Author Topic: Mr. Weedy's Robots  (Read 24037 times)

Offline Clickbeetle

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« Reply #20 on: September 26, 2005, 06:21:48 PM »
On Hammerhead, you could try removing the rear armor plates (you don't really need much protection there) and put some wedges in the front so it is harder to get under.

On Walker, you could use spikes on the servos instead of wheels.  There shouldn't be any effect on speed, and it would do damage when it crawled on top of other bots.

To lack feeling is to be dead, but to act on every feeling is to be a child.
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Offline Mr. Weedy

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« Reply #21 on: September 27, 2005, 10:29:46 AM »
But doesn't spikes have much less grip than wheels?

Because once I tried those dsl discs as wheels it burned rubber like mad and bounced and things like that but moving was slower than snail.

But maybe I'll try those changes later. (As usually. :wink: )
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline Clickbeetle

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« Reply #22 on: September 28, 2005, 12:28:32 PM »
Wheels only get grip if they are directly attached to a spin motor.  Put a wheel on a servo, or put a wheel on an extender on a motor, and you'll see what I mean.  Since Walker already has bumpy servo drive, spikes instead of wheels would probably not affect speed/acceleration much (if at all).

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Mr. Weedy

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« Reply #23 on: October 02, 2005, 11:51:11 AM »
I'll drop off the ranking system and from now on I only add new robots to the list not like in to ranking list.

And some news.

Bunker and Predator[/u] added.
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline Mr. Weedy

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« Reply #24 on: October 05, 2005, 12:35:58 PM »
King Puncher[/u] added.

Lol  :lol:  Looks like I'm a heavy eroder of these pages.
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline Firebeetle

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« Reply #25 on: October 05, 2005, 04:38:21 PM »
I like Predator. But, for almost all your bots, sometimes it's better to have more weapons and less armor. For example you could take off a couple armor plates on Predator to give you the weight to put more teeth on the drum.
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Offline Korium9

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« Reply #26 on: October 07, 2005, 01:48:21 AM »
Heh, I see you're about as paranoid about armor as I am lol

Offline Mr. Weedy

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« Reply #27 on: October 07, 2005, 10:46:17 AM »
Well if I don't have extra armoring then my robots will be destroyed in very short time.

So I kinda need extra armoring. ( :lol: Bunker is then only a test how much I can stuff extra armoring in my robot.)
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline Vincent

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« Reply #28 on: October 07, 2005, 11:45:12 AM »
Having everything isn't really everything to make your fight.

Like... if youre up against weaponless flipper, best to have full-weighted bot and many weapons as you like... speed won't matter as much.

If youre against big, slow, full-weighted bot with ton of weapons, best to have speed and movement control with one weapon or one armored side for quick ramming, but light.

If youre against a bot that fully loaded with armors... get a flipper or a strong pusher bot to beat it.

It's like Paper Rock and Scissor game, you just gotta know which you need to "beat" your opponent.




Hell... there has been few times my lightweight bot beats heavyweight bot because there was some advantages.
Where did I go?   Everywhere else. There's a world out there.

Offline Mr. Weedy

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« Reply #29 on: October 16, 2005, 10:46:50 AM »
2 new MONSTERs added.

Killer and Predator II
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline ham

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« Reply #30 on: October 27, 2005, 07:11:22 PM »
those are some pretty cool bots...*trying to give life to forum again*

Offline Clickbeetle

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« Reply #31 on: October 28, 2005, 12:21:47 PM »
Very interesting designs there.  Look pretty effective, too.  Predator II's got a cool design.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Mr. Weedy

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« Reply #32 on: November 03, 2005, 01:56:40 PM »
Power Pack[/u] added. See how dangerous it is. Oh yeah I haven't cheated at all in that robot then if you thought so.
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline Clickbeetle

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« Reply #33 on: November 04, 2005, 11:54:49 AM »
Hammers on NPC motors, now there's a novel idea if ever there was one.  Nice bot.  I expect you won't have much trouble adjusting to the increased difficulty of the AI in DSL 2.0.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Mr. Weedy

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« Reply #34 on: November 05, 2005, 05:30:31 AM »
Thank you. :mrgreen: It's always nice to hear when someone is praising your work. :mrgreen:
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline Mr. Weedy

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« Reply #35 on: November 06, 2005, 04:27:32 AM »
Mouth Full of DOOM[/u] added. It's robot out of heck. :twisted:
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline ACAMS

Mr. Weedy's Robots
« Reply #36 on: November 07, 2005, 11:16:14 AM »
Quote from: Mr. Weedy
Mouth Full of DOOM[/u] added. It's robot out of heck. :twisted:



Did you have to AAM to make that bot? It looks like there is plenty of room without it.

Offline Mr. Weedy

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« Reply #37 on: November 07, 2005, 03:09:50 PM »
What's AAM?

If you are meaning that I have cheated in some way in that robot, I haven't.

And there really isn't any space left. Well much. Because front motors are as close each other as possible and they are as high as possible and also spikes are as close each other as possible. Only space what is left there is behind motors and above batteries.

And if you look carefully you'll notice that the back panel is bended little bit towards inside so I couldn't fill the robot any better. Of course I would have made it even more shorter but then it would have again taken so damn long to place motors again to their correct places by pixel accurate because I couldn't move them any closer to each other because of those invisible lines what goes around the motors.

And I would have filled it much more but then came the weight limit against me. So I decided put there only 2x 545 amp batteries.

(2 Additional pictures added.)
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline Clickbeetle

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« Reply #38 on: November 09, 2005, 10:03:35 PM »
Cool bot.  I can't wait until we finish 2.0 so I can try out some of that cool stuff like spiked club drums.

Tip for decreasing video file size: Open the .avi in Windows Movie Maker and save it as a .wmv.  It's amazing how much it gets compressed even at the highest quality setting.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Mr. Weedy

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« Reply #39 on: November 18, 2005, 04:38:49 PM »
Walker II added.

Because of its bad grip it slides alot especially when it is in front of killdozer.

It doesn't gain almost at all any damage when it is pushed but it can't either turn towards the enemy what is pushing it.
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen: