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Robot Arena => Showcases => DSL TC Showcases => Topic started by: F1Krazy on October 04, 2016, 06:34:36 PM

Title: F1Krazy's DSL Showcase
Post by: F1Krazy on October 04, 2016, 06:34:36 PM
I made an RA3 showcase, so I figured I might as well make a DSL showcase while I'm at it. As with the RA3 showcase, I'll be spreading my existing bots out across various posts rather than spamming them all at once. I also have a pretty neat "factfile" format for displaying them, inspired by Guldenflame's showcase.

I'll start with my Redditbots entry Vertigo, as it's a good indicator of how much I've improved over the last month. The Redditbots version was the first bot I ever made in DSL 2.2, loosely based on a bot I made in the RW Mod, and my inexperience really showed: the chassis was too bulky, it can't hit anything with a skirt or wedge, the wheels are uneven so it pulls slightly in one direction, and it has DSA armor because I was still used to the RW Mod, in which DSA still works, and didn't realize it was useless in DSL until I signed up here :dumb) I consider it a flawed prototype, I regret sending it in as early as I did, and honestly I'm astonished that it got seeded 9th when things like Delta got seeded lower.

(http://i.imgur.com/KDQkKqv.png)

Enough about the prototype, here's the current version. More compact body, much, much better armour, and wheels that aren't wonky. Wonder how highly this version would've been seeded.

(http://i.imgur.com/GqB16jz.png)

I also have an invertible version of Vertigo in the works, which can handle wedges and skirts more easily and has an even more compact body since I don't need space for a srimech. It's not ready yet, but I do have something else I want to show off now...

Earlier today, I showed Delta's teaser video (https://www.reddit.com/r/battlebots/comments/55184p/the_redditbots_heavyweight_2016_tournament/d8cr7wh) to a friend of mine, who knows nothing about combat robots. He agreed it was scary, but said it would be even more scary if it had a second flipper on its back. So I made a double-wedge bot with a flipper on either side, just to see if it was possible. For bonus points, one's a front-hinged flipper and one's a rear-hinged flipper. It's good, but nothing special, and the armour is pathetic. More of a curiosity than anything.

(http://i.imgur.com/hAtmOWn.png)

(the inner and outer pics were taken from opposite sides, just to confuse everyone :P )

More bots to show off later! For now, let me know what you think of these ones, and bear in mind I'm still learning.
Title: Re: F1Krazy's DSL Showcase
Post by: Gulden on October 04, 2016, 08:39:05 PM
Very good stuff here.

Vertigo 2's srimech motor I believe is made for being outside the chassis.  I'd recommend one of the piston burst motors or the slow mag snapper.
Otherwise, pretty good.

You succeeded at confusing me with double jeopardy. The only possible flaw I could think of is battery life.  Storm piston bursts use much more battery than the other type.  Also I couldn't see very many batteries in there. (Unless it's all stacked)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 05, 2016, 04:08:17 AM
Yeah, as I was adding the finishing touches to it yesterday I was wondering whether I should use a different burst motor. I think the reason I went with that one was because the piston burst motors are too big to fit, and the slow Mag Snapper would make the self-righting even more sluggish and leave it vulnerable. I'll look into it, though. Maybe I can shave off a little weight there.

I'm glad you like Double Jeopardy. Yeah, the ant batteries are stacked, there's 15 of them in there in 3 stacks of 5, which should be just about enough power to last it the three minutes. I don't think you're supposed to stack batteries in DSL but I do it anyway out of force of habit :P Should probably stop doing that. (Just to try and clear things up a little: the rear-hinged flipper is at the front, and the front-hinged flipper is at the rear).

Thanks for the feedback! ^_^
Title: Re: F1Krazy's DSL Showcase
Post by: FaceBagman on October 05, 2016, 10:11:39 AM
Have to stop by and acknowledge that Vertigo has been one of my favorite entries in Redditbots since the first photos of the bots were posted there. :claping

I'm excited to see it in action!
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 05, 2016, 01:26:57 PM
Have to stop by and acknowledge that Vertigo has been one of my favorite entries in Redditbots since the first photos of the bots were posted there. :claping

I'm excited to see it in action!
Thanks! For all its flaws, it's still pretty powerful and has a nice look to it, I think.

Anyway, while we're showing off tournament entries, might as well show off my GTM Robot Wars entry, Deathstalker!

(http://i.imgur.com/F7piz7n.png)

Originally, the axe was positioned near-vertically like a scorpion's stinger, and it had Tazbot wedges on the front that kinda looked like claws, so the name was much more fitting. I removed the wedges because they got in the way of the axe, and repositioned the axe so it would always land on it and be able to self-right when flipped over. The Vladiator flipper at the back acts as a static wedge for stability purposes: without it, the thing keeps toppling over. As for the skin, that was made by Rob Collins (who, incidentally, is my opponent in Round 1 of Redditbots! Small world, huh?)

I also entered Deathstalker into Guldenflame's Wild Card Rally, with the axe mounted in a slightly different position because it kept catching on the arena wall, and also threw together an alternate flipper configuration that's actually not very good. Idk, I guess I just like alternate configs :P

(http://i.imgur.com/xN4Xkey.png)
Title: Re: F1Krazy's DSL Showcase
Post by: Probably Rob on October 05, 2016, 01:32:55 PM
(who, incidentally, is my opponent in Round 1 of Redditbots! Small world, huh?)

AND live in the same area!

That reminds me, actually. Thanks to 090901's suggestion, I made a texture for that back wedge if you want it, too?
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 05, 2016, 01:33:48 PM
(who, incidentally, is my opponent in Round 1 of Redditbots! Small world, huh?)

AND live in the same area!

That reminds me, actually. Thanks to 090901's suggestion, I made a texture for that back wedge if you want it, too?
And that too! Very small world  :eek:

And yeah, that'd be pretty cool, actually. Thanks :D
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 06, 2016, 03:02:15 PM
Double post, eep. Maybe I'm posting these too quickly.

Anyway, here's Discord, an upgraded version of a HS I built in the RW Mod. This one's a lot less fragile and unstable than the original. I'm thinking of entering it into Sword of Glory, but if I do then I'm definitely skinning it, because at the moment it's a boring grey box with a disc on the front. Functional and effective, but boring.

(http://i.imgur.com/gpVCXAb.png)
Title: Re: F1Krazy's DSL Showcase
Post by: kill343gs on October 06, 2016, 04:07:24 PM
I quite prefer the lifter version of deathstalker.
Title: Re: F1Krazy's DSL Showcase
Post by: cephalopod on October 07, 2016, 07:18:33 AM
How does the lifter Deathstalker do without that back wedge? I imagine looks-wise it'd make it really compact and cool looking.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 07, 2016, 09:56:17 AM
I quite prefer the lifter version of deathstalker.
How does the lifter Deathstalker do without that back wedge? I imagine looks-wise it'd make it really compact and cool looking.

Glad you guys like the look of Deathstalker's lifter config. I actually did try it without the back wedge once, and it worked pretty well - I still don't think it could self-right, but I could try fixing that by raising the end position of the flipper motor. However, I panicked that if I removed the wedge, and used the extra weight for changes and improvements, it'd end up going from "alternate weapon choice" to "completely different robot". I didn't know where Guldenflame was drawing the line on that, or even if there was one, so I figured I'd play it safe and keep the wedge. In hindsight, I probably should've asked him, or just entered them as separate robots :P I think after Wild Card Rally I'll turn the lifter config into a separate bot, take the wedge off, and try experimenting with ways to make the weapon more effective.

I'm working on something pretty cool for Sword of Glory atm, I'll share it later today. Here's a taster though...

(http://i.imgur.com/vunyPO7.png)

(...obviously that's not the robot. That's Cranky Spanky after my robot was through with it.)
Title: Re: F1Krazy's DSL Showcase
Post by: Gulden on October 07, 2016, 12:10:20 PM
As for Discord, the bot could use some supports on the bottom of the disc if you're going for an irl look.
You could probably get rid of one of the batteries for weight.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 07, 2016, 12:30:56 PM
As for Discord, the bot could use some supports on the bottom of the disc if you're going for an irl look.
You could probably get rid of one of the batteries for weight.
I did want to add matching supports underneath as well, but because the disc is so low to the ground, there isn't enough room for them:

(http://i.imgur.com/vasSsas.png)

EDIT: I checked and I can't move the disc motor higher up because a) the drive chain would end up poking out of the top of the chassis, which isn't exactly IRL either, and b) it might then hinder the robot's invertibility. So I think I'll just have to leave it as is for now, and figure something out later.
Title: Re: F1Krazy's DSL Showcase
Post by: kix on October 07, 2016, 12:34:45 PM
Make the botom support to surround the 1/2 of the disc.. just to keep the disc a bit in the air..
Title: Re: F1Krazy's DSL Showcase
Post by: 090901 on October 07, 2016, 12:45:01 PM
Axle load the perm axle off with the disc attached using a copal and add the extender.
https://m.youtube.com/watch?v=Bs_ia4sTwHQ
Title: Re: F1Krazy's DSL Showcase
Post by: Badger on October 07, 2016, 02:25:45 PM
or use RA2CF cause lelele IRL is a real metagame lelele
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 07, 2016, 02:54:44 PM
Axle load the perm axle off with the disc attached using a copal and add the extender.
https://m.youtube.com/watch?v=Bs_ia4sTwHQ
or use RA2CF cause lelele IRL is a real metagame lelele
I tried axle loading and the wheels glitched off, but not the disc. Maybe I'm just being impatient, idk. I'll try it again later, and if it still doesn't work then I'll look into using RA2CF. Thanks for the tips ^_^

Anyway, time to unveil the bot I've been working on for most of today. Say hello to Dentophobia:

(http://i.imgur.com/mIU3aFW.png)

The titanium half-sheet poking out from the underside is partially so I know which way it's facing, so I can steer it during testing, and partially to strike the floor if it Mauler-dances onto its side, so it doesn't get stuck there. It looks good, and it performs well, even when it's Mauler-dancing for most of the match:

(http://i.imgur.com/1BbvGnX.png)
Title: Re: F1Krazy's DSL Showcase
Post by: Badger on October 07, 2016, 04:26:11 PM
IRL FBS zzz

At least it looks kinda cool with how you've done the teeth.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 09, 2016, 05:51:37 AM
Based on feedback from this topic, and my own ideas, I've given Double Jeopardy an overhaul:


New weight: 798.4kg.

(http://i.imgur.com/08Z9r0O.png)
(http://i.imgur.com/2Z5uJl8.png)
Title: Re: F1Krazy's DSL Showcase
Post by: FaceBagman on October 09, 2016, 09:26:19 AM
Really creative flipper design! Obviously with the additional flippers on the back, it surely sacrifices durability. But it's a very awesome concept.  :thumbup
Title: Re: F1Krazy's DSL Showcase
Post by: Squirrel_Monkey on October 09, 2016, 09:34:03 AM
I assume this is meant to be IRL? If so, those thin metal sheets are not appropriate as flippers.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 09, 2016, 09:37:32 AM
I assume this is meant to be IRL? If so, those thin metal sheets are not appropriate as flippers.
I did wonder. I'll have to work on that, then. All my other flipper bots use thin sheets as well. I think the flipper sections might actually end up being lighter, so it's worth making the switch for that reason as well.
Title: Re: F1Krazy's DSL Showcase
Post by: Probably Rob on October 09, 2016, 09:39:33 AM
That and thin sheets look ugly as hell. Try not to use 'em
Title: Re: F1Krazy's DSL Showcase
Post by: kill343gs on October 09, 2016, 10:29:38 AM
Depends on how they're used, Rob.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 11, 2016, 03:05:47 PM
Making undercutters seems to be a trend at the moment so I figured I'd give it a go. Hopefully it looks a little more interesting than my other DSL bots.

