There's only one good thing I can see on this: it's well-armored.
Now, for the list of things that can be improved:
-Drive. Car steering in all situations is inadvisable; not only does it leave you having a large turning radius allowing opponents to get to the back and sides and rip your guts out, but it also wastes space for better, quicker options.
-Sri-mech. In this case, you really don't need a self-righter. Good, large tires (such as Techno or Overkill Wheels) will eliminate any need for it in case you want to keep it at this height.
-Power. I know you're new at this, so consider this a pointer: you only need 1 ant battery per non-burst motor. Burst motors do require more; in this case, your BSG needs 2.5 ants to be fully powered. So, to run this robot, you will need a minimum of 7 ants, with a maximum at about 10 ants.
-Space. Having loads of empty space, while beneficial to the chassis HP, does nothing but eat up weight that can be shuttled elsewhere to the robot, especially the weapon.
There's quite a bit more that can be improved on, but I'd much rather have someone more experienced with making good robots come in and critique this.
The car steering is there because, while I admit the size of the component annoys the living crap outta me, it's the only component that allows me to turn and have All-wheel-drive at the same time
Canine saw blades fail. Like SFTW.Before the Canines were there, I had little spikes on either end, they were kinda useless. Without something on the end, I just think it looks bare, it's not for functionality. I guess I'll get rid of the car steering though, and take your advice.
And also try not to use the car steering. It sucks.
Like they said we do not tolerate intersecting components in DSL.
4 NPC fasts will do and try making it a rammer.
make it invertible, use wheelguards to prevent wheels from becoming a targetCanine saw blades fail. Like SFTW.Before the Canines were there, I had little spikes on either end, they were kinda useless. Without something on the end, I just think it looks bare, it's not for functionality. I guess I'll get rid of the car steering though, and take your advice.
And also try not to use the car steering. It sucks.
Like they said we do not tolerate intersecting components in DSL.
4 NPC fasts will do and try making it a rammer.
About the intersecting components, or the "snapper glitch" as I like to call it, why not? I can't seem to make a srimech without doing so and I can't see how it can be used to exploit worse glitches. I apologize if I come off as ignorant but I'm a little curious.
Forget about what I said about the srimech. I've notice you had that disc on top.Canine saw blades fail. Like SFTW.Before the Canines were there, I had little spikes on either end, they were kinda useless. Without something on the end, I just think it looks bare, it's not for functionality. I guess I'll get rid of the car steering though, and take your advice.
And also try not to use the car steering. It sucks.
Like they said we do not tolerate intersecting components in DSL.
4 NPC fasts will do and try making it a rammer.
About the intersecting components, or the "snapper glitch" as I like to call it, why not? I can't seem to make a srimech without doing so and I can't see how it can be used to exploit worse glitches. I apologize if I come off as ignorant but I'm a little curious.
I learned building better bots from Naryar. Just listen to him and you will become a better builder someday.and I learned building better bots from NFX(mostly). And here's the best showcase for newbs to read at:
I learned building better bots from Naryar. Just listen to him and you will become a better builder someday.and I learned building better bots from NFX(mostly). And here's the best showcase for newbs to read at:
https://gametechmods.com/forums/index.php/topic,2349.0.html (https://gametechmods.com/forums/index.php/topic,2349.0.html)
hiI learned building better bots from Naryar. Just listen to him and you will become a better builder someday.and I learned building better bots from NFX(mostly). And here's the best showcase for newbs to read at:
https://gametechmods.com/forums/index.php/topic,2349.0.html (https://gametechmods.com/forums/index.php/topic,2349.0.html)
Nonsense, 123 was good since he started. Newbies should ideally see a showcase from someone who was average, then went into a good builder.
Why is it a fail? When the drum spins down, it basically claws the opponent into my grasp, crushing and tearing at the same time.ummm you are aware that ra2 is NOT real life right ?
and besides, if you do make a spinning-down drum in real life, you would get flung in contact with the opponent.......Why is it a fail? When the drum spins down, it basically claws the opponent into my grasp, crushing and tearing at the same time.ummm you are aware that ra2 is NOT real life right ?
if its spinning up it has a better chance of getting under the opponent and damaging their exposed undersides
I think you've got some potentential, just dont let these bastards suck all the originality out of you with their generic advice.
I think you've got some potentential, just dont let these bastards suck all the originality out of you with their generic advice.moar razors
I think you've got some potentential, just dont let these bastards suck all the originality out of you with their generic advice.
and back armor is useless when the AI only attacks head onI'd debate this, personally. I'm pretty sure AI just aims for the other robot, regardless of position. At least that's how it works in my experience.
If I remember correctly when I tried the Tazbots, they weren't large enough to give the drum space to work. I'll look into that again. The disk on top is to defend from VH robots, usually what they do is reach over my drum and pound their name into the top of my bot. It's not much, but it's better than taking hits directly to the chassis. The Power is very vulnerable to VH's, SnS's, HH (Horizontal Hammer) and some Face spinners and Vertical spinners.and back armor is useless when the AI only attacks head onI'd debate this, personally. I'm pretty sure AI just aims for the other robot, regardless of position. At least that's how it works in my experience.
Anyway, aesthetically wise:
-I'd got for another type of wheel, possibly Tazbot, just because S3 wheels just look odd comparatively.
-How about DSL bars instead of those titanium plates for side armour? It'd look neater with the rest of the bot.
-If you are going for a more IRL type look, how about using a Judge Burst motor instead of two BSG's? It would save on battery weight. You could connect it to a extender, then to the back shell segment, making a srimech/flipper combo.
-And i'm not really seeing the point of the Disk on top, all it seems to be doing is hampering invertability.
But having said all that, I like it! I think the lightning spikes on the drum look especially cool.
its better than the original, but s3 wheels fail really, get some wheels with better grip like technos, and back armor is useless when the AI only attacks head on, the drums interecting the motor is unrealistic, you'd be better off with smaller drums and larger beater bars, and 30kg ramplates are bad compared to most other armor choices, just divide hp by weight and you'll see what i mean, srimechs are also useless when you can just make it invertableThanks! I was looking for something like that, so thanks for linking me. I'd rather have something behind my robot to hold out if I ever get blindsided, the rear end of a bot is usually the most unguarded, even the best DSL AI expose their rear end, like Shogun.
and i hope its ti 3 because st 1 is just bad
edit- this will help https://gametechmods.com/forums/index.php/topic,5739.0.html (https://gametechmods.com/forums/index.php/topic,5739.0.html)
Get larger beater bars and smaller drums, it will do more damage that way. I would use DSL bars instead of those 30kg ramplates because as Mr. AS said they suck. I'd replace the S3 wheels with Slipperbottom wheels honestly. I like the IRLness of it so far though.The Tazbots look and function very good on The Power. They give it an extremely limited ground clearance, which is good and bad in my opinion.
You could still make the chassis smaller and Use multiextenders over baseplate anchors as they weight less and do the same job while taking up less spaceDo multiextenders really work that way? I never knew that, I thought they worked the same as the normal extenders (polycarb, aluminium, titanium, steel)
You could still make the chassis smaller and Use multiextenders over baseplate anchors as they weight less and do the same job while taking up less spaceDo multiextenders really work that way? I never knew that, I thought they worked the same as the normal extenders (polycarb, aluminium, titanium, steel)
I actually moved the srimech to where it is now facing towards the back of the bot, and flips it back onto it's wheels much more reliably than that sideways arrangement I had it in. I would use a Perm 160 (I'd have to use an 80, actually) but I can't figure out how to get it to incline like I have the E-tek doing. The Matilda teeth I have on it do a fair bit of damage so I'll keep them, and they're light (not all that strong though)you mean have the axle raised approx 45 degrees into the air? then use the 2nd or 4th Attachment Point(the ones that are angled)
Another thing, I can't get the Flipper segments to face the right way. When I attach them to a baseplate anchor, extender or sometimes even to each other, they face to the side, most of the time it's to the left. The only way I get them to face forward is if I do the 60/30 thing or whatever it is where one side is wedged, and even then it gives me a pointless inclination. Halp?
Do you know how to use alternative attachment points? When you click an item in the botlab, look in the preview window and you should see, on certain components, some 'screws'. Clicking one will let you attach the component using that point.
You can use this to raise your perm in 2 ways. Using the other points, as GS suggested, or like I do on my VS (vertical spinners) using a multi-extender and flipper segment - check my VS in THIS PHOTO (https://gametechmods.com/uploads/images/25885strange.png). :3
dude, use the normal NPC fasts (not the left or right ones) with Tornados so that your bot can be invertible so that you can ditch the srimech and add moar weapons!Do you know how to use alternative attachment points? When you click an item in the botlab, look in the preview window and you should see, on certain components, some 'screws'. Clicking one will let you attach the component using that point.
