TTMvsMako.JPG)

...jk.

Still, the old guy goes under Mako and Second Sentinel everytime.
Title: Naryar's DSL freaks
Post by: Somebody on November 15, 2008, 12:32:04 PM
Is that bot showcased?
Title: Naryar's DSL freaks
Post by: Naryar on November 15, 2008, 12:56:58 PM
Yes it is. Check my stock showcase.
Title: Naryar's DSL freaks
Post by: kill343gs on November 15, 2008, 01:13:13 PM
I think the stock small wedges are actually really good in DSL. I'm not sure though.
Title: Naryar's DSL freaks
Post by: Clickbeetle on November 15, 2008, 11:16:54 PM
Grog the Warlord isn't bad for a joke bot.  How does it do in battle?
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2008, 04:58:34 AM
Underpowered. Turns too fast. Mediocre wedges. Unstable.

I still kicked the stock Grog's ass with that, but that's exclusively because hammers like that pwn shell spinners.

That was mainly for using multiple battle axes.
Title: Naryar's DSL freaks
Post by: System32 on November 16, 2008, 07:00:13 AM
That bot seems good. How does it do AI-ed?
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2008, 07:05:11 AM
I bet both of these bots would get owned if AIed.

I only AIed all my ELBITE bots and InfCon. Also my Psycho Sweeper rebuild.
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2008, 05:37:25 PM
Double post !?

I'm not at the best of my building skill when dealing with LW's but still...

(https://gametechmods.com/uploads/images/58492matchbox.JPG)

Match Box. Inspired by Reier's Tim and RED ALERT.

Not exceptionally fast, but damn powerful. 3mm titanium and this is a medium air tank.

Possible GUMBA entry. I think I can get a few wins because of the powerful weapon.

Yeah, i know it must have plastic, so i'm gonna revise it.
Title: Naryar's DSL freaks
Post by: Urjak on November 16, 2008, 05:44:36 PM
Looks good. Has nice chassis management, powerful weapon, and a wedge.
Title: Naryar's DSL freaks
Post by: System32 on November 16, 2008, 05:50:42 PM
The wedge won't do much good apart from holding the weapons up.
Title: Naryar's DSL freaks
Post by: Urjak on November 16, 2008, 05:57:18 PM
well, at least it does that.
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2008, 06:25:46 PM
I've AIed it. It's VERY powerful, but has major issues being flanked and has a slower turn speed than expected.
Title: Naryar's DSL freaks
Post by: infiniteinertia on November 16, 2008, 06:30:45 PM
Slimbody motors would do that.
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2008, 06:34:01 PM
Well, when i drive it, it turns 2 times faster!
Title: Naryar's DSL freaks
Post by: Somebody on November 16, 2008, 06:42:55 PM
Use the weight from the armor change to place the motors outside of the chassis for a wider turning radius.
Title: Naryar's DSL freaks
Post by: Sage on November 16, 2008, 08:14:06 PM
in the bindings line of the AI, just make the turnspeed higher. i think that should help.
Title: Naryar's DSL freaks
Post by: 70 CUDA on November 16, 2008, 09:46:36 PM
well i had the same problem with a bot alot like that one. i think the turn speed will help but try playing with the throttle also.
Title: Naryar's DSL freaks
Post by: Naryar on November 17, 2008, 04:29:45 AM
Ah! Ah!

With a 70kg hammer placed higher and a turnspeed of 7 (yes, 7!), he can beat ALL the DSL LW's!

Just need to rebuild the chassis, get Plastic 5, add something like moar external armor or stabilizers, and Match Box 2 WILL kick some serious butt in GUMBA!
Title: Naryar's DSL freaks
Post by: Naryar on November 21, 2008, 12:14:31 PM
This has to be one of my best MW's.

(https://gametechmods.com/uploads/images/75043battlescar.JPG)

Battle Scar!

3mm plastic, NPC Fast drive, 100cm saws, and these are all titanium halfsheets - i must have a look at their HP's, that said.

Rivals with HazCon and Enfilad3. I've seen him KOing Haymaker and Lock Nut. AIed, of course.

But he would be deadly if i could solve a AI driving problem: often, when he charges, he never goes straight, but turns slightly, or even turns pointlesslly in circles sometimes.

I bet it has something to do with the human driving problem: he doesn't drives straight, but always turns right. And i don't know why !
Title: Naryar's DSL freaks
Post by: Reier on November 21, 2008, 12:28:31 PM
That is a cool bot. KOing lock nut is pretty good. Meybe you could shrink the chassis on the sides, and save some weight.
Title: Naryar's DSL freaks
Post by: Naryar on November 21, 2008, 01:02:15 PM
Shrinking the chassis? I have a reason not to do it.

Also, it could be built IRL if i suppose that the skirt hinge can be attached to the chassis.

EDIT: He drives perfectly straight now after turning a wheel (thanks Click). I need to set up the srimech now.
Title: Naryar's DSL freaks
Post by: System32 on November 21, 2008, 02:34:37 PM
Bot 305?

Just kidding. But, I'd like to see that in a tournament.
Title: Naryar's DSL freaks
Post by: Naryar on November 21, 2008, 04:56:54 PM
I (nearly) fixed the srimech problem with Click's "VertSpinner.py" binding.

And yeah, hopefully you'll see that in a tournament.
Title: Naryar's DSL freaks
Post by: R0B0SH4RK on November 21, 2008, 06:18:18 PM
It looks alot like some of the MW saw bots I've been making...

The motors look a tad exposed though.
Title: Naryar's DSL freaks
Post by: Naryar on November 21, 2008, 07:05:00 PM
I know... But I am really limited in weight, and if i tweak the wedges to protect the motors more they'll be worse.

And yes, it's overpowered. But it's just because it is going to be my ELBITE Deathmatch bot and the others use burst motors.

(https://gametechmods.com/uploads/images/71322BSvsGrog.JPG)

Fourth try, I think. AIed, of course.

I made that once with Hazcon, too.
Title: Hmm.
Post by: R1885 on November 21, 2008, 08:09:51 PM
Wow, you de-shelled Grog. I really hope I don't fight you in DM.:-D
Title: Naryar's DSL freaks
Post by: Naryar on November 22, 2008, 05:15:10 PM
...Hope No More 2!

(https://gametechmods.com/uploads/images/38165hnm2.JPG)

3 battlepacks, 8 ant batts (something like that), 5mm plastic.

4 Mag Snappers with 2 razors on each, and there are 4 static razors.

Of course, these are NPC Fasts, and i had a lot of fun with snapper loading on that one.

I would gladly half-stack moar razors obZen-style, but i don't know if it would follow the realistic rule then...
Title: Naryar's DSL freaks
Post by: Urjak on November 22, 2008, 06:14:55 PM
I think it still would be realistic, because they are moving at the same time, and could just be cut and welded together. Defiantly a good bot.
Title: Naryar's DSL freaks
Post by: R0B0SH4RK on November 22, 2008, 09:45:57 PM
Can you post a couple more angles of it please? It looks pretty good from what I can see.
Title: Naryar's DSL freaks
Post by: Naryar on November 23, 2008, 10:56:17 AM
I will... perhaps. This is a tourney bot and i won't reveal everything!

Anyways... Phil decided me to make that design that was in my mind since 1 month.

(https://gametechmods.com/uploads/images/97561unnamedsns.JPG)

3mm plastic, 4 ant batts - and not as good as I expected.

Can't find a good name.
Title: Naryar's DSL freaks
Post by: Sage on November 23, 2008, 11:04:19 AM
what does it do.
Title: Naryar's DSL freaks
Post by: philetbabe on November 23, 2008, 11:48:35 AM
Quote from: Naryar;22669
Can't find a good name.


Something "Solar" or Louis XIV
Title: Naryar's DSL freaks
Post by: Naryar on November 23, 2008, 12:40:18 PM
A bot named Louis XIV ???


I'm on a building fury and Phil made me build a drum... here is Circular Saw

(https://gametechmods.com/uploads/images/17508csdrum.JPG)

I think it's my first LW drum.

VERY fast, moar destructive than i thought, but unstable as heck.

3mm plastic, 4 small beater bars, 4 ant batts.

Still beaten Insane Berserker with that. And without losing one component!
Title: Naryar's DSL freaks
Post by: System32 on November 23, 2008, 12:55:55 PM
That SnS could be named Sunflower.
Title: Naryar's DSL freaks
Post by: Naryar on November 23, 2008, 01:22:21 PM
Worst name EVER.

Ironstorm could be good, because it could be the DSL counterpart of my stock MW SnS Ironstorm. Still, not the best.
Title: Naryar's DSL freaks
Post by: System32 on November 23, 2008, 01:37:26 PM
Quote from: Naryar;22678
Worst name EVER.



Here's the worst ever:

Quote
SupermarioLolzerfan666
Title: Naryar's DSL freaks
Post by: philetbabe on November 23, 2008, 02:10:44 PM
Quote from: Naryar;22674
A bot named Louis XIV ???


King Louis XIV used to represent himself as the sun
(https://gametechmods.com/uploads/images/38365m-Soleil.gif)
Title: Naryar's DSL freaks
Post by: Gigafrost on November 24, 2008, 10:12:17 AM
How about: Metallic Deathstar.
Title: Naryar's DSL freaks
Post by: Urjak on November 24, 2008, 05:49:30 PM
How about Mr. Twig? Metallic Deathstar sounds good.
Title: Naryar's DSL freaks
Post by: System32 on November 24, 2008, 07:01:00 PM
Sunshine? Anyway, I's like to see what else You're making there.
Title: Naryar's DSL freaks
Post by: Naryar on November 25, 2008, 12:44:53 AM
Metallic Death Star is awesome.
Title: Naryar's DSL freaks
Post by: Condor33 on November 25, 2008, 06:33:35 AM
Super Robotic Deathshine
Title: Naryar's DSL freaks
Post by: Sage on November 25, 2008, 07:34:49 AM
Deathstar
Title: Naryar's DSL freaks
Post by: man manu on November 25, 2008, 10:14:10 AM
Turd on a stick
Title: Naryar's DSL freaks
Post by: Naryar on November 25, 2008, 10:44:31 AM
sheesh

Quote from: Philetbabe
Louis XIV
One of the worst kings we had. EVER.
Quote from: Gigafrost
Robotic Deathstar
The best of all, but i separated Death and Star because it looks better IMO.
Quote from: Urjak
Mr. Twig
Twig is already taken. Although it's a decent name.
Quote from: System32
Sunshine
That's the gayest bot name i've ever heard of.
Quote from: Condor33
Super Robotic Deathstar
Looks stupid now.
Quote from: Sage
Deathstar
Teh generic.
Quote from: man manu
Turd on a stick
You could make that kind of joke if you had decent building skills.

But thanks for C-C-C-COMBO BREAKING the Deathstar thing. One  was enough.

_____________

Right, what about making a name thread?
Title: Naryar's DSL freaks
Post by: man manu on November 25, 2008, 12:23:54 PM
I wasn't being offensive to your bot. And it wasn't a joke...
Title: Naryar's DSL freaks
Post by: Urjak on November 25, 2008, 07:50:00 PM
Quote from: man manu;22799
I wasn't being offensive to your bot. And it wasn't a joke...


Wait.... What?
Title: Naryar's DSL freaks
Post by: Condor33 on November 26, 2008, 07:12:10 AM
Someone put words in my mouth. I didn't write "super robot deathstar," I wrote "super robotic deathshine." It's a parody on Super Mario Sunshine, a game for the GCN, and (obviously, because it's Mario) has nothing to do with slaughtering hapless enemy robots. That's the joke. Yes, the joke sucks. No, Naryar didn't make it funnier. He tried to prove a point.
Title: Naryar's DSL freaks
Post by: Naryar on December 05, 2008, 11:38:55 AM
Here is Hope No More 3.

(https://gametechmods.com/uploads/images/60911makorapedbyhnm3.JPG) (fight under the Flipper AI)

3 orange batts, 5 ant batts, 1 battlepack, 12 razors on 4 Mag Snappers, 5mm plastic, Techno Destructo wheels on NPC fasts. Wedges are all steel and superior to Smashbox 2's ones.

And no, i'm not showing you the inners!
Title: Naryar's DSL freaks
Post by: Somebody on December 05, 2008, 02:27:31 PM
0_0

Wow.
Title: Naryar's DSL freaks
Post by: Reier on December 05, 2008, 03:34:24 PM
I'm scared. O_O
If you're entering that in WRL, MDVIII has no chance. (Especially with my lame wedge.)
Title: Naryar's DSL freaks
Post by: Naryar on December 05, 2008, 03:44:58 PM
Not in Wild Robots. WRL is going to be for Infernal Contraption 3, rebuilt with some updates including the same wedge as HnM 3, heheh !

I'm going to enter that sweet thing into... wait, why would I tell you?
Title: Naryar's DSL freaks
Post by: Somebody on December 05, 2008, 04:04:09 PM
Thank God!!!1!!one!1

My Gumba HW's wedge pwns the wedge on my WRL bot.
Title: Naryar's DSL freaks
Post by: Sage on December 05, 2008, 11:22:07 PM
wow. you one hit a bot with plastic 1 armor. congratz.
Title: Naryar's DSL freaks
Post by: Naryar on December 07, 2008, 07:53:15 AM
You just don't know... that thing easily makes 2000+ damage in one hit (record 6500) and it makes awesome combos.

Invertible, but it sucks when inverted - at least it can still move and barely attack the enemy.

BTW my DSL game got corrupt for an unknown reason. Bindings.txt looked right and worked last time i played, I changed everything but my Teams folder, had a look at the Teams.txt, rather than 0's on some teams there was some random numbers.

Anyone knows what exactly all this codes for? I know that there is the number of bots, the team name, team pic, tournament wins, how many bots can compete in a tournament, but it's all...

And I'm really pissssed because i will have to reinstall all and salvage my Teams folder, if i can. Without mentioning re-AIing several of my bots...
Title: Naryar's DSL freaks
Post by: philetbabe on December 07, 2008, 08:04:43 AM
send me your bindings.py, teams.txt, i'll have a look.
verify your teams.txt is not 'read-only' that may crash the game.
Title: Naryar's DSL freaks
Post by: Naryar on December 07, 2008, 08:59:02 AM
Too late. Bindings and teams have been overwritten.

And no, no read only.
Title: Naryar's DSL freaks
Post by: Naryar on December 08, 2008, 03:11:41 PM
I am pisssssed because my DSL is completely messed up. I just made a new DSL folder to swap to but it doesn't GOD DAMN WORKS TOO!

Still going to try (won't be a problem to get that fixed) and make InfCon 3 this evening.
Title: Naryar's DSL freaks
Post by: Naryar on December 15, 2008, 02:53:15 AM
I don't like WBC wheels, but i decided to have a try with them.

I'm lazy to post pics of it, but i made a very simple, weaponless beetleweight with just WBC wheels/Magmotor drive, plus 2 ant batts. Small chassis with 3mm Titanium.

That thing is insanely fast, but does nearly no damage (i fought again True Love, and he won by points 2500/60).

The problem is that the WBC wheels DO have a piercing and concussion value, something like 1.3 piercing and 1 concussion ! And i hit TL several times, and hard.

Why the wheel... eer, i mean heck, can't i do damage with them when Click DID made working damaging wheels?
Title: Naryar's DSL freaks
Post by: Clickbeetle on December 21, 2008, 09:52:00 PM
Piercing and concussion only have an effect on Weapons.  To make any other type of component do damage, you need to set material = metal(a number) in the txt file.  That will be remedied in DSL 3.0.
Title: Naryar's DSL freaks
Post by: Naryar on December 22, 2008, 03:26:55 AM
They're on "Rubber", perhaps?

My DSL seems to be working better - although have some issues with fighting with all my tournament (and best) bots.

Anyways, here is my first decent HW horizontal spinner - Typhoon Xtreme!

(https://gametechmods.com/uploads/images/50236typhX.JPG)

Basically inspired by Daisy Might (if faster and moar chassis armor). Wedge is for a little more stability - even if stability isn't there.

TWELVE ant batts - perhaps a little too much - and 1mm titanium.
Title: Naryar's DSL freaks
Post by: Somebody on December 22, 2008, 08:01:45 AM
I think taht its going to run into the same problem as Daisy Might, because of the big open spaces on the blade.
Title: Naryar's DSL freaks
Post by: Naryar on December 23, 2008, 01:28:07 PM
Only if it fights a HS with a huge ass weapon. It's actually pretty good against Mako and you can bet it has buttloads of total power.

Anyways, with you guys going postal on the Pinball clones, i had a try too at the big ass HW SnS.

(https://gametechmods.com/uploads/images/11010bigasssns.JPG)

5mm plastic. These are 200 cm bars, and 6 multi-extenders.

Possibly too much UNDERpowered, but still spins really fast and makes a scary noise.

Still the Exhibition thing doesn't wants to work on my DSL, so it has no combat experience.
Title: Naryar's DSL freaks
Post by: System32 on December 23, 2008, 02:43:27 PM
Make a LW InfCon, or even better, a BW!

Nice bots, btw.
Title: Naryar's DSL freaks
Post by: Reier on December 23, 2008, 03:07:10 PM
He's already made a LW.
Title: Naryar's DSL freaks
Post by: Naryar on December 23, 2008, 03:17:55 PM
Quote from: System32;25244
Make a LW InfCon, or even better, a BW!

Nice bots, btw.


How the HELL could i fit a goddamn JUGGLER in 175 kg ??
Title: Naryar's DSL freaks
Post by: Reier on December 23, 2008, 03:20:08 PM
Maybe a single motor..?
Title: Naryar's DSL freaks
Post by: Somebody on December 23, 2008, 03:55:34 PM
Then it would be a top spinner.
Title: Naryar's DSL freaks
Post by: System32 on December 23, 2008, 04:40:10 PM
It doesn't need to be a juggler you know.
Title: Naryar's DSL freaks
Post by: Naryar on December 23, 2008, 04:54:40 PM
Won't be a BW InfCon then.

Also, Jugglers > Top Spinners
Title: Naryar's DSL freaks
Post by: Reier on December 23, 2008, 04:58:41 PM
I thought a Juggler was 2 & a TS was 1.
Title: Naryar's DSL freaks
Post by: Naryar on December 23, 2008, 05:15:20 PM
Quote from: Reier;25253
I thought a Juggler was 2 & a TS was 1.

You're right. (jugglers can also have 4 discs)

I'm trying to take my point in saying that I can't make a BW juggler.

HazCon, InfCon and the prototype of DisCon (Disruptive Contraption, as seen in this showcase) are jugglers. Simply, DisCon sucks.

I'll try to build a top spinner, but still IMO jugglers are better because symmetric. You all know how the recoil (during spinup) of a HS with only one spinner makes it a bitch to drive, eh?
Title: Naryar's DSL freaks
Post by: Condor33 on December 23, 2008, 05:23:01 PM
Yes, but I'd rather turn funny than do sideflips.
Title: Naryar's DSL freaks
Post by: Reier on December 24, 2008, 01:35:57 AM
Quote
Last edited by Naryar : Yesterday at 03:18 PM. Reason: I'm a typo specialist


Lol.
Title: Naryar's DSL freaks
Post by: Naryar on December 24, 2008, 03:58:00 AM
I'll let you guess HazCon's mediocrity if it was turning funny.
Title: Naryar's DSL freaks
Post by: Naryar on December 28, 2008, 09:14:58 AM
This is a... what? Wedged face spinner?

(https://gametechmods.com/uploads/images/92372IGf.JPG)

(https://gametechmods.com/uploads/images/53072IGb.JPG)

3mm titanium, 6 ant batts and these are normal NPC's.

These aluminium skirts pointed towards the back are anti-flipping devices like Hazcon's 20mm plastic skirt, but better.

And the name sucks - i just though something with Clockwork would be better.

EDIT: After some fighting is seems that it's pretty average: wedge isn't really good, it has issues going under Shogun plus it just got dominated by Lock Nut.
Title: Naryar's DSL freaks
Post by: Naryar on December 29, 2008, 08:53:01 AM
To be REALLY great at DSL, one should be able to build all types of bots well.

So I decided to build my own über-powered VS with nearly 450 kg into the weapon.. and here it is.

Basically, i refined (rebuild 4 times for a smaller chassis) a prototype that you just need to ask if you want to see it, and i came with that:

(https://gametechmods.com/uploads/images/51206crashtest.JPG)

Crash Test. 3mm titanium, 5 ant batts + 2 battlepacks and Hazcon's drive.

Well, it's pretty nice. Powerful as heck, faster than i expected for that drive, decent armor. Surprisingly goes usually under Smashbox 2 (these are metal hinged wedges). EPIC ninja fights with Mako.

BUT - because there's always a but - the thing is UNREALISTIC ! Hammers pass through wheels.

I bet i can make that chassis longer and reverse the NPC's, if i remove one ant batt. Won't be much of a problem i think.

Any comments? (also for the previous face spinner)
Title: Naryar's DSL freaks
Post by: Somebody on December 29, 2008, 09:43:20 AM
^^Spam please delete^^

The small DS spikes on the FS are worthless. The VS looks good though, if unstable. I don't know how light they are, but you could use the Hex plates also.
Title: Naryar's DSL freaks
Post by: Naryar on December 29, 2008, 10:09:02 AM
I agree on the near-worthlessness of the small DS spikes and was aware of it when building ,but the finished bot was something like 370 kg so i wasted weight. Still can't have a good wedge on this MW for some reason.

I though of hex plates when building but i didn't found the good one.

And you just made me check the thing: thanks to you, it now uses weapon slave hex plates. Same weight, and total length slightly decreased. And first bot of mine using hex plates...

The weapon now barely goes through the wheel and way better than before, but still enough to be unrealistic.
Title: Naryar's DSL freaks
Post by: Somebody on December 29, 2008, 10:11:35 AM
Actually, it probably could be realistic. You could shave down the wheels. Remember No Name #12 and the pic I had of it. It would probably be acceptable.
Title: Naryar's DSL freaks
Post by: Sage on December 29, 2008, 11:02:46 AM
if he shaved the wheels they wouldn't touch the ground  and wouldnt give the same performance it does in game. Try rotating the perm.
Title: Naryar's DSL freaks
Post by: Somebody on December 29, 2008, 11:23:07 AM
But then No Name #12 wouldn't have gotten the same performance in game either.
Title: Naryar's DSL freaks
Post by: Urjak on December 29, 2008, 11:37:03 AM
Yeah, You can't shave a wheel. It will wobble like crazy. No Name #12 was not realistic in my miind.
Title: Naryar's DSL freaks
Post by: Somebody on December 29, 2008, 12:18:37 PM
Naryar,can you show a pic of how much touches?
Title: Naryar's DSL freaks
Post by: Naryar on January 03, 2009, 07:59:02 PM
Something like 1/8th of the wheel's diameter.

New bot... eer, if you can call this a bot

(https://gametechmods.com/uploads/images/72127WTF.JPG)

Don't know what is this.

I just wanted to use tank treads (second time i use them and first on a MW) and make a defensive poker, but the tank treads were annoying me for putting a skirt hinge (wedge), plus i wanted to put the hammers slightly between the tank theads but the collision mesh wouldn't let me do the thing.

It seems than locked magmotors can't be axle loaded, so i removed the tank threads, put the hammers and the hinge, and then i simultaneously snapper loaded the skirt hinge and "piston loaded" the Storm piston (added a copal on the hammers and making it spin).

The hinge and piston flew in space (with the piston not coming back), so i put the treads then i went to the test area. Black screen (i bet it's piston loading).

When coming back, i got THAT!
Title: Naryar's DSL freaks
Post by: Somebody on January 04, 2009, 08:19:52 AM
Treads on a MW are a bitch aren't they.
Title: Naryar's DSL freaks
Post by: Naryar on January 04, 2009, 07:04:29 PM
Well...

(https://gametechmods.com/uploads/images/9188cinder.JPG)

Made to be a SnS/HS hybrid, and more importantly first bot file edit.

3mm plastic - first it was 1mm titanium and the chassis was even taller than the blade's position, making it an UGLY (and unrealistic) bot. Now it's decently good looking with the bot file edit.

Moved the Astroflights down because at 1 notch up from the baseplate the bot didn't turned decently (but fast as heck).

Problem, now when i want to turn it divides by zero, both of the Astroflights axle load and result: bot bumps everywhere uncontrollably.

I've had this often with my subweight bots. It could be the Nasty Pickle glitch (wheel bigger than chassis) but they NEVER teleport OOTA...
Title: Naryar's DSL freaks
Post by: philetbabe on January 05, 2009, 02:35:50 AM
this bot should join any academic school of bot buidling :
-compact
-widely re usable (many weight free to customize it for a LW)
Title: Naryar's DSL freaks
Post by: Naryar on January 06, 2009, 09:22:54 AM
It's an ant!

Anyways...

(https://gametechmods.com/uploads/images/68420avalanche.JPG)

For some crappy reason I'm still not able to build a decent DOAM-style MW VS without axle wedges. But i SHOULD !

This one is better than the first showcased but still wobbles when i spin the weapon, whatever it is.

Static titanium wedges, 1mm titanium, 5 ant batts.

I bet that with a wider stance, a center of gravity moved forward and lower ground clearance it would be better.

_________

EDIT: I'm actually working of a brand new (i think) type of wedge, involving simply hinge skirts.

(https://gametechmods.com/uploads/images/23986sotrnewwedge.JPG)

It looks as efficient as an usual skirt hinge wedge (with actual skirts on it), maybe a little better, roughly the same weight, but it's INVULNERABLE. Like titanium half sheets fixed on your baseplate.
Title: Naryar's DSL freaks
Post by: philetbabe on January 06, 2009, 02:49:29 PM
Quote from: Naryar;26249

It looks as efficient as an usual skirt hinge wedge (with actual skirts on it), maybe a little better, roughly the same weight, but it's INVULNERABLE. Like titanium half sheets fixed on your baseplate.


congratulation ! If this works, it will be a real projection in DSL bot building and we 'll soon see many of these
Title: Naryar's DSL freaks
Post by: Naryar on January 07, 2009, 07:42:42 AM
I'm not sure about the future popularity of these. I see plenty of flaws.

______

I'm definitely wanting to be at least decent at building vertical spinners - and here is my newest one

(https://gametechmods.com/uploads/images/93549devourerVSicm.JPG)

Devourer, my first Mako clone. Built pretty much quickly.

3mm plastic, Magmotor drive, 2 battlepacks, 3 ant batts. Extenders are all titanium.

Well, it can actually put up a fight unlike my previous MWs, but it's unstable and has issues with the (titanium) axle wedges. Won't call that a good bot, but it's not crap either.
Title: Naryar's DSL freaks
Post by: Somebody on January 07, 2009, 07:45:00 AM
Is that a MW or a HW?
Title: Naryar's DSL freaks
Post by: Scrap Daddy on January 07, 2009, 02:45:35 PM
Quote from: Somebody;26284
Is that a MW or a HW?

honestly are you that stupid?
Title: Naryar's DSL freaks
Post by: Naryar on January 08, 2009, 03:32:02 AM
Either you're being sarcastic, either... You're building in DSL since 6 damn months and you're asking me if this is a MW or a HW?

Changed the weapon on the actual middleweight...

(https://gametechmods.com/uploads/images/25497landslide.JPG)

And it works now!

At least, it CAN actually fight and i had some victories with that, and one epic defeat where Lock Nut KO'ed me with it's TRIBAR.
Title: Naryar's DSL freaks
Post by: Naryar on January 09, 2009, 04:59:44 AM
OH NOES DOUBLE POST !!11!

(https://gametechmods.com/uploads/images/19617rcvspon2n.JPG)

Again, it's me KOing Pon2n with my personal Destroyer HPBL clone.

5mm titanium, 4 ant batts, 3 battlepacks, 5mm titanium, Magmotor drive.

Can't be seen here, but it has Infcon's rear stabilizer - 80cm angled polycarbonate skirts.
Title: Naryar's DSL freaks
Post by: kill343gs on January 09, 2009, 08:36:26 AM
I think I speak for all of us when I say we all play DSL with a realistic rule. Now, riddle me this. Have you ever seen a wedge in real life with magic invisible surface area like the skirt hinge? I think that using the hinge alone as a wedge is unrealistic when used in such a manner. (This is all re: the skirt hinge wedge bot.)
Title: Naryar's DSL freaks
Post by: Flying_Chao on January 09, 2009, 01:43:45 PM
I agree with Kill on this matter.
Title: Naryar's DSL freaks
Post by: System32 on January 09, 2009, 01:45:17 PM
Yeah, Don't make DSL a snazzier verion of stock.
Title: Naryar's DSL freaks
Post by: Somebody on January 09, 2009, 08:26:52 PM
I kind of do, but I will start agreeing more once GUMBA starts.
Title: Naryar's DSL freaks
Post by: R1885 on January 09, 2009, 08:53:39 PM
Not if you meet Gyroman3.:-D
Title: Naryar's DSL freaks
Post by: Naryar on January 23, 2009, 01:33:45 AM
Might as well post it now...

(https://gametechmods.com/uploads/images/62609HnM3.2.JPG)

Hope no More 3.2 - 5mm titanium, and it has 2 ant batts plus a battlepack under the middle mag snappers.

Sadly, slightly underpowered - for a popup. Well, i had to do these sacrifices for adding 5mm titanium.

Still has the best wedges i've ever built (yeah, snapper wedges = kickass) and it can easily hit in 3000 with it's 12 razors.

The only bot it can't get under easily is Lousy Launcher.

Can't srimech, but invertible (even if it's something like 4 times worse when that way)
Title: Naryar's DSL freaks
Post by: R1885 on January 23, 2009, 09:49:50 AM
Can't say anything bad. But how well can it take on other snapper wedged bots? If its only good, you will get smoked by Crash.
Title: Naryar's DSL freaks
Post by: Naryar on January 23, 2009, 10:33:05 AM
Well, it goes under Smashbox 2, Mako, Mako 4, Second Sentinel, InfCon, obZen and others pretty easily.

I have no idea how it can take on other snapper wedges... well, i didn't know there was other snapper wedged bots!

Hope you're the only one...
Title: Naryar's DSL freaks
Post by: R1885 on January 23, 2009, 02:13:01 PM
It should be interesting how they will go in the rumble. But to be honest, I don't like the idea of having to face Destroyer.
Title: Naryar's DSL freaks
Post by: Naryar on January 23, 2009, 03:03:30 PM
Destroyer is unstable as heck and both of Crashman and HnM can make it bounce everywhere.

Only issue about it is that he could hit HnM's top when bouncing and if that happens multiple times, my bot is dead.
Title: Naryar's DSL freaks
Post by: Somebody on January 23, 2009, 03:49:24 PM
It will still take some good hits to destroy that bot.
Title: Naryar's DSL freaks
Post by: R1885 on January 23, 2009, 05:40:05 PM
Quote from: Naryar;27338
Destroyer is unstable as heck and both of Crashman and HnM can make it bounce everywhere.

Only issue about it is that he could hit HnM's top when bouncing and if that happens multiple times, my bot is dead.


So? I still don't like to face DuelPerm132 powered bot.
Title: Naryar's DSL freaks
Post by: Naryar on January 24, 2009, 06:56:17 AM
When I'm thinking of it, did you improved Crashman since you showcased it? Emergency wedges aren't very good...
Title: Naryar's DSL freaks
Post by: Somebody on January 24, 2009, 07:59:40 AM
See, 3-2-1 Blastoff!
Title: Naryar's DSL freaks
Post by: Naryar on January 24, 2009, 08:27:48 AM
See Click's Mythbusters thread. Plus every good Stock popup uses small wedges now.
Title: Naryar's DSL freaks
Post by: System32 on January 24, 2009, 08:37:30 AM
It's still a good bot.
Title: Naryar's DSL freaks
Post by: R1885 on January 24, 2009, 09:28:02 AM
Yeah. Gave up on the EW a while ago and changed to Tite skirts. Work just as good.
Title: Naryar's DSL freaks
Post by: Naryar on January 28, 2009, 05:45:18 AM
Built two heavies this morning -

(https://gametechmods.com/uploads/images/30487asmodeus.JPG)

Asmodeus (technically, one of the most powerful demons according to Jewish legends)

5mm Ti, 6 ant batts (would gladly have 8 but it's really compact), Perm 80 weaponry, NPC fasts for drive motors and metal hinge wedges.

Not as good as i expected, notably in stability and damage (Battle Scar is better in DPS).

Dunno what to add next.

And the other - Stormgrip

(https://gametechmods.com/uploads/images/8934stormgrip.JPG)

This one is even worse. Asmodeus was decent but Stormgrip is shamefully average. Unstable as heck, the 6 razors break easily and these plows annoy me when turning. 3mm Ti, 4 battlepacks & 3 ant batts

It destroyed easily Grizzly Bear, but has issues pinning Grog (Yes, Stormgrip was designed to be a HS killer), it can't beat WIIDE LOAD and most of the other HW's were tough fights.
Title: Naryar's DSL freaks
Post by: philetbabe on January 28, 2009, 06:24:24 AM
Quote from: Naryar;27667
Built two heavies this morning -

Asmodeus (technically, one of the most powerful demons according to Jewish legends)




For Asmodeus, may be you should change the skirt to "angled skirt" to add stability and mount them on burst motot to flip the opponent.
Title: Naryar's DSL freaks
Post by: Somebody on January 28, 2009, 07:06:28 AM
Try to get the meat tenderizers off Stormgrip, and change to iron spikes. The meat tenderizers won't do damage.
Title: Naryar's DSL freaks
Post by: Naryar on January 28, 2009, 08:37:35 AM
@Phil: Hmm... In my experience, the less the wedge touches the ground, the more force it applies on it (by skirt), the better it is. That's why i prefer having two skirts rather than angled ones.

Burst wedges are a good idea, although in no way i can use them to flip the opponent because i haven't enough battery power to do that. Still i'll try the angled wedges.

___

@Somebody: Don't tell me the meat tenderizers have normals...
Title: Naryar's DSL freaks
Post by: Flying_Chao on January 28, 2009, 02:27:26 PM
Asmodeus is also the name of a giant snake in the Redwall series. It could parylyze prey with its eyes so it could kill them.
Title: Naryar's DSL freaks
Post by: Reier on January 28, 2009, 04:18:48 PM
^^ Yeah, I saw that once.
Title: Naryar's DSL freaks
Post by: Condor33 on January 28, 2009, 06:46:44 PM
Pardon me for being blunt, but Stormgrip is so full of fail you might as well just restart. The chassis should be flatter and wider, your plows need to be not quite as close to the front, get rid of those meat tenderizers and just use the hammers, put small DS teeth on the main hammers so you can fit more weapons on, and also, beef up the drive. That could probably make it a good bot.
Title: Naryar's DSL freaks
Post by: Naryar on February 01, 2009, 04:19:56 AM
Stormgrip's chassis is fine.

(https://gametechmods.com/uploads/images/48567ds2.JPG)

I don't remember if i already posted a previous version of that bot.

Demon Spawn 2 - 3mm plastic, 2 ant batts.

It's unstable and pretty glitchy, but the twin chicken drills make a heck of a scary noise.

I'll post moar beetles soon.
Title: Naryar's DSL freaks
Post by: philetbabe on February 01, 2009, 10:42:47 AM
aren't these extenders a weakness for the bot ?
Title: Naryar's DSL freaks
Post by: Naryar on February 02, 2009, 01:37:47 AM
I've not tested it a lot, but the previous version (with plastic extenders) had no problems like this.

(https://gametechmods.com/uploads/images/24552skirmishes.JPG)

Well, might as well post all my ELBITE bots.

I first started with the Slashback clone. The chassis was supposed to protect the wheels, because a tabletop would need some protection.

Well, it's decent, and pretty much durable with 3mm titanium, but the aluminium sheets go off pretty much easily. Self-rights like a charm. Also has a nasty surprise in it's AIing...

The deathmatch one is Battle Scar with somewhat side protection. Well, the half sheets are REALLY weak (couldn't use a full Ti sheet on this design), and the bot in itself is kinda frail (especially with 3mm plastic), but it is fast and has the best DPS of all my middleweights, surpassing several of my heavies. You don't want this to go under your bot. Self righting is difficult, though easier with Click's VertSpinner.py.

Tabletop one is a Firestorm-like bot. It's underweight and has low armor (who cares about armor). I was 5kg close to put Mag Snapper wedges on that one. I technically could have done it with BSG's but it would be ugly and difficult to do.

Sure, this isn't as original as, say... what Click can bring out of his sleeve, but well, all are designed not to be generic.

All of them have 2 battlepacks, 4 ant batts (yeah. i don't like my bots to end up like Smoker), NPC fast drive with Hypno wheels - i just love this drive.
Title: Naryar's DSL freaks
Post by: philetbabe on February 02, 2009, 06:01:19 AM
Skirmish KOTH
The piston that allow to 'self right like a charm' is not visible, it may be so inside the chassis
and it also may be  the AIed surprise, but which weapon is attached and which direction does it flip (back to top or front to top) ?


Skirmish DM : saw blade are not common weapons, deadly, they are very vulnerable to hammer. The choice of this atypical weapon is courageous. I trust you when you say 'You don't want this to go under your bot.' Speed will help your bot to achieve this goal, but, if fixed in a corner, Skirmish DM may suffer....

skirmish 3TT : you've demonstrate many time your ability to slip under other bot's chassis. With a little luck, because it's a need on TableTop, this bot should go far. Moreover, the fact that you use 2 pistons is a good thing ; You may rock  other bots on their side which is always a difficult position.

Good job, good luck.
Title: Naryar's DSL freaks
Post by: Naryar on February 02, 2009, 12:24:35 PM
Quote from: philetbabe;27985
Skirmish KOTH
The piston that allow to 'self right like a charm' is not visible, it may be so inside the chassis
and it also may be  the AIed surprise, but which weapon is attached and which direction does it flip (back to top or front to top) ?

(It's a SlashBack clone, same drive, same armor, nearly same weaponry. Weapon is two Mag Snappers. Not terribly powerful, but more durable than the DM one, being a KotH bot)


Skirmish DM : saw blade are not common weapons, deadly, they are very vulnerable to hammer. The choice of this atypical weapon is courageous. I trust you when you say 'You don't want this to go under your bot.' Speed will help your bot to achieve this goal, but, if fixed in a corner, Skirmish DM may suffer....

(Yes, I know. That bot sacrifices defense for offense and mobility. The saws go off pretty easily if i can't get under the opponent quickly. Wedge is pretty decent, it stands equal to Enfilad3)

skirmish 3TT : you've demonstrate many time your ability to slip under other bot's chassis. With a little luck, because it's a need on TableTop, this bot should go far. Moreover, the fact that you use 2 pistons is a good thing ; You may rock  other bots on their side which is always a difficult position.

(Mag Snappers, not pistons. Also, i wish i could fix that wedge because it looks it's not even under the bot, still i can get under Insanity. But it has nothing exceptional. The self-righting, while pretty much unefficient, is VERY cool-looking)

Good job, good luck.
..
Title: Naryar's DSL freaks
Post by: Somebody on February 02, 2009, 03:58:10 PM
If it can't get under iNsAnItY then those are some pretty bad wedges.
Title: Naryar's DSL freaks
Post by: Naryar on February 03, 2009, 12:53:43 AM
I would never enter a bot that can't get under all the stock DSL MWs (excepted maybe SlashBack). It CAN get under Insanity.
Title: Naryar's DSL freaks
Post by: Somebody on February 03, 2009, 02:54:07 PM
Sorry, misread it.
Title: Naryar's DSL freaks
Post by: NIcLOOX on February 15, 2009, 02:05:43 AM
lol omfg the second pic of 70 CUDA looks untouchable
Title: Naryar's DSL freaks
Post by: Somebody on February 15, 2009, 08:43:25 AM
Wow, please post on topic next time.
Title: Naryar's DSL freaks
Post by: Naryar on March 02, 2009, 05:59:50 AM
Well, i'm going to update/rebuild several DSL AI bots and submit them to Click for DSL 3.

(Battery updates could be changed considering the battery modification in DSL 3)

Updated :

-Insane Berserker's armor went from 1mm Al to 1mm Ti (it had weight left).
-Roly Poly is rebuilt: now invertible, went from 3mm Al to 3mm Ti, and doubled battery power. Probably going to update it more though.
-Mangy Mutt has a double metal hinge wedge (MUCH better) and doubled battery power. Probably going to rebuild it for less chassis space.
-Shogun has also a double metal hinge wedge, titanium skirts and 2 more ant batts
-360 Arc Pounder has now 3 ant batts rather than 1 battlepack

To Do :
-Raving MAD could be rebuilt to be invertible.
-iNsAnItY could have one more ant battery
Title: Naryar's DSL freaks
Post by: Naryar on March 02, 2009, 12:49:09 PM
Just built my best lightweight.

(https://gametechmods.com/uploads/images/41791uberlwwammer.JPG)

Wammer with 6 razors, 4 ants, Magmotor drive, 5mm plastic armor and a double skirt hinge/metal hinge titanium wedge. Fully invertible.

Main problem is that the lower metal hinge wedge havoks easily, and the bot flies more often that he should - but it makes for entertaining fights...
Title: Naryar's DSL freaks
Post by: Condor33 on March 02, 2009, 07:34:47 PM
WINDOWS 98???

Anyway, to solve that wedge-havok problem you just need to take some of the weight off it.
Title: Naryar's DSL freaks
Post by: Sage on March 02, 2009, 07:37:15 PM
could be vista or xp with classic look setting on.
Title: Naryar's DSL freaks
Post by: Naryar on March 03, 2009, 12:45:14 AM
XP with classic setup... but terribly off topic.

I'll try less weight on the wedge.
Title: Naryar's DSL freaks
Post by: Clickbeetle on March 04, 2009, 10:24:39 PM
Quote from: Naryar;30044
Well, i'm going to update/rebuild several DSL AI bots and submit them to Click for DSL 3.

(Battery updates could be changed considering the battery modification in DSL 3)

Updated :

-Insane Berserker's armor went from 1mm Al to 1mm Ti (it had weight left).
-Roly Poly is rebuilt: now invertible, went from 3mm Al to 3mm Ti, and doubled battery power. Probably going to update it more though.
-Mangy Mutt has a double metal hinge wedge (MUCH better) and doubled battery power. Probably going to rebuild it for less chassis space.

To Do :

-Shogun would need better wedges and perhaps more batteries.
-360 Arc Pounder's battery power is horrible.
-The Stuff of Champions sucks. Hard.
-Raving MAD could be rebuilt to be invertible.
-iNsAnItY could have one more ant battery


Keep in mind that the DSL rebuilds are also supposed to resemble their stock counterparts (with the exception of bots like Grog and Blood Runner that have totally different designs).  That's why Roly Poly has 4WD and the weird chassis.  It could be done better, I'll admit, but I don't want Roly Poly to be just some generic rammer.  A srimech would be preferable to invertibility, I think, in sticking with the original design.  Raving MAD could be invertible.

Also, the extra 3 bots in the Scrappers team aren't supposed to be good.  I made them just so players would have some weak opponents for testing out bots.  Flip Test Dummy to see how high your flipper can throw it, and WreckTangle to see how badly your spinner can beat it up.

I'm not totally sure what The Stuff of Champions' role is, though.  It's not very hard to tear apart and it's a little bit too powerful for my liking.  If you think of a good 'test bot' concept that isn't good in a fight, feel free to take a shot at it... just don't try to make it good.

And also, I'll be working on the replicas for a while yet, so there's no rush to get anything done.
Title: Naryar's DSL freaks
Post by: Naryar on March 08, 2009, 05:45:09 AM
Well Click I could fit a BSG on Roly Poly, but then i would be forced to remove axes or cut down drastically on armor.

(Edited last post because of new updates)

I might also make Cranky Spanky more combat-efficient.

Anything else to be updated in your opinion?
Title: Naryar's DSL freaks
Post by: Naryar on March 09, 2009, 05:13:17 PM
DOUBLE POST!!! YAYYY!!!

My latest production and Robot Rampage entry update: behold, Red Drake 3 !

(https://gametechmods.com/uploads/images/33627rd3front.bmp)

12 razors on 4 skirt hinges, 5 ants, flamethrower with a small air tank, NPC fasts, and 5mm titanium (maybe too much).

It owns so much compared to the previous ones that had sledges and just a flat wedge.

Also...

(https://gametechmods.com/uploads/images/96339rd3vshazcon.JPG)

Probably going to post my other RR entries here also.
Title: Naryar's DSL freaks
Post by: Reier on March 09, 2009, 05:15:14 PM
I think you accidentally used the same picture twice.
Looks very good.
Title: Naryar's DSL freaks
Post by: Naryar on March 09, 2009, 05:18:54 PM
Fixed the pic.

And yes it's very good. Owns all the MW HS's excepted Vengeance, where he loses all it's razors but still wins largely by points...
Title: Naryar's DSL freaks
Post by: Reier on March 09, 2009, 05:22:40 PM
So the wedge is better than HazCon's?
Title: Naryar's DSL freaks
Post by: Somebody on March 09, 2009, 05:43:06 PM
Please get accidentally deleted Please get accidentally deleted Please get accidentally deleted Please get accidentally deleted Please get accidentally deleted Please get accidentally deleted Please get accidentally deleted Please get accidentally deleted Please get accidentally deleted


I'm screwed
Title: Naryar's DSL freaks
Post by: Naryar on March 09, 2009, 06:18:39 PM
Hey, you just remembered me to export the bot to make sure it doesn't gets accidentally deleted... and it's done.

...hehehe
Title: Naryar's DSL freaks
Post by: Somebody on March 09, 2009, 06:20:38 PM
oh you probably would've remembered anyways.

dammit
Title: Naryar's DSL freaks
Post by: philetbabe on March 10, 2009, 09:45:39 AM
Quote from: Naryar;30544

12 razors on 4 skirt hinges, 5 ants, flamethrower with a small air tank, NPC fasts, and 5mm titanium (maybe too much).


Not only well-named,  this one seems to be  the new killer bot.

BTW, how do you do to be  connected so often ? whatever the hour, when  i have a look from 7.30 the morning up to  24h, you're on. have you been cloned ?
Title: Naryar's DSL freaks
Post by: Naryar on March 10, 2009, 01:49:22 PM
I wake up really early the morning (something like 5.30 AM), and i often have a look a GTM's if I have time.
Title: Naryar's DSL freaks
Post by: infiniteinertia on March 15, 2009, 12:59:14 PM
your robots annoy the sh** out of me.
Title: Naryar's DSL freaks
Post by: Naryar on March 15, 2009, 01:20:56 PM
May I ask why ?
Title: Naryar's DSL freaks
Post by: infiniteinertia on March 16, 2009, 10:41:03 PM
dsl has become bull sh** because of a fiasco i call 'the wedge'. unrealistic bots make me mad.
Title: Naryar's DSL freaks
Post by: Condor33 on March 17, 2009, 06:26:08 AM
Frankly, I have to agree. I even build realistic in Stock!
Title: Naryar's DSL freaks
Post by: Jules on March 17, 2009, 09:28:45 AM
I agree. I never got the memo that said it was okay to overlap razors in dsl either.
Title: Naryar's DSL freaks
Post by: Naryar on March 17, 2009, 09:52:30 AM
Well, i agree that i overdid it on the stacked razors, and the LW version of this won't have stacked razors, but Robot Rampage does NOT need the realistic rule.
Title: Naryar's DSL freaks
Post by: Naryar on March 20, 2009, 03:18:19 PM
(https://gametechmods.com/uploads/images/7214gjhfdjsg.jpg)

So yaa, it's pretty nice, stable, heavy damage, great upwards lift, self rights like a charm and it's fast. 5mm Ti and 3 ants.

Main problem is that... the wedge sucks.
Title: Naryar's DSL freaks
Post by: R1885 on March 20, 2009, 03:22:31 PM
Like it. Is that a 080 or a 135?
Title: Naryar's DSL freaks
Post by: Scrap Daddy on March 20, 2009, 07:12:50 PM
Naryar, do you know whenever someone looks at a picture it gets downloaded to their computer? Well if you have a sh**ty computer like mine, downloading 1mb pictures takes up a lot of space. I really don't like having to delete my temp internet files like every other day just because my computer is out of memory. Just saying...
(https://gametechmods.com/uploads/images/7214gjhfdjsg.jpg)
390x404 > 1024x768
See how much smaller it is? Did it lose anything you needed to show? No now we just don't have to see your DSL workshop and what websites you are on when all we needed to see was the bot.

I'm not saying you're the only one that does it either. Somebody, R1885, and some newer members do it too and its completely unecessary.
Title: Naryar's DSL freaks
Post by: Urjak on March 20, 2009, 07:38:31 PM
Ohh... I do that to. It would probably help people who are in a similar situation to you.
Title: Naryar's DSL freaks
Post by: R0B0SH4RK on March 20, 2009, 09:05:48 PM
That bot dosen't need a wedge. Get the blade close to the ground, make it stick out front, and add some stabilizers.
Title: Naryar's DSL freaks
Post by: Pwnator on March 20, 2009, 11:17:21 PM
Like Destroyer?
Title: Naryar's DSL freaks
Post by: Somebody on March 21, 2009, 06:33:08 AM
I will start cutting my pics down too.And Pwnator, yes, sort of like Destroyer.
Title: Naryar's DSL freaks
Post by: Naryar on March 26, 2009, 05:48:11 AM
BBEANS6 prototype.

(https://gametechmods.com/uploads/images/49928CoF.JPG)

5mm plastic.

Well damage and speed are great, but it's much more unstable on hard hits than, say, Iron Fist.

Nearly lost against Ninja with that one. So i won't enter this.
Title: Naryar's DSL freaks
Post by: philetbabe on March 26, 2009, 06:39:24 AM
Quote from: Naryar;31930
BBEANS6 prototype.


Well damage and speed are great, but it's much more unstable on hard hits than, say, Iron Fist.

Nearly lost against Ninja with that one. So i won't enter this.

i don't know yet the arena off BBean6, but if it is much more the BBean4 or 5, this kind of bot may have turning trouble with its large front, don't you think ?

what is hard with piston, it's that both the piston and their air pack take a lot of place.
Title: Naryar's DSL freaks
Post by: Naryar on April 14, 2009, 03:36:12 AM
Restarted DSL yesterday.

(https://gametechmods.com/uploads/images/1017sftwreturns.JPG)

That was -was- a joke entry for Wham's Wild Robots thing.

6 TWM3R's for drive and weapon, 3mm plastic, 5 ants.
Title: Naryar's DSL freaks
Post by: Urjak on April 14, 2009, 09:10:24 AM
Does it really do that badly?
Title: Naryar's DSL freaks
Post by: Naryar on April 14, 2009, 09:52:53 AM
3mm plastic with exposed front, roughly 250 DP weapons, wheels with no grip, not very stable, not invertible, can't self right, weapons doesn't sticks out enough to lift the other bot, weapon touches the ground  and hit it when spinning - what else ?

Something more serious now... introducing Six Feet Under!

(https://gametechmods.com/uploads/images/68669sixfeetunder.JPG)

I designed it as a HS/SnS hybrid (And with Inf's Sigma on mind). Above average, and fun to play with. Self-rights easily.

NPC fast drive, 5mm titanium (it still nearly got KO'ed by WIIDE LOAD), 10 ants, and well you can see the rest. Yeah I might have used hypnos but he's already very fast for a HS, and the bot looks better with black wheels.

Point of the irons? Well it's mainly against fast wedges. Generally when a wedge pins it into a wall, or if he bounces all across the arena on it's side after a big hit -for an accurate description of this there's Reddrum VS Tornado Mer (http://www.youtube.com/watch?v=PvxbvHCB-0k) - the bar spinner stops, but not the motor and that's the chassis that spins really fast. And the irons. That makes another spinner.

Comments?
Title: Naryar's DSL freaks
Post by: infiniteinertia on April 14, 2009, 02:16:54 PM
I like the bot, but hate the collision mesh of that damn 6Mag (doesn't everyone?)

I'm looking forward to getting back into DSL, too.
Title: Naryar's DSL freaks
Post by: Naryar on April 19, 2009, 07:03:14 AM
Clash Cubes entry...

(https://gametechmods.com/uploads/images/4153afterburner2.JPG)

Afterburner. 6 ants, 10mm titanium. a lot of razors.

Really fun to mess with, and pretty good. Not a born über killer like HnM but still...
Title: Naryar's DSL freaks
Post by: Somebody on April 19, 2009, 07:17:47 AM
What kind of bot is that (rammer, popup, wammer, etc.?)
Title: Naryar's DSL freaks
Post by: JoeBlo on April 19, 2009, 08:03:21 AM
people are getting very creative with there cubes lol looks nice
Title: Naryar's DSL freaks
Post by: infiniteinertia on April 19, 2009, 10:09:19 AM
stacked razors = dsl fail
Title: Naryar's DSL freaks
Post by: Naryar on April 19, 2009, 12:50:44 PM
Not stacked.

SB it's a rammer with a wedge (not a true wammer however)
Title: Naryar's DSL freaks
Post by: System32 on April 19, 2009, 01:27:08 PM
Yes they are. They overlap, don't they?
Title: Naryar's DSL freaks
Post by: Naryar on April 19, 2009, 01:32:57 PM
Overlapped isn't stacked. It could be implemented IRL.

The other reason for this is sheer efficiency. Rammers are MUCH better with a good bunch of razors rather than 2 70kg hammers...

...when you can protect the extenders, or use hinges to attacj the razors, that said.
Title: Naryar's DSL freaks
Post by: System32 on April 19, 2009, 02:30:42 PM
Nary, You'd see to it that Realistic rules would be crapped for an efficient bot, would you?
Title: Naryar's DSL freaks
Post by: Naryar on April 19, 2009, 03:52:12 PM
Yep.
Title: Naryar's DSL freaks
Post by: Urjak on April 19, 2009, 03:57:32 PM
Seriously?
Title: Naryar's DSL freaks
Post by: Naryar on April 19, 2009, 04:03:26 PM
If you really want the pinnacle of efficiency, yes.

Did you saw how "unrealistic" overlapped razors on Mag Snappers fared on Wild Robots Live?

(Doesn't means a bot needs to be unrealistic to be efficient)

Anyways i'm rebuilding the thing in a more efficient way... and it'll be realistic.
Title: Naryar's DSL freaks
Post by: System32 on April 19, 2009, 05:00:19 PM
... I really hate you now...
Title: Naryar's DSL freaks
Post by: infiniteinertia on April 19, 2009, 05:30:19 PM
stacked razors (which they are) = not realistic = gay
Title: Naryar's DSL freaks
Post by: Naryar on April 19, 2009, 05:37:58 PM
(https://gametechmods.com/uploads/images/9255afterburner3.JPG)

It's cooler and probably better anyways.
Title: Naryar's DSL freaks
Post by: Urjak on April 19, 2009, 05:47:33 PM
How good are spike strips on Wammers?
Title: Naryar's DSL freaks
Post by: Naryar on April 19, 2009, 06:05:56 PM
Not as good as razors it seems.

The point for a wammer is either you use a Rammer/Pusher AI, and you back up repeatedly, trying to flip the bot with the wedge.

Either you use an Omni AI, and you pin the bot just like a pusher, doing continous damage. Possibly gut-ripping, but naturally low damage.

And the perfect thing for this pinning thing is high DP weapons like razors. Lots of them.
Title: Naryar's DSL freaks
Post by: Urjak on April 20, 2009, 09:08:00 AM
I can't tell if this is sarcasm or not....
Title: Naryar's DSL freaks
Post by: philetbabe on April 20, 2009, 09:39:56 AM
Can you explain this part of your bot :

(https://gametechmods.com/uploads/images/9931what9255afterburner3.jpg)

did you made it this way to protect yout bot, by need ?  by necessity ?
Title: Naryar's DSL freaks
Post by: RedSawn on April 20, 2009, 01:06:58 PM
I'm actually liking what I'm seeing.
Title: HOLY sh**
Post by: Naryar on April 29, 2009, 08:46:51 PM
Quote from: philetbabe;34807
Can you explain this part of your bot :

(https://gametechmods.com/uploads/images/9931what9255afterburner3.jpg)

did you made it this way to protect yout bot, by need ?  by necessity ?


Necessity. I could not put the skirt hinge just on top of the Mag Snappers.


But more importantly... i think i got the ZeroG glitch to work

(https://gametechmods.com/uploads/images/50897zeroGglitch.PNG)

That is a mechanical black widow prototype (8 legged SHW walker).

I finished the legs and i was placing the batteries, and suddenly the game let me put batteries anywhere, heck, two of them even are partly outside the chassis...

Also worked for that air tank and an astroflight, but it didn't lasted long, not more than 3 minutes.
Title: Naryar's DSL freaks
Post by: Urjak on April 29, 2009, 09:57:42 PM
Okay, now that is pretty weird....
Title: Naryar's DSL freaks
Post by: Somebody on April 30, 2009, 07:22:40 AM
Why is there an air tank there?
Title: Naryar's DSL freaks
Post by: Naryar on April 30, 2009, 07:40:31 AM
Just for the sake of using that stack glitch, as the astroflight.
Title: Naryar's DSL freaks
Post by: Natef on May 01, 2009, 02:15:56 PM
Where Did you Get Mako?
Title: Naryar's DSL freaks
Post by: Reier on May 01, 2009, 03:53:19 PM
DSL 2.1.
Title: Naryar's DSL freaks
Post by: Naryar on May 05, 2009, 02:32:30 PM
(https://gametechmods.com/uploads/images/97374singularity.PNG)

Singularity - 8 ants, 1mm titanium, 2WD Magmotor drive with hypnos, and the tribar is on a 360° free spinning axle thing.

Damn thing doesn't work... and i'll let you guess how it is supposed to work.
Title: Naryar's DSL freaks
Post by: MikeNCR on May 05, 2009, 02:42:19 PM
I'm guessing that the problem is when you spin the hammer drives, the chassis spins instead.
Title: Naryar's DSL freaks
Post by: Naryar on May 05, 2009, 02:48:11 PM
Exactly.

I think i can solve this with servo drive because of the obscene torque they have... but then it'll probably be so damn slow to move that it won't be worth it.
Title: Naryar's DSL freaks
Post by: Somebody on May 05, 2009, 02:57:57 PM
Those extenders are to exposed anyways.
Title: Naryar's DSL freaks
Post by: Naryar on May 05, 2009, 03:11:35 PM
Doesn't matters much at the insane speeds it would spin if it worked right...

Also i hadn't the weight to protect them.
Title: Naryar's DSL freaks
Post by: infiniteinertia on May 05, 2009, 04:54:23 PM
Happened to me too.
Title: Naryar's DSL freaks
Post by: R1885 on May 05, 2009, 05:09:33 PM
I find that changing to saws helps. Just say good bye to speed.
Title: Naryar's DSL freaks
Post by: Condor33 on May 05, 2009, 08:20:56 PM
This will sound odd, but YOU'RE ALL DOING IT WRONG. The motors go on a tribar, attached to an axle mount, attached to the chassis. The hammers are then attached to the chassis, NOT to the motor assembly.
Title: Naryar's DSL freaks
Post by: Naryar on May 05, 2009, 10:54:29 PM
And by doing it right i'll just be unoriginal ?

I want this to be a FBS, a SnS with translation capabilities, so the chassis must NOT spin.
Title: Naryar's DSL freaks
Post by: Naryar on May 08, 2009, 06:52:51 PM
DOUBLE POST weeeee.

(https://gametechmods.com/uploads/images/54314crankyspanky.PNG)

5mm Ti, 4 battlepacks, 3 ants (2 are behind the wheels), and 2 PCwhatever for batteries.

Cranky Spanky rebuild for my pack - it's not very good (the design in itself doesn't really works) but still fights better than the original.
Title: Naryar's DSL freaks
Post by: Clickbeetle on May 08, 2009, 11:02:08 PM
You might try something more like Fight or Flight in BBEANS2.  Put the hammer motors on the flipper, so you can perform a grab and lift.  That was the original idea behind the design, but I didn't really get it to work well until I made FoF.
Title: Naryar's DSL freaks
Post by: Naryar on May 14, 2009, 07:03:31 AM
Samurai - now with wammer capabilities

(https://gametechmods.com/uploads/images/13764samurai.PNG)

3mm titanium, 4 ants & 1 battlepack.

A major pain to build.
Title: Naryar's DSL freaks
Post by: JoeBlo on May 14, 2009, 08:42:52 AM
that looks pretty cool ... can you post up another shot not from above ? :-D
Title: Naryar's DSL freaks
Post by: Hydro on May 14, 2009, 08:50:50 AM
looks awesome, Naryar. i wish i could build like you :-D
Title: Naryar's DSL freaks
Post by: R1885 on May 14, 2009, 10:14:18 AM
Samurai has never been truly that great. The weapons don't work as pop-up weapons, they are far to long. They way you have your weapons means that it can only kill wedges, yet, with mag motor drive, it will be bulled by bots with NPC drive.
Title: Naryar's DSL freaks
Post by: System32 on May 14, 2009, 10:20:46 AM
Samuri should have been a hammer or realstic popup.
Title: Naryar's DSL freaks
Post by: Naryar on May 14, 2009, 11:25:52 AM
Quote from: R1885;38828
Samurai has never been truly that great. The weapons don't work as pop-up weapons, they are far to long. They way you have your weapons means that it can only kill wedges, yet, with mag motor drive, it will be bulled by bots with NPC drive.

Do you know the previous one had Slimbody drive and just a 25kg orange batt ?

Yes it is not a killer, but hammers with wedges suck and what is Samurai without katanas ?

Quote from: System32;38830
Samuri should have been a hammer or realstic popup.

It is a cross between a hammer, a popup and a wammer.
Title: Naryar's DSL freaks
Post by: Somebody on May 15, 2009, 04:20:51 PM
Hopefully the wedge is better.
Title: Naryar's DSL freaks
Post by: Naryar on May 18, 2009, 04:44:39 AM
Yes it is.

______

The old Razorback...

(https://gametechmods.com/uploads/images/50286oldrazorback.PNG)

3mm titanium, 1 orange batt, and 17 kg of extender work (2 baseplate anchors and 3 flipper parts). 378,5 kg.
The new and updated Razorback...

(https://gametechmods.com/uploads/images/89319newrazorback.PNG)

Still 3mm titanium, 5 ants, and 10kg of extender work (2 multi extenders and 2 plastic extenders).

Double metal hinge wedge with 20cm alu sheets. 398,2 kg.
Title: Naryar's DSL freaks
Post by: philetbabe on May 18, 2009, 08:10:00 AM
still Talented !

the problems with your bots Nar is that  there so much well built  that i can't say much thing except some Ha ! and some Oh!
Title: Naryar's DSL freaks
Post by: Condor33 on May 18, 2009, 03:38:57 PM
EMPTY SPACE
Title: Naryar's DSL freaks
Post by: Naryar on May 18, 2009, 11:38:10 PM
Did I mentioned that i am using the original chassis for the NAR AI Alpha rebuilds ?
Title: Naryar's DSL freaks
Post by: Condor33 on May 19, 2009, 06:12:57 AM
Oh.
Title: Naryar's DSL freaks
Post by: Naryar on May 22, 2009, 04:31:24 PM
My turn now !

(https://gametechmods.com/uploads/images/11047monstruosity.png)

This is Monstruosity - giant FS. 1193 kg, 3mm titanium, snapper wedges, something like 25 irons, 8 ant batts, 2 25kg orange batts.

As powerful as unstable. It easily gets hits over 3000 points and can send Grog flying with a simple touch of the weapons. However the wedges aren't that good and he inverts extremely easily

Might fix that stability problem and slow it down... and then i could have something really sweet (original and a killer) to enter into CC2.
Title: Naryar's DSL freaks
Post by: Reier on May 22, 2009, 04:34:23 PM
<3
Title: Naryar's DSL freaks
Post by: JoeBlo on May 22, 2009, 08:28:41 PM
Quote from: Naryar;39880
I have something VERY powerful in mind guys.


your a man of your word Naryar
Title: Naryar's DSL freaks
Post by: Naryar on May 22, 2009, 10:43:38 PM
Well i started with another idea, not that in mind...
Title: Naryar's DSL freaks
Post by: Sage on May 22, 2009, 11:32:04 PM
I was gonna do the same thing in stock. Haven't gotten around to it.
Title: Naryar's DSL freaks
Post by: Naryar on June 06, 2009, 03:43:58 AM
(https://gametechmods.com/uploads/images/37661foflikey.PNG)

3mm Ti. Yes it's underweight, and too slow, but that is a prototype.

Might get that on the NAR AI pack, but methinks it would be much better in combat as a flipper/popup hybrid.
Title: Naryar's DSL freaks
Post by: philetbabe on June 06, 2009, 05:44:54 AM
i like the way you protect your burst piston.

does this bot is stable ? with these iron points up, the gravity point should be high ?
Title: Naryar's DSL freaks
Post by: Naryar on June 06, 2009, 09:35:57 AM
Well it flips itself if i fire without a good grip on the opponent.

Anyways...

(https://gametechmods.com/uploads/images/56232bladewaveinner.PNG)

5mm Ti, 7 ants, 4 large Puma CO2's. 3 VDMA's of increasing size. 42 razors :icon_twisted:

Another experimental design and a SHW for Clash Cubes 2. The basic idea was a wammer with an actuated weapon - so it's something like a wammer/poker hybrid with a wedge made of razors.

I was expecting that one to be just decent and not very damaging but...

(https://gametechmods.com/uploads/images/35716bladewaveRAPE.PNG)

More damaging that i excepted.

Team battle and i didn't lost more than 10 razors.
Title: Naryar's DSL freaks
Post by: R1885 on June 06, 2009, 09:44:01 AM
HFS.
Title: Naryar's DSL freaks
Post by: Naryar on June 06, 2009, 09:47:14 AM
wat?
Title: Naryar's DSL freaks
Post by: Pwnator on June 06, 2009, 09:50:02 AM
Holy F***ing S***. :P

I'm gonna be so dead if I use my entry now. Durnit.
Title: Naryar's DSL freaks
Post by: Reier on June 06, 2009, 09:51:41 AM
Owww....
Title: Naryar's DSL freaks
Post by: JoeBlo on June 06, 2009, 10:13:07 AM
My jaw just hit the keyboard... that's the most effective rammer and/or poker I have ever seen .... kinda reminds me of your clash cubes 1 entry Afterburner 2 only this one makes that look like a pile of c**p
Title: Naryar's DSL freaks
Post by: takatsukiyayoi on June 06, 2009, 10:13:16 AM
Find some way to put on even more razors, you have the weight.

^^;
Title: Naryar's DSL freaks
Post by: Reier on June 06, 2009, 10:17:47 AM
I still don't get what the MW does.
Title: Naryar's DSL freaks
Post by: R1885 on June 06, 2009, 10:18:34 AM
Fight or Flight. :P
Title: Naryar's DSL freaks
Post by: Condor33 on June 06, 2009, 03:01:14 PM
My jaw hit the floor when I saw that SHW... I'm going to have to redesign.
Title: Naryar's DSL freaks
Post by: Naryar on June 06, 2009, 04:02:34 PM
Really productive today.

(https://gametechmods.com/uploads/images/92205meteor.PNG)

4 ants, 2 battlepacks, 1mm titanium.

Yes, it's powerful. As well as unstable as heck.

The good thing is that the burst piston accelerates the burst motor's top speed, and hence impact speed.

I think the weapon system would work better on a HW.
Title: Naryar's DSL freaks
Post by: philetbabe on June 06, 2009, 05:30:30 PM
Did you AIed It ?

do you  need a special AI that delays the piston strike after the burst motor one or is it so quick that it does not matter ?

maybe, here again, turn stability problems ?

anyway, those innovative bots, once shared, may give idea to other people, and with the help of the community a good 'new bot' wil grow.
Title: Naryar's DSL freaks
Post by: R0B0SH4RK on June 06, 2009, 06:44:21 PM
Very nice SHW. Kinda creepy considering I was working on something similar not too long ago.
Title: Naryar's DSL freaks
Post by: Pwnator on June 06, 2009, 07:55:26 PM
@ the MW: Hehe. Meteor. XD
Title: Naryar's DSL freaks
Post by: Naryar on June 07, 2009, 03:12:23 PM
(https://gametechmods.com/uploads/images/16282meteorkickinggrogsass.PNG)

...And just wait for the HW guys.
Title: Naryar's DSL freaks
Post by: roboman2444 on June 07, 2009, 03:18:11 PM
wtf!?!
at first i thoughtit was 2 bots but is just grogs chassis
Title: Naryar's DSL freaks
Post by: JoeBlo on June 07, 2009, 10:19:36 PM
very smart anti shell spinner design taking out the disc rather than taking on the weapons
Title: Naryar's DSL freaks
Post by: Dexterhunter on June 08, 2009, 04:15:07 PM
naryar pays attention in class but DOESN'T CROP HIS PICTURES
Title: Naryar's DSL freaks
Post by: Reier on June 08, 2009, 04:15:51 PM
Oh BIG DEAL. If it was like 2x as big as the screen it'd be kinda lame, but this is over-reacting a bit.
Title: Naryar's DSL freaks
Post by: Somebody on June 09, 2009, 05:17:59 AM
I have never seen anyone (that I can remember) crop battleshots so quit complaining.
Title: Naryar's DSL freaks
Post by: System32 on June 09, 2009, 12:41:07 PM
Motor enhanced. Unrealistic. Fail.
Title: Naryar's DSL freaks
Post by: LiNcK on June 09, 2009, 01:27:19 PM
Quote from: Somebody;43290
I have never seen anyone (that I can remember) crop battleshots so quit complaining.


Ahemmm... I do ;P
Title: Naryar's DSL freaks
Post by: man manu on June 09, 2009, 02:26:35 PM
That my friend, is because you are a noob, trying to impress people that are not noobs in the vain hope that you will one day be like them.
Title: Naryar's DSL freaks
Post by: LiNcK on June 09, 2009, 02:36:55 PM
What has to do Croping Pics with being a Noob? D:
Title: Naryar's DSL freaks
Post by: Reier on June 09, 2009, 02:42:18 PM
(MM is a n00b too)
Title: Naryar's DSL freaks
Post by: roboman2444 on June 09, 2009, 02:46:02 PM
lol
i hope man menu dosnt see that...
Title: Naryar's DSL freaks
Post by: LiNcK on June 09, 2009, 02:47:44 PM
Quote from: roboman2444;43370
lol
i hope man menu dosnt see that...


I hope he doesnt see how u wrote his name... :\
Title: Naryar's DSL freaks
Post by: Dexterhunter on June 09, 2009, 03:09:29 PM
Quote from: Somebody;43290
I have never seen anyone (that I can remember) crop battleshots so quit complaining.
really? do you think im talking about the battleshot?
Title: Naryar's DSL freaks
Post by: Naryar on June 09, 2009, 03:11:40 PM
Quote from: System32;43339
Motor enhanced. Unrealistic. Fail.


Where the heck do you see an enhanced motor ?
Title: Naryar's DSL freaks
Post by: Condor33 on June 09, 2009, 04:28:08 PM
He's saying it's a trinity hammer.
Title: Naryar's DSL freaks
Post by: Naryar on June 09, 2009, 04:51:33 PM
Trinity hammers have the piston attached parallel to the burst motor's axle, use their piston to extend the weapon, augment the hammer's reach and do not use CO2.

This one uses CO2 to augment the weapon head's speed, and it could be built and work in real life with a flexible enough CO2 pipe.
Title: Naryar's DSL freaks
Post by: System32 on June 10, 2009, 03:05:31 AM
Quote from: LiNcK;43372
I hope he doesnt see how u wrote his name... :\


What's main menu gonna do?

Wait... Sorry. I'm thinking of bursted motors. You can't burst pistons.
Title: Naryar's DSL freaks
Post by: man manu on June 10, 2009, 10:16:58 AM
Ya know what i'm gunna do? I'm gunna come round your house in the dead of the night and stick an axe right between ur eyes. Yeah, I'd sleep with 2 eyes open if I were you.
Title: Naryar's DSL freaks
Post by: Naryar on June 10, 2009, 11:06:05 AM
Lightning Ball.

(https://gametechmods.com/uploads/images/14019lightningball.PNG)

Yes that is a geared Beta. 5 ants i think and 3mm plastic.

Destructive - but easily havoks and flies to the top of the Combat Arena.

Might get that with the Frenzy.py as Bot4 in HIGH VOLTAGE.
Title: Naryar's DSL freaks
Post by: Naryar on June 15, 2009, 03:19:33 AM
(https://gametechmods.com/uploads/images/41673berserker.PNG)

Insane Berserker for NAR AI Alpha 2 - 3mm plastic, 3 ants, and the line you can see at the middle of the disc is a 40cm Poly skirt.

Oh and yeah, the chassis is REALLY flat - that because i bot file edited it.

I don't consider bot file editing cheating if it's ONLY for making a chassis you could make in real life, however NO components sticking out of of the chassis more that they can without bot file editing.

Edit: What i want to say is that sort of bot file editing is allowed on the NAR AI pack... not just to claim boldly that it's not cheating, because technically it is cheating in tourneys.
Title: Naryar's DSL freaks
Post by: Urjak on June 15, 2009, 09:14:08 AM
I will agree with you that that is not cheating.
Title: Naryar's DSL freaks
Post by: Somebody on June 16, 2009, 04:47:50 PM
Bot file editing is not cheating...


...to a certain extent.

There is some in the Starcore packs too.
Title: Naryar's DSL freaks
Post by: Naryar on June 16, 2009, 04:48:54 PM
Quote from: Somebody;44663

There is some in the Starcore packs too.


WHAT ??
Title: Naryar's DSL freaks
Post by: R1885 on June 16, 2009, 04:49:21 PM
Ronin uses BOT file editing too.
Title: Naryar's DSL freaks
Post by: Sage on June 16, 2009, 04:56:51 PM
is there really bot file editing in the starcore packs? I really dont think so.
Title: Naryar's DSL freaks
Post by: Naryar on June 16, 2009, 05:00:09 PM
Well now that i rememeber, if we count Starcore putting DSA on all the SCv4 bots with bot file editing, yes.
Title: Naryar's DSL freaks
Post by: Somebody on June 16, 2009, 08:15:37 PM
That would be it.
Title: Naryar's DSL freaks
Post by: Naryar on June 27, 2009, 07:24:09 PM
(https://gametechmods.com/uploads/images/12719djinn.PNG)

Djiinn- 5mm plastic, 6 ants, 2-Mag motor and normal NPC drive. Double metal hinge wedge.

My first serious TS. It's fast and much more damaging that i would have expected, however wobbles and as a result the wedges suck. It was even worse with NPC Fast drive... that's why it's underweight, i did just BFE'd the thing to change to normal NPC's.

Will get the second version of that thing into the NAR AI.
Title: Naryar's DSL freaks
Post by: Naryar on June 28, 2009, 05:19:38 AM
double post

(https://gametechmods.com/uploads/images/48530restless.PNG)

Restless Spirit - 1mm Ti and you can see everything else.

It's even better than i thought and it will be in the NAR AI Alpha 2.
Title: Naryar's DSL freaks
Post by: Pwnator on June 28, 2009, 05:25:06 AM
Whoa! Won't the bot be glitchy with a chassis that small?
Title: Naryar's DSL freaks
Post by: Naryar on June 28, 2009, 10:13:17 AM
Nope. Maybe because the motors are not directly attached to the chassis...
Title: Naryar's DSL freaks
Post by: infiniteinertia on June 28, 2009, 10:21:50 AM
I really like the lil' one. It makes me laugh.

But the top spinner...I do not get the point of top spinners.
Title: Naryar's DSL freaks
Post by: Condor33 on June 28, 2009, 02:56:00 PM
LW Bras Overt=boring but effective
Title: Naryar's DSL freaks
Post by: Naryar on June 30, 2009, 05:58:57 AM
(https://gametechmods.com/uploads/images/67067shadesofgrey.PNG)

5 ants, 5mm Plastic and you can see all the rest. edit: and normal NPC drive.

Fights better than i thought. And original.

Could look cooler, but well.
Title: Naryar's DSL freaks
Post by: Pwnator on June 30, 2009, 06:03:22 AM
LOL. I tried building that one in stock (but the razors were inside, not outside), but just couldn't get it right.

What bot class does this go under? Still a popup?
Title: Naryar's DSL freaks
Post by: JoeBlo on June 30, 2009, 06:04:52 AM
<3 sideways popup...looks really cool... just something not really necessary wouldn't you be able to put the npcs nearly fully outside and make the chassis smaller for more weapons ?
Title: Naryar's DSL freaks
Post by: System32 on June 30, 2009, 06:05:15 AM
I think these bots were called ovehead flippers.

Nary just translated it into a popup.
Title: Naryar's DSL freaks
Post by: Naryar on June 30, 2009, 06:39:18 AM
@Pwn: I'd call that a sidewards true popup.

@Joe: I could, but a bot's wedges are better if you put your bot's wheels as far as possible from them (Hell, i even got under Critical Emergency with that...)

@S32: The only overhead flipper i saw and named was The Dragon's Breath, but the bursts fired outwards...
Title: Naryar's DSL freaks
Post by: Sage on June 30, 2009, 03:19:46 PM
OMG YOU DID NOT JUST DO THAT.


I was working on a bot in stock with the same EXACT idea. God damn it.
Title: Naryar's DSL freaks
Post by: Naryar on June 30, 2009, 06:07:23 PM
(https://gametechmods.com/uploads/images/33475toughdog.PNG)

That's the SHW (Bot5) for SteelYard Dogs. 10mm Ti, 10 ants, NPC drive with Tornado's. Ti half-sheet armored bottom with a lot of steel skirts as well...

It lost 2 50kg hammers in the battle as well as a few spike strips.
Title: Naryar's DSL freaks
Post by: Urjak on June 30, 2009, 07:04:46 PM
*gulp*
Title: Naryar's DSL freaks
Post by: R0B0SH4RK on June 30, 2009, 10:41:00 PM
DAMMIT NARY YOU DONE IT AGAIN. STEALIN' MY IDEAS. THE SIDE POPUP WAS THE FOURTH DAMN ONE IN THIS SHOWCASE. I had a HW one in stock, kinda like R4, but with snowplows, and the bursts were diagonal. IT WAS ALMOST AT THE POSTING STAGE TOO. GAHHHH >:O
Title: Naryar's DSL freaks
Post by: Naryar on July 17, 2009, 03:40:15 AM
Tried a new gut-ripper design yesterday.

(https://gametechmods.com/uploads/images/53354mindlessaggression.PNG)

Mindless Aggression - 6 ants, 3mm Ti, metal hinge wedges with a half-Ti sheet, NPC fast drive and you can see all the rest.

Doesn't works well because the drumish things aren't angled enough, so they don't lift the bot over these spinning weapons like a good gut ripper would do.
Title: Naryar's DSL freaks
Post by: The Ounce on July 17, 2009, 03:50:51 AM
I made something like that a while ago.  But mine failed for the same reason and it was eventually replaced by Civil Offense.  Still pretty original.
Title: Naryar's DSL freaks
Post by: Pwnator on July 17, 2009, 03:52:34 AM
Amma clone that in stock. XD
Title: Naryar's DSL freaks
Post by: JoeBlo on July 17, 2009, 03:54:45 AM
looks nice still.. I love originality
Title: Naryar's DSL freaks
Post by: trumpetguy on July 17, 2009, 03:55:55 AM
Quote from: Pwnator;52174
Amma clone that in stock. XD


I would like to see that.
Title: Naryar's DSL freaks
Post by: philetbabe on July 17, 2009, 05:11:05 AM
unseen.

should be helped by a flipper ? but weight is still on its most, and how to stay realisitc ?
Title: Naryar's DSL freaks
Post by: System32 on July 17, 2009, 06:36:40 AM
I thought of using such a design in stock.
Title: Naryar's DSL freaks
Post by: takatsukiyayoi on July 17, 2009, 02:47:41 PM
At least it's original. Oh, nice drums. Did you wax it or something ? (lol)
Title: Naryar's DSL freaks
Post by: R0B0SH4RK on July 17, 2009, 03:27:37 PM
Cool concept. I'd switch to the smaller drums and have a short wedge over the front, so the opponents ride up and get trapped on the drums. For this to work, the drums would have to spin like: -> <- (towards each other), but I'm pretty sure you of all people would figure that part out.

I really like this concept, and I think it could be done well.
Title: Naryar's DSL freaks
Post by: Condor33 on July 17, 2009, 04:21:25 PM
I've figured out a more efficient way to do that, unfortunately it's a SHW.
Title: Naryar's DSL freaks
Post by: Naryar on July 18, 2009, 03:12:52 AM
I think i found the idea, that is using one single multi-extender (most likely a long one) to attach the dual mags, and angle them more.
Title: Naryar's DSL freaks
Post by: Somebody on July 18, 2009, 09:14:37 AM
Quote from: Naryar;52171
Tried a new gut-ripper design yesterday.

(https://gametechmods.com/uploads/images/53354mindlessaggression.PNG)

Mindless Aggression - 6 ants, 3mm Ti, metal hinge wedges with a half-Ti sheet, NPC fast drive and you can see all the rest.

Doesn't works well because the drumish things aren't angled enough, so they don't lift the bot over these spinning weapons like a good gut ripper would do.


Trust me, DON'T use the spike strips. I've tried them on multiple grinder type bots, and honestly, they suck. HARD.
Title: Naryar's DSL freaks
Post by: LiNcK on July 18, 2009, 11:00:56 AM
Beater Bars...?
Title: Naryar's DSL freaks
Post by: Naryar on August 31, 2009, 07:33:32 AM
(https://gametechmods.com/uploads/images/74848indarkestnightbot3.PNG)

One of my personal lightweights you will see in NAR AI.

Normal NPC's, Steel 5.

It was called Starlight Murder first, then Lurker... i just want a cooler night-, darkness or black-orientated name.

Any ideas for a new name?
Title: Naryar's DSL freaks
Post by: doomaster543 on August 31, 2009, 08:04:28 AM
Death By Dusk
Title: Naryar's DSL freaks
Post by: Reier on August 31, 2009, 08:20:57 AM
Twilight Zone.
Title: Naryar's DSL freaks
Post by: somestrangeguy on August 31, 2009, 08:34:25 AM
Phantom Stranger.
Title: Naryar's DSL freaks
Post by: 123savethewhales on August 31, 2009, 08:42:42 AM
Midnight Turkey

I don't know why that yellow battery reminds me of turkey.
Title: Naryar's DSL freaks
Post by: Pwnator on August 31, 2009, 08:50:16 AM
That's the control board. XD

Hmmm... dark name... BATMAN! Jk. :P

Maybe Erebus? I does mean darkness. XD

So far that's the 3rd bot I've seen that uses SK's drills.
Title: Naryar's DSL freaks
Post by: Reier on August 31, 2009, 09:47:42 AM
PHANTOM MENACE! =D
Title: Naryar's DSL freaks
Post by: Naryar on August 31, 2009, 10:25:43 AM
Pwn wins.
Title: Naryar's DSL freaks
Post by: Sage on August 31, 2009, 11:34:51 AM
wy is the CB orange? and it isnt inside the chassis...
Title: Naryar's DSL freaks
Post by: Naryar on August 31, 2009, 11:36:37 AM
Quote from: Sage;63284
wy is the CB orange?


Skinning maybe ?

Quote from: Sage;63284
and it isnt inside the chassis...


That's the visual mesh, it's larger than the collision mesh.
Title: Naryar's DSL freaks
Post by: Sage on August 31, 2009, 11:37:40 AM
ok. i didnt know if it was some new outside the chassis CB or something.

thanks for clearing that up.
Title: Naryar's DSL freaks
Post by: Viper89 on August 31, 2009, 03:35:03 PM
How good is the LW with the 4 Sirkillaot drills in battle:evil:. It looks really cool:smiley:.
Title: Naryar's DSL freaks
Post by: Naryar on August 31, 2009, 03:46:43 PM
Well it destroys Bane II EVERY SINGLE TIME they fight...  so yeah it's good.
Title: Naryar's DSL freaks
Post by: Urjak on August 31, 2009, 03:54:20 PM
Poor Bane II. :D

Its good to hear of him being obliterated.
Title: Naryar's DSL freaks
Post by: Naryar on September 04, 2009, 12:14:56 PM
Century Storm - Team18's Bot5.

(https://gametechmods.com/uploads/images/85305centurystormouter.PNG)
(https://gametechmods.com/uploads/images/60555centurystorinner.PNG)

5mm titanium - might get another ant batt on there even if it seems to work fine with only 5. One of the discs has a small beater on it (no big deal however).

Far from being a killer because of pathetic reach, but the wedges are pretty good - it was made to be an anti-wedge design and pretty much succeeds.
Title: Naryar's DSL freaks
Post by: Sage on September 04, 2009, 12:23:22 PM
not as impressive as your other bots. why not extend the plow away from the chassis and extend the reach?
Title: Naryar's DSL freaks
Post by: Pwnator on September 04, 2009, 06:17:02 PM
Is it just me or are the perms uneven?

At least the bot's creative. :D
Title: Naryar's DSL freaks
Post by: takatsukiyayoi on September 04, 2009, 06:46:18 PM
EMPTY SPACE
Title: Naryar's DSL freaks
Post by: Pwnator on September 04, 2009, 06:51:57 PM
It's (almost) as tight as it could get. The bars shouldn't scrape the tires and the CB.
Title: Naryar's DSL freaks
Post by: Naryar on September 04, 2009, 07:03:32 PM
Quote from: takatsukiyayoi;64100
EMPTY SPACE


Indeed. But i didn't wanted to rebuild the chassis at least 20 times to put up some airtight chassis.
Title: Naryar's DSL freaks
Post by: Naryar on September 05, 2009, 10:40:02 AM
double post

(https://gametechmods.com/uploads/images/68803sheerpressure.PNG)

3mm plastic (and for the newbies these are Astroflights). I'll let you guess what replacement is this...
Title: Naryar's DSL freaks
Post by: Pwnator on September 05, 2009, 10:52:23 AM
Peer Pressure?
Title: Naryar's DSL freaks
Post by: infiniteinertia on September 05, 2009, 11:26:17 AM
Dementia
Title: Naryar's DSL freaks
Post by: Urjak on September 05, 2009, 11:27:10 AM
Quote from: infiniteinertia;64274
Dementia


What? Dementia isn't a BW.
Title: Naryar's DSL freaks
Post by: The Ounce on September 05, 2009, 01:40:50 PM
I agree with Pwn, Peer Pressure
Title: Naryar's DSL freaks
Post by: Naryar on September 05, 2009, 02:01:57 PM
It is called Sheer Pressure now, and it's finally decently damaging now (unlike the original thanks to the normals of the SK claw). It never lost against the old PP, and beats True Love as well.
Title: Naryar's DSL freaks
Post by: Clickbeetle on September 06, 2009, 10:32:11 PM
That bot does indeed look much better than Peer Pressure.  But does it still act as a crusher?  I'm not sure how well crushing would work on a skirt hinge...

Also, Peer Pressure still looks cooler :mrgreen:

Quote from: Pwnator;64098
Is it just me or are the perms uneven?

At least the bot's creative. :D


It's just you.
Title: Naryar's DSL freaks
Post by: trumpetguy on September 06, 2009, 10:34:07 PM
2nd pic looks uneven for me, 1st, no.
Title: Naryar's DSL freaks
Post by: doomaster543 on September 07, 2009, 09:35:26 AM
i like the sheer pressure bot
Title: Naryar's DSL freaks
Post by: Reier on September 09, 2009, 01:35:39 PM
I had a design like CS called Vici (As in Veni Vidi Vici) That worked kinda the same, almost destroyed Grog with it! It needs a rebuild though.
Title: Naryar's DSL freaks
Post by: System32 on September 09, 2009, 02:04:32 PM
Centruy stom Is uneven, but put in a way that it won't effect performance.
Title: Naryar's DSL freaks
Post by: Reier on September 09, 2009, 02:20:26 PM
I don't think it's uneven...I think one spinner is higher.
Title: Naryar's DSL freaks
Post by: infiniteinertia on September 09, 2009, 05:52:38 PM
hmmmmm it does look it
Title: Naryar's DSL freaks
Post by: Naryar on September 23, 2009, 01:54:32 AM
That will be one of the bots in NAR AI v2

(https://gametechmods.com/uploads/images/97247theinfamousone.PNG)

6 ants, 3mm Ti. 2 titanium halfsheets on bottom, and 2 40cm Ti skirts coming perpendicularly out of the halfsheets to protect the other set of E-Teks.

Bonus points for guessing the name's reference.

Would look very cool with a metallic-like skin, but it's a ghey design and part of a ghey team so i need a pink one... if you guys have something better to suggest, please do so.
Title: Naryar's DSL freaks
Post by: 123savethewhales on September 23, 2009, 01:59:12 AM
You need a customized rainbow color skin with a "rainbow pride" decal to go with that.
Title: Naryar's DSL freaks
Post by: JoeBlo on September 23, 2009, 02:20:18 AM
I like the name, its similar to the series of Stock robots I showcased when I joined, Infinite One, Immense One

also what happened to ghey crawlers :P lol
Title: Naryar's DSL freaks
Post by: infiniteinertia on September 23, 2009, 05:34:47 AM
the infamous one, Bumble Bee
Title: Naryar's DSL freaks
Post by: somestrangeguy on September 23, 2009, 06:30:45 AM
Im not sure if this would help it at all, but I would put the second disc on all motors 45 decrees to the first one, that way it should have less bouncing and less chance of stopping when on low battery power.
Title: Naryar's DSL freaks
Post by: Viper89 on September 23, 2009, 12:05:09 PM
Nary did you ever make the LW version like the ones in my(the ones with axe/mace on an extender for the controlled movement) showcase. I remeber you said you would and that you would make a custom Py file for it to, Let me know when you finish it so I can see the Py file please:smiley:.
Title: Naryar's DSL freaks
Post by: roboman2444 on September 23, 2009, 02:11:15 PM
the infamous one... for how infinite is so infamous
Title: Naryar's DSL freaks
Post by: trumpetguy on September 23, 2009, 06:56:24 PM
@ the drum bot gutripper thing you built:http://www.youtube.com/watch?v=-RkAOI8HUcw&feature=related
Title: Naryar's DSL freaks
Post by: Naryar on September 24, 2009, 04:17:47 AM
...DAMN YOU TRUMPETGUY.
Title: Naryar's DSL freaks
Post by: trumpetguy on September 24, 2009, 08:58:34 AM
I am not that guy, that was the guy that you were saying he was using cheat parts, browse through his videos, to see your posts.
Title: Naryar's DSL freaks
Post by: System32 on September 24, 2009, 03:52:59 PM
Double Whammy!

1) Bumble Bee, for his Reputation.

2) Joe's first bots, for the fact he is a leading servo crawler builder in DSL.
Title: Naryar's DSL freaks
Post by: Sage on September 24, 2009, 06:58:25 PM
Can you get it to drive? I know for bumble bee it had to have long arms so that it would tip backwards and allow the side motors to propel it.

I'm honored.
Title: Naryar's DSL freaks
Post by: Naryar on September 25, 2009, 02:06:57 AM
The thing barely drives. It keeps inverting most of the time... but maybe if i follow SSG's advice it would drive better.

And that bot was a parody, not a tribute.
Title: Naryar's DSL freaks
Post by: Naryar on October 02, 2009, 02:45:12 AM
(https://gametechmods.com/uploads/images/898tbylth.PNG)

The Bot You Like To Hate - 247.8 kg, 3mm Plastic, and just one ant batt (Seems to work fine, did not tried 2)

Works well and controlled movement with FBS.py.

Might enter that into BBEANS6 because it's pretty good, but it still lost to Gearhead and Speed Freak (both are going to be updated soon) so i dont know... and that wheel is horribly exposed so it lost to Berserker that isn't that hard IMO.
Title: Naryar's DSL freaks
Post by: 123savethewhales on October 02, 2009, 02:51:32 AM
The only thing that's keeping this from being totally evil is axle + razor on 9 of them, and razor on the remaining 3 (which comes out to exactly 120).

And I check out FBS.py a bit.  Definitely like the translational drift idea.  It does seem to come with a price though.  That is, it seem to spins slower than FBS_1.py on field test.
Title: Naryar's DSL freaks
Post by: Pwnator on October 02, 2009, 02:58:36 AM
And I most likely will enter Infection 2 for BBEANS 6. That means... D:

And I think the wheel would be more protected if your move the motor close to the chassis and only having the end of the axle stick out. Dunno what would happen to the turning speed, though.
Title: Naryar's DSL freaks
Post by: Jonzu95 on October 02, 2009, 05:54:54 AM
And it's realistic? O.o How it can be? I don't understand.
Title: Naryar's DSL freaks
Post by: Pwnator on October 02, 2009, 06:00:45 AM
http://www.youtube.com/watch?v=9ofJthTt7mY&feature=channel_page
Title: Naryar's DSL freaks
Post by: Jonzu95 on October 02, 2009, 06:25:54 AM
Ok... Now I understand.
Title: Naryar's DSL freaks
Post by: Naryar on October 10, 2009, 04:12:21 AM
OMG SO KEWL I BUILD A CRWLERZ??????!!1?!11oneonez

(https://gametechmods.com/uploads/images/96873CW1.5K.PNG)

3 ants... 3mm Plastic i think. Slightly ripped off Sage's (again) A for Abstract.

The real ghey skin is not done yet. I'll probably show up the finished team with it.
Title: Naryar's DSL freaks
Post by: JoeBlo on October 10, 2009, 04:14:56 AM
so now we have

Cheap Win 1500
Cheap Win 3000
Cheap Win 5000

whats next :P
Title: Naryar's DSL freaks
Post by: System32 on October 10, 2009, 07:27:14 AM
Bumble bee was caled Cheap win 4000, not 3000.

that's why I called mine CW5K.
Title: Naryar's DSL freaks
Post by: Naryar on October 10, 2009, 07:33:24 AM
*COUGH*

https://gametechmods.com/forums/showthread.php?p=33124&highlight=cheap+win+3000#post33124

https://gametechmods.com/forums/showthread.php?p=34006&highlight=cheap+win+3000#post34006

*COUGH*

I called mine CW1500 cause it's roughly half the weight of Bumble Bee (=CW3000)
Title: Naryar's DSL freaks
Post by: Sage on October 10, 2009, 08:16:15 AM
:)
Title: Naryar's DSL freaks
Post by: JoeBlo on October 10, 2009, 08:50:47 AM
Quote from: System32;71643
Bumble bee was caled Cheap win 4000, not 3000.

https://gametechmods.com/RA2wiki/index.php?title=Cheap_Win_3000 :D
Title: Naryar's DSL freaks
Post by: System32 on October 10, 2009, 09:32:06 AM
How did I keep thinking tha-

I just remembered. I Meant to call my bot CW4K but I upgraded it! heh.
Title: Naryar's DSL freaks
Post by: Naryar on October 13, 2009, 06:11:32 AM
(https://gametechmods.com/uploads/images/43184missinglinkfront.PNG)
(https://gametechmods.com/uploads/images/30738missinglinkinner.PNG)

3mm titanium, normal NPCs, you can see everything else.

Decent in combat, nothing more, but it's a replica.
Title: Naryar's DSL freaks
Post by: Pwnator on October 13, 2009, 06:16:16 AM
Ah, so you based it on the circular saw version. :D

But didn't it have a long rear wheelie bar or something like that?
Title: Naryar's DSL freaks
Post by: kill343gs on October 13, 2009, 01:14:29 PM
Actually looks similar to a MW VS I made a while back, but 100% better in every way.
Title: Naryar's DSL freaks
Post by: 123savethewhales on October 13, 2009, 01:47:06 PM
How does it fair with 5 mm plastic and better wheels?  NPC without at least vlad wheel seems like such a waste of motor power.
Title: Naryar's DSL freaks
Post by: doomaster543 on October 13, 2009, 03:22:48 PM
niiiiiiiiiiiiiiiiiiiiiiiiiiice
Title: Naryar's DSL freaks
Post by: roboman2444 on October 13, 2009, 05:28:43 PM
ohhh i remember that bot! wedges didnt really wedge other bots.
Title: Naryar's DSL freaks
Post by: Naryar on October 14, 2009, 03:52:06 AM
@123STW: Would be too fast with Vlads... and the real bot's wheels are closer to shinies.

@rm2244: Yes the wedges fail... but it's a replica.

NAR AI's Team43!

(https://gametechmods.com/uploads/images/44501team7123.PNG)
Title: Naryar's DSL freaks
Post by: Pwnator on October 14, 2009, 03:58:48 AM
Lemme guess - the team's name is 'Rainbow Revolution'? XD

I don't get the LW and the AW. o_o
Title: Naryar's DSL freaks
Post by: Naryar on October 14, 2009, 04:22:01 AM
Nope it's Team 7123 (box of cookies for finding why 7123)

The AW just bumbles around the arena, and the LW (very) slowly moves because of the motor's torque and the weapons's collison mesh angles being at a slightly different height, just like the SHW.
Title: Naryar's DSL freaks
Post by: Pwnator on October 14, 2009, 07:40:51 AM
7123 when read upside down is EVIL?
Title: Naryar's DSL freaks
Post by: Madiaba on October 14, 2009, 08:13:28 AM
The operation of the AW has me baffled too...?
Title: Naryar's DSL freaks
Post by: Naryar on October 14, 2009, 08:56:08 AM
Quote from: Pwnator;72760
7123 when read upside down is EVIL?


Nice... but no.

I'll give you a tip: 7.1.23
Title: Naryar's DSL freaks
Post by: System32 on October 14, 2009, 09:17:28 AM
As soon as I saw this I thought about XKCD's "Map of the internet."

(http://imgs.xkcd.com/comics/map_of_the_internet.jpg)

I was wrong.

Now, I'm thinking of the bots Motors... 1 dual mag, 7 E-teks and...

**** the IMG button. Sucks sh** filled ass.
Title: Naryar's DSL freaks
Post by: Scrap Daddy on October 14, 2009, 02:40:21 PM
Quite possibly my favorite team in the pack now.

also the aw=disco fevah

also Fag Roller is a great name
Title: Naryar's DSL freaks
Post by: Reier on October 14, 2009, 02:42:12 PM
YES DISCO FEVAH
I wanted to say that but I didn't know if anyone knew what it was.
Title: Naryar's DSL freaks
Post by: Sage on October 14, 2009, 03:29:07 PM
"I'm Not Gay I Swear" was a line used in the skin of one of luigica's robots, with a circle chassis that also featured a smiley face. Anyone know where that picture is?
Title: Naryar's DSL freaks
Post by: Naryar on October 15, 2009, 04:30:41 AM
Quote from: Scrap Daddy;72874

also the aw=disco fevah


That's it, i'm renaming it.
Title: Naryar's DSL freaks
Post by: Reier on October 15, 2009, 08:22:54 AM
SD means

(https://gametechmods.com/uploads/images/46692disco.PNG)
Title: Naryar's DSL freaks
Post by: Naryar on October 15, 2009, 08:31:39 AM
Was that Sage's bot ? :P
Title: Naryar's DSL freaks
Post by: Scrap Daddy on October 15, 2009, 03:21:05 PM
Quote from: Naryar;73041
Was that Sage's bot ? :P


barbie

in some ancient antweight tournament that i dont think ever started.
Title: Naryar's DSL freaks
Post by: infiniteinertia on October 15, 2009, 03:26:47 PM
Barbie's. it was Barbie's bot.
Title: Naryar's DSL freaks
Post by: roboman2444 on October 15, 2009, 03:48:02 PM
he is back!!!
Title: Naryar's DSL freaks
Post by: System32 on October 15, 2009, 04:30:31 PM
WTH? Can you post the link Reier?
Title: Naryar's DSL freaks
Post by: Naryar on October 16, 2009, 01:38:25 AM
Quote from: infiniteinertia;73106
Barbie's. it was Barbie's bot.

INF !!! <3

(Do not mistake this as being ghey. I just went nuts on the whisky yesterday...)
Title: Naryar's DSL freaks
Post by: Naryar on October 24, 2009, 05:19:55 PM
EDIT: For the solution... 7123 = 7 1 23 = G A Y

(https://gametechmods.com/uploads/images/47389punjar.PNG)

5mm Ti, 4WD Mag drive with Hypnos, 10 ants.

Not finished yet. Might get 5mm Steel, NPC drive and i will probably add beater bars, because if the thing doesn't deals any damage it's pointless to enter it.

Massive amounts of empty space but the original bot is just shaped like that.

Any comments ? (Especially Badnik to which this bot is destined)
Title: Naryar's DSL freaks
Post by: The Ounce on October 24, 2009, 06:09:19 PM
I think it would look more accurate with a snowplow instead of a 30kg titanium sheet, otherwise, it looks ok.
Title: Naryar's DSL freaks
Post by: GoldenFox93 on October 24, 2009, 06:14:49 PM
Very nice! Are you planning to enter Badnik's "Replica Wars" tournament with it?
Title: Naryar's DSL freaks
Post by: R1885 on October 24, 2009, 06:53:09 PM
Does it have technos?
Because the real thing had supper wide wheels.
Title: Naryar's DSL freaks
Post by: GoldenFox93 on October 24, 2009, 07:52:00 PM
Quote from: R1885;74817
Does it have technos?
Because the real thing had supper wide wheels.


Supper Wide Wheels?

Sounds tasty!  = P
Title: Naryar's DSL freaks
Post by: Naryar on October 25, 2009, 02:21:45 AM
Quote from: The Ounce;74800
I think it would look more accurate with a snowplow instead of a 30kg titanium sheet, otherwise, it looks ok.

Yeah - but one problem : the snowplow's not large enough !

Quote from: GoldenFox93;74806
Very nice! Are you planning to enter Badnik's "Replica Wars" tournament with it?

Just as i implied.

Quote from: R1885;74817
Does it have technos?
Because the real thing had supper wide wheels.

Hypnos. Weight- and power-wise, it would be perfect if i could use 2WD NPC drive and Technos, now they're LARGE and not easy to use on this chassis. I could have another try though.
Title: Naryar's DSL freaks
Post by: Naryar on October 26, 2009, 02:23:17 AM
(https://gametechmods.com/uploads/images/60593punjarfail.PNG)

Punjar - 10mm titanium, 8 ants, normal NPC drive.

Worst heavyweight i've built in a long time. It barely does damage, the wedge fails (against NAR AI that said), it doesn't drives straight.

Will probably rebuild it because i don't want to enter such crap in Replica Wars.

Hopefully i did built something else yesterday -

(https://gametechmods.com/uploads/images/22348hatemachine.PNG)

3 ants if you can't see it, NPC Fasts, and 3mm titanium. 10 razors and 10 large beater bars.

Started as a Little Metal Friend-like whipper (that's why the drivetrain is wide, to improve turnspeed) but the wedge isn't as efficient then so i use it as a pusher then.

And it's pretty damn good and would be the best MW pusher i've ever built if it had real invertibility.

A few other useless things like the small beater bars on the multi's. Will rebuild it and it will probably go in RIP since it can beat popups AND flail shell spinners while not being generic.
Title: Naryar's DSL freaks
Post by: 123savethewhales on October 26, 2009, 04:16:35 AM
Well, if you put an axle in the middle instead of metal hinge, you can have some kind of invertible axle wedge (and the 8 extra kg can buy you a wedge with higher HP).  The sacrifice would be the lost of some wedge power, which might simply be too great to afford.
Title: Naryar's DSL freaks
Post by: Naryar on October 27, 2009, 06:41:22 AM
Quote from: 123savethewhales;75073
The sacrifice would be the lost of some wedge power, which might simply be too great to afford.


Exactly.

New replica :

(https://gametechmods.com/uploads/images/96946newcruelty.PNG)

8 ants, 6 normal NPCs, 6 160x30 DSL bars. Damage is very low at the HW level however.

It needs a skin and i just made a new AI for it (simply Click's SwitchDirRam.py -used by Sol Vector's BBEANS5 rammer- with the Shove tactic rather than Ram, similar to Pusher.py)

Sending this right now to Badnik.
Title: Naryar's DSL freaks
Post by: Badnik96 on October 27, 2009, 02:30:17 PM
correct me if i'm wrong, but didnt New Cruelty have 8 wheels?

EDIT:thanks Reier
Title: Naryar's DSL freaks
Post by: Reier on October 27, 2009, 02:33:26 PM
(http://www.robotcombat.com/images/bbsf02/small/new_cruelty.jpg)
Title: Naryar's DSL freaks
Post by: Naryar on October 28, 2009, 02:36:08 AM
(http://i201.photobucket.com/albums/aa52/lolercoptor/fuuu.png)
Title: Naryar's DSL freaks
Post by: trumpetguy on October 28, 2009, 11:57:12 PM
Wow....so many tries, but no cigar....lulz.
Title: Naryar's DSL freaks
Post by: JoeBlo on October 29, 2009, 12:21:13 AM
and it looked so perfect too :P
Title: Naryar's DSL freaks
Post by: kill343gs on October 29, 2009, 05:12:53 PM
I would leave it. 8WD in that style is hard to do in RA2.
Title: Naryar's DSL freaks
Post by: Condor33 on October 29, 2009, 05:42:03 PM
Not really. Have you seen the bot 2Fast 2Furious?
Title: Naryar's DSL freaks
Post by: somestrangeguy on October 29, 2009, 05:51:22 PM
That be my BOTM winner bot :D

The thing that would make it not look like th replica bot is that it had NPCs and Rubber wheels and they are external mounted on long bars.
Title: Naryar's DSL freaks
Post by: Naryar on October 30, 2009, 03:34:50 AM
2 FAST 4 U.
Title: Naryar's DSL freaks
Post by: Condor33 on October 30, 2009, 06:06:14 AM
D'OH
Title: Naryar's DSL freaks
Post by: Clickbeetle on October 30, 2009, 10:35:08 PM
You could do Corporal Punishment.  Basically looks like New Cruelty with 4WD instead of 8WD.
Title: Naryar's DSL freaks
Post by: Naryar on November 14, 2009, 10:34:55 AM
Before Pwn pulls off another juggler...

(https://gametechmods.com/uploads/images/46845infcon6.PNG)

Yes, that's Infcon 6 !

12 ants and 10mm plastic.

Near-perfect symmetry - it's not that good though and needs to be reviewed.
Title: Naryar's DSL freaks
Post by: Reier on November 14, 2009, 10:36:29 AM
Heh, nice.
IDK anything about jugglers so -thumz up-.
Title: Naryar's DSL freaks
Post by: Naryar on November 14, 2009, 10:38:21 AM
Well build one !
Title: Naryar's DSL freaks
Post by: Reier on November 14, 2009, 10:39:18 AM
Are the wedges too narrow?
Title: Naryar's DSL freaks
Post by: TriTon on November 14, 2009, 10:40:01 AM
*looks at bot*

*heart attack*

*rises from dead and types*

That thing is epic. Is that a double magmotor powering the weapons?
Title: Naryar's DSL freaks
Post by: Naryar on November 14, 2009, 10:40:51 AM
@Reier: It goes under HnM relatively easily, so they seem to be fine.

@Triton: Yeah just like the original.
Title: Naryar's DSL freaks
Post by: Urjak on November 14, 2009, 10:44:34 AM
Very nice bot Naryar! I can't wait to tear it up with one of my shell spinners! :evil:
Title: Naryar's DSL freaks
Post by: Naryar on November 14, 2009, 10:46:17 AM
Well i managed to get Devilish Charm with it so you better take care...
Title: Naryar's DSL freaks
Post by: Naryar on November 14, 2009, 05:34:05 PM
(https://gametechmods.com/uploads/images/56788battlemaul.PNG)

Now i must just test if it works realistically...
Title: Naryar's DSL freaks
Post by: TriTon on November 14, 2009, 05:35:21 PM
WTF?!?!?!?!?!11!1!?!?!1//!??!?1!!??
Title: Naryar's DSL freaks
Post by: System32 on November 14, 2009, 05:40:49 PM
Spin motor side hammer.

For my contest?
Title: Naryar's DSL freaks
Post by: Naryar on November 14, 2009, 05:48:04 PM
What a surprise, it doesn't works correctly in AI.

Frenzy.py needs an overhaul anyways... and i should make something for the geared Beta to be put horizontally as well.

@S32: Nope. i have something cooler (and more efficient) in mind  for yours !
Title: Naryar's DSL freaks
Post by: Naryar on November 15, 2009, 11:50:35 AM
I started building again.

Blood Knight - 8 ants, 10mm plastic, NPC fasts.

(https://gametechmods.com/uploads/images/78992bloodknight.PNG)

Inspired by Ounce's Blade Barrier HW ripoff, but with a little twist.
Title: Naryar's DSL freaks
Post by: The Ounce on November 15, 2009, 03:37:15 PM
Looks nice, but I'm kinda confused on how you fit 8 ants in there :P

And who was the first to use the V-shaped beater bar design anyway?  I know you suggested for me to use it on Broadsword, but before then I was thinking of doing that anyway.
Title: Naryar's DSL freaks
Post by: Badnik96 on November 15, 2009, 04:09:22 PM
the inner 2 killalot drills intersect at the verrrrrrry tip.
Title: Naryar's DSL freaks
Post by: Sage on November 15, 2009, 04:15:34 PM
Quote from: Badnik96;79103
the inner 2 killalot drills intersect at the verrrrrrry tip.


thats possible in real life. you could weld them like that.
Title: Naryar's DSL freaks
Post by: 123savethewhales on November 15, 2009, 04:19:45 PM
I think the burst motor is better if mounted externally on 2 sides.  It can save chassis space and act as side armors, but more importantly the extra width allows for better hits.
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2009, 01:54:36 AM
Quote from: The Ounce;79098
I'm kinda confused on how you fit 8 ants in there :P

(https://gametechmods.com/uploads/images/85681bloodknightantview.PNG)

The bot is symmetric by the way.

I still spent like 15 minutes to find the right battery setup without changing the chassis :neutral:
Title: Naryar's DSL freaks
Post by: Pwnator on November 16, 2009, 02:27:38 AM
Though you based it on Ounce's ReFraction, it reminded me more of Vise. :P

@ 123: He probably did that due to the annoying rule of 7. :D

Also, hooray for another anti-shell! <3
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2009, 03:05:37 AM
Quote from: Pwnator;79144

Also, hooray for another anti-shell! <3


Heh. Unlike Blade Barrier, it's not very good against shell.

And it's decent, but it didn't met my expectations... the lower weapon setup isn't very good at trapping , it's not a good gut-ripper as well and most of the time the enemy bot gets over it, reducing the damage i do :pissd:
Title: Naryar's DSL freaks
Post by: Pwnator on November 16, 2009, 03:11:50 AM
What if you swap the heights of both weapon systems? It might help.
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2009, 03:43:31 AM
That looks like a pretty good idea. I will try - plus slightly angling the drills upwards maybe.

Anyways - here is my possible entry for Ribbs' tournament - i wanted to build a both original bot an a good fighter.

(https://gametechmods.com/uploads/images/17722ruincycle.png)

Ruin Cycle - 1mm titanium, 4 ants, 2WD NPC fasts  (i am wondering if Mags with Hypnos are faster though), and you can see all the rest.

Is going to act like Feeblemind if i manage to add spinning weapon support to FBS.py.
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2009, 05:49:41 AM
DOUBLE POST

Quote from: Naryar;79147
i manage to add spinning weapon support to FBS.py.


Just made that FBSPlus.py and it works well, will release it later.

Simply the previous bot is a very average fighter, it did managed to beat Urjak's flail VS but it got raped by RED ALERT and dominated by Saberteeth.
Title: Naryar's DSL freaks
Post by: russian roulette on November 16, 2009, 06:11:05 AM
Wouldnt work. You got to treat every weapon like it has normals.
Title: Naryar's DSL freaks
Post by: Pwnator on November 16, 2009, 06:15:29 AM
But it surely would hurt if you were to be hit by a metallic bar spinning at +30mph. :P
Title: Naryar's DSL freaks
Post by: Naryar on November 16, 2009, 10:30:56 AM
Changed the design - and it's a decent fighter now

(https://gametechmods.com/uploads/images/82406doomcircle.PNG)

Doom Cycle - 3mm plastic, 3 ants (it works ok with 3 but i would gladly have added another ant batt)

And yes it is much better now.
Title: Naryar's DSL freaks
Post by: Reier on November 16, 2009, 10:39:59 AM
Sweet.
Title: Naryar's DSL freaks
Post by: Naryar on November 21, 2009, 12:23:24 AM
(https://gametechmods.com/uploads/images/83947eclipse2.PNG)

Eclipse 2 - 5mm Ti, 4 NPCFs, 14 ant batts (probably too much), 4 small partly stacked wedges on 2 metal hinges (ok...totally did ripped that off Shadow Tyrant :P) and yes these are reskinned BSGs - which are awesome after a few extensive burst motor testing.

It needs to be updated because notably, the weapons doesn't have enough reach.
Title: Naryar's DSL freaks
Post by: JoeBlo on November 21, 2009, 12:29:24 AM
reskinned BSG's ? another Nar AI feature perhaps ? lol

looks good, I have noticed your bots are getting longer and skinner though (from drive the wedge)

this bot shouldn't have much trouble but be weary because your increasing your turning circle radius, just a little something I noticed with Bladewave in CC2
Title: Naryar's DSL freaks
Post by: Pwnator on November 21, 2009, 03:15:01 AM
Having a higher turnspeed would partially solve that issue, but fast bots can still flank when they clash. Anyway, what are the 4 razors underneath the tite sheet for?
Title: Naryar's DSL freaks
Post by: Naryar on November 21, 2009, 03:32:29 AM
Quote from: Pwnator;79811
Having a higher turnspeed would partially solve that issue, but fast bots can still flank when they clash. Anyway, what are the 4 razors underneath the tite sheet for?


They fire upwards. with the 2 center BSGs.
Title: Naryar's DSL freaks
Post by: JoeBlo on November 21, 2009, 04:29:12 AM
it was just something I thought off since that is kinda Naryars building style, just something to watch because Grindhouse, having a smaller turning radius was able to get around Bladewaves wedges

not a point of criticism just giving you a tip ;-)
Title: Naryar's DSL freaks
Post by: Naryar on November 21, 2009, 05:33:11 AM
You mean that i should make the drive and wedges wider, if not the whole bot?

The weapon system's already wide enough :P
Title: Naryar's DSL freaks
Post by: JoeBlo on November 21, 2009, 05:48:46 AM
not necessarily im only taliking about distance between the front of the bot (wedges) to the rear (hypno wheels) distance may be too large

this bot should have to mach of a problem because of the 4 wheel drive but others like Bladewave are trying to move the front around rather then simply spin  

just wait I will make up some images to explain :-D

Edit:

(http://i148.photobucket.com/albums/s36/westcoastdrags/turningcircles.png)

notice the turning circle of robots with drive to the rear ? its a theory I worked on when making flail hammers with rear drive
Title: Naryar's DSL freaks
Post by: Naryar on November 21, 2009, 06:29:45 AM
Interesting point you brought up there.

But leverage physics tell me to put the drive at the rear end of the robot because in real life it would make up for a better wedge.
Title: Naryar's DSL freaks
Post by: Naryar on November 24, 2009, 01:08:23 AM
These days i am focused on rebuilding NAR AI v1 popups...

(https://gametechmods.com/uploads/images/91376shockwave2.PNG)

Shockwave 2. 3mm Ti, 5 ants. Much better than the first.

I am fully aware it radiates creativity from every kg, but at least i made something slightly original with the additional armor :P

(That consists of 2 40cm Alu skirts and 2 40cm Ti skirts. Guess how it's done)
Title: Naryar's DSL freaks
Post by: trumpetguy on November 24, 2009, 01:11:57 AM
It is not perfectly symmetrical :(.
Title: Naryar's DSL freaks
Post by: Naryar on November 24, 2009, 01:17:07 AM
Oh. I could rebuild it using BFE to make it near-perfectly symmetrical... if i feel like rebuiding it again.
Title: Naryar's DSL freaks
Post by: R0B0SH4RK on November 24, 2009, 01:17:24 AM
Quote from: Naryar;80322

I am fully aware it radiates creativity from every kg, but at least i made something slightly original with the additional armor :P


I keep running into the same problem with my team(s) that I'd like to submit for the NAR AI v2. I had a sweet MW popup, but then Ounce and Reier and Pwn all built stuff similar, and I have no doubt that you're doing the same. I got a few SnS's that I'm working on (the HW can take out Blade Wave), and some other assorted things, but nothing that I'm ready to submit to you yet.
Title: Naryar's DSL freaks
Post by: Naryar on November 24, 2009, 01:23:38 AM
If it's good enough i will accept generic-ness. Just try to make it not too generic :P

I could extend the deadline to, say 10th December though.
Title: Naryar's DSL freaks
Post by: The Ounce on November 24, 2009, 01:27:50 AM
Quote from: R0B0SH4RK;80325
I got a few SnS's that I'm working on (the HW can take out Blade Wave)

(https://gametechmods.com/uploads/images/21450screenshot_60.png)
Your point?  :P
(and no, that is not Crosswind 3)
Title: Naryar's DSL freaks
Post by: trumpetguy on November 24, 2009, 01:29:44 AM
And a challenger appears, *goes gets HW SNS*
Title: Naryar's DSL freaks
Post by: System32 on November 24, 2009, 11:58:50 AM
Quote from: R0B0SH4RK;80325
I keep running into the same problem with my team(s) that I'd like to submit for the NAR AI v2. I had a sweet MW popup, but then Ounce and Reier and Pwn all built stuff similar, and I have no doubt that you're doing the same.



Here is a clue: NAR AI. Not POPUP AI.
Title: Naryar's DSL freaks
Post by: Reier on November 24, 2009, 02:31:53 PM
uh?
Title: Naryar's DSL freaks
Post by: Naryar on November 25, 2009, 01:39:56 AM
Quote from: System32;80386
Here is a clue: NAR AI. Not POPUP AI.


If someone should do the complaining about what bots i want in NAR AI that would be me.

And i am not going to stop the top builders from sending me a MW popup.
Title: Naryar's DSL freaks
Post by: Naryar on November 26, 2009, 03:11:14 AM
(https://gametechmods.com/uploads/images/43710vladrage.PNG)
Title: Naryar's DSL freaks
Post by: The Ounce on November 26, 2009, 03:25:59 AM
HA!  I was right all along, also one of the reasons I think:

Sledgehammers>Robot X Swords>Vlad Spikes
Title: Naryar's DSL freaks
Post by: System32 on November 26, 2009, 07:47:37 AM
Hah! The normal only works on the flat sides! The edges are still deadly!
Title: Naryar's DSL freaks
Post by: Naryar on November 26, 2009, 07:50:30 AM
Hah! It stills really reduces damage !

I just changed Shadowmoon 4's weapon setup to 50kg hammers and it is much better.
Title: Naryar's DSL freaks
Post by: Urjak on November 26, 2009, 10:25:33 AM
Why do normals reduce damage?
Title: Naryar's DSL freaks
Post by: Naryar on November 26, 2009, 10:37:33 AM
And YOU, one of the top DSL builders, are asking that ?

Normals reduce damage because they can't damage in all directions, hence reducing the average damage of the weapon. If there is a slight angle between the weapon and the normal the damage is reduced (I think)
Title: Naryar's DSL freaks
Post by: Urjak on November 26, 2009, 12:41:40 PM
I was more curious about the angle thing your describing. I already knew what a normal was. :biggrin:
Title: Naryar's DSL freaks
Post by: JoeBlo on November 26, 2009, 08:24:00 PM
yeah I wonder that too, in theory the vlad spike should be still powerful on its edge even though its "face" wont achieve damage

:O I think I now understand how SSG got the WBP over Urjak in CC2 when Urjak had flails
Title: Naryar's DSL freaks
Post by: 123savethewhales on November 26, 2009, 11:25:40 PM
While I know vlad spike does have normal all along, I find vlad spike to still be rather good in practice.  A lot of the time the shape has more to do with it's damage output than it's actual stats.  Or at least, there are some weapons without normal that are still totally horrible damage wise in relation to something else with the same DP (frenzy hammer being the obvious example).
Title: Naryar's DSL freaks
Post by: Pwnator on November 27, 2009, 03:24:44 AM
I've tried quite a number of weapons on Flight Instructor and Vlad Spikes perform the best. :D
Title: Naryar's DSL freaks
Post by: somestrangeguy on November 27, 2009, 08:24:54 AM
Well Vlad spike isnt still completly useless. You can use it for rammers and pokers and prehaps drills?
Title: Naryar's DSL freaks
Post by: Naryar on November 27, 2009, 11:46:21 AM
Hope no More 4

(https://gametechmods.com/uploads/images/76253hnm4front.PNG)
(https://gametechmods.com/uploads/images/90646hnm4side.PNG)
(https://gametechmods.com/uploads/images/1741hnm4back.PNG)

AKA Rape Machine.
Title: Naryar's DSL freaks
Post by: Jonzu95 on November 27, 2009, 11:48:18 AM
Hmm... Not bad...
Title: Naryar's DSL freaks
Post by: Condor33 on November 27, 2009, 12:40:18 PM
The back could use some protection, but then again that's not the point of the robot. I would not want to fight that head on.
Title: Naryar's DSL freaks
Post by: trumpetguy on November 27, 2009, 01:36:02 PM
Lets just say Nar has the greatest bot in the tournament so far, but I think Sage's bot might outwedge it *hinthint*
Title: Naryar's DSL freaks
Post by: Virus Bomb on November 27, 2009, 07:23:52 PM
I wouldn't be surprised if you win the tourney with a bot like that, Naryar.
Title: Naryar's DSL freaks
Post by: Pwnator on November 28, 2009, 02:06:16 AM
Quote from: Jonzu95;81058
Hmm... Not bad...


Not bad? That bot could rape any of our bots at any time!

Unless I try to rebuild Monochrome. XD
Title: Naryar's DSL freaks
Post by: R0B0SH4RK on November 28, 2009, 02:09:06 AM
I like it. I'm currently re-building obZen for your pack, so I hope that HNM will have a rival soon enough.
Title: Naryar's DSL freaks
Post by: JoeBlo on November 28, 2009, 02:32:19 AM
Quote from: trumpetguy;81097
Lets just say Nar has the greatest bot in the tournament so far, but I think Sage's bot might outwedge it *hinthint*


*sigh* back to the drawing board for my entry :-D
Title: Naryar's DSL freaks
Post by: Madiaba on November 28, 2009, 08:33:39 AM
Real nice bot, Nar.  
Where do you find the time?
Title: Naryar's DSL freaks
Post by: Naryar on November 28, 2009, 08:43:55 AM
Quote from: trumpetguy;81097
but I think Sage's bot might outwedge it *hinthint*

What ???

*Goes FFFFUUUUUUUUU-*

___________

@Mad : Well i built it pretty quickly... the most time-consuming part was rebuilding the chassis like 10 times for finding the smallest dimensions and height (especially height) i could fit the bot in.

And i find the time where you find the time for writing crazy awesome .py's :mrgreen:

Edit: Talking of py files, i think i'm going to hybrid Popup.py and OmniMultizone.py and use the result for this... i'm not happy with the smartzone.
Title: Naryar's DSL freaks
Post by: Madiaba on November 28, 2009, 08:59:23 AM
True, about the time... I like facilitating tourneys and promoting the game.
 
If you need a hand on the AI.py work, let me know... I've some sneaky 'defensive' thoughts for gut-slasher engagement.
Title: Naryar's DSL freaks
Post by: Naryar on November 28, 2009, 09:06:37 AM
I think i can do this on my own. I most likely won't get better at modding RA2 if i rely on others for relatively easy tasks.

I might need your helpful advice if delving deeper in modding however. I'll contact you if I need help !
Title: Naryar's DSL freaks
Post by: Sage on November 28, 2009, 11:18:49 AM
NARYAR.

I can't use your Dummy FBS .py without a bot! Send one! Unless the controls are EXACTLY the same as what FBS_1 uses...
Title: Naryar's DSL freaks
Post by: trumpetguy on November 28, 2009, 01:52:34 PM
Well I'm waiting for your AI Naryar, but popup.py worked well, not to full potential though...but then again during a trial and error AI testing almost all the bots got under some of the best wedges in NAR AI. Mine didn't get under any wedges period, possibly because I don't have wedges *spoiler*
Title: Re: Naryar's DSL Work
Post by: Naryar on December 07, 2009, 08:34:07 AM
HELL YEAH INVERTIBLE JUGGLER

(https://gametechmods.com/uploads/images/739nightterror2.PNG)

Night Terror 2 - 8 ants, 5mm Ti, 2 halfsheets on the bottom for protection.

Invertible, but the wheels leave the ground when driving forward inverted because of weight distribution issues.

Not tested yet - will probably rebuild it because of the problem stated before.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on December 07, 2009, 08:51:12 AM
interesting so it because something like a TS when inverted ? whats the weight ?
Title: Re: Naryar's DSL Work
Post by: Reier on December 07, 2009, 10:06:49 AM
Ewwww Overkills...
IDK about the bot.
Title: Re: Naryar's DSL Work
Post by: Naryar on December 07, 2009, 11:03:07 AM
interesting so it because something like a TS when inverted ? whats the weight ?

Yes it's a TS inverted, and the weight is (i think) 799.1.

Ewwww Overkills...
IDK about the bot.

I had to use Overkills for invertibility.

And yes, with a little testing, the bot isn't very good. Will rebuild it and hopefully it will be better.
Title: Re: Naryar's DSL Work
Post by: Naryar on December 08, 2009, 09:01:55 AM
(https://gametechmods.com/uploads/images/17272darkmessiah.PNG)

Dark Messiah - 10mm plastic, 7 ants, normal NPC drive. I think you can guess it has 2 small wedges at the front...

As expected, the single spinner's recoil is a major issue on a fast'n'wedgy bot - most likely going to free weight somewhere and get 4 NPC fasts.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on December 08, 2009, 09:12:48 AM
hmm I feel that chassis shape could waste a bit of weight
Title: Re: Naryar's DSL Work
Post by: Naryar on December 08, 2009, 09:32:05 AM
I built it like that because i know wedges are more efficient if you put them really forward, and it's not really wasted weight since the additional kg's invested in the chassis go in the total chassis hitpoints.

Might trim it down though.

Title: Re: Naryar's DSL Work
Post by: JoeBlo on December 08, 2009, 09:35:48 AM
its mainly the front section that could be shaved a bit, it could be done a bit different...

I dont really know ? the chassis is probably fine... the robot just "feels" a little off your standards  :mrgreen:
Title: Re: Naryar's DSL Work
Post by: Naryar on December 08, 2009, 09:39:28 AM
I built that in less than 30 mins you know...

And yes, the front chassis  probably needs some work.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on December 08, 2009, 09:47:18 AM
no I didnt know that  :mrgreen: that would explain the "prototyping" of it

still looks good, nice to see a spinner that isnt a dozen irons :P
Title: Re: Naryar's DSL Work
Post by: lloopp D lloopp on December 08, 2009, 09:52:51 AM
I built that in less than 30 mins you know...

Could of been 20 mins with marked xtenders.Just sayin'.
Title: Re: Naryar's DSL Work
Post by: Reier on December 08, 2009, 10:10:24 AM
I built that in less than 30 mins you know...

Could of been 20 mins with marked xtenders.Just sayin'.

What....??
The thing doesn't even have any extenders dummy.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on December 08, 2009, 10:28:42 AM
see the DSL 3 preview thread. I think thats what he is referring to
Title: Re: Naryar's DSL Work
Post by: Doomkiller on December 08, 2009, 07:45:08 PM
Dark messiah? Not a bad game that...

As for the bot, im kinda not surprised that the recoil spins it off course. Not bad for a prototype though.

O, and wheres ur build of sting of scorpion eh?
Title: Re: Naryar's DSL Work
Post by: Naryar on December 09, 2009, 03:41:04 AM
Didn't know it was a game :P

And the recoil DOES slightly spins it off course... even if slightly, it's still his greatest flaw.

I do have a few ideas for improving it though.

Sting Of The Scorpion... bleh. Was supposed to build it ? I'll see.
Title: Re: Naryar's DSL Work
Post by: Doomkiller on December 09, 2009, 04:12:23 AM
Dark messiah is not a bad game, I have it on pc. doesn't go well with vista though

http://en.wikipedia.org/wiki/Dark_Messiah_of_Might_and_Magic
Title: Re: Naryar's DSL Work
Post by: Naryar on December 10, 2009, 08:13:09 AM
One of my 2 heavyweights for Metal Munchers...

(https://gametechmods.com/uploads/images/62027irrationalaversion.PNG)

Irrational Aversion - 5mm Ti, all NPC fasts, 10 ant batts, fancy halfsheet work for stability.

It's decent, nothing more (Nic doesn't wants killers for his pack)

Half the team is done, i will send the whole thing tomorrow.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on December 10, 2009, 08:29:40 AM
it looks cool and that's all that matters XD
Title: Re: Naryar's DSL Work
Post by: Condor33 on December 10, 2009, 11:54:38 AM
Almost looks like a Stock hammer.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on December 11, 2009, 10:43:43 PM
I don't even know Metal Munchers is for DSL.
Title: Re: Naryar's DSL Work
Post by: lloopp D lloopp on December 12, 2009, 08:58:32 AM
Dayum.:o
Title: Re: Naryar's DSL Work
Post by: Badnik96 on December 12, 2009, 11:27:29 AM
One of my 2 heavyweights for Metal Munchers...

(https://gametechmods.com/uploads/images/62027irrationalaversion.PNG)

Irrational Aversion - 5mm Ti, all NPC fasts, 10 ant batts, fancy halfsheet work for stability.

It's decent, nothing more (Nic doesn't wants killers for his pack)

Half the team is done, i will send the whole thing tomorrow.

MM is only HW's you know.
Title: Re: Naryar's DSL Work
Post by: Naryar on December 17, 2009, 06:19:18 AM
Prototype full body true popup.

(https://gametechmods.com/uploads/images/46694locusttitan.PNG)

12 ants, 10mm plastic.

It flips decently but it just HAD to deal pathetic damage... guess i'll just go and finish Night Horror then.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on December 17, 2009, 06:47:32 AM
for some reason FB flipping robots (pop up is much the same) lack power when another robot is on it

the FBF I made before was throwing things the the test garage really far but could only tip over other robots
Title: Re: Naryar's DSL Work
Post by: Naryar on December 23, 2009, 08:39:04 AM
Dies Irae !

(https://gametechmods.com/uploads/images/40030diesirae.PNG)

5mm Ti, 5 ants, NPC normal drive.

Surprisingly it went under HnM 4, but it isn't invertible. I also realized that armor setup and Perm placement wasn't the best so i'll rebuild it.
Title: Re: Naryar's DSL Work
Post by: System32 on January 01, 2010, 11:00:11 AM
Uh, Naryar...

When you tested both of the Snappers, were they vertically firing or horizontally firing?
Title: Re: Naryar's DSL Work
Post by: Naryar on January 01, 2010, 11:02:08 AM
Vertically. Hammer setup.
Title: Re: Naryar's DSL Work
Post by: madman3 on January 01, 2010, 12:07:01 PM
That thing actually looks half decent. But looks can be decieving...

However it looks like it could be easily toppled over.
Title: Re: Naryar's DSL Work
Post by: Badnik96 on January 01, 2010, 12:51:43 PM
Welcome to the forums, Madman.
EDIT: Are you MadManMaloney from Youtube?
Title: Re: Naryar's DSL Work
Post by: Reier on January 01, 2010, 12:53:24 PM
That cat looks exactly like my cat...
...minus the treads.
Title: Re: Naryar's DSL Work
Post by: System32 on January 01, 2010, 07:04:07 PM
Vertically. Hammer setup.

I thought so. The mag seemed to be slightly faster after the 20th iron added when I tested it.

Should we try horisontal? you know, just to be sure?
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on January 02, 2010, 03:46:26 AM
So does mounting those hypno disk on DSL bar make it deal more damage than DSL disk or something?
Title: Re: Naryar's DSL Work
Post by: JoeBlo on January 02, 2010, 06:03:23 AM
I would say no
 
but if the teeth are brocken it serves as a backup
Title: Re: Naryar's DSL Work
Post by: Naryar on January 02, 2010, 08:55:45 AM
I rebuilt it with much lower Perms and a 30kg Ti sheet for protection and it is invertible now.

@S32: Maybe, still 200 kg on a mag snapper is more than unpractical. But yes, i'll try horizontal.

@Joe: Exactly. If the hypnos fall, the DSL bar will do damage.

@132STW: IDK, but i just made that setup to use less extenders and more weapons.

That thing actually looks half decent.

Can you build better ?
Title: Re: Naryar's DSL Work
Post by: Naryar on January 03, 2010, 05:36:08 AM
DOUBLE POST and a few new bots.

(https://gametechmods.com/uploads/images/24274possessedacolyte.PNG)

Possessed Acolyte - 5mm plastic, 4 ants, NPC drive

Would be one of my top bots with a better wedge and invertibility.

Against Backyard Shredder that is going to be updated soon

(https://gametechmods.com/uploads/images/29580PAvsBS.PNG)

Another bot - obviously inspired by someone else's building, and i am finally no longer failing at VS

(https://gametechmods.com/uploads/images/5383inhumantreatment.PNG)

Inhuman Treatment - 6 ants, 5mm Ti, something like 799.4 kg, NPC drive.

It's rather stable, very wedgy (went under HnM 4, that wedge is outdated) and highly armored (wheels are still exposed though).


Title: Re: Naryar's DSL Work
Post by: russian roulette on January 03, 2010, 05:41:33 AM
*Record Scratch* You are telling me that that VS has 1 side loaded with 90+ Kilograms of titanium skirts?
Title: Re: Naryar's DSL Work
Post by: JoeBlo on January 03, 2010, 06:22:55 AM
the KO looks good do you have others for immobile and elimonated ?
Title: Re: Naryar's DSL Work
Post by: Reier on January 03, 2010, 01:14:10 PM
I did one a while back that said "LOL UR DEAD" :P
Title: Re: Naryar's DSL Work
Post by: Naryar on January 04, 2010, 02:11:20 AM
@Russian : Exactly 17 40cm Titanium sheets, but no they are roughly balanced on both sides.

@Joe : Yes, Immobile is "FAIL" in white and Eliminated should be "Out !"

Edit:

(https://gametechmods.com/uploads/images/44344backyardgrinder.PNG)

Backyard Grinder - 799.8, 5mm Ti, NPC normal drive

Ripped that off one of Russian's designs (that i am still waiting for an update for NAR AI !).

It would be awesome if the wedge did not failed (again, spinner torque) and if it would be more stable.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on January 04, 2010, 02:54:26 AM
nicely done


just a theory would it make one wedge better then the other from the way it spins ? :P


also "fail" will make a few laugh's I haven't really thought about backlash ones though they will be different from DSL or Stock, Im also looking into the critical hit one too  :mrgreen:
Title: Re: Naryar's DSL Work
Post by: Naryar on January 04, 2010, 02:59:57 AM
just a theory would it make one wedge better then the other from the way it spins ? :P

Exactly, and it also makes the other one worse. Technically, the spinner's torque when accelerating exerts a force in the same plane as the disc (so both vertical and horizontal) on one of the wedgès, and by reaction the other one is slightly lifted, but enough for making the wedge fail and the bot being unstable.

It would not be a problem if i had two similar counter-rotating spinners so the forces will counter each other, but i don't want another Asylum clone :P
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on January 04, 2010, 03:04:32 AM
You know, maybe the bot will be better if you simply remove the weak wedge.  It doesn't need to be symmetrical given that the torque will mess up your drive regardless.  I guess the extra weight can be used for side stabilizer or something.
Title: Re: Naryar's DSL Work
Post by: Naryar on January 04, 2010, 03:19:05 AM
So you mean a single wedge at the middle and heavy stabilizer work ? That's pretty much the only idea i have to keep it's wedginess at least decent.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on January 04, 2010, 03:44:59 AM
It might be a bit crazy, but I was actually thinking along the line of using an irregular chassis shape, asymmetrical chassis, and single wedge to counterbalance the torque.  So if the motor is spinning counterclockwise it will look something like this.

(http://s895.photobucket.com/albums/ac159/123savethewhales/sample1.jpg)

As far as where it needs more stabilize work I am sure you will know that better than I do.

Then again, most of my "test attempts" doesn't turn out so well, so try at your own risk.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on January 04, 2010, 05:09:23 AM
actually I was thinking of trying the worse wedge a little lower then the other so the torque keeps them both on the ground ?
Title: Re: Naryar's DSL Work
Post by: Pwnator on January 04, 2010, 05:11:30 AM
Which is quite tough to do with a metal hinge wedge. Might work with snapper wedges, though. :D
Title: Re: Naryar's DSL Work
Post by: Naryar on January 04, 2010, 05:12:35 AM
That's a lot of ideas for me to try to implement XD

Especially implement WELL...
Title: Re: Naryar's DSL Work
Post by: russian roulette on January 04, 2010, 05:38:22 AM
Ill get them in ASAP. BTW the new version of mine has awesome wedges and can totally dismantle a VS.
Title: Re: Naryar's DSL Work
Post by: System32 on January 04, 2010, 07:53:26 AM
Damn, I need to update my AW too.
Title: Re: Naryar's DSL Work
Post by: Jack Daniels on January 04, 2010, 03:56:47 PM
Backyard grinder is a work of art!

I don't recognize the teeth though... hmmm not sure what they weigh but I will throw out a suggestion for giggles:

Maybe ditch the current teeth and downgrade to Light DSL teeth, if you have enough weight saved up put NPC drive on the front of it and make it four wheel drive. It will add weight to the front and stabilize the bot more. Might even be able to stabilize it a ton if you use wheels that have a superior collision mesh/good traction.  I know the front wheels will be out in the open, but it will give you a greater chance for attack. Pluse there would not be too much harm done if the front wheels eventually got lobbed off, as long as you have them long enough to get a bot up in the vortex of doom it might work out well.

You are more of an expert at DSL than I...  But I still like making extreme suggestions! :D
Title: Re: Naryar's DSL Work
Post by: Naryar on January 06, 2010, 04:24:50 AM
These are Lightning teeth.

I really went RAAAAGE yesterday evening because BR didn't worked even with Joe's uneven height suggestion and 123's unsymmetrical design (Might be because i went happy on the vodka a few hours before...)...

Anyways -

(https://gametechmods.com/uploads/images/17342infcon71.PNG)

Infernal Contraption 7.1 - ditched the plow to get 5mm Ti. It has 10 ant batts as well, maybe a little too much but i'll just see.

I tried to make it self-rightable. It is able to do so, but it takes him a few tries to actually manage it - most of the time it ends balanced on his rear end and falls backwards again.
Title: Re: Naryar's DSL Work
Post by: Thyrus on January 06, 2010, 04:35:47 AM
I missed Backyard Grinder. I like that one.
Title: Re: Naryar's DSL Work
Post by: Pwnator on January 06, 2010, 04:48:47 AM
That's probably where the Mag snappers come in. I'll try building a version of TIB with BSGs to see if it can self-right.

But the weapon setup is schweet. :D
Title: Re: Naryar's DSL Work
Post by: Naryar on January 06, 2010, 04:52:49 AM
That's probably where the Mag snappers come in. I'll try building a version of TIB with BSGs to see if it can self-right.

These ARE BSG's... And since BSG's have the same torque value as mag snappers, i am convinced they are as good for self-righting and flippers.

Also it self-rights much more easily when AI-ed for some random reason.
Title: Re: Naryar's DSL Work
Post by: russian roulette on January 06, 2010, 05:44:51 AM
That's probably where the Mag snappers come in. I'll try building a version of TIB with BSGs to see if it can self-right.

But the weapon setup is schweet. :D
The original one is my design.
Title: Re: Naryar's DSL Work
Post by: Pwnator on January 06, 2010, 05:57:20 AM
The original one is my design.


I meant InfCon. :P
Title: Re: Naryar's DSL Work
Post by: Naryar on January 08, 2010, 04:44:12 AM
BEHOLD ! Flipjack's Revenge !

(https://gametechmods.com/uploads/images/40390FJR.PNG)

5mm Plastic. Obviously it's not a threat, but i just tried to make it better than the original design.
Title: Re: Naryar's DSL Work
Post by: G.K. on January 08, 2010, 04:05:01 PM
Are we going to get those nice new component skins for V2.0?
Title: Re: Naryar's DSL Work
Post by: The Ounce on January 08, 2010, 05:04:41 PM
Sweet!  I assume it can actually flip other bots this time?
Title: Re: Naryar's DSL Work
Post by: Naryar on January 09, 2010, 04:51:44 AM
@GK : I'll release my Components folder after v2.0.

@Ounce : Yes... though it's unstable since it has no front stabilizer.
Title: Re: Naryar's DSL Work
Post by: Pwnator on January 09, 2010, 04:54:43 AM
I thought the panel already acts as a stabilizer.

But since Flipjack has weapons now, you should probably do the same thing to Scout. :D
Title: Re: Naryar's DSL Work
Post by: Naryar on January 09, 2010, 04:58:10 AM
I thought the panel already acts as a stabilizer.

But since Flipjack has weapons now, you should probably do the same thing to Scout. :D

The panel is on a skirt hinge so it's not very good as a stabilizer.

Weaponed Scout ? Might be able to pull off that, now if i can make it good it's another story...
Title: Re: Naryar's DSL Work
Post by: The Ounce on January 09, 2010, 04:59:02 AM
If the panel doesn't act well as a stabilizer, then find something else; you NEED a front stabilizer if you want it to be an effective flipper.
Title: Re: Naryar's DSL Work
Post by: Naryar on January 09, 2010, 05:05:13 AM
True and i was thinking multi extender and downwards angled side panel, but then i'll have issues attaching the weapons in an efficient way.
Title: Re: Naryar's DSL Work
Post by: Naryar on January 09, 2010, 05:41:20 AM
Double post

Since invincible halfsheets on the baseplate doesn't protects from all true popup hits...

I managed to get Hazmat's Caesium actually resistant to gut-ripping by

(https://gametechmods.com/uploads/images/79259caesiumupdate.PNG)

Attaching a skirt hinge at the bottom middle of the baseplate, pointing it downwards and attaching 2 large 30kg Ti sheets to it so it protects the bottom. (And even if the wheels don't touch anything, it still drives correctly)

For gaining the weight i downgraded to 4 ants and 5mm Plastic.

I also implemented the same thing on Black Storm 2, simply it has just one Ti sheet and an additional layer of 3 halfsheets attached to the bottom. It has 5 ants and 5mm Plastic as well.

(https://gametechmods.com/uploads/images/91216blackstorm2.PNG)

It isn't completely invulnerable though, but both bots are able to beat HnM 4.
Title: Re: Naryar's DSL Work
Post by: Clickbeetle on January 12, 2010, 11:22:44 PM
:O  The only way to beat Caesium now is with a hammer bot...
Title: Re: Naryar's DSL Work
Post by: G.K. on January 13, 2010, 12:36:40 AM
Maybe with a good popup you could knock the npc's off.Maybe that comment was n00by, I dunno.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on January 13, 2010, 01:01:42 AM
There's always another SnS.  And probably Naryar's beater/razor pusher design (ReFraction).
Title: Re: Naryar's DSL Work
Post by: Naryar on January 13, 2010, 03:16:04 AM
:O  The only way to beat Caesium now is with a hammer bot...

Nope. HnM managed to do it a few times (they're pretty much even in terms of matches won though) and this is going to get trashed by any HS or pinner with razors.
Title: Re: Naryar's DSL Work
Post by: Naryar on January 20, 2010, 03:34:30 AM
I am somehow short of new building ideas (that's why the Bio Labs and Razor Team aren't finished), but i felt like rebuilding The Machine

(https://gametechmods.com/uploads/images/6846themachinerebuild.PNG)

Normal NPCs, 5mm Ti

and Play Evil

(https://gametechmods.com/uploads/images/62166playevilrebuild.PNG)

Normal NPCs, 10mm Plastic, 2 med Pumas, 2 large Pumas (they both have double the airtotal now).

But i am not going to include them in NAR AI v2.2 without Phil's agreement.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on January 20, 2010, 08:43:52 PM
Quote
I am somehow short of new building ideas
You are not the only one, I been out of ideas for quite some time now.

As for the bots, I think the motors and pistons can be mounted externally for both bots (not the npc fast of course).
Title: Re: Naryar's DSL Work
Post by: The Ounce on January 20, 2010, 09:59:21 PM
You are not the only one, I been out of ideas for quite some time now.

As for the bots, I think the motors and pistons can be mounted externally for both bots (not the npc fast of course).

Agreed, agreed, and agreed.

For the most part, I like them, but is the Machine stable when flipping, and on the second one is it really a good idea to have the middle piston so far back like that?
Title: Re: Naryar's DSL Work
Post by: Naryar on January 21, 2010, 05:06:12 AM
I am not putting the pistons outside since it will trash the looks of both robots with the skin they have.

but is the Machine stable when flipping

Unsurprisingly no :P

is it really a good idea to have the middle piston so far back like that?

I don't know, i wanted to go with something original and a somehow trapper-ish design.

*Searches for Phil*
Title: Re: Naryar's DSL Work
Post by: Naryar on January 26, 2010, 06:51:00 AM
PHI-IL !! I need your agreement for both bots being into v2.2 ! (Or your refusal)

Anyways, new bot !

(https://gametechmods.com/uploads/images/71579maddoctorsassistant.PNG)

Mad Doctor's Assistant, Bioengineering Lab's Bot4. Has 3mm Ti armor.

As you can guess it's far from being a killer but it's decent enough... the aim was more to be original and for the heck of putting a 2-Mag on a LW FS as well.
Title: Re: Naryar's DSL Work
Post by: Naryar on February 06, 2010, 02:19:40 AM
No comments ?

Anyways, Prototype time !

(https://gametechmods.com/uploads/images/87397giantmandible.PNG)

Giant Mandible - it's something like 788 kg, has 7 ants as well as 5mm Steel.

It's unrealistic though - must rebuild.
Title: Re: Naryar's DSL Work
Post by: Stagfish on February 06, 2010, 02:23:23 AM
looks awesome
Title: Re: Naryar's DSL Work
Post by: G.K. on February 06, 2010, 02:24:35 AM
I must say, that's a brilliant use of the Beta Bursts. I'd have never thought of doing that.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on February 06, 2010, 02:28:47 AM
did you edit the Beta Bursts or BFE them on the multi extenders ?

is it a clamper or SH ? if its a SH its awesome, if its a Clamp its AWESOMESAUCE :P

it would be cool if you rotated the TWM 180 degree's  and used Technos
Title: Re: Naryar's DSL Work
Post by: Naryar on February 06, 2010, 02:46:57 AM
Yes, i did edited the beta burst's attachment point.

And it's not a clamp, and these are not burst motors.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on February 06, 2010, 03:00:57 AM
explains your realism issues...
Title: Re: Naryar's DSL Work
Post by: Badnik96 on February 06, 2010, 07:34:40 AM
Nice. Will the edited Beta Bursts be in NAR AI V3?
Title: Re: Naryar's DSL Work
Post by: Condor33 on February 06, 2010, 07:52:55 AM
That's good!
Title: Re: Naryar's DSL Work
Post by: Naryar on February 06, 2010, 07:53:26 AM
Nice. Will the edited Beta Bursts be in NAR AI V3?

Since they are ready i might get them in v2.2  :bigsmile:
Title: Re: Naryar's DSL Work
Post by: Pwnator on February 06, 2010, 08:02:45 AM
External Betas? FBHs and FBFs, here I come! :D
Title: Re: Naryar's DSL Work
Post by: R0B0SH4RK on February 06, 2010, 11:41:31 AM
Reminds me of Robot Wars' Tough As Nails. Very cool.
Title: Re: Naryar's DSL Work
Post by: Naryar on February 12, 2010, 07:33:11 AM
The team i just finished

(https://gametechmods.com/uploads/images/38162infretwholeteam.PNG)

Anyone guesses the reference ?
Title: Re: Naryar's DSL Work
Post by: Pwnator on February 12, 2010, 07:39:29 AM
http://tvtropes.org/pmwiki/pmwiki.php/Main/InfernalRetaliation

Also, how many flamers on the UHW? :O
Title: Re: Naryar's DSL Work
Post by: JoeBlo on February 12, 2010, 07:40:25 AM
.... shall I say it ?

awesomesauce flame robots are awesomesauce :P
Title: Re: Naryar's DSL Work
Post by: Naryar on February 12, 2010, 07:45:13 AM
Really, "awesomesauce" sounds gay...

http://tvtropes.org/pmwiki/pmwiki.php/Main/InfernalRetaliation

Also, how many flamers on the UHW? :O

Not only that, but a PC game as well.

The UHW has... hmm 12 flamethrowers i think.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on February 12, 2010, 08:18:11 AM
Really, "awesomesauce" sounds gay....

why is it everything ends up sounding/ being gay to you ? :P

its not even my word.. its been around a bit, me and craaig just wanted something random as a team name.. I just was saying it for the randomness but I think its getting old fast .. the novelty has worn off now...

Edit: or dont you like it becasue it is the team that beat you hehehe
Title: Re: Naryar's DSL Work
Post by: lloopp D lloopp on February 12, 2010, 09:41:53 AM
Joe just served you Nar.
Title: Re: Naryar's DSL Work
Post by: Reier on February 12, 2010, 10:25:20 AM
I like the LW the best. <3
Title: Re: Naryar's DSL Work
Post by: Condor33 on February 12, 2010, 11:52:00 AM
Nice. I especially like Scorcher. However, I don't think Crazed Arsonist has any offensive weapons besides the flamers. How are you going to defeat anything with it?

Excuse me while I steal the design on your UHW.
Title: Re: Naryar's DSL Work
Post by: R0B0SH4RK on February 12, 2010, 11:47:29 PM
why is it everything ends up sounding/ being gay to you ? :P

He's just upset 'cause he recently realized that he loves flamers :3
Title: Re: Naryar's DSL Work
Post by: Somebody on February 13, 2010, 07:19:39 AM
Yaaaaaay NAR UHWs!
Title: Re: Naryar's DSL Work
Post by: Naryar on February 13, 2010, 07:34:45 AM
I liked flamethrowers before JoeBlo even knew about RA2 :P

Nice. I especially like Scorcher. However, I don't think Crazed Arsonist has any offensive weapons besides the flamers. How are you going to defeat anything with it?

By pinning and WBP's (over 100000 points!) or immobilizations since the flamers damage not only the chassis but internal motors as well.
Title: Re: Naryar's DSL Work
Post by: Scrap Daddy on February 13, 2010, 01:15:45 PM
why is it everything ends up sounding/ being gay to you ? :P

He's just upset 'cause he recently realized that he loves flamers :3
Shhhh, I don't think anybody else caught the joke.  :gawe:
Title: Re: Naryar's DSL Work
Post by: lloopp D lloopp on February 13, 2010, 01:25:11 PM
Nyuk nyuk nyuk.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on February 14, 2010, 02:00:43 AM
I liked flamethrowers before JoeBlo even knew about RA2 :P


I liked flamethrowers before JoeBlo even knew about RA2 as well  :gawe:


also that comment was really out of the blue ? do you feel the need to try and take something from me ? Im not claiming flamethrowers are mine I just innovated them with a couple of new glitches.
Title: Re: Naryar's DSL Work
Post by: R0B0SH4RK on February 14, 2010, 02:14:01 AM
I liked flamethrowers before JoeBlo even knew about RA2 :P

Ah, so you've liked flamers for a while then... I see.
 
 
Shhhh, I don't think anybody else caught the joke.  :gawe:

Neither do I. Let's see how long it takes them :P
Title: Re: Naryar's DSL Work
Post by: JoeBlo on February 14, 2010, 02:17:58 AM
I did :D
Title: Re: Naryar's DSL Work
Post by: R0B0SH4RK on February 14, 2010, 02:19:52 AM
Three minutes and fifty-eight seconds... I was hoping for longer >.>
Title: Re: Naryar's DSL Work
Post by: Naryar on February 14, 2010, 01:37:07 PM
What kind of fail-ggotry is this ?



I liked flamethrowers before JoeBlo even knew about RA2 :P

also that comment was really out of the blue ? do you feel the need to try and take something from me ? Im not claiming flamethrowers are mine I just innovated them with a couple of new glitches.
[/BAWWW]

No. I was just indicating i was not following the fad that you started - bringing flail flamethrowers to the RA2 building scene (Not a bad thing, just saying).
Title: Re: Naryar's DSL Work
Post by: JoeBlo on February 15, 2010, 05:15:56 AM
I will take your word for it... I wasnt whining or complaining at you... just getting the feeling you didnt like my innovation towards flamethrowers, your still a better builder with them, I just find new things.


I have looked up to you since I started and I still do.. heck just about every robot I make I hope it pleases you enough. keep that one in mind  ;)
Title: Re: Naryar's DSL Work
Post by: LiNcK on February 15, 2010, 02:42:24 PM
heck just about every robot I make I hope it pleases you enough.

Pfshh...
Look what happens when i say the same

I only live to make Naryar happy
That sounded so wrong. XD

Discrimination xD
Title: Re: Naryar's DSL Work
Post by: Naryar on February 16, 2010, 01:21:45 AM
So that makes two MinionNARs... i am honored.

For Joe, I DO like when you are building new flamethrower designs (particularly liked your FS Volcano apart from the unoriginal name) but not when you are entering flail glitch bumble balls in tournaments.

And LincK... You DO have skills in DSL and i will gladly accept a team from you in NAR AI, but you should really check the txt's and stop failing at motor choice :P
Title: Re: Naryar's DSL Work
Post by: JoeBlo on February 16, 2010, 01:30:56 AM
(particularly liked your FS Volcano apart from the unoriginal name)

Thanks Nar, also while that name sounds very generic and unoriginal the motive wasnt as obvious as it may seem

this is where the name came from  :mrgreen:

(http://haynesjetracing.com/images/carspecs_volcano.jpg)

For Joe, I DO like when you are building new flamethrower designs (particularly liked your FS Volcano apart from the unoriginal name) but not when you are entering flail glitch bumble balls in tournaments.

while I like discovering the new glitches I too dont really like them in tournaments, 1 vs 2 was a few things, first I wanted to see if I could AI a Gyratory robot + sign of good faith to RR + out of time and other designs failed. I WANT to see someone beat them, it would be great,  :mrgreen:

and yes am a MinionNar when it comes to DSL building... I used some of your robots as models for my first DSL robots....
Title: Re: Naryar's DSL Work
Post by: LiNcK on February 16, 2010, 11:41:17 AM
you should really check the txt's

I dont really know what i should be looking for in the txt's ^^'
I checked some & I wuz like: ...Okay..?  :confused:
Title: Re: Naryar's DSL Work
Post by: Naryar on February 17, 2010, 02:02:12 AM
Hitpoints, concussion, piercing, fracture...

i need to make a tutorial on them on the wiki.
Title: Re: Naryar's DSL Work
Post by: Naryar on February 19, 2010, 09:48:11 AM
Face Gnasher ripoff

(https://gametechmods.com/uploads/images/32441apostate.PNG)

398 kg, 3mm Ti, NPC fasts, 6 ants.

It first had the discs upwards and the multi's lower by one notch, but it was a complete fail at stability so i changed it and it is much more stable now.

Title: Re: Naryar's DSL Work
Post by: Rolo on February 19, 2010, 10:14:02 AM
I'd like to see how it does in combat
Title: Re: Naryar's DSL Work
Post by: Reier on February 19, 2010, 10:24:45 AM
Is it effective? Undercutters always fail on my end.
Title: Re: Naryar's DSL Work
Post by: Naryar on February 19, 2010, 11:51:04 AM
Well it is good enough for NAR AI

(https://gametechmods.com/uploads/images/46187apostatefight.png)

And yes, it is my only successful undercutter.
Title: Re: Naryar's DSL Work
Post by: Doomkiller on February 19, 2010, 04:15:39 PM
0-0

YOU KILLED INFECTIOUS VIRUS! YOU BASTARD!

XD
Title: Re: Naryar's DSL Work
Post by: Naryar on February 19, 2010, 04:21:19 PM
0-0

YOU KILLED INFECTIOUS VIRUS! YOU BASTARD!

XD

I also have a screenshot of him trashing Speedy Recovery and i was going to post that pic with the others but then i thought seeing 2 of your bots getting beaten would be too much for you to handle (https://gametechmods.com/uploads/images/34625mrred.png)
Title: Re: Naryar's DSL Work
Post by: Doomkiller on February 19, 2010, 04:41:17 PM
you evil, evil person.
Title: Re: Naryar's DSL Work
Post by: lloopp D lloopp on February 20, 2010, 08:34:43 AM
Well Nary, I think mine looks cooler.:P
Title: Re: Naryar's DSL Work
Post by: Naryar on February 20, 2010, 08:36:47 AM
Well Nary, I think mine looks cooler.:P

Mine is faster and more powerful !
Title: Re: Naryar's DSL Work
Post by: Pwnator on February 20, 2010, 08:37:35 AM
Size matters. :P
Title: Re: Naryar's DSL Work
Post by: Somebody on February 22, 2010, 07:31:27 AM
Thats what she said :P
Title: Re: Naryar's DSL Work
Post by: Pwnator on March 14, 2010, 03:32:53 AM
*breaks 666 count lolz*
Title: Re: Naryar's DSL Work
Post by: Naryar on March 14, 2010, 03:40:08 AM
*Whacks Pwn*

Anyways, the comp still sucks but i do have a few original designs being half-built. Will post them.
Title: Re: Naryar's DSL Work
Post by: Naryar on March 23, 2010, 08:39:20 AM
Not exceptionally original (I don't build a lot these days because Dwarf Fortress is too awesome), but something that might be NAR AI v2.3's Coal Miner

(https://gametechmods.com/uploads/images/264coalminernew.PNG)

6 ants, 5mm steel. Used 2WD for efficiency (2WD Etek + overkills = faster than 4WD NPC Fast with tornados, consumes less energy for roughly the same weight) and came back to the single FS design (also attempting to make that design good with wedges)

Now to see if it fights well or not...

Title: Re: Naryar's DSL Work
Post by: Pwnator on March 23, 2010, 08:41:02 AM
Used 1WD for efficiency


O_O


Kewl itty-bitty chassis. XD
Title: Re: Naryar's DSL Work
Post by: Naryar on March 23, 2010, 08:46:21 AM
:FFFUUU I mean 2WD
Title: Re: Naryar's DSL Work
Post by: LiNcK on March 23, 2010, 08:51:20 AM
Not being able to see the chassis disturbs me  :ouch:
Tiny chassis is tiny!
Title: Re: Naryar's DSL Work
Post by: Naryar on March 23, 2010, 09:12:24 AM
That's ust 6 ants, 5 multi's and a control board... and empty space.

Anyways it does seem to be in equal terms with the old ICM, and it is average as i suspected :P

Now to replace it or not...
Title: Re: Naryar's DSL Work
Post by: The Ounce on March 23, 2010, 08:11:45 PM
I honestly would prefer if you switch back to the weapon setup used on the original ICM.  The top disk(s) could not only deal damage as well as trap opponents, and it looks cooler.
Title: Re: Naryar's DSL Work
Post by: Condor33 on March 23, 2010, 09:30:56 PM
Use the WBC wheels. They're 3 kg lighter and more grippy.
Title: Re: Naryar's DSL Work
Post by: Naryar on March 24, 2010, 02:19:26 AM
No, they are not more grippy.
Title: Re: Naryar's DSL Work
Post by: Naryar on March 24, 2010, 06:07:57 AM
Managed to got rid of builders block yesterday so here's the second bot i built

(https://gametechmods.com/uploads/images/78039metallicdevourer.PNG)

Metallic Devourer, 4 ants (no really), 1mm plastic. The point was to make a drum with the weapon protecting the chassis.


Planned entry for STC's tourney but just by looking at it I bet it fails so i most likely won't enter it.


I just don't have the weight to make it good :( I'll get a HW version done.
Title: Re: Naryar's DSL Work
Post by: Jonzu95 on March 24, 2010, 07:53:40 AM
That's umm... Interesesting design... O.O
Title: Re: Naryar's DSL Work
Post by: Squirrel_Monkey on March 24, 2010, 11:34:32 AM
I've made  drum with the chassis inside also. *Heads over to showcase it*
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on March 26, 2010, 03:03:17 AM
Does this bot really need a wedge?
Title: Re: Naryar's DSL Work
Post by: Naryar on March 26, 2010, 03:07:12 AM
I think so, so the weapons do no touch the ground and it has more of a chance against gut-rippers.
Title: Re: Naryar's DSL Work
Post by: Naryar on March 31, 2010, 03:48:26 AM
(https://gametechmods.com/uploads/images/81657wrecktanglev2.PNG)

I was drunk when building this. I don't even remember seeing that exact snapshot XD

It has 3 NPCs and 1 NPC Fast to fail on purpose, 8 ants and heavy armor (i remember Steel 5 but must be otherwise)
Title: Re: Naryar's DSL Work
Post by: russian roulette on March 31, 2010, 05:52:43 AM
Weird cuz I was drunk yesterday too, except my Motorola Droid/Milestone got messed up and I don't know how.
As for the bot, build OVER the weight limit, I want more AI perts on it.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on March 31, 2010, 06:08:36 AM
most people party hard when drunk but not Naryar.. nope he plays robot arena 2 XD
Title: Re: Naryar's DSL Work
Post by: Clickbeetle on March 31, 2010, 11:01:37 PM
That bot actually looks cool, and moderately threatening with all those ramming spikes.  If you didn't specify it was a WreckTangle I never would have guessed.


A serious combat-worthy version would be cool.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 01, 2010, 05:12:25 AM
It IS going to be much better than the original. NAR AI standards still apply :P

And this was made primarly for you since you complained of WreckTangle disappearing :P
Title: Re: Naryar's DSL Work
Post by: Naryar on April 10, 2010, 04:53:34 AM
(https://gametechmods.com/uploads/images/81737anthracite.PNG)

10mm titanium. Don't know what to do with the weight. Spins faster than i expected.

It doesn't drives straight  :mad: I just think i'm going to rebuild it with a larger chassis and put all components inside the chassis.
Title: Re: Naryar's DSL Work
Post by: G.K. on April 10, 2010, 04:58:19 AM
Did you have to BFE the disc on?
Title: Re: Naryar's DSL Work
Post by: Naryar on April 10, 2010, 04:59:35 AM
Yes :P

I could have done it with axle loading as well but BFE was faster.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on April 10, 2010, 05:38:52 AM
the shred sheel has a pass through of the axle it attaches to and the chassis but not components

I am working on fixing this though 
Title: Re: Naryar's DSL Work
Post by: Naryar on April 19, 2010, 05:23:37 AM
(https://gametechmods.com/uploads/images/33904packhunter.PNG)

Full body popup + LW = Fighting :fail:

Also behold, the GHEEEEYYYYest bot evar !!!1

(https://gametechmods.com/uploads/images/42671thegayestbotever.PNG)



Title: Re: Naryar's DSL Work
Post by: JoeBlo on April 19, 2010, 05:45:08 AM

Also behold, the GHEEEEYYYYest bot evar !!!1


its missing Piglets, Ballasts, Moving Walls, Pink Skin, Hax Glitches, Cheat parts, Black Batts, Claws, :3, an arena with hazards and a match result that displeases you

 :mrgreen:
Title: Re: Naryar's DSL Work
Post by: G.K. on April 19, 2010, 10:21:34 AM
And the small CB.
Title: Re: Naryar's DSL Work
Post by: System32 on April 19, 2010, 10:53:34 AM
The gayest bot is actually the most effective.
 
Because it RAPES you.
Title: Re: Naryar's DSL Work
Post by: lloopp D lloopp on April 19, 2010, 10:59:40 AM
Arf.
Title: Re: Naryar's DSL Work
Post by: Somebody on April 19, 2010, 08:32:46 PM
...a match result that displeases you

 :mrgreen:

Lol good one.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 20, 2010, 02:44:31 AM
The gayest bot is actually the most effective.
 
Because it RAPES you.

Not as efficient as you think (and as i thought first)... the flails do seem to get stuck in the ground.
Title: Re: Naryar's DSL Work
Post by: System32 on April 20, 2010, 06:04:11 PM
Not talking about that peice of crap.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 21, 2010, 01:36:20 AM
Ah I got it now... HURR HURR

Talking of gay,
(https://gametechmods.com/uploads/images/81528bloodyvalentine.PNG)
Also new UI !
Title: Re: Naryar's DSL Work
Post by: JoeBlo on April 21, 2010, 01:45:48 AM
cool background

err I sure hope that image is cut off and not that you deleted the bottom menu :P
Title: Re: Naryar's DSL Work
Post by: Naryar on April 21, 2010, 01:52:03 AM
Yes, it is cut off.

I am not skilled enough to remove menus :P
Title: Re: Naryar's DSL Work
Post by: Pwnator on April 21, 2010, 02:21:12 AM
Couldn't see the AW clearly. Is that a VS?
Title: Re: Naryar's DSL Work
Post by: Naryar on April 21, 2010, 03:04:48 AM
Sawbot... and it uses the GayBlade 3000 (TM)

And it fails. The only decently good ones in the team are Heartbreaker (it quite pwns shell spinners) and CGW.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on April 21, 2010, 03:21:18 AM
I am not skilled enough to remove menus :P

no skill in deleting files :P
Title: Re: Naryar's DSL Work
Post by: Jonzu95 on April 21, 2010, 04:02:19 AM
AW & BW looks good.
Title: Re: Naryar's DSL Work
Post by: russian roulette on April 21, 2010, 08:48:23 AM
LAWL Gothic Lolita. What's next, Emo Grannie
Title: Re: Naryar's DSL Work
Post by: Naryar on April 22, 2010, 02:12:30 AM
^^ That's not a bad name :P

(https://gametechmods.com/uploads/images/65614razorbackv3.PNG)

RA2 Trials entry, AKA Razorback v3. 5mm plastic & 5 ants.

Might tweak it a little, it needs a skin and a custom .PY (AKA BountyHunter.py but drives forward, driving forward when using the srimech is the only way for that bot to self-right well)
Title: Re: Naryar's DSL Work
Post by: Naryar on April 23, 2010, 02:56:42 AM
No comments ?  :(

Anyways, i do have an original popup idea. Will post it soon.
Title: Re: Naryar's DSL Work
Post by: Pwnator on April 23, 2010, 03:08:06 AM
It might be my glasses but I think I'm seeing some empty space in there, though I don't think reducing it will help much. You could probably just use a shorter and wider chassis so the BSG's in between the drive. Not sure if that gives you free weight, but it will be less prone to flanking. :D
Title: Re: Naryar's DSL Work
Post by: Naryar on April 23, 2010, 03:18:49 AM
Yes, it clearly has empty space. That was because i just built 1 chassis and didn't rebuild it 3+ times :P

But i might get a wider chassis... though

(https://gametechmods.com/uploads/images/76509frowning.PNG)

:O
Title: Re: Naryar's DSL Work
Post by: Pwnator on April 23, 2010, 03:27:07 AM
Do I see a new team? :D
Title: Re: Naryar's DSL Work
Post by: Naryar on April 23, 2010, 03:36:32 AM
Yes, it's for v2.3. There are four new teams by me - Random Team (<= will contain the new Wrecktangle plus a few really weird designs since it's Chaos-themed), Divine Heresy, Call of the Wild and Bloody Valentine.

Frenzied Razorback won't be in it though (absolutely not obvious :P) - it just was a temporary solution for fighting it against the old Razorback.

And i do have like 5-6 new teams by builders. If you guys have more teams for me, feel free to send !
Title: Re: Naryar's DSL Work
Post by: G.K. on April 23, 2010, 10:37:48 AM
I need to come up with yet another MW and update some new bots, and you'll have 2 new teams from me.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 23, 2010, 10:59:35 AM
Most excellent !
Title: Re: Naryar's DSL Work
Post by: FOTEPX on April 23, 2010, 11:04:47 AM
Most excellent !

I'm thinking about making a team, but i'm not sure...
Title: Re: Naryar's DSL Work
Post by: Naryar on April 23, 2010, 11:07:47 AM
Well, your poker's building quality is good enough for NAR AI.
Title: Re: Naryar's DSL Work
Post by: FOTEPX on April 23, 2010, 11:10:35 AM
Well, your poker's building quality is good enough for NAR AI.

Should I donate my LW to anyone who wants a LW, or make a whole team?
Title: Re: Naryar's DSL Work
Post by: G.K. on April 23, 2010, 11:13:09 AM
Go for it and try to make a full one. Showcase the bots so we can help you improve them. Having a team is much more rewarding than having 1 bot.
Title: Re: Naryar's DSL Work
Post by: FOTEPX on April 23, 2010, 11:16:43 AM
Go for it and try to make a full one. Showcase the bots so we can help you improve them. Having a team is much more rewarding than having 1 bot.

So, what do I need for a team on NAR AI? LW, MW, HW, AW, BW, SHW?
Title: Re: Naryar's DSL Work
Post by: Squirrel_Monkey on April 23, 2010, 11:20:30 AM

LW MW HW and 3 others.
BTW
Quote
PUT THIS IN YOUR SIG IF YOU WOULD HUG G.K OR S_M IF YOU MET THEM IN REAL LIFE

??????
Title: Re: Naryar's DSL Work
Post by: Naryar on April 23, 2010, 11:21:29 AM
LW, MW, HW and whatever you want for the last teams.

Check the NAR AI mod thread (not the releases one) for how can you participate.
Title: Re: Naryar's DSL Work
Post by: FOTEPX on April 23, 2010, 12:28:31 PM
LW, MW, HW and whatever you want for the last teams.

Check the NAR AI mod thread (not the releases one) for how can you participate.

Does this look promising for a MW? If not, i'll cancel it.

NOTE: THIS IS A VERY EARLY BETA. ONLY ABOUT 10% OF THIS IS DONE.

(https://gametechmods.com/uploads/images/20024screenshot_30.png)
Title: Re: Naryar's DSL Work
Post by: Naryar on April 23, 2010, 02:55:04 PM
I am not sure that stacking 3 pistons is realistic, and don't think 3 pistons really make for a good MW poker.
Title: Re: Naryar's DSL Work
Post by: FOTEPX on April 23, 2010, 03:03:49 PM
I am not sure that stacking 3 pistons is realistic, and don't think 3 pistons really make for a good MW poker.

What do you recommend? Acornia 2, but with More than Double the weapons and Triple air supply?

If not, that's what you get.

(https://gametechmods.com/uploads/images/40702screenshot_32.png)

(BEFORE YOU COMPLAIN ABOUT CHASSIS, WITHOUT IT BEING THAT HIGH, IT WOULDN'T FIT)

(https://gametechmods.com/uploads/images/65800screenshot_33.png)

(And please don't complain that either. Unless you want me to half the the air supply...)
Title: Re: Naryar's DSL Work
Post by: G.K. on April 23, 2010, 03:05:29 PM
I knew it was TX that made the MW poker with the Piglets for Drive.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 23, 2010, 03:39:41 PM
I am not complaining about the chassis :P

It's not bad and good enough for NAR AI but really should be faster.
Title: Re: Naryar's DSL Work
Post by: FOTEPX on April 23, 2010, 04:10:54 PM
I am not complaining about the chassis :P

It's not bad and good enough for NAR AI but really should be faster.

Should the NPC-T64 Normal or Fast?
Title: Re: Naryar's DSL Work
Post by: Naryar on April 23, 2010, 04:18:19 PM
NPCFs are the best motors in the game, but you can use normals as well for this.
Title: Re: Naryar's DSL Work
Post by: FOTEPX on April 23, 2010, 04:37:12 PM
NPCFs are the best motors in the game, but you can use normals as well for this.

I chose Normals. Fasts would have made it so I had to use Poly's, and for me, Poly is not good in MW or HW.

(https://gametechmods.com/uploads/images/57708screenshot_34.png)

Armour: Still Aluminium 3.
Title: Re: Naryar's DSL Work
Post by: Badnik96 on April 23, 2010, 06:50:59 PM
wait, you didn't hit the armor tab???

DSA in DSL=non-NAR AI level.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 24, 2010, 02:32:46 PM
(https://gametechmods.com/uploads/images/51185apexpredator.PNG)

AKA Apex Predator (http://en.wikipedia.org/wiki/Apex_predator), my probable Survival of the Fittest entry (plus it fits the tournament's name)

4 ants, 5mm Steel, 1 halfsheet on the bottom, NPC fasts (obviously)

Now to see if Razer claws as are combat efficient as i wanted them to be...
Title: Re: Naryar's DSL Work
Post by: russian roulette on April 24, 2010, 10:16:06 PM
 :surprised: WOAH!!!
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on April 25, 2010, 12:51:30 AM
How good is the wedge?  Is it invertible?
Title: Re: Naryar's DSL Work
Post by: Sparkey98 on April 25, 2010, 12:55:05 AM
Whoever just removed thoose posts can go to-NVM, I'll just PM nary a pic.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 25, 2010, 01:04:11 AM
How good is the wedge?  Is it invertible?

The wedge is decent nough and it is barely invertible.

It qute fails anyway (probably because of normals)
Title: Re: Naryar's DSL Work
Post by: Naryar on April 25, 2010, 02:45:10 AM
OH HAI GUESS WHAT BOT IS THIS

(https://gametechmods.com/uploads/images/3461cof.PNG)

5mm plastic, 5 ants and NPC fasts of course. Invertible as much as it is possible to make this invertible.

And now... Next bot !
Title: Re: Naryar's DSL Work
Post by: G.K. on April 25, 2010, 02:47:11 AM
:O
Title: Re: Naryar's DSL Work
Post by: Pwnator on April 25, 2010, 02:56:28 AM
O KEWL
Title: Re: Naryar's DSL Work
Post by: Naryar on April 25, 2010, 03:08:19 AM
(https://gametechmods.com/forums/file:///C:/DOCUME%7E1/LOUIS-%7E1/LOCALS%7E1/Temp/moz-screenshot.png)(https://gametechmods.com/forums/file:///C:/DOCUME%7E1/LOUIS-%7E1/LOCALS%7E1/Temp/moz-screenshot-1.png)Next bot is here... a 15 min build

(https://gametechmods.com/uploads/images/83641SKstorm.PNG)

2 ants, NPC fasts (that's a surprise) 5mm plastic, slightly underweight.

Also it fails in exactly the same weight as PlasmaBox VS. Plus it havoks when it goes inverted, and as i needed the second lowest chassis possible (not the lowest) to put the SK drill hinges on top of the NPCs.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 25, 2010, 03:43:32 AM
Weee

(https://gametechmods.com/uploads/images/62534apfordes.PNG)

Appetite for Destruction, popupish thing with 3mm Ti, 6 ants, NPCFs.

Might swap for 5mm plastic and put a weapon on the hexplate.
Title: Re: Naryar's DSL Work
Post by: yoda9726 on April 25, 2010, 06:40:34 PM
love the use of the hexplate.  And Apex predator  looks vicious, regardless. 
Title: Re: Naryar's DSL Work
Post by: Somebody on April 25, 2010, 07:02:36 PM
Jeez that hexplate is a little vulnerable. One hit and there goes the armor.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 26, 2010, 02:59:34 AM
That still is 2000 HP, but you are quite right, i should protect it more.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on April 26, 2010, 10:42:21 AM
2000 HP.. could always just put another one on top of it, thats essentially 4000hp at that point
Title: Re: Naryar's DSL Work
Post by: G.K. on April 26, 2010, 10:43:28 AM
Nary, why are you putting the NPC's in the chassis all of a sudden?
Title: Re: Naryar's DSL Work
Post by: Condor33 on April 26, 2010, 09:36:15 PM
Allow me to ask a rather late question: where are you getting the Razer claws for Apex Predator? I can't find them in the parts.
And yes, that is a good use of a hexplate
Title: Re: Naryar's DSL Work
Post by: Naryar on April 27, 2010, 01:12:58 AM
Nary, why are you putting the NPC's in the chassis all of a sudden?

I nearly always put NPC fasts inside the chassis for MW's.

In NAR AI they now have 2000 HP, but it's just simpler and it ensures a good ground clearance. See Hazcon.

@C33: Razer claws are the last component in the Slap Happy blade menu.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 27, 2010, 05:07:31 AM
(https://gametechmods.com/uploads/images/86326erraticvortexdsl.PNG)

3mm Ti, NPC Fast & 3 ants. Untested so far, still i am not sure about the weapon

And the trinity SnS i was talking about in Joe's DSL showcase.