(http://i.imgur.com/LywWpCH.png)

Debating whether this or Dentophobia should be one of my Sword of Glory HW entries. Dentophobia seems to deal more damage, but also seems to lose its teeth (and stability) more quickly. I know what my other entry is going to be, though. I'll show that off tomorrow ;)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 12, 2016, 03:29:38 PM
As promised, here is my first definite Sword of Glory entry. Like Discord (and Vertigo, as a matter of fact), it's a completely rebuilt version of a robot I first built in RWRA2. The colour scheme (especially the flipper) is subject to change.

(http://i.imgur.com/Qjmxsfa.png)
Title: Re: F1Krazy's DSL Showcase
Post by: 090901 on October 12, 2016, 11:47:24 PM
Ants batts are reallllllllllllllllllllllllllllllllllllly bad in DSL 2.2, looks like you have room above the NPCs to put the long blacks or battlepacks.
You should bring back the skirt hinge into the chassis more so the wedge edges line up more, it would probably look good too if you could add 2 more lined up with each corner of the chassis (get weight by dropping the chassis armour maybe).
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 13, 2016, 04:26:38 AM
I tried putting other batteries on top of the NPCs but I don't have enough room. I know the battery setup is inefficient but that's the only way I could fit enough batteries in without stacking. I'll keep working on it. Maybe I'll completely rebuild the chassis to be a bit taller, so I do have room.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 13, 2016, 12:48:40 PM
I feel like I'm making and upgrading robots at too fast a rate and not getting to showcase them all. I suppose there's no such thing as "too fast a rate", though; practice makes perfect, after all.

Here's a little nuisancebot I made. If there are any HW competitions in the future that allow multibots, I can enter this alongside Deathstalker or another CW (alternately, I can enter this alongside a MW into CW tourneys). You can't see it, but there's a medium gas canister hidden under the battery and behind the control board.

(http://i.imgur.com/S3dWNhr.png)
Title: Re: F1Krazy's DSL Showcase
Post by: Gulden on October 13, 2016, 12:54:07 PM
You don't see many nuisance bots these days.
This is the same with forklift wedges.

It looks cool.  Its wedge effectiveness I might question though.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 13, 2016, 01:24:06 PM
You don't see many nuisance bots these days.
This is the same with forklift wedges.

It looks cool.  Its wedge effectiveness I might question though.
The forks aren't meant as wedges tbh, they're for stability purposes to stop the thing tipping over every time it drives forward. They backfire when it's upside-down though. My Beat the Clock entry (which I haven't showcased yet) also has forklifts for stability.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 14, 2016, 06:53:49 PM
This isn't my Beat The Clock entry, but I'm thinking maybe it should've been. It's a MW version of Discord (which I've also upgraded). It will be appearing in Sword of Glory, however.

(http://i.imgur.com/cRaXVeY.png)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 19, 2016, 01:27:21 PM
triple post hoo boy

Everyone liked Deathstalker's lifter config, so here's the updated version! Removed the back wedge, which it didn't need, and gave it a custom-built lifting arm with some nice steel wedges on it. It can now deal a little damage, and self-right!

(http://i.imgur.com/BICffFe.png)
Title: Re: F1Krazy's DSL Showcase
Post by: cephalopod on October 19, 2016, 01:42:44 PM
I'd consider dropping the armour down so you can add extenders either side of the arm to make it look thicker. Looks nice otherwise!
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 20, 2016, 09:26:00 AM
I'd consider dropping the armour down so you can add extenders either side of the arm to make it look thicker. Looks nice otherwise!

It's worth considering. Thanks for the feedback!

I've rebuilt Vertigo a few more times since I started this thread, and I think the most recent rebuild is the best yet. Completely new chassis, new front wedges, new custom srimech powered by a slow Mag Snapper, new extender wheelguards (that I went full ham on), 2x NPC-T64 Fasts for drive, 2 Battlepacks for battery, 10mm Aluminium armour, weighs 790.5kg overall.

(http://i.imgur.com/GUozf2y.png)
(http://i.imgur.com/gENxYvE.png)
(http://i.imgur.com/E7l2v9C.png)

I wanna put a custom design on that rear srimech panel but that can wait for the time being. Thoughts?
Title: Re: F1Krazy's DSL Showcase
Post by: TheRoboteer on October 20, 2016, 10:41:41 AM
Looks really nice. I particularly like the extender work around the wheels. Only thing I think could be better is the srimech. Looks a bit bulky and not really IRL. I think two bars that rest flat either side of the disks would look better.

Great work though!  :smile:
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 20, 2016, 10:46:44 AM
Yeah, I wasn't too sure about the srimech. It's still better than the Panic Attack lid it used to have, which looked comically oversized on the new version. I wanted the srimech to rest just above the discs to stop them from banging against the floor when it's upside-down, so maybe I'll switch to srimech bars and have extender supports for them to rest on. Thanks for the feedback!
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 25, 2016, 04:09:55 PM
Nearly on the second page hoo boy

Time to do the seemingly popular thing and annoy Avalanche by posting multiple bots at once. My excuse is that I started work today, so my free time is gonna be MASSIVELY reduced. Might as well spam all the bots I haven't shown off yet while I have the chance.

Firstly, a brand new Deathstalker built entirely from scratch, based on people's feedback and my own observations. Moved the motor forward so the axe has a longer reach, replaced the Vlad wedge with extenders, managed to fit more batteries in, and added wedge edges to the bottom of the front armour in a token attempt to make it harder to get under. Sadly it's too late for GTMRW or Death Battle but maybe someday...

(http://i.imgur.com/AthOQGT.png)
(http://i.imgur.com/cc1BqQ5.png)

Next up, Valkyrie. A generic axe bot with great speed and pushing power, based on a similar and even more generic axe bot that I built in RWRA2 months ago. This was actually one of the first bots I built in DSL, alongside the original Vertigo, and I just never got round to posting it until now because it's basically just a box. Still a good machine though.

(http://i.imgur.com/Se7oc36.png)

And finally, Defcon. Like Valkyrie, it's based on an old RWRA2 robot of mine, and like Valkyrie, I've been meaning to post it for weeks. It's basically Terminal Velocity's rear-hinged cousin.

(http://i.imgur.com/Ss3FmIF.png)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 19, 2016, 05:20:21 PM
triple-posting aaaaaaaaaaaaaa

I've completely rebuilt Minor Discord (as seen briefly in What Doesn't Kill You Makes You Stronger). It's probably gonna replace Deathstalker as my go-to CW from now on, because unlike Deathstalker, it's not gonna get stuck upside-down all the bloody time.

(http://i.imgur.com/rGRibOh.png)

And here's another DisHarmony bot I cobbled together for Guldenflame's 1-Shot Showdown. I managed to turn my usual shoddy extender work into a sort of "scrapheap" aesthetic. I hope. Now to go actually submit it :dumb)

(http://i.imgur.com/AZMvLsi.png)
Title: Re: F1Krazy's DSL Showcase
Post by: Badger on November 19, 2016, 07:07:47 PM
> Mechavore HS
> Tombklone

kill me.

Might wanna downgrade the drive on the tombklone to get some actual armour. Maybe downgrade the armour on Mechavore HS #6765 to get some weight to do something actually interesting with it.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 26, 2016, 06:53:36 PM
Upgraded Vertigo once more. Taking TheRoboteer's suggestion, it now has a bar srimech with supports, which looks a bit more realistic. I also extended the two wedges on the sides, to stop it doing a forward somersault every time it hits something. Might rustle up a proper skin for it and enter it into Badnik's artbot tourney, since it's probably the artiest bot I have.

(http://i.imgur.com/yud2Oit.png)
Title: Re: F1Krazy's DSL Showcase
Post by: TheRoboteer on November 26, 2016, 06:55:37 PM
Upgraded Vertigo once more. Taking TheRoboteer's suggestion, it now has a bar srimech with supports, which looks a bit more realistic. I also extended the two wedges on the sides, to stop it doing a forward somersault every time it hits something. Might rustle up a proper skin for it and enter it into Badnik's artbot tourney, since it's probably the artiest bot I have.

(http://i.imgur.com/yud2Oit.png)

Looks bloody amazing. Goddamn man.
Title: Re: F1Krazy's DSL Showcase
Post by: Naryar on November 28, 2016, 01:51:04 AM
it looks good, with one problem : the disc color doesn't go well with the overall color of the bot.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 28, 2016, 06:27:01 AM
Yeah, I was thinking that too tbh. I need to look up a tutorial or something for how to do custom skins, and then I'll skin them to fit the black-and-yellow colour scheme.
Title: Re: F1Krazy's DSL Showcase
Post by: Jammy Dodger on November 28, 2016, 08:52:28 AM
The new Vertigo is very cool and i cant wait to see the colored discs
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 02, 2016, 05:45:30 PM
Here's a rebuilt version of my undercutter Bluebird. Two wheels instead of four, a more powerful, durable weapon, better armour, better extender work, and a skin that doesn't completely suck.

(http://i.imgur.com/1Y4VoUS.png)

Thoughts?
Title: Re: F1Krazy's DSL Showcase
Post by: Jammy Dodger on December 03, 2016, 03:57:00 AM
Here's a rebuilt version of my undercutter Bluebird. Two wheels instead of four, a more powerful, durable weapon, better armour, better extender work, and a skin that doesn't completely suck.

(http://i.imgur.com/1Y4VoUS.png)

Thoughts?
I have no WORDS
Title: Re: F1Krazy's DSL Showcase
Post by: Naryar on December 04, 2016, 03:00:37 AM
it doesn't have much reach and it doesn't look that armored to me...
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 04, 2016, 05:11:00 AM
it doesn't have much reach and it doesn't look that armored to me...
That's in comparison to the original Bluebird, which had much less frontal armour and even less reach:

(http://i.imgur.com/LywWpCH.png)
Title: Re: F1Krazy's DSL Showcase
Post by: Naryar on December 04, 2016, 11:25:48 AM
also those edges of the chassis are exposed.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 04, 2016, 12:08:32 PM
also those edges of the chassis are exposed.

Yeah... might need a slight design tweak. I'll get round to that when I can.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 11, 2016, 11:31:41 AM
Took Naryar's suggestion and skinned Vertigo's Minion discs. First time component skinning, not entirely happy with the result. Please advise.

Did a decent job with the new bot skin though. I'll edit the logo so the SRIMECH slots don't overlap it, but other than that and the sh**ty disc reskin, this is basically how Vertigo V will look in Badnik's tournament/the LDAI pack.

(http://i.imgur.com/6VmOSIG.png)
Title: Re: F1Krazy's DSL Showcase
Post by: Jammy Dodger on December 11, 2016, 11:35:04 AM
That is the best one yet F1Krazy love the disc skin  :thumbup
Title: Re: F1Krazy's DSL Showcase
Post by: TheRoboteer on December 11, 2016, 11:38:28 AM
Lookin' sharp. I look forward to seeing it compete. Maybe I'll even get the chance to face it.
Title: Re: F1Krazy's DSL Showcase
Post by: Naryar on December 11, 2016, 02:11:49 PM
Took Naryar's suggestion and skinned Vertigo's Minion discs. First time component skinning, not entirely happy with the result. Please advise.

