gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: Jammy Dodger on November 26, 2016, 05:30:29 AM

Title: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on November 26, 2016, 05:30:29 AM
(https://gametechmods.com/uploads/images/90927BLUE 2 P.png)

This is my best 2.1 bot Blue 2! i will try to put up the insides the fight pictures
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 26, 2016, 05:39:44 AM
Sorry for double posting but her are the other 2 pictures
(https://gametechmods.com/uploads/images/71866INSIDES.png)
The insides
(https://gametechmods.com/uploads/images/83406BLUE 2 BATTLING.png) It's pretty powerful
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Avalanche on November 26, 2016, 05:49:50 AM
We don't really do DSL 2.1 anymore, because DSL 2.2 is simply better for both Standard and IRL metas. If you want, you can install DSL 2.2 and just import your old bots into DSL 2.2.

Now you've posted the insides, can you please also tell us the weight of the bot and what armour it has? This is crucial for working out how much room you have to expand on the bot, weightwise and armour wise.

Blue 2 could definitely use a wedge on the front, so use a skirthinge and attach a couple of Small Wedges for a starting point if you wish to make your bot IRL. If you are going standard, go for a skirt hinge, use only the middle attach point, and attach a long titanium skirt.

Your bot seems to have an Achilles heel: your wheels and motors. Those look to be either copals or astroflights: if they are, you have far too little drive behind Blue 2. Take out those ant batteries, then insert NPC's or NPC Fasts, and attach hypno wheels. That should get you the speed you need for a flipper.

Again, please move to DSL 2.2 as DSL 2.1 is a dead mod.

Note that it's ok to ask if you don't get something, but please keep working on Blue 2 with the advice I and hopefully others will post, so you can improve your bots. Your bot is a bit simple, but for a newcomer it isn't too shabby. Try adding a wedge to all your bots, and by this I mean a skirt hinge (or in dsl 2.2 a metal hinge) and either a couple of Small Wedges or if you aren't trying to go for IRL a titanium skirt.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 26, 2016, 05:52:32 AM
Well it weighs 799.7 and i had to use cheatbot2 motors which are the diablo ones and i do have DSL 2.2 i just wanted to show one of my favorite robot from 2.1 
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Avalanche on November 26, 2016, 05:58:16 AM
Well it weighs 799.7 and i had to use cheatbot2 motors which are the diablo ones and i do have DSL 2.2 i just wanted to show one of my favorite robot from 2.1

Oh. OK then. Apologies but that bot wouldn't be legal for tournament use due to it's diablo motors, but I can understand that you just wanted to show one of your favorite bots. If you build more bots, please refrain from using cheatbot2 because the majority of tournaments don't allow you to use cheatbot 2.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 26, 2016, 06:16:50 AM
No need to apologize  :smile:
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 26, 2016, 06:27:34 AM
Sorry for double posting (again)
(https://gametechmods.com/uploads/images/45250dinistrio outside.png)
Dinistrio (welsh for destruction)
(https://gametechmods.com/uploads/images/9182dinistrio.png)
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: botomatic1000 on November 26, 2016, 06:55:31 AM
Never known you made a DSL version of Dinistrio. what armour does it use seems a little exposed and only use one middle wedge on the hinge it would not be very good with that many.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: F1Krazy on November 26, 2016, 09:28:09 AM
I feel like the chassis could be made more compact, and you could put some better wedges on the front, but doesn't look too bad overall.

As for Blue 2, I'm pretty sure it has way, WAY too many batteries. I know flippers need plenty of battery but that's gotta be pushing 500,000 total units, which is compete overkill. Take some of them out and you'll have more than enough space and weight for some T64-Fasts, and maybe some wedging on the front like Avalanche suggested. And if you want it to be IRL, then the skirts won't cut it (I had to learn that myself). Again, though, looks pretty good, and clearly very powerful, just needs refining.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 26, 2016, 02:42:13 PM
Never known you made a DSL version of Dinistrio. what armour does it use seems a little exposed and only use one middle wedge on the hinge it would not be very good with that many.
It uses DSA because I just couldn't be bothered to put ANY armour on.
I feel like the chassis could be made more compact, and you could put some better wedges on the front, but doesn't look too bad overall.

As for Blue 2, I'm pretty sure it has way, WAY too many batteries. I know flippers need plenty of battery but that's gotta be pushing 500,000 total units, which is compete overkill. Take some of them out and you'll have more than enough space and weight for some T64-Fasts, and maybe some wedging on the front like Avalanche suggested. And if you want it to be IRL, then the skirts won't cut it (I had to learn that myself). Again, though, looks pretty good, and clearly very powerful, just needs refining.
Thanks F1Krazy! I'm going to remake Blue 2 into a DSL 2.2 BEAST and rename it to BLUE3
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Sylandro on November 26, 2016, 04:15:10 PM
dsa in dsl is pretty much garbage

i'm not sure if you're playing dsl 2.2, but if you are, try to upgrade to atleast ti3
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 27, 2016, 05:10:17 AM
(https://gametechmods.com/uploads/images/46498dinistrio outside.png) It now has TI 5
(https://gametechmods.com/uploads/images/61597outside.png)
What do you think of the remake
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 27, 2016, 07:16:35 AM
(https://gametechmods.com/uploads/images/55641b.png) Blue 2 is back BABY!

