gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: Kujii on May 07, 2011, 10:45:28 PM

Title: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 07, 2011, 10:45:28 PM
Hi..Yes...Me. That person that doesn't build and takes up more room then SoTG with his idiocy?

Yeah.

So Everyone should have a showcase, right? And thats what I'm going to be bringing you here, my showcase of robots that logically shouldn't be capable of even moving in the first place.

So, first we have Lazy Autohammer Machine/b/Tech, whom from now on will be referred to as LAMBT for illogical reasons.

LAMBT began life as a seemingly pointless pile of scrapmetal, until I found him in the dumpster and decided to throw bolts and screws on fire at it until things HAPPENED.

LAMBT told me "Kujii, one day I wanna be so big that I scratch at the weight limit...if there is one".

And so it did! I punched in 5 mm Titanium Armor, The largest, most threatening wheels I could find, and A big Hammer, because everything is better with Hammers, except for Isaiah Mustafa, he can't be made better.

(https://gametechmods.com/uploads/images/56420Meh.PNG)

Punching into the Ring at 794.1 Heavies, LAMBT thought he ruled the world. He crashed into his first tournament and merly Ran his opponent over, whom thanks to thier lack of proper design, was Crushed beneath his superior Weight, and then disarmed of all exterior equipment in about 7 seconds.

LAMBT cheered, and rejoiced, as Kujii repaired it to full strength at the matches end with 24.5 minutes on the clock.

Then the Circuit board hit the Fan... His next opponent was much better designed, and threw him around like the piece of Spam-weight he was.

Escaping from his second match via bad AI (his opponent veered off a cliff), he went back to the repair stations with, according to the creator's Calculator, about 12 hours worth of needed repairs, and not enough time to even re-attach both his wheels.

Sent out with the equivalent of a broken leg, his next opponent crushed him without mercy.

As Kujii ate the pitiful meal he gained as a Reward, LAMBT lamented his fate, he asked Kujii "Why wasn't I good enough?" Kujii, slowly swallowed, then with a casual glance over said "Teehee, Silly, I BUILT YOU...what did you expect :3"

As LAMBT's circuit-board failed him, he wistfully hoped in his next life someone whom knew what they were doing would curve his body with their expert hands...Maybe ACAMS or Sage...anyone but Kujii...

____________________________________________________
____________________________________________________

If you don't like the bot, at least you got a weird story outa viewing this.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: GroudonRobotWars on May 07, 2011, 10:48:21 PM
Which steel armour did you use?

Looks like it was built correctly but that hammer won't do a lot of damage.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 07, 2011, 10:52:33 PM
Quote from: Kujii
And so it did! I punched in 5 mm Titanium Armor

And a bit of Combat told me that alright, I overestimated its capability, I expect it to just fly through the enemy like Paper I guess.

It worked wonders on self righting me though.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: GroudonRobotWars on May 07, 2011, 10:53:28 PM
Quote from: Kujii
And so it did! I punched in 5 mm Titanium Armor
Oh because It looks like steel armour was on it.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 07, 2011, 10:56:36 PM
I liked Steel's look better, So I used a file extension and repainted it to Steel.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Enigm@ on May 07, 2011, 11:09:04 PM
Tite's moar effective.
Also: u only need a few ant batterys. (the orange ones)
Shrink the chayssis as well.
Don't use casters and instead raise up the drive motors. (with ctrl)
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 08, 2011, 12:08:18 AM
Tite's moar effective.
Also: u only need a few ant batterys. (the orange ones)
Shrink the chayssis as well.
Don't use casters and instead raise up the drive motors. (with ctrl)
If your saying Titanium is more effective; I'm using Titanium, I repainted it the the look of Steel when I was done because I liked how Steel looks more.

Don't I need to match the output needs of my equipment? I'm not certain how a couple aint bateries will accomplish the combines 120 power my supplies needed? I'm certain your correct, your more experienced, buy why does it work that way?

By shrink the chassis, your saying it doesn't need to be so tall, right?

I completely don't understand your last command.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: The Ounce on May 08, 2011, 12:25:19 AM
It's nice to see you finally building!

First off, those casters are useless, unless they're for bottom protection, in which case a couple of half-sheets would serve you better. 

Second, unless you're trying to go for a hammer/rammer hybrid (in which case you would need more weapons), those razors aren't going to offer a lot of protection.  I suggest a couple heavy plows: you can gain the weight for one by removing the rear armor.

About the wheels, I suggest using Techno Wheels as they are 5 kilos lighter and have the same grip as the Wheely Big Cheese Wheels, but if you're using them for looks then that's fine.

Lastly, this will run fine with just one of those PC625s and a couple of ant batteries (Assuming that's a large JX burst motor, which you will need with a weapon that heavy.  If it's a small, you can get away with a PC545, the large orange battery, but you will need to lighten the weapon).




And you can add a wedge too, but don't be surprised if you ragequit trying to perfect it.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 08, 2011, 01:42:54 AM
I made most of your changes (and yes Enigma, I notice you said a couple of the things he said, but I didn't understand it until he repeated it in a different way), and this Robot did a lot better the next time.

I just beat my first 3 opponents in a Tournament without being too damaged to heal back to full operation at the end, beat them by margins of 10-20K points.

The fourth one just threw me out of the Arena like I didn't exist, sorta frightening, believe it was called Sentry 2.

___________________________________
___________________________________

LAMBT's new design changes mostly involves using big plows where you told me to, I placed them facing inwards to hopefully hug the opponent (it worked). I removed the bottom things (I thought they were meant to make my robot drive better, guess not as there was no change from removing them).

I also Battery Spammed, because I found a bug that let me squish the batteries inside each other, and it was too good to just ignore...you'll also notice I completely have no AI board, its in a battery.

I also attached a snowplow on top of the hammer just to see what happens, it was surprisingly effective, and gave me extra damage since both the Sledge and the Plow hit at the same time.

Also its even closer to the weight limit ^^

(https://gametechmods.com/uploads/images/67076That THING.PNG)

EDIT: btw, I can't get rid of the Big Wheely Wheel's, it allows it to Self right, and your suggested wheel's wouldn't produce the same effect. I will heed that advice in Future robot designs though.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Bubbleman on May 08, 2011, 02:47:56 AM
If you want to attach the ploughs without that messy extender work, use a base plate anchor (for easyness), and rotate it so that it's at the same angle as a plough (do this on both sides). Then attach something like a 60cm extender, then attach the plough on the end of each extender. if the plough faces upwards, just de-attach the plough and the extender, and rotate the extender 90degrees.

The bug you've found is called 'stacking.' Its ok in stock but forbidden here.

Remove the plough, and add a few more batteries (depending on how many you have).
Alternatively, you could use 1 PC625 and 2 ants. Put the PC625 in the space at the back, and the two ants in the front extensions where the omni extenders are.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: The Ounce on May 08, 2011, 02:51:52 AM
Better, but I don't really see the point to that extra plow.  You can just use regular extenders attached to multi-extenders to hold the front plows, though you'll have to do a bit of rotating to get the angle you have now.

What you've done with the batteries is what we call "stacking", attaching two or more static components in the same spot.  This however isn't deemed acceptable in DSL because it is unrealistic.  I advise that you instead place the batteries around the inside of your chassis and fill up the unused space.

Edit: Damn you Bubbleman!
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 08, 2011, 04:21:10 AM
Alright, duly noted. I made some more changes to that robots design, and then I've went on to build another robot thats doing much better with this extra info.

I will have to go back and fix its batteries though, because having not read the advice here since my last post, its got tons of bat's squished into it, and I'll just fill the empty room with them though.

My new bot racked up 34K point with Emergency before he flung me outa the Arena, that felt pretty epic.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: TeamXtreemer on May 08, 2011, 05:45:31 AM
Good to see you showcasing.

