Author Topic: Mad-man 3's DSL showcase  (Read 76512 times)

Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #220 on: December 11, 2011, 11:38:32 AM »

Attempt to improve on Nary's. Ali 5, NPC fasts, rest is obvious.

Offline Naryar

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Re: Mad-man 3's DSL showcase
« Reply #221 on: December 11, 2011, 12:13:24 PM »
Aluminium is not an improvement !

DSL bars might be, however. Also i have moar batteries to last longer.

Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #222 on: December 11, 2011, 01:17:16 PM »
Aluminium is not an improvement !

DSL bars might be, however. Also i have moar batteries to last longer.
4 ants ain't too bad.

Plus I might be able to get enough weight back for an ant if I drop back to plastic 5, I guess.
EDIT:

Thar we go.

Build moar, Nary.

Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #223 on: December 15, 2011, 10:38:09 AM »
Moar sns, this one potentially my build for Two To Tango

Destructive and has flails with good knockback (take dat, Nary.)

Offline NFX

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Re: Mad-man 3's DSL showcase
« Reply #224 on: December 15, 2011, 10:56:32 AM »
Looks pretty decent. I'm not sure how the knockback would occur with free-spinning flails, unless the DSL bars hit, and there wasn't much damage caused when it was knocked back. What armour does it have?
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Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #225 on: December 15, 2011, 11:02:59 AM »
Looks pretty decent. I'm not sure how the knockback would occur with free-spinning flails, unless the DSL bars hit, and there wasn't much damage caused when it was knocked back. What armour does it have?
The flails still carry a lot of kinetic energy despite their free mounting, and due to the speed of rotation and the flails mounted on the 360 free rotating axle said axle doesn't lose all of its kinetic energy on the tip of that weapon. In addition, the side of the flail with the most energy will flip round after the initial contact.

Armour I think is plastic 3 or 5. can't remember which tbh.

Offline ty4er

Re: Mad-man 3's DSL showcase
« Reply #226 on: December 15, 2011, 11:04:55 AM »
Those axles have very low hp iirc, you can get rid of the static razors for piglets which have 20x more hp last time i checked.
I have a feeling they will get ripped off pretty easily.

otherwise it looks very nice, if a little faggy :P
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #227 on: December 15, 2011, 11:15:11 AM »
Those axles have very low hp iirc, you can get rid of the static razors for piglets which have 20x more hp last time i checked.
I have a feeling they will get ripped off pretty easily.

otherwise it looks very nice, if a little faggy :P
Adding piglets make this more of a pure fail rather than a damaging glass cannon. It seriously hampers the amount of damage caused.

Anyway, the axles can be removed occasionally. I'll see if I can mount some static piglets.

EDIT: Piglets havoked nastily.

Offline Naryar

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Re: Mad-man 3's DSL showcase
« Reply #228 on: December 15, 2011, 01:41:59 PM »
At least mine isn't ghey...

Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #229 on: December 15, 2011, 02:15:27 PM »
At least mine isn't ghey...
Yah, but I have a better non-ghey one than you too  :trollface

Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #230 on: January 14, 2012, 09:16:59 AM »
Some tournament bots.

Entry for one of my teams for Two To Tango. Armour is steel 5.


Entry for Blades Of Fury 2. Plastic 3 (luckily that large chassis means it doesn't die TOO easily and it doesn't get hit often due to the disk).

Obviously uses the MOE motor and also the cheatbot2 Matilda teeth due to them being allowed for BoF2.

Offline ty4er

Re: Mad-man 3's DSL showcase
« Reply #231 on: January 14, 2012, 09:23:43 AM »
instead of 2 shell panels can you not use a skirt or something of similar length.

and i really like the IRL bot for some reason.
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline NFX

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Re: Mad-man 3's DSL showcase
« Reply #232 on: January 14, 2012, 09:25:57 AM »
IRL spinner looks fantastic. It would definitely suit a skeleton-style theme. Not too certain about the sheets sticking out, though, I think Flipper Segments would look a bit less flimsy.
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Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #233 on: January 14, 2012, 09:32:01 AM »
instead of 2 shell panels can you not use a skirt or something of similar length.

and i really like the IRL bot for some reason.
Wanted to protect the flails to an extent as well as the chassis, so I used the shell panels. The chassis is pretty tough anyway.

IRL spinner looks fantastic. It would definitely suit a skeleton-style theme. Not too certain about the sheets sticking out, though, I think Flipper Segments would look a bit less flimsy.
I wouldn't trade a slightly more flimsy looking piece with much more HP for something that looks better but has much less HP, personally. If I was any good at skinning I might have skinned the skirt so it looked nicer but I suck at component skinning.

Offline Badnik96

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Re: Mad-man 3's DSL showcase
« Reply #234 on: January 14, 2012, 09:35:39 AM »
your entry looks neat, I'm assuming axle loading for the disc?

Also yeah  a Moe motor is kinda unstable on a MW.

Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #235 on: January 14, 2012, 09:38:10 AM »
your entry looks neat, I'm assuming axle loading for the disc?

Also yeah  a Moe motor is kinda unstable on a MW.
but also awesome

seriously

Yeah, I axle loaded the disk, didn't feel like throwing away a bunch of weight for a Standard DSL disk.

Offline NFX

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Re: Mad-man 3's DSL showcase
« Reply #236 on: January 14, 2012, 09:46:07 AM »
IRL spinner looks fantastic. It would definitely suit a skeleton-style theme. Not too certain about the sheets sticking out, though, I think Flipper Segments would look a bit less flimsy.
I wouldn't trade a slightly more flimsy looking piece with much more HP for something that looks better but has much less HP, personally.

See, that's what I would do. =D If you're building in IRL, then I would advise that you place aesthetics above combat efficiency. If you do it the other way around, then it comes off as substandard DSL rather than IRL, in my view.
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Offline ty4er

Re: Mad-man 3's DSL showcase
« Reply #237 on: January 14, 2012, 09:48:22 AM »
i think it's fine, it fits with the dark theme better than a flipper segment.
a shell panel however...
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline madman3

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Re: Mad-man 3's DSL showcase
« Reply #238 on: January 14, 2012, 09:57:49 AM »
i think it's fine, it fits with the dark theme better than a flipper segment.
a shell panel however...
That's stretching the whole idea a BIT far, but I'll see if I can mount some.

EDIT: tried NFX's idea and it does look better.

Offline Badnik96

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Re: Mad-man 3's DSL showcase
« Reply #239 on: January 14, 2012, 10:48:45 AM »
I agree. Will you send that version?