Did a decent job with the new bot skin though. I'll edit the logo so the SRIMECH slots don't overlap it, but other than that and the sh**ty disc reskin, this is basically how Vertigo V will look in Badnik's tournament/the LDAI pack.

(http://i.imgur.com/6VmOSIG.png)

color scheme is indeed better. however, i feel that disc reskin is... meh. it's nearly all solid black with a bit of yellow.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 11, 2016, 02:29:38 PM
Yeah, that's what I thought too, that's why I'm not happy with it.

It also got rejected from Badnik's tourney because one of the discs clips through the motor, which is something I can't really do much about, so I'll have to work on something else. I have plenty of bots I can improve, though.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 18, 2016, 11:31:25 AM
Can I turn my rear-hinged flipper Defcon into a 6-Mag angled spinner? Yes. Yes I can.

(http://i.imgur.com/PqwMLqa.png)

Might rebuild it from scratch as the chassis isn't optimal, and the skin is kinda slapdash too. It's a promising design though.
Title: Re: F1Krazy's DSL Showcase
Post by: Hoppin on December 18, 2016, 11:51:14 AM
Looks real cool, reminds me of Darke Destroyer from RW  :mrgreen:
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 25, 2016, 06:13:33 AM
I updated Chernobyl's wedges, but that's a minor update not really worth showing off. I do, however, have two other builds to show off for Christmas!

Firstly, I rebuilt Bluebird (again). It's still powerful and well-armoured but hopefully now looks even better.

(http://i.imgur.com/7db14Lb.png)

Secondly, inspired by all the thwackbots in Sword of Glory, I decided to try building a DSL version of my semi-infamous RA3 axlebot Torquish Delight. Unlike the original, this one's a pure SnS, with a big-ass hammer. I BFE'd the chassis height so the wedges at the back would line up properly, and RA2CF helped with the thwacking arm (though it's still not perfect).

(http://i.imgur.com/XvfjuLx.png)

I'm also gonna try making an extenderbot version of my hammer/pusher hybrid Valkyrie, though I don't know how well it'll end up going. I'll keep you posted. Merry Christmas!
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 04, 2017, 06:15:42 AM
New year, new bots? lolnope

Firstly, I've given Defcon a major overhaul:

Now weighs 795.0kg.


The next step will be giving it a paintjob that doesn't suck. I'm thinking blue-and-yellow like the original RWRA2 version.

I've also given Disquiet an overhaul. Instead of a DSL disc that hovered two feet above the extender frame and looked stupid, it now has a drum with cutting teeth that fills the space much more nicely. I also BFE'd the chassis height down to make it look neater, as I did with Torquish Delight. Now weighs 244.0kg. Again, next step is to give it a proper skin.

Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 29, 2017, 10:57:15 AM
Me: I should get round to building an entry for Annihilation Nation--
Me to me: Rebuild Vertigo for the 7000th time

(https://i.guim.co.uk/img/media/3159275f03b6d13012c68de130bdae219f19acd1/43_0_817_490/master/817.jpg?w=300&q=55&auto=format&usm=12&fit=max&s=47cda1e84bf7e1877d71f1d874c752b0)

So yeah, here's a version of Vertigo with a single large Minion disc that doesn't clip through the motor. Armour's not as strong, weapon's not as powerful (Perm 80 instead of Perm 132), and it gets deweaponed by MechaVore which is kinda worrying... but on the other hand, I think it looks pretty darn good.

(http://i.imgur.com/QDO9PDR.png)

Now I will admit: the right-hand disc support is actually attached to the left-hand disc support via a 40cm extender that passes straight through the disc, as I couldn't be bothered to try positioning a matching baseplate anchor on the other side (the left-hand disc support isn't lined up properly to start with). There is an anchor on the right-hand side, but it's attached to the disc support, not vice versa. I don't think this invalidates its IRL-ness, as it's purely for aesthetic reasons and creates the illusion that the supports are actually physically attached to the disc.

(I'd also like to add that I tried building one with two Mini Minions powered by a dual E-Tek, but I couldn't armour the motor without it looking dumb)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on February 04, 2017, 10:36:29 AM
Six of the last seven posts in this showcase are me, where's my feedback y'all :dumb)

Anyway, here's a couple of new bots. Firstly, Redclaw, a MW version of Deathstalker built for Annihilation Nation. Doot came up with the name, and Rob reskinned the frenZy hammer for me. In the process of screenshotting it, I noticed the control unit was clipping out of the back (RA2CF can be a real pain sometimes) so I switched to the smaller one and re-sent it.

(http://i.imgur.com/X2237v1.png)

And here's a Tombklone, hopefully the last new one I'll ever make. Weapon is actually two Moros blades stuck together, and slightly clips through the weapon motor, but I'm using the longest Perm available so there's literally nothing I can do about that. Skin's a bit messy but I'm proud of the extender work.

(http://i.imgur.com/wCMOewH.png)
Title: Re: F1Krazy's DSL Showcase
Post by: Silverfish on February 04, 2017, 10:57:02 AM
They look fairly nice, could use some edge lines.
I'd give advice, but I don't play DSL.
Title: Re: F1Krazy's DSL Showcase
Post by: Gulden on February 04, 2017, 11:59:29 AM
On RedClaw, I'd recommend trying to get Titanium 5.  The micro-control board is a first for places to save weight.  Otherwise, this bot looks quite dull and nothing else.

Jungle Fever seems pretty good though.  No criticism there.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on February 24, 2017, 06:37:50 PM
So a little while ago I built a Son of Whyachi-style overhead hammer spinner. Never bothered skinning it properly or showcasing it. Anyway, a couple of weeks ago I saw someone (I can't remember for the life of me who it was) post a HS that used a 200cm DSL disc, and I thought to myself, "You know, I've never seen a bot with a 250cm disc... hold my beer, fam."

(https://gametechmods.com/uploads/images/84073Vortex 2.png)

I'll skin it properly tomorrow and also probably replace the a e s t h e t i c forklifts with wedgelets, but it's nearly 1am right now and I can barely think straight
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on February 26, 2017, 05:02:40 PM
I'll skin it properly tomorrow and also probably replace the a e s t h e t i c forklifts with wedgelets
...or I could rebuild my "literally just a box" axebot that I showcased four months ago ¯\_(ツ)_/¯

Meet Valkyrie 2. Pl 10, 784.6kgs, good bot, lazy skin. The Sir K claws are meant to be wings. Not sure how well they work.

(https://gametechmods.com/uploads/images/13370Valkyrie 2.png)

Title: Re: F1Krazy's DSL Showcase
Post by: Philippa on February 26, 2017, 05:07:36 PM
imo the wings would look better closer to the top of the wedge
also: make them angle out to the side instead of being perpendicular to the chassis
Title: Re: F1Krazy's DSL Showcase
Post by: Badnik96 on February 27, 2017, 12:35:34 AM
i like that, it reminds me of a bot i made back when i first got ra2
Title: Re: F1Krazy's DSL Showcase
Post by: botbuster on March 10, 2017, 03:40:17 PM
Me: I should get round to building an entry for Annihilation Nation--
Me to me: Rebuild Vertigo for the 7000th time

(https://i.guim.co.uk/img/media/3159275f03b6d13012c68de130bdae219f19acd1/43_0_817_490/master/817.jpg?w=300&q=55&auto=format&usm=12&fit=max&s=47cda1e84bf7e1877d71f1d874c752b0)

So yeah, here's a version of Vertigo with a single large Minion disc that doesn't clip through the motor. Armour's not as strong, weapon's not as powerful (Perm 80 instead of Perm 132), and it gets deweaponed by MechaVore which is kinda worrying... but on the other hand, I think it looks pretty darn good.

(http://i.imgur.com/QDO9PDR.png)

Now I will admit: the right-hand disc support is actually attached to the left-hand disc support via a 40cm extender that passes straight through the disc, as I couldn't be bothered to try positioning a matching baseplate anchor on the other side (the left-hand disc support isn't lined up properly to start with). There is an anchor on the right-hand side, but it's attached to the disc support, not vice versa. I don't think this invalidates its IRL-ness, as it's purely for aesthetic reasons and creates the illusion that the supports are actually physically attached to the disc.

(I'd also like to add that I tried building one with two Mini Minions powered by a dual E-Tek, but I couldn't armour the motor without it looking dumb)
Can make a component based on the disc? Because the game crashes when i do :(.
Title: Re: F1Krazy's DSL Showcase
Post by: Badnik96 on March 10, 2017, 03:41:01 PM
what exactly are you asking?
Title: Re: F1Krazy's DSL Showcase
Post by: Naryar on March 12, 2017, 10:47:47 AM
i'll second Kurt on getting those wings more on the top of the chassis, but more for reasons of reach on the hammer.

alternatively you can make a longer weapon boom.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on March 29, 2017, 04:20:57 PM
imo the wings would look better closer to the top of the wedge
also: make them angle out to the side instead of being perpendicular to the chassis
i'll second Kurt on getting those wings more on the top of the chassis, but more for reasons of reach on the hammer.

alternatively you can make a longer weapon boom.
Took me waaaaay longer than it should have done but I did the things. I also gave it bigger wheels, to give it more ground clearance and to fill out the wheelguards more.

(https://gametechmods.com/uploads/images/50088Valkyrie 2.png)

And here's my first pass at the first half of my LDAI team! Skins are still subject to change and I'm not sure about Zero Degrees. I can't build lower than MW very well.

(https://gametechmods.com/uploads/images/64706Team Zero.png)
Title: Re: F1Krazy's DSL Showcase
Post by: Meganerdbomb on March 29, 2017, 04:56:55 PM
imo the wings would look better closer to the top of the wedge
also: make them angle out to the side instead of being perpendicular to the chassis
i'll second Kurt on getting those wings more on the top of the chassis, but more for reasons of reach on the hammer.

alternatively you can make a longer weapon boom.
Took me waaaaay longer than it should have done but I did the things. I also gave it bigger wheels, to give it more ground clearance and to fill out the wheelguards more.

(https://gametechmods.com/uploads/images/50088Valkyrie 2.png)

And here's my first pass at the first half of my LDAI team! Skins are still subject to change and I'm not sure about Zero Degrees. I can't build lower than MW very well.

(https://gametechmods.com/uploads/images/64706Team Zero.png)
What side is the front on that axe bot?
Title: Re: F1Krazy's DSL Showcase
Post by: Philippa on March 29, 2017, 05:39:30 PM
Snow plow side I'd imagine.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on March 30, 2017, 12:58:19 AM
Yeah, the scoop is at the front, but theoretically the axe could work double-sided.
Title: Re: F1Krazy's DSL Showcase
Post by: Meganerdbomb on March 30, 2017, 07:19:48 AM
Yeah, the scoop is at the front, but theoretically the axe could work double-sided.
If the plow is the front, turn those teeth around so they can help trap, plus it'll look cooler.
Title: Re: F1Krazy's DSL Showcase
Post by: Philippa on March 30, 2017, 08:10:27 AM
Yeah, the scoop is at the front, but theoretically the axe could work double-sided.
If the plow is the front, turn those teeth around so they can help trap, plus it'll look cooler.
That totally defeats the purpose of them being wings then.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on April 29, 2017, 11:55:36 AM
Wow, has it really been a month since I posted here? Oops :dumb)

Anyway, this week on "dumb stuff I built just to see if I could": a MW servo lifter Voltronic clone. As it turns out, DSL servos have so little power that it can't even lift a lightweight (honestly makes me wonder what they're even for), but it's wedgy enough to just get under opponents and shove them around the arena. I also had the foresight to add teeth on the underside of the arm, so it can act as a clamper.

(https://gametechmods.com/uploads/images/78540Do You Even Lift.png)
Title: Re: F1Krazy's DSL Showcase
Post by: kix on April 29, 2017, 01:06:25 PM
Use ballasts at the end of the bot.. if it helps
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on May 19, 2017, 12:54:12 PM
Apparently DSL servos need counterweights so I'll rebuild Do You Even Lift some other time (and probably bump it up to CW)

Speaking of CW, here's a pair of CWs that I'll be entering into Doot's tourney as a SHW clusterbot. The idea is that Vice grabs opponents with its jaws, and then Virtue cruises in to mess up their day with its MechaVore VS. I'll enter one of them (probably Vice) by itself into the CW bracket.

(https://gametechmods.com/uploads/images/10922Virtue.png)
(https://gametechmods.com/uploads/images/80062Vice.png)

...not entirely sure about Vice's IRL-ness, come to think of it...
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 01, 2017, 03:19:32 PM
Suited and booted!

(https://gametechmods.com/uploads/images/58615virtue-and-vice.png)

Now to submit them and hope that they're acceptable...
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 03, 2017, 07:16:30 AM
I'm being productive again, yay!

Rebuilt Do You Even Lift? as a CW, since it didn't really work as a MW. Now has tougher armour, a tougher lifting arm (with counterweights so it can actually lift stuff), better drive, and a lick of paint.

(https://gametechmods.com/uploads/images/82545Do You Even Lift.png)

Could still use a little work (I think the wedges are too far forward and it still looks a little bland) but it performs a lot better now.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on July 01, 2017, 08:25:53 AM
Been messing around with a few ideas for GTM Live. Putting them in spoiler tags because there's a few of them.

Exhibit A:

Exhibit B:

Exhibit C:
Title: Re: F1Krazy's DSL Showcase
Post by: Hoppin on July 01, 2017, 09:20:48 AM
Can I get a better view of death stalker, and also what about turning the steel extenders on the flipper into Ti? Or a more powerful burst motor>
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on July 05, 2017, 02:50:34 PM
Downgraded the flipper extenders to Ti and also redesigned it a little:

(https://gametechmods.com/uploads/images/18417Absolute Zero Live Edition.png)

It can kinda flip things now? But I also have 56kg left to play with and no idea what to spend it on :P It definitely came out looking better than my crappy attempt at an extenderbot, though:

(https://gametechmods.com/uploads/images/15110wip2.png)

So the former's getting submitted to GTM Live and the latter probably isn't.
Title: Re: F1Krazy's DSL Showcase
Post by: KillerTurtleG on July 05, 2017, 04:57:40 PM
Do like the look of absolute zero. Try splitting the arm into two and having it powered by two bursts maybe. Both extra weight and more flipping power used then.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on July 22, 2017, 08:54:57 AM
Progress.

(https://gametechmods.com/uploads/images/5829Discord_progress.png)

Discord III is my first bot built with DSC Pack 3. 794.9kg, 4 Slimbody Motors, 10mm Plastic with a titanium extender frame. It's better than Discord 2 in pretty much every conceivable way. Extender work's a little messy in places but I love the contrasting colour scheme. Wondering if it would look better with a white or grey disc...?
Title: Re: F1Krazy's DSL Showcase
Post by: Hoppin on July 22, 2017, 09:18:26 AM
Oh hi slightly different coloured Chip.

But fr this looks a lot better. Nice to see good wheel protection this doesn't look ugly af
Title: Re: F1Krazy's DSL Showcase
Post by: Badger on July 22, 2017, 10:52:24 AM
Gaudy tbh, not a fan at all. The extender fame looks nice, though.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on July 22, 2017, 11:22:22 AM
The colour scheme is supposed to look jarring, to go with the robot's theme of disharmony, but glad you guys like the extender frames at least :D I seem to be good at those but terrible at actual extenderbots...
Title: Re: F1Krazy's DSL Showcase
Post by: Badger on July 22, 2017, 11:25:06 AM
The colour scheme is supposed to look jarring, to go with the robot's theme of disharmony, but glad you guys like the extender frames at least :D I seem to be good at those but terrible at actual extenderbots...
I feel like black and white would achieve that better. IMO is just looks... bad...

Might work better with a silver disc, the red one is really, really bad.
Title: Re: F1Krazy's DSL Showcase
Post by: Thyrus on July 22, 2017, 11:26:27 AM
So Venom over Spiderman then
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on July 22, 2017, 12:03:53 PM
Wondering if it would look better with a white or grey disc...?
Might work better with a silver disc, the red one is really, really bad.
Say no more fam

(https://gametechmods.com/uploads/images/50277discord3.png)

Yeah, that looks much better :smile: Ready to kick ass in LvD: Rebirth, perhaps.
Title: Re: F1Krazy's DSL Showcase
Post by: Herpaderp64 on August 12, 2017, 08:34:22 AM
so in the words of mystrsycko you've made a not disco inferno  :laughing
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on September 04, 2017, 02:44:47 PM
Now that my International Wars entry has been accepted, I can unveil it here. Presenting, the Horror of Koror! (Koror, as I'm sure you all know, is the largest city in Palau.)

(https://gametechmods.com/uploads/images/71409The Horror of Koror.png)

It started off as an upgraded version of my old undercutter Bluebird, but then IW was announced and I was like, "I have a great idea!" It has 4 large Typhoon Teeth and deals pretty good damage. I'm not happy with the wheelguards though tbh, those need work.
Title: Re: F1Krazy's DSL Showcase
Post by: Hoppin on September 04, 2017, 03:29:53 PM
That is attractive, but Im not a fan of the yellow disc
Title: Re: F1Krazy's DSL Showcase
Post by: Naryar on September 05, 2017, 04:30:02 AM
Neither am I, it's just garish as a color scheme.
Title: Re: F1Krazy's DSL Showcase
Post by: Reier on September 05, 2017, 10:50:43 AM
ahem (https://www.google.com/search?client=ms-android-verizon&biw=360&bih=289&tbm=isch&sa=1&ei=UseuWde2KtXMjwPZ2pEo&q=palau+flag&oq=palau+flag&gs_l=mobile-gws-img.1.0.0l4j0i30k1.4039.6528.0.7549.6.6.0.0.0.0.682.2476.2-1j0j2j2.5.0....0...1.1j4.64.mobile-gws-img..1.5.2475...0i67k1.SHQ_y_x7MdY)
Title: Re: F1Krazy's DSL Showcase
Post by: TheRoboteer on September 05, 2017, 11:42:31 AM
I quite like how vivid the colour scheme is and how well the disc represents the circle in the centre of the flag of Palau. Also a fan of how compact the insides are. Nice stuff.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on September 08, 2017, 12:52:10 AM
ahem (https://www.google.com/search?client=ms-android-verizon&biw=360&bih=289&tbm=isch&sa=1&ei=UseuWde2KtXMjwPZ2pEo&q=palau+flag&oq=palau+flag&gs_l=mobile-gws-img.1.0.0l4j0i30k1.4039.6528.0.7549.6.6.0.0.0.0.682.2476.2-1j0j2j2.5.0....0...1.1j4.64.mobile-gws-img..1.5.2475...0i67k1.SHQ_y_x7MdY)
I quite like how vivid the colour scheme is and how well the disc represents the circle in the centre of the flag of Palau. Also a fan of how compact the insides are. Nice stuff.

Thanks guys, I was beginning to think nobody would catch that  :laughing It's true that it's a bit bright, but it's not my fault that Palau has such a garish flag. And TR, this is the benefit of building the same robot over and over: I can gradually shrink the chassis down more and more each time.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on September 20, 2017, 02:36:22 PM
CW drum, as previewed in the Discord. Wasn't sure what to name it, or what to do with the blue colour scheme, until I remembered I was gonna build a defensive rammer called Millwall Brick (https://en.wikipedia.org/wiki/Millwall_brick) for Redditbots LW. That didn't happen, so I repurposed the name. The drum is powered by 2 Flatmotors hidden inside the extenders, the two halves are slightly misaligned but it'll do for now.

(https://i.imgur.com/BV1Gzew.png)
Title: Re: F1Krazy's DSL Showcase
Post by: Herpaderp64 on September 20, 2017, 02:41:05 PM
nice, the shape kinda reminds me of 900 just slightly more boxy (is it as deadly as 900 though? that is the real question)

also Discord channel? is it like your own or a gametechmods discord? (nvm found it i think)

 [ This attachment cannot be displayed inline in 'Print Page' view ]
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on September 20, 2017, 02:50:30 PM
Yeah, that's the problem with drum spinners, they all look pretty much identical. Hopefully the "hooligan" theme helps give it some character, like Jungle Fever with its camo pattern.

And it's not quite as deadly as 900, but 900 a) is 215kg heavier, and b) uses custom components. It's pretty deadly by DSL 2.2 IRL CW standards, though.
Title: Re: F1Krazy's DSL Showcase
Post by: Hoppin on September 20, 2017, 02:52:38 PM
You might be able to change the black bats to red bats, with the extra 10kg maybe make the weapon better, like larget beaters of something, if not just armour panels
Title: Re: F1Krazy's DSL Showcase
Post by: MassimoV on September 21, 2017, 06:11:14 PM
CW drum, as previewed in the Discord. Wasn't sure what to name it, or what to do with the blue colour scheme, until I remembered I was gonna build a defensive rammer called Millwall Brick (https://en.wikipedia.org/wiki/Millwall_brick) for Redditbots LW. That didn't happen, so I repurposed the name. The drum is powered by 2 Flatmotors hidden inside the extenders, the two halves are slightly misaligned but it'll do for now.

(https://i.imgur.com/BV1Gzew.png)
"**** you, I'm Millwall"
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 19, 2017, 02:22:44 PM
Persona 5 kept me busy during October, and NaNoWriMo has been keeping me busy this month, but I heard on the Discord about a tournament for "bots that look and function like bots from 1996". So I whipped up a quick TRACIE clone. I know the Slimbodies are clipping through the chassis slightly, but they're not visible in battle so whatever ¯\_(ツ)_/¯ Maybe I'll downgrade some of the extenders and swap to TWM3Rs. Might swap the wheels as well, they're a little ugly.

(https://i.imgur.com/v74MX71.png)

This was actually quite a fun exercise, I might try building some more "retro-bots".

EDIT: Oh, and I also finally gave Horror of Koror some proper wheelguards, instead of the slapdash ones it had for Badger's tourney. Next up, I'll be reskinning it into Bluebird 3.

(https://i.imgur.com/3MGytEI.png)

Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 03, 2017, 12:55:33 PM
Went a bit mad and built a tank. Currently 771.7kg, Pl10 armour, with two red batteries and two large CO2 canisters. The turret is servo-operated and conceals a Medium VDMA piston with a 100cm Heavy Spike as the "munitions", though I'm thinking about switching it to a Sgt. Bash-style flamethrower. The weapon's too high off the ground to hit most opponents, it's top-heavy and easily gets outwedged and tipped over, but hey, it looks cool, right?

(https://i.imgur.com/XJfFv6h.png)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on August 04, 2018, 06:22:54 PM
The new BOTM format reminded me that showcases are a thing, so time to breathe a little life into this thread with some of my more recent builds.

I have something old...


...something new...


...something borrowed...


...and something blue.

Title: Re: F1Krazy's DSL Showcase
Post by: Philippa on August 04, 2018, 07:04:45 PM
Sour Note looks groovy for a ring spinner.
Title: Re: F1Krazy's DSL Showcase
Post by: TheRoboteer on August 04, 2018, 07:13:20 PM
I like Valkyri3 a ton. Probably one of my favourite hammer bots I've seen in a while. One of those that just perfectly fits the criteria of what I personally think an IRL bot should look like. Great stuff  :thumbup

Other bots are cool too. Vesuvius could maybe do with a bit more "flow" to it, as at the moment it looks maybe a wee bit boxy. The core is definitely there though.

 
Title: Re: F1Krazy's DSL Showcase
Post by: RedAce on August 04, 2018, 07:14:44 PM
Sour Note and Valkyri3 look pretty ballin.  Vesuvius looks nice and clean, though Ice That Melts the Tips is cool, but my OCD with the skirts in the front bother the hell out me.
Title: Re: F1Krazy's DSL Showcase
Post by: Thyrus on August 05, 2018, 05:17:10 AM
something about sour note looks familiar
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on August 05, 2018, 05:58:41 AM
something about sour note looks familiar

It re-uses the chassis and internals of [DEAD END] from Mech Madness, which in turn re-uses the chassis and internals of one of my old BOTM entries, so that might be it.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on August 26, 2018, 05:09:56 PM
I Can't Believe It's Not A TheRoboteer Bot

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Its name is Quartz, this font just has a weird Z. I've wanted to build a HW bot with an all-extender flipping arm for ages, and finally, here it is. Flipper's powered by 2 Wide Mediums, and it has 4 black batts. My main concern is that it struggles to self-right, but that should be fixable if I just increase the burst arc a little.
Title: Re: F1Krazy's DSL Showcase
Post by: TheRoboteer on August 26, 2018, 05:28:28 PM
I Can't Believe It's Not A TheRoboteer Bot

oof

I really like it though. Has everything I tend to look for in an IRL bot. Clean and uncomplicated without being boring or unoriginal, and something about that colour scheme just speaks to me on a spiritual level  ;)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on August 31, 2018, 04:07:24 PM
My first attempt at a MW Deathstalker was a screaming dumpster fire, so let's see if this one is any better.

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Gonna throw this into Middleweight Mixup 2 once I have a second robot to enter alongside it.
Title: Re: F1Krazy's DSL Showcase
Post by: Thyrus on September 01, 2018, 02:59:10 AM
I Can't Believe It's Not A ThejRoboteer Bot

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Its name is Quartz, this font just has a weird Z. I've wanted to build a HW bot with an all-extender flipping arm for ages, and finally, here it is. Flipper's powered by 2 Wide Mediums, and it has 4 black batts. My main concern is that it struggles to self-right, but that should be fixable if I just increase the burst arc a little.

Holly smokes. How did I miss that one?
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on September 08, 2018, 02:04:09 PM
  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Not my best work IMHO, but it should suffice for Middleweight Mixup 2, and now I can concentrate on Mech Madness 2. So many Ms!
Title: Re: F1Krazy's DSL Showcase
Post by: Olister92 on September 10, 2018, 06:23:26 AM
I think this is pretty cool to be honest, it has retro charm
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on September 13, 2018, 03:44:42 PM
Coming soon to Mech Madness 2:

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4WD and large drums means it hits like a freaking truck. It's actually better at getting OOTAs (and self-righting) than some of the flippers I've built! Battery life is a concern, what with six motors and a srimech, but with any luck, it's opponents won't survive long enough for that to be a concern :gunz:
Title: Re: F1Krazy's DSL Showcase
Post by: FaceBagman on September 13, 2018, 08:41:30 PM
I mean I'm impartial, being host and all, but oof that's a slick lil' roboboi there :o
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on September 24, 2018, 03:50:43 PM
CW spicy boi for Bild's nature tourney.

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The pincers are attached to Slow Mag Snappers, so it bites as well. Honestly, of all the bots I've come out with recently, this is one of my favourites. Shame I couldn't get a decent picture for the splash!

QUICK EDIT: Just remembered that Bild's tourney uses DSL 2.3, not 2.2CE, so I'm gonna have to download 2.3, port Fire Ant over, and hope it doesn't break anything :dumb)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 01, 2018, 04:16:06 PM
For Inktober, I've gone a bit crazy and decided to try and build a new robot every day, following the Inktober themes. At Hoppin's suggestion, I'm calling it "Botober". Day 1's theme is "Poisonous", so here's a MW flamethrower inspired by my old robot Venom:

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I'm reluctant to post all 31 robots here as I go, in case I clog up my showcase with double-posts, or stop halfway through and look like an idiot, or something. Just wanted to highlight that I'm trying a thing.
Title: Re: F1Krazy's DSL Showcase
Post by: superbomb122 on October 01, 2018, 05:16:45 PM
Botober's a neat little idea. Don't mind me, just going to steal it a little.

Also, Nerve Agent is a pretty cool design
Title: Re: F1Krazy's DSL Showcase
Post by: [cringey name goes here] on October 02, 2018, 02:32:42 PM
Stealing stolen ideas is a go, folks.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 02, 2018, 03:23:45 PM
Day 2's theme is "Tranquil", and I spent most of the day racking my brains about how to make a robot out of that. Eventually I just resorted to a ring spinner with a pretty picture of some cherry blossoms on it. Nothing says tranquil like cherry blossoms, especially when they're surrounded by Typhoon teeth mounted on a 6-Mag spinner.

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Day 3's theme is "Roasted", and I already did a flamethrower yesterday... welp :dumb)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 03, 2018, 04:21:31 PM
Day 3's theme is "Roasted", and I already did a flamethrower on Day 1... welp :dumb)
Solution: build a flaming hammer.

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The name may or may not have been inspired by the coffee machine in my office, and the skin is a total rush job because I was running out of time, but I'm still pretty happy with this. I'm getting to try out new ideas, and that's always a good thing.
Title: Re: F1Krazy's DSL Showcase
Post by: NeonCalypso on October 03, 2018, 05:56:27 PM
I like the idea of Inktober+Bots, Are you going to continue this till the end of the month?
Title: Re: F1Krazy's DSL Showcase
Post by: Thrackerzod on October 03, 2018, 06:06:03 PM
BIG TIME HAMMER
Title: Re: F1Krazy's DSL Showcase
Post by: Billy5545 on October 03, 2018, 06:26:47 PM
I like the idea of Inktober+Bots, Are you going to continue this till the end of the month?
A bit off topic, but should we start a prompt turned into bot building stuff, and building challenges, like making a rep, but with a twist to it?

Also, cool bot, F1
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 04, 2018, 01:07:35 AM
I like the idea of Inktober+Bots, Are you going to continue this till the end of the month?
That's the aim! There's a couple of days where I'll be busy with work commitments and might not have the time, so I might have to double up on some days to make up for it. I'm already surprised at how much traction and attention this is getting.

A bit off topic, but should we start a prompt turned into bot building stuff, and building challenges, like making a rep, but with a twist to it?
Sounds a bit like what the old BOTM used to be like. Would certainly be interesting.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 04, 2018, 02:59:03 PM
Day 4's theme is "Spell". I've been playing a lot of Final Fantasy V recently but still struggled to think of a spell that translated well into a combat robot (and that wasn't Fire). Then I remembered a certain Blue Magic ability...

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It's simple, but it works.
Title: Re: F1Krazy's DSL Showcase
Post by: Dark-Al on October 04, 2018, 04:34:30 PM
I like what you did for the bot's front, but it's still a very simple bot. At least you managed to fit the theme.
Title: Re: F1Krazy's DSL Showcase
Post by: Philippa on October 05, 2018, 08:51:37 AM
I like it more than I feel I should.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 06, 2018, 03:54:59 PM
I didn't get to finish yesterday's Botober robot because migraines, but I finished it off earlier today and now I've build today's robot as well.

So first off, Day 5's theme was "Chicken". There was only one logical thing to do: build a (sort of) Robochicken replica. He protecc, he attacc, but most importantly, he clucc.

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Day 6's theme was "Drooling". Again, the only thing to do was to make a robot with a giant clamping jaw (pictured here with said jaw closed).

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Neither of them are even remotely combat-effective, and I'm not sure Gluttony even looks that good because I've never built a jaw robot like this before and it's horribly messy, but at least they're both more unique and interesting than Thousand Needles was :P
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 07, 2018, 03:30:42 PM
Day 7's theme was "Exhausted". So I decided to build the one type of robot (apart from Flatmotor BW overheads) that everyone's exhausted of seeing: the good ol' Tombvore.

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Bonus points if you get the reference.
Title: Re: F1Krazy's DSL Showcase
Post by: Reier on October 07, 2018, 03:36:41 PM
fitting you made it a CW too.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 08, 2018, 04:12:37 PM
Day 8's theme is "Star". I've wanted to make a Nightmare-style VS for a while, so I took the opportunity. Had to do the splash image slightly differently as a result.

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Sadly it doesn't actually work properly, it constantly pulls to the left and ends up spinning in circles. It's not as clean-looking as it could be, either, I ran out of time and weight to make the extenderwork look better (though maybe I should drop some of it down from Steel to Ti...)
Title: Re: F1Krazy's DSL Showcase
Post by: TheRoboteer on October 08, 2018, 04:42:32 PM
Day 8's theme is "Star". I've wanted to make a Nightmare-style VS for a while, so I took the opportunity. Had to do the splash image slightly differently as a result.

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Sadly it doesn't actually work properly, it constantly pulls to the left and ends up spinning in circles. It's not as clean-looking as it could be, either, I ran out of time and weight to make the extenderwork look better (though maybe I should drop some of it down from Steel to Ti...)
Looks pretty neat, although how exposed the drive motors are does irk me somewhat. In terms of your turning issue try rotating the wheels before you attach them to the axle. Normally fixes that kind of thing.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 09, 2018, 03:34:32 PM
Day 8's theme is "Star". I've wanted to make a Nightmare-style VS for a while, so I took the opportunity. Had to do the splash image slightly differently as a result.

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Sadly it doesn't actually work properly, it constantly pulls to the left and ends up spinning in circles. It's not as clean-looking as it could be, either, I ran out of time and weight to make the extenderwork look better (though maybe I should drop some of it down from Steel to Ti...)
Looks pretty neat, although how exposed the drive motors are does irk me somewhat. In terms of your turning issue try rotating the wheels before you attach them to the axle. Normally fixes that kind of thing.
Yeah, same. I'll try fixing the wheels, thanks for the suggestion.

Anyway, on to Day 9! The theme was "Precious", so of course it had to be a precious gemstone:

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It was a real challenge fitting this inside the LW limit, and it's only got 2 black batts so it probably won't last too long. It takes after my BW Obsidian in that it's designed to counter overheads, by charging them around the arena while whacking away with the axe until (hopefully) the bar falls off. I think a lot of my Botober robots are going to need some visual polish come November.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 10, 2018, 04:17:02 PM
Day 10's theme is "Flowing". Real life rather got in the way today, but fortunately I already had a bot idea in my head while I was at work, and I was just barely able to get it done:

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I need to spend less time BFEing things around and more time working on the skins.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 11, 2018, 03:14:56 PM
Day 11's theme is "Cruel", which I figured I could build literally anything for. However, it's also National Coming Out Day and I've been feeling kinda bad lately so I sorta... vented slightly.