I'd say remove that plow, it looks cool but thats about it.

Try shrinking the chassis a bit and then you an add more weight efficient wheels.

You could just use one polycarb or more extender on the plows at the front to save weight and be able to add more weaponry.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 08, 2011, 05:50:25 AM
If you want to attach the snowplough without that messy extender work, use a base plate anchor (for easyness), and rotate it so that it's at the same angle as a snowplough (do this on both sides). Then attach something like a 60cm extender, then attach the snowplough on the end of each extender. if the plough faces upwards, just de-attach the snowplough and the extender, and rotate the extender 90degrees.
Btw, I just noticed this piece of advice, ty again, marked for future reference

Good to see you showcasing.

I'd say remove that plow, it looks cool but thats about it.

Try shrinking the chassis a bit and then you an add more weight efficient wheels.

You could just use one polycarb or more extender on the plows at the front to save weight and be able to add more weaponry.
And this has been kept in mind for future info too. Although I'm done messing with that first robot now.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: TeamXtreemer on May 08, 2011, 05:52:21 AM
Okay. Well extender work is key and motor choice is too, but shassis? OOH yeah chassis are difficult to get just right, just thought id tell you.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 08, 2011, 06:07:59 AM
Yup, thanks. All advice is welcome at this point.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Naryar on May 08, 2011, 06:20:01 AM
So you're not completely useless after all...

For someone of average intelligence, insight and undestanding it's alright for a first bot posted, but for someone who claims so much IQ it's pretty bad. Your final goal is to get more RA2 credit (and more respect) by making a showcase and posting bots, am I right ? Well... just saying you could have done it better.

Now on topic... you need a double wedge. Remove these casters, they're useless. Also one hammer like this isn't very good. I would use 2 30kg sledges, cause they would deal more damage than 1 70kg one. Add a beater bar if you feel you are suddenly lacking in weapon weight.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 08, 2011, 06:50:58 AM
So you're not completely useless after all...

For someone of average intelligence, insight and undestanding it's alright for a first bot posted, but for someone who claims so much IQ it's pretty bad. Your final goal is to get more RA2 credit (and more respect) by making a showcase and posting bots, am I right ? Well... just saying you could have done it better.

Now on topic... you need a double wedge. Remove these casters, they're useless. Also one hammer like this isn't very good. I would use 2 30kg sledges, cause they would deal more damage than 1 70kg one. Add a beater bar if you feel you are suddenly lacking in weapon weight.
Naw, my goal wasn't respect, but thanks for the opinion on such a matter. I'll note (for hopefully the last time neccesary) that IQ is a measure of ones potential, and it does not make one magically know every aspect of a new game immediately, in fact a lot of the advice you just gave was learned rather quickly while spamming Tournaments on RA-2 for about 4 hours tonight. (I'm having fun btw, and totally shouldn't have put this off for 8 months).

The casters are already gone [consult the second image] and as a couple of my opponents already demonstrated, two hammers of less weight are indeed at least triple as effective as my current bot.

I've noticed Flipping bots seem to give me a lot of trouble, so with that my theory that I could make my bots too heavy to lift goes out the Window...

Do you have any suggestions on a way to sabotage that type of enemies tactic?

Why are Razors so illogically effective?
Title: Re: Kujii's Nutcase [DSL Bots] (EMPHASIS ON NUT)
Post by: Badnik96 on May 08, 2011, 07:06:12 AM
get rid of the plow on the hammer and add some sort of wedge.
Title: Re: Kujii's Nutcase [DSL Bots] (EMPHASIS ON NUT)
Post by: Kujii on May 08, 2011, 07:08:43 AM
get rid of the plow on the hammer and add some sort of wedge.
The plow is already gone, The wedge will not be add'd, because I am done tinkering with a weak design. I am working on other robots now.

Thankyou, everyone, for the advice you've given on that one.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: MassimoV on May 08, 2011, 10:54:45 AM
Finally you made a showcase. First rule to better building is using less space.
Title: Re: Kujii's a Nutcase
Post by: Badnik96 on May 08, 2011, 11:04:22 AM
Oh yeah, I forgot. Replace the hammer with a rack of razor tips, 10 weapons do more damage than 1, no matter what.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Jack Daniels on May 08, 2011, 12:23:23 PM
Glad to see you building.  You also take the onslaught of advice rather well.  Keep up the good work.
Title: Re: Kujii's a Nut
Post by: Badnik96 on May 08, 2011, 05:48:55 PM
is anyone reading my post titles? lol
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Resetti's Replicas on May 08, 2011, 06:01:01 PM
Why are Razors so illogically effective?

They have  the best weight-to-damage ratio among all the small weapons, and they are normal-less (IE the whole surface area of the weapon is defined as damaging rather than say one designated point like the tip of a pole spike)
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Naryar on May 08, 2011, 06:04:44 PM
Why are Razors so illogically effective?

They have  the best weight-to-damage ratio among all the small weapons, and they are normal-less (IE the whole surface area of the weapon is defined as damaging rather than say one designated point like the tip of a pole spike)

Pretty much. Razors are the glass cannon of DSL weapons, they deal really high damage if you can get them to good velocities, however they are rather fragile.

And there is nothing illogical about the razor efficiency. When clickbeetle modded all the DSL 2.0 weapons to DSL 2.1, he made them all to have 60000 efficiency (efficiency is (183.3*piercing+100*concussion)/(Hitpoints x Weight)).
Title: Re: Kujii's a Nutcase
Post by: Kujii on May 08, 2011, 06:30:34 PM
Oh yeah, I forgot. Replace the hammer with a rack of razor tips, 10 weapons do more damage than 1, no matter what.
and 30 Razors can get 20K points in less then 20 seconds, So if I hadn't discovered this on my own; This would have probably been absurdly the best advice I was given all day.

is anyone reading my post titles? lol
No.

Finally you made a showcase. First rule to better building is using less space.
Less space used, small hit-box. That's why, right?

Why are Razors so illogically effective?

They have  the best weight-to-damage ratio among all the small weapons, and they are normal-less (IE the whole surface area of the weapon is defined as damaging rather than say one designated point like the tip of a pole spike)

Pretty much. Razors are the glass cannon of DSL weapons, they deal really high damage if you can get them to good velocities, however they are rather fragile.

And there is nothing illogical about the razor efficiency. When clickbeetle modded all the DSL 2.0 weapons to DSL 2.1, he made them all to have 60000 efficiency (efficiency is (183.3*piercing+100*concussion)/(Hitpoints x Weight)).

Ah, I see now.

Glad to see you building.  You also take the onslaught of advice rather well.  Keep up the good work.
Well if my first bot is getting kills by literally any and every enemy, I obviously needed the advice ^^ Thanks.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Resetti's Replicas on May 08, 2011, 08:14:07 PM
Also, keep in mind that body weight is based on surface area, not volume.  Your robot has a very complex shape, and that's actually making it heavier than it needs to be.  I personally don't use anything more complex than a T-shape
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 08, 2011, 08:48:31 PM
Also, keep in mind that body weight is based on surface area, not volume.  Your robot has a very complex shape, and that's actually making it heavier than it needs to be.  I personally don't use anything more complex than a T-shape
Whoa, I never would have figured that out, Thankyou for the info.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: 123savethewhales on May 08, 2011, 10:56:56 PM
Total HP of a chassis is weight * efficiency.

So for a Heavy Weight, the complexity of the chassis shape really doesn't matter.  If you want a lighter chassis, just lower the armor.

It only start to matter for lightweight and below since you can't lower the armor any further.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 08, 2011, 11:33:12 PM
Righto, still, the weight could have been better used on weapons, rather then weird Chassi shaping, so it was a good tip.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: 123savethewhales on May 09, 2011, 12:36:00 AM
No it doesn't make a difference because you can get that weight back by lowering your armor class, and have the same KG and HP as your simplified higher armor counterpart.

