Author Topic: Hard Bot's RA2M  (Read 36712 times)

Offline Naryar

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #220 on: August 08, 2011, 03:52:11 PM »
What about static downward Razors?

Waste of weight on extenders ahoy...

Offline Hard Bot

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #221 on: November 27, 2011, 05:14:23 PM »
Possible Battlebot 5 bot. Is it realistic enough to enter? It has Tit 1.

Offline cephalopod

Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #222 on: November 27, 2011, 05:38:09 PM »
Seems realistic. Sheck motor nowhere near powerful enough though in my opinion.
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Offline nicsan2009

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #223 on: November 27, 2011, 05:40:52 PM »
That thing is not gonna spin very fast.
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Offline smashysmashy

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #224 on: November 27, 2011, 06:07:23 PM »
That thing is not gonna spin very fast.
Are you sure about that? 

Offline NFX

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #225 on: November 27, 2011, 06:14:43 PM »
It's almost 150kg on a Piglet. It's not going to spin very fast.
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Offline martymidget

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #226 on: November 27, 2011, 06:15:22 PM »
That thing is not gonna spin very fast.
Are you sure about that? 

A piglet spinning roughly 100kg of shell is never going to be quick to spin up, smashy. It would be better with a mag and lighting spikes (because they look cooler). But since IRL is pretty much the opposite of how I build, you can keep it as it is and I'm sure it would be fine.

EDIT: Ninja'd.

Offline MassimoV

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #227 on: November 27, 2011, 08:33:03 PM »
What's with the DSL bars on the shall pannel? I'd probably remove them and see what you cauld do with the extra weight.

Offline Badnik96

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #228 on: November 27, 2011, 08:36:30 PM »
I agree with Marty.

Offline Hard Bot

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #229 on: November 28, 2011, 08:36:02 PM »
Here is a revised verison, with 2 heavy weapons:

I have came up with a name for it, Hammer Metal, and it is sponsered by Yahoo!

Offline smashysmashy

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #230 on: November 29, 2011, 02:55:24 AM »
It's almost 150kg on a Piglet. It's not going to spin very fast.
Derp, I forgot about the shell itself 0.o

Offline ty4er

Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #231 on: November 29, 2011, 09:23:03 AM »
copals? are you serious?


And how many ants are there
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline madman3

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #232 on: November 29, 2011, 09:33:12 AM »
You definitely want more than copals on a standard shell spinner with big weapons like hammers.
I'd replace the self righter with a lighter component like a carbon fiber extender.

Offline Hard Bot

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Re: Hard Bot's IRL Designs
« Reply #233 on: December 27, 2018, 11:22:55 PM »
I made my first IRL robot, based off of Stinger: The Killer Bee. The flipper is powered by a medium VDMA and flips forwards. The srimech is an extra-small VDMA.
Name: Venom Lizard
Weight: 796 (HW)
Armor: Titanium 3
Power: 1 small air tank and 3 Battlepacks
Drive: 4 NPC Fasts
Venom_lizard.png

 

Offline TheRoboteer

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Re: Hard Bot's IRL Designs
« Reply #234 on: December 27, 2018, 11:43:11 PM »
I made my first IRL robot, based off of Stinger: The Killer Bee. The flipper is powered by a medium VDMA and flips forwards. The srimech is an extra-small VDMA.
Name: Venom Lizard
Weight: 796 (HW)
Armor: Titanium 3
Power: 1 small air tank and 3 Battlepacks
Drive: 4 NPC Fasts
 [ Quoting of attachment images from other messages is not allowed ]
 
Considering this is off the back of a 7 year building hiatus, not half bad. You can probably reduce the length some which would free up some weight for more batts (3 battlepacks might not be enough for 4 drive motors and 2 bursts. I'd go 4 to be safe), and also eliminate some empty space too. Also maybe upgrade the main burst for the flipper, which may also allow you to eliminate the dedicated srimech and instead just self right with the flipper.

Also just wondering, did you skin those Tazbot wheels yourself? I like them a damn sight better than the default Taz wheels. They work well with the stinger-style aesthetic you're going for here.
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Offline Billy5545

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #235 on: December 28, 2018, 01:21:47 AM »
That's a pretty awesome bot. I love the colorscheme and design

Offline Badnik96

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #236 on: December 28, 2018, 03:21:26 AM »
yooo thats really cool

i like the cheatbot2 bolts on the extenders

Offline KidDelta

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #237 on: December 28, 2018, 05:19:24 AM »
Pretty good. Love the extender work around the Burst
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Offline Hard Bot

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Re: Hard Bot's IRL Designs
« Reply #238 on: July 02, 2019, 01:59:06 PM »
Pylon_Ramp.png

Name: Pylon Ramp
Weight: 788.2 kg
Armor: 3mm Steel

Offline NickyDustyOwl

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Re: Hard Bot's Showcase, aka how to do it wrong on shell spinners
« Reply #239 on: July 02, 2019, 04:46:48 PM »
This could work. I like the inspiration from Black Ice.
Things I done did: