gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: dragonsteincole on October 09, 2010, 10:50:53 PM

Title: DSC's IRL DSL showcase
Post by: dragonsteincole on October 09, 2010, 10:50:53 PM
I've had RA2 for 3 months now. I build robots, I try to build them with some personality, i'm not a big one for the uber-bots that are "realistic" but honestly are totally unrealistic and are just for pure damage. I like many people try to make robots that could exist in real life.

So onto my first robot, Ratt-E:
(http://i29.photobucket.com/albums/c264/dragonsteincole/th_Ratt-E01.png) (http://s29.photobucket.com/albums/c264/dragonsteincole/?action=view&current=Ratt-E01.png)
(http://i29.photobucket.com/albums/c264/dragonsteincole/th_Ratt-E02.png) (http://s29.photobucket.com/albums/c264/dragonsteincole/?action=view&current=Ratt-E02.png)

Quite nippy, decent flipper that can OOtA quite easily, with the saws mainly used for invertibles. 3mm Titanium armour, and a decent allrounder.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: The Ounce on October 10, 2010, 12:27:34 AM
Welcome to GTM!

There are a few things I can't tell from the pics; next time make the screen shots larger and display the weight (I'll give you credit for cropping them though).

From what I can see though, it could definitely use some improvements.

For starters, multidirectional weaponry is not very good on wedges.  Either move the weaponry up front or get rid of them altogether and make it a pure flipper.

If you choose the latter, consider getting stronger burst motors (ideally large JX motors, since this looks to me like an underweight HW) and staying away from Mag Snappers altogether (they're as strong as BSGs, but weigh more and retract slower).

It also needs to be faster.  Use 4WD NPC fasts with hypno wheels or 2WD NPC fasts with technos (I personally prefer the latter since it gives you more weight to work with while still being fairly fast).

Finally, it looks underpowered.  The general rule for powering spin motors is to use 1 ant battery per spin motor, but burst motors need more power than that (they need about the same amount of power as it says in their descriptions, maybe less).
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Vertigo on October 10, 2010, 02:03:49 AM
spin motors = 1 ant
bsgs = 2 ants
small jxs = 5 ants
large jxs = 7 ants
beta bursts = 21 ants

*I think*
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: madman3 on October 10, 2010, 03:46:08 AM
A few ground rules you need to follow unless your Thyrus and you like bots similar to those in real life:
1. Try and keep your chassis to the minimum size you will need so you can have better armour, drive and weapons.
2. Ants are your friend unless you have a beta burst motor. If you do, use those tall black batteries.
3. Don't use aliminium or DSA armour. If you have to use aliminium but never use DSA armour as it is weaaaaaaaaaak.
4. Lots of motors are as good as each other but ideally you want NPCs to NPC fasts on a middleweight with hypno wheels or vlad wheels, TMWR3 drive for a lightweight and NPC fasts for a heavyweight with Techno wheels.
5. Certain weapons have normals which mean the only do damage with certain areas of the weapon. However, Iron Spikes, Razor Tips, DSL hammers and Sledgehammers, Light DS Teeth, Beater bars and Hypno Teeth don't. Try to use them on a gut ripper.
6. DSL is a war of the wedges. Ideally you want metal hinges with half tite sheets on with a small wedge component on the end. You may also want a snapper or MCB wedge. I'll let Nary, The Ounce and Pwn go into further detail...
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Naryar on October 10, 2010, 03:54:51 AM
It definitely is very underpowered.

BSG motors also are a better choice than Mag Snappers because these were not balanced.

The razors aren't doing much.

Oh and listen to ounce. 99% of the time he knows what he's talking about.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Thyrus on October 10, 2010, 04:01:49 AM
Don`t listen to them! :D
I like the chassis design.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Somebody on October 10, 2010, 06:55:07 AM
I have to say that I love the skin.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Naryar on October 10, 2010, 07:41:01 AM
Not me... it is the near-same as an assload of Robot Wars bots.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Badnik96 on October 10, 2010, 09:09:03 AM
I like the skin. You should send that to Stagfish for his Realism AI pack.

(Posting from parking lot in Massachusetts FTW)
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: MassimoV on October 10, 2010, 02:09:16 PM
I really like it, especially the skin. Not sure if this helps, but I would try to use the same types of wheels. For good wedges, use the door hinges and small wedges.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: dragonsteincole on October 12, 2010, 08:59:52 PM
Right off the bat, all my images are clickable thumbnails, just to save on anyone opening this thread and having tons of big images to load.
Having taken in all the comments, suggestions, and opinions, i'm still keeping the bodyshape, as I want to keep the "Robot Wars" look to it. Not saying that the efficient bots are bad, but they just don't float my boat at all. Hard to give a robot any personality when its made of extenders and ti sheets. :P However, internals I can certainly take advice on, hence:

(http://i29.photobucket.com/albums/c264/dragonsteincole/th_Ratt-E2-0.png) (http://s29.photobucket.com/albums/c264/dragonsteincole/?action=view&current=Ratt-E2-0.png)

- Saws on the back have gone, although ideally i'd like for there to be something similar on the bot at some point, just for the damaging ability.
- Flipper has been upgraded from the Mag Snappers to the smaller version of the JX burst motors.
- 2WD NPCFast/Techno drive, but is there any explanation for why these make the bot faster than say Tornado's or Vlad's?
- Armour upgraded to 10mm Ti, can't remember what it was before (definately not DSA though)
- Made sure the flipper pieces are angled to get under more, same with the additional skirts. May not have been visible but on the original the mis-matched tires put the chassis at a slight angle to the ground.
- Batteries have been re-done. I've gone for extra power than is needed by the motors and bursts because I have the weight. Speaking of which, 58.9kg to play with, any suggestions?
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Badnik96 on October 12, 2010, 09:11:14 PM
Doesn't look bad.

Your style (Robots not meant to be pure killers, look cool) Is the exact same as Thyrus'. You guys should be great friends.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: The Ounce on October 12, 2010, 09:22:05 PM
2WD NPCFast/Techno drive, but is there any explanation for why these make the bot faster than say Tornado's or Vlad's?
DSL wheels all have a 'grip' value; the higher the grip, the faster a bot will travel.  Technos have a grip value of 2.3, while Vlads and Tornados have a grip of only 1.3.

As for the bot, the only thing I could suggest without ruining the style would be to upgrade to large JX burst motors.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: dragonsteincole on October 12, 2010, 09:53:20 PM
It seems way too obvious now it's said out loud. D'oh. But yes, I did try the larger motors, but I was only able to fit one in the same space. I dont know if 2 small = 1 Large in terms of performance, so I stuck with two.

And yes, Thyrus seems to be on the same wavelength when it comes to robot designs. :)
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: GroudonRobotWars on October 12, 2010, 10:39:07 PM
 :bigsmile: Cool Robot
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Thyrus on October 13, 2010, 12:22:35 AM
yeah, our buildingstyle seems to be similar.
You could may build some bots for the thing I pland (information in my latest showcase post). ;)
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Naryar on October 13, 2010, 01:53:12 AM
Hah ! You do know that last bot goes towards the realm of combat efficiency, you know ?

I don't think the side skirts are helping much.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: dragonsteincole on October 20, 2010, 08:49:48 PM
New robot conceived today, still in tweaking phase:
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/th_invasion_ext.png) (http://s29.photobucket.com/albums/c264/dragonsteincole/RA2/?action=view&current=invasion_ext.png)
Its based quite heavily on Vader/IG-88 from Robot Wars, it doesn't seem to be a widely-used style of VS.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/th_invasion_int.png) (http://s29.photobucket.com/albums/c264/dragonsteincole/RA2/?action=view&current=invasion_int.png)
Dual Perm 80s to evenly distribute weight (one larger perm on one side screwed with the steering of the robot).

The additional Slimbody motors were placed with some crude form of invertibility. Not really realistic and they will probably be removed to allow more space for batteries.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/th_invasion_test.png) (http://s29.photobucket.com/albums/c264/dragonsteincole/RA2/?action=view&current=invasion_test.png)

Not thrilled with the skirts, but they're effective.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Natef on October 20, 2010, 08:55:33 PM
I don't think the back wheels are realistic. Also, build to the weight limit.
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Jonzu95 on October 20, 2010, 08:56:18 PM
:heart_smiley:
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: Naryar on October 21, 2010, 05:15:06 AM
I thought your designs were combat ineffective ?
Title: Re: DSC's Combat Uneffective DSL Designs
Post by: SteveM4 on October 21, 2010, 05:25:54 AM
I like your designs!

I was never a fan of pure killers, realism is better IMO.
My early bots were more or less like yours, but yours have better skins!
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Somebody on October 21, 2010, 12:07:50 PM
Don't use the really tall multiextenders for the spikes, use the small one and raise them.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Vertigo on October 21, 2010, 12:31:09 PM
How could you possibly steal a name from one of my IRL robots :O

Only joking :P
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on October 21, 2010, 02:05:53 PM
Changelist:

- Removed the two additional Slimbody motors (very redundant in the end)
- Rejigged the front spikes and their extenders (thanks Somebody)
- Repositioned the rear motors/wheels (although I see where Natef was coming from. but they help a lot with stability and maneuverability so they were kept)
- Armour has been upgraded from 10mm plastic to 5mm steel. highest I could add without using 10mm Al.
- Batteries. 2 more ants added.
- SRIMECH! BSG burst in the rear between the rear wheels and the weapon, robot is designed to roll onto its back when flipped, and can self right in either direction. Should stop it having to move upside down using the weapon now :bigsmile:
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: GroudonRobotWars on October 21, 2010, 04:51:03 PM
Nice designs  :claping
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: SKBT on October 21, 2010, 06:10:44 PM
Taking a look at that bot I think you could make it invertable with NPC Fasts by placing the motors as far back on the wedge like in the picture below

(https://gametechmods.com/uploads/images/66745aljsfdk.png)
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: MassimoV on October 21, 2010, 06:38:12 PM
I love the design. What are the rotating titaniumextenders supposed to do.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on October 21, 2010, 08:36:56 PM
Taking a look at that bot I think you could make it invertable with NPC Fasts by placing the motors as far back on the wedge like in the picture below

(https://gametechmods.com/uploads/images/66745aljsfdk.png)
That does look interesting, but I don't think I have the width to include that and keep it mostly contained within the body. I might try that solution out, considering making a SHW version. :approve:

I love the design. What are the rotating titaniumextenders supposed to do.
They were originally extenders for saws I used as additional weapons. I had linked them to the controller as drive motors, and they acted as wheels to steer it if it was inverted. but it was a feeble setup, so those, and the metal extenders have gone.

Also, updated internals, with srimech on display:
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/invasion_intV2.png)
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Naryar on October 22, 2010, 03:02:25 AM
It was better with 2WD NPC Fast + hypnos at the rear

and not realistic =   :(
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: SteveM4 on October 22, 2010, 08:55:26 AM
Hammers go through perms.

I bet DSC feels a bit
                         <------
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: GoldenFox93 on October 22, 2010, 09:00:34 AM
I quite like how you did it- it reminds me of IG-88 from Robot Wars  :P
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on October 22, 2010, 10:56:44 AM
Hammers go through perms.

I bet DSC feels a bit
                         <------

Yes, those Perms are such a giant pain in the ass right now, there's nowhere on my chassis where I can get a decent position for both weapons, so to stop clipping i've had to neuter them. :rage
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: SteveM4 on October 22, 2010, 11:12:07 AM
Not so much  :rage more  :surprised:
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on October 31, 2010, 09:39:28 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Dragon_Slayer_01.png)
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Dragon_Slayer_02.png)
5mm ti, very effective srimech, and side graphics taken from another design i've done in the past for a custom f1 car livery.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Pwnator on October 31, 2010, 09:41:08 PM
What are the BSGs for?
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: MassimoV on October 31, 2010, 09:43:00 PM
Looks again amazin DSC.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Enigm@ on October 31, 2010, 09:43:56 PM
Me likes everything about it. It has awesome skin, and reminds me of Dominator 2 and for some reason Iron Awe 5.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on October 31, 2010, 09:55:52 PM
What are the BSGs for?

The two poles at the top of the robot, either side of the axe. these flip out the sides and help self-right the robot.

Looks again amazin DSC.

Thank you, I do like to give my bots a theme. ;)

Me likes everything about it. It has awesome skin, and reminds me of Dominator 2 and for some reason Iron Awe 5.

That would be a pretty good approximation of what style of bot I was going for. Love the more recent Iron awe bots for the large area they have to flip with, and of course a dirty great axe is never a bad idea.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Naryar on November 01, 2010, 03:49:23 AM
What are the BSGs for?


Razer-like srimech
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Badnik96 on November 01, 2010, 04:09:16 PM
That looks REALLY cool. I love your bot style.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: NFX on November 01, 2010, 04:15:47 PM
That looks REALLY cool. Great work. =D I imagine it'd do quite well IRL.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Somebody on November 01, 2010, 04:29:20 PM
AWESOME

I would recommend putting something on the wedge to keep robots from going up and making it so you cannot get them with the axe. Maybe some awesome looking cutting teeth or ripping teeth or something.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: NFX on November 01, 2010, 04:32:50 PM
I like the cutting teeth idea here, they could be like horns. =D
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on November 02, 2010, 08:03:20 AM
Spikes added, thank you for the suggestions :D To do so I changed the skirts to Alu and used the first DSL teeth Still ended up at 797.9kg. However I think i've noticed a flaw with the design or the placement of the motors, because forwards it will turn left before spinning, however it'll reverse in a straight line.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Thyrus on November 02, 2010, 08:20:12 AM
You`re still welcomme to enter some of your bots in the "thing" I planed to do (need to find a name for it! I try not to say tournament)
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Naryar on November 02, 2010, 08:35:28 AM
need to find a name for it

"Something That Is Not A Tournament Despite What Others Might Think" ? STINATDWOMT ?
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Thyrus on November 02, 2010, 08:42:26 AM
need to find a name for it

"Something That Is Not A Tournament Despite What Others Might Think" ? STINATDWOMT ?