The real reason chassis shape matters in a HW is the likelihood of it getting hit.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 09, 2011, 12:51:07 AM
Pardon, but how could I lower my armour class while still having the same KG and HP?
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: 123savethewhales on May 09, 2011, 12:59:19 AM
You didn't finish the sentense.

"as your simplified higher armor counterpart."

Meaning a super complex low armor chassis will have the same HP as a simple high armor chassis given they

1.  Weight the same
2.  Using armor with the same efficiency.

So a complex titanium 1 armor chassis at 20kg has the same HP as a simple titanium 5 armor chassis at 20kg.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Resetti's Replicas on May 09, 2011, 01:06:27 AM
But when you start fiddling with the armors you forefeit DSA.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: 123savethewhales on May 09, 2011, 01:07:44 AM
Dude this is a DSL showcase.  You never use DSA on DSL period.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Resetti's Replicas on May 09, 2011, 01:14:00 AM
...That is news to me.  I'm going to go over to another section if that's alright I think I've satisfied my bad advice quota
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 09, 2011, 05:53:08 AM
...That is news to me.  I'm going to go over to another section if that's alright I think I've satisfied my bad advice quota
...Heh...that made me laugh ^^

Anyway, when you put it that way, it makes far more sense whales, so it makes sense now.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 28, 2011, 12:36:55 AM
oh, btw, I made this back on March pardon me, I meant May 20th, its still the most effective thing I've made.

(https://gametechmods.com/uploads/images/52489Mecha-Laze.PNG)

The engines on the Razors actually work pretty well, they Razors end up pushing against each other, causing the motors to only need to be pushed once, they Razors keep their speed until I hit an object, and then I do approximately 19K damage in about 8 seconds. I've scored up to 84,000 with it, and havn't lost a fight [excluding King of the Hill] with it yet. But since I still think its a bad bot, I forgot to post it here, and I'm now working on uploading new AI's to make better bots.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Ben Purse on May 28, 2011, 12:41:49 AM
1 Ant= 1 Spin motor. And try and use the blue control board as its lighter.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: 123savethewhales on May 28, 2011, 12:46:50 AM
OMG USE UP THOSE WEIGHT LOLOLOLOLOL.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 28, 2011, 03:07:27 AM
OMG USE UP THOSE WEIGHT LOLOLOLOLOL.
IIRC, I ended up adding moar Razor, its a old screenshot.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Scorpion on May 28, 2011, 07:17:56 AM
You should definately upgrade your drive motors.
Plow on the back aint doing much, weight could be used for better drive, moar razorz or even better placed armour.
You will want to protect the bottom on that bot, or put a wedge on it, otherwise it's prime gut-ripping food.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Jack Daniels on May 28, 2011, 09:27:36 AM
I gotta say it looks pretty cool. Your building is improving. The other thing that I notice is that you obviously took a lot of time to put that bot together (lining up the motors and weapons).  I think that when you spend a lot of time focusing on one bot (effective or not) you learn a great deal in the process.  Good work.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 28, 2011, 12:31:15 PM
You should definately upgrade your drive motors.
How to? Haven't actually considered what would or wouldn't make a good Drive Motor

And The plow on the back Stops you from flipping it. The bot does a controlled Havok, I don't know how to explain it. But it bugs out and keeps doing flips until its right side up again. It also stops Havoking if I stop spinning the Razors though, rather odd bug.

I'll consider the concept of Gut Ripping, and as inspiring as it sounds, might make a bot designed around it.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Scorpion on May 28, 2011, 01:24:53 PM
You should definately upgrade your drive motors.
How to? Haven't actually considered what would or wouldn't make a good Drive Motor

And The plow on the back Stops you from flipping it. The bot does a controlled Havok, I don't know how to explain it. But it bugs out and keeps doing flips until its right side up again. It also stops Havoking if I stop spinning the Razors though, rather odd bug.

I'll consider the concept of Gut Ripping, and as inspiring as it sounds, might make a bot designed around it.
NPC's, probably the most usefull drive motors, you usually only see astroflights on LWs.
Don't use the standard NPC's though, unless you're exostacking, you'll want to use the "right" and "left" versions, simply because they're easier to place and fit in.

Also, if you have the plow primarily for that, does that mean the bot isn't invertible?  :confused:
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 28, 2011, 02:06:08 PM
Its supposed to be, but because its 1.9X1.9, it Havoks when upside down. The plow makes it only disobey the laws of Gravity.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Clickbeetle on May 30, 2011, 12:53:54 AM
Holy carp, that's a lot of chicken drills.  It will guzzle batteries like nobody's business but I can see how it would be ridiculously powerful.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on May 30, 2011, 04:50:45 PM
It would Guzzle batteries if I kept spinning the motors, but due to the razors hitting each other as it spins, I only have to push the ignition switch for about 4 seconds for it to keep spinning indefinitely until I hit an object.

That being said, I put at least 10 batteries in there just to avoid running outa Battery Power.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 04, 2011, 03:58:32 PM
New bot! I built this one just to see how stupid I could be.

(https://gametechmods.com/uploads/images/26063Twister.PNG)


Enjoy ripping it to pieces, I built it for lulz.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Scorpion on July 04, 2011, 04:03:07 PM
Typhoon flags are crazy...
You say the sheets protect the wheels, but they're just to the sides of them!
Though, this cannot be regarded as a semi serious bot in the slightest, so there's nothing more I can really say other than that.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Jonzu95 on July 05, 2011, 02:27:18 AM
What the...?
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Sparkey98 on July 05, 2011, 03:09:24 AM
lrn2try
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 05, 2011, 03:27:05 AM
What the...?

  • Altogether; WTF?

lrn2try
Same comment, do you have anything else to add?
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Sparkey98 on July 05, 2011, 03:45:16 AM
What the...?

  • Altogether; WTF?

lrn2try
Same comment, do you have anything else to add?
actually try
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 05, 2011, 05:08:00 AM
I will keep that in mind, next time I build something 'for the luls', as I mention when posting the robot.
You see, I don't actually take this game too seriously, so I don't mind how good the robot is at actual combat, I build it so that it looks good, or confusing, or just to see what happens. As such, trying is out of the question. In fact, once I spend too much effort on a bot, I no longer am having fun, and is not the point of a game, to have fun?
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Sparkey98 on July 05, 2011, 05:13:04 AM
Yes, but building something that can't even move is't too fun.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 05, 2011, 05:29:58 AM
Actually, it can move, and I'm not talking about in circles either. The robot crawls across the arena in a straight line when I have the LB[1] wheel spin clockwise, the RF[2] wheel spin counterblockwise, and reflect the pattern with the other corresponding sets. It actually moved at a decent rate, I was capable of getting about 500 points of ram damage in, and it is intended for spinning.

I found it quite fun to make this bot, and what is of course important, is if the person playing the game had fun, not the performance level of the vehicle in question.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Sparkey98 on July 05, 2011, 05:55:21 AM
I guess you are right, but in all seriousness, at least put the wheels on the inside and give it stronger motors.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 05, 2011, 06:19:14 AM
The wheels are indeed badly angled, and if I was intending on actually fighting with it, I would of course be placing those wheels on the inside within seconds.

As for the motors, I couldn't improve them if I wanted to, this robot is built to the weight capacity, and so the additional batteries (due to Amp usage of course) and the weight of the motors themselves would cause me to have to remove a good portion of my armor, or weapons, both of which I need in excess amount for a robot as large as this one.

I will of course consider your advice if I ever go back and try to make this robot more combat efficient.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Sparkey98 on July 05, 2011, 06:21:27 AM
Just give it like 8 ant batteries and then give it NPCS





You're also emo about your bots. you should build more, and try to improve.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 05, 2011, 04:33:39 PM
You're also emo about your bots. you should build more, and try to improve.
I...am not actually following you on what you mean there.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Enigm@ on July 05, 2011, 04:35:12 PM
You're also emo about your bots. you should build more, and try to improve.
I...am not actually following you on what you mean there.
He means act like you give a damn when you're building.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 05, 2011, 04:40:18 PM
Ah, okie dokie loki. I will try to do such in the future.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 15, 2011, 01:05:19 AM
So I tried a bit harder.
Not much harder, just a bit, as in I actually aimed when putting parts on it.

(https://gametechmods.com/uploads/images/35384What th-.PNG)

Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 15, 2011, 08:22:05 AM
Oh yeah, I made this bot maybe...20 minutes? after I made that one.
(https://gametechmods.com/uploads/images/3932dEMONIC wARHAMMER.PNG)


This is pretty much a V:2 of Lazy Auto Hammertron. Except that this time, I had a bit of an idea what I was doing, so its far more effective. Its got a skirt to avoid flipping, but it still gets flipped easily. It is lightly armored, but its easy to chew through my armor/go around it, and so most matches end with the enemy robot completely destroyed, or my circuit board destroyed.

The Typhoon flag hosts no further purpose then to boost its weight, same for the smart zones.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: good10 on July 15, 2011, 09:07:37 AM
So I tried a bit harder.
Not much harder, just a bit, as in I actually aimed when putting parts on it.

(https://gametechmods.com/uploads/images/35384What th-.PNG)

  • 3 cm Aluminum armor.
  • A completely filled Chassi Area (no empty Space)
  • 2 Ant, and 1 of the large, 40 kg bats.
  • 24 total weapons.
  • Self Righting
  • Capable of traveling in a straight line, but can only turn right, due to being too lazy to program it.
  • Flags flying far above the robot, aesthetically pleasing, but completely pointless. (These don't not get in the way of self-righting
  • Emergency Weapon rack located below spinner shell (4 razors, 1 on each corner)
  • Revolutionary 'Square peg fits in round hole' design
  • I don't know what I was trying to do.
  • No.
looks cool
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Jonzu95 on July 15, 2011, 01:56:05 PM
Underweight.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Sparkey98 on July 15, 2011, 02:18:20 PM
Oh cool you actually tried




keep doing that.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: freeziez on July 15, 2011, 06:50:39 PM
Underweight.

*facepalm*
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 15, 2011, 07:35:12 PM
Underweight.

*facepalm*
No, I'll forgive him, its potential he didn't understand how having a weight of 666 is a pun, I guess.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Jonzu95 on July 16, 2011, 01:28:25 AM
Underweight.

*facepalm*
?
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Sparkey98 on July 16, 2011, 01:31:31 AM
Underweight.

*facepalm*
?

THE WEIGHT IS 666
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Jonzu95 on July 16, 2011, 01:54:48 AM
Sooo...?
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Conraaa on July 16, 2011, 02:04:10 AM
http://en.wikipedia.org/wiki/666_(number)#The_Number_of_the_Beast (http://en.wikipedia.org/wiki/666_(number)#The_Number_of_the_Beast)
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Jonzu95 on July 16, 2011, 02:05:39 AM
I Know what 666 means! *facepalm*
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Conraaa on July 16, 2011, 02:07:19 AM
So you know then he made the bot with the intention of it being 666kg and it's not just underweight?
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Jonzu95 on July 16, 2011, 02:14:49 AM
Sigh... Whatever
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 16, 2011, 06:40:08 AM
Yeah, I am pretty confused at what Jonzu's point is at this moment buuut I don't think he is going to explain, so I guess that's alright?
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: 123savethewhales on July 16, 2011, 06:45:49 AM
He mean it's a bad pun because he sees no beast from that machine.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 16, 2011, 07:53:52 AM
Perhaps, although I doubt his thoughts were that deep.
Anyway, how would you recommend improving it then? Other then, most obviously, filling its weight gap.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: 123savethewhales on July 16, 2011, 08:00:57 AM
Paint it RED, add some spikes.  Come on, it's a pun, you might as well make it resemble the 666.  My Twilight Sparkle looks more menacing than this.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 16, 2011, 08:09:48 AM
That's simple enough. Give me half an hour, I'll give it a better paint job, and an overall more satanic look.
The bot will still suck, but I can make it look more menacing.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: 123savethewhales on July 16, 2011, 08:25:38 AM
You know after Naryar left and Ounce stop posting, nobody really cares about combat effectiveness anymore.  It's all about the looks nowadays.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: ty4er on July 16, 2011, 08:27:56 AM
You know after Naryar left and Ounce stop posting, nobody really cares about combat effectiveness anymore.  It's all about the looks nowadays.
*cough*
I may do it badly but still...