(https://gametechmods.com/uploads/images/38432entropicstorm.PNG)

5mm Ti, NPC fasts (obviously) & 2 med Dragon CO2's

Decent enough and spins quite fast with the pistons extended, but not as good as i wished.

Also it needs a custom py. I will just hybrid FBSInvertDir and Poker.py.
Title: Re: Naryar's DSL Work
Post by: Jonzu95 on April 27, 2010, 05:08:21 AM
Holy... O_O
Title: Re: Naryar's DSL Work
Post by: Pwnator on April 27, 2010, 06:19:16 AM
Is 1 NPCF + Hypnos faster than 2 Mags + large ants?

And I'm still too lazy to use NAR AI-exclusive parts. XD
Title: Re: Naryar's DSL Work
Post by: Naryar on April 27, 2010, 07:23:06 AM
Yes, and by far.

Total torque of 2 mags x ant wheel grip is 22x1 + 22x1 = 44, less than 1 NPC fast. Total torque of 1 NPCF x Hypno grip is 48x1.5 = 72) and for superior maxspeed. Even with 2 mags plus wide ant wheels it's less powerful.

Plus it drains less batteries.
Title: Re: Naryar's DSL Work
Post by: G.K. on April 27, 2010, 10:32:02 AM
Hazcon has what I meant by outside the chassis NPC's.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 27, 2010, 11:05:15 AM
NPCs outside the chassis have their pros and cons.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 28, 2010, 01:45:28 AM
As posted in the beer thread

(https://gametechmods.com/uploads/images/56420FYS.png)

354 kg, 6 ants, 5mm Steel. 2WD Mag drive with hypnos.
Title: Re: Naryar's DSL Work
Post by: Pwnator on April 28, 2010, 01:46:37 AM
It needs bigger eyeballs lol
Title: Re: Naryar's DSL Work
Post by: Naryar on April 28, 2010, 01:48:44 AM
I noticed that this morning, but i was half drunk when painting and it was quite a rushed job :P
Title: Re: Naryar's DSL Work
Post by: Naryar on April 29, 2010, 03:58:26 AM
Since the DSL showcase subforum isn't as active as i wished... i will try to post 1 bot per day at least, so hopefully it will motivate you guys to post moar bots.

(https://gametechmods.com/uploads/images/95385absurditythunderclapv2.PNG)

Just changed the weapon and battery setup on Thunderclap, and Absurdity has a more efficient drive and BFEd chassis... also 3mm plastic (i think)

I just need to skin Absurdity.

Next bot... Slashback v3 HW version (true popup/wammer hybrid). Coming soon !

Title: Re: Naryar's DSL Work
Post by: Naryar on April 29, 2010, 05:44:39 AM
DONE... and annoying as heck to build, mainly because of skirt hinge stacking. And when i nearly finished it (just had to add the 6 razors) then i had the particularly brillant idea to click on Matilda's flipper that missed the gmf, and the game :FFFUUU Crashed... no more bot even if i save it by going in the bot lab  :mad:

Had to rebuild the whole dang thing ...Finally i just finished it 10 mins ago

(https://gametechmods.com/uploads/images/20736savageassault.PNG)

Savage Assault - yeah, wammer/true popup hybrid. 10mm plastic, 8 ants, 12 Tornado spikes, 6 spike strips, 6 killalot drills and 6 razors on 2 BSGs, NPC fasts of course.

Did not tested it yet... but it BETTER be good !!!
Title: Re: Naryar's DSL Work
Post by: Reier on April 29, 2010, 07:53:41 AM
Good or not, it's cool. :D
Title: Re: Naryar's DSL Work
Post by: Naryar on April 29, 2010, 10:13:07 AM
It is good  :bigsmile:
Title: Re: Naryar's DSL Work
Post by: Pwnator on April 29, 2010, 08:30:15 PM
<3

Can it self-right?
Title: Re: Naryar's DSL Work
Post by: G.K. on April 30, 2010, 12:48:55 AM
Don't you mean lightning spikes?
Title: Re: Naryar's DSL Work
Post by: Pwnator on April 30, 2010, 12:55:59 AM
Razors are on BSGs.
Title: Re: Naryar's DSL Work
Post by: G.K. on April 30, 2010, 12:57:14 AM
12 Tornado spikes

He means Lightning Spikes. He is obviously drunk.
Title: Re: Naryar's DSL Work
Post by: Pwnator on April 30, 2010, 01:02:13 AM
That's already strike 3. Strike 1's on the wiki and strike 2's on LincK's VS. XD
Title: Re: Naryar's DSL Work
Post by: G.K. on April 30, 2010, 01:03:36 AM
Yep. XD
Title: Re: Naryar's DSL Work
Post by: Naryar on April 30, 2010, 01:32:34 AM
12 Tornado spikes

He means Lightning Spikes. He is obviously drunk.

NO I WASN'T AT THE TIME !!! I was just merely confuse :P

<3

Can it self-right?

Has some issues with it, but yes.
Title: Re: Naryar's DSL Work
Post by: Naryar on April 30, 2010, 01:48:39 AM
(https://gametechmods.com/uploads/images/63625lawbreaker.PNG)

Was half-drunk when building this (1 liter of beer at 7.9 degrees alcool, nearly one half liter of cider). I think it's pretty good for drunken building :P

1mm Ti, 4 ants, upper spinner plate armor is on a multi and lower one is on a baseplate extender, weapons are on TWM3Rs and drive is on TWM3R Drive (O RLY?)
Title: Re: Naryar's DSL Work
Post by: FOTEPX on April 30, 2010, 02:57:36 AM
Breakin' the law... Breakin' the law...
Title: Re: Naryar's DSL Work
Post by: Naryar on May 04, 2010, 03:08:51 AM
HAH i was so right in FOTEPX's showcase

(https://gametechmods.com/uploads/images/23890pokerwammerthing.PNG)

5mm plastic, 3 ants, med CO2 tank, 8 small DSL teeth... now to see if it is good ...
Title: Re: Naryar's DSL Work
Post by: FOTEPX on May 04, 2010, 03:58:32 AM
HAH i was so right in FOTEPX's showcase

(https://gametechmods.com/uploads/images/23890pokerwammerthing.PNG)

5mm plastic, 3 ants, med CO2 tank, 8 small DSL teeth... now to see if it is good ...

Thanks Nary.Is thisbetter than Capacity Breaker(In your opinion) or not?
Title: Re: Naryar's DSL Work
Post by: Naryar on May 05, 2010, 04:16:49 AM
I really have no idea. It wasn't even made to be good (probably isn't bad but could be done better), just to prove a point :P
Title: Re: Naryar's DSL Work
Post by: Naryar on May 05, 2010, 05:25:25 AM
Some kind of trapping HS - NPC fasts, 5mm steel

(https://gametechmods.com/uploads/images/448612shredshell.PNG)

The Shred shell do seem to fail, so it's not good.

And a previous idea for a BBEANS entry, originally a ripoff of Ounce's entry

(https://gametechmods.com/uploads/images/44833deviantv3.PNG)

5mm plastic (i think), NPC fasts. 'Tis not bad, but fails against popups notably Disembowelment and my current entry.
Title: Re: Naryar's DSL Work
Post by: Naryar on May 06, 2010, 05:14:41 AM
Why don't  get any comments ?  :(

[/BAW]

Oh well... anyways

(https://gametechmods.com/uploads/images/4047doubleHStrapper.PNG)

Something that i wanted to buld for a long time, AKA a ripoff of Pwn's stock disc HS.

5mm Ti, 5 ants, NPC normal drive.

And probably my coolest LW HS evar

(https://gametechmods.com/uploads/images/47512flamespikeHS.PNG)

1mm titanium.

Yes, i could not help but steal the Lu-Tze flame spikes form Backlash.

Not an especially good fighter (it got KOed by Roly Poly :O) but quite a cool one...

For balance issues, the flame spike is 32 kg, has 4000 HP and rather than piercing/concussion values, a material=metal(1.5) entry.



Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 06, 2010, 05:44:49 AM
wait did you steal it for NarAI? :O
Title: Re: Naryar's DSL Work
Post by: Naryar on May 06, 2010, 05:56:04 AM
Well of course !

Didn't i mentioned this a few weeks ago ?
Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 06, 2010, 06:03:51 AM
not that you were putting it in NarAI :P

oh well I was planning something new anyway

Title: Re: Naryar's DSL Work
Post by: Naryar on May 07, 2010, 03:58:21 AM
MOAR average designs and LESS comments !!!

(https://gametechmods.com/uploads/images/961684BSGMWflipper.PNG)

Slightly underpowered but  had no choice as i wanted to use 5mm Ti.

For 4 BSG's it doesn't flips well.

And a random VS

(https://gametechmods.com/uploads/images/83158superweaponVS.PNG)

10mm plastic, normal NPCs, 4 ants.

It keeps getting stuck on it's side (i totally knew it was gong to happen when i finished it though, it first used heavy snowplows but there weren't long enough for the design to work well), and probably should use a more powerful weapon motor. I should probably lighten up a few weapons for attaching Alu skirts on the external middle APs of the DSL bars...



Title: Re: Naryar's DSL Work
Post by: russian roulette on May 07, 2010, 06:23:53 AM
Got to admit, the VS looks beastly.
Title: Re: Naryar's DSL Work
Post by: Reier on May 07, 2010, 07:54:49 AM
Haha, the VS is pretty cool really...is the 4-mag powerful enough?
Title: Re: Naryar's DSL Work
Post by: Naryar on May 07, 2010, 08:05:45 AM
is the 4-mag powerful enough?

Nope.
Title: Re: Naryar's DSL Work
Post by: inplabth on May 07, 2010, 07:15:36 PM
Too bad because it looks awesome.
Title: Re: Naryar's DSL Work
Post by: Clickbeetle on May 07, 2010, 08:12:44 PM
Cool bots.  Try a Smashbox-style flipper setup on the flipper; for some reason that seems to increase flipping power.
Title: Re: Naryar's DSL Work
Post by: Naryar on May 08, 2010, 03:26:32 AM
I swear I wasn't drunk when building that !

(https://gametechmods.com/uploads/images/19041wrecktanglev3.PNG)

AKA WreckTangle v3 - all NPC fasts, 5mm Steel.

Also, a months-old Tempest remake

(https://gametechmods.com/uploads/images/16603tempestv3.PNG)

Armor is Ti 1. I really don't know if it fights better than the old one so i'll just update it to the bot exchange for you guys to try, and i'd like feedback so i can get in in v2.3 or not.





Title: Re: Naryar's DSL Work
Post by: G.K. on May 08, 2010, 03:29:43 AM
Now I've seen everything.
Title: Re: Naryar's DSL Work
Post by: Pwnator on May 08, 2010, 03:59:29 AM
Good thing the engine lets WreckTangle 3 drive straight. It wouldn't IRL. :P

Can the new Tempest still self-right?
Title: Re: Naryar's DSL Work
Post by: Badnik96 on May 08, 2010, 06:32:49 AM
I liked the old WreckTangle. (Wrecktangle V2)
Title: Re: Naryar's DSL Work
Post by: Reier on May 08, 2010, 09:53:31 AM
Wait, does Tempest even have drive?
Title: Re: Naryar's DSL Work
Post by: G.K. on May 08, 2010, 09:56:38 AM
I see a Slimbody and wheel by the closest hammer.
Title: Re: Naryar's DSL Work
Post by: Condor33 on May 08, 2010, 10:54:16 AM
(https://gametechmods.com/uploads/images/19041wrecktanglev3.PNG)


...the heck?


How does it attack?
Title: Re: Naryar's DSL Work
Post by: lloopp D lloopp on May 08, 2010, 11:16:01 AM
...................................................................................wat
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on May 08, 2010, 04:48:05 PM
I need to make one of those
Title: Re: Naryar's DSL Work
Post by: somestrangeguy on May 08, 2010, 05:11:32 PM
How does it attack?

Answer: It doesnt. It just goes around at random.
Title: Re: Naryar's DSL Work
Post by: Naryar on May 09, 2010, 03:41:43 AM
It's just a rammer guys.

And it actually doesn't fails at driving. It doesn't drives straight for sure, but it sure drives better than the original one :P

________

Of course Tempest has drive... Astros + WAW's just like Lock Nut v2.3. It has issues self-righting, but i was wondering if moar hammer weight was making the bot better ?
Title: Re: Naryar's DSL Work
Post by: Naryar on May 09, 2010, 04:23:02 AM
Double post... and now for the bots of the day

(https://gametechmods.com/uploads/images/28234FWTX.PNG)

Featherweight for TX's tourney. I am quite aware the chassis is big, but i enlarged it so i could have Plastic 3... the first build had a smaller chassis, exactly 200.0 kg as well but it had Failuminium 3 so i changed it.

Now i don't know the arena so if it not an enclosed one i'll just build something else...

And a massive failure of a design:

(https://gametechmods.com/uploads/images/28769mach3.PNG)

Yes, Inf was right : Trinity VS fail no matter what you do  :(

Title: Re: Naryar's DSL Work
Post by: Somebody on May 09, 2010, 08:26:26 AM
Its pretty much common sense that the hammers are going to hit the ground and go flying...
Title: Re: Naryar's DSL Work
Post by: Naryar on May 10, 2010, 03:07:57 AM
As expected, but i had hope it wouldn't expand forever.  :(
Title: Re: Naryar's DSL Work
Post by: Naryar on May 10, 2010, 05:08:23 AM
DOUBLE POST

I am in exam time (just massively failed at a Biochemistry one, but the topic's annoying as all heck), but still...

(https://gametechmods.com/uploads/images/48339LOLWUT.PNG)

10mm plastic, 4 ants, NPC fasts.

Complete joke of a bot that still is awesome to fight with - if only the hammers did not spun that fast and it didn't stuck them in arena walls...

I'll just upload it to the bot exchange for your fighting pleasure. XD

Edit: also changed the tribar to the normal white one.




Title: Re: Naryar's DSL Work
Post by: LiNcK on May 10, 2010, 03:39:57 PM
Is that like WWEWY (The World Ends With You) that needs a HUGE arena to be effective?
Title: Re: Naryar's DSL Work
Post by: Sage on May 10, 2010, 09:41:42 PM
Nary, try it in the infinity arena.
Title: Re: Naryar's DSL Work
Post by: Somebody on May 10, 2010, 09:46:19 PM
*salivating*
Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 10, 2010, 10:23:29 PM
Now i don't know the arena so if it not an enclosed one i'll just build something else...

https://gametechmods.com/forums/index.php?topic=2628.msg120811#msg120811 (https://gametechmods.com/forums/index.php?topic=2628.msg120811#msg120811)
Title: Re: Naryar's DSL Work
Post by: Naryar on May 11, 2010, 03:01:13 AM
Is that like WWEWY (The World Ends With You) that needs a HUGE arena to be effective?

Yup, but trinity HS are not exactly the same as trinity SnS (mine keeps failing expanding) It also needs some time before spinup.

Nary, try it in the infinity arena.

I thought about this but i'll bet it'll get either stuck on the floor or fly awaaaaay from the other bot and it'll be boring as all heck. But i'll still try. If only the game's collision detection rate was better...

Now i don't know the arena so if it not an enclosed one i'll just build something else...

https://gametechmods.com/forums/index.php?topic=2628.msg120811#msg120811 (https://gametechmods.com/forums/index.php?topic=2628.msg120811#msg120811)

:FFFUUU Back to the drawing board  :mad:
Title: Re: Naryar's DSL Work
Post by: Naryar on May 11, 2010, 06:54:50 AM
And for the bot of the day... something inspired by Sorrow's Lu-Tze

(https://gametechmods.com/uploads/images/98025radicalschism.PNG)

5mm Ti.

It's not bad, but quite a disappointment. The wedge is bleh, and it doesn't drives really well (probably because it's side-heavy by more than 40 kgs). Guess Etek drive is too powerful for HW VS... but the drive change is still is a "radical schism" from all the HW VS with 2WD NPC (or Fast) out there  :mrgreen: (Funny name, no ? No? *crickets chirping* Nevermind)



Title: Re: Naryar's DSL Work
Post by: Sage on May 11, 2010, 08:07:37 PM
too skinny i think.
Title: Re: Naryar's DSL Work
Post by: Condor33 on May 11, 2010, 08:15:29 PM
The enormous hole in the chassis probably doesn't help much with the wedge. You need to get rid of that and use the weight for a better wedge. The hammers aren't going to be moving fast enough to do a lot of damage. You don't have nearly enough power for all of that drive. The chassis is too high above the components. Overall I think you just need to revise it.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 12, 2010, 02:58:17 AM
did you steal add the pass throughs to the E-Teks for NarAI ?
Title: Re: Naryar's DSL Work
Post by: russian roulette on May 12, 2010, 03:46:51 PM
It has been like that for awhile.
Title: Re: Naryar's DSL Work
Post by: Naryar on May 13, 2010, 08:52:48 AM
Product of drunken building:

(https://gametechmods.com/uploads/images/30701darksider.PNG)

5mm plastic (well that's the last armor i clicked when i was conscious :P), NPC fasts.

Can't come up with a better name than Darksider.

Title: Re: Naryar's DSL Work
Post by: Reier on May 13, 2010, 12:43:50 PM
Ooo it's kewl.
Title: Re: Naryar's DSL Work
Post by: G.K. on May 13, 2010, 02:35:55 PM
Looks nice. How effective are the skirt hinges?
Title: Re: Naryar's DSL Work
Post by: Thyrus on May 13, 2010, 02:37:59 PM
and what are they for?
Title: Re: Naryar's DSL Work
Post by: G.K. on May 13, 2010, 02:38:24 PM
Either armour or wedges. Not sure which.
Title: Re: Naryar's DSL Work
Post by: Thyrus on May 13, 2010, 02:39:22 PM
so he uses the invisible backside of them?
Title: Re: Naryar's DSL Work
Post by: Somebody on May 13, 2010, 02:51:40 PM
You should give it a schnazzy name based off of what you got drunk on.

Sooooo...
What did you get drunk with?
Title: Re: Naryar's DSL Work
Post by: G.K. on May 13, 2010, 04:22:07 PM
My guess is alcohol. :P
Title: Re: Naryar's DSL Work
Post by: russian roulette on May 13, 2010, 04:24:02 PM
My good 'ol pals Jack and Bud.
Title: Re: Naryar's DSL Work
Post by: Naryar on May 14, 2010, 05:40:05 AM
so he uses the invisible backside of them?

Yes. Near-invulnerable armor for a relatively light weight.

What did you get drunk with?

Kaiser Krone 7.9 degrees for half, and my usual 4.5 degrees beer for the other half.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 14, 2010, 08:59:36 AM
It has been like that for awhile.

it is just the axles or the whole gear box ? I was sure I had to add that to the backlash motors
Title: Re: Naryar's DSL Work
Post by: Scrap Daddy on May 15, 2010, 09:46:45 PM
You do know you can make the insides of a bot as asymmetrical as you want if you attach the wheels first.
Title: Re: Naryar's DSL Work
Post by: Naryar on May 19, 2010, 03:02:54 AM
OK, so i am making a true popup team for v2.3 and have 4 of the bots built (be prepared for another fail AW though)

(https://gametechmods.com/uploads/images/7785shiva.PNG)

5mm steel, 24 ants and of course NPC fasts. It's pretty good excepted for the wedge :mad:

(https://gametechmods.com/uploads/images/20778CoR.PNG)

5mm steel also, 14 ants. Not as good as the SHW (still pretty nice) but the wedge is bleh as well.

I have no idea what to do with the remaining weight though... maybe BSG wedges or large JXs.

Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 19, 2010, 03:05:46 AM
does spamming skirt hinges really work well as armor ?
Title: Re: Naryar's DSL Work
Post by: Pwnator on May 19, 2010, 03:12:57 AM
Belly armor on the HW?
Title: Re: Naryar's DSL Work
Post by: Naryar on May 19, 2010, 03:18:39 AM
does spamming skirt hinges really work well as armor ?

Yes. It is particularly good against shell spinners.

Belly armor on the HW?

Huh. Might do this but i just hope it won't ruin my ground clearance.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on May 19, 2010, 03:35:32 AM
I felt like saying EMPTY CHASSIS SPACE!!!!!!
Title: Re: Naryar's DSL Work
Post by: Naryar on May 19, 2010, 03:39:45 AM
I need some empty space to get a chassis wedge and put these hinges.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on May 19, 2010, 03:54:54 AM
Also, flat side of razor facing down?
Title: Re: Naryar's DSL Work
Post by: Naryar on May 19, 2010, 04:00:34 AM
This for putting them closer to the ground, hence having slightly more swing length and protecting them more.
Title: Re: Naryar's DSL Work
Post by: Somebody on May 19, 2010, 03:11:09 PM
As far as my testing goes, those skirt hinges only make a marginal difference. How do you angle them, maybe its different then mine?
Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 19, 2010, 08:38:37 PM
for armour ?

they have a cheaty collision mesh that I would guess you use to cover the chassis
Title: Re: Naryar's DSL Work
Post by: Naryar on May 20, 2010, 02:31:27 AM
As far as my testing goes, those skirt hinges only make a marginal difference. How do you angle them, maybe its different then mine?

Then you are doing it wrong ! Press F12 and turn the hinges towards the inside so their rear collision mesh sticks out, somehow like MCB wedges

(https://gametechmods.com/uploads/images/91414skirthingearmorexample.PNG)

And cheating... well yes, and not really realistic, but i don't care :P


Title: Re: Naryar's DSL Work
Post by: Pwnator on May 20, 2010, 02:33:36 AM
Your wedges don't AGOD, but mine still do! >:E
Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 20, 2010, 07:46:19 AM
And cheating... well yes, and not really realistic, but i don't care :P

cheating... yes
can we stop it... no

nit pick rules make it to difficult to learn, use, etc so they have to be. I knew about that mesh for a long time but thought it may have been passable.... I checked out most meshes for stuff.. never know what you will find (im using another unique mesh component on my BBEANS robot ;))
Title: Re: Naryar's DSL Work
Post by: Naryar on May 23, 2010, 09:00:20 AM
An ant that i just finished in 10 minutes

(https://gametechmods.com/uploads/images/91525illogicprobe.PNG)

Probably fails but i just wanted to make the first AW chicken drill of all NAR AI.

Title: Re: Naryar's DSL Work
Post by: G.K. on May 23, 2010, 09:02:42 AM
Superb name.
Title: Re: Naryar's DSL Work
Post by: Naryar on May 23, 2010, 09:10:35 AM
Well that was a ripoff Starcore's one...

Also i forgot - 3mm plastic.
Title: Re: Naryar's DSL Work
Post by: Reier on May 23, 2010, 09:20:55 AM
Well that was a ripoff Starcore's one...


NO WAY


:P
Title: Re: Naryar's DSL Work
Post by: FOTEPX on May 23, 2010, 09:42:53 AM
just wanted to make the first AW chicken drill of all NAR AI.

Aww...  :(
Title: Re: Naryar's DSL Work
Post by: Somebody on May 23, 2010, 09:51:52 AM
As far as my testing goes, those skirt hinges only make a marginal difference. How do you angle them, maybe its different then mine?

Then you are doing it wrong ! Press F12 and turn the hinges towards the inside so their rear collision mesh sticks out, somehow like MCB wedges

(https://gametechmods.com/uploads/images/91414skirthingearmorexample.PNG)

And cheating... well yes, and not really realistic, but i don't care :P

Nope thats about how I angled them, maybe a bit steeper on mine though. And mine were all at the same angle (about the angle of the first one)
Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 24, 2010, 07:46:22 AM
I can see bouncing the wedges being an issue
Title: Re: Naryar's DSL Work
Post by: Naryar on May 28, 2010, 06:32:37 AM
Absolutely random build i designed this morning !

(https://gametechmods.com/uploads/images/10121triplespellcombo.PNG)

398.9 kg, 3 ants, Ti 1mm

Title: Re: Naryar's DSL Work
Post by: somestrangeguy on May 28, 2010, 08:01:27 AM
What is it? Looks cool tough.
Title: Re: Naryar's DSL Work
Post by: Pwnator on May 28, 2010, 08:02:13 AM
Probably acts like RR's Joy Ride.
Title: Re: Naryar's DSL Work
Post by: FOTEPX on May 28, 2010, 08:12:17 AM
Absolutely random build i designed this morning !
398.9 kg, 3 ants, Ti 1mm

I have no idea how this works from this angle.

Bot Name so far: Encapitator.
Title: Re: Naryar's DSL Work
Post by: Pwnator on May 28, 2010, 08:14:23 AM
It's a 3-way pinner.
 
[Edit] I have an idea! You could try putting the drive onto a free axle, so it can run when it's flipped around. AGOD might hurt that one, though.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on May 28, 2010, 08:40:59 AM
:O im soo stealing that idea pwn :P
Title: Re: Naryar's DSL Work
Post by: somestrangeguy on May 28, 2010, 08:44:29 AM
[Edit] I have an idea! You could try putting the drive onto a free axle, so it can run when it's flipped around. AGOD might hurt that one, though.
Alittle?!?

I tried that in stock to make Forky invertible with 2 HP Z-Teks and Shinies, that failed so misreably that I cant even describe it. The wheels were far off the motors and spun normally there and when flipped the motors would stop the wheels from making contact because of how the wheels were. You need to do it yourself to understand what im saying.
Title: Re: Naryar's DSL Work
Post by: Pwnator on May 28, 2010, 09:00:04 AM
The axle you're talking about's probably perpendicular to the Y-Z plane. I'm talking about an axle perpendicular to the X-Y plane. :D
Title: Re: Naryar's DSL Work
Post by: Reier on May 28, 2010, 09:02:51 AM
Instead of putting the drive on the axle, why not just put the weapon?
Title: Re: Naryar's DSL Work
Post by: Pwnator on May 28, 2010, 09:08:34 AM
Hmm... good point. Plus that won't interfere with the AI. XD
Title: Re: Naryar's DSL Work
Post by: Naryar on May 28, 2010, 09:09:11 AM
Drive on axles = massive fail generally

Yes, it's a pinner, and i originally planned to have 3WD in a similar triangle configuration (one wheel up in the air) but i realized the AI would not drive well if it drove 2/3 inverted with that upper wheel.
Title: Re: Naryar's DSL Work
Post by: Badnik96 on May 28, 2010, 07:39:41 PM
Wow that is cooooooooooooooool

Bot Exchange Please? :D
Title: Re: Naryar's DSL Work
Post by: Naryar on May 29, 2010, 02:45:37 AM
It's in NAR AI's team Red Arcana (but hidden :P) You just need to add a 3 in Teams.txt.
Title: Re: Naryar's DSL Work
Post by: Naryar on May 30, 2010, 07:11:33 AM
OK i just understood Reier's idea. I'll try.

And here is the (unskinned) thing that should have been entered in BotM if I wasn't so lazy

(https://gametechmods.com/uploads/images/38713perprot.PNG)

3mm plastic, 4 ants, whole drive is on an Etek. Named as such because when i try it, the external drive starts to spin CCW slowly automatically and with no motor active.

Fun thing is that in fact the 3 drive Mags are the weapon motors and the Etek is the LeftRight drive motor :P

I was also planning for making it symmetrical, also a triangular splash and a vid... but alas.
Title: Re: Naryar's DSL Work
Post by: Sage on May 31, 2010, 12:31:05 PM
how do the hammers hit anything if the wheels get in the way?
Title: Re: Naryar's DSL Work
Post by: Squirrel_Monkey on May 31, 2010, 12:32:47 PM
how do the hammers hit anything if the wheels get in the way?
I'm guessing the opponents have to miss the wheels.
Title: Re: Naryar's DSL Work
Post by: System32 on May 31, 2010, 01:01:16 PM
(https://gametechmods.com/uploads/images/38713perprot.PNG)

cool.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 02, 2010, 02:09:15 AM
Four v2.4 bots that will be in the same team

(https://gametechmods.com/uploads/images/47353rotdev.PNG)

3mm titanium. Half-ripoff of S32's TAR VS but i had a similar design a long while ago (it was slow as heck so did no worked)

(https://gametechmods.com/uploads/images/6399doubletrouble.PNG)

3mm Ti, NPC fasts. That was really just to make a double hammer with NPC fasts.

It's decently good at pinning but not damaging enough...

(https://gametechmods.com/uploads/images/30130centrifugalrage.PNG)

LW Centrifugal Fury. 3mm plastic, 2 ants, weapon Mag. I don't know how to make it have controlled movement though :P (and AI it)

And the last bot...

(https://gametechmods.com/uploads/images/66057lightspeed.PNG)

5mm Ti, 6 ants, 25 pointy tips, and there's a bottom Ti halfsheet.

It's not very good - i think the 80000 pointy tip efficiency isn't worth the normals :P (but it doesn't drives straight !)



Title: Re: Naryar's DSL Work
Post by: Pwnator on June 02, 2010, 02:24:30 AM
You know, you can still shrink Lightspeed's chassis lengthwise. There's a gap between the front and rear motors. You could use the weight for a tiny amount of top armor. :D

Also is the skirt hinge trapper on Double Trouble really worth it? You could just ditch that and go for more weapons.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 02, 2010, 04:02:14 AM
I thought about shortening Lightspeed's chassis but i was too lazy for it :P

For Double Trouble, yes the skirt hinge is worth it against wedges and for more stability.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on June 02, 2010, 07:18:32 AM
(https://gametechmods.com/uploads/images/30130centrifugalrage.PNG)

LW Centrifugal Fury. 3mm plastic, 2 ants, weapon Mag. I don't know how to make it have controlled movement though :P (and AI it)

CLONE!!!!!111!!!1!! (hey you would say it to me :P)

sorry to say that wont work very well if at all... the robots way to stable balanced so its not capable of walking
Title: Re: Naryar's DSL Work
Post by: Naryar on June 03, 2010, 01:11:21 AM
:FFFUUU

Anyways, here's something that I wanted to do for a long time and built yesterday while drunk

(https://gametechmods.com/uploads/images/97470roboticblackwidow.PNG)

5 battlepacks, 1 ant, 1mm Titanium.

Doesn't looks good because i hadn't the weight !
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 03, 2010, 01:17:04 AM
Then make it a SHW. :P
Title: Re: Naryar's DSL Work
Post by: Reier on June 03, 2010, 02:54:22 PM
Ahaha smooooth :D
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on June 03, 2010, 03:12:34 PM
Does it have controlled movement?  Cuz that will be pretty awesome.
Title: Re: Naryar's DSL Work
Post by: Urjak on June 04, 2010, 12:28:38 AM
I must admit I like the sound of Latrodectus... go Widow Spiders!
Title: Re: Naryar's DSL Work
Post by: Naryar on June 04, 2010, 01:39:08 AM
Does it have controlled movement?  Cuz that will be pretty awesome.

Nope, i can't get it to walk properly :P
Title: Re: Naryar's DSL Work
Post by: Badnik96 on June 05, 2010, 07:40:14 PM
I'm gonna guess you got some inspiration from NFX's Spiderbait? And will this be in NAR AI, if not AI'ed then in the robot designs folder?
Title: Re: Naryar's DSL Work
Post by: Naryar on June 06, 2010, 06:07:05 AM
The only inspiration i got from NFX is "oh a walker... hey i need to finally build mine !"

I was building a very long while ago the first prototype with Mag Snappers, but got into the ZeroG glitch and posted a pic somewhere on the forums. Maybe was here, i don't remember.

In NAR AI... it's kinda useless now so i don't think so.
Title: Re: Naryar's DSL Work
Post by: Somebody on June 07, 2010, 09:03:19 AM
On the subject of a walker, I was wondering about this video from youtube.
Robot Arena 2: Spike, my walking robot (http://www.youtube.com/watch?v=17K8ru-REtA#)

Would that be a walker or a servo crawler. I would say servo crawler, but then you look at the way it moves...
Title: Re: Naryar's DSL Work
Post by: Naryar on June 07, 2010, 11:19:31 AM
Servo crawler
Title: Re: Naryar's DSL Work
Post by: Somebody on June 07, 2010, 08:31:57 PM
k

P.S. Lightspeed reminds me of GigaWatt DSL2 2b.
Title: Re: Naryar's DSL Work
Post by: Reier on June 07, 2010, 11:14:09 PM
Yeah it's just 6 servos, 3 in the front and 3 in back.
Title: Re: Naryar's DSL Work
Post by: Clickbeetle on June 10, 2010, 12:26:14 AM
But it does have a really cool walking movement.  With a few tweaks you could maybe make a true walker that was similar to that.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 11, 2010, 02:47:14 AM
Moarbawhts

The new Grim Chopper - v2.5

(https://gametechmods.com/uploads/images/74169grimchopper.PNG)

That does pretty well :D

(https://gametechmods.com/uploads/images/61678gcvsbane.PNG)

It also absolutely trashed ymgyP and is able to de-shell Bane II but it havoked and we both were teleported OOTA :FFFUUU

(https://gametechmods.com/uploads/images/83250spiketrap.PNG)

A rather fail design (at least in fighting) that was just built to be a pinner and still wedgy when inverted.. 5mm plastic.

(https://gametechmods.com/uploads/images/19251eclipse4.PNG)

Eclipse 4, that was built especially to beat RPP but can't :FFFUUU 10mm plastic.

(https://gametechmods.com/uploads/images/62745atomsmasher3.PNG)

The new Atom Smasher. 5mm Ti

And finally, an invertible hammer :O

(https://gametechmods.com/uploads/images/89396aerialmenacefront.PNG)
(https://gametechmods.com/uploads/images/97623aerialmenaceside.PNG)

5mm Ti, 4 battlepacks, 2 ant batteries.

Untested yet.





Title: Re: Naryar's DSL Work
Post by: Pwnator on June 11, 2010, 03:13:04 AM
If only you could make that hammer fire both ways. :(

The new Atom Smasher = <3
Title: Re: Naryar's DSL Work
Post by: Naryar on June 11, 2010, 03:15:13 AM
It could, but would just deal much less damage when inverted
Title: Re: Naryar's DSL Work
Post by: JoeBlo on June 11, 2010, 03:22:02 AM
If only you could make that hammer fire both ways. :(

*thinks of servo burst combo* could be done with a similar invert handler that Kheper uses.. just wouldnt be efficient with weight wasted on servos

Eclipse 4.. I think I just heard Doom scream with enjoyment.. thats a lot of razors that frontal armor lets you trade off for
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 11, 2010, 03:25:34 AM
Servo bursts might be glitchy. I tried attaching piglets and BSGs onto a Geared Beta and the motors just AGOD upward.

I was thinking of chaining bursts but that wouldn't be worth the weight spent.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 11, 2010, 03:26:14 AM
GAH that hammer isn't as good as i wished :P

#Joe: 14 exactly.

Talking of doomkiller, i have an even more razor-tipped bot in the works :D
Title: Re: Naryar's DSL Work
Post by: JoeBlo on June 11, 2010, 03:28:42 AM
14.. I thought 20 lol (5 on each)

Flail Hammers deal better damage on recoil then static hammers.. that could work also
Title: Re: Naryar's DSL Work
Post by: Squirrel_Monkey on June 11, 2010, 10:44:12 AM
Hammer that is flipper when inverted anyone?
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 11, 2010, 10:17:07 PM
Hammer that is flipper when inverted anyone?


Inefficient (because inverted wedges suck). But a flipper that becomes a hammer when inverted is better. :P
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on June 12, 2010, 01:13:22 AM
Eclipse 4, that was built especially to beat RPP but can't :FFFUUU 10mm plastic.
Why is everyone so mean to RPP?

Hopefully Morning Star XII will take some heat off from it.

Edit:  How did you mount those heavy plow on the hammer?  (woops nm didn't see those skirt hinges b4)
Title: Re: Naryar's DSL Work
Post by: Naryar on June 12, 2010, 05:07:42 AM
BFE and hinge loading. Technically i could have it done with only hinge loading (snapper loading with hinges and a piglet on) but was faster with BFE... and i already spent easily one hour on making these plows right :P
Title: Re: Naryar's DSL Work
Post by: JoystickHero on June 12, 2010, 05:23:06 AM
Your robots are all so large and intimidating. Mine are small and simple and don't match up for expletive.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 12, 2010, 06:23:27 AM
(https://gametechmods.com/uploads/images/72577dkwd.PNG)
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 12, 2010, 06:33:45 AM
AHAHAHAHAHA

Come to think of it, SK and SK2 should be his wet dreams as well. :P
Title: Re: Naryar's DSL Work
Post by: Naryar on June 12, 2010, 06:46:38 AM
Not to mention the whole Razor Team lol
Title: Re: Naryar's DSL Work
Post by: Naryar on June 13, 2010, 06:22:51 AM
MOAR

(https://gametechmods.com/uploads/images/82936scisodoom.PNG)
...KILLER ? *hurrr hurrr*

5mm Ti, 3 ants, 4 battlepacks, NPC fasts (obviously)

Decent enough i think. It can beat Devilish Charm, but not the other flails because of exposed front. Oh well.

Moar bots to come out later !

Title: Re: Naryar's DSL Work
Post by: Badnik96 on June 13, 2010, 06:33:18 AM
lol at DKWD

and Scissors of DOOM looks cool. Maybe take off a few razors and add a skirt hinge (if it will fit)
Title: Re: Naryar's DSL Work
Post by: Naryar on June 13, 2010, 06:35:20 AM
One skirt hinge would be pointless. And i'm fine with the razor spam. Twas made to be out of the norm, not a killer.
Title: Re: Naryar's DSL Work
Post by: martymidget on June 13, 2010, 07:14:00 AM
Ive made something like scissors of doom, lol.

Looks way better than mine XD
Title: Re: Naryar's DSL Work
Post by: Naryar on June 13, 2010, 07:18:31 AM
What about showcasing it ?

Mine was ripped 70 CUDA's first BOTM entry anyways.
Title: Re: Naryar's DSL Work
Post by: martymidget on June 13, 2010, 07:31:24 AM
Its the firestorm thing on the third page which Somebody helped me to realise that it was slightly unrealistic. Sure yours would be much more effective. Its a little different though, but a similar idea.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 13, 2010, 01:06:02 PM
MOAR

Two superheavyweights this time !

(https://gametechmods.com/uploads/images/78065sirius.PNG)

Sirius, basically a SHW Genocide. 5mm steel, 6 ants, 4 NPC fasts, and loads of weapons. I out-weaponed Quasar with it, but could not WBP in time  :mad:

(https://gametechmods.com/uploads/images/82108abyssalnightmare.PNG)

And Abyssal Nightmare, a SHW ElectroStatic. 8 ants.

It's not bad and fights decently (apart from havok fests, that will be fixed with Frenzy.py) - good damage and speed, but one problem...

...




Title: Re: Naryar's DSL Work
Post by: Naryar on June 18, 2010, 04:30:08 AM
Why don't I get kommentz ? :(

Anyways,

Ah, an inertia powered true popup.

Interesting design but i bet it deals LOW damage. Will try to build one.

Done !

(https://gametechmods.com/uploads/images/29387antiroboticlandmine.PNG)

Anti Robotic Land Mine - inertia powered true popup. 10mm plastic, 8 ants. 11 kgs underweight but IDK how to use the remaining weight.

The problem is that the weapon setup fails - since the whole rack goes upwards when i test it on the garage, ruining the whole point of the bot.

Will try and rebuild that setup.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on June 18, 2010, 04:35:25 AM
Looks fun.  I need to make 1 of those.
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 18, 2010, 04:37:39 AM
Your razor setup is probably too light. Either remove some weapons from the visible rack or add more weapons to the hidden rack.


And...



Why don't I get kommentz ? :(


You're not alone. :P
Title: Re: Naryar's DSL Work
Post by: JoeBlo on June 18, 2010, 04:38:56 AM
that will be fixed with Frenzy.py

dont use frenzy.py use my THZ.py... it has some tweaked vales and a count out handling system (frenzy.py wont move in a countout)

https://gametechmods.com/forums/index.php?topic=3593.0 (https://gametechmods.com/forums/index.php?topic=3593.0)
Title: Re: Naryar's DSL Work
Post by: Naryar on June 18, 2010, 04:50:05 AM
MOAR

(https://gametechmods.com/uploads/images/80079escapevelocity.PNG)

Escape Velocity, my old piston drive rammer that just has been uploaded to the bot exchange. Built last September i think...

Has plastic 5, forward, left, right, and even backwards controls.

Impractically fast (roughly like 2WD NPC drive with Technos), and even invertible but like 5 times slower when inverted. Massive bitch to drive as most piston drive bots.

I would love to put it in NAR AI but it needs an overcomplicated .py. :P
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 18, 2010, 04:53:53 AM
Invertible?!?!?! O_o
Title: Re: Naryar's DSL Work
Post by: JoeBlo on June 18, 2010, 04:57:22 AM
I would love to put it in NAR AI but it needs an overcomplicated .py. :P

get it to me somehow and I will play with it using some of the CF.py coding
Title: Re: Naryar's DSL Work
Post by: Naryar on June 18, 2010, 05:04:12 AM
Invertible?!?!?! O_o

Yes it is. I angled the pistons so their reaction moves the bot if inverted.

I would love to put it in NAR AI but it needs an overcomplicated .py. :P

get it to me somehow and I will play with it using some of the CF.py coding

It's on the bot exchange. Feel free to take it.
Title: Re: Naryar's DSL Work
Post by: NFX on June 18, 2010, 06:47:27 AM
I tried DDT Drive once, it really didn't work. But the Piston drive seems pretty decent. =)
Title: Re: Naryar's DSL Work
Post by: Doomkiller on June 19, 2010, 06:30:11 AM
(https://gametechmods.com/uploads/images/72577dkwd.PNG)

O hahaha
 
That reminds me, I need to get the new Nar AI ( I dont think I ever got the next one after the first released version :P )
Title: Re: Naryar's DSL Work
Post by: Naryar on June 20, 2010, 04:03:08 AM
BEHOLD !! The super new awesome HOPE NO MORE !!!


Stats - 798.5 i think, 5mm Steel, 11 ants, 16 razors.
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 20, 2010, 06:19:05 AM
NOW YOU UNDERSTAND MY PAIN

:P
 
[Edit] Also, does it have a tite sheet under? I spot a skirt hinge at the back.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 20, 2010, 06:27:10 AM
Nope, i'm just using the collision mesh to avoid inverting when it fires. The BSG's torque reaction is powerful enough to act as an anti-srimech and send the bot on it's back when it fires !

It self-rights much better than the v4 though, also is flatter to make it better against SnS.

But i spent 2 hours trying to fix the AGOD problem, i really need to find something to fix it since i has no pause button  :mad:
Title: Re: Naryar's DSL Work
Post by: JoeBlo on June 20, 2010, 08:36:37 AM
Nope, i'm just using the collision mesh to avoid inverting when it fires.

hooray for realism..... oh wait
Title: Re: Naryar's DSL Work
Post by: Somebody on June 21, 2010, 01:05:56 PM
MOAR razors less armor.
Title: Re: Naryar's DSL Work
Post by: LiNcK on June 21, 2010, 09:58:05 PM
Nope, i'm just using the collision mesh to avoid inverting when it fires. The BSG's torque reaction is powerful enough to act as an anti-srimech and send the bot on it's back when it fires !

It self-rights much better than the v4 though, also is flatter to make it better against SnS.

But i spent 2 hours trying to fix the AGOD problem, i really need to find something to fix it since i has no pause button  :mad:

I do, But the pause button doesnt fix it :\
It fixes itself randomly, One time I went in the botlab to edit 4ft3rZh0cK (It used to be AGODed) and it wasnt anymore, Now I can use it with no AGOD probs :P
Title: Re: Naryar's DSL Work
Post by: Naryar on June 22, 2010, 04:15:04 AM
MOAR razors less armor.

16 is not enough ?

Anyways, here is possibly the first spin motor popup ! And nvertible !

(https://gametechmods.com/uploads/images/68163uncertainconstruction.PNG)

(https://gametechmods.com/uploads/images/34055uconsback.PNG)

NPC fast drive (obviously), NPC fast weapon motor, 5mm Steel.

Testing indicate fail wedges and damage (seriously the largest hit it made was a 1337-point-hit, but generally it deals as much damage than a lightweight true popup)... gues weapon motors and drive motors really mean something... will try 2-Mag weapon motor then.



Title: Re: Naryar's DSL Work
Post by: somestrangeguy on June 22, 2010, 04:37:51 AM
<-- Is now happy :D

Me want see moar of these :D
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 22, 2010, 06:32:18 AM
You could make it taller so there's more space between the razors and the opponent's chassis, giving the NPCFs more time to spin to deal more damage. Not sure if that theory would work, though.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 22, 2010, 06:36:30 AM
Then i would get even less reach :P
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 22, 2010, 06:40:04 AM
Make the wedge a bit steeper, or you can do it in steps, like Heaven's Sawmill.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 22, 2010, 06:47:49 AM
In steps ? And how am i supposed to do this on an invertible wedge ?
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 22, 2010, 06:52:27 AM
Oh wait. You already did. Just on a less visible scale. Make it taller and the angle change will be more evident. :P
Title: Re: Naryar's DSL Work
Post by: Somebody on June 23, 2010, 11:11:14 AM
For HNM... It certainly is enough weapons, but it is also overkill on the armor. More weapons are not a bad thing if the motors can handle it.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 28, 2010, 09:36:05 AM
Probable Combat Clusters entry - Combustible, 3mm titanium

(https://gametechmods.com/uploads/images/49683combustible.PNG)

That totally is not going to remind Craaig of something...
Title: Re: Naryar's DSL Work
Post by: martymidget on June 28, 2010, 09:43:34 AM
Looks nice. What's it called? Burning Octane? Fiery Ethanol?;p
Title: Re: Naryar's DSL Work
Post by: Naryar on June 28, 2010, 09:48:01 AM
Combustible. As said in the post :P

After failing making a weaponed flipper as companion, I now plan on making a pure flamethrower wedge bot.
Title: Re: Naryar's DSL Work
Post by: martymidget on June 28, 2010, 09:55:05 AM
Woops, didn't notice that one :P

Have fun with that XD
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on June 28, 2010, 10:10:01 AM
Lol @ the outrageously overpowered dragon breath motor.  That thing shouldn't have more than 21 torque on it.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 28, 2010, 10:14:42 AM
Lol @ the outrageously overpowered dragon breath motor.

Exactly why i am using it... and it's even more overpowered in v2.2 (what Combat Clusters is)
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on June 28, 2010, 10:19:11 AM
I am just saying you need to drop that thing down to 21 torque on 2.4.  E-Tek got 22 and weights 15kg more

Maybe I should enter that tournament with second sunrise again, except with this motor of course.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 28, 2010, 10:23:30 AM
It's supposed to be a drive motor as well

I should balance high torque/kg with relatively low maxspeed really...
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on June 28, 2010, 10:36:05 AM
You will need to seriously cut the Max speed then, even 60 might be too much (have to test).

I would suggest making it a pure weapon motor, not just for the sake of balance, but because nobody will use that over NPC fast for drive.

Like the BSG/Mag Snapper comparison, or the perm 132/dual perm, max speed doesn't affect damage unless it is really low.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 28, 2010, 11:01:51 AM
I will see.

Anyways...

(https://gametechmods.com/uploads/images/71346pinballsdeadlyrevenge.PNG)

That's what I am able to build in less than 20 minutes with nearly being drunk :P It has 10mm plastic.

I tried to save maximum extender work.Now to see if it is better than the previously showcased one...
Title: Re: Naryar's DSL Work
Post by: Squirrel_Monkey on June 28, 2010, 11:07:54 AM
:0, this is invertible?
Title: Re: Naryar's DSL Work
Post by: Naryar on June 28, 2010, 11:09:12 AM
Very likely is, but untested yet.
Title: Re: Naryar's DSL Work
Post by: Squirrel_Monkey on June 28, 2010, 11:11:32 AM
Then it's not like pinball.
Title: Re: Naryar's DSL Work
Post by: G.K. on June 28, 2010, 11:13:38 AM
I'm not quibbling so much about it being invertible. When I look at that, I don't think 'That looks like Pinball'. If you were to turn the E-Teks around I would be fine with it.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on June 28, 2010, 11:27:27 AM
it should use a black disc... like the real pinball and the robot pinball was based off
Title: Re: Naryar's DSL Work
Post by: Naryar on June 28, 2010, 01:10:06 PM
It fails anyway, and black disc = not good. So i'm going to use the previous one.
Title: Re: Naryar's DSL Work
Post by: G.K. on June 28, 2010, 01:11:14 PM
That's fine by me.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 28, 2010, 01:16:22 PM
(https://gametechmods.com/uploads/images/99374heatwave.PNG)

Heat Wave - 3 ants, 5mm Ti, 2 large pumas, 3 flamethrowers, NPC fasts.

Probable other CC entry, but it must first stop crashing the game when AI-ed  :mad: :mad: :mad:

Also, will probably make the chassis slightly smaller and use 10mm plastic.
Title: Re: Naryar's DSL Work
Post by: DG on June 28, 2010, 02:40:08 PM
How do you get your chassis so thin in the first place?
Title: Re: Naryar's DSL Work
Post by: Vertigo on June 28, 2010, 02:41:57 PM
How do you get your chassis so thin in the first place?
By raising the bar as high as possible, then clickin on the lowest possible pixel on it
Title: Re: Naryar's DSL Work
Post by: DG on June 28, 2010, 02:44:24 PM
Cool, will allow for so many more designs now, thanks.
Title: Re: Naryar's DSL Work
Post by: Naryar on June 28, 2010, 03:09:32 PM
How do you get your chassis so thin in the first place?
By raising the bar as high as possible, then clicking on the lowest possible pixel on it
Not exactly... just clicking one pixel under the bar.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on June 29, 2010, 03:31:54 AM
*cough* BFE *cough*
Title: Re: Naryar's DSL Work
Post by: Naryar on June 29, 2010, 04:52:59 AM
I did not BFE'd chassis height since... well quite a long time. :P

ANYWAYS !

(https://gametechmods.com/uploads/images/11819aquariusv4.PNG)

5mm titanium, 1 large Puma under the piston, all NPC fasts and you can see the rest. Plus added invertibility (yes, yes, credit to that snow leopard for the drive setup)

Unsure about the spike strips and razors though. Might change it in a better way.
Title: Re: Naryar's DSL Work
Post by: Pwnator on June 29, 2010, 04:56:39 AM
For some reason all of your bots seem to have a common shape. Which bot started it anyways? Razorback v3?

And what's wrong with the razors?
Title: Re: Naryar's DSL Work
Post by: The Ounce on June 29, 2010, 04:57:01 AM
(credit to MikeNCR for the drive setup)
Fixed

'nother noob question:  Were the small black batteries also rebalanced for NAR AI?
Title: Re: Naryar's DSL Work
Post by: Naryar on June 29, 2010, 05:52:31 AM
For some reason all of your bots seem to have a common shape. Which bot started it anyways? Razorback v3?

Way back then in v1

And what's wrong with the razors?

They most likely block enemy wedges from climbing.


(credit to MikeNCR for the drive setup)
Fixed

Maybe Mike started it... but if you did not used it on Critical Emergency 3 i would not have used this setup here :P

'nother noob question:  Were the small black batteries also rebalanced for NAR AI?

55200 electotal. Why would i use them if they were not rebalanced ?
Title: Re: Naryar's DSL Work
Post by: Vertigo on June 29, 2010, 10:32:34 AM
How do you get your chassis so thin in the first place?
By raising the bar as high as possible, then clicking on the lowest possible pixel on it
Not exactly... just clicking one pixel under the bar.
You always have to be right don't you? :P
Title: Re: Naryar's DSL Work
Post by: Naryar on June 29, 2010, 10:44:54 AM
Yes.

And it's a simpler solution anyways.
Title: Re: Naryar's DSL Work
Post by: Clickbeetle on July 02, 2010, 12:34:07 AM
Does it still have a baby in a bee suit on the bottom?  :laughing


Looks like a good bot, but yeah those razors might block stuff... perhaps angle them down a bit so they're more wedge-shaped.
Title: Re: Naryar's DSL Work
Post by: Naryar on August 14, 2010, 12:22:41 PM
O HAI

(https://gametechmods.com/uploads/images/6233macrocheires.PNG)

5mm Ti i think, NPC Fasts and the 4 servos are connected to a single analog control.


I simplified Kepher.py and made it more user friendly for that, but i probably am doing it wrong:

Here
Code: [Select]
from __future__ import generators
import plus
import AI
from AI import vector3
import Arenas
import Gooey
import math
import Tactics

class ServoClamp(AI.SuperAI):
    "Uses servo motor(s) to clamp enemy bot. Variables are the servo ID and the start/end angles of servo movement. Must also pick up the servo's ID number. Can wait for chassis to be in smartzone like Popup.py"
    # Use variable 'NoChassisTime' in Bindings.py to set the amount of time in seconds the AI will wait to find the chassis before giving up and clamping, when there are components in the smart zone.
# Brought to you by Naryar and shamelessly ripped off Clickbeetle's Kheper.py.
    name = "ServoClamp"

    def __init__(self, **args):
        AI.SuperAI.__init__(self, **args)
               
        self.zone1 = "weapon"
        self.triggers1 = ["Fire"]
        self.servo = 9001
        self.botinzone = 0
        self.compinzone = 0
        self.comptimer = 0
        self.NoChassisTime = 2
self.servostartangle = -math.pi*0.5
self.servostopangle = math.pi*0.5
        if 'ServoID' in args: self.servo = args.get('ServoID')
if 'StartAngle' in args: self.servostartangle = args.get ('StartAngle')
if 'StopAngle' in args: self.servostopangle = args.get ('StopAngle')

        self.tactics.append(Tactics.Engage(self))
       
    def Activate(self, active):
        if active:
            if AI.SuperAI.debugging:
                self.debug = Gooey.Plain("watch", 0, 75, 100, 75)
                tbox = self.debug.addText("line0", 0, 0, 100, 15)
                tbox.setText("Throttle")
                tbox = self.debug.addText("line1", 0, 15, 100, 15)
                tbox.setText("Turning")
                tbox = self.debug.addText("line2", 0, 30, 100, 15)
                tbox.setText("")
                tbox = self.debug.addText("line3", 0, 45, 100, 15)
                tbox.setText("")
           
            self.RegisterSmartZone(self.zone1, 1)
           
        return AI.SuperAI.Activate(self, active)

    def Tick(self):
        # fire weapon

        targets = [x for x in self.sensors.itervalues() if x.contacts > 0 \
                and not plus.isDefeated(x.robot)]
       
        # if a component is in the smart zone but not the chassis, wait to find chassis before firing weapons
        if self.compinzone == 1 and self.botinzone == 0:
            self.comptimer += 1
           
        if self.botinzone == 1:
            self.comptimer = 0
           
        if self.weapons and (self.botinzone == 1 or (self.comptimer >= self.NoChassisTime and self.compinzone == 1)):
            if not self.IsUpsideDown():
                if self.GetMotorAngle(self.servo) <= self.servostopangle:
                    self.Input("Servo", 0, 100)
                else:
                    self.Input("Servo", 0, 0)
                   

        if self.botinzone == 0 and (self.comptimer < self.NoChassisTime or self.compinzone == 0):
            #retract servo arm when not in use
                if self.GetMotorAngle(self.servo) >= self.servostopangle or self.GetMotorAngle(self.servo) =< -math.pi*0.5:
                    self.Input("Servo", 0, 100)
                if 0 > self.GetMotorAngle(self.servo) >= -math.pi*0.2 or 0 < self.GetMotorAngle(self.servo) =< self.servostopangle:
                    self.Input("Servo", 0, -100)
                if self.servostopangle >= self.GetMotorAngle(self.servo) >= self.servostartangle
                    self.Input("Servo", 0, 0)
                       
        bReturn = AI.SuperAI.Tick(self)
       
        return bReturn

    def InvertHandler(self):
        # fire all weapons once per second (until we're upright!)
        while 1:
            for trigger in self.triggers2:
                self.Input(trigger, 0, 1)
           
            for i in range(0, 8):
                yield 0
               
    def DebugString(self, id, string):
        if self.debug:
            if id == 0: self.debug.get("line0").setText(string)
            elif id == 1: self.debug.get("line1").setText(string)
            elif id == 2: self.debug.get("line2").setText(string)
            elif id == 3: self.debug.get("line3").setText(string)

    def SmartZoneEvent(self, direction, id, robot, chassis):
        if id == 1 and self.weapons:
            if robot > 0:
                if direction == 1:
                    self.compinzone = 1
                    if chassis:
                        self.botinzone = 1
                if direction == -1:
                    self.compinzone = 0
                    if chassis:
                        self.botinzone = 0
        return True
   
AI.register(ServoClamp)

I could also have used 4 different commands (one for each servo) but the py probably would have turned into a gigantic lag fest.
Title: Re: Naryar's DSL Work
Post by: R0B0SH4RK on August 14, 2010, 12:40:10 PM
Looks like it would lack the KO power Kepher had due to nearly zero KE in the weapons. Mabye put spinners on the top two arms? Looks good other than that.
Title: Re: Naryar's DSL Work
Post by: Naryar on August 14, 2010, 12:56:41 PM
It's not done to be a killer anyways. And i'm not adding spinners :P

Notably because the HP servos are faster than expected... i KO'd Shogun with 45000 points.

Main issue - unstable as all heck !
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 08:37:51 AM
Mass post !

(https://gametechmods.com/uploads/images/76082willtopower.PNG)

The Will to Power - 3mm plastic, 3 ants.

Pretty good, but barely invertible :P

(https://gametechmods.com/uploads/images/80149stormfiend.png)

The new Storm Demon. Dunno about the real efficiency of these skirts to protect the wheels. 5mm steel IIRC

(https://gametechmods.com/uploads/images/32435fireplace.PNG)

Fireside replacement. 5 times better. 1mm Ti ,should make a smaller chassis and give it 1mm Steel though

(https://gametechmods.com/uploads/images/14696ultimate.PNG)

Count the razors :P

Aaaand behold ! King Grog !

(https://gametechmods.com/uploads/images/52070kinggrog.PNG)

4 ants, 5mm Titanium, and it managed to beat HnM 4 :O


Title: Re: Naryar's DSL Work
Post by: Pwnator on August 27, 2010, 08:44:27 AM
I think Accretion Disk's chassis can be used for your Fireside replacement. XD

And how exactly did Grog 3 beat HnM 4? KO?
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 09:08:21 AM
Yes, KO. Both were very close in points and Grog had nearly no chassis hitpoints left.

So i can use Accretion Disk ? Hmm. Will see.
Title: Re: Naryar's DSL Work
Post by: Scrap Daddy on August 27, 2010, 10:31:11 AM
Does that wammer have flame throwerz?

and are you back now naryar?
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 10:33:07 AM
These have no flamers. They're just SPAM RAZORS !!!!1 against shell.

And yes i am back.
Title: Re: Naryar's DSL Work
Post by: Pwnator on August 27, 2010, 10:34:33 AM
60 razors? :P
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 10:37:15 AM
Exact !
Title: Re: Naryar's DSL Work
Post by: Pwnator on August 27, 2010, 10:39:55 AM
Damn. I would've given up on the 31st razor simply due to too much skirt hinge rotations.

THOU HAST NO LIFE.
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 10:41:44 AM
No skirt hinge rotations ! BFE !
Title: Re: Naryar's DSL Work
Post by: Pwnator on August 27, 2010, 10:46:08 AM
trololololololololololo

And the LW's probably not that invertible due to the skirt hinge mesh.
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 10:49:10 AM
Yup, it's that.

About BFE : I perfectly have the skills to make that "legally" in the bot lab but i'm not going to spend 2 hours on it :P
Title: Re: Naryar's DSL Work
Post by: Scrap Daddy on August 27, 2010, 10:50:01 AM
boooooooooo :P
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 10:51:33 AM
Leave me be with your old stupid morals.
Title: Re: Naryar's DSL Work
Post by: Sage on August 27, 2010, 01:53:52 PM
Boooooooooooo >:O
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 05:19:07 PM
Sigh... I had that feeling I should not have mentioned BFE...
Title: Re: Naryar's DSL Work
Post by: NFX on August 27, 2010, 06:24:02 PM
I think you should go back into the bot lab, actually build that robot for legals, and think about what you've done. =P
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 06:29:11 PM
Wasting 2 hours ?

I'll probably do that anyways, because the robot is not that good.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on August 27, 2010, 06:42:41 PM
Lol looks like someone just came out of the closet about his BFE habit.
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 06:46:01 PM
Is that new ? :P
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on August 27, 2010, 06:53:56 PM
I think BFE is fine as long as it is indistinguishable from a legitimately build bot.  After all, innocent until proven guilty.  And unless the person admits to it, you can't tell.
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 07:01:37 PM
I think BFE is fine as long as it is indistinguishable from a legitimately build bot.  After all, innocent until proven guilty.  And unless the person admits to it, you can't tell.

My opinion as well... i could have built that thing with LOADS of skirt hinge loading with Copals, but did not found the motivation to.
Title: Re: Naryar's DSL Work
Post by: Urjak on August 27, 2010, 07:20:18 PM
I think BFE is fine as long as it is indistinguishable from a legitimately build bot.  After all, innocent until proven guilty.  And unless the person admits to it, you can't tell.

One issue though: In stock, you can legitimately stack 4 blacks into one using just your skill in stacking. However, it takes so long to do that no one ever bothers. But with BFE it is quite easy. Is that still a legitimate use?
Title: Re: Naryar's DSL Work
Post by: Naryar on August 27, 2010, 07:31:53 PM
Is 4 blacks even doable ? I don't even want to bother stacking 3 :P
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on August 27, 2010, 07:45:47 PM
I think BFE is fine as long as it is indistinguishable from a legitimately build bot.  After all, innocent until proven guilty.  And unless the person admits to it, you can't tell.

One issue though: In stock, you can legitimately stack 4 blacks into one using just your skill in stacking. However, it takes so long to do that no one ever bothers. But with BFE it is quite easy. Is that still a legitimate use?
If someone did just that, and claim it was done legit, how do you prove him guilty?

Again I was not arguing based on moral ground, but that it is unenforceable.
Title: Re: Naryar's DSL Work
Post by: Urjak on August 27, 2010, 07:51:03 PM
Again I was not arguing based on moral ground, but that it is unenforceable.

Oh I get it. That is unfortunately true, and I only hope people aren't abusing BFE.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on August 27, 2010, 08:30:15 PM
This also means that accusation simply prevents people from admitting to BFE, and does not reduce BFE.

So the real choice becomes, do you want people to be open about it?  Or do you want people to keep their mouth shut?
Title: Re: Naryar's DSL Work
Post by: R0B0SH4RK on August 27, 2010, 11:07:52 PM
I don't like BFE at all in any capacity. As soon as we say "BFE is okay as long as you can do it legitly," it opens up a whole can of worms. There is just too much grey area once that happens. What then is stopping someone new to RA2, unable to stack and unwilling to learn in-lab techniques like the rest of us, from just BFE'ing entire robots? Under that policy, they're completely legal despite the blatant and obvious cheating. Hell, Naryar's chassis shortening shouldn't even be allowed.

I think that saying "no BFE" does actually reduce BFE. For example, I do not think that Naryar or anyone else for that matter is actually able to construct the bot he just showcased. Therefore, the bot is illegal.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on August 27, 2010, 11:20:09 PM
actually (I probably should be saying this) but stacking can be easy to tell apart

BFE is a perfect clean stack (like blacks).. were real stacking the parts are usually off set s bit becasue thats how stacking works.

but its also a moral thing.. I would feel bad if I win something with a BFE bot.. so BFE is a no no for me in any competition
Title: Re: Naryar's DSL Work
Post by: FOTEPX on August 27, 2010, 11:54:16 PM
Personally, I don't care for BFE, as long as the end product of said BFE is awesome.

And I must say, that looks awesome.
Title: Re: Naryar's DSL Work
Post by: Naryar on August 28, 2010, 02:10:02 AM
For example, I do not think that Naryar or anyone else for that matter is actually able to construct the bot he just showcased.

Alright... i take that as a challenge !
Title: Re: Naryar's DSL Work
Post by: JoeBlo on August 28, 2010, 04:34:55 AM
may as well try.. it will redeem some of your great DSL reputation you have sadly murdered with skirt hinge amour and BFE.
Title: Re: Naryar's DSL Work
Post by: G.K. on August 28, 2010, 04:41:06 AM
And 'fixing' the armour.
Title: Re: Naryar's DSL Work
Post by: Naryar on August 28, 2010, 04:43:45 AM
What's the problem with fixing the armor ?
Title: Re: Naryar's DSL Work
Post by: G.K. on August 28, 2010, 08:06:50 AM
It's not fixing. It's just making the bots completely illegal. Rebalancing components I can deal with, but this is going too far.

To quote R0B0:

I am completely against you using your NAR AI to ram your vision for what DSL should be up our asses rather than building on what DSL really is
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on August 28, 2010, 08:43:55 AM
I do not think that Naryar or anyone else for that matter is actually able to construct the bot he just showcased. Therefore, the bot is illegal.
It's fairly easy actually.  Just put 2 to 3 storm piston to it every time you put down a skirt hinge.  It will fly away allowing you to stack a second one of top by flashing to control/build.  Once you lay out your skirt hinges, hit the pause button, go to test bot, come back to build, and delete the storm piston.  Putting on the razor is the ez part since u can rotate the hinge.

I used this trick for some of those potter wheels design.

As far as "reducing BFE".  Yes it reduces people from talking about it, so it give the appearance that less people are employing it.  The paradox is that neither theories can be proven as long as nobody will admit to BFE.

Yes chassis shortening shouldn't be allowed.  Shortening beyond the legal value (0.338182) is very much impossible in botlab and is outright cheating.  I don't know why people will even consider allowing that.  Obviously it provides an unfair advantage or nobody will bother doing it.

And Joe is right.  BFE usually leave some trace.  I BFE enough to know how nearly impossible it is to be "indistinguishable from a legitimately build bot" from the trained eyes.
Title: Re: Naryar's DSL Work
Post by: System32 on August 28, 2010, 09:48:57 AM
How about we make it legal, subject it to the rules of RA2 and teach it like stacking and stuff.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on August 28, 2010, 10:00:53 AM
I am not sure if it can be made more clear than the PyRa2 guide already on tutorial.

The problem with teaching BFE is that it allows everyone to easily "cheat a little bit".  Change certain components to weapons, change something to connect to the chassis rather than an extender.  Then every tournament host will have to look hard in every bot files to catch all those little things.

It's one of those things that is bad enough for a few people to know, and will be disastrous if everyone knows.
Title: Re: Naryar's DSL Work
Post by: Naryar on August 28, 2010, 10:47:55 AM
change something to connect to the chassis rather than an extender.

That is cheating !

What about : if someone gets caught entering in a tournament with an illegal robot made with BFE (but in that case making a legal robot with BFE is not an offense), we can perfectly ban him from other tourneys forever.
Title: Re: Naryar's DSL Work
Post by: MassimoV on August 28, 2010, 10:52:28 AM
I'm gone for one day and Nar's showcase has 3 more pages? Anyways, they are all amazing. King Grog really looks cool. What's the name of the one bot with all the razors? It looks cool. Amazing job.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on August 28, 2010, 11:02:56 AM
change something to connect to the chassis rather than an extender.

That is cheating !

What about : if someone gets caught entering in a tournament with an illegal robot made with BFE (but in that case making a legal robot with BFE is not an offense), we can perfectly ban him from other tourneys forever.
They usually go undetected in game play, even when it's made obvious.  Just look at when backlash first came out, when all VS components are indestructible.  People just don't suspect these kind of things.

Therefore, for this to be enforceable,  the tournament host have equal or greater BFE skills than the cheater, and A LOT more patience.

Checking for that 0 in every single component is tedious work.  It's the kind of stuff you have to look through every single line of codes carefully to find.
Title: Re: Naryar's DSL Work
Post by: System32 on August 28, 2010, 11:10:42 AM
Then we can have a totally awesome and radical game entry tester?
 
TARGET for short.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 02, 2010, 07:26:55 AM
Probable NAR AI Wars entry.

(https://gametechmods.com/uploads/images/70115mementomoriDSL.PNG)

Memento Mori DSL - 5mm Ti, 4 NPCF's, 8 ants, and 46 razors.

It's not invertible though and the wedge isn't exceptional, but it's not supposed to be too good ether else i'll destroy the whole competition.

I am wondering if it's better to spam razors on beater bars, on extenders or on hinges ? The extender method is the lightest when there's a lot of them, but i have to worry about extenders falling before razors :P
Title: Re: Naryar's DSL Work
Post by: Pwnator on September 02, 2010, 07:37:50 AM
I thought that bot was a gift to DK. XD
Title: Re: Naryar's DSL Work
Post by: martymidget on September 02, 2010, 07:42:27 AM
That looks painful.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 02, 2010, 08:05:42 AM
I thought that bot was a gift to DK. XD

Not any more... I now ALSO LOVE RAZORS !!!!
Title: Re: Naryar's DSL Work
Post by: NFX on September 02, 2010, 10:36:35 AM
That's a lot of razors. My bot will probably die.

I use them on a case-by-case basis, more often than not.
Title: Re: Naryar's DSL Work
Post by: Gazea2 on September 02, 2010, 10:50:19 AM
Memento Mori DSL - 5mm Ti, 4 NPCF's, 8 ants, and 46 razors.

That's a nice Persona 3 reference there, even if you didn't mean it. :P

Great bot. :)
Title: Re: Naryar's DSL Work
Post by: Naryar on September 02, 2010, 10:54:36 AM
What reference ? Memento Mori is some old latin saying that means "Remember... you will die"
Title: Re: Naryar's DSL Work
Post by: Gazea2 on September 02, 2010, 11:16:46 AM
In the opening of Persona 3, those words appear on the screen and the plot is sorta based around those words.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on September 02, 2010, 11:48:22 AM
I prefer beater bar or skirt hinge over extenders.

Wammers aren't particularly good against other wedge or SnS.  It's advantage is against VS.  With poly extender though you become at risk of losing to VS.  You don't want cash cow to occasionally break your extender right?
Title: Re: Naryar's DSL Work
Post by: Naryar on September 02, 2010, 12:59:45 PM
Wammers aren't particularly good against other wedge or SnS.  It's advantage is against VS.

Care to explain ? I do believe and claim boldly that wammers can be good against anything if well-built enough.
Title: Re: Naryar's DSL Work
Post by: 123savethewhales on September 02, 2010, 01:33:26 PM
Wammers aren't particularly good against other wedge or SnS.  It's advantage is against VS.

Care to explain ? I do believe and claim boldly that wammers can be good against anything if well-built enough.
I personally avoid the "well-built enough." mentality, because that automatically imply not fighting someone at my skill level.  Besides, how exactly do you out-efficient The Ounce anyway?  Shape advantage and counter is the way to go.

Wammer does not have advantage against other wedges, because win is determine largely by wedge and escape.  Assuming wedges are equal, the result will come down to luck with a slight favor to the bot with higher DPS, leading to less escape chance.  Other factors like self right also help increase that chance, which wammer does not have without using bsg wedges.

For SnS vs wedge, winning is largely dependent on
1.  Rather the wedge gets sweep
2.  How durable is the second wedge
3.  Can the SnS escape after getting pick up

For this wammer, the front is not particularly wide, the second wedge not particularly high in HP, and DPS is not particularly high.  So the only going factor will be how well it traps.  If a SnS escapes the first ram it's pretty much over for the wammer, since it won't have a second chance to pick it up again.  And with low DPS the SnS have an extended time to escape.  This is made worst if all a SnS has to do is flip the wammer to win. Again no advantage here.

Against VS however, a wammer (without extenders) can very easily de-weapon for the win.  Beater bar or skirt hinge allows you to hold on to this advantage without producing any noticeable weakness against Wedge/SnS.
Title: Re: Naryar's DSL Work
Post by: Pwnator on September 02, 2010, 05:53:09 PM
He's not intending to win his own tournament. :P
Title: Re: Naryar's DSL Work
Post by: Naryar on September 04, 2010, 04:15:56 AM
(https://gametechmods.com/uploads/images/92034holocaust.PNG)

3mm Ti, 6 ants - yeah i know 40 razors isn't a lot for a SHW SnS, but i just wanted to see a fast and damaging SHW SnS in NAR AI :P

Title: Re: Naryar's DSL Work
Post by: Pwnator on September 04, 2010, 04:32:16 AM
And I thought Hexagram was fast and damaging. XD

Can you make it invertible with Technos?
Title: Re: Naryar's DSL Work
Post by: Naryar on September 04, 2010, 04:54:07 AM
Hexagram has hammers... RAZORS have more DP.

Invertibility with Technos yes, but either it has to be unrealistic (wheels not touching the ground) either i have to put the discs through the eteks. It can either be done with BFE and i'll get crap, either be done with skirts and the weapon system will wobble.
Title: Re: Naryar's DSL Work
Post by: MassimoV on September 04, 2010, 01:24:16 PM
Looks very impressive. If the chassis is cubed, you could have entered it inCC2. Good job.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 05, 2010, 04:37:39 AM
If the chassis is cubed, you could have entered it inCC2. Good job.

I don't time travel.

Anyways ! The Troll !

(https://gametechmods.com/uploads/images/25481thetroll.PNG)

4WD NPC fasts, 5mm plastic. Yes, i know, 5mm plastic is fail on such a design but i wanted to keep the SCv3 design... heck, i even imported the whole chassis from SC3 :P

Probably going to make it 2WD and wedgy because of GTGRBAW (Going To Get Raped By A Wedge) sickness
Title: Re: Naryar's DSL Work
Post by: Somebody on September 05, 2010, 08:29:18 AM
That looks.... n00by
Title: Re: Naryar's DSL Work
Post by: JoeBlo on September 05, 2010, 09:01:32 AM
its because DSL has tiny little batts instead of ones that are the size of an AW like stock.. there is nothing to fill space :P
Title: Re: Naryar's DSL Work
Post by: System32 on September 05, 2010, 09:34:16 AM
Naryar is the only person who looks at a crawler and tells the builder to add a wedge.
Title: Re: Naryar's DSL Work
Post by: Jack Daniels on September 05, 2010, 10:02:25 AM
Naryar is the only person who looks at a crawler and tells the builder to add a wedge.

I'm surprised he doesn't tell people to add wedges to SnS-ers.   :gawe:
Title: Re: Naryar's DSL Work
Post by: JoeBlo on September 05, 2010, 10:30:21 AM
I tried that some time ago.. the wedge 'floated' so was always facing forward while the robot span.. didnt work to well though
Title: Re: Naryar's DSL Work
Post by: Naryar on September 05, 2010, 11:17:42 AM
Naryar is the only person who looks at a crawler and tells the builder to add a wedge.
Naryar is the only person who looks at a crawler and tells the builder to add a wedge.

I'm surprised he doesn't tell people to add wedges to SnS-ers.   :gawe:

Are both of you idiots ? That's a DRUM ! Not a crawler, not even a half-crawler !
Title: Re: Naryar's DSL Work
Post by: System32 on September 05, 2010, 11:22:05 AM
That IN STOCK was mainly built to attack the weapons and tops of popups and gut rippers.
Title: Re: Naryar's DSL Work
Post by: Jack Daniels on September 05, 2010, 11:24:15 AM

Are both of you idiots ? That's a DRUM ! Not a crawler, not even a half-crawler !

M-O-O-N.  That spells crawler.
(https://gametechmods.com/uploads/images/12674tomcullen.jpg)

Title: Re: Naryar's DSL Work
Post by: Naryar on September 05, 2010, 11:28:27 AM
Jack are you drunk ? You are making no sense at all !

That IN STOCK was mainly built to attack the weapons and tops of popups and gut rippers.

Hmm. Valid point. I might make it a half-crawler then, but 2WD because 4WD has no defense.
Title: Re: Naryar's DSL Work
Post by: System32 on September 06, 2010, 10:31:55 AM
He's preforming self-deprecational humour, nary.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 07, 2010, 07:41:22 AM
Well i still do not get it at all :P

My first Micro Mayhem prototype.

(https://gametechmods.com/uploads/images/94691fatality.PNG)

Called Fatality because i had no other idea for the team it was in (generic death-themed team). I think it has plastic 3.

Fail beetle because it can't turn properly for some unknown reason (it turns super slowly, and in the opposite direction it should turn), even after i changed hypnos to DSL wheels (it originally had hypnos and was too fast :P), checked the driving controls and rotated the wheels a little. Maybe
Title: Re: Naryar's DSL Work
Post by: Naryar on September 13, 2010, 04:26:30 AM
When i saw myself losing to Ogre in Yoda's tournament, i saw "heh, nice design, i should ripoff that sometime" and here we go:

(https://gametechmods.com/uploads/images/69044amflipper.png)

5mm Ti, 4 ants, 4 PC565's.

Alas when it was finished it was underweight :P I think swapping to 2 heavy plows, rear stabilizers and heavier wedges should take care of this.


Title: Re: Naryar's DSL Work
Post by: The Ounce on September 13, 2010, 08:05:58 AM
  When i saw myself losing to Ogre in Yoda's tournament, i saw "heh, nice design, i should ripoff that sometime" and here we go:
As in a flipper with razor tips on a beta burst?  I've built one of those before:
(https://gametechmods.com/uploads/images/57354screenshot_473.bmp)
But it sucked at dealing damage and was more suited to being a flipper.

As for yours, maybe you can add halfsheets on the bottom?
Title: Re: Naryar's DSL Work
Post by: Badnik96 on September 13, 2010, 02:41:26 PM
Yoda should get Ogre to join the forum :D
Title: Re: Naryar's DSL Work
Post by: Stagfish on September 13, 2010, 02:46:36 PM
Add titanium sheets to the bottom is all I can think of.
Title: Re: Naryar's DSL Work
Post by: yoda9726 on September 13, 2010, 03:27:16 PM
I'll let him know you were inspired by him.  Looks cool too.  Although If i were to be a stickler for detail, his was more of a flipper/rammer hybrid.  the razors were static.
 
I tried making something like this once, and i think i averaged about 100 points per flip, and could barely get the other bot off the ground.  Flippers are NOT my forte
 
 
Yoda should get Ogre to join the forum :D

he's still without internets.  Lack of money will do that...I'm about ready to just hire him as my personal assistant, but I live on fast food wages myself, so i'm thinking no.
 
 
Title: Re: Naryar's DSL Work
Post by: Naryar on September 14, 2010, 03:50:38 AM
I am not going to add halfsheets for defense because if some gut-ripper gets under me, I am probably screwed anyways. The Beta's so powerful that it's self-righting is lousy and even sometimes flips itself when upright :P

It flips decently well and varies from 100 to 1000 points per flip (1000 is rare though) so I think it can be made into a decent fighter.

I'll let him know you were inspired by him.  Looks cool too.  Although If i were to be a stickler for detail, his was more of a flipper/rammer hybrid.  the razors were static.

Yes, i noticed that when re-looking at the video :rage

Good to see you again !
Title: Re: Naryar's DSL Work
Post by: Naryar on September 16, 2010, 06:55:11 AM
o hai thar sage

(https://gametechmods.com/uploads/images/17040paranoidschemer.PNG)

3mm plastic, normal NPCs, 6 ants (NO WAI)

Not as good as i wished because the Ti skirts go off WAY too easily. I think i'm going to use a single skirt hinge and steel skirts.
Title: Re: Naryar's DSL Work
Post by: Pwnator on September 16, 2010, 06:59:24 AM
Titanium skirts? Where? o_o

Also, how many razors? 4 per arm?


AND STOP MAKING DOOMKILLER JEALOUS BECAUSE OF YOUR NEW SIG :P
Title: Re: Naryar's DSL Work
Post by: Naryar on September 16, 2010, 07:00:39 AM
:fail: I meant Alu :(

4 razors per arm, yes.

Also new sig. It's pretty huge, i know. I'll make it smaller :P
Title: Re: Naryar's DSL Work
Post by: Doomkiller on September 16, 2010, 07:02:52 AM
Why does the first letter look like a W?
Title: Re: Naryar's DSL Work
Post by: Naryar on September 16, 2010, 07:09:45 AM
Because i wanted to make a letter width of 2 razors, but then changed my mind.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on September 16, 2010, 08:14:29 AM
I thought it was a W too :P yes a smaller size would be nicer

as for the robot, looks nice
Title: Re: Naryar's DSL Work
Post by: FOTEPX on September 16, 2010, 09:17:20 AM
And thus, Waryar was born. [INB4 STFU SPAMMING SHOWCASES]

I'd recommend downgrading the extenders on your axe and opting for more razors or changing for some other weapon. Since hardly anything usually hits the arm that the weapons are attached to, polys or (if you're willing to take a risk) carbons are all you truly need.
Title: Re: Naryar's DSL Work
Post by: NFX on September 16, 2010, 11:10:09 AM
If you're wanting to upgrade those front skirts, you could try downgrading the rear skirts, or use straight skirts as opposed to angled ones. Perhaps downgrade the extenders holding the razors on too, I don't think they'll be hit too easily unless you AI'd it wrong.
Title: Re: Naryar's DSL Work
Post by: Pwnator on September 17, 2010, 02:40:22 AM
I'd recommend downgrading the extenders on your axe and opting for more razors or changing for some other weapon. Since hardly anything usually hits the arm that the weapons are attached to, polys or (if you're willing to take a risk) carbons are all you truly need.

Weapon mass of more than 50kg on an arm is too much for a BSG to handle. There is no need for more weapons (besides, 8 razors is deadly enough to kill Paper Cut 5 in 2 hits). And aluminum is probably the most efficient choice there. Polys are fine but he had the weight to use alu. As for CF extenders, don't cry if a VS cripples your weapon system in 2 hits. :P
Title: Re: Naryar's DSL Work
Post by: Naryar on September 17, 2010, 02:43:56 AM
It's just a clone attempt to improve this :

https://gametechmods.com/RA2wiki/index.php?title=Ham-mer_Sandwich_2 (https://gametechmods.com/RA2wiki/index.php?title=Ham-mer_Sandwich_2)

Now that i saw the page, it has less razors :P

But i mainly used alu for it to look cooler. CF would make it ugly and very vulnerable.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 17, 2010, 02:48:57 AM
DP

(https://gametechmods.com/uploads/images/54004insanegenius.PNG)

5mm Ti and you can see everything else.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 18, 2010, 05:27:11 AM
o hai thar pwn

(https://gametechmods.com/uploads/images/82422PitA8DSL.PNG)

3mm plastic, 4WD NPC fasts, i think 10 ants, Mag Snappers for the selfrighters, Small JX's for the weapons.


Title: Re: Naryar's DSL Work
Post by: Vertigo on September 18, 2010, 05:56:51 AM
Would be funny if Pwn's ITI beat it  ;)
Title: Re: Naryar's DSL Work
Post by: Somebody on September 18, 2010, 07:06:27 AM
Can I get a different angle on that Beta E-Tek razor tip SHW thing?
Title: Re: Naryar's DSL Work
Post by: JoeBlo on September 19, 2010, 06:48:33 AM
o hai thar pwn

I smell Epic Showdown 2 :P
Title: Re: Naryar's DSL Work
Post by: Pwnator on September 19, 2010, 06:56:25 AM
Eh. That would be a no-contest. If DSL ItI can't get under DSL 2.1 Second Sentinel, what chance does it have against DSL PitA 8? :P


I should try putting a MCB wedge and see if that works. XD
Title: Re: Naryar's DSL Work
Post by: JoeBlo on September 19, 2010, 08:40:30 AM
you were testing it in the BBEANS arena right ?
Title: Re: Naryar's DSL Work
Post by: Naryar on September 19, 2010, 08:42:23 AM
Eh. That would be a no-contest. If DSL ItI can't get under DSL 2.1 Second Sentinel, what chance does it have against DSL PitA 8? :P

Maybe you were not able to catch the awesomeness of the original robot :P

Don't batteries work fine as ballast ?
Title: Re: Naryar's DSL Work
Post by: Pwnator on September 19, 2010, 08:51:22 AM
Don't batteries work fine as ballast ?

Theoretically they would, but I got lazy properly positioning them (it took me about 20 minutes to find the most efficient way to spam batteries into Dark Striker). XD
Title: Re: Naryar's DSL Work
Post by: Naryar on September 20, 2010, 06:11:26 AM
(it took me about 20 minutes to find the most efficient way to spam batteries into Dark Striker). XD

When you were drunk ? So we both still are top builders when drunk ! Hurray !

(https://gametechmods.com/uploads/images/32261insanegeniusfront.PNG)

What somebody asked for.
Title: Re: Naryar's DSL Work
Post by: Pwnator on September 20, 2010, 06:15:56 AM
When you were drunk ?

Unfortunately, no. I seem to be slightly tolerant to alcohol, and I haven't dared to go past my limits in a very long time. :P
Title: Re: Naryar's DSL Work
Post by: Naryar on September 20, 2010, 06:19:48 AM
Then might i ask WTF is this ?

Hooray for ballasts!

I will never regret the day I got drunk and spammed 20 ants onto the front. XD
Title: Re: Naryar's DSL Work
Post by: Pwnator on September 20, 2010, 06:29:14 AM
I DIVIDED BY ZERO :O

And for some reason I also couldn't recall what I did after I built DS. O_O

*c alcohol cabinet for any missing bottles*

*is glad everything is still there*

Hmmm... must be the euphoria from playing too much Rock Band at my friend's house. XD
Title: Re: Naryar's DSL Work
Post by: Somebody on September 20, 2010, 04:42:36 PM
I played Green Day Rock band for 3 or so hours at my friends house yesterday. I did guitar the whole time. My hand cramped up and its still a little sore XD.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 21, 2010, 02:41:15 AM
Back on topic, if you please.

Anyways, yesterday evening i got half-DRUNK and rebuilt that HW beta flipper

(https://gametechmods.com/uploads/images/50029am2.PNG)

Still 5mm Titanium.

And then a fail vs. I think you can guess the inspiration.

(https://gametechmods.com/uploads/images/60330angrygermankid.PNG)

1mm Aluminium :rage





Title: Re: Naryar's DSL Work
Post by: FOTEPX on September 21, 2010, 10:25:17 AM
For that LW VS, use Razors on Hex Plates or A 20x80 DSL Bar with Beater Bars on the end and add stabelizers. You don't need any more than Astro's with Hypno's on them for drive.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 21, 2010, 10:31:14 AM
For that LW VS, use Razors on Hex Plates or A 20x80 DSL Bar with Beater Bars on the end

First option is already taken (i have more than one LW VS using razors on hex plates), second option would be a complete CLONE.

You don't need any more than Astro's with Hypno's on them for drive.

Basically you are saying me to make a Kinetic Energy Penetrator clone ?
Title: Re: Naryar's DSL Work
Post by: JoeBlo on September 21, 2010, 10:31:41 AM
the VS may fail but looks damn awesome doing it :P
Title: Re: Naryar's DSL Work
Post by: Badnik96 on September 21, 2010, 10:33:47 AM
Does it spin downwards like Psychoblade?
Title: Re: Naryar's DSL Work
Post by: Naryar on September 21, 2010, 10:36:01 AM
Does it spin downwards like Psychoblade?

HEY ! It doesn't fails THAT much !
Title: Re: Naryar's DSL Work
Post by: Naryar on September 22, 2010, 02:25:00 AM
After a bottle of beer yesterday evening...

(https://gametechmods.com/uploads/images/96682HnM6Fyeah.png)

Steel 5, 12 ants

Well, the first version AGODed. It was Bot5 of the team, then i had an idea. I exported it (took forever), imported it in the team's Bot4 position (also took longer than normal) and AGOD was gone ! Yipee !

The wedge is probably better than the first one, i went straight under Third Sentinel a few times but it's not super awesome :P Still going to be in v2.4

Title: Re: Naryar's DSL Work
Post by: NFX on September 22, 2010, 04:33:26 AM
Looks very nice indeed. How's it for self-righting?
Title: Re: Naryar's DSL Work
Post by: Naryar on September 22, 2010, 04:40:02 AM
Average, it probably needs BountyHunter.py though.
Title: Re: Naryar's DSL Work
Post by: somestrangeguy on September 22, 2010, 07:09:10 AM
Looking good.

Could that Export/Import thechnique be the cure for agod?

Also minor FYI: If you look closely enough at the ragetoon, you can see some gray coloring showing the origional position of the mouth.
Title: Re: Naryar's DSL Work
Post by: Somebody on September 22, 2010, 05:42:47 PM
That little chassis bump sticking out will be hit by rammers. And HS. And Wide VS. AKA it needs to go.