You can use this to raise your perm in 2 ways. Using the other points, as GS suggested, or like I do on my VS (vertical spinners) using a multi-extender and flipper segment - check my VS in THIS PHOTO (https://gametechmods.com/uploads/images/25885strange.png). :3
Figured that out seconds before that post was made, but nice SnS/SS bot and nice VS!
Anyway, dusting off this old thread to show the changes I've made to The Power.
(http://i47.tinypic.com/2qmlvg3.jpg)
Aww man datz bootiful. Rebuilt the chassis according to Clickbeetle's tutorial on the Beetlebros' site. The sides go inward so it shed some weight, and I chopped off a little bit from the ends of the front. The wheels are snug as a bug in a rug with a smug face fugging a pug. Yes, fugging. Made the drums smaller and the beaters bigger (because of the chassis changes, I had to switch out Tazbots for these kawaii little DSL wheels. They get the job done.) Made a new booty protector, to protect mah booty (it's made of Hexes and DSL bars, it's sexeh) and the new Srimech..
(http://i46.tinypic.com/nd2xqr.jpg)
is one big Flipper segment. 5 or 6 ants, two 27 watt batteries for the Magmotor (that thing takes like 40 watts to use, holy crap it better be good) Swapped out the Perm 160 for 2 little Piglets mounted on a hex, they spin like mad and do a ton of damage, and thanks to the hex I can add DSL bars to protect my piggies.
Comment? Quest-shun? Concerto?
I learned building better bots from Naryar. Just listen to him and you will become a better builder someday.and I learned building better bots from NFX(mostly). And here's the best showcase for newbs to read at:
https://gametechmods.com/forums/index.php/topic,2349.0.html (https://gametechmods.com/forums/index.php/topic,2349.0.html)
Nonsense, 123 was good since he started. Newbies should ideally see a showcase from someone who was average, then went into a good builder.
Evil double post is evil but it's a bump so it's more like Dr. Breen evil and not really Joker evil.like a crawler, but with less gap between the spikes?
So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.
And, on the subject of WBC, thinking about finding out if the spikes actually give it some kind of fighting ability. Until then~
Right, and I'm trying different types of spikes for different results. I used Single ice-picks the first time, it looked awesome when it started going from a stop because it would kick up the front for a second, like a horse would. Hard to get it to turn though, and it'll stay a work in progress until I can get it to move around well and then I'll continue from there.Evil double post is evil but it's a bump so it's more like Dr. Breen evil and not really Joker evil.like a crawler, but with less gap between the spikes?
So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.
And, on the subject of WBC, thinking about finding out if the spikes actually give it some kind of fighting ability. Until then~
yeah.... if you use non wheels for drive prepare for super-slow movement, and the best Weapons for this is Beater bars with fists on them.... please read 123's Showcase from page 51-90.Right, and I'm trying different types of spikes for different results. I used Single ice-picks the first time, it looked awesome when it started going from a stop because it would kick up the front for a second, like a horse would. Hard to get it to turn though, and it'll stay a work in progress until I can get it to move around well and then I'll continue from there.Evil double post is evil but it's a bump so it's more like Dr. Breen evil and not really Joker evil.like a crawler, but with less gap between the spikes?
So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.
And, on the subject of WBC, thinking about finding out if the spikes actually give it some kind of fighting ability. Until then~
On the other hand, and I'm not surprised, but the WBC wheels don't do any damage, but they do have a kind of sucking propulsion that I might look into later on.
So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.a crawler
So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.a crawler
its been done
take a look at team faggot in nar ai
??????? nary said that the difference between NARAI and 123AI is like starcore and InfAI, because in stock InfAI is better, so 123AI is better in DSL.a crawler he knows123ai might not be the best at the moment. and you don't have to mention it everywhere
its been done he knows too( i think)
take a look atteam faggot in nar aithe crawler team in 123AI.
i mean it's not the best for him at the moment.??????? nary said that the difference between NARAI and 123AI is like starcore and InfAI, because in stock InfAI is better, so 123AI is better in DSL.a crawler he knows123ai might not be the best at the moment. and you don't have to mention it everywhere
its been done he knows too( i think)
take a look atteam faggot in nar aithe crawler team in 123AI.
well it was the first dsl crawlers i could think of, the first crawler ever was stock i believe in 2003So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.a crawler
its been done
take a look at team faggot in nar ai
(http://i995.photobucket.com/albums/af74/GeeBanter/slowpoke.png)
...yeah seriously crawlers are easily 8 years old.
oh, ok, but he'll become on 123AI level eventually,(like me, i managed to go from total noob to 123AIer in 5 months)i mean it's not the best for him at the moment.??????? nary said that the difference between NARAI and 123AI is like starcore and InfAI, because in stock InfAI is better, so 123AI is better in DSL.a crawler he knows123ai might not be the best at the moment. and you don't have to mention it everywhere
its been done he knows too( i think)
take a look atteam faggot in nar aithe crawler team in 123AI.
Playing "tougher" AI packs doesn't equal better bots. I still play good old DSL 2.1 and my stuff is reasonably 'good'.
god damn it Gauche Suede if you don't NEED to post, don't post. Your post brought nothing to the conversation, and it was just whacking another poster who is more experienced than you.
3 bad posts in the showcases from you. If you get to ten I'll make sure you won't post anywhere else than in your own showcase in the Showcase boards.
I'm not saying you shouldn't post, I'm just saying you should post well if you are giving advice.So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.a crawler
its been done
take a look at team faggot in nar ai
(http://i995.photobucket.com/albums/af74/GeeBanter/slowpoke.png)
...yeah seriously crawlers are easily 8 years old.
Kommence? Kwestshuns? Konserns?KKK
Kommence? Kwestshuns? Konserns?KKK
and is there any way to fill up that weight ? like more spikes around the side or something ? maybe a srimech ?
That is pretty damn cool lookingThat feel of accomplishment...
Cool. It looks like something from an early Robot Wars series. Am I the only one thinking it would look better if the flags were replaced with a srimech? They look rather ungainly at the moment to me.
Unfortunately, no matter how hard I try, I have neither the weight nor the space to add a srimech. I did manage to add some more CO2 for the pistons to eat up, and a few more weapons incase the bot gets de-weaponed, so it's now sort of a rammer/poker hybrid.
(http://i50.tinypic.com/5zfscl.jpg)
You called it Dragon's Breath and it has no flamethrowers ???In hindsight I should've called it Maelstrom or something... This bot is keeping with the Medieval theme that the Taking Siege had, it's part of team called The Legion or something like that. I plan for all of The Legion's bots to be IRL because it'd be cool to be a newbie like me and have a Live Designs AI team...
It looks pretty cool but the dual axels will make it havok like heck, I've tried that system on bots before and they just explode whenever they lose a weapon.I'm pretty sure it was Humdrum :P
The bot on RW was mauler by the sounds of it btw.
Alright, this is my DSL Robot Showcase (obviously!) I have plenty of bots to showcase, but I'll start with one so it's less confusing.
This is The Power.
(http://i47.tinypic.com/25a7x94.jpg)
(http://i48.tinypic.com/zlqmv8.jpg)
(removed the disc on the top so you could see better)
It's stock version was a FS that was basically fast and strong and hecka maneuverable. I couldn't manage that as well in DSL, so I made a similar drive-system and put a huge drum on the front, and added a srimech. Armored all the way around even on top, this bot has been doing alright for me. The Srimech is rather weak and can't always heave the 700-something KG (or lbs, whichever it was) onto it's feet. Other than that, does some pretty good damage, never runs out of power and does pretty well. Suggestions? Questions? Equestrians?
and the purpose of the bump was4 DAY BUMP OH NOES
and the purpose of the bump was4 DAY BUMP OH NOES
(http://i46.tinypic.com/2vukm04.jpg)
Say Yes. She'll punch out all of your blood and break your spine if you say
There's an updated version, and that's exactly what I was thinking of when I wrote that, lol(http://i46.tinypic.com/2vukm04.jpg)
Say Yes. She'll punch out all of your blood and break your spine if you say
Looking good, but why isn't it called RED Heavy?
That looks really nice but invincible half sheet armour isn't really IRL, the skin on it looks like the sort of thing I'd expect from a heckboy novel aka awesome and really fitting!I think I know what you're talking about with the half sheet armor;
Awesome work then !That looks really nice but invincible half sheet armour isn't really IRL, the skin on it looks like the sort of thing I'd expect from a heckboy novel aka awesome and really fitting!I think I know what you're talking about with the half sheet armor;
That's actually 2 aluminium sheets attached to a skirt hinge; the top hexplate armor made the bottom look really... naked, I guess. Couldn't fill in the middle one because the hypno teeth are just a tad bit too big and it'll collide, and that'd really be unrealistic. The beater bars on the end of the aluminium skirts are just there... probably castors or something, I can't entirely remember why they're there.
Looks fearsome as always. I now pronounce thee manliest IRL builder, may thou be worthy of it's noble title.And this title, I shall fight for, and never allow to tarnish!
I don't like the rear of the bot however, I think you should fit more the rear chassis shape
Simply awesome. Why don't you have an LDAI team yet???That's sort of what I was shooting for, and whenever I get my team done (got 1 more on the way and then I only need to build two more) they're yours if you want them.
Looks fearsome as always. I now pronounce thee manliest IRL builder, may thou be worthy of it's noble title.
I don't like the rear of the bot however, I think you should fit more the rear chassis shape
I was going to make a flipper out of it but there aren't any burst motors that fit that gaprebuild it
If you can't make it a flipper then at least try to hide that extender sticking out of the middle, it ruins the look IMO.Well, I made a flipper out of it and it looks exactly the same, nix being able to move up and down, but I'll fix that.
I dunno, it doesn't look as good as the previous ones.That might be because of the weight limit, doesn't allow for much decoration without sacrificing effectiveness.
I had to make Plazmic redo the skin like 3 different times so for his troubles, I'm keeping the skin, ultimately keeping the chassis. In any other case I would've scrapped the bot and rebuilt it.I was going to make a flipper out of it but there aren't any burst motors that fit that gaprebuild it
why do you keep skinning then if its not finishedI had to make Plazmic redo the skin like 3 different times so for his troubles, I'm keeping the skin, ultimately keeping the chassis.I was going to make a flipper out of it but there aren't any burst motors that fit that gaprebuild it
Dont see em here?
you should total make eagle into a flipper(http://i47.tinypic.com/29bhwzn.jpg)
Hamming it up I see. Great builds. LW is underweight by alot. You could probably up the armor if anything.I know which one you're talking about, but it's worth mentioning that they're both LW's :P
The component inbetween the extenders looks like a pole spike.Yep, it's a pole spike. +1 interwebz
Lay Seige is still awesome. Lobotomy looks cool but would be cooler with 4wd, but you're pressed for weight so do whatever. The SS is cool put you need some smaller wheels. And the rammers pretty cool.It's not an SS, actually; It's more of an extremely armored rammer.
ew that gapBelieve me, I tried whatever I could. Another drum component would stick out of the chassis and end up looking bad. Might be able to move the piglet a little more though.
atleast replace the extender with a drum if you dont want to redo it
Or you can just make the space smaller.ew that gapBelieve me, I tried whatever I could. Another drum component would stick out of the chassis and end up looking bad. Might be able to move the piglet a little more though.
atleast replace the extender with a drum if you dont want to redo it
Yeah, no. I'm not going to go through an entire complicated solution of rebuilding the chassis and adjusting ever so much and then replacing the components and reskinning when I can just move the piglet a little and get similar results.Or you can just make the space smaller.ew that gapBelieve me, I tried whatever I could. Another drum component would stick out of the chassis and end up looking bad. Might be able to move the piglet a little more though.
atleast replace the extender with a drum if you dont want to redo it
I like it, same weight as before?...errr.. do you mean Marked Target? I only moved the piglet inward a bit, all the other stuff is still there.
Honestly doesn't looks as badass as your previous works...Fair enough. Honestly I thought this was one of my better ones. Maybe you might change your mind when I show you this?
it is. can`t tell if this is a chassis wedge or a component wedgeComponent wedge. Like I said, I made use of the new armor plates and extenders.
No pulse is pretty sweet.I'm much more proud of NoPulse than I am with Grog.
Cool, I think the internal wheels work on it.Good. I was a little worried about that, I thought it might not look as good as the former setup but I wanted to try it, I'm glad it works well.
Sure, you "beat" The Heretic.If there were judges like in battlebots, I'd have won, and I consider ripping off a disk and dominating a match as a win.
klonegood/advice 10 the 10 strikes back 2: electric boogaloo
why did you align the razors on the bsg that wayand why did you align the razors on the hex plates that way
Morro orcish medium armor ?Not even sure if that's orcish armor, I googled "Orsimer armor" and that was the only good thing that came up, so I used it. I think orcish armor is heavy armor though.
also falmer looks very neat, if rather weak
its... large?It is a punching bag and a pusher. Nary should know why.
actually no its not even large. i just dont really like pushers. or is it supposed to be a punching bag?
either way at least put a iron or something on so it at the very least has some sort of chance.
it's sh** because it's a bosmeryep
i bet it LOSES to playzooki's rammer actuallyYeah, because it uses a 30kg hammer and ridiculously fast drive.
i bet it LOSES to playzooki's rammer actuallyprobably does
For once, Nary got something wrong. Why? Background music uses Plastic 1i bet it LOSES to playzooki's rammer actuallyprobably does
at least you can watch mine lose without worrying about your eyes frying