Thats a replica right? Please say so.
Also its over powered and the drives aren't powerful enough. And you should use a blue control board, for some reason its lighter.
That idea would surely work better in stock.
Tribars in DSL are weak.
Piglets aren't powerful enough for a HW.
If you made the chassis smaller, there would be MUCH less empty space, and more weight for batteries and a better drive.
I'm not sure the srimech is going to be effective in that position.
What armour are you using?
the spinners spin the whole bot around.
Stacking weapons is possible in real life (Customized weapons)
But yah, Its basically "A cheat".
Also, The chasis is too big... Make a tinier body & youll have weight for another row of spikes.
Like a full body spinner? Or more of a glitch? And is that intentional?
You should put as much info about your bot as you can when you showcase them, it avoids people like me having to ask a load of questions before anyone can get anywhere.
Why do you have air tanks in there?
The replicas in DSL 2 suck and aren't great indicators of how "good" a robot is.
For a better indication, try fighting the actual AI.
The torque of the spinners turns the whole robot.
Edit: I know this because I tried building a similar bot.
OOOOOO tuff
Mr. H, check out Naryar's, R0B0SHARK's, Urjak's, Mine, MikeNCR's, etc for some better bots.
AND U NEEDZ A WEJ.
AND QUIT BUILDING DSL IN STOCK.
Too high? the damin plow should be high so bots can't have a high ground clearenece to get over. DUH.
I don't beleve you. the wedge should be high so it gets bots easily on top of it.
I don't beleve you. the wedge should be high so it gets bots easily on top of it.
Hmmmm, but did u consider to think that steper wedges actaully are less effective than ones flat on the ground?
If you think there are problems in that bot you should check out his 1 vs 2 entries!
I just noticed every letter in DK's sig has a skull.
O don't tell me, he put COID on a diet and made it a mw
HAHAHAHAHAHHA
I just noticed every letter in DK's sig has a skull.
What could I do about the weight?
Infact, that's it. My next HW will be a 600 KG bot that beats 800 KG opponents.
Oh boy.
ME DEAD IN NO LIMIT LENGTH MATCHES!
No,in my opinion its RUBBISH.it only JUST got past TazBot,Biohazard and Tornado Merwell than listen and it will beat all of them!
It's rubish beacuse you won't follow advice!No,in my opinion its RUBBISH.it only JUST got past TazBot,Biohazard and Tornado Merwell than listen and it will beat all of them!
And also, please plan the bot out in your head before you build it, that's what I always do. You will have to rebuild it multiple times though. Heck, I made a stock bot, Sellafield 2, and I had to re-do the chassis 8 times to get it right. You'll be proud of the finished product.
That bahwt is pretty good, but add dual wedges and it'll be awesome!Ok, will rebuild anti gravity 3 either tonight if bored or tommorow if too tired
Ive finished Anti Gravity 3.5.
(https://gametechmods.com/uploads/images/91860screenshot_5.PNG)
Innards
(https://gametechmods.com/uploads/images/51392screenshot_9.PNG)
It gets under just fine with one, thank you very much.but that bot looks cooler with 2(and you got weight for it).
That bahwt is pretty good, but add dual wedges and it'll be awesome!Ok, will rebuild anti gravity 3 either tonight if bored or tommorow if too tired
Ive finished Anti Gravity 3.5.
(https://gametechmods.com/uploads/images/91860screenshot_5.PNG)
Innards
(https://gametechmods.com/uploads/images/51392screenshot_9.PNG)
(i'll obviously get repped down by nary again).And this is all that i can tell you. Someone better than me in IRL will tell you more.
Gauche the flipper power?ITS TWO FREAKING JUDGE BURSTS, WHAT MORE DO YOU WANT?Seriously the flipper position sure wont matter when its that powerfull anywaysBut with that flipper placement, you haven‘t maxed out the Judge burst‘s potential,srsly just take a look at second sentinel for the best flipper setup.
Gauche the flipper power?ITS TWO FREAKING JUDGE BURSTS, WHAT MORE DO YOU WANT?Seriously the flipper position sure wont matter when its that powerfull anywaysGauche is right, if you place the judge bursts higher up and have the first flipper segment attached to it as the top of the flipper.
FYI im quite happy with the flipper power already.Can i borrow the bot? i‘ll give you a demo on how different flipper setup affects flipping power.
Maybe i should flat out state it.DUDE I JUST WANNA BORROW YOUR BOT SO THAT I CAN SHOW YOU HOW FLIPPER POSITION AFFECTS FLIPPING POWER. IF YOU DON'T WANNA CHANGE IT, THEN IT'S YOUR CALL.
I will NOT change the flipper position on the bursts for more power.The power is good enough for what I want and more will just make it flip out more.
suede, chill out bro...i just wanna give him some advice which will let him lose a bit of weight and increase flipping power, and all he says is:
Av, if i was you i'd loose the beater bar "8" on the front and switch to a bunch of shell panels or something to get it under 600kg. also the long wedge out the front looks kinda bad and ruins the flow of the bot. i'd switch to to three metal hinge/small wedges across the front.
Maybe i should flat out state it.btw, he only needs to remove three beater bars and the bot will be a CW.
I will NOT change the flipper position on the bursts for more power.The power is good enough for what I want and more will just make it flip out more.
Why would I delete a showcase ? That's your building history.
I do want to start over somewhat. I just want my LRA2 days gone. I cringe every time i see a LRA2 post.
I have no wish to switch to judge bursts as that costs dearly if the weapon is removed. Blitzkreig 2 found out the hard way during BattlebotsFair enough, or you could do what MassimoV suggested.
2 words: Vlad Wheels.
Waaaaaaay too many co2 tanks. I know the burst pistons are intensive on co2 drain but one or two big ones should see you through, as apposed to one big one and 7(?) small ones. By cutting down the amount of tanks and using placement more cleverly you could probably shave the chassis down even lower, to the minimum height (it'll still accommodate the npc's). Ditch the shoddy burst srimechs and just go invertible with the hypnos/vlads like most good rammers. Use the freed up weight to add more/better weapons, my go-to for most things are beater bars tipped with light dsl teeth, but whether or not they're the most effective option I'm not so sure. The back armour is mostly useless but I suppose you could argue it looks cool, idk. xD
Edit: goddamnit people beat me to it. :c
The reason for the back protection is simple. Remember Breaking Point, when i caused Carnivore to be shifted enough for Heavy Metal to flip him out? Imagine him being hit with a spinner. Thats the idea, for my bot to have back protection. If I ever get double teamed, or flanked, that is there for a bit of safety.
Yeah. Though considering there are 2 storms i'll just go with 4 large co2's.Do storm bursts use THAT much co2? o.o Learn something new every day.
also it needs a sanic hegehog skinBRILLIANT!
It's a mess.Any ideas on how to solve this? Can you be more specific?
(https://gametechmods.com/uploads/images/1247Invincible.png)
I AM INVINCIBLE!
*Checks behind for liquid nitrogen tanks*
It's a mess.Any ideas on how to solve this? Can you be more specific?
A bit bland for IRL atm, and too under-weaponed for standard.Any recommendations to make it look better?
You could build a frame around the bot (incorporating the wedges or not), Motor/weapon protection, maybe a different or more elaborate wedge set-up.A bit bland for IRL atm, and too under-weaponed for standard.Any recommendations to make it look better?
Warning: this topic has not been posted in for at least 180 days.Well then. It's been a while, hasn't it?
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ye, it's 4WD NPCF.
i don't see the point of the white and red rectangles on the side... is it just for cool looks ?
(https://gametechmods.com/uploads/images/46280DropJaw.png)
(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin_zpsjbifw2kn.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin_zpsjbifw2kn.png.html)
(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin2_zpslwlt1zns.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin2_zpslwlt1zns.png.html)
(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin3_zpsdvuz6adr.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin3_zpsdvuz6adr.png.html)
(http://i.imgur.com/3RI3PtW.png)
(http://i.imgur.com/5ZXCqod.png)
(http://i.imgur.com/6E7C8jG.png)
(https://gametechmods.com/uploads/images/71241orangecrush.png)
Either make the wedge shallower or the flipper shorter. The way it sticks out the top right now looks pretty awful. I'd also personally go for a less boxy chassis shape but that might just be me.
now see the difference between your bot and paladin is that paladin actually makes an effort to look good
im gonna be frank the stacked emergency wedges are.... tacky.
id say you could make a better looking wedge from the steel/titanium panels and the accompanying wedges. DSC's IRL components pack should ensure you still have the Black/Yellow color scheme going on.
something like this:(https://gametechmods.com/uploads/images/46280DropJaw.png)(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin_zpsjbifw2kn.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin_zpsjbifw2kn.png.html)
(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin2_zpslwlt1zns.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin2_zpslwlt1zns.png.html)
(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin3_zpsdvuz6adr.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin3_zpsdvuz6adr.png.html)
alternatively, the beaters now have these new wedge styles that look pretty cool if put to good use(http://i.imgur.com/3RI3PtW.png)
(http://i.imgur.com/5ZXCqod.png)
(http://i.imgur.com/6E7C8jG.png)
or, if you're creative enough, im sure there are other components that can double as wedges(https://gametechmods.com/uploads/images/71241orangecrush.png)
the wheels intersecting with the chassis sticking out like that feel weird. i would make the side even and just give it wheelguards or have the wheels stick out slightly more so it doesnt clip through the chassis
the top panel kinda ruin the chassis shape too tbh. i'd get rid of it personally
IDK if its irl my dude, 3 bursts seems pretty silly for an IRL bot.
It's a forward flipper with no width, it's gonna get rekt by HS
Front hinger
Emergency flippers
:really_makes_you_think: