Author Topic: Jets' DSL showcase  (Read 19129 times)

Offline ty4er

Re: Jets' DSL showcase
« Reply #20 on: April 22, 2011, 02:00:17 AM »
Hai :D
With that weight (about 7 kg) you can improve the wheels and maybe upgrade the top stabilizer.
It might be fine as it is but i would swap out those wheels because they have bad hitpoints IIRC.
Plus you have the weight
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline Pwnator

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Re: Jets' DSL showcase
« Reply #21 on: April 22, 2011, 02:00:34 AM »
Ditch that extender work and use 120cm angled sheets. That should work.
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Offline Bubbleman

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Re: Jets' DSL showcase
« Reply #22 on: April 22, 2011, 02:03:23 AM »
Welcome, i seem to remember you from somewhere...
Anyway, if you really want to see a good Flail HS look at Final Z by Badnik. it has 8 Razors on flails and is invertible... i think. Only down side is the armour.
Also, to self-right it, use a carbon fiber extender (20cm would work), as it's only 1 KG. Then, think about replacing the flails with small beaters so you get along with more people (:P), and ditch that ugly extender work. With the weight left over, put all the Light teeth on beaters, and upgrade the wheels. If you have spare weight, upgrade the armour too. Just a side note, FailAluminium generally sucks, so use something other than that.
One last thing, anything Advanced Users, Veterans, and global moderators say is generally good. (Admins go without saying :P)
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Offline Jet-speed

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Re: Jets' DSL showcase
« Reply #23 on: April 22, 2011, 02:31:55 AM »
Thanks for teh feedback guys, leads to...
 

 
;o
 
Dropped the bad extender work, put the teeth on beater bars, and skirt hinged two 120cm Poly skirts. Upgraded the wheels slightly, but couldn't really use anything else (shinies etc) since it'd screw with the ground clearance too much; tried them and it affected the balance. Didn't have enough weight to upgrade the armour, so the above is all I could really do. :P
 
Thanks for teh tip about Alu, most likely saved me alot of time in future. :3 I think i'll take my chances with the flails though, they're too much fun. :D
 
Edit: Just looked at Final Z; looks awesome. o.O

Offline Vertigo

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Re: Jets' DSL showcase
« Reply #24 on: April 22, 2011, 02:45:04 AM »
Hi, welcome back :D (Not that I would have ever known you)

Anyway, solid first bot, you have a lot of potential
Second bot is probably also effective, but I like it less for some reason, mabye looks a little overcomplicated, remember the KISS principle
And you can listen to people with coloured usernames, they generally know what they're talking about (yeah, I just wanted to say that :P)

Offline NFX

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Re: Jets' DSL showcase
« Reply #25 on: April 22, 2011, 03:00:59 AM »
And you can listen to people with coloured usernames, they generally know what they're talking about (yeah, I just wanted to say that :P)

Haha, I've been annoying you with that, haven't I? =D
 
But anyway, welcome back to the boards. Your bots are very nice so far, especially the rammer. I feel like koloning it for some reason. =] As for the spinner, I reckon if you shorten the angled sheets to 80cm, and the anti-immobiliser to 40cm, you'll have a little more weight to play around with, maybe to upgrade the armour.
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Offline Vertigo

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Re: Jets' DSL showcase
« Reply #26 on: April 22, 2011, 03:04:31 AM »
Try not to ever rely on skirt hinges as stabilisers, they're too bouncy
Mabye put some skirts on multi's for your stabilisers?

Offline Jet-speed

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Re: Jets' DSL showcase
« Reply #27 on: April 22, 2011, 03:20:02 AM »
Thanks for teh welcome.
 
Eh, the stability on the skirt hinge isn't too bad actually, probably because there's not much speed involved drive-wise; will probably just leave it since extender work is more weight. :P
 
Might try cutting the skirts in favour of an armour upgrade though, as NFX suggested; will go and see how much weight it gives me.
 
Edit: Yeah, got enough weight to upgrade to Plastic 3, and that's about it weight wise. :P
 
Trying to come up with some realistic DSL Popup; I dun think it's gonna happen since you'd have to cut the wedge so much there'd basically be nothing left; box with spikes ftw. ><

Offline Vertigo

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Re: Jets' DSL showcase
« Reply #28 on: April 22, 2011, 03:32:42 AM »
Two multi's + 80cm aluminium skirts would be a lighter and more effective method of stabilisation :P

Offline Jet-speed

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Re: Jets' DSL showcase
« Reply #29 on: April 22, 2011, 03:35:14 AM »
Pfft, fine. I'll try it; but ONLY because of your coloured username. ;o

Offline Vertigo

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Re: Jets' DSL showcase
« Reply #30 on: April 22, 2011, 03:37:02 AM »
Pfft, fine. I'll try it; but ONLY because of your coloured username. ;o
Skirt Hinge + 80cm Plastic angled + 80cm Plastic angled + 80cm plastic = 19kg
Multi + 80cm Aluminium + Multi + 80cm Aluminium = 18kg

 ;)

Offline Jet-speed

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Re: Jets' DSL showcase
« Reply #31 on: April 22, 2011, 03:42:29 AM »
Just cuz you can add up, bully. ;<
 
And yeah, it's better...once I finally got lucky enough to make the ME face the right way underneath the disc where I couldn't see it. :3

Offline NFX

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Re: Jets' DSL showcase
« Reply #32 on: April 22, 2011, 04:46:37 AM »
You might need to remove the disc and reattach it once the ME's are in place. When you rotate them, you'll be able to see it "jump", because each component rotates at 10 degree intervals. It starts out pointing to the right of the bot, so once you see it "jump" nine times, then you'll have rotated it 90 degrees. You can put the disc back on once they're on correctly, it won't mess up the weapon any.
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Offline Jonzu95

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Re: Jets' DSL showcase
« Reply #33 on: April 22, 2011, 05:44:59 AM »
Welcome back, Jet. :3

Offline Scrap Daddy

Re: Jets' DSL showcase
« Reply #34 on: April 22, 2011, 09:36:29 AM »
One trick I find easier with multiextenders is to just place one randomly in the chassis and then hover another extender over it. While its hovering rotate it until it lines up with the red lines and you don't need to count how many rotations or just eye ball it.

Offline freeziez

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Re: Jets' DSL showcase
« Reply #35 on: April 22, 2011, 09:44:28 AM »
KLONE :O

I'm sorry, if you keep updating it then it will look exactly like Final Z. :P

Whatever. Welcome man, enjoy your stay. I have provided you with a free complimentary breakfast.
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Offline Jet-speed

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Re: Jets' DSL showcase
« Reply #36 on: April 22, 2011, 03:23:00 PM »
Whatever. Welcome man, enjoy your stay. I have provided you with a free complimentary
breakfast.

Dat breakfast... ;o
 
Thanks for teh tips with the ME, both Scrap and NFX; I didn't know a rotation = 10 degrees, /facepalm. :P
 
Anyway, new meh bot:

 
Power: One PC545, and 4 Ants (bit overpowered I know, but it's a burst)
Drive: NPC-T64 norms
Weapon: JX small
Armour: Tite 3
 
Thrown together pretty quickly, doesn't look as good as it is admittedly, but still obvious room for alot of improvements. With the axe that high it was immensely unstable, hence the bad setup I have going on at the sides with the 120cm Poly sheets; they do work well but i'm sure it can be done better. When I added them, it couldn't use the axe to right itself; so ideas are welcome. :P
 
Not sure what's good to use on a DSL hammer either, I tried Razor's which were my first thought but they broke off too easily, so went with the weapons that were good to me on the rammer which again i'm sure aren't the best choice.
 
Had issues with AGOD at first, but got the hinges working right and it's stupidly wedgy, which is the only saving grace it has besides huge damage for the first 40 seconds of the match. Things ride up the wedges and into the plow, then I two shot them with the axe. :P

Offline Sage

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Re: Jets' DSL showcase
« Reply #37 on: April 22, 2011, 03:49:39 PM »
YAY jetspeed! nice to see you back. Lookin good
You got my vote for RA2 Wizard. Always and forever.

Offline Vertigo

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Re: Jets' DSL showcase
« Reply #38 on: April 22, 2011, 04:04:59 PM »
Nice

Try to always use ants though (apart from in certain situations)

Offline Jet-speed

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Re: Jets' DSL showcase
« Reply #39 on: April 22, 2011, 04:36:26 PM »
Hai again Sage, thanks. ^^
 
Nice

Try to always use ants though (apart from in certain situations)

Compliments. ;o Yeah I try to stick to ants unless there's bursts involved and lots of chassis space; I had a huge gap in the chassis which I couldn't really do anything with to make smaller since the shape would be bizzare, so just resized it and put the orange in there as well as some ants. Same power output without leaving huge amounts of space.
 
Anyway, I completely fail at building heavyweights, both in stock and DSL...
 

 
Not much time went into it granted, but compared to MW and LW's, my Heavy weights are apalling. Wait for it...
 
UUUUUNNNNDEEEEEEERRRRWEEEIIIIGHT!  :rage
 
Battlepack fail, 100 KG's or so left over and I couldn't think of what to use it on, Tite 5. NPC norms for drive. 3 Battlepacks and two ants. Not sure if that's overpowered or underpowered, need to check the burst power consumption. Anyway, general fail, don't even know if it's realistic, would need to cut huge holes in the plows. Any feedback on general HW building would be appreciated, I should probably look around showcases more to get an idea. :P