gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: life robot arena2 on June 21, 2009, 10:49:51 AM

Title: LRA2's/Avalanche's DSL Robot Showcase
Post by: life robot arena2 on June 21, 2009, 10:49:51 AM
ok on my stock showcase urjak said he thought i would be better at dsl than stock.
well now i use DSL and now i have settled with DSL its time i did a DSL Showcase! So my first bot in DSL is.....
Rammstien!
(https://gametechmods.com/uploads/images/30107screenshot_13.PNG)
(https://gametechmods.com/uploads/images/21852screenshot_14.PNG)
And i did this in 2 hits....
(https://gametechmods.com/uploads/images/65937screenshot_15.PNG)
Title: LRA2's DSL Showcase
Post by: Weirdo on June 21, 2009, 10:53:09 AM
Thats a replica right? Please say so.

Also its over powered and the drives aren't powerful enough. And you should use a blue control board, for some reason its lighter.
Title: LRA2's DSL Showcase
Post by: takatsukiyayoi on June 21, 2009, 11:02:50 AM
Use NPC-Fasts and strip out a bit of the armor so he can be extra fast.
And his spike is much more closer to the middle in real?
Title: LRA2's DSL Showcase
Post by: life robot arena2 on June 21, 2009, 11:05:43 AM
Quote from: Weirdo;45637
Thats a replica right? Please say so.

Also its over powered and the drives aren't powerful enough. And you should use a blue control board, for some reason its lighter.


its a replica and i never knew the blue control board back when i made this bot
Title: LRA2's DSL Showcase
Post by: Naryar on June 21, 2009, 11:06:06 AM
That's actually better than i expected from someone like LRA2...
Title: LRA2's DSL Showcase
Post by: cephalopod on June 21, 2009, 12:05:07 PM
Seem as though this is a replica, it ain't too bad.

But if this was a proper RA2 bot, it wouldnt have enough weaponry, flatmotors arent great, it's underweight and overpowered.
And in case you used DSA, its the worst armour in DSL.

But yeah, as a replica, not bad :P
Title: LRA2's DSL Showcase
Post by: life robot arena2 on June 21, 2009, 01:15:51 PM
nope used steel.
Title: LRA2's DSL Showcase
Post by: cephalopod on June 21, 2009, 01:58:44 PM
Awesome stuff.
Title: LRA2's DSL Showcase
Post by: trumpetguy on June 22, 2009, 12:05:34 AM
Slight improvement from the movement:-D
*pats head*
Title: LRA2's DSL Showcase
Post by: HurricaneAndrew on June 22, 2009, 01:37:20 AM
Actually, this is a surprisingly good replica.
 
Although, do what the others said. And make a nice skin for it, That should be fairly easy. I think it is actually Rammstein...
 
But other than that it's pretty good.
Title: LRA2's DSL Showcase
Post by: Pwnator on June 22, 2009, 03:59:46 AM
You have earned a bit of my respect. Build some good bots, and you'll have more where that came from. :D
Title: LRA2's DSL Showcase
Post by: life robot arena2 on June 24, 2009, 03:37:03 PM
Here is my next one.
(https://gametechmods.com/uploads/images/43670CHAOS FROM HELL! splash.JPG)
Title: LRA2's DSL Showcase
Post by: Weirdo on June 24, 2009, 03:45:14 PM
That idea would surely work better in stock.
Tribars in DSL are weak.
Piglets aren't powerful enough for a HW.
If you made the chassis smaller, there would be MUCH less empty space, and more weight for batteries and a better drive.
I'm not sure the srimech is going to be effective in that position.
What armour are you using?
Title: LRA2's DSL Showcase
Post by: life robot arena2 on June 24, 2009, 03:55:56 PM
Quote from: Weirdo;46290
That idea would surely work better in stock.
Tribars in DSL are weak.
Piglets aren't powerful enough for a HW.
If you made the chassis smaller, there would be MUCH less empty space, and more weight for batteries and a better drive.
I'm not sure the srimech is going to be effective in that position.
What armour are you using?


its not a srimech its a axe Check the top of the extender
Title: LRA2's DSL Showcase
Post by: Weirdo on June 24, 2009, 03:59:58 PM
Well in that case I imagine its quite useless. The spinners would prevent it getting near any bots, for a start.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on June 24, 2009, 04:01:26 PM
Well its better than the spinners
Title: LRA2's DSL Showcase
Post by: Weirdo on June 24, 2009, 04:07:25 PM
Well in that case get rid of the spinners =P

How do you mean? Do the spinners keep falling off? Not fast enough? Because to be honest, I wouldn't say thats a very good axe. Not having a go at you, but this bot could seriously use some improving.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on June 24, 2009, 04:11:45 PM
the spinners spin the whole bot around.
Title: LRA2's DSL Showcase
Post by: HurricaneAndrew on June 24, 2009, 04:15:53 PM
Quote from: life robot arena2;46302
the spinners spin the whole bot around.

 
Yeah, that's why my bot, Scrambler, ended up in my "Scrapped Failures" thread. You cant control it.
Title: LRA2's DSL Showcase
Post by: Weirdo on June 24, 2009, 04:16:12 PM
Like a full body spinner? Or more of a glitch? And is that intentional?
You should put as much info about your bot as you can when you showcase them, it avoids people like me having to ask a load of questions before anyone can get anywhere.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on June 24, 2009, 04:31:45 PM
i think its the NCR glitch.
here is the next one:
(https://gametechmods.com/uploads/images/70608screenshot_16.PNG)
(https://gametechmods.com/uploads/images/49366screenshot_17.PNG)
And this is what happened to TazBot...
(https://gametechmods.com/uploads/images/85377screenshot_18.PNG)
Title: LRA2's DSL Showcase
Post by: System32 on June 24, 2009, 04:54:39 PM
NO ****ING STACKING!

ST: Motors suck, Too much space, STACKED WEAPONS.....

And Don't get me started on that chaotic one.....
Title: LRA2's DSL Showcase
Post by: LiNcK on June 24, 2009, 05:07:24 PM
Stacking weapons is possible in real life (Customized weapons)
But yah, Its basically "A cheat".
Also, The chasis is too big... Make a tinier body & youll have weight for another row of spikes.
Title: LRA2's DSL Showcase
Post by: kill343gs on June 24, 2009, 05:11:53 PM
Perms are weapon motors. Use NPCs or ETEKs depending on how fast you want it.
Title: LRA2's DSL Showcase
Post by: System32 on June 24, 2009, 06:10:01 PM
Quote from: LiNcK;46315
Stacking weapons is possible in real life (Customized weapons)
But yah, Its basically "A cheat".
Also, The chasis is too big... Make a tinier body & youll have weight for another row of spikes.


Whoops, I forgot about the weld rule....
Title: LRA2's DSL Showcase
Post by: H@zm47 on June 24, 2009, 06:50:42 PM
The replicas in DSL 2 suck and aren't great indicators of how "good" a robot is.
For a better indication, try fighting the actual AI.
Title: LRA2's DSL Showcase
Post by: HurricaneAndrew on June 24, 2009, 10:57:08 PM
Quote from: Weirdo;46304
Like a full body spinner? Or more of a glitch? And is that intentional?
You should put as much info about your bot as you can when you showcase them, it avoids people like me having to ask a load of questions before anyone can get anywhere.

The torque of the spinners turns the whole robot.
 
Edit: I know this because I tried building a similar bot.
Title: LRA2's DSL Showcase
Post by: Flying_Chao on June 24, 2009, 11:19:58 PM
Why do you have air tanks in there?

EDIT: I thought where it said two ants he was trying to say two tanks. Nevermind.
Title: LRA2's DSL Showcase
Post by: RedSawn on June 25, 2009, 06:00:37 AM
Quote from: Flying_Chao;46366
Why do you have air tanks in there?


Where are they then? :|
Title: LRA2's DSL Showcase
Post by: JoeBlo on June 25, 2009, 06:41:00 AM
Quote from: H@zm47;46336
The replicas in DSL 2 suck and aren't great indicators of how "good" a robot is.
For a better indication, try fighting the actual AI.


stick it against Grog the Vengeful and see really what your bots are made of :evil: if you start beating him then make fights 2 on 1
Title: LRA2's DSL Showcase
Post by: Weirdo on June 25, 2009, 01:01:00 PM
Quote from: HurricaneAndrew;46364
The torque of the spinners turns the whole robot.
 
Edit: I know this because I tried building a similar bot.


