Author Topic: MassimoV's Hood  (Read 203152 times)

Offline MassimoV

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Re: MassimoV's Hood
« Reply #1800 on: December 14, 2013, 03:40:22 PM »

Offline MassimoV

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Re: MassimoV's Hood
« Reply #1801 on: December 14, 2013, 06:52:17 PM »
Why Ultor? I dunno.

Offline MassimoV

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Re: MassimoV's Hood
« Reply #1802 on: December 14, 2013, 11:41:38 PM »
BW time.

Offline MassimoV

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Re: MassimoV's Hood
« Reply #1803 on: December 29, 2013, 12:29:43 AM »
Over 2 weeks? Huh? So yeah BoG entry.

Offline MassimoV

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Re: MassimoV's Hood
« Reply #1804 on: December 29, 2013, 12:48:02 AM »
le lw face

Offline Naryar

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Re: MassimoV's Hood
« Reply #1805 on: December 29, 2013, 04:14:22 AM »
not sure if gay or not

Offline Mr. AS

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Re: MassimoV's Hood
« Reply #1806 on: December 29, 2013, 11:44:55 AM »
Beater bars aren't going to do much. At all.

VS looks nice.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline MassimoV

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Re: MassimoV's Hood
« Reply #1807 on: January 06, 2014, 08:24:23 PM »
Not the normal screenshot because I can't get the bot in the arena or botlab. The game just crashes.

Offline HurricaneAndrew

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Re: MassimoV's Hood
« Reply #1808 on: January 06, 2014, 08:27:59 PM »
Don't DSL standard rules dictate that the weapon can't cut through a perm's belt?

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Offline MassimoV

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Re: MassimoV's Hood
« Reply #1809 on: January 06, 2014, 08:31:11 PM »
It's not cutting through, it's going behind the axle on the perm.

Offline martymidget

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Re: MassimoV's Hood
« Reply #1810 on: January 07, 2014, 05:12:38 AM »
It's not cutting through, it's going behind the axle on the perm.

So it cuts through the perm itself then? :P

Offline Domanating

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Re: MassimoV's Hood
« Reply #1811 on: January 07, 2014, 07:23:20 AM »
Don't DSL standard rules dictate that the weapon can't cut through a perm's belt?

Is this really true? I always thought DSL Standard was all about effectiveness and nothing about realism

Offline Naryar

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Re: MassimoV's Hood
« Reply #1812 on: January 07, 2014, 07:32:37 AM »
show it more closely mass, i'm interesting in that bot's realism

and yes dom we do care about realism a bit.

Offline 123savethewhales

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Re: MassimoV's Hood
« Reply #1813 on: January 07, 2014, 08:38:50 AM »
Don't DSL standard rules dictate that the weapon can't cut through a perm's belt?

Is this really true? I always thought DSL Standard was all about effectiveness and nothing about realism
It has to be physically possible.  So spinning parts cutting into each other isn't allowed.

That being said I don't know how some of those popups can be consider DSL-S either.

Offline HurricaneAndrew

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Re: MassimoV's Hood
« Reply #1814 on: January 07, 2014, 09:23:24 AM »
Don't DSL standard rules dictate that the weapon can't cut through a perm's belt?

Is this really true? I always thought DSL Standard was all about effectiveness and nothing about realism
It has to be physically possible.  So spinning parts cutting into each other isn't allowed.

That being said I don't know how some of those popups can be consider DSL-S either.

Slot rule for the weapons going through the sheets and weld rule for stationary parts intersecting.

If you can cut a slot in it or weld it together, it's realistic.

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Offline 090901

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Re: MassimoV's Hood
« Reply #1815 on: January 08, 2014, 11:50:39 AM »
Don't DSL standard rules dictate that the weapon can't cut through a perm's belt?

Is this really true? I always thought DSL Standard was all about effectiveness and nothing about realism
It has to be physically possible.  So spinning parts cutting into each other isn't allowed.

That being said I don't know how some of those popups can be consider DSL-S either.

Slot rule for the weapons going through the sheets and weld rule for stationary parts intersecting.

If you can cut a slot in it or weld it together, it's realistic.
He means how on some popups the razors will end up going through the whole sheet, which makes it impossible for the "slot rule" to be applied to them.

Offline MassimoV

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Re: MassimoV's Hood
« Reply #1816 on: January 08, 2014, 03:47:10 PM »
Changed it up just so it wasn't in question.

Offline Badnik96

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Offline MassimoV

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Re: MassimoV's Hood
« Reply #1818 on: January 08, 2014, 04:08:16 PM »

Offline Badnik96

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Re: MassimoV's Hood
« Reply #1819 on: January 08, 2014, 04:36:57 PM »
Ah, that explains a lot. You know I thought you lurked BuildersDB.