And exporting bots kills AGOD? We could be on to something here...
Title: Re: Naryar's DSL Work
Post by: Badnik96 on September 22, 2010, 08:03:20 PM
THIRD SENTINEL???
Title: Re: Naryar's DSL Work
Post by: Scrap Daddy on September 22, 2010, 08:06:04 PM
lol somebody if a rammer even hits that high up chances are it's already wrecked from the razors.

Arg i have so many ideas for bots but can't stand building bots with the touch pad thingy on my laptop.
Title: Re: Naryar's DSL Work
Post by: Somebody on September 22, 2010, 09:08:31 PM
1. Take mouse from computer when nobodys looking

2. plug it into usb port on laptop

3. ???

4. Profit

Anyways, it could have titanium sheets.
Title: Re: Naryar's DSL Work
Post by: Scrap Daddy on September 22, 2010, 09:15:12 PM
1. Mouse doesn't plug into a usb port

2. ???

3. failure
Title: Re: Naryar's DSL Work
Post by: Sage on September 22, 2010, 09:19:24 PM
Buy a new mouse that does. OH OH and make it wireless too.
Title: Re: Naryar's DSL Work
Post by: Somebody on September 22, 2010, 09:32:04 PM
Sorreee Mr. SD. My mice do.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 23, 2010, 08:08:40 AM
Back on topic again !!!!1!!!1!

Anyways... i posted a 4-BSG flipper some pages ago, then Click said it would be better with a smashbox 2 setup.

(https://gametechmods.com/uploads/images/85510nerdrage.PNG)

AND IT IS.

3mm plastic, 12 ants i think, 80cm plastic skirt on the metal hinge. Can toss HW's OOTA.

Can be done better, i do know. Especially that the stabilizers doesn't enable it to selfright :S
Title: Re: Naryar's DSL Work
Post by: Pwnator on September 23, 2010, 08:12:05 AM
How about pushing the skirt hinge closer to the front so it can self-right?
Title: Re: Naryar's DSL Work
Post by: Jonzu95 on September 23, 2010, 08:13:41 AM
Wow... :eek:

I'm thinking to start rating Robots. :mrgreen:

[5/5]
Title: Re: Naryar's DSL Work
Post by: Somebody on September 23, 2010, 03:53:12 PM
Mount them like AntonYYYm's flippers.
Title: Re: Naryar's DSL Work
Post by: Naryar on September 24, 2010, 02:34:08 AM
Mount them like AntonYYYm's flippers.

When i will get assed to BSG load :P
Title: Re: Naryar's DSL Work
Post by: Naryar on September 28, 2010, 04:36:31 AM
There, i fixed the troll.

(https://gametechmods.com/uploads/images/21092trolllast.PNG)

NPC Fasts, 6 ants, 10mm Titanium :gawe:

Also has 2 halfsheets on the bottom.
Title: Re: Naryar's DSL Work
Post by: FOTEPX on September 28, 2010, 04:56:01 AM
Ooh, looks pretty. What's it like damage-wise?
Title: Re: Naryar's DSL Work
Post by: Naryar on September 28, 2010, 06:00:35 AM
Theoretically damage should be good, but it keeps inverting itself :P

Untested yet.
Title: Re: Naryar's DSL Work
Post by: MassimoV on September 28, 2010, 07:39:13 PM
I think it looks really neat, but I thought WBC wheels were bad. I like the flipper too. I have been noticing a fad of flippers.
Title: Re: Naryar's DSL Work
Post by: Doomkiller on September 29, 2010, 12:35:16 AM
Hey Naryar, send that flipper to me, its awesome :)
Title: Re: Naryar's DSL Work
Post by: Naryar on September 29, 2010, 01:55:02 AM
I think it looks really neat, but I thought WBC wheels were bad. I like the flipper too. I have been noticing a fad of flippers.

WBC wheels are good. 2,3 grip will do that.

Hey Naryar, send that flipper to me, its awesome :)

Good that you like it. I will rebuild it first though.

Arg i have so many ideas for bots but can't stand building bots with the touch pad thingy on my laptop.

LOL i built 99% of my bots with a touchpad :P
Title: Re: Naryar's DSL Work
Post by: Scrap Daddy on September 29, 2010, 08:08:10 PM
HOW DO YOU DO IT I HATE IT?!

Also The Troll is cooool
Title: Re: Naryar's DSL Work
Post by: Sage on September 29, 2010, 08:30:31 PM
inf built with a touchpad for all but the toughest stacking xD
Title: Re: Naryar's DSL Work
Post by: Naryar on September 30, 2010, 10:21:25 AM
HOW DO YOU DO IT I HATE IT?!


What was this about time spent complaining is time wasted ?

I have no pause button to beat AGOD. I have no Suppr button to delete quickly components. I have limited movements with a trackpad. The right button doesn't works so I even have NO ZOOM.

But i don't complain and still build. Because who the heck do you think I am ? I'M THE GODDAMN NARYAR !
Title: Re: Naryar's DSL Work
Post by: Scorpion on September 30, 2010, 11:34:42 AM
I also have to use the touchpad, but the only thing i miss is the ability to zoom.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on September 30, 2010, 11:36:01 AM
IIRC PgUp and PgDown keys will zoom in and out
Title: Re: Naryar's DSL Work
Post by: Naryar on September 30, 2010, 11:37:11 AM
IIRC PgUp and PgDown keys will zoom in and out

Don't have any :P Silly Mac keyboards
Title: Re: Naryar's DSL Work
Post by: JoeBlo on September 30, 2010, 11:40:33 AM
well unlucky for you

windows users do though  :gawe:
Title: Re: Naryar's DSL Work
Post by: Scorpion on September 30, 2010, 11:41:20 AM
IIRC PgUp and PgDown keys will zoom in and out
Just checked and it doesn't work for me.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on September 30, 2010, 11:45:21 AM
thats strange works fine for me :P anyway we should stop posting off topic
Title: Re: Naryar's DSL Work
Post by: Naryar on October 06, 2010, 07:00:32 AM
Whoa, 1 week and i didn't posted in my showcase ?

Anyways !

(https://gametechmods.com/uploads/images/57675dramawhore.PNG)

^^ Second bot i ripoff from lloopp :P NPC fasts, 5 ants, Ti 1 armor.

(https://gametechmods.com/uploads/images/96885NOUFAIL.PNG)

And a fail Mechapocalypse prototype. Also NPC fasts, 3 ants and Steel 5. Can get under Papercut 5 but beating it is another thing :rage
Title: Re: Naryar's DSL Work
Post by: Badnik96 on October 06, 2010, 02:22:38 PM
Eh. Everypne's entering sledgerammers in Mechapocalypse. :P
Title: Re: Naryar's DSL Work
Post by: powerrave on October 06, 2010, 02:57:09 PM
I MUST BE DIFFERENT!!!
Title: Re: Naryar's DSL Work
Post by: NFX on October 06, 2010, 03:02:45 PM
There does seem to be a lot of hammer rammers in Mechapocalypse. Maybe whoever comes up with something to counter them will win. =P
Title: Re: Naryar's DSL Work
Post by: Pwnator on October 06, 2010, 06:00:27 PM
There does seem to be a lot of hammer rammers in Mechapocalypse. Maybe whoever comes up with something to counter them will win. =P

The simplest counter to that is a hammer hammer. HAHAHAHAHAHA
Title: Re: Naryar's DSL Work
Post by: madman3 on October 11, 2010, 11:58:47 AM
Mines got top armour :P but that isn't really going to help.
I'm to blame everyone...
However a flipper/sawbot/VS/just about anything that isn't a pusher will get it because of a lack of invertability. It's possible that flippers will be there and if they are that is dead.
And overall that'll get outweaponed. Get rid of the wedges and get a 60kg Middle sledge.
And you have no reason to have a wedge. It won't do anything useful as you don't have a gut ripping weapon, nor will you have to face any, I expect.
Title: Re: Naryar's DSL Work
Post by: Naryar on October 18, 2010, 04:39:26 AM
Hey Thyrus, i've got something for you

(https://gametechmods.com/uploads/images/69646wileecoyote.PNG)

5mm Steel, 6 ants, 4WD NPC Fast :rage

It just needs a better skin.

Title: Re: Naryar's DSL Work
Post by: Thyrus on October 18, 2010, 05:23:07 AM
Hehe :D
Cool one
Title: Re: Naryar's DSL Work
Post by: Badnik96 on October 18, 2010, 02:26:24 PM
I love that :D

Bot Exchange please?
Title: Re: Naryar's DSL Work
Post by: J24 on October 18, 2010, 02:29:30 PM
Full of WIN
Title: Re: Naryar's DSL Work
Post by: martymidget on October 18, 2010, 03:51:53 PM
Now you need to make a roadrunner one.
Title: Re: Naryar's DSL Work
Post by: J24 on October 18, 2010, 03:55:48 PM
64 wheel drive UHW FTW
(pwease)
Title: Re: Naryar's DSL Work
Post by: NFX on October 18, 2010, 04:03:38 PM
64 wheel drive UHW FTW
(pwease)
That's complete overkill. =P
Title: Re: Naryar's DSL Work
Post by: J24 on October 18, 2010, 04:44:58 PM
Its road runner though
So 64 wheel drive = underkill
Title: Re: Naryar's DSL Work
Post by: Scorpion on October 19, 2010, 02:56:56 AM
Its road runner though
So 64 wheel drive = underkill
You can only fit 24 inside the chasis, so he'd have to mount 42 of the motors outside the chasis  :laughing
Title: Re: Naryar's DSL Work
Post by: J24 on October 19, 2010, 02:13:35 PM
fine
24 wheel drive
Title: Re: Naryar's DSL Work
Post by: Naryar on October 27, 2010, 06:17:47 AM
(https://gametechmods.com/uploads/images/9536moarrazors.png)

NAR AI wars entry. Will post stats in the thread.
Title: Re: Naryar's DSL Work
Post by: Scorpion on October 27, 2010, 06:21:33 AM
*sigh* what a rubbish bot you need to lurk moar

Oh, o.k true oppinion...SO MANY RAZORS *drools*
Title: Re: Naryar's DSL Work
Post by: Thyrus on October 27, 2010, 06:21:43 AM
just wanted to write "moar razors!!"w31e4113352235235!"
then I saw the name *JB-Smilie*
Title: Re: Naryar's DSL Work
Post by: Pwnator on October 27, 2010, 06:23:48 AM
WHY IS YOUR CHASSIS NOT SHAPED LIKE A RAZOR?

I AM DISAPPOINT


:P
Title: Re: Naryar's DSL Work
Post by: Naryar on October 27, 2010, 06:30:15 AM
WHY IS YOUR CHASSIS NOT SHAPED LIKE A RAZOR?

I AM DISAPPOINT


:P

I'm not that good. Plus how the heck could I make it even good with a razor-shaped chassis ?

It will have a more fitting skin however.
Title: Re: Naryar's DSL Work
Post by: J24 on October 27, 2010, 06:43:02 AM
Umm, You need MOAR WEAPONS, that barely outweapons an UHW[/jokes]
Title: Re: Naryar's DSL Work
Post by: JoeBlo on October 27, 2010, 06:55:27 AM
WHY IS YOUR CHASSIS NOT SHAPED LIKE A RAZOR?

:O

it MUST be done

*runs off to make super large Razor Tip that covers a chassis*
Title: Re: Naryar's DSL Work
Post by: Naryar on October 27, 2010, 06:56:54 AM
WHY IS YOUR CHASSIS NOT SHAPED LIKE A RAZOR?

:O

it MUST be done

*runs off to make super large Razor Tip that covers a chassis*

Too easy... REAL MEN BFE THE CHASSIS INTO THE SHAPE OF A RAZOR TIP !
Title: Re: Naryar's DSL Work
Post by: JoeBlo on October 27, 2010, 07:02:04 AM
but you cannot make a chassis do 9001 piercing :P
Title: Re: Naryar's DSL Work
Post by: Naryar on October 28, 2010, 11:22:47 AM
(https://gametechmods.com/uploads/images/15124adhominem.png)

Random VS. 1mm Titanium, normal NPCs. Probably fails.
Title: Re: Naryar's DSL Work
Post by: Vertigo on October 28, 2010, 11:31:43 AM
Looks too fast & unstable
Title: Re: Naryar's DSL Work
Post by: Naryar on October 28, 2010, 11:33:39 AM
Looks too fast & unstable

Hence "probably fails"
Title: Re: Naryar's DSL Work
Post by: Pwnator on October 28, 2010, 11:00:41 PM
Dreadweaver v3?
Title: Re: Naryar's DSL Work
Post by: Naryar on October 29, 2010, 04:54:47 AM
No. Could be, though -but V2 is better :P
Title: Re: Naryar's DSL Work
Post by: Naryar on November 18, 2010, 02:29:13 AM
Hello, COTT.

(https://gametechmods.com/uploads/images/33200nidhogg.png)

10mm Ti, 12 ants, 72 razors :gawe:

Now to see if I build another one... yeah... a Norse Dragons team sounds cool.

Even if I should have used one of the actual greek mythology titanic name :P
Title: Re: Naryar's DSL Work
Post by: Ben Purse on November 18, 2010, 02:31:40 AM
Hello, COTT.

(https://gametechmods.com/uploads/images/33200nidhogg.png)

10mm Ti, 12 ants, 72 razors :gawe:

Now to see if I build another one... yeah... a Norse Dragons team sounds cool.

Even if I should have used one of the actual greek mythology titanic name :P
HOLY sh**!
Title: Re: Naryar's DSL Work
Post by: 70 CUDA on November 18, 2010, 02:40:16 AM
calm down its not THAT good. as far as i can see the chassis needs to be smaller and COME ON 2 dual perm muti disk FS... its been done a million times. i expect more from you next time Naryar............JK
Title: Re: Naryar's DSL Work
Post by: JoeBlo on November 18, 2010, 03:27:35 AM
lolz COTT should have just been a multi-bot tournament, I'm sure something like 75% are...

looks cool though
Title: Re: Naryar's DSL Work
Post by: NFX on November 18, 2010, 05:12:41 AM
I think the chassis's about right. Not the most original design, but it's probably going to do some good amounts of damage.

And 4WD E-Tek: TOO SLOW. =P
Title: Re: Naryar's DSL Work
Post by: Naryar on November 18, 2010, 05:43:12 AM
Naah, it's fast enough... say like a HW with 2WD NPC w/Technos.
Title: Re: Naryar's DSL Work
Post by: FOTEPX on November 18, 2010, 07:07:44 AM
Meh, My Side Hammer/Hammer hybrid will take care of you.
Title: Re: Naryar's DSL Work
Post by: Naryar on November 18, 2010, 07:18:12 AM
Meh, My Side Hammer/Hammer hybrid will take care of you.

I've never seen one of these be good
Title: Re: Naryar's DSL Work
Post by: JoeBlo on November 18, 2010, 08:33:06 AM
it would be great to see some of these tournaments move into brackets and videos.. by what Fotepx is saying all the time he must be the greatest builder to ever grace the robot arena community  :rolleyes:
Title: Re: Naryar's DSL Work
Post by: NFX on November 18, 2010, 08:46:42 AM
it would be great to see some of these tournaments move into brackets and videos.. by what Fotepx is saying all the time he must be the greatest builder to ever grace the robot arena community  :rolleyes:
You think his COTT bot's big, you should see the size of his ego. =P
 
Generally, it's a bad idea to talk yourself up. 'Cause if you lose in the first round, then you'll look like a complete spanner.
Title: Re: Naryar's DSL Work
Post by: Naryar on November 18, 2010, 09:28:29 AM
it would be great to see some of these tournaments move into brackets and videos.. by what Fotepx is saying all the time he must be the greatest builder to ever grace the robot arena community  :rolleyes:
You think his COTT bot's big, you should see the size of his ego. =P
 
Generally, it's a bad idea to talk yourself up. 'Cause if you lose in the first round, then you'll look like a complete spanner.

Well, you can talk yourself up when you REALLY do know what you're doing/what you're talking about, but apart from that...

Plus, he is insane. Why would the community bother itself with the ramblings of a madman ?
Title: Re: Naryar's DSL Work
Post by: NFX on November 18, 2010, 09:37:00 AM
it would be great to see some of these tournaments move into brackets and videos.. by what Fotepx is saying all the time he must be the greatest builder to ever grace the robot arena community  :rolleyes:
You think his COTT bot's big, you should see the size of his ego. =P
 
Generally, it's a bad idea to talk yourself up. 'Cause if you lose in the first round, then you'll look like a complete spanner.

Well, you can talk yourself up when you REALLY do know what you're doing/what you're talking about, but apart from that...

Plus, he is insane. Why would the community bother itself with the ramblings of a madman ?

Like you, for example. =P
 
I really just go along with it for a laugh. I think it's quite funny seeing people getting annoyed by things that are either completely pointless or false.
Title: Re: Naryar's DSL Work
Post by: JoeBlo on November 18, 2010, 09:44:18 AM
trash talk or talking up your entry is one thing.. but posting in everyone's showcase you will beat everything they build.. thats a different ball game..

but I too am just going with it for the lolz

*waits to make more YGOTAS ego references*
Title: Re: Naryar's DSL Work
Post by: J24 on November 18, 2010, 02:18:24 PM
Great but one problem

NOT ENOUGH RAZORZ!

Jokes, but those back two wedges dont seem to be doing anything much
(there's probably a logical reason for them though, i just dont know it)
Title: Re: Naryar's DSL Work
Post by: SKBT on November 18, 2010, 02:22:39 PM
Hello, COTT.

(https://gametechmods.com/uploads/images/33200nidhogg.png)

10mm Ti, 12 ants, 72 razors :gawe:

Now to see if I build another one... yeah... a Norse Dragons team sounds cool.

Even if I should have used one of the actual greek mythology titanic name :P

Name the other half of the multibot Yggdrasil. :P



EDIT: Now that I think about it if you named it Yggdrasil you would run into an ACAMS/Starcore team up where one bot eats the other. In Norse Mythology Nidhogg a snake is eating the roots of the tree of life, known as Yggdrasil. So ignore my name suggestion unless you want Nidhogg to eat Yggdrasil ending the world.
Title: Re: Naryar's DSL Work
Post by: MassimoV on November 18, 2010, 05:33:24 PM
Th palindrone of Bolton is Notlob  :gawe:.(Or just name it ggohdin.
Killer bot anyways. It's really good.
Title: Re: Naryar's DSL Work
Post by: Somebody on November 18, 2010, 07:20:08 PM
Well you better send something Nary.

@Purse: You could be a part of this too if you ever sent a legal bot... Same with Enigma and Bubbles.
Title: Re: Naryar's DSL Work
Post by: Condor33 on November 18, 2010, 08:55:27 PM
NEEDS MOAR RAZORS


If anyone hits that from the side it's done
Title: Re: Naryar's DSL Work
Post by: Naryar on November 19, 2010, 04:24:26 AM
Well, for the other part i can't choose between Fafnir or Jormungand :P
Title: Re: Naryar's DSL Work
Post by: Squirrel_Monkey on November 19, 2010, 04:25:50 AM
Fafnir
Title: Re: Naryar's DSL Work
Post by: Naryar on November 19, 2010, 04:29:48 AM
Yeah I prefer Fafnir as well. But what to do ? A popup ? A side hammer ? A wedged SnS :trollface ?
Title: Re: Naryar's DSL Work
Post by: Squirrel_Monkey on November 19, 2010, 04:37:27 AM
A wedged SnS :trollface ?
^LOL^
Wammer/Juggler Hybrid?
Title: Re: Naryar's DSL Work
Post by: NFX on November 19, 2010, 06:07:03 AM
You mean like a juggler with a weapon rack where the snowplow would normally be?
Title: Re: Naryar's DSL Work
Post by: Squirrel_Monkey on November 19, 2010, 06:08:55 AM
And where the "chassis" wedge would be.
Title: Re: Naryar's DSL Work
Post by: Naryar on November 19, 2010, 06:48:18 AM
Yeah, that's an idea. Will see.
Title: Re: Naryar's DSL Work
Post by: Scorpion on November 19, 2010, 03:05:38 PM
You mean like a juggler with a weapon rack where the snowplow would normally be?
My COTT entry (fatal tragedy) has that now  :bigsmile:
Then again, mine's less of a juggler and more of a mess  :(
Title: Re: Naryar's DSL Work
Post by: NFX on November 19, 2010, 03:10:57 PM
And where the "chassis" wedge would be.
It'd have to be angled in the opposite direction to its normal angle, though, if you wanted them to get up onto the top and still have the wammer part causing some damage.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 05, 2011, 02:52:07 AM
MOULDY KING BASH ! Bumbling ignorant, inferior mind, bane of all reason !

(https://gametechmods.com/uploads/images/94409newbot.png)

That I promise... Your end is near !
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: SteveM4 on January 05, 2011, 02:57:18 AM
Hmm. Needs less razors :P

That looks awesome Nary!
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Pwnator on January 05, 2011, 02:59:10 AM
4 razors seems a bit underkill for a small JX. But cool. :P
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 05, 2011, 03:03:26 AM
That's a large JX...

But it was made to look awesome, not to be superbly efficient !

Just you guys wait for the skin !
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Pwnator on January 05, 2011, 03:06:53 AM
That's even more underkill. :P

If you want cool looks, just give your JXs a hexed razor array. :P
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 05, 2011, 03:08:34 AM
Nah, that's a waste of weight. Plus difficult to make realistic, so I went for the simpler solution.

I wanted a good mix between cool looks and combat worth, so I went with that.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: 123savethewhales on January 05, 2011, 03:29:12 AM
You know I will scream "make the JX external and lower the chassis height".
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Ben Purse on January 05, 2011, 03:44:21 AM
Nary. Can I take on MKB after you????
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 05, 2011, 03:46:31 AM
You know I will scream "make the JX external and lower the chassis height".

And I will not. I will add a Bad Ass paintjob, a Bad Ass Name and kick MKB's ass (hopefully)

Nary. Can I take on MKB after you????

Do as you wish. Hell, why are you even asking ?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: 123savethewhales on January 05, 2011, 03:52:42 AM
But such badass exposed chassis might lead to you losing 1 round.......  And then you know what happens after that.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 05, 2011, 03:54:22 AM
But such badass exposed chassis might lead to you losing 1 round.......  And then you know what happens after that.

MKB can't even pull off an effective weapon setup, and NEVER TOOK ANYTHING SERIOUSLY ! What threat can he pose to me ?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: 123savethewhales on January 05, 2011, 04:27:59 AM
In a honest way, I will find it really funny if you actually lose one round.

The two trait MKB processes, while decreasing his chances of winning, increases the amount of reputation you put on wager.  So  harm*chance remains the same.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 05, 2011, 05:04:11 AM
At this point, MKB can either continue the bumbling n00b persona he took, enter some sh**ty bot as he did before and get trashed by my not-so-good but cool-looking bot, or either be smarter than usual and actually enter a good bot while pretending to enter some crap. Or other plans.

Though that would require some amount of intelligence and I don't think he has it (heck even he might not understand the plans I am so conveniently explaining), but I might be wrong.

However, I can see through this plan and counter it with a similar idea. While keeping that proud and confident Boisterous Bruiser persona (borderline foolish) I am taking right now, build a better bot and enter it. And trash him.

There, it's that easy. Ah, Xanatos Speed Chess.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Scorpion on January 05, 2011, 10:48:47 AM
Aaah, nice plan, except if you focused on MKB's posts a bit more you would be able to tell that he has plans.
Assuming I'm judging this right, you could be in for somewhat of a surprise (although, unbeknownst to you your razorz spam may actually save you here).
Anyway, your bot does look quite cool, but such a silly use of large JX bursts is very dissapoint.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 05, 2011, 10:51:12 AM
Aaah, nice plan, except if you focused on MKB's posts a bit more you would be able to tell that he has plans.
Assuming I'm judging this right, you could be in for somewhat of a surprise (although, unbeknownst to you your razorz spam may actually save you here).
Anyway, your bot does look quite cool, but such a silly use of large JX bursts is very dissapoint.

...Are you (or much worse, maybe 123) giving him advice to beat me ?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Vertigo on January 05, 2011, 10:52:34 AM
Aaah, nice plan, except if you focused on MKB's posts a bit more you would be able to tell that he has plans.
Assuming I'm judging this right, you could be in for somewhat of a surprise (although, unbeknownst to you your razorz spam may actually save you here).
Anyway, your bot does look quite cool, but such a silly use of large JX bursts is very dissapoint.

...Are you (or much worse, maybe 123) giving him advice to beat me ?

Sorry, but good idea :D

*PMs MKB*
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Scorpion on January 05, 2011, 10:54:20 AM
Aaah, nice plan, except if you focused on MKB's posts a bit more you would be able to tell that he has plans.
Assuming I'm judging this right, you could be in for somewhat of a surprise (although, unbeknownst to you your razorz spam may actually save you here).
Anyway, your bot does look quite cool, but such a silly use of large JX bursts is very dissapoint.

...Are you (or much worse, maybe 123) giving him advice to beat me ?
Oh no, (although I really should have, it was so obvious  :rolleyes:)
Look at the thread and the posts regarding it, you may be able to pickup on the strategy MKB has planned...
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 05, 2011, 10:54:31 AM
Aaah, nice plan, except if you focused on MKB's posts a bit more you would be able to tell that he has plans.
Assuming I'm judging this right, you could be in for somewhat of a surprise (although, unbeknownst to you your razorz spam may actually save you here).
Anyway, your bot does look quite cool, but such a silly use of large JX bursts is very dissapoint.

...Are you (or much worse, maybe 123) giving him advice to beat me ?

Sorry, but good idea :D

*PMs MKB*

What chance do you have against me in the Combat Arena, flipper junkie ?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Vertigo on January 05, 2011, 10:56:47 AM
Aaah, nice plan, except if you focused on MKB's posts a bit more you would be able to tell that he has plans.
Assuming I'm judging this right, you could be in for somewhat of a surprise (although, unbeknownst to you your razorz spam may actually save you here).
Anyway, your bot does look quite cool, but such a silly use of large JX bursts is very dissapoint.

...Are you (or much worse, maybe 123) giving him advice to beat me ?

Sorry, but good idea :D

*PMs MKB*

What chance do you have against me in the Combat Arena, flipper junkie ?
I can build bots other than flippers you know? :P (even though Bulldozer 5 is pretty awesome)

 *PMs MKB to build a DSL version of ITI*
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 05, 2011, 10:59:27 AM
*PMs MKB to build a DSL version of ITI*

Like I should believe that.

Look at the thread and the posts regarding it, you may be able to pickup on the strategy MKB has planned...

Is he cloning one of GK's bots ? Problem is that i don't know what bot it should be, and every time MKB copied a bot it failed.


Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Scorpion on January 05, 2011, 11:02:16 AM
Look at the thread and the posts regarding it, you may be able to pickup on the strategy MKB has planned...

Is he cloning one of GK's bots ? Problem is that i don't know what bot it should be, and every time MKB copied a bot it failed.
Close, but no cigar, although, if that last part is true, I may need to "guide" him to build something else.
Now, is shuting up MKB more important to me than mildly humiliating you?  :ermm:
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Vertigo on January 05, 2011, 11:02:39 AM
*PMs MKB to build a DSL version of ITI*

Like I should believe that.

Nah, you shouldn't, I wouldn't make your loss as certain as that :P

Seriously though, that bot looks nice. Mabye you could lose a couple of razors of the wamming racks to get more on the bursts?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: G.K. on January 05, 2011, 11:14:31 AM
Is he cloning one of GK's bots ?

???
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: 123savethewhales on January 05, 2011, 12:45:18 PM
...Are you (or much worse, maybe 123) giving him advice to beat me ?
I haven't started, but I can try.

I know RPP can beat it, probably cash cow, and definitely my armored crawler.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Badnik96 on January 05, 2011, 04:01:14 PM
I remember him saying he was going to clone Nar's previous entry, I dunno.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Scorpion on January 05, 2011, 04:25:06 PM
I remember him saying he was going to clone Nar's previous entry, I dunno.
Bingo.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 08, 2011, 10:51:14 AM
First I wanted to get a wammer in CC4, but then i remembered some discussion with scorpion.

(https://gametechmods.com/uploads/images/7654tigeruppercut.png)

1mm plastic. Yeah it's yours joey, as soon as I AI and test it.

Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Pwnator on January 08, 2011, 10:53:26 AM
Isn't that a bit overkill on the armor downgrade? Or are aluminum sheets too brittle for your taste?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Vertigo on January 08, 2011, 10:58:28 AM
Yeah, I'd just use regular 80cm tite sheets and upgrade the armour
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Squirrel_Monkey on January 08, 2011, 10:59:33 AM
KLONE
Jk, most LW cube flippers look the same.
Aren't shell panels better?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Badnik96 on January 08, 2011, 11:00:14 AM
meh
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 08, 2011, 11:12:46 AM
The chassis is not exposed, and if i am outwedged by a gut ripper i am screwed anyways.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Pwnator on January 08, 2011, 11:14:16 AM
It's exposed when you face 123. :P
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Squirrel_Monkey on January 08, 2011, 11:14:40 AM
It's exposed when you face 123. :P
Or SM...
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on January 08, 2011, 11:15:32 AM
What are you guys talking about ? The chassis isn't exposed
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Scorpion on January 08, 2011, 01:10:23 PM
I think the worry is that it could get flanked really.

What was this conversation? Care to jog my memory a bit?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: lloopp D lloopp on January 08, 2011, 01:13:09 PM
First I wanted to get a wammer in CC4, but then i remembered some discussion with scorpion.

(https://gametechmods.com/uploads/images/7654tigeruppercut.png)

1mm plastic. Yeah it's yours joey, as soon as I AI and test it.


What was that about 2 BSG's not being enough for a LW flipper?


 :p
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: 123savethewhales on January 08, 2011, 01:13:27 PM
Lol NPC Normal + micro wheel is way better than mag3 and it's silly 18 torque.  Cost 1kg less too.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: GoldenFox93 on January 08, 2011, 01:18:06 PM
First I wanted to get a wammer in CC4, but then i remembered some discussion with scorpion.

(https://gametechmods.com/uploads/images/7654tigeruppercut.png)

1mm plastic. Yeah it's yours joey, as soon as I AI and test it.
Love the name, I must say   :heart_smiley:
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: martymidget on January 08, 2011, 02:29:55 PM
-goes to rename bot to Hadouken-

Na, looks good Nar. But I agree with 123 on the drive, more hitpoints too :D
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: NFX on January 08, 2011, 02:40:07 PM
Looks quite interesting there. It's hard to make a LW cube flipper and still have it original.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: 123savethewhales on January 17, 2011, 06:15:32 PM
It's exposed when you face 123. :P
I didn't enter my Flail SnS.  I entered something that will probably lose in round 1 from OOTA.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on February 10, 2011, 12:21:22 PM
I have returned !

(https://gametechmods.com/uploads/images/52115BTTB4proto1.png)

5mm Ti, 9 ants.

Bet it fails. I should probably make it more wammer-ish (Rampant Puppy Love style) to be more efficient.

I also need a badass name for it.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: G.K. on February 10, 2011, 12:22:27 PM
<33333333333333333333333
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on February 10, 2011, 12:23:18 PM
You... love it ? I am surprised, it doesn't looks especially great IMO.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: G.K. on February 10, 2011, 12:24:07 PM
It looks awesome.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: FOTEPX on February 10, 2011, 12:24:26 PM
No offense, but that looks like it would suck. only 6 maces? Kinda defies the whole point of having hammers. I'd personally just change it permanently to a wammer, name it brick wall simulator and have it done with.

It looks awesome.

No, no it doesn't.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: ty4er on February 10, 2011, 12:25:46 PM
Yea, needs more weapons on top IMO.
Looks cool but i'm not sure if those razors at the top are going to hit much if they are angled upwards.
EDIT: What drive?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: G.K. on February 10, 2011, 12:29:04 PM
It looks awesome.

No, no it doesn't.

The thing with a subjective opinion is that it varies from person to person.

Also, he has to keep the maces, as it's for BTTB 4.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: FOTEPX on February 10, 2011, 12:29:53 PM
Aah, it's for BTTB4.

That's fine then.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on February 10, 2011, 12:30:33 PM
No offense, but that looks like it would suck. only 6 maces? Kinda defies the whole point of having hammers. I'd personally just change it permanently to a wammer, name it brick wall simulator and have it done with.

Hammers suck in tournaments. Hence why I am making an hybrid.

Hell I could perfectly just put a mace on a SKIRT HINGE and make the skirt hinge fall and call it a hammer... but no.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: ty4er on February 10, 2011, 12:35:54 PM
Now that i think about it... Could you shorten the wedges and hammers and use the weight somewhere else?
Or would that make it unstable  :ermm:
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: martymidget on February 10, 2011, 12:44:02 PM
Oh fotep, Nar knows what he doing better than pretty much everyone. Stop trying to advise him. You'll only embarrass yourself.

Anyways, the bot looks great nar. Have you tried it out?

I was thinking that you could call it Morning Star (Taken from wiki- The term, morning star, is used to describe medieval club-like weapons which included one or more spikes. Each used, to varying degrees, a combination of blunt-force and puncture attack to kill or wound the enemy very effectively. Maces, blunt force, the razors, puncture?.) :P But i have a feeling that names taken.

Title: Re: Naryar's Supremely INFERIOR DSL Showcase :P
Post by: Vertigo on February 10, 2011, 01:49:08 PM
How are the wedges?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: MassimoV on February 10, 2011, 05:15:59 PM
Good idea none the less.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Sage on February 10, 2011, 06:33:20 PM
No offense, but that looks like it would suck. only 6 maces? Kinda defies the whole point of having hammers. I'd personally just change it permanently to a wammer, name it brick wall simulator and have it done with.

Hammers suck in tournaments. Hence why I am making an hybrid.



Hammer sandwich did pretty good!
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on February 10, 2011, 06:36:00 PM
No offense, but that looks like it would suck. only 6 maces? Kinda defies the whole point of having hammers. I'd personally just change it permanently to a wammer, name it brick wall simulator and have it done with.

Hammers suck in tournaments. Hence why I am making an hybrid.



Hammer sandwich did pretty good!

That was back then when DSL building was not efficient.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Clickbeetle on February 12, 2011, 11:58:51 PM
No offense, but that looks like it would suck. only 6 maces? Kinda defies the whole point of having hammers. I'd personally just change it permanently to a wammer, name it brick wall simulator and have it done with.

Hammers suck in tournaments. Hence why I am making an hybrid.



Hammer sandwich did pretty good!

That was back then when DSL building was not efficient.


Bisector did kinda good and had potential to do better!
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Phinox237 on March 21, 2011, 05:35:40 PM
Did you download a different version of robot arena??? Or did you just download DSL?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: madman3 on March 21, 2011, 05:41:43 PM
Nice bump.
Nary tends to use NAR AI because of his insanely huge ego.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: russian roulette on March 21, 2011, 06:09:35 PM
Nice bump.
Nary tends to use NAR AI because of his insanely huge ego.
QFT
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: freeziez on March 21, 2011, 06:10:46 PM
Nice bump.
Nary tends to use NAR AI because of his insanely huge ego.
QFT

Yeah, NAR AI is quite the AI pack.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Somebody on March 21, 2011, 10:35:05 PM
Because of those helpful comments, I will explain.

Naryar made a super-tough AI Pack called NAR AI, where if you can build a good wedge, you can beat just about every bot in it, so it isn't exactly a great test of bot skill. But its arguably the best (good bots, tons of em), so most use it.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on March 22, 2011, 05:44:11 AM
Nary tends to use NAR AI because of his insanely huge ego.

What do you exactly mean by insanely huge ego ? "Cares only about himself" or "considers himself the best person in the world ?" I prefer to keep a realistic assessment of my strengths and weaknesses.

Naryar made a super-tough AI Pack called NAR AI, where if you can build a good wedge, you can beat just about every bot in it

It really has to be an awfully good wedge if you want to beat anti-wedge designs...
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Scrap Daddy on March 22, 2011, 03:13:04 PM
Yeah, really. Are you guys retarded?

Nary tends to use NAR AI because of his insanely huge ego.
Naryar uses DSL because it's the best DSL AI pack right now, not because of his ego. What would you suggest he use to test his bots? BBEANS AI? He could use 123AI, but if I made a huge AI pack, I would use mine.
Naryar made a super-tough AI Pack called NAR AI, where if you can build a good wedge, you can beat just about every bot in it
You are also stupid. Nar AI has nearly every design you can think of in it and it's not just a wedge war. Show me your bots with good wedges that can beat Swartzchild Radius, Pyrotechnic Display, RPP or anything that 123 has in that pack. Not to mention all the other bots specially designed to kill wedges.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Squirrel_Monkey on March 22, 2011, 03:14:35 PM
Fat Rat KLONE?
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: madman3 on March 22, 2011, 04:49:31 PM
Nary tends to use NAR AI because of his insanely huge ego.

What do you exactly mean by insanely huge ego ? "Cares only about himself" or "considers himself the best person in the world ?" I prefer to keep a realistic assessment of my strengths and weaknesses.

Naryar made a super-tough AI Pack called NAR AI, where if you can build a good wedge, you can beat just about every bot in it

It really has to be an awfully good wedge if you want to beat anti-wedge designs...
I was actually referencing to something fairly obvious (as a joke, more than anything). It wasn't an entirely serious post anyway.
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: GoldenFox93 on March 22, 2011, 04:50:59 PM
Hammers suck in tournaments.
Never did MC2 any harm   ;)
Title: Re: Naryar's Supremely Amoral DSL Showcase
Post by: Naryar on June 18, 2011, 01:51:53 PM
Four month bump lawl

Anyways...

(https://gametechmods.com/uploads/images/98486metaltoothcyclone.png)

Metal Tooth Cyclone (Three cool words aligned = an even cooler name. Plus, it describes accurately the bot)

1mm titanium, 6 ants, and everything else you can see. AKA 16 large beaters and 32 small DSL teeth.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: G.K. on June 18, 2011, 01:54:02 PM
What's the point of the ME?
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: NFX on June 18, 2011, 01:56:04 PM
To keep the weapons off the ground. I'm guessing there's one underneath. I sometimes use a Matilda or Shark's Tooth for the same purpose.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: ty4er on June 18, 2011, 01:56:47 PM
Surely you could something other than the ME...

But it is nice :P
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on June 18, 2011, 01:57:48 PM
There are actually two, one on each disc.

It's so when I get inverted the teeth don't touch the ground, as the wheel diameter is slightly larger than the distance between the two discs. And the other one who is just at the mouse cursor's position but hidden by the disc, does the same thing.

Edit: Damn ninjas. I've barely seen it, but this one was black, with glowing red lines all over it.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: NFX on June 18, 2011, 01:59:28 PM
I guess the ME is used alongside the wheels to give good ground clearance. I'm guessing he doesn't have the weight for much else. If the rear extenders were poly, that would save a little bit.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on June 18, 2011, 02:01:04 PM
I guess I could use titanium extenders, 'cause they're stronger than ME's by a good amount.

Though the ME is much smaller and therefore avoids damage.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: ty4er on June 18, 2011, 02:05:30 PM
Well you have the weight for two 4kg things...
Perhaps as NFX suggested earlier, matilda/shark teeth or even a typhoon spike?
Might not be perfect for size but would last a lot longer IIRC, and would do a bit more damage :P
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: MassimoV on June 18, 2011, 09:03:37 PM
I like seeing someone using cobra wheels.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: 123savethewhales on June 18, 2011, 09:47:36 PM
bring the disk closer together so you don't need such big (and slow) wheels.  The turn around time is crucial for this design.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on June 19, 2011, 04:54:52 AM
bring the disk closer together so you don't need such big (and slow) wheels.  The turn around time is crucial for this design.

I am aware of this, and it was first using WBC wheels, but then the wheels were too fragile. The reason I use cobra wheels is 400 fracture.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on August 18, 2011, 03:24:46 PM
One month bump

Anyways my first bot for BoF

(https://gametechmods.com/uploads/images/5677dragonwhelp2.png)

Dragon Whelp 2, normal NPCs, 3 ants, 10mm Titanium IIRC. Perfectly realistic.

If Badnik feels there are too much weapons (though the total weapon weight is certainly less than some HS/VS...) I can change the weapon setup.

Will post the second and third bots soon.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Urjak on August 18, 2011, 03:27:06 PM
And they called my bots cheap... :P
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Badnik96 on August 18, 2011, 03:27:32 PM
Sorry, not realistic. Chassis is too small for an IRL MW (as the batteries would take up moar space IRL) and the extenders are too flimsy for an IRL bot.

The original Dragon Whelp was fine though.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on August 18, 2011, 03:32:28 PM
And they called my bots cheap... :P

Hahahaha but I am a Spike as well. What do you expect for me, crap that can't deal any damage ? Must a bot be a poor battler to be called IRL ?

The original Dragon Whelp was fine though.
And it was also crap :P

But you're the host after all. I will rebuild it with a larger chassis, drive inside and all weapons attached to the chassis.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Enigm@ on August 18, 2011, 03:39:07 PM
And they called my bots cheap... :P

Hahahaha but I am a Spike as well. What do you expect for me, crap that can't deal any damage ? Must a bot be a poor battler to be called IRL ?

The original Dragon Whelp was fine though.
And it was also crap :P

But you're the host after all. I will rebuild it with a larger chassis, drive inside and all weapons attached to the chassis.
:bigO: You have to use a chayssis that's not air-tight. :O
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Badnik96 on August 18, 2011, 03:40:19 PM
The original Dragon Whelp was fine compared to other stuff
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Urjak on August 18, 2011, 03:40:42 PM
Must a bot be a poor battler to be called IRL ?


Not at all, but you got to admit your pushing it a bit Naryar.  :smile:
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Scorpion on August 18, 2011, 03:40:53 PM
Naryar building IRL style  :rage
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: NFX on August 18, 2011, 03:47:08 PM
Technically, it is IRL building, but that's by far and away outwith the spirit of IRL building. It'll be far too flimsy if it were built IRL. But it is nice to see the efficiency guru trying his hand at IRL. Even if he's not that good at it. =P
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: madman3 on August 18, 2011, 03:52:51 PM
I love how my bots are the polar opposite to Nary's in terms of building style.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on August 18, 2011, 04:10:22 PM
If we had a CLEAR definition of "IRL building" it would be SO MUCH EASIER to say what is IRL... for me IRL is "realistic, and could work in real life".

Oh and I am entering BoF for fun, yes, but my definition of "fun" in robotic combat is... *inhales deeply*

Crush the chassis of your enemies while laughing maniacally ! Rejoice at other people posting awed comments at how Bad Ass your bots are ! Climb on top of a pile of defeated opponents and rise your weapons towards the sky to look awesome ! Inspire sheer unbridled TERROR in your enemies by beating their bots senseless ! Make special taunting py's so your bot spams the ingame chat with trash talk ! This is robotic combat, damnit, and it's essense is FAST PACED, BRUTAL CONFLICT, as well as survival of the fittest ! Components flying everywhere ! SPARKS FOR THE SPARK GOD !
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: martymidget on August 18, 2011, 04:12:38 PM
SPARKS FOR THE SPARK GOD !

I hope Sparkey doen't read this.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: GoldenFox93 on August 18, 2011, 04:13:18 PM
If we had a CLEAR definition of "IRL building" it would be SO MUCH EASIER to say what is IRL... for me IRL is "realistic, and could work in real life".

Oh and I am entering BoF for fun, yes, but my definition of "fun" in robotic combat is... *inhales deeply*

Crush the chassis of your enemies while laughing maniacally ! Rejoice at other people posting awed comments at how Bad Ass your bots are ! Climb on top of a pile of defeated opponents and rise your weapons towards the sky to look awesome ! Inspire sheer unbridled TERROR in your enemies by beating their bots senseless ! Make special taunting py's so your bot shouts one liners in combat ! This is robotic combat, damnit, and it's essense is FAST PACED, BRUTAL CONFLICT, as well as survival of the fittest ! Components flying everywhere ! SPARKS FOR THE SPARK GOD !
Or basically, kick the other robot's teeth in   :rolleyes:
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Scorpion on August 18, 2011, 04:14:47 PM
Crush the chassis of your enemies while laughing maniacally ! Rejoice at other people posting awed comments at how Bad Ass your bots are ! Climb on top of a pile of defeated opponents and rise your weapons towards the sky to look awesome ! Inspire sheer unbridled TERROR in your enemies by beating their bots senseless ! Make special taunting py's so your bot shouts one liners in combat ! This is robotic combat, damnit, and it's essense is FAST PACED, BRUTAL CONFLICT, as well as survival of the fittest ! Components flying everywhere ! SPARKS FOR THE SPARK GOD !

Captured here, the orgasm of a wild Naryar.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: NFX on August 18, 2011, 04:29:00 PM
If we had a CLEAR definition of "IRL building" it would be SO MUCH EASIER to say what is IRL... for me IRL is "realistic, and could work in real life".

Because a 400x400mm sheet of 0.413mm titanium could easily hold a 35kg motor and an equally heavy wheel, as well as safely containing all the wiring.
 
I think a better standard is if you can provide a close enough counterpart to your bot that has been built IRL, then it should be accepted as IRL building.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Badnik96 on August 18, 2011, 04:38:18 PM
^this^
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on August 19, 2011, 01:27:50 PM
I saw what you mean, and therefore fixed the bot.

(https://gametechmods.com/uploads/images/39723dragonwhelp3.png)

5mm Steel, NPC fasts.

For me this is realistic. Just a hole to be cut in the middle of the chassis, since the flamethrower's real exhaust is at the top of physical exhaust.

Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: madman3 on August 19, 2011, 01:32:17 PM
I saw what you mean, and therefore fixed the bot.

(https://gametechmods.com/uploads/images/39723dragonwhelp3.png)

5mm Steel, NPC fasts.

For me this is realistic. Just a hole to be cut in the middle of the chassis, since the flamethrower's real exhaust is at the top of physical exhaust.
My rammer should hopefully stand up to that.

My spinners? No. Because it's a trapper :P
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on August 19, 2011, 01:39:45 PM
My rammer should hopefully stand up to that.

pics or it won't happen
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: NFX on August 19, 2011, 01:41:19 PM
See, that looks more realistic immediately. =) All it requires is an awesome skin, and you'll be done.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Badnik96 on August 19, 2011, 02:15:19 PM
Perfect.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: madman3 on August 19, 2011, 02:17:54 PM
My rammer should hopefully stand up to that.

pics or it won't happen
Note "hopefully".
Mine's got a metal hinge wedge anyway, and is faster  :p
Plus mine's more of a wammer.

If you put it up for download, I'll test.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Urjak on August 19, 2011, 02:35:34 PM
You see Naryar, don't you just feel so much happier and more fulfilled now that it is truly IRL realistic? :P
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on August 19, 2011, 03:50:33 PM
You see Naryar, don't you just feel so much happier and more fulfilled now that it is truly IRL realistic? :P

NOOOOOO !

I feel just like I wasted time and I will have to spend hours on the paintjob !

Now for the next one...
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on August 28, 2011, 03:22:47 PM
So this is what i'm going to use against ben purse. I figure he has no chance unless he builds a relatively decent popup like he did before against Foxpet. That I helped him to do (yes it was to troll Foxpet). Oh well.

(https://gametechmods.com/uploads/images/16485symbolofdread.png)

Symbol of Dread - 1mm Ti, 7 ants, NPC fasts, and the rest you can see.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Enigm@ on August 28, 2011, 03:23:53 PM
Very good. =D
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: NFX on August 28, 2011, 03:25:41 PM
Not bad. Are they mounted there to give it a wider area of shreddage? Or do the collision meshes get in the way if you mount them on the inside AP of the discs?
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: G.K. on August 28, 2011, 03:28:33 PM
I know Eteks have good HP but I still don't like the placement.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on August 28, 2011, 03:31:18 PM
Very good. =D

And you're next ! I know what I'm going to build as first bot for our challenge but the second one I still have doubts.

Not bad. Are they mounted there to give it a wider area of shreddage? Or do the collision meshes get in the way if you mount them on the inside AP of the discs?

Well for answering your question, no and yes... I was first expecting to make it a 6 piglet FS, then I calculated I hadn't enough space to put 6 piglets here with 6 razors and beaters on each unless I crazy axle load the whole thing, then I said "oh screw this, I can save batteries if I don't use that many motors" and made it a dual etek FS.

I was first willing to use a flippermaker for extensions, then I though "wait i'm 2000 HP away from being harmless" then used discs, and after that saw that discs were perfect to attach stabilizers like that.

Could maybe have done it with hexplates as well, but I wonder if the disc armor's collision would not collide with the Eteks.

I know Eteks have good HP but I still don't like the placement.

Well yes, I can't see this bot fairing well against a good gutripper... provided BP can even manage to build a good gutripper. I know he already sent his bot, and I bet it's average at the very best.

Yes, it probably would be better if I attach the eteks on the discs, between them. But I would need higher space between discs and larger wheels.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: MassimoV on August 28, 2011, 04:24:34 PM
Looks alot like VB's new FS. Still awesome though.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: 123savethewhales on August 28, 2011, 07:10:06 PM
So this is what i'm going to use against ben purse. I figure he has no chance unless he builds a relatively decent popup like he did before against Foxpet. That I helped him to do (yes it was to troll Foxpet). Oh well.

(https://gametechmods.com/uploads/images/16485symbolofdread.png)

Symbol of Dread - 1mm Ti, 7 ants, NPC fasts, and the rest you can see.
Or a FSS, a Flail SnS, a decent VS, a de-weapon ram...  Oh wait it's Ben Purse NM.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Enigm@ on August 28, 2011, 08:05:34 PM
Very good. =D

And you're next ! I know what I'm going to build as first bot for our challenge but the second one I still have doubts.
bringiton.png
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: martymidget on August 29, 2011, 04:26:20 AM
That tis rather awesome :D
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: The Zephyr on August 29, 2011, 05:38:47 AM
Looking very very good. I'm looking forward to our challenge.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on November 07, 2011, 01:19:56 PM
so here's my SheetMetal modded entry. It's called Mangonel, has 6 ants and 3mm plastic.

(https://gametechmods.com/uploads/images/89058mangonnel.png)

At first it was a firestorm-like flipper but it sucked, and now it is a bit better but still bad. I have the feeling it just sucks because it's an inferior bot type :trollface

Will probably change bot type.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: smashysmashy on November 07, 2011, 01:33:44 PM
so here's my SheetMetal modded entry. It's called Mangonel, has 6 ants and 3mm plastic.

(https://gametechmods.com/uploads/images/89058mangonnel.png)

At first it was a firestorm-like flipper but it sucked, and now it is a bit better but still bad. I have the feeling it just sucks because it's an inferior bot type :trollface

Will probably change bot type.
Sheet Metal rules state you can't change bot type if you update.

I like the bot, however :thumbup
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Squirrel_Monkey on November 07, 2011, 01:35:08 PM
It needs an awesome skin first.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: G.K. on November 07, 2011, 02:32:27 PM
It looks like enigma. <3
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Scorpion on November 07, 2011, 02:42:40 PM
lol an unrealistic real life realistic robot.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: cephalopod on November 07, 2011, 02:45:46 PM
Looks cool, but you could've been working on the Aerodactyl update I'm still waiting for. :P
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on November 07, 2011, 02:54:18 PM
Looks cool, but you could've been working on the Aerodactyl update I'm still waiting for. :P

It will come this night, I promise.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: MassimoV on November 07, 2011, 09:24:45 PM
Yay Nar's building.  It will beat my SM entry.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Naryar on November 13, 2011, 04:51:29 PM
So i heard everyone is building and showcasing for b4ttlebots, and here I am doing the same as well.

(https://gametechmods.com/uploads/images/43382wickeddemeanor.png)

Wicked Demeanor, aka mini-Bad Attitude. 3mm Ti, 5 ants because I couldn't find more things to use weight on. Needs awesome skin. And it's also cute.

SHW will come next, MW and HW if I have ideas.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: NFX on November 13, 2011, 04:55:55 PM
It looks pretty good, apart from the skirt hinge on the front. You could give it 4WD and another set of weapons on the back for when it's inverted. Might have to change the drive motors, and possibly sacrifice a little bit of efficiency, but it would look more IRL, in my view.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: Squirrel_Monkey on November 13, 2011, 04:57:06 PM
Don't like that wedge like that. At least hide the skirt hinge in the chassis.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: MassimoV on November 13, 2011, 06:29:41 PM
Looks fast. I'm interested in what you'll do for SHW. Should be interesting.
Title: Re: Naryar's TOTALLY EPIC DSL Showcase
Post by: smashysmashy on November 14, 2011, 02:17:54 AM
I think wedges like this should be banned. IMO there needs to be small wedge piece things on there.

I really wouldn't want to go against it D:
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 14, 2011, 05:16:18 AM
OK, i'll change it to a metal hinge wedge :trollface
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Scorpion on November 14, 2011, 10:34:50 AM
Because hinged wedges don't exist in real life.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 14, 2011, 10:40:14 AM
Do razor tips as they are in the game exist in real life ? Nope. Using them on IRL builds is however fine, if not used to excess.

Your argument is invalid.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Scorpion on November 14, 2011, 10:42:08 AM
Does ANYTHING work in RA2 as it does in real life? No. Therefore all IRL building is invalid.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 14, 2011, 11:35:31 AM
OK, i'll change it to a metal hinge wedge :trollface
Trolling = succeeded
=D
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: NFX on November 14, 2011, 11:40:43 AM
Hinged wedges do exist, but very rarely as an offensive weapon. The only example I can think of is the Superheavyweight Maximus from Battlebots Season 5. Generally, they would fly up due to the undulations in the ground, or bend underneath you and completely defeat the purpose of having a wedge. They are more usually found on the sides, to offer protection against other wedges, such as Panic Attack. But not usually on the front, and nowhere near as shallow as that.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 19, 2011, 01:06:05 PM
Hello there, hazcon 3 third MW juggler ever

(https://gametechmods.com/uploads/images/45264perilous mechanism.png)

Sooo it's 3mm plastic, 6 ants, the rest you can see. Untested yet. I am wondering if I should enter that or a wammer into GRW's tourney.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: MassimoV on November 19, 2011, 01:43:46 PM
Reminds me of that one bot on the Razor Team. I forgot its name.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 19, 2011, 01:50:49 PM
Reminds me of that one bot on the Razor Team. I forgot its name.
^generic advice^

Naryar, that is amazing. I needed some new boxers after seeing that xD
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: martymidget on November 19, 2011, 01:54:30 PM
Hello there, hazcon 3 third MW juggler ever

(https://gametechmods.com/uploads/images/45264perilous mechanism.png)

Sooo it's 3mm plastic, 6 ants, the rest you can see. Untested yet. I am wondering if I should enter that or a wammer into GRW's tourney.

Oh hey mini CA5. Seriously, I have one just like that XD

Can't really think of how to improve it, except possibly changing the titanium to Al, and lengthening the wedges. But that all depends on the wedges at the moment.

Because I failed and pressed quote instead of modify -.-
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 19, 2011, 01:55:02 PM
Did you quote instead of modify post?

Naryar, it would be better if it was called Haz Con 3 =D

ninja'd =P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: That Robot is a Spy! on November 19, 2011, 02:54:36 PM
6 ants = overkill?
Otherwise, flawless.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 19, 2011, 03:00:07 PM
Nope, 6 ants is not overkill. It's so I can outlast the bots that put 1 ant per spin motor only, if the match is long.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 19, 2011, 03:02:39 PM
One thing - this is IRL?

Metal hinges wedges and IRL mixes as well as gold and water xD
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 19, 2011, 03:06:25 PM
One thing - this is IRL?

Metal hinges wedges and IRL mixes as well as gold and water xD

Well, that has to be today's dumbest question.

This is a JUGGLER, and by definition isn't IRL.

Also, me ? building IRL ? You have to be kidding me...
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 19, 2011, 03:08:37 PM
Oh yes, I see.

But you were thinking about entering B4ttlebots...
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Scrap Daddy on November 19, 2011, 03:09:12 PM
nar ai 3.0
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 19, 2011, 03:10:52 PM
If you haven't noticed, it's full. Why would I post a bot after signups are filled ?

As I said, this may be for GRW's tournament. But I'm not so sure about this bot's efficiency against FSS. Should try it.

nar ai 3.0

Yeah, I should do this. Later. *procrastinates*
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 19, 2011, 03:17:57 PM
Because you showcased the prototype well before the signups for LW closed =P

NAR AI? No thanks. I can't get to grips with the first one xD
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: ty4er on November 19, 2011, 03:30:48 PM
Looks very nice, might want to invest in some trov glitching though.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: MassimoV on November 19, 2011, 07:29:39 PM
nar ai 3.0
Yes.
And I would probably enter a whammer into GRW's tourney. A wammer may oota other bots.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Clickbeetle on November 19, 2011, 10:37:49 PM
Isn't the chassis rather exposed on PerCon?
 
Aside from that, it looks great.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 28, 2011, 06:43:28 AM
Yeah it's a bit exposed. Not much though, and i don't care. It's supposed to be a fast glass cannon, all or nothing bot.

Anyways, new bots !

First my Battlebots 5 HW prototype. Don't call it IRL, it's just supposed to be built for the rule of cool and for originality.

(https://gametechmods.com/uploads/images/45454MIGHTY NARYAR'S IRON FIST.png)

MIGHTY NARYAR'S IRON FIST (yes the name is serious) 2WD NPC + 2WD NPC Fast, 5mm Ti, 8 ants. You see everything in the pic.

Probably should make it just a flamethrower rammer and keep the spin motor hammer setup for something else, like the SHW, since I realize it will be critically missing in weapons.

Now for something completely different...

(https://gametechmods.com/uploads/images/71845ironhail.png)

Metal Hail, RIW build. 3mm plastic, 3ants, NPC fast, 12 large beaters + 12 small DS teeth. Will send to GRW asap.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on November 28, 2011, 02:24:05 PM
Yeah it's a bit exposed. Not much though, and i don't care. It's supposed to be a fast glass cannon, all or nothing bot.

Anyways, new bots !

First my Battlebots 5 HW prototype. Don't call it IRL, it's just supposed to be built for the rule of cool and for originality.

(https://gametechmods.com/uploads/images/45454MIGHTY NARYAR'S IRON FIST.png)

MIGHTY NARYAR'S IRON FIST (yes the name is serious) 2WD NPC + 2WD NPC Fast, 5mm Ti, 8 ants. You see everything in the pic.

Probably should make it just a flamethrower rammer and keep the spin motor hammer setup for something else, like the SHW, since I realize it will be critically missing in weapons.

Nah, get rid of the flames and give it sledge hammers.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 28, 2011, 02:25:49 PM
I don't understand the HW, but then again, those hammers may be surprisingly effective.

How do they work in testing?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: martymidget on November 28, 2011, 02:28:40 PM
Oh dear no, I am now highly worried about my bots chances in RIW D:
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 28, 2011, 02:54:14 PM
Oh dear no, I am now highly worried about my bots chances in RIW D:
I joined up and put in an IRL bot for teh lulz =D
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 29, 2011, 10:53:21 AM
now for the BB5 LW

(https://gametechmods.com/uploads/images/75055mnpg.png)

MIGHTY NARYAR'S PIERCING GAZE. 3mm Ti, 3ants, astros, the rest you can see.

It's a bit slow on the spinup and max spinspeed, but I hope to outweapon most people. Also it self-rights fine.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 29, 2011, 10:54:56 AM
Love the bot.

Hate the name.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: GoldenFox93 on November 29, 2011, 11:08:41 AM
Hate the name.
Ah, it'll probably be reduced to "ANGRY NARYAR'S CRYING EYES" if it faces a gut-ripper   ;)
 
It does look quite good, though.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: NFX on November 29, 2011, 11:20:00 AM
I like these daft names you're giving them. :gawe:

Strangely, I like the back end of MNPG, but not the front of it. Angled Skirt stabilisers look a little bit flimsy for my liking.

Middleweight Wammer thing looks very nice indeed. Hopefully it'll still work upside-down, though I am skeptical.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Somebody on November 29, 2011, 02:24:43 PM
Sneaky... Having beater bars on the end just for weapons isn't IRL but you put on weapons with nearly no contact area so it looks cool but you get extra weapons on there. Sneaky...
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on November 29, 2011, 02:25:37 PM
meh, 027's bot has moar weapons than that. XD
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 29, 2011, 02:26:58 PM
Sneaky... Having beater bars on the end just for weapons isn't IRL but you put on weapons with nearly no contact area so it looks cool but you get extra weapons on there. Sneaky...

Did I said I was building IRL ?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: R0B0SH4RK on November 29, 2011, 03:15:07 PM
Well, if you're not, you're admitting it's not legal for BB5 use  :rage
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 29, 2011, 03:31:02 PM
Freeziez did not explicitely said we should build IRL for BB5, right ? He said bots should be very realistic and should look like real life designs.

My bots are realistic and look like real life designs.

Also, I am the creator of DSL realistic ! I do NOT build IRL !
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: NFX on November 29, 2011, 03:33:59 PM
Because real life designs have waffer-thin skirts as stabilisers. =P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: freeziez on November 29, 2011, 04:33:25 PM
Freeziez did not explicitely said we should build IRL for BB5, right ? He said bots should be very realistic and should look like real life designs.

- Realistic Rule applies very strongly, IT MUST BE FOLLOWED.

Nice loophole.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 29, 2011, 04:38:31 PM
Freeziez did not explicitely said we should build IRL for BB5, right ? He said bots should be very realistic and should look like real life designs.

- Realistic Rule applies very strongly, IT MUST BE FOLLOWED.

Nice loophole.

What loophole ? As much as I love abusing loopholes in tournaments... I'm not using loopholes right now. I'm just honestly paraphrasing your rules.

Anyways, now that you're here, is the LW okay ?
Title: Re: Naryar's DSL Showcase - I HAVE A REALLY BIG EGO
Post by: Enigm@ on November 29, 2011, 04:40:27 PM
All are farily good i reckon.
also: GOOD TO KNOW I'M NOT THE ONLY ONE WITH A BROKEN CAPSLOCK.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Scorpion on November 29, 2011, 04:43:13 PM
Your showcases name (aside from being crazy long) confuses me, you slay IRL by building IRL???
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 29, 2011, 04:44:49 PM
Your showcases name (aside from being crazy long) confuses me, you slay IRL by building IRL???

I DO NOT BUILD IRL.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: freeziez on November 29, 2011, 04:45:41 PM
Freeziez did not explicitely said we should build IRL for BB5, right ? He said bots should be very realistic and should look like real life designs.

- Realistic Rule applies very strongly, IT MUST BE FOLLOWED.

Nice loophole.

What loophole ? As much as I love abusing loopholes in tournaments... I'm not using loopholes right now. I'm just honestly paraphrasing your rules.

Anyways, now that you're here, is the LW okay ?

Yes.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Enigm@ on November 29, 2011, 04:46:12 PM
Your showcases name (aside from being crazy long) confuses me, you slay IRL by building IRL???

I DO NOT BUILD IRL.
SO YOU'RE SAYING THAT ACTUALLY GOING OUTSIDE AND BUILDING A ROBOT ISN'T MANLY ?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Scorpion on November 29, 2011, 04:46:24 PM
Your showcases name (aside from being crazy long) confuses me, you slay IRL by building IRL???

I DO NOT BUILD IRL.
You just build designs, similar to those you would find in real life?
If only there was a popular name for that kind of building style....
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 29, 2011, 05:01:45 PM
Your showcases name (aside from being crazy long) confuses me, you slay IRL by building IRL???

I DO NOT BUILD IRL.
SO YOU'RE SAYING THAT ACTUALLY GOING OUTSIDE AND BUILDING A ROBOT ISN'T MANLY ?

If we were in the Real Robotics section your comment would make sense... too bad we aren't.

Your showcases name (aside from being crazy long) confuses me, you slay IRL by building IRL???

I DO NOT BUILD IRL.
You just build designs, similar to those you would find in real life?
If only there was a popular name for that kind of building style....

Yes, I can sense you sarcasm from far as well.

The IRL building style deliberately ignores efficiency to make a bot look like a real life one, spams fail weapons everywhere (but not too much !!1!!!1one!) and generally makes awful fighters.

I don't ignore efficiency.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 29, 2011, 05:07:22 PM
..so you make IRL boring?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: freeziez on November 29, 2011, 05:11:02 PM
The IRL building style deliberately ignores efficiency to make a bot look like a real life one, spams fail weapons everywhere (but not too much !!1!!!1one!) and generally makes awful fighters.

Not all bots that aren't efficient are awful.

I think you're just jealous because you can't build IRL. :trollface
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 29, 2011, 05:41:02 PM
The IRL building style deliberately ignores efficiency to make a bot look like a real life one, spams fail weapons everywhere (but not too much !!1!!!1one!) and generally makes awful fighters.

Not all bots that aren't efficient are awful.

I think you're just jealous because you can't build IRL. :trollface

Oh really ? Then why did I won Coolest Bot in Replica Wars 1, a tournament that was basically IRL ?

I can build in any style you throw at me, and I can prove that. I just refuse to build in the "IRL" style because I consider it inferior.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Preytor_4 on November 29, 2011, 05:58:19 PM
I can build in any style you throw at me

Build an unrealistic HW for SW2
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on November 29, 2011, 06:07:11 PM
Oh really ? Then why did I won Coolest Bot in Replica Wars 1, a tournament that was basically IRL ?

what

you didn't get any votes for Coolest Bot, you won Best Moment for pulling a Rage III :P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: SKBT on November 29, 2011, 06:39:07 PM
The IRL building style deliberately ignores efficiency to make a bot look like a real life one, spams fail weapons everywhere (but not too much !!1!!!1one!) and generally makes awful fighters.

I don't ignore efficiency.

That's news to me. Skidmark (https://gametechmods.com/TournamentFiles/botm/nov11/002.png) is a good example of a IRL realistic but still effective robot.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 29, 2011, 06:51:33 PM
Oh really ? Then why did I won Coolest Bot in Replica Wars 1, a tournament that was basically IRL ?

what

you didn't get any votes for Coolest Bot, you won Best Moment for pulling a Rage III :P

Hmph. Yes, my memory seems to be betraying me.

The IRL building style deliberately ignores efficiency to make a bot look like a real life one, spams fail weapons everywhere (but not too much !!1!!!1one!) and generally makes awful fighters.

I don't ignore efficiency.

That's news to me. Skidmark (https://gametechmods.com/TournamentFiles/botm/nov11/002.png) is a good example of a IRL realistic but still effective robot.

That's because it's a drum. And two DSL components has been specifically designed for drums to be both entirely realistic and damaging.

I will agree, not all IRL realistic bots are unefficient. Just anything that isn't a spinner.

The problem with IRL is that it has invaded the showcases, and I bet plenty of people build IRL because they have not the skill to build otherwise. It's not the case of the best IRL builders ala Virus Bomb or Scrap, obviously, but still.

Some people are forgetting what efficiency means, and are starting to think think a bot is good only on looks and on closeness to real life building. It doesn't help that most of the top builders have stopped posting in showcases (123, Ounce, Pwn, etc).

Maybe 123 is right. Maybe DSL realistic has reached a maxima in building and no progress is being made since a good half-year.

'Tis not a reason to abandon things. I am back into building now, and I can assure you I'm gonna change things.

Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on November 29, 2011, 07:01:43 PM
ahem*king crab*ahem
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Jack Daniels on November 29, 2011, 08:08:48 PM
It doesn't help that most of the top builders have stopped posting in showcases (123, Ounce, Pwn, etc).

Agreed. Even though I lean more toward the IRL style of building (mainly because I enjoy it), I do miss seeing those showcases active.  I believe that a lot of trends in bot building are driven by inspiration... and the IRL style is ruling at the moment.  DSL realistic ruled for a long time though, I don't think it is entirely forgotten, but I think that people got tired of it for now. 
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: GoldenFox93 on November 29, 2011, 09:18:12 PM
Oh really ? Then why did I won Coolest Bot in Replica Wars 1, a tournament that was basically IRL ?
That was my award, you bloody thief    :laughing
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Enigm@ on November 29, 2011, 09:18:56 PM
Oh really ? Then why did I won Coolest Bot in Replica Wars 1, a tournament that was basically IRL ?

what

you didn't get any votes for Coolest Bot, you won Best Moment for pulling a Rage III :P

Hmph. Yes, my memory seems to be betraying me.

The IRL building style deliberately ignores efficiency to make a bot look like a real life one, spams fail weapons everywhere (but not too much !!1!!!1one!) and generally makes awful fighters.

I don't ignore efficiency.

That's news to me. Skidmark (https://gametechmods.com/TournamentFiles/botm/nov11/002.png) is a good example of a IRL realistic but still effective robot.

That's because it's a drum. And two DSL components has been specifically designed for drums to be both entirely realistic and damaging.

I will agree, not all IRL realistic bots are unefficient. Just anything that isn't a spinner.

The problem with IRL is that it has invaded the showcases, and I bet plenty of people build IRL because they have not the skill to build otherwise. It's not the case of the best IRL builders ala Virus Bomb or Scrap, obviously, but still.

Some people are forgetting what efficiency means, and are starting to think think a bot is good only on looks and on closeness to real life building. It doesn't help that most of the top builders have stopped posting in showcases (123, Ounce, Pwn, etc).

Maybe 123 is right. Maybe DSL realistic has reached a maxima in building and no progress is being made since a good half-year.

'Tis not a reason to abandon things. I am back into building now, and I can assure you I'm gonna change things.
this used to be the RA2 building mindset..
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: R0B0SH4RK on November 29, 2011, 11:42:33 PM
Also, I am the creator of DSL realistic !

WTF no you're not :O
 
You weren't even around when it was created!
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Somebody on November 30, 2011, 12:26:28 AM
Once life calms down I'll be back to SnSing. And I suck at IRL ;)
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Squirrel_Monkey on November 30, 2011, 03:23:41 AM
The problem with IRL is that it has invaded the showcases, and I bet plenty of people build IRL because they have not the skill to build otherwise. It's not the case of the best IRL builders ala Virus Bomb or Scrap, obviously, but still.
Oh sure, thanks...
BTW, I'm sure my HW flipper (AKA true popup) was rather efficient with 2 judge burst-ed spikes.
I do agree that Beater Bars are overpowered in this scenario.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 30, 2011, 03:37:42 AM
The problem with IRL is that it has invaded the showcases, and I bet plenty of people build IRL because they have not the skill to build otherwise. It's not the case of the best IRL builders ala Virus Bomb or Scrap, obviously, but still.
Oh sure, thanks...
BTW, I'm sure my HW flipper (AKA true popup) was rather efficient with 2 judge burst-ed spikes.
I do agree that Beater Bars are overpowered in this scenario.
Sorry if I got misundestood. I didn't included you into the unskilled builders (else I wouldn't have chosen you as teammate). Same goes for NFX, G.K., SKBT and some others.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Squirrel_Monkey on November 30, 2011, 03:42:15 AM
The problem with IRL is that it has invaded the showcases, and I bet plenty of people build IRL because they have not the skill to build otherwise. It's not the case of the best IRL builders ala Virus Bomb or Scrap, obviously, but still.
Oh sure, thanks...
BTW, I'm sure my HW flipper (AKA true popup) was rather efficient with 2 judge burst-ed spikes.
I do agree that Beater Bars are overpowered in this scenario.
Sorry if I got misundestood. I didn't included you into the unskilled builders (else I wouldn't have chosen you as teammate). Same goes for NFX, G.K., SKBT and some others.
Sorry, that was my internet sarcasm fail. I'm simply stating the relatively OP nature of beater bars. Drums are really the only IRL design that has that sort of weapon weight, when transferred to RA2, they dominate (unless of course one uses BBs on a spinner)
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: System32 on November 30, 2011, 02:03:57 PM
It doesn't help that most of the top builders have stopped posting in showcases (123, Ounce, Pwn, etc).

Agreed. Even though I lean more toward the IRL style of building (mainly because I enjoy it), I do miss seeing those showcases active.  I believe that a lot of trends in bot building are driven by inspiration... and the IRL style is ruling at the moment.  DSL realistic ruled for a long time though, I don't think it is entirely forgotten, but I think that people got tired of it for now.

Realistic was meant to be like IRL, but thanks to 123, Ounce and Nary, it became (In the words of R0B0) "A glorified no-stacking rule."
 
IRL is merely DSL builders realizing that they were approaching Starcore AI levels of unrealism fast, and rectifying it.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 30, 2011, 02:14:09 PM
It doesn't help that most of the top builders have stopped posting in showcases (123, Ounce, Pwn, etc).

Agreed. Even though I lean more toward the IRL style of building (mainly because I enjoy it), I do miss seeing those showcases active.  I believe that a lot of trends in bot building are driven by inspiration... and the IRL style is ruling at the moment.  DSL realistic ruled for a long time though, I don't think it is entirely forgotten, but I think that people got tired of it for now.

Realistic was meant to be like IRL, but thanks to 123, Ounce and Nary, it became (In the words of R0B0) "A glorified no-stacking rule."
 
IRL is merely DSL builders realizing that they were approaching Starcore AI levels of unrealism fast, and rectifying it.

R0B0 is the one complaining despite the fact that he was half-stacking weapons in DSL popups before me ? Hah !
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Meganerdbomb on November 30, 2011, 02:15:52 PM
There is indeed nothing realistic about DSL "realistic". You may as well start stacking those ant batteries and be done with it.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: R0B0SH4RK on November 30, 2011, 02:16:41 PM
Hey, at least I've acknowledged that my building helped advance the trend towards unrealism just as much as anyone else. Just because I'm part of the problem doesn't also mean I can't help provide solutions too.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 30, 2011, 02:19:09 PM
It's funny how this topic has become a discussion.

I'm just sitting here and trying to learn some RA2 history =P

Also, why make it DSL realistic when you can stack ants without having to zoom in? =P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 30, 2011, 02:38:47 PM
There is indeed nothing realistic about DSL "realistic". You may as well start stacking those ant batteries and be done with it.

I am okay for calling it something else than DSL realistic, but it is the name it was used for this.

What about "DSL efficient" or something ?

Hey, at least I've acknowledged that my building helped advance the trend towards unrealism just as much as anyone else. Just because I'm part of the problem doesn't also mean I can't help provide solutions too.

Where do you see a problem ? Exactly as it did for stock between 2003 and a few years ago (where stock stopped evolving a lot), natural building evolution towards more refined, efficient designs in DSL is a given.

Though maybe DSL efficiency has reached a peak in much less time than stock did, especially with people like 123 and Ounce, and now people are building IRL.

That game by itself is unrealistic. If we were to build EXACTLY like IRL, without abusing any of the quirks of the game, RA2 would become a spinner fest because people would get bored to see a wedge battle.

[meta][lampshade]...Now this has been two pages I have been fighting alone against everyone else over a battle of ideology, in the wrong thread (but I don't care. If my showcase shall contain much EPIC DEBATE about RA2, so be it :D), and without any true reasonable arguments since IRL vs Efficiency is at it's core a matter of personal likes or dislikes. And I start to tire of this, because I can't seem to convince myself of the logical truth of my arguments. [/lampshade][/meta]

Maybe I should post a new bot...
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Squirrel_Monkey on November 30, 2011, 02:39:59 PM
You better make our Tag-Team bot.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on November 30, 2011, 02:41:28 PM
Maybe I should post a new bot...
Not yet.

I'll need to get a new pair of boxers ready, first.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Thyrus on November 30, 2011, 02:44:00 PM
I don`t like them
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: martymidget on November 30, 2011, 03:57:51 PM
I would have joined in, but I couldn't expand on your points Nar xD

Maybe a new NAR AI would revitalise normal DSL if you had the time. Team fez could do with an update.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: ty4er on November 30, 2011, 04:22:16 PM
Maybe I should post a new bot...
new NAR AI
yesssssssssssssssssss

And DSL realism/effecient is just stock but only stacking weapons slightly and thats it.
Weapons seem pretty much ruled out from the 'realism' rule tbh
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on November 30, 2011, 04:55:33 PM
New NAR AI ? Hmm... Yeah, alright. I'll do that.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: R0B0SH4RK on November 30, 2011, 05:33:07 PM
Where do you see a problem ? Exactly as it did for stock between 2003 and a few years ago (where stock stopped evolving a lot), natural building evolution towards more refined, efficient designs in DSL is a given.

The problem is that DSL strived for increased realism upon conception and release. Eventually it became about efficiency at all costs, virtually abandoning the concept of realism all together.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Meganerdbomb on November 30, 2011, 05:36:57 PM
Tis true that RA2 is inherently unrealistic, and yet DSL has had this realistic rule since creation, based mostly on the idea that it was originally designed to be a more true to life version of RA2. It has peaked in efficiency much faster than stock because even now, DSL bots don't really make use of glitches. New glitches kept being discovered for stock that pushed efficiency just a little farther. Snapper loading/axle loading did not exist back when I left the forums.
Anyway your bots are actually pretty cool, you should like post another one or something. :rolleyes:
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: NFX on November 30, 2011, 05:43:14 PM
Where do you see a problem ? Exactly as it did for stock between 2003 and a few years ago (where stock stopped evolving a lot), natural building evolution towards more refined, efficient designs in DSL is a given.

The problem is that DSL strived for increased realism upon conception and release. Eventually it became about efficiency at all costs, virtually abandoning the concept of realism all together.

That problem is never going to be solved by bringing out a new mod, or anything like that. The crux of the problem lies deep within the mechanics of RA2, and as long as the .exe file remains untapped, it's always going to swing more towards the side of efficiency because of the way damage is calculated, and because people will naturally want to win. The recent uptrend of "IRL" building seems to be solving this problem, and bringing DSL back to the way it was intended to be upon release, but there are still a few people who edge towards efficiency a bit much for my liking in that aspect.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: martymidget on November 30, 2011, 05:52:26 PM
The easiest way, for the time being, is to limit the weapon weight and/or number of weapons per weightclass and bot type for IRL as was suggested in the BB5 thread, and leave the efficiency builders the way they are.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on December 03, 2011, 09:10:28 AM
(https://gametechmods.com/uploads/images/56182MNFR.png)

MIGHTY NARYAR'S FIERY WRATH. 5mm Steel, 10 ants, 6 large CO2's and you can see the rest.

Was mostly built for the rule of cool, as you can see, and for originality against better wedges. While i probably will be outwedged by damn near everyone with a wedge, i don't fear it. Now it needs a cool skin.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Pwnator on December 03, 2011, 09:29:08 AM
BEST UNDERSIDE IS TROLL UNDERSIDE
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on December 03, 2011, 09:47:42 AM
You mean I should add a trollface to the bottom plate skin ?

That's a good idea actually.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Pwnator on December 03, 2011, 10:01:53 AM
I would really like to see some fragile flipper get owned only by that underside.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on December 03, 2011, 10:03:32 AM
lol

Blade Ace sees some nice wheels to knock off...
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Jack Daniels on December 03, 2011, 10:21:01 AM
Since you got weight to spare, how about a row on Beater bars along the front lip of the bot to protect the chassis some?  if you line it up just right it shouldn't detract from the overall coolness of the bot.  Or perhaps a perfectly aligned storm2 skirt? 
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on December 03, 2011, 10:24:28 AM
Well I would add moar weapons, but I think I have enough weapons already for a bot supposed to fight into Battlebots 5.

The problem is that the storm 2 skirt is blue. It'll just ruin the red/black/grey color scheme I intend to give to it.

And yes, the wheels are slightly exposed. Now for the MW...
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Clickbeetle on December 03, 2011, 03:34:57 PM
I don't like the spike strips floating out to the sides.  But otherwise looks great.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on December 11, 2011, 07:31:18 AM
Why is my showcase in the secon page, and not SHINING as a paragon of what is RIGHT in bot building at first page ? Lemme fix that.

(https://gametechmods.com/uploads/images/69382grimsaga.png)

Sooo 6 ants, 5mm plastic, NPC fasts, no need for insides really. Felt like slightly ripping off somebody.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Pwnator on December 11, 2011, 07:34:09 AM
Is it better than that sawed version? :P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on December 11, 2011, 07:37:11 AM
You mean the Sawzal ripoff ? Most likely, but I didn't tested it.

AND PWN

WHY ARE YOU NOT SHOWCASING ANYMOAR

YOU WERE SO PROMISING
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Enigm@ on December 11, 2011, 09:23:37 AM
(https://gametechmods.com/uploads/images/56182MNFR.png)

MIGHTY NARYAR'S FIERY WRATH. 5mm Steel, 10 ants, 6 large CO2's and you can see the rest.

Was mostly built for the rule of cool, as you can see, and for originality against better wedges. While i probably will be outwedged by damn near everyone with a wedge, i don't fear it. Now it needs a cool skin.
so....you made a DSL razorguy...congratulations..
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: TeamXtreemer on December 11, 2011, 09:27:49 AM
Why is my showcase in the secon page, and not SHINING as a paragon of what is RIGHT in bot building at first page ? Lemme fix that.

(https://gametechmods.com/uploads/images/69382grimsaga.png)

Sooo 6 ants, 5mm plastic, NPC fasts, no need for insides really. Felt like slightly ripping off somebody.
Uhh, try making the chassis smaller, or making it small enough to fit the batteries and add 2 multi extenders. then put your weps on there.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: ty4er on December 11, 2011, 09:30:42 AM
He needs the chassis big enough for the NPC's to fit in.

Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: TeamXtreemer on December 11, 2011, 09:31:14 AM
He needs the chassis big enough for the NPC's to fit in.
put them on a multi extender.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: dragonsteincole on December 11, 2011, 09:33:20 AM
If this is being right then i'm very glad to be wrong. ;) Looks very effective and efficient, well done you.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: ty4er on December 11, 2011, 09:34:41 AM
He needs the chassis big enough for the NPC's to fit in.
put them on a multi extender.
then they aren't invincible.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on December 11, 2011, 09:58:49 AM
He needs the chassis big enough for the NPC's to fit in.
put them on a multi extender.
Exterior drive motors on MW SNS=Not good idea.

Decent, although I can see potential issues due to the lack of tourque of the pinks with that heavy a weapon system, kinda nullifying the knockback, although I could be wrong.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Pwnator on December 11, 2011, 10:15:44 AM
Decent, although I can see potential issues due to the lack of tourque of the pinks with that heavy a weapon system, kinda nullifying the knockback, although I could be wrong.

Think of it as a regular SnS that exerts an extra push during contact. That's what made these things so deadly in Stock in the first place.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on December 11, 2011, 10:34:09 AM
Decent, although I can see potential issues due to the lack of tourque of the pinks with that heavy a weapon system, kinda nullifying the knockback, although I could be wrong.

Think of it as a regular SnS that exerts an extra push during contact. That's what made these things so deadly in Stock in the first place.
Yeah, but with stock people often used HP-Z-teks, which were as strong as the drive in most cases; that gave it a lot of extra push, while a Pink, with the weapon weight used, doesn't have much torque or speed, at least from my experience.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: NFX on December 11, 2011, 10:36:23 AM
Try a Chassis setup like Puncture, with a pair of NPCLF's and Technos. Should spin reasonably quickly, should be stable enough. Might need to mount the ME's sideways, and attach the extenders with the side AP to make them fit. They'll also protect the motors slightly if you do that.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: ty4er on December 11, 2011, 10:40:06 AM
Decent, although I can see potential issues due to the lack of tourque of the pinks with that heavy a weapon system, kinda nullifying the knockback, although I could be wrong.

Think of it as a regular SnS that exerts an extra push during contact. That's what made these things so deadly in Stock in the first place.
Yeah, but with stock people often used HP-Z-teks, which were as strong as the drive in most cases; that gave it a lot of extra push, while a Pink, with the weapon weight used, doesn't have much torque or speed, at least from my experience.
With this design, the piglets almost add to the speed of the bot in the weapon, so it hits as hard as the npc's and piglets combined.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on December 11, 2011, 10:44:00 AM
lawl TX this isn't the power levels of the BW weightclass, and these are NPC fasts. NPC fasts have 400 HP. If you want to give me advice, make it worth my time.

It's DAMN fast, and the razors go even faster with the piglets. I add to the primary rotational speed of the drive the secondary rotational speed of the piglets, as long as the piglets spin in the same way. Hell in the testing arena it's so fast that the wheels Trinity out of the motor's axles and the bot spazzes out. I'll have to reduce maximum spinspeed in the bindings.

And it's supposed to be a specialized anti-wedge by the way.

Also, yes I know it is a bit fragile, but it can't be anything else than a low-defense bot. I need speed and power to succeed. The whole thing's pretty much a gamble if a gut-ripper will reach my chassis or not.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on December 11, 2011, 10:53:14 AM
Decent, although I can see potential issues due to the lack of tourque of the pinks with that heavy a weapon system, kinda nullifying the knockback, although I could be wrong.

Think of it as a regular SnS that exerts an extra push during contact. That's what made these things so deadly in Stock in the first place.
Yeah, but with stock people often used HP-Z-teks, which were as strong as the drive in most cases; that gave it a lot of extra push, while a Pink, with the weapon weight used, doesn't have much torque or speed, at least from my experience.
With this design, the piglets almost add to the speed of the bot in the weapon, so it hits as hard as the npc's and piglets combined.
It may cause lots of damage but that's not what I'm trying to argue against.

Small spinner (as in the section attached to the piglet) with not produce as much knockback as weapon with greater diameter (see Snsnsnsnsnsnsnsnsnsnsns or whatever).
Weaker weapon motor is more likely to be forced backwards in contact with enemy bot, which may actually reducing knockback.
Important question is whether it actually does, as this is all theory from my own experiments.
I think that replacing the piglet with an axle with save weight for more razors. Just personal thought.

EDIT:
Scratch that, not enough HP with an axle.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on December 11, 2011, 11:00:18 AM
Then it'll be a blatant clone of the CC4 SnSnS, or a clone of 123's full-rotation flail spinner. And I don't like axles, and axles have roughly 1/6th of piglet hitpoints.

Also a free axle will produce EVEN less knockback than a piglet, and will make this bot even more of a trinity SnS.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on December 11, 2011, 11:05:30 AM
Then it'll be a blatant clone of the CC4 SnSnS, or a clone of 123's full-rotation flail spinner. And I don't like axles, and axles have roughly 1/6th of piglet hitpoints.

Also a free axle will produce EVEN less knockback than a piglet, and will make this bot even more of a trinity SnS.
And that's the problem. Said the hit points were too low in mah edit.
I just can't picture that being as effective as the alternatives. Prove me wrong, sure, but it isn't a design that works as effectively in MW form.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Somebody on December 11, 2011, 08:19:44 PM
Honestly any advice I would give would turn it into the bot I won 2 Legit 2 Quit with.

I'll clone it an do some testing though. Looks to be invertible but a little lacking in weapons. Beater bars are better because they don't fall of as easily as razor tips. In a bot like this, you spend extra weight on the motors, so you must maximize durability. When you get to the HW level that changes but as a MW definitely find a substitution for the razors.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on January 02, 2012, 05:53:58 PM
Sooo that bot I started a long while ago, then did not finished it. I think it collected dust at 780 kg for nearly a year in my botlab.
Then I finished it. Changed the weapon setup which was asymetric because hexplates have silly AP's, and which ruined the wedge.

(https://gametechmods.com/uploads/images/35583anonymous.png)

5mm Ti, NPC fasts, and MOAR RAZORS (actually 32). Yeah it's not the most efficient bot ever notably in frontal wedge and protection, but I wanted a cool chassis.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on January 02, 2012, 05:57:02 PM
Drums have kinda low HP. I'd try and axle load the E-Teks and mount a snowplow out front to protect them and the front of the chassis.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on January 02, 2012, 06:41:08 PM
Who cares about drum HP in that design ? Hell it could be Alu 20's rather than drums and no one would care about HP. I'll lose most of my razors before losing my drums, and I don't care about losing my drums if my razors are gone.

The plow idea is a good one, as is the Alu 20... but it will give even less reach to razors.

Also why would I axle load the eteks ? I need to rebuild the design to mount a snowplow efficiently.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: MassimoV on January 02, 2012, 06:50:10 PM
Chassis is defininitly cool.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Urjak on January 02, 2012, 08:46:16 PM
Pretty good, though I dare say it is not DSL Top 3 worthy. :P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: smashysmashy on January 03, 2012, 12:34:31 PM
I still can't get over the fact Nary traded efficiency for looks 0.o
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 05, 2012, 04:19:22 PM
Need to bring this showcase back.

