Author Topic: Herpaderp's RA2 DSL Showcase  (Read 16264 times)

Offline kill343gs

Re: Herpaderp's RA2 DSL Showcase
« Reply #100 on: August 14, 2017, 07:46:31 PM »
What everyone is trying to say in more elegant terms is that the bar spinner is a design that has been done to death in DSL IRL style building, and they would like to see you branch out and try new ideas with the design.

Criticism can be harsh, that's something you have to be willing to deal with in order to showcase. That's the entire point. (This was honestly fairly mild criticism despite your impressions)


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Offline Mr. AS

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Re: Herpaderp's RA2 DSL Showcase
« Reply #101 on: August 14, 2017, 09:36:57 PM »
(This was honestly fairly mild criticism despite your impressions)
I have to disagree to a certain extent. Badger's post was one *action* away from being some wannabe infiniteinertia sh**post, and avalanche didn't even bother to give any kind of feedback on the bot.
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Offline Hoppin

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Re: Ripper MK8
« Reply #102 on: August 15, 2017, 07:49:06 AM »
Ok so ripper mk8, it basically looks like tombstone but with a much bigger bar weapon and a kind of wedge on the back (the bar is more or less the same one i use on ripcage but this is a heavyweight)


Ripper MK8

(Image removed from quote.)
(Image removed from quote.)

Armor: 5mm titanium
Weapon: horizontal bar spinner
Drive: 2x twmr3 drive motors
Power:3x sealed lead acid batteries
Cost: 36 minutes
Notes: had to redesign it 3 times

As far as Tombklones go it's pretty good, good variation with the wedge and 2 layer tyres. However with the bar, Im not sure if the beaters on the bar would hit anything So I would recommend using extenders to make it so you can attack the beaters on the outside of the bars edge.
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Offline Badnik96

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Re: Herpaderp's RA2 DSL Showcase
« Reply #103 on: August 15, 2017, 10:39:05 AM »
A 4WD shell spinner? No. Just, no. 2WD is the better option as you can attach more weapons or a more powerful weapon motor. Sorry for n00b advice, if it offended anyone.

4wd actually increases stability on fbs a lot and can be a better option if youre having issues with that

Offline jdg37

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Re: Herpaderp's RA2 DSL Showcase
« Reply #104 on: August 15, 2017, 11:00:59 AM »
Agree w/ Badnik on 4wd shells, especially high power shells, 4wd makes steering so much easier.  As for the tombklone, easiest fix to add variety is to try to come up with a unique bar setup. The dsl bars are plain. You could try extenders with added weaponry to mix it up.

Offline Herpaderp64

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Scarab 2
« Reply #105 on: September 19, 2017, 12:27:19 PM »
Ok so i haven't been on ra2 for a while and atm my showcase is pretty much a ghost forum devoid of any life so im going to re ignite the flame with my newest creation.

Scarab 2
20170919180402_1.jpg

Webp.net-resizeimage (13).jpg

Armor: 5mm titanium
Weapon(s): quad toothed horizontal flywheel and 2 steel heavy spike tipped pincers (with spike strips on the inner part of the pincers for extra damage)
Drive: 2 twmr3 drive motors
Power: 2 sealed lead acid batteries
Cost:40-50 minutes
Notes: scarab 1 is from ra3

EDIT: whats this weird new attachment system? not that i haven't seen this kind of system before but its weird seeing it on this site (well either that or i've forgot how to upload images probably)

Another Edit: scarab 1 for anyone who wants to know

20170919222856_1.jpg


« Last Edit: September 19, 2017, 04:31:04 PM by Herpaderp64 »
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Offline 090901

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Re: Herpaderp's RA2 DSL Showcase
« Reply #106 on: September 19, 2017, 04:12:51 PM »
you have to insert the attachments into the post

Offline dragonsteincole

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Re: Herpaderp's RA2 DSL Showcase
« Reply #107 on: September 19, 2017, 04:23:13 PM »
I think that design is pretty cool actually. A skin is needed, but there looks to be a lot of components that intersect with each other and the weapon disc itself. With a few tweaks to remedy these issues It could be a nice unique bot. :)

Offline Herpaderp64

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Re: Herpaderp's RA2 DSL Showcase
« Reply #108 on: September 19, 2017, 04:25:46 PM »
the only thing that really intersects is the teeth on the disc, the other parts are fine but i can see where your coming from entirely my fault with the dodgy top down view

unfortunately i have no idea how to do skins the fact i can make a good bot but can't give it a good skin is really annoying

also the next bot im gonna make will be a lexan bot since i've seen a few of them on demonoftommorow's robogames tournament and they look great
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Offline kill343gs