(https://gametechmods.com/uploads/images/37884awe.png) EWE GUTS!

(https://gametechmods.com/uploads/images/86626GUTS.png) Member Showgun? No me either
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Avalanche on November 27, 2016, 08:56:15 AM
Let us give advice before posting a new bot, ok?

I'm going to presume you've switched to DSL 2.2 by now, and if you haven't please do so at once as DSL 2.1 is basically obsolete.

Dinistrio looks cool but has issues: the way you have that skirt hinge attached, it looks fugly as all the extenders and sh** are there, and the way you have one skirt is not really fair game in IRL. If you switch to DSL 2.2 you can use a metal hinge which is smaller and can fit a sole wedge on there. You could move the skirt back and attach a vlad flipper if you want a larger wedge. Also, the ant battery at the back isn't going to be too helpful. Your wheels seem exposed, and while the bot isn't plain bad it just seems a bit dull for IRL. Spice it up a bit, with some flipper segments around the wheels for a wheel guard, ramplate at the front for some external armor, hell, even a plow if you want. Try and make it look more irl.

Blue 2 still needs a wedge like I asked. please use a skirt hinge  to attach a couple of small wedges onto the bot to make it easier to get under bots, because if you are trying to drive around bots to get under them, this won't work in an tournament where it is AI'd. Also, the skirts are slightly less IRL than what a set of flipper segments would provide so use a chain of those connected to make a more realistic flipper.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: F1Krazy on November 27, 2016, 10:19:28 AM
Also, the skirts are slightly less IRL than what a set of flipper segments would provide so use a chain of those connected to make a more realistic flipper.
Or do what I do and use armour panels as flipper panels. See my showcase for examples. I'd also raise the drive motors up a click and use bigger wheels, partly so they stick out the back and stop you getting stuck, and partly so that they'll last longer (if you use Vlad wheels, you can bolt a small DSL disc onto them as wheel armour). It's getting better, but it's still got a little way to go.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 27, 2016, 10:40:07 AM
I've taking all of the information about Blue 2 and here

(https://gametechmods.com/uploads/images/85647un.png)
It now has a metal hinge and same with Dinistrio also DSL 2.2

Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: TheRoboteer on November 27, 2016, 10:44:50 AM
I've taking all of the information about Blue 2 and here

(https://gametechmods.com/uploads/images/85647un.png)
It now has a metal hinge and same with Dinistrio also DSL 2.2

I'd use a shorter skirt on there. There's not really any reason for it to be so long
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 27, 2016, 10:58:29 AM
I've taking all of the information about Blue 2 and here

(https://gametechmods.com/uploads/images/85647un.png)
It now has a metal hinge and same with Dinistrio also DSL 2.2

I'd use a shorter skirt on there. There's not really any reason for it to be so long
The short skirt was to short for what i needed
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 27, 2016, 11:21:22 AM
Double Post  D: Well here's one of my Robogaunlet entries Not PP3D!

(https://gametechmods.com/uploads/images/4864Not PP3D OUTER.png)

(https://gametechmods.com/uploads/images/52654Not PP3D GUTS.png)
(Im putting Blue 2 on the back burner for awhile) What do you think?
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Avalanche on November 27, 2016, 02:18:16 PM
Quick question: are you going for IRL or Standard? Please say whenever you post a bot because the advice given will be wildly different.

If standard, that skirt is fine but you might want to add a skirt hingeas well at the same height to add some angled skirts.

For Not PP3D, change out your round extenders for a square one but rotate it so it is in the same angle as the panels. Then, attach a couple of panels to each of them to ensure that your wheelguards won't get knocked off. Then, see if you can wrap another panel around the wheel and intersect it into the chassis to make a surrounding of the wheel. Maybe add two wedge edges to block the center of the front of the bot for more protection.

Make sure you eventually update Blue 2, please.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 27, 2016, 02:25:01 PM
Quick question: are you going for IRL or Standard? Please say whenever you post a bot because the advice given will be wildly different.

If standard, that skirt is fine but you might want to add a skirt hingeas well at the same height to add some angled skirts.

For Not PP3D, change out your round extenders for a square one but rotate it so it is in the same angle as the panels. Then, attach a couple of panels to each of them to ensure that your wheelguards won't get knocked off. Then, see if you can wrap another panel around the wheel and intersect it into the chassis to make a surrounding of the wheel. Maybe add two wedge edges to block the center of the front of the bot for more protection.

Make sure you eventually update Blue 2, please.
For Not PP3D and Dinstrio I went for IRL, as for Blue 2 I went for standard. Not PP3D has the round extenders so I can have them coloured but I'll try and do as you said. Thanks for the advice Avalanche! :smile:
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Avalanche on November 27, 2016, 02:37:51 PM
Quick question: are you going for IRL or Standard? Please say whenever you post a bot because the advice given will be wildly different.

