Author Topic: Enigma's Showcase  (Read 55575 times)

Offline Enigm@

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Enigma's Showcase
« on: October 24, 2010, 01:40:53 PM »
This is my I guess, signiture 'bot The Enigma Machine.

Weighs 798.6 KG, uses 5 MM of plastic. (I know, armour kinda sucks)
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Offline Scorpion

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Re: Enigma's Showcase
« Reply #1 on: October 24, 2010, 01:42:53 PM »
5 mm plastic is quite good actually.
First thing though...WAAAAAAY too much power you only really need 5 ants on that!
Also, is that a hex plate attached to the baseplate anchors there?

Offline Enigm@

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Re: Enigma's Showcase
« Reply #2 on: October 24, 2010, 01:47:36 PM »
No.
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Offline Scorpion

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Re: Enigma's Showcase
« Reply #3 on: October 24, 2010, 01:51:14 PM »
Actually, yeah I can see what's going on there now.
You don't really need that spike on the back part either.

But the main thing you should do is rebuild the chasis so it's smaller and then place in about 5 ants in there rather than those big batteries.
One thing that helps a lot to know is that 1 ant=1 spin motor.

Offline Enigm@

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Re: Enigma's Showcase
« Reply #4 on: October 24, 2010, 01:51:35 PM »
Also, this thing drains batteries pretty fast, so are you sure about five ants?
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Offline Scorpion

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Re: Enigma's Showcase
« Reply #5 on: October 24, 2010, 01:55:29 PM »
Yep, it's the way spin motors work in this game so the ants are VERY usefull in DSL
As far as I know BTW
1 ant=1spin
3 ants=bsg
7 ants= small JX
14 ants= Large JX
21 ants= Beta

*prepares for somebody more experienced to correct that list*

Offline Naryar

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Re: Enigma's Showcase
« Reply #6 on: October 24, 2010, 02:04:55 PM »
5 ants is borderline BUT works. You would want 7 or 8, max 10 but you doesn't really need them.

Also an etek is overkill for only 5 razors, and static wedges suck.

Offline Enigm@

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Re: Enigma's Showcase
« Reply #7 on: October 24, 2010, 02:08:36 PM »
OK, thanks.
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Offline Bubbleman

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Re: Enigma's Showcase
« Reply #8 on: October 24, 2010, 02:22:50 PM »
Well, Advice time!
Use a single Mag for the spinners, with the space gained add some metal hinges (door hinges), get rid of the spikes at the back, use multi extenders when you can, with the weight gained from the weapon motor transfer put on technos, make the chassis smaller, put in 7 or 8 ants, and try to get it down to a MW. also, srink the chassis hight. all in all, a pretty good first bot; WWWAAAYYY better than my first bot.
I... I think I've quit. Lurking and posting where I feel it's needed from time to time. I was never particularly good, but I tried. Never really succeeding, but trying all the same.
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Offline Scorpion

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Re: Enigma's Showcase
« Reply #9 on: October 24, 2010, 02:25:56 PM »
Well, Advice time!
Use a single Mag for the spinners, with the space gained add some metal hinges (door hinges), get rid of the spikes at the back, use multi extenders when you can, with the weight gained from the weapon motor transfer put on technos, make the chassis smaller, put in 7 or 8 ants, and try to get it down to a MW. also, srink the chassis hight. all in all, a pretty good first bot; WWWAAAYYY better than my first bot.
Seems to me to be good advice, although personally i'd probably use vlads instead of technos

Offline Bubbleman

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Re: Enigma's Showcase
« Reply #10 on: October 24, 2010, 02:32:29 PM »
me too, but you never know how fast it will be when ai'd (as thats what it will end up being if it is entered in a tourney)
still, if you have enough weight left, a change to techno's from vlads wouldn't be bad.
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Offline Scorpion

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Re: Enigma's Showcase
« Reply #11 on: October 24, 2010, 02:33:48 PM »
me too, but you never know how fast it will be when ai'd (as thats what it will end up being if it is entered in a tourney)
still, if you have enough weight left, a change to techno's from vlads wouldn't be bad.
Yeah, it seems to me that most of the wheels in DSL are well balanced anyway.

Offline Enigm@

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Re: Enigma's Showcase
« Reply #12 on: October 24, 2010, 02:35:13 PM »
I'll see what I can do with the advice given.
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Offline Naryar

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Re: Enigma's Showcase
« Reply #13 on: October 24, 2010, 02:49:55 PM »
Well, Advice time!
Use a single Mag for the spinners, with the space gained add some metal hinges (door hinges), get rid of the spikes at the back, use multi extenders when you can, with the weight gained from the weapon motor transfer put on technos, make the chassis smaller, put in 7 or 8 ants, and try to get it down to a MW. also, srink the chassis hight. all in all, a pretty good first bot; WWWAAAYYY better than my first bot.

Why the heck would he need technos on a MW ?

Offline NFX

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Re: Enigma's Showcase
« Reply #14 on: October 24, 2010, 02:55:48 PM »
He may need them if the motors are a bit slow. TWM3R's with Technos on Extenders Are Delicious seem to shift it along at a fair pace. But given that this is using NPCs, I don't think Technos are absolutely necessary. I would try and have it invertible for a start, personally
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Offline Scorpion

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Re: Enigma's Showcase
« Reply #15 on: October 24, 2010, 03:06:01 PM »
Like I said before, I think vlads are spot on for the job, they're easy to make invertible, they're quite grippy, not too big and most importantly considering this is a 2WD bot, they are slightly stronger than other wheels of the same size and weight.

Offline Enigm@

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Re: Enigma's Showcase
« Reply #16 on: October 24, 2010, 03:17:46 PM »

Better?
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Offline Bubbleman

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Re: Enigma's Showcase
« Reply #17 on: October 24, 2010, 03:20:27 PM »
Well done, a bit under/over weight, and still change the eteks to Mags (twm3r) and the grannies to vlads or tornados (stuff the technos :P). shrink the chassis hight again, too.
better.
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Offline Enigm@

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Re: Enigma's Showcase
« Reply #18 on: October 24, 2010, 03:21:30 PM »
But I like the E-Teks! :P
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Offline Bubbleman

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Re: Enigma's Showcase
« Reply #19 on: October 24, 2010, 03:22:10 PM »
But They're overkill! :P
I... I think I've quit. Lurking and posting where I feel it's needed from time to time. I was never particularly good, but I tried. Never really succeeding, but trying all the same.
This is what I spend my time on now
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