gametechmods
Robot Arena => Showcases => DSL TC Showcases => Topic started by: Mask_of_Keter on February 17, 2014, 11:48:59 PM
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So, I should probably start up a showcase, since I've been lurking since July.
(https://gametechmods.com/uploads/images/63451screenshot_3.png)
Weight: 389.3
Classification: Middleweight
Armor: 5 Titanium
Weapon: Single-sided Ice Pick on a Pneumatic Burst
Power: 4 Black Batteries
Drive: 2 Rubber Wheels on Slim Bodies
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Hey there! Welcome to gtm :)
The bot looks pretty good! Don`t know about the motors. never used them in DSL3. I like the extenderwork and the use of the eyes. Since you were lurking you know what IRL and Standart is I guess
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How good is it detail wise.
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Looks okay. Slim's are fine from my experiences.
Does the bot kinda just launch itself into the air when you fire the weapon?
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Hey there! Welcome to gtm :)
The bot looks pretty good! Don`t know about the motors. never used them in DSL3. I like the extenderwork and the use of the eyes. Since you were lurking you know what IRL and Standart is I guess
Thanks!
Looks okay. Slim's are fine from my experiences.
Does the bot kinda just launch itself into the air when you fire the weapon?
For the most part, it is rather stable. When the weapon is used, the robot leans forward, but doesn't jump in the air like some others.
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Looks okay. Slim's are fine from my experiences.
Does the bot kinda just launch itself into the air when you fire the weapon?
For the most part, it is rather stable. When the weapon is used, the robot leans forward, but doesn't jump in the air like some others.
Well I obviously need a lesson or two from you on hammer bots.
'Cause that is one fiiiine looking machine right there.
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(https://gametechmods.com/uploads/images/81776Untitled.png)
Weight: 622.2
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looks extremely unstable but really cool. love it
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I'm sure you could probably bring the disc down a bit further to hit lower opponents; it'd also be less unstable.
Also, you still have a lot of weight to do something else with, and some weight could actually be taken off if you remove those extenders that are inside the chassis. One idea that I've always liked trying is adding another motor and disc for added fun. Otherwise, you have lots of weight to add cool decoration, like spikes. Everywhere. :P
Looks cool as it is, just some advice :D
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I'm sure you could probably bring the disc down a bit further to hit lower opponents; it'd also be less unstable.
Also, you still have a lot of weight to do something else with, and some weight could actually be taken off if you remove those extenders that are inside the chassis. One idea that I've always liked trying is adding another motor and disc for added fun. Otherwise, you have lots of weight to add cool decoration, like spikes. Everywhere. :P
Looks cool as it is, just some advice :D
Thanks Craaig. The instability of the robot more or less fits with the character the decals provide. The internal extenders actually serve as the connection points for the 45degree anglers because of the rule of seven. It's an older robot, it's weight I believe was to provide flippers an easier time flipping it. But spikes would be cool.
(https://gametechmods.com/uploads/images/91012Bony.png)
This is another old bot. It uses BFE'd weapons. It's weight is around 542. I think most of these old robots have low weight because of Wham's beta. It's saved on a different RA2 where I deleted backround. There were also lexan 40x80 plates on either side BFE'd through each other as the supports for the piglets but it looked ugly and the tips of the spikes stuck through.
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That's not bad. I'd move the weapon motors further apart and get better weapons than spike clubs like a real drum.
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Axle loading would allow you to get a weapon like that without BFE. Check Sage's tutorial in the "tutorials and tips" section of the forum for more.
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TBH, that last bot was just a piece of old tat that I wanted to share. Maybe I just like the look of it or something. Or maybe because RA2 now thinks I want to make all my bots that color before deciding that I want them all in lime instead.
(https://gametechmods.com/uploads/images/37324Untitled.png)
Sharing this just for the skin.
EDIT:
(https://gametechmods.com/uploads/images/4723Untitled.png)
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That spinner's fairly cool.
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The spinner's like a upgraded DSL Spin Bonker, it's pretty neat.
For early work, this is all really nice stuff. :thumbup
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Spinner is cool, now make it deadlier.
AKA, use either more axes, or use heavier weapons.
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Spinner is cool, now make it deadlier.
AKA, use either more axes, or use heavier weapons.
Why. He's building IRL.
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IRL doesn't mean you have to use those batteries...
1 ant battery has enough power to run 1 spin motor for a match, so that spinner needs only 3 ants, which frees up a lot of weight for you :)
(Bursts however still need to be fully powered to the level in their description)
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Craig this is DSL3, and i guess you remember the battery changes this implies.
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Oh yeah lol ignore me, I didn't notice the square extenders.
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(https://gametechmods.com/uploads/images/1671axe.png)
Old axebot. Designed to be used with Wham's AI.
(https://gametechmods.com/uploads/images/86071pork.png)
New rammer. Inspired by Redline.
3 steel. 3 ants. Supposed to be under 200 weight.
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THe rammer actually looks pretty BA. You still have some weight to play around on it though.
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While the rammer is cool, why did you intend it to be under 200kg?
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While the rammer is cool, why did you intend it to be under 200kg?