If standard, that skirt is fine but you might want to add a skirt hingeas well at the same height to add some angled skirts.

For Not PP3D, change out your round extenders for a square one but rotate it so it is in the same angle as the panels. Then, attach a couple of panels to each of them to ensure that your wheelguards won't get knocked off. Then, see if you can wrap another panel around the wheel and intersect it into the chassis to make a surrounding of the wheel. Maybe add two wedge edges to block the center of the front of the bot for more protection.

Make sure you eventually update Blue 2, please.
For Not PP3D and Dinstrio I went for IRL, as for Blue 2 I went for standard. Not PP3D has the round extenders so I can have them coloured but I'll try and do as you said. Thanks for the advice Avalanche! :smile:
Square extenders are also included in the IRL packs DSC made.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 27, 2016, 02:39:30 PM
Quick question: are you going for IRL or Standard? Please say whenever you post a bot because the advice given will be wildly different.

If standard, that skirt is fine but you might want to add a skirt hingeas well at the same height to add some angled skirts.

For Not PP3D, change out your round extenders for a square one but rotate it so it is in the same angle as the panels. Then, attach a couple of panels to each of them to ensure that your wheelguards won't get knocked off. Then, see if you can wrap another panel around the wheel and intersect it into the chassis to make a surrounding of the wheel. Maybe add two wedge edges to block the center of the front of the bot for more protection.

Make sure you eventually update Blue 2, please.
For Not PP3D and Dinstrio I went for IRL, as for Blue 2 I went for standard. Not PP3D has the round extenders so I can have them coloured but I'll try and do as you said. Thanks for the advice Avalanche! :smile:
Square extenders are also included in the IRL packs DSC made.
OH well looks like Not PP3D is getting remade. Thanks!
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 28, 2016, 12:35:24 PM
Hit'N'Miss an IRL robot for Robogaunlet

(https://gametechmods.com/uploads/images/87895BANG.png)

(https://gametechmods.com/uploads/images/34716Untitled.png)
What do YOU think?
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Philippa on November 28, 2016, 12:57:31 PM
Lots of powerful weapons on an IRL lid spinner with a boring skin?

Yawn, seen it before.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 28, 2016, 02:14:50 PM
Lots of powerful weapons on an IRL lid spinner with a boring skin?

Yawn, seen it before.
It was quickly thrown together for Robogaunlet but don't worrie about HNM I'm going to remake it soon. 
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Naryar on November 28, 2016, 03:04:31 PM
that chassis is tall. i believe you can make the bot work with a much less tall chassis, and work on empty space.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on November 28, 2016, 03:07:04 PM
that chassis is tall. i believe you can make the bot work with a much less tall chassis, and work on empty space.
Ok I'll try and make HNM a lot better
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 01, 2016, 06:20:17 AM
Welp, This place has died soooo....
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: cephalopod on December 01, 2016, 07:23:12 AM
Yep, that'll happen when you don't post things.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 03, 2016, 07:38:06 AM
I'm back bigger and better and to kick things off I've got a new robot, Chaotic Reaction it weighs 386.4 and has TI 10

(https://gametechmods.com/uploads/images/78523outside.png)

(https://gametechmods.com/uploads/images/10846inside.png)

And if you're saying it's rubbish look at this!

(https://gametechmods.com/uploads/images/39716death.png)

Please be honest and tell me what you think
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Badger on December 03, 2016, 07:49:56 AM
too many batteries and too much chassis armour. If you're going for IRL, those arms probably need some more support. If you're going for DSL-S, get rid of the spikes on the wheels. Spend the extra weight on more weaponry I'd say.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: cephalopod on December 03, 2016, 10:39:19 AM
^ what that man said
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Naryar on December 04, 2016, 02:50:03 AM
i actually like the spikes on the wheels. it gives the bot character.

How stable is the bot ? I've had trouble with stability on those designs.

otherwise i agree with the advice already given, apart from...

Let him build bots instead of sticking everything into a category. he'll drift to IRL or DSL-S naturally, or even both, when he'll had enough experience.

And if you're saying it's rubbish look at this!

(https://gametechmods.com/uploads/images/39716death.png)

>Iceberg considered a good bot

Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 04, 2016, 04:24:22 AM
i actually like the spikes on the wheels. it gives the bot character.

How stable is the bot ? I've had trouble with stability on those designs.

otherwise i agree with the advice already given, apart from...

Let him build bots instead of sticking everything into a category. he'll drift to IRL or DSL-S naturally, or even both, when he'll had enough experience.

And if you're saying it's rubbish look at this!