Oh, that wasn't aimed at you HA, I was asking LRA2, but thanks both of you for the clarification anyway.
Title: LRA2's DSL Showcase
Post by: GameKing3 on June 25, 2009, 11:12:21 PM
Most of the obvious flaws 1.Space 2.Stacking 3.Crappy Motors. All you need to do is just accept all of the advice that is being handed out here and use it to improve your bots. Its as simple as that.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 03, 2009, 01:48:38 PM
About ya motors the x-tek shows as a hp z-tek.
Title: LRA2's DSL Showcase
Post by: Urjak on July 03, 2009, 04:31:15 PM
You mean the E-tech?

Also, do you mean that when you try to attach an E-tech you instead attach a Z-tech?
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 04, 2009, 05:10:03 AM
No GK3's moter.
Title: LRA2's DSL Showcase
Post by: somestrangeguy on July 04, 2009, 03:04:13 PM
In other words, its a custom component made out of a Z-Tek.... DONT USE CUSTOM COMPONENTS! Kthx?
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 05, 2009, 03:27:44 PM
its a reskin gone wrong.
Title: LRA2's DSL Showcase
Post by: Mrhalitosis on July 07, 2009, 01:54:54 PM
Chaos form heck is one cool bot! :-)
Title: LRA2's DSL Showcase
Post by: R1885 on July 07, 2009, 01:55:26 PM
Your joking, right?
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 07, 2009, 02:11:23 PM
It ripped off Dreadnought's Wheel's. BOTH.
Title: LRA2's DSL Showcase
Post by: R1885 on July 07, 2009, 02:12:39 PM
That is of no concern.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 07, 2009, 02:15:15 PM
hey.
just to let you know Spin To Win kick lws BUTTS. A few MWs and none HW's
Title: LRA2's DSL Showcase
Post by: LiNcK on July 07, 2009, 02:15:24 PM
Quote from: Reier;49600
OOOOOO tuff

Mr. H, check out Naryar's, R0B0SHARK's, Urjak's, Mine, MikeNCR's, etc for some better bots.


And LiNcK'z :roll:
Title: LRA2's DSL Showcase
Post by: Flying_Chao on July 07, 2009, 02:22:48 PM
What weight-class is Spin to Win?
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 07, 2009, 02:27:55 PM
HW i think.
Title: LRA2's DSL Showcase
Post by: Reier on July 07, 2009, 02:28:21 PM
[sarcasm]LW-owning-HW? Immmmmpressive.[/sarcasm]
Title: LRA2's DSL Showcase
Post by: GameKing3 on July 07, 2009, 02:38:36 PM
LRA2 i am going to keep this very simple because of your disability. If your bot is a heavyweight then its should be able to beat other heavyweights. Not LW's, not MW's isnt that kind of common sense i mean come on. Use the thing between your ears thats why it is there.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 31, 2009, 07:48:19 AM
Here is Grinding Fury.
(https://gametechmods.com/uploads/images/96052screenshot_33.bmp)
Insides:
(https://gametechmods.com/uploads/images/43265screenshot_32.bmp)
Title: LRA2's DSL Showcase
Post by: Pwnator on July 31, 2009, 07:56:50 AM
Supervolts aren't in DSL. You should know that. :P

Anyway, that aside, T-Minuses have the same grip with Vlads, Tornadoes and Slippers. You're gonna need Technos for a HW or Hypnos of MW. However, the side panels are a nice touch. You're gonna have to rebuild it to a box chassis though since it's the most efficient chassis type. And add wedges, more weapons and more defense while you're at it.
Title: LRA2's DSL Showcase
Post by: JoeBlo on July 31, 2009, 08:06:58 AM
dont forget you have a whole 200 extra kg to play with ;-)
Title: LRA2's DSL Showcase
Post by: GameKing3 on July 31, 2009, 08:16:59 AM
Plus there is slot of extra space to be used that bots chassis can be shrunk a considerable amount. PS this has nothing to do with the showcase but I just did this on my iPhone yay.
Title: LRA2's DSL Showcase
Post by: Reier on July 31, 2009, 09:11:03 AM
AND U NEEDZ A WEJ.
AND QUIT BUILDING DSL IN STOCK.
Title: LRA2's DSL Showcase
Post by: The Ounce on July 31, 2009, 10:52:27 AM
^^^ I believe Pwnator beat you to it :P.

And I think the plow would be more effective if it was facing the front of your bot instead of being tilted 90 degrees upwards (see Hazardous Contraption).  However, I would first worry about the advice already given above.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 31, 2009, 12:08:41 PM
Quote from: Reier;55981
AND U NEEDZ A WEJ.
AND QUIT BUILDING DSL IN STOCK.


My DSL is busted so i make my DSL bots in stock but keep dsl parts OUT of stock bots and vice versa. I forgot on the super volts. but i fixed it.
here:(https://gametechmods.com/uploads/images/90634screenshot_30.bmp)
Title: LRA2's DSL Showcase
Post by: Reier on July 31, 2009, 12:09:36 PM
AND U STILL NEEDZ A WEJ.
Title: LRA2's DSL Showcase
Post by: Urjak on July 31, 2009, 12:39:40 PM
That thing HAS to be under weight. If not, get some weight by shrinking the chassis and put a wedge as Reier said.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 31, 2009, 01:11:49 PM
Here is the revised version AGAIN.
(https://gametechmods.com/uploads/images/31323screenshot_34.bmp)
Now are you happy reier?
Title: LRA2's DSL Showcase
Post by: R1885 on July 31, 2009, 01:18:16 PM
Its too high.
Title: LRA2's DSL Showcase
Post by: trumpetguy on July 31, 2009, 01:35:45 PM
It's still overly big.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 31, 2009, 01:37:34 PM
Too high? the damin plow should be high so bots can't have a high ground clearenece to get over. DUH.
Title: LRA2's DSL Showcase
Post by: trumpetguy on July 31, 2009, 01:39:11 PM
Look at HazCon
Title: LRA2's DSL Showcase
Post by: R1885 on July 31, 2009, 01:39:24 PM
I meant the wedge. Its too high.
It sucks as well. Also, the snow plow is supposed to stop bots from going over.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on July 31, 2009, 02:02:24 PM
I don't beleve you. the wedge should be high so it gets bots easily on top of it.
Title: LRA2's DSL Showcase
Post by: R1885 on July 31, 2009, 02:05:37 PM
Look at bots like Hazcon and Flash Back, they have two upper skirts to act as a wedge, but one skirt that gets under the other bot to feed other bots to the weapons.
Title: LRA2's DSL Showcase
Post by: GameKing3 on July 31, 2009, 02:12:22 PM
Quote from: life robot arena2;56052
Too high? the damin plow should be high so bots can't have a high ground clearenece to get over. DUH.

That was probably one of the dumber responses to advice i have seen in a while. Just listen to the advice.^^^^
Title: LRA2's DSL Showcase
Post by: S.T.C. on July 31, 2009, 03:16:40 PM
Quote from: life robot arena2;56081
I don't beleve you. the wedge should be high so it gets bots easily on top of it.


I can't seem to make sense of this =/
Title: LRA2's DSL Showcase
Post by: Doomkiller on July 31, 2009, 08:14:29 PM
Quote from: life robot arena2;56081
I don't beleve you. the wedge should be high so it gets bots easily on top of it.


Hmmmm, but did u consider to think that steper wedges actaully are less effective than ones flat on the ground?
Title: LRA2's DSL Showcase
Post by: russian roulette on July 31, 2009, 08:15:49 PM
Quote from: Doomkiller;56186
Hmmmm, but did u consider to think that steper wedges actaully are less effective than ones flat on the ground?


If you think there are problems in that bot you should check out his 1 vs 2 entries!
Title: LRA2's DSL Showcase
Post by: trumpetguy on July 31, 2009, 08:21:32 PM
No check out mine! Mine have more problems with them!!!

(JK, but my MW has problems)
Title: LRA2's DSL Showcase
Post by: Doomkiller on July 31, 2009, 08:34:51 PM
Quote from: russian roulette;56187
If you think there are problems in that bot you should check out his 1 vs 2 entries!


O don't tell me, he put COID on a diet and made it a mw
HAHAHAHAHAHHA
Title: LRA2's DSL Showcase
Post by: trumpetguy on July 31, 2009, 08:37:01 PM
I just noticed every letter in DK's sig has a skull.
Title: LRA2's DSL Showcase
Post by: Doomkiller on July 31, 2009, 08:38:01 PM
Quote from: trumpetguy;56197
I just noticed every letter in DK's sig has a skull.


and i just noticed ur avatar is a pic of typhlosion
Title: LRA2's DSL Showcase
Post by: Pwnator on July 31, 2009, 08:58:43 PM
O_O

Ohhkhaaayy...

