Author Topic: LiNcK'z Botz  (Read 83189 times)

Offline G.K.

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Re: LiNcK'z Botz
« Reply #860 on: March 20, 2011, 07:02:56 AM »
JC's? I thought it was Rejected's?
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

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Offline LiNcK

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Re: LiNcK'z Botz
« Reply #861 on: March 20, 2011, 11:43:56 AM »
You should make it a flipper and use a single BSG.

So possibly the combination of speed and burst torque can toss opponents OOTA.

Also steel 10 is overkill.


It can push stuff OOTA, Thats the point of it, Its just some weird kind of flipperish thingy :P
And I know its overkill, But I had nothing else to waste weight on, Even with Steel x10 I still have some KGs left :\

Offline Somebody

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Re: LiNcK'z Botz
« Reply #862 on: March 21, 2011, 10:31:33 PM »
Dual Pistons?
I built that big robot on that TV show that time


Offline LiNcK

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Re: LiNcK'z Botz
« Reply #863 on: January 28, 2012, 06:38:53 PM »
Woot, Finished a new version of Silver Devil (I lost all my bots anyways) ;DDD

Here it is:




Havent tested for AGOD yet even though it probz will AGOD anyways >_>
Used Hax Mode to get the ants between the BSGs, The bot is still realistic though, Nothing goes through anything ;D

Give your opinions, Its been long since Ive made a bot :P

Offline NFX

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Re: LiNcK'z Botz
« Reply #864 on: January 28, 2012, 06:51:36 PM »
The Robot Formerly Known As Silver Devil

Interesting chassis shape, I don't normally do that sort of thing. Good use of Hax Mode, though, this is one of those instances when it could definitely come in handy. It looks a bit narrow to me, though, it could get smacked away easily. How does it fare against HS or Sheck Spinners?
Co-creator of The RA2 Randomiser



Offline LiNcK

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Re: LiNcK'z Botz
« Reply #865 on: January 28, 2012, 07:12:23 PM »
The Robot Formerly Known As Silver Devil

Interesting chassis shape, I don't normally do that sort of thing. Good use of Hax Mode, though, this is one of those instances when it could definitely come in handy. It looks a bit narrow to me, though, it could get smacked away easily. How does it fare against HS or Sheck Spinners?


When hit from the side it turns completely (Doesnt fly off though) luckily because of the wheels being so centered & So fast it can turn really quick (Like 360 degrees in <1sec)
Its really hard to control manually for that reason, But AI dont have that prob :P


It does well agaisnt Sheck spinners, But it tends to loose its razors when attacking... It does push (HW) spinners around though so yeah, I think it can fare agaisnt MW ones ;D (Its a MW anyways)
HSes though are a prob, If it cant get under their wedges itll be launched to death, Sadly it AGODs from the right side too so yeah :\

Wedge test:


It DOES get under almost all the bots I tried it agaisnt but only if I hit them with the left wedge first (Since the right one is AGODed)
FML with this >_<


EDIT: Well, Your advice on my other thread seemed to work :O
I removed both the Hinges & Wedges then P/Bed the game & Attached both again, When testing it didnt AGOD :DDD
Imma test it again now :3


Thanks!! You might just have relieved me of my curse xD

Offline Badnik96

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Re: LiNcK'z Botz
« Reply #866 on: January 28, 2012, 10:22:49 PM »
Hey, it's GameDolphin. Cool.

Offline ty4er

Re: LiNcK'z Botz
« Reply #867 on: January 29, 2012, 01:57:26 AM »
:D


move the starting position of the razors behind the sheet so it doesn't lose it's weapons super fast.

DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline Squirrel_Monkey

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Re: LiNcK'z Botz
« Reply #868 on: January 29, 2012, 03:27:58 AM »
Gaiz, letz teach LiNcK to Trov Glitch!
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline martymidget

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Re: LiNcK'z Botz
« Reply #869 on: January 29, 2012, 05:10:36 AM »
I still don't know how to trov. But tbh I don't want to know, having a paper thin chassis pushes even dsl realistic in my opinion. xD

Offline LiNcK

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Re: LiNcK'z Botz
« Reply #870 on: January 29, 2012, 11:31:39 AM »
:D


move the starting position of the razors behind the sheet so it doesn't lose it's weapons super fast.
I would but then the extenders would go through the middle batteries so it would be unrealistic :P


Gaiz, letz teach LiNcK to Trov Glitch!

Whats the Trov glitch? :O
I only know how to Snapper load & Hax mode (And I actually learned those recently)
Ill check it out, Might be helpful :3


Im working on a MW version of Silver Shredder & Imma rebuild the HW version (Cant believe I never entered it in a tourney, It was my fav bot) but I cant for some reason O.o
Everything I do fails D:

Offline MassimoV

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Re: LiNcK'z Botz
« Reply #871 on: January 29, 2012, 11:34:17 AM »
Trov glitch: https://gametechmods.com/forums/index.php/topic,3271.0.html

You might need to learn how to axle load too.

Offline LiNcK

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Re: LiNcK'z Botz
« Reply #872 on: January 29, 2012, 12:28:14 PM »
Trov glitch: https://gametechmods.com/forums/index.php/topic,3271.0.html

You might need to learn how to axle load too.

Thanks, Could be useful but I almost never have the need to build an impossible chassis :P
I do remember I needed one for a bot I had in mind though... Hopefully Ill remember later :O

Anyways, I wanted to ask what the difference is between component fracture & Actual DP.
I have to choose between (Med) Beater Bars [170Frac, 250DP, 1000HP] & Cutting Tooth Tooth [300DP, 1400HP] & Matilda Tooth [200DP, 1500HP]
Im very tight weight-wise so I need the most efficient of components ._.



Only have 98KGs left,  Its using Plastic x1 so I would have to upgrade that & Still needs the wedges, So Its <60KG for the weaponry.
Putting 4 razors on each side already uses up 56KGs but I still need 8 more weapons for the middle spinner...
Maybe I can change that TWDR3 for another piglet to save some weight... IDK how well it would fare though. What do you guys recommend? (Its a MW)

Offline Squirrel_Monkey

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Re: LiNcK'z Botz
« Reply #873 on: January 29, 2012, 12:31:45 PM »
12 light DS teeth?
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline LiNcK

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Re: LiNcK'z Botz
« Reply #874 on: January 29, 2012, 02:06:10 PM »
Put the DS teeth, But had to sacrifice an ant for it... Dont really like leaving EXACT the same ammount of ants that I need but yeah, Either that or not enough weaponry xP






Ill probz push the side spinners a bit more inwards & Lower them a bit so they have a more "Coming from beneath" feel to it :P

Offline MassimoV

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Re: LiNcK'z Botz
« Reply #875 on: January 29, 2012, 02:08:30 PM »
Looks great. How often does a bot make it back to the horizontal disc?

Offline LiNcK

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Re: LiNcK'z Botz
« Reply #876 on: January 29, 2012, 02:39:58 PM »
Looks great. How often does a bot make it back to the horizontal disc?


Changed the place of the side spinners: (Also put the control board under the TWDR3 instead of behind it)



With this new design the bots are always hitting everything. The side spinners are a bit angled & Spinning inwards so anything that hits them bounces a bit inward (Causing it to bounce again either forward tr to the other side were the other spinner awaits)
If you keep going forward while hitting the opponent theyre pretty much trapped in there :3

Only prob is that bots tend to go ontop the spinners if pushed too hard, Might lower the titanium sheet a bit to make it a more steep ascension... Hopefully the bots would then just hit the middle spinner & Bounce off instead of going over it :P

Offline MassimoV

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Re: LiNcK'z Botz
« Reply #877 on: January 29, 2012, 02:53:10 PM »
That looks much better.

Offline LiNcK

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Re: LiNcK'z Botz
« Reply #878 on: January 29, 2012, 03:11:15 PM »
That looks much better.


Thanks :3
Ill work on a HW version of it & Silver Devil next, Not today though... Gonna play some Skyrim xD
After that Im probz just gonna re-build Beholder & Mini Mayhem, Then go with new stuff... Maybe try making a VS & An SnS :P

Offline MassimoV

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Re: LiNcK'z Botz
« Reply #879 on: January 29, 2012, 03:13:12 PM »
Lurk in Craaig's showcase before making a VS.