(https://gametechmods.com/uploads/images/39716death.png)

>Iceberg considered a good bot

Its pretty stable and dosent fly off into space and thanks for liking the spikes there there so if the bot fails onto its side it will drive around and land on its wheels again :)
Title: Re: Jamied666's showcase where he builds robots that dont work
Post by: Jammy Dodger on December 04, 2016, 04:59:25 AM
(https://gametechmods.com/uploads/images/94497FIGHT TO THE DEATH.png)

overkill blades now so it can do what it done ^up there

Devil 2 as you can see lost a wheel and motor and its armour front and all of its spikes i done that

Ripblade 2 got REKT by me and went flying after losing to many teeth

Blood Runner got the worst amount of damage from Chaotic Reaction :)
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 09, 2016, 06:35:19 AM
Be careful where you're lurking as something bad is on the LOOSE (robot incoming)
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 09, 2016, 02:09:11 PM
This is another robot MW and if you can guess the robot its based on you can have this robot it has ALU 3 i cant remember

(https://gametechmods.com/uploads/images/27483Out side of Run.png)

(https://gametechmods.com/uploads/images/40685inside of Run.png)


The spikes are now downward so it can CRUSH
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Badnik96 on December 09, 2016, 02:27:56 PM
this is a great IRL robot 11/10 would reject again
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 09, 2016, 02:29:25 PM
this is a great IRL robot 11/10 would reject again
:(
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: F1Krazy on December 09, 2016, 02:35:41 PM
Alu 3? Poly extenders? For a MW this looks extremely fragile, save for the scoop at the front. Also, what are the bits sticking out of the back for? They look like they're to stop it tipping over backwards but it shouldn't be doing that to start with.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 09, 2016, 02:37:31 PM
Alu 3? Poly extenders? For a MW this looks extremely fragile, save for the scoop at the front. Also, what are the bits sticking out of the back for? They look like they're to stop it tipping over backwards but it shouldn't be doing that to start with.
To heavy on the back or front so it tips without them and poly exstenders were light and the scoop is there so it can scoop things :P
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: TheRoboteer on December 09, 2016, 02:46:20 PM
As Badnik said, not really IRL at all. Those poly skirts need to go, and the drive motors are clipping the chassis. I'd recommend beefing up the arms on the axe/crusher/clamp thing too.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 09, 2016, 04:25:53 PM
As Badnik said, not really IRL at all. Those poly skirts need to go, and the drive motors are clipping the chassis. I'd recommend beefing up the arms on the axe/crusher/clamp thing too.
I'll try and fix Run! Run for your LIVES! also any guesses for what the robot is based on
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: 090901 on December 09, 2016, 04:31:04 PM
it literally looks like hammer sandwich but with a different weapon and wheels
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 09, 2016, 04:33:38 PM
it literally looks like hammer sandwich but with a different weapon and wheels
REMADE IT AND ITS BASED OFF THAT ROBOT YOUR PRIZE IS (what ever you want really)
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Baconus_Yum on December 09, 2016, 04:35:25 PM
it literally looks like hammer sandwich but with a different weapon and wheels
REMADE IT AND ITS BASED OFF THAT ROBOT YOUR PRIZE IS (what ever you want really)
09 will want everything you have, some give some restrictions.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 09, 2016, 04:39:57 PM
Okay um you cant have Baconus or me as thats not fair on you're wafiu
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: 090901 on December 09, 2016, 04:44:54 PM
it literally looks like hammer sandwich but with a different weapon and wheels
REMADE IT AND ITS BASED OFF THAT ROBOT YOUR PRIZE IS (what ever you want really)
09 will want everything you have, some give some restrictions.
i dont want any of his bots bro
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Baconus_Yum on December 09, 2016, 04:51:15 PM
it literally looks like hammer sandwich but with a different weapon and wheels
REMADE IT AND ITS BASED OFF THAT ROBOT YOUR PRIZE IS (what ever you want really)
09 will want everything you have, some give some restrictions.
i dont want any of his bots bro
Good point.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 09, 2016, 04:52:56 PM
it literally looks like hammer sandwich but with a different weapon and wheels
REMADE IT AND ITS BASED OFF THAT ROBOT YOUR PRIZE IS (what ever you want really)
09 will want everything you have, some give some restrictions.
i dont want any of his bots bro
Good point.
Thanks and im right here
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Sylandro on December 09, 2016, 04:55:59 PM
>al3

unless you're playing dsl 2.1, go to pl5, has one more extra kg than al3 and can take more hits than al3.

also polycarb extenders are pretty trash and you're using the cylindrical one, try to use the titanium cubic extenders, extra strength and can handle more hits
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 18, 2016, 04:55:09 AM
I made a pole pls vote
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: -iKa- on December 18, 2016, 04:21:06 PM
I made a pole pls vote

I made a dancer, may she join?
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on December 18, 2016, 04:25:24 PM
I made a pole pls vote

I made a dancer, may she join?
Yes
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Avalanche on December 29, 2016, 01:16:35 PM
Ok, instead of going off this poll, if you wish to improve you need to take the advice you've been given and work on it. Take what I said about Not PP3D:

"For Not PP3D, change out your round extenders for a square one but rotate it so it is in the same angle as the panels. Then, attach a couple of panels to each of them to ensure that your wheelguards won't get knocked off. Then, see if you can wrap another panel around the wheel and intersect it into the chassis to make a surrounding of the wheel. Maybe add two wedge edges to block the center of the front of the bot for more protection."

Bulk up your wheelguards so the exposed extender's are unexposed. Then add another 2 panels to totally cover your wheels. As for your weapon, you need to make it reach further so it gets more solid hits. if you wish, you could use a double axle ETEK motor and have an under/over cutter. This might push your bot into HW or SHW category, but SHW could use more bots anyways.

Build revisions of your old bots so you can steadily improve on your old designs. If you think you are bad at something, keep doing it so you learn it better.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on February 14, 2017, 06:42:36 AM
MEGA BUMP MWHAHAHAHAHA ahem. Yeah its been awhile but i've decided to update my showcase with this: (https://gametechmods.com/uploads/images/67397Crocodile Smile.png)

Its a rammer. The spikes are on axles so they can move about.

(https://gametechmods.com/uploads/images/15584insides of CS.png)

Steel 5 ALU extenders NPC fasts and 2 batts

Any advice will be good :)

Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: F1Krazy on February 14, 2017, 07:21:12 AM
I just realized that putting the weapons on axle mounts makes it invertible. Good thinking there!

Personally, I'd drop the armour level down and use titanium or steel extenders for the outer armour. You'd be more vulnerable to axes, but better protected from spinners, and if an axebot attacks you from the front it'll probably break the axe arm on those top teeth. You may also want some sticky-outy bits™ on the back and sides so it can't get stranded.

Overall, I like it. It has a lot of personality to it, plus a clever weapon design. Admittedly I have questions about its effectiveness, but this is IRL so ¯\_(ツ)_/¯
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: jdg37 on February 14, 2017, 08:34:52 AM
I agree with F1 about upgrading the extender armor. Also, I'd see if you could get by with 2 battle packs instead of the blacks to free up a little more weight.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on February 14, 2017, 09:57:20 AM
right i'll see what I can do :3
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on February 14, 2017, 01:22:26 PM
TI 5 now and 2 battlepacks but a stronger cage and sticky out bits (https://gametechmods.com/uploads/images/43503new new CS.png) this is a newer newer one now as Rob gave me advice on how to make it better so here
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on March 03, 2017, 05:25:01 PM
no more comments? :I  here have this i guess

(https://gametechmods.com/uploads/images/49741DSKIB.png)

yes its Dont Steal Kids Its Bad but better

(https://gametechmods.com/uploads/images/45917screenshot_78.png)

used to be ALU 5 but now its ST 3 ;_; its better now i guess? weight 397
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Hoppin on March 03, 2017, 06:20:02 PM
no more comments? :I  here have this i guess

(https://gametechmods.com/uploads/images/49741DSKIB.png)

yes its Dont Steal Kids Its Bad but better

(https://gametechmods.com/uploads/images/45917screenshot_78.png)

used to be ALU 5 but now its ST 3 ;_; its better now i guess? weight 397

I really like the spinning hammer setup, like SOW, but my concern for it is the battery life, I looks like you could downgrade the drive and add another battery or 2.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Avalanche on March 03, 2017, 07:33:22 PM
Those flails are too much weight for small and inefficient wedges. Go to a metal or skirtnhinge to hold on an armor plate with a wedge edge then add a battery.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Badnik96 on March 03, 2017, 08:01:04 PM
that is one ugly paint job

also stick the wheels inside the chassis and change the color of the front plate so it meshes with the robot skin
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Shield on March 03, 2017, 08:20:58 PM
I like the weapon setup. First time ive seen it

I would make the armor panel on the front bigger and given it the corner wedges and front wedge pieces

Or taz wedges. Might fit the sloping chassis
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on March 12, 2017, 11:23:27 AM
Hit'N'Miss an IRL robot for Robogaunlet

(https://gametechmods.com/uploads/images/87895BANG.png)

(https://gametechmods.com/uploads/images/34716Untitled.png)
What do YOU think?

(https://gametechmods.com/uploads/images/74106Hit'N'Miss.png)

(https://gametechmods.com/uploads/images/39360insides.png)

Steel 5 weighs 598 KG
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Badnik96 on March 12, 2017, 11:35:01 AM
why do you need so much drive? it's an fbs
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on April 02, 2017, 07:08:19 AM
B O T  D U M P

LW

(https://gametechmods.com/uploads/images/463121.png)
St David

MW

(https://gametechmods.com/uploads/images/777192.png)
Dont Steal Its Bad (rip dskib ;-;)

HW

(https://gametechmods.com/uploads/images/462083.png)
Hollowed Soul

AW

(https://gametechmods.com/uploads/images/266104.png)
Lil Wedgie

and finally my BW

(https://gametechmods.com/uploads/images/31758mem.png)
Boring Box With A Spinner.com
 
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: TheOrcCorp on April 02, 2017, 04:30:13 PM
B O T  D U M P

LW

(https://gametechmods.com/uploads/images/463121.png)
St David

MW

(https://gametechmods.com/uploads/images/777192.png)
Dont Steal Its Bad (rip dskib ;-;)

HW

(https://gametechmods.com/uploads/images/462083.png)
Hollowed Soul

AW

(https://gametechmods.com/uploads/images/266104.png)
Lil Wedgie

and finally my BW

(https://gametechmods.com/uploads/images/31758mem.png)
Boring Box With A Spinner.com