Eherm. LRA2, most of the people here play DSL a lot and surely know what they're talking about so you need to at least try their advices. Try to make a simpler version of Nary's InfCon 2 and show us how you did. :D
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 01, 2009, 03:33:14 AM
Are'nt you talking about HazCon?
EDIT:
Quote from: Doomkiller;56195
O don't tell me, he put COID on a diet and made it a mw
HAHAHAHAHAHHA


No i'did'nt.
Title: LRA2's DSL Showcase
Post by: JoeBlo on August 01, 2009, 03:55:31 AM
Quote from: trumpetguy;56197
I just noticed every letter in DK's sig has a skull.

http://cooltext.com/Logo-Design?LogoID=4&Font=973 ;-)

Edit: yes he is talking about HazCon
Title: LRA2's DSL Showcase
Post by: cephalopod on August 01, 2009, 04:43:21 AM
But there is another one called InfCon isn't there? Infernal Contraption?
https://gametechmods.com/RA2wiki/index.php?title=Infernal_Contraption
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 15, 2009, 01:22:56 PM
Flipstorm 1.
(https://gametechmods.com/uploads/images/14578screenshot_12.bmp)
Insides:
(https://gametechmods.com/uploads/images/18910screenshot_13.bmp)
Title: LRA2's DSL Showcase
Post by: russian roulette on August 15, 2009, 01:27:05 PM
1. Build to the weight limit
2. Flipper Failure
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 15, 2009, 01:32:03 PM
What could I do about the weight?
Title: LRA2's DSL Showcase
Post by: russian roulette on August 15, 2009, 02:07:30 PM
Build to the weight limit.
Title: LRA2's DSL Showcase
Post by: LiNcK on August 15, 2009, 03:47:49 PM
How does that work...? O.o
Title: LRA2's DSL Showcase
Post by: S.T.C. on August 15, 2009, 04:04:18 PM
1.how does a bot get under that??
2.im guessing that was a failed attempt at a middleweight?
Title: LRA2's DSL Showcase
Post by: Condor33 on August 15, 2009, 10:55:28 PM
Quote from: life robot arena2;59807
What could I do about the weight?


Don't use replica parts. This will save you a LOT of weight.
Title: LRA2's DSL Showcase
Post by: Pwnator on August 15, 2009, 11:03:06 PM
@ LiNcK - check out Gravity Well's page in the wiki.

And they're right. Have some front protection first, get snapper/metal hinge wedges, and use a JX or a Beta for the flipper. :D
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 16, 2009, 05:05:24 AM
Mind you, It can only hold robots back!*SLAP!*
Title: LRA2's DSL Showcase
Post by: Pwnator on August 16, 2009, 05:06:34 AM
Which is why you should use a more powerful motor.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 25, 2009, 12:57:32 PM
Here is CrawlyCrawly.
(https://gametechmods.com/uploads/images/94394screenshot_53.bmp)
Insides.
(https://gametechmods.com/uploads/images/52409screenshot_54.bmp)
Battleshot.
(https://gametechmods.com/uploads/images/3565screenshot_52.bmp)
Title: LRA2's DSL Showcase
Post by: Reier on August 25, 2009, 01:02:15 PM
.PNGs pleeeeease.
Title: LRA2's DSL Showcase
Post by: cephalopod on August 25, 2009, 01:02:17 PM
1) Not built to weight limit
2) What's with everyone and crawlers? >.<
3) Is it underpowered?
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 25, 2009, 01:06:17 PM
What can i use to fill in the weight?
Title: LRA2's DSL Showcase
Post by: Weirdo on August 25, 2009, 01:09:36 PM
Empty space. You CAN make it smaller without the irons touching. Funny how you give advice about using a blue control board and not use it yourself isn't it? And thats a terrible paintjob. It would actually be pretty good; but you've randomly slapped two of the same decal and one of them isn't even centred. I know paintjobs aren't the most imortant thing but still. And I don't think anyones going to be impressed with you building a crawler, they're easy to build, garanteed to do damage and are all practically the same.

At least you could've used worse components. What armour?
Title: LRA2's DSL Showcase
Post by: System32 on August 25, 2009, 01:43:16 PM
What is it with the whole weight limit thing? If I build a FS that is 20 KG underweight, has brilliant turning, stability and fights perfectly I don't bother adding another unneeded or useless component that ruins the whole bot.

It's easy to build a 800 KG killer. It's harder to build a 600 KG bot that's better.

Infact, that's it. My next HW will be a 600 KG bot that beats 800 KG opponents.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 25, 2009, 01:45:04 PM
Oh boy.I complety forgot about the armor.
so its DSA.
Title: LRA2's DSL Showcase
Post by: RedSawn on August 25, 2009, 01:58:14 PM
Well, we can't bash it for being weak.

You might be a little short on battery power there. Hopefully those are NPC fasts, but that means you really need more power.

You have a bit of space to shorten the chassis without the spikes touching. That should save a bit of weight. Maybe you could give it better armor with that extra weight. (Since you say it's DSA, yeah, definitely get better armor.)

Quote from: System32;61744
Infact, that's it. My next HW will be a 600 KG bot that beats 800 KG opponents.

If you're cocky, do a Dynamo. Build a 175kg bot that beats 800kg opponents. It kinda defeats your goal of showing wasted weight can be better, but it'd show you're a decent driver with a manly bot.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 25, 2009, 03:25:58 PM
New version.
(https://gametechmods.com/uploads/images/41094screenshot_53.bmp)
Has Titainium 3.(?)
Against snow job.(https://gametechmods.com/uploads/images/67711screenshot_52.bmp)
Title: LRA2's DSL Showcase
Post by: Scrap Daddy on August 25, 2009, 03:50:42 PM
Have a gander:
https://gametechmods.com/forums/showthread.php?t=2143

and this is why crawlers blow. lra2 managed to make one that can beat something.
Title: LRA2's DSL Showcase
Post by: LiNcK on August 25, 2009, 05:50:38 PM
I also have one of those:

(http://i40.tinypic.com/2rylq9s.jpg)
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 26, 2009, 04:37:20 AM
CrawlyCrawly is a bumble bee clone to be honest.
If you clone something,Clone the ones that started a flame war.
XD
Title: LRA2's DSL Showcase
Post by: System32 on August 26, 2009, 06:11:51 AM
Any decent gutripper can RAPE IT.

Edit: SD, LRA2 builds something that can beat a bot and instead of helping you use it as a moment to bash a PERFECTLY LEGAL TOURNAMENT BOT BIATCH crawler?

Damn, you are determined...
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 26, 2009, 06:16:56 AM
Theres a half sheet under it.
And why do the iron spikes fall off after a while?
Title: LRA2's DSL Showcase
Post by: Pwnator on August 26, 2009, 06:18:59 AM
If they hit the ground enough, that will definitely fall off (the floor causes damage to metal components). Only rubber components will sustain the shock.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 26, 2009, 07:12:07 AM
Is there any rubber components?
Title: LRA2's DSL Showcase
Post by: Pwnator on August 26, 2009, 07:14:26 AM
Wheels. :P
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 28, 2009, 03:22:49 PM
Uh,Other than wheels?=P
Title: LRA2's DSL Showcase
Post by: man manu on August 28, 2009, 03:24:01 PM
None.
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 28, 2009, 03:25:11 PM
Oh boy.
ME DEAD IN NO LIMIT LENGTH MATCHES!
Title: LRA2's DSL Showcase
Post by: RedSawn on August 28, 2009, 04:20:56 PM
Quote from: life robot arena2;62295
Oh boy.
ME DEAD IN NO LIMIT LENGTH MATCHES!


How many of those will you encounter?
Title: LRA2's DSL Showcase
Post by: Reier on August 28, 2009, 04:24:24 PM
(https://gametechmods.com/uploads/images/72935SFTWfail.png)
Title: LRA2's DSL Showcase
Post by: life robot arena2 on August 29, 2009, 02:03:25 PM
CrawlyCrawly VS 3 CFTW's,Who wins?CrawlyCrawly.
Title: LRA2's DSL Showcase
Post by: trumpetguy on August 29, 2009, 02:39:17 PM
If you are able to make that a MW and the chassis cube, then I'm impressed.
Title: Re: LRA2's DSL Showcase
Post by: Avalanche on February 05, 2010, 03:54:30 PM
Time to dust off my DSL showcase.
Presenting...Grindernator!
(https://gametechmods.com/uploads/images/37261Grindernator.PNG)
Insides
(https://gametechmods.com/uploads/images/70239Grindernator%20insides.PNG)
Title: Re: LRA2's DSL Showcase
Post by: TriTon on February 05, 2010, 03:59:58 PM
You've got almost 250 kg left!