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Yes, this is me coming out to you guys. Not the best way to do it, but hey.
Title: Re: F1Krazy's DSL Showcase
Post by: Thyrus on October 12, 2018, 10:50:13 AM
Nice builds there!
And no need to worry. You're still the same guy :)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 12, 2018, 01:11:09 PM
Nice builds there!
And no need to worry. You're still the same guy :)
Thanks, man, both of those statements mean a lot. Especially coming from you, who is a really good DSL builder

I'm at a coworker's leaving drinks today, so there may not be a build today. If not, I'll double up on Saturday to make up for it. There won't be a build on Tuesday because of other work commitments so I will definitely be doubling up on Sunday to make up for that.
Title: Re: F1Krazy's DSL Showcase
Post by: FaceBagman on October 12, 2018, 01:50:58 PM
Very proud of you  :claping

And I dig the angles on the weapon supports there. Simple, but visually impressive.
Title: Re: F1Krazy's DSL Showcase
Post by: superbomb122 on October 12, 2018, 03:05:51 PM
Beautiful

The robot is also nice. Those colors work unexpectedly well on a robot. I need to get back to Botober.
Title: Re: F1Krazy's DSL Showcase
Post by: FlamesOfIce on October 12, 2018, 03:58:31 PM
I really like the colour scheme of the bot, it all mixes very well aesthetically. Cant wait to see the rest of your Botober bots.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 13, 2018, 09:17:45 AM
Thank you all for the kind words! :smile:

Here's the bot that I didn't build yesterday. The theme was "Whale", so I decided to go big... or rather, HUGE.

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Has dorsal fins and a giant stabilising tail, and performs about as well as you'd expect a Huge clone to perform.
Title: Re: F1Krazy's DSL Showcase
Post by: Philippa on October 13, 2018, 10:53:34 AM
You're Just Confused is very clean, I approve.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 13, 2018, 03:51:57 PM
Day 13's theme was "Guarded", so my idea was for a boxing-themed robot with a steel wedge, that's "guarding" against attacks, waiting to strike the killer blow. It came out a bit less "guard"-ish than I intended...

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...and I can't submit it for Deathmatch 3 because of all the 45-degree angle extenders. Looks cool though, right?
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 14, 2018, 03:39:15 PM
Day 14's theme was "Clock". The idea came to me pretty quickly for this one, and I think it came out looking pretty great.

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Yes, it's a Tombklone, but it's a 24-karat Tombklone  :cool:
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 15, 2018, 03:23:45 PM
Day 15's theme was "Weak", and I really didn't know what to build for that for a while. Eventually I settled on an AW flipper with the weakest armour in the game, weakest drive in the game, weakest wheels, fragile flipper panel... and named after a robot I built out of Construx as a kid.

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100% certified joke-bot.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 17, 2018, 03:13:41 PM
Was at a work event yesterday, so I didn't get to build anything. I'll catch up at the weekend but for now I'm a day behind, so here's my Day 16 bot. The theme was "Angular", so here's another remake:

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It's slow, but the flipper and wedge seem decent enough.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 30, 2018, 04:12:47 PM
Okay, so you might be wondering what happened to Botober. Well, to put it bluntly, my mental health happened. I got to Day 17, drew a total blank, and just gave up. Which is why I was reluctant to showcase the bots in the first place, because I knew this would happen...

...but let's look on the bright side! I have 16 brand-new bots, ready to be refined and shoved into tourneys! I've already given Espresso Machine an improved skin and the final place on my Mech Madness 2 roster (but forgot to fix the flamethrower alignment, reeeeeeeeee):

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And I'm now proud to announce that a slightly-tuned Red Mist will be my Deathmatch 3 entry! Apologies to those of you hoping for Cluck!

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 10, 2018, 07:23:43 AM
After the success of Tiny Crab and Mighty Crab (and multiple requests), I have finally gotten round to constructing a HW version to form part of my OW3 line-up!

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It's an ungraded version of Mighty Crab, featuring a slightly larger chassis, redesigned claws and rear extenders, improved battery life, and of course, a golden crown mounted on a Mag Snapper to act as a srimech.

I'm still paranoid that I'll end up milking these crab bots until they overstay their welcome, but might as well enjoy their popularity while it lasts.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 18, 2018, 08:15:42 AM
Nerve Agent has been refined (concentrated?), and is ready for combat. Trying out a slightly different splash design as well.

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Dunno if you can see but there's a small axle extender across the back of each wheelguard, dunno whether to keep them or not.
Title: Re: F1Krazy's DSL Showcase
Post by: FightingBotInformal on November 19, 2018, 08:20:50 PM
Day 14's theme was "Clock". The idea came to me pretty quickly for this one, and I think it came out looking pretty great.

 

Yes, it's a Tombklone, but it's a 24-karat Tombklone  :cool:
Since im a kid, when the spinner spins does the clook spin?
It’s just a skin and not meant to function like an actual clock
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 26, 2018, 03:34:54 PM
I watched Mahou Shoujo Lyrical Nanoha recently, and I'd been wanting to build a Bite Force-esque vertical bar spinner, so this was the result.

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The weapon isn't the most powerful or durable, but it's fast and (hopefully) better at out-wedging than some of my other bots. And I think it came out looking pretty nice.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 05, 2019, 03:15:29 PM
First build of 2019, and last build before I turn 24. It's basically a HW version of Nerve Agent (because a HW armed with nothing but two flamethrowers is totally gonna be competitive, right guys?)

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Hopefully my next build won't be another 4WD box-wedge :P
Title: Re: F1Krazy's DSL Showcase
Post by: WhatAmI on January 05, 2019, 05:24:16 PM
Meh.
Title: Re: F1Krazy's DSL Showcase
Post by: Team Code Red Robotics on January 05, 2019, 05:33:43 PM
First build of 2019, and last build before I turn 24. It's basically a HW version of Nerve Agent (because a HW armed with nothing but two flamethrowers is totally gonna be competitive, right guys?)

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Hopefully my next build won't be another 4WD box-wedge :P
My opinions:
https://youtu.be/XchwE9zVdnw
But seriously I think it could be a good spinner-killer if the front wedge is steel
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 06, 2019, 04:18:18 AM
But seriously I think it could be a good spinner-killer if the front wedge is steel
It is, the wedge and the wheelguards are entirely steel. I haven't actually tested it against a spinner yet but it should hold up pretty decently.
Title: Re: F1Krazy's DSL Showcase
Post by: Bildschirm on January 07, 2019, 09:12:09 AM
First build of 2019, and last build before I turn 24. It's basically a HW version of Nerve Agent (because a HW armed with nothing but two flamethrowers is totally gonna be competitive, right guys?)

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Hopefully my next build won't be another 4WD box-wedge :P

Sad that ypu didn't got any useful critique, so i will do a little critique! :p
I think the problem with this is that it looks rather blend when i look at the shape itself.
Classic box with wedge on the front, maybe try something different like try to replicate tauron from battlebots!
I bet thats the main problem for that bot, i hope i helped a bit! :3
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 07, 2019, 04:39:42 PM
First build of 2019, and last build before I turn 24. It's basically a HW version of Nerve Agent (because a HW armed with nothing but two flamethrowers is totally gonna be competitive, right guys?)

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Hopefully my next build won't be another 4WD box-wedge :P

Sad that ypu didn't got any useful critique, so i will do a little critique! :p
I think the problem with this is that it looks rather blend when i look at the shape itself.
Classic box with wedge on the front, maybe try something different like try to replicate tauron from battlebots!
I bet thats the main problem for that bot, i hope i helped a bit! :3
Thanks Bild! "Clean but generic" seems to be the most common feedback I'm getting at the moment so I'm gonna try and come up with some more interesting designs for the future.
Title: Re: F1Krazy's DSL Showcase
Post by: jdg37 on January 08, 2019, 12:44:32 PM
Agree on the generic wedge comment, which is a shame with those nice extender details around the rear wheels. Your bots always have great extender accents like that. Maybe just a more unique front end?
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 08, 2019, 02:30:39 PM
Agree on the generic wedge comment, which is a shame with those nice extender details around the rear wheels. Your bots always have great extender accents like that. Maybe just a more unique front end?
Yeah, my extenderwork is still something I'm proud of, it's just the fronts of my robots that need work. I'll have a think about what I can do.

Anyway, today I decided to breathe some new life into an old friend.

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I can't believe it's been almost two years since I built Jungle Fever. The bodywork hasn't changed much: the extenderwork is cleaner and better-optimised in a few places, it uses the new NPCs with the fixed APs, and I swapped the large Colsons for DSL wheels because why the hell did I give it large Colsons in the first place?! Massive waste of weight.

I still need to update the skin, but I'm posting it here now to get feedback on the main attractions: its alternate weapons. A lot of tourneys now, like Orc's Wars, limit you to only one Moros Blade (plus they slightly clip through the Perm even when you use the longest belt). So I've built two alternate weapon configs - a disc and a DSL bar - but I'm not too sure about either of them. Thoughts?
Title: Re: F1Krazy's DSL Showcase
Post by: Billy5545 on January 08, 2019, 04:47:01 PM
Agree on the generic wedge comment, which is a shame with those nice extender details around the rear wheels. Your bots always have great extender accents like that. Maybe just a more unique front end?
Yeah, my extenderwork is still something I'm proud of, it's just the fronts of my robots that need work. I'll have a think about what I can do.

Anyway, today I decided to breathe some new life into an old friend.

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I can't believe it's been almost two years since I built Jungle Fever. The bodywork hasn't changed much: the extenderwork is cleaner and better-optimised in a few places, it uses the new NPCs with the fixed APs, and I swapped the large Colsons for DSL wheels because why the hell did I give it large Colsons in the first place?! Massive waste of weight.

I still need to update the skin, but I'm posting it here now to get feedback on the main attractions: its alternate weapons. A lot of tourneys now, like Orc's Wars, limit you to only one Moros Blade (plus they slightly clip through the Perm even when you use the longest belt). So I've built two alternate weapon configs - a disc and a DSL bar - but I'm not too sure about either of them. Thoughts?
Looks cool. I think you should make the bot modular, with an option for disc and bar
Title: Re: F1Krazy's DSL Showcase
Post by: Redalert on January 08, 2019, 05:23:35 PM
Disks hold more kinetic energy, and make for good weapons. Keep the disk on that bot. Looks nice.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 12, 2019, 08:12:01 AM
I still like the Moros Blade the most, the disc looks a bit ugly. The normal bar looks good, but I don’t think it’ll be as damaging as the other 2 options

Nothing wrong with the skin, and I really love the way it looks. However, I think if you could make the name stand out a bit more, it would make it look a better
Any of these look better? I'm leaning towards the one on the right (maybe with Desert-coloured Typhoons, if Hop's pack has them).

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As for the skin, the underlying camo pattern will stay as it is. I just need to shrink the name down a bit and make it clearer, and move (or remove) the slots for the wheels.
Title: Re: F1Krazy's DSL Showcase
Post by: Redalert on January 12, 2019, 08:18:09 AM
The one with the silver disc.
Title: Re: F1Krazy's DSL Showcase
Post by: jdg37 on January 12, 2019, 03:59:50 PM

What's the difference between the two on the right?  I like the colored disc more than the silver
Title: Re: F1Krazy's DSL Showcase
Post by: Team Code Red Robotics on January 12, 2019, 04:25:46 PM
I think it needs colored typhoon teeth, and I like the one on the right the most
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 12, 2019, 07:41:12 PM
Skin's updated and the teeth now match the disc. Jungle Fever is finally ready for its comeback.

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I've had an idea for a rebuilt Octane so maybe that'll be next on the agenda.
Title: Re: F1Krazy's DSL Showcase
Post by: Team Code Red Robotics on January 12, 2019, 07:44:05 PM
Skin's updated and the teeth now match the disc. Jungle Fever is finally ready for its comeback.

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I've had an idea for a rebuilt Octane so maybe that'll be next on the agenda.
COLORED TYPHOONS HECK YEAH
Title: Re: F1Krazy's DSL Showcase
Post by: Hoppin on January 13, 2019, 12:52:11 PM
Jungle Fever is finally ready for its comeback.
For what?

He could put it in RWL?  :really_makes_you_think:

whenever sign-ups open for a 2nd one
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 13, 2019, 01:29:24 PM
Jungle Fever is finally ready for its comeback.
For what?
That's a good question :P I'll have to wait for someone to announce a new HW tourney (or just save it for the OW3 World Champs, I guess).

He could put it in RWL?  :really_makes_you_think:
I don't know what that is.
Title: Re: F1Krazy's DSL Showcase
Post by: Billy5545 on January 13, 2019, 04:35:37 PM
Jungle Fever is finally ready for its comeback.
For what?
That's a good question :P I'll have to wait for someone to announce a new HW tourney (or just save it for the OW3 World Champs, I guess).

He could put it in RWL?  :really_makes_you_think:
I don't know what that is.
I now hope Alloftheman actually made a thread for RWL in GTM and upload vids ASAP. Anyway, it's Robotic World League, a new tourney run by Alloftheman in Discord. The invite is actually over on the OW Discord
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 22, 2019, 04:30:40 PM
Another rebuild of an older bot: my undercutter, Bluebird. The previous versions never fought - unless you count Horror of Koror, which was basically Bluebird 4 - so hopefully this one gets some action. And hopefully it looks a bit less generic than some of my other recent builds, even if the colour scheme still feels a bit plain.

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Title: Re: F1Krazy's DSL Showcase
Post by: Hoppin on January 22, 2019, 06:35:29 PM
Another rebuild of an older bot: my undercutter, Bluebird. The previous versions never fought - unless you count Horror of Koror, which was basically Bluebird 4 - so hopefully this one gets some action. And hopefully it looks a bit less generic than some of my other recent builds, even if the colour scheme still feels a bit plain.

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This is solid. You can 100% drop it down to 2 reds, giving you an extra 10kg to use. With your 23kg left, you could add some stronger armour up at the front, or find a way of cramming a 6 mag in??

Also feather up that skin for the birdy
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 24, 2019, 03:01:56 PM
Switched the batteries from blacks to reds, shrank the disc (and guard) down slightly, and dropped a couple of panels at the back from Steel to Ti. Rather than try and fit a 6-mag in, I decided to use the leftover weight to put some panels on the bottom on the wheel pods, as it didn't have any before and it felt wrong:

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I also used BFE to hide the extender that the Tornado Mer is attached to: it's inside the chassis now instead of poking awkwardly out of the top. It wasn't visible in battle anyway, but it was visible in the Bot Lab and it annoyed the hell out of me.

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 27, 2019, 07:34:39 AM
For those who aren't in the Orc's Wars Discord, last weekend there was a Parsec tourney where you had one hour to build a replica of a given RW competitor, and then they all duked it out. I was given Behemoth, and ended up with this:

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It wasn't that good, as the lifting plough was too heavy, but I thought, "Hey, that's a pretty cool shape, I could do somethin with that". And for those who aren't in the Banter Wars Discordwe really need that centralised tournament hub from the "what to do with GTM" discussion, it was announced yesterday that BW 3.5 is going to be a DSL tourney. So I rebuilt an old experiment from late 2017, using Beermoth's shape as inspiration, and behold:

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It's underweight and practically weaponless but it's suitably "banterous" and I love it tbh
Title: Re: F1Krazy's DSL Showcase
Post by: Naryar on January 27, 2019, 01:32:11 PM
Challenger 2 is cool.
Title: Re: F1Krazy's DSL Showcase
Post by: TheOrcCorp on January 27, 2019, 02:57:51 PM
Challenger II is one of my favourite robots in a while! Keep it up! :mrgreen:
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on March 24, 2019, 11:46:24 AM
Another Nanoha-themed bot (that I should have finished weeks ago, RIP my productivity). Fast, compact, and hopefully distinct enough from my existing hammerbots.

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Fun fact: I wanted to put a flamethrower inside the hammer, but mounted backwards, so it looked like it was rocket-propelled. Sadly it wouldn't fit :(
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on April 03, 2019, 03:07:46 PM
Another build that took way too long, but finally, here is the upgraded Absolute Zero: a tanky vert with a heart of ice.

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I'm sure I could've spent the final 60kg on something other than covering the sides in steel wedgelets, but hey, it looks cool, right?
Title: Re: F1Krazy's DSL Showcase
Post by: SagarisRA2 on April 03, 2019, 03:24:21 PM
Another build that took way too long, but finally, here is the upgraded Absolute Zero: a tanky vert with a heart of ice.

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"but hey, it looks cool, right?"

Ah...cool...I see what ya did there
Title: Re: F1Krazy's DSL Showcase
Post by: GIRTHQUAKE on April 04, 2019, 03:58:37 AM
Graff Stresses me out because it's going to knock me out of my first tournament., but it's so damn clean.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on May 18, 2019, 11:12:45 AM
Finally back building stuff in RA2 again. Here's a possible Deathmatch 4 entry.

EDIT: I significantly refined this after feedback from the Robotics Tournament Server (i.e. the old OW Discord). If you want to see the original "long boi" version, click the spoiler tag below.

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Title: Re: F1Krazy's DSL Showcase
Post by: Merrick on May 18, 2019, 06:35:35 PM
Big improvement. I'm a fan of it.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on May 19, 2019, 03:02:51 PM
Made a LW for Billy's tourney and then forgot to showcase it, whoops. Here's Disquiet, a total rebuild of a bot from about 2 1/2 years ago.

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 19, 2019, 03:15:03 PM
A couple of weeks ago I had a mad idea, and I finally got round to finishing it:

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The idea was to make a flamethrower bot with some actual KO potential, and so I combined the flames with a dustpan saw blade. I have no idea how the hell you would AI this thing, but it's different, and I think it came out looking pretty nice.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 24, 2019, 04:08:05 PM
A while back, I made an extremely flat LW rammer named Knuckle Sandwich. The idea was to counter overheads by just being too low for them to hit. I decided to see if the concept translated to MW level - and while I'm at it, why not make two and turn them into a HW cluster?

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I don't think the experiment worked, tbh. They're too slow to build up decent ramming power, and too under-weaponed to actually be viable as a HW cluster... plus you don't see many overheads at HW level anyway. Hmm. Well, at least it's something different.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 29, 2019, 02:00:24 PM
After Octane's performance in Mech Madness 2, I decided to finally get round to updating it. What started as a simple round of upgrades eventually turned into an almost-total rebuild that took me three solid hours, but finally, here it is:

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It has a completely new chassis, is now invertible, has enough battery to actually last three minutes, I've redesigned the front wedge, strengthened the weapon supports... I'm really happy with this thing now. This is what Octane should've been from the start.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on July 05, 2019, 09:37:37 AM
All rise for His Royal Crab-jesty. Returning for OW4 with hinge-mounted claws, more durable wheels, and a slightly more compact chassis.

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(Technically it's "King Crab II", but it's pronounced "King Crab the Second", like an actual monarch. I hope that's not confusing.)
Title: Re: F1Krazy's DSL Showcase
Post by: Hoppin on July 05, 2019, 01:40:01 PM
New Octane is spicy
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on July 06, 2019, 11:27:21 AM
New Octane is spicy
Thanks fam  heck

I need to stop building 4WD box-wedges and try out some more interesting designs, but in the meantime, here's a 4WD box-wedge.

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It's not the strongest or wedgiest flipper ever made, but it gets the job done. Probably my new favourite out of all my flippers. Oh, and it has a fake piston:

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on July 08, 2019, 04:29:06 PM
While Paralyzer is an effective "brick", I felt like it was a little boring to look at, so I made this. Hopefully it has a bit more flavour and character to it.

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I feel like I'm getting better at thinking up designs that translate well into RA2. This, the new Octane, and Midnight Wish all came out looking pretty much exactly as I envisioned them.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 07, 2019, 03:45:18 PM
Holy wow, has it really been three whole months since I finished a new build? My new job is taking up even more of my time than I thought  :dead:

Anyway, here's a compacted version of Bardiche, my vertical bar spinner. It now has improved battery life, improved self-righting, longer wedgelets, and a slightly altered colour scheme to better match the character it's based on.

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This completes my Arena Champions 2 lineup: it'll be joining its sister bot Graf Eisen, the champion Octane B-Spec, and LadyKiller.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 19, 2019, 03:22:43 PM
I didn't realise how spammy the original Tearaway's drum actually was... but stripping it back to the new beater limit for DM5 gave me enough weight to strengthen some of the armour and increase the drive to NPC fasts (I thought it already had them but they were just regular NPCs!). It's also a little more compact than before.

I don't expect it to defend its title, but I didn't expect it to win last time, and it did, so... ¯\_(ツ)_/¯

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Planning to update Fire Ant and throw that in too, so I've got a "red bot with a weird weapon" like I did for DM2 and DM3.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 20, 2019, 09:39:25 AM
Planning to update Fire Ant and throw that in too, so I've got a "red bot with a weird weapon" like I did for DM2 and DM3.

And here it is:

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The main improvement is a change of wheels, from small Colsons to Hypnos, giving it lower ground clearance and a lot more grip. I've made a couple of other minor tweaks, but I think it was pretty optimal already.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 30, 2019, 05:02:27 PM
A while back, I made an extremely flat LW rammer named Knuckle Sandwich. The idea was to counter overheads by just being too low for them to hit. I decided to see if the concept translated to MW level - and while I'm at it, why not make two and turn them into a HW cluster?

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I don't think the experiment worked, tbh. They're too slow to build up decent ramming power, and too under-weaponed to actually be viable as a HW cluster... plus you don't see many overheads at HW level anyway. Hmm. Well, at least it's something different.

I went back to the drawing board on this one, and came up with these (significantly deadlier) flat bois:

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I'm throwing them in for Mech Madness 3, because the deadline is tomorrow and I didn't know what else to put in my sixth slot. So my line-up is as follows:

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Title: Re: F1Krazy's DSL Showcase
Post by: Wambo on November 06, 2019, 10:11:46 AM
some really cool bots!
Title: Re: F1Krazy's DSL Showcase
Post by: CodeSilver23 on November 06, 2019, 09:21:09 PM
That is Greek mythology right?
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 08, 2019, 06:14:36 AM
That is Greek mythology right?
Yep. I struggled to think of a good "duo" name, and that was the best I could think of. Will be intrigued to see how they do.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 16, 2019, 02:03:59 PM
My old LW, Venom, has finally received a rebuild to bring it in line with its full-size cousins, Paralyzer and Nerve Agent. It'll be standing alongside Knuckle Sandwich as my flagship LW for the foreseeable future.

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 19, 2019, 04:57:19 PM
I am now officially Out Of Ideas™️

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I probably should've built this 18 months ago, but never mind. Just an experiment to see how a 2016 design holds up in almost-2020.

Judging from Badger's comments in the Discord, the answer is "not very well", apparently
Title: Re: F1Krazy's DSL Showcase
Post by: CodeSilver23 on November 19, 2019, 06:10:55 PM
Really love the bot! Also, if youre really out of ideas, just start building more in RR2.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 04, 2019, 05:08:03 PM
Decided to go away, have a re-think, and build an entirely new axebot from scratch. This was the result:

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I'm not sure about some of the design choices, but it feels good to be experimenting again instead of rebuilding the same robots over and over.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 31, 2020, 03:54:46 PM
First new bot of the year. Well... sorta new. Hop requested a Bluebird remake, and I just so happened to have an idea.

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Same basic design as the 2019 version, but with the 4WD from the very first version back in 2017. Not only does this keep it stable, but the larger rear wheels give it a neat party trick: if it's flipped upside-down, it turns into an angled spinner and can still hit things! The downside is that it's kinda slow, as there was no way I would have been able to work NPCs into it.

Got a couple of other ideas in the pipeline, maybe I can get them done over the weekend. Feels good to be building dumb sh** again.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on February 11, 2020, 03:40:28 PM
Finally made a front-hinge I'm happy with design-wise. Had to put a lot of thought into how it would look. Performs pretty well, too.

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on April 05, 2020, 10:24:56 AM
Most of my building recently has been focused on incremental tweaks for PWS - shuffling Graf Eisen's wedgelets forward and bumping its chassis armour up, for example - so not much I could really show off. But thanks to Cringus' WWRA2 thingy, I've finally gotten a new horizontal spinner built, based on the previous version of Discord but not dogsh** slow.

And since I've been here 3 1/2 years, I figured it was about time I lived up to my username...

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Full name is "Lots Of Trouble, Usually Serious" - which is what I hope this thing will cause its opponents. And yes, there is a JPS logo on the underside ;)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on April 17, 2020, 05:49:02 PM
Here's a rebuild that's long overdue:

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I've taken into account everything I've learned from PWS: a longer body to reduce front-flipping, longer wedgelets to help get under opponents, a taller wedge to help keep it under them, and a smaller gas supply to save weight. Hopefully this should combine the competitiveness of Paralyzer with the stylishness of the original LadyKiller.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on May 05, 2020, 02:22:24 PM
I've been on a bit of an upgrade spree over the past couple of days, but first I wanna show these off as I realised I never showcased them:

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Vivid Red and Vivid Blue have been rebuilt from scratch, while Vivid Yellow is just a bulked-up Nerve Agent VX. They're optimised for PWS, so unfortunately, they probably won't see use in any GTM tournaments. Still wanted to show them off here, though.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on May 10, 2020, 04:15:44 AM
Time to show off those upgrades I mentioned earlier.

First, LadyKiller. The reception to LadyKiller 2 was... kinda frosty, so I went back to the original design and gave it a new toothed wedge, Hypno wheels, and Ti 5 armour. It's now much better at getting opponents onto the wedge and keeping them there, plus the extra speed from the Hypno wheels means it can really slam things around now.

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Next, Midnight Wish. The front wedge is now shallower so it lines up with the flipper, which also allowed me to add wedgelets without them looking silly. I do miss the T-shaped flipping arm, but I think the rest of the changes make it worth it.

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Bluebird's only had a minor change, but it's an important one: I shuffled the wheel guards forward, and as a result, I was able to get the front wedges to line up with the chassis properly. I'm still pondering any further upgrades I can make ahead of Royal Rampage III.

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And finally, a robot I bet none of you were expecting to see again:

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This is how far I had to dig to find a Shell Shock entrant before Killer clarified that it was okay to use the old NPCs  heck

Anyway, Valkyri3's had some major upgrades, including stronger armour, hinged wedgelets, significantly optimised extenderwork, and (as always) grippier wheels instead of Colsons. I'm not sure what to do with the remaining 20kg - it's not quite enough for Steel 5, and extra counterweights actually seem to make it less stable. Still, it's always good to see one of my veterans get brought up to speed again.
Title: Re: F1Krazy's DSL Showcase
Post by: TheOrcCorp on May 10, 2020, 05:41:01 PM
The redesigns are looking cool! :mrgreen: Especially liking Midnight Wish!
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 06, 2020, 06:54:42 AM
The redesigns are looking cool! :mrgreen: Especially liking Midnight Wish!
Thanks! Sadly, as a former PWS entrant, it's not eligible for New Blood, but this is:

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Copied the wedge design from Robo (because everything else I tried looked like crap), and took the name from a Talk to Transformer post on the Discord. I spent a good while on this and I'm pleased with how clean it came out looking.

I also made another minor update to Valkyri3, tidying up the wheelguards and making them transition more neatly into the front wedge.

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 19, 2020, 03:21:21 PM
Threw together a LW extenderbot flatboi for Robot Rampage III. It jitters about all over the place and doesn't have enough battery to last the three minutes (couldn't fit a red battery in because it's only 10cm tall) but it's fun to try something different.

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Update: Can't be bothered to redo the splash but I BFEd the motors inwards so the wheels don't clip the sides

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 27, 2020, 06:07:28 AM
Finally got round to upgrading Tearaway for DM6. It turned out to be one of those "edge case" bots that was overweight with the crash patch installed, so to save weight, the rounded back now uses drums instead of angle extenders. The weapon is now also powered by dual TWMRs instead of flats.

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 28, 2020, 05:15:11 PM
Next bot to get the 2.4 treatment is Octane:

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The weapon's now powered by dual E-Tek hubmotors instead of dual flats, so it's even more powerful than ever. I've made a few other quality-of-life changes, but the E-Teks are the big one. I also plan to make a version with only 6 large beaters, because a lot of HW tournaments seem to set that as the limit nowadays.
Title: Re: F1Krazy's DSL Showcase
Post by: KidDelta on June 28, 2020, 05:27:52 PM
Very Spicy
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 29, 2020, 03:28:03 PM
My entry for 09's chassis swap tourney. I got one of the worst chassis designs, but I think I did a pretty good job with it:

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It's fast, tough, and 140kg of counterweights means it can actually lift and throw things (not every time, but it can). I suspect it won't do too well with the AI controlling it, but it's not like I'm the world's greatest driver anyway so ¯\_(ツ)_/¯
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on July 05, 2020, 02:50:54 PM
This was gonna be my Anonymous Assault entry, but it turned out 100kg underweight, so rather than try and bulk it up I just lowered the top and bottom panels to Ti and boom, CW. I needed a new CW anyway so it works out pretty nicely.

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Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on October 14, 2020, 12:38:59 PM
Quick 2.4 update just to try and get myself back in the mood for Botober again:

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The spring-loaded Beta motor has been swapped for a pair of wide mediums, making it a lot more powerful, but I had to reconfigure the internals and then downgrade some of its armour. I'm particularly unhappy with the rear wheels, and I might swap them for Hypnos to flatten it out and save weight. Reception in the Discord was positive, though, so I'll leave it as it is for now, make it my Nabi Cup 4 entrant, and tweak it further based on how it does there.
Title: Re: F1Krazy's DSL Showcase
Post by: Ra2Winner999 on October 14, 2020, 01:26:22 PM
I like the robot and have no major complaints, however plastic 10 seems a little overkill, especially for a medium-heavy extender armored bot.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 22, 2020, 10:52:17 AM
Needed a third bot for OW5, wanted something that had competed previously, and ended up building five hours rebuilding this thing from scratch. Oops.

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It looks mostly the same, but there've been plenty of upgrades under the hood. The internal frame is stronger and shouldn't split in half if you hit it in the right place, the wedgelets are more effective, and the armour panels at the back have been BFEd to fit together more neatly (the previous version used wedge edges to cover the gaps, which isn't feasible now that they're 10kg each).

It's probably gonna be my reserve, so it may not get to fight, but hopefully it can get a shot at redemption.
Title: Re: F1Krazy's DSL Showcase
Post by: Hoppin on November 22, 2020, 01:38:44 PM
Might look better with Wedgelets that are orange or red, rather than yellow.

Soft spot for Vesuvius <3 Love that from you
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on November 22, 2020, 04:46:27 PM
Might look better with Wedgelets that are orange or red, rather than yellow.

Soft spot for Vesuvius <3 Love that from you

I think the OG version had red wedgelets, so I can switch back to red.

I feel like it's gotten kind of a mixed reception and I really don't know how well it'll do, so it's good to hear some praise for it :)
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on December 22, 2020, 06:23:05 PM
Polished up an old Botober entry, and also took the opportunity to test using BFE to create sloped top plates. Works like a charm!

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Also made a version for KDestroyer's tourney that has only 1 black, Plastic 5, and steel wedgelets instead of titanium.

Miiiiiight **** around and do a whole set of coloured ant wheel components 👀
Title: Re: F1Krazy's DSL Showcase
Post by: KidDelta on December 22, 2020, 09:16:34 PM
Spicy
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on January 10, 2021, 09:46:48 AM
First 2021 build is an upgraded Bardiche for Arena Champions 3. Swapped the dual flatmotors for dual TWM3Rs, adjusted the wheels to stop them clipping through the extenderwork and reduce the risk of front-flipping, and did some general tidying-up.

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Next on my priority list is my World War RA2 Series 3 entry, which should be interesting...
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on February 03, 2021, 06:06:05 PM
My World War RA2 Series 3 entry was indeed interesting, and then I forgot to post it here...

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It's based on a design I experimented with before but never finished. The head and neck are mounted on a Slow Mag Snapper, giving it enough power to lift opponents into the air and to self-right.

Speaking of experimental designs, here's something I intend to throw in for Parsec World Tour:

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A linear actuator-powered forklift is a weapon design I've looked into in the past, and it's actually quite handy for letting you lift opponents off their wheels and push them around. Its drive is surprisingly good, and I did well with Aquamarine in the PWT pilot by using a similar strategy, so this could work well. Or it could fail spectacularly, but that's why it's only an experiment. Also I'm not sure about the name.
Title: Re: F1Krazy's DSL Showcase
Post by: 8bean on February 05, 2021, 10:52:17 AM
hellhound is dope

also have you figured out how to ai the linear actuators?
Title: Re: F1Krazy's DSL Showcase
Post by: 090901 on February 06, 2021, 12:50:06 AM
hellhound is dope

also have you figured out how to ai the linear actuators?

its for parsec world tour bro
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on February 14, 2021, 09:34:53 AM
Here is my extremely original Geodome entry that has totally never been done before  heck

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Seriously, what else are you supposed to do with this chassis shape? I at least tried to put in a decent amount of effort to make it look nice. I don't expect it to win, but whatever.
Title: Re: F1Krazy's DSL Showcase
Post by: F1Krazy on June 08, 2021, 06:12:26 AM
Builds have been thin on the ground lately, I'm doing that ADHD thing where I'm trying to juggle thirty million interests and RA2 just kinda drew the short straw for a while

Anywho, as part of a build challenge/tournament on the PWT server, I was tasked with building a cambered HS with an anime theme. Having recently watched (and loved) Wonder Egg Priority, I built this and came 2nd:

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I also built a non-cambered version for more regular tournament play:

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And speaking of PWT, here's an upgrade of an old design that I never actually used for anything. I intend to throw it into the next PWT round, and maybe some future rounds as well, depending on how it performs.

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Title: Re: F1Krazy's DSL Showcase
Post by: Lilleh__ on June 10, 2021, 04:58:10 AM
Builds have been thin on the ground lately, I'm doing that ADHD thing where I'm trying to juggle thirty million interests and RA2 just kinda drew the short straw for a while

Anywho, as part of a build challenge/tournament on the PWT server, I was tasked with building a cambered HS with an anime theme. Having recently watched (and loved) Wonder Egg Priority, I built this and came 2nd:

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I also built a non-cambered version for more regular tournament play:

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And speaking of PWT, here's an upgrade of an old design that I never actually used for anything. I intend to throw it into the next PWT round, and maybe some future rounds as well, depending on how it performs.

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Himawari looks nice, but I'm not keen on how the supports are different widths between top and bottom.