STINATDWOMT©  sounds good :D
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on November 02, 2010, 03:34:58 PM
You`re still welcomme to enter some of your bots in the "thing" I planed to do (need to find a name for it! I try not to say tournament)

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Slashy_D.png)
A smaller version of Dragon Slayer with a dual-axe "sharkfin" weapon and stabilizing skirts to prevent the axe throwing the whole robot over. 3mm Ti

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/nwobhm.png)
Dual BSG flipper and nippy drive. 3mm Ti and NPC fasts.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Scorpion on November 02, 2010, 04:02:58 PM
+1 overdue rep if you ask me, not least for the name of that second bot.
I really like slashy d's axe, it's very ashtetically pleasing  :bigsmile:
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Somebody on November 02, 2010, 04:12:51 PM
I LOVE YOUR BUILDING STYLE
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: cephalopod on November 02, 2010, 04:16:57 PM
I LOVE YOUR BUILDING STYLE

Quoted For Truth.
 
Where do I recognize the name of the 2nd one from though? XD
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on November 02, 2010, 05:55:56 PM
Where do I recognize the name of the 2nd one from though? XD

If it was available, it'd be clad in Iron  ;)
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Badnik96 on November 02, 2010, 06:26:43 PM
YOU NEED TO SEND THOSE TO THYRUS NOW
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Enigm@ on November 02, 2010, 06:29:47 PM
I like the second ones name.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: MassimoV on November 02, 2010, 07:13:30 PM
Amazing! That is just some epic skins.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: cephalopod on November 03, 2010, 12:01:38 PM
Where do I recognize the name of the 2nd one from though? XD

If it was available, it'd be clad in Iron  ;)
Ah, thought so. Maiden <3 saw them earlier this year. Amazing.
Sorry, back on topic XD
 
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on November 12, 2010, 12:32:41 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/dreadhog.png)

Introducing Dreadhog, armed with 8 spike strips and designed to slip under robots and grind away at the soft underbelly.
5mm Ti, NPC fasts and Hypno wheels.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/plunder2010.png)

And for something a little different, a robot designed as a 'what if', i.e what if the Plunderbird Team had continued to churn out robots and cheesy robot songs. Armed with 4 viscious claws and a "Plunder-flinger", this robot is capable of sending any enemy robot soaring. [/J. Pearce]
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Reier on November 12, 2010, 12:39:21 PM
I do like the look of those.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: FOTEPX on November 12, 2010, 12:49:26 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/plunder2010.png)

And for something a little different, a robot designed as a 'what if', i.e what if the Plunderbird Team had continued to churn out robots and cheesy robot songs. Armed with 4 viscious claws and a "Plunder-flinger", this robot is capable of sending any enemy robot soaring. [/J. Pearce]

SEND IT. PLEEEEEEEESE
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Thyrus on November 12, 2010, 01:09:38 PM
You`re still welcomme to enter some of your bots in the "thing" I planed to do (need to find a name for it! I try not to say tournament)

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Slashy_D.png)
A smaller version of Dragon Slayer with a dual-axe "sharkfin" weapon and stabilizing skirts to prevent the axe throwing the whole robot over. 3mm Ti

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/nwobhm.png)
Dual BSG flipper and nippy drive. 3mm Ti and NPC fasts.

havn`t seen this post.

Slashy D is so awesome :o The skin + weapon. It will replace 9 toes from the last time I guess.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on November 12, 2010, 01:16:33 PM
Plunderbird 2010 (exported from Bot Lab, no AI) (http://www.mediafire.com/?el45gxku58uhz90)
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: NFX on November 12, 2010, 01:29:44 PM
Both new bots look fantastic. I need to give realistic bots another go. =D
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Stagfish on November 12, 2010, 01:56:58 PM
How would you like to help with Realistic AI, an AI pack specifically for realistic bots.


Yes, I know I sounded like a person of TV :(
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on November 12, 2010, 01:59:44 PM
How would you like to help with Realistic AI, an AI pack specifically for realistic bots.


Yes, I know I sounded like a person of TV :(

This would be great, apart from me having only the most basic of knowledge of AI'ing. I can make a smartzone and make it move on its own, thats it. :/
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Stagfish on November 12, 2010, 02:00:17 PM
I can AI, you only have to send me the bots.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: SteveM4 on November 12, 2010, 03:03:11 PM
How would you like to help with Realistic AI, an AI pack specifically for realistic bots.


Yes, I know I sounded like a person of TV :(

This would be great, apart from me having only the most basic of knowledge of AI'ing. I can make a smartzone and make it move on its own, thats it. :/

I can do even less, I have tried but I am just no good at AI'ing, skinning yes, AI'ing no!
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: MassimoV on November 12, 2010, 08:02:41 PM
I just saw your new bots and I have to say you and Thy are the 2 best IRL bot builders ever. I would send Dreadehog aswell.
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: NFX on November 12, 2010, 08:32:48 PM
I just saw your new bots and I have to say you and Thy are the 2 best IRL bot builders ever. I would send Dreadehog aswell.
That's fine, I'll settle for third. =P
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Thyrus on November 13, 2010, 01:56:49 AM
lol? "Thyrus" and "best" sounds strange in one sentence :P

I think NFX, DSC and me are somewhere on the same level but DSC makes the best skinns.
Thanks again for sending me you bots :)
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Naryar on November 13, 2010, 06:50:18 AM
I just saw your new bots and I have to say you and Thy are the 2 best IRL bot builders ever. I would send Dreadehog aswell.

Hah ! If I could get assed to build IRL bots I would destroy them all !

lol? "Thyrus" and "best" sounds strange in one sentence :P

Yes...
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: dragonsteincole on November 26, 2010, 02:10:09 PM
After 2 weeks of starting a new job, I'm finally getting back to a decent creative mindset. So presenting two new bots.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/mauler_flipper.png)
Flipper is accessorised with small beater bars to try and add a little Maulerness to that weapon, and to give it some damage capability. Can move inverted, but can't self-right right on its back, and the flipper becomes a naff hammer ;)

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/DISCUS.png)
No paintjob yet as i'm toying with ideas for it, but a bot with a lovely big set of .... spinners. Sure she has a wonderful personality too. :yaya)
Title: Re: DSC's Combat Ineffective DSL Designs
Post by: Badnik96 on November 26, 2010, 02:31:26 PM
Those look... Amazing. Can't wait to see the awesome skin you'll give Dicsus.
Title: Re: DSC's DSL showcase
Post by: MassimoV on November 26, 2010, 02:47:16 PM
Those look... Amazing. Can't wait to see the awesome skin you'll give Dicsus.
QFT
Title: Re: DSC's DSL showcase
Post by: NFX on November 26, 2010, 03:01:06 PM
Mauler looks amazing. I might get shot for this, but I think Discus looks quite good as is. All shiny and pristine and such.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on November 26, 2010, 07:57:00 PM
Mauler looks amazing. I might get shot for this, but I think Discus looks quite good as is. All shiny and pristine and such.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Discus2.png)

Shinier and more pristine :P
Title: Re: DSC's DSL showcase
Post by: GroudonRobotWars on November 26, 2010, 08:24:37 PM
It looked better before.
Title: Re: DSC's DSL showcase
Post by: Somebody on November 26, 2010, 09:37:33 PM
I would keep the color and just give it some eyes in the big panel that faces forward. No mouth, just evil looking eyes.
Title: Re: DSC's DSL showcase
Post by: MassimoV on November 27, 2010, 12:30:46 PM
Instead of having a solid color, you might want to try a pattern instead.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on November 27, 2010, 02:20:10 PM
Instead of having a solid color, you might want to try a pattern instead.

If i had the ability to use a 512x512 .tga instead of just a 256x256, i'd try to give it a finish similar to Cerberus from RW S3. at the lower res though it just looks too blotchy :/

But elsewhere, two new bots have appeared!

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/notorious_box.png)
Similar to the original Panic Attack, I wanted to try and make a simple, uncomplicated bot that was just sturdy and dependable. Also, i'm unsure how exactly I got the chassis this low in the botlab, but it runs inverted too! On hypnos! but from there it cannot self right so the flipper becomes redundant.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/duohurtz.png)
Having never built a bot using the steering motor, I paid homage to one of the most famous bots to use the 'car-steering' style, Killerhurtz.Wishing I could have made the front wedge more in style with the bot though.
Title: Re: DSC's DSL showcase
Post by: Enigm@ on November 27, 2010, 02:21:46 PM
Car steering motors= fail
But I'll let it pass this time because that's a very cool 'bot. =]
Title: Re: DSC's DSL showcase
Post by: Scorpion on November 27, 2010, 02:32:00 PM
If you click just under the bar on the chassis height thing, it'll go lower than if you just dragged the selector part down.
That's how you got the chassis low enough to run inverted with hypnos.

Anyway, I think duohertz qould look better if you got rid of the front wedge, but I love the look of notorious B.O.X.
Title: Re: DSC's DSL showcase
Post by: Badnik96 on November 27, 2010, 02:57:42 PM
Both look AMAZING.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on November 27, 2010, 06:51:33 PM
Some updates:

- iNVASION is being reworked to fix the spacing and just generally improve it.
- Discus has reverted to the first incarnation.
- Duohurtz has the skirts removed now, and the steering motor does fail, but it's authentic :yaya)

NEW BOT! :rage

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/horsepower.png)

Started as a ripoff of WhamettNuht's Hunter, then I toyed with the rear of it a bit... and it ended up as this. Has a very concealed beaterbar weapon at the front, and a rotating bar at the back next to the exhausts. But this is ALL about the look :p
Title: Re: DSC's DSL showcase
Post by: Naryar on November 27, 2010, 06:56:25 PM
Powered steering units = ABSOLUTE FAILURE in DSL 2.1 and Stock

Though I should really power them up.
Title: Re: DSC's DSL showcase
Post by: Badnik96 on November 27, 2010, 06:58:53 PM
THAT CAR IS AWESOME
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on November 27, 2010, 07:06:47 PM
Powered steering units = ABSOLUTE FAILURE in DSL 2.1 and Stock

Though I should really power them up.
Once again, not used for "ultimate combat effectiveness omg", just trying to stay authentic to the inspiration. ;)
Title: Re: DSC's DSL showcase
Post by: GroudonRobotWars on November 27, 2010, 07:21:13 PM
I like Horsepower and Duohurtz.
Title: Re: DSC's DSL showcase
Post by: NFX on November 27, 2010, 07:56:50 PM
Car looks AWESOME. It might help if you had the skirt hinges range of motion be between flat against the floor, and angled upwards so it touches the floor when it's inverted.
Title: Re: DSC's DSL showcase
Post by: Somebody on November 27, 2010, 08:11:53 PM
The way you did the wheels on horsepower is genius.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on November 28, 2010, 07:12:33 AM
Will look into doing that.

And just while i'm thinking about it... thank you to everyone who does reply to these. You've helped me to improve quite a lot since I started posting here, and i'm still learning a lot from each reply. So thank you. :approve:
Title: Re: DSC's DSL showcase
Post by: Enigm@ on November 28, 2010, 07:19:48 AM
You're very much welcome. =]
I love your 'bots.
Title: Re: DSC's DSL showcase
Post by: ty4er on November 28, 2010, 07:28:47 AM
hey i know this isnt really the best place to put it but where can i get screenshots on my robots?
i have tried fraps but it costs money for jpg's and all that.

any ideas?

oh and also im not sure if it is an improvement but what i do is i have the tmwrs2's or whatever they are called with techno or hypno wheels.

also i will hopefully get my own showcase soon when i can get shots.


also really like your robots :D
im good with stock but i suck at dsl :/
Title: Re: DSC's DSL showcase
Post by: NFX on November 28, 2010, 07:31:54 AM
F11. ;) They are saved in the Screenshots folder.
Title: Re: DSC's DSL showcase
Post by: FOTEPX on November 28, 2010, 07:32:27 AM
Press F11, Then go into your Robot Arena 2 folder, and look under screenshots. Crop the image so it only shows the vital infomation, and save it as a .png. Then, post it here, and we'll bash the f*ck out of it and call you a noob tell you how to improve.
Title: Re: DSC's DSL showcase
Post by: martymidget on November 28, 2010, 07:35:50 AM
Horsepower needs to race VRROOOOOM (yadda yadda) and S_M's original F1 car xD
Title: Re: DSC's DSL showcase
Post by: Squirrel_Monkey on November 28, 2010, 07:37:02 AM
^Yes^
Title: Re: DSC's DSL showcase
Post by: G.K. on November 28, 2010, 07:43:24 AM
And Pwn and Reier's cars.
Title: Re: DSC's DSL showcase
Post by: ty4er on November 28, 2010, 08:03:54 AM
Press F11, Then go into your Robot Arena 2 folder, and look under screenshots. Crop the image so it only shows the vital infomation, and save it as a .png. Then, post it here, and we'll bash the f*ck out of it and call you a noob tell you how to improve.

well it saves it into my pics now and i still can't do anything. i have tried saving it into the robot arena 2 folder but i couldn't save it as a .png or anything.