You could use another perm 132. Minimize the empty space. Wedges aren't needed for drums. Make the chassis smaller.
Title: Re: LRA2's DSL Showcase
Post by: Badnik96 on February 05, 2010, 04:08:05 PM
Everything there is correct except the part about hinge wedges.
Title: Re: LRA2's DSL Showcase
Post by: LiNcK on February 05, 2010, 04:15:11 PM
You could also make the chassis smaller & Make it a MW...
Title: Re: LRA2's DSL Showcase
Post by: trumpetguy on February 05, 2010, 08:00:03 PM
You improved....somewhat.
Title: Re: LRA2's DSL Showcase
Post by: Pwnator on February 05, 2010, 09:06:33 PM
Hey, it's way better than his MM BW. :P

But you can improve your bot if you could add another Perm. But instead of having your drums spread inwards, attach the Perms side by side so you can have the drums spread outwards. Then add some metal hinge wedges on the sides. And if you can shrink the chassis enough, you can upgrade the armor. :D
Title: Re: LRA2's DSL Showcase
Post by: Naryar on February 06, 2010, 01:49:07 AM
Other than the unbalanced perm and the huge amount of empty space, it's decently built.
Title: Re: LRA2's DSL Showcase
Post by: Jack Daniels on February 06, 2010, 10:59:26 AM
(https://gametechmods.com/uploads/images/36064fratpaddle.jpg)

Build to the weight limit please.
Title: Re: LRA2's DSL Showcase
Post by: G.K. on February 06, 2010, 11:05:20 AM
Link doesn't work.
Title: Re: LRA2's DSL Showcase
Post by: Avalanche on July 15, 2010, 01:24:43 PM
Meet the Collosus! Match:
(https://gametechmods.com/uploads/images/27700collosus match.png)
Insides:
(https://gametechmods.com/uploads/images/23303collosus screen shot of the inside.png)
Title: Re: LRA2's DSL Showcase
Post by: Sparkey98 on July 15, 2010, 01:25:13 PM
Please try to make the chassis air tight!

It's still better though.
Title: Re: LRA2's DSL Showcase
Post by: Avalanche on July 15, 2010, 01:30:20 PM
No,in my opinion its RUBBISH.it only JUST got past TazBot,Biohazard and Tornado Mer
Title: Re: LRA2's DSL Showcase
Post by: Sparkey98 on July 15, 2010, 01:38:31 PM
It's rubish beacuse you won't follow advice!
No,in my opinion its RUBBISH.it only JUST got past TazBot,Biohazard and Tornado Mer
well than listen and it will beat all of them!
And also, please plan the bot out in your head before you build it, that's what I always do. You will have to rebuild it multiple times though. Heck, I made a stock bot, Sellafield 2, and I had to re-do the chassis 8 times to get it right. You'll be proud of the finished product.
Title: Re: LRA2's DSL Showcase
Post by: ianh05 on July 15, 2010, 01:43:58 PM
i have made "Core" Chassis' that have been used to build multiple bots, get one bot with Base-plates/extenders, drive, batteries and control board into a tight chassis then export it and keep trying to build of that.
Title: Re: LRA2's DSL Showcase
Post by: LiNcK on July 21, 2010, 07:36:55 PM
It's rubish beacuse you won't follow advice!
No,in my opinion its RUBBISH.it only JUST got past TazBot,Biohazard and Tornado Mer
well than listen and it will beat all of them!
And also, please plan the bot out in your head before you build it, that's what I always do. You will have to rebuild it multiple times though. Heck, I made a stock bot, Sellafield 2, and I had to re-do the chassis 8 times to get it right. You'll be proud of the finished product.

Same here, At first I make a small chassis & Fit everything inside, If I notice I could shrink something else, I do it :P
Even if its just a VERY TINY space that probably doesnt really matter xD
Title: Re: LRA2's DSL Showcase
Post by: Naryar on July 29, 2010, 09:51:08 AM
Weapon = :fail:
Title: Re: LRA2's DSL Showcase
Post by: Sparkey98 on July 29, 2010, 12:17:30 PM
Well, his build system works on "the bot sucks, so what's the point of rebuilding it?"
Title: Avalanches DSL TC Robot/Fails Showcase
Post by: Avalanche on August 13, 2012, 05:42:31 AM
I have a new bot to show, Anti Gravity 3.
(https://gametechmods.com/uploads/images/53608screenshot_2.PNG)
Innards
(https://gametechmods.com/uploads/images/2695screenshot_1.PNG)
And for your viewing pleasure heres the Anti Gravity 2 with out that useless Srimech that didnt even work.And a proper skin.
(https://gametechmods.com/uploads/images/46540screenshot_3.PNG)
Innards
(https://gametechmods.com/uploads/images/4946screenshot_4.PNG)
Title: Re: Avalanches DSL TC Robot/Fails Showcase
Post by: Badnik96 on August 13, 2012, 05:48:04 AM
Why is it either

1)56 kg too heavy to be a cruiserweight
or
2)150 kg too light to be a heavyweight?
Title: Re: Avalanches DSL TC Robot/Fails Showcase
Post by: Tweedy on August 13, 2012, 05:49:53 AM
If you're going for IRL Which is what it looks like, Try using a Judge burst which will save a lot of weight, don't use a skirt inge wedge like that it doesn't look IRL, that Should Get it to a MW, also the beater bars on the flipper look weird too.
Title: Re: Avalanches DSL TC Robot/Fails Showcase
Post by: Badnik96 on August 13, 2012, 05:51:51 AM
Also why did you make a new showcase when you have one already?
Title: Re: Avalanches DSL TC Robot/Fails Showcase
Post by: Avalanche on August 13, 2012, 05:53:18 AM
Ok, I will atleast try that since well otherwise im always going to be awful.
My original one has been locked.
Title: Re: Avalanches DSL TC Robot/Fails Showcase
Post by: Badnik96 on August 13, 2012, 05:58:00 AM
oh I see.
Title: Re: Avalanches DSL TC Robot/Fails Showcase
Post by: Naryar on August 13, 2012, 07:58:52 AM
Threads merged.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Mr. AS on August 13, 2012, 09:24:39 AM
390.0-398.9 or 790.0-800.0, anything way inbetween is not good (unless its one of those new cruiserweights)

also i dont think 2 bsg is enough to lift a 400 kg bot unless its insanely fast like flash flood
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Badnik96 on August 13, 2012, 09:58:22 AM
Anti Gravity did OK in BoF2 and it had BSGs.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on August 13, 2012, 11:06:05 AM
Anti Gravity 3 isn't bad. You should go and read the tutorial in my sig though.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 13, 2012, 02:06:13 PM
Ok, will rebuild anti gravity 3 either tonight if bored or tommorow if too tired
Ive finished Anti Gravity 3.5.
(https://gametechmods.com/uploads/images/91860screenshot_5.PNG)
Innards
(https://gametechmods.com/uploads/images/51392screenshot_9.PNG)
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 07:03:11 AM
Dp, should have just made a new post to get this as a recent post dammit.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Gauche Suede on August 14, 2012, 07:10:37 AM
Ok, will rebuild anti gravity 3 either tonight if bored or tommorow if too tired
Ive finished Anti Gravity 3.5.
(https://gametechmods.com/uploads/images/91860screenshot_5.PNG)
Innards
(https://gametechmods.com/uploads/images/51392screenshot_9.PNG)
That bahwt is pretty good, but add dual wedges and it'll be awesome!
(i'll obviously get repped down by nary again).And this is all that i can tell you. Someone better than me in IRL will tell you more.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 07:16:33 AM
It gets under just fine with one, thank you very much.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Gauche Suede on August 14, 2012, 07:19:16 AM
It gets under just fine with one, thank you very much.
but that bot looks cooler with 2(and you got weight for it).
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on August 14, 2012, 07:23:58 AM
Ok, will rebuild anti gravity 3 either tonight if bored or tommorow if too tired
Ive finished Anti Gravity 3.5.
(https://gametechmods.com/uploads/images/91860screenshot_5.PNG)
Innards
(https://gametechmods.com/uploads/images/51392screenshot_9.PNG)
That bahwt is pretty good, but add dual wedges and it'll be awesome!
(i'll obviously get repped down by nary again).And this is all that i can tell you. Someone better than me in IRL will tell you more.

amusing that when you post decent advice you think it's bad and when you post bad advice you have no problem with it.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 07:25:49 AM
Frankly im actually trieing to SHAVE weight of it to make it a Cruiserweight.
So thanks for some misaimed advice.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Tweedy on August 14, 2012, 07:27:22 AM
In IRL you shouldn't use metal hinge wedges, you only need to use ant batteries for the judge bursts ( not sure how many ) and doesn't the plate with beater bars in the middle stop bots from going up the wedges ?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 08:18:23 AM
Yes but by the time they are up there I get a definite flip.Are you saying i should just shave some weight by ditching the plates beater bars and the metal hinge?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Tweedy on August 14, 2012, 09:05:34 AM
If the beater bar plate stops bots from climbing the wedge then yes and the metal hinge should be removed either way which should give you a cruiser weight with weight left over for more armour.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Gauche Suede on August 14, 2012, 09:07:28 AM
Those top most Beater are useless, and the way you placed the flippers to the judge burst actually decreases flipping power, just put the flippers directly to the burst motor.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 09:15:50 AM
Gauche the flipper power?ITS TWO FREAKING JUDGE BURSTS, WHAT MORE DO YOU WANT?Seriously the flipper position sure wont matter when its that powerfull anyways
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: MassimoV on August 14, 2012, 09:20:21 AM
Build to the weight limit please.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Gauche Suede on August 14, 2012, 09:26:17 AM
Gauche the flipper power?ITS TWO FREAKING JUDGE BURSTS, WHAT MORE DO YOU WANT?Seriously the flipper position sure wont matter when its that powerfull anyways
But with that flipper placement, you haven‘t maxed out the Judge burst‘s potential,srsly just take a look at second sentinel for the best flipper setup.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Tweedy on August 14, 2012, 09:30:54 AM
Gauche the flipper power?ITS TWO FREAKING JUDGE BURSTS, WHAT MORE DO YOU WANT?Seriously the flipper position sure wont matter when its that powerfull anyways
Gauche is right, if you place the judge bursts higher up and have the first flipper segment attached to it as the top of the flipper.
And he's building a cruiserweight Massimo
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 09:32:05 AM
FYI im quite happy with the flipper power already.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Gauche Suede on August 14, 2012, 09:36:26 AM
FYI im quite happy with the flipper power already.
Can i borrow the bot? i‘ll give you a demo on how different flipper setup affects flipping power.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 09:48:32 AM
Maybe i should flat out state it.
I will NOT change the flipper position on the bursts for more power.The power is good enough for what I want and more will just make it flip out more.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Badnik96 on August 14, 2012, 09:50:28 AM
I honestly don't like how there are beater bars on the flippers but whatever.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Gauche Suede on August 14, 2012, 09:59:25 AM
Maybe i should flat out state it.
I will NOT change the flipper position on the bursts for more power.The power is good enough for what I want and more will just make it flip out more.
DUDE I JUST WANNA BORROW YOUR BOT SO THAT I CAN SHOW YOU HOW FLIPPER POSITION AFFECTS FLIPPING POWER. IF YOU DON'T WANNA CHANGE IT, THEN IT'S YOUR CALL.
(caps is needed)
(btw, to fix the flip out problem, just put a back stabilizer on the bot)
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: MassimoV on August 14, 2012, 10:06:24 AM
Make your version and take it to the challenge board you 2. Anyways I do have to say I sorta like the bot despite the flaws.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: SKBT on August 14, 2012, 10:08:39 AM
suede, chill out bro...

Av, if i was you i'd loose the beater bar "8" on the front and switch to a bunch of shell panels or something to get it under 600kg. also the long wedge out the front looks kinda bad and ruins the flow of the bot. i'd switch to to three metal hinge/small wedges across the front.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Gauche Suede on August 14, 2012, 10:15:42 AM
suede, chill out bro...

Av, if i was you i'd loose the beater bar "8" on the front and switch to a bunch of shell panels or something to get it under 600kg. also the long wedge out the front looks kinda bad and ruins the flow of the bot. i'd switch to to three metal hinge/small wedges across the front.
i just wanna give him some advice which will let him lose a bit of weight and increase flipping power, and all he says is:
Maybe i should flat out state it.
I will NOT change the flipper position on the bursts for more power.The power is good enough for what I want and more will just make it flip out more.
btw, he only needs to remove  three beater bars and the bot will be a CW.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 10:29:38 AM
Besides taking advice from Gauche is like taking advice from a Advice Dog.#
Oh, and i think i WILL challenge gauche, too.
Best of 3, DSL CW, DSL tournamenta arena, IRL Flipper.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: MassimoV on August 14, 2012, 10:36:43 AM
If this is IRL you should take off the metal hinge wedge. Also make that a rule for the challenge.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 11:23:18 AM
(https://gametechmods.com/uploads/images/12179screenshot_14.PNG)
Anti Gravity 3.6.Tite 1.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Tweedy on August 14, 2012, 11:26:06 AM
That looks better, you still only need to use 12 ants for this IIRC
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 14, 2012, 01:35:25 PM
Thank you for telling me, i can finally be efficent with batteries and get a armor upgrade.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on August 15, 2012, 05:49:08 AM
Gauche, just stop giving advice. Seriously. If Avalanche doesn't want your advice don't insist.

And using caps lock in a serious argument is for morons.

2 judge bursts are already ridiculously powerful, you don't need to have the most efficient flipper shape.

However Avalanche, you should most definitely make a straight flipper, and attach an angled flippermaker at the end of your flippers so bots will go on your flippers more easily.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 15, 2012, 05:53:27 AM
Thank you Naryar.And now i think i have a actual chance in this challenge ill do when gauche finishes his other one.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Mr. AS on August 15, 2012, 09:25:57 AM
yea 2 judge is enough with decent speed

and i think the chassis would look cooler if it werent so bulky but thats just my taste (assuming this is an attempt at irl)
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on August 15, 2012, 09:28:18 AM
Of course its irl, why else would i have judge bursts?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 14, 2012, 11:39:33 AM
Here is a challenge bot that needs help.
Meet Blitzkreig!(Blitzkreig is a WW2 german term for lightning war.)
(https://gametechmods.com/uploads/images/44447Blitzkreig.PNG)
And his insides:
(https://gametechmods.com/uploads/images/8375Blitzkreig insides.PNG)
His problem is he keeps veering off to the left insanely quickly and he just spins around in circles so he is useless.Any help? Armour i think is Titanium 3.And the reason i used mag snappers is they attach very easily the the multi extender.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Conraaa on December 14, 2012, 11:44:37 AM
Take the wheels off and put them back on, without rotating them. And make sure it's wired properly.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 14, 2012, 11:53:37 AM
Ok thank you.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Badnik96 on December 14, 2012, 02:53:49 PM
If it's supposed to be IRL I'd get Judge bursts and make some sort of protection for them, otherwise it actually looks pretty dang cool.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on December 14, 2012, 04:56:03 PM
It's "blitzkrieg", not "blitzkreig".

also it's underweight and generally too fast for the design. You also need correct and stronger wedges, because you're gonna get outwedged by most things, even in IRL.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: 090901 on December 15, 2012, 11:28:35 AM
Put a rollcage thing around the bursts, it will look so much better.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 15, 2012, 11:37:37 AM
I will work on that soon.Right now i have removed the flipper segmants at the back adn replaced them with front taz wedges, and i upgraded to judge bursts.However in super duper sumos a different versionw ill compete.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 28, 2013, 09:23:01 AM
Oh god im back again. Ok. First request: Can all of the LRA2 Content be deleted from this showcase. Or just entirely. Thanks in advance if someone does. Second. New bot called Onslaught. Note this is the updated version.
(https://gametechmods.com/uploads/images/12773Onslaught.png)
The skirts on the back are to aid in self righting, as in my infinite wisdom i failed to make a chassis shape able to self right easily. Go me. I kinda like it though.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on December 28, 2013, 09:28:25 AM
Why would I delete a showcase ? That's your building history.

also these skirts aren't for self-righting, they actually get in the way of self-righting.

Not getting why you are using these hex plates or 2 Mag Snappers either...
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 28, 2013, 09:41:41 AM
I have found them to be helpful. The hexplates are to stop hammers, but i will remove em to gain Titanium 5. Any more ideas?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Hydro on December 28, 2013, 09:42:26 AM

Why would I delete a showcase ? That's your building history.

Could be that he wants to start over, like I did.

Anyways, bot looks nice. Though you should build to the weight limit and maybe shrink the chassis. Unless it is an IRL bot, that is. I do appreciate what you did with the hex plates, however. Looks cool.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 28, 2013, 09:44:00 AM
I do want to start over somewhat. I just want my LRA2 days gone. I cringe every time i see a LRA2 post.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: helloface on December 28, 2013, 01:46:46 PM
I know that feeling...
Anyways, you need to get the weight down to a mw. Your bot is utterly useless right now against a decent cw. If you're using a mag, assuming you're building IRL, change it to a judge. The hex plates look messy; look at other showcases (not mine) to see how they protect motors.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: MassimoV on December 28, 2013, 01:50:57 PM
Ehh, looks kinda dumb. Atleast make it a MW though.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 28, 2013, 02:18:48 PM
I have no wish to switch to judge bursts as that costs dearly if the weapon is removed. Blitzkreig 2 found out the hard way during Battlebots
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: MassimoV on December 28, 2013, 02:21:17 PM
Well then make the flipper parts more durable.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: HurricaneAndrew on December 28, 2013, 03:29:40 PM
I do want to start over somewhat. I just want my LRA2 days gone. I cringe every time i see a LRA2 post.

