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Robot Arena => Showcases => DSL TC Showcases => Topic started by: Kossokei on June 17, 2012, 12:06:56 AM

Title: Kossokei's DSL Showcase: "Dustiest IRL Builder"
Post by: Kossokei on June 17, 2012, 12:06:56 AM
Alright, this is my DSL Robot Showcase (obviously!) I have plenty of bots to showcase, but I'll start with one so it's less confusing.

This is The Power.

(http://i47.tinypic.com/25a7x94.jpg)
(http://i48.tinypic.com/zlqmv8.jpg)
(removed the disc on the top so you could see better)

It's stock version was a FS that was basically fast and strong and hecka maneuverable. I couldn't manage that as well in DSL, so I made a similar drive-system and put a huge drum on the front, and added a srimech. Armored all the way around even on top, this bot has been doing alright for me. The Srimech is rather weak and can't always heave the 700-something KG (or lbs, whichever it was) onto it's feet. Other than that, does some pretty good damage, never runs out of power and does pretty well. Suggestions? Questions? Equestrians?
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gropaga on June 17, 2012, 12:11:07 AM
No stacking in DSL. (your bsg flipper thing stacks with car steering)
Car steering is bad.
Use 5 ant for this (unless you use flipper)
Title: Re: Kossokei's DSL Bot Showcase
Post by: COOLRUNNER87 on June 17, 2012, 12:21:51 AM
There's only one good thing I can see on this: it's well-armored.

Now, for the list of things that can be improved:

-Drive. Car steering in all situations is inadvisable; not only does it leave you having a large turning radius allowing opponents to get to the back and sides and rip your guts out, but it also wastes space for better, quicker options.
-Sri-mech. In this case, you really don't need a self-righter. Good, large tires (such as Techno or Overkill Wheels) will eliminate any need for it in case you want to keep it at this height.
-Power. I know you're new at this, so consider this a pointer: you only need 1 ant battery per non-burst motor. Burst motors do require more; in this case, your BSG needs 2.5 ants to be fully powered. So, to run this robot, you will need a minimum of 7 ants, with a maximum at about 10 ants.
-Space. Having loads of empty space, while beneficial to the chassis HP, does nothing but eat up weight that can be shuttled elsewhere to the robot, especially the weapon.

There's quite a bit more that can be improved on, but I'd much rather have someone more experienced with making good robots come in and critique this.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on June 17, 2012, 12:36:58 AM
There's only one good thing I can see on this: it's well-armored.

Now, for the list of things that can be improved:

-Drive. Car steering in all situations is inadvisable; not only does it leave you having a large turning radius allowing opponents to get to the back and sides and rip your guts out, but it also wastes space for better, quicker options.
-Sri-mech. In this case, you really don't need a self-righter. Good, large tires (such as Techno or Overkill Wheels) will eliminate any need for it in case you want to keep it at this height.
-Power. I know you're new at this, so consider this a pointer: you only need 1 ant battery per non-burst motor. Burst motors do require more; in this case, your BSG needs 2.5 ants to be fully powered. So, to run this robot, you will need a minimum of 7 ants, with a maximum at about 10 ants.
-Space. Having loads of empty space, while beneficial to the chassis HP, does nothing but eat up weight that can be shuttled elsewhere to the robot, especially the weapon.

There's quite a bit more that can be improved on, but I'd much rather have someone more experienced with making good robots come in and critique this.

The car steering is there because, while I admit the size of the component annoys the living crap outta me, it's the only component that allows me to turn and have All-wheel-drive at the same time, and while this isn't the fastest bot out there, I think it's important that I can get myself out of bad situations with all 4 wheels driving. It also allows me not to be screwed when my big rear tires are chopped off, because I can claw myself around with the front wheels.

The srimech, I prefer over having huge overkill styled tires, because huge overkill styled tires gives my opponent a large target, and in this case it conflicts with the roof armor, the big disk.

When it comes to the power, I can never be too sure and I hate it when I run out, but I'll take the advice anyway.

And finally, Space. I'd rather have a little too much than not enough, it's something my TV Productions instructor taught me. Thanks for the advice though, I appreciate it.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on June 17, 2012, 12:42:20 AM
drum spinning down = fail

The car steering is there because, while I admit the size of the component annoys the living crap outta me, it's the only component that allows me to turn and have All-wheel-drive at the same time

just get 4wd npc fast with small wheels and wire all the motors to turn when hitting left and right
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on June 17, 2012, 01:05:56 AM
Why is it a fail? When the drum spins down, it basically claws the opponent into my grasp, crushing and tearing at the same time. When used on an unguarded part of the opponent's robot, preferably behind them, it basically keeps them from moving while tearing into them at the same time, and if they can't turn around, they can't attack.

But everything I just said is worthless because the teeth are actually the wrong way and the drum does indeed spin up, not down. Gotta fix that  :evilsmile:
Title: Re: Kossokei's DSL Bot Showcase
Post by: 12yearOldPwner on June 17, 2012, 02:04:32 AM
Canine saw blades fail. Like SFTW.
And also try not to use the car steering. It sucks.
Like they said we do not tolerate intersecting components in DSL.
4 NPC fasts will do and try making it a rammer.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on June 17, 2012, 02:17:57 AM
Canine saw blades fail. Like SFTW.
And also try not to use the car steering. It sucks.
Like they said we do not tolerate intersecting components in DSL.
4 NPC fasts will do and try making it a rammer.
Before the Canines were there, I had little spikes on either end, they were kinda useless. Without something on the end, I just think it looks bare, it's not for functionality. I guess I'll get rid of the car steering though, and take your advice.

About the intersecting components, or the "snapper glitch" as I like to call it, why not? I can't seem to make a srimech without doing so and I can't see how it can be used to exploit worse glitches. I apologize if I come off as ignorant but I'm a little curious.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gropaga on June 17, 2012, 02:25:56 AM
Canine saw blades fail. Like SFTW.
And also try not to use the car steering. It sucks.
Like they said we do not tolerate intersecting components in DSL.
4 NPC fasts will do and try making it a rammer.
Before the Canines were there, I had little spikes on either end, they were kinda useless. Without something on the end, I just think it looks bare, it's not for functionality. I guess I'll get rid of the car steering though, and take your advice.

About the intersecting components, or the "snapper glitch" as I like to call it, why not? I can't seem to make a srimech without doing so and I can't see how it can be used to exploit worse glitches. I apologize if I come off as ignorant but I'm a little curious.
make it invertible, use wheelguards to prevent wheels from becoming a target
Title: Re: Kossokei's DSL Bot Showcase
Post by: 12yearOldPwner on June 17, 2012, 02:29:31 AM
Canine saw blades fail. Like SFTW.
And also try not to use the car steering. It sucks.
Like they said we do not tolerate intersecting components in DSL.
4 NPC fasts will do and try making it a rammer.
Before the Canines were there, I had little spikes on either end, they were kinda useless. Without something on the end, I just think it looks bare, it's not for functionality. I guess I'll get rid of the car steering though, and take your advice.

About the intersecting components, or the "snapper glitch" as I like to call it, why not? I can't seem to make a srimech without doing so and I can't see how it can be used to exploit worse glitches. I apologize if I come off as ignorant but I'm a little curious.
Forget about what I said about the srimech. I've notice you had that disc on top.
Maybe try to mount the burst motor on a multi extender and raise it to the top of the bot then put a Ti sheet or Ti extender.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Naryar on June 17, 2012, 02:53:46 AM
I... somehow like it. It's messy, but in a cool way.

Although there are many things to be improved in an efficiency viewpoint. Most notably, car steering sucks, these small teeth are bad as well and your wheel choice is not the best.

Go see into other showcases for ideas and building tips. Just start your own personal style when you're done learning.
Title: Re: Kossokei's DSL Bot Showcase
Post by: 12yearOldPwner on June 17, 2012, 02:57:57 AM
I learned building better bots from Naryar. Just listen to him and you will become a better builder someday.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gauche Suede on June 17, 2012, 03:19:58 AM
I learned building better bots from Naryar. Just listen to him and you will become a better builder someday.
and I learned building better bots from NFX(mostly). And here's the best showcase for newbs to read at:
https://gametechmods.com/forums/index.php/topic,2349.0.html (https://gametechmods.com/forums/index.php/topic,2349.0.html)
Title: Re: Kossokei's DSL Bot Showcase
Post by: Classicus on June 17, 2012, 03:33:29 AM
You remind me of my own building when I started out. I'm not one for dishing out advice as I tend to just do my own thing. Listen to these guys to learn what's efficient, but its important to keep your own style while keeping efficiency in mind. I quite like that first bot as well.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Naryar on June 17, 2012, 04:00:57 AM
I learned building better bots from Naryar. Just listen to him and you will become a better builder someday.
and I learned building better bots from NFX(mostly). And here's the best showcase for newbs to read at:
https://gametechmods.com/forums/index.php/topic,2349.0.html (https://gametechmods.com/forums/index.php/topic,2349.0.html)


Nonsense, 123 was good since he started. Newbies should ideally see a showcase from someone who was average, then went into a good builder.
Title: Re: Kossokei's DSL Bot Showcase
Post by: ty4er on June 17, 2012, 04:17:05 AM
those teeth aren't very good weapons for heavyweights, you'd want light ds teeth and a lot more of them. Probably on extenders instead of drums. You can get rid of the srimech and just get slightly bigger wheels (you might need to learn how to axle load though) and of course replace the car steering with npcs. And you don't want really corners like that at the front, it leaves a bit of  the chassis (which you should make smaller) exposed and wastes weight. You probably won't need the plow at the back (or atleast one as heavy) either.

I learned building better bots from Naryar. Just listen to him and you will become a better builder someday.
and I learned building better bots from NFX(mostly). And here's the best showcase for newbs to read at:
https://gametechmods.com/forums/index.php/topic,2349.0.html (https://gametechmods.com/forums/index.php/topic,2349.0.html)


Nonsense, 123 was good since he started. Newbies should ideally see a showcase from someone who was average, then went into a good builder.
hi
Title: Re: Kossokei's DSL Bot Showcase
Post by: NFX on June 17, 2012, 05:37:07 AM
Definitely looks interesting. As others have said, it's well armoured, but that's about it. First thing to do is ditch the car steering, it's hideously inefficient. In a combat situation, you want to be able to turn on the spot, so your opponent can't attack your vulnerable sides. You do this by wiring all the motors to turn Clockwise or Counter-Clockwise when you're Wiring them. A single BSG will also struggle to lift more than 150kg. If you go through showcases, the better LW flippers have 2 BSGs, and MW's tend to have 4.
 
You can also run every spin motor from a single ant (counter-intuitive, I know, but that's RA2 Physics for you), but burst motors need to be fully powered. As such, you could theoretically run the robot you have now from only 7 ant batteries. They are preferred over other batteries because they have more electotal for their weight (I think that's the one, I'm not as up on the inner workings of RA2 as other members). You should start out by taking a look through some other showcases, and seeing what components people use. Some components are more efficient than others, and better for their purpose. =)
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on June 17, 2012, 10:01:47 AM
Why is it a fail? When the drum spins down, it basically claws the opponent into my grasp, crushing and tearing at the same time.
ummm you are aware that ra2 is NOT real life right ?

if its spinning up it has a better chance of getting under the opponent and damaging their exposed undersides
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gauche Suede on June 17, 2012, 10:22:06 AM
Why is it a fail? When the drum spins down, it basically claws the opponent into my grasp, crushing and tearing at the same time.
ummm you are aware that ra2 is NOT real life right ?

if its spinning up it has a better chance of getting under the opponent and damaging their exposed undersides
and besides, if you do make a spinning-down drum in real life, you would get flung in contact with the opponent.......
Title: Re: Kossokei's DSL Bot Showcase
Post by: Jack Daniels on June 17, 2012, 10:39:06 AM
You will find that, more often than not, the undercarriage of an opponents bot is very vulnerable.  If you have a drum spin up, not only will it usually keep the opponents weapons up above your bot and harmless, it will also allow your bot to tear at the fragile undercarriage.  There are some builders here that make "gut rippers" which specifically wedge under another bot and tear at it from the bottom. A properly build gutripper is wicked nasty!