hehe i sound like such a noob with computers :D


any help?
Title: Re: DSC's DSL showcase
Post by: G.K. on November 28, 2010, 08:10:31 AM
What have you got at the moment?
Title: Re: DSC's DSL showcase
Post by: ty4er on November 28, 2010, 08:11:49 AM
fraps :(


only the free version
Title: Re: DSC's DSL showcase
Post by: G.K. on November 28, 2010, 08:16:49 AM
I meant screenshots-wwise. What have you produced?
Title: Re: DSC's DSL showcase
Post by: ty4er on November 28, 2010, 08:20:36 AM
ooooooooooooooooooh


just a few robots on dsl but i can't show them coz gay fraps converts it into .bmp or whatever   :rage

which isn't allowed on here
 :vista:


Title: Re: DSC's DSL showcase
Post by: G.K. on November 28, 2010, 08:23:18 AM
Convert them into something else in paint.
Title: Re: DSC's DSL showcase
Post by: ty4er on November 28, 2010, 08:29:57 AM
how?

i have them on paint but it doesn't say anything about converting...
 :gawe:

Title: Re: DSC's DSL showcase
Post by: G.K. on November 28, 2010, 08:31:18 AM
when you save it. Hit save as, and change file type to PNG.
Title: Re: DSC's DSL showcase
Post by: ty4er on November 28, 2010, 08:36:50 AM
https://gametechmods.com/uploads/images/96253another annoying popup ra2.PNG (https://gametechmods.com/uploads/images/96253another annoying popup ra2.PNG)


thanks :D

should work
Title: Re: DSC's DSL showcase
Post by: Naryar on November 28, 2010, 08:37:31 AM
how?

i have them on paint but it doesn't say anything about converting...
 :gawe:

Lurk on these boards
Title: Re: DSC's DSL showcase
Post by: G.K. on November 28, 2010, 08:43:03 AM
https://gametechmods.com/uploads/images/96253another annoying popup ra2.PNG (https://gametechmods.com/uploads/images/96253another annoying popup ra2.PNG)


thanks :D

should work

Now post it in your own showcase.
Title: Re: DSC's DSL showcase
Post by: ty4er on November 28, 2010, 09:21:51 AM
yea done that thanks :D

if you wanna please come check out my showcase and sorry bout this dsc :D
Title: Re: DSC's DSL showcase
Post by: MassimoV on November 28, 2010, 09:42:26 AM
BACK ON TOPIC:
I like your new bots. Especially the skin on Horsepower.
Title: Re: DSC's DSL showcase
Post by: Naryar on November 28, 2010, 09:45:20 AM
Duohurtz is overpowered, and Notorious B.A.D. is underpowered. Probably would be better with 4WD NPC Fast and one more BSG.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on December 08, 2010, 04:21:11 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Stingray.png)

Based on the modern day Thor (aka the super-powerful hammer bot), with retro styling.
Title: Re: DSC's DSL showcase
Post by: Natef on December 08, 2010, 04:22:26 PM
You've still got some more weight left. :P
Title: Re: DSC's DSL showcase
Post by: Badnik96 on December 08, 2010, 04:25:10 PM
You should do a tourney with all your HW's.
Title: Re: DSC's DSL showcase
Post by: madman3 on December 08, 2010, 04:26:04 PM
Wiiiiiiiiiiiiiiiiiiiiinnnnnnnnn
Yeah, I like it. It looks really cool.
Title: Re: DSC's DSL showcase
Post by: powerrave on December 08, 2010, 04:30:29 PM
looks very nice.
Title: Re: DSC's DSL showcase
Post by: NFX on December 08, 2010, 04:31:21 PM
That looks fantastic. I might use Hypnos instead of Micro wheels, though.You sure you've got enough power?
Title: Re: DSC's DSL showcase
Post by: G.K. on December 08, 2010, 04:31:44 PM
Use the weight to upgrade wheels.
Title: Re: DSC's DSL showcase
Post by: MassimoV on December 08, 2010, 05:16:40 PM
Holy cow! That is beast.
Title: Re: DSC's DSL showcase
Post by: Naryar on December 08, 2010, 05:58:27 PM
Awful static weapon choice
Title: Re: DSC's DSL showcase
Post by: Scrap Daddy on December 08, 2010, 07:14:20 PM
buuuut they look so cool :P
Title: Re: DSC's DSL showcase
Post by: Naryar on December 08, 2010, 07:21:02 PM
It would look cooler AND more efficient with razors :P
Title: Re: DSC's DSL showcase
Post by: NFX on December 08, 2010, 07:57:26 PM
I disagree. If I were to change the pole spikes, I'd use Lightning spikes.
Title: Re: DSC's DSL showcase
Post by: Pwnator on December 09, 2010, 03:03:57 AM
Yeah, Lightning spikes look cooler than razors in this specific situation. Too many sharp angles ruin its purity. :P

AND MAKE A MW VERSION
Title: Re: DSC's DSL showcase
Post by: JoeBlo on December 09, 2010, 09:59:51 AM
You sure you've got enough power?

thats either sarcasm or you not noticing its a geared beta  ;)
Title: Re: DSC's DSL showcase
Post by: NFX on December 09, 2010, 10:27:44 AM
You sure you've got enough power?

thats either sarcasm or you not noticing its a geared beta  ;)

Probably the latter. Does a Geared Beta count as a spin motor as well?
Title: Re: DSC's DSL showcase
Post by: JoeBlo on December 09, 2010, 10:33:15 AM
it is a spin motor.. the axle limits are just 180 degrees like the DSL axle that everyone makes flails out of..  :gawe:
Title: Re: DSC's DSL showcase
Post by: NFX on December 09, 2010, 10:33:57 AM
Okay, that's good to know. Thanks. =D
Title: Re: DSC's DSL showcase
Post by: G.K. on December 09, 2010, 10:34:26 AM
People use the 180 degree flails for FSS? I just use the 90's.
Title: Re: DSC's DSL showcase
Post by: SteveM4 on December 09, 2010, 10:35:28 AM
Can the Geared Beta flip stuff?
Title: Re: DSC's DSL showcase
Post by: Thyrus on December 09, 2010, 10:38:45 AM
Can you make a spinnmotor with a degreelimit that spinns in one direction untill you stop spinning?
Title: Re: DSC's DSL showcase
Post by: NFX on December 09, 2010, 10:43:15 AM
Can you make a spinnmotor with a degreelimit that spinns in one direction untill you stop spinning?
That's the Geared Beta, yeah.
Title: Re: DSC's DSL showcase
Post by: JoeBlo on December 09, 2010, 10:45:02 AM
People use the 180 degree flails for FSS? I just use the 90's.

I never said FSS :P I use them on some SnS robots myself ...

Can the Geared Beta flip stuff?

no.. there is some RA2 coded thing I think that prevents spin motors lifting (including servos) no matter how strong

Can you make a spinnmotor with a degreelimit that spinns in one direction untill you stop spinning?

I know where you are going with this and no you cant

using a python like THz.py you can but for human control you need you finger on the button

but its not much use if you read the above answer  ;)
Title: Re: DSC's DSL showcase
Post by: Thyrus on December 09, 2010, 10:45:32 AM
no, what I mean is flipping and stay wedged open until you press power again. (and smaler than Geared Beta)
Title: Re: DSC's DSL showcase
Post by: JoeBlo on December 09, 2010, 10:46:55 AM
I knew what you meant.. my answer is above  ;)
Title: Re: DSC's DSL showcase
Post by: Naryar on December 09, 2010, 10:50:29 AM
Can you make a spinnmotor with a degreelimit that spinns in one direction untill you stop spinning?

I bet you can, with 2 switch controls and a locked spin motor.
Title: Re: DSC's DSL showcase
Post by: JoeBlo on December 09, 2010, 10:52:15 AM
yeah I just thought of a locked axle too

but even so.. it wouldn't lift anything as its not possible for a spin or servo motor (so I have been told by Click I think it was?)

anyway Back on topic now
Title: Re: DSC's DSL showcase
Post by: Thyrus on December 09, 2010, 10:57:20 AM
servos can lift if they have a counterweight.

@DSCs bot:

Is there no way to save weight by using an other extenderwork to save weight?
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on December 09, 2010, 11:40:14 AM
I go away for one day and there's 2 new pages, what the heff? :mrgreen:

Right off the bat:

Yes, it's a geared Beta motor, not the flipper. 14 ant batteries to overpower the bot (I always try to include more batteries as necessary in my designs. I'm not one for weak bots at the 2 minute mark.)

- Wheels changed from minis to hypnos
- Spikes changed from 'generic' to Lightnings.

Weight is now 764.2, which is where I think it will stay unless there is a solid idea for what could be done with that weight.

Also, MW version made. 30Kg hammer on a 120cm poly extender makes for a rough ride :P
Title: Re: DSC's DSL showcase
Post by: Naryar on December 09, 2010, 11:43:32 AM
You need no more than 6 batteries.

Now add a metal hinge wedge and MOAR LIGHTNINGS
Title: Re: DSC's DSL showcase
Post by: Vertigo on December 09, 2010, 11:53:28 AM
MOAR LIGHTNINGS
:O, is this the sign of a new era?
Title: Re: DSC's DSL showcase
Post by: Naryar on December 09, 2010, 12:02:40 PM
MOAR LIGHTNINGS
:O, is this the sign of a new era?

No. But if you have chosen lightnings, so be it. ADD MOAR.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on December 10, 2010, 02:54:11 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/ERIC2.png)

Eric 2, based off the Robot Wars Series 3 and 4 competitor. More of an Iron Awe style flipper bot than the original lifter/crusher, but still got that funky flame livery.  :approve:
Title: Re: DSC's DSL showcase
Post by: Badnik96 on December 10, 2010, 02:54:45 PM
:D

Awesome. I love your style.
Title: Re: DSC's DSL showcase
Post by: MassimoV on December 10, 2010, 09:27:45 PM
:D

Awesome. I love your style.

QFT
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on December 11, 2010, 02:58:34 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/el_commodore.png)
Utter wedgie, with a row of beater bars to damage bots going over the top. Utterly boring but it's somewhat different.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/PSYCHOMOUSE.png)
The reason this mouse is psychotic is that it looks just as much like a shark. :rage
Title: Re: DSC's DSL showcase
Post by: FOTEPX on December 11, 2010, 03:04:54 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/el_commodore.png)

Are you keepin' up with the Commodore?
'Cause the Commodore's keepin' up with you... *dun duun*
(Randomly quoting Commodore 64 commercials FTW)

I will admit, it is borin'.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/PSYCHOMOUSE.png)

Awesome idea, looks awesome, made by somebody awesome?

Yeah, this ticks all the boxes. Well done, again.
Title: Re: DSC's DSL showcase
Post by: madman3 on December 12, 2010, 03:47:07 AM
If you made the rear chassis wedge of Psycho Mouse shorter then it would would look super awesome.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on December 23, 2010, 02:43:33 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/DSC.png)

Sortof a personal bot, wanted a bot with personality and a bit of a nasty weapon. Will probably be called nasty by Naryar for being ineffective, but it looks cool and real, which is all i'm after. :bigsmile:
Title: Re: DSC's DSL showcase
Post by: Badnik96 on December 23, 2010, 02:44:38 PM
AWESOME as always. You should make an awesome cube bot for CCIV.
Title: Re: DSC's DSL showcase
Post by: Scorpion on December 23, 2010, 02:56:30 PM
Aww, you've got an awesome signature bot, I want one :P
Title: Re: DSC's DSL showcase
Post by: NFX on December 23, 2010, 03:27:37 PM
That bot looks fantastic. Especially with the reskinned Cutting Teeth on there.
Title: Re: DSC's DSL showcase
Post by: Naryar on December 23, 2010, 03:28:38 PM
would look cooler with razors
Title: Re: DSC's DSL showcase
Post by: GoldenFox93 on December 23, 2010, 03:33:00 PM
Reminds me of Orac's Revenge  :D
Title: Re: DSC's DSL showcase
Post by: Enigm@ on December 23, 2010, 03:33:22 PM
would look cooler with razors
MOAR
But yeah, that's a cool 'bot. =]
Title: Re: DSC's DSL showcase
Post by: Thyrus on December 26, 2010, 08:51:39 PM
Reminds me of Orac's Revenge  :D

Reminds me of Beast of Bodmin
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on January 05, 2011, 12:26:28 PM
Going back through the pack of robots i've made so far, toying with the idea of releasing them as a pack. But i'm going to tidy up a few of them first, fix a few problems and generally improve them. Starting off with iNVASION:

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Invasion2.png)

- Perms flipped and moved so the blades no longer clip through the motor
- Repositioned drivetrain. Still only Whyachis, but the rears moved to allow inverted running.
- New paintjob! :bigsmile:

Next task is to try and fix Dragon Slayer's friggin' wonky drive (as seen in the Realistic AI preview video)
Title: Re: DSC's DSL showcase
Post by: Vertigo on January 05, 2011, 12:28:31 PM
:O, stop stealing names from my IRL robots! :P

Anyway, I'd raise the motors one notch for a low ground clearence
Title: Re: DSC's DSL showcase
Post by: Jonzu95 on January 05, 2011, 12:41:00 PM
That's great! :approve:
Title: Re: DSC's DSL showcase
Post by: Squirrel_Monkey on January 05, 2011, 01:26:35 PM
 :heart_smiley:
Title: Re: DSC's DSL showcase
Post by: MassimoV on January 05, 2011, 04:06:20 PM
Good design and paint  :bigsmile:.
Title: Re: DSC's DSL showcase
Post by: Naryar on January 05, 2011, 07:25:14 PM
Drive fail
Title: Re: DSC's DSL showcase
Post by: Scorpion on January 06, 2011, 12:42:26 PM
4WD twmr's with hypnos?
Maybe a bit too slow, but hardly a fail.
Title: Re: DSC's DSL showcase
Post by: Naryar on January 06, 2011, 01:07:14 PM
2WD NPC Fast with hypnos is much lighter, just count the torque values
Title: Re: DSC's DSL showcase
Post by: Scorpion on January 06, 2011, 01:09:41 PM
Oh yeah, there's better drive setups obviously, but I don't think he could fit that in the chassis properly anyway.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on January 06, 2011, 01:30:37 PM
I could not fit NPCs into the design and not have them sticking out the sides, which just doesn't fit with my design/build style. 4 TWM4 Drive's with hypnos was the best solution to my problem. ;)
Title: Re: DSC's DSL showcase
Post by: SteveM4 on January 06, 2011, 01:33:56 PM
DSC's building style is different.