Those days may have been bad, but it shows how much your behavior and building has improved from then. Use it as motivation.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: helloface on December 28, 2013, 05:10:23 PM
I have no wish to switch to judge bursts as that costs dearly if the weapon is removed. Blitzkreig 2 found out the hard way during Battlebots
Fair enough, or you could do what MassimoV suggested.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 29, 2013, 05:34:32 AM
Its not easy to make it durable. Any ideas?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on December 29, 2013, 06:22:10 AM
Change your flippermaker setup to something that doesn't break when you hit it once or twice.

Also I don't delete showcases unless the showcase is full of spam or offtopic.

Mostly everyone knows your past here Avalanche, removing it from public view isn't gonna change.

But yet again as you didn't immediately got whacked for being LRA2 when you came back, I say you have a good chance to redeem yourself and get out of perman00b status. So just move forward, I guess.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 29, 2013, 08:33:34 AM
Onslaught 1.2
(https://gametechmods.com/uploads/images/61041Onslaught.png)
On the flipper segments i have put spike strips for protection. And damage.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: akshaylan on December 29, 2013, 10:12:43 AM
I don't think the spike strips have much chance of doing damage in that position due to normals
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on December 29, 2013, 11:38:03 AM
^^yes

also still looks messy, simplify that flipper design
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Mr. AS on December 29, 2013, 11:46:06 AM
Does it flip itself over when it fires the two bursts?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 29, 2013, 11:55:59 AM
Not often. If put under some conditions i can see it happening. BTW There are also some spike strips on the flipping part. It is more for defense than anything as a sort of first defense.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: playzooki on December 29, 2013, 12:00:31 PM
also its underweight.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on January 12, 2014, 07:12:22 AM
(https://gametechmods.com/uploads/images/6054COID Lite.png)
This is COID Lite. Thats a etek powering it. 8 Ripping teeth. It is pretty powerful, but it needs more power.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Jet-speed on January 12, 2014, 07:36:12 AM
Granted my advice is probably far from the greatest, and feel free to tell me to stfu, but I must question the effectiveness of the ripping teeth. Likewise the Vlad spike on top. They both seem like extremely heavy choices to much better, lighter alternatives.


Might be able to get away with dropping the armour down to free up some weight, too. I dunno about anyone else but chassis armour (barring the bottom which can normally be solved by a half sheet) on a shell spinner to me seems like a moot point, if enough panels get ripped off to expose the chassis you're probably screwed anyway.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on January 12, 2014, 08:06:17 AM
Yup, ripping teeth are poor weapons, to say the least.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on January 12, 2014, 09:23:04 AM
Yeah, combat tests did not go so well, being killed by Puma from Live Designs AI. Well, Immobilised, but.. still a flop. Have you got a better idea?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Jet-speed on January 12, 2014, 10:18:31 AM
Honestly haven't the foggiest in regards to a self righting design on top, but if you aren't f(l)ailing razors I always found dsl light teeth on beater bars to be quite effective, especially for how little weight they require.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on January 12, 2014, 10:25:28 AM
I have got a new bot that can hold its own, but it has lost its top self righter. No matter, it couldent selfright with it anyways.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on January 14, 2014, 01:39:53 PM
That bot comes later. Sorry for the DP, but I want to have a update noticed. This is my crowning jewel currently, Ruthless. It is a beater bar Poker that uses 4 NPC fasts to charge at its opponents, and SMASH them apart. This can utterly destroy bar HS, as it is surprisingly sturdy, and the rams it performs, although erratic, they still are absolutely devastating. Give this bot time, and it ruthless ly picks you apart.
(https://gametechmods.com/uploads/images/10946Ruthless.png)
It dosent look like much, but it is very powerful.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on January 14, 2014, 01:59:08 PM
lWhy would you put a srimech on a poker that you can make invertible ?

Why would you put extenders to hold beater bars when beater bars are already extenders ?

Why do you put useless crap on the bot's back ?

Also, use only large air tanks, they're far better.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: AlexGRFan97 on January 14, 2014, 02:01:08 PM
2 words: Vlad Wheels.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on January 14, 2014, 02:05:33 PM
The reason for the back protection is simple. Remember Breaking Point, when i caused Carnivore to be shifted enough for Heavy Metal to flip him out? Imagine him being hit with a spinner. Thats the idea, for my bot to have back protection. If I ever get double teamed, or flanked, that is there for a bit of safety.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Jet-speed on January 14, 2014, 02:05:55 PM
Waaaaaaay too many co2 tanks. I know the burst pistons are intensive on co2 drain but one or two big ones should see you through, as apposed to one big one and 7(?) small ones. By cutting down the amount of tanks and using placement more cleverly you could probably shave the chassis down even lower, to the minimum height (it'll still accommodate the npc's). Ditch the shoddy burst srimechs and just go invertible with the hypnos/vlads like most good rammers. Use the freed up weight to add more/better weapons, my go-to for most things are beater bars tipped with light dsl teeth, but whether or not they're the most effective option I'm not so sure. The back armour is mostly useless but I suppose you could argue it looks cool, idk. xD


Edit: goddamnit people beat me to it. :c
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on January 14, 2014, 02:14:32 PM
2 words: Vlad Wheels.

No. He should merely get a less tall chassis and hypnos. learn2build.

Waaaaaaay too many co2 tanks. I know the burst pistons are intensive on co2 drain but one or two big ones should see you through, as apposed to one big one and 7(?) small ones. By cutting down the amount of tanks and using placement more cleverly you could probably shave the chassis down even lower, to the minimum height (it'll still accommodate the npc's). Ditch the shoddy burst srimechs and just go invertible with the hypnos/vlads like most good rammers. Use the freed up weight to add more/better weapons, my go-to for most things are beater bars tipped with light dsl teeth, but whether or not they're the most effective option I'm not so sure. The back armour is mostly useless but I suppose you could argue it looks cool, idk. xD


Edit: goddamnit people beat me to it. :c

Yeah. Though considering there are 2 storms i'll just go with 4 large co2's.

The reason for the back protection is simple. Remember Breaking Point, when i caused Carnivore to be shifted enough for Heavy Metal to flip him out? Imagine him being hit with a spinner. Thats the idea, for my bot to have back protection. If I ever get double teamed, or flanked, that is there for a bit of safety.

Bah, rear or side armor is useless compared to more drive or more weapons. Or more frontal armor, for that matter.

But if you want rear armor, try DSL bars or DSL sheets. Yes, you can make them fit even with hypnos.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Jet-speed on January 14, 2014, 03:57:12 PM
Yeah. Though considering there are 2 storms i'll just go with 4 large co2's.
Do storm bursts use THAT much co2? o.o Learn something new every day.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on January 15, 2014, 03:46:43 AM
Well, considering you'll be out of CO2 within one minute... yeah.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on February 09, 2014, 12:52:26 PM
(https://gametechmods.com/uploads/images/89928Slap Chop.png)
woo dsl 3
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: TBD Devastator on February 09, 2014, 10:14:57 PM
I'm thinking that if you downgrade the armor a little you'll be able to put on more axes. Just one won't cut it for a MW.

Additionally, I only see four ants, which despite using ants being a good tactic in DSL 2 building, it's not so smart in DSL 3 as ants got the nerf hammer and hard. Also, make sure you fully power your burst motors in amps, you'll see the requirements in the description

I'll leave it to others to give you extra tidbits - I'm not that great at DSL3 myself.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: helloface on February 10, 2014, 12:02:31 AM
Don't put more axes. If you're trying to build IRL, the weapon is fine as it is.

TBD is on the right track with the batteries, however. Get 5mm Steel or 10mm Plastic and better batteries (ants aren't good in DSL3), and for future reference build to the weight limit.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: thesnowingsteak on February 10, 2014, 01:13:14 AM
I don't want 10mm aluminum.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Badnik96 on February 10, 2014, 10:11:41 AM
I like it, it seems really compact for a MW. I'd go for more external armor (like say some plates or something), so it's a little more protected against spinners.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: rnifnuf on February 10, 2014, 11:49:11 AM
What size of VDMA R/P Piston is that? The larger it is, the more amps it requires to stay powerful. Based on the bot's size, I'm pretty sure that two PC-545's (the big orange ones) will fully power it for three minutes. Create a larger chassis that can hold two oranges/PC-545's.

I'm not trying to imply that more amps means more power. Once the bot's amperage requirements are fulfilled, the game stops caring about amps and looks at electoral. Electoral is the stat that affects battery life, and in DSL3, burst-based bots need large batteries with loads of electoral. In DSL2, most heavyweight hammers and popups could get away with using 11-15 ants depending on the choice of burst motor, but that changed in DSL3, when Clickbeetle balanced out everything. Now, for example, instead of 15 ants, it is generally more wise to use 2 PC-545's and 1 long black battery (longs were buffed in DSL3) thanks to higher electoral.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on February 11, 2014, 03:00:04 PM
Smallest one. Rebuilt the bot with slimbody drive, hypno wheels, and made two seperate versions. Bull Hammer has a 25 KG Hammer, because why not, and Dynamo has the standard fire axe. Dynamo is now LW. Both are close to weight limit.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on February 15, 2014, 11:35:09 AM
(https://gametechmods.com/uploads/images/88920Two new ones.png)
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: thesnowingsteak on February 15, 2014, 01:23:36 PM
Reminds me of an lightweight I built named Atomic Stabber.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: helloface on February 15, 2014, 01:37:46 PM
Bull Hammer needs more drive. The way you used ants on both robots are inefficient, you could probably get better value by a black or two reds.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on February 15, 2014, 04:30:02 PM
I cannot fit any batterys in the gap even if i move the ones already there. I basically cannot fit anything in. And I find the drive works fine. I really just want more effective weaponary without being non IRL.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on November 22, 2014, 12:57:01 PM
This is a bot that I made for a challenge that will soon have a thread up.
This is Panzer Strike.
(https://gametechmods.com/uploads/images/74256screenshot_8.png)
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Badnik96 on November 22, 2014, 12:58:35 PM
Can we get a better angle with the skin? It looks pretty good actually, I'd just like to see what it looks like on the outside.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: TommyProductionsInc on November 22, 2014, 01:11:48 PM
Looks tough. I'll post mine in a moment.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on November 22, 2014, 01:23:42 PM
random small wedges are random
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on November 22, 2014, 01:30:40 PM
(https://gametechmods.com/uploads/images/13466Panzer Outside.png)
IGNORE THE MAN BEHIND THE CURTAIN!
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on November 22, 2014, 02:33:09 PM
if i were you i would remove the plow put a skirt hinge in front, put lightning spikes on it, axle load the skirt hinge away and then reinstall the plow for more weapons. 2 lightning spikes isn't a lot for a MW, even if it's IRL.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on November 22, 2014, 02:51:07 PM
How would i axle load it?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on November 22, 2014, 03:12:16 PM
Put a copal on the hinge and make it spin by very small increments. Same as stock, really, except with different components.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 18, 2014, 01:46:06 PM
I AM THE PURGER OF SLOW BOTS!!!!!!!!
(https://gametechmods.com/uploads/images/54126screenshot_36.png)
FEAR MY 8 NPC FASTS!
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: cephalopod on December 18, 2014, 02:11:27 PM
How many ants are in there? Also, what burst is in there, and I'd kinda say it errs on the realism if the axe thing cuts straight through the skirt hinge in the centre like that.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 18, 2014, 02:13:30 PM
8 ants, one bat pack. The axe cuts deep into the skirthinge, but the entire setup would be possible in real life, so i think its fine.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: cephalopod on December 18, 2014, 03:35:42 PM
I guess each half of the scoop could be attached with the remaining tiny bit of hinge you're not slicing through, but it's a little dodgy.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on December 18, 2014, 03:51:08 PM
The skirt hinge isn't a problem at all craaig... IRL one could just weld the spikes to the plow and the plow to the width of the chassis.

Half of the uses of skirt hinges IRL wouldn't be made by skirt hinges at all. But we have limited options in RA2, so skirt hinge. (He could also do it via BFE and a few multiextenders, but that would be a heavier and yet more stable)

also it needs a sanic hegehog skin
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 19, 2014, 02:15:56 AM
also it needs a sanic hegehog skin
BRILLIANT!
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on July 19, 2015, 10:00:52 AM
(https://gametechmods.com/uploads/images/1247Invincible.png)
I AM INVINCIBLE!
*Checks behind for liquid nitrogen tanks*
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: cephalopod on July 19, 2015, 10:10:49 AM
Invincible? I think not :P

I'm guessing you've gone for IRL here  due to the inefficient wheels etc. What I would say is I wouldn't be mounting those drills on side panels if you want them to be 'invincible' :P Use some of your extra weight for wheelguards perhaps too? Would definitely help keep it going. Finally... please don't tell me there's half sheets mounted on the bottom :P
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: RedAce on July 19, 2015, 10:40:59 AM
No no no, that's not invincible, this is:

Ahem, It's not exactly the prettiest robot here. Maybe you can try to use weapons that don't look out of place and attach some wheelguards. And ditto to what Craaig said.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on July 19, 2015, 10:57:02 AM
No bottom halfsheets, And im not sure what i can put there for weapons.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: G.K. on July 19, 2015, 11:21:04 AM
It's got a nice side profile. Sort out the funky top and front extender work and it'll be cool.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on July 19, 2015, 12:07:04 PM
It's a mess.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on July 19, 2015, 12:45:08 PM
It's a mess.
Any ideas on how to solve this? Can you be more specific?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Jakewilliamson on July 19, 2015, 01:32:05 PM
(https://gametechmods.com/uploads/images/1247Invincible.png)
I AM INVINCIBLE!
*Checks behind for liquid nitrogen tanks*

My thought of course for this bot: its not invincible, its a complete mess of garbage!
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on July 19, 2015, 01:51:15 PM
It's a mess.
Any ideas on how to solve this? Can you be more specific?

Fair enough. Alright.

-One wonders why you have a wedged chassis at the front when your design is a standard rammer.
-Random cutting teeth, they do nothing, aren't aesthetically pleasing and they don't add to weaponry
-To a lesser extent, behemoth hammers also look somewhat random. is it rear protection ? uh
-The hell is up with all this mess of flippermakers on the front of the bot ? half of them don't do anything, and it doesn't look good.

the problem with your bot, avalanche, is that you've had a lot of ideas and you tried to cram them all into the same bot. However, these ideas are in different directions, if you catch my drift, and it makes for a bot quartered between different ideas.

if you gotta build a design you gotta make all the ideas of the design work together. Here... they don't.

Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: cephalopod on July 19, 2015, 01:58:08 PM
Agreeing with Avalanche here, instead of going 'LOL IT LOOKS BAD', point out why and what can be improved - especially in the case of those who I don't think I've seen build to a much higher standard themselves...

EDIT: Nary beat me to the punch on actually explaining, but my point still stands to Jake.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on July 19, 2015, 02:05:24 PM
just so you guys know... "it's a mess" means "this here robot is having an unnecessarily complex design. that means you can fix it by reworking the parts of the bot that use too much components to achieve what they must do".

there. it's simple.

 And yea i'll agree with craaig, jake, you ain't a better builder than avalanche, stop posting borderline flamebait in this showcase.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on July 19, 2015, 02:10:43 PM
Yeah, I re used a old chassis on this. I will keep this bot but its arse tbh. I will make something else.
And Jake is paying me back in kind for what i did to his showcase.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on March 09, 2016, 01:27:49 PM
[error]Warning: this topic has not been posted in for at least 180 days.
Unless you're sure you want to reply, please consider starting a new topic.[/error]
ayy lmao
(https://gametechmods.com/uploads/images/96378Attacker 3.0.png)
This is the first in a series of 6 football named bots, based on my old DSL 2.1 Attacker and Defender tag team from when I was DSL MW Tag Team champion.
Lightning Spikes are there to prevent bot getting stuck on its side.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Gauche Suede on March 11, 2016, 09:20:23 AM
IRL ?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Scorpion on March 11, 2016, 10:39:47 AM
A bit bland for IRL atm, and too under-weaponed for standard.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on March 11, 2016, 11:08:02 AM
A bit bland for IRL atm, and too under-weaponed for standard.
Any recommendations to make it look better?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Scorpion on March 11, 2016, 11:31:55 AM
A bit bland for IRL atm, and too under-weaponed for standard.
Any recommendations to make it look better?
You could build a frame around the bot (incorporating the wedges or not), Motor/weapon protection, maybe a different or more elaborate wedge set-up.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on October 09, 2016, 07:00:42 AM
Quote from: Anti-Bump System
Warning: this topic has not been posted in for at least 180 days.
Unless you're sure you want to reply, please consider starting a new topic.
Well then. It's been a while, hasn't it?