With showcases come critics, just remember that the feedback can help you improve and try not to focus on being defensive. It's all good!

The past to efficient bot building is long and tedious.  (and sometimes it doesn't make any sense at all... like ant batteries... seriously wtf.)
Title: Re: Kossokei's DSL Bot Showcase
Post by: Badnik96 on June 17, 2012, 11:06:58 AM
You can remove the plow in back, opponents don't go for the rear.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Scrap Daddy on June 17, 2012, 12:47:45 PM
I think you've got some potentential, just dont let these bastards suck all the originality out of you with their generic advice.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Celestial Panda on June 17, 2012, 01:28:50 PM
In terms of your Schrimech, I would recommend either two BSGs, or using a polycarb extender instead. That makes what's on the BSG slightly lighter, which improves the Schrimech ability (somehow).
Title: Re: Kossokei's DSL Bot Showcase
Post by: cephalopod on June 17, 2012, 01:56:46 PM
I think you've got some potentential, just dont let these bastards suck all the originality out of you with their generic advice.


This. It looks super cool, even if it's not 'efficient'.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on June 17, 2012, 02:05:53 PM
I think you've got some potentential, just dont let these bastards suck all the originality out of you with their generic advice.
moar razors

but no really he needs to build efficient before he can start making bots that are original AND efficient
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on June 17, 2012, 02:19:37 PM
I think you've got some potentential, just dont let these bastards suck all the originality out of you with their generic advice.

This made me lol a little bit, but it improved the heck out of The Power.
(http://i46.tinypic.com/2ueo4de.jpg)
Much faster, can gut-rip, srimechs are now much better and they actually work. (AND no stacking :D)
Does decent damage now, and can beat almost all of the MW's, and some of the HW's, so that's an improvement.
(http://i49.tinypic.com/mk8aah.jpg)
And these are the lovely innards. 6 ants, Carbon Fiber arms for the srimech, breaks way easy but it's efficient. Replaced the Matilda teeth with beaters, got rid of the Canines, I realized that they were taking up too much weight so I put those spikes. Suggestions? Questions? Equestrians? (Armor is either Titanium 3 or Steel 1, one of those two.)

I'll be showcasing "The Damage" in a little bit, gotta get into a ninja fight with my laziness.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on June 17, 2012, 02:27:36 PM
its better than the original, but s3 wheels fail really, get some wheels with better grip like technos, and back armor is useless when the AI only attacks head on, the drums interecting the motor is unrealistic, you'd be better off with smaller drums and larger beater bars, and 30kg ramplates are bad compared to most other armor choices, just divide hp by weight and you'll see what i mean, srimechs are also useless when you can just make it invertable

and i hope its ti 3 because st 1 is just bad

edit- this will help https://gametechmods.com/forums/index.php/topic,5739.0.html (https://gametechmods.com/forums/index.php/topic,5739.0.html)
Title: Re: Kossokei's DSL Bot Showcase
Post by: Conraaa on June 17, 2012, 03:04:00 PM
and back armor is useless when the AI only attacks head on
I'd debate this, personally. I'm pretty sure AI just aims for the other robot, regardless of position. At least that's how it works in my experience.
Anyway, aesthetically wise:
-I'd got for another type of wheel, possibly Tazbot, just because S3 wheels just look odd comparatively.
-How about DSL bars instead of those titanium plates for side armour? It'd look neater with the rest of the bot.
-If you are going for a more IRL type look, how about using a Judge Burst motor instead of two BSG's? It would save on battery weight. You could connect it to a extender, then to the back shell segment, making a srimech/flipper combo.
-And i'm not really seeing the point of the Disk on top, all it seems to be doing is hampering invertability.

But having said all that, I like it! I think the lightning spikes on the drum look especially cool.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on June 17, 2012, 03:17:27 PM
and back armor is useless when the AI only attacks head on
I'd debate this, personally. I'm pretty sure AI just aims for the other robot, regardless of position. At least that's how it works in my experience.
Anyway, aesthetically wise:
-I'd got for another type of wheel, possibly Tazbot, just because S3 wheels just look odd comparatively.
-How about DSL bars instead of those titanium plates for side armour? It'd look neater with the rest of the bot.
-If you are going for a more IRL type look, how about using a Judge Burst motor instead of two BSG's? It would save on battery weight. You could connect it to a extender, then to the back shell segment, making a srimech/flipper combo.
-And i'm not really seeing the point of the Disk on top, all it seems to be doing is hampering invertability.

But having said all that, I like it! I think the lightning spikes on the drum look especially cool.
If I remember correctly when I tried the Tazbots, they weren't large enough to give the drum space to work. I'll look into that again. The disk on top is to defend from VH robots, usually what they do is reach over my drum and pound their name into the top of my bot. It's not much, but it's better than taking hits directly to the chassis. The Power is very vulnerable to VH's, SnS's, HH (Horizontal Hammer) and some Face spinners and Vertical spinners.
its better than the original, but s3 wheels fail really, get some wheels with better grip like technos, and back armor is useless when the AI only attacks head on, the drums interecting the motor is unrealistic, you'd be better off with smaller drums and larger beater bars, and 30kg ramplates are bad compared to most other armor choices, just divide hp by weight and you'll see what i mean, srimechs are also useless when you can just make it invertable

and i hope its ti 3 because st 1 is just bad

edit- this will help https://gametechmods.com/forums/index.php/topic,5739.0.html (https://gametechmods.com/forums/index.php/topic,5739.0.html)
Thanks! I was looking for something like that, so thanks for linking me. I'd rather have something behind my robot to hold out if I ever get blindsided, the rear end of a bot is usually the most unguarded, even the best DSL AI expose their rear end, like Shogun.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Badnik96 on June 17, 2012, 03:36:18 PM
Get larger beater bars and smaller drums, it will do more damage that way. I would use DSL bars instead of those 30kg ramplates because as Mr. AS said they suck. I'd replace the S3 wheels with Slipperbottom wheels honestly. I like the IRLness of it so far though.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on June 17, 2012, 05:29:03 PM
Get larger beater bars and smaller drums, it will do more damage that way. I would use DSL bars instead of those 30kg ramplates because as Mr. AS said they suck. I'd replace the S3 wheels with Slipperbottom wheels honestly. I like the IRLness of it so far though.
The Tazbots look and function very good on The Power. They give it an extremely limited ground clearance, which is good and bad in my opinion.

Alright, I'm going to post my next bot now. It was made and edited before The Power, and I call it The Damage.

(http://i47.tinypic.com/nclet1.jpg)
Totally rebuilt it, it's gone through many stages and this is the most recent one. Titanium 5, 4 ants for the drives and 2 or 3 more for the srimech, and the 60 watt battery is also for the srimech. (burst motor is 70 watts, + 30 more is 100 so 100 watts for good measure.)

(http://i46.tinypic.com/2hx8280.jpg)
I took the advice of leaving less space in the chassis, so yeah. It's packed like a freakin' suitcase in there. Does some pretty good damage, hence the name. It's overkill fast, almost too fast. I couldn't use castors because it would tip over because of the weight of the saw, and the ballasts weren't enough help, so I used those cute little skis.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Tweedy on June 17, 2012, 07:26:16 PM
You could still make the chassis smaller and Use multiextenders over baseplate anchors as they weight less and do the same job while taking up less space
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on June 17, 2012, 07:46:07 PM
You could still make the chassis smaller and Use multiextenders over baseplate anchors as they weight less and do the same job while taking up less space
Do multiextenders really work that way? I never knew that, I thought they worked the same as the normal extenders (polycarb, aluminium, titanium, steel)

Edit: I feel like I chose poorly about the weapons components, like the teeth, Killalot spikes and the Dual E-tek, any suggestions?
Title: Re: Kossokei's DSL Bot Showcase
Post by: Badnik96 on June 17, 2012, 07:48:32 PM
You could still make the chassis smaller and Use multiextenders over baseplate anchors as they weight less and do the same job while taking up less space
Do multiextenders really work that way? I never knew that, I thought they worked the same as the normal extenders (polycarb, aluminium, titanium, steel)

Nope, you can attach them to the baseplate and use them as anchors.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gauche Suede on June 17, 2012, 10:49:18 PM
for the weapon, you can go 2 ways:
VS:ditch the e-tek and the srimech,shrink the chassis,and then get 2 perm 132s and use a Beater bar+small ds tooth on a 100 cm disc
Drum:lower the chassis height, shrink the chassis as always, and then get 2 dual axle eteks(the one you're using currently)and then get a weapon slave hex plate and then make a triangular drum by using a Beater bar + small ds tooth, or if you're lazy you can get a drum component and then make a 4 sided durm by using a Beater bar + small ds tooth.
Title: Re: Kossokei's DSL Bot Showcase
Post by: cephalopod on June 18, 2012, 09:31:37 AM
Why 2 dual axle eteks? You crazy.

Anyway, I'd recommend saving weight by using either flipper segments or DSL Bars in place of the steel extenders you seem to be using, and use multi-extenders as previously mentioned. If you want to keep the kind of style it has, I'd make the discs smaller and use larger teeth - maybe cutting teeth or something (inb4 NORMALLLZ). Maybe just remove the middle motor arrangement and use a Perm 180 or whatever they are - they're pretty powerful and you could mount on both sides (but it wouldn't be IRL due to the axle having no support).

Have a play around with a few of the ideas I/the other guys mentioned and see what you think, you can always get advice from one of us if need be :D
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on June 18, 2012, 04:59:06 PM
I actually moved the srimech to where it is now facing towards the back of the bot, and flips it back onto it's wheels much more reliably than that sideways arrangement I had it in. I would use a Perm 160 (I'd have to use an 80, actually) but I can't figure out how to get it to incline like I have the E-tek doing. The Matilda teeth I have on it do a fair bit of damage so I'll keep them, and they're light (not all that strong though)

Another thing, I can't get the Flipper segments to face the right way. When I attach them to a baseplate anchor, extender or sometimes even to each other, they face to the side, most of the time it's to the left. The only way I get them to face forward is if I do the 60/30 thing or whatever it is where one side is wedged, and even then it gives me a pointless inclination. Halp?
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gauche Suede on June 18, 2012, 09:10:02 PM
I actually moved the srimech to where it is now facing towards the back of the bot, and flips it back onto it's wheels much more reliably than that sideways arrangement I had it in. I would use a Perm 160 (I'd have to use an 80, actually) but I can't figure out how to get it to incline like I have the E-tek doing. The Matilda teeth I have on it do a fair bit of damage so I'll keep them, and they're light (not all that strong though)

Another thing, I can't get the Flipper segments to face the right way. When I attach them to a baseplate anchor, extender or sometimes even to each other, they face to the side, most of the time it's to the left. The only way I get them to face forward is if I do the 60/30 thing or whatever it is where one side is wedged, and even then it gives me a pointless inclination. Halp?
you mean have the axle raised approx 45 degrees into the air? then use the 2nd or 4th Attachment Point(the ones that are angled)
Title: Re: Kossokei's DSL Bot Showcase
Post by: cephalopod on June 19, 2012, 10:23:43 AM
Do you know how to use alternative attachment points? When you click an item in the botlab, look in the preview window and you should see, on certain components, some 'screws'. Clicking one will let you attach the component using that point.
You can use this to raise your perm in 2 ways. Using the other points, as GS suggested, or like I do on my VS (vertical spinners) using a multi-extender and flipper segment - check my VS in THIS PHOTO (https://gametechmods.com/uploads/images/25885strange.png). :3
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on July 02, 2012, 03:02:32 AM
Do you know how to use alternative attachment points? When you click an item in the botlab, look in the preview window and you should see, on certain components, some 'screws'. Clicking one will let you attach the component using that point.
You can use this to raise your perm in 2 ways. Using the other points, as GS suggested, or like I do on my VS (vertical spinners) using a multi-extender and flipper segment - check my VS in THIS PHOTO (https://gametechmods.com/uploads/images/25885strange.png). :3

Figured that out seconds before that post was made, but nice SnS/SS bot and nice VS!

Anyway, dusting off this old thread to show the changes I've made to The Power.

(http://i47.tinypic.com/2qmlvg3.jpg)
Aww man datz bootiful. Rebuilt the chassis according to Clickbeetle's tutorial on the Beetlebros' site. The sides go inward so it shed some weight, and I chopped off a little bit from the ends of the front. The wheels are snug as a bug in a rug with a smug face fugging a pug. Yes, fugging. Made the drums smaller and the beaters bigger (because of the chassis changes, I had to switch out Tazbots for these kawaii little DSL wheels. They get the job done.) Made a new booty protector, to protect mah booty (it's made of Hexes and DSL bars, it's sexeh) and the new Srimech..

(http://i46.tinypic.com/nd2xqr.jpg)

is one big Flipper segment. 5 or 6 ants, two 27 watt batteries for the Magmotor (that thing takes like 40 watts to use, holy crap it better be good) Swapped out the Perm 160 for 2 little Piglets mounted on a hex, they spin like mad and do a ton of damage, and thanks to the hex I can add DSL bars to protect my piggies.

Comment? Quest-shun? Concerto?
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gauche Suede on July 02, 2012, 03:38:27 AM
Do you know how to use alternative attachment points? When you click an item in the botlab, look in the preview window and you should see, on certain components, some 'screws'. Clicking one will let you attach the component using that point.
You can use this to raise your perm in 2 ways. Using the other points, as GS suggested, or like I do on my VS (vertical spinners) using a multi-extender and flipper segment - check my VS in THIS PHOTO (https://gametechmods.com/uploads/images/25885strange.png). :3

Figured that out seconds before that post was made, but nice SnS/SS bot and nice VS!

Anyway, dusting off this old thread to show the changes I've made to The Power.

(http://i47.tinypic.com/2qmlvg3.jpg)
Aww man datz bootiful. Rebuilt the chassis according to Clickbeetle's tutorial on the Beetlebros' site. The sides go inward so it shed some weight, and I chopped off a little bit from the ends of the front. The wheels are snug as a bug in a rug with a smug face fugging a pug. Yes, fugging. Made the drums smaller and the beaters bigger (because of the chassis changes, I had to switch out Tazbots for these kawaii little DSL wheels. They get the job done.) Made a new booty protector, to protect mah booty (it's made of Hexes and DSL bars, it's sexeh) and the new Srimech..

(http://i46.tinypic.com/nd2xqr.jpg)

is one big Flipper segment. 5 or 6 ants, two 27 watt batteries for the Magmotor (that thing takes like 40 watts to use, holy crap it better be good) Swapped out the Perm 160 for 2 little Piglets mounted on a hex, they spin like mad and do a ton of damage, and thanks to the hex I can add DSL bars to protect my piggies.

Comment? Quest-shun? Concerto?
dude, use the normal NPC fasts (not the left or right ones) with Tornados so that your bot can be invertible so that you can ditch the srimech and add moar weapons!
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on July 02, 2012, 06:17:15 AM
I learned building better bots from Naryar. Just listen to him and you will become a better builder someday.
and I learned building better bots from NFX(mostly). And here's the best showcase for newbs to read at:
https://gametechmods.com/forums/index.php/topic,2349.0.html (https://gametechmods.com/forums/index.php/topic,2349.0.html)


Nonsense, 123 was good since he started. Newbies should ideally see a showcase from someone who was average, then went into a good builder.

I just looked at 123's DSL showcase from about page 1 to 40. I'm regretting not doing so much earlier, his bot-building is more inspirational than I thought possible. The next bot I was thinking of showcasing was either The Strength or Battalion (The remake of my flagship, Grand Warrior) but now I have the strongest urge to go make something no-one else has made. Except, I can't think of anything that no-one else has made.

Also, I took a peek at your showcase a while back, Naryar, to see if I could pick up any ideas. Prolly gonna look back again today to see if I can pick up more ideas.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on July 06, 2012, 01:18:34 AM
Evil double post is evil but it's a bump so it's more like Dr. Breen evil and not really Joker evil.

So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.

And, on the subject of WBC, thinking about finding out if the spikes actually give it some kind of fighting ability. Until then~
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gauche Suede on July 06, 2012, 02:34:06 AM
Evil double post is evil but it's a bump so it's more like Dr. Breen evil and not really Joker evil.

So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.

And, on the subject of WBC, thinking about finding out if the spikes actually give it some kind of fighting ability. Until then~
like a crawler, but with less gap between the spikes?
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on July 06, 2012, 02:44:19 AM
Evil double post is evil but it's a bump so it's more like Dr. Breen evil and not really Joker evil.

So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.

And, on the subject of WBC, thinking about finding out if the spikes actually give it some kind of fighting ability. Until then~
like a crawler, but with less gap between the spikes?
Right, and I'm trying different types of spikes for different results. I used Single ice-picks the first time, it looked awesome when it started going from a stop because it would kick up the front for a second, like a horse would. Hard to get it to turn though, and it'll stay a work in progress until I can get it to move around well and then I'll continue from there.

On the other hand, and I'm not surprised, but the WBC wheels don't do any damage, but they do have a kind of sucking propulsion that I might look into later on.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gauche Suede on July 06, 2012, 04:55:17 AM
Evil double post is evil but it's a bump so it's more like Dr. Breen evil and not really Joker evil.

So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.

And, on the subject of WBC, thinking about finding out if the spikes actually give it some kind of fighting ability. Until then~
like a crawler, but with less gap between the spikes?
Right, and I'm trying different types of spikes for different results. I used Single ice-picks the first time, it looked awesome when it started going from a stop because it would kick up the front for a second, like a horse would. Hard to get it to turn though, and it'll stay a work in progress until I can get it to move around well and then I'll continue from there.

On the other hand, and I'm not surprised, but the WBC wheels don't do any damage, but they do have a kind of sucking propulsion that I might look into later on.
yeah.... if you use non wheels for drive prepare for super-slow movement, and the best Weapons for this is Beater bars with fists on them.... please read 123's Showcase from page 51-90.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on July 06, 2012, 10:44:08 AM
So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.
a crawler
its been done
take a look at team faggot in nar ai
Title: Re: Kossokei's DSL Bot Showcase
Post by: Naryar on July 06, 2012, 10:56:43 AM
god damn it Gauche Suede if you don't NEED to post, don't post. Your post brought nothing to the conversation, and it was just whacking another poster who is more experienced than you.

3 bad posts in the showcases from you. If you get to ten I'll make sure you won't post anywhere else than in your own showcase in the Showcase boards.

I'm not saying you shouldn't post, I'm just saying you should post well if you are giving advice.

So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.
a crawler
its been done
take a look at team faggot in nar ai

(http://i995.photobucket.com/albums/af74/GeeBanter/slowpoke.png)

...yeah seriously crawlers are easily 8 years old.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gauche Suede on July 06, 2012, 10:56:55 AM
a crawler he knows
its been done he knows too( i think)
take a look at team faggot in nar ai the crawler team in 123AI.
123ai might not be the best at the moment. and you don't have to mention it everywhere
??????? nary said that the difference between NARAI and 123AI is like starcore and InfAI, because in stock InfAI is better, so 123AI is better in DSL.
Title: Re: Kossokei's DSL Bot Showcase
Post by: ty4er on July 06, 2012, 11:00:46 AM
a crawler he knows
its been done he knows too( i think)
take a look at team faggot in nar ai the crawler team in 123AI.
123ai might not be the best at the moment. and you don't have to mention it everywhere
??????? nary said that the difference between NARAI and 123AI is like starcore and InfAI, because in stock InfAI is better, so 123AI is better in DSL.
i mean it's not the best for him at the moment.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on July 06, 2012, 11:01:10 AM
So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.
a crawler
its been done
take a look at team faggot in nar ai

(http://i995.photobucket.com/albums/af74/GeeBanter/slowpoke.png)

...yeah seriously crawlers are easily 8 years old.
well it was the first dsl crawlers i could think of, the first crawler ever was stock i believe in 2003
Title: Re: Kossokei's DSL Bot Showcase
Post by: Gauche Suede on July 06, 2012, 11:02:36 AM
a crawler he knows
its been done he knows too( i think)
take a look at team faggot in nar ai the crawler team in 123AI.
123ai might not be the best at the moment. and you don't have to mention it everywhere
??????? nary said that the difference between NARAI and 123AI is like starcore and InfAI, because in stock InfAI is better, so 123AI is better in DSL.
i mean it's not the best for him at the moment.
oh, ok, but he'll become on 123AI level eventually,(like me, i managed to go from total noob to 123AIer in 5 months)
Title: Re: Kossokei's DSL Bot Showcase
Post by: SKBT on July 06, 2012, 12:03:56 PM
Playing "tougher" AI packs doesn't equal better bots. I still play good old DSL 2.1 and my stuff is reasonably 'good'.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Naryar on July 06, 2012, 01:03:24 PM
Playing "tougher" AI packs doesn't equal better bots. I still play good old DSL 2.1 and my stuff is reasonably 'good'.

That's because you're primarily an IRL builder ?
Title: Re: Kossokei's DSL Bot Showcase
Post by: ty4er on July 06, 2012, 03:24:44 PM
it's best if you play both nar ai and 123ai really
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on July 06, 2012, 06:55:29 PM
god damn it Gauche Suede if you don't NEED to post, don't post. Your post brought nothing to the conversation, and it was just whacking another poster who is more experienced than you.

3 bad posts in the showcases from you. If you get to ten I'll make sure you won't post anywhere else than in your own showcase in the Showcase boards.

I'm not saying you shouldn't post, I'm just saying you should post well if you are giving advice.

So I'm thinking of this awesome wheel design that won't actually use wheels, it'll be a little bit like the WBC wheels but more menacing.. and I'm hoping it'll be more destructive.
a crawler
its been done
take a look at team faggot in nar ai

(http://i995.photobucket.com/albums/af74/GeeBanter/slowpoke.png)

...yeah seriously crawlers are easily 8 years old.

Well yeah, but the only more agile Crawler design I've seen was a smaller one with a cross shaped chassis that was sort of an SnS/Crawler mix. Mine (I have a working design but it still needs some tweaking) will be more of a drum, and for now I have bike wheels in the back and the anti-wheels in the front. I want to make it turn as if it were a 4 wheeled bot that had normal wheels, but it won't have them.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on August 08, 2012, 10:33:24 PM
So I scrapped the crawler idea a long time ago and I had some pretty bad builders block since then.

Crawler wasn't working anything like I imagined it would, so yeah. Meanwhile, I've been experimenting with wedges, seeing what works well and what doesn't work as well. Planning on building a gut ripper or pop-up or something in the future.

No images to show for at the moment, but I'm finally satisfied with The Power (The 4wd drumbot) Not only does it look good, but it's well armored, fast, damaging and pretty effective, although it hates SnSbots with long weapons attached to flails (Yep, I've been playing NARAI recently), it was really effective against the NARAI Grizzly Bear, the NARAI Velociripper or something like that, and the NARAI Deadblow. It can also drive inverted (I didn't say drive well inverted) and outweapons most other drum bots. 7 ants, 6 for each spinning motor and 1 for good measure. That's about it really. Half-sheet titanium slabs and DSL bars as outer armor, Tite 3 or 5 for armor armor.

Also, I'm going to completely redo The Damage. It's design was effective against the DSL ai, but gets fiercely outweaponed by NARAI and I just wasn't satisfied with the look of it anymore.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on September 08, 2012, 08:37:04 PM
So, here's my stab on an IRL bot.


(http://i49.tinypic.com/90q6vk.jpg)

Laying Siege, 1/6ths of my Legion themed team. Ti5. Not all that fast, grippy, maneuverable etc but fun to drive and pretty sexy.

(http://i48.tinypic.com/beiqdc.jpg)

Glorious guts of Glorious Glorified Glory. It's a pretty strong poker, the storm piston doesn't always hit, but when the bottom piston comes out of play, the top one jumps right into its place. All machinery are fully powered, so it's pretty tryhard-IRL

(http://i50.tinypic.com/2ueifcw.jpg)

More guts. 4 ants, 2 medium sized tanks and 2 small tanks. Lasts pretty long, and if the C02 runs out, it's still an alright rammer.

Kommence? Kwestshuns? Konserns?
Title: Re: Kossokei's DSL Bot Showcase
Post by: Enigm@ on September 08, 2012, 08:44:23 PM
it's actually not that bad for an irl bot
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on September 08, 2012, 08:44:58 PM
Kommence? Kwestshuns? Konserns?
KKK

and is there any way to fill up that weight ? like more spikes around the side or something ? maybe a srimech ?
Title: Re: Kossokei's DSL Bot Showcase
Post by: kill343gs on September 08, 2012, 09:13:27 PM
That is pretty damn cool looking
Title: Re: Kossokei's DSL Bot Showcase
Post by: Badnik96 on September 08, 2012, 09:15:11 PM
I love it.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on September 08, 2012, 09:40:54 PM
Kommence? Kwestshuns? Konserns?
KKK

and is there any way to fill up that weight ? like more spikes around the side or something ? maybe a srimech ?

Actually, that's something I overlooked while I was building the wheel guards.. I was going to fill up the space by adding the hypno teeth onto the back bumper... things... but they were 10 kg each and I've only got the weight to add 5. Anyway, I was originally going to keep it without the wheel guards, but then I looked at JD's Steel Reign, and yeah. The wheels were sticking out enough for it to scoot around on it's sides, but now it can't do that as well...

I'll see what I can do. I thought of a cool srimech idea for it but now I don't have much space or weight to do that with.
That is pretty damn cool looking
That feel of accomplishment...
Title: Re: Kossokei's DSL Bot Showcase
Post by: Naryar on September 09, 2012, 04:21:43 AM
Cool. Needs a srimech though.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Philippa on September 09, 2012, 06:31:44 AM
Nice bot, give it a srimech to eat up the rest of the weight.
Title: Re: Kossokei's DSL Bot Showcase
Post by: NFX on September 09, 2012, 06:50:51 AM
Cool. It looks like something from an early Robot Wars series. Am I the only one thinking it would look better if the flags were replaced with a srimech? They look rather ungainly at the moment to me.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on September 09, 2012, 04:30:52 PM
Unfortunately, no matter how hard I try, I have neither the weight nor the space to add a srimech. I did manage to add some more CO2 for the pistons to eat up, and a few more weapons incase the bot gets de-weaponed, so it's now sort of a rammer/poker hybrid.

(http://i50.tinypic.com/5zfscl.jpg)

Built to weight now. Added a few typical ram-bot weapons onto the front. It's pretty hilarious to watch when fighting a clawbot, they grab onto the front bit and then after a while their weapons fall off. Armor is still the same.

(http://i45.tinypic.com/dfg605.jpg)

I couldn't finish that off with the hypno teeth so I put those cool little cutting teeth there. Not as satisfying but they're still pretty cool. Adjusted the flag a little.

(http://i50.tinypic.com/jph9x5.jpg)

Insides. Instead of the previous 2 small tanks and 2 medium tanks, it's 4 medium tanks, I believe.

(http://i47.tinypic.com/33xzko5.jpg)

More insides from a different angle. Nothing extremely new.

Cool. It looks like something from an early Robot Wars series. Am I the only one thinking it would look better if the flags were replaced with a srimech? They look rather ungainly at the moment to me.

The flag actually acts as sort of a rollcage, which I thought was hilarious. I didn't know it had a hitbox/collision mesh. That being said, it doesn't always work.
Title: Re: Kossokei's DSL Bot Showcase
Post by: FOTEPX on September 09, 2012, 04:51:45 PM
Unfortunately, no matter how hard I try, I have neither the weight nor the space to add a srimech. I did manage to add some more CO2 for the pistons to eat up, and a few more weapons incase the bot gets de-weaponed, so it's now sort of a rammer/poker hybrid.

(http://i50.tinypic.com/5zfscl.jpg)

that's amazing

Foul language removed .... User warned!!!
Title: Re: Kossokei's DSL Bot Showcase
Post by: Celestial Panda on September 09, 2012, 05:22:35 PM
Looks like Steel Avenger without an axe.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on September 09, 2012, 05:29:12 PM
You know, I'm almost tempted to get someone to skin it...

..almost..
Title: Re: Kossokei's DSL Bot Showcase
Post by: Scrap Daddy on September 09, 2012, 06:26:16 PM
honestly ill gladly hook people up with skins if they build something as cool as this gj dog
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on September 09, 2012, 06:34:21 PM
looks hecka fly
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on October 26, 2012, 06:43:45 PM
An IRL Sheck Spinner?

With a mockup chain system using axels?

IRL?!?!

Meet Dragon Breath
(http://i48.tinypic.com/2h5771w.jpg)

So it may not be IRL, but it's sort of testing a concept, you see, there was this one bawt that was featured on Robot Wars that was a Sheck Spinner, like this one. The name? I have no clue, but it had mace balls attached to chains that smacked stuff while the bot was spinning, and that's sort of the concept here.

(http://i49.tinypic.com/ztufk6.jpg)

So, that's a ball mace on 2 180 degree axels, the second one being placed perpendicular to the first, all of which placed on a 360 degree axel. To get them to look like that I had to spin the shell a little bit so you could see the chain in its full glory. It's really pretty in action, I won't lie. It's also ineffective as heck, like IRL  ;)

(http://i48.tinypic.com/s1j91c.jpg)

Because of the shell, that's as much of the inside that I can manage to show without ripping apart the entire shell and having to rebuild it. The whyachi motor is fully powered, because that's a rule of IRL or something like that, and those are slimbody motors. It's not as slow as you think but it doesn't move much so it doesn't really matter.

(http://i48.tinypic.com/dbgvt3.jpg)

Here's some more of the outside, closer to the chain. The 360 swivels, The first 180 can go up, down, left and right, just not behind itself/through itself. Whatever angle the first 180 can go, the second 180 can only go 90 degrees in one direction or 90 degrees in the other, and will always be perpendicular to the first, so it can't go through itself. And since the bot will be on the ground (derp?) the weapon won't and shouldn't collide with the first 180 degree axel. It's very simple but the explanation is a little complicated.

The only problem with this being IRL is because it's a shell spinner and therefor hard as heck to penetrate with another IRL bot, and can be just a tad more effective than the other IRL bots out there. And, because of the axels and the speed at which the shell is spinning, the axels like to flex out according to the weight of the ball maces. So like I said, it may not be IRL, but it's an interesting concept that I wanted to play with for a little and I made this thing.

That being said, the weapons aside from the protective razors on top and the hypnodisk teeth bordering the disk like a bawss, this bot really sucks at doing damage. It just looks cool. Seriously.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Tweedy on October 26, 2012, 06:49:43 PM
It looks pretty cool but the dual axels will make it havok like heck, I've tried that system on bots before and they just explode whenever they lose a weapon.
The bot on RW was mauler by the sounds of it btw.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Naryar on October 26, 2012, 06:50:22 PM
You called it Dragon's Breath and it has no flamethrowers ???
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on October 26, 2012, 07:00:36 PM
You called it Dragon's Breath and it has no flamethrowers ???
In hindsight I should've called it Maelstrom or something... This bot is keeping with the Medieval theme that the Taking Siege had, it's part of team called The Legion or something like that. I plan for all of The Legion's bots to be IRL because it'd be cool to be a newbie like me and have a Live Designs AI team...
It looks pretty cool but the dual axels will make it havok like heck, I've tried that system on bots before and they just explode whenever they lose a weapon.
The bot on RW was mauler by the sounds of it btw.
I'm pretty sure it was Humdrum :P
Title: Re: Kossokei's DSL Bot Showcase
Post by: MassimoV on October 26, 2012, 07:02:29 PM
Looks pretty cool. I like it.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on November 23, 2012, 08:07:01 PM
Two bots, one challenge for ye peoples.

(http://i46.tinypic.com/2vukm04.jpg)
Meet Assassiness, a MW IRL Rammer thingy. Ain't she pretty? Say Yes. She'll punch out all of your blood and break your spine if you say No. She's got a full set of ti3 armor, with details that would make Da Vinci cry, and then battle scars that would make him cry even more.

(http://i50.tinypic.com/2usc1fq.jpg)
Look at that booty. Most of the weight is on the front of her, the Double teeth acting as casters, sort of. Because the teeth are so close to the ground, and they're well... weapons... it's sort of hard to out-wedge her by traditional IRL wedginess standards, and if you wanna try, have fun losing your wedges  ;) And if you've got a chassis wedge... May the lord be merciful on your soul  :gawe:

(http://i46.tinypic.com/125qmvb.jpg)
Insides. 3 or 4 ants, Hypno wheels, TWM3R's. Beautiful piece of machinery, she is. It's funny, the double edged teeth are the only things that do damage on her, but when they're gone, damage is still done. She's magical...

(http://i49.tinypic.com/1j2ooo.jpg)
More insides + her beautiful blades.

Anyway, a few problems. The Flipper makers are weak and the entire front piece can be destroyed in a few very lucky swings, she's very susceptible to vertical hammers, SS, and fighting flipper bots can be a hassle, because she's neither invertible nor self-righting. That being said, it's hard to get under her unless you're behind her, which creates another problem, her back is very exposed. On the good side, she's very very grippy, maneuverable, fast and the wheels are hard to knock off.