I love it frankly!
Title: Re: DSC's DSL showcase
Post by: Scorpion on January 06, 2011, 02:29:30 PM
I could not fit NPCs into the design and not have them sticking out the sides, which just doesn't fit with my design/build style. 4 TWM4 Drive's with hypnos was the best solution to my problem. ;)
Exactly what I was trying to say, honestly, Nar's such a meanie, shall we kill him?
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on January 07, 2011, 01:27:14 PM
Dragon Slayer now has slightly less-skewed drive, to the point where it can go in a straight line. But now, a NEW BOT :rage

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/gen_sidewinder.png)

Wanted a very asymmetrical robot and ended up on this design.
Title: Re: DSC's DSL showcase
Post by: GroudonRobotWars on January 07, 2011, 01:46:16 PM
Looks Cool  :mrgreen:
Title: Re: DSC's DSL showcase
Post by: SteveM4 on January 07, 2011, 01:54:13 PM
Your robot confuses me, why is there an unused NPC?
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on January 07, 2011, 02:32:12 PM
I think I took that shot before I was completely finished with the bot. Whoops! :confused:
Title: Re: DSC's DSL showcase
Post by: MassimoV on January 07, 2011, 09:16:21 PM
Best name possible.
Title: Re: DSC's DSL showcase
Post by: Pwnator on January 07, 2011, 09:48:41 PM
Does the HS come into play often?
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on May 10, 2011, 02:03:41 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Plunderer.png)

ohai
Title: Re: DSC's DSL showcase
Post by: Thyrus on May 10, 2011, 02:05:27 PM
returned in epicness!
welcome back DSC :D I missed your bots. this one looks so awesome!
Title: Re: DSC's DSL showcase
Post by: Reier on May 10, 2011, 10:24:33 PM
It's lame since it's not a dual perm MW VS :trollface
Title: Re: DSC's DSL showcase
Post by: Naryar on May 11, 2011, 05:33:04 AM
BALLASTS ?!?!?
Title: Re: DSC's DSL showcase
Post by: NFX on May 11, 2011, 05:35:35 AM
Schweet. If I were you, I wouldn't have the "gap" going back that far, unless the flipper does as well. But nice work. =]
Title: Re: DSC's DSL showcase
Post by: MassimoV on May 12, 2011, 06:45:33 PM
Yes you're back. Again, great work on it.
Title: Re: DSC's DSL showcase
Post by: Somebody on May 12, 2011, 07:03:38 PM
Nice bot.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on May 30, 2011, 09:58:32 AM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Sumo_prev.png)

Idea utterly, totally and shamelessly nicked from Thyrus, as I couldn't believe it moved that well. :yaya)

So natrually, I applied the walker rule, and made a 'heavyweight' version. 1195kg, but i may replace the hammer with a spinning disc.
Title: Re: DSC's DSL showcase
Post by: Enigm@ on May 30, 2011, 10:01:31 AM
Awesome. =]
Title: Re: DSC's DSL showcase
Post by: Thyrus on May 30, 2011, 10:04:16 AM
nice work there :D making it a VS is a good idea you could even make it invertible. how well does yours walk?
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on May 30, 2011, 10:52:22 AM
It's a little more bouncy than yours, but I think that's a side-effect of using the bigger servos. But it still moves well, although it's no surprise it has no traction against other bots.
Title: Re: DSC's DSL showcase
Post by: Somebody on May 30, 2011, 11:05:26 AM
I love it.
Title: Re: DSC's DSL showcase
Post by: Urjak on May 30, 2011, 11:07:56 AM
How exactly is that a walker? Doesn't it just run on its servos?
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on May 30, 2011, 11:44:37 AM
Loophole. :p

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/RAFTor.png)

And a new bot, for some reason the military theme seems to suit bots quite well.
Title: Re: DSC's DSL showcase
Post by: Urjak on May 30, 2011, 11:46:11 AM
Great looking bot, but you want to get at least 2 Small JXRs on this for good flipping power.
Title: Re: DSC's DSL showcase
Post by: Squirrel_Monkey on May 30, 2011, 11:53:32 AM
<3, What drive?
Great looking bot, but you want to get at least 2 Small JXRs on this for good flipping power.
BSG's are surprisingly good. I think it's because of their high initial speed.
Title: Re: DSC's DSL showcase
Post by: Squirrel_Monkey on May 30, 2011, 12:02:35 PM
<3, What drive?
Great looking bot, but you want to get at least 2 Small JXRs on this for good flipping power.
BSG's are surprisingly good. I think it's because of their high initial speed.
I think they perform better higher up though.
Title: Re: DSC's DSL showcase
Post by: Urjak on May 30, 2011, 12:03:07 PM
BSG's are surprisingly good. I think it's because of their high initial speed.


Hmmm... I stand corrected. Though how many flips did it take to get that bot OOTA?
Title: Re: DSC's DSL showcase
Post by: Squirrel_Monkey on May 30, 2011, 12:06:06 PM
1, most of the time was spent trying to get under it. It wasn't a power problem, more a drive problem. SO this bot better have decent drive.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on May 30, 2011, 12:09:29 PM
I prefer them over JXRs just because they can be used in tighter bots (although the collision is massive and prohibitive sometimes), and don't seem to have any major defecit in comparison to them.

I tend to find them most effective when the flipper is very short, hinders self-righting a little, but seems to get a stronger flip out of them. 
Title: Re: DSC's DSL showcase
Post by: Scorpion on May 30, 2011, 12:11:45 PM
Yeah, bsgs are better all round than both large and small JXs.
Nice bit of eye candy you got going on there btw.
Title: Re: DSC's DSL showcase
Post by: Enigm@ on May 30, 2011, 12:17:55 PM
I still like it though. :P
Title: Re: DSC's DSL showcase
Post by: Thyrus on May 30, 2011, 01:41:59 PM
I love your skinningskills <3!
that bot looks awesome and seems to be effective as well. great stuff.
But you know... I`m your biggest fan :D
Title: Re: DSC's DSL showcase
Post by: MassimoV on May 30, 2011, 07:05:44 PM
2 new robots. 2 thumbs up, amazing job.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 10, 2011, 02:44:24 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Union_Jakked.png)

Tried to get that front HS as low as possible to the ground, but its slightly compromised because the Hypno-teeth scraped the ground and screwed the steering with a single DSC bar,  hence the DSL disc and beaters. And rear face spinner/mangler, because why not? :3
Title: Re: DSC's DSL showcase
Post by: Badnik96 on June 10, 2011, 02:46:17 PM
IMO the face spinner ruins it

Looks cool besides
Title: Re: DSC's DSL showcase
Post by: Enigm@ on June 10, 2011, 02:48:03 PM
<3
Title: Re: DSC's DSL showcase
Post by: NFX on June 10, 2011, 02:59:46 PM
Looks fantastic. Very nice looking robot there. =] Maybe if the FS had smaller weapons, such as Shark/Hypno teeth or Small Beater Bars, that might look a bit better.
Title: Re: DSC's DSL showcase
Post by: FOTEPX on June 10, 2011, 03:38:00 PM
OH GOD I LOVE YOUUUU
Title: Re: DSC's DSL showcase
Post by: Naryar on June 10, 2011, 03:45:00 PM
Useless face spinner is useless.

Your HS extender setup is also crap, to be honest.
Title: Re: DSC's DSL showcase
Post by: FOTEPX on June 10, 2011, 03:45:59 PM
Useless face spinner is useless.

Your HS extender setup is also crap, to be honest.

It's not meant to be...*sigh* ...It's meant to be realistic. It's not meant to be a super mega ultra killer bot, it's meant to be the sort of bot you'd see in Robot Wars.
Title: Re: DSC's DSL showcase
Post by: ty4er on June 10, 2011, 03:47:04 PM
Useless face spinner is useless.

Your HS extender setup is also crap, to be honest.

It's not meant to be...*sigh* ...It's meant to be realistic. It's not meant to be a super mega ultra killer bot, it's meant to be the sort of bot you'd see in Robot Wars.
I do actually agree with nar with the extender work.

but i do like it.
Title: Re: DSC's DSL showcase
Post by: Enigm@ on June 10, 2011, 03:48:35 PM
Useless face spinner is useless.

Your HS extender setup is also crap, to be honest.
Do you try to ruin everything?
Title: Re: DSC's DSL showcase
Post by: SKBT on June 10, 2011, 03:51:21 PM
The face spinner looks almost like an after burner. You should totally add a rear flamethrower to complete the affect.  :gawe:
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 10, 2011, 04:35:36 PM
While I do make these for the Robot Wars vibe, and for the aesthetic appeal of them, rather than outright, absolute efficiency and effectiveness, I am not above recieving help with fundamentals such as extender work.

Your homework then, if anyone can suggest a better setup for the main spinner, either a better setup, or more 'efficient', then please say so. Below is an image of changes i've made based on the comments here, and the height you have to work with.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/union_jakked_detail.jpg)
Title: Re: DSC's DSL showcase
Post by: NFX on June 10, 2011, 04:44:00 PM
I think it actually looks pretty good. If you can't get the spinner lower to the ground without it mucking up the steering, then I'd keep it like that. I still think the FS on the back would look a little better with shorter weapons, though.
Title: Re: DSC's DSL showcase
Post by: SKBT on June 10, 2011, 04:58:14 PM
I had an idea (https://gametechmods.com/uploads/images/33513infographic.png)

This is the lowest setup I could make that didn't touch the ground.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 10, 2011, 05:35:42 PM
The only problem with that setup is that the Perm motor is mounted upside down, so the spindle is much lower to the bottom of the chassis. But thanks for helping :)
Title: Re: DSC's DSL showcase
Post by: Thyrus on June 10, 2011, 11:03:15 PM
I love how you always come up with a new paintjob :)
Title: Re: DSC's DSL showcase
Post by: Naryar on June 11, 2011, 05:13:42 AM
Useless face spinner is useless.

Your HS extender setup is also crap, to be honest.

It's not meant to be...*sigh* ...It's meant to be realistic. It's not meant to be a super mega ultra killer bot, it's meant to be the sort of bot you'd see in Robot Wars.

You mean EFFICIENT, right ? Because the "sort of bot you see in Robot Wars" sure as heck were realistic.

Too bad you can build IRL-style bots AND be reasonably efficient at the same. I am very aware this is not built to be a killer, but just look at that extender setup. It's messy and unneccesarily heavy.

Anyways DSC, you can save weight by just putting a 120cm bar so the hypno teeth are even flatter to the ground and you get 9.4 kg more IIRC.

9.4 kg that can be used to make that bot even better, in aesthetics or in combat efficiency.
Title: Re: DSC's DSL showcase
Post by: NFX on June 11, 2011, 06:26:28 AM
He tried a DSL Bar, and the spinner messed up the steering for some reason, so he had to use the complicated method there to get it as low as possible without affecting the steering too much.
Title: Re: DSC's DSL showcase
Post by: 123savethewhales on June 11, 2011, 11:12:33 AM
Just use an anchor point for the flag instead of the multi + angle thing.  The motor can go on it's own multi instead.
Title: Re: DSC's DSL showcase
Post by: Badnik96 on June 11, 2011, 12:01:27 PM
I still think it would look better without the face spinner.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 13, 2011, 03:27:24 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Prototype.png)

No fancy skin this time, but I wanted to experiment with flippers, and try something different. Wanted to try something similar to a Biohazard/Ziggy style lifter, but something that can pack a damaging punch too. Hence this is what I ended up with

Of course it's going to utterly fail against certain bot types, but i'm satisfied with it being a successful attempt at an uncommon RA2 flipper-type. :approve:
Title: Re: DSC's DSL showcase
Post by: madman3 on June 13, 2011, 03:29:07 PM
If you fixed the flipper arm setup that would be even cooler.
Title: Re: DSC's DSL showcase
Post by: NFX on June 13, 2011, 03:30:35 PM
That looks pretty good. Looks a bit like a Formula 1 car. (Put a rear spoiler on it. =D) Does it havok very much?
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 13, 2011, 03:35:11 PM
That looks pretty good. Looks a bit like a Formula 1 car. (Put a rear spoiler on it. =D) Does it havok very much?

I've not experienced one so far, even when firing the weapon with nothing to flip. Which is funny, as I tried to make something similar back when i first got DSL, and that spazzed everywhere. :bigsmile:

And as for the f1 look, if you see it then i'm glad, because *gasp* I didn't have a set theme for this, I just wanted to make something to house the weapon.
Title: Re: DSC's DSL showcase
Post by: Scorpion on June 13, 2011, 04:13:19 PM
Skin it, and it'll look amazing.
Reminds me a lot of panic attack actually.
Title: Re: DSC's DSL showcase
Post by: NFX on June 13, 2011, 04:14:46 PM
It'll be the srimech and the Hypno Teeth on the lifters. =]
Title: Re: DSC's DSL showcase
Post by: Scorpion on June 13, 2011, 04:46:12 PM
Yep, now it just needs awesome warning stripes and side skirtas and we're there ;P
Title: Re: DSC's DSL showcase
Post by: FOTEPX on June 14, 2011, 02:29:02 AM
Panic Attack Evo has been born!
Title: Re: DSC's DSL showcase
Post by: SteveM4 on June 14, 2011, 09:22:47 AM
Where are the tanks?

I mean, the CO2 ones, not german ones.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 14, 2011, 11:21:26 AM
Where are the tanks?

I mean, the CO2 ones, not german ones.

Well hidden, behind the control board at the front.
Title: Re: DSC's DSL showcase
Post by: Badnik96 on June 14, 2011, 02:11:46 PM
Sickkkkk
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 18, 2011, 07:58:36 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/treefrog.png)

Evo version of my previous bot Bullfrog, now a pure/IRL flipper.
Title: Re: DSC's DSL showcase
Post by: FOTEPX on June 18, 2011, 08:09:17 PM
(http://files.sharenator.com/aww_yeah_RE_resurrection-s250x196-170627.png)
Title: Re: DSC's DSL showcase
Post by: Ben Purse on June 18, 2011, 08:21:31 PM
You know your a hero to our species right?
Title: Re: DSC's DSL showcase
Post by: SteveM4 on June 18, 2011, 08:45:45 PM
I likes what I sees...

*replicates and somehow incorporates a Beta into the design*
Title: Re: DSC's DSL showcase
Post by: MassimoV on June 18, 2011, 09:02:44 PM
You're amazing! I lol'd at the forever alone.
Title: Re: DSC's DSL showcase
Post by: Jonzu95 on June 19, 2011, 03:12:52 AM
Nice work, just like always. :approve:
Title: Re: DSC's DSL showcase
Post by: Thyrus on June 19, 2011, 03:15:07 AM
Bullfrog.. bad memories :D
the new version looks great
Title: Re: DSC's DSL showcase
Post by: Naryar on June 19, 2011, 05:02:52 AM
Underpowered
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 19, 2011, 01:04:30 PM
Underpowered

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/King_of_Diamonds.png)

'Ave it. :p

Pricklish becomes the King of Diamonds. 26 razors, NPC fasts, and now AI'd for actual combat, rather than trying to not fall off Flextop.
Title: Re: DSC's DSL showcase
Post by: kill343gs on June 19, 2011, 01:22:50 PM
Just want you to know that you're my favorite DSL builder.

Ladies and gentlemen, this is what DSL should be about.
Title: Re: DSC's DSL showcase
Post by: cephalopod on June 19, 2011, 01:26:40 PM
I agree, this is what it should be about.

Awesome showcased bots, as always.
Title: Re: DSC's DSL showcase
Post by: Naryar on June 19, 2011, 01:29:08 PM
Pretty nice, though you can do a bit better on extender work.

And NEEDS MOAR RAZORS ! You think 26 is enough ?

Ladies and gentlemen, this is what DSL should be about.

bawwww

I agree, this is what it should be about.

MOAR bawwww
Title: Re: DSC's DSL showcase
Post by: cephalopod on June 19, 2011, 01:31:20 PM
And NEEDS MOAR RAZORS ! You think 26 is enough ?


Bawwwwfornonefficiencyyyyyy ;)
Title: Re: DSC's DSL showcase
Post by: FOTEPX on June 19, 2011, 02:10:05 PM
Just want you to know that you're my favorite DSL builder.

Ladies and gentlemen, this is what DSL should be about.

My favorite. Post. Ever.
Title: Re: DSC's DSL showcase
Post by: Naryar on June 19, 2011, 02:17:38 PM
And NEEDS MOAR RAZORS ! You think 26 is enough ?


Bawwwwfornonefficiencyyyyyy ;)

It's not bawwwing - Unlike you whining about "what DSL should really be", I give advice.
Title: Re: DSC's DSL showcase
Post by: FOTEPX on June 19, 2011, 03:22:16 PM
And NEEDS MOAR RAZORS ! You think 26 is enough ?


Bawwwwfornonefficiencyyyyyy ;)

It's not bawwwing - Unlike you whining about "what DSL should really be", I give advice.

Nary, not all of us focus on 100% destruction. Some of us focus on a blend of destruction and looks, like this. And if people like that more than 100% destruction, there ain't a think you can do about it.
Title: Re: DSC's DSL showcase
Post by: freeziez on June 19, 2011, 03:33:52 PM
And NEEDS MOAR RAZORS ! You think 26 is enough ?


Bawwwwfornonefficiencyyyyyy ;)

It's not bawwwing - Unlike you whining about "what DSL should really be", I give advice.

Advice on how to build a pile of razors.  ;)
Title: Re: DSC's DSL showcase
Post by: NFX on June 19, 2011, 03:36:40 PM
I would swap the second ME's for something else, possibly Flipper Segments or Alu extenders.
Title: Re: DSC's DSL showcase
Post by: Scorpion on June 19, 2011, 03:38:36 PM
DSL shouldn't be "about" anything, it's what you make of it, as long as you are demonstrating skill at the game, you deserve respect.
As such, DSC has a lot of respect from me.
Title: Re: DSC's DSL showcase
Post by: Enigm@ on June 19, 2011, 03:38:47 PM
Derp. I thought that was King of Spades. D:
Title: Re: DSC's DSL showcase
Post by: Thyrus on June 20, 2011, 04:17:30 AM
Just want you to know that you're my favorite DSL builder.

agree on that ;)
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 22, 2011, 05:25:04 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Grinder-1.png)

I'm just gonna leave this here ;)
Title: Re: DSC's DSL showcase
Post by: Thyrus on June 22, 2011, 05:26:06 PM
weight?
looks nice

Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 22, 2011, 05:29:11 PM
Weight is 1592.8, i'll probably chuck another Ant in there somewhere. You will also note the sponsor logos, DSC is going to war :mrgreen:
Title: Re: DSC's DSL showcase
Post by: NFX on June 22, 2011, 05:30:19 PM
That looks pretty cool. =] I think the wheelguards look a little bit wide, though, I'd try to bring them in a bit. I'm not sure if a walking robot is allowed to use weapons as a means of locomotion, though.
Title: Re: DSC's DSL showcase
Post by: Thyrus on June 22, 2011, 05:30:51 PM
nice to see another battlebot entering :)
Title: Re: DSC's DSL showcase
Post by: NFX on June 22, 2011, 05:31:44 PM
There's quite a few people entering robots with wheelguards, I've noticed. Just because they can get away with it. =D
Title: Re: DSC's DSL showcase
Post by: Thyrus on June 22, 2011, 05:33:03 PM
my entry has them too :o
Title: Re: DSC's DSL showcase
Post by: NFX on June 22, 2011, 05:33:41 PM
I must be the only entrant without wheelguards. =[
Title: Re: DSC's DSL showcase
Post by: GroudonRobotWars on June 22, 2011, 05:35:03 PM
Mine have Wheelguards too.

But DSC that looks very good.
Title: Re: DSC's DSL showcase
Post by: 123savethewhales on June 22, 2011, 06:15:55 PM
DSL shouldn't be "about" anything, it's what you make of it, as long as you are demonstrating skill at the game, you deserve respect.
As such, DSC has a lot of respect from me.
Contradiction.  Why should skills matter when it's not "about" anything?

I am not saying we don't have "preferences" but skill cannot be talked about without a goal/purpose.

See these bots "looks" good, and yes he can increase the amount of razors by simplifying the extenders.  I will argue that the pile of steel extenders are not there for aesthetic purposes, and are also not efficient in combat.  So regardless of rather his purposes is combat of aesthetic, they can be replace with something else.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 25, 2011, 08:18:47 PM
Presenting an evolution of my bot Stingray, from original Robot Wars-style bot, to a more serious fighter. I'm trying to make this vertical hammer bot more combat worthy, whilst still keeping it grounded in reality.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Stingray_1_4.png)

The bot I entered into Battlebots, and had to change, is version TWO. Versions three and four only happened today.

Evo 4 is far more stable when swinging, even with THZ.py which caused 1,2 and 3 to spazz, and pretty damaging. A side effect of it's stability is it's inability to self-right due to the length of the bot. Slighty erratic with FBS, utterly hopeless against face spinners.

I'm still looking to improve this, so i'll probably end up posting the .bot file soon.

As a bonus, have a re-skinned hypno wheel.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/New_hypno.png)
Title: Re: DSC's DSL showcase
Post by: Ben Purse on June 25, 2011, 08:33:45 PM
Could you send the 4th verison for nostalgia reasons?
Title: Re: DSC's DSL showcase
Post by: Thyrus on June 26, 2011, 02:42:21 AM
the one on the right is a bit shaped like TerrorHz. Seems to be a good shape for that weapon.
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 26, 2011, 12:47:03 PM
Can anyone suggest the best component for a counterwight on that bot? ideally one that people don't shout "it clips the motor, UNREALISTIC! LERN2BOT N00B :rage" as people are prone to doing.
Title: Re: DSC's DSL showcase
Post by: Thyrus on June 26, 2011, 12:50:41 PM
talking bout the hammer?
Title: Re: DSC's DSL showcase
Post by: dragonsteincole on June 26, 2011, 01:06:10 PM
Yes, sorry for being unclear. Its a counterweight for the Stingray weapon, which has a combined weight of 55KG on a Beta Geared
Title: Re: DSC's DSL showcase
Post by: Thyrus on June 26, 2011, 01:13:37 PM
drum component with beaterbars? :P
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 01, 2011, 11:45:13 AM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Underdog.png)

There's no need to fear, Underdog is here!
I tried to pack a lot, enough into this chassis. I have weight left over, I know. But I didn't want to add anything else to the bot, hence the decision to call it Underdog. Also messed with the Iron Spike texture, just for the sake of doing so *shrug*

Additional: I think I could go on with different Stingray iterations until the world ends, so i'm leaving it at 6, until I can find a stable method.
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on July 01, 2011, 11:48:21 AM
Invertable?
I'd almost like to see the wheels.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 01, 2011, 11:56:25 AM
Invertable?
I'd almost like to see the wheels.

Invertible, yes.
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on July 01, 2011, 11:58:44 AM
I meant in terms of the wheels being outside of the chassis, it would kind of look, right...
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 01, 2011, 03:45:15 PM
Repost for the new page:
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Underdog.png)

and my 2nd bot today:
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/H-Bloc.png)
A big ol' rammer, for the sake of big ol' rammerness. Not because there was no goddamn motor that I could use that could keep the bot invertible and with a spinner. No sir.
Title: Re: DSC's IRL DSL showcase
Post by: Enigm@ on July 01, 2011, 03:49:39 PM
Your bots always bring a smile to my face. :D
Title: Re: DSC's IRL DSL showcase
Post by: NFX on July 01, 2011, 03:50:53 PM
Looks pretty good. =) Is the armour pretty high on them?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 01, 2011, 04:02:14 PM
H-Bloc is TiT3, as I figured it wouldn't need so much with the side and irons.

Underdog is TiT10, so it can take a fair few whacks and keep going.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 07, 2011, 04:21:48 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Union_Jakked_2.png)

Revisted another bot. Removed the rear face spinner. Added a srimech. Made it nippy, made it spiky. Made the skin 512x512.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on July 07, 2011, 04:26:00 PM
I like it. You might be able to make it shorter though.
Title: Re: DSC's IRL DSL showcase
Post by: SteveM4 on July 07, 2011, 04:59:24 PM
How did you get the skin 512x512?
Title: Re: DSC's IRL DSL showcase
Post by: FOTEPX on July 07, 2011, 05:59:23 PM
DSC, send me all of your bots tommorow. I wanna see which one is the best :P

I'll do the AI'ing, don't worry.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 09, 2011, 01:55:57 PM
DSC, send me all of your bots tommorow. I wanna see which one is the best :P

I'll do the AI'ing, don't worry.

I can't do that, mainly because i'm going through and re-doing a few of them, to try and implement what i've learnt since then. Speaking of which...

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Dragon_Slayer_II_01.png)
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Dragon_Slayer_II_02.png)

Dragon Slayer II: Slay Harder. Got rid of the geared beta and re-did the weapon, to almost a 'chomper'. Would be an effective crusher in DSL 3.0 imo. Added a better srimech, and it now steers straight with the change to 4WD. New artwork, including a 'battlescarred' version t make it look like it's had a few hundred fights :rolleyes:
Title: Re: DSC's IRL DSL showcase
Post by: GroudonRobotWars on July 09, 2011, 02:15:16 PM
Wow! That is amazing!
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on July 09, 2011, 02:38:15 PM
Ew... wheels sticking slightly out of the chassis. I expected better :P
Also, weird wedge is weird.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 09, 2011, 02:56:11 PM
I know, I have failed you S_M =P

As for the wedge, it's more to do with bringing another bot right off the ground, rather than just getting under it. I think it's more effective that way, as it allows the weapon to chop away. Obviously it's not going to work 100% of the time, but they work well together.
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on July 09, 2011, 02:57:26 PM
I actually meant the bottom wedge. I assume the top wedge is allowed to swing down at the start, right?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 09, 2011, 03:00:25 PM
Yes, that swings down at the start, but on its own it wasn't effective at getting under bots. The bottom wedges are to get under the other bot initially.
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on July 09, 2011, 03:02:56 PM
*facepalm*
I just realised they were half-sheets, I was wondering how you got skirts to attach sideways...
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 09, 2011, 03:05:21 PM
Hehe, no worries. :bigsmile: I believe they're the same thickness as the normal skirts, which is why I tend to use them a lot.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 09, 2011, 08:14:06 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Demonic_Dandilion.png)

Codename: Demonic Dandilion. The entire weapon setup is on an axle, which makes for some interesting fights.
Title: Re: DSC's IRL DSL showcase
Post by: Clickbeetle on July 09, 2011, 10:48:23 PM
The entire weapon setup is on an axle


Wouldn't it intersect the wheels then?


And do I sense you straying from pure IRL realism here?  This bot and the last one look almost standard DSL. :eek:
Title: Re: DSC's IRL DSL showcase
Post by: SteveM4 on July 10, 2011, 01:01:54 AM
It would be on a 90o axle, so it does not.

Reminds me of a S3 bot with bowling ball thing hammer type watsit.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on July 10, 2011, 08:54:11 AM
I think the axle is mounted vertically.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 10, 2011, 10:44:59 AM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Dandilion_test2.jpg)
It is mounted vertically (and this has changed a fair bit since last night too.)

And while I still love making IRL-style bots, I do like to experiment sometimes :cool:
Title: Re: DSC's IRL DSL showcase
Post by: Somebody on July 10, 2011, 10:47:05 AM
The S3 bot is abaddon, and I would recommend that the axle is placed inside the chassis. It has very low HP.
Title: Re: DSC's IRL DSL showcase
Post by: That Robot is a Spy! on July 10, 2011, 11:16:46 AM
What's with the Ronin Disc?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 10, 2011, 12:56:34 PM
Ronin disc was a poor attempt at a spacer so the disc was horizontal, due to the Rule of 7. But thanks to Somebody's suggestion, I had an extra link available and was able to make a better spacer, and add some protection to the discs and motors too. Win-win!

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Dandilion_Finished.png)

I think this could be considered a 'finished' article. All testing was done on the RA2TT arena, and whilst it LOVES the walls, its very adept at staying inside. Of course it shares that common problem of charging flippers head on and just sailing out, but aside from that I'm satisfied, and looking to enter it in something.
Title: Re: DSC's IRL DSL showcase
Post by: ty4er on July 10, 2011, 12:59:33 PM
Change the ramplate for something else and imma bit happy with it...
I'm not sure you need another disk for a spacer though.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 10, 2011, 01:06:29 PM
Would you be able to suggest an alternative to the ramplate then? The discs can be argued as being redundant and are for additional protection, but in testing the ramplate came into play a lot, due to there being a few too many 'lucky' strikes hitting the motors and knocking them and half the weapon off.
Title: Re: DSC's IRL DSL showcase
Post by: Urjak on July 10, 2011, 01:22:39 PM
Would you be able to suggest an alternative to the ramplate then?


DSL Bar perhaps?
Title: Re: DSC's IRL DSL showcase
Post by: Scrap Daddy on July 10, 2011, 01:27:08 PM
you should totally start entering your bots into tournaments for the heck of it
Title: Re: DSC's IRL DSL showcase
Post by: ty4er on July 10, 2011, 01:28:14 PM
You should totally make a tourney :P
Do you have a youtube account at all?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 10, 2011, 04:23:08 PM
I do have a Youtube account, and both tourney ideas sound interesting =P I would need to go through a lot of bots and just fix a few simple things like batteries and such, but maybe thats something I can do on the side.

On the theme of re-doing previous bots, and with Clash of the Titans getting back into the swing of things, I revamped my entry:

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/armosaurus_2.png)

Much closer to the weight limit, much better wedges, a lot faster and a lot more maneuverable.
Title: Re: DSC's IRL DSL showcase
Post by: FOTEPX on July 10, 2011, 04:28:39 PM
I can only describe this in one action.

*extended, surprised breath of air*

Also, what's your Youtube?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 10, 2011, 04:45:47 PM
Youtube is linked in my profile, but i've not posted there in 2 years (and is where my other hobby of online racing is evident). If anything RA2 related goes up there I will make it known though.
Title: Re: DSC's IRL DSL showcase
Post by: Somebody on July 10, 2011, 05:14:58 PM
On the online racing thing, you should try iRacing. But don't just join because if you put in my email address I get free monies.

On the Armosoarus 2 thing. WHOOOAAAA thats awesome! Enter it in COTT 2, which will be no multibots and will happen... someday...
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 13, 2011, 04:31:48 PM
BB2? BB2!!

Seeing as seemingly everyone is getting bots ready for Battlebots 2, I thought I'd do... exactly the opposite, and do a recording test.
Recorded a COTT-like fight between two UHW bots with tons of breakable weapons to 'stress test' my FRAPS recording, and test video quality too. Quite impressed with the results, if not the AI job I did for the bots.

Either way, comments are welcome on the presentation, as if this is deemed successful then I may start something.

http://www.youtube.com/watch?v=mjFyEt0c9QU#ws (http://www.youtube.com/watch?v=mjFyEt0c9QU#ws)
Title: Re: DSC's IRL DSL showcase
Post by: Somebody on July 13, 2011, 10:01:48 PM
I LOVE THE NEW ARMOSAURUS

I think Cott 2 will be smoother on graphics as well due to no flails and less bots.
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on July 14, 2011, 01:46:20 AM
Pro Tip: Pause the game during the countdown, the use the F10 camera and get it into position. Then unpause and begin filming.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on July 14, 2011, 04:08:00 AM
Pro Tip: Pause the game during the countdown, the use the F10 camera and get it into position. Then unpause and begin filming.
other tip:

pause the game (countdown will continue). let the countdown finish and place the f10 cam after that. continue the game and later you cut the camera position part out of the video. I made that with every single Total Annihilation (TM) video (except the videos with JBs flamethrowerbot)
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on July 14, 2011, 03:06:42 PM
Why have an extra 10 seconds of film to cut out. It just wastes hard drive space.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on July 14, 2011, 03:08:11 PM
what do you mean? after the video is up you delete it on your harddrive.
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on July 14, 2011, 03:09:43 PM
Yes but some people have small hard drives. I can only just fit in a few matches before it fills up sometimes.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on July 14, 2011, 03:11:34 PM
must be extreme small hard drives when 10 seconds make all the differents.
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on July 14, 2011, 03:12:40 PM
I doesn't on one match but over several it can do for me.
Anyway, lets move this off-topic somewhere useful...

...like my showcase...
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 14, 2011, 04:14:55 PM
Ladies, ladies, you're both equally lovely. :p But i'll take that on board as it goes for editing.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 15, 2011, 12:17:08 PM
DP:

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/raftoraggro.png)

I re-made RAFtor with a 512x512 skin, then it struck me that it looked familiar... and boom.
Title: Re: DSC's IRL DSL showcase
Post by: GroudonRobotWars on July 15, 2011, 12:18:31 PM
Looks quite good.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 16, 2011, 04:53:31 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/SofEmergency.png)

Without wanting to completely detach from the original and make something freaky (*coughNarAIcough*), but wanting to 'upgrade' the DSL 2.1 bot. NPC Fasts + hypnos with better protection. Stronger armour (10mm plastic over 5mm tite), sorted the batteries, and designed to be a rammer if the flippers are knocked off.
Title: Re: DSC's IRL DSL showcase
Post by: NFX on July 16, 2011, 04:56:57 PM
Looks pretty excellent. Maybe attaching the pole spikes directly to the ME's would make them more durable.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on July 17, 2011, 11:40:44 AM
To bad the IRL pack kind of fell off.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on August 27, 2011, 01:45:35 PM
I've been working on a new bot, would you like to see?

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/DTKT.png)

If I make signups in time, this will be my Battlebots 3.0 entry. Effectively a SHW version of Warhead, hence the 'Carbon Copy' nickname i've given this. Arms lower and raise, disc is very similar in style to Scrap's Demigod (weapons mounted between discs to offer better protection, also looks cool visually.)
Title: Re: DSC's IRL DSL showcase
Post by: Jonzu95 on August 27, 2011, 01:47:44 PM
Oh... My... God...
Title: Re: DSC's IRL DSL showcase
Post by: Conraaa on August 27, 2011, 01:50:01 PM
That is brilliant, I think it's my favourite of your bots you've made.
Title: Re: DSC's IRL DSL showcase
Post by: Virus Bomb on August 27, 2011, 01:51:37 PM
<33333333
Title: Re: DSC's IRL DSL showcase
Post by: Enigm@ on August 27, 2011, 01:52:13 PM
 :gawe:
Title: Re: DSC's IRL DSL showcase
Post by: powerrave on August 27, 2011, 02:15:38 PM
This is just amazing!
Title: Re: DSC's IRL DSL showcase
Post by: freeziez on August 27, 2011, 02:24:37 PM
I've been working on a new bot, would you like to see?

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/DTKT.png)

If I make signups in time, this will be my Battlebots 3.0 entry. Effectively a SHW version of Warhead, hence the 'Carbon Copy' nickname i've given this. Arms lower and raise, disc is very similar in style to Scrap's Demigod (weapons mounted between discs to offer better protection, also looks cool visually.)

:D:D:D:D:D:D:D:D:D:D

I won't AI it wrong. ;)
Title: Re: DSC's IRL DSL showcase
Post by: Enigm@ on August 27, 2011, 02:25:19 PM
lawl makes me want to enter a SHW that's border-line irl realism. :trollface
Title: Re: DSC's IRL DSL showcase
Post by: NFX on August 27, 2011, 02:33:42 PM
Looks spectacular. =D I love it. I really want to make a robot like that now for some reason.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on August 27, 2011, 02:47:54 PM
If you put more weapons on it (like on a black disc then cover it with the yin-yang disc) Then it would perform better (and would be more like 123's Replica Wars 1- winning Warhead replica)

But the tail looks certifiably epic.
Title: Re: DSC's IRL DSL showcase
Post by: TriTon on August 27, 2011, 03:29:52 PM
Holy...
Title: Re: DSC's IRL DSL showcase
Post by: Scorpion on August 27, 2011, 03:33:53 PM
I don't usually comment on IRL style bots...

...this deserves respect though, very, very well done.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on August 27, 2011, 03:47:40 PM
You are amazing!
Title: Re: DSC's IRL DSL showcase
Post by: FOTEPX on August 29, 2011, 07:10:05 AM
Jesus H Bartholomew Christ...

Can I have your babies?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on August 30, 2011, 03:25:52 PM
So after being a little surprised by the positive reaction this got, and now having no idea how to follow it up... here's more of the same!

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/carbon_copy_2.png)

Fixed a lot of errors on the first version, such as:

- 2WD is gone, it was hopeless in moving a SHW robot in a fight, Now has 4WD and while still not the fastest, it's at least able to maneuver now.
- Disc weapon improved. Moar hypno teeth mounted on large beater bars for added weapon redundancy. Angled disc also helps to keep the bot stable if teeth are lost.
- Improved wedge position
- Arms will now activate if a bot gets on top of Carbon Copy 2 to inflict additional damage.

it's never going to be able to self-right, so it'll never be perfect. ;) But now I need to try and build something to top this. :confused:
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on August 30, 2011, 05:29:51 PM
Looks the same but the effects seem better.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on August 30, 2011, 06:14:22 PM
AWESOME
Title: Re: DSC's IRL DSL showcase
Post by: FOTEPX on August 31, 2011, 07:51:49 AM
You know what, I don't care if you don't give me your babies.

I'll just frekin' steal 'em from ya :D
Title: Re: DSC's IRL DSL showcase
Post by: smashysmashy on September 01, 2011, 06:02:22 AM
Someone PLEASE make DSC an Advanced User...

Also, Bot Exchange pwease? :D
Title: Re: DSC's IRL DSL showcase
Post by: NFX on September 01, 2011, 06:14:36 AM
I reckon Thyrus should get AU first, personally. But that's besides the point. Very nice bot, though I liked the previous weapon setup better. And I'm still not a fan of the use of Metal Hinge wedges.
Title: Re: DSC's IRL DSL showcase
Post by: smashysmashy on September 01, 2011, 06:16:25 AM
I reckon Thyrus should get AU first, personally. But that's besides the point. Very nice bot, though I liked the previous weapon setup better. And I'm still not a fan of the use of Metal Hinge wedges.

Why? What would you use instead?
Title: Re: DSC's IRL DSL showcase
Post by: NFX on September 01, 2011, 06:22:37 AM
Nothing, I reckon it'd look better without. And I don't think IRL-style bots use that sort of wedges as a means of offense, they'd just dig into the arena. Small wedge component on a skirt hinge if you really need something there.
Title: Re: DSC's IRL DSL showcase
Post by: smashysmashy on September 01, 2011, 06:35:01 AM
Nothing, I reckon it'd look better without. And I don't think IRL-style bots use that sort of wedges as a means of offense, they'd just dig into the arena. Small wedge component on a skirt hinge if you really need something there.

Meh, for IRL, I think you're right.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 01, 2011, 11:43:16 AM
Wordy post incoming, lolz.

First off, I'm not looking for an AU because it would just be egotistical of me to think I deserve one, when I've not done anything special. I just make pretty bots. :approve:

Second point, I do concede that the skirts aren't really required or necessary on this front-mounted spinner, it's almost gotten to the point where I add them out of habit rather than style. I'll keep the ones on the rear though as decoration, they're purely cosmetic at the back. Weapon will stay because as nice as the last one was, for BB3 it was the wrong choice. Who says I couldn't make them interchangeable though? ;)

Lastly, i'm not uploading this to the bot exchange. The great thing about IRL-style building is that it can inspire people to make something like it, and it's also easy to figure out how to build it as well. There's no trickery or glitch to most IRL bots, it's just using what you have to make the coolest thing you can. :)
Title: Re: DSC's IRL DSL showcase
Post by: smashysmashy on September 01, 2011, 03:54:17 PM
Wordy post incoming, lolz.