You really do come up with weird but interesting designs! Most of your robots are brightly coloured and stand out from each other which is cool! Hollowed Soul has to be my favourite though due to the black armour it has, suits its name!
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on April 11, 2017, 05:30:34 PM
(https://gametechmods.com/uploads/images/85805kek.png) april fools bot :P
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Avalanche on April 12, 2017, 12:49:55 PM
(https://cdn.discordapp.com/attachments/209261586660065280/288727480297193473/LOL2.gif)
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Reier on April 12, 2017, 02:56:29 PM
im not triggered i like it

cool irl bot
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: toAst on April 16, 2017, 12:18:26 AM
i love that you paint literally everything
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Asbestosstar on April 16, 2017, 12:32:24 AM
(https://cdn.discordapp.com/attachments/209261586660065280/288727480297193473/LOL2.gif)

LRA2 almost never gets triggered I don't think.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Dark-Al on April 16, 2017, 03:11:23 AM
(https://gametechmods.com/uploads/images/85805kek.png) april fools bot :P
(https://gametechmods.com/uploads/images/73415001.jpg)
You're a little late for April Fools day but, it's never too late to make Joke Bots. Still there is no need to be triggered, unless a certain someone can't take a joke.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on May 05, 2017, 02:08:07 AM
Bot I made yesterday for doots tournament:

(https://gametechmods.com/uploads/images/93325nail.png)

SHW 1190 kg (I'm not bothered that its 10 kg underweight)

(https://gametechmods.com/uploads/images/8818nail 2.png)

the back :D
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: botomatic1000 on May 07, 2017, 07:48:46 AM
Cute 'n Compact I like it.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Avalanche on May 07, 2017, 08:07:13 AM
You can probably bring the amount of counterweights down to 2. As it stands, the counterweight looks a bit messy.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on June 10, 2017, 03:57:41 PM
Dreaming Of Screaming, a CW undercutter that weighs 595.9kg and has plastic 5 armour.

(https://gametechmods.com/uploads/images/43836dream 2.png)

Everything is ALU.

(https://gametechmods.com/uploads/images/11843Dream.png)

2 battlepacks, npc normals, perm 132.

cookie for whoever gets the reference :D
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: MassimoV on June 10, 2017, 08:19:35 PM
Looks pretty neat. Does it have enough batteries?
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on June 11, 2017, 07:17:23 AM
yes it does
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: kix on June 12, 2017, 12:23:56 AM
Jam has a fetish on undercutters!
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on June 12, 2017, 01:59:47 AM
Jam has a fetish on undercutters!
damn right I do
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Asbestosstar on June 18, 2017, 05:14:29 PM
What kinda cookie?
2 for battle packs
1 for normal, Or 2?
132 for perm
so i guess
21132

Did I get it right?

or
https://gametechmods.com/forums/index.php?action=profile;u=3787;area=showposts;start=2080
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on August 23, 2017, 04:37:14 PM
i have a thing for bumping stuff.

First up a shell change for Hit'N'Miss
(https://gametechmods.com/uploads/images/32763HNM.png)
same insides and what not as the 2nd HNM, has Alu 5 now. Still a CW.
Thats not just all! I have a weird rammer bot.....
(https://gametechmods.com/uploads/images/97027DUSS.png)
Drugged Up Stepsister! Has a extender wedge which is made entirely out of steel, 3 co2 tanks, a car battery, npc fasts and TI 3, the forks are hinged.
Also i did a hammer arm change too Final Nail In The Coffin
(https://gametechmods.com/uploads/images/61011FNITC.png)
All ALU, now to kms for another 2 months
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: TheOrcCorp on August 23, 2017, 04:40:05 PM
Hit'N'Miss looks fantastic, Drugged Up Stepsister is cool looking (Wonder why you built it?  ;) ) and the new hammer for FNITC looks much better! You are a better builder than what you think bud!
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on August 23, 2017, 04:40:51 PM
Drugged Up Stepsister is cool looking (Wonder why you built it?  ;) )
;)
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Thyrus on August 23, 2017, 05:04:06 PM
love all of them <3

the only things I don't like are the wheels poking out of the flaming bot and the way the ballasts are added on the hammer. but other than that :3
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Reier on August 23, 2017, 05:04:29 PM
i like the shell, got a good color scheme going. the hammer setup is also p nice.
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on August 23, 2017, 05:05:19 PM
love all of them <3

the only things I don't like are the wheels poking out of the flaming bot and the way the ballasts are added on the hammer. but other than that :3
<3 thanks! :3

i like the shell, got a good color scheme going. the hammer setup is also p nice.
why thanks!
Title: Re: Jamied666's DSL 2.1 & 2.2 showcase
Post by: Jammy Dodger on February 16, 2018, 03:02:00 PM
blargh big bump, here's my entries for Bagmans tournament

Psychopathic Friend is my first ever HW extenderbot and weighs 792kg, has 2 perm 80's powering the discs at the front and is driven by 2 NPC Fasts, its fast and it hits hard.
https://imgur.com/gLfJxi7

Propane Nightmares is my second HW extenderbot and weighs 798kg, has 4 tmrws driving the bot with a steel chassis, its mostly meant for HS'es as theres no wedgelets or underside.
https://imgur.com/lozPvpE

Sir John Longarm is the heaviest but jokiest of the 3, weighing at 799kg it has NPC Fasts for drive, steel plates on the top and bottom and a huge rake to bring down on its opponents, its not bad for a Gabriel clone
https://imgur.com/JAQwqNO https://imgur.com/dK3ghTe
Title: Re: Jamied's pit of horrible IRL bots
Post by: Hoppin on February 17, 2018, 09:11:47 AM
PF. Looks pretty good so far. But I feel like you could compact it more an use the weight to protect the motors.

PN. Simple. Id recommend using Alu or Ti chassis extenders and plating the front with steel and Ti sides. Then using the weight for wheelguards and an underside

SJL. Love it. Cant fault it
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on February 17, 2018, 02:15:08 PM
i'll see what i can do with PN and PF, glad you like SJL!
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on March 04, 2018, 12:46:53 PM
https://imgur.com/4oKigF2
dumb thing that i made for Scrapheap Challenge, 397kg, TI3, one red and one black battery, slimbodie and tmrw drive and a short burst powering the hammer, its slow but its good at trapping stuff
Title: Re: Jamied's pit of horrible IRL bots
Post by: Badger on March 04, 2018, 01:54:48 PM
good to know you can't be bothered to embed the image yourself.
(https://i.imgur.com/4oKigF2.png)
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on March 19, 2018, 08:38:30 AM
(https://i.imgur.com/9RUDYZm.png) (https://i.imgur.com/6ObS6uk.png)

Meet Hoodwinker! A extenderbot angled HS that has angled drive for more stability, has tmrw2's for drive and a tornado mer motor for the weapon, everything is alu
Title: Re: Jamied's pit of horrible IRL bots
Post by: Badger on March 19, 2018, 09:58:14 AM
I like the design, especially the drive and aerials. Not a fan of the colourscheme but that's just me I guess. The decoration extenders on the disc aren't perfectly symmetrical are they? Maybe a hexplate instead of a 45deg. connector would fix that. Also not a big fan of the extenders sticking out at the side but that's just nitpicking. Overall it's beautiful IMO.
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on March 19, 2018, 10:04:14 AM
The disc decoration is symmetrical (thank god) and the side bits are there to kinda stop gyro, I can replace them though. Glad to hear you like it however o/
Title: Re: Jamied's pit of horrible IRL bots
Post by: Olister92 on March 19, 2018, 10:45:35 AM
I like it, the design is cool and the extender work is very neat. I do worry about the fragility of the aluminium though
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on April 15, 2018, 03:00:45 PM
blep
Double Or Quits
(https://i.imgur.com/Nvex7Vo.png)
Wanted to build a double dutch clone, and i did, 794kg and 2 flatmotors for the weapon

Turn It Out
(https://i.imgur.com/Wd9a3tc.png)
Just a fun lil CW build i did, npc normal for drive and a tmrw2 for the weapon
Title: Re: Jamied's pit of horrible IRL bots
Post by: evil toaster on April 15, 2018, 03:05:20 PM
I enjoy the double Dutch bot, but man. The undercutter looks ugly
Title: Re: Jamied's pit of horrible IRL bots
Post by: Olister92 on April 15, 2018, 04:09:10 PM
I enjoy the double Dutch bot, but man. The undercutter looks ugly

I like the undercutter TBH
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on June 24, 2018, 10:22:03 AM
bOT DUMP

Violencia: MW sawbot with npc fasts for drive, a flatmotor for the saw and a beefy steel front
(https://i.imgur.com/56KlF1g.png) (https://i.imgur.com/IxW1M1O.png)

Ampilo Despierto!: CW Drumbot with NPC fasts and 2 flatmotors powering the drum, its made out of a mix of ALU, TI and Steel extenders
(https://i.imgur.com/gEYLNCN.png)

Sir Robert Fisticuffs: HW Yeti clone that is powered by npc fast motors and a etek thats in the drum, it has 2 overkill motors for the lifters and is made out of ALU
(https://i.imgur.com/slC4wfw.png) (https://i.imgur.com/E4MvD9M.png)
And finally, the last HoS, nothing really changed besides the custom disc
(https://i.imgur.com/iTDtGgL.png)
Title: Re: Jamied's pit of horrible IRL bots
Post by: Ra2Winner999 on June 24, 2018, 10:25:53 AM
bOT DUMP

Violencia: MW sawbot with npc fasts for drive, a flatmotor for the saw and a beefy steel front
(https://i.imgur.com/56KlF1g.png) (https://i.imgur.com/IxW1M1O.png)

Ampilo Despierto!: CW Drumbot with NPC fasts and 2 flatmotors powering the drum, its made out of a mix of ALU, TI and Steel extenders
(https://i.imgur.com/gEYLNCN.png)

Sir Robert Fisticuffs: HW Yeti clone that is powered by npc fast motors and a etek thats in the drum, it has 2 overkill motors for the lifters and is made out of ALU
(https://i.imgur.com/slC4wfw.png) (https://i.imgur.com/E4MvD9M.png)
And finally, the last HoS, nothing really changed besides the custom disc
(https://i.imgur.com/iTDtGgL.png)

The first one looks like rum ham 2 from rg 2018. 10/10

The second one looks like one of those ‘Tsunami’ type wide drums. 10/10

The third one would look better with fat boy wheels. 8/10

I don’t know why but the fourth ones disc looks ugly. Edit: and the color scheme is weird with the black disc. 5/10
Title: Re: Jamied's pit of horrible IRL bots
Post by: TheOrcCorp on June 24, 2018, 11:49:54 AM
These are all pretty nifty, not sure how effective the second bot will be but they all look cool!

Flashbacks with H.O.S killing Gn4ws intensifies...
Title: Re: Jamied's pit of horrible IRL bots
Post by: Hoppin on June 24, 2018, 11:55:04 AM
Personally I think with the yeti style bot you can shorten the overall length of it resulting in more weight to use for armour, rotating the battery's orientation can fix this rather easily, then moving the back motors closer in. The undercutter, from what I've found the saw can hit the ground sometimes, other than that I really like it.
Title: Re: Jamied's pit of horrible IRL bots
Post by: superbomb122 on June 24, 2018, 12:34:06 PM
Loving these robots, but I think a bit a change in the colors near the disc could help the look of HoS. Maybe a bit more black on the support or a little blue on the disc could work out?


Flashbacks with H.O.S killing Gn4ws intensifies...
Rest In Pieces
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on July 13, 2018, 05:03:54 PM
Some changes too Ampilo Despierito!
(https://i.imgur.com/rHvwjgF.png) (https://i.imgur.com/7bcIVdR.png)

Little Miss Disaster
(https://i.imgur.com/pCC1YgH.png)

Oh and some random SHW called Psychopathic Crush
(https://i.imgur.com/VaDevHF.png)
Title: Re: Jamied's pit of horrible IRL bots
Post by: evil toaster on July 14, 2018, 11:01:37 AM
Love all 3 but little miss disaster is the best
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on July 14, 2018, 11:03:10 AM
Love all 3 but little miss disaster is the best
  :heart_smiley: thanks :D
Title: Re: Jamied's pit of horrible IRL bots
Post by: Olister92 on July 16, 2018, 11:42:00 AM
Love all 3 but little miss disaster is the best

My sentiments exaclty, good stuff Jammy
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on July 22, 2018, 06:55:11 AM
MORE ROBOTS

Little Miss Disaster: Moved the drive motors back, gave it a new top design (theres now a gap for the vert to go through), a wider wedge, a new weapon motor (perm 80) and some more detailing on the supports
(https://i.imgur.com/XAu5AZJ.png) (https://i.imgur.com/eMmKwGC.png)

Death By Peck: A new robot that i just made, its a HW with 4 npc fasts and a duck as the weapon
(https://i.imgur.com/OExRigo.png) (https://i.imgur.com/PKEvaBX.png)
Title: Re: Jamied's pit of horrible IRL bots
Post by: evil toaster on July 22, 2018, 09:34:11 AM
Not to big of a fan of little miss disaster, but death by peck, is hot
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on July 22, 2018, 09:36:57 AM
Not to big of a fan of little miss disaster, but death by peck, is hot
ty bby  :heart_smiley:
Title: Re: Jamied's pit of horrible IRL bots
Post by: Arcane on July 22, 2018, 09:43:53 AM
I like Little Miss Disaster, it’s a great compact vert design just a shame the disc clips through an armour panel...

Death by peck is glorious.
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on July 22, 2018, 09:47:43 AM
I like Little Miss Disaster, it’s a great compact vert design just a shame the disc clips through an armour panel...

Death by peck is glorious.
thank you! Im really happy with Death By Peck! :P I'll try my best to fix LMD :P
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on July 28, 2018, 09:44:58 AM
DP ;-;
(https://i.imgur.com/aVbkuSS.png)
heres a new DUSS, called Drugged Up StepsisteR (R is for revamped)
entire new front and horn setup, should hopefully do well
Title: Re: Jamied's pit of horrible IRL bots
Post by: Jammy Dodger on November 17, 2019, 02:48:55 PM
it's been awhile
(https://i.imgur.com/X6YAwry.png)
(https://i.imgur.com/4OByepL.png)
Nothing really new, just made some tweaks to Little Miss Disaster so it doesn't look as bad as it used to.
I might start building again I might not, who knows.
Title: Re: Jamied's pit of horrible IRL bots
Post by: Team Code Red Robotics on November 17, 2019, 04:17:56 PM
it's been awhile
(https://i.imgur.com/X6YAwry.png)
(https://i.imgur.com/4OByepL.png)
Nothing really new, just made some tweaks to Little Miss Disaster so it doesn't look as bad as it used to.
I might start building again I might not, who knows.
I like, looks really clean