Author Topic: F1Krazy's DSL Showcase  (Read 20581 times)

Offline Hoppin

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Re: F1Krazy's DSL Showcase
« Reply #200 on: July 05, 2019, 01:40:01 PM »
New Octane is spicy
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Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #201 on: July 06, 2019, 11:27:21 AM »
New Octane is spicy
Thanks fam  heck

I need to stop building 4WD box-wedges and try out some more interesting designs, but in the meantime, here's a 4WD box-wedge.

 


It's not the strongest or wedgiest flipper ever made, but it gets the job done. Probably my new favourite out of all my flippers. Oh, and it has a fake piston:

 
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #202 on: July 08, 2019, 04:29:06 PM »
While Paralyzer is an effective "brick", I felt like it was a little boring to look at, so I made this. Hopefully it has a bit more flavour and character to it.

 


I feel like I'm getting better at thinking up designs that translate well into RA2. This, the new Octane, and Midnight Wish all came out looking pretty much exactly as I envisioned them.
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #203 on: October 07, 2019, 03:45:18 PM »
Holy wow, has it really been three whole months since I finished a new build? My new job is taking up even more of my time than I thought  :dead:

Anyway, here's a compacted version of Bardiche, my vertical bar spinner. It now has improved battery life, improved self-righting, longer wedgelets, and a slightly altered colour scheme to better match the character it's based on.

 


This completes my Arena Champions 2 lineup: it'll be joining its sister bot Graf Eisen, the champion Octane B-Spec, and LadyKiller.
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #204 on: October 19, 2019, 03:22:43 PM »
I didn't realise how spammy the original Tearaway's drum actually was... but stripping it back to the new beater limit for DM5 gave me enough weight to strengthen some of the armour and increase the drive to NPC fasts (I thought it already had them but they were just regular NPCs!). It's also a little more compact than before.

I don't expect it to defend its title, but I didn't expect it to win last time, and it did, so... ¯\_(ツ)_/¯

 


Planning to update Fire Ant and throw that in too, so I've got a "red bot with a weird weapon" like I did for DM2 and DM3.
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #205 on: October 20, 2019, 09:39:25 AM »
Planning to update Fire Ant and throw that in too, so I've got a "red bot with a weird weapon" like I did for DM2 and DM3.

And here it is:

 


The main improvement is a change of wheels, from small Colsons to Hypnos, giving it lower ground clearance and a lot more grip. I've made a couple of other minor tweaks, but I think it was pretty optimal already.
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #206 on: October 30, 2019, 05:02:27 PM »
A while back, I made an extremely flat LW rammer named Knuckle Sandwich. The idea was to counter overheads by just being too low for them to hit. I decided to see if the concept translated to MW level - and while I'm at it, why not make two and turn them into a HW cluster?

  [ You are not allowed to view attachments ]  

I don't think the experiment worked, tbh. They're too slow to build up decent ramming power, and too under-weaponed to actually be viable as a HW cluster... plus you don't see many overheads at HW level anyway. Hmm. Well, at least it's something different.

I went back to the drawing board on this one, and came up with these (significantly deadlier) flat bois:

 


I'm throwing them in for Mech Madness 3, because the deadline is tomorrow and I didn't know what else to put in my sixth slot. So my line-up is as follows:

 
My DSL Showcase


Offline Wambo

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Re: F1Krazy's DSL Showcase
« Reply #207 on: November 06, 2019, 10:11:46 AM »
some really cool bots!

Offline CodeSilver23

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Re: F1Krazy's DSL Showcase
« Reply #208 on: November 06, 2019, 09:21:09 PM »
That is Greek mythology right?
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Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #209 on: November 08, 2019, 06:14:36 AM »
That is Greek mythology right?
Yep. I struggled to think of a good "duo" name, and that was the best I could think of. Will be intrigued to see how they do.
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #210 on: November 16, 2019, 02:03:59 PM »
My old LW, Venom, has finally received a rebuild to bring it in line with its full-size cousins, Paralyzer and Nerve Agent. It'll be standing alongside Knuckle Sandwich as my flagship LW for the foreseeable future.

 
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #211 on: November 19, 2019, 04:57:19 PM »
I am now officially Out Of Ideas™️

 


I probably should've built this 18 months ago, but never mind. Just an experiment to see how a 2016 design holds up in almost-2020.

Judging from Badger's comments in the Discord, the answer is "not very well", apparently
My DSL Showcase


Offline CodeSilver23

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Re: F1Krazy's DSL Showcase
« Reply #212 on: November 19, 2019, 06:10:55 PM »
Really love the bot! Also, if youre really out of ideas, just start building more in RR2.
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Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #213 on: December 04, 2019, 05:08:03 PM »
Decided to go away, have a re-think, and build an entirely new axebot from scratch. This was the result:

 


I'm not sure about some of the design choices, but it feels good to be experimenting again instead of rebuilding the same robots over and over.
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #214 on: January 31, 2020, 03:54:46 PM »
First new bot of the year. Well... sorta new. Hop requested a Bluebird remake, and I just so happened to have an idea.

 


Same basic design as the 2019 version, but with the 4WD from the very first version back in 2017. Not only does this keep it stable, but the larger rear wheels give it a neat party trick: if it's flipped upside-down, it turns into an angled spinner and can still hit things! The downside is that it's kinda slow, as there was no way I would have been able to work NPCs into it.

Got a couple of other ideas in the pipeline, maybe I can get them done over the weekend. Feels good to be building dumb sh** again.
« Last Edit: January 31, 2020, 04:21:56 PM by F1Krazy »
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #215 on: February 11, 2020, 03:40:28 PM »
Finally made a front-hinge I'm happy with design-wise. Had to put a lot of thought into how it would look. Performs pretty well, too.

 
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #216 on: April 05, 2020, 10:24:56 AM »
Most of my building recently has been focused on incremental tweaks for PWS - shuffling Graf Eisen's wedgelets forward and bumping its chassis armour up, for example - so not much I could really show off. But thanks to Cringus' WWRA2 thingy, I've finally gotten a new horizontal spinner built, based on the previous version of Discord but not dogsh** slow.

And since I've been here 3 1/2 years, I figured it was about time I lived up to my username...

 


Full name is "Lots Of Trouble, Usually Serious" - which is what I hope this thing will cause its opponents. And yes, there is a JPS logo on the underside ;)
My DSL Showcase


Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #217 on: April 17, 2020, 05:49:02 PM »
Here's a rebuild that's long overdue:

 


I've taken into account everything I've learned from PWS: a longer body to reduce front-flipping, longer wedgelets to help get under opponents, a taller wedge to help keep it under them, and a smaller gas supply to save weight. Hopefully this should combine the competitiveness of Paralyzer with the stylishness of the original LadyKiller.
My DSL Showcase


Offline Plerco

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Re: F1Krazy's DSL Showcase
« Reply #218 on: April 17, 2020, 08:39:37 PM »
I think it looks boring, and its not gonna be effective without some kind of weapon and no stoppers

Offline F1Krazy

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Re: F1Krazy's DSL Showcase
« Reply #219 on: May 05, 2020, 02:22:24 PM »
I've been on a bit of an upgrade spree over the past couple of days, but first I wanna show these off as I realised I never showcased them:

 


Vivid Red and Vivid Blue have been rebuilt from scratch, while Vivid Yellow is just a bulked-up Nerve Agent VX. They're optimised for PWS, so unfortunately, they probably won't see use in any GTM tournaments. Still wanted to show them off here, though.
My DSL Showcase