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Robot Arena => Showcases => DSL TC Showcases => Topic started by: Merrick on July 12, 2012, 03:38:11 AM

Title: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 12, 2012, 03:38:11 AM
So yeah, if you saw my stock thread, you'll know I don't really go for huge deathmachines with 4 tri-bars and 36 maces to destroy everything it sees in under 30 seconds, but instead opt to try making robots that might actually be feasible 'real-life' competitors.

I've been playing around with DSL this morning and came up with spinning drum robot with a rather unoriginal theme.


Soon, I shall return. With more. Mwa hahaha. Hahahaha. Ahem.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Jack Daniels on July 12, 2012, 03:40:35 AM
Nice! I like it!

With the batteries.  You can get away with one ant battery (the small orange ones) per spin motor in a bot.  That usually works just fine and you can ignore all those big clunky ones.  :D
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 12, 2012, 04:22:24 AM
Only 1 ant motor, even for the drum? Surprising.

Is trying to make that arm a srimech a bit of a lost cause? Seems completely the wrong shape. I might just rebuild it to be invertible.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: NFX on July 12, 2012, 04:26:33 AM
Only 1 ant motor, even for the drum? Surprising.

Is trying to make that arm a srimech a bit of a lost cause? Seems completely the wrong shape. I might just rebuild it to be invertible.

A single JX Burst won't be enough to self-right a HW bot. Good job building to the weight limit, though. And most newcomers tend to overdo it on the batteries, but as JD said, every spin motor requires 1 ant to fully power it for 3 minutes. Burst motors require more, I'm not 100% sure on the values, but BSG's require 2.5 ants each, Small and Large JX need 5 and 7 respectively, and Betas either need 14 or 21, I can never remember. You could probably get away with the tall battreies for Beta Bursts if you need them. As a general rule, though, you should build the chassis around the components, rather than the components around the chassis. A little bit of planning beforehand, and knowing what you want to build can help a lot when your skill level begins to increase.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gropaga on July 12, 2012, 04:35:34 AM
Only 1 ant motor, even for the drum? Surprising.

Is trying to make that arm a srimech a bit of a lost cause? Seems completely the wrong shape. I might just rebuild it to be invertible.

A single JX Burst won't be enough to self-right a HW bot. Good job building to the weight limit, though. And most newcomers tend to overdo it on the batteries, but as JD said, every spin motor requires 1 ant to fully power it for 3 minutes. Burst motors require more, I'm not 100% sure on the values, but BSG's require 2.5 ants each, Small and Large JX need 5 and 7 respectively, and Betas either need 14 or 21, I can never remember. You could probably get away with the tall battreies for Beta Bursts if you need them. As a general rule, though, you should build the chassis around the components, rather than the components around the chassis. A little bit of planning beforehand, and knowing what you want to build can help a lot when your skill level begins to increase.
But 2 BSGs can self-right a HW bot.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gauche Suede on July 12, 2012, 04:49:52 AM
So yeah, if you saw my stock thread, you'll know I don't really go for huge deathmachines with 4 tri-bars and 36 maces to destroy everything it sees in under 30 seconds, but instead opt to try making robots that might actually be feasible 'real-life' competitors.

I've been playing around with DSL this morning and came up with spinning drum robot with a rather unoriginal theme.
hmmmmmmmm......., this is similar to what Thyrus said when he started his DSL showcase. You're destined for awesomeness in making IRL bots kid, i can feel that.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 12, 2012, 05:13:21 AM
Cheers, guys. :)

Currently uploading something a little different to add to the showcase.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 12, 2012, 05:27:20 AM
Yaaaaaaaaaaaaaay double post.

I can actually show how they fare in action now, rather than just pictures. :)

www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be (http://www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be#)
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gropaga on July 12, 2012, 06:01:49 AM
Yaaaaaaaaaaaaaay double post.

I can actually show how they fare in action now, rather than just pictures. :)

www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be (http://www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be#)
try fighting against heavyweight bot that is not replica
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: martymidget on July 12, 2012, 07:09:53 AM
Yaaaaaaaaaaaaaay double post.

I can actually show how they fare in action now, rather than just pictures. :)

www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be (http://www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be#)
try fighting against heavyweight bot that is not replica

 If it was a standard DSL bot, your advice would be good, but it's an IRL bot, so...
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: cephalopod on July 12, 2012, 08:40:58 AM
It looks pretty cool indeed. Just remember the 1 ant rule, which doesn't apply for burst motors - you should always try and fully power those using the amps it says in the description.

Also, I'm not sure if you're aware of 'normals' but here we go. Some weapons only deal damage at one specific point - with the Pointy Tip you're using on the tail, it literally only deals damage with the tip. It's fine for IRL bots because they're not all about damage, but if you happen to want to make more damage, maybe use a Razor Tip or Iron Spike. People can let you know what weapons have/haven't got normals as and when required :D

But yeah, looks pretty cool as a first DSL IRL bot :D
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 12, 2012, 09:53:52 AM
Yaaaaaaaaaaaaaay double post.

I can actually show how they fare in action now, rather than just pictures. :)

www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be (http://www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be#)
try fighting against heavyweight bot that is not replica

 If it was a standard DSL bot, your advice would be good, but it's an IRL bot, so...

I would get destroyed. Completely. No contest.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gropaga on July 12, 2012, 04:40:31 PM
Yaaaaaaaaaaaaaay double post.

I can actually show how they fare in action now, rather than just pictures. :)

www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be (http://www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be#)
try fighting against heavyweight bot that is not replica

 If it was a standard DSL bot, your advice would be good, but it's an IRL bot, so...
But...at least fight chaos2 or razer
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Celestial Panda on July 12, 2012, 04:50:53 PM
Those are worse than Hypnodisc, at least, Chaos 2 is.

Back to your robot Merrick; if you exchange that burst motor for the green one, (maybe having two), it'll be able to self-right more effectively. I made a Scorpion-y looking robot here
, so you should be able to make an effective weapon and schrimech in one!

Batteries, everybody's already mentioned. You'll have more space for the motors when you change to ants.

I'd maybe see if you can move your drive wheels forwards, and find space for a second set of smaller wheels near the back. Alternatively, four wheels of the same size. It's just a bit better than casters is all.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 13, 2012, 09:31:04 PM
I never learn, do I?

MOAR BATTERIES.  :dance:

I'm a sucker for having more power, what can I say? That and the inclusion of not one, but three blacks actually means I can reliably self right. For a change.


God forbid it ever goes up against a half decent spinner or axe though.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gauche Suede on July 13, 2012, 09:54:41 PM
I never learn, do I?

MOAR BATTERIES.  :dance:

I'm a sucker for having more power, what can I say? That and the inclusion of not one, but three blacks actually means I can reliably self right. For a change.


God forbid it ever goes up against a half decent spinner or axe though.
lower the bot and get Tornados so that you can ditch the srimech and add better weapon motors(perm 132, 6 mag, dual perm) and add MOAR WEAPONS :dance:
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gropaga on July 13, 2012, 11:03:51 PM
I never learn, do I?

MOAR BATTERIES.  :dance:

I'm a sucker for having more power, what can I say? That and the inclusion of not one, but three blacks actually means I can reliably self right. For a change.


God forbid it ever goes up against a half decent spinner or axe though.
Only needs 10 ants or 3 ants and 2 battlepack for it
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on July 13, 2012, 11:09:46 PM
10 ants is a bit much, id probably go with 7 or 8

(btw op spin motors only use 10 amps despite what the description reads)
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: cephalopod on July 14, 2012, 05:45:43 AM
Looks pretty cool. I'd recommend getting some more weight by shrinking the chassis a little, bringing the height down, and mounting your burst motors - if you still need them - with just 1 raised multi-extender, rather than the crazy looking extender work in there right now.

If you want invertability, use Tornado wheels (after shrinking the chassis), otherwise I'd recommend other grippier wheels than the Tazbot wheels, like Hypnodisc's.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 14, 2012, 07:35:55 AM
Hmm. Cheers guys. I'm a little annoyed right now. Why the heck is it saying it'll take 7 hours to upload a 2 and half minute YouTube video?  :rage
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 18, 2012, 08:07:28 PM
I RETURN. From being rather busy.

Lots of  failed attempts to make something that looks realistic, yet still fairly original. I'll probably upload something new before the weekend.

Any advice on how to make flippers more powerful? I'm using 2 JX Burst Motors, with a ton of batteries to add power, but I'm still failing to toss robots around with the ease that they can flip my 700kg bot.

God, I'm crap at this.


Foul language removed ... user warned
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Badnik96 on July 18, 2012, 10:28:50 PM
JX burst motors are crap, pure and simple. Use either 4+ BSG burst motors or 2 beta burst motors. If you want to build IRL, Judge burst motors are feasible as well, but they are under cheatbot2 and are only usable on IRL-realistic bots.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: martymidget on July 19, 2012, 06:37:17 AM
An 8 BSG flipper is entriely possible at HW level. :P
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 19, 2012, 10:09:36 AM
Well, 2 BSG's allowed me to make a middleweight capable of flipping Tornado OOTA. I guess it's a start. Even if it is either:
A) A fluke
or
B) Just incredibly amateur.



Might work on creating something bigger with Beta motors. We'll see.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gauche Suede on July 19, 2012, 10:14:12 AM
Well, 2 BSG's allowed me to make a middleweight capable of flipping Tornado OOTA. I guess it's a start. Even if it is either:
A) A fluke
or
B) Just incredibly amateur.



Might work on creating something bigger with Beta motors. We'll see.
AAAAARRRGGGHHHH the empty space.
use 2WD NPC Fasts(or normals) with tornados or hypnos, change the flipper to a simple alu/titanium skirt, lower the chassis, and reduce empty space.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 19, 2012, 10:26:53 AM
I love my empty space. It frustrates everyone else.  :mrgreen:
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Philippa on July 19, 2012, 10:28:34 AM
Does look like it should have been in Series 3 of Robot Wars.

Change the control borad to the blue one because it's lighter and change the baseplate anchors to multi-extenders.
Lower the chassis as well and you might get some more armour on it. What armour do you have at the moment?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 19, 2012, 10:54:01 AM
1mm Steel I think. Anything more and it becomes a heavyweight.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: martymidget on July 19, 2012, 01:04:17 PM
Well, 2 BSG's allowed me to make a middleweight capable of flipping Tornado OOTA. I guess it's a start. Even if it is either:
A) A fluke
or
B) Just incredibly amateur.



Might work on creating something bigger with Beta motors. We'll see.
AAAAARRRGGGHHHH the empty space.
use 2WD NPC Fasts(or normals) with tornados or hypnos, change the flipper to a simple alu/titanium skirt, lower the chassis, and reduce empty space.

If you cannot tell that's an IRL bot....
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Celestial Panda on July 19, 2012, 02:10:10 PM
Wont the poor thing get stuck on it's back?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Badnik96 on July 19, 2012, 03:42:55 PM
The arc of the flipper keeps that from happening I think.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 19, 2012, 05:16:32 PM
Yeah, it flips itself over, but the flipper is shaped so that it can even reach the back panel.

I've realised I'm not following anyone's advice when it comes to building these things. I think I just want them to look cool, yet realistic....  :ermm:

Does anyone know what I have to do to get custom decals working? I've tried saving them as a TGA file and putting it in both the Custom Textures and Decals folder to be sure, but still it doesn't work. Am I just being stupid?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Thyrus on July 19, 2012, 05:22:31 PM
if you`re looking for inspiration you could check out this guys showcase https://gametechmods.com/forums/index.php/topic,4936.0.html (https://gametechmods.com/forums/index.php/topic,4936.0.html)
I miss him
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Badnik96 on July 19, 2012, 05:49:02 PM
Yeah, it flips itself over, but the flipper is shaped so that it can even reach the back panel.

I've realised I'm not following anyone's advice when it comes to building these things. I think I just want them to look cool, yet realistic....  :ermm:

Does anyone know what I have to do to get custom decals working? I've tried saving them as a TGA file and putting it in both the Custom Textures and Decals folder to be sure, but still it doesn't work. Am I just being stupid?

It needs to be 128x128 or something similar (256x256, 512x512, etc)

Also, the "cool but realistic" building is the new cool thing right now, you joined at the right time.

There's even an AI pack being put together for it, Live Designs AI. The development topic is in my sig.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 19, 2012, 06:53:54 PM
It needs to be 128x128 or something similar (256x256, 512x512, etc)

That might be where I'm going wrong, I'll have to double check what size I was using. Cheers.

Also, the "cool but realistic" building is the new cool thing right now, you joined at the right time.

Either I joined at the right time, or I'm just some noob who'll get lost amongst the more experienced builders who have started doing what I'm trying before I joined.  :eek:



ANYWAY, I'm not proud of this next bot. It's just a prototype for what I'm hoping to become a hammer bot. With two hammers.

I think I've actually underpowered this one, it's very sluggish in all aspects, including weapons.

Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on July 19, 2012, 07:09:13 PM
its very underweight.
pf course its slow, piglets are not suited for drive, only weapon purposes
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gauche Suede on July 19, 2012, 07:10:07 PM
It needs to be 128x128 or something similar (256x256, 512x512, etc)

That might be where I'm going wrong, I'll have to double check what size I was using. Cheers.

Also, the "cool but realistic" building is the new cool thing right now, you joined at the right time.

Either I joined at the right time, or I'm just some noob who'll get lost amongst the more experienced builders who have started doing what I'm trying before I joined.  :eek:



ANYWAY, I'm not proud of this next bot. It's just a prototype for what I'm hoping to become a hammer bot. With two hammers.

I think I've actually underpowered this one, it's very sluggish in all aspects, including weapons.

PIGGGLLLEEETTTTSSS FFOOORRR DDDRRIIIVVVEEE inb4nary :FFFUUU s
on the bot: just use 2WD NPC Fasts with Technos for this. For the flipper, use a Titanium or Steel skirt, and for the hammer, it's fine, but i think razors are better cause they're bigger, have more damage, and look cooler. And finally, if you wanna go IRL, use a titanium skirt on a skirt hinge, or, if you wanna try your luck at DSL Standard, use a Titanium skirt on a metal hinge.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: NFX on July 19, 2012, 07:23:45 PM
Mortis-like. Cool. Drive is pretty terrible, though Piglets are weapon motors, rather than drive motors. Astroflights, or TWM's would be better in this situation. Micro wheels generally aren't that good either, Minis or Hypnos would be better here. Long Batteries are the worst choice you can make, ant batteries are better, or perhaps the tall Black batteries if you're using two Betas here. You've got over 200 kilos to work with, you could easily improve this in the right ways. =)
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on July 19, 2012, 07:25:52 PM
Astroflights, or TWM's would be better in this situation.
but this is a hw................................. why not 4wd npc fasts ?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 19, 2012, 08:28:58 PM
I've tried rebuilding Hannibal to the advice given but without much success. I'll have another go when I get up (love days off).

Before I go to bed, I leave you with some fairly tame efforts, and the first attempted rebuild of Hannibal. Just experimenting really. I think a lot of the previous comments highlight the problems with these.

Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Badnik96 on July 19, 2012, 08:33:36 PM
For the first one, I would try putting larger teeth on the disc.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 19, 2012, 08:36:52 PM
For the first one, I would try putting larger teeth on the disc.

Aye, if you look at the preview, you'll see larger teeth, but I was silly, tried experimenting, and now can't take the tiny teeth off for some reason.

The large teeth kept breaking.  :ermm: Might try Hypnodisc teeth, but as I already used them on my previous horizontal spinner, I kind of want to use a bit more variety.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on July 19, 2012, 08:38:47 PM
please stop using piglets for drive its hurting my eyes
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: courthousedoc on July 19, 2012, 08:38:53 PM
Second one is not IRL the drum needs some brackets.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Badnik96 on July 19, 2012, 08:39:16 PM
So large teeth break more often than small teeth? :O

Just use more teeth then, I'd put another disc on top or try to axle load a black disc on.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 19, 2012, 08:45:54 PM
Second one is not IRL the drum needs some brackets.

True dat.  :embarr Shall amend tomorrow.


please stop using piglets for drive its hurting my eyes

 :trollface
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: SKBT on July 19, 2012, 08:51:34 PM
I like your ideas... you just need to work a bit on executing them a little better but that will come with time and playing around with RA2. as said before, piglets don't make good drive motors. they just don't have the torque to move a heavy weight. try using the mags or NPC motors. I usually shoot for 2 NPC's or 4 mags in a weaponed hw bot or 4 for a pushy bot. 2 npc's are adequate for a mw pushy bot and two mags are plenty for a weaponed one.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Thyrus on July 20, 2012, 03:26:22 AM
what conraaa said. Most of my bots are 2wd mags powered
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Celestial Panda on July 20, 2012, 06:16:03 AM
I like Hatred's chassis, but not the wheel guards. I also think you could benefit from Hypno-teeth, or cutting teeth, or just some good ol' beater bars on the disc.
If you try hard enough, you can probably get the wheels in the chassis (and maybe even get four wheels in there). You also only need like, four or five ant batteries for it to have enough power.

Critical Reaction:
Again, nice chassis. I'm reminded of Season 2/3 of Robot Wars, haha. I think the end without the drum should have a spike that can do some damage poking out, a nice Iron or Razor spike.
Also, with the Schrimech, if you use a light extender (like a polycarb, instead of the steel ones you have), the robot will flip with more ease. You'll also have more weight for cool things!
And lastly, piglets are for weapons. Foo'!

I like Mantis, but I wish the pickaxe sucked less. That's not your fault though. Consider using a skirt piece as a flipper segment, they're pretty good.

Also I don't think I saw anyone else post this (sorry if I'm wrong and just can't read);
But for those big-ass beta burst motors (on the Mortis-like bot), you need two-big-ass-black-batteries and three or four ants per burst! Or, about 25 ants per burst  :rage
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Philippa on July 20, 2012, 06:24:37 AM
Never use those black batteries.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 20, 2012, 08:16:55 AM
Whose advice should I be following?

Use big black batteries for more power of Betas and suchlike, or use no blacks at all?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Philippa on July 20, 2012, 09:17:42 AM
Whose advice should I be following?

Use big black batteries for more power of Betas and suchlike, or use no blacks at all?
Never use the short black ones. Ever.
Use the tall black ones for powering Betas.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 21, 2012, 08:08:35 AM
Potential RA2 Olympics HW entry?

Based on Critical Reaction's chassis design, with weapon inspiration from The Alien and IG-88.

Probably my most destructive bot so far, by a long shot. (That's not me saying it's actually any good though.  :mrgreen: )

Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gauche Suede on July 21, 2012, 09:45:50 AM
Potential RA2 Olympics HW entry?

Based on Critical Reaction's chassis design, with weapon inspiration from The Alien and IG-88.

Probably my most destructive bot so far, by a long shot. (That's not me saying it's actually any good though.  :mrgreen: )

Lower the chassis(like the 100th time), use a DSL Bar for the Hammers connectors, cause this is IRL you'll need some brackets and supports for the weapon, and what drive?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 21, 2012, 09:50:28 AM
(like the 100th time)

If I haven't done it by now, maybe it's just that I like the shape of a larger 'bot?

Also, if the chassis was lower, the weapon couldn't be as big.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Gauche Suede on July 21, 2012, 09:51:54 AM
(like the 100th time)

If I haven't done it by now, maybe it's just that I like the shape of a larger 'bot?

Also, if the chassis was lower, the weapon couldn't be as big.
no, because that bot looks awkward with that shape, and oh, center the weapon so it'll look more IRL.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Badnik96 on July 21, 2012, 09:52:42 AM
Yeah a DSL bar would look better than the extender work you have now, and you do need some axle support for the weapon. Maybe get the srimech inside the chassis as well.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Scrap Daddy on July 21, 2012, 02:39:32 PM
While I agree that you should put the snapper in the chassis, keep the bot how your want it. I like it as is.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 21, 2012, 07:51:55 PM
What should I do about the brackets and supports that the weapon supposedly needs?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Badnik96 on July 21, 2012, 07:53:22 PM
Use flipper makers and extenders to make something next to the axle.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 21, 2012, 08:31:49 PM
Surely if I attach it, it'll just spin with the hammers?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Badnik96 on July 21, 2012, 08:40:05 PM
no, don't attach it to the perm, just make something close enough to the motor to make it look like it's supporting the motor and chain

for example:
(https://gametechmods.com/uploads/images/11454hollowpoints.png)

See those extenders next to the discs, do something like that.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on July 21, 2012, 08:42:03 PM
Oh, yeah, of course. Gotta think this through more often.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 07, 2012, 10:46:00 AM
BEHOLD

AFTER A LENGTHY ABSENCE

THE GREATEST OF ALL MY CREATIONS

MARKS MY RETURN


THE KILLMASTER 2000

please contain your orgasms

Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Conraaa on August 07, 2012, 10:47:36 AM
A steel extender holding the plow on, really? You could probably get away with a poly or a carbon extender.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Linxus on August 07, 2012, 10:57:42 AM
Bestsftw repbot ever.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Naryar on August 07, 2012, 02:55:08 PM
whoa it's... awful
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Philippa on August 07, 2012, 03:01:52 PM
Me Gusta rating - 9001.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 07, 2012, 06:42:44 PM
You guys are just jealous of my skills. :p
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Badnik96 on August 07, 2012, 06:44:04 PM
It's obviously a joke bot guys.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 07, 2012, 07:28:28 PM
I'm thinking at least 50% of the posters noticed.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Naryar on August 08, 2012, 01:00:01 AM
It's obviously a joke bot guys.

No way!!!!1
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: smashysmashy on August 08, 2012, 12:13:43 PM
I'm very sorry but I could not contain my orgasm.

(If someone QOOC's that I'm gonna...)
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 08, 2012, 08:15:40 PM
My latest 'bot has come up with a rather creative way of immobilizing it's opponents.


(http://i235.photobucket.com/albums/ee6/MintyM15/lolwut-3.png)
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on August 08, 2012, 09:16:17 PM
It's obviously a joke bot guys.
HOLY sh** you dont say !!!!!!!!!!!!

also t connectors arent the best for bar spinners because thier collision is off and they only have 100 hp i think, i think ti extenders or whatever would be better
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 13, 2012, 09:06:39 PM
So I decided to go purely for looks and realism rather than actual skill and combat ability, and start making random splashes.

Here's a couple I whipped up tonight. Things will improve.

Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on August 13, 2012, 09:12:57 PM
no srimech for stingray ? did you try putting the 'tail' on a burst motor ?

also https://gametechmods.com/RA2wiki/index.php?title=Sting_Ray (https://gametechmods.com/RA2wiki/index.php?title=Sting_Ray)
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 13, 2012, 09:19:34 PM
It was intended to be a sort of sit-and-spin tail, similar to Lizzard from Dutch Robot Wars, but I've had a quick look and I don't think a burst motor would fit amongst the drive and batteries and still look like a decent tail. Not sure if it would actually be able to right the machine either.

It's not like it'll ever fight, so it's sort of a moot point. This is time-killing for when I'm bored after work.  :mrgreen:


Edit: My Stingray is cooler than their Stingray.  :yaya)
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 14, 2012, 12:00:56 PM
Meh.

Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on August 14, 2012, 12:14:12 PM
if the bar passes though the motor its unrealistic but i cant really see if it does or not though there
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 14, 2012, 03:19:57 PM
Aw dammit. I missed that.

I'll change it so a saw or a shorter bar.

I can't imagine a shorter bar would look that great, and the wedge looks quite poor. I'm gonna have to elongate it, I think.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Enigm@ on August 14, 2012, 03:22:11 PM
you don't have to put your images in spoilers every time it's kinda annoying
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 14, 2012, 03:36:47 PM
Most of the others I've seen have. I thought it was done thing.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Naryar on August 15, 2012, 05:52:02 AM
Only good thing I can think of your bots is that they are simple. Really.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: smashysmashy on August 15, 2012, 11:11:29 AM
To be honest, they're okay. Not terrible, not brilliant, just okay.

Having said, he's not too bad for a newb...
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on August 15, 2012, 08:56:13 PM
I'm not going for good, flashy, complicated, anything like that.

As soon as I learn to do skins, custom decals, and AI'ing, I'm building craploads of robots, and thinking of doing an all-origina realistic display tournament, in RW Series 3 format. I did a similar thing when I was younger with RW:AoD, but as you can imagine, it was a lonely, crappy idea.  :rolleyes: This, if done right, is something that I think I would enjoy doing, and might add a bit of variety to tournaments done with DSL killing machines and replicas.

Time will tell.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Tweedy on August 16, 2012, 03:40:25 AM
https://gametechmods.com/uploads/files/8459AI-Chart-2.3.rar (https://gametechmods.com/uploads/files/8459AI-Chart-2.3.rar)
this helped me learn to AI very quickly
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on September 02, 2012, 07:47:33 PM
Slowly working on originals for the potential display tournament. I should probably start learning to AI.

(http://i235.photobucket.com/albums/ee6/MintyM15/screenshot_3-1.jpg)

(http://i235.photobucket.com/albums/ee6/MintyM15/screenshot.jpg)

(http://i235.photobucket.com/albums/ee6/MintyM15/screenshot_4-1.jpg)

(http://i235.photobucket.com/albums/ee6/MintyM15/screenshot_7.jpg)

(http://i235.photobucket.com/albums/ee6/MintyM15/screenshot_6-1.jpg)

(http://i235.photobucket.com/albums/ee6/MintyM15/screenshot_2-1.jpg)

(http://i235.photobucket.com/albums/ee6/MintyM15/screenshot_5-1.jpg)




Edit: hurr hurr hurr post 69
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Enigm@ on September 02, 2012, 08:08:45 PM
to put it lightly i hate all of them bot that's because i hate realistic dsl.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Tweedy on September 02, 2012, 08:17:52 PM
Honestly none of these are good at all, you could easily make the bots without srimechs invertable and that ring spinner could easily be shortened and you could use shell panels coming down from the disc to attach the weapons which would make them more effective and it would make it look better. The flipper could also do with a flipping arm made from different components as the t minus arm doesn't really fit the chassis shape. Inside pics and weights would also help.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Enigm@ on September 02, 2012, 08:22:33 PM
oh yeah i also hate them because they're mediocre, even for irl bots.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on September 02, 2012, 08:52:48 PM
theyre kinda bland tbph
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on September 02, 2012, 09:19:08 PM
Alright, fine. Whatever. I'll give up.

Enigma, that was completely retarded. ERMAHGERD I H8 REALISTIC BOTS. It says it in the title of the thread.

Why can none of you get it into your stupid elitist skulls that I am not here to make the best bots, the most effective ones, I made these to try and make a balanced, original display tournament without 18  razors on a ridiculous looking DSL bot.

I don't even give a sh** that I'll be banned for this post, because it will be my last anyway.
This forum is just inhabited by aspergers-ridden pricks who won't leave their parents basement.


Foul language removed .... user warned
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Enigm@ on September 02, 2012, 09:26:29 PM
k, have fun on reddit then because you've clearly never heard of brutal honesty and you're the one calling me autistic lmao.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on September 02, 2012, 09:31:23 PM
k, have fun on reddit then because you've clearly never heard of brutal honesty and you're the one calling me autistic lmao.

Reddit is a waste of internet.

Brutal honesty is one thing, what you did was go into a thread named 'Realistic DSL' and then say 'i hate all of them bot that's because i hate realistic dsl'. Idiot.


>goes on a rant about people not reading and understanding him
>doesn't read himself
>pot, meet kettle

That doesn't make any sense to me, maybe I'm missing a point, because I've made mine, and I still say it makes no sense to go in and say 'i hate it because i hate other things like it'. It's like people who go onto YouTube videos of bands they hate and say they hate them (a.k.a complete retards).
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Enigm@ on September 02, 2012, 09:32:59 PM
i just assumed that you went on reddit because of the y u no "meme" being your avatar

maybe 9gag?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on September 02, 2012, 09:33:10 PM
well if you cant take criticism well then bye i geuss, have fun getting your tournies to any significant audience since you just pretty much told us to go screw ourselves and there arent any other ra2 communities as active/interested in ra2 as this one sooooooo

EDIT: youre posting after what you said was your last post here ?

EDIT2: nerves of steel's motor could be more protected
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Kossokei on September 02, 2012, 09:35:02 PM
Gimme Fuel
Gimme Fire
Gimme that which I desire~
Fuel!


Seriously dude, leave this forum now. You've reached your boiling point and the only thing you'll get from here on out is more trolling.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Enigm@ on September 02, 2012, 09:37:44 PM
since this threads gone to heck, might as well plug might latest ghw:
https://gametechmods.com/forums/index.php/topic,5027.msg541484/topicseen.html#new (https://gametechmods.com/forums/index.php/topic,5027.msg541484/topicseen.html#new)
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on September 02, 2012, 09:39:14 PM
i just assumed that you went on reddit because of the y u no "meme" being your avatar

maybe 9gag?

Merely a quick upload because I couldn't think of a decent idea. You're even ripping into people's avatars now? Seriously?

well if you cant take criticism well then bye i geuss, have fun getting your tournies to any significant audience since you just pretty much told us to go screw ourselves and there arent any other ra2 communities as active/interested in ra2 as this one sooooooo

I'm fully aware of this. I've given this one a chance. But you are all so obsessed with creating the best possible robots, and at times, you are actually incredibly obnoxious and rude about letting people know they're not up to your standard. You even migrated to some guy's friggin' YouTube series (http://www.youtube.com/watch?v=nQzr-H7Rnko&feature=relmfu#ws (http://www.youtube.com/watch?v=nQzr-H7Rnko&feature=relmfu#ws)) and acted like complete pricks.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on September 02, 2012, 09:39:54 PM
And yes, this is bringing the trolls out. Proving that some of your members just scrape the bottom of the internet barrel.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Enigm@ on September 02, 2012, 09:40:36 PM
And yes, this is bringing the trolls out. Proving that some of your members just scrape the bottom of the internet barrel.
no i just happened to be online at the time and i think this is funny
don't know what you're freaking out about dude
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on September 02, 2012, 09:42:04 PM
don't know what you're freaking out about dude

Brutal honesty is one thing, what you did was go into a thread named 'Realistic DSL' and then say 'i hate all of them bot that's because i hate realistic dsl'.

It's the mentality behind the 'holier than thou' so-called critcism that has been bothering me for a while.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Enigm@ on September 02, 2012, 09:42:53 PM
don't know what you're freaking out about dude

Brutal honesty is one thing, what you did was go into a thread named 'Realistic DSL' and then say 'i hate all of them bot that's because i hate realistic dsl'.
doesn't mean that you can't handle the situation in a calm fashion.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Merrick on September 02, 2012, 09:46:24 PM
I have been handling it in a calm situation since I first started reading this forum. However, you have somehow continued your incredible level of total, blissful ignorance.

I'm not even going to continue giving you a response, otherwise I'm just going to end up repeating myself over and over trying to get through your dense skull.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Mr. AS on September 02, 2012, 09:48:32 PM
You even migrated to some guy's friggin' YouTube series (http://www.youtube.com/watch?v=nQzr-H7Rnko&feature=relmfu#ws (http://www.youtube.com/watch?v=nQzr-H7Rnko&feature=relmfu#ws)) and acted like complete pricks.
lel only like 2 people went over there and were being dickfaces, its not like we planned a damn raid or anything

if you think anything else is being a prick or OMG CYIBBERBULYING or sh** like that your being waaay too sensitive

and yes you certainly couldve handled that instance more calmly like you apparently did the other times
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Noodle on September 02, 2012, 09:50:38 PM
Your robots suck.  Period.

Not because they're IRL robots, but because they're bad - and that's bad as in bad compared to the standards for IRL robots.
Their designs are uninspired and inefficient, and the sloppy skinning is the icing on the cake.

Of course, most people on the forums don't have a huge problem with this, and they'll tell you in a fairly nice way what's wrong.  The problem is that when you get pissy about them trying to tell how to improve your robots, you're gonna get your own sh** thrown back at you.


Why is it so ****ing difficult for people to understand constructive criticism?
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Tweedy on September 02, 2012, 11:05:48 PM
Alright, fine. Whatever. I'll give up.

Enigma, that was completely retarded. ERMAHGERD I H8 REALISTIC BOTS. It says it in the ****ing title of the thread.

Why can none of you get it into your stupid elitist skulls that I am not here to make the best bots, the most effective ones, I made these to try and make a balanced, original display tournament without 18 ****ing razors on a ridiculous looking DSL bot.

I don't even give a sh** that I'll be banned for this post, because it will be my last anyway.
This forum is just inhabited by aspergers-ridden pricks who won't leave their parents basement.
This is how showcases work on GTM if you hadn't noticed, people post bots here to learn to improve them and after me giving constructive criticism and you going and calling everyone here an elitist prick you've basically demonstrated that you can't function on the Internet or at least not as part of this community, so yeah bye.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: 123savethewhales on September 02, 2012, 11:23:56 PM
Come on guys just leave him alone.  No forum rule exists that ban players from showcasing useless ugly bots.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: kill343gs on September 02, 2012, 11:42:41 PM
Thread locked because I can see where this is going.

Here's the deal, the RA2 community has been around for a very long time. Throughout these 10+ years, the culture of the community has been that to help one another improve. I know that sounds a bit wishy-washy and all that, and a lot of people are probably reading this right now and wondering if I'm actually talking about the same community or if I've finally lost my damn mind. First of all, I have; and second of all, beyond all this pseudo-elitism at its core that really is what this community is about.

To put it bluntly, the purpose of a showcase on GTM is so that we can help you improve and be a better builder. And people around here are more than happy to help. It just so happens that people get frustrated with an absence of improvement after a while. By shunning the advice we give entirely, this showcase becomes "Hey, I took this sh**. Look at it and shut up."

Unfortunately that won't fly here. Granted I could make it work, but I don't get paid enough (See: Nothing) to sit here and delete every post from this thread that isn't made by you because the person A. Suggested an improvement or B. Got sick of being essentially ignored and decided to give you some cold hard truth.

As I said before I'm not cleaning up the sh** in this thread because I'm tired right now, so everybody enjoy your mulligans. Any sh**posting after this will result in deletion and warnings.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Jamin on September 02, 2012, 11:51:31 PM
You can also make realistic bots as well as making the stuff the community wants you too, I make tons of IRL and just for fun bots but I never showcase them because that's not what the showcases are about. Once you learn all of the tricks and stuff to making "good" bots it opens up a whole new realm of bot building to you, and that's what is fun about it.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Jonzu95 on September 03, 2012, 12:56:44 AM
Keep building and enjoying about the game. Ignore the negative critic if you wanna build like you however want. If you wanna start building like a pro, then the critic is needed.

Members like Enigma or Noodle should be ignored all the time, and I don't understand why Plazmic and Mr. AS said "your bots suck". I'm really disappointed at both of you. Let Merrick build like he ever wants.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: 090901 on September 03, 2012, 01:17:35 AM
Members like Enigma or Noodle should be ignored all the time
I find this funny as heck considering they are both better/more active builders than you.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Jonzu95 on September 03, 2012, 01:19:56 AM
Members like Enigma or Noodle should be ignored all the time
I find this funny as heck considering they are both better/more active builders than you.
I find this funny because you clearly have no idea what you're talking about.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Jamin on September 03, 2012, 01:21:22 AM
Members like Enigma or Noodle should be ignored all the time
I find this funny as heck considering they are both better/more active builders than you.
I find this funny because you clearly have no idea what you're talking about.

Lol, I was gonna wait for someone else to say it, but Chris is totally right.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: 090901 on September 03, 2012, 01:22:27 AM
Members like Enigma or Noodle should be ignored all the time
I find this funny as heck considering they are both better/more active builders than you.
I find this funny because you clearly have no idea what you're talking about.
It's true, in stock at least.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Jonzu95 on September 03, 2012, 01:23:19 AM
Members like Enigma or Noodle should be ignored all the time
I find this funny as heck considering they are both better/more active builders than you.
I find this funny because you clearly have no idea what you're talking about.

Lol, I was gonna wait for someone else to say it, but Chris is totally right.
Chris is totally Wrong. I have Almost 4-year experience about RA2, and I'm clearly better than some random Noodle or Enigma. I don't wanna be an ego or anything but I am much more experienced.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: kill343gs on September 03, 2012, 01:32:35 AM
i am going to destroy all of you tomorrow
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: Naryar on September 03, 2012, 01:34:54 AM
Well, congratulations starting a flame war in your own showcase, insulting everyone in this community aaand being the only overly dramatic, unreasonable fellow in the former argument.. Enjoy your mute.
Title: Re: Merrick's Attempts At 'Realistic' DSL
Post by: kill343gs on September 03, 2012, 01:39:46 AM
Well, congratulations starting a flame war in your own showcase, insulting everyone in this community aaand being the only overly dramatic, unreasonable fellow in the former argument.. Enjoy your mute.

That is wholly irresponsible and the exact opposite of how I was handling this situation...