Bots for looks arent as good as bots for combat imo
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 16, 2011, 08:46:46 AM
Nar left? I didn't know that, thats sad. Same for the ounce I suppose.
Anyway, making it look better should be simple enough, but I've ran into a weird error.
(https://gametechmods.com/uploads/images/1942What th-.PNG)
My custom Decals for some reason have that large area attached to them, and don't scale properly, I'm working on fixing it.
EDIT: And I still carefor combat effectiveness.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: FOTEPX on July 16, 2011, 08:54:17 AM
Your .bmps have to be 32x32, 64x64, 128x128, etc.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 16, 2011, 09:02:27 AM
Right, that fixed it, I'll finish prettying it up then.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 16, 2011, 09:31:43 AM
(https://gametechmods.com/uploads/images/32389dEMONIC wARHAMMER.PNG)
Thats all the work I intend to do on this, I've got other bots/other projects unrelated to RA2 that can use my attention more then this spamweight.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Jonzu95 on July 16, 2011, 10:44:30 AM
I think It's okay for Underweight or non-competing bot.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Sparkey98 on July 16, 2011, 12:17:11 PM
(https://gametechmods.com/uploads/images/32389dEMONIC wARHAMMER.PNG)
Thats all the work I intend to do on this, I've got other bots/other projects unrelated to RA2 that can use my attention more then this spamweight.

Oh heck yeah
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 22, 2011, 07:54:19 AM
(https://gametechmods.com/uploads/images/13783Boxer Bot.PNG)
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Sparkey98 on July 22, 2011, 08:00:55 AM
http://www.youtube.com/watch?v=wqrRwvu5XRc&feature=channel_video_title# (http://www.youtube.com/watch?v=wqrRwvu5XRc&feature=channel_video_title#)

That's how you do a bot named Boxer  ;)


Actually it is not because I did terrible, but I'm more or less suggesting you put boxing gloves on it and paint it red for maximum levels of lulz.
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: ty4er on July 22, 2011, 08:06:18 AM
Look in my showcase for loads of lw's
Armour is way too much, needs more weapons and drive (2wd npc/twmr with vlads is good).
There is loads more to say but i just got back from my last day of school (why so late) and i cba right now :P
Title: Re: Kujii's Nutcase [DSL Bots]
Post by: Kujii on July 22, 2011, 08:10:54 AM
I LOL'd at the bot careening out of the ring without ever being touched XD

Anyway, I see what your saying = ) I was attempting to make it look like my bot was a cardboard box (I did a terrible job), and that's why I used the name boxer, but I agree that the pun works much better on the box  you just showed me. Thank you for the advice = )

Look in my showcase for loads of lw's
Armour is way too much, needs more weapons and drive (2wd npc/twmr with vlads is good).
There is loads more to say but i just got back from my last day of school (why so late) and i cba right now :P
Alright, no problem. I'll work on my drive and weapons more next time.
I put this bot together in like 3 minutes, so I didn't think it would be too combat effective, but your advice will be useful when I get around to making one of combat use = )