Re: Herpaderp's RA2 DSL Showcase
« Reply #109 on: September 19, 2017, 06:33:50 PM »
Really like that weapon system though


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Offline Herpaderp64

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Re: Herpaderp's RA2 DSL Showcase
« Reply #110 on: September 19, 2017, 06:39:04 PM »
Really like that weapon system though

when i put scarab up on the showcase i hadn't tested it at all but i can confirm that it is very good at doing exactly what its designed for as in holding onto bots while ripping into them with the disc and the pincers do a decent amount of damage too

Edit: scarab now has a decent paint scheme and i had to remove some of the wheel protection since i needed more weight for another battery and i've added hypno teeth as one they do more damage and two they don't clip through anything

Webp.net-resizeimage (15).jpg


« Last Edit: September 20, 2017, 12:47:12 PM by Herpaderp64 »
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Offline F1Krazy

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Re: Herpaderp's RA2 DSL Showcase
« Reply #111 on: September 20, 2017, 03:09:59 PM »
Hey, that's pretty cool. A little messy, but it's a unique concept and it still looks pretty nice. I think your next step will be to learn how to export/import custom bot skins to make your bots look even better (though if you want to try making extenderbots, as you said earlier, then you won't need to worry about skins at all).
My DSL Showcase


Offline Herpaderp64

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Re: Herpaderp's RA2 DSL Showcase
« Reply #112 on: September 20, 2017, 05:51:48 PM »
been trying to make flip frenzy 11 which will (eventually) be a lexan flipper wedge but im for some reason finding it quite difficult even though i managed to quite easily build ripcage my shw extender bot.......so will hopefully have that completed soon
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Offline Hoppin

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Re: Herpaderp's RA2 DSL Showcase
« Reply #113 on: September 20, 2017, 05:53:06 PM »
Yo that's dope as ****, like F1 said, I also recommend you give it BIG MEATY CLAWS. Makes it look the part, still ****in dope though
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Offline NeonCalypso

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Re: Herpaderp's RA2 DSL Showcase
« Reply #114 on: September 21, 2017, 03:56:43 AM »
I actually quite like it, one of your best bots you created so far.
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Offline Herpaderp64

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Re: Herpaderp's RA2 DSL Showcase
« Reply #115 on: September 21, 2017, 05:11:15 AM »
Yo that's dope as ****, like F1 said, I also recommend you give it BIG MEATY CLAWS. Makes it look the part, still ****in dope though

i'd give it bigger claws but that would put it in the SHW zone and while it is decent against HW's i don't think it would stand a chance against SHW's
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Offline Pwnator

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Re: Herpaderp's RA2 DSL Showcase
« Reply #116 on: September 21, 2017, 05:17:39 AM »
Can't you just use a shorter Perm and lighter armour? Should lose enough weight for BIG MEATY CLAWS.
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Offline Herpaderp64

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Re: Herpaderp's RA2 DSL Showcase
« Reply #117 on: September 21, 2017, 06:07:10 AM »
Can't you just use a shorter Perm and lighter armour? Should lose enough weight for BIG MEATY CLAWS.

maybe....i'll give it a shot and see what happens so prepare for ULTIMATE CLAWS (i swear this is almost like an evolving pokemon at this point  :laughing)

Edit: i tried and tried but sadly i couldn't get the weight down low enough to make it look decent so i think my next move will be to make a SHW version of scarab
« Last Edit: September 22, 2017, 09:15:52 AM by Herpaderp64 »
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Offline Herpaderp64

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Stag
« Reply #118 on: September 22, 2017, 03:02:15 PM »
Ok so here we go i said i'd re design scarab as a super heavyweight and i think i did quite well, its a bit rough at the moment however im still testing it so anything that ends up causing problems i will try to fix.

You wanted bigger claws and you got 'em


Webp.net-resizeimage (16).jpg

Webp.net-resizeimage (17).jpg


Armor: 10mm aluminium
Weapon(s): Spinning 4 tooothed spinning disc (X2), 2 clamping jaws with spike strips and 2 60cm heavy spikes
Drive: 2 twmr3 drive motors
Power: 3X sealed lead acid batteries
Cost: 50 minutes
Notes: does not react as quickly as scarab
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Offline Philippa

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Re: Herpaderp's RA2 DSL Showcase
« Reply #119 on: September 22, 2017, 03:04:12 PM »
oooooooo i like