(https://gametechmods.com/uploads/images/7724bofbot.png)

No Name Given, 3mm Ti, NPC fasts, 6 ants, all the rest you can see. BoF2 entry.

The beater bars passing through the skirt hinge are roughly as realistic as that ring spinner rule, so I am confident I will pass.

Have no idea what to do with the additional kg's.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: martymidget on February 05, 2012, 05:01:11 PM
Hypnos or tornados?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on February 05, 2012, 05:04:32 PM
Honestly not liking this; defeats the point of IRL on many levels; it's also unrealistic in that sense due to a skirt passing through a DSL bar.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 05, 2012, 05:05:20 PM
Hypnos or tornados?

oh wait you were suggesting new wheels.

Tornados maybe, cause the point of the large wheels is to be party invertible. Hypnos wouldn't make it.

But I am worried about the diameter of the wheels having a bad influence on the bot's wedginess.

Title: Re: Naryar's BAD AT IRL BUILDING SHOWCASE....
Post by: SKBT on February 05, 2012, 05:08:16 PM
Dude seriously put some effort into making it look realistic. Big chassis + slightly less than normal weapons does not equal realistic. Loose the big skirts and try to blend the design better, work on the "flow" of the components. Not just the "it's more effective here..."
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 05, 2012, 05:10:33 PM
Honestly not liking this; defeats the point of IRL on many levels; it's also unrealistic in that sense due to a skirt passing through a DSL bar.

Where did I say I was an IRL builder ?

Also, if this tiny thing makes it unrealistic, then why are ring spinners allowed when they are so BLATANTLY unrealistic in DSL ? I know the counter-argument to this, and I sure as heck can use the exact same argument to defend the realism of my bot.

You could perfectly cut out the skirt hinge at the middle twice and since it's inside the chassis it is not like it's gonna fall. Hell IRL the sheets would be welded to the chassis frame and no need for skirt hinge, so technically the skirt hinge shouldn't even exist. But I can't BFE these two 40mm Ti's to the chassis, right ?

Dude seriously put some effort into making it look realistic. Big chassis + slightly less than normal weapons does not equal realistic. Loose the big skirts and try to blend the design better, work on the "flow" of the components. Not just the "it's more effective here..."

What ? It could be built and could work well IRL. Isn't that the definition of IRL, or do you guys want it to make even worse because you think it's too good for IRL ?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on February 05, 2012, 05:20:43 PM
Honestly not liking this; defeats the point of IRL on many levels; it's also unrealistic in that sense due to a skirt passing through a DSL bar.

Where did I say I was an IRL builder ?

Also, if this tiny thing makes it unrealistic, then why are ring spinners allowed when they are so BLATANTLY unrealistic in DSL ? I know the counter-argument to this, and I sure as heck can use the exact same argument to defend the realism of my bot.

You could perfectly cut out the skirt hinge at the middle twice and since it's inside the chassis it is not like it's gonna fall. Hell IRL the sheets would be welded to the chassis frame and no need for skirt hinge, so technically the skirt hinge shouldn't even exist. But I can't BFE these two 40mm Ti's to the chassis, right ?
To be honest, I personally doubt the realism of Ring Spinners myself. However, you're coming up with an excuse for a design that is possible to get IRL in DSL (seriously, if the camera is right you can just move the skirts closer to vertical; if not, then you could remove the DSL bars), unlike Ring Spinners. It's just not even a problem that should be there, considering you could find other extender setups just to attach the skirts; they may be crude, but "Hell IRL the sheets would be welded to the chassis frame", right?
 It's a design you could easily do better, frankly, even beyond the realism issues. It's ugly, got exposed and unprotected motors, and has some of the worst aesthetic component choices you could have made. The weapon itself, but I'd get some wheel protection, and made the wedge better aligned with the chassis corners.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 05, 2012, 05:34:56 PM
Ugly ? It needs a good skin, yes.

Put the skirt hinge higher ? Not possible, messes with other collision meshes.
Change the DSL bars to shell panels, and attach the motor armor to the top of the shell panels ? Sheck panels doesn't fit, and it would make the bot more fragile overall.
Use 2 multi's  to attach the motor protections ? More weight wasted, and difficult to orient.
Attach the motor protections via multiextenders to the baseplates ? Nope.

Only thing I see that is possibly better than this is using plastic 20cm's and ME's to attach the 4 pieces of armor, actually saving 3kgs but I don't see it helping. Plus it might make it more fragile, and I doubt it gives me the flexibility to put the armor sheets in the right position.

Though I might try that last one.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 05, 2012, 05:39:28 PM
ugh i didn't see the sheets

I blame my DSi's bad image loading quality
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on February 05, 2012, 05:47:21 PM
Uuh lazy ? Not really cause I had to snapper load the thing. And it's the best use of weight I can do with this setup.

Put the skirt hinge higher ? Not possible, messes with other collision meshes. I meant the angle
Change the DSL bars to shell panels, and attach the motor armor to the top of the shell panels ? Sheck panels doesn't fit, and it would make the bot more fragile overall. Or how about you screw the exterior armour and just give it better chassis armour? Hate to say it but IRL isn't about "whoamygosh effeciency", more on aesthetics. Your bot is an unsatisfying and ugly compromise between two building styles and TBH it sucks.
Use 2 multi's  to attach the motor protections ? More weight wasted, and difficult to orient. Hardly an issue with the skirt wedges which can be downgraded to less ugly Tit 80cm sheets
Attach the motor protections via multiextenders to the baseplates ? Nope. Provide a reason rather than establishing yourself a state of pointless denial

Only thing I see that is possibly better than this is using plastic 20cm's and ME's to attach the 4 pieces of armor, actually saving 3kgs but I don't see it helping. Plus it might make it more fragile, and I doubt it gives me the flexibility to put the armor sheets in the right position.

Though I might try that last one.

I'm sorry, but you have made a bad general design with a bunch of stupid features that do not belong in the building style. Scrap it and go find actual decent IRL bots (Scrap's showcase, obviously). Either that or take SKBT's advice because TBH he is much better at IRL than you, and still makes decent performing bots.

Or just build standard DSL because you're actually good at it.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 05, 2012, 05:55:35 PM
^this
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 05, 2012, 06:19:48 PM
Uuh lazy ? Not really cause I had to snapper load the thing. And it's the best use of weight I can do with this setup.

Put the skirt hinge higher ? Not possible, messes with other collision meshes. I meant the angle Well if I get a higher angle it would NOT protect the piglets. Point of the whole skirt hinge = protecting the piglets.
Change the DSL bars to shell panels, and attach the motor armor to the top of the shell panels ? Sheck panels doesn't fit, and it would make the bot more fragile overall. Or how about you screw the exterior armour and just give it better chassis armour? Hate to say it but IRL isn't about "whoamygosh effeciency", more on aesthetics. Your bot is an unsatisfying and ugly compromise between two building styles and TBH it sucks. Yeah nice way to insult my bot and not give any developed reason why.
Use 2 multi's  to attach the motor protections ? More weight wasted, and difficult to orient. Hardly an issue with the skirt wedges which can be downgraded to less ugly Tit 80cm sheets I use angled 80cm's for a reason. Most notably, less wedgelock, more keeping the enemy bot on the wedge.
Attach the motor protections via multiextenders to the baseplates ? Nope. Provide a reason rather than establishing yourself a state of pointless denial Isn't it obvious that with only multi-extenders I cannot position the sheets in a good way without using even more kg's, due to their attachment points ?
I'm sorry, but you have made a bad general design with a bunch of stupid features that do not belong in the building style. Scrap it and go find actual decent IRL bots (Scrap's showcase, obviously). Either that or take SKBT's advice because TBH he is much better at IRL than you, and still makes decent performing bots.

Or just build standard DSL because you're actually good at it.

Now I am pondering the usefulness of protecting 2 8000 HP motors in an IRL tournament... and I don't find any.

This whole skirt hinge and motor protection seems kinda useless to me now. I should find a way to make it self-right though.

Maybe change the design entirely, or build something moar original.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 05, 2012, 06:28:50 PM
unprotected motors=not IRL. Try again.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: R0B0SH4RK on February 05, 2012, 09:29:28 PM
Honestly not liking this; defeats the point of IRL on many levels; it's also unrealistic in that sense due to a skirt passing through a DSL bar.

Where did I say I was an IRL builder ?

Also, if this tiny thing makes it unrealistic, then why are ring spinners allowed when they are so BLATANTLY unrealistic in DSL ? I know the counter-argument to this, and I sure as heck can use the exact same argument to defend the realism of my bot.


Because I will show you a real-life in-the-metal ring spinner far before you ever show me a real life dual VS that wins by "juggling" its opponents. Your arguments are invalid.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 08, 2012, 05:22:24 AM
Now for something completely different... and fresh from MIGHTY NARYAR's robot factory

(https://gametechmods.com/uploads/images/15059742.png)

742, the new 741. 1mm plastic, NPC fast drive. Trades chassis armor for stronger front armor and speed.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Pwnator on February 08, 2012, 05:27:39 AM
Don't wanna swap the positions of the drive and batteries? Or won't that fit?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 08, 2012, 06:14:33 AM
Don't wanna swap the positions of the drive and batteries?

I don't see your point. Why should I do this ?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Pwnator on February 08, 2012, 06:21:15 AM
Smaller turning circle to avoid being flanked too often. One missed flip and it should find a way to turn around quickly to protect the fragile sides.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 08, 2012, 06:27:54 AM
I think I have enough drive for that.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 08, 2012, 02:51:41 PM
dammit I thought you posted a new BOF2 prototype for me to critique D:
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Mr. AS on February 08, 2012, 02:55:10 PM
hows the wedge and how easily does that oota bots
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 08, 2012, 02:56:35 PM
hows the wedge and how easily does that oota bots

Untested. No idea. Though theorically it should do much better than the previous one.

Maybe I should use popup.py.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: NFX on February 08, 2012, 02:59:33 PM
One problem I can see with the Tite sheet on the skirt hinge, is that it has a tendency to flex backwards on a big impact, and allow the opponent to strike the vulnerable chassis, which happened a few times with Implosion II. If you were to make the chassis vertical at the front, extend the front wedge with the weight saved (provided that doesn't mess up the wedginess), and mount the skirt hinge at the top rather than the bottom, I reckon that would solve that problem, and give opponents less to aim for should they get around to the sides.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: GoldenFox93 on February 08, 2012, 03:00:28 PM
MIGHTY NARYAR'S EVIL EJECTOR, I wonder?
Title: Naryar's Most Blatantly EEEEVIL Showcase
Post by: Naryar on February 08, 2012, 03:08:39 PM
One problem I can see with the Tite sheet on the skirt hinge, is that it has a tendency to flex backwards on a big impact, and allow the opponent to strike the vulnerable chassis, which happened a few times with Implosion II. If you were to make the chassis vertical at the front, extend the front wedge with the weight saved (provided that doesn't mess up the wedginess), and mount the skirt hinge at the top rather than the bottom, I reckon that would solve that problem, and give opponents less to aim for should they get around to the sides.

Yeah i was foreseeing this problem as well, just not when I was building it. I'm going to change that skirt to a baseplate anchor.


dammit I thought you posted a new BOF2 prototype for me to critique D:
MIGHTY NARYAR'S EVIL EJECTOR, I wonder?

*chases GF and Badnik with n00b stick* Get out of my showcase if you don't have anything constructive to say !

well actually badnik started that discussion so i'll forgive him. GF however, with his PATHETIC building skills, DARES to TAUNT me IN MY OWN SHOWCASE...
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 14, 2012, 03:15:10 PM
New BOF entry

(https://gametechmods.com/uploads/images/81716dragonslayer.png)

Dragonslayer, NPC fasts, 3mm Ti, the rest you can see. Mostly built for the rule of cool, though it is minimally efficient as well.

Was named like the Skyrim track I was listening to when I was building it.

Except an awesome skin in the following days.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on February 14, 2012, 03:21:52 PM
Much better. Still, the DSL bar doesn't really fit aesthically. Can you use flipper pieces or anything else?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Squirrel_Monkey on February 14, 2012, 03:22:13 PM
Should be able to push that thing around nicely.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 14, 2012, 03:23:05 PM
Much better. Still, the DSL bar doesn't really fit aesthically. Can you use flipper pieces or anything else?

Nope, the DSL bar also has use as armor and it is better than flipper pieces.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 14, 2012, 03:42:14 PM
why is the one you sent me 400.9 kg D:
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 14, 2012, 03:45:33 PM
The heck ? Why does it change from 396.9 to 400.9 from NAR AI to DSL 2.1 ?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: NFX on February 14, 2012, 03:49:40 PM
Wait... perm 80 M's are 47kg in DSL 2.1 right ?
You and your component balancing, Naryar. Will you ever learn? =D
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 14, 2012, 03:58:23 PM
Wait... perm 80 M's are 47kg in DSL 2.1 right ?
You and your component balancing, Naryar. Will you ever learn? =D

Shut up. They are 47 kg in both games, so no error there.

Now what component has changed weight... must be an error. I don't think I have changed weights, else roughly 50% of the bots would jump to next weighclass or I would get much more weight errors when sending teams to tournaments.

I know I haven't changed the weight of the armor. Now what is it...

Edit : Damn, that's indeed the perm 80 L. I have no idea why I put it to 45kg when it has a longer chain, and is therefore heavier, than the shorter perms.

Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 14, 2012, 04:01:49 PM
I don't care about 1.9 KG extra anyway. If I denied your bot then I wouldn't have a 32 bot bracket.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 14, 2012, 04:07:39 PM
I don't care about 1.9 KG extra anyway. If I denied your bot then I wouldn't have a 32 bot bracket.

but other people may complain because it's a HW in DSL 2.1, and it's a MW in NAR AI because of some typo error, and they have all rights to do so ?

I will send a fixed version with the AI and skin.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 14, 2012, 04:10:51 PM
the hilarious thing is it still says its a MW :P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 14, 2012, 04:14:03 PM
the hilarious thing is it still says its a MW :P

Same as the original ripblade and tornado. Weightclass is in the very start of the bot file, as you probably know.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 14, 2012, 04:14:55 PM
I know that, just letting you know.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: NFX on February 14, 2012, 04:18:30 PM
I don't care about 1.9 KG extra anyway. If I denied your bot then I wouldn't have a 32 bot bracket.
Well, if the rules say it should be under 399.0kg, then it should be under 399.0kg. If you got rid of Naryar's bot instead of wafflez's, then you'd still have a 32-bot bracket once GF93 gets his entry in. Rules should be rules for everyone, not just for the majority, with a select few who are allowed to circumvent it for whatever reason.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 14, 2012, 04:19:59 PM
He says it'll be fixed when he sends his update. I'm gonna wait for the update before I film.

If it isn't fixed in the update, then Wafflez takes his spot.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 15, 2012, 06:42:18 AM
As I said I would do, the update is done. No need to get out of character and play Judge Dredd with me NFX, heck if there is one such judge here it's me.

(https://gametechmods.com/uploads/images/82589dragonslayer.png)

Removed 3 ants, added hexes for protection, skinned, AI'd, and sent to Badnik.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Conraaa on February 15, 2012, 06:43:50 AM
Still looks sub par DSL realistic to me.
Nice paintjob though.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: MassimoV on February 15, 2012, 04:40:28 PM
Wedges, come on man.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: SKBT on February 15, 2012, 04:53:13 PM
We go through this every time you build a "IRL" bot...

No bizarre chassis shapes. It's hard to make shapes like that IRL and offers no real benefit over a "normal" brick, in fact the sharp edges offer spinners with more to "bite" on. No sane robot builder would have a shape like that. About 80% of real bots are square or rectangular, not some weird microwaved polygon that you have there...

and wedges like that? come on man... build a bot that doesn't need wedges, or make it blend better.

Also your weapon is tiny. (yes I said your weapon was too small on a IRL bot) IRL we would laugh at someone if they had a weapon that small and light compared to the robot.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 15, 2012, 05:10:05 PM
The wedges looked better on the unskinned bot, actually...

and yeah, bizarre chassis is bizarre. I accepted it because it was better than his last entry and he tried to make it IRL this time :P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Thyrus on February 15, 2012, 05:15:38 PM
The chassis is ok I guess but I very much dislike those wedges nary has to put on every single "IRL" bots. As much as I`m sucking in DSL building Nary sucks in IRL. We could if we would be we just don`t do it.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: martymidget on February 15, 2012, 05:56:15 PM
Aren't the rules for IRL "It could be built in real life"?

This could be built in real life- not that it might be any good -but it could be. People who build mainly IRL seem to be getting overly restrictive over this- which is strange because that was one of the reasons why most of them don't build normal DSL.

tl;dr (whoever looks here is really really lazy, as that is not much to read. Words are your friends....)
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: 090901 on February 15, 2012, 05:59:27 PM
and yeah, bizarre chassis is bizarre.
I can take it nobody can tell that it's supposed to be a dragon's head so it's shaped like one.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 15, 2012, 06:08:10 PM
What you IRL builders don't understand is that I don't build IRL.

Sure I could put myself to it seriously, and I could trash any of you medium-level IRL builders (and yes, I am willing to back up these words) and be one of the best IRL builders. But I don't, cause I have spend my whole time here trying to make bots better and now some one year old style is going just against that.

This was built for the rule of cool, and as Badnik wanted the bots in his tournament to be entirely realistic, I made it entirely realistic.

and yeah, bizarre chassis is bizarre. I accepted it because it was better than his last entry and he tried to make it IRL this time :P

Is it me or does it just sounds like you took my bot out of pity ?
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Urjak on February 15, 2012, 07:16:27 PM
Give up Naryar...

IRL is all about artbots, it doesn't matter how combat effective they are. In fact, there seems to be an inverse relationship between the effectiveness in combat and the "IRL-ness" of the bot. People design IRL bots for the looks, not the ability to deal out damage. This is certainly a valid way to build, but it seems so contrary to your style of building that you probably shouldn't bother.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 15, 2012, 09:31:06 PM
eh... maybe? XD
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Enigm@ on February 15, 2012, 09:41:21 PM
What you IRL builders don't understand is that I don't build IRL.

Sure I could put myself to it seriously, and I could trash any of you medium-level IRL builders (and yes, I am willing to back up these words) and be one of the best IRL builders. But I don't, cause I have spend my whole time here trying to make bots better and now some one year old style is going just against that.

This was built for the rule of cool, and as Badnik wanted the bots in his tournament to be entirely realistic, I made it entirely realistic.

and yeah, bizarre chassis is bizarre. I accepted it because it was better than his last entry and he tried to make it IRL this time :P

Is it me or does it just sounds like you took my bot out of pity ?
so you'd be willing to build a robot that would cost upwards of hundreds to thosands of french monies even though you have no past experience with robotics ? cool story bro.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Badnik96 on February 15, 2012, 10:58:24 PM
Also I'm with Marty on this IRL thing.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: R0B0SH4RK on February 16, 2012, 12:09:47 AM
Sure I could put myself to it seriously, and I could trash any of you medium-level IRL builders (and yes, I am willing to back up these words) and be one of the best IRL builders. But I don't, cause I have spend my whole time here trying to make bots better and now some one year old style is going just against that.


"Don't like it? DOESN'T MATTER I'M BETTER THAN YOU HURRR."


But seriously, if you are going to build an IRL bot, THEN IT MUST BE IRL. You can't attempt to build an IRL bot for an IRL tourney and then when it's not universally received with pants-creaming joy counter all arguments with "yeah well I don't build IRL." YOU ARE CLEARLY TRYING TO BUILD IRL. THE EVIDENCE IS RIGHT FREAKING THERE DO NOT LIE TO US  :rage

All you're accomplishing with your staunch refusal to conform to IRL standards is being annoying. You're like the noob that posts his bot and then refuses to listen to you when you offer quality advice. Saying "no, you're WRONG and I could trash you all" proves nothing when there are a few of us that could say the same thing, especially considering that some of us who can also make this claim have embraced building IRL style bots. Your reactions to our criticism look completely irrational.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 16, 2012, 12:50:11 AM
Hmm... I seem to be deriving no pleasure from the current confrontation. It is weird.

Also, I must think more about what happened there just before I went to sleep. I may have acted illogically here.

I wonder if it would make more sense let this be my last IRL-like bot, and stopping to try and build something close to IRL so it can be accepted as IRL, since I am by all means a DSL "realistic" builder, who does occasional dips in original and candy building ? Though I also have the feeling it's just running away from a battle, and therefore a chance at a constructive experience.

Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: R0B0SH4RK on February 16, 2012, 01:45:04 AM
I wouldn't say that IRL is "running away from a battle." I see it more like "not for the purpose of battle." Comparing IRL bots to regular DSL standard bots are like comparing hot rods to race cars, in the sense that while both are cars, one is to show off to your friends and fellow enthusiasts while the other is to let the competitive juices flow in head-to-head competition.

From my point of view at least, people build IRL bots in an effort to emulate the machines they saw tearing up Battlebots or Robot Wars way back when, kind of like replicas of bots that never existed. People build IRL because it gives them the opportunity to live a little vicariously and say "if I could have, this is what I would have entered in Robot Wars," not to build the most bloodthirsty and vicious machine you can while bastardizing the laws of physics in the process. I don't see IRL as running from a fight because the intention with them never really is to fight. Sure, you still can fight them, but it's mainly just for kicks.

I guess a lot of the backlash you're getting is because it looks like you're almost trying to do IRL backwards, as in build an effective DSL standard bot and then modify it so it just barely conforms to the vague rules we have. To go back to my analogy about cars, you're not building hot rods like the rest of us, you're building a race car, throwing on some paint and shiny bits, then asking us all if we want to try and race you (this goes for any "competitive" IRL bots too). Of course we're going to say no, because a) we all know how it's going to turn out, and b) it's not really in the spirit of what we're doing anyways.

IRL bots should never be judged on combat effectiveness because they're not built for combat, but this doesn't mean that they're not a "constructive experience." Sometimes, getting a "dude, that's really cool" from a colleague is worth just as much to someone as beating all HW's in NAR AI.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: System32 on February 16, 2012, 05:18:35 AM
Naryar, IRL is your child. If it wasn't for you bringing starcore into DSL and then encouraging people like 123 stw, pwnator, urjak and the ounce to abuse the heck out of the standardized realistic rule with constant loopholes like your "narmour" then IRL probably wouldn't exist. IRL is a community patch made to fix the flaws in the realistic rule you abused, thus you made it.
 
 
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Mr. AS on February 16, 2012, 03:36:15 PM
Naryar, IRL is your child. If it wasn't for you bringing starcore into DSL and then encouraging people like 123 stw, pwnator, urjak and the ounce to abuse the heck out of the standardized realistic rule with constant loopholes like your "narmour" then IRL probably wouldn't exist. IRL is a community patch made to fix the flaws in the realistic rule you abused, thus you made it.
more like "made it popular"

pressure has been doing irl since 2006
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: madman3 on February 16, 2012, 04:19:16 PM
Hmm... I seem to be deriving no pleasure from the current confrontation. It is weird.

Also, I must think more about what happened there just before I went to sleep. I may have acted illogically here.

I wonder if it would make more sense let this be my last IRL-like bot, and stopping to try and build something close to IRL so it can be accepted as IRL, since I am by all means a DSL "realistic" builder, who does occasional dips in original and candy building ? Though I also have the feeling it's just running away from a battle, and therefore a chance at a constructive experience.
The fact is that you're competent enough to take notice of standards set by people like Scrap, VB and Thyrus for this area of building, you just.. haven't.

Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 27, 2012, 10:56:16 AM
Guess what is this ?

(https://gametechmods.com/uploads/images/86744HnM7.png)

10mm plastic, must have 15 or 16 ants, 4 BSGs, 12 razors, quite obviously NPC fast, similar to the sixth version.

AND I AM HAVING AGOD PROBLEMS AAAARGH

Also i have built 5 bots today, but I'm not showcasing them all for my own reasons.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: ty4er on February 27, 2012, 11:10:39 AM
looks good as usual, how much bottom protection?

oh and the full sheets dont line up :P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: MassimoV on February 27, 2012, 04:42:09 PM
Another one? Looks great.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 28, 2012, 03:54:23 AM
looks good as usual, how much bottom protection?

10mm plastic. It's supposed to go under things, you know.

Maybe i'll add some in next version.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Pwnator on February 28, 2012, 03:59:47 AM
Finally. Something you don't suck at. :P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on February 28, 2012, 04:02:34 AM
Finally. Something you don't suck at. :P

THOU DARE INSULT ME IN MY SHOWCASE, THOU TWO-FACED SWINE ?!?!?!?! *removes glove, slaps Pwn with it*



And I can build IRL if I desire, and much better than some of the so-called "IRL pros". I just don't want to.
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Urjak on February 29, 2012, 09:50:20 PM
This is good. My FSS will be able to go up your wedge, bounce off of the disk and tooth armor, and strike at the thin slice of bot exposed above the wedge.

Bravo Naryar! You get the FSS Seal of Approval! :P
Title: Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS
Post by: Naryar on March 01, 2012, 07:40:52 AM
This is good. My FSS will be able to go up your wedge, bounce off of the disk and tooth armor, and strike at the thin slice of bot exposed above the wedge.

Bravo Naryar! You get the FSS Seal of Approval! :P

Nope actually not... but I am still unable to beat the last Weapon Array with HnM 7.1 (this with a different wedge. But de-weaponing is the way to go with shell.
Title: Re: Naryar's DSL Egocase - ONE DAY I SHALL BE THE VERY PINNACLE OF CREATION !
Post by: Naryar on March 01, 2012, 08:02:49 AM
And now for some year-old Agony rebuild that didn't made it into the new version cuz i forgot it.

(https://gametechmods.com/uploads/images/26941agony2.png)

5mm Ti, obviously NPCF.Now that I am looking at it, it's a bit fragile, not to mention loads of empty space. Expect a rebuild soon.

Also I am changing my showcase title. For laughs. :mrgreen: (also because it's true)
Title: Re: Naryar's DSL Egocase - ONE DAY I SHALL BE THE VERY PINNACLE OF CREATION !
Post by: TeamXtreemer on March 01, 2012, 09:39:48 AM
And now for some year-old Agony rebuild that didn't made it into the new version cuz i forgot it.

(https://gametechmods.com/uploads/images/26941agony2.png)

5mm Ti, obviously NPCF.Now that I am looking at it, it's a bit fragile, not to mention loads of empty space. Expect a rebuild soon.

Also I am changing my showcase title. For laughs. :mrgreen: (also because it's true)
Ew ugly.

Looks like you'd be better off using MOAR AND MOAR razors.
Title: Re: Naryar's DSL Egocase - I AM THE VERY PINNACLE OF CREATION ! COWER BEFORE ME !
Post by: Reier on March 01, 2012, 10:46:30 AM
And now for some year-old Agony rebuild that didn't made it into the new version cuz i forgot it.

(https://gametechmods.com/uploads/images/26941agony2.png)

5mm Ti, obviously NPCF.Now that I am looking at it, it's a bit fragile, not to mention loads of empty space. Expect a rebuild soon.

Also I am changing my showcase title. For laughs. :mrgreen: (also because it's true)
Ew ugly.
Your face.
On the bot, I kinda like the look.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on March 22, 2012, 01:08:20 PM
and now for the new black storm.

(https://gametechmods.com/uploads/images/93909blackstorm3.png)

3mm Ti, 4 blacks, TWM3R6, normal NPCs, yadda yadda yadda. Does well it's anti-popup HS job, it's anti-FSS HS job, not so much. Maybe I should change the weapon setup.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: RammingSpeed on March 22, 2012, 01:12:54 PM
Looks mean.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: ty4er on March 22, 2012, 01:31:03 PM
nice, is it better to angle the beater bars downwards so the razors can hit wedges and lower bots easier?

4 blacks
hahaha what
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: NFX on March 22, 2012, 01:47:59 PM
Pretty solid build. It looks like it might have trouble fighting super-low popups like Hairline Fracture, though. Perhaps the Beaters could be rotated so some of the razors were pointing downwards a bit more. That would offer some added protection to the chassis as well.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Mr. AS on March 22, 2012, 02:13:16 PM
4 blacks
hahaha what
i think he meant ants
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: FOTEPX on March 22, 2012, 02:18:45 PM
(https://gametechmods.com/uploads/images/93909blackstorm3.png)


Looks bloody amazing, Nar. I can't wait to take on the new Black Storm.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: MassimoV on March 22, 2012, 08:10:56 PM
Pretty neat. Love how the bottom disc kinda is both offensive and deffensive.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Jonzu95 on March 23, 2012, 02:11:59 AM
Not bad.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on March 23, 2012, 02:48:00 AM
Yeah so if I lower the razors they're gonna go through the wheel.

I may however still change the razor setup. I don't feel it's the best.

And yes it's 4 ants :p i just typoed.

@NFX : nah, it goes spikeball mode and therefore does damage to low popups as well. Not to mention that the lower disc spins when it is in spikeball mode.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Pwnator on March 23, 2012, 02:58:17 AM
I'm thinking Mags+minis so you can angle the razors down but I think that would be too slow.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: The Ounce on March 23, 2012, 11:09:27 AM
Reminds me of my BTTB 4 bot.

If you switched the Vlads to Hypnos it would allow you to angle the weapons downward as well as make it faster, but you won't be able to get bottom protection that's just as good as what you have now.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: madman3 on March 23, 2012, 11:23:33 AM
Looks good, but I imagine it would be better if it had a lower weapon, via a method like the one Ounce mentioned
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on March 24, 2012, 10:09:12 AM
... the whole point of the bot against a popup is to get unbalanced, go spikeball mode and damage the popup while escaping punishment.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on May 28, 2012, 03:40:50 PM
Back in building !

Now for my War of the Giants prototype- 5mm Ti, lots of ants (something like 14)

(https://gametechmods.com/uploads/images/37170mmoi.png)

It's a bit disappointing looks-wise, but it's supposed to be both a flipper and a hammer within the same weapon system. Untested yet.

Seems I was a bit out of ideas this evening. Anyone has ideas for making it cooler ?
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: cephalopod on May 28, 2012, 03:48:33 PM
Won't having the axle mounts like that really hinder bots going up onto the weapons? But I love the weapon system, I like to do that on my non-competitive, non-showcased stuff, just to flip and hammer, etc.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Tweedy on May 28, 2012, 03:48:55 PM
maybe try reskinned black wbc wheels ?
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: cephalopod on May 28, 2012, 04:15:36 PM
I'm not sure the wheels are the issue. I can imagine the front is just sliiightly ugly.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: madman3 on May 28, 2012, 04:22:37 PM
Ugly as sin, but it's much better than some of your other IRL bots.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Badnik96 on May 28, 2012, 05:16:10 PM
cool, reminds me of a SHW Gravedigger almost. Needs moar eye candy though.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Enigm@ on June 07, 2012, 10:51:57 PM
Back in building !

Now for my War of the Giants prototype- 5mm Ti, lots of ants (something like 14)

(https://gametechmods.com/uploads/images/37170mmoi.png)

It's a bit disappointing looks-wise, but it's supposed to be both a flipper and a hammer within the same weapon system. Untested yet.

Seems I was a bit out of ideas this evening. Anyone has ideas for making it cooler ?
It's gonna get smashed by The Final Sign of Evil.

Just sayin'.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Mr. AS on June 08, 2012, 01:54:07 PM
Back in building !

Now for my War of the Giants prototype- 5mm Ti, lots of ants (something like 14)

(https://gametechmods.com/uploads/images/37170mmoi.png)

It's a bit disappointing looks-wise, but it's supposed to be both a flipper and a hammer within the same weapon system. Untested yet.

Seems I was a bit out of ideas this evening. Anyone has ideas for making it cooler ?
It's gonna get smashed by The Final Sign of Evil.

Just sayin'.
its not going to get smashed by anything if he doesnt send it in
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on June 21, 2012, 01:53:40 PM
(https://gametechmods.com/uploads/images/8723battlethirst.png)

Battlethirst, 5mm Ti, 8 ants, and everything else you can see. There's a halfsheet and a few sheets on it.

Yeah, still not at my greatest potential. Might have to do something with me having drank two beers before building it. And I have no ideas about how to make it better.

I'm sending it to Conraa ASAP.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Badnik96 on June 21, 2012, 01:55:11 PM
Why cobra wheels?
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on June 21, 2012, 01:59:35 PM
Cause they have ridiculously high fracture, they're the right size and because if I used Overkills the bot would be far too fast for it's own good. Don't want to pull a rage III on the arena.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: martymidget on June 21, 2012, 02:30:56 PM
So it's pretty much a rammer, but one which can grind away at any wedges it happens to be stuck on. Cool.

Though I wonder if the weapons are a little too much for piglets to handle.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Badnik96 on June 21, 2012, 02:38:11 PM
...So basically a HW SparkPlug. Cool.
Title: Re: THE GREAT MIGHTY POO's toilet
Post by: HurricaneAndrew on June 21, 2012, 08:31:31 PM

[IMG]https://gametechmods.com/uploads/images/8723battlethirst.png


Battlethirst, 5mm Ti, 8 ants, and everything else you can see. There's a halfsheet and a few sheets on it.


Yeah, still not at my greatest potential. Might have to do something with me having drank two beers before building it. And I have no ideas about how to make it better.


I'm sending it to Conraa ASAP.


5mm titanium seems a bit overkill to me. I think 3mm titanium would be sufficient.


One razor tip per beater bar...? I never thought I would have to say this, especially to Naryar, but it needs MOAR RAZORS!


The weapon motors will probably spin pretty slowly with the extra weight of the added razors, so upgrading the weapon motors wouldn't be out of the question.


I see you explained why you used the Cobra wheels, but their would be better wheels, in my opinion, but whatever.


The weapons on the sides, I can't remember the name, but they could be changed to some other part.






IRL building doesn't mean to use the worst parts in the game in place of the best parts, but it does bring more of the 'unusable' parts into play. You can still use all the best parts, but only in a realistic way. You can spam razors everywhere as long as they don't interfere with other parts that they shouldn't. I believe the "weld rule" would apply to a razor touching other razors.


Also, IRL building is based mostly on aesthetics, but in all honesty, that bot doesn't even look cool.


Title: Re: THE GREAT MIGHTY POO's toilet
Post by: Gauche Suede on June 21, 2012, 09:04:37 PM

[IMG]https://gametechmods.com/uploads/images/8723battlethirst.png


Battlethirst, 5mm Ti, 8 ants, and everything else you can see. There's a halfsheet and a few sheets on it.


Yeah, still not at my greatest potential. Might have to do something with me having drank two beers before building it. And I have no ideas about how to make it better.


I'm sending it to Conraa ASAP.


5mm titanium seems a bit overkill to me. I think 3mm titanium would be sufficient.


One razor tip per beater bar...? I never thought I would have to say this, especially to Naryar, but it needs MOAR RAZORS!


The weapon motors will probably spin pretty slowly with the extra weight of the added razors, so upgrading the weapon motors wouldn't be out of the question.


I see you explained why you used the Cobra wheels, but their would be better wheels, in my opinion, but whatever.


The weapons on the sides, I can't remember the name, but they could be changed to some other part.






IRL building doesn't mean to use the worst parts in the game in place of the best parts, but it does bring more of the 'unusable' parts into play. You can still use all the best parts, but only in a realistic way. You can spam razors everywhere as long as they don't interfere with other parts that they shouldn't. I believe the "weld rule" would apply to a razor touching other razors.


Also, IRL building is based mostly on aesthetics, but in all honesty, that bot doesn't even look cool.


nah, you can only put one stuff/beater bar, so yeah...
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Badnik96 on June 21, 2012, 09:18:05 PM
Err HA that's not meant to be an IRL bot...
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Urjak on June 21, 2012, 09:20:40 PM
Err HA that's not meant to be an IRL bot...

Naryar is going to freak when he sees that one of his serious bots was mistaken for a crappy IRL bot...
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: HurricaneAndrew on June 21, 2012, 11:05:09 PM
Err HA that's not meant to be an IRL bot...

Naryar is going to freak when he sees that one of his serious bots was mistaken for a crappy IRL bot...

Oh, crap... My bad. I seriously thought it was an IRL bot, though. I skipped a couple pages and he had built one for a tournement. I guess I was thinking he kept goin with it...

On the other hand, though... What the Hell is that pile of sh**, Naryar? I mean, come on...

Terrible. Just terrible.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on June 22, 2012, 12:12:05 AM
YOU DARE MISTAKE THE MIGHTY NARYAR'S BUILDING AS IRL, CALL THE GLORIOUS NARYAR'S BOTS A PILE OF sh**, AND CHANGE THE LEGENDARY NARYAR'S SHOWCASE NAME TO ONE REMINISCENT OF MANURE ?

At least your advice is sound. Although it is nothing that I couldn't figure on my own.

Besides, the razors frequently touch the ground, and yes, the spinning speed is too slow. Back to the drawing board.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: ianh05 on June 22, 2012, 12:48:35 AM
looks like a normal face spinner to me, I thought DSL designs were meant to be more unique :( you can do better nary!
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Mr. AS on June 22, 2012, 12:55:13 AM
YOU DARE MISTAKE THE MIGHTY NARYAR'S BUILDING AS IRL, CALL THE GLORIOUS NARYAR'S BOTS A PILE OF sh**, AND CHANGE THE LEGENDARY NARYAR'S SHOWCASE NAME TO ONE REMINISCENT OF MANURE ?
idk why but i laughed harder than i shouldve at this
wow is it 2am already jeezurs

and i can imagine that just ramping over opponents  instead of doing actual damage due to a lack of wedge

looks like a normal face spinner to me, I thought DSL designs were meant to be more unique :( you can do better nary!
they're SUPPOSED TO..... but dsl is slowly becoming stock 2.0 (not that its entirely impossible to build original, just rare unless you're in a top bulider's showcase)
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on June 27, 2012, 12:25:32 PM
oh hey badnik, look at that

(https://gametechmods.com/uploads/images/60503swashbuckler.png)

It fights like crap compared to DSL realistic bots. All motors are NPC fasts, but still. Wedges are pretty bad. 3mm titanium.

Now I need other original ideas for the rest of the team...
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Urjak on June 27, 2012, 12:26:27 PM
What the heck is that?!
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Badnik96 on June 27, 2012, 12:28:24 PM
I am going to have to say that isn't completely realistic. It's basically a substandard DSL spin-motor popup. Try to make it work and look more like TriDent and I'll be happy.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Jonzu95 on June 27, 2012, 12:31:26 PM
Mousetrap stylish bot?
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Mr. AS on June 27, 2012, 12:56:43 PM
daw its kind of like a mw MIGHTY NARYAR'S IRON FIST

and i dont like the weapon npc sticking out slightly
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on June 27, 2012, 01:09:13 PM
OK Badnik, I'll build something else.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: 12yearOldPwner on June 28, 2012, 07:36:30 AM
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Gropaga on June 28, 2012, 07:49:33 AM
nar ai ui
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on July 07, 2012, 03:57:08 AM
a little quickly built thing

(https://gametechmods.com/uploads/images/93185recklesscharge.png)

Reckless Charge - 5mm ti (so it doesn't get OHKO'd by the first gut ripper it meets), normal NPC's, and everything else you can see.

Weapon system may be improved upon.

Maybe I should have called it Glorious Charge instead. Yeah, it sounds better.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: madman3 on July 07, 2012, 04:01:05 AM
Don't enter this into RIP3, that exposed drive will be eaten fast.
Otherwise, it looks good. It would be better if you got it so more weapons hit at once because it may not do all that much damage with only 2 razors making contact.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: ty4er on July 07, 2012, 04:08:28 AM
yay more gut ripper food

and have the beater bars on the inside ap
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on July 07, 2012, 04:20:20 AM
Don't enter this into RIP3, that exposed drive will be eaten fast.

Even with 11000 HP motors ?

It would be better if you got it so more weapons hit at once because it may not do all that much damage with only 2 razors making contact.

Wait, I totally couldn't come to that conclusion myself !!!

yay more gut ripper food

We shall see.

and have the beater bars on the inside ap

And then attach the razors perpendicularly to the beater bars ? I see what you mean. I'll try and look how to improve that weapon setup.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: NFX on July 07, 2012, 04:31:42 AM
and have the beater bars on the inside ap

And then attach the razors perpendicularly to the beater bars ? I see what you mean. I'll try and look how to improve that weapon setup.

I thought just swap the Beater & Razor with the lone Razor on each hexplate. It'll give a flatter area of attack, instead of the two razors you're getting now, and you could intersect the razors if you need to with the proper rotation.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: madman3 on July 07, 2012, 04:48:18 AM
Don't enter this into RIP3, that exposed drive will be eaten fast.

Even with 11000 HP motors ?

You've got exposed extenders, exposed wheels, and exposed motors. Chances are that one is going to go pretty early, probably the wheels.

It would be better if you got it so more weapons hit at once because it may not do all that much damage with only 2 razors making contact.

Wait, I totally couldn't come to that conclusion myself !!!

Nice post man. Quit being arrogant because it's legitimate advice.
and have the beater bars on the inside ap

And then attach the razors perpendicularly to the beater bars ? I see what you mean. I'll try and look how to improve that weapon setup.

I thought just swap the Beater & Razor with the lone Razor on each hexplate. It'll give a flatter area of attack, instead of the two razors you're getting now, and you could intersect the razors if you need to with the proper rotation.
This, pretty much. It would give a similar area of weapons but with a better orientation. 

And just cut the arrogance in future, it looks bad and is really hypocritical considering you are made to judge people on that very feature fairly often as part of your moderator role.


Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Naryar on July 07, 2012, 06:38:46 AM
Arrogance ? Fool ! I am DEFINED by arrogance !

The problem here is that you are giving basic, newbie-level advice to someone that knows it since years. Do you think I don't realize my weapon setup could be better executed ?

Besides, the right to be a bit arrogant is earned, or at least tolerated, as you climb up the building ladder. Look at myself, Ounce or Inf.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: madman3 on July 07, 2012, 07:52:28 AM
Arrogance ? Fool ! I am DEFINED by arrogance !

The problem here is that you are giving basic, newbie-level advice to someone that knows it since years. Do you think I don't realize my weapon setup could be better executed ?

Besides, the right to be a bit arrogant is earned, or at least tolerated, as you climb up the building ladder. Look at myself, Ounce or Inf.
If you realised it already why did you leave a glaring issue in your bot? That's like saying " I know how to make my bot better but I like my bot sucking how it is, screw you're advice", freeziez style.
Also, Inf was arrogant to an extreme and it just came off really badly on him. Ounce is cool beans though.
Title: Re: THE MIGHTY NARYAR's show-off-case
Post by: Mr. AS on July 07, 2012, 09:15:14 AM
i hope my vs is stable enough to chuck that around
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 14, 2012, 12:46:31 PM
Juggernaut - 3mm Ti, 3 ants, 2 large air packs, NPC fasts, everything else you can see

(https://gametechmods.com/uploads/images/22862juggernaut.png)

Built after three beers. May be a bit too unstable for my liking, still pretty original AFAIK.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Mecha on July 14, 2012, 12:49:23 PM
That's a pretty cool bot there.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 14, 2012, 12:55:02 PM
Yes it is. Now to see if it is as good as cool... (somehow doubt it)
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 14, 2012, 01:20:45 PM
moar half drunken building

(https://gametechmods.com/uploads/images/64136layziee2.png)

Improvement of Pysc's BBEANS4 entry. 3mm Ti, 5 ants, metal hinge wedges, normal NPC's.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Mecha on July 14, 2012, 01:21:26 PM
Another cool bot, i like this one better actually.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: madman3 on July 14, 2012, 04:19:37 PM
Looks okay. I can't say I'm impressed exactly but it's fine.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Gauche Suede on July 15, 2012, 12:03:44 AM
moar half drunken building

(https://gametechmods.com/uploads/images/64136layziee2.png)

Improvement of Pysc's BBEANS4 entry. 3mm Ti, 5 ants, metal hinge wedges, normal NPC's.
ummmmm nary, i think the M.O.E bar cuts through the battery, can we get a better look of the bot?
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Mecha on July 15, 2012, 12:06:49 AM
ummmmm nary, i think the M.O.E bar cuts through the battery, can we get a better look of the bot?

moar half drunken building

:P
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 15, 2012, 02:24:27 AM
Nope, the MOE bars doesn't cut through the battery. I checked.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Gauche Suede on July 15, 2012, 02:25:30 AM
Nope, the MOE bars doesn't cut through the battery. I checked.
the NPCs?
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 15, 2012, 02:51:52 AM
Slightly.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 27, 2012, 04:29:44 AM
Now for something a bit different... Science episode today. I wanted to build a walker... kind of.

(https://gametechmods.com/uploads/images/45901walker1.png)

Time to test.

(https://gametechmods.com/uploads/images/5197walker2.png)

Why are you sitting, dog ? Move !

(https://gametechmods.com/uploads/images/34726walker3.png)

Finally he gets to move. Amusingly, the servos are far too fast for what I asked.

(https://gametechmods.com/uploads/images/71174walker4.png)

Seems to work fine until...

(https://gametechmods.com/uploads/images/56910flyer1.png)

The gods of Havok decide to troll me, and some of the discs start to spin uncontrollably.

(https://gametechmods.com/uploads/images/90793flyer2.png)

I BUILT A WALKER NOT A FLYER

(https://gametechmods.com/uploads/images/5856flyer3.png)

And one minute after, there is no input from me, but the thing is still havoking all over the place. Perpetual movement anyone ?

Conclusion:
-flails and servos don't mix
-amusingly, the havok only starts when there is no input, and stops when you input a sufficiently long command (a few seconds)
-the badly wired version of the bot (by that I mean with counter-rotating discs, not standard 4WD wiring) did havoked far quicker than the rightly wired.
-can't wait to abuse this in any way I can :trollface
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Badnik96 on July 27, 2012, 04:34:50 AM
oh boy more servo boosting magic
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Thyrus on July 27, 2012, 04:39:43 AM
wow nary is building something original? That's like me building a popup :P

i like the idea of using flails on a walker. do the discs still havoc when you put more weight on them?
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: yoda9726 on July 27, 2012, 04:41:24 AM
Now there's something I never expected to see in this showcase.  I had the same type of havok going on with my Tom Servo bot from way back.  kinda cool to watch them spin and hop like that.   Interesting use of the flails on the 'feet' too. 
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: NFX on July 27, 2012, 04:48:05 AM
Pretty interesting idea. I'm pretty sure I did this with an SnS Flamethrower bot in my showcase somewhere, but it's been implemented differently here. I wonder if you could make it into a viable bot design.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 27, 2012, 05:31:06 AM
I wonder if you could make it into a viable bot design.

May be worth trying. Maybe in some irl tournament with a weight bonus for walkers/shufflers ?

wow nary is building something original? That's like me building a popup :P

Now there's something I never expected to see in this showcase.

Are you two saying that I am limited in my building ? THE MIGHTY NARYAR HAS NO LIMITS, AND CAN BUILD IN EVERY STYLE WITH EQUAL SKILL IF HE DESIRES SUCH A THING !
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: ty4er on July 27, 2012, 05:38:25 AM
Are you two saying that I am limited in my building ? THE MIGHTY NARYAR HAS NO LIMITS, AND CAN BUILD IN EVERY STYLE WITH EQUAL SKILL IF HE DESIRES SUCH A THING !
you mean like when you tried to build irl? :P
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 27, 2012, 06:12:47 AM
Are you two saying that I am limited in my building ? THE MIGHTY NARYAR HAS NO LIMITS, AND CAN BUILD IN EVERY STYLE WITH EQUAL SKILL IF HE DESIRES SUCH A THING !
you mean like when you tried to build irl? :P
This old grudge again ? I stated that I was not building IRL. I can build IRL if I desire to, and just as well as the top IRL builders ! I'LL SHOW YOU HOW !
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Conraaa on July 27, 2012, 06:14:38 AM
This old grudge again ? I stated that I was not building IRL. I can build IRL if I desire to, and just as well as the top IRL builders ! I'LL SHOW YOU HOW !

This I want to see
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Philippa on July 27, 2012, 06:15:27 AM
This old grudge again ? I stated that I was not building IRL. I can build IRL if I desire to, and just as well as the top IRL builders ! I'LL SHOW YOU HOW !

This I want to see
Dis gon be gud.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: ty4er on July 27, 2012, 06:16:08 AM
I can build IRL if I desire to, and just as well as the top IRL builders ! I'LL SHOW YOU HOW !
:popcorn
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Badnik96 on July 27, 2012, 06:21:22 AM
So I can expect your LDAI team soon then?... :gawe:
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 27, 2012, 07:04:50 AM
(https://gametechmods.com/uploads/images/94363brass bull.png)

There. This is Brass Bull. 5mm plastic, 2 large air tanks, NPC fasts, 4 ants.

And it will be far cooler when I will add a skin.

As it has horns and charges opponents, i used "bull", and as it it uses fire to kill his opponents, I called it "brass bull".
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: madman3 on July 27, 2012, 07:17:16 AM
Yeah, that looks awesome man.
You'll need to try and skin a slot for the wheels though if they poke out the ides of the chassis.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Mr. AS on July 27, 2012, 09:05:53 AM
Are you two saying that I am limited in my building ? THE MIGHTY NARYAR HAS NO LIMITS, AND CAN BUILD IN EVERY STYLE WITH EQUAL SKILL IF HE DESIRES SUCH A THING !
build a gigaheavyweight popup hueueueueuueueue

(https://gametechmods.com/uploads/images/94363brass bull.png)

There. This is Brass Bull. 5mm plastic, 2 large air tanks, NPC fasts, 4 ants.

And it will be far cooler when I will add a skin.

As it has horns and charges opponents, i used "bull", and as it it uses fire to kill his opponents, I called it "brass bull".
it looks irl enough :thumbup
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: FOTEPX on July 27, 2012, 09:11:10 AM
I don't like it.

IMO, I need to see the skin to see if this'll be an effective idea or not.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 27, 2012, 09:14:32 AM
IMO, I need to see the skin to see if this'll be an effective idea or not.

Then why do you judge

I don't like it.

 my bot so soon ?

Are you two saying that I am limited in my building ? THE MIGHTY NARYAR HAS NO LIMITS, AND CAN BUILD IN EVERY STYLE WITH EQUAL SKILL IF HE DESIRES SUCH A THING !
build a gigaheavyweight popup hueueueueuueueue

I may try that. If my computer doesn't die from the attempt, and if I manage to reach ten tons of popup awesomeness.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Badnik96 on July 27, 2012, 09:27:40 AM
Nice. Much better than most of your other attempts at IRL.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Kossokei on July 27, 2012, 12:09:45 PM
(https://gametechmods.com/uploads/images/94363brass bull.png)

There. This is Brass Bull. 5mm plastic, 2 large air tanks, NPC fasts, 4 ants.

And it will be far cooler when I will add a skin.

As it has horns and charges opponents, i used "bull", and as it it uses fire to kill his opponents, I called it "brass bull".

D'ya know what'd be awesome? If you could add a sound plate that emits like a low cow-like bellow like a real Brass Bull would, that plays every time you fire the flamethrowers.

That'd be absolutely awesome.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: MassimoV on July 27, 2012, 12:28:20 PM
That's got to be your best IRL bot yet. Do you have the skin yet?
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 27, 2012, 01:40:12 PM
I may do that if Badnik accepts custom components. I intend to send it to him, and although yes it would be awesome, everyone would have to download that component.

I would make it "Moo" every time it charges.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: GoldenFox93 on July 27, 2012, 01:44:58 PM
(https://gametechmods.com/uploads/images/94363brass%20bull.png)

There. This is Brass Bull. 5mm plastic, 2 large air tanks, NPC fasts, 4 ants.

And it will be far cooler when I will add a skin.

As it has horns and charges opponents, i used "bull", and as it it uses fire to kill his opponents, I called it "brass bull".
Coolio. Although, what you're thinking of (For those of you who are wondering, it was an Ancient Greek execution device) is actually called the Brazen Bull.
 
 
That withstanding though, I like it- a nice take on the IRL Flamethrower.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 27, 2012, 02:01:56 PM
wait a damn sec it's not a brass bull, it's a bronze bull. Will fix the name.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Badnik96 on July 27, 2012, 02:23:51 PM
Name reminds me of the Black Bull from F-Zero more than anything. And don't worry, the guy who drove the Black Bull was the main villain of the series.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 29, 2012, 08:57:56 AM
Remember that rammer from 3 pages ago ? Well I improved the setup.

(https://gametechmods.com/uploads/images/7308meteorite.png)

Armor improved from 5mm Titanium to 5mm Steel, quite a bit less weight used on extender work, and it looks cooler and cleaner.

Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: TeamXtreemer on July 29, 2012, 09:00:39 AM
Remember that rammer from 3 pages ago ? Well I improved the setup.

(https://gametechmods.com/uploads/images/7308meteorite.png)

Armor improved from 5mm Titanium to 5mm Steel, quite a bit less weight used on extender work, and it looks cooler and cleaner.
you could replace those Hypno teeth with something lighter.

but I see why you used them.

looks cool.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: ty4er on July 29, 2012, 09:03:52 AM
it looks... strange

i'd go for less armour and more external armour but that's me
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 31, 2012, 03:59:15 PM
BEHOLD ! THE BIRTH OF A NEW SUB-BOT-TYPE!

THE COMPLEX SIT AND SPINNER !

(https://gametechmods.com/uploads/images/13088complexSnS.png)

It reaches truly outrageous speeds, but I don't think it is worth building under SHW class. (This is 700 kg roughly).

Besides, when the central drive doesn't SnS, the secondary SnS do not spin. Maybe the wheels should all be exactly at the same level ?
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Mr. AS on July 31, 2012, 04:01:31 PM
it might be a little bit underweaponed...... maybe just a tad bit
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 31, 2012, 04:03:04 PM
it might be a little bit underweaponed...... maybe just a tad bit

Of course it is, it's a prototype. Was it not clear enough that it is a prototype ? Should have stated this more clearly.

Besides, this bot is a science bot, not an efficient build.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Badnik96 on July 31, 2012, 04:04:17 PM
Is this meant to be IRL? Cause if it's meant to be, it isn't.

Like the concept though.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 31, 2012, 04:09:42 PM
Is this meant to be IRL? Cause if it's meant to be, it isn't.

Like the concept though.

It was meant to be IRL. Unsure if it actually is.

Pretty sure it could be built and work in real life though, if only the secondary SnS'ers were the only one to spin. Just some of the tires might get changed often.

This might be asking a bit early, since it's just a prototype, but will it have a chance of being in NAR AI?

I have no idea, but considering it's novelty I will probably include something similar.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Badnik96 on July 31, 2012, 04:16:16 PM
Well I guess it could possibly be built IRL, but it'd be really difficult and no one IRL would do that just for a novelty bot.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on July 31, 2012, 04:17:12 PM
Well I guess it could possibly be built IRL, but it'd be really difficult and no one IRL would do that just for a novelty bot.
Then why do Snake and Mechadon exist ?
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Badnik96 on July 31, 2012, 04:18:17 PM
Well at least they look cool. Mechadon and Snake stopped competing over a decade ago anyway.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Mr. AS on July 31, 2012, 04:25:09 PM
novelty bots are perfectly irl but the motors should have more support

it might be a little bit underweaponed...... maybe just a tad bit

Of course it is, it's a prototype. Was it not clear enough that it is a prototype ? Should have stated this more clearly.

Besides, this bot is a science bot, not an efficient build.
well i geuss so

speaking of which i need to show that axle enhanced trinity sns where did i put it

and ofcourse if its irl being underweaponed doesnt really matter
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Thyrus on August 03, 2012, 08:50:45 AM
wow i actually like it
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on August 16, 2012, 03:46:25 AM
Nothing very glorious, just the new version of Red Zone's Intruder.

(https://gametechmods.com/uploads/images/27490intruder.png)

Yeah it's just a very fast pusher. It's not supposed to win, just to annoy people (http://tvtropes.org/pmwiki/pmwiki.php/Main/GoddamnedBats).

Maybe i should put a trollface or a Zubat on the paintjob.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: 090901 on August 16, 2012, 03:53:14 AM
Put it on the plow!
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Pwnator on August 16, 2012, 04:30:58 AM
Give it the usual Red Zone's paintjob and just put the trollface on the plow. :P
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: ianh05 on August 16, 2012, 04:41:16 AM
(https://gametechmods.com/uploads/images/83085Trollbat.jpg)
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: madman3 on August 16, 2012, 05:36:43 AM
Unrealistic, sort out your control board.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Mr. AS on August 17, 2012, 03:29:16 PM
it would probably be more annoying if it could do some significant damage
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Somebody on August 17, 2012, 04:42:13 PM
Definitely a Zubat
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: System32 on August 17, 2012, 05:06:40 PM
Unrealistic, sort out your control board.

CB mesh is funny anyways, half the AWs made would be bahanned lol.
 
I love how AW's with plows only are a popular DSL type. I'd suggest a ramplate for some DPS.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on August 18, 2012, 03:14:16 AM
He is weak, frail, far too slow for a rammer, does laughable damage and has lame weapons.

He has been mocked, ridiculed and used as a target.

NO MORE !

(https://gametechmods.com/uploads/images/61901rolypolysrevenge.png)

ROLY POLY'S REVENGE ! 1mm titanium, normal NPC's.

He's now fast, damaging, furious, stable and ready for some revenge !
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Urjak on August 18, 2012, 05:24:53 PM
Please tell me you kept his skin.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on August 18, 2012, 05:30:22 PM
Sure I'll keep the skin.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Gauche Suede on August 19, 2012, 12:45:34 AM
He is weak, frail, far too slow for a rammer, does laughable damage and has lame weapons.

He has been mocked, ridiculed and used as a target.

NO MORE !

(https://gametechmods.com/uploads/images/61901rolypolysrevenge.png)

ROLY POLY'S REVENGE ! 1mm titanium, normal NPC's.

He's now fast, damaging, furious, stable and ready for some revenge !
I thought you deliberately made Roly Poly a practice target ?(090901 rebuild Roly Poly once, but you rejected his rebuilt).
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: 090901 on August 19, 2012, 01:44:52 AM
He is weak, frail, far too slow for a rammer, does laughable damage and has lame weapons.

He has been mocked, ridiculed and used as a target.

NO MORE !

(https://gametechmods.com/uploads/images/61901rolypolysrevenge.png)

ROLY POLY'S REVENGE ! 1mm titanium, normal NPC's.

He's now fast, damaging, furious, stable and ready for some revenge !
I thought you deliberately made Roly Poly a practice target ?(090901 rebuild Roly Poly once, but you rejected his rebuilt).
That reminds me, today I was looking through my teams and found it.
Now only if it was possible to build Roly Poly with 4wd.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on August 19, 2012, 01:50:40 AM
He is weak, frail, far too slow for a rammer, does laughable damage and has lame weapons.

He has been mocked, ridiculed and used as a target.

NO MORE !

(https://gametechmods.com/uploads/images/61901rolypolysrevenge.png)

ROLY POLY'S REVENGE ! 1mm titanium, normal NPC's.

He's now fast, damaging, furious, stable and ready for some revenge !
I thought you deliberately made Roly Poly a practice target ?(090901 rebuild Roly Poly once, but you rejected his rebuilt).

I changed my mind after realizing that Scavenger is enough of target practice anyways.

Also 4WD LW rammer = doing it wrong.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: ty4er on August 19, 2012, 04:14:33 AM
how many razors? 12?

if it is, it's going to get outweaponed fairly quickly i imagine. and the chassis is an easy target for vs and popups (as are most lightweight rammers though)

but otherwise it looks good. for the aw, you could try what skbt did for his botm entry and have a tornado wedge
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on August 20, 2012, 03:58:29 PM
And now for the new Silex, Silex 2.1.

(https://gametechmods.com/uploads/images/72384silex.png)

Armor changed from 3mm Plastic to 1mm Steel, removed the secondary wedge and improved weapon loadout.

I have a feeling it could be better, maybe it's because I improved it in 5 minutes. Good advice welcomed.

Except the new Erectus and Sapiens to be showcased soon !
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on August 21, 2012, 04:10:54 PM
And now for Erectus 2.2

(https://gametechmods.com/uploads/images/43387erectus22.png)

Less hammer weight, but more KE between these hammers should help. Also stronger extender work, stronger wheels and improved armor from 3mm plastic to 3mm alu. Still NPC's and I haven't changed the internal components and halfsheet.

I hope the self-righting problem is fixed. Need to test it.

And before you ask, it's realistic.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: 123savethewhales on August 21, 2012, 06:56:14 PM
OMG 3 MM ALU LOLOL that's soooo not Naryar......

I think you can shrink that chassis and use that 1kg to upgrade to a small control board.....
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Gauche Suede on August 21, 2012, 10:21:24 PM
OMG 3 MM ALU LOLOL that's soooo not Naryar......

I think you can shrink that chassis and use that 1kg to upgrade to a small control board.....
I don‘t think it“s even worth it, and the chassis is airtight already.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: 123savethewhales on August 21, 2012, 10:52:19 PM
the main problem I have with it is how close the bottom is to the half sheet edge, which means it can be damaged much easier from the back.  You give it a bit of space and spinner type weapons like gut rippers would have a much harder time touching it.  Popups will still go through due to how burst motor detaches.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Gauche Suede on August 22, 2012, 01:15:36 AM
the main problem I have with it is how close the bottom is to the half sheet edge, which means it can be damaged much easier from the back.  You give it a bit of space and spinner type weapons like gut rippers would have a much harder time touching it.  Popups will still go through due to how burst motor detaches.
although, if you center the half sheet, i'm afraid that the stabilizer will be too short for the bot, i'll just using move pixel give it 3-5 pixels of space.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: 123savethewhales on August 22, 2012, 06:26:29 AM
that's why I said shrink the chassis by using a small control board, and you will have exactly that amount of space for the back.  I mean a 1 x 1.5 shouldn't be able to fit a large like that (unless you stacked, in that case shame on you).  You don't have any good use for the weight anyway if you are using alu 3.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on August 22, 2012, 04:11:57 PM
As you probably know, Sapiens' main problem was getting trashed by gut-rippers. so => Sapiens 2

(https://gametechmods.com/uploads/images/39328sapiens2.png)

3mm Tit, NPCF, 4 ants, and lots of armor. I think you can see everything else.

Since I have enough kg's I will probably attach the 2perm right to a ME on the chassis. So if the disc gets ripped off, I can still stand a chance.

Edit : Oh wait... i'll have to rebuild the chassis
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Gauche Suede on August 22, 2012, 11:50:08 PM
I think you can just use the center ap of the disc so that you don‘t need those huge ass skirts, and to attach both the disc and the 2perm with 2 me‘s, like this:
1st me > 2nd me angled down to attach the disc > 2perm.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on August 23, 2012, 01:41:23 AM
I think you can just use the center ap of the disc so that you don‘t need those huge ass skirts, and to attach both the disc and the 2perm with 2 me‘s, like this:
1st me > 2nd me angled down to attach the disc > 2perm.

I'm pretty damn sure the 2perm's side AP is too high for me to NOT get the disc through the 2-perm.

Actually I may be able to do that setup with a 20cm poly and a me. And it'll be even lighter than yours.
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: 123savethewhales on August 23, 2012, 01:55:25 AM
or..... you can use indestructible half sheets..........
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Naryar on August 23, 2012, 02:00:28 AM
or..... you can use indestructible half sheets..........

Even when a popup goes through and 2HKO's me ?
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: 123savethewhales on August 23, 2012, 02:38:22 AM
or..... you can use indestructible half sheets..........

Even when a popup goes through and 2HKO's me ?
Lol what popup would do something like that?  Also half sheet spacing does have something to do with it......  You can "catch the razors" so to say.  By hitting the half sheet on the edge instead of the surface, you can buffer the hit...  It doesn't work on a popup that hits from multiple angles though.  Also Urjak has a fairly irregular half sheet setup on his shell spinner which seems to help.

Besides, popup would torn apart that disk anyway.....  Hell it might even de-weapon the 240kg worth of sledgehammers....
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: Thyrus on August 23, 2012, 03:04:21 AM
<3
Title: Re: Naryar's DSL Showcase (which is incidentally the best ever to grace this forum)
Post by: cephalopod on August 23, 2012, 03:24:37 AM
Looks sweeet, all those hammers *_*
Title: Re: Naryar's DSL MANLY showcase
Post by: Naryar on August 23, 2012, 05:38:21 AM
Yeah, there's pretty big and manly.
Title: Re: Naryar's DSL MANLY showcase
Post by: Naryar on August 23, 2012, 04:26:55 PM
my first CW

(https://gametechmods.com/uploads/images/29949Hokuto Hyakuretsu Ken.png)

North Star Hundred Cracks Fist (also known as Hokuto Hyakuretsu Ken), 5mm plastic, 8 ants, normal NPC's and everything else you can see.

100% manly because it's named after one of Kenshiro's moves.

need to enter it into CFAB

Edit : And maybe add that ATATATATATATATATATATATATA sound effect and random bruce lee noises via custom motor....
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: Sylandro on August 23, 2012, 05:36:04 PM
Narnyar, God of RA2botics, is North Star Hundred Cracks Fist a Juggler?
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: ty4er on August 23, 2012, 05:38:56 PM
are you sure those disks are spinning the right way? surely you want the opponent to go to the vs instead of away from it

and it doesn't look like anything special to me if i have to say. maybe because it doesnt look like a lot of weapons
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: Urjak on August 23, 2012, 07:47:18 PM
Ehh, the front armor is sloppy (perhaps a Titanium sheet would be better) and it doesn't look like you have enough weapons. Might be better to go full VS or Juggler than trying a hybrid.
Title: Re: Naryar's DSL MANLY showcase
Post by: Gauche Suede on August 23, 2012, 09:45:34 PM
my first CW

(https://gametechmods.com/uploads/images/29949Hokuto Hyakuretsu Ken.png)

North Star Hundred Cracks Fist (also known as Hokuto Hyakuretsu Ken), 5mm plastic, 8 ants, normal NPC's and everything else you can see.

100% manly because it's named after one of Kenshiro's moves.

need to enter it into CFAB

Edit : And maybe add that ATATATATATATATATATATATATA sound effect and random bruce lee noises via custom motor....
Eh, you can try angling the jugglers so that it's flush with the tite skirts, which will help deliver the opponents to the VS better.
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: Conraaa on August 24, 2012, 01:42:43 AM
I agree with GS on that front, perhaps mounting the TMW3R's on the side ap's of a multiextender at a slight angle? At the moment if the VS part gets damaged/removed it seems like it would have a hard time doing much damage whatsover. Unless the wedge/juggler combo is surprisingly good at trapping.
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: Naryar on August 28, 2012, 05:24:29 AM
Heaven's Rage, 2 NPCF, 5mm Plastic, must have 6 ants

(https://gametechmods.com/uploads/images/71020heavensrage.png)

It's a dedicated anti-shell spinner, may work on rammers as well.
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: madman3 on August 28, 2012, 05:41:28 AM
Looks good for what it's aiming for but otherwise it seems pretty pointless.
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: Pwnator on August 28, 2012, 06:03:10 AM
How about downgrading the srimech to poly (and probably remove the outermost angled panels) and adding teeth onto the beaters?
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: Naryar on August 28, 2012, 06:05:13 AM
Looks good for what it's aiming for but otherwise it seems pretty pointless.

HENCE WHY I SAID

It's a dedicated anti-shell spinner

FOOL !

How about downgrading the srimech to poly (and probably remove the outermost angled panels) and adding teeth onto the beaters?

Downgrading the srimech to poly is pretty dangerous, and the outermost angled panels are stabilizers. But I'll see what I can do when I'll decide to rebuild it.
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: madman3 on August 28, 2012, 06:38:07 AM
Looks good for what it's aiming for but otherwise it seems pretty pointless.

HENCE WHY I SAID

It's a dedicated anti-shell spinner

FOOL !


Just saying that some versatility would be better than a bot that can take out a single bot type.
Title: Re: Naryar's DSL showcase - GAZE UPON MY CREATIONS, AND DESPAIR !
Post by: Mr. AS on August 28, 2012, 02:05:29 PM
it should at least be able to beat something other than ss

i mean if you tweak it a little you could make it beat popups and fsns aswell as ss
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Naryar on August 28, 2012, 03:10:30 PM
it may be able to beat most rammers and maybe pokers.

Expect another bot from me, or maybe two, in the following hour.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Naryar on August 28, 2012, 04:37:22 PM
some new popup

3mm Ti, 12 ants IIRC, 12 razors, NPC fasts etc.

(https://gametechmods.com/uploads/images/65813newpopup.png)

yeah it's just a prototype to use invulnerable armor on a popup. Probably not too good, due to not enough swing and other stuff
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Enigm@ on August 28, 2012, 04:42:59 PM
i don't see how invincible armor is realistic at all unless you're using brimstone as your armor and secondly most people have the narmor begone thing that joeblo posted a while back so it's basically just a "eh" dsl version of spiTe.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: martymidget on August 28, 2012, 04:45:19 PM
i don't see how invincible armor is realistic at all unless you're using brimstone as your armor and secondly most people have the narmor begone thing that joeblo posted a while back so it's basically just a "eh" dsl version of spiTe.

The invincible armour he is referring to is the multi extenders, not the skirt hinge. :)
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Enigm@ on August 28, 2012, 04:50:05 PM
due to not enough swing
wut i didn't know you liked jazz narikun OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:

@marty i don't see how having multi extenders makes it invincible, and how invincible is still breaking the realistic rule and dsl that is becoming more and more of a grey area kind of thing..
Title: Re: Naryar's real name is louis jean-teste wtf
Post by: Mr. AS on August 28, 2012, 05:26:12 PM
due to not enough swing
wut i didn't know you liked jazz narikun OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:

@marty i don't see how having multi extenders makes it invincible, and how invincible is still breaking the realistic rule and dsl that is becoming more and more of a grey area kind of thing..

realism = anything that isnt stacking or intersecting moving parts basically

and even some intersecting moving parts can be copped out as "lol u can time it irl xd"
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Gauche Suede on August 28, 2012, 09:48:45 PM
some new popup

3mm Ti, 12 ants IIRC, 12 razors, NPC fasts etc.

(https://gametechmods.com/uploads/images/65813newpopup.png)

yeah it's just a prototype to use invulnerable armor on a popup. Probably not too good, due to not enough swing and other stuff
ooohhhhhhhhh...... an angled popup. i might try that sometime later for Midnight Sky 9.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Naryar on August 29, 2012, 01:32:37 AM
You dare to go taunt me in my own showcase ?

Also, nice way to be particularly useless in there, GF.

some new popup

3mm Ti, 12 ants IIRC, 12 razors, NPC fasts etc.

(https://gametechmods.com/uploads/images/65813newpopup.png)

yeah it's just a prototype to use invulnerable armor on a popup. Probably not too good, due to not enough swing and other stuff
ooohhhhhhhhh...... an angled popup. i might try that sometime later for Midnight Sky 9.

The point wasn't to make an angled popup, i just angled some of the BSG's because of the chassis. I must rebuild the chassis and whole bot anyway for more efficiency.

due to not enough swing
wut i didn't know you liked jazz narikun OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:

@marty i don't see how having multi extenders makes it invincible, and how invincible is still breaking the realistic rule and dsl that is becoming more and more of a grey area kind of thing..

Multiextenders have collision, and are directly attached to the chassis => caster equivalent

And no, jazz makes my ears cringe (excepted for the stuff in Cowboy Bebop seemingly). I was talking about the space a popup's weapon needs to reach enough speed and damage, else it's a weaponed flipper and it's damage sucks.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: 090901 on August 29, 2012, 12:38:54 PM
Can't you use the blue cb and get another ant to fill up the remaining weight?
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Naryar on August 29, 2012, 02:12:07 PM
I guess I can.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Naryar on October 10, 2012, 08:23:41 AM
(https://gametechmods.com/uploads/images/56505vlddrgon.png)

Vlad, the Dragon - 5mm Titanium, 14 ants IIRC, npc fasts, 2 judge bursts. Yes, they are ghey, but I had no other choice for a flat bot.

Yes, it is obviously IRL. This one will go for Realism ai.

Not skinned yet.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Tweedy on October 10, 2012, 11:21:30 AM
I like it, but I think it would be more realistic if it were a motor powered lifter if it's possible to AI it that way.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Naryar on October 10, 2012, 11:53:47 AM
I like it, but I think it would be more realistic if it were a motor powered lifter if it's possible to AI it that way.

This is supposed to be a flipper, not a lifter.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: GoldenFox93 on October 10, 2012, 12:02:54 PM
(https://gametechmods.com/uploads/images/56505vlddrgon.png)

Vlad, the Dragon - 5mm Titanium, 14 ants IIRC, npc fasts, 2 judge bursts. Yes, they are ghey, but I had no other choice for a flat bot.

Yes, it is obviously IRL. This one will go for Realism ai.

Not skinned yet.
Looks pretty awesome, Nary- is this the kind of robot I'll expect to see come against me?
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Naryar on October 10, 2012, 01:02:57 PM
(https://gametechmods.com/uploads/images/56505vlddrgon.png)

Vlad, the Dragon - 5mm Titanium, 14 ants IIRC, npc fasts, 2 judge bursts. Yes, they are ghey, but I had no other choice for a flat bot.

Yes, it is obviously IRL. This one will go for Realism ai.

Not skinned yet.
Looks pretty awesome, Nary- is this the kind of robot I'll expect to see come against me?
...Nope. Why would I post it, for you to try and take advantage of the bot type ?
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Kossokei on October 10, 2012, 01:45:41 PM
(https://gametechmods.com/uploads/images/56505vlddrgon.png)

Vlad, the Dragon - 5mm Titanium, 14 ants IIRC, npc fasts, 2 judge bursts. Yes, they are ghey, but I had no other choice for a flat bot.

Yes, it is obviously IRL. This one will go for Realism ai.

Not skinned yet.
Looks pretty awesome, Nary- is this the kind of robot I'll expect to see come against me?
...Nope. Why would I post it, for you to try and take advantage of the bot type ?
Trouble stirrerring~

Pretty cool looking bot, can't wait to fight it some day.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Badnik96 on October 10, 2012, 03:24:15 PM
If you're planning for that to go into LDAI...


...Then it's perfect :D
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Mr. AS on October 10, 2012, 03:30:44 PM
(https://gametechmods.com/uploads/images/56505vlddrgon.png)

Vlad, the Dragon - 5mm Titanium, 14 ants IIRC, npc fasts, 2 judge bursts. Yes, they are ghey, but I had no other choice for a flat bot.

Yes, it is obviously IRL. This one will go for Realism ai.

Not skinned yet.
Looks pretty awesome, Nary- is this the kind of robot I'll expect to see come against me?
...Nope. Why would I post it, for you to try and take advantage of the bot type ?
yeah, cus only a complete dumbass (https://gametechmods.com/forums/index.php/topic,6848.msg524979.html#msg524979) would do that!
heheh
heheh
heh........
although to be fair i was already 100% certain i was gonna win that anyway so spagetti

bot looks nice, kinda reminds me of starcore ai's caution-hazardous contents. although im not exactly the biggest fan of flipper/rammer hybrids like that
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: 123savethewhales on October 10, 2012, 04:18:17 PM
(https://gametechmods.com/uploads/images/56505vlddrgon.png)

Vlad, the Dragon - 5mm Titanium, 14 ants IIRC, npc fasts, 2 judge bursts. Yes, they are ghey, but I had no other choice for a flat bot.

Yes, it is obviously IRL. This one will go for Realism ai.

Not skinned yet.
Looks pretty awesome, Nary- is this the kind of robot I'll expect to see come against me?
...Nope. Why would I post it, for you to try and take advantage of the bot type ?
Hey if GF93 wants to challenge me in Standard DSL HW, I don't care I will showcase my bot.  He can go ahead and counter it if he wants.

Come on Naryar what happened to all that talk about Manliness?
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: Naryar on October 10, 2012, 04:32:35 PM
(https://gametechmods.com/uploads/images/56505vlddrgon.png)

Vlad, the Dragon - 5mm Titanium, 14 ants IIRC, npc fasts, 2 judge bursts. Yes, they are ghey, but I had no other choice for a flat bot.

Yes, it is obviously IRL. This one will go for Realism ai.

Not skinned yet.
Looks pretty awesome, Nary- is this the kind of robot I'll expect to see come against me?
...Nope. Why would I post it, for you to try and take advantage of the bot type ?
Hey if GF93 wants to challenge me in Standard DSL HW, I don't care I will showcase my bot.  He can go ahead and counter it if he wants.

Come on Naryar what happened to all that talk about Manliness?

Being manly is one thing. Being stupid because it's the supposedly manly thing to do is another.

Besides, warfare is based on deception. You know this.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: 123savethewhales on October 10, 2012, 04:37:56 PM
No, the last 3 times I was in a challenge, which was a long time ago, I posted all my bots prior.

I won 1, and the other 2 the other guy forfeited.

Warfare is deception.....  But this isn't war, this is more like taking a baby's lollipop.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: GoldenFox93 on October 10, 2012, 04:59:08 PM
But this isn't war, this is more like taking a baby's lollipop.
Don't underestimate me   ;P
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: 123savethewhales on October 10, 2012, 05:00:23 PM
But this isn't war, this is more like taking a baby's lollipop.
Don't underestimate me   ;P
Fine you get a bottle.
Title: Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !
Post by: GoldenFox93 on October 10, 2012, 05:04:22 PM
But this isn't war, this is more like taking a baby's lollipop.
Don't underestimate me   ;P
Fine you get a bottle.
Superb. Hopefully there's Pepsi Max in it.
 
 
Although I must say, it's IRL, so I think I do have a reasonable chance there.
Title: Re: Naryar's DSL showcase - Glory, war and conflict eternal !
Post by: Naryar on November 15, 2012, 12:18:56 PM
Gaze at the mighty Naryar's glorious creation ! Behold... Steel Sun !

(https://gametechmods.com/uploads/images/31036steelsun.png)

NPCF, 5 ants, 3mm Ti, and you can see everything else.

Yeah it was more built for looking fearsome and cool than for efficiency, but I'm pretty damn sure it can do well.


Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Badnik96 on November 15, 2012, 01:48:37 PM
I like.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Reier on November 15, 2012, 01:53:46 PM
The solar flares are static right
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Naryar on November 15, 2012, 03:31:45 PM
Of course they are, it's not like I got enough weight for piglets anyway.

Besides the point is to use less weight on extenders.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: 123savethewhales on November 15, 2012, 06:34:38 PM
This setup doesn't seem capable of de-weaponing shell or FSnS though.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Naryar on November 15, 2012, 06:55:15 PM
heh, if I would go all deweapon I would make it a pure wammer.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Schrikvis on November 18, 2012, 06:25:19 AM
It's... it's glorious.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Naryar on November 18, 2012, 06:27:51 AM
It's... it's glorious.

Of course it is ! How could it be anything else, since it is built by my magnificent self ?
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: CameraFan on November 18, 2012, 07:56:35 AM
Is it just me or does the weapon setup look like a vampire face?
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Naryar on November 18, 2012, 07:58:26 AM
I supposed it does look somehow like a fanged visage, but well... you have to really look.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Schrikvis on November 18, 2012, 09:43:37 AM
Is it just me or does the weapon setup look like a vampire face?
Can no longer unsee.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Naryar on November 20, 2012, 02:53:15 AM
i felt... slightly original yesterday.

(https://gametechmods.com/uploads/images/45392primlrge.png)

Primal Rage - 3mm plastic, NPCF - Yes, it's Rage III on crack. Considering the former is already on crack, this must be an achievement.

(https://gametechmods.com/uploads/images/14859wesumflme.png)

Conquest, First Horseman - 3mm titanium, 5 ants, 2 large air packs, NPCF, 4-mag - Was designed as an anti-spinner. It fails because it does absurdly low damage compared to static flamers.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: NFX on November 20, 2012, 05:20:37 AM
lol 3wd what are you doing

Looks alright, though. Should be pretty damaging and such. If the third wheel was used to strafe instead of go in a straight line, I reckon that might help it out a little, and avoid being outwedged and such.

Flamer does look good, should withstand a fair battering. Perhaps some kind of turret-mounted overhead weapon would be more effective than the apparently poor flamers. Maybe a pair could be kept pointing in the direction of the weapon for some added singeability.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: 123savethewhales on November 20, 2012, 05:31:00 AM
If only there's an AI that can properly point weapons mounted on a servo........
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Mr. AS on November 20, 2012, 05:36:29 AM
(https://gametechmods.com/uploads/images/45392primlrge.png)
was someone drunk last night?

If only there's an AI that can properly point weapons mounted on a servo........
i think laserguided.py does that, it can be found in here (http://beetlebros.gametechmods.com/files/AIessentials.zip)
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Naryar on November 20, 2012, 06:16:32 AM
If the third wheel was used to strafe instead of go in a straight line, I reckon that might help it out a little, and avoid being outwedged and such.
It's a rammer, it will get outwedged. also 1WD it's not enough to strafe fast enough and dodge gut rippers. also we need ai for this.

(https://gametechmods.com/uploads/images/45392primlrge.png)
was someone drunk last night?

Surprisingly, nope. in fact I was thinking of drinking but I didn't, mostly because I had no alcohol at the moment.

and a SkinHead ripoff with a flamethrower may be a good idea.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Naryar on December 07, 2012, 04:05:26 PM
(https://gametechmods.com/uploads/images/69123bongh.png)

Nope, it's not supposed to beat 123's latest flail shell spinner, it's just supposed to be better than the original.

3mm titanium, 3 ants, NPC fasts, etc etc
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: MassimoV on December 07, 2012, 04:18:51 PM
Looks cool but is that breaking the rule of 7?
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Domanating on December 07, 2012, 04:24:41 PM
Looks cool but is that breaking the rule of 7?

You CAN break the rule of 7 ??!!!!
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Reier on December 07, 2012, 04:25:46 PM
Dangit now I wanna build DSL again
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Mr. AS on December 07, 2012, 04:26:03 PM
Looks cool but is that breaking the rule of 7?

me -> flippermaker -> hammer -> hammer -> hammer -> hammer -> hammer

seven.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: MassimoV on December 07, 2012, 04:26:39 PM
Looks cool but is that breaking the rule of 7?

You CAN break the rule of 7 ??!!!!
Only by BFE (or was it AAM) and I don't know enough about that so I couldn't fully tell you how. There's an example in 123's custom showcase.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: 123savethewhales on December 07, 2012, 05:02:30 PM
BFE only.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: MassimoV on December 07, 2012, 05:35:45 PM
Looks cool but is that breaking the rule of 7?

me -> flippermaker -> hammer -> hammer -> hammer -> hammer -> hammer

seven.
Whoops, counted the grey space as a hammer.
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: Gauche Suede on December 07, 2012, 10:36:47 PM
(https://gametechmods.com/uploads/images/69123bongh.png)

Nope, it's not supposed to beat 123's latest flail shell spinner, it's just supposed to be better than the original.

3mm titanium, 3 ants, NPC fasts, etc etc
eh, there's nothing for me to comment on. so i'm just gonna ask why'd you add that tite skirt on the back?
Title: Re: Naryar's DSL showcase - Glory, power and strife eternal !
Post by: 090901 on December 07, 2012, 10:46:46 PM
eh, there's nothing for me to comment on. so i'm just gonna ask why'd you add that tite skirt on the back?
he had extra weight and it wouldn't flip over that easily then?
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 13, 2012, 06:35:50 AM
Hello, fellow battlers. This is my BW for conraa's tournament.

(https://gametechmods.com/uploads/images/94615flconkick.png)

Falcon Kick. 2 ants, NPC Fasts, 1mm plastic, the rest you can see.

I fully intend to add a 0.1kg custom motor that plays the "falcon kick" sound effect when appropriate.

Maybe some cheat flamethrowers as well.

and no, I don't care if I Rage III each match and break the record of shortest oota. This is just for laughs and for winning coolest BW bot.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Pwnator on December 13, 2012, 07:06:21 AM
The catcher seems a bit too small for my liking (IMO only wedges would be flung, but not blocky pushers and stuff). But what the heck. That custom motor should make up for it.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 13, 2012, 07:08:57 AM
I built that catcher mostly for the rule of cool to be honest. Maybe i'll change it for something more efficient.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Pwnator on December 13, 2012, 07:13:45 AM
I'm thinking swapping the rotations of the angled sheets and the flippermaker should work.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Badnik96 on December 13, 2012, 08:24:52 AM
Lol, should be fun to watch.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 14, 2012, 02:19:56 PM
(https://gametechmods.com/uploads/images/84453trinityflier.png)

yeah, it's my MW for Conraa's tournament. The rules should allow it.

No, it wasn't built seriously and only for the rule of cool.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Reier on December 14, 2012, 02:21:18 PM
So what does it do
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 14, 2012, 02:24:05 PM
oh come on reier you really need to build moar

it's a trinity flier :trollface
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Reier on December 14, 2012, 02:32:54 PM
oh come on reier you really need to build moar

it's a trinity flier :trollface
Get lost sonny I'm being old here.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 14, 2012, 02:37:21 PM
oh come on reier you really need to build moar

it's a trinity flier :trollface
Get lost sonny I'm being old here.
Way to reverse the roles.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Jamin on December 14, 2012, 02:58:17 PM
oh come on reier you really need to build moar

it's a trinity flier :trollface
Get lost sonny I'm being old here.

Oh you blasted kids and your newfangled heckimajiggers.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: HurricaneAndrew on December 14, 2012, 03:13:23 PM
How incredibly gay...
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Mr. AS on December 14, 2012, 04:10:20 PM
wtf

surely itll just fly out of the arena...
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Badnik96 on December 14, 2012, 05:39:34 PM
wtf

surely itll just fly out of the arena...
isnt that the point?

1)rocket oota
2)trick the other guy into driving off before you land
3)?????
4)PROFIT!
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 14, 2012, 06:28:07 PM
wtf

surely itll just fly out of the arena...
isnt that the point?

1)rocket oota
2)trick the other guy into driving off before you land
3)?????
4)PROFIT!
You got it. The bot is pretty unstable and has quite a bit of chances of faceplanting into the ground before the other bot does it, so I suppose it's pretty balanced.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Conraaa on December 15, 2012, 12:11:54 PM
Well that's certainly stretching the realistic rule a bit.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 15, 2012, 12:16:58 PM
Well that's certainly stretching the realistic rule a bit.

but is it streched enough to be broken ? :D
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Conraaa on December 15, 2012, 12:27:50 PM
Christ knows, will have to think about it.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Squirrel_Monkey on December 15, 2012, 04:05:55 PM
Erm, controlled movement?
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Badnik96 on December 15, 2012, 04:20:31 PM
there are hypno wheels there...
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Squirrel_Monkey on December 15, 2012, 04:27:29 PM
there are hypno wheels there...
Being able to move in a controlled manner, and actually doing it are two different things.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: ty4er on December 15, 2012, 04:29:45 PM
there are hypno wheels there...
Being able to move in a controlled manner, and actually doing it are two different things.
But all I ask is that every bot must be able to show some form of controlled movement.

so there you go
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Squirrel_Monkey on December 15, 2012, 04:37:06 PM
there are hypno wheels there...
Being able to move in a controlled manner, and actually doing it are two different things.
But all I ask is that every bot must be able to show some form of controlled movement.

so there you go
It's clearly not though, it's AI will not let it move towards the opponent, therefore does not show controlled movement.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Conraaa on December 15, 2012, 04:53:45 PM
Jesus christ why are you testing my rules Naryar no one else has this problem
I'll just declare trinity fliers unrealistic and be done with it. A spinner with pistons on IRL would probably gyrodance but not fly straight up.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: martymidget on December 15, 2012, 05:13:32 PM
Jesus christ why are you testing my rules Naryar no one else has this problem
I'll just declare trinity fliers unrealistic and be done with it. A spinner with pistons on IRL would probably gyrodance but not fly straight up.

But I almost entered my piston flipper that was AI'd to fly away if any bot came within half of a mile of it xD
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Mr. AS on December 15, 2012, 05:27:27 PM
Jesus christ why are you testing my rules Naryar no one else has this problem
I'll just declare trinity fliers unrealistic and be done with it. A spinner with pistons on IRL would probably gyrodance but not fly straight up.

how about a trinity SNS? like one that doesnt helicopter into the air on command
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: 090901 on December 15, 2012, 05:28:47 PM
there are hypno wheels there...
Being able to move in a controlled manner, and actually doing it are two different things.
>implying your 1wd bots can even move in a controlled manner without AI
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 15, 2012, 06:07:26 PM
The rules clearly say that you should be able to display controlled movement, and my bot sure does.