I'll post the second bot after a few comments.
Title: Re: Kossokei's DSL Bot Showcase
Post by: MassimoV on November 23, 2012, 10:58:08 PM
Nice work. Like the skin too.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Badnik96 on November 24, 2012, 10:22:08 AM
Love it.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on November 26, 2012, 12:44:28 AM
So I was going to post the second bot, and issue that challenge, but I don't like that idea anymore. Nah, that'd be too easy for me.

Instead, I'll ask this; Is there any Paint.NET bot skinning or something guide out there on GTM? I ducking duck at skinning but I'd love to make a sexy looking bot without having to use the actual textures...
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on December 24, 2012, 05:38:49 PM
Jungle Toast

(http://i47.tinypic.com/28rk55c.jpg)
So I rebuilt Assassiness to fix some of the problems that the original had, for example, invertability. It's now invertible, because lowest chassis height + NPCF right's + hypno's are somehow invertible, but it can indeed scoot around up side down.

(http://i50.tinypic.com/14wul9h.jpg)
Changed the paint a little. Not too different. Chassis shape is different obviously, it's bigger. More pretty looking decoration stuff, more weapons up front so less deweaponing.

(http://i45.tinypic.com/m9qfr4.jpg)
Insides. 4 ants, 1 NPCFR is 19.6 watts or whatever the measurement is, so 2 of them would be somewhere around 40 whatever's, so yeah. This bot is IRL if you haven't noticed. I improved the speed issue that the previous one had by using the second best motor/wheel setup possible. Not sure what else to say. It packs a much better punch than the previous. Also, tit5.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Naryar on December 24, 2012, 05:40:15 PM
looks badass.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on December 24, 2012, 05:55:24 PM
Just to clear up any confusion because I think I oriented the pictures weirdly: The slope-y part with the two pointy tips is the back, the lightning spikes and DS tooth and spike strips are on the front.
Title: Re: Kossokei's DSL Bot Showcase
Post by: JamesAvery on December 28, 2012, 05:38:00 PM
Alright, this is my DSL Robot Showcase (obviously!) I have plenty of bots to showcase, but I'll start with one so it's less confusing.

This is The Power.

(http://i47.tinypic.com/25a7x94.jpg)
(http://i48.tinypic.com/zlqmv8.jpg)
(removed the disc on the top so you could see better)

It's stock version was a FS that was basically fast and strong and hecka maneuverable. I couldn't manage that as well in DSL, so I made a similar drive-system and put a huge drum on the front, and added a srimech. Armored all the way around even on top, this bot has been doing alright for me. The Srimech is rather weak and can't always heave the 700-something KG (or lbs, whichever it was) onto it's feet. Other than that, does some pretty good damage, never runs out of power and does pretty well. Suggestions? Questions? Equestrians?
Title: Re: Kossokei's DSL Bot Showcase
Post by: Jamin on December 28, 2012, 05:38:53 PM
and the purpose of the bump was
Title: Re: Kossokei's DSL Bot Showcase
Post by: 090901 on December 28, 2012, 06:05:00 PM
and the purpose of the bump was
4 DAY BUMP OH NOES
Title: Re: Kossokei's DSL Bot Showcase
Post by: Jamin on December 28, 2012, 06:12:59 PM
and the purpose of the bump was
4 DAY BUMP OH NOES

I'm just wondering why he bumped by quoting the OP post and didn't add any text...
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on December 29, 2012, 01:45:20 PM
Well at least it was a bump :V

Joking. Any reason for the random bump, James?
Title: Re: Kossokei's DSL Bot Showcase
Post by: martymidget on December 30, 2012, 05:44:04 AM
(http://i46.tinypic.com/2vukm04.jpg)
Say Yes. She'll punch out all of your blood and break your spine if you say

Looking good, but why isn't it called RED Heavy?
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on December 30, 2012, 09:53:06 PM
(http://i46.tinypic.com/2vukm04.jpg)
Say Yes. She'll punch out all of your blood and break your spine if you say

Looking good, but why isn't it called RED Heavy?
There's an updated version, and that's exactly what I was thinking of when I wrote that, lol
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on January 05, 2013, 02:56:59 AM
A wild Doubumplepost appeared out of the tall grass!
Doubumplepost: A DoublePost-Bump type pokemon.
sorry I'm just trying to be creative with these

Anyway...

Woe to you, O' Earth and Sea...
I present to thee,
Wayward Beast!

(http://i47.tinypic.com/zmcgvp.jpg)
It's a HW drill type bot, from the depths of heck and damnation... Laced in Steel 5 armor, (because apparently that's a decent armor and I thought all steel was poop) it is a strong and fearsome monstrosity of the un-divine.

(http://i48.tinypic.com/2air2wn.jpg)
Stare, stare into its mouth if you have the willpower! Its fearsome drill is composed of 2 titanium extenders, 4 hypno teeth, 1 RAZOR and a piglet, and can/will drill its way through bedrock if need be!

(http://i45.tinypic.com/op44ko.jpg)
Gaze at its decorations, they bring you in!

(http://i46.tinypic.com/289k2v4.jpg)
Ahh! Look at it! Look at its guts! Is it not amazing?! 4 ants, hexplate armor on a skirt hinge, NPCF's, Vlad wheels if you could not tell... It is truly a work of the Chaos Lords!

Title: Re: Kossokei's DSL Bot Showcase
Post by: Tweedy on January 05, 2013, 03:04:56 AM
That looks really nice but invincible half sheet armour isn't really IRL, the skin on it looks like the sort of thing I'd expect from a heckboy novel aka awesome and really fitting!
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on January 05, 2013, 03:09:46 AM
That looks really nice but invincible half sheet armour isn't really IRL, the skin on it looks like the sort of thing I'd expect from a heckboy novel aka awesome and really fitting!
I think I know what you're talking about with the half sheet armor;

That's actually 2 aluminium sheets attached to a skirt hinge; the top hexplate armor made the bottom look really... naked, I guess. Couldn't fill in the middle one because the hypno teeth are just a tad bit too big and it'll collide, and that'd really be unrealistic. The beater bars on the end of the aluminium skirts are just there... probably castors or something, I can't entirely remember why they're there.

Thanks though!  :mrgreen:
Title: Re: Kossokei's DSL Bot Showcase
Post by: Tweedy on January 05, 2013, 03:11:52 AM
That looks really nice but invincible half sheet armour isn't really IRL, the skin on it looks like the sort of thing I'd expect from a heckboy novel aka awesome and really fitting!
I think I know what you're talking about with the half sheet armor;

That's actually 2 aluminium sheets attached to a skirt hinge; the top hexplate armor made the bottom look really... naked, I guess. Couldn't fill in the middle one because the hypno teeth are just a tad bit too big and it'll collide, and that'd really be unrealistic. The beater bars on the end of the aluminium skirts are just there... probably castors or something, I can't entirely remember why they're there.
Awesome work then !
Title: Re: Kossokei's DSL Bot Showcase
Post by: Naryar on January 05, 2013, 05:04:24 AM
Looks fearsome as always. I now pronounce thee manliest IRL builder, may thou be worthy of it's noble title.

I don't like the rear of the bot however, I think you should fit more the rear chassis shape
Title: Re: Kossokei's DSL Bot Showcase
Post by: Badnik96 on January 05, 2013, 12:40:39 PM
Simply awesome. Why don't you have an LDAI team yet???
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on January 05, 2013, 02:19:26 PM
Looks fearsome as always. I now pronounce thee manliest IRL builder, may thou be worthy of it's noble title.

I don't like the rear of the bot however, I think you should fit more the rear chassis shape
And this title, I shall fight for, and never allow to tarnish!

I wasn't sure what to do with the rear, looking over it again I could play around with flipper extenders and see what that yields me.
Simply awesome. Why don't you have an LDAI team yet???
That's sort of what I was shooting for, and whenever I get my team done (got 1 more on the way and then I only need to build two more) they're yours if you want them.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on January 06, 2013, 02:28:22 AM
Looks fearsome as always. I now pronounce thee manliest IRL builder, may thou be worthy of it's noble title.

I don't like the rear of the bot however, I think you should fit more the rear chassis shape

Upon hearing this, the Wayward Beast growled with rage!
"My rearward armament is insufficient to the tastes of The Mighty Naryar? Hephaestus, I command thee to procreate new rearward decorational armament!"
Hephaestus scoffed.
"He's your predicament, not mine."
The Beast lunged, seizing Hephaestus into its grip, threatening him with its drill.
"That was a command, not a suggestion!"

And so, the Forge-god Hephaestus sighed, and created for the Beast, claws, to be attached to the rear.
(http://i46.tinypic.com/2ldfza1.jpg)
Those are made of Hexplates, matilda teeth and cutting teeth.

(http://i50.tinypic.com/2u8xqvk.jpg)

I'm having fun writing these descriptions in a story-type format, leave me alone :P
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on January 06, 2013, 03:34:29 AM
Feast your eyes!
It's your demise!
But please, don't cry
EVERYONE DIES!

I am Jester, a royal fool
also a killing, destructive tool!
I bring sorrow, destruction and fear,
I eat your children, and digest your tears!
(http://i48.tinypic.com/2n6fz9y.jpg)
So here's Jester. He has Ti3 armor, he's a pusher wedgebot type thing, and yeah not much to say here. He's a tough little bugger.

(http://i46.tinypic.com/2dme0g.jpg)
dat face You see how nicely it's skinned? Not my work. I beat the living crap out of and enslaved had Plazmic give it a go and holy silver claymore he conjured up a pretty nice skin.

(http://i48.tinypic.com/2zf4wli.jpg)
Insides. I put most of the stuff up front to make the bot wedgier, it's probably not wedgier but it's a placebo effect leave me alone. Not the fastest bot out there but it gave plenty of LDAI's LW's a challenge (which plenty of them failed)

oh, right, it's also IRL. I don't think I need to say that anymore but yeah I'll be doing almost entirely IRL now.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Pwnator on January 06, 2013, 04:57:32 AM
ALIGN THE WHEELS DAMMIT
Title: Re: Kossokei's DSL Bot Showcase
Post by: Naryar on January 06, 2013, 06:54:03 AM
I dunno, it doesn't look as good as the previous ones.

The Wayward Beast upgrade is good however.
Title: Re: Kossokei's DSL Bot Showcase
Post by: 090901 on January 06, 2013, 07:08:00 AM
Honestly you should just make a flipper out of it.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Badnik96 on January 06, 2013, 11:43:47 AM
Yeah, It'd be cooler as a flipper.

Aligned wheels would also be nice.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on January 06, 2013, 01:28:08 PM
I was going to make a flipper out of it but there aren't any burst motors that fit that gap except cheatbot and I don't use cheatbot... Those wheels however I'll fix, I didn't notice how uneven they were.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on January 06, 2013, 01:29:55 PM
I was going to make a flipper out of it but there aren't any burst motors that fit that gap
rebuild it
Title: Re: Kossokei's DSL Bot Showcase
Post by: Badnik96 on January 06, 2013, 02:16:11 PM
If you can't make it a flipper then at least try to hide that extender sticking out of the middle, it ruins the look IMO.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on January 06, 2013, 08:06:11 PM
If you can't make it a flipper then at least try to hide that extender sticking out of the middle, it ruins the look IMO.
Well, I made a flipper out of it and it looks exactly the same, nix being able to move up and down, but I'll fix that.