It was more or less a weight challenge I imposed upon myself. Speed might also have something to do with it.
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(https://gametechmods.com/uploads/images/50926gen1.png)
(https://gametechmods.com/uploads/images/53610gen2.png)
Two generic robots.
(https://gametechmods.com/uploads/images/48264Untitled.png)
And one clone.
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(https://gametechmods.com/uploads/images/52637Untitled.png)
Another robot. The cutting tooth and crusher doesn't make it very effective, making it more of a decorative bot. Might remove the useless wedge, too.
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Interesting...
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(https://gametechmods.com/uploads/images/84045AMURICA.png)
Ti 3 armor.
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Oooo, very nice.
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i really appreciate the effort in this
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nice as hell
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love it
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(https://gametechmods.com/uploads/images/49459As.png)
(https://gametechmods.com/uploads/images/55941Az.png)
Ti 3 armor.
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i really like how you care about what you build gg
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Chassis shape is awkward, but I love the extender setup.
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(https://gametechmods.com/uploads/images/49459As.png)
(https://gametechmods.com/uploads/images/55941Az.png)
Ti 3 armor.
Obristan above all
I love that extender work.
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(https://gametechmods.com/uploads/images/42150knd.png)
(https://gametechmods.com/uploads/images/38976lyl.png)
Steel 5 Armor.
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Only needs 3 ant batteries. 4 for good luck. Otherwise, looks pretty sweet. Maybe up the armor with the weight you have left?
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Only needs 3 ant batteries. 4 for good luck.
Not in DSL 3, ant batteries got nerfed
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(https://gametechmods.com/uploads/images/51162torididae.png)
(https://gametechmods.com/uploads/images/74237theslice.png)
(https://gametechmods.com/uploads/images/29272stanley.png)
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The extender work on The Slice is amazingly well done.
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mmmm those treads
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I didn't realize that you were such a good DSL Builder. Really liking these bots. :approve:
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(https://gametechmods.com/uploads/images/12467die.png)
(https://gametechmods.com/uploads/images/74516sol.png)
(https://gametechmods.com/uploads/images/23545box.png)
(https://gametechmods.com/uploads/images/8941box2.png)
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FISTING !
yeah that boxer looks really clean and nice
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rocky balboa didnt boxing with spikes
I like the looks of The Boxor, the others seem bland though.
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(https://gametechmods.com/uploads/images/77530tt.png)
(https://gametechmods.com/uploads/images/18447t2t.png)
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awesome stuff. makes me wanna visit the botlab again
edit try to make it 600 kg. so it counts as cruiserweight. maybe change to lighter extenders.
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True Terror looks fantastic. Like a Robot Wars bot.
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You've got a definite style. I like your bots.
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(https://gametechmods.com/uploads/images/58284Untitled.png)
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probably not to effective but a cool concept
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it has overbite
Looks pretty cool. Some of your bots are kinda Rob Collinsy.
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Nice idea. You gotta find some way to make the teeth act like a wedge though.
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(https://gametechmods.com/uploads/images/467485.png)
(https://gametechmods.com/uploads/images/435053.png)
(https://gametechmods.com/uploads/images/63254.png)
(https://gametechmods.com/uploads/images/755531.png)
(https://gametechmods.com/uploads/images/306842.png)
In order from oldest to newest.
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I like the first two, third I don't like, and fourth and fifth are decent.
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You're a relally good DSL 3 builder
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I see a lot of potential here - keep building, keep experimenting, and you're gonna go far, kid.
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lots of bots that could be MW in here. Or even LW.
i'm not convinced by the last one... if it's a pinner, even an IRL one, it needs moar weapons.
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Good point Nar, why are they all near enough Cruiserweight? Is there an IRL DSL3 Cruiser thing happening?
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(https://gametechmods.com/uploads/images/435053.png)
This robot was built in honor of me, right?
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(https://gametechmods.com/uploads/images/84045AMURICA.png)
Ti 3 armor.
ooh youve hit my soft spot for extensive beater bar cagework and i like it like that
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(https://gametechmods.com/uploads/images/84045AMURICA.png)
Ti 3 armor.
ooh youve hit my soft spot for extensive beater bar cagework and i like it like that
That's actually DSL3 extender work :)
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i was wondering where some of these extenders ive never seen before came from. is there an all inclusive download for dsl 3 like there is for dsl 2? like, including the original game and running without the disk w/ everything dsl already installed? just install and go?
i didnt even realize im playing an old version. i'm all about fun with extenders, i totally want this.
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i was wondering where some of these extenders ive never seen before came from. is there an all inclusive download for dsl 3 like there is for dsl 2? like, including the original game and running without the disk w/ everything dsl already installed? just install and go?
i didnt even realize im playing an old version. i'm all about fun with extenders, i totally want this.
There is a beta for DSL3, but as far as I know there's no ready to go download, it has to be installed over stock.
Here's a link: http://beetlebros.gametechmods.com/files/DSL3beta1.rar (http://beetlebros.gametechmods.com/files/DSL3beta1.rar)
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ahh okay. if its still a beta is there anywhere that i can make some reccomendations on things that id like to see in the next version? ive got a ton of things that are relatively simple that i'd love to see implemented