The rules however do NOT say that you MUST display controlled movement at all times.

there are hypno wheels there...
Being able to move in a controlled manner, and actually doing it are two different things.
But all I ask is that every bot must be able to show some form of controlled movement.

so there you go
It's clearly not though, it's AI will not let it move towards the opponent, therefore does not show controlled movement.

The ai WILL move towards the opponent, and it will show controlled movement, even for 1/4 of the match.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Squirrel_Monkey on December 16, 2012, 03:36:41 AM
The rules clearly say that you should be able to display controlled movement, and my bot sure does.

The rules however do NOT say that you MUST display controlled movement at all times.

there are hypno wheels there...
Being able to move in a controlled manner, and actually doing it are two different things.
But all I ask is that every bot must be able to show some form of controlled movement.

so there you go
It's clearly not though, it's AI will not let it move towards the opponent, therefore does not show controlled movement.

The ai WILL move towards the opponent, and it will show controlled movement, even for 1/4 of the match.
In that case, good luck flying whilst being shoved. :D
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: 123savethewhales on December 16, 2012, 12:57:45 PM
Lol funny NAR say that since he banned ppl left and right for CMR violation in his own tourney.......
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 16, 2012, 06:04:40 PM
Lol funny NAR say that since he banned ppl left and right for CMR violation in his own tourney.......

The rules of this tournament are not the same.
Title: Re: Naryar's DSL showcase - Battle is what I LIVE for !
Post by: Naryar on December 17, 2012, 01:32:54 AM
Well, I was building for Conraa's tournament yesterday, aand then... I finished my new flipper design 150 kg under the weight limit

(https://gametechmods.com/uploads/images/1980flippernew.png)

NPC fasts of course, more than enough ants, and the side wedges are powered by BSG's.

You can guess what the side wedges are there for.

I can add moar armor (useless), stabilizers (will not take me more than 50kg), moar bursts (shape is unwieldly)...

Now that I think of it, i can make it wider with one more burst and moar wedges. Yes, I'll do that.

Still just invented a subtype of flipper, to my knowledge.

any other ideas ?
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Conraaa on December 17, 2012, 01:51:10 AM
Paint it green and call it little mac?
Title: Re: Naryar's DSL showcase - Guaranteed 5% manly
Post by: 090901 on December 17, 2012, 01:53:26 AM
Paint it green and call it little mac?
lel
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: 123savethewhales on December 17, 2012, 02:42:11 AM
switch to beta or something.

Does that burst wedge even works?  If I were you I would make that as far forward as possible.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on December 17, 2012, 03:00:00 AM
Paint it green and call it little mac?
lel
10/10 good advice

switch to beta or something.

Does that burst wedge even works?  If I were you I would make that as far forward as possible.

I dunno if it works. I'll have to test it.

but yeah single beta + dual side wedge with stronger motors should be fine. I'll see what works better.                                                                                                                                                 
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on December 17, 2012, 06:32:47 PM
yo conraa

(https://gametechmods.com/uploads/images/59364redbron.png)

This is Red Baron. Chassis is 3mm plastic and full of air tanks and 4 batteries.I boosted the storm's power three times for this bot, and while it flies it does so in a completely uncontrolled and chaotic way.

But I know what's wrong - it's the bursts which are not well plaed compared to the bot's center of gravity. so when i push the forward command the plane tips downward. Maybe I should just use less, more powerful bursts so it's easier to balance them.

It can be done, but it just requires far more work than this to fly in a controlled manner.

also just don't use wheels with planes, else it fails spectacularly at moving on the groundd.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Mr. AS on December 17, 2012, 06:46:04 PM
the mighty naryar? using drive motors for weapons?
 :p

but really that looks fun as heck to drive, can we get a video of how chaotically it controls?
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Domanating on December 17, 2012, 06:51:31 PM
I Like it. Due to my interest in WWI and WWII aircraft I feel obliged to comment on that bot.

Why don't you try hoverpads? It would certainly make the flight more... comfortable. Unless you want the plane to land.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Jamin on December 17, 2012, 06:55:41 PM
I Like it. Due to my interest in WWI and WWII aircraft I feel obliged to comment on that bot.

Why don't you try hoverpads? It would certainly make the flight more... comfortable. Unless you want the plane to land.

hoverpads are overrated
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on December 17, 2012, 07:03:08 PM
the mighty naryar? using drive motors for weapons?
 :p

but really that looks fun as heck to drive, can we get a video of how chaotically it controls?

It rolls left/right (with the pistons on the edge of the wings) very well, it moves forward pretty badly and it can't go upwards correctly. It's not very fun to drive... yet.

Maybe I should add more controls, but more than 4 is a bit annoying to drive.

also it's not a weapon, it's supposed to be drive :P but I don't like the sound the NPC's make, it doesn't sounds like a plane at all. I just used npc's due to practicality.

Why don't you try hoverpads? It would certainly make the flight more... comfortable. Unless you want the plane to land.

Hovercrafts would make the whole design pointless, and yes I want the plane to land and takeoff.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Jamin on December 17, 2012, 07:08:02 PM
Hmmm anyone want to take a crack at making a runway map? :P
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on December 17, 2012, 07:09:55 PM
Hmmm anyone want to take a crack at making a runway map? :P

Useless. We have the obstacle course arena for planes.

although maybe.... working plane + runaway arena + cannons = combat flight simulator, Ra2 edition

also the problem with  pistons is that they are reciprocitating and don't exert constant force.I'm thinking of some special hovercraft to apply a constant force forward, like mounting hovercrafts on the back of the bot, and then two powerful, heavy spinners (1 horizontal, 1 vertical) to steer with the spinner's recoil torque.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Reier on December 17, 2012, 10:14:56 PM
Red Baron flew a Fokker Dr. 1 mannnn
TRIPLANE SINGLE PROP YO
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: HurricaneAndrew on December 17, 2012, 11:05:52 PM
Red Baron flew a Fokker Dr. 1 mannnn
TRIPLANE SINGLE PROP YO

This.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: 123savethewhales on December 17, 2012, 11:33:33 PM
Hmmm anyone want to take a crack at making a runway map? :P

Useless. We have the obstacle course arena for planes.

although maybe.... working plane + runaway arena + cannons = combat flight simulator, Ra2 edition

also the problem with  pistons is that they are reciprocitating and don't exert constant force.I'm thinking of some special hovercraft to apply a constant force forward, like mounting hovercrafts on the back of the bot, and then two powerful, heavy spinners (1 horizontal, 1 vertical) to steer with the spinner's recoil torque.
Or you can use clicks custom piston if you want constant force.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on December 22, 2012, 05:15:21 PM
Gaze at Warmaker, the End of all Things !

(https://gametechmods.com/uploads/images/50398wrmker.png)

5mm titanium, 12 razors, npc fasts of course, 14 ants iirc

Built in 30 minutes.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: madman3 on December 22, 2012, 05:17:57 PM
That armour won't last long and the drive setup is unnessecarily awkward. Cool though.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on December 22, 2012, 05:19:15 PM
That armour won't last long and the drive setup is unnessecarily awkward. Cool though.
>5mm titanium

also it's not done to beat flails or FSS or something, it's made to beat other gut rippers
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: madman3 on December 22, 2012, 05:26:10 PM
That armour won't last long and the drive setup is unnessecarily awkward. Cool though.
>5mm titanium

also it's not done to beat flails or FSS or something, it's made to beat other gut rippers
I meant the exterior armour.
Additionally, there are popups that are probably just as good at beating gutrippers and much better against flail-SnS, given from what I can see.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: MassimoV on December 22, 2012, 05:27:56 PM
That armour won't last long and the drive setup is unnessecarily awkward. Cool though.
>5mm titanium

also it's not done to beat flails or FSS or something, it's made to beat other gut rippers
Hehe...not a gutripper sent...
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: madman3 on December 22, 2012, 05:30:07 PM
That armour won't last long and the drive setup is unnessecarily awkward. Cool though.
>5mm titanium

also it's not done to beat flails or FSS or something, it's made to beat other gut rippers
Hehe...not a gutripper sent...
I did :P
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on January 04, 2013, 02:39:54 PM
(https://gametechmods.com/uploads/images/41327rmmchine.png)

irl wammer

supposed to be a warmachine ripoff

built while slightly drunk
 
lots of ants, 10mm titanium because i cant be assed to add more components

yeah, expect moar drunken building
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Jonzu95 on January 04, 2013, 02:44:06 PM
Go home Naryar, you're drunk :gawe:
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Mr. AS on January 04, 2013, 02:46:24 PM
i dont like the exposed metal hinges/jxs

Go home Naryar, you're drunk :gawe:
10/10 advice
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Badnik96 on January 04, 2013, 03:01:52 PM
shorter wedges and less exposed srimechs
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: 090901 on January 04, 2013, 03:17:56 PM
shorter wedges and less exposed srimechs
he is drunk
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on January 04, 2013, 03:40:19 PM
My wedges are damn fine, such are my srimechs. It's not like the bsg's will be ripped off by any irl bot.

anyways moar drunken building

(https://gametechmods.com/uploads/images/88003vscrig.png)

it's built as an idea for craaaaaaaaaaaaaaig

1mm plastic (heck yeah), normal NPC's, 4 ants, 24 large beaters, 22 small DS teeth

yeah the beaters are not even but it's not like it makes any difference in the weight distribution
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Badnik96 on January 04, 2013, 03:55:36 PM
shorter wedges and less exposed srimechs
he is drunk

Advice for when he is not drunk

And that's not the point drunk Nar, the exposed bursts and wedges are not IRL silly :P
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on January 04, 2013, 03:59:48 PM
maybe the exposed wedges but bursts ? why should I put them inside ? it's not like they're exposed.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Badnik96 on January 04, 2013, 04:04:54 PM
You won't see bursts like that IRL though...
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: 090901 on January 04, 2013, 04:07:13 PM
maybe the exposed wedges but bursts ? why should I put them inside ? it's not like they're exposed.
Burst motors don't exist IRL (https://gametechmods.com/uploads/images/8634v.gif)
Title: Re: THE MIGHTY NARYAR'S MOST GLORIOUS DSL SHOWCASE
Post by: Naryar on January 04, 2013, 04:09:01 PM
maybe the exposed wedges but bursts ? why should I put them inside ? it's not like they're exposed.
Burst motors don't exist IRL (https://gametechmods.com/uploads/images/8634v.gif)

so what the heck i am supposed to use ? pistons ?
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: MassimoV on January 04, 2013, 04:52:00 PM
The VS is pretty sweet. The IRL whammer is pretty goo, I like the wedge. The problems are the bsgs (don't really know how you'd fix that) and the metal hinge wedges. They're pretty cheap, like a flail rammer or a CF SnS.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Kossokei on January 04, 2013, 05:01:22 PM
maybe the exposed wedges but bursts ? why should I put them inside ? it's not like they're exposed.
Burst motors don't exist IRL (https://gametechmods.com/uploads/images/8634v.gif)

so what the heck i am supposed to use ? pistons ?
No, that's not his point.

Burst motors don't exist IRL, so it looks retarded when you put burst motors outside of the chassis instead of putting them inside, giving the illusion that there's (in your case) a piston mechanism inside.

Other than that, PLEASE don't use faggoty door hinge wedges... they are IRL but the way that they are used are much different than the application that I see them in... say, LDAI, and it's just a really cheap way to make an overpowered IRL bot.

You can make the case of a skirt hinge setup like Slamjob and Biohazard has their skirts set up, but skirt hinges and door hinges aren't applied like that 60% of the time I see them used, therefor not really IRL.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: 090901 on January 04, 2013, 05:25:33 PM

Other than that, PLEASE don't use faggoty door hinge wedges... they are IRL but the way that they are used are much different than the application that I see them in... say, LDAI, and it's just a really cheap way to make an overpowered IRL bot.
you do know skirt hinges are basically as good if not better than metal hinges
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: SKBT on January 04, 2013, 05:31:53 PM
(https://gametechmods.com/uploads/images/41327rmmchine.png)

irl wammer

supposed to be a warmachine ripoff

built while slightly drunk
 
lots of ants, 10mm titanium because i cant be assed to add more components

yeah, expect moar drunken building

dude you still suck at IRL building.

if you used 3 small wedges on hinges across the front it would look better and probably be more wedgy.

your self righter flipper thingy is stupid. it basically is making the bot easier to beat because its flipping other robots off the the vulnerable sides on yours.

also show teh skinz on IRL bots.

Go home Naryar, you're drunk :gawe:

win
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on January 04, 2013, 06:01:21 PM
your self righter flipper thingy is stupid. it basically is making the bot easier to beat because its flipping other robots off the the vulnerable sides on yours.

it's obviously not a flipper but just a srimech so it doesn't really flip stuff on the sides of the bot.

>SKBT
>good advice
>pick one
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Badnik96 on January 04, 2013, 07:04:51 PM
Dude you still don't need a srimech, add more armor or something. It would make it more aesthetically pleasing.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Kossokei on January 04, 2013, 09:03:35 PM

Other than that, PLEASE don't use faggoty door hinge wedges... they are IRL but the way that they are used are much different than the application that I see them in... say, LDAI, and it's just a really cheap way to make an overpowered IRL bot.
you do know skirt hinges are basically as good if not better than metal hinges
I was actually so caught in door hinge rage that I forgot how good skirt hinges are.

That isn't my point though, wedges like the one there aren't IRL. Chassis wedges are perfectly IRL, Skirt hinges when used like in (insert Final Destiny-ish bar spinner from LDAI here because I can't think of any of their names at the moment), it's fine, heck it's aesthetically pleasing, but when applied like that, it's cheap, it's ugly, it's not IRL.

I'm done raging now. Sorry.
Title: Re: THE MIGHTY NARYAR'S MOST GLORIOUS DSL SHOWCASE
Post by: Naryar on February 09, 2013, 05:39:49 AM
Just saying that I will go on a beer-motivated building spree this evening.

If any of you guys have any bot ideas, feel free to post them here.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Squirrel_Monkey on February 09, 2013, 06:00:00 AM
Make a bot with really concentrated weaponry. (I.e. all convergent on one point).
Or 1WD
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Jamin on February 09, 2013, 06:08:31 AM
A helicopter with tank treads.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Mr. AS on February 09, 2013, 08:35:20 AM
trinity vs
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: madman3 on February 09, 2013, 02:44:30 PM
Good Bye Blue Sky clone but better
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on February 09, 2013, 03:19:21 PM
(https://gametechmods.com/uploads/images/52944SRISS.png)

concentrated weaponry bot (aka Longbow clone)

Sarissa - 8 ants - 3mm Steel - the rest you can see - very much built this while drunk - am still manly & good builder

name is out of some Macedonian spear or pike

now i'll try doing a helicopter with treads
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: MassimoV on February 09, 2013, 03:26:45 PM
Nice, looks kinda fast, but you wouldve fixed that if it was too fast.

now i'll try doing a helicopter with treads
https://gametechmods.com/forums/index.php/topic,11717.0.html (https://gametechmods.com/forums/index.php/topic,11717.0.html)
Title: Re: THE MIGHTY NARYAR'S MOST GLORIOUS DSL SHOWCASE
Post by: Naryar on February 09, 2013, 03:28:19 PM
Nice, looks kinda fast, but you wouldve fixed that if it was too fast.

it's a rammer

also speed + offense = victory
Title: Re: THE MIGHTY NARYAR'S MOST GLORIOUS DSL SHOWCASE
Post by: martymidget on February 09, 2013, 03:33:23 PM
Nice, looks kinda fast, but you wouldve fixed that if it was too fast.

it's a rammer

also speed + offense = victory

Makes a change to see a proper rammer rather than a wall of weapons that slowly trundles towards you, yet is still called a "rammer".
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Naryar on February 09, 2013, 03:50:51 PM
Nice, looks kinda fast, but you wouldve fixed that if it was too fast.

it's a rammer

also speed + offense = victory

Makes a change to see a proper rammer rather than a wall of weapons that slowly trundles towards you, yet is still called a "rammer".
nope then it's a pusher or a dark july clone but not a rammer
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Mr. AS on February 09, 2013, 08:09:51 PM
i dont think a DSL longbow will work as well as the original stock MW version due to how much armor and how unexposed of a chassis most DSL HW popups have.

sarissa = what CB named his hw version of longbow  :dumb)
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: Virus Bomb on February 09, 2013, 09:22:51 PM
concentrated weaponry bot (aka Longbow clone)

Sarissa - 8 ants - 3mm Steel - the rest you can see - very much built this while drunk - am still manly & good builder

I said it was coming, and here it is.


(https://gametechmods.com/uploads/images/21958sarissa.jpg)


lol same weight class and name...
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: 123savethewhales on February 09, 2013, 10:50:20 PM
You can flip the motor and mount it on the end, that would move the wheel closer and protect the chassis a bit more
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: SKBT on February 09, 2013, 11:16:00 PM
way too long to be good. maybe try with only one bsg per side because the weapons only need to flop down, not flip up like a popup.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: 090901 on February 09, 2013, 11:17:17 PM
way too long to be good. maybe try with only one bsg per side because the weapons only need to flop down, not flip up like a popup.
What about if it gets flipped over?
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: SKBT on February 09, 2013, 11:23:49 PM
the other side gets em.

 i guess i explained wrong.

instead of the 4 bsgs use 2.
Title: Re: Naryar's DSL showcase - Guaranteed 95% manly
Post by: 123savethewhales on February 10, 2013, 12:51:47 AM
the other side gets em.

 i guess i explained wrong.

instead of the 4 bsgs use 2.
It needs the damage badly.  It only gets 1 or 2 shot before it gets killed.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 07, 2013, 11:51:29 AM
Oh look, i'm not totally useless anymore ! I can still build. I had a burst of inspiration and there.

More on topic... Gaze at my creation and be in awe. You gazing well already ? Right.

(https://gametechmods.com/uploads/images/35977bot.png)

More build for cool looks and the sake of fast MW pusher/hammer than anything else, it's probably not that good.

normal npc's, 3mm plastic, yadda yadda.

Unnamed 'cuz I couldn't find a good name for it. Sure, I could do with a generic badass name, but yeah.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Sylandro on March 07, 2013, 04:14:33 PM
Sir Killalot drills? Not manly enough.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on March 07, 2013, 05:30:56 PM
Looks pretty good.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 07, 2013, 06:32:52 PM
Sir Killalot drills? Not manly enough.

What the **** did you just ****ing said about me, you little bug?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: infiniteinertia on March 07, 2013, 06:40:46 PM
*grabs popcorn* :3
Title: Re: Naryar's DSL showcase - Still manly.
Post by: martymidget on March 08, 2013, 05:07:14 AM
Trapper isn't wide enough imo.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Reier on March 08, 2013, 10:46:13 AM
Trapper isn't wide enough imo.
I think it is, the SK drills angle up after all.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 15, 2013, 04:01:47 PM
influenced by alcohol

want to build

ideas please
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Conraaa on March 15, 2013, 04:06:12 PM
Etek Drive Flying Guillotine
Title: Re: Naryar's DSL showcase - Still manly.
Post by: martymidget on March 15, 2013, 04:06:56 PM
IRL SHW with fists as the primary weapon.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Mr. AS on March 15, 2013, 04:10:20 PM
MAWNSTA TRUCK
Title: Re: Naryar's DSL showcase - Still manly.
Post by: AlexGRFan97 on March 15, 2013, 04:18:13 PM
Divide and Conquer.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on March 15, 2013, 04:22:01 PM
UHW
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 15, 2013, 04:33:44 PM
Etek Drive Flying Guillotine

gud idea

IRL SHW with fists as the primary weapon.

remove irl and then fine

Divide and Conquer.

excuse me but wtf are u talking about

UHW

don't have the time nor alcohol stocks
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 15, 2013, 05:13:22 PM
i just built my first flying guillotine, i'm being pretty empty with bot name ideas right now

edit : ohohoho nevermind i have one
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on March 15, 2013, 05:15:57 PM
i just built my first flying guillotine, i'm being pretty empty with bot name ideas right now

edit : ohohoho nevermind i have one
make my day special

do an IRL SHW HS
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 15, 2013, 05:23:22 PM
(https://gametechmods.com/uploads/images/78447garrote.png)

5mm Ti, 4 ants, 18 razors, yadda yadda

make my day special

do an IRL SHW HS

Maybe when I will drink again. I will make sure to make it 100% badass.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Scrap Daddy on March 15, 2013, 05:35:16 PM
sweet but you used my clash cubes 6 bot's name :trollface
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 15, 2013, 05:36:08 PM
sweet but you used my clash cubes 6 bot's name :trollface

...bah
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Badnik96 on March 15, 2013, 05:40:09 PM
lol mud tires
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 15, 2013, 05:46:24 PM
lol mud tires

mud tires are solid
Title: Re: Naryar's DSL showcase - Still manly.
Post by: AlexGRFan97 on March 15, 2013, 06:13:50 PM

Divide and Conquer.

excuse me but wtf are u talking about
I meant for like a name or something, but it looks like I got the wrong gist of it.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 16, 2013, 01:59:39 AM

Divide and Conquer.

excuse me but wtf are u talking about
I meant for like a name or something, but it looks like I got the wrong gist of it.

I meant a bot type.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 20, 2013, 03:54:06 PM
ok, i now promise to only build while under the influence of alcohol  :dumb)

speaking of which I am right now. any ideas for bot building ?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: martymidget on March 20, 2013, 03:58:17 PM
A VSnS :trollface
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on March 20, 2013, 03:58:45 PM
ok, i now promise to only build while under the influence of alcohol  :dumb)

speaking of which I am right now. any ideas for bot building ?
my idea remains
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Thyrus on March 20, 2013, 03:59:01 PM
Stockstyled bot in DSL
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 20, 2013, 04:04:52 PM
A VSnS :trollface

ok I will build this, no i don't care if you were just kidding

ok, i now promise to only build while under the influence of alcohol  :dumb)

speaking of which I am right now. any ideas for bot building ?
my idea remains

not enough alcohol reserves

tomorrow should be fine though

Stockstyled bot in DSL

too much bother stacking sh** and overlapping spinners
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 20, 2013, 04:06:38 PM
6wd mw with one Light DS tooth as a weapon.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 20, 2013, 04:07:44 PM
6wd mw with one Light DS tooth as a weapon.

hahaha yes

ok time to build 2 bots
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 20, 2013, 04:16:53 PM
fast building master race - 7 minutes yeah

(https://gametechmods.com/uploads/images/78681rodrunner.png)

Yes, it's quite obviously the best bot ever. Named Roadrunner (meep), 1mm plastic, couldn't cram 6WD NPCF so i got 4WD NPCF + 4WD NPC.

now to the next
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 20, 2013, 04:35:41 PM
(https://gametechmods.com/uploads/images/74542fisting!!!!1.png)
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Mr. AS on March 20, 2013, 04:45:48 PM
fast building master race - 7 minutes fuuf yeah

(https://gametechmods.com/uploads/images/78681rodrunner.png)

Yes, it's quite obviously the best bot ever. Named Roadrunner (meep), 1mm plastic, couldn't cram 6WD NPCF so i got 4WD NPCF + 4WD NPC.

now to the next
you should enter this in battlebots 6.

heck apart from the back motors sticking out (which could be debated for) it is practically irl
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 20, 2013, 04:52:03 PM
sure why not
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on March 20, 2013, 05:44:23 PM
Because I wont except it  :dumb). The SnS is cool though.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 02:46:49 PM
Because I wont except it  :dumb). The SnS is cool though.

I will crush you and burn your body in the fires of my fury. and it will last a thousand aeons and you will not even remember who you are when I will be finished with you !

...apart from the usual boasting, I'm starting to be drunk. So building bots. again.

I am fully open (inb4 this goes into QTOOC) for any suggestions, but I will first honor Koss's suggestion.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Mr. AS on March 21, 2013, 02:50:13 PM
my monster truck suggestion still stands
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 02:53:22 PM
my monster truck suggestion still stands

No. Go ask joeblo or andrew or someone else.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 21, 2013, 02:57:37 PM
If you want to have a fast IRL bot, Try 4wd NPC Fasts with technos.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 02:59:32 PM
If you want to have a fast IRL bot, Try 4wd NPC Fasts with technos.

That's not IRL that's dsl realistic. 4WD NPCf with technos ?

also yes mw for sylandro's tounrney. The kid had the will and guts to put off a tourney, it seems to be going pretty well so kudos to him.

expect a MW soon.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: ty4er on March 21, 2013, 03:00:04 PM
ss/hammer
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Reier on March 21, 2013, 03:00:55 PM
Nary just ditch some batteries and add NPCFs who cares about batteries

also plastic 1 for manly unless it already has it
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Thyrus on March 21, 2013, 03:10:35 PM
servo popup
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 21, 2013, 03:15:56 PM
5wd HW hammer.

Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 03:17:35 PM
mw for sylandro

(https://gametechmods.com/uploads/images/12939bolddefince.png)

Bold Defiance - 3mm alu (boo) - npcf - 3 ants

yeah let's see how it can unstuck itself with one piston.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 21, 2013, 03:21:32 PM
THWARTOISE
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 03:23:52 PM
THWARTOISE

hahaha i didn't even realized i ripped off cb

nevermind that, i have also a piston unstucker (if that is even a word)
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Badnik96 on March 21, 2013, 03:25:56 PM
ugh more semi-irl realism

TBH the only bot I've ever seen from you that is 100% IRL is Brass Bull.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 03:27:05 PM
ugh more semi-irl realism

TBH the only bot I've ever seen from you that is 100% IRL is Brass Bull.

So tell me, oh great IRL judge, how could this bot not be built and work in real life ?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Badnik96 on March 21, 2013, 03:30:49 PM
it could definitely work IRL, just nowhere near as effective as it is right now. You will clearly outweapon everything else in the tourney by miles before they even scratch the chassis. The piston wouldn't work IRL because the only reason it works in RA2 is because of its "physics".
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 03:33:18 PM
it could definitely work IRL, just nowhere near as effective as it is right now. You will clearly outweapon everything else in the tourney by miles before they even scratch the chassis. The piston wouldn't work IRL because the only reason it works in RA2 is because of its "physics".

You are aware that a VS or even wammer  can beat that quite easily, right ?

also pistons work IRL just like that. Newton's second law.

after all IRL you can get pistons to lift stuff, not in this game.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Badnik96 on March 21, 2013, 03:36:41 PM
Would a single piston that small be able to move a 120lb robot in that direction with such force IRL? I don't think so.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on March 21, 2013, 03:38:51 PM
ugh more semi-irl realism

TBH the only bot I've ever seen from you that is 100% IRL is Brass Bull.

So tell me, oh great IRL judge, how could this bot not be built and work in real life ?
Eh, it can certainly work better, but it's not too IRL for the same reason that Popups aren't IRL; A setup like that would murder bots in RA2 physics, but it wouldn't be more effective than The Crusher or Punjar.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on March 21, 2013, 03:40:15 PM
Would a single piston that small be able to move a 120lb robot in that direction with such force IRL? I don't think so.
>MW IRL flippers

edit: crap I just realized this was a double post. oh well.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 03:40:29 PM
ugh more semi-irl realism

TBH the only bot I've ever seen from you that is 100% IRL is Brass Bull.

So tell me, oh great IRL judge, how could this bot not be built and work in real life ?
Eh, it can certainly work better, but it's not too IRL for the same reason that Popups aren't IRL; A setup like that would murder bots in RA2 physics, but it wouldn't be more effective than The Crusher or Punjar.

Do you even know what DSL realism is ? It's pretty crappy by DSL realistic standards, and it can be beaten by IRL standards.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 21, 2013, 03:42:08 PM
You should take off the out beater bars and spikes and turn them so the look like wheelguards, would look cooler IMO.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Badnik96 on March 21, 2013, 04:06:21 PM
Would a single piston that small be able to move a 120lb robot in that direction with such force IRL? I don't think so.
>MW IRL flippers

edit: crap I just realized this was a double post. oh well.

dude that piston is frickin tiny compared to like any flipper in the MW range
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 04:13:26 PM
it's barely supposed to move, maybe 5 shots of the piston are supposed to move stuff and balance the bot

anyways something for koss

(https://gametechmods.com/uploads/images/91051tmerlne.png)

Tamerlane - 10mm plastic, - 7 ants iirc- yadda yadda yadda
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 21, 2013, 04:19:00 PM
Would a single piston that small be able to move a 120lb robot in that direction with such force IRL? I don't think so.
>MW IRL flippers

edit: crap I just realized this was a double post. oh well.

dude that piston is frickin tiny compared to like any flipper in the MW range


yeah because its totally fair how people can use 2 judge bursts on a HW flipper and have them flip 800kg so easily
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on March 21, 2013, 04:19:25 PM
it's barely supposed to move, maybe 5 shots of the piston are supposed to move stuff and balance the bot

anyways something for koss

(https://gametechmods.com/uploads/images/91051tmerlne.png)

Tamerlane - 10mm plastic, - 7 ants iirc- yadda yadda yadda
I don't think that would be too well accepted in the IRL world but I don't care that is awesome and manly.

I love that flippermaker/lightning spike motor brace you've got there.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Badnik96 on March 21, 2013, 04:23:10 PM
While I also like the brace it just doesn't fit the spirit of IRL at all. way too DSL-ish
Title: Re: Naryar's DSL showcase - Still manly.
Post by: martymidget on March 21, 2013, 04:29:43 PM
SS/VS hybrid.

Or a FS/VS hybrid. I've lost my touch with those and need inspiration.

Inspire me, Frenchy.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 04:32:35 PM
FS/VS it is

*drinks moar*

go go go
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 05:04:16 PM
Fury Unending - 8 ants - 5mm titanium - etc

(https://gametechmods.com/uploads/images/70423furyunending.png)

Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on March 21, 2013, 05:25:55 PM
I would use Trov glitch but it looks really good. How often does a bot get to the VS?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 21, 2013, 05:26:52 PM
I would use Trov glitch but it looks really good. How often does a bot get to the VS?

trov glitch is completely unrealistic.

not tested yet.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on March 21, 2013, 05:37:02 PM
It's cool for standard DSL though right? I've been using it for a while and no ones ever said anything to me about it.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: HurricaneAndrew on March 26, 2013, 12:21:08 PM
Would a single piston that small be able to move a 120lb robot in that direction with such force IRL? I don't think so.
>MW IRL flippers

edit: crap I just realized this was a double post. oh well.

dude that piston is frickin tiny compared to like any flipper in the MW range

Quit being such a know-it-all. You know nothing about hydraulics or pneumatics.

If it's a servo piston, it's playing the part of a hydraulic cylinder. Let's say that this cylinder has a 1in bore and a 4in stroke by approximation. When operating at 200 PSI, it will have 157 lbs of pushing force. Easily enough to do the job.

And if it's a burst piston, it plays the part of a pnuematic ram. I'm not even going to calculate it because I work with a machine daily that has a 1in by 4in ram on it that could crush my hand if I'm not careful.

Either way, it would work.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 26, 2013, 12:50:29 PM
It is a burst and unstucker. No reason to put a servo randomly there.

also, drinking and building this evening. Maybe even advance stuff in Nar ai.

any bot ideas ?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Sylandro on March 26, 2013, 01:57:24 PM
mw for sylandro

(https://gametechmods.com/uploads/images/12939bolddefince.png)

Bold Defiance - 3mm alu (boo) - npcf - 3 ants

yeah let's see how it can unstuck itself with one piston.
I'd probably accept it for GiE, but probably you can base it off of Gropaga's Zero, you can get it from the Bot Exchange.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 26, 2013, 02:01:10 PM
OK then, I just need to ai it then.

also what's this with gropaga's bot ? Is there any interesting features on it ?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Schrikvis on March 26, 2013, 02:24:08 PM
mw for sylandro

(https://gametechmods.com/uploads/images/12939bolddefince.png)

Bold Defiance - 3mm alu (boo) - npcf - 3 ants

yeah let's see how it can unstuck itself with one piston.
I like how it doesn't focus all of its weapons on the center of its front.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Merrick on March 26, 2013, 10:43:41 PM
It is a burst and unstucker. No reason to put a servo randomly there.

also, drinking and building this evening. Maybe even advance stuff in Nar ai.

any bot ideas ?


Drunken antweight walker.

(http://www.empowernetwork.com/msycks/files/2013/01/benStillerDoIt1.jpg)
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 27, 2013, 04:20:47 AM
What's with the idiotic suggestion ?

Yeah... not enough inspiration while drunk.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Merrick on March 27, 2013, 09:27:20 AM
I thought alcohol might make it feasible.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 27, 2013, 03:52:18 PM
Oh I probably could make something that would technically be an aw walker... but it'll be useless.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on March 27, 2013, 07:36:20 PM
LW Trinity Flyer
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 27, 2013, 07:59:43 PM
Now that is possible, although probably gonna suck...
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 123savethewhales on March 28, 2013, 12:20:36 AM
Build a popup with FIST.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Pwnator on March 28, 2013, 12:53:05 AM
You could try a Perm 80 LW HS.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: HurricaneAndrew on March 28, 2013, 07:50:13 AM
Build a popup with FIST.

Oh God yes... The FISTer.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Badger on March 28, 2013, 08:00:15 AM
Build a popup with FIST.

Oh God yes... The FISTer.
:heart_smiley:

I would love to see a true popup/juggler hybrid, even better if it's a MW.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 28, 2013, 08:30:45 AM
Build a popup with FIST.

why

You could try a Perm 80 LW HS.

yeah we prolly need more berserker ripoffs

I would love to see a true popup/juggler hybrid, even better if it's a MW.

why not
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 29, 2013, 12:34:11 PM
ok, preparing myself to drink this evening.

will attempt nar ai advancement and building

-lw perm 132 hs
-mw juggler/popup
-popup with fists... maybe
-..."thing" with fists on chained piston/bursts so it does this
http://www.youtube.com/watch?v=-_ZeD40Rg8A# (http://www.youtube.com/watch?v=-_ZeD40Rg8A#)
-don't have any other decently formed bot ideas so feel free to give ideas.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Mr. AS on March 29, 2013, 01:50:13 PM
anything with fists for armor
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 29, 2013, 03:19:19 PM
-lw perm 132 hs

TOO BAD I ALREADY DID THAT LIKE 3 YEARS AGO
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 29, 2013, 04:13:11 PM
(https://gametechmods.com/uploads/images/92961tormentordevil.png)

Tormentor Devil : SHW 3mm Steel, npc fasts, 4 ants + 4 large blacks, and everything else you can see

i think it needs a cool skin but can't be assed enough

to the next bot
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 29, 2013, 04:39:57 PM
swag
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Scrap Daddy on March 29, 2013, 04:49:03 PM
How do you want it skinned send it to me
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 29, 2013, 04:57:53 PM
How do you want it skinned send it to me

nah bro if I hav to skin a bot I'll skin it myself. thanks for the offer though.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 29, 2013, 06:51:35 PM
(https://gametechmods.com/uploads/images/32830odinberserker.png)

Odin Berserker - 3mm alu

Possibly even more unstable than the first berserker and definitely far more than the second. But then again it's a berserker, it's not supposed to be stable.

Supposed to use the new battleaxe stats, of course.

Still drinking. Expect moar.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Merrick on March 29, 2013, 10:12:36 PM
This is my new favourite thing. Drunk DSL. It's amazing.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 29, 2013, 10:36:25 PM
it needs vlad spikes man
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 30, 2013, 04:38:48 AM
vlad spikes are competitively sh**, as much as I like them
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 30, 2013, 11:11:18 AM
vlad spikes are competitively sh**, as much as I like them
but it needs to be BIGGER
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 30, 2013, 11:48:34 AM
You don't think it's big enough ?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Sylandro on March 30, 2013, 01:49:55 PM
mw for sylandro

(https://gametechmods.com/uploads/images/12939bolddefince.png)

Bold Defiance - 3mm alu (boo) - npcf - 3 ants

yeah let's see how it can unstuck itself with one piston.
I'd probably accept it for GiE, but probably you can base it off of Gropaga's Zero, you can get it from the Bot Exchange.
Naryar, remember when i said that? Here's Gropaga's Zero. ( Viewed from above )
(http://i48.tinypic.com/4s1w08.png)
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on March 30, 2013, 01:54:43 PM
So how am I supposed to be inspired by this ?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on March 30, 2013, 01:56:59 PM
mw for sylandro

(https://gametechmods.com/uploads/images/12939bolddefince.png)

Bold Defiance - 3mm alu (boo) - npcf - 3 ants

yeah let's see how it can unstuck itself with one piston.
I'd probably accept it for GiE, but probably you can base it off of Gropaga's Zero, you can get it from the Bot Exchange.
Naryar, remember when i said that? Here's Gropaga's Zero. ( Viewed from above )
(http://i48.tinypic.com/4s1w08.png)
You're the first tournament host that I know who is openly showing everyone else someone's entry without the competitor's consent.

you might rustle some jimmies doing that. Unless, of course that's not an entry at all and I'm really really tired.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on March 30, 2013, 01:57:47 PM
You're the first tournament host that I know who is openly showing everyone else someone's entry without the competitor's consent.

you might rustle some jimmies doing that. Unless, of course that's not an entry at all and I'm really really tired.
Well the robot is on the bot exchange......
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Sylandro on March 30, 2013, 01:58:51 PM
So how am I supposed to be inspired by this ?
Supposed to look more IRL, IMO
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Gropaga on March 30, 2013, 06:00:17 PM
mw for sylandro

(https://gametechmods.com/uploads/images/12939bolddefince.png)

Bold Defiance - 3mm alu (boo) - npcf - 3 ants

yeah let's see how it can unstuck itself with one piston.
I'd probably accept it for GiE, but probably you can base it off of Gropaga's Zero, you can get it from the Bot Exchange.
Naryar, remember when i said that? Here's Gropaga's Zero. ( Viewed from above )
(http://i48.tinypic.com/4s1w08.png)
You're the first tournament host that I know who is openly showing everyone else someone's entry without the competitor's consent.

you might rustle some jimmies doing that. Unless, of course that's not an entry at all and I'm really really tired.
I entered it on other tournament, but not Sylandro's
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 08, 2013, 02:07:30 PM
lol alcohol

(https://gametechmods.com/uploads/images/48750bushido.png)

eh dsl3, just opened it and built for the first time

3mm plastic, rest you can see

it's underpowered, not that i have the choice... although maybe I should use only 1 piston burst
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on April 08, 2013, 02:10:22 PM
Does it fall on its face from the power of the pistons?  :dumb)
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 08, 2013, 02:11:33 PM
I have no idea i didn't even tested it

although yes given my experience with hammers it should

i should give it a wedge

>dsl3
>crap wedges
>fsdgdsfdgsdf

it's also a samurai rebuildz
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Thyrus on April 08, 2013, 02:20:04 PM
i like it
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Badger on April 08, 2013, 02:21:00 PM
I would love to see a true popup/juggler hybrid, even better if it's a MW.


Please?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 08, 2013, 02:45:13 PM
(https://gametechmods.com/uploads/images/83250rocketpunch.png)

Rocket Punch - 5mm plastic

wasted a few kg's

and then i discover small DS teeth are now complete sh** after I start using them graaaa
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 123savethewhales on April 08, 2013, 03:45:31 PM
Lol I told you everything got sh** normals, but would you listen?  No.

Now get rid of those teeth and extenders, and just put 1 DSL Bar on it or something...
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 08, 2013, 04:59:20 PM
no dsl bars are not weapons
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 70 CUDA on April 10, 2013, 01:57:28 AM
They are now man lol. I love this DSL 3 stuff....It is ALL the things naryar hates  :realmad( :yaya)

Is this IRL stuff mean no battery box bots? What I mean is are we still building with most motors outside the bot or what, I do not understand the current style here.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: cephalopod on April 10, 2013, 02:22:31 AM
IRL is pretty much explained by the full version of it's words (In Real Life). Essentially any 'IRL' bot should be easily buildable but also viable in real life, so no unsupported floating axles or unprotected motors, and the like.

Love that piston-burst thing by the way Nar, had a feeling you'd be getting on the swords and stuff.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 10, 2013, 02:41:23 AM
I don't hate DSL3 beta.

In fact it is much superior to DSL2 when building things for the rule of cool... the problem I have with DSL3 is that the DSL2 metagame has been changed in a bad way.

Less grip on wheels = > more weight used on motors and drive to get to the same speed => less interesting and fast designs.

also the fact that the best weapon is a 120kg DSL bar and that the rest is hilariously useless. This will be fixed, though.

Not to mention that DSL3 clearly favors IRL building, as if we didn't need less DSL standard building.

I'm not too sure if the wedge nerf is good or bad. Considering all wedges will be equally as bad, it doesn't destroy the metagame, BUT I am pretty sure wedgelock will be more common.

I should do a DSL3 wedge testing.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on April 10, 2013, 01:11:51 PM
I don't hate DSL3 beta.

In fact it is much superior to DSL2 when building things for the rule of cool... the problem I have with DSL3 is that the DSL2 metagame has been changed in a bad way.

Less grip on wheels = > more weight used on motors and drive to get to the same speed => less interesting and fast designs.

also the fact that the best weapon is a 120kg DSL bar and that the rest is hilariously useless. This will be fixed, though.

Not to mention that DSL3 clearly favors IRL building, as if we didn't need less DSL standard building.

I'm not too sure if the wedge nerf is good or bad. Considering all wedges will be equally as bad, it doesn't destroy the metagame, BUT I am pretty sure wedgelock will be more common.

I should do a DSL3 wedge testing.
1) uhhh... yep. I think that was the point.
2) have fun trying to get under a brick with a brick

Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 10, 2013, 02:47:52 PM
2) have fun trying to get under a brick with a brick

No.

Stop attempting to sound knowledgeable when strict IRL building has made you limited in your ra2 insight and knowledge.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on April 10, 2013, 03:09:14 PM
2) have fun trying to get under a brick with a brick

No.

Stop attempting to sound knowledgeable when strict IRL building has made you limited in your ra2 insight and knowledge.
My ra2 insight and knowledge has little to do with this.

Looking at the skirts (didn't see any small wedges so your only other choice is flimmerpaker), I noticed that they were thickened from how they were before. I didn't check the collision to see if that corresp-

you know what you have a few years on me, you have a point.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 19, 2013, 04:31:39 PM
Maybe I should just go DSL hybrids and just build for badass looks and efficiency.
yespls

ok

(https://gametechmods.com/uploads/images/15795drgonchrge.png)

Dragon's Charge - 4WD NPCF, 7 ants, 3mm tit, everything else you can see

i don't find it bad from a looks and efficiency viewpoint but eh... could do something more fearsome, I guess.

oh and i will now dedicate myself entirely to both looks and combat efficiency
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on April 19, 2013, 04:37:28 PM
Maybe I should just go DSL hybrids and just build for badass looks and efficiency.
yespls

ok

(https://gametechmods.com/uploads/images/15795drgonchrge.png)

Dragon's Charge - 4WD NPCF, 7 ants, 3mm tit, everything else you can see

i don't find it bad from a looks and efficiency viewpoint but eh... could do something more fearsome, I guess.

oh and i will now dedicate myself entirely to both looks and combat efficiency
This is probably the manliest, most glorious, cool looking combat efficient thing I've ever seen. I love it.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Squirrel_Monkey on April 20, 2013, 05:49:30 AM
But the drive attachment... the Chassis is HUGE back there. Trov glitch plz.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 20, 2013, 09:45:24 AM
no the chassis is not huge, actually there's not too much empty space

also trov glitch is unrealistic as all heck so nope
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Merrick on April 20, 2013, 09:56:56 AM
I can't see anything wrong with the chassis.

Manly spiky death, can't go wrong.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Squirrel_Monkey on April 20, 2013, 10:41:55 AM
no the chassis is not huge, actually there's not too much empty space

also trov glitch is unrealistic as all heck so nope
Calls attaching drive motors to thin chassis sections unrealistic...
Uses metal skirts to support the entire bot...
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 20, 2013, 10:51:04 AM
I don't even have the space to use trov glitch, plus it's ugly.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 123savethewhales on April 20, 2013, 12:51:29 PM
you could of at least angled the corners.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 21, 2013, 03:15:47 PM
hey massimov

(https://gametechmods.com/uploads/images/49155gouger.png)

clamp for battlebots 6, yeah all the bursts fire

normal NPC's - 9 ants - 5mm titanium

now to give him a good skin
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Sylandro on April 21, 2013, 03:17:06 PM
Needs a Chassis ramp, and use judge bursts.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on April 21, 2013, 03:18:57 PM
Needs a Chassis ramp Might be good but it's up to you.
and use judge bursts. No shut up.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 21, 2013, 03:20:03 PM
So what do you think, mass ? Maybe it would indeed be better with a chassis wedge and 40cm steel panels, and flip itself less.

use judge bursts.

Maybe you should just stop posting bad advice.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: HurricaneAndrew on April 21, 2013, 03:39:50 PM
So what do you think, mass ? Maybe it would indeed be better with a chassis wedge and 40cm steel panels, and flip itself less.

use judge bursts.

Maybe you should just stop posting

Fixed.


I see no issue, really. It looks like a huge ass chassis that can't fight, but that's IRL for you.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on April 21, 2013, 03:41:32 PM
So what do you think, mass ? Maybe it would indeed be better with a chassis wedge and 40cm steel panels, and flip itself less.
Yeah that would look better. Or maybe you can keep the 80cm skirts if you move them further back.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Tweedy on April 21, 2013, 05:00:07 PM
I think it would look better with a longer "clamp" part as well so bots don't have to ride so far up the skirts unless it's just the angle of the screenshot.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 24, 2013, 04:38:14 PM
(https://gametechmods.com/uploads/images/86427dlsldfdfsdfsd.png)

drunken building
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Badnik96 on April 24, 2013, 04:41:02 PM
Looks phreakin sweet. I assume the blades spin inwards?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 24, 2013, 04:42:22 PM
i didn't even wired it
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Thyrus on April 24, 2013, 04:43:05 PM
empty space!
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Mecha on April 24, 2013, 04:43:41 PM
wired it?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 24, 2013, 04:53:45 PM
wired it?

no
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Mr. AS on April 24, 2013, 04:59:14 PM
that hammer extender looks VERY vulnerable. angling extenders should work better.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Scrapyard24c on April 24, 2013, 06:43:53 PM
hey massimov

(https://gametechmods.com/uploads/images/49155gouger.png)

clamp for battlebots 6, yeah all the bursts fire

normal NPC's - 9 ants - 5mm titanium

now to give him a good skin

The BB6 equivalent of Complete Control.  This is going to be a heckava good tournament with the robots I've seen so far, this one especially.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on April 24, 2013, 08:20:20 PM
drunken building
It shows buddy. Kinda like it though, looks funny.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on April 24, 2013, 08:22:07 PM
drunken building
It shows buddy. Kinda like it though, looks funny.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 27, 2013, 07:51:24 AM
battlebots 6 entry

(https://gametechmods.com/uploads/images/98922teeth.png)

3mm tit, 11 ants, 4 NPCF, 6mag, etc etc
Title: Re: Naryar's DSL showcase - Still manly.
Post by: ty4er on April 27, 2013, 07:54:43 AM
i dont think it needs wedges really (or atleast you should have them stick out a bit less)

and try to replace the drum with a dsl bar, it doesnt look right to me. otherwise its quite nice
Title: Re: Naryar's DSL showcase - Still manly.
Post by: GoldenFox93 on April 27, 2013, 07:56:10 AM
battlebots 6 entry

(https://gametechmods.com/uploads/images/98922teeth.png)

3mm tit, 11 ants, 4 NPCF, 6mag, etc etc
Looks pretty good Nary, especially with the skin. The range appears to be a bit lacking for a hazard-type design, though.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 27, 2013, 08:00:12 AM
i dont think it needs wedges really (or atleast you should have them stick out a bit less)

and try to replace the drum with a dsl bar, it doesnt look right to me. otherwise its quite nice

if I use a single DSL bar it cuts through the top of the chassis. That's why I used a drum.

also if I attempt to make the wedges stick out less (by not using wedge extenders) they'll be in the middle of the chassis which I do not want.

The range appears to be a bit lacking for a hazard-type design, though.

the spinner's recoil is raping the driving enough already, if I increase the range it'll take longer to spin up and i'll get EVEN MORE recoil
Title: Re: Naryar's DSL showcase - Still manly.
Post by: ty4er on April 27, 2013, 08:02:39 AM
i meant having them further back in the chassis, not inwards :P

also why not just use two skirt hinges
Title: Re: Naryar's DSL showcase - Still manly.
Post by: martymidget on April 27, 2013, 08:19:31 AM
I'm proud of my little Nary, he can build IRL well when he wants to O:

I expect he was drunk
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Thyrus on April 27, 2013, 08:22:25 AM
the wheels sticking out like this looks not so good
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Jonzu95 on April 27, 2013, 08:45:50 AM
skirt wedges are ghey
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 27, 2013, 09:03:59 AM
the wheels sticking out like this looks not so good

eh i agree but i have no idea how to change it

skirt wedges are ghey

pot, kettle, black

anyways I think i'm going to rebuild that middleweight
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Sylandro on April 27, 2013, 09:19:01 AM
Looks sweet, add slots for the wheels or something.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 27, 2013, 09:21:26 AM
slots are already done, watch closer
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on April 27, 2013, 10:28:59 AM
Hey, that's pretty nice.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 27, 2013, 12:14:12 PM
and the rebuild of the mw

(https://gametechmods.com/uploads/images/97281tlons.png)

11 ants (lol just as much as the HW), 5mm Ti, normal npc's, 3 bsg's as you can guess
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Sylandro on April 27, 2013, 01:02:58 PM
Looks nice, clamp, i assume?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 27, 2013, 01:03:52 PM
Yeah.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Sylandro on April 27, 2013, 01:08:48 PM
Sweet. Use Flippermakers for the side wedges, they save weight, and maybe use them for the hammer part too.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 27, 2013, 01:16:56 PM
Sweet. Use Flippermakers for the side wedges, they save weight

I'm using steel skirts not only because they're wedgy, but also because they have very nice HP. I have to sacrifice weight for both HP and wedginess, and the bot will be far weaker if he loses

Flippermakers are useless as wedges and are fragile, will probably be ripped off in 2 hits via a HS. Flippermakers are good extender work and for building artbots, and nothing else.

Stop posting advice if you don't know what you're talking about. That is all.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 28, 2013, 11:52:22 AM
(https://gametechmods.com/uploads/images/68698strlupo.png)

yeah that's my last battlebots 6 entry. 14 ants iirc, 4 large tanks and 2 smalls, 5mm steel, etc etc. pretty fast, fully invertible. will see if mass accepts it but technically signups aren't closed.

now to skin it, will post the skin once it's done... although all of my BB6 teams are skinned the same

>NPC stickers
>no NPC motors
>wait
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Kossokei on April 28, 2013, 12:06:47 PM
(https://gametechmods.com/uploads/images/68698strlupo.png)

yeah that's my last battlebots 6 entry. 14 ants iirc, 4 large tanks and 2 smalls, 5mm steel, etc etc. pretty fast, fully invertible. will see if mass accepts it but technically signups aren't closed.

now to skin it, will post the skin once it's done... although all of my BB6 teams are skinned the same

>NPC stickers
>no NPC motors
>wait
I don't like at all how the drive is, but I guess with E-teks that's what you get.

Pretty manly otherwise. That new MW is pretty sweet too.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 28, 2013, 12:19:11 PM
(https://gametechmods.com/uploads/images/93115strlupo.png)

not exactly happy on the flamethrower holes because of resizing but i'm already late enough
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Sylandro on April 28, 2013, 01:48:29 PM
Looks AWESOME!
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Mystic2000 on April 28, 2013, 02:26:30 PM
oh god...

Nothing can describe the awesomeness of this thing
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Scrapyard24c on April 28, 2013, 02:29:37 PM
I hate to be the bearer of bad news but you will more than likely have to remove those Bob flamethrowers as MassimoV stated in his rules that those are not allowed.  Otherwise I can see this one winning the SHW division.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on April 28, 2013, 02:33:23 PM
I hate to be the bearer of bad news but you will more than likely have to remove those Bob flamethrowers as MassimoV stated in his rules that those are not allowed.  Otherwise I can see this one winning the SHW division.

Lol no. They're not bob flamers, they're the legal 20kg flamethrowers.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 15, 2013, 05:24:32 AM
(https://gametechmods.com/uploads/images/91877scout3.png)

The new Scout. and bot n°1 in nar ai 3. Slightly underpowered, but this is of no importance.

2 long blacks, the 40kg R/P burst, 2 ants, etc etc. Ti3 armor.

Maybe I should downgrade the armor from Ti3 to alu3 or something, and add another angled panel on top of the existing one for extra HP.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on May 15, 2013, 08:07:40 PM
So have shell panells gotten more HP?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Mr. AS on May 15, 2013, 08:25:52 PM
i am concerned for the width of the new scout.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 23, 2013, 07:19:04 AM
(https://gametechmods.com/uploads/images/43456redline.png)

1 cent question : guess what this is

5mm alu (and it is as good as the other armors in narai3), the rest you can see
Title: Re: Naryar's DSL showcase - Still manly.
Post by: martymidget on May 23, 2013, 08:21:25 AM
ALARM bells are ringing in my head, but I can't quite place the name...

Looks alright, how does it do?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 23, 2013, 08:34:07 AM
Not tested yet. Hell, there's nothing ai'd yet in nar ai 3.

ALARM bells are ringing in my head

icwatudidthar

Yes, it is alarm. although i really want a better name than alarm 3.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: ty4er on May 23, 2013, 09:24:48 AM
i think it would be better if you put the air tanks/batteries beside the piston instead of behind it
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 23, 2013, 09:51:11 AM
But then it would be even more asymetrical and the hammers would overlap.

I don't see your point anyways. Care to explain more ?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 23, 2013, 01:45:11 PM
drunken building

(https://gametechmods.com/uploads/images/46196sentry.png)

3mm plastic yea
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 23, 2013, 02:17:24 PM
More drunk building

(https://gametechmods.com/uploads/images/76747securitymtrix.png)

Security Matrix - the Intruder replacement, because aw's are boring

3mm alu.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on May 23, 2013, 02:59:41 PM
lel 3mm alu, couldn't you mount the piston externally?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 23, 2013, 03:00:43 PM
This ain't DSL2.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on May 23, 2013, 03:02:21 PM
My bad, I thought this was DSL 2. I get where you're coming from now.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 23, 2013, 03:17:47 PM
(https://gametechmods.com/uploads/images/37899bot.png)

some MW flipper bot

it's a complex flipper, not sure how to work
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on May 23, 2013, 03:27:51 PM
Still drunk?
Title: Re: Naryar's DSL showcase - Still manly.
Post by: AlexGRFan97 on May 23, 2013, 03:45:23 PM
The batteries on that HW are definite overkill. Even if it's supposed to be IRL, you need thicker armour on there.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 090901 on May 23, 2013, 04:54:38 PM
The batteries on that HW are definite overkill.
Dude what.
Betas draw 230 amps each, and each spin motor needs 10 amps, which means he needs a total of 480 amps. Each battery gives out 80 amps and he has 6 of them.
(BTW Nar, In Nar AI 3 the description for Beta Bursts says they need 23 amps, you forget the extra 0)
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Mr. AS on May 23, 2013, 05:07:52 PM
The batteries on that HW are definite overkill.
it isnt

Even if it's supposed to be IRL,
it isnt
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Pwnator on May 23, 2013, 09:44:49 PM
Turn the AW's drive motors around. That turning circle scares me.

MW looks cool though.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 23, 2013, 11:48:42 PM
Still drunk?

This one was built under the influence, yes. I think it is too complex to work properly though.

Turn the AW's drive motors around. That turning circle scares me.

it's a LW, i changed it

The batteries on that HW are definite overkill. Even if it's supposed to be IRL, you need thicker armour on there.

(http://lotrolibrary.files.wordpress.com/2011/11/facepalm_picard_riker.jpg)

(BTW Nar, In Nar AI 3 the description for Beta Bursts says they need 23 amps, you forget the extra 0)

Yes, I did realized and fixed that already.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: madman3 on May 24, 2013, 03:53:05 AM
Pretty cool stuff. I imagine the complex flipper likely wouldn't work unless you used a custom component that is basically a linear actuator with a long piston and reasonable force.

Another issue is obviously that because the flat plane of the flipper is mounted above the axle point, the radius of it makes the radius which the actual part that flips things pretty small, so stuff is more likely to get only flipped a small amount or to simply slip off.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 24, 2013, 05:33:08 AM
well, I just tested that complex flipper and... it's just weak. It certainly won't be sending things over walls.

So yeah, I'm going to dump it.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: martymidget on May 24, 2013, 07:30:59 AM
Yay Nar AI 3

Hell, might start building the new version of The Large Hardon Collider...and if you're lucky you might get Fez2themax.

More you do this the more likely I will, since builders block and whatnot.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 24, 2013, 08:51:50 AM
Yay Nar AI 3

Hell, might start building the new version of The Large Hardon Collider...and if you're lucky you might get Fez2themax.

More you do this the more likely I will, since builders block and whatnot.

ah u gotz me

Yeah, the point of this building burst was to get you guys to build.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: AlexGRFan97 on May 24, 2013, 09:06:48 AM
(BTW Nar, In Nar AI 3 the description for Beta Bursts says they need 23 amps, you forget the extra 0)
Oh, really? Thought it was a bit too low.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on May 24, 2013, 10:09:59 AM
Yes, I just typo'd. That is weird though.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on June 01, 2013, 11:02:56 AM
(https://gametechmods.com/uploads/images/91491woc.png)

5mm plastic, 4 ants 2 WP836E's 2 battlepacks, 80cm sheets

ok officially why is it so slow, i think I need to boost the 2-mag drive because it sucks
Title: Re: Naryar's DSL showcase - Still manly.
Post by: MassimoV on June 01, 2013, 01:48:14 PM
Nice! Looks weird with only 2wd though lel.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: ty4er on June 01, 2013, 01:50:21 PM
I'd try and get those steel skirts wider. Not sure if you need both the burst motors but it looks cool
Title: Re: Naryar's DSL showcase - Still manly.
Post by: 123savethewhales on June 01, 2013, 02:07:55 PM
I bet you are using weapon motors for drive, like a n00b.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on June 01, 2013, 04:00:55 PM
I bet you are using weapon motors for drive, like a n00b.

...Now I am feeling embarrassed.

Yeah, problem has been fixed.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: dragonsteincole on June 01, 2013, 07:29:42 PM
What was the complex flipper meant to do? From the pic it was designed to lift, then flip a bot? My old piston+flipper design was quite effective as the initial piston shove was enough to destabilise a bot for flipping, it might be worth trying with big pistons and the big version of the new flipper motors.
Title: Re: Naryar's DSL showcase - Still manly.
Post by: Naryar on June 02, 2013, 02:43:59 AM
What was the complex flipper meant to do? From the pic it was designed to lift, then flip a bot? My old piston+flipper design was quite effective as the initial piston shove was enough to destabilise a bot for flipping, it might be worth trying with big pistons and the big version of the new flipper motors.

Biohazard-style flipper.
Title: Re:Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Naryar on June 08, 2013, 03:54:15 PM
I AM NARYAR ! FURY INCARNATE, THOUSAND YEARS OF BLOODSHED AND TORMENT, MANLINESS INCARNATE, AND A THOUSAND OTHER GLORIOUS MATTERS UNDER THE BURNING SUN !

AND THEREBY I COME, WITH THIS MANLY BUILD, MADE OF PURE WILL AND BATTLE LUST !

(https://gametechmods.com/uploads/images/44496dethrtttle.png)

100% badass, guaranteed. 3mm alu, 3ants 2battlepacks 1longblack and the rest you can see.

It even has a cool skin !
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Sylandro on June 08, 2013, 04:04:31 PM
Man, that is awesome. So, wait, the weapon rack on the front plow moves with the side weapons and extenders?
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Conraaa on June 08, 2013, 04:05:02 PM
I'd say extend the first extender a bit more on the side hammers. At the moment they have about as much reach as a thalidomide baby.
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Naryar on June 08, 2013, 04:05:10 PM
@Sylandro the good poster : No. Look again.

@Conraaaaaaaaaaa: you're the thalidomide baby Fair enough. Not sure if can find more weight somewhere else than getting poly sheets for the 40cm alu extenders. Must check weight.
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Kossokei on June 08, 2013, 06:51:40 PM
Now you're just overcompensating  :dumb)
Title: Re: Naryar's DSL showcase - EPITOME OF WILLy, LUST AND ALL THAT IS Gay
Post by: HurricaneAndrew on June 08, 2013, 08:34:56 PM
Surely it needs more weapons.
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Jonzu95 on June 08, 2013, 08:41:17 PM
build irl
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: 123savethewhales on June 08, 2013, 09:18:43 PM
should just use FIST
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Mr. AS on June 08, 2013, 09:29:55 PM
build irl
Awesome post 10/10 Great Job!! (http://i.imgur.com/y5V2uGC.gif) (http://i.imgur.com/y5V2uGC.gif) (http://i.imgur.com/y5V2uGC.gif)

but yea, i think a V-rack of weapons would work better than this heavy plow + weapons setup, should give it more trapping value. would it be possible to slip 2 ba's under the bursts?
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Conraaa on June 09, 2013, 09:48:21 AM
@Sylandro the good poster : No. Look again.

@Conraaaaaaaaaaa: you're the thalidomide baby Fair enough. Not sure if can find more weight somewhere else than getting poly sheets for the 40cm alu extenders. Must check weight.

Isn't there a 1kg extender you can use or something?
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Sylandro on June 09, 2013, 10:03:31 AM
@Sylandro the good poster : No. Look again.

@Conraaaaaaaaaaa: you're the thalidomide baby Fair enough. Not sure if can find more weight somewhere else than getting poly sheets for the 40cm alu extenders. Must check weight.

Isn't there a 1kg extender you can use or something?
Yeah, the 10cm Alu extenders or the 20cm Carbon Fiber Extenders
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Naryar on June 18, 2013, 03:47:51 PM
(https://gametechmods.com/uploads/images/11331scorchederth.png)

BW-Scorched Earth, 1mm plastic, 2 ants, small airtank, etc

for tusslers, yes I built something for it
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: MassimoV on June 18, 2013, 03:49:53 PM
Going for the Pesky Torch approach?
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Naryar on June 18, 2013, 03:52:38 PM
i have no idea what it is

also lack of wedge, may change to med plow and wedge
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: MassimoV on June 18, 2013, 03:56:47 PM
i have no idea what it is

also lack of wedge, may change to med plow and wedge
Yeah that sounds better.
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Badnik96 on June 18, 2013, 04:18:28 PM
Looks pretty sweet, at any case.
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: HurricaneAndrew on June 18, 2013, 04:24:34 PM
wat


Anyway, I'm for the medium plow and wedge.
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: 123savethewhales on June 18, 2013, 04:43:49 PM
Oh wow slim body on a DSL2 bot?  Come on you should know better than that.
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: 090901 on June 18, 2013, 06:37:22 PM
This better be for Tusslers 3  :dumb)
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Badnik96 on June 18, 2013, 06:51:38 PM
He said it was :dumb)
Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: Naryar on June 19, 2013, 01:03:03 AM
Oh wow slim body on a DSL2 bot?  Come on you should know better than that.

dude it's a BW, i don't have the weight
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Naryar on June 19, 2013, 04:35:51 AM
(https://gametechmods.com/uploads/images/36614rigormortis.png)

has one of these long black batts and 1mm plastic

i need 10 more kg's but i dont want to sacrifice armor or wedge uedEBWHQSCUSBDUBQS

quite certain i can't shave 10kg off the chassis either, 5kg maybe but 10kg... nope

Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: martymidget on June 19, 2013, 04:43:19 AM
And this is the primary problem of banning flails in DSL :P

Title: Re: Naryar's DSL showcase - EPITOME OF WILL, BATTLE LUST AND ALL THAT IS GLORIOUS
Post by: 123savethewhales on June 19, 2013, 05:02:04 AM
Oh wow slim body on a DSL2 bot?  Come on you should know better than that.

dude it's a BW, i don't have the weight
Astroflight/Hypno?  TWMR/Ant?  TWMR/Shiny?

And this is the primary problem of banning flails in DSL :P
What problem?  Can just kill that with any regular true popup no?
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Naryar on June 19, 2013, 05:13:07 AM
Oh wow slim body on a DSL2 bot?  Come on you should know better than that.
dude it's a BW, i don't have the weight
Astroflight/Hypno?  TWMR/Ant?  TWMR/Shiny?

Former 2 are too small for invertibility, the only good one is TWMR/Shiny but TWMR is just big, and forcing me to get more chassis kg. Or 6kg worth of multi's.
Title: Re: Naryar's DSL showcase - Drunken, Manly Building Spree !!1
Post by: Naryar on September 26, 2013, 03:21:25 PM
By Odin it's been a while.

(https://gametechmods.com/uploads/images/72646bot1drunk.png)

Called Steel Snakebite. 5mm plastic, 4 ants. Rest you can see.

I really like these square extenders.

anyways as you can see... the mighty naryar still builds like a badass even while drunk.

Who will doubt me ? Make yourself heard !

Now to build a MW. Third beer in the evening, as well, and this ain't some sissy 4° half-pint beer !
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Naryar on September 26, 2013, 03:47:44 PM
(https://gametechmods.com/uploads/images/2613bot2drunk.png)

3mm plastic, everything else you can see

also could have chosen better weapons... but yeah I had no better shape
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Mr. AS on September 26, 2013, 03:49:44 PM
 
Who will doubt me ? Make yourself hard heard !
would be possible to get the plow in front of the motor? ATM its not really doing much apart from protecting the wheels slightly.
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Naryar on September 26, 2013, 03:53:06 PM
Who will doubt me ? Make yourself hard heard !
would be possible to get the plow in front of the motor? ATM its not really doing much apart from protecting the wheels slightly.
Who will doubt me ? Make yourself hard heard !
would be possible to get the plow in front of the motor? ATM its not really doing much apart from protecting the wheels slightly.
Can't save 2kg without compromising battery power/drive/armor.

Besides the razors will be broken off before the disc and weapon. So yeah.
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Naryar on September 26, 2013, 03:56:33 PM
also I didn't even saw the 8kg underweight, now fixed by adding a "wedge"
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: MassimoV on September 26, 2013, 07:25:58 PM
You're still drunk aren't you... So why is wedge in quotes?
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Jonzu95 on September 27, 2013, 01:53:30 AM
By Odin it's been a while.

(https://gametechmods.com/uploads/images/72646bot1drunk.png)

Called Steel Snakebite. 5mm plastic, 4 ants. Rest you can see.

I really like these square extenders.

anyways as you can see... the mighty naryar still builds like a badass even while drunk.

Who will doubt me ? Make yourself heard !

Now to build a MW. Third beer in the evening, as well, and this ain't some sissy 4° half-pint beer !

First of all, I can't see the weight. Secondly, Why the name is Steel snakebite if the armor is Plastic? Thirdly those bots look quite generic to me, nothing special.
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Naryar on September 27, 2013, 02:40:43 AM
Thirdly those bots look quite generic to me, nothing special.

you're one to talk
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Jonzu95 on September 27, 2013, 02:50:51 AM
Thirdly those bots look quite generic to me, nothing special.

you're one to talk
I'm serious. I could build something like that as well.
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: AlexGRFan97 on September 27, 2013, 03:16:10 AM
I'm serious. I could build something like that as well.
Bring it. :evilsmile:
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Jonzu95 on September 27, 2013, 03:24:46 AM
I'm serious. I could build something like that as well.
Bring it. :evilsmile:
Eh... Maybe later tonight. I'm currently at work.
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: 123savethewhales on September 27, 2013, 04:24:51 AM
Thirdly those bots look quite generic to me, nothing special.

you're one to talk
I'm serious. I could build something like that as well.
I KNOW RIGHT?

I am serious I can totally beat that by building something with more razors and flails!!!!!
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Thyrus on September 27, 2013, 04:41:21 AM
also build to weightlimit
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Naryar on September 27, 2013, 05:03:39 AM
also build to weightlimit

my favorite german :D
Title: Re: Naryar's DSL showcase - [insert manly boast here]
Post by: Thyrus on September 27, 2013, 06:44:45 AM
awww. nary :*
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 02, 2013, 11:55:13 AM
Drinking again this evening, and building again. Not before 3 hours, though. Jujitsu and all that.

Feel free to suggest builds. Interesting hybrids preferably.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: playzooki on October 02, 2013, 01:12:19 PM
IRL dual ring spinner with a turret hammer.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Kossokei on October 02, 2013, 01:13:48 PM
IRL dual ring spinner with a turret hammer.
wrong showcase...

flying guillotine with justice fists !
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: AlexGRFan97 on October 02, 2013, 01:22:15 PM
Artbot featuring CHD, a gameboy, Jonzu and a couple others in a free for all gangbang.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Badnik96 on October 02, 2013, 01:38:58 PM
FS-Sawbot-hammer?
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Mr. AS on October 02, 2013, 01:46:05 PM
make a SHW wedged VS with 4WD Etek.

not a hybrid, but absurdly fast bots are always interesting.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 02, 2013, 02:56:33 PM
aaah yes a vedett after effort

best refreshing drink in the whole world.

IRL dual ring spinner with a turret hammer.

idea's good, building style is unmanly... so yea i may pick up part of this suggestion

flying guillotine with justice fists !

>flying guillotine
>concussion weapons
>wtf are u sayin kossogay

Artbot featuring CHD, a gameboy, Jonzu and a couple others in a free for all gangbang.

no

FS-Sawbot-hammer?

Tactically that's a very poor hybrid choice... but that makes it an interesting challenge. also, it'll be cool. So why not?

make a SHW wedged VS with 4WD Etek.

not a hybrid, but absurdly fast bots are always interesting.

sure why not

TIME TO DRINK MORE.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Badnik96 on October 02, 2013, 03:59:03 PM
FS-Sawbot-hammer?

Tactically that's a very poor hybrid choice... but that makes it an interesting challenge. also, it'll be cool. So why not?
that's why I posted it XD

For extra challenge: Make it a MW
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 02, 2013, 04:39:01 PM
FS-Sawbot-hammer?

Tactically that's a very poor hybrid choice... but that makes it an interesting challenge. also, it'll be cool. So why not?
that's why I posted it XD

For extra challenge: Make it a MW

Then it'll suck utterly. I'm going to make it SHW. Or maybe HW.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Mystic2000 on October 03, 2013, 02:24:51 PM
Is Drum/Juggler a good idea ?
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: ty4er on October 03, 2013, 04:28:35 PM
side hammer/poker

bonus points if no wedge
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 05, 2013, 11:48:01 AM
i will see what I can do

yes i didn't deliver last time, but today for sure
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 05, 2013, 04:57:24 PM
(https://gametechmods.com/uploads/images/82265eth.png)

SHW-Ethanol, armor is 3mm titanium, the rest you can see.

like 3mm titanium and the rest you can see- 4 long blacks, 4 ant batts
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: martymidget on October 05, 2013, 06:47:57 PM
Ethanol is a BW's name.

Pentadecanol is a true SHW's name.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: helloface on October 06, 2013, 12:29:24 AM
Not sure if IRL or DSL-S.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 06, 2013, 02:56:50 AM
Not sure if IRL or DSL-S.

not sure if idiotic or stupid
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Thyrus on October 08, 2013, 12:59:24 AM
Not sure if IRL or DSL-S.

not sure if idiotic or stupid


pretty much this. no clue of anything
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: helloface on October 08, 2013, 09:29:22 AM
I'm guessing DSL-S.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Jonzu95 on October 08, 2013, 09:45:03 AM
I'm guessing DSL-S.
Of course it's DSL-S. So many Titanium sheets and no weapon supports.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: 090901 on October 08, 2013, 10:13:49 AM
its nar ai 3...............
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: MassimoV on October 09, 2013, 04:41:24 PM
Hehe... Ethanol....
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Davidyamy on October 22, 2013, 07:06:22 PM
Magmatic Revolt V2 is amazing
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: MassimoV on October 22, 2013, 07:34:10 PM
Okay dude, don't post in someone's showcase unless they post a bot. It's okay if you didn't see something before, but this is like the 5th thread.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 24, 2013, 10:50:33 AM
Drunken building today evening. Will try and build more than just one bot.

More suggestions please.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: ty4er on October 24, 2013, 11:22:48 AM
side hammer/poker

bonus points if no wedge
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: helloface on October 24, 2013, 11:26:11 AM
IRL clamp
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: AlexGRFan97 on October 24, 2013, 12:58:43 PM
Hybrid? Flying guillotine with VS qualities?
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: playzooki on October 24, 2013, 01:18:53 PM
IRL dual ring spinner with a turret hammer.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Mr. AS on October 24, 2013, 01:50:23 PM
clamp / flamer hybrid.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 24, 2013, 01:54:40 PM
side hammer/poker

bonus points if no wedge
sure why not
IRL clamp
IRL ? die
Hybrid? Flying guillotine with VS qualities?
what in the nine circles of hell are you blabbering on about

flying guillotine and VS ? Seriously ? That's about as good as a VS/hammer hybrid.
clamp / flamer hybrid.
i like that idea

also getting slowly more drunk, so expect me to start building soon enough
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Badnik96 on October 24, 2013, 03:06:43 PM
I think Alex meant a VS with FG-style supports.


Also do a complex HS
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 24, 2013, 04:12:30 PM
herp

(https://gametechmods.com/uploads/images/76042fisting.png)

Fisting, 796.3 kg, 5mm titanium

weapons are static


Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 24, 2013, 04:16:39 PM
will attempt SHW FS-sawbot-hammer now
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Kid_Krusher13 on October 24, 2013, 05:12:24 PM
Here's a truly hard one Nary. Build a bot that looks like I made it.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 24, 2013, 05:30:18 PM
Here's a truly hard one Nary. Build a bot that looks like I made it.

sorry, I cannot build worthlessly

anyways here's the second and last entry, as claimed by ty4er

(https://gametechmods.com/uploads/images/99749gotdo.png)

Glory of the Days Old - 797,8 kg, 17 ants, 5mm Plastic, 2 med airtanks, rest you can see.

all pretty drunk
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: TeamXtreemer on October 25, 2013, 06:36:55 AM
it looks pretty good man, no immediate complaints haha
you could perhaps try and move the hammer motors behind slightly just so when the vs hits your front spikes the hammer will hit the same area, but that's just an idea, idek if it could increase CE
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 25, 2013, 11:19:26 AM
Why would I move the hammer motors behind in a rammer/poker ?
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: TeamXtreemer on October 25, 2013, 01:42:54 PM
Why would I move the hammer motors behind in a rammer/poker ?
i'm not sure, just thinking that it might work, haven't played or a while.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: ty4er on October 25, 2013, 04:27:12 PM
honestly it looks pretty poor. i'd make it much wider and less long, and try to add some more weapons (or atleast re-arrange them so it doesn't get outweaponed in an instant)

also god damnit man that isn't a side hammer thats a hammer, you dumb drunk frenchie :P
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Naryar on October 25, 2013, 04:44:30 PM
lol i confused both ideas from you and awesumsauce
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: playzooki on October 26, 2013, 05:45:13 AM
Do a complex complex hs so there is spinner - spinner - spinner
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: 123savethewhales on October 28, 2013, 09:33:35 AM
Hybrid? Flying guillotine with VS qualities?
what in the nine circles of hell are you blabbering on about

flying guillotine and VS ? Seriously ? That's about as good as a VS/hammer hybrid.
Dude it's just a FBD.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: Davidyamy on October 30, 2013, 09:00:23 PM
the latter, is identical to my first robot, but, super improved, it's amazing, I wonder if uploaded the bot? :baffled:
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on November 07, 2013, 10:42:22 AM
Drunk building this evening.

Feel free to make that list bigger:

Code: [Select]
Non-IRL dual ring spinner with a hammer
FS/sawbot/hammer
side hammer/poker
Non-IRL clamp
clamp/flamer
top spinner
Dual shell spinner juggler

*anything non-irl may be replaced by sufficiently manly irl
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Paranoia on November 07, 2013, 10:47:53 AM
Drunk building this evening.

Feel free to make that list bigger:

Code: [Select]
Non-IRL dual ring spinner with a hammer
FS/sawbot/hammer
side hammer/poker
Non-IRL clamp
clamp/flamer

*anything non-irl may be replaced by sufficiently manly irl


Top-Spinner?
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: madman3 on November 07, 2013, 12:05:14 PM
Dual shell spinner with a wedge that also serves as a juggler.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Badnik96 on November 07, 2013, 12:15:28 PM
beetleweight side hammer
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: AlexGRFan97 on November 07, 2013, 12:20:29 PM
The lightest possible thing you can make that will beat Hammer of Justice.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on November 07, 2013, 12:27:10 PM
worthy entries have been added to list.

Started to drink, first drink was a new beer. It was good. Now having a Hoegaarden, which is ok.

Next in line is Affligem triple fermented, which should be good... but yet again not all triple fermentations are good.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Jonzu95 on November 07, 2013, 01:23:38 PM
build a penis-shaped robot

[USER HAS BEEN FISTED FOR THIS POST]
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on November 07, 2013, 04:54:57 PM
OK, that's no building for this evening.

Didn't felt like drinking a lot, therefore I am not drunk and I have no intent to drink now that it's nearly midnight.

Will get drunk this weekend and will actually build something though. THis I promise.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on November 22, 2013, 01:42:43 PM
Getting drunk this evening... feel free to post ideas.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Mystic2000 on November 22, 2013, 01:45:17 PM
MW Dual bar VS
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on November 22, 2013, 02:59:09 PM
DUAL bar VS, MW ? Hmm. Interesting.
Title: Re: Naryar's DSL showcase - Beer ! Give me manly inspiration !
Post by: ty4er on November 22, 2013, 03:01:34 PM
side hammer/poker

bonus points if no wedge
sure why not
still waiting
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on November 22, 2013, 03:06:34 PM
oh right

well, need inspiration
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on December 04, 2013, 02:58:24 PM
Starting to get drunk.

Gotta try building stuff for battlebots. Considering it's the only worthy tournament right now.

Current building ideas:
-LW VS/rammer hybrid
-MW Sawbot/Flipper hybrid
-HW shuffler HS
-SHW Flamethrower wammer, probably named DIE THYRUS DIE. If flamethrowers are out then hybrid it with a flipper.

Also, drunk MANLY IRL is the only IRL worth building.

Maybe I'll do the skins while NOT drunk though...
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Mystic2000 on December 05, 2013, 12:40:03 PM
-MW Sawbot/Flipper hybrid

LOLWUT
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on December 05, 2013, 01:04:09 PM
Yeah, I'm drinking this evening as well. Trying to build something...
Title: Re: Naryar's DSL showcase - Drunken Masturbation
Post by: HurricaneAndrew on December 05, 2013, 02:21:43 PM
Yeah, I'm drinking this evening as well. Trying to build something...

A drum/juggler.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on December 05, 2013, 03:06:32 PM
Yeah, I'm drinking this evening as well. Trying to build something...

A drum/juggler.

how did you dare change my showcase title i will END you, oh fat one

Yeah, not so sure about drum/juggler. Maybe a HW one.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Scorpion on December 05, 2013, 03:53:59 PM
Is this some kind of new fad? I like it
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on December 05, 2013, 04:02:03 PM
What fad, the hybrids or the drunken building ?

Anyways, need to move the DSL2 from my old comp to my new. So there's that as well.
Title: Re: Naryar's DSL showcase - Drunken Masturbation
Post by: HurricaneAndrew on December 05, 2013, 07:25:50 PM
Yeah, I'm drinking this evening as well. Trying to build something...

A drum/juggler.

how did you dare change my showcase title i will END you, oh fat one

Yeah, not so sure about drum/juggler. Maybe a HW one.

u w0t m8 fite me irl ill rek u

But yeah, I was thinking HW.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Scorpion on December 05, 2013, 08:26:39 PM
What fad, the hybrids or the drunken building ?
The latter
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on December 06, 2013, 05:21:37 AM
Well, clearly this drunken building thing isn't working because I go to sleep BEFORE building.

And it's the third time now.

/end drunken building

Maybe I should try another motivator. What should it be... Ego ? Testosterone ? Anger ? Battle lust ? Hmm.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Mystic2000 on December 06, 2013, 06:06:02 AM
Drugs maybe ?

nah jk

anyways i think that having as an objective being the best of the best and mercilessly crush people that stands in your path should be enough of a motivator
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: HurricaneAndrew on December 06, 2013, 08:00:45 AM
Let's try anger. I'll just spam your showcase with furry porn pictures and links.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on December 06, 2013, 09:40:58 AM
Let's try anger. I'll just spam your showcase with furry porn pictures and links.

youneverdeliver.jpg
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: helloface on December 06, 2013, 09:48:44 AM
How about sorrowful building?
We'll start by murdering your family and pets then stealing all your alcohol.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Jonzu95 on December 06, 2013, 10:12:28 AM
build a penis-shaped robot

[USER HAS BEEN FISTED FOR THIS POST]
lol

fist me moar
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Naryar on December 06, 2013, 10:33:24 AM
Ok, now we are going quickly into sh**posting... stop.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: Mr. AS on December 06, 2013, 03:59:21 PM
What I like to do for ideas is to lurk around in some of the showcase posts/videos/other archives and rebuild some of the cooler looking concepts. Stealth Bomber (https://gametechmods.com/forums/index.php?topic=6848.msg612654#msg612654) was based on some poorly executed BW drill Wolfsbane (the furry guy) made.

Another way to come up with ideas is to try to come up with practical uses for components that aren't widely used. Currently I'm brainstorming ideas to make sawblades useful in stock.
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: Naryar on December 06, 2013, 06:28:20 PM
(https://gametechmods.com/uploads/images/37635gorebeast.png)

so yeah, battlebots MW. Gorebeast, 5mm plastic, yadda yadda yadda, rest you can see

untested yet. Probably going to improve the skin, needs more red.
Title: Re: Naryar's DSL showcase - Drunken Master Mode Activate
Post by: MassimoV on December 06, 2013, 06:28:51 PM
Looks pretty cool to me.
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: helloface on December 06, 2013, 06:44:22 PM
Flipper is kinda dumb/dull looking, but the rest is cool.
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: RedAce on December 06, 2013, 06:47:50 PM
Not bad, it looks cool.
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: Naryar on December 06, 2013, 06:53:07 PM
Flipper is kinda dumb/dull looking

Well, what do you want me to do ? A sh**ty Robot Wars style flipper that is both fragile, 4 times as heavy and of doubtful wedginess when I am short on weight ?
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: Enigm@ on December 06, 2013, 06:54:54 PM
i think it'd look better w/out the flipper and just a wedge w/ maybe  spike strips like on the top
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: Naryar on December 06, 2013, 06:56:55 PM
i think it'd look better w/out the flipper and just a wedge w/ maybe  spike strips like on the top

And losing my srimech and only good wedge ? Nope.
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: Naryar on December 06, 2013, 07:01:55 PM
Damn it, it rupts. Maybe that's the NARAI bursts though...
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: martymidget on December 06, 2013, 08:06:15 PM
Or you could make the flipper look good. It lets the whole bot down atm imo.

"I am the mighty gorebeast, fear me and my pathetic flipper"
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: helloface on December 06, 2013, 08:07:37 PM
Or you could make the flipper look good. It lets the whole bot down atm imo.

"I am the mighty gorebeast, fear me and my pathetic flipper"
Which is what I tried to tell him, but...

Well, what do you want me to do ? A sh**ty Robot Wars style flipper that is both fragile, 4 times as heavy and of doubtful wedginess when I am short on weight ?
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: martymidget on December 06, 2013, 08:19:10 PM
Then he just has to live with the fact that his building skills are inferior.
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: helloface on December 06, 2013, 08:21:44 PM
Of course he may do it now, because someone "manlier" or some bs told him to do it.
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: Naryar on December 07, 2013, 04:09:29 AM

Now I'm gonna build the HW. I've been thinking wammer/flamer/flipper or wammer/VS/flipper. Any other ideas, or improvement upon these ?
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: Kid_Krusher13 on December 07, 2013, 04:29:20 AM
I think you should build something crazy, maybe a flail shell spinner SnS.
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: Naryar on December 07, 2013, 04:33:01 AM
Flails ? No.

Besides, building for battlebots.
Title: Re: Naryar's DSL showcase - Shield yourself in glory and fire !
Post by: Naryar on December 15, 2013, 02:30:40 PM
yo so i was drinking and building for battlebots...

(https://gametechmods.com/uploads/images/74385diethyrusdie.png)

It has 8 ants, 5mm Steel, 4 medium air tanks, 2 flamethrowers... rest you can see. Feel free to comment;

Can't self-right properly, not without charging inverted through the arena anyways, but still sending it to massimov

also it's swag

I have that VS/flamethrower HW finished as well, must just skin it... coming real soon.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Naryar on December 15, 2013, 02:52:18 PM
Moar

(https://gametechmods.com/uploads/images/51399breathoffury.png)

3mm steel, you can see the rest.

Also, **** armor and defense. Manly men only need speed and offense to win.

Also flamethrower = instant cool

sending all of these to swagssimov right now

edit: oh wait hahahaha i forgot these holes

Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Tweedy on December 15, 2013, 03:25:43 PM
Just ew, the first one looks like you stuck an electromagnet to it and ran it through a scrapyard and the 2nd looks like a gust of wind would get the better of it.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Naryar on December 15, 2013, 03:31:44 PM
Just ew, the first one looks like you stuck an electromagnet to it and ran it through a scrapyard and the 2nd looks like a gust of wind would get the better of it.

YOUR SKULL WILL BE PILED HIGH INDEED, FOOL!
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: SKBT on December 15, 2013, 03:36:23 PM
(https://gametechmods.com/uploads/images/51399breathoffury.png)

this is just a bad dsl bot.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: AlexGRFan97 on December 15, 2013, 03:47:36 PM
Yeah I'll have to say the HW is the ugly duckling in your series of bots. SHW looks boss though.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Enigm@ on December 15, 2013, 04:49:03 PM
-ad hominem incoming-

lol nary you suck at irl building like what are you even doing w/ the skin on that heavy
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Badnik96 on December 15, 2013, 09:28:25 PM
yeah both of them are pretty bad. I like Gorebeast though.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Naryar on January 08, 2014, 11:41:17 AM
so yea i built an irl bot for rob's tournament

(https://gametechmods.com/uploads/images/19756sealclubber.png)

Sealclubber, 1mm ti

I think it's pretty ok, willing to move the skirts inside the bot if that's a problem.

also drinking more. Will build another bot, possibly a MW.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Naryar on January 08, 2014, 12:16:31 PM
'nother bot for the same tournament, moar drunk building   :dumb) (<= this is the coolest goose smiley' )

(https://gametechmods.com/uploads/images/7804everlastingrage.png)

Everlasting Rage, it has 5mm steel. NPC fasts, which is problematic if it takes chassis damage next to the motors but I need speed and I couldn't add 2mags.

Wanted to put a srimech inside but nope.avi it would rupt and fail. So I just added unstickers to it and hope it sticks. Fully invertible. Maybe it'll disinvert itself while charging ?

Yes, it's based after Bad Attitude somewhat. Now I need a cool skin, but not while drunk. heh.

Would like some comments for both.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: RedAce on January 08, 2014, 12:39:48 PM
I don't think people would allow the first one in an IRL tournament and I honestly think it just looks okay. I really do like the looks of the second bot though.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: martymidget on January 08, 2014, 12:50:01 PM
For somebody who proclaims himself as the lord of DSL, you're still terrible at IRL ;)
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Naryar on January 08, 2014, 12:52:42 PM
For somebody who proclaims himself as the lord of DSL, you're still terrible at IRL ;)

I will break you and feed your battered corpse to the vultures, fool.

It's not like you can defend yourself you have like 30 defense or something. Why didn't you evolved at level 20 ? herpderp

also i am not the lord of DSL i am the lord of EVERYTHING!
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Kossokei on January 08, 2014, 12:58:15 PM
For somebody who proclaims himself as the lord of DSL, you're still terrible at IRL ;)

I will break you and feed your battered corpse to the vultures, fool.