(https://gametechmods.com/uploads/images/15388The Executioner.png)

My dramatic first foray into the world of DSL2.2 building. The armor is Alu 5.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: cephalopod on October 09, 2016, 07:42:26 AM
The spike club arms aren't attached to the same point and the asymmetry is driving me mad.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: 090901 on October 09, 2016, 04:05:26 PM
wheel guards need to be brought into closer to the chassis, using angled extenders as the axe holders looks awful, the vlad wedge should be brought back so its flush with the chassis and the spike club arms look useless and dumb
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on October 09, 2016, 04:54:56 PM
will do tomorrow
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 29, 2016, 01:18:51 PM
https://www.youtube.com/watch?v=gGY1J9XTXuw

^ mfw avalanche returns

I have returned!

To begin with, here is a robot that i've been working on for the past week, off and on: (Speed-Attack Flipper) Challenger Mk. 1. Or (S.A.F) C Mk. 1 for short. (You'll only get it if you know your Premier League football.) Built with 4 NPC fasts inside it, it is ridiculously fast when all the wheels touch the ground. It has larger wheels in the back to try and ensure all wheels touch the ground so the flipper has a decent wedge, but it hasn't been tested in this configuration yet. It runs the largest VDMA burst so that it has power behind it's flipper. It can be hard to control, but it's fun to use. I have an idea to convert it into a wammer or rammer, so there's food for thought there.

This bot will most likely end up in Badnik's tournament, alongside Raus Mk. II which is currently in production.

(https://gametechmods.com/uploads/images/23948SAFC.png)




Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Jammy Dodger on December 29, 2016, 01:38:18 PM
Very cool and welcome back :3
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Reier on December 30, 2016, 01:38:05 AM
cant really see the insides
is it 4wd then
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Naryar on December 30, 2016, 03:28:33 AM
ye, it's 4WD NPCF.

i don't see the point of the white and red rectangles on the side... is it just for cool looks ?
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on December 30, 2016, 06:31:28 AM
ye, it's 4WD NPCF.

i don't see the point of the white and red rectangles on the side... is it just for cool looks ?

Top protection and looks, mostly looks however.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Probably Rob on December 30, 2016, 06:39:28 AM
At least make the skin the same pattern, it looks really out of place otherwise
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: 090901 on December 30, 2016, 08:23:54 AM
i mean, i get what you are trying to do, but the execution isnt great and it just looks like a box with wings slapped on the side of it.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on March 02, 2017, 07:04:40 AM
i was doing revision when i got a call

"team dark is kill"

"no"

so then i made this absolute work of art

(https://gametechmods.com/uploads/images/37287screenshot_84.png)

THREE. BURST. FLIPPER. IF PALADIN DID IT THEN I CAN TOO.

PREPARE TO FEEL ANTI-GRAVITY MOTHERF***ERS

Ok, now serious mode. Basically I got worried and concerned after I failed to beat Baconus in our challenge. I pondered how I could get more power, after all that would be cheating and un-IRL if I did two bursts, right? 1 word that answered my concerns: PALADIN.

excuse me for a moment: REEEEEEEEEEEEEEEEEEEEEEE.

Now that's out the system, a continuation of the story of an Autist at Work:

Hence, I gave into the new meta and built this monstrosity. I saw the success of Strychnine in Redditbots, so i took the good old Anti Gravity Chassistm and it somehow perfectly fitted 3 storm bursts. I then took that and CF'd in 2 metal hinges for some E-wedges (because it's not an Anti Gravity Evo without the standardised E-wedge) and then closed the game, before realising it was slow and was kinda sh**ty in the state it was in, so i spent more time and got what you see in the picture.

Overall, this took me about 8 hours to build, reusing parts and chassis. I think the armor's something like Tit 5 but don't quote me on that. I need to see if I can align the bursts better for a cleaner flipper. And the Yellow-Orange colour scheme will be retired as soon as i get the motivation to reskin it, because damn i miss the good old black and yellow stripes.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Badger on March 02, 2017, 07:18:29 AM
IDK if its irl my dude, 3 bursts seems pretty silly for an IRL bot.

It's a forward flipper with no width, it's gonna get rekt by HS
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: kix on March 02, 2017, 07:25:42 AM
Front hinger
Emergency flippers
:really_makes_you_think:
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Badnik96 on March 02, 2017, 07:26:48 AM
now see the difference between your bot and paladin is that paladin actually makes an effort to look good
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Shield on March 02, 2017, 07:49:57 AM
im gonna be frank the stacked emergency wedges are.... tacky.

id say you could make a better looking wedge from the steel/titanium panels and the accompanying wedges. DSC's IRL components pack should ensure you still have the Black/Yellow color scheme going on.

something like this:

(https://gametechmods.com/uploads/images/46280DropJaw.png)

(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin_zpsjbifw2kn.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin_zpsjbifw2kn.png.html)

(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin2_zpslwlt1zns.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin2_zpslwlt1zns.png.html)

(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin3_zpsdvuz6adr.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin3_zpsdvuz6adr.png.html)

alternatively, the beaters now have these new wedge styles that look pretty cool if put to good use

(http://i.imgur.com/3RI3PtW.png)

(http://i.imgur.com/5ZXCqod.png)

(http://i.imgur.com/6E7C8jG.png)

or, if you're creative enough, im sure there are other components that can double as wedges

(https://gametechmods.com/uploads/images/71241orangecrush.png)

the wheels intersecting with the chassis sticking out like that feel weird. i would make the side even and just give it wheelguards or have the wheels stick out slightly more so it doesnt clip through the chassis

the top panel kinda ruin the chassis shape too tbh. i'd get rid of it personally
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: TheRoboteer on March 02, 2017, 08:28:30 AM
Either make the wedge shallower or the flipper shorter. The way it sticks out the top right now looks pretty awful. I'd also personally go for a less boxy chassis shape but that might just be me.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Badnik96 on March 02, 2017, 08:42:48 AM
also the angles on your chassis that poke out where the wheels are look atrocious with the body panels you have.
Title: Re: LRA2's/Avalanche's DSL Robot Showcase
Post by: Avalanche on March 02, 2017, 09:31:17 AM
Either make the wedge shallower or the flipper shorter. The way it sticks out the top right now looks pretty awful. I'd also personally go for a less boxy chassis shape but that might just be me.


i'm reluctant to change the chassis: it's sort of a running joke/thing that I reuse the Anti Gravity 4 chassis, and it fits the storm bursts too well. I do agree though. The middle flipper being long was for the purpose of trying to selfright when resting on the top panel but it's ****ing ugly so i'll switch that back to the same size as the other ones. Can i ask though: By flipper shorter, do you mean the middle one or all of them?

now see the difference between your bot and paladin is that paladin actually makes an effort to look good

thanks for the constructive criticism m8

im gonna be frank the stacked emergency wedges are.... tacky.

id say you could make a better looking wedge from the steel/titanium panels and the accompanying wedges. DSC's IRL components pack should ensure you still have the Black/Yellow color scheme going on.

something like this:

(https://gametechmods.com/uploads/images/46280DropJaw.png)

(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin_zpsjbifw2kn.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin_zpsjbifw2kn.png.html)

(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin2_zpslwlt1zns.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin2_zpslwlt1zns.png.html)

(http://i1214.photobucket.com/albums/cc496/TwonkySigs/BlueRuin3_zpsdvuz6adr.png) (http://s1214.photobucket.com/user/TwonkySigs/media/BlueRuin3_zpsdvuz6adr.png.html)

alternatively, the beaters now have these new wedge styles that look pretty cool if put to good use

(http://i.imgur.com/3RI3PtW.png)

(http://i.imgur.com/5ZXCqod.png)

(http://i.imgur.com/6E7C8jG.png)

or, if you're creative enough, im sure there are other components that can double as wedges

(https://gametechmods.com/uploads/images/71241orangecrush.png)

the wheels intersecting with the chassis sticking out like that feel weird. i would make the side even and just give it wheelguards or have the wheels stick out slightly more so it doesnt clip through the chassis

the top panel kinda ruin the chassis shape too tbh. i'd get rid of it personally

i've not got much inspiration for that level of wedge creation but yeah I agree they look sh** so i'll figure something out.

agreed on the wheels, i just hate having to scrap the chassis. i'll do that tho.

IDK if its irl my dude, 3 bursts seems pretty silly for an IRL bot.

It's a forward flipper with no width, it's gonna get rekt by HS

"IDK if its irl my dude, 3 bursts seems pretty silly for an IRL bot." wew lad

"It's a forward flipper with no width, it's gonna get rekt by HS" I could care less in all honesty. The AG series has for a long time now been about bulky (though this is bulky as in lots of height and boxy chassis, even with a sloped and thinner wedge), RW style chassis after the first 2 were too small and too fast, and I kinda like having a weakness to some bot types, makes it a bit more IRL. No point in making your bot invincible to all types, it's too tryhard for IRL.  It's why I haven't scrapped Raus after the Billet and Dominotrix fights.

Front hinger
Emergency flippers
:really_makes_you_think:

I see no correlation here.