As for the wheels/drive motors, they're damn near perfect. The attachments for the wheels themselves aren't perfectly centered and that's probably the problem.
(http://i48.tinypic.com/2zof11i.jpg)
(http://i49.tinypic.com/2w32jwl.jpg)
ignore the cheatbot burst, I'm going to change that back.

I dunno, it doesn't look as good as the previous ones.
That might be because of the weight limit, doesn't allow for much decoration without sacrificing effectiveness.

I was going to make a flipper out of it but there aren't any burst motors that fit that gap
rebuild it
I had to make Plazmic redo the skin like 3 different times so for his troubles, I'm keeping the skin, ultimately keeping the chassis. In any other case I would've scrapped the bot and rebuilt it.

Anyway, I'm reverting it back into a wedged pusher and I'll make the center better looking.
Title: Re: Kossokei's DSL Bot Showcase
Post by: Mr. AS on January 06, 2013, 08:08:14 PM
I was going to make a flipper out of it but there aren't any burst motors that fit that gap
rebuild it
I had to make Plazmic redo the skin like 3 different times so for his troubles, I'm keeping the skin, ultimately keeping the chassis.
why do you keep skinning then if its not finished
Title: Re: Kossokei's DSL Bot Showcase
Post by: MassimoV on January 06, 2013, 08:11:21 PM
*cough*offcenterflipper*cough* Skin's nice though.
Title: Re: Kossokei's DSL Bot Showcase
Post by: 090901 on January 07, 2013, 01:52:11 PM
Turn the wheels 90 degrees, they look unfitting being in the middle of the robot like that.
Title: Re: Kossokei's DSL Bot Showcase
Post by: JamesAvery on January 27, 2013, 08:23:26 PM
Dont see em here?
Title: Re: Kossokei's DSL Bot Showcase
Post by: Jamin on January 28, 2013, 03:12:09 AM
Dont see em here?

but dude what
Title: Re: Kossokei's DSL Bot Showcase
Post by: Kossokei on February 02, 2013, 07:52:59 PM
Bew Not.

(http://i48.tinypic.com/18f2fm.jpg)
Eagle. Titanium 3 iirc. Not the fastest or the coolest looking or even the best but it's IRL and it satisfies me.

(http://i49.tinypic.com/28ro4np.jpg)
dat tail

(http://i45.tinypic.com/34rd1t1.jpg)
guts

(http://i49.tinypic.com/35avwo2.jpg)
other ant sneakily hidden under blue control board

yeah I'm not all that enthusiastic. Comments? Questions? Conc- WAIT A SECOND!

Got another bot!

(http://i48.tinypic.com/10xzqx4.jpg)
I got inspired by boombabyboom's SCP themed bots and I was thinking of another team to make, soooooo here's the Lightweight of team SCP, "SCP-173" aka The Statue. It's a fast little wammer and is invertable but the mobility isn't as great up side down. I forgot the armor. Made the skin myself, the bloody poop vomit thing on the top is SCP-173's 'face'

(http://i46.tinypic.com/9uqjjr.jpg)
The front of the bot. I screwed up in cropping and renaming and yeah. It's not easy to get through those DSL bars + shell bits on the front.

(http://i49.tinypic.com/1581ncj.jpg)
Insides. Green control board because I felt like it (actually IIRC the blue one wouldn't fit, idk I built this bot a long time ago)

9000 internets to whoever can figure out the bot's secret. It has a secret is all I'll tell you.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: 090901 on February 02, 2013, 08:11:48 PM
you should total make eagle into a flipper
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Badnik96 on February 02, 2013, 08:25:11 PM
Niiice.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on February 02, 2013, 09:46:24 PM
you should total make eagle into a flipper
(http://i47.tinypic.com/29bhwzn.jpg)
Now a flipper. Rule of 7 kept me from decorating the flipper more. Well, that and the weight limit.

(http://i47.tinypic.com/5x91dg.jpg)
6 ants if you can't tell.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on February 02, 2013, 09:50:28 PM
Hamming it up I see. Great builds. LW is underweight by alot. You could probably up the armor if anything.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on February 02, 2013, 09:54:11 PM
Hamming it up I see. Great builds. LW is underweight by alot. You could probably up the armor if anything.
I know which one you're talking about, but it's worth mentioning that they're both LW's :P
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on February 02, 2013, 09:55:19 PM
D'oh. Well you knew so it wasn't a big deal as you said.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on February 02, 2013, 11:06:30 PM
Added an ant onto 173 and boosted it up to Ti5 (old armor was Ti3)

Making a little story involving Assassiness and Road Rage. This is what boredom does to people.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on February 18, 2013, 01:22:27 PM
Kossokei's supermassive black hole of manliness because that's not a homosexual title at all dump begins!

And it starts off with an old friend. Say hecko again to Laying Siege, who decided some new armor would be festive enough for the occasion:

(http://i50.tinypic.com/1q224g.jpg)
I'm taking a drawing class and apparently I'm 1337 at doing abstract art (which is no where near what I wanted to do) so yeah. Got a nice little cross and some stuff at the top and you can't see it but there's a red and black target looking thing on the rear.

(http://i48.tinypic.com/2r7c1s5.jpg)
oh also Vlad wheels.

And so it continues, with a new team and a member to start it off! The first bot of the new "Obsidian Tomb Robotics" team is Lobotomy, a MW hammer with ti3 or 5 or something!

(http://i48.tinypic.com/10eew3l.jpg)
Green and black is a fun combination. The cage thingy made of extenders was inspired by Gilgamesh's similar cage. I just threw my own little twang onto it.

(http://i46.tinypic.com/ridaoi.jpg)
I think 09 or AS or someone said "errmagerrd eww decal sponsors are poop baww"

I think not.

(http://i49.tinypic.com/2up5tfm.jpg)
What you see is what you see. What you do not see is the 4 ants to the left.

yes the cage is slightly off by a cockroach's penis length, so sue me.

Anyway, now we ha-

Hold on a second... We're getting a message from the SCP Foundation... Looks like a PSA. We'll air it.

Beware of SCP-682; The Hard-To-Destroy Reptile.
(http://i47.tinypic.com/1180kyw.jpg)
682 has currently staged a containment breach and is now on the loose somewhere in Russia. Be advised, it has a taste for flesh of any kind and is extremely hard to near impossible to destroy by any means. It's skin is similar to that of 10mm or 5mm titanium sheets.

(http://i47.tinypic.com/qohhja.jpg)
Another picture depicting the absolutely fortified skin.

/!\ CAUTION! /!\ To give you an idea of what we're up against we took the liberty of destroying certain parts of 682's skin. Here you can see the powerful muscles and nerve systems. THIS IMAGE IS EXTREMELY GRAPHIC!

Also, we are looking for another anomalous entity, by name "SCP-248-4"

SCP-248-4 is a combat robot with SCP-248 underneath it. While we are unsure the location of SCP-248-4 or how it came in contact with SCP-248 or the extent in which aforementioned anomalous entity has altered 248-4, we do know that the robot has been described as "110% better than the average MW bot in every way!", and we do have pictures of what it looks like, as seen below:

(http://i50.tinypic.com/j15xyb.jpg)
SCP-248-4 has 5mm Titanium armor.

(http://i47.tinypic.com/2eahrwy.jpg)
248-4 from the back. We are unsure what the component in the middle of the extenders is. (1 internets if you can guess)

(http://i50.tinypic.com/34o5y5y.jpg)
Viewed from the bottom. Here, we can clearly see SCP-248 attached to the bot.

(http://i48.tinypic.com/2ltk5df.jpg)
Since the build team was cocky enough about the bot's performance in combat, they decided to post a shot of the bot's insides on their website. Here we can clearly see 3 ant batteries and 2 NPCF's.

If you see this bot please contact the SCP Foundation and give us the whereabouts. We allow you to be completely anonymous. The number is 173-682-1894.

And with that, my bot dump is done.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on February 18, 2013, 01:29:16 PM
Lay Seige is still awesome. Lobotomy looks cool but would be cooler with 4wd, but you're pressed for weight so do whatever. The SS is cool put you need some smaller wheels. And the rammers pretty cool.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Tweedy on February 18, 2013, 01:30:23 PM
The component inbetween the extenders looks like a pole spike.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on February 18, 2013, 01:43:27 PM
The component inbetween the extenders looks like a pole spike.
Yep, it's a pole spike. +1 interwebz

Lay Seige is still awesome. Lobotomy looks cool but would be cooler with 4wd, but you're pressed for weight so do whatever. The SS is cool put you need some smaller wheels. And the rammers pretty cool.
It's not an SS, actually; It's more of an extremely armored rammer.

I have the feeling I've posted it before.. hm... Well anyway it takes the power of 3 bots just to tear it down completely and it still takes a while.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on February 18, 2013, 01:45:28 PM
But use hypnos, tornados are too big.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 04, 2013, 02:53:41 PM
got a bot

(https://gametechmods.com/uploads/images/33306Khorpze.jpg)
So, here's Khorpze; a zombie/undead/necromancy themed wammer and the 3rd HW of The Legion. Forgot the armor, but it's aluminium something or titanium something. If it's aluminium it's because I used it to get closer to the weight limit. It is armored for a large amount of its surface area, in fact it's hard to do damage if you aren't attacking the top or bottom. Very susceptible to hammers but it's to be expected. I got crafty with the ripping teeth.

(https://gametechmods.com/uploads/images/10304Khorpze2.jpg)
From the back. For the skin I just made it the dark blue metal on all sides except for the wedge, and then put the name on top, and then I spammed the dirt texture until it got as dirty and run-down as I meant it to be.

(https://gametechmods.com/uploads/images/77120Khorpze3.jpg)
Insides. Pretty fast, kind of invertable. The cage surrounding it is all mounted on skirt hinges. It actually does plenty of damage in one ram. Not only do the pole spikes hit, but the spike strips hit as well.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Badnik96 on March 04, 2013, 03:03:26 PM
Loving the framework and the ripping tooth armor.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 04, 2013, 03:06:30 PM
anuddah bot

(https://gametechmods.com/uploads/images/61684MT.jpg)
So after not being satisfied by Jester, then Eagle; I decided to make a third and finalized bot as the LW for The Legion. Say hecko to Marked Target, a LW drum bot with the cleanest skin I'd ever done and a great color scheme, compliments of my studies in Drawing Class (aka: Class, what is the complimentary color of yellow?)

(https://gametechmods.com/uploads/images/91098MT2.jpg)
From the back. Getting that yellow to line up with the rest was easier than I thought it would be. (hooray for Bill Gates's lazy people quote.) That MT had to be redone because I accidently put MK, probably because I was humming the Mortal Kombat theme song or fapping to Sonya or something. I don't remember. 'Twas like 2 in the morning.

(https://gametechmods.com/uploads/images/70966MT3.jpg)
Insides. Welcome to a world where everything is simple. Is an Astroflight + Hypnos overkill? Marked Target is rather fast... Fortunately, invertable as well :3

(https://gametechmods.com/uploads/images/75050The Power.jpg)
Who remembers this guy huh? He started out as...

(http://i47.tinypic.com/25a7x94.jpg)
This ugly, repulsive, inefficient thing? Well, my friends, The Power is soon to get an IRL makeover and it'll be back and shanazzier than ever. Stay tuned.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: ty4er on March 04, 2013, 03:12:31 PM
ew that gap

atleast replace the extender with a drum if you dont want to redo it
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 04, 2013, 03:15:43 PM
ew that gap

atleast replace the extender with a drum if you dont want to redo it
Believe me, I tried whatever I could. Another drum component would stick out of the chassis and end up looking bad. Might be able to move the piglet a little more though.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: 090901 on March 04, 2013, 03:17:03 PM
ew that gap

atleast replace the extender with a drum if you dont want to redo it
Believe me, I tried whatever I could. Another drum component would stick out of the chassis and end up looking bad. Might be able to move the piglet a little more though.
Or you can just make the space smaller.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 04, 2013, 03:42:47 PM
(https://gametechmods.com/uploads/images/53462MT4.jpg)
Now they're 2 very evenly spaced gaps.

ew that gap

atleast replace the extender with a drum if you dont want to redo it
Believe me, I tried whatever I could. Another drum component would stick out of the chassis and end up looking bad. Might be able to move the piglet a little more though.
Or you can just make the space smaller.
Yeah, no. I'm not going to go through an entire complicated solution of rebuilding the chassis and adjusting ever so much and then replacing the components and reskinning when I can just move the piglet a little and get similar results.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Mr. AS on March 04, 2013, 04:56:26 PM
rebuilding old bots is pretty cool. will the new TP have a minion-esque srimech on it like the old one?
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 04, 2013, 05:29:07 PM
It's a possibility. I was thinking of making it invertable, and the 4wd is a given. It'll also be a drum bot, that's a given, and will have a framework (and possibly the same chassis) similar to the latest version (the striped one)
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on March 04, 2013, 05:55:09 PM
I like it, same weight as before?
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 04, 2013, 06:05:42 PM
I like it, same weight as before?
...errr.. do you mean Marked Target? I only moved the piglet inward a bit, all the other stuff is still there.

if you mean The Power, yeah I'm gonna keep it a HW
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on March 04, 2013, 06:09:16 PM
Alright. My idea was to add a flipper maker to either side of the drum ala BW-True Love only on both sides.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 04, 2013, 06:15:02 PM
I actually got the chassis idea by looking at True Love, and I was going to do that but I've barely got any weight. Maybe if I dropped the armor I could do it but there's not much of a gain from it.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 06, 2013, 04:18:30 PM
(https://gametechmods.com/uploads/images/21254The Power 2.jpg)

It's coming, you guys...

it's coming
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on March 06, 2013, 05:35:30 PM
Sweet weapon motor protection.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Badnik96 on March 06, 2013, 09:06:05 PM
Those motor covers are amazing.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on March 07, 2013, 11:58:44 AM
Honestly doesn't looks as badass as your previous works...
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 09, 2013, 06:11:21 PM
Honestly doesn't looks as badass as your previous works...
Fair enough. Honestly I thought this was one of my better ones. Maybe you might change your mind when I show you this?

(https://gametechmods.com/uploads/images/34772The Power 3.jpg)
Mhmm. Mhmmmm. Yep. The Power is back and its name is Super Power. Steel 5, and I only just realized how much the motor protection compromises the bite of the beater bars. But that's okay; I think I have the weight for bigger beaters and if I don't, I'll just drop the armor a little. That DSL bar motor protection is the same setup as the efficiency version's counterpart, but more DSL bars. Setting up the whole drum support (aka the beater bar connected to the drum and the ds tooth) was a pain but it looks really good IMO.

(https://gametechmods.com/uploads/images/72220The Power 4.jpg)
My 3rd favorite part of this bot. I was trying to figure out how make the rear protection similar to the old version, so I did that with the flippermakers and was like "well sh** this is bare as heck, I should cover this in Hypno teeth" and then I remembered the old skin and figured the red would clash with the skin, and then spike strips. It's weirdly a bit wedge-y.

(https://gametechmods.com/uploads/images/45301The Power 5.jpg)
My 2nd favorite part of this bot. It just looks so damn good to me for some reason, idk. Reminds me of some sort of broadsword. Unfortunatly, not invertible, and because of the size of the NPC's and the wheel choices available, it probably will stay like that. But also, because of its ground clearance, I can give the drum more reach when I try new stage in rbr and fix the beaters.

(https://gametechmods.com/uploads/images/35569The Power 6.jpg)
gutsThe_Power.jpg. Not much to say.

So that's the IRL version of The Power; Super Power. Best name ever.

Edit: Putting it in the same team as Lobotomy; Obsidian Tomb Robotics.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Badnik96 on March 09, 2013, 06:14:13 PM
Loving it.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Jack Daniels on March 10, 2013, 09:20:17 AM
Excellent work! I agree with everyone on the motor protectors. Looks great.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: martymidget on March 10, 2013, 11:13:51 AM
Ground clearance is too high imo.

Otherwise, awesome.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on March 10, 2013, 02:27:09 PM
Yeah raising the wheels would be good. The design is excellent otherwise.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 15, 2013, 05:03:46 PM
Possible BB6 Team?

(https://gametechmods.com/uploads/images/18903BB6Lineup.JPG)

On the left: Assassiness 1.5. Not much different, I tried new skin in rbr and out of sheer luck the texture thing on the top lined up with the bot's edges so I did some fancy paintwork. Otherwise, got rid of a few extraneous batteries and knocked up the armor to (something something). Also, it has a decal because I think decals on bots are required.

On the right: You know who he is. He has a decal as well. I fit a NOS decal in the part where it says DIE! so yeah lol. I don't like putting decals on bots that have fancier paintjobs.

edit: Replace decal with sponsor.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on March 21, 2013, 10:05:38 PM
Pork and beans

(https://gametechmods.com/uploads/images/91431Dwemer.jpg)
(https://gametechmods.com/uploads/images/98720Dwemer2.jpg)

Which setup looks better? Any other comments?

I'm pretty sure the second one is lighter than the first, and iirc they both have ti10 with the first being at 789.something. First one's invertible (in theory, not tested) and the second one isn't (proven).

IMO the second one fits the color scheme better, but the first one fits the feeling a little better.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Badnik96 on March 21, 2013, 10:23:07 PM
I can't decide, they both look cool D:
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Mr. AS on March 22, 2013, 05:27:05 AM
the first one doesnt look like a mess
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on April 03, 2013, 07:29:22 PM
You know what this is, and you know why it's here.
(https://gametechmods.com/uploads/images/61499AssassinessDSL31.jpg)
Aluminum 5, not much else to say

(https://gametechmods.com/uploads/images/4049AssassinessDSL32.jpg)

(https://gametechmods.com/uploads/images/78540AssassinessDSL33.jpg)
Now here's where it gets interesting. 2 ants isn't enough. 1 red battery isn't enough. A red battery and an ant? Pretty much perfect. The twm3r2's + new hypnos = barely faster than DSL2.1 twm3r's with the 2.1 hypnos. Click wanted to kill off the dsl standard popups, click also killed the dsl irl rammer.

That being said, the armor is nerfed and at full speed it can do some 600+ damage, and some of the heavier armors are barely 1000 hp so...
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on April 07, 2013, 09:00:46 PM
"oh yeah sure I'll do Ninja, Bushido and Ronin, sign me up!"
>ends up doing Grog, the Warrior and DEADBEAT instead.

(https://gametechmods.com/uploads/images/17143NoPulse2.jpg)
So here's your DSL3 Deadbeat; "NoPulse". I used the same chassis.

(https://gametechmods.com/uploads/images/48476NoPulse.jpg)
Better ground clearence, more armor, and use of wheel attachment point and the new extenders and shizzle  :dumb)

I even gave it my own crappy skin.

(https://gametechmods.com/uploads/images/93206Grog.jpg)
So here's your DSL3 Grog; "Grog, The Horde". I used the same chassis, again.

(https://gametechmods.com/uploads/images/9015Grog2.jpg)
Pretty much the same thing, but now it's kinda invertable. Or something. More armor plates and wheel points.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on April 07, 2013, 09:02:16 PM
No pulse is pretty sweet.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Thyrus on April 08, 2013, 04:26:22 AM
it is. can`t tell if this is a chassis wedge or a component wedge
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Badnik96 on April 08, 2013, 06:17:05 AM
 NoPulse looks cool but I like Red's Grog more.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on April 08, 2013, 02:17:28 PM
it is. can`t tell if this is a chassis wedge or a component wedge
Component wedge. Like I said, I made use of the new armor plates and extenders.

No pulse is pretty sweet.
I'm much more proud of NoPulse than I am with Grog.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on April 14, 2013, 07:26:08 PM
That's why I said "Hey man; new bot."
(https://gametechmods.com/uploads/images/40612Bushido1.jpg)
DSL3 Bushido. It's a Lance Armstrong dual hammer; it only has one piston. Different chassis, different skin that I actually put forth effort to, and I didn't even need to change the resolution.

(https://gametechmods.com/uploads/images/23764Bushido2.jpg)
Other side. The carbon fiber grips looked cooler.

(https://gametechmods.com/uploads/images/63641Bushido3.jpg)
And that's what happens when you fire the Lance Armstrong Dual Hammer. Tit3, I think.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on April 14, 2013, 07:34:15 PM
Cool, I think the internal wheels work on it.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on April 14, 2013, 08:34:55 PM
Cool, I think the internal wheels work on it.
Good. I was a little worried about that, I thought it might not look as good as the former setup but I wanted to try it, I'm glad it works well.

A few side notes about the bot; I wanted to make it a little bit of the best of Bushido and Samurai, but I couldn't work 2 rack/pinion pistons into the design so I had to stick with the side ap's. I used the carbon fiber extenders as 'handles' for the 'swords' because they were more cylindrical as opposed to the more prism-like aluminum/titanium/steel extenders, so I thought they looked better. The bolts? Ripped them straight from the original Bushido skin, like a boss. The flags on the sides were made in paint.net, and basically everything else was applied in the bot lab.

So yeah. That's for anyone who cares enough to read it.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Thyrus on April 15, 2013, 04:12:42 AM
Like it!
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on May 03, 2013, 08:55:31 PM
so for the first time in urjak time-measurements, I've done LSD DSL standard. And, for the first time ever, it's a BW.

(https://gametechmods.com/uploads/images/41878Aeth1.jpg)
(https://gametechmods.com/uploads/images/53832Aeth2.jpg)
Aeth Mezure. DSL Standard BW Rammer, twm3r/vlad drive, invertability, and a kinda cool skin I made by accident. 2 ants, the random beater bar is for stability and Pl3.

Let the flood begin.

Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on May 03, 2013, 09:01:06 PM
Blargh irons. I don't think the middle weapons have enough reach either.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on May 03, 2013, 09:16:14 PM
The razor hits, the beater isn't supposed to hit as it's kind of a caster but I wanted a caster that could deal some damage back, and I only had so much weight left so a beater bar seemed appropriate.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on May 03, 2013, 09:17:44 PM
Still seems underweaponed.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on May 03, 2013, 09:59:58 PM
(https://gametechmods.com/uploads/images/99360Aeth3.jpg)
Following 09's advice, I cut the chassis in half and used different drive motors. Same armor, I don't even know if I need the beater bar. The drive is probably asymmetrical now, blargh
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on May 04, 2013, 09:34:26 PM
(https://gametechmods.com/uploads/images/62820Aeth4.jpg)
so this is chris's bot. 173.2
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on June 19, 2013, 09:05:17 PM
Dusty thread. Very dusty thread.
(http://i44.tinypic.com/1to2tf.jpg)
So this is just to piss Mazakiri off. I wanted to do this for 1.5 and the original but... the original never saw a fight (ahem sylandro) and 1.5 didn't win any, so meh. Still, there's that.

(http://i44.tinypic.com/2u3z5uo.jpg)
And then there's this. Name not finalized, ti5, 4 razors on a bsg, NPCF/hypno, 5 ants and I think that's it. I dunno how good the wedges are, probably horrible, but it's good enough for me. So yeah. I'm a little proud of this.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on June 19, 2013, 09:11:08 PM
Sure, you "beat" The Heretic.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on June 19, 2013, 09:18:47 PM
Sure, you "beat" The Heretic.
If there were judges like in battlebots, I'd have won, and I consider ripping off a disk and dominating a match as a win.

And then vrooom completely ruined the bot. Twice. Thanks, SKBT.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on June 19, 2013, 09:33:26 PM
But, was it judged like Battlebots...
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on June 20, 2013, 01:12:33 AM
klone
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on June 20, 2013, 01:17:04 AM
klone
good/advice 10 the 10 strikes back 2: electric boogaloo

I was actually hoping for a bit of advice on the bot. And yes, it's a blatant clone of one of your popups. It was the only MW one I found interesting.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on June 20, 2013, 01:20:16 AM
then post insides if you want advice
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Merrick on June 20, 2013, 04:35:05 AM
It wasn't judged like Battlebots, it was done on the in-game points. Which isn't a very good way of doing it, hence why I gave him the win.

Also, why would it piss me off? I'm hardly Ian Lewis. :L
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: martymidget on June 20, 2013, 12:13:52 PM
10/10 intersecting razors
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on June 20, 2013, 01:49:11 PM
interesecting is fine on popups
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: martymidget on June 20, 2013, 03:07:25 PM
10/10 thought the hexplates span
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on June 20, 2013, 03:21:12 PM
Because he has the weight to make an angled FS/popup hybrid. Suuure.

Besides, spinning asymmetrical weapons = doing it really, really wrong in that case.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on June 20, 2013, 04:42:05 PM
(https://gametechmods.com/uploads/images/39203popupmore.jpg)
(https://gametechmods.com/uploads/images/52733popup.jpg)

5 ants like I said, ti5 like I said, npcf, 4 razors on BSG

almost exactly like naryar's bot. If I dropped the armor I might be able to get piglets in there but spaaaace and it wouldn't be realistic.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on June 20, 2013, 04:43:35 PM
Pretty good overalla, although these 2 wedges still look like a waste of weight to me.

maybe we'll make a good DSL-S builer out of you yet.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Virus Bomb on June 20, 2013, 06:29:05 PM
why did you align the razors on the bsg that way
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: 090901 on June 20, 2013, 06:30:56 PM
make it wider
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Pwnator on June 20, 2013, 06:35:07 PM
why did you align the razors on the bsg that way
and why did you align the razors on the hex plates that way
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on June 20, 2013, 07:06:50 PM
Virus Bomb: Well, I thought that's how they were supposed to be aligned. I basically took one glance of this;

(https://gametechmods.com/uploads/images/31036steelsun.png)

and began building. Looking back at it.. well yeah, I realize now.

Pwnator: Built it how I saw it.

This is pretty much a complete clone of that bot, but the chassis is smaller iirc. That'll change though, I'll make it wider when I get my hands dirty on this bot again.

Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on June 20, 2013, 07:41:19 PM
Better. I feel that one wedge on a skirt hinge should be better.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on June 20, 2013, 08:24:16 PM
oh that picture with the narai background, that's Naryar's bot. that's where I got the inspiration.

that's not the rebuild lol
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on June 20, 2013, 09:16:43 PM
Well I think a true popup would work better anyways.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on June 21, 2013, 02:37:29 AM
So anyway for BB7;

Bosmer Ranger: 0%
Falmer Nightshadow: 100%, edits pending
Dwemer Sphere: 25%, subject to change
Orsimer Warrior: 100%

will post whatever I finish tomorrow, tomorrow.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on June 29, 2013, 04:21:09 PM
Yeah, tomorrow was like 5 days from then.

So this is my finalized SHW, Orsimer.

(https://gametechmods.com/uploads/images/6502Orsimer.jpg)

4wd Eteks, ramming thingy, and a nice skin that I actually took the time to make.

Aaaaand this is the MW, Falmer.

(https://gametechmods.com/uploads/images/23593Falmer.jpg)
I don't at all remember the specs of this, but it's got a pretty skin.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on June 29, 2013, 04:42:11 PM
Morro orcish medium armor ?


also falmer looks very neat, if rather weak
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on June 29, 2013, 04:48:24 PM
Morro orcish medium armor ?


also falmer looks very neat, if rather weak
Not even sure if that's orcish armor, I googled "Orsimer armor" and that was the only good thing that came up, so I used it. I think orcish armor is heavy armor though.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on June 29, 2013, 05:09:46 PM
Orsimer looks a little small for a SHW. Falmer is really cool though.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: AlexGRFan97 on June 29, 2013, 05:28:23 PM
Awesome bots, man. Looking forward to see what you can do with the other two.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on July 02, 2013, 09:46:21 PM
So the last member of the Meri Dominion; Bosmer Pickpocket.

(http://i43.tinypic.com/2h32a15.jpg)

Decked out in Chitin armor, Bosmer Pickpocket is light and nippy.

As for Dwemer, after churning and churning out possible designs (including a centurion version of Sir Lance-a-Frog, a 10wd rammer with a heavy plow and car steering, a Diesector/plunderbird hellchild...) and not being satisfied by any of them, I decided to stick with the original. So, nothing changed. And that's the team.

I did exactly what I didn't want to do; I made a team of rammers and pushers, whereas 2 of them were supposed to be hammers, 1 a spinner and the other a poker. gg kossokei
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on July 02, 2013, 09:51:06 PM
So...it's a skinned box with a wedge?
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Mr. AS on July 02, 2013, 09:52:46 PM
its... large?
actually no its not even large. i just dont really like pushers. or is it supposed to be a punching bag?

either way at least put a iron or something on so it at the very least has some sort of chance.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on July 02, 2013, 10:06:44 PM
its... large?
actually no its not even large. i just dont really like pushers. or is it supposed to be a punching bag?

either way at least put a iron or something on so it at the very least has some sort of chance.
It is a punching bag and a pusher. Nary should know why.

It's decent at doing what it does, though.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on July 03, 2013, 10:39:18 AM
it's sh** because it's a bosmer
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Merrick on July 03, 2013, 01:29:23 PM
We found something with less damage potential than my LW's ant saw??  :eek:
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on July 03, 2013, 01:44:21 PM
it's sh** because it's a bosmer
yep

they're also athletic fellows iirc so it's kinda fast. I'll take a family photo or something soon.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on September 18, 2013, 07:53:07 PM
Two things. Paranoia's gonna get a shipment of manliness and it'll have the name Kossokei plasted all over it.

(https://gametechmods.com/uploads/images/54904Kingdom of Nords flag.jpg)
Custom made flag thing.

(https://gametechmods.com/uploads/images/83167JarlIrya.JPG)
The middleweight holding together the team. This is the only bot I'm considering as finished right now.

(https://gametechmods.com/uploads/images/8364JarlIrya2.jpg)
ditto

Not pictured;

LW-Jarl Gerlad
HW-King Ragnar
SHW-Nord Huscarl
MW-Sea Raider
LW or MW or whatever I wrote down-Jarl Logarson

This is a teaser for a team I'm planning to send to Paranoia for Paranoia AI, Kingdom of Nords. Almost all the bots will have their own flag banner thing on their skin (Yes Nary, including Sea Raider) and... Yeah. Got a few tricks up my sleeve.

This thread has been dusty and I think you guys are gonna like when this finishes  :smile:
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on September 18, 2013, 07:58:29 PM
Pretty good, the spike sticking out the side is kinda weird, but it's good overall.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Philippa on September 19, 2013, 01:52:22 AM
So manly. But I agree with MassimoV, the end of the spike strip is a little niggly.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on September 20, 2013, 02:36:57 PM
(https://gametechmods.com/uploads/images/23285seriouslydude.jpg)

Steel 3, NPCFs, Made in like 15 minutes, skinned in botlab (I did use a few downloaded texture packs but ehhh)
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Badnik96 on September 20, 2013, 02:52:11 PM
LOL @ name

Pretty cool rammer. Nice and compact.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on September 20, 2013, 03:35:14 PM
i bet it LOSES to playzooki's rammer actually
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: helloface on September 20, 2013, 05:56:55 PM
i bet it LOSES to playzooki's rammer actually
Yeah, because it uses a 30kg hammer and ridiculously fast drive.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on September 21, 2013, 08:10:17 PM
i bet it LOSES to playzooki's rammer actually
probably does

at least you can watch mine lose without worrying about your eyes frying
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on September 27, 2013, 08:42:25 PM
So next up in the Kingdom of Nords, those pesky, annoying, reoccurring but awesome in their own right Sea Raiders have joined the team.

(https://gametechmods.com/uploads/images/38381SeaRaider1.jpg)
And that's what an annoying, reoccurring, never-ending Sea Raider looks like (lelelele)

(https://gametechmods.com/uploads/images/13179SeaRaider2.jpg)
I make these flags myself with some google images and some paint.net #swag

(https://gametechmods.com/uploads/images/74699SeaRaider3.jpg)
Yeah pretty much the same setup as all the other Sea Raiders...

I think I kinda fusked up positioning the flag in paint.net but whatever... There you have it. That'll be the second MW of the team.

Jarl Gerlad or King Ragnar will be the next to come... Probably King Ragnar because his flag is the kingdom's flag
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on September 27, 2013, 08:55:54 PM
I really feel like making a GIMP vs. Paint.net War like the 90's rap game... Anyways, yeah it's Assainess, it's pretty good. The skin is nice.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: playzooki on October 01, 2013, 08:35:13 AM
i bet it LOSES to playzooki's rammer actually
probably does

at least you can watch mine lose without worrying about your eyes frying
For once, Nary got something wrong. Why? Background music uses Plastic 1

Also, Sea raider looks cool
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on October 30, 2013, 06:46:10 PM
(https://gametechmods.com/uploads/images/11370hybridthingy.jpg)

sup

plastic 5 or something, *should be* 6 ants.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: MassimoV on October 30, 2013, 07:04:13 PM
Seems fine. I keep feeling like the chassis too large, but idk where you would lose space.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: 123savethewhales on October 30, 2013, 07:51:17 PM
Chassis is obviously too small.
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Naryar on October 31, 2013, 10:42:54 AM
well OF COURSE it's too small, you need to make it at least 1,5 times bigger
Title: Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
Post by: Kossokei on November 17, 2013, 03:22:43 AM
Got bored, felt like doing something. Took me less than 20 minutes to make, and was going to be a little Toriowhore nod because it was a drum but whatever.

Introducing (because I felt like using a very Marty/Craaig/Conraaa-esque name):

Bluest of Them All, Actually

(https://gametechmods.com/uploads/images/2512bluest.jpg)

(https://gametechmods.com/uploads/images/30390bluest2.jpg)

Nothing special. Might put into the next battlebots.
Title: Re: Kossokei's DSL Showcase: "Dustiest IRL Builder"
Post by: Kossokei on June 05, 2015, 10:20:06 PM
(https://gametechmods.com/uploads/images/47179popup1.png)

I barely remember anything.