It's not like you can defend yourself you have like 30 defense or something. Why didn't you evolved at level 20 ? herpderp

also i am not the lord of DSL i am the lord of EVERYTHING!
Everything includes male strippers, ponies and furries :B

The first one is barely even IRL, it looks like bad standard really

The second one is cool though.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Thyrus on January 08, 2014, 01:01:47 PM
you're the lord of your mamas underwear.

nary you should raise my fear and respect rating on the wiki cause you made a bot dedicated to me :gawe:

and yeah the first one sucks but I'm digging the second
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Naryar on January 08, 2014, 01:04:36 PM
For somebody who proclaims himself as the lord of DSL, you're still terrible at IRL ;)

I will break you and feed your battered corpse to the vultures, fool.

It's not like you can defend yourself you have like 30 defense or something. Why didn't you evolved at level 20 ? herpderp

also i am not the lord of DSL i am the lord of EVERYTHING!
Everything includes male strippers, ponies and furries :B

Yes. But I am the very doom of the two latter options. DOOM I SAY! BOW TO THE MIGHTY NARYAR!

I AM THE MIGHTY NARYARR R! There is no conquest hat is beyond me !

you're the lord of your mamas underwear.

nary you should raise my fear and respect rating on the wiki cause you made a bot dedicated to me :gawe:

and yeah the first one sucks but I'm digging the second

No. Fear rating, you ? hahahahaha

But the community has spoken, I will change the first one if Rob is not OK with it.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: 123savethewhales on January 08, 2014, 01:25:46 PM
Dude, even I can make something more IRL than that first bot you made.  You gotta try a lot harder than that.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: cephalopod on January 08, 2014, 01:37:34 PM
I AM THE MIGHTY NARYARR R! There is no conquest hat is beyond me !


What.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Mr. AS on January 08, 2014, 02:06:30 PM
1st one looks lackluster at best. I would also be interested in your thought process behind making it, other than being "THE MIGHTY NARMYAR MUAHAHAuguqew".

2nd one looks nice though.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Jonzu95 on January 08, 2014, 02:16:22 PM
so yea i built an irl bot for rob's tournament

(https://gametechmods.com/uploads/images/19756sealclubber.png)
no
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Badnik96 on January 08, 2014, 05:10:10 PM
seconding
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: helloface on January 08, 2014, 05:10:21 PM
LW: You're trying to hard on the wedge. It's ugly and some strict IRL tournies might not even allow it.
MW: I hate concussion rammers. I'd say it's good otherwize.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Kossokei on January 08, 2014, 05:15:42 PM
I AM THE MIGHTY NARYARR R! There is no conquest hat is beyond me !


What.
obviously there aren't any war accessories that he doesn't understand.
Title: Re: Naryar's DSL showcase - Pile high the skulls of your enemies !
Post by: Naryar on January 08, 2014, 07:53:17 PM
I AM THE MIGHTY NARYARR R! There is no conquest hat is beyond me !


What.
obviously there aren't any war accessories that he doesn't understand.

In fact that is just me typing drunk.

I thought the typo was funny so I kept it. Maybe i should indeed make a conquest hat out of the skulls of my enemies ? Hmm.

yeah on the vs i'll find something else. probably with a chassis wedge and a secondary wedge ?
Title: Re: Naryar's DSL showcase - SKBT IS A GREAT IRL BUILDER
Post by: SKBT on January 08, 2014, 11:13:40 PM
almost all of your IRL looks like noob dsl.
Title: Re: Naryar's DSL showcase - Spill their blood !
Post by: Naryar on January 09, 2014, 01:40:49 AM
almost all of your IRL looks like noob dsl.

(http://i0.kym-cdn.com/photos/images/original/000/586/035/53a.jpg)
Title: Re: Naryar's DSL showcase - Spill their blood !
Post by: Jonzu95 on January 09, 2014, 01:44:02 AM
almost all of your IRL looks like noob dsl.

Says the lesser builder.
SKBT is tight though. You can't take critism, can you?
Title: Re: Naryar's DSL showcase - Spill their blood !
Post by: Naryar on January 09, 2014, 01:48:29 AM
almost all of your IRL looks like noob dsl.

*snip*
SKBT is tight though.

rrrriiiiight jonzu
Title: Re: Naryar's DSL showcase - Spill their blood !
Post by: Jonzu95 on January 09, 2014, 01:49:21 AM
almost all of your IRL looks like noob dsl.

*snip*
SKBT is tight though.

rrrriiiiight jonzu
sorry, I meant "right"
Title: Re: Naryar's DSL showcase - Need some ideas for building.
Post by: Naryar on February 23, 2014, 08:46:39 AM
*goes to feed all the spiders that have accumulated there*

*yawns*

Give me some ideas to build. Something unique and original, please.
Title: Re: Naryar's DSL showcase - Spill their blood !
Post by: Lemonism on February 23, 2014, 08:56:04 AM
I still want to see you build a drill. Maybe a drill/FS or a drill/drum hybrid?
Title: Re: Naryar's DSL showcase - Spill their blood !
Post by: Naryar on February 23, 2014, 08:58:27 AM
Eh, 'tis a good idea. Drill it is. Also name it Simon or something.

Now what drill to build ?

SHW drill hybrid maybe... or hell even UHW...
Title: Re: Naryar's DSL showcase - Spill their blood !
Post by: Thyrus on February 23, 2014, 09:16:10 AM
HW Boxinf robot in DSL 3
Title: Re: Naryar's DSL showcase - Glory is to see your enemies broken and bloody.
Post by: Naryar on February 23, 2014, 09:17:39 AM
HW Boxinf robot in DSL 3

But... all these normals...

Oh, what the hell. I'll do it. Just need to wait for the evening and a bit of beer to convince myself.
Title: Re: Naryar's DSL showcase - Glory is to see your enemies broken and bloody !
Post by: Naryar on March 11, 2014, 07:16:29 PM
darn, ra2 crashed and my fisting bot got lost.

Stupid ra2, why are you so tsundere ? now i can't please thyrus with a military sounding german bot D:
Title: Re: Naryar's DSL showcase - Glory is to see your enemies broken and bloody !
Post by: Thyrus on March 12, 2014, 12:37:27 AM
Noooooooooooooooooooooooooooooooooooo! *shakes fist in the air*
Title: Re: Naryar's DSL showcase - Glory is to see your enemies broken and bloody !
Post by: Kossokei on March 12, 2014, 01:01:34 PM
Nein Nein Nein! *slams fist against table*
I regret nothing.

Make a wedgebot that moves at supersonic speed with a row of razorz at the end so that when it runs under things it drives them straight into them. I don't know if there's a name for that so I'll call it a Static Popup.

Bonus Points: put it in a tourney
Title: Re: Naryar's DSL showcase - Glory is to see your enemies broken and bloody !
Post by: Naryar on March 12, 2014, 01:11:49 PM
That's just a fast wammer, or a wedged rammer, depending on chassis shape. I'll see what I can do.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on March 18, 2014, 03:31:34 PM
OK, actually building (drunken, of course) this day. Anyone else has some ideas ? I have the fistbot by thyrus, an ultrafast wammer by kossokei, and a drill idea.

Will try to build all of them.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on March 18, 2014, 03:41:10 PM
Make a Hat of Conquest shell spinner
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on March 18, 2014, 03:46:35 PM
Hmm. I may try. Conquest hat ? I have a few ideas. Yeah actually should be easy enough, so will put myself right to it.

Moar drinking is of course needed.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on March 18, 2014, 05:12:52 PM
HEAR THE LAMENTATION OF THEIR WOMEN !!!1

anyways, here is conquest hat.

(https://gametechmods.com/uploads/images/44718conquesthat.png)

5mm titanium, dual perm, 2wd npcf + hypnos

more to come hopefully
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on March 18, 2014, 09:32:52 PM
+1

Excellent!
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: MassimoV on March 18, 2014, 09:35:15 PM
Naryar, wtf are you doing?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on March 19, 2014, 12:33:44 AM
where is my le boxing bot?  :mad1:
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on March 19, 2014, 12:49:19 AM
It is here but unfinished. There were some issues with placing a component.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on March 19, 2014, 02:23:07 AM
what component?
show the thing already!
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: playzooki on March 19, 2014, 10:27:26 AM
make a uhw ihbey
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on March 19, 2014, 12:17:15 PM
make a uhw ihbey

wut is an ihbey

anyways here's the unfinished version

(https://gametechmods.com/uploads/images/88819naryarsmightyFIST!.png)

so i was drunk, piston loaded the fists on the pistons, failed to put a plow on there, tried to BFE the plow by changing a sheet's id into a plow, realized I didn't installed Notepad++, tried to download it, but then I forgot completely the name of that (since I was drunk) and I just quit.

Not to mention that first I was building well and then i realized the chassis was too small for the design i wanted to do. I think it also crashed and I lost my bot file AFTER saving it (aka going to the botlab and back)

So yeah, I just quit because

I will finish it this evening.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: playzooki on March 20, 2014, 01:23:28 PM
make a uhw ihbey

wut is an ihbey

anyways here's the unfinished version

(https://gametechmods.com/uploads/images/88819naryarsmightyFIST!.png)

so i was drunk, piston loaded the fists on the pistons, failed to put a plow on there, tried to BFE the plow by changing a sheet's id into a plow, realized I didn't installed Notepad++, tried to download it, but then I forgot completely the name of that (since I was drunk) and I just quit.

Not to mention that first I was building well and then i realized the chassis was too small for the design i wanted to do. I think it also crashed and I lost my bot file AFTER saving it (aka going to the botlab and back)

So yeah, I just quit because

I will finish it this evening.
ihbey is that stupidly fast robot i built in 5 minutes for bb6

it was a lw with npc fasts
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on March 28, 2014, 10:43:04 PM
10-15 min build

(https://gametechmods.com/uploads/images/81290glaiveguisarme.png)

Glaive-Guisarme - 3mm Titanium, everything else you can see

kinda rustled there because it's underweight... maybe another battery

Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 11, 2014, 09:11:35 AM
lol so i built that for Kurt's tournament

roughly 1/3rd of it has been built drunk

(https://gametechmods.com/uploads/images/32825biteanger.png)

Bite Anger, 3mm titanium as always, 5 ants, normal npc's

mostly built for being cool. I will skin it better, though, because it sorely needs that.

Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on April 11, 2014, 09:34:32 AM
Those skirt hinge wedges are gheeeeeey.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Philippa on April 11, 2014, 10:00:46 AM
Messy as hell. How is it cool?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Jonzu95 on April 11, 2014, 10:40:36 AM
goddamnit naryar skin it at least
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 11, 2014, 11:37:05 AM
I may need advice on how to make that spinner cool(er) without making it completely useless.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: playzooki on April 11, 2014, 12:28:29 PM
thats basically a juggler imo.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on April 11, 2014, 01:37:56 PM
thats basically a juggler imo.
seconded
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Scrap Daddy on April 11, 2014, 02:12:18 PM
dont tell me thats irl naryar.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Mr. AS on April 11, 2014, 02:33:34 PM
If you removed that retarded spinner it would instantly looks better.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 20, 2014, 02:09:08 PM
i made it less messy

(https://gametechmods.com/uploads/images/90504biteangerv2.png)

more bots to come, both dsl and irl... must finish that battlebots SHW

Title: Re: Naryar's DSL showcase - AlcoLOL
Post by: Naryar on April 20, 2014, 02:32:17 PM
so i build something for craaig's tournament, while drunk

(https://gametechmods.com/uploads/images/42511spikedchain.png)

Spiked Chain (lol 3.5e spiked chain), 3mm Ti i think (not that there's any other armor on the rest of my bots), normal npcs.

Kinda rustled at it because the rear spike was 10 degrees off, and then when I look at it non-drunk I see i should just have put that spike on the front with a 45° baseplate, and then change the 2 small airtanks to 1 large one. Derp.

Not bad still for a drunk bot.

I have another semi-drunken build bot... i'm not sure if it's IRL or not but I am mass posting so I get more comments. Hopefully D:
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on April 20, 2014, 02:42:10 PM
so i build something for craaig's tournament, while drunk

Piglets are against the rules.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: cephalopod on April 20, 2014, 02:45:09 PM
so i build something for craaig's tournament, while drunk

Piglets are against the rules.

This bot makes me re-think that rule. It's pretty cool. Maybe Piglets can be allowed for hybrids of 2 spinner types?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 20, 2014, 02:46:40 PM
so i build something for craaig's tournament, while drunk

Piglets are against the rules.
so i build something for craaig's tournament, while drunk

Piglets are against the rules.

wait

what

what

...

(http://3.bp.blogspot.com/_7V61mthlhF4/S8Suhtg-R4I/AAAAAAAAAGM/mmvY_cUdwmU/s400/Kung+fuuuuuuu+panda+3.JPG)

Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 20, 2014, 03:02:11 PM
NINJA EDIT : @craaig: now here's a good thing :D

alright, so a concuspiciously borderline bot

(https://gametechmods.com/uploads/images/7923itsirlright.png)

Named "its irl right???!1!" (no really). 3mm titanium, npc fasts, 8 ants or so

i first build it drunk it had just 2 bsg's and a fifth upper spike, as well as no static (well "static") wedge for supporting the bsg's backstrike. Then I improved it, decreased armor to 3mm ti, added a bsg, ant batteries, a static wedge.

I am currently building a Battlebots SHW. Maybe i'll finish and showcase it.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Philippa on April 20, 2014, 03:18:57 PM
i made it less messy
made it less messy
less messy
less messy

Whut?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on April 20, 2014, 06:28:04 PM
I really don't like that. For three flippers to be on a single MW you'd either have to make them really small and weak or just be crazy. I doubt it fits into IRL.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on April 21, 2014, 01:58:52 AM
i made it less messy

(https://gametechmods.com/uploads/images/90504biteangerv2.png)

more bots to come, both dsl and irl... must finish that battlebots SHW
Ewwwwww. Those wedges are especially icky.

NINJA EDIT : @craaig: now here's a good thing :D

alright, so a concuspiciously borderline bot

(https://gametechmods.com/uploads/images/7923itsirlright.png)

Named "its irl right???!1!" (no really). 3mm titanium, npc fasts, 8 ants or so

i first build it drunk it had just 2 bsg's and a fifth upper spike, as well as no static (well "static") wedge for supporting the bsg's backstrike. Then I improved it, decreased armor to 3mm ti, added a bsg, ant batteries, a static wedge.

I am currently building a Battlebots SHW. Maybe i'll finish and showcase it.

NINJA EDIT : @craaig: now here's a good thing :D

alright, so a concuspiciously borderline bot

(https://gametechmods.com/uploads/images/7923itsirlright.png)

Named "its irl right???!1!" (no really). 3mm titanium, npc fasts, 8 ants or so

i first build it drunk it had just 2 bsg's and a fifth upper spike, as well as no static (well "static") wedge for supporting the bsg's backstrike. Then I improved it, decreased armor to 3mm ti, added a bsg, ant batteries, a static wedge.

I am currently building a Battlebots SHW. Maybe i'll finish and showcase it.

NINJA EDIT : @craaig: now here's a good thing :D

alright, so a concuspiciously borderline bot

(https://gametechmods.com/uploads/images/7923itsirlright.png)

Named "its irl right???!1!" (no really). 3mm titanium, npc fasts, 8 ants or so

i first build it drunk it had just 2 bsg's and a fifth upper spike, as well as no static (well "static") wedge for supporting the bsg's backstrike. Then I improved it, decreased armor to 3mm ti, added a bsg, ant batteries, a static wedge.

I am currently building a Battlebots SHW. Maybe i'll finish and showcase it.

You're kidding, right?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Mystic2000 on April 21, 2014, 03:29:07 AM
Nary, nary... stop trying IRL, ok, go back to what you do well a.k.a drunken DSL-S
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Jonzu95 on April 21, 2014, 04:31:46 AM
NINJA EDIT : @craaig: now here's a good thing :D

alright, so a concuspiciously borderline bot

(https://gametechmods.com/uploads/images/7923itsirlright.png)

Named "its irl right???!1!" (no really). 3mm titanium, npc fasts, 8 ants or so

i first build it drunk it had just 2 bsg's and a fifth upper spike, as well as no static (well "static") wedge for supporting the bsg's backstrike. Then I improved it, decreased armor to 3mm ti, added a bsg, ant batteries, a static wedge.

I am currently building a Battlebots SHW. Maybe i'll finish and showcase it.

dude what
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 21, 2014, 02:38:09 PM
(https://gametechmods.com/uploads/images/55091thyrusslayer!.png)

Thyrus Slayer!

Maybe I should rename it to "le thyrus slayer XD" because it's a funnier name. Anyways, 5mm ti, npcfasts, blablabla

need to skin it
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on April 21, 2014, 03:54:51 PM
Kinda like it

My problem is that I can`t come up with anything that isn`t a clone of my Ryu series
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on April 21, 2014, 05:10:41 PM
Meh, not too bad. Flipper/Lifter could definitely be executed better.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: SKBT on April 21, 2014, 11:49:02 PM
(https://gametechmods.com/uploads/images/55091thyrusslayer!.png)

Thyrus Slayer!

Maybe I should rename it to "le thyrus slayer XD" because it's a funnier name. Anyways, 5mm ti, npcfasts, blablabla

need to skin it

3/10 try again.

looks decent expect for the 40cm sheet flippers.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 22, 2014, 05:44:09 AM
(https://gametechmods.com/uploads/images/55091thyrusslayer!.png)

Thyrus Slayer!

Maybe I should rename it to "le thyrus slayer XD" because it's a funnier name. Anyways, 5mm ti, npcfasts, blablabla

need to skin it

3/10 try again.

looks decent expect for the 40cm sheet flippers.

at least it's not a overly boring and generic wedgebot

Kinda like it

My problem is that I can`t come up with anything that isn`t a clone of my Ryu series

ironically the design looks like one of yours
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on April 22, 2014, 06:21:44 AM
maybe thats why i like it ;)

I modyfied my old SHW quite a bit earlier this morning wich made me come late to work
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 26, 2014, 06:03:28 AM
alright, so yesterday it was building spree : drunken edition as usual, built 3 bots and a 1/8th of another (it was an UHW)

so the first bot, which will go into battlebots HW normally

(https://gametechmods.com/uploads/images/80491raufdreadedone.png)

Rauf, the Dreaded One (Yes, Rauf is kind of a derp name but I was drunk and out of inspiration so I just mashed my keyboard). 5mm Steel, NPC fasts, etc etc

but I ran out of inspiration when 20kg under the weight limit, and I'm not adding more armor... any ideas to complete it ?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Shield on April 26, 2014, 07:32:51 AM
give it a flamethrower make it a hybrid do it nary
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Pwnator on April 26, 2014, 07:41:08 AM
give it a flamethrower make it a hybrid do it nary
it already is

how about 2 more spikes on the angled extenders of the weapon rack?

also will the 30-degree flippermakers be flush to the chassis if they were 30-to-60s?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Shield on April 26, 2014, 07:47:44 AM
give it a flamethrower make it a hybrid do it nary
it already is

how about 2 more spikes on the angled extenders of the weapon rack?

also will the 30-degree flippermakers be flush to the chassis if they were 30-to-60s?

oh didn't see it

second flamethrower

or you could add beaters onto the flippermakers may or may not look horrible
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on April 26, 2014, 10:33:35 AM
too many spikes for irl imo
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 26, 2014, 11:01:06 AM
it is a triple hybrid already :O

alright, so

"**** armor" episode 1

(https://gametechmods.com/uploads/images/90393khopesh.png)

Khopesh, normal NPCs, Steel 1
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 26, 2014, 01:15:01 PM
moar

(https://gametechmods.com/uploads/images/59308meteorhammer.png)

i think it has 1mm steel or titanium or something
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 28, 2014, 09:15:49 AM
alright, so i have had an idea for an IRL (really this time) clamp, something in between Fight or Flight and Guard Duty (but with no razors and moar IRL)

I also need an idea for an hybrid HW flipper, also IRL. I have no idea what to hybrid a HW flipper with in IRL.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Pwnator on April 28, 2014, 09:41:22 AM
You could try a flamp, although I'm not quite sure if a clamped arm could rack up reasonable damage at HW level.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 28, 2014, 09:43:20 AM
a flipper/clamp ? what kind of clamp ?

and if I use beaters maybe... then again it's a clamp it's not made to be competitive unless I can drive my opponents OOTA or into hazards.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Pwnator on April 28, 2014, 10:02:15 AM
Something like a regular flipper but with weapons or teeth underneath so it's not completely helpless if it misses a flip.

Or you could do something wacky like a regular flipper with another burst (probably wedge bursts) that fire down to boost the flip.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 28, 2014, 10:17:51 AM
alright, i'll try a weaponed flipper/clamp thing.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 30, 2014, 02:13:14 PM
(https://gametechmods.com/uploads/images/3913clamporcling.png)

there

5mm Alu, 3battlepacks 2 WP836E's 3 ants.

it's irl except for the clamp mechanism which is borderline... but then again I had no weight unless I would go SHW or something or make it so fragile/slow it wasn't even worth building.

i also improved that flamer/VS/FS hybrid... now it's a quadruple hybrid, will post it here and send it to craaig-chan
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on April 30, 2014, 02:38:07 PM
aaand there

(https://gametechmods.com/uploads/images/66962spikedchain.png)

because it CLEARLY didn't have enough hybrid types
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Jonzu95 on April 30, 2014, 03:55:13 PM
aaand there

(https://gametechmods.com/uploads/images/66962spikedchain.png)

because it CLEARLY didn't have enough hybrid types
>hinge skirts

not IRL
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: cephalopod on April 30, 2014, 04:07:48 PM
Implying IRL Jonzu :P

Look forward to seeing how this does :D
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Jonzu95 on April 30, 2014, 04:22:10 PM
Nary still doesn't know how to IRL...
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on April 30, 2014, 05:04:09 PM
Jonzu that crazy hybrid isnt irl, it's for Craaig's standard tourney.

nice job trying to jump on the bandwagon and missing :P
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Jonzu95 on April 30, 2014, 05:42:55 PM
too busy to pay attention I guess
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on April 30, 2014, 11:57:05 PM
Clamp has a nice setup, however the chassis looks messy and a little noobish.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on May 01, 2014, 06:58:49 AM
aaand there

(https://gametechmods.com/uploads/images/66962spikedchain.png)

because it CLEARLY didn't have enough hybrid types

Saying that's a four type hybrid is pushing it a little and you know it ;)

Honestly, wouldn't even say it's good. The fs get in the way of the VS, if anything the flamers are the only thing saving it IMO. Hopefully it surprises me in the tourney, but I think the hybrid type could be executed better.

Looks good though.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 01, 2014, 08:49:01 AM
aaand there

(https://gametechmods.com/uploads/images/66962spikedchain.png)

because it CLEARLY didn't have enough hybrid types
>hinge skirts

not IRL

>retarded people

aaand there

(https://gametechmods.com/uploads/images/66962spikedchain.png)

because it CLEARLY didn't have enough hybrid types

Saying that's a four type hybrid is pushing it a little and you know it ;)

Indeed :P

But it's cool and it doesn't look like a poor fighter. I didn't exactly enter that to win after all, if I did I would limit myself to double hybrid or make yet another generic popup.

FS doesn't get in the way of the VS. They both can strike and lift a bot together.

The wammer part is however useless as long as the VS stands, but hell it's useful if I lose weapons and it's better than a random spike at the rear. The flamer part was merely made for extra cool, and it probably useless as long as the VS stands.


Clamp has a nice setup, however the chassis looks messy and a little noobish.

Well... chassis was made to be cool but it could be just as cool with a more squarish rear. And maybe no need to overextend the top plate on the sides.

It would give me more weight to work with. Will see what I can do.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Jonzu95 on May 01, 2014, 09:24:18 AM
aaand there

(https://gametechmods.com/uploads/images/66962spikedchain.png)

because it CLEARLY didn't have enough hybrid types
>hinge skirts

not IRL

>retarded people
you're so mean, i'm gonna tell trov for offending me
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 02, 2014, 10:57:23 AM
Alright, need some good ideas for some DSL hybrid building.

I also should post an idea box in there with all the ideas you guys gave me.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on May 02, 2014, 11:11:32 AM
HS/FS/VS

SHW, because I'm nice.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 02, 2014, 11:25:35 AM
HS/FS/VS

SHW, because I'm nice.

Sure, any other ideas ? Like double hybrid and something else than just a spinner ?

TBH triple hybrids are cool and crowd favorites but most of them just suck in battle compared to most bots. Double hybrids doesn't suffer from that too much.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on May 02, 2014, 11:29:58 AM
make a flipper/popup hybrid. like a volleyball styled setup. the flipper throws the opponent up and the popup throws it away
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on May 02, 2014, 11:31:33 AM
That'd be cool to see in action if you could get it to work properly^
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 02, 2014, 11:32:39 AM
make a flipper/popup hybrid. like a volleyball styled setup. the flipper throws the opponent up and the popup throws it away

so two different smartzones or one single weapon with both setups firing at the same time ?

i'll see what i can do although flipper/popup seems... just... a bit bland because it's just an improved popup
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: ty4er on May 02, 2014, 11:37:14 AM
rammer/sidehammer with a tiny chassis
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: playzooki on May 02, 2014, 11:54:53 AM
make a flipper/popup hybrid. like a volleyball styled setup. the flipper throws the opponent up and the popup throws it away

so two different smartzones or one single weapon with both setups firing at the same time ?

i'll see what i can do although flipper/popup seems... just... a bit bland because it's just an improved popup
wasnt Big Flip's Revenge a flipper/popup hybrid?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on May 02, 2014, 12:06:07 PM
make a flipper/popup hybrid. like a volleyball styled setup. the flipper throws the opponent up and the popup throws it away

so two different smartzones or one single weapon with both setups firing at the same time ?

i'll see what i can do although flipper/popup seems... just... a bit bland because it's just an improved popup

Make it 2 SZs. otherwise it will work like a clamp
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: playzooki on May 02, 2014, 12:17:02 PM
hs/vs/fs/popup/rammer/juggler/wammer/flipper/poker/flamethrower/clamp/hammer  :trollface
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 02, 2014, 12:19:05 PM
right, volleyball flipper/popup, SHW FS/VS/HS and a tiny chassis SH/rammer.

Should be easy. Also, today is sake day !
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on May 02, 2014, 12:33:45 PM
my gf is draging me to a disney movies night with her friends. got my laptop at home but maybe I'll be swoooshing by.

looking forward to the volleybot
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: dezox on May 02, 2014, 01:15:42 PM
my gf is draging me to a disney movies night with her friends. got my laptop at home but maybe I'll be swoooshing by.

looking forward to the volleybot
Drag me whit you. DRAG ME WHIT YOU!!
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Kossokei on May 02, 2014, 03:55:31 PM
my gf is draging me to a disney movies night with her friends. got my laptop at home but maybe I'll be swoooshing by.

looking forward to the volleybot
Let it go
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Philippa on May 03, 2014, 04:22:59 AM
my gf is draging me to a disney movies night with her friends. got my laptop at home but maybe I'll be swoooshing by.

looking forward to the volleybot
Let it go
let it gooooooooooooo
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 03, 2014, 05:50:37 AM
what the **** are you guys posting exactly

alright, so volley bot

(https://gametechmods.com/uploads/images/66561volleyfire.png)

Volley Fire, 5mm titanium, NPC fasts, between 16 and 18 ants

everything went really well in that building (then again i just had 2 beers and 1/2 sake so yeah) so yeah, hell it'll be even 800.0 kg with the two smartzones :D
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Shield on May 03, 2014, 06:04:17 AM
what the **** are you guys posting exactly

alright, so volley bot

(https://gametechmods.com/uploads/images/66561volleyfire.png)

Volley Fire, 5mm titanium, NPC fasts, between 16 and 18 ants

everything went really well in that building (then again i just had 2 beers and 1/2 sake so yeah) so yeah, hell it'll be even 800.0 kg with the two smartzones :D

wait i thought in standard weapons cant pass through each other what
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 03, 2014, 06:07:48 AM
They are not supposed to fire at the same time.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Shield on May 03, 2014, 06:09:35 AM
They are not supposed to fire at the same time.

no the razors i'm allowed to stack them?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 03, 2014, 06:14:19 AM
Stack fully, nope. Overlap partially, yes.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Shield on May 03, 2014, 06:33:13 AM
Stack fully, nope. Overlap partially, yes.

this changes everything
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 03, 2014, 09:50:25 AM
(https://gametechmods.com/uploads/images/22913eyeofch4os.png)

eye of ch4os, i-dont-remember-the-armor (either 5mm or 3mm Ti)

i should honestly get this one as a SHW...
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Philippa on May 03, 2014, 09:54:51 AM
what the **** are you guys posting exactly
Me and Kossy were referencing Frozen.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Kossokei on May 03, 2014, 10:45:19 AM
what the **** are you guys posting exactly
Me and Kossy were referencing Frozen.
Yes, one of the only 2 songs I know because I refuse to let such a pure movie find itself within my brain.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 03, 2014, 11:01:04 AM
(https://gametechmods.com/uploads/images/49436mawofathousandteeth.png)

and now for the SHW hybrid, Maw of a Thousand Teeth !

I think it has 3mm Alu or something, quite a bit of ants... rest you can see.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: MassimoV on May 03, 2014, 02:57:12 PM
lol those back spinners aren't gonna hit anything
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: playzooki on May 03, 2014, 03:14:12 PM
i doubt anything but the face spinners will hit anything. how does it perform in battle
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Clickbeetle on May 03, 2014, 11:03:07 PM
The back spinners will definitely hit stuff.  The face spinners are small, and they will scoop up bots (think RPB) and bring them into the back spinners.

Looks very intimidating.  The name, however, is kind of awkward, unless it's some reference I'm not getting.

Edit:  D'oh, for some reason I read it as "Man of a Thousand Teeth" at first.  Yes, "Maw" is much better.

...Still, how about "Thousand-Toothed Maw"?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 14, 2014, 02:01:55 PM
Alright, give me some ideas for more DSL hybrids.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 14, 2014, 03:16:12 PM
no answer D: kinda sad because i'll be leaving soon, post something if you have any interesting idea really.

Or maybe I'll rely on sake to give me ideas. This can't go wrong, of course.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on May 14, 2014, 03:16:50 PM
make a clamp/sawbot

like Fight or Flight, but instead of hammers some sort of sawblade setup
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: playzooki on May 14, 2014, 03:18:53 PM
hs/vs/fs/popup/rammer/juggler/wammer/flipper/poker/flamethrower/clamp/hammer  :trollface
this one :)
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 14, 2014, 03:18:58 PM
Hmm. That would be hard to implement properly with standard bursts. Thanks, I'll see what I can do.

Anything else ?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: 090901 on May 14, 2014, 03:19:36 PM
side hammer/vs
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 14, 2014, 03:23:39 PM
side hammer/vs

hmm... may be mildly poor in battle but is interesting... we'll see

hs/vs/fs/popup/rammer/juggler/wammer/flipper/poker/flamethrower/clamp/hammer  :trollface
this one :)

i think I may attempt this thing as a SHW... although rammer/popup/flipper/VS is just maximum derp

eh why not. I am THE MIGHTY NARYAR, no hybrid is beyond me !
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on May 14, 2014, 11:10:03 PM
you missed mine nary
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: 123savethewhales on May 14, 2014, 11:19:51 PM
Crawler/Flail Ram
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 15, 2014, 10:20:03 AM
you missed mine nary

no i did not, playzooki just ninja'd a post in between your post and the answer
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 17, 2014, 11:33:14 AM
Clearly sake and beer do not go together, I didn't built anything D:

anyways, 2 battlebots bots are dressed to kill

didn't changed them excepted i followed pwn's advice on the HW

(https://gametechmods.com/uploads/images/54161rauf.png)

rauf, the dreaded one (still the derpiest name ever)

(https://gametechmods.com/uploads/images/16131thyrusslayer.png)

thyrus slayer

maybe I should surround these wheels with a square hole decal on the HW and put some more trash talk on the SHW....

Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Jonzu95 on May 17, 2014, 11:37:59 AM
(https://gametechmods.com/uploads/images/16131thyrusslayer.png)
those wedges are ghey
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 17, 2014, 11:48:43 AM
(https://gametechmods.com/uploads/images/16131thyrusslayer.png)
those wedges are ghey
less ghey than you

also they're on BSG's and if I would put simply 80cm skirts it would be borderline unrealistic due to them going through the weapons and other stuff.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: ty4er on May 17, 2014, 12:08:44 PM
i dont really see how these could be irl
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on May 17, 2014, 12:24:45 PM
i dont really see how these could be irl
Title: Re: Naryar's DSL showcase - Why is he so French?
Post by: Mr. AS on May 17, 2014, 02:02:11 PM
No offense, but you really suck at the whole "REAL LIFE" concept of IRL.

If you're going to weapon spam, at least try to be subtle about it. Your SHW (?) does a relatively good job at it, but it's ruined by those ungodly looking so-called "flippers" that you put on it. I would just use flippermakers with a few weapons on them. Your HW on the other hand looks like you just made a random chassis and put parts on/in it, then spent the rest of the weight on weapons.

Also, what are those decal holes for? Do they really have flamethrowers? Why do you need a flamethrower on the flipper?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 18, 2014, 07:55:14 AM
lol what weapon spam ? maybe in the HW one but the SHW has maybe 8 (or ten, even ten is a lot) effective spikes and the rest is for decoration.

8-10 spikes, that's around 70-90kg of effective. 70-90kg of weapons on an IRL 1200 kg bot. And yet you said it's weapon spam.

WTF ? A SHW drum or HS or VS has at least 1,5 times that amount of weapons and yet no one complains about that.

the hw will probably be loloota'd by some flipper and the SHW will lose to a spinner, most likely a spikeballing HS, spikeballing which is not IRL at all but no one complains about that either when it happens.

the shw if I change the wedges to round extenders and small wedges it'll just look ugly, and if I change it to 80cm skirts it'll look borderline unrealistic.

I have another idea for the SHW though.

I'll remove 4 spikes from the HW alright. Or just change it completely, spam 100kg of beaters and try to make it look like it's a part of the chassis since in RA2 chassis rams doesn't do damage.

hardly my fault if IRL is totally dominated by spinners since they are made mostly like DSL-S (and yet no one cares) and therefore roflstomp other bots who are limited by "IT'S NOT IRL ENOUGH" "IT HAS TOO MUCH SPIKES" "THESE WEDGES ARE NOT IRL". Should we speak about drums in IRL ? No ? Let's not go there.

/rant
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: cephalopod on May 18, 2014, 08:17:11 AM
Well, they're not made like DSL-S or they wouldn't be IRL :P
I think, if you're going to say IRL spinners are nearer DSL-S than any other bot types, then maybe it's because spinners are the most IRL looking DSL-S type? Aside from skeleton VS and floating perm axles, of course.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 18, 2014, 08:30:37 AM
Well, they're not made like DSL-S or they wouldn't be IRL :P
I think, if you're going to say IRL spinners are nearer DSL-S than any other bot types, then maybe it's because spinners are the most IRL looking DSL-S type? Aside from skeleton VS and floating perm axles, of course.

circular logic man

the only difference between an IRL spinner and a DSL-S spinner is like a few dozen kg's of extra extenders to make it look like in real life. And you know it, hell, you're the VS specialist around there.

IRL Drums are basically DSL-S, with a few kgs of difference. IRL and DSL flippers are close. IRL and DSL spinners are also close. IRL and DSL hammers are generally close (though no one cares because hammers suck).

IRL rammers and pokers however ? They couldn't be different from DSL rammers if they wanted to. And they are extremely nerfed compared to what they are in DSL-S.

tl;dr IRL rammers/pokers are nerfed horribly compared to DSL-S while spinners have a very slight efficiency nerf, and IRL is as unbalanced as DSL-S if not even more.

you may want to counter the argument with "but irl isn't about combat efficiency". Then why do you enter IRL bots in tournaments, in what is PRIMARILY a showdown of combat efficiency (and secondary looks) ? herpderpherp

I am building what I see as IRL to make my bots look cool and original and so that they have a chance against some other bots (while keeping them vulnerable to some other bots) but yet "NOT IRL ENOUGH!!!1!1one!" and yet when people enter a DSL-S drum into IRL, people don't care anymore.

i have other ideas to rebuild them though, maybe they will look cooler as well.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: ty4er on May 18, 2014, 08:35:02 AM
it's all way too flimsy. the shw's flippers would never lift anything irl as they would just bend. the hw looks horrible and the way you set out the weapons isn't great either.

also, irl spinners are nothing like you're saying. a good hs vs can get away with what, 30kg of weapons? good drums dont need many weapons either, it's the new irl builders that think you can spam as many weapons as you can with some supports and call it irl.
also irl rammers are only nerfed because a ton of spikes doesn't make it any good irl, but it does in dsl.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 18, 2014, 08:40:33 AM
it's all way too flimsy. the shw's flippers would never lift anything irl as they would just bend. the hw looks horrible and the way you set out the weapons isn't great either.

will see what i can do.

also, irl spinners are nothing like you're saying. a good hs vs can get away with what, 30kg of weapons?

say that to every HS/VS with sledgehammers

also irl rammers are only nerfed because a ton of spikes doesn't make it any good irl, but it does in dsl.

well of course but not my point.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on May 18, 2014, 08:47:01 AM
I am building what I see as IRL to make my bots look cool and original and so that they have a chance against some other bots (while keeping them vulnerable to some other bots) but yet "NOT IRL ENOUGH!!!1!1one!" and yet when people enter a DSL-S drum into IRL, people don't care anymore.

i have other ideas to rebuild them though, maybe they will look cooler as well.

It's normally down to the host- and people do care, look at Kurt's tourney.

(http://i.gyazo.com/f1883955f77ed913528f4ffa14010320.png)

Huge ton of weapons there though. The motor/disc falls off stupidly quickly anyways. Cool and IRL is easily done.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: ty4er on May 18, 2014, 08:47:55 AM
also, irl spinners are nothing like you're saying. a good hs vs can get away with what, 30kg of weapons?
say that to every HS/VS with sledgehammers
if you can show me a good irl hs/vs with sledgehammers, sure. i wouldn't call any spinner with more than 3 hammers irl either
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 18, 2014, 09:00:08 AM
Alright, so I think i'm gonna rebuild the HW with like 80kg of beaters but put like they are very flush to the chassis. And maybe a single flamethrower and put 2 pistons with it, maybe pole spikes.

The SHW imma go for a classical flipper shape (triangular wedge) and put some beaters flush to the chassis between the 4 flippers. Maybe add some flamethrowers for extra cool, no idea where to put them though.

what do you think ? any additional advice ?

I am building what I see as IRL to make my bots look cool and original and so that they have a chance against some other bots (while keeping them vulnerable to some other bots) but yet "NOT IRL ENOUGH!!!1!1one!" and yet when people enter a DSL-S drum into IRL, people don't care anymore.

i have other ideas to rebuild them though, maybe they will look cooler as well.

It's normally down to the host- and people do care, look at Kurt's tourney.

(http://i.gyazo.com/f1883955f77ed913528f4ffa14010320.png)

Huge ton of weapons there though. The motor/disc falls off stupidly quickly anyways. Cool and IRL is easily done.

alright, fair point.

also, irl spinners are nothing like you're saying. a good hs vs can get away with what, 30kg of weapons?
say that to every HS/VS with sledgehammers
if you can show me a good irl hs/vs with sledgehammers, sure. i wouldn't call any spinner with more than 3 hammers irl either
https://gametechmods.com/forums/index.php?topic=1024.msg579373#msg579373 (https://gametechmods.com/forums/index.php?topic=1024.msg579373#msg579373)

"good" being an understatement

Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: cephalopod on May 18, 2014, 09:02:00 AM
the only difference between an IRL spinner and a DSL-S spinner is like a few dozen kg's of extra extenders to make it look like in real life. And you know it, hell, you're the VS specialist around there.

IRL Drums are basically DSL-S, with a few kgs of difference. IRL and DSL flippers are close. IRL and DSL spinners are also close. IRL and DSL hammers are generally close (though no one cares because hammers suck).

IRL rammers and pokers however ? They couldn't be different from DSL rammers if they wanted to. And they are extremely nerfed compared to what they are in DSL-S.

tl;dr IRL rammers/pokers are nerfed horribly compared to DSL-S while spinners have a very slight efficiency nerf, and IRL is as unbalanced as DSL-S if not even more.
This is what I'm saying, DSL-S spinners are the closest bot type in DSL-S to looking like they could and WOULD be built in real life (Nobody would cover the front of a real bot in tiny blunt force weapons like a DSL-S rammer, for instance - this is my issue with one of the bots in Powers of Three)

you may want to counter the argument with "but irl isn't about combat efficiency". Then why do you enter IRL bots in tournaments, in what is PRIMARILY a showdown of combat efficiency (and secondary looks) ? herpderpherp

Recently I've been building bots with realistic looks as the first priority, and it's paid off - I'm immensely happy with my BB9 lightweight and superheavyweight. I'm entering them just so I can see them in action - not to win. Some tryhard will beat them, that's the nature of this building style; people that won't commit to learning DSL-S trying to win tournaments.

At the end of the day I know it's dull but in my opinion IRL should be about building things that WOULD be made in real life, not could. This is what the judges will be looking for in my tournament.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Mr. AS on May 18, 2014, 11:33:59 AM
the hw will probably be loloota'd by some flipper-
No, it won't. Not in the battlebox.

WTF ? A SHW drum or HS or VS has at least 1,5 times that amount of weapons and yet no one complains about that.
I'm not going to argue that drums/spinners are balanced compared to rammers, but almost NO builder would put 10+ ramming spikes on a practical robot. It has to at least look like it could be done in real life. Drums and HS get away with weapon spam because their weapon setup looks like it could be done in real life. If you want to apply this logic to a rammer, Take something like this:
(http://i.imgur.com/VYEEIIL.jpg)
It has 6 30kg sledgehammers and has 3 large beaters holding the sledges, 210 kg of weapons. If you used 60kg sledges, you could get 390 kg of weapons! Yet it just looks like a single "ramming bar". Nobody would be the wiser.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 18, 2014, 01:59:57 PM
alright, some building has been done

first the SHW

(https://gametechmods.com/uploads/images/21155thyrusslayerv2.png)

Thyrus Slayer v2, 3mm Ti, etc etc, lots of batteries, NPC Fast... 4 flamers.

Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 18, 2014, 02:17:53 PM
and the other one, prepare to be amazed

(https://gametechmods.com/uploads/images/57161raufv2.png)

rauf v2 : porcupine edition, 5mm steel, NPC fasts, yadda yadda yadda

yeah it has 8 beaters but that looks like a single ramming slab of steel. The other spikes all around is to give him character, and to serve as unstucker/ passive defense against HS's and flanking. And it won't run out of power.

It's pretty small for a HW as well.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 18, 2014, 02:59:56 PM
no comments ? does that mean they are good ?

anyways, i'd like moar ideas for DSL hybrids, and comments on these botssss
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: cephalopod on May 18, 2014, 03:05:26 PM
Well it's a lot better than your previous attempts, that can be said :P
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on May 18, 2014, 03:06:39 PM
does the flamer poke out between the blocks of beaters?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: 090901 on May 18, 2014, 03:07:46 PM
I like the idea of the block of beaters, but the poker part kinda kills the look of it IMO.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 18, 2014, 03:10:20 PM
does the flamer poke out between the blocks of beaters?

The flame jet does. Not the flamer part. You know, the usual "herp why is this flamer firing fire in a corner outta nowhere" stuff.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: SKBT on May 18, 2014, 03:10:39 PM
legitimate question for nary:

have you ever even looked at pictures of real robots?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 18, 2014, 03:11:59 PM
I like the idea of the block of beaters, but the poker part kinda kills the look of it IMO.

but hybriddds

legitimate question for nary:

have you ever even looked at pictures of real robots?

yes i have, i have even watched quite a bit of Battlebots and Robot Wars fights. Shocking, isn't it ?

No, I don't care if they don't look like the usual real life designs. IRL is made for cool looks and cool designs, not a tournament filled with boring flippers who all look the same and naked chassis wedges with 2 cutting teeth on them, and OCCASIONALLY a flamethrower.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 19, 2014, 02:21:20 PM
alright, 2 Mutations builds... don't know which one to choose

(https://gametechmods.com/uploads/images/20311mangudaihammer.png)

1mm titanium, NPC fasts, yadda yadda

and the other one, which should be craaig approved

(https://gametechmods.com/uploads/images/54071mangudaivs.png)

1mm plastic (yeah, cuz armor is unmanly), the rest is the same.

i am aware that the vs is a bit less well built than the hammer because well... it's the same chassis and that VS was a 10 minute build.

With that, mutations is also now SIGNUPS OPEN. Gonna change the tournament.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on May 19, 2014, 06:04:07 PM
Pick the hammer because it's manlier than the vs.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 26, 2014, 03:05:16 PM
alright, imma building drunken IRL this evening. REALLY IRL this time, seriously !

I already have some ideas (weaponed flipper, flipper/wammer and some flamethrower clamp). Feel free to give me some other ideas.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Natster-104 on May 26, 2014, 03:06:05 PM
alright, imma building drunken IRL this evening. REALLY IRL this time, seriously !

I already have some ideas (weaponed flipper, flipper/wammer and some flamethrower clamp). Feel free to give me some other ideas.
God save us all
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on May 26, 2014, 03:07:08 PM
Spinner.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 26, 2014, 03:12:11 PM
alright, imma building drunken IRL this evening. REALLY IRL this time, seriously !

I already have some ideas (weaponed flipper, flipper/wammer and some flamethrower clamp). Feel free to give me some other ideas.
God save us all
You dare imply that the MIGHTY NARYAR is not omnipotent ?

Spinner.

eh, alright.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on May 26, 2014, 03:30:41 PM
build a weaponless wedge
no spikes, no flamethrowers

go go go
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 26, 2014, 03:32:29 PM
build a weaponless wedge
no spikes, no flamethrowers

go go go

*yawn* how about no
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on May 26, 2014, 03:58:49 PM
it'd be the most irl bot you've ever built :V
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on May 26, 2014, 05:03:01 PM
it'd be the most irl bot you've ever built :V

He'll find a way...
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Philippa on May 26, 2014, 05:06:30 PM
it'd be the most irl bot you've ever built :V
Nary could mess up a chassis wedge.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: El Chickenado on May 26, 2014, 05:55:57 PM
it'd be the most irl bot you've ever built :V
Nary could mess up a chassis wedge.
the weapon is supposed to stick out of the bottom right?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 27, 2014, 02:06:35 PM
alright, so i built a CW spinner

(https://gametechmods.com/uploads/images/38782enterbotname.png)

Yeah it's underweight but I was drunk. And tired.

Dunno what to put in it to make it moar interesting. Apart from hybridization, of course.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: El Chickenado on May 27, 2014, 02:36:58 PM
put a drum in the space on the back
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 27, 2014, 02:44:14 PM
That's just a silly idea. It wouldn't help the VS.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: El Chickenado on May 27, 2014, 02:45:27 PM
it woudnt but it would use some weight and have effect  i dont see why it wouldnt help the bot
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 27, 2014, 03:01:35 PM
No. To use it I would have to turn the bot, not only would I be vulnerable to attack when turning the bot but also my rear is completely unarmored.

Not to mention i don't have the weight left to do a proper drum weapon for a HW.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: El Chickenado on May 27, 2014, 03:05:17 PM
No. To use it I would have to turn the bot, not only would I be vulnerable to attack when turning the bot but also my rear is completely unarmored.

Not to mention i don't have the weight left to do a proper drum weapon for a HW.
yes thats why you should put a drum on it
it doesnt need to be a second weapon just something to raise bots up into your vs
a back wedge would also work
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: cephalopod on May 27, 2014, 05:01:12 PM
it woudnt but it would use some weight and have effect  i dont see why it wouldnt help the bot

AI bots won't turn to use back weapons.
Plus he's making a cruiserweight not a heavyweight, so he has only 45kg which isn't a whole lot for a drum, even if it is a useless one.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 29, 2014, 05:54:41 AM
yesterday was alcohol induced building binge

>after 3 beers

(https://gametechmods.com/uploads/images/80078rejoiceinblood.png)

it's also irl!!1

3mmplastic, NPC fasts, quite a bit of ants and 2 battlepacks, rest you can see. also the rare cruiserweight from me. but it was more like I was lazy to rebuild the chassis to fit it to HW size :dumb)

also didn't put any slot for the VS. no matter.

more to be posted later, also more 2edgy4u metal band names
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: dezox on May 29, 2014, 06:45:03 AM
is wheels in a angel irl really  :confused:
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on May 29, 2014, 06:52:59 AM
It could be done, in fact I'd say aside from Brass Bull and maybe Rauf V2 that's your most IRL bot yet. GJ Nar.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 29, 2014, 07:11:40 AM
>4 beers

(https://gametechmods.com/uploads/images/28859killfrenzy.png)

Killfrenzy. It has DSA- i mean 3mm aluminium. Yes, seriously. Inspired obviously by my other SHW triple hybrid.

Still more hybrids to post !
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Gazea2 on May 29, 2014, 07:15:04 AM
if you only have 4 razors on each hammer do you really need JX's? curving the hammer might protect the extenders better too
hybrids tho <33
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: KOS on May 29, 2014, 07:19:02 AM
It looks amazing Nary :D
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on May 29, 2014, 07:26:34 AM
TBH I think it looks a bit bland. Maybe it's because it looks boxy.

Now I am seeing things to improve the chassis but I'm too lazy to rebuild it :O

> after 5 beers

(https://gametechmods.com/uploads/images/97520totalwar.png)

Total War, NPC fasts as always - i don't even remember what armor it has :dumb) must not be over 3mm titanium though.

and there I was wanting to build a MW VS/wammer but I didn't put myself to it quickly enough and feel asleep.



Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: 090901 on May 29, 2014, 10:44:43 AM
Loving the look of Killfrenzy
Title: Re: Naryar's DSL showcase - HYBRIDS OUI OUI
Post by: Naryar on June 02, 2014, 06:05:40 AM
(https://gametechmods.com/uploads/images/22489worlddevastator2.png)

u r NOT MAN ENOUGH

(https://gametechmods.com/uploads/images/48181immortalconqueror.png)

Immortal Conqueror, 10mm steel (although I could decrease it to 10mm Ti honestly), lots of ants, lots of large air tanks, etc, etc...

i think it's either an octuple or septuple hybrid depending on how you classify that side hammer setup... I should rework the classification of side hammers just for this bot anyways because i have no idea how it can be precisely classified.

Yeah. I built 1/4th of it drunk, maybe.
Title: Re: Naryar's DSL showcase - HYBRIDS OUI OUI
Post by: FOTEPX on June 02, 2014, 06:09:12 AM
WHAT AM I LOOKING AT

IT'S BEAUTIFUL
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Pwnator on June 02, 2014, 06:16:07 AM
dem lawnmower blades doe

also flamers on the perms wtf
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on June 02, 2014, 06:19:29 AM
wat
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Philippa on June 02, 2014, 06:34:08 AM
What the actual firetruck is that even meant to be?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Jonzu95 on June 02, 2014, 07:30:15 AM
What a mess.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on June 02, 2014, 09:38:31 AM
naryar, go home. you're drunk.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Virus Bomb on June 02, 2014, 09:49:15 AM
mine looks waaaay better :p
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 02, 2014, 10:03:13 AM
What the actual firetruck is that even meant to be?

poker/side hammer/hammer/VS/wammer/true popup (no rly)/HS (sorta) hybrid

What a mess.

the last time I saw you build you built yet another generic MW VS so GO HOME, BOY.

naryar, go home. you're drunk.

only 1/4th of this bot was built under the vague influence of alcohol so nope

mine looks waaaay better :p

I know, but mine is a septuple hybrid.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: lloopp D lloopp on June 02, 2014, 12:13:59 PM
Naryar my dog saw that bot and she had a stroke

youll regret this naryar

Youll rue this day
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: RpJk on June 02, 2014, 12:25:08 PM
What. The. Fook. So much badassness.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 02, 2014, 12:32:01 PM
Naryar my dog saw that bot and she had a stroke

youll regret this naryar

Youll rue this day

good, one less dog in the world
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: RedAce on June 02, 2014, 03:54:32 PM
yesterday was alcohol induced building binge

>after 3 beers

(https://gametechmods.com/uploads/images/80078rejoiceinblood.png)

it's also irl!!1

3mmplastic, NPC fasts, quite a bit of ants and 2 battlepacks, rest you can see. also the rare cruiserweight from me. but it was more like I was lazy to rebuild the chassis to fit it to HW size :dumb)

also didn't put any slot for the VS. no matter.

more to be posted later, also more 2edgy4u metal band names
Looks pretty good. It's one of your better IRL designs actually.


(https://gametechmods.com/uploads/images/22489worlddevastator2.png)

u r NOT MAN ENOUGH

(https://gametechmods.com/uploads/images/48181immortalconqueror.png)

Immortal Conqueror, 10mm steel (although I could decrease it to 10mm Ti honestly), lots of ants, lots of large air tanks, etc, etc...

i think it's either an octuple or septuple hybrid depending on how you classify that side hammer setup... I should rework the classification of side hammers just for this bot anyways because i have no idea how it can be precisely classified.

Yeah. I built 1/4th of it drunk, maybe.
Holy crap that is pretty cool honestly. Maybe someday I should build an UHW.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on June 02, 2014, 06:18:43 PM
wait why does it have lawnmower blades on the side hammers

naryar what are you doing
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Domanating on June 02, 2014, 06:51:15 PM
Confusing, yet beautiful. Reminds me of the troll bot I showcased
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 03, 2014, 10:37:27 AM
wait why does it have lawnmower blades on the side hammers

naryar what are you doing

Pushing all that hybrid building to it's logical extreme.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 17, 2014, 12:31:48 PM
drunken building this evening, ideas please.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: El Chickenado on June 17, 2014, 12:38:13 PM
walker bot
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: 090901 on June 17, 2014, 12:58:03 PM
hybrid bw
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: El Chickenado on June 17, 2014, 01:01:53 PM
hybrid bw walker bot

well have fun!
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 17, 2014, 01:11:45 PM
hybrid bw walker bot

well have fun!

stop suggesting things that are impossible to build

speaking of bw... i saw that IRL BW tourney and said "hey why not"

(http://i.gyazo.com/131f00023f0e148298fbd0391ea97c5d.png)

also because craaig's bot is not MAN and not FRENCH enough

(https://gametechmods.com/uploads/images/77437couched lance.png)

Couched Lance, something like 174.4, 1mm steel, normal NPC's (can't even put NPC fasts and keep it somewhat useful).

Also has a fitting name. I should skin it white and blue and put some fleur-de-lys motif on it so it's more French.

Not exactly sure about the weapon setup though.

also a drunk bot from last friday

(https://gametechmods.com/uploads/images/69867voulgier.png)

Voulgier, don't remember the armor... at first it was supposed to be IRL but this evening I had a good look at it and said "nope.avi"
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: SKBT on June 17, 2014, 01:44:56 PM
that thwack is like the most irl thing you've made
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Natster-104 on June 17, 2014, 01:47:13 PM
that thwack is like the most irl thing you've made
Naryar's logic: Nope not Irl
SKBT: Ummm...

I lolled
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 17, 2014, 01:54:55 PM
I thought it had too much weapon spam, odd weapon placement and that sheets like that weren't IRL ?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Natster-104 on June 17, 2014, 01:57:07 PM
I thought it had too much weapon spam, odd weapon placement and that sheets like that weren't IRL ?
A)The sheets look cool as well as the spikes on the front, and
B) You call 10 spikes that look cool weapon spam?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: RedAce on June 17, 2014, 03:06:18 PM
The BW looks okay, but it does looks acceptable for the tourney.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on June 17, 2014, 04:17:01 PM
I thought it had too much weapon spam, odd weapon placement and that sheets like that weren't IRL ?
B) You call 10 spikes that look cool weapon spam?
They're razors.

Also the BW looks boring even by BW standards, but at least it's IRL.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Natster-104 on June 17, 2014, 04:22:32 PM
I thought it had too much weapon spam, odd weapon placement and that sheets like that weren't IRL ?
B) You call 10 spikes that look cool weapon spam?
They're razors.

Also the BW looks boring even by BW standards, but at least it's IRL.
I know, I still call them spikes

Also, I'm pretty sure you can make the BW smaller, stick the npc's backs outside and give it a moving weapon
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on June 17, 2014, 04:24:50 PM
I thought it had too much weapon spam, odd weapon placement and that sheets like that weren't IRL ?
B) You call 10 spikes that look cool weapon spam?
They're razors.

Also the BW looks boring even by BW standards, but at least it's IRL.
I know, I still call them spikes
The Point
------------
Your Head

Razors are the most OP weapons in the game, that many razors would do a stupid amount of damage for an IRL thwack.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: MassimoV on June 17, 2014, 09:39:33 PM
It seems more like a rule of cool standard bot imo.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on June 18, 2014, 12:37:34 AM
SnS Popup
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 18, 2014, 08:13:09 AM
they're not razors they're axes, there's a grand total of 1 razor on the MW

also there's some confusion over how people are speaking about the BW or the MW... eh

I thought it had too much weapon spam, odd weapon placement and that sheets like that weren't IRL ?
B) You call 10 spikes that look cool weapon spam?
They're razors.

Also the BW looks boring even by BW standards, but at least it's IRL.

>boring
>npc drive with hypnos on a BW

no, shut up, helloface.

More on topic, didn't built anything yesterday while drunk D: but I took some FRENCH pictures instead so it's fine.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: playzooki on June 18, 2014, 01:40:45 PM
seconding what thyrus said
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: russian roulette on June 20, 2014, 09:39:38 AM
I'd love to see how a SnS Popup would look like.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 21, 2014, 12:28:13 PM
will build something like that then. Hell, I've had an idea of an SnS/popup since a while and it shouldn't be hard to implement.

also

(https://gametechmods.com/uploads/images/92938thing named.png)

has an overly long name, doesn't feel like posting it now :P
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 22, 2014, 09:42:55 AM
no comments on a HW triple hybrid urefbhfbUShnng

ALSO SOMEONE ASKED FOR A SNS/POPUP

ASK AND YE SHALL RECEIVE

(https://gametechmods.com/uploads/images/11326snspopup.png)

5mm steel. didn't named it yet.

Tested against several nar ai bots, it works very well for an unrefined prototype.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Scrap Daddy on June 22, 2014, 09:46:13 AM
Got me laughing out loud at the gym. I love it
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 22, 2014, 10:02:46 AM
this bot is now scrap daddy approved


no more on topic this is me doing more side spinning wedges like that flipper with side wedges on bursts way back then.

The major rustle is the chassis size, it's TOO SMALL for the design. I should bfe the chassis points and make it a SHW or something.

I could honestly make it external so the drive and wedges and bursts are all on extenders but I bet it'll end up messy. Maybe I'll build another.



Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Pwnator on June 22, 2014, 10:36:58 AM
hybrids oui oui

how's the reach on the triple hybrid tho
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 22, 2014, 10:42:13 AM
hybrids oui oui

how's the reach on the triple hybrid tho

what reach ? i just want to keep bots on the top of this bot
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Shield on June 23, 2014, 03:35:12 AM
(https://gametechmods.com/uploads/images/11326snspopup.png)

why did i ever doubt you
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Domanating on June 23, 2014, 06:17:09 AM
^ That's actually a very interesting design. I'll probably steal the concept, if you're ok with it :P
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 23, 2014, 06:45:05 AM
As long as all the glory goes to me.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Domanating on June 23, 2014, 07:18:09 AM
As long as all the glory goes to me.

Sure, I can do that.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 23, 2014, 02:30:44 PM
Give me ideas for more interesting, never-before-seen DSL hybrids, please.

Silly ideas are allowed as long as they are doable. But it would be nice to have some inspiration for original hybrid builds.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Natster-104 on June 23, 2014, 02:35:52 PM
Give me ideas for more interesting, never-before-seen DSL hybrids, please.

Silly ideas are allowed as long as they are doable. But it would be nice to have some inspiration for original hybrid builds.
Juggler popup rammer axe

There ya go
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 23, 2014, 02:38:05 PM
Give me ideas for more interesting, never-before-seen DSL hybrids, please.

Silly ideas are allowed as long as they are doable. But it would be nice to have some inspiration for original hybrid builds.
Juggler popup rammer axe

There ya go

that's not interesting that's just "derp let's see if I can make an ungodly mess of a quadruple hybrid"

Juggler/popup/rammer should be interesting though. Or a real juggler/rammer or popup/rammer hybrid. (Not wammer). I don't think this has been built before, right ?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on June 23, 2014, 05:27:03 PM
Or a real juggler/rammer or popup/rammer hybrid. (Not wammer). I don't think this has been built before, right ?

But a rammer with either of these bot types is counter-intuitive, no?

And I'd say that triple hybrid is more of a FS/Juggler/VS tbh.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on June 23, 2014, 05:38:08 PM
SS/Juggler/Hammer   gogogo
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: russian roulette on June 23, 2014, 05:55:59 PM
FS/Thwacker hybrid, I have yet to see that be done.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 24, 2014, 09:06:19 AM
Or a real juggler/rammer or popup/rammer hybrid. (Not wammer). I don't think this has been built before, right ?

But a rammer with either of these bot types is counter-intuitive, no?

Less than you would expect. I have an idea to counter that.

SS/Juggler/Hammer   gogogo

Hmm. I can do that but it'll definitely be an UHW due to all the layers of weapon and armor needed. May be able to get it down to SHW.

Now... I AM THE HYBRID GOD ! THERE IS NO POSSIBLE HYBRID THAT IS ABOVE ME !

Normally I would boast about being able to build impossible hybrids but it will end up against me, I know it. Maybe if i bothered to learn advanced BFE.

Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on June 24, 2014, 08:56:27 PM
MW chicken drill rammer gogogo
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 25, 2014, 03:07:22 AM
MW chicken drill rammer gogogo

that's like the easiest thing evar badnik
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on June 25, 2014, 05:57:50 AM
now make a sns with angeld discs instead of wedges. and put razors on top so its a FS as well
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 25, 2014, 06:21:14 AM
now make a sns with angeld discs instead of wedges. and put razors on top so its a FS as well
you of course mean an angled spinner/ SnS/wammer I think ?

also, so much ideas...
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on June 25, 2014, 12:53:56 PM
I could draw what I mean but it would look worse than sparkeys MS Paint bots
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 26, 2014, 07:54:31 AM
not exactly convinced by this one but w/e, yesterday I was sidetracked from my three ideas and I built a nice chassis and i build that on it

(https://gametechmods.com/uploads/images/82766thing.png)

Named French Honor (running out of names) and it has 5mm or 3mm Ti and there it's underpowered as well but meh

but I have some nice ideas most likely a wammer-rammer/juggler convertible hybrid and a SnS/juggler/hammer and a not counterintuitive juggler/hammer (i could do a juggler/hammer/side hammer)
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Shield on June 26, 2014, 09:59:30 AM
shell spinner/flipper
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 26, 2014, 10:24:38 AM
shell spinner/flipper

2easy
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 27, 2014, 11:12:58 AM
lookit what i built

(https://gametechmods.com/uploads/images/99104convertiblewammerrammer.png)
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: playzooki on June 27, 2014, 11:13:55 AM
Insides?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 27, 2014, 11:20:28 AM
Insides?

Too easy.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Jonzu95 on June 27, 2014, 11:34:15 AM
That chassis shape...

Otherwise quite creative there.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 27, 2014, 11:41:35 AM
It is merely a prototype, I will refine it (and build it less quickly) if I am more interested.

Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: SKBT on June 27, 2014, 11:42:56 AM
and todays robot is the number 4
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 27, 2014, 11:57:33 AM
and todays robot is the number 4
that's a single robot... derp
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Mask_of_Keter on June 27, 2014, 02:03:34 PM
and todays robot is the number 4
that's a single robot... derp
...The chassis is shaped like a 4.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: martymidget on June 27, 2014, 03:39:45 PM
From the way it's facing, it's clearly a tribute to J.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Mystic2000 on June 28, 2014, 03:44:29 AM
i don't really get what it is? rammer with adjustable weapon racks ?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Thyrus on June 28, 2014, 04:04:47 AM
poker/popup hybrid?
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on June 28, 2014, 07:22:53 AM
Yes, that's an adaptable wammer-rammer.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on July 04, 2014, 10:50:45 AM
This evening will be UHW building time, for no holds barred.

It will be of course UHW building: drunk edition : where the french are never sober Mk21 : electric boogaloo 3.

I fully intend to make it a wedgy, at least triple hybrid with flamethrowers. Some ideas would be welcome though.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: helloface on July 04, 2014, 12:41:43 PM
You never did do the type I suggested a week ago.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on July 04, 2014, 12:42:45 PM
I was intending to do that but I've never got up to it D:
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on July 06, 2014, 10:05:50 AM
alright, so that's what I built:

(https://gametechmods.com/uploads/images/96331carabusinvictusgigas.png)

Named Carabus invictus gigas, yes it's supposed to be carabid-themed but it doesn't look too much like one :P Maybe I should make it a side hammer/rammer/drill to make it more look like a ground beetle. It is obviously unfinished.

Somewhat out of inspiration and motivation to finish it though. Maybe I will make a shell panel armor thing. I also intend to add flamethrowers and some spiked strips in there.

I also am using the pause button a lot on that bot, else it just lags my game a lot.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Natster-104 on July 06, 2014, 10:12:43 AM
alright, so that's what I built:

(https://gametechmods.com/uploads/images/96331carabusinvictusgigas.png)

Named Carabus invictus gigas, yes it's supposed to be carabid-themed but it doesn't look too much like one :P Maybe I should make it a side hammer/rammer/drill to make it more look like a ground beetle. It is obviously unfinished.

Somewhat out of inspiration and motivation to finish it though. Maybe I will make a shell panel armor thing. I also intend to add flamethrowers and some spiked strips in there.

I also am using the pause button a lot on that bot, else it just lags my game a lot.
Too many judge gavels, that is quite a lot
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Badnik96 on July 06, 2014, 10:32:30 AM
So how much noise does that make? XD
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Meganerdbomb on July 06, 2014, 10:42:11 AM
LUDICROUS!
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on July 06, 2014, 10:45:32 AM
alright, so that's what I built:

(https://gametechmods.com/uploads/images/96331carabusinvictusgigas.png)

Named Carabus invictus gigas, yes it's supposed to be carabid-themed but it doesn't look too much like one :P Maybe I should make it a side hammer/rammer/drill to make it more look like a ground beetle. It is obviously unfinished.

Somewhat out of inspiration and motivation to finish it though. Maybe I will make a shell panel armor thing. I also intend to add flamethrowers and some spiked strips in there.

I also am using the pause button a lot on that bot, else it just lags my game a lot.
Too many judge gavels, that is quite a lot
and you focus on the 12 judge gavels instead of the 72 large DS teeth ?

and I didn't test how much noise it makes. Probably quite a bit.
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: 090901 on July 08, 2014, 04:59:20 AM
and I didn't test how much noise it makes. Probably quite a bit.
Hopefully it fights my UHW Chicken Drill of death then  :dumb) Tom may have to get his ears checked out after such a match though
Title: Re: Naryar's DSL showcase - Crush your enemies ! See them driven before you !
Post by: Naryar on July 08, 2014, 08:50:51 AM
and I didn't test how much noise it makes. Probably quite a bit.
Hopefully it fights my UHW Chicken Drill of death then  :dumb) Tom may have to get his ears checked out after such a match though

I will add MOAR drills and ask for a grudge match then.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: yugitom on July 18, 2014, 04:15:30 PM
I hope you pursue the UHW thing because I liked the unfinished one's look.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on July 30, 2014, 10:25:53 AM
(https://gametechmods.com/uploads/images/91618morro.png)

needs a skin
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: MassimoV on July 30, 2014, 03:32:02 PM
How does that relate to Morrowind at all?
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on July 31, 2014, 01:29:35 AM
When it will have a skin it will.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on August 07, 2014, 11:03:21 AM
some IRL clamp/flipper/idontknowwhatisthisexactly for Last One Standing

(https://gametechmods.com/uploads/images/78823arm lock.png)

Arm Lock, 3mm steel, normal npc's. i need to give it a good skin as well.

I think I am finished with the building but feel free to give me some ideas to make it more interesting.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Natster-104 on August 07, 2014, 11:06:20 AM
Looks cool and legal
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Philippa on August 07, 2014, 11:07:26 AM
That's gonna get shrekt by anything with a weapon.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: SKBT on August 07, 2014, 11:08:38 AM
some IRL clamp/flipper/idontknowwhatisthisexactly for Last One Standing

(https://gametechmods.com/uploads/images/78823arm lock.png)

Arm Lock, 3mm steel, normal npc's. i need to give it a good skin as well.

I think I am finished with the building but feel free to give me some ideas to make it more interesting.

tried that irl. it didn't work at all

maybe more dustpan instead of wedge would be better

Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on August 07, 2014, 11:09:24 AM
i am not sure about the self-righting though, maybe I should lower the upper clamp to make it self-right more...

Looks cool and legal

good to know.

maybe more dustpan instead of wedge would be better

don't think I have the weight to make it a dustpan. I could try though, but I don't want to sacrifice my weapon system. i really like that clamp/weaponed flipper setup D:

That's gonna get shrekt by anything with a weapon.

Oh I fullly know I will most likely lose in the combat arena against a HS. But what, is IRL about combat effectiveness now ? Do all IRL tourneys are all "HS HS HS drum HS VS HS drum drum VS HS drum VS" now ?

Congratulations, your IRL has evolved into DSL-S.
Title: Re: Naryar's DSL showcase - Kill, kill ![IMG]https://gametechmods.com/uploads/
Post by: Naryar on September 25, 2014, 03:28:49 PM
(https://gametechmods.com/uploads/images/39453aron.png)

something for evolve bots

kinda sh**ty, 5mm titanium... maybe i should do something more intredasting like a hybrid wammer/weaponed flipper but it was very weak in armor

also called Aron
Title: Re: Naryar's DSL showcase - Kill, kill ![IMG]https://gametechmods.com/uploads/
Post by: Schrikvis on September 26, 2014, 01:02:31 PM
I like it, you could skin it to look cutesy.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on October 02, 2014, 02:58:08 PM
alright i need some ideas, today is drunken building day.

and i want never before seen ideas !
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: RedAce on October 02, 2014, 03:11:38 PM
How about this? build one of these doohickeys I'm calling a Mouse Trapper.

(https://gametechmods.com/uploads/images/17919mousetrapper.png)

The bot basically has a large umbrella shell with razors underneath it. When the bot reaches the top of the robot and under the umbrella, the trap falls and (hopefully) does horrible things to the opponent.

My drawing may be crap, but I wan't to see how YOU would do it.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: playzooki on October 02, 2014, 03:34:55 PM
trinity complex hs
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on October 02, 2014, 06:17:38 PM
trinity complex HS will most likely be an agod mess but I can try, another day though since it's getting late

On the mousetrap bot I did built one, sort of a clamp/bottom spinner thing

(https://gametechmods.com/uploads/images/79087drillingrig.png)

Not sure if it was how you saw it, mostly I didn't build a bot under the mousetrap. But still.

Needs to be made cleaner and more armor for the wheels, this will be the first armor put on an axle :D
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: RedAce on October 02, 2014, 06:30:23 PM
Not really how I thought of it since I thought that the trap would stay on the bot, but it does look nice for a pretty original design.


Edit: Actually, my intention of the challenge was for it to be a stationary trap like in the board game Mouse Trap.

Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on October 14, 2014, 04:18:34 PM
feel free to give me more ideas quickly, ima drinking and building this evening
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: RedAce on October 14, 2014, 04:22:08 PM
feel free to give me more ideas quickly, ima drinking and building this evening
I don't know, a bot that looks like a fist or something.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: toAst on October 14, 2014, 04:27:46 PM
a big butt that smells
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Mr. AS on October 14, 2014, 05:11:34 PM
Build something that doesn't suck.

Go on.

Do it.


For real though build a wide wedged VS with heavy plows.
Title: Re: Naryar's DSL showcase - My fists are the fists that will shake the heavens !
Post by: Naryar on October 14, 2014, 05:22:09 PM
(https://gametechmods.com/uploads/images/58505fistpopup.png)

French Uppercut, heavily armored (5mm steel) piston-enhanced popup. With FISTS !

NPC fasts, 8 ants, 2 large air tanks, nanana

will try and build something else
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on October 14, 2014, 05:39:04 PM
wow so my other fist bot crashed, **** this game, why does it crash when I just entered the wirings part ? and obviously I didn't saved that before

Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Domanating on October 14, 2014, 06:06:34 PM
feel free to give me more ideas quickly, ima drinking and building this evening
I don't know, a bot that looks like a fist or something.

I did that :P

Also that's an original popup, imo
Title: Re: Naryar's DSL showcase - My fists are the fists that will shake the heavens !
Post by: Shield on October 14, 2014, 06:53:33 PM
(https://gametechmods.com/uploads/images/58505fistpopup.png)

French Uppercut, heavily armored (5mm steel) piston-enhanced popup. With FISTS !

NPC fasts, 8 ants, 2 large air tanks, nanana

will try and build something else

Damn could've entered it into Ray rice the tourney if it were DSL

But still, that looks cool af. Which is something I don't always say for standard bots.

Too bad it'll lose to some toothpick with spinning hammers in any tourney
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on January 25, 2015, 12:05:13 PM
give me ideas. i am drinking this evening and maybe i will post something here in a drunken haze
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Jaydee99 on January 25, 2015, 12:11:09 PM
Massive spinner with a perm 80 motor
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: helloface on January 25, 2015, 12:32:07 PM
quad hybrid
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: RedAce on January 25, 2015, 12:32:45 PM
How about an UHW Multibot hybrid?
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: HurricaneAndrew on January 25, 2015, 12:40:54 PM
Something that doesn't suck, for once.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Thrackerzod on January 25, 2015, 12:51:31 PM
Something with the maximum chassis height
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on January 25, 2015, 01:03:08 PM
Massive spinner with a perm 80 motor

you mean sh**-bot ? herp derp herp jaydee stop being idiotic

quad hybrid

That is a good idea, I would have liked if you added WHAT quadruple hybrid should I build. But I can figure it out myself, I guess.

Something that doesn't suck, for once.

>Average builders telling elite builders to not suck

Something with the maximum chassis height

What purpose it will accomplish ? I can build a tall flipper for sure or something... but it seems pointless.

Maybe it isn't and it is a smarter Idea than it looks. We'll see.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: RpJk on January 25, 2015, 02:01:30 PM
Make something that can boost my morale cause as I'm ill as hell. How about a Clamp/HS hybrid?
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Natster-104 on January 25, 2015, 02:15:06 PM
Make a chassis wedge.

Do it
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: toAst on January 25, 2015, 03:10:49 PM
a spherical rollcage surrounding your entire robot
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on January 25, 2015, 03:58:31 PM
Make something that can boost my morale cause as I'm ill as hell. How about a Clamp/HS hybrid?

That's quite interesting, i will try.

Make a chassis wedge.

Do it

Go have sex with a saguaro

a spherical rollcage surrounding your entire robot

you mean a full body drrum ? i can do that, i supposed
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on February 18, 2015, 09:52:06 AM
so i built something for thyrus's tournament. it is of course built while partly drunk

(https://gametechmods.com/uploads/images/80526manlyflipper.png)

I may just change that weapon+extender, i would enter a simple flipper but 1- it's boring 2- it's not original 3- it's not manly.

It is called Manly Flipper due to being a weaponed flipper and therefore being more manly than a standard flipper, and yes I believe either flipper or HS can do best on a KotH arena.

NPC fasts of course, double wedge for outwedging in a noticeably non-flat arena, 3mm plastic (maybe i'll go to 1mm titanium, I don't like 1mm plastic due to being somewhat unrealistic)

and yes thyrus i have changed the poor wiring. I don't think I'm gonna rebuild it, maybe changing a few components and probably weakening armor. add more batteries because i think it may be underpowered.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: RedAce on February 18, 2015, 10:05:28 AM
How good are axle wedges to be exact? I've never really seen them often.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on February 18, 2015, 10:15:05 AM
How good are axle wedges to be exact? I've never really seen them often.

I have no idea. I just put them so when I am climbing the ramp, I don't have my static wedge up in the air and I don't get outwedged too easily.

Same deal if I am first and if my wedge protrudes from the top of the KotH.

Come to think of it, I am unsure about this wedge...
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Avalanche on February 18, 2015, 11:03:48 AM
Idea: Wammer Hammer Poker Popup hybrid.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Mystic2000 on February 18, 2015, 12:12:32 PM
I believe either flipper or HS can do best on a KotH arena.


Not really sure about HS doing well, the knockback from their weapons can throw them off the ramp, i tried building one for thyrus s'tourney and that was a big issue in testing
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: martymidget on February 18, 2015, 12:48:46 PM
subpar build, for you.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Thyrus on February 18, 2015, 02:19:32 PM
I believe either flipper or HS can do best on a KotH arena.


Not really sure about HS doing well, the knockback from their weapons can throw them off the ramp, i tried building one for thyrus s'tourney and that was a big issue in testing


send it anyway ;)
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Mystic2000 on February 19, 2015, 12:44:01 PM
I believe either flipper or HS can do best on a KotH arena.


Not really sure about HS doing well, the knockback from their weapons can throw them off the ramp, i tried building one for thyrus s'tourney and that was a big issue in testing
send it anyway ;)

For it to fail and go total derp? , nope.avi
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on February 26, 2015, 05:03:02 PM
building for battlebots X.

(https://gametechmods.com/uploads/images/3120bronzebull.png)

What? Brass Bull is evolving!

5mm titanium, npc fasts. rest you can see.

I still need to finish it. I know I need a cover for the flamers who are not IRL at the moment, and possibly a better-looking wedge. But I can't just set up a small wedge in there unless I just BFE the skirt hinge into the beta.

any ideas about that, and other thoughts about the bot ?

build started as a SHW. maybe i'll do a SHW version of that and name it Iron Bull ? (Bronze being stronger than brass, and iron being stronger than bronze. Not so sure about the density of them however)
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Badnik96 on February 26, 2015, 05:06:24 PM
Looks pretty good aside from the wedge, maybe add some wheel guards if you have weight?
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on February 26, 2015, 05:08:35 PM
I don't think I have the weight for wheel guards AND flamer guards. Maybe some ultralight 40cm angled aluminium skirt wheelguards ? I -could- decrease armor, but eh.

And as said I will probably use some weight to make a better wedge... now what to do ?
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Mr. AS on February 26, 2015, 05:25:16 PM
You need to beef up that flipper.

maybe i'll do a SHW version of that and name it Iron Bull ?
Name the SHW Black Bull
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: helloface on February 26, 2015, 11:11:38 PM
Looks pretty tryhard tbh.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Shield on February 28, 2015, 06:21:26 AM
I really like the flipper. But the random skirt sticking out of there is derp
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Philippa on February 28, 2015, 05:15:33 PM
Looks pretty tryhard tbh.
Very much this.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 05, 2015, 12:29:33 PM
alright, this evening is hybrid building day, I'm gonna get in the mood first.

feel free to suggest ideas. while I can't assure you I will actually build your design, if it is interesting i will give it a try. i'll also gladly send it to you if you want.

so go on, give me ideas. (I DO have some, just wouldn't hurt to have more.)
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: FOTEPX on March 05, 2015, 12:36:16 PM
Juggler/VS, Juggler/FS, or FS/VS.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: RedAce on March 05, 2015, 12:44:16 PM
Juggler/Hammer or bust.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 05, 2015, 01:55:40 PM
Now properly drunk Err I mean motivated. Keep those suggestions going, folks.

Juggler/hammer I will do. Most of foteps's suggestions have been built already, I don't think i have done juggler/VS. Shouldn't be too difficult with proper placing of weapon systems.

give me some more difficult hybrids, damn it i am the mighty naryar ! dthe re is no hybrid, no matter how difficult, that is above my skills, even my drunken skills !
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: cephalopod on March 05, 2015, 01:57:34 PM
Shell Spinner/Side Hammer HW.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 05, 2015, 01:59:58 PM
Shell Spinner/Side Hammer HW.

IT. IS. ON. Also kinda easy considering I already have a design in my head ! ahahaha

Going for the juggler/hammer first. I just need some proper manly music to go on for my building.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 05, 2015, 02:32:59 PM
here you go

(https://gametechmods.com/uploads/images/17382hammerjuggler.png)

3mm tit, npc fast drive

could be done better arguably, this hammer setup could be better but why do I give a sh**, I'm drunk !

Subtlety is for the WEAK !

Next to come is craaig's idea. I fear nothing for I am fear incarnate !

also speaking about manly music this is pretty good : https://www.youtube.com/watch?v=swotKhlIlZA&index=35&list=PL2026F76F643B8AFA (https://www.youtube.com/watch?v=swotKhlIlZA&index=35&list=PL2026F76F643B8AFA)
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 05, 2015, 02:55:06 PM
hey craaig

(https://gametechmods.com/uploads/images/83747ShSsidehammer.png)

i think it has 3mm titanium or something, NPC fasts, 4 ant batts (normally) and 2 red batteries


also guaranteed manly : https://www.youtube.com/watch?v=EKTZlB1ffCY (https://www.youtube.com/watch?v=EKTZlB1ffCY)
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: martymidget on March 05, 2015, 03:12:43 PM
LW Wammer/SnS pls
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 05, 2015, 03:17:29 PM
LW Wammer/SnS pls

no problem at all girlie
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Meganerdbomb on March 05, 2015, 03:25:07 PM
Poker+hs+fs
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: RedAce on March 05, 2015, 03:25:46 PM
Not bad mate.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: cephalopod on March 05, 2015, 03:40:51 PM
Only 1 side hammer? Disappointing. I got 2. ;)
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 06, 2015, 01:23:06 AM
Only 1 side hammer? Disappointing. I got 2. ;)

You seem to have forgotten that a shell spinner spins... and the recoil makes the enemy move in one direction.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 11, 2015, 03:46:16 PM
alright, drinking and more importantly building drunk this evening... though I will get some sleep first because i'm sorely lacking sleep AND alcohol also induces sleep in me (that's why I didn't build marty's EASY build back then, yes i know it was unmanly :S ). So there's that.

VS/juggler (though i'm pretty sure i did one already, maybe I should do a triple hybrid out of this one) and LW wammer/SnS it is. anything else ? poker/hs/fs maybe... i'm not sure it will be too interesting
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: 090901 on March 11, 2015, 04:02:29 PM
flipper/sns hybrid gogoogog
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 11, 2015, 04:21:47 PM
flipper/sns hybrid gogoogog

2easy
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: 090901 on March 11, 2015, 04:25:02 PM
flipper/sns hybrid gogoogog

2easy
make it part hammer then too
aka clamp/sns
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: RedAce on March 11, 2015, 04:25:33 PM
Flipper/Popup
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: playzooki on March 11, 2015, 04:27:57 PM
complex trinity spinner / popup
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 12, 2015, 02:05:46 AM
Apparently I was needing more sleep that I thought. Oh well, I'll get drunk today/tomorrow then.

flipper/sns hybrid gogoogog

2easy
make it part hammer then too
aka clamp/sns

yea i can do that

Flipper/Popup

easiest hybrid ever ?

complex trinity spinner / popup

should be doable.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 12, 2015, 02:46:56 PM
am drinking ! soon i will build when i will be sufficiently inebriated
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 12, 2015, 04:12:34 PM
flipper/sns hybrid gogoogog

2easy
make it part hammer then too
aka clamp/sns

oh ye of little faith

(https://gametechmods.com/uploads/images/98610camberedwheelsclampsns.png)

it also has CAMBERED WHEELS FOR MAXIMUM SPARKEY-NESS

more to come
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Naryar on March 12, 2015, 04:19:48 PM
next to come will be playzooki's OVERLY EASY DESIGN

maybe i should have several in-building posts to see how I, The Mighty Naryar, build with ease and skill ?
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 12, 2015, 04:46:59 PM
that one was a bit more difficult than the previous one to be honest.

(https://gametechmods.com/uploads/images/78914completelyrandomhybrid.png)

but still. 3mm titanium i think, 4WD NPCf
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: martymidget on March 12, 2015, 05:33:36 PM
VS/SnS/Flipper/FBD

You wanted a manly challenge, right?
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 12, 2015, 05:35:29 PM
VS/SnS/Flipper/FBD

You wanted a manly challenge, right?

fine, you're on
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 12, 2015, 05:44:48 PM
FBD/SnS is going to be hard due to overly low spinspeed, but technically doable.

Putting myself to it, clearly I need more beer !
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 12, 2015, 06:07:06 PM
TOO EASY, OH ANDROGYNOUS ONE

(https://gametechmods.com/uploads/images/1723martyisstillagirl.png)

Named "Marty is still a girl". I think it's 1mm titanium

Now can anyone give me a challenge or am I gonna need to call myself god of hybrids already ?

Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: helloface on March 12, 2015, 06:22:56 PM
Crawler/Flipper/SideHammer/FBS/VS/Clamp/Juggler SHW
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 12, 2015, 06:36:47 PM
Crawler/Flipper/SideHammer/FBS/VS/Clamp/Juggler SHW

I will do it. Just not today.

And first I must pierce the enigma of this design. Is it doable or is it just you being a stupid goyim and adding random bot types to an hybrid without thought ?
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Jonzu95 on March 12, 2015, 06:37:01 PM
This is starting to get out of hands...
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 12, 2015, 06:45:36 PM
why did I not post my latest bot

(https://gametechmods.com/uploads/images/40768waraddict.png)

3mm plastic iirc, called War Addict

I am done building, now. Must drink a bit more for sleep and then go to sleep.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: helloface on March 12, 2015, 06:47:20 PM
Crawler/Flipper/SideHammer/FBS/VS/Clamp/Juggler SHW

I will do it. Just not today.

And first I must pierce the enigma of this design. Is it doable or is it just you being a stupid goyim and adding random bot types to an hybrid without thought ?
It should technically be possible.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 12, 2015, 06:50:12 PM
Crawler/Flipper/SideHammer/FBS/VS/Clamp/Juggler SHW

I will do it. Just not today.

And first I must pierce the enigma of this design. Is it doable or is it just you being a stupid goyim and adding random bot types to an hybrid without thought ?
It should technically be possible.

hmm really ? because for me a FBS (not SnS) has sawblades or something else than wheels, technically making it a crawler.

not to mention the facepalm-inducing VS/clamp/flipper

but the point is not hybrid efficiency, the point is building the craziest stuff possible because I am the hybrid god. And drunk.

I feel it is possible actually. I'll see what I can do. Just remove crawler because *facepalm*
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Scrap Daddy on March 12, 2015, 08:23:27 PM
these are exactly the types of bots that drugs produce.   :thumbup :thumbup
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: RedAce on March 12, 2015, 09:30:21 PM
Flipper/Popup

easiest hybrid ever ?
Then make it LW or below.

Also, those hybrids look freaky man, and I like that.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: Meganerdbomb on March 13, 2015, 01:07:57 AM
Poker+hs+fs
You ignored mine. What, too hard for you? If so try shellspinnerxFSxhammer

Crawler/Flipper/SideHammer/FBS/VS/Clamp/Juggler SHW

I will do it. Just not today.

And first I must pierce the enigma of this design. Is it doable or is it just you being a stupid goyim and adding random bot types to an hybrid without thought ?
It should technically be possible.

hmm really ? because for me a FBS (not SnS) has sawblades or something else than wheels, technically making it a crawler.

not to mention the facepalm-inducing VS/clamp/flipper

but the point is not hybrid efficiency, the point is building the craziest stuff possible because I am the hybrid god. And drunk.

I feel it is possible actually. I'll see what I can do. Just remove crawler because *facepalm*
And no, a FBS has always been a shell-spinner or an SnS depending on who you ask.
Title: Re: Naryar's DSL showcase - War is my meat, blood is my drink ! /edgy
Post by: helloface on March 13, 2015, 01:41:30 AM
Poker+hs+fs
You ignored mine. What, too hard for you? If so try shellspinnerxFSxhammer

Crawler/Flipper/SideHammer/FBS/VS/Clamp/Juggler SHW

I will do it. Just not today.

And first I must pierce the enigma of this design. Is it doable or is it just you being a stupid goyim and adding random bot types to an hybrid without thought ?
It should technically be possible.

hmm really ? because for me a FBS (not SnS) has sawblades or something else than wheels, technically making it a crawler.

not to mention the facepalm-inducing VS/clamp/flipper

but the point is not hybrid efficiency, the point is building the craziest stuff possible because I am the hybrid god. And drunk.

I feel it is possible actually. I'll see what I can do. Just remove crawler because *facepalm*
And no, a FBS has always been a shell-spinner or an SnS depending on who you ask.
To me an FBS means an FBS and an SnS means and SnS.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 13, 2015, 06:54:49 AM
so FBS is Dark Cloud-style I assume ?

also mnb your hybrid was rejected because it was too easy

and scrap-sama approves of my bots (http://1.bp.blogspot.com/_rZT4KSi5Ne0/TTcGb7L3YhI/AAAAAAAAACg/3POJ96AI-EE/s1600/th_tumblr_l9qodcXg6p1qzzud0.gif)
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Badnik96 on March 13, 2015, 07:03:26 AM
SnS/Juggler/VS
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Shield on March 13, 2015, 08:39:21 AM
flail/shell spinner/HS (Or a Complex Spinner/flipper if that's already been done)

You can only use the SFTW component as a weapon
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Meganerdbomb on March 13, 2015, 09:28:50 AM
so FBS is Dark Cloud-style I assume ?

also mnb your hybrid was rejected because it was too easy

and scrap-sama approves of my bots (http://1.bp.blogspot.com/_rZT4KSi5Ne0/TTcGb7L3YhI/AAAAAAAAACg/3POJ96AI-EE/s1600/th_tumblr_l9qodcXg6p1qzzud0.gif)
Seems to me, like you just can't do it. Need something easier? Try HS/popup/SnS/VS
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 13, 2015, 11:11:27 AM
SnS/Juggler/VS

sure that will be easy, i even think i can make it a HW

maybe make it a triple-axle SnS

flail/shell spinner/HS (Or a Complex Spinner/flipper if that's already been done)

You can only use the SFTW component as a weapon

wat is a flail/shell spinner/hs ?

complex spinner/flipper is doable though

also using sftw as a weapon ? how about no

Seems to me, like you just can't do it. Need something easier? Try HS/popup/SnS/VS

I already did something harder, you really think you can challenge me with that ?
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Shield on March 13, 2015, 11:24:15 AM
SnS/Juggler/VS

sure that will be easy, i even think i can make it a HW

maybe make it a triple-axle SnS

flail/shell spinner/HS (Or a Complex Spinner/flipper if that's already been done)

You can only use the SFTW component as a weapon

wat is a flail/shell spinner/hs ?

complex spinner/flipper is doable though

also using sftw as a weapon ? how about no

Seems to me, like you just can't do it. Need something easier? Try HS/popup/SnS/VS

I already did something harder, you really think you can challenge me with that ?

I actually really want to see a complex spinner flipper tho
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: playzooki on March 13, 2015, 02:16:14 PM
Bottom Spinner/Chicken drill/Clamp/Crawler/Complex Spinner/Drum/Face Spinner/Flamethrower/Flipper/Hammer/Horizontal Spinner/Juggler/Poker/Popup/Rammer/Sawbot/Shell Spinner/Sit & Spinner/Vertical Spinner/Wammer/Weaponed Flipper

btw im pretty sure those arent complex trinity spinners and just normal trinity spinners
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 13, 2015, 02:32:04 PM
Bottom Spinner/Chicken drill/Clamp/Crawler/Complex Spinner/Drum/Face Spinner/Flamethrower/Flipper/Hammer/Horizontal Spinner/Juggler/Poker/Popup/Rammer/Sawbot/Shell Spinner/Sit & Spinner/Vertical Spinner/Wammer/Weaponed Flipper

alright, but then i'll use BFE because there's a point when you can just not put stuff normally on the bot.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: RedAce on March 13, 2015, 07:37:29 PM
Bottom Spinner/Chicken drill/Clamp/Crawler/Complex Spinner/Drum/Face Spinner/Flamethrower/Flipper/Hammer/Horizontal Spinner/Juggler/Poker/Popup/Rammer/Sawbot/Shell Spinner/Sit & Spinner/Vertical Spinner/Wammer/Weaponed Flipper

alright, but then i'll use BFE because there's a point when you can just not put stuff normally on the bot.
If you actually can make it WITHOUT BFE, you will gain all 105% of my utmost respect.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 13, 2015, 08:44:32 PM
also will be unrealistic because i don't have much choice in the matter.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Meganerdbomb on March 13, 2015, 09:38:44 PM
SnS/Juggler/VS

sure that will be easy, i even think i can make it a HW

maybe make it a triple-axle SnS

flail/shell spinner/HS (Or a Complex Spinner/flipper if that's already been done)

You can only use the SFTW component as a weapon

wat is a flail/shell spinner/hs ?

complex spinner/flipper is doable though

also using sftw as a weapon ? how about no

Seems to me, like you just can't do it. Need something easier? Try HS/popup/SnS/VS

I already did something harder, you really think you can challenge me with that ?
Your harder one sucked. Make something combat effective.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Badnik96 on March 13, 2015, 10:30:59 PM
oh naryar build a beetleweight hybrid (your choice) and enter it into bw bash pls
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 19, 2015, 04:32:10 AM
so that was supposed to be a HS/poker/FS

(https://gametechmods.com/uploads/images/9135hspokerjugglerfsidontknow.png)

then it evolved in the middle of building. i wanted to add a fourth hybrid type but then i realized it wasn't much of a HS, so i'm content with FS/juggler/poker.

at first it had no wedge but then i went with the age-old DSL-S tradition of "ADD A WEDGE TO EVERY AND EACH BOT"

the jugglers spin in the same direction and i'm quite sure by monitoring the rpm one would be able to have the spinners not touch each other. yeah they intersect here but that was because i didn't spin the discs while placing them before putting them and they went back to their basic position after I spun them with actual controls.

apart from that (which would be solved by putting the motors outside but 2much empty space and uses 6kg :rage , admittedly i could remove an ant ), i'm pretty happy with that. it has this sweet wall of moving weapons feel.

3mm titanium, NPC fasts obviously

about this HS/juggler thing (i'm speaking about the overlap between a juggler and a HS) i've had this shell spinner/juggler idea. i'll build it some time. shouldn't be too hard although it will be big and unwieldy.

Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 24, 2015, 05:50:27 PM
partly drunk, going to build some stuff.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Philippa on March 24, 2015, 05:52:48 PM
Hybrid on a servo.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 24, 2015, 05:57:30 PM
i'll do better than that meme wylde, i'll build Playzooki's crazy hybrid

pictures will be included as i build this sheet
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 24, 2015, 06:19:15 PM
(https://gametechmods.com/uploads/images/87821hybridthing.png)

build 1

already a FS/chicken drill/top spinner/crawler/wammer/juggler

gonna continue it soon, and no bfe obviously
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Thyrus on March 24, 2015, 06:37:10 PM
shellspinner/Pop up
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 24, 2015, 06:53:33 PM
(https://gametechmods.com/uploads/images/75402hybridthing.png)

already a FS/chicken drill/top spinner/crawler/wammer/juggler/rammer/flipper/popup/VS/hammer
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 24, 2015, 06:56:34 PM
now what more do I need...

Clamp/Complex Spinner/Drum/Flamethrower/Horizontal SpinnerPoker/Sawbot/Shell Spinner/Sit & Spinner/Weaponed Flipper

THAT'S GOING TO BE FUNNY.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: RedAce on March 24, 2015, 07:03:52 PM
Trinity Flyer in DSL, Poker/Juggler, or that other hybrid you did not try to build.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 24, 2015, 07:12:53 PM
now a FS/chicken drill/top spinner/crawler/wammer/juggler/rammer/flipper/popup/VS/hammer/SnS/HS/flamethrower/poker

(https://gametechmods.com/uploads/images/16178hybridthing.png)

bitches

todo :
Clamp/Complex Spinner/Drum/Sawbot/Shell Spinner/Weaponed Flipper
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: cephalopod on March 24, 2015, 07:29:01 PM
This is dumb.
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: RedAce on March 24, 2015, 07:41:33 PM
The Mega Hybrid makes me want to try that in stock. Wait a minute, that's a brilliant idea. *sinister chuckle*
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 24, 2015, 07:42:43 PM
what did you say craaig ? are you being too girly ? because I am not yet CONVINCED YET

(https://gametechmods.com/uploads/images/79235hybridthing.png)

FS/chicken drill/top spinner/crawler/wammer/juggler/rammer/flipper/popup/VS/hammer/SnS/HS/flamethrower/poker/clamp/drum/sawbot/weaponed flipper

also fixed that juggler fail

THE REST : Complex Spinner/Shell Spinner

>le eFFe / snapper load face
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 24, 2015, 08:21:01 PM
Done this thing

(https://gametechmods.com/uploads/images/75072botlabinsanity.png)

lots of stuff, tired of that, too big
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: FOTEPX on March 24, 2015, 09:11:27 PM
Does any of it actually work? How does it fare in combat?
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: Naryar on March 25, 2015, 02:57:46 AM
Does any of it actually work?

It should. The HS part is a stretch but it is already a HS.

How does it fare in combat?

Not the point.

Besides it's a 22-hybrid, how do you THINK it fares ?
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: RpJk on March 25, 2015, 03:00:46 AM
What am I looking at?
Title: Re: Naryar's DSL hybrid showcase
Post by: Naryar on March 27, 2015, 12:54:56 PM
(https://gametechmods.com/uploads/images/25911unnamed.png)

meh

also it has Alu 3  :facepalm: was the heaviest I could fit with a decent weapon weight. wasted weight is evil.

it needs a name as well. I wanted to name it after a beetle, but I couldn't find any good beetle fitting this bot. It's not massive enough to be a stag beetle (not a sidehammer as well), not fast enough to be a tiger beetle, doesn't look like a scarab or a rhino/hercules beetle ?

Maybe one of these fleshborer beetles ? Seems fitting.

at least it looks kinda neat. should have decent offense and front/side defense.

Considering most spinners do spin clockwise I should have a good 8000hp of defense on the right side at least  :dumb)

Will also probably drink this evening, and build one or two bots ?
Title: Re: Naryar's DSL showcase - Krieg ! Krieg ! Krieg ! Krieg !
Post by: RammingSpeed on March 27, 2015, 12:59:35 PM
Go for a Chicken drill/FBS/ LW.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 27, 2015, 01:03:34 PM
Go for a Chicken drill/FBS/ LW.

first is a FBS a SnS ? sit and spin ?

second i hardly see how it is going to be a chicken drill if I make it a SnS...
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: RammingSpeed on March 27, 2015, 01:09:48 PM
Go for a Chicken drill/FBS/ LW.

first is a FBS a SnS ? sit and spin ?

second i hardly see how it is going to be a chicken drill if I make it a SnS...

Full body spinner, I should have elaborated.

Never mind, how about a FBS face spinner? Could work XD
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 27, 2015, 01:13:42 PM
Go for a Chicken drill/FBS/ LW.

first is a FBS a SnS ? sit and spin ?

second i hardly see how it is going to be a chicken drill if I make it a SnS...

Full body spinner, I should have elaborated.

Never mind, how about a FBS face spinner? Could work XD

you have not elaborated at all and i am still confused

is is a SnS but people call them FBS due to real life designs ? Is it a Dark Cloud-style actual full body spinner, aka something that spins on itself while moving forward with a different set of wheels ?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: RammingSpeed on March 27, 2015, 01:16:45 PM
Something like stinger would be an sns, IRL. Something like Typhoon 2 would be full body spinner.

Is there some sort of terminology for this I've forgotten / didn't know about?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Badnik96 on March 27, 2015, 01:19:50 PM
so are you sending me the beetle or what
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 27, 2015, 02:03:30 PM
so are you sending me the beetle or what

yes. once I skin and AI it.
Title: Re: Naryar's DSL hybrid showcase
Post by: RedAce on March 27, 2015, 08:48:44 PM
Interesting bot. I now wanna see If I can build this in stock. No idea what you could build for a hybrid since you made that Botlab Insanity thing.

Also...
it needs a name as well. I wanted to name it after a beetle, but I couldn't find any good beetle fitting this bot. It's not massive enough to be a stag beetle (not a sidehammer as well), not fast enough to be a tiger beetle, doesn't look like a scarab or a rhino/hercules beetle ?
Blister Beetle?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on April 14, 2015, 03:38:28 PM
something for kurt wylde's tournament

(https://gametechmods.com/uploads/images/43166furia.png)

498 kg and such. Named Furia.

i am aware it has lots of weapons for an IRL MW but it's an hybrid and i prefer it to be a proper wammer instead of a mw wammer with only 14kg of wammer... though i am willing to remove two spikes if needed (it will also look cooler tbh).

or maybe i could give it "horns" a la Brass Bull and a small DS on a large beater. i think it'll look cooler, though i'm not sure

Skin is underwhelming, I know. Any ideas for the skin ? I was going to theme it as black/yellow/red to follow the Emergency wedge colors, maybe with a bit of grey.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Philippa on April 14, 2015, 03:42:30 PM
As long as you've mistyped the weight it seems acceptable..
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on April 14, 2015, 03:43:37 PM
herp derp derpity derp

It's 396.6 kg :gawe:
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: FOTEPX on April 14, 2015, 05:49:42 PM
Pretty ugly.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Reier on May 05, 2015, 02:05:22 AM
do a hybrid cool bot and lame bot
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on June 19, 2015, 03:28:40 AM
not a hybrid but whatever

(https://gametechmods.com/uploads/images/669431wdrammerdope.png)

wanna know how it steers ? it steers by ramming opponents/the walls/something and after a few rams, it is in the right direction SO IT HAS STEERED

GENIUS HUH
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Jonzu95 on June 19, 2015, 03:41:39 AM
not a hybrid but whatever

(https://gametechmods.com/uploads/images/669431wdrammerdope.png)

wanna know how it steers ? it steers by ramming opponents/the walls/something and after a few rams, it is in the right direction SO IT HAS STEERED

GENIUS HUH
lol that's actually brilliant
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Reier on June 19, 2015, 09:43:15 AM
see i told you itd be a good idea
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on June 19, 2015, 09:48:11 AM
now i feel like making a HW version with 2WD but still no steering ability

CUZ NO STEERING IS CRUISE CONTROL FOR COOL

edit: no screw that 1WD WITH DUAL PERM DRIVE BITCHES
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Somebody on June 19, 2015, 11:08:45 AM
now i feel like making a HW version with 2WD but still no steering ability

CUZ NO STEERING IS CRUISE CONTROL FOR COOL

edit: no screw that 1WD WITH DUAL PERM DRIVE BITCHES

You'd chain dual perms if you weren't such a bitch
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on June 19, 2015, 11:25:23 AM
now i feel like making a HW version with 2WD but still no steering ability

CUZ NO STEERING IS CRUISE CONTROL FOR COOL

edit: no screw that 1WD WITH DUAL PERM DRIVE BITCHES

You'd chain dual perms if you weren't such a bitch

I can do that, but it'll be pointless... i mean the chained dual perm will touch the ground all the damn time
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Somebody on June 19, 2015, 11:28:58 AM
1. Dual Perm drive is pointless anyways :P

2. Just get bigger wheels and make it work!
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on June 19, 2015, 11:41:34 AM
No, Dual Perm 1WD drive is trying too hard but in a cool way. Chained dual perm 1WD is trying too hard in an grrrrgbcefrg why are you doing this way.

I CAN do it but I don't think it will work even with large motorcycle wheels.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: RedAce on June 19, 2015, 11:47:38 AM
Plus it will have like no torque so I don't think it will drive very fast.

And that 1wd rammer is glorious.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Kossokei on June 19, 2015, 03:37:58 PM
do a hybrid cool bot and lame bot
hammer/crawler. gogogogo
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: DarkMatterGaming on June 25, 2015, 07:29:50 AM
I... that 1WD bot is absolutely terrifying! I love it.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: JoeBlo on June 30, 2015, 10:26:52 AM
not a hybrid but whatever

(https://gametechmods.com/uploads/images/669431wdrammerdope.png)

wanna know how it steers ? it steers by ramming opponents/the walls/something and after a few rams, it is in the right direction SO IT HAS STEERED

GENIUS HUH

First showcase thread ive opened in years.... was not disappointed..
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on July 15, 2015, 08:29:25 AM
still not an hybrid, don't care it is manly

(https://gametechmods.com/uploads/images/61489furia.png)

whole point of the bot : more speed ! more power !

and yeah i daresay it is irl. that's for helloface's tournament. i can put forward stabilizers though if you guys think it needs some. (it'll end up being ugly, though, I fear)

3mm titanium, etc, 6 ants iirc

and yeah there's only 2 NPC fasts in there. and all the extenders go inside the chassis so the VS is well-supported.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Jaydee99 on July 15, 2015, 03:20:04 PM
I like it, it reminds me of my favorite robot Thunderstorm which i'll have to remake :P
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: helloface on July 15, 2015, 10:52:16 PM
If that has diagonal supports back there, it's all good.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on August 08, 2015, 05:14:57 AM
something for father and son

(https://gametechmods.com/uploads/images/48069joustingknight.png)

Jousting Knight, which is exactly how it fights: ram the other bot and toss him out of the arena either with momentum or either with the inertia flipper.

it has 5mm steel (plate armor!), 4WD NPCF, is an hybrid and design has maximum manliness.

It has issues with being inverted though. And I'm gonna replace that bsg self righter with a judge burst. It also needs to be to the weight limit. It looks pretty badass right now, I think, but it also obviously needs a skin.

I am thinking than I could replace the inertia rammer with a judge burst flipper... but I still prefer the design like that.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Shield on August 08, 2015, 07:31:17 AM
That actually looks really cool

Advice would be to have the bsg selfrighter run vertical stead of horizontal
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: ecolusian on August 08, 2015, 07:46:10 AM
THAT HYBRID IS FREAKING GOD LIKE NARYAR I SHOULD MAKE A HYBRID 2 USING STATIC WEAPONS!
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: helloface on August 08, 2015, 07:33:38 PM
THAT HYBRID IS FREAKING GOD LIKE NARYAR I SHOULD MAKE A HYBRID 2 USING STATIC WEAPONS!
You haven't seen any of Thyrus' bots, have you.

It's kinda messy and the srimech doesn't fit in at all. Aside from that I like it.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on August 09, 2015, 03:15:33 AM
It's kinda messy

what
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: MassimoV on August 09, 2015, 04:46:12 PM
It looks pretty cool. I always like 4wd w/ technos.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on November 27, 2015, 12:53:00 PM
aaand something for throwback throwdown

(https://gametechmods.com/uploads/images/81706cauchemar.png)

yeah i'm aware i can do better VS/rammers but it still looks cool and is powerful/stable enough for my tastes soo. le 3mm titanium face (most common armor ever, i know).

Named Cauchemar. Try to find the pun (it's not hard). and it also comes from this : https://en.wikipedia.org/wiki/Mare_(folklore) (https://en.wikipedia.org/wiki/Mare_(folklore))

now it needs a bad-ass skin.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Scorpion on November 28, 2015, 04:28:49 AM
Less ram more vs wam would be cooler, but still cool.
Does it punt much though with the large chassis?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on January 07, 2016, 03:00:02 PM
i rebuilt that bot completely. well same design, but far better executed. also changed name

(https://gametechmods.com/uploads/images/67843blackmoon.png)

it's fast, stable, turns very well, more armor (10mm plastic), no wasted weight on motor protection, less derp design than the previous one, stands a chance against wedges, it's an hybrid... what else ? ah yes, the rammer part is actually a rammer and not some glorified spikes who do nothing.

and most importantly it looks more badass.

has 2 pc545's, i think that's the equivalent of 4 ant batts. i also think pc545's have the best electotal ratio out of the batteries... excepted ant batts who far outstrip it.

Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Reier on January 07, 2016, 03:07:17 PM
 :thumbup

is it big enough to avoid getting knocked around?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: madman3 on January 07, 2016, 04:49:49 PM
is this dsl 3, that dead building style?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on January 07, 2016, 04:52:23 PM
no it's dsl2
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: madman3 on January 07, 2016, 04:55:11 PM
why the baseplate anchors and the generally shoddy extender work?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: RedAce on January 07, 2016, 05:03:59 PM
why the baseplate anchors and the generally shoddy extender work?
It's for my Throwback Throwdown tournament.  A tournament where it focuses on bots that are like BBEANS2.

Speaking of which, I'll take a look at your updated entry momentarily.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on January 07, 2016, 05:12:43 PM
why the baseplate anchors and the generally shoddy extender work?

Seems you need to enter tournaments more often, oh clueless one. :P
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: madman3 on January 07, 2016, 05:24:40 PM
why the baseplate anchors and the generally shoddy extender work?

Seems you need to enter tournaments more often, oh clueless one. :P
idk man i just build things
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on January 20, 2016, 02:41:16 PM
today i am drinking and building in DSL 2.2, so give me ideas for building.

hybrids are of course favored but anything interesting will be welcomed. thank you.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: FOTEPX on January 20, 2016, 02:57:46 PM
Side Hammer/Poker.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: RedAce on January 20, 2016, 03:09:44 PM
Chicken Drill/Crusher.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 09090901 on January 20, 2016, 03:20:59 PM
True FBS/Anything else
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Mr. AS on January 20, 2016, 03:28:00 PM
build a steamroller
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Reier on January 20, 2016, 04:04:44 PM
build a steamroller
dude i have a name for mango tango's bot type now
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on January 20, 2016, 04:10:50 PM
Side Hammer/Poker.

lol thats funny because 090901 give me a side hammer/spinner for me to build

but sure why not


aaaanyways, first dsl 2.2 bot

turret hammer, it's sh** due to havoking

(https://gametechmods.com/uploads/images/546woodywoodpecker.png)

3mm steel, 2mag drive, etc. it barely drives straight due to hypno wheels being too small but i don't feel like bfe'ing larger wheels

at least it's armored.

also it's inspired by Madiaba's bot... in gumba... the thing that beat Cataclysm IIRC. that was so long ago
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: FOTEPX on January 20, 2016, 04:18:22 PM
lol thats funny because 090901 give me a side hammer/spinner for me to build

but sure why not


aaaanyways, first dsl 2.2 bot

turret hammer, it's sh** due to havoking


3mm steel, 2mag drive, etc. it barely drives straight due to hypno wheels being too small but i don't feel like bfe'ing larger wheels

at least it's armored.

also it's inspired by Madiaba's bot... in gumba... the thing that beat Cataclysm IIRC. that was so long ago

You could just use Whirlwep, Micro or Colson wheels. Those wheels are just -ever- so slightly larger than Hypno's.

Also, you're best off using the VDMA bursts in DSL 2.2, they pack more of a punch
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Somebody on January 20, 2016, 05:27:27 PM
also it's inspired by Madiaba's bot... in gumba... the thing that beat Cataclysm IIRC. that was so long ago

I haven't heard that name in a looooong time. Anybody have the splash saved from that?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on January 20, 2016, 06:28:40 PM
(https://gametechmods.com/uploads/images/51563agonyexquisite.png)

edgy metal band name /10

3mm titanium, nothing exceptional

also i had no idea why this metal hinge was upwards but apparently metal hinges are burst motors instead of servos in DSL3 :O
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Reier on January 20, 2016, 06:39:11 PM
weren't they always bursts?

bot looks fun
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 090901 on January 20, 2016, 06:41:56 PM
weren't they always bursts?
no
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on January 20, 2016, 06:42:00 PM
nah, now you can set the starting and ending position. before they were servos


anyways, next will be a far manlier bot
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 090901 on January 20, 2016, 06:44:18 PM

anyways, next will be a far manlier bot
so.... a flipper?  :mrgreen:
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Reier on January 20, 2016, 06:50:32 PM
weren't they always bursts?
no
they had "fire" in the wiring tab
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 090901 on January 20, 2016, 07:41:03 PM
weren't they always bursts?
no
they had "fire" in the wiring tab
(http://i.imgur.com/k5fNyM8.png)
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on January 20, 2016, 07:42:34 PM
weren't they always bursts?
no
they had "fire" in the wiring tab

errr no, they were servos i'm sure

edit: them ninjas

oh and i'll thank 09 for the previous design ideas, those were his.

aaanyways more manly design

so.... a flipper?  :mrgreen:

what did you just said to me you little bitch

(https://gametechmods.com/uploads/images/26355livingaftermidnight.png)

Living After Midnight, the usual 4WD npc fast, 3mm titanium, the rest you can see
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 090901 on January 20, 2016, 07:53:51 PM
so is this a wammer/flipper/vs/flamer hybrid?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Mr. AS on January 20, 2016, 08:00:37 PM
weren't they always bursts?
no
they had "fire" in the wiring tab
(http://i.imgur.com/k5fNyM8.png)
Yep, metal hinges were indeed servos and they sucked. They would AGOD just about every time you put anything on them, so I'm glad clickbeetle changed them for DSL 2.2.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on January 20, 2016, 08:12:35 PM
so is this a wammer/flipper/vs/flamer hybrid?

ye.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Sage on January 20, 2016, 08:46:01 PM
also it's inspired by Madiaba's bot... in gumba... the thing that beat Cataclysm IIRC. that was so long ago

I haven't heard that name in a looooong time. Anybody have the splash saved from that?
(https://gametechmods.com/uploads/images/370835263.jpeg)
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Reier on January 20, 2016, 10:42:52 PM
agh im so old now

this was like seriously one of the first tournaments on GTM after bbeans
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Somebody on January 21, 2016, 12:43:05 AM
Lol Mako clone. Also, I like that VS Naryar, the flamethrowers are a cool touch.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: R1885 on January 21, 2016, 07:34:58 PM
In a way, I feel that some of my designs are timeless. In another way, I think I was never as good as I thought I was.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on February 06, 2016, 03:45:33 PM
need ideas for building. interesting ones, please.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 090901 on February 06, 2016, 06:15:45 PM
turret flipper
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on February 13, 2016, 01:18:09 PM
(https://gametechmods.com/uploads/images/86989canineteeth.png)

now i have 100kg to make it irl... first is a burst motor protection, second is probably decoration in the form of a shell/spikes..
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Thyrus on February 16, 2016, 11:53:04 PM
Is this for the axe tournament ?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Elementos on February 17, 2016, 12:02:41 AM
I hope not, I've already had someone try to enter with a HW.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on February 19, 2016, 05:09:24 PM
(https://gametechmods.com/uploads/images/77854burningferocity.png)

irl hammer, wanted to make it a HW

vaguely thyrus style
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Elementos on February 19, 2016, 05:11:22 PM
Looks kinda messy, but i'm guessing that's what you were going for. Cool though.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on February 19, 2016, 05:25:21 PM
how it is messy ? it's pretty clear, sure there's quite a bit of spikes but they are ordered

i think i'll do something SCv3-style next, DSL-S
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Thyrus on February 20, 2016, 04:12:13 AM
I like it
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: KingofKings696 on February 20, 2016, 05:45:10 AM
I think the wheels are a bit off putting you have this big spikey armored bot with 4 tiny exposed tires in the back Id think it'd look better if those were concealed either in the chassis or with some nice looking wheel guards.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on February 20, 2016, 11:30:46 AM
I think the wheels are a bit off putting you have this big spikey armored bot with 4 tiny exposed tires in the back Id think it'd look better if those were concealed either in the chassis or with some nice looking wheel guards.

the wheels are not exposed and the bot is fast enough to not expose them ?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Elementos on February 20, 2016, 11:36:35 AM
Just noticed it has flamethrowers. Nice.

It does look slightly odd having all four wheels at the back but I don't see it as a problem.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 16, 2016, 01:31:27 PM
soo i rebuilt Civil Uprising but i think i failed at it

(https://gametechmods.com/uploads/images/59963civilthing.png)

i wanted to make it something inbetween the stock and the dsl version. but i don't think I succeeded.

maybe make it something which is hs/wammer with a wedge... will have to shave down on weight for that

i think it has 5mm aluminium or something.

also was building iceberg but i abandoned after getting in some minor trouble due to making a v system with dual plows... i need to get back again into serious building D:
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 17, 2016, 02:33:35 PM
(https://gametechmods.com/uploads/images/88204tripleseven.png)

Triple Seven, aka the new BROKE!.

Well, it's predecessors were always wedged hammer, so I made it a fast wedged hammer.

It's something in between hammer and weaponed flipper, really, but that was kind of Jackpot's/BROKE!'s stick. Inverting opponent then hammering on the inverted opponent.

it will probably need a custom ai to work well, because it would need to detect if the enemy bot is inverted to work as a flipper or a hammer.

fun fact: I nearly put a front hinged VDMA burst in this chassis but it was too big. And it seems it's made for HW's anyway.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: ty4er on March 17, 2016, 03:04:02 PM
you can probably replace the first beater bar with an extender for a bit of front protection

looks alright tho
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 09090901 on March 17, 2016, 03:12:21 PM
if you can make some weight, you could try swapping a few beaters for a spike club like the the original broke
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Mr. AS on March 17, 2016, 04:03:53 PM
Wedged hammers like that tend to be really, really bad. With that kind of chassis you might as well just make it a popup.

If you decide to go through with it and make it a custom AI though, I would recommend something like click's flipper.py that detects if the robot is moving. But instead of just stopping, it drives up slowly and downsmashes fires the burst motor at a close enough range for it to hit and not push the inverted robot away.

p.s. skirt hinges basically do the same thing as spring loaded doorhinges, but have a much more forgiving collision.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 18, 2016, 03:56:32 AM
(https://gametechmods.com/uploads/images/53398devil4.png)

devil IV

the only way this bot could be manlier would be with 3WD and a flamethrower or two

it has plastic 3. probably will bfe the topplate down, it's a tiny bit taller than needed

edit: lol now it is reminding me of FIRST ROUND FINALE! but less crap
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Scorpion on March 18, 2016, 06:20:31 AM
I like it, but yeah was gonna say you could probably save a notch or two on the chassis height, and length too actually.
Just saying, real menly men rebuild, they don't use BFE.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Badnik96 on March 18, 2016, 07:32:38 AM
i too had the FIRST ROUND FINALE! vibe and then i read your edit lmao
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 090901 on March 18, 2016, 10:50:07 AM
i think you are using a lot of weight with that chassis and it doesnt really seem wide enough
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 18, 2016, 11:23:21 AM
yea i will probably make it a tighter chassis. altho i can hardly make it wider and with a smaller chassis :S

maybe make it an U chassis ala Event Horizon but eh, not sure

also i am on fire

(https://gametechmods.com/uploads/images/97839iceberg.png)

3mm alu, npc fast. actually those wheels seem pretty grippy compared to the competition

think it is vastly superior to the old iceberg. then again, that wasn't hard considering how bad it was :P
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Scorpion on March 18, 2016, 12:53:39 PM
I like it a lot dude angled, upside down plows are always nice.
If the wedge is only poly, if you could upgrade it to aluminium its golden...or white you know, because snow.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 18, 2016, 12:57:37 PM
If the wedge is only poly, if you could upgrade it to aluminium its golden...or white you know, because snow.

Yeah, I know. But no weight.

Well, I can probably downgrade one of the battlepacks to 2 ants and save 3 kg and upgrade it to alu. But not sure in how much battery weight it needs.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 18, 2016, 05:02:02 PM
(https://gametechmods.com/uploads/images/92939ripblade.png)

it's ok, i guess. more on the tough side and less on the spam weapon side. 5mm plastic.

edit: it has normal npc's
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Pwnator on March 18, 2016, 11:55:50 PM
roflmao mnb reported you for not building a hybrid

Would prefer wider supports, but hexes are much weaker than discs, so I guess this is probably the best you can do with durable components in mind.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 090901 on March 19, 2016, 04:28:36 AM
you can probably use the new armour plates, as they have a better hp for weight than skirts iirc
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 19, 2016, 08:14:52 AM
(https://gametechmods.com/uploads/images/33097720arcpounder.png)

it's unstable when it spins in the direction i want it to spin but stable when it spins in the direction I don't want it to spin :P

every time i build a 2-bar SnS this happens...

And yes, I made it a SnS instead of a thwack. Because let's be honest, SnS>thwack, and the only reason to build a thwack is to hybrid it with a frontal attack bot such as rammer.

otherwise, NPC fasts, 1 WP836E, probably can downgrade it to a battlepack, and I think 3mm plastic.

next to come, RED ALERT and SaberTeeth
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 19, 2016, 10:56:36 AM
alright, i've stopped building averagely

(https://gametechmods.com/uploads/images/37477redalert3.png)

RED ALERT 3 (or should it be 4 ? maybe). NPCF, 10mm plastic. it's pretty tough. perfectly invertible, the weapons do not touch the ground so i consider this a success

(https://gametechmods.com/uploads/images/36175smilodon.png)

Smilodon.

3mm alu, npcf. i couldn't effe 3 ice picks on each extender (for some reason, maybe it's the touchpad that's doing that) so i went with this superior weapon setup.

and yes, it aims for the wheels.

and i have no idea on how can I be so active bot building wise  :gawe:
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 22, 2016, 12:28:53 PM
improved some of my former builds

(https://gametechmods.com/uploads/images/74882civiluproar.png)

civil uproar. 4 ants, 3mm alu. it's somewhat in between the stock civil disobedience and the DSL civil uprising. couldn't make it an undercutter with the stock design so i made it a wammer/HS.

i think it's pretty cool. not the most efficient use of weight but who cares about that when you're trying to build interesting designs.

(https://gametechmods.com/uploads/images/20195devil5.png)

devil 5, now with less huge chassis and more weapons. wedge is also longer and it has some bottom protection in case the wedge is poor. 3mm plastic.

also important : it looks badass. it doesn't even need a skin, the plastic basic one is fitting with the original devil :D

(https://gametechmods.com/uploads/images/7733ripblade5.png)

the new ripblade. think it has 1mm aluminium or something, normal npc's.

quite fast, a bit unstable but that's due to speed. the VS doesn't bounce.

any resemblance to AS's new ripblade is purely fortuitious and due to me realizing that the light hammers are now pretty good due to no normals.

Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 090901 on March 22, 2016, 05:47:35 PM
civil uproar <33333
i wonder if you remove that large beater than you could get enough weight to add an actual wedge with the spike strip onto of it (small wedge + extender)
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Bobyasianboy on March 22, 2016, 06:14:05 PM
I like the design of civil uproar but I don't really get it being wammer hybrid. I can't see it being that effective since most bots are just going to get knocked out of the way.

Really dig the new Devil though, looks great.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Mr. AS on March 22, 2016, 06:14:47 PM
You know I can just send my version of ripblade to you? You don't have to go and clone it but with less weapons and a more vulnerable setup.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 25, 2016, 09:11:23 AM
(https://gametechmods.com/uploads/images/4061berZerk.png)

berZerk. if you wonder why it has a capital Z in the name, think of the team.

nothing exceptional. it's still extremely unstable when hit and flies all around, very powerful, but hey : if it wasn't that it wouldn't be a good Insane Berserker rebuild. 1mm plastic.

(https://gametechmods.com/uploads/images/59414dreadchopper.png)

Dread Chopper. Decided to make it an actual hammer/rammer instead of the hammer with spikes ! that it was originally, and I wanted something else than a bog standard hammer with a plow (which Tip of the Iceberg will be, doubtlessly, but then it's in character for the team). Think it has either 1mm ti or 3mm plastic

And a hw for once...

(https://gametechmods.com/uploads/images/51450eyegouger.png)

It's better than the previous one, I'm quite sure of it. Still not invertible but it's hard to make it a gutripping poker while being invertible.

I COULD make it a Foolishevil style poker with static weapons, as well. But it always had a wedge in DSL, so there's that.

A bit of empty space and it has lots of armor, aka 5mm titanium. But I don't feel like rebuilding to use up all of that space. Chassis needs to be a bit big to not expose it's wheels, after all.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 25, 2016, 02:31:14 PM
(https://gametechmods.com/uploads/images/57941botname.png)

3mm steel. I think the goal is pretty much reached, fast, powerful flippers, and wedges will have to be seen.

two cent question : guess this bot's name

Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Mr. AS on March 25, 2016, 03:32:22 PM
two cent question : guess this bot's name
"Emergency Baby"
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 25, 2016, 03:59:30 PM
two cent question : guess this bot's name
"Emergency Baby"
close... but nope. the meaning's here though.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Reier on March 25, 2016, 04:07:26 PM
if its not emergency baby you need to fix that nary
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: RedAce on March 25, 2016, 04:13:36 PM
two cent question : guess this bot's name
Mini Emergency?  Fatal Emergency?  Emergency Jr.?  I still think it should be named Emergency baby in my opinion.

The bot itself looks pretty good.  How strong are the Emergency wedges?  If they are fragile, then that might hurt this bot a bit.
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 25, 2016, 04:31:09 PM
Yes, it's Emergency Jr.

And I am tempted to name it Emergency babyyyy, but somehow I prefer it like that.

Emergency wedges are pretty fragile. However, it wouldn't be emergency without them. Maybe use emergency wedges for the actual wedges and skirts for the flippers ?

Got two more bots to showcase. Maybe a third if I am productive. I expect more than 0,3 comments per bot posted, though...
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: Naryar on March 25, 2016, 06:00:52 PM
4 bots built today. i am on fire apparently


(https://gametechmods.com/uploads/images/4627VENGEANCE!.png)

new VENGEANCE. nothing exceptional. but a fast HS, as the previous one. think it has 5mm aluminium (which is pretty rare). NPC fasts.

it's pretty balanced in armor, speed and offense but a bit unstable. Then again, it's a fast hs. Live fast, kill quick, die hard !

(https://gametechmods.com/uploads/images/79738darkwind.png)

Dark Wind, fourth bot in BLACK STORM. 3mm alu. Never really tested it, i bet the single FS ****s up the wedge but that's the design's flaw. Inspired by Coal Miner AND the original NAR AI Darkling, which was the former fourth bot in BLACK STORM and was a trapper.

Also I am having great difficulty finding a good name for it, fitting for the team. Dark and Stormy Night ? Storm Cloud ? Dark Wind ? Storm Warning ? Ugh, none of those strike me as particularly good.

And then I fail at building clamps

(https://gametechmods.com/uploads/images/64226crankyclampy.png)

Well, it succeeded at the weaponed flipper part. Not the clamp part.

Still quite damaging and it's a "popup" (sorta kinda) with A LOT of weapons and very strong power. It's lacking a bit of chassis protection, to be honest, but then I wouldn't have that many weapons.

Not exactly sure what this is. Weaponed flipper/popup hybrid ?

anyways, Clanky Clampy (yes, it's a silly name, but then this is a Cranky Spanky rebuild so i'm forced to go with a similar name) NPC fasts, 5mm titanium. may rebuild it, but I'm happy with it. It's not exactly generic and if it gets under an enemy bot, then the enemy will know pain. VDMA bursts OP.

Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: 09090901 on March 25, 2016, 07:27:12 PM
do the irons actually work well on the FS?
Title: Re: Naryar's DSL hybrid showcase - Single bot types are boring.
Post by: WeN on March 25, 2016, 07:29:13 PM
4 bots built today. i am on fire apparently


(https://gametechmods.com/uploads/images/4627VENGEANCE!.png)

new VENGEANCE. nothing exceptional. but a fast HS, as the previous one. think it has 5mm aluminium (which is pretty rare). NPC fasts.

it's pretty balanced in armor, speed and offense but a bit unstable. Then again, it's a fast hs. Live fast, kill quick, die hard !

(https://gametechmods.com/uploads/images/79738darkwind.png)

Dark Wind, fourth bot in BLACK STORM. 3mm alu. Never really tested it, i bet the single FS ****s up the wedge but that's the design's flaw. Inspired by Coal Miner AND the original NAR AI Darkling, which was the former fourth bot in BLACK STORM and was a trapper.

Also I am having great difficulty finding a good name for it, fitting for the team. Dark and Stormy Night ? Storm Cloud ? Dark Wind ? Storm Warning ? Ugh, none of those strike me as particularly good.

And then I fail at building clamps

(https://gametechmods.com/uploads/images/64226crankyclampy.png)

Well, it succeeded at the weaponed flipper part. Not the clamp part.

Still quite damaging and it's a "popup" (sorta kinda) with A LOT of weapons and very strong power. It's lacking a bit of chassis protection, to be honest, but then I wouldn't have that many weapons.

Not exactly sure what this is. Weaponed flipper/popup hybrid ?

anyways, Clanky Clampy (yes, it's a silly name, but then this is a Cranky Spanky rebuild so i'm forced to go with a similar name) NPC fasts, 5mm titanium. may rebuild it, but I'm happy with it. It's not exactly generic and if it gets under an enemy bot, then the enemy will know pain. VDMA bursts OP.
it pop-up?
Title: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on March 26, 2016, 04:13:37 AM
it pop-up?

i have no idea tbh

do the irons actually work well on the FS?

Untested yet. I assume they have no normals, though.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on April 25, 2016, 06:06:41 PM
started some rebuilding

first, Roly Poly's Revenge

(https://gametechmods.com/uploads/images/49763rolypoly.png)

Nothing special, but I guess it's good enough. Semi-slow Gearhead-style trapper design. Except with axes.

Much superior to the original one, at least. Has 3mm titanium so it can take some hits to the chassis.

(https://gametechmods.com/uploads/images/87837scout.png)

Scout. Something experimental. It shouldn't flip high, but forward, because the top burst ends up going that direction, mostly.

Yeah, original scout was quite boring as far as designs go, so I decided to go with something that isn't a bog standard flipper.

I think the flipping forward problem will be solved partially if I use a slow burst for the lower burst. But I can hardly make the two bursts fire in the same direction with that design.

It has 3mm aluminium, IIRC. 2 ants and a WP836E.

Da Dogg

(https://gametechmods.com/uploads/images/93951dadogg.png)

Da Dogg. Pretty standard rammer, except it's a bit on the slow side and it has bottom and top ramplates for popup/gutripper protection.

A ripoff of one of my old NAR AI designs. It MAY be the old Da Dog, i'm not sure how it was built.

At least it looks good. The angled spikes on the sides not only stop the other spikes from touching the ground, but they also give a "jaw" feeling to the whole weapon system, which is about perfect for Steelyard Dogs.

1mm steel only, but has some external armor so it compensates. Think it must have 3 or 4 ants.

Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: FOTEPX on April 25, 2016, 06:21:53 PM
Does Da Dogg have Fast NPC's, or just regular ones? I'm thinkin' that you could downgrade the extenders or remove a spike or two in order to up it to NPC Fast's.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on April 26, 2016, 04:04:41 AM
Does Da Dogg have Fast NPC's, or just regular ones? I'm thinkin' that you could downgrade the extenders or remove a spike or two in order to up it to NPC Fast's.

It's a rammer. It has NPC fasts.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on May 04, 2016, 12:37:10 PM
(https://gametechmods.com/uploads/images/28206bladeassault.png)

Blade Assault. Has 5mm aluminium, if I remember correctly.

Not done for NAR AI, although since it's a smaller Blade Wave it may just end in Team Z. The bot itself is for Rival Rumble (prepare thine buttocks, kossokei)

I put some slight wheel protectors. Not the most efficient but that's as much weight as I want to spend on wheel protection :O

Also it must be the only poker with decent airtotal. It lasts through most of the 3 minutes, which is exceptional by my standards.
Title: Naryar's RA3 showcase
Post by: Naryar on May 27, 2016, 08:22:44 AM
Just kidding. I'm not going to touch ra3 until the devs fix it.

anyways, more bots for NAR AI

(https://gametechmods.com/uploads/images/46807hammerheadshark4.png)

Hammerhead Shark 4. bland bot. it has 5mm plastic IIRC

putting the multi's in a correct position and using hammers on multis was obnoxious due to the collision mesh of the magmotors.

the hammers are overlapped. although the game just let me do that (no BFE involved) and it is quite DSL-S in the fact which we do much more complex overlaps with razors and popups.

i wanted to add a wedge then i remembered the whole doubling of skirt hinge weight in DSL 2.2. oh well.

been pondering Blood Runner's design. should i attempt to do a 4WD tall VS, "overcutter" like it was originally ? i'm not too fond of the overhead poker design like it was in NAR AI, and the Stock design is yet another standard hammer.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on May 27, 2016, 09:59:35 AM
stinger

(https://gametechmods.com/uploads/images/14110stinger.png)

3mm plastic. a bit of side armor to foil HS, at least for a time. still pretty fragile since no wedges and no real armor to speak of. but then again, it's a megaton bot.

think imma go tempest next, and then deadbeat
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on May 27, 2016, 01:51:46 PM
tempest

(https://gametechmods.com/uploads/images/86926tempest.png)

1mm titanium, astro drive w/ wide ant wheels (the ones with the most grip). i alternated between panel sizes for aesthetic effect when the spinner's turning, and also because it is lighter.

has 2 halfsheets on the bottom.

Also I nearly put 4 flail razors on that bot, but I was out of weight.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on May 28, 2016, 05:40:12 AM
the new coal miner

(https://gametechmods.com/uploads/images/58740coalminer.png)

5mm titanium. i tested it quite a bit, it performs decently but it's a bit slower than expected, and it has to rely on the first impact to trap bots. it can't trap bots with the motor power.

thinking the old NAR AI Industrial Coal Miner may be better. maybe i should make a V-shaped chassis instead of U-shaped (which isn't wide enough but wide chassis = more weight. Or keep the old NAR AI ICM's design, rebuilt it.

also it went out of power while fighting the same old Coal Miner. Too much motors, alas.

at least it is noticeably less generic than what i have posted previously :P
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Pwnator on May 28, 2016, 05:58:57 AM
oh god yes

but instead of making the chassis V-shaped, perhaps you can do that to the motor rack? I'm not quite sure how to make the bot more reliable when forcing bots up the wedges
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on May 28, 2016, 06:45:09 AM
a comment in my showcase ! hooray !

oh god yes

but instead of making the chassis V-shaped, perhaps you can do that to the motor rack? I'm not quite sure how to make the bot more reliable when forcing bots up the wedges

V shaped motor rack on U shaped chassis = some weight wasted on extenders, alas.

and the V shaped thing should solve the forcing bots up the spinners.

also i think i should go for lighter spinners. or only three heavier spinners maybe
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: MassimoV on May 28, 2016, 11:26:36 AM
Seems weird with 2wd, but I haven't played 2.2 so as long as it can box rush, it should be great.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: FOTEPX on May 28, 2016, 03:38:13 PM
I could donate one of my bots to be Coal Miner, if you wanted - the bot in my showcase has improved quite a lot now, so you could always use that.

Also, the older Industrial Coal Miner also runs out of battery after about 2 minutes, which means that it dies off in your average DSL fight pretty quickly. Quite a few bots have issues with batteries, actually, what with DSL's changeups...
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on May 30, 2016, 05:21:39 PM
(https://gametechmods.com/uploads/images/9083scout.png)

the new scout. it has plastic, not sure if 3mm or 5mm. i attempted to improve the previous design which was very meh as a flipper. (it didn't even inverted bots but just tossed them forward)

now a different breed of complex flipper. well, this one flips but...

well, it's literally awful in battle. unstable, flips itself half the time, the flipper's not wide enough. But considering how it's Scout, a bot well remembered for sucking, i think it was inevitable.

and now for the sentinel rebuild

(https://gametechmods.com/uploads/images/29176watchfulsentinel.png)

Watchful Sentinel. Think it has 3mm steel, so less armor and probably less powerful than the previous one, but it's fast and it's twice as low as the previous one, so more stable in general and it will be able to actually pose a threat to HS and SnS.

Still it IS quite powerful as a flipper and I get some very nice flips from time to time. it's just a matter of positioning.

I am now mostly done with RED ZONE. I think I'm going to build a LW hammer poker and a MW clamp (LW clamp = surefire way to fail at building). Not sure if I will skin them and AI them beforehand, though.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Squirrel_Monkey on May 30, 2016, 05:24:18 PM
Flippers tend to be better at getting bots out of arenas if you have them steeper. With this setup you'll mostly flip straight up/back over the bot.
I mean stock Sentinel had a steep front so it kind of fits as well.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on May 30, 2016, 05:28:35 PM
Flippers tend to be better at getting bots out of arenas if you have them steeper. With this setup you'll mostly flip straight up/back over the bot.
I mean stock Sentinel had a steep front so it kind of fits as well.

Well yes, it's not very Sentinel-like.

Honestly, i've been thinking about maybe changing some components, calling it EMERGENCY and be done with it :P
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Squirrel_Monkey on May 30, 2016, 05:31:16 PM
Honestly, i've been thinking about maybe changing some components, calling it EMERGENCY and be done with it :P
Sounds good, keeping bots in the arena and annoying the hell out of them is very EMERGENCY like.

Sentinel is hard to pin down. From stock it's basically a less good EMERGENCY but the general consensus in mods was as a top tier flipper.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on May 30, 2016, 05:53:40 PM
Honestly, i've been thinking about maybe changing some components, calling it EMERGENCY and be done with it :P
Sounds good, keeping bots in the arena and annoying the hell out of them is very EMERGENCY like.

Sentinel is hard to pin down. From stock it's basically a less good EMERGENCY but the general consensus in mods was as a top tier flipper.

As I see it, Sentinel should be of average speed but focusing on flipping power by quite a bit. And maybe front armor.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on May 31, 2016, 02:11:54 PM
(https://gametechmods.com/uploads/images/14282redzone.png)

RED ZONE is now nearly finished. I only need to insert them into the AI folder, and set bindings.

Third Sentinel - Basic flipper, really, in the lining of Second Sentinel. 2 betas, 6 PC625's, dual mag drive, 3mm titanium, and it has quite a bit of front armor while having decent speed.

Surveillance - RED ALERT's little brother. I think it has 3mm plastic. Magmotor drive. Quite a bit of weapons for a LW poker as well (70kg in total) which is good.

Watch Tower - A clamp. NPC drive, 3mm Alu armor. It is quite powerful and clamps well - however it is seriously unstable and cannot self-right, so it spends most of it's time inverted.

And yes, it is obviously a MW at 399.0 due to smartzones. I changed it to MW anyways in the bot file.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on June 16, 2016, 09:15:08 AM
PREhISTORIC (for some reason i can't do capital h's. I don't even what)

(https://gametechmods.com/uploads/images/46440prehistoric.png)

Grog, the Mammoth hunter : It's like the original shell spinner grog, as in a mix of flails and static, but much less messy, and less boring than the NAR AI Grog which was a bog standard shell spinner. I like bear claws, it gives him some sort of savagery.

It moves in circles in the botlab, like the DSL2.1 Grog, but doesn't move much when AI'd. For some reason.

Also has a weird nose, aka nose=math.pi*1,3. I'm not even sure if it is straight considering how the npc's are placed. Steel 5 or something.

Silex Javelin : Like Silex before it, it's a poker. however now it's something in between a wammer and a poker instead of the weird v-shaped wedged poker before. has 3mm aluminium.

Woolly Rhino : The manliest bot in NAR AI 3 yet (closely followed by Devil IV, but it's manlier since it has less defense). If it's not either OOTA'ing his opponent or getting out of the arena in ten seconds, he will lose.

And yes, it's an inertia flipper. It needs more weapons upwards, I feel. If it loses it's two upwards spiked strips, it becomes useless.

Think it has 3mm steel. I may end up giving him less armor for more upwards weapons. May also use a non-steel wedge or less downward spike strips.

Father Grog : An evolution of the old stock grog. It's... a bit weird. It has strange weapon attachments, is using normals as a pusher hybrid, is a tiny bit messy, has some IRL style outside armor for some reason, and is a bit slow.

Still, it's a better fighter than i thought. Not a very good wedge (none of the DSL3 bots i have made seem to have good wedges so far), but it is quite strong (5mm steel), has lots of front armor, the iron spikes + axes are good for snagging parts of shell spinners/hs, and the axe is quite deadly. It's deshelled the other Grog in a few hits twice already. It also self rights quite well.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Scrap Daddy on June 16, 2016, 11:17:03 AM
I like them all. nice work, nar.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on June 16, 2016, 05:24:35 PM
I like them all. nice work, nar.

senpai noticed my bots (http://i126.photobucket.com/albums/p116/family_first14/TUMBLR%20MEME/SQUIGGLYARMS.gif)


Also...

(https://gametechmods.com/uploads/images/48516mudrunner.png)

i can't even how  :rage how do you make a flying guillotine style bot

I only assume i need to make it wider and probably put the spinner downwards compared to the bot (and in the middle compared to the forward position it is now). maybe simplify extender work, make it lighter, but I don't want the bot to be crippled due to taking one hit on the extenders.

The newly placed plastic anti-invert stabilizers are helping but the bot still gets inverted and helpless easily and too often for my taste.

it has 1mm plastic (still gets killed occasionally even without being inverted), 1 WP836E and 2 ant batteries. I think.

And yes, those wheels and hypno teeth are staying since it's blood runner. or mud runner, huh.

and yes, i decided to go with the "go on top of opponent" Blood Runner tactic, but with less bad bot design, so i went for a bot like that.





Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: 09090901 on June 16, 2016, 05:43:36 PM
I feel it would be better with the drive in the back instead of the supports.

New Prehistoric looks good. You using a six-mag or a dual perm on grog?
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on June 16, 2016, 06:01:00 PM
I feel it would be better with the drive in the back instead of the supports.

thats what i thought when i looked at the finished product too :P i'll rebuild it entirely anyways

And yes, grog is using a six mag. Also it's using 40cm aluminium extenders instead of shell plates.

Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Squirrel_Monkey on June 17, 2016, 07:26:01 AM
That extender work...
You only need one extender on each side to give you the width. At the moment you have one for the front leg and one for the back.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on June 17, 2016, 07:34:12 AM
That extender work...
You only need one extender on each side to give you the width. At the moment you have one for the front leg and one for the back.

Hmm-hmm, I used first four extenders in a X pattern, then four of them in this pattern, assuming the extenders would take hits so more extenders would make for a more tough robot overall. But obviously the top extenders don't take hits often, and if the top extenders are exposed the bot is either facing a hammer/VS or inverted, so he's already dead.

The real threat is the bot being inverted or outweaponed so I need to invest into a wider stance and more weapons.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on June 17, 2016, 08:57:31 AM
fixed, now much better

(https://gametechmods.com/uploads/images/22368mudrunner.png)

1mm plastic. rarely gets inverted though, also it's less easily outweaponed

maybe i should use a slightly less long perm.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Scrap Daddy on June 17, 2016, 12:56:21 PM
does the game break if you put the perm on an axle so it can swing? that might be kool.

Looks sick. feels like how mudrunner should be.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: MassimoV on June 17, 2016, 02:07:14 PM
Yeah I would for sure consider putting it on an axle because I can see any bot with some height on it knocking into the disc and tipping this over. Looks pretty cool tho.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: FOTEPX on June 17, 2016, 02:32:36 PM
Surely you could get rid of that one ant battery and spend the 6Kg's on chassis armour or stronger extender/armour work? The robot could easily last the whole 3 minutes on just that one WDP.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: toAst on August 12, 2016, 12:33:57 PM
does the game break if you put the perm on an axle so it can swing? that might be kool.

Looks sick. feels like how mudrunner should be.
definitely this but also wondering what the bot would be like as an axe/hammer type as well but i really like it
Title: Re: Naryar's DSL showcase - IRL !
Post by: Naryar on October 26, 2016, 06:17:16 AM
naryar builds irl

(https://gametechmods.com/uploads/images/87597Robutt.png)

help i have no idea how to name this bot.

it has 3mm plastic, NPC fasts (probably too green hill zone), and 2 WP836E's.

here, have another shot : (https://gametechmods.com/uploads/images/26933robutt2.png)
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Thyrus on October 27, 2016, 01:21:52 AM
I like it
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: 090901 on October 27, 2016, 02:16:37 AM
i think it would look better with some type of disc (mini minion disc?) instead of sawblades
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Badnik96 on October 27, 2016, 06:24:21 AM
nice and compact. probably your best attempt at irl yet
Title: Re: Naryar's DSL showcase - IRL !
Post by: Naryar on October 30, 2016, 12:38:55 PM
probably your best attempt at irl yet

hahahahah

(https://gametechmods.com/uploads/images/18225firetruck.png)
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Avalanche on October 30, 2016, 04:37:08 PM
That's fk'n good. The only criticism I have is that the gaps in the panels look weird but without a picture of the bot's skin we can hardly see how that looks, and it is blatant nitpicking. Good work Naryar.
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: 090901 on October 30, 2016, 05:14:52 PM
the chassis is probably like a 1x1 cube or something so i doubt you can even see whatever the chassis looks like
Title: Re: Naryar's DSL showcase - Building for NAR AI - expect bot dumps
Post by: Naryar on October 31, 2016, 03:08:18 AM
the chassis is probably like a 1x1 cube or something so i doubt you can even see whatever the chassis looks like

actually nah. it contains 2 HPZ's, a long black, 5 ants and 3 air tanks soo it's decent sized.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on May 26, 2017, 02:22:34 PM
(https://gametechmods.com/uploads/images/14372montjoie.png)

Montjoie. 3mm titanium. Pretty standard poker, nothing exceptional. Well, starting with something basic.

Fun fact : "Monjoie" is the greatest thing to say when you are on top of a horse, have a lance, and thrust through your enemies's ranks.

No, not "thrusting" like that, you perverts.

Next is middleweight. I'm probably going to make it an hybrid. I'm more than willing to get some ideas from you guys.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Mr. AS on May 26, 2017, 02:27:48 PM
Next is middleweight. I'm probably going to make it an hybrid. I'm more than willing to get some ideas from you guys.

Build this (https://wiki.gametechmods.com/index.php?title=Black_Knight_(Starcore)) but in DSL and also as a MW
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Dark-Al on May 26, 2017, 02:30:21 PM
Looks good Naryar. Good choice of armour, good drive and good weaponry. Do you know how much damage you can do with your bot out of all curiosity?
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Badnik96 on May 26, 2017, 02:35:50 PM
looks pretty good. only thing i would do is swap out the ants with a battlepack
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Dreamcast on May 26, 2017, 03:14:29 PM
A hammer/rammer that's more rammer than hammer?
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on May 26, 2017, 03:21:54 PM
Looks good Naryar. Good choice of armour, good drive and good weaponry. Do you know how much damage you can do with your bot out of all curiosity?

no, most of my bots are untested

looks pretty good. only thing i would do is swap out the ants with a battlepack

2 ants are lighter than a battlepack and take less place, so it's really a matter of not enough weight.

A hammer/rammer that's more rammer than hammer?

looks like that'll be my HW.




Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on May 26, 2017, 03:25:16 PM

As said, that Black Knight "ripoff". Well it's not a tribar VS but tribar VS in DSL are a bit dead.

(https://gametechmods.com/uploads/images/45026roland slain at roncevaux.png)

Roland, Slain at Roncevaux. 1mm plastic, normal NPC's.

It even keeps that chivalric motif !

I think I got that team motif. it's gonna be *all* about chivalry.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Badnik96 on May 26, 2017, 03:46:09 PM
2 ants are lighter than a battlepack and take less place, so it's really a matter of not enough weight.

but you have 3 ants, which is heavier than a battlepack, and since you only have 2 motors you only need the battlepack
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Badger on May 26, 2017, 03:51:05 PM
Very cool bot, but I thought razors sucked dick in DSL2.2?
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on May 26, 2017, 04:00:38 PM
2 ants are lighter than a battlepack and take less place, so it's really a matter of not enough weight.

but you have 3 ants, which is heavier than a battlepack, and since you only have 2 motors you only need the battlepack

iirc, battlepacks have electotal of 2 ants, and 2 ants isn't enough in DSL 2.2. so i went with 3.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: TheRoboteer on May 26, 2017, 04:03:09 PM
2 ants are lighter than a battlepack and take less place, so it's really a matter of not enough weight.

but you have 3 ants, which is heavier than a battlepack, and since you only have 2 motors you only need the battlepack

iirc, battlepacks have electotal of 2 ants, and 2 ants isn't enough in DSL 2.2. so i went with 3.
1 battlepack and 1 ant? Same electotal but less weight?
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: 090901 on May 26, 2017, 04:06:26 PM
2 ants are lighter than a battlepack and take less place, so it's really a matter of not enough weight.

but you have 3 ants, which is heavier than a battlepack, and since you only have 2 motors you only need the battlepack

iirc, battlepacks have electotal of 2 ants, and 2 ants isn't enough in DSL 2.2. so i went with 3.
1 battlepack has the electotal of 3 ants
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on May 26, 2017, 04:13:51 PM
hmm, i'll have to check my DSL 2.2 meta then.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on May 27, 2017, 02:23:32 AM
I forgot to post this one yesterday

(https://gametechmods.com/uploads/images/73103yvain.png)

I think it has 3mm steel ? I'm not sure. anyways it should be powered well enough.

i should really brush up the DSL 2.2 component stats. i think there's a spreadsheet somewhere that click released when 2.2 went out.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Badnik96 on May 27, 2017, 02:30:17 AM
i'm sure it's effective but the front hinge burst just looks weird sticking up on top of a bot like that

you're also once again using 3 ants where a battlepack would work and weigh less, though im unsure if you could squeeze a battlepack in that chassis
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on May 27, 2017, 02:51:32 AM
i'm sure it's effective but the front hinge burst just looks weird sticking up on top of a bot like that

you're also once again using 3 ants where a battlepack would work and weigh less, though im unsure if you could squeeze a battlepack in that chassis

not with 2 WP836E's under the ants, no
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: FOTEPX on May 27, 2017, 08:18:49 AM
Looks pretty good - I'd sacrifice some irons to make the steel skirts wrap around, so it has a bit of that trapping functionality too.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on June 15, 2017, 12:51:36 PM
this is naryar drunken time, that means i will build !

i've had a few ideas on discord, so i'll note those here for great justice :

-shell spinner/side hammer (for some dumb reason)
-ring spinner/hammer (done)
-"thicc robo"
-hammer/popup
-shell spinber/hammer (whagt's with this obsession about shell spinners and hammers srlrsty)
-hammer/SnS
-3 burst IRL flipper with counterweights (what a horrible idea)
-side hammer/VS/wammer (done)
-juggler/turret spinner (done)

Also, please give me more ideas. I won't be building them all, sadly, but I can go with more interesting ideas.

won't be building stock, and hybrids and weird/never seen beforehand designs, please.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: madman3 on June 15, 2017, 01:16:55 PM
Juggler/turret spinner
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on June 15, 2017, 01:29:29 PM
(https://gametechmods.com/uploads/images/45656helicoprion.png)

there. it is sloppily built, i'd agree, but i am drunk.

3mm plastic, so the glass cannon. all npc fasts.

next is... the more difficult build TO CHALLENGE MY MANLINESS... hmm...

juggler/turret spinner seems legit.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: madman3 on June 15, 2017, 01:50:53 PM
i would suggest something like having a shell of piglet driven dsl disks and then a plow setup that rotates round the bot to keep them trapped
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Thyrus on June 15, 2017, 03:09:31 PM
make a splatter like robot
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on June 15, 2017, 03:31:51 PM
slept one hour due to alcohol. oh well.

(https://cdn.discordapp.com/attachments/209261586660065280/325008895024300052/baneoflogic.png)

Meh, 3mm plastic, 2WD fasts, 2WD normal. everything else is normal.

also got nearly ko'd by alcohol. i live, hopefully. time to drink more and build more.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on June 15, 2017, 04:11:35 PM
yo sup

(https://gametechmods.com/uploads/images/64619carboncycle.png)

Carbon Cycle, 3mm alu. for once it's a mw... although that was the point.

2-mag weapon, normal mag drive (must be slower than a snail stuck on superglue, although not tested).

also i think the design is supposed to be irl but that's clearly dsl-s. oh well. WHY DO I GIVE A **** ABOUT SUCH PETTY LIMITS ? I'M THE MIGHTY NARYAR. I AM OVERMAN. LIMITS ARE FOR THE WEAK.

/testosterone Anyways, here you go. Nevermind the pride-fueled burst before.

Now what to build.

Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on June 15, 2017, 04:57:23 PM
(https://gametechmods.com/uploads/images/88493botstruckandthings.png)

there. 1mm plastic, the likes. the rest you can see.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: MassimoV on June 17, 2017, 12:40:12 AM
(https://gametechmods.com/uploads/images/4015boi.png)
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Mr. AS on June 17, 2017, 12:45:50 AM
-"thicc robo"
when are you building this one
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on June 18, 2017, 05:26:02 AM
-"thicc robo"
when are you building this one

whenever fancy strikes me, i guess.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on July 25, 2017, 01:23:22 PM
When Naryar builds IRL

(https://cdn.discordapp.com/attachments/209261586660065280/339468802276327424/dirtydragon1.png)
(https://cdn.discordapp.com/attachments/209261586660065280/339469928132509698/dirtydragon2.png)
(https://cdn.discordapp.com/attachments/209261586660065280/339469966233305088/dirtydragon3.png)

Dirty Dragon. NPC fasts, 798 or so.

I think it's too fast, and it's a bit unstable. Ground clearance may want to be reviewed.

But I like it aesthetically.

That should be for Helloface's IRL HW tournament, by the way.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Dark-Al on July 25, 2017, 01:36:16 PM
When Naryar builds IRL

(https://cdn.discordapp.com/attachments/209261586660065280/339468802276327424/dirtydragon1.png)
(https://cdn.discordapp.com/attachments/209261586660065280/339469928132509698/dirtydragon2.png)
(https://cdn.discordapp.com/attachments/209261586660065280/339469966233305088/dirtydragon3.png)

Dirty Dragon. NPC fasts, 798 or so.

I think it's too fast, and it's a bit unstable. Ground clearance may want to be reviewed.

But I like it aesthetically.

That should be for Helloface's IRL HW tournament, by the way.
Not bad, but I recommend that you try and put a little more power in the main weapon by sacrificing some of the armour like if you're using Titanium 5, you could swap it for something light like Plastic 5. Unless you're using those back, bracket wedges for holding batteries or something, resize the chassis if you can unless you do have stuff in those bracket wedges. For the main weapon itself, the chewblades aren't a good choice for a HW since they'll break before you KO someone, try seeing if you can something like a small minion disc if possible for more damage. Still, the design does hold out.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: jdg37 on July 25, 2017, 03:03:26 PM
Would a hybrid flipper/vs be the best combo? Flippers would make it hard to cut into a thing for long before trying to toss it wouldn't they?
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Philippa on July 25, 2017, 03:25:57 PM
Why don't the saws line up?
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Gulden on July 25, 2017, 03:28:23 PM
Why don't the saws line up?
The RA2 is a jerk like that
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: botbuster on July 26, 2017, 10:17:19 AM
Wow, what a robot, nice to see you started to use DSC's components for a change.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Sylandro on July 27, 2017, 02:10:33 PM
HYBRIDS OUI OUI

not bad though, the H-shaped chassis is kinda throwing me off tho
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: MassimoV on July 31, 2017, 04:27:33 PM
Wow, Nar makes a great IRL bot, you've learned so much.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on June 30, 2018, 07:03:38 AM
Almost exactly 11 months since I didn't posted in there. well then.

(https://cdn.discordapp.com/attachments/414228635596226585/462576970128031754/anoxeria.png)

Anoxeria, NPC fasts, 1mm titanium. Inspired by another design of PrimevalBrony's.

i've tested it against Samurai, flaws to fix : could use smaller bursts, I can't hit anything because the flippers are too long. spinning speed is adequate. could be better but no way i can go with Eteks on this. i think i may need to put the bursts inside the chassis (that original design may be better), those bursts are already quite high and i think i'm gonna use the 80cm steel straights on this.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Reier on June 30, 2018, 12:34:05 PM
nary my man

I do like me some hybrids but you sure dont make it easy on yourself. I agree that you need to shorten the flippers. part of me almost wishes you did like a single flipper in the middle and made the chassis more of a firestorm shape, it might even let you add some weapons on the side to help both corral them onto the flipper and also help with the sns. I'll probably do some crazy hybrids myself when I get back. glad someone is trying to innovate

designs like this would suck as AI tbh but I think it can be pretty decent in MP. something to think about  ;)
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: FOTEPX on June 30, 2018, 01:04:22 PM
Oh sh**, The DSL-S train is rolling proper now that we've got Naryar back in town!

Of all the hybrid choices in the world, why this one? :really_makes_you_think: I can't think of any situation where this hybrid is practical, let alone useful. I'd say drop the SnS and instead work on some sort of weaponed flipper - powerful flippers are too easy to make in DSL 2.2 what with the VDMA bursts, so more popup-style or weaponed flipper-style bots would be nice to see.

Think you might have a bit too much battery power there, man. Surely just the two black's and the ant would be enough? Also the width of that chassis has me thinking perhaps some optimization work could be done on it. I'll work on the concept in a few days, see if I can come up with anything major.

Bursts inside the chassis is wise, I'd say.

Overall, glad to see ya back again! Definitely showing the rust, but we'll have that fixed up in no time.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Pwnator on June 30, 2018, 01:16:50 PM
Of all the hybrid choices in the world, why this one? :really_makes_you_think:

You clearly haven't seen this then:
(https://gametechmods.com/uploads/images/98610camberedwheelsclampsns.png)
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: FOTEPX on July 01, 2018, 12:30:59 AM
https://www.youtube.com/watch?v=JaotiOp45dg
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on July 01, 2018, 06:36:41 AM
part of me almost wishes you did like a single flipper in the middle and made the chassis more of a firestorm shape, it might even let you add some weapons on the side to help both corral them onto the flipper and also help with the sns.

hmm. i think you're right. i'll probably change it to 1 flipper, it is more efficient and those big VDMA powered flippers are actually really OP good.

Of all the hybrid choices in the world, why this one? :really_makes_you_think: I can't think of any situation where this hybrid is practical, let alone useful

I know this particular hybrid combo is very unefficient (And I'm fairly certain it's sh** in actual combat, maybe it'll work better in IRL metas ?). I'm just building experimentally.

Think you might have a bit too much battery power there, man. Surely just the two black's and the ant would be enough?

is it ? I'm quite rusty with the DSL 2.2 meta. i'll try less batteries.

Also the width of that chassis has me thinking perhaps some optimization work could be done on it.

The overly wide chassis is done on purpose to increase turning speed without having to go Eteks, since i can't simply improve speed via grippier wheels in DSL2.2.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: FOTEPX on July 01, 2018, 05:16:32 PM
Think you might have a bit too much battery power there, man. Surely just the two black's and the ant would be enough?

is it ? I'm quite rusty with the DSL 2.2 meta. i'll try less batteries.

Generally, I find, with the DSL 2.2 meta, you want to have enough batteries in there to last into the 2:40-2:50 range, with the bot continuously spinning in circles and firing all it's bursts for that duration. Why 2:40-2:50, and not the full 3 minutes? Well, it's highly unlikely that your opponent's gonna KO you in the last 10 seconds of the fight unless you've ****ed up for the previous 2:50, and it takes 10 seconds for the immobility counter to start, so why not save a couple of KG and spend that on weapons or armour? Sure, nothing wrong with your batts lasting the full 3 minutes, but if you're really strapped for weight, the batteries are usually the main thing I notice people overstocking on in DSL 2.2.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on February 15, 2019, 02:32:04 PM
dusts cobwebs

(https://i.ibb.co/0scGJvj/cuttingmachine.png)

here you go. building some DSL-S stuff. (is that still a living metagame or is it completely dead ?) some fairly standard bot. 3mm titanium, four ants as you can likely guess. i actually skinned that one so it looks better.

i'm going to build another hybrid, likely a HW. Also if you feel like giving me some ideas for hybrid building, go forward. maybe i'll build *three* bots today.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Team Code Red Robotics on February 15, 2019, 02:50:50 PM
dusts cobwebs

(https://i.ibb.co/0scGJvj/cuttingmachine.png)

here you go. building some DSL-S stuff. (is that still a living metagame or is it completely dead ?) some fairly standard bot. 3mm titanium, four ants as you can likely guess. i actually skinned that one so it looks better.

i'm going to build another hybrid, likely a HW. Also if you feel like giving me some ideas for hybrid building, go forward. maybe i'll build *three* bots today.
I like it, reminds me if Slashback and Ripblade 2 from 2.2 had a lovechild
also for hybrids try a DSL IRL Flipper/Crusher or a Spinner/Axe of some kind
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Badger on February 15, 2019, 02:56:19 PM
Is this 2.1 or 2.2? It's definitely a 2.1-style build, with the ant battery spam, the multiextender holding the perm and the lack of typhoon teeth. As for hybrid suggestions, hammer/true popup?
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: 09090901 on February 15, 2019, 02:58:56 PM
honestly dsl-s should just go back to 2.1 or just migrate to ironforge. 2.2 really doesn't lend itself to dsl-s at all

as for the bot,

avoid using ant batteries whenever possible, a wp8 is fine for this. bats give unlimited amps till they die, but ants have the worst electotal out of all bats.

also you're better off just spamming typhoons/ripping teeth or just using a mech disk. light weapons have a heavy handicap against them with how 2.2 is balanced
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on February 15, 2019, 03:13:07 PM
dsl 2.2 it is. yea, i know about ant spam, tried to use bigger batteries but no space - the original build had a battlepack but it was unrealistic.

again, a ripping teeth is too big. this weapon is just the right size. i don't like typhoon teeth this much, they don't look good.

Speaking of unrealistic, here's Thagomizer

(https://i.ibb.co/j6j1pMT/thagomize.png)

normal npc's, 1mm plastic only. it seems to work. wish there was some 45° angle.

also for hybrids try a DSL IRL Flipper/Crusher

naaaaah

As for hybrid suggestions, hammer/true popup?

this is a silly idea, a true popup does NOT work with a hammer




Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: TheRoboteer on February 15, 2019, 03:15:45 PM
dsl 2.2 it is. yea, i know about ant spam, tried to use bigger batteries but no space - the original build had a battlepack but it was unrealistic.

again, a ripping teeth is too big. this weapon is just the right size. i don't like typhoon teeth this much, they don't look good.

Speaking of unrealistic, here's Thagomizer

(https://i.ibb.co/j6j1pMT/thagomize.png)

normal npc's, 1mm plastic only. it seems to work. wish there was some 45° angle.
Looks to me like you can squeeze a black in there instead of the ants, though I may be wrong.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on February 15, 2019, 03:16:50 PM
dsl 2.2 it is. yea, i know about ant spam, tried to use bigger batteries but no space - the original build had a battlepack but it was unrealistic.

again, a ripping teeth is too big. this weapon is just the right size. i don't like typhoon teeth this much, they don't look good.

Speaking of unrealistic, here's Thagomizer

(https://i.ibb.co/j6j1pMT/thagomize.png)

normal npc's, 1mm plastic only. it seems to work. wish there was some 45° angle.
Looks to me like you can squeeze a black in there instead of the ants, though I may be wrong.

there is a small baseplate anchor in there
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: 090901 on February 15, 2019, 03:35:19 PM
multiextender then?
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on February 15, 2019, 04:02:31 PM
multiextender then?

that will put me in MW territory. hmm. i guess a multi will let me not need a steel extender on that plow
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: madman3 on February 21, 2019, 04:56:36 AM
i would be tempted to use a lighter plough on a lw and maybe get stronger extenders on the flails but tbf idk how fracture values are on 2.2 so i'm really speaking out my arse here
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on March 02, 2019, 10:42:17 AM
okay, i'm now back to dsl 2.1 with the ole nar ai 2.4 installed.

i require building ideas. DSL-S obviously, hybrid ideas favored. thank you
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Squirrel_Monkey on March 02, 2019, 11:41:09 AM
FS Side hammer hybrid plz.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on March 02, 2019, 03:28:24 PM
(https://i.ibb.co/RY9TfBj/Sans-titre.png)

just looking it at a glance. it's a pretty bad fighter, i was forced to sacrifice a lot of fairly necessary things for it to fit it into MW. armor, battery power and extender toughness mostly. 1mm plastic. normal NPC's. i think it'd be a more balanced bot with a single FS or piglets. but i guess that sort of hybrid would be more fitting for the heavier weightclasses. maybe i should make a FS/SHammer SHW.

but here you go, it drives, spins and fires :P probably not for long, it has only 6 ants
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Squirrel_Monkey on March 02, 2019, 03:41:19 PM
That's about as flawed as I would expect from a MW as you already said. I was very much expecting a HW from my suggestion.

Probably worth rotating the hammer motors so they don't stick out?
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Reier on March 03, 2019, 01:28:58 AM
make it a HW boyyo. you can do it narz
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on March 03, 2019, 02:01:10 AM
make it a HW boyyo. you can do it narz

i'm making it more than that. harder, faster.

https://www.youtube.com/watch?v=iRtYaYkh74o

making that sh** a SHW. just watch me
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: 09090901 on March 03, 2019, 04:40:41 AM
go full woke and put the face spinner on the burst motors. bonus points if you have another going overhead

even more bonus points if you use the nar ai dragons breath motor. and harpoons
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Team Code Red Robotics on March 03, 2019, 04:50:28 AM
Also I have an idea for a hybrid: shell spinner + face spinner
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: madman3 on March 04, 2019, 02:01:52 AM
yeh looks pretty poo to be honest mate
sub-hw sidehammer hybrids are condemned to death
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Mystic2000 on March 04, 2019, 07:24:10 AM
>DSL-S DSL 2.1 in 2019

you're actually a madman, or smart to evade IRL and all the grey area bullsh** surrounding it, not sure
this but HW could be decent
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on March 04, 2019, 12:07:33 PM
>DSL-S DSL 2.1 in 2019

You bet.

Also I have an idea for a hybrid: shell spinner + face spinner

sounds really impractical, but I guess I can make something like one of them flippers/shell spinner things

go full woke and put the face spinner on the burst motors. bonus points if you have another going overhead
:really_makes_you_think:

even more bonus points if you use the nar ai dragons breath motor. and harpoons

nah, i think i'm just going to dump the nar ai components idea. was never a good idea, didn't stuck

Rebalancing DSL 2.1 could be doable, but it would need some more thought. and likely more work than i am willing to put into this

aaanyways, some progress.

 (https://i.ibb.co/wRGjhMc/Sans-titre.png)

Totally overshoot that weight, I think I'm gonna need to go back to 2WD Etek. And that's the weight with the antiballast and 1mm Titanium instead of 3, it was at around 1100 kg with no wedges and side hammers.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: 09090901 on March 04, 2019, 06:41:15 PM
I would just mount the drive eteks outside the bot. don't think it's worth it to have them baseplate mounted considering how massive it makes the chassis
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on March 04, 2019, 07:35:22 PM
hmm, looks like i may make an extenderbot, ya. add some 15kg or 20kg armor plates as needed and just stuff that chassis with batteries, ME's, and inversed anchors. the chassis is like 400kg at this point or so
Title: Re: Naryar's DSL showcase - Old school DSL-S 2.2
Post by: Naryar on January 01, 2020, 11:31:20 AM
I have no idea how I convinced myself to build, but here it goes.

The Machine 2. Heavily inspired by some of Philetbabe's old-school NAR AI designs. The Machine, and Overdose to name them.


https://wiki.gametechmods.com/index.php?title=Overdose

(https://i.ibb.co/MPhGVg6/Sans-titre.png) (https://imgbb.com/)

3mm plastic. has a WP836E and 2 ant batts. npc fasts. the rest you can see.

tested, it's quite decent but man my driving is bad. also I have an intuition that the flipper part isn't that useful, but hell. it's cooler like that. also that gives it a way to get out of wedge locks.

...is standard not dead yet ?  :dumb)
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Naryar on January 01, 2020, 03:01:52 PM
two in one day !

more philetbabe inspiration.

(https://i.ibb.co/S6yG43H/Sans-titre.png) (https://imgbb.com/)

Big Love v2. I had to go in the darkest, most terrifying parts of the internet to find a skin, then I just used the original bot's skin because it was just a plain texture.

5mm aluminium (really weird choice, yes, but I believe the armors are balanced now.) not a particularly good design metagame-wise, but i always liked the bot itself and there, it's rebuilt.

For the record, here's the original bot :

(https://i.ibb.co/56MtMVg/Sans-titre.png) (https://imgbb.com/)

i just cleaned it up. tighter chassis, more weapons, removed a bit of chassis armor and it is probably faster too.

mine is invertible (surprisingly) but lacks the ability to rear against a wall and self right with the drive only. oh well.
Title: Re: Naryar's DSL showcase - The manliest, most baguette showcase of all
Post by: Reier on January 01, 2020, 03:17:08 PM
hey old timer
i mean whatever you do it's gonna beat the snot out of any current bot but darnit im still gonna give feedback

i still encourage you to try PvP through parsec because it makes a lot of bot types more viable and gives a lot of room to innovate without the shackles of AI. i think a flipper/juggler hybrid is a great candidate for this kind of thing

i'm a little concerned with it being underweaponed and a lot concerned with only having a single spinner, i feel like two would make it a lot more stable and easier to juggle but i could be wrong. the flippers are probably a little superfluous but if you use it in pvp you can strategically flip to keep opponents off balance which could be very useful. you might as well make the flipper skirts the angled ones to get a bit larger surface area, you have the weight.

EDIT: consarn it you added another one when i was typing. but its not a true phil clone unless you use exclusively overkill tires/gigantic treads with insane servo weapons!

i kind of fail to see the point of the JX. it's solid, not much else to say. if you ditch the jx you can get away with lighter extenders than tite and add some armor panels by the wheels or something. i guess if you got rid of the back skirt and swapped the jx to move the upper spikes it could self right lmao


glad you're still building chief. i might throw together that sns/flipper myself that i was suggesting a few pages back. if you ever want to try parsec pvp sometime hit me up.cross-atlantic lag might be a little rough but trust me it is waaaay better than hamachi or gameranger.
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: Naryar on January 02, 2020, 07:00:34 AM
well, underweaponed is not too much of a concern considering it's more undercutter than HS. it has 68 kg of weapons which is more than most MW popups, sawbots, or such. for a normal HS it'd definitely be, yes.

the single spinner... well, it's part of the design. yeah, i have to struggle against torque. just have to keep under the opponent with quick drive. a more typical juggler design would kill my weapon weight and require more batteries, and pull against the weight requirements for a flipper/top spinner in MW.

and the flipper skirts are the angled ones for sure. else it'd just fail to flip anything if it had flat flippers.

about big love... well, if I ditch the JX, it wouldn't be the original design ? i'd make a self righter but that would include either smaller drive or less armor. and putting the JX burst spikes upward doesn't do much other than selfrighting. besides i'm pretty sure a JX with 100+ kgs of weapons on it isn't going to self right that.

yeah as the design is, it's pretty poor by DSL-S standards. i only made it slightly better overall.

 
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.1
Post by: Naryar on June 29, 2020, 04:03:06 PM
yo so i wanted to try some weaponed flippers.

the first had a jx. it looked like babby's first dsl-s and i will not disgrace this showcase by showing it here.

anyways. unnamed bot. it has npc fasts and plastic 1. yes, this is how weight starved i was.

(https://i.ibb.co/tXsyz2P/Sans-titre.png) (https://ibb.co/Ry0LN64)

it looks alright but is pretty bad. even with 3 snappers it's not as powerful as i thought, i guess this is the con of 30 kg per snapper. also unstable as ****, again, no weight - don't want to sacrifice drive and can't really sacrifice battery power. also rear stabilizers would make it harder to self-right. it also flips itself if it fires when not under a bot :rage

have a feeling weaponed flippers are just a very mediocre bot type. or it's not fitted to MW.
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: madman3 on June 29, 2020, 04:07:30 PM
doesn't look too hot i can't lie, although i think no weaponed flipper looks decent ever
might be able to do a bit of a weight save by swapping the hinges for skirts (presumably have to axle load them to get both on a bot this thin), since i'm pretty sure there's no significant difference
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: Naryar on June 29, 2020, 04:38:17 PM
might be able to do a bit of a weight save by swapping the hinges for skirts (presumably have to axle load them to get both on a bot this thin), since i'm pretty sure there's no significant difference

i think i might be able to put them both if I rotate the first one in a different direction. but we'll see. i might upgrade that one, dunno if weaponed flippers are this good. but maybe i'm just lazy.

anyways, something MANLIER

(https://i.ibb.co/KmLZJ7V/Sans-titre.png) (https://imgbb.com/)

Named G O T T A G O F A S T because this is just a silly meme bot. NPC fasts boy ! 3mm titanium so it doesn't have terrible armor. invertible and such. i could probably keep it to 2 ants but in the small likelyhood it doesn't rage III out of the arena in the first 30 secs, battery power is still nice on rammers.

this should be entertaining to watch.

also i lost the first version due to a dumb wiring window crash. then built another one in five minutes. whoo.
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: madman3 on June 29, 2020, 05:13:41 PM
LW inertia flipper? looks cool, nice tight build
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: Naryar on June 29, 2020, 05:14:38 PM
LW inertia flipper? looks cool, nice tight build
not even sure it it's an inertia flipper per se. just a dumb rage III style build. i guess you can call those inertia flippers

i kinda want to enter something silly with 3WD NPCF in Teammates
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: Naryar on July 04, 2020, 04:05:48 PM
(https://i.ibb.co/m8h375Q/Sans-titre.png) (https://imgbb.com/)

another goofy maximum speed robot. you might see a resemblance of an old bot from this showcase, that's because it is.

3mm plastic. i guess i could use technos and NPC fasts but I think it has more character with eteks. could make it tighter too but that will be at the cost of stability. and it's already not very stable :P.
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.1
Post by: Naryar on July 14, 2020, 12:14:26 PM
(https://cdn.discordapp.com/attachments/622901082900791326/732643201370030152/unknown.png)

Gouge, my entry for Teammates. yeah it's technically a HW but that's well within the hybrid weight allowance rule. (what did you expect me to enter ? hybrids oui oui)

(https://cdn.discordapp.com/attachments/622901082900791326/732644175652323419/unknown.png)

i expect it to do well enough but it probably will get killed pretty fast by flanking gut rippers cuz it only has 3mm plastic. or OOTA'd by the flippers. those flippers are pretty scary. also it's a true popup and not a standard popup so i expect it to be quite a bit worse at KO'ing chassis.
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: madman3 on July 14, 2020, 03:34:23 PM
looks okay. might be better with shorter wedges cus it looks a little thin/flankable
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: Reier on July 14, 2020, 08:32:42 PM
i get what you're going for with the wheelguard skirts but i'm wondering if there is a better way to use the weight. you don't even need an angled chassis with this design really? you could probably get some more weapons or widen the wedges with the weight you save if you build the chassis like this \_/ instead of |_|
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: Naryar on July 17, 2020, 06:46:29 PM
might be better with shorter wedges cus it looks a little thin/flankable

considering 50% of bots are super wide for the arena and they constantly strike and get thrown off center the central blade's walls...

i get what you're going for with the wheelguard skirts but i'm wondering if there is a better way to use the weight. you don't even need an angled chassis with this design really? you could probably get some more weapons or widen the wedges with the weight you save if you build the chassis like this \_/ instead of |_|

i tested removing the side armor and increasing armor. sadly, DSL 2.1's armor weights have a very awkward progression and it hops 20kg or so.

as I build it i was thinking of making the frontal wedge more wide, yeah. like a standard square chassis but with a wedge going more wide as it goes toward the ground. might do that.

(https://cdn.discordapp.com/attachments/622901144246681624/733830269504847892/unknown.png)

experimental foolishevil ripoff. 3mm tit, npc fasts ofc. i wondered why is this an hybrid when i could make it more easily a wedged poker but... why not ?
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: Naryar on October 08, 2020, 06:03:53 PM
nar ai bots yeaaa

(https://i.ibb.co/ZVjtFn8/mud-runner.png)

the new mud runner. i went with a stock-like interpretation of the bot. it's very prototypish. probably not up to dsl-s standards. i will rebuild it.

(https://i.ibb.co/kSjC8ZT/scout.png)

Scout, aka "hey i don't suck anymore". somewhat inspired by the teammates flippers. would have done something less basic, but had no inspiration. hey, at least it's useful now. it used to get stuck on it's back, no longer !

idk if anyone cares anymore about that pack but i'm still posting them  heck
Title: Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
Post by: madman3 on December 31, 2020, 01:11:41 PM
these some uggo bots i must say
i think the mud runner one could do with the wheels further back and also further out horizontally since the whole design looks a little too compact for how fragile it is