First off, I'm not looking for an AU because it would just be egotistical of me to think I deserve one, when I've not done anything special. I just make pretty bots. :approve:

Second point, I do concede that the skirts aren't really required or necessary on this front-mounted spinner, it's almost gotten to the point where I add them out of habit rather than style. I'll keep the ones on the rear though as decoration, they're purely cosmetic at the back. Weapon will stay because as nice as the last one was, for BB3 it was the wrong choice. Who says I couldn't make them interchangeable though? ;)

Lastly, i'm not uploading this to the bot exchange. The great thing about IRL-style building is that it can inspire people to make something like it, and it's also easy to figure out how to build it as well. There's no trickery or glitch to most IRL bots, it's just using what you have to make the coolest thing you can. :)

First point. Don't be so modest, they're epic :D
Second point. I like the idea of interchangeable weapons, it suits the bot.
Last point. Darn it. But you do have a point....


EDIT: I confess, I have actually cloned (but not to a huge amount of detail, I just copied the weapon system) of your IG-88-esque vertical spinner from near the start of your showcase.
Title: Re: DSC's IRL DSL showcase
Post by: Somebody on September 01, 2011, 08:42:14 PM
Hit F12 to see weapon mesh for Hypno teeth. If you still want to use them, feel free, but if you want them to do something, try a different weapon.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 09, 2011, 09:23:19 AM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/awesome_concraption.png)

Why have fun building robots when you can just min-max endlessly? ;)
Title: Re: DSC's IRL DSL showcase
Post by: Pwnator on October 09, 2011, 09:27:59 AM
Very nice.

You could try downgrading the wedges to something like 40cm angled aluminum sheets in favor of something stronger than that halfsheet (a 30x80 DSL bar, probably). And I doubt the efficiency of the plow placement, it should probably be better further back.
Title: Re: DSC's IRL DSL showcase
Post by: NFX on October 09, 2011, 09:29:30 AM
Looks like a pretty good idea, in my view. I tried something like this before, but I think this is better. I wouldn't use the Tite halfsheet on the front there, you get a third the HP of the Full Sheet for half the weight.
Title: Re: DSC's IRL DSL showcase
Post by: Jack Daniels on October 09, 2011, 11:23:07 AM
Awesome.   Agree with Pwn on the plow though.
Title: Re: DSC's IRL DSL showcase
Post by: martymidget on October 09, 2011, 12:24:41 PM
The concept reminds me of A Very Big Block :')

Agreed with what these guys said, though.
Title: Re: DSC's IRL DSL showcase
Post by: powerrave on October 09, 2011, 12:34:01 PM
Looks awesome alright~
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on October 09, 2011, 01:27:59 PM
Not the usual realism, but I like it.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 09, 2011, 01:31:18 PM
Plow was moved as far back as I could manage, and I understand now why that was the better idea. The front has remained pretty much the same though - I kept the half sheet because i'm using it to help ramp bots into the weapon, rather than just bluntly protecting the front. I don't have enough space and angle to use a full sheet, and the DSL bars tend to obstruct and prevent bots moving onto the weapon more than a halfsheet.
Title: Re: DSC's IRL DSL showcase
Post by: Naryar on October 09, 2011, 03:27:40 PM
Eeeh. The armor's not efficient, and your weapon motors might just get shredded after the 1500 HP halfsheet fall off.
Title: Re: DSC's IRL DSL showcase
Post by: freeziez on October 09, 2011, 05:50:38 PM
Just for the record Naryar, I enter tournaments because I have the time to,  because I've not been told I cannot, and because I like to enter something that would add a little variety to it. I'm not going to be foolish and claim I can build efficient bots to a decent standard, but I find it quite telling that there are a lot of people who can build very efficiently, yet you seem to be the only one who will feel like they have to post about it, and talk in quite a condescending way. You could still learn a lot from your peers here and accept that some people don't build to your supposed standard, and there's nothing wrong with that.

Do you not learn anything?
Title: Re: DSC's IRL DSL showcase
Post by: Naryar on October 09, 2011, 06:22:16 PM
Just for the record Naryar, I enter tournaments because I have the time to,  because I've not been told I cannot, and because I like to enter something that would add a little variety to it. I'm not going to be foolish and claim I can build efficient bots to a decent standard, but I find it quite telling that there are a lot of people who can build very efficiently, yet you seem to be the only one who will feel like they have to post about it, and talk in quite a condescending way. You could still learn a lot from your peers here and accept that some people don't build to your supposed standard, and there's nothing wrong with that.

Do you not learn anything?

I... fail to see your point, and fail to see why are you randomly being aggressive towards me. Obviously DSC's last bot is not an IRL build, so I made a comment about the unefficiency of it's armor, which has been already said two times by both Pwn and NFX already, and then I get this.

What I have given is just advice, and good advice efficiency-wise. It's what I am supposed to do in the showcases. I know DSC is an IRL builder, and most of these prefer cool looks to efficiency advice, so I won't bother about efficiency advice (unless it's Thyrus and I just want to piss him off) but this build isn't IRL, quite obviously.

And then you randomly quote something and bash me, and add nothing to the conversation about this bot.
 
End of off-topic, now more advice on the bot - You would be better with small titanium/steel sheets on a skirt hinge rather than that front armor.

Though I have the feeling this bot is a "take that" at efficiency building, especially with your comment...

Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 11, 2011, 06:18:52 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Pincushion.png)

Mini splash, as i've not been that creative in DSL recently. Can't remember where the AI is that would make the metal hinges stop rotating once the skirts have dropped enough either
Title: Re: DSC's IRL DSL showcase
Post by: smashysmashy on November 11, 2011, 06:23:28 PM
<3
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 11, 2011, 06:28:50 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/championship_belt.png)

Forgot this, although technically it's not a bot. But yes, had an idea and made a championship belt, seems to have come out well enough.
Title: Re: DSC's IRL DSL showcase
Post by: Naryar on November 11, 2011, 06:31:42 PM
needs moar razors.

Now make it spin !
Title: Re: DSC's IRL DSL showcase
Post by: NFX on November 11, 2011, 06:52:55 PM
Pincushion looks very nice indeed. I take it it's a flipper? If so, it could probably do with something on the front to help it get under opponents a little better.

Championship belt looks alright. Probably the best you could do with DSL components. If it could spin, then that'd be fantastic.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on November 11, 2011, 09:13:06 PM
Pincushion is cool. I like it.

The challenge belt gives me an interesting competition idea...
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on November 11, 2011, 09:43:25 PM
Whoever wins the thing between the champions in BB4 should get challenge belt. And pincushion looks awesome.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on November 12, 2011, 09:05:35 AM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Pincushion.png)
you know I love you right?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 28, 2011, 03:08:51 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/komodo.png)

BB5 SHW entry.
Title: Re: DSC's IRL DSL showcase
Post by: Conraaa on November 28, 2011, 03:10:30 PM
As much as I like it. Aren't you only allowed 2 judge bursts in the SHW division?
Title: Re: DSC's IRL DSL showcase
Post by: NFX on November 28, 2011, 03:13:00 PM
Awesomeness. But as Conraaa says, you're only allowed two Judge Bursts in the SHW division. Sorry about that. :gawe:

Would BSG's not work for the side hammers? Or would they be a bit down on power?
Title: Re: DSC's IRL DSL showcase
Post by: powerrave on November 28, 2011, 03:14:20 PM
Looks awesome~
Title: Re: DSC's IRL DSL showcase
Post by: Conraaa on November 28, 2011, 03:14:34 PM
Couldn't you flatten it down and make it invertible, getting rid of the need for a srimech?
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on November 28, 2011, 03:16:18 PM
It's... beautiful...
Title: Re: DSC's IRL DSL showcase
Post by: Jack Daniels on November 28, 2011, 03:16:32 PM
That bot is seriously sweet looking.  I really like how natural you make all the weapons look.  Excellent curves.
Title: Re: DSC's IRL DSL showcase
Post by: Somebody on November 28, 2011, 03:18:51 PM
For the position the arms are in, you would need Mag Snappers or some kind of complicated mounting system for BSGs. Are they EXACTLY the same? Because IIRC I thought Mags have a higher Max Speed, which would definitely help here.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 28, 2011, 03:29:04 PM
Front two bursts are normal, rear two are Judge Bursts. I did a fair few experiments with this bot, there's an alt version that died to make this.

Experiments included:
- using 4 normal bursts (srimech was unreliable in flipping the bot from a realisitic position)
- making it invertible, but it was impossible to get the arms low enough without compromising them.
- using BSGs for all the flippers. As Somebody pointed out, they needed a mounting system which either shortened the arm too much, or reduced the number of weapons on the ends.

In the end I decided to take advantage of the Judge Bursts rule, but instead use them for the srimech/secondary weapon. Drives well, isn't sluggish like CC3 tended to be. And the srimech is very acrobatic, for a SHW bot.  :approve:
Title: Re: DSC's IRL DSL showcase
Post by: NFX on November 28, 2011, 03:31:37 PM
Ah, I see. It's a bit hard to tell, what with the same .gmf and such. It still looks excellent, though, good work. I could only suggest slots for the spike strips on axles as a kind of final detail.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on November 28, 2011, 09:02:56 PM
People are loving reptiles right now. The bot is awesome.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 09, 2013, 10:29:36 AM
Over a year, huh?

Tweaks to the bots I entered in BB6. I have ideas for the other two, but I want to see their progress before I start tinkering with them.
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/resPAwn_zps6406f4e2.png)
resPAwn - chassis was rebuilt, but it's essentially the same, aside from the addition of side skirts for a little better protection.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/cc7EVO_zps9884050a.png)
Complete and utter rebuild, v5 and 6 have been made since the start of BB6 too, yet didn't fix the problems the bot has. This version is able to move inverted - not greatly, but enough to actually drive around and aim the weapon, certainly enough to move out of danger and count-outs. Weapon is beefier with more beater bars, the top disc is more for protection but the hypno teeth are capable of causing moderate damage, enough to justify them being there.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on May 09, 2013, 10:32:56 AM
Love the skirts on ResPAwn. Carbon Copy is cool too, but I miss the tail D:
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 09, 2013, 10:38:51 AM
Love the skirts on ResPAwn. Carbon Copy is cool too, but I miss the tail D:
v5 is a heavyweight robot, it has a tail that acts as a srimech, but I think making it into a HW bot compromises it a lot. I may try to make a HW version of v7 so it runs invertible, but it's a lot harder to self-right with a spinning weapon at that angle - the bot just turns in mid air and stays upside down.

EDIT: DISREGARD THAT, I SUCK BOTS.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Tail_zps8e79725d.png)

Tail that doesn't impede the bot when inverted - HW version (not pictured) was also made by dropping the armour to TiT3, and downgrading a few of the DSL bars and other pieces.

Creativity, oh how i've missed you.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on May 09, 2013, 12:05:10 PM
good to see you back!
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on May 09, 2013, 01:04:02 PM
Yay!
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on May 09, 2013, 03:53:59 PM
Awww heck yeah! Great bots. Love the tail.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 13, 2013, 01:04:02 PM
Back with another updated bot...

Back on October 9th, 2010 I uploaded my first bot in this gallery, Ratt-E
 (http://i29.photobucket.com/albums/c264/dragonsteincole/th_Ratt-E01.png) (http://i29.photobucket.com/albums/c264/dragonsteincole/Ratt-E01.png)

Ratta-Two-E followed a little while later, and now, 2 and a half years later, I present Ratt-3
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/RATT3_zpsffc32b6f.png)

"Bubonic Plague never looked so good!"
Title: Re: DSC's IRL DSL showcase
Post by: Naryar on May 13, 2013, 01:36:58 PM
...still doesn't look fearsome

or looks fearsome for a robot wars robot, which pretty much nails it.
Title: Re: DSC's IRL DSL showcase
Post by: ty4er on May 13, 2013, 01:38:41 PM
looks awesome man, always loved your skins
Title: Re: DSC's IRL DSL showcase
Post by: Mr. AS on May 13, 2013, 01:46:41 PM
beater bars on metal hinges? what are you doing?

if you want it to look more like the original i would suggest a single ti/st skirt on some sort of hinge that fits (i would say metal hinge, except most people seem to abhor them)
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on May 13, 2013, 02:32:55 PM
Sweet. It's like a rodent version of Thermidor II.
Title: Re: DSC's IRL DSL showcase
Post by: 090901 on May 13, 2013, 02:34:22 PM
Not as good as your older stuff to be honest.
Title: Re: DSC's IRL DSL showcase
Post by: Conraaa on May 13, 2013, 03:05:24 PM
I'd get rid of the beater bars. You've already drawn the teeth on the skin!
Title: Re: DSC's IRL DSL showcase
Post by: Mecha on May 13, 2013, 03:23:05 PM
I agree with Conraaa.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 13, 2013, 04:46:50 PM
So there's still improvements to be made. Fair enough. Although I have to admit 090901's comment has sorta despressed me a bit. I don't seem to be having much luck with new stuff, and it's been that way for over a year. Revisiting older machines gives me something to aim for at least.
Title: Re: DSC's IRL DSL showcase
Post by: Scrap Daddy on May 13, 2013, 04:55:56 PM
it looks bad ass, 090901213 has nothing to base that statement on. make your bots look how you want to, looks sweet
Title: Re: DSC's IRL DSL showcase
Post by: 090901 on May 13, 2013, 05:59:49 PM
So there's still improvements to be made. Fair enough. Although I have to admit 090901's comment has sorta despressed me a bit. I don't seem to be having much luck with new stuff, and it's been that way for over a year. Revisiting older machines gives me something to aim for at least.
Great now I feel like a terrible person now  :dumb)
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on May 13, 2013, 08:09:40 PM
Skin is perfect. Maybe spike strips instead of beaters like you did with Komodo?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 22, 2013, 11:24:02 AM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/SLaF2_arena_zps4813e581.png)

This is to show a re-worked Sir Lance-a-Frog, but perhaps more to show off a re-texturing of the Practice Arena. Slowly realising i'm going to have to do more than just textures, as the lockers, gas cylinders, floor, lights and roof have a darker tint to them that's not on the texture.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on May 22, 2013, 11:42:52 AM
Really liking the new Lance a Frog.
Title: Re: DSC's IRL DSL showcase
Post by: powerrave on May 22, 2013, 12:12:27 PM
Sorry for burning down the first one. ^^'
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on May 22, 2013, 01:11:43 PM
Can't wait to see the final skin. Nice arena work too.
Title: Re: DSC's IRL DSL showcase
Post by: Kossokei on May 25, 2013, 04:07:57 PM
I personally don't like it... but it doesn't have a suiting skin yet and I'll probably love it after it does
Title: Re: DSC's IRL DSL showcase
Post by: Merrick on May 25, 2013, 06:22:01 PM
I personally don't like it... but it doesn't have a suiting skin yet and I'll probably love it after it does

It's DSC, bro. Give him time to work his magic.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 25, 2013, 07:05:14 PM
That obv. is not the final skin for Sir Lance-a-Frog, sorry if I was unclear when I posted the image

This, however, is the final skin for the 4th BB6 'update', SUPER KOMODO

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/SuperKomodo_zpsd6df123e.png)

Arms are improved, self-rights, middle spike strip pumps up and down when another bot is on top. Faster, Harder, Better, Stronger.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on May 25, 2013, 07:59:09 PM
Amazing!
Title: Re: DSC's IRL DSL showcase
Post by: Kossokei on May 25, 2013, 09:00:15 PM
That obv. is not the final skin for Sir Lance-a-Frog, sorry if I was unclear when I posted the image

This, however, is the final skin for the 4th BB6 'update', SUPER KOMODO

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/SuperKomodo_zpsd6df123e.png)

Arms are improved, self-rights, middle spike strip pumps up and down when another bot is on top. Faster, Harder, Better, Stronger.
(https://gametechmods.com/uploads/images/3757Renekton.jpg)


A battle between these two. It needs to happen.
Title: Re: DSC's IRL DSL showcase
Post by: madman3 on May 26, 2013, 02:16:25 AM
Awesome as usual, great looking bot.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 30, 2013, 08:53:30 PM
First foray into the strange new world of DSL3:

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/cc730_zps8381d944.png)

NO idea what to do battery-wise, so I just looked at 123's thread and see what he used in his bots, and went from there. If in doubt, trust a whale.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on May 30, 2013, 08:59:19 PM
Beatiful work. Especially with those triangles.
Title: Re: DSC's IRL DSL showcase
Post by: Mr. AS on May 30, 2013, 09:06:03 PM
2 long grey batts or 3 ants should be able to power it. 2 long greys will last longer though.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 30, 2013, 09:20:42 PM
2 long grey batts or 3 ants should be able to power it. 2 long greys will last longer though.
Well I have 2 grey and 4 ants, so on the safe side then.

I'm looking at those new flipper motors and Komodo and getting ideas.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 31, 2013, 05:57:23 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/Humbledrum_zpsd121fcc9.png)

Named Humbledrum.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on May 31, 2013, 06:17:58 PM
I'd use a plow for the back capture. The side spikes aren't doing anything really. A simple  40 cm or 80 cm sheet out the back would work better for a back stabilizer rather than the way you have it set up now.
Title: Re: DSC's IRL DSL showcase
Post by: Merrick on May 31, 2013, 06:44:59 PM
Looks cool as heck though.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on May 31, 2013, 07:27:29 PM
I'd use a plow for the back capture. The side spikes aren't doing anything really. A simple  40 cm or 80 cm sheet out the back would work better for a back stabilizer rather than the way you have it set up now.

I might add the interval view, as those 4 sets of razors are on burst motors.
Title: Re: DSC's IRL DSL showcase
Post by: Naryar on June 01, 2013, 03:59:29 AM
Cool, can do better with the extender work though.

also half-plates are poor armor.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on June 02, 2013, 12:51:36 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/emergencydsl3_zps5988f709.png)

Thought about submitting it to the Temp DSL3 Stock pack, but it didn't seem to fit in with the style of 'Upgrade the originals', rather this tried to update the DSL2 version to DSL3. And it shows, it just doesn't really hit you just what a massive lump the original is until you fight it with what you thought was a big heavyweight.

Not decided on the plows, but for the life of me I cannot find the Emergency Flipper, or even the bog-standard wedge anywhere. Axes have a nice, meaty swing to them though.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on June 02, 2013, 12:55:26 PM
you can`t find them cause they are not in dsl 3. The plows come from Whams Tourneypack I guess?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on June 02, 2013, 01:00:14 PM
you can`t find them cause they are not in dsl 3. The plows come from Whams Tourneypack I guess?

Then I guess they're gone, lol. Didn't realise they had come from his RW pack.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on June 02, 2013, 02:15:34 PM
Still looks pretty good.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on June 27, 2013, 03:19:12 PM
4 bots I'm working on in DSL 3, none of them anywhere near as cool as anything in Domanating's thread. :(
All made with the intention of being a bot for Wham's tournament, currently being discussed.

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/WIPS_zpsa0a57c0d.png)
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on June 27, 2013, 03:22:28 PM
Judgement looks sweet, as does Manta Raze.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on June 27, 2013, 03:24:27 PM
They all look nice. Just paint them up.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on June 27, 2013, 04:27:25 PM
(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/gammaraze_zpsdc418980.png)

What happens when you expose a normal Manta to radiation? You get Gamma Raze...  :dumb)
Title: Re: DSC's IRL DSL showcase
Post by: Conraaa on June 27, 2013, 04:28:42 PM
That was terrible.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on June 27, 2013, 05:30:21 PM
lol. Looks pretty cool.
Title: Re: DSC's IRL DSL showcase
Post by: Jonzu95 on June 28, 2013, 07:16:51 AM
Absolutely amazing.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on June 28, 2013, 01:36:51 PM
What happens when you expose a normal Manta to radiation? You get Gamma Raze...  :dumb)
Great skin and design though.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on June 28, 2013, 02:28:39 PM
Re-did Total Panic, redesigned the chassis to end up with ALPHA MALE:

(http://i29.photobucket.com/albums/c264/dragonsteincole/RA2/alphamale_zps958aa5bd.png)
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on June 28, 2013, 02:31:41 PM
The skin is pretty epic.
Title: Re: DSC's IRL DSL showcase
Post by: AlexGRFan97 on June 28, 2013, 02:46:38 PM
The skin ENTIRE GODDAMN ROBOT is pretty epic.
FTFY
Title: Re: DSC's IRL DSL showcase
Post by: Merrick on June 29, 2013, 04:50:16 AM
These are looking as boss as ever.  :thumbup
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on June 29, 2013, 07:21:56 AM
Woah, that skin looks sweet.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 04, 2016, 11:43:55 AM
(http://i.imgur.com/rsdOQuG.png)
A major reworking of Carbon Copy, which last fought in Battlebots (can't remember which seasons). All extender work has been replaced, not fantastic by any means but done to add armour to the sides, which is something I felt was lacking. Weapon now has 8 small Typhoon teeth instead of the Hypno teeth, and is angled and slightly raised in order to get at bots better. No wedges are present, if IRL rules allowed I'd absolutely fit one. Can barely run inverted, which is what the Lightning spike on the disc is for. I couldn't find anything more suitable that gave me the height needed that also looked the part.

Final interesting point, I missed the deadline for the Rumble in 'RNP: The 2nd Chance' by a few hours, otherwise I would have sent CC2016 to Rob without hesitation.

(http://i.imgur.com/2aiYOkZ.png)
'Upgraded' the lance to a Samurai Sword, the motor and added a Lightning spike, all to aid self-righting, which was SLaF's weakness IMO. The weapon has been 'upgraded' to a disc with 4 smaller Typhoon teeth, replacing the DSL beater bar. Drive motors have been downgraded to normal NPCs in the pursuit of better control.

First real attempts to do anything in DSL 2.2 involve older bots. Sir Lance-a-Frog was the only real successful robot I've had, and I'm not yet confident enough to remake a SHW version of Carbon Copy yet. Seems like there'll be less opportunity to enter them in tournaments too.

That said, there's enough going on here to have made me want to come back. So hopefully I can stay around for a while.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on September 04, 2016, 11:56:34 AM
dsc you know I'm a fanboy of your work :P

Sir Lance a Frog made a return! that's awesome. carbon copy looks great too if not a bit stanard but everyone has that when they start a new mod of the game.

also there is no question that you will stay.
Title: Re: DSC's IRL DSL showcase
Post by: Probably Rob on September 04, 2016, 12:09:59 PM
I'm sorry about you missing the deadline, hah. There's always another opportunity for... Glory... in the future  ;)

Love the upgraded Frog, and with Frog in the semi-finals of another certain tournament, I'd say that it's done fine in its career
Title: Re: DSC's IRL DSL showcase
Post by: Jakewilliamson on September 04, 2016, 12:27:47 PM
They both look amazing, Lance-a-frog has always been my favorite out of all the bots you did DSC!
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on September 04, 2016, 02:23:23 PM
Damn, you still got it.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 04, 2016, 04:21:47 PM
I'm sorry about you missing the deadline, hah. There's always another opportunity for... Glory... in the future  ;)

Love the upgraded Frog, and with Frog in the semi-finals of another certain tournament, I'd say that it's done fine in its career

The deadline thing was my fault. I'd seen you mention to someone else that the signups were closed, and the production done for the video, so I guessed there was no point in asking the same question.

But is Frog fighting in another tournament? Did someone else submit him? :question:
Title: Re: DSC's IRL DSL showcase
Post by: COOLRUNNER87 on September 04, 2016, 04:34:52 PM
I'm sorry about you missing the deadline, hah. There's always another opportunity for... Glory... in the future  ;)

Love the upgraded Frog, and with Frog in the semi-finals of another certain tournament, I'd say that it's done fine in its career

The deadline thing was my fault. I'd seen you mention to someone else that the signups were closed, and the production done for the video, so I guessed there was no point in asking the same question.

But is Frog fighting in another tournament? Did someone else submit him? :question:

It's in Robot MPire, I would believe.
Title: Re: DSC's IRL DSL showcase
Post by: yugitom on September 04, 2016, 06:28:40 PM
Also don't know if you were around for it when it actually got going, but he was also part of this (https://gametechmods.com/forums/index.php?topic=16775.0).
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 05, 2016, 09:18:30 AM
Blimey, didn't realise both had still been running. Guess I have a lot of videos to catch up on. :)
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 06, 2016, 09:49:16 AM
(http://i.imgur.com/ZjU1fHH.png)

HW version of Sir Lance-a-Frog, it has ascended and taken the throne. Weapon motor is the 6-MAG motor, so the 4 large Typhoon teeth pack quite a punch. With the addition of the lance and Shield, KLAF is also invertible, which fixes a few issues with SLAF.

Bonus info: King was made from the chassis of Hellfrog, which fought in the first Battlebots tournament. I'm hoping this bot is more successful if it ever fights.
(https://wiki.gametechmods.com/images/4/4d/Hellfrog.png)

Final question: are skirts still considered against the spirit of IRL rules?
Title: Re: DSC's IRL DSL showcase
Post by: 090901 on September 06, 2016, 09:50:57 AM
this is pure sex
Title: Re: DSC's IRL DSL showcase
Post by: Scrap Daddy on September 06, 2016, 10:20:55 AM
awesome. love the shield and the lance and everything.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 06, 2016, 03:27:29 PM
(http://i.imgur.com/shCE6of.png) (http://i.imgur.com/2aiYOkZ.png) (http://i.imgur.com/ZjU1fHH.png)

The Dynasty is complete. Young Lance-a-Frog (YLAF), Sir Lance-a-Frog (SLAF) and King Lance-a-Frog (KLAF).

YLAF is a simple face/HS spinner. Flags are to aid self-righting, but it can sometimes manage without them. All the robots now have at least 2 black batteries, after discovering the changes.

An ideal debut for these robots will be in Rob Collins' tournament currently in discussion. However, I also wouldn't mind a few challenges to test their competitiveness, or lack thereof.
Title: Re: DSC's IRL DSL showcase
Post by: Probably Rob on September 06, 2016, 04:35:45 PM
For me? Aww, you're too kind. Hah, but they're amazing, man. Glad you have officially decided to stay and continue building! Looking forward to the future!
Title: Re: DSC's IRL DSL showcase
Post by: R01 on September 07, 2016, 01:05:16 PM
Loving the designs.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 10, 2016, 12:56:49 PM
(http://i.imgur.com/4VaaeUb.png)

It has three horns because it... mootated. :dumb) (also some bull****about being able to self-right.)
Panels are reskinned titanium gubbins. Also probably doesn't get under people because damned if I know if there are any acceptable IRL wedges?
Title: Re: DSC's IRL DSL showcase
Post by: 090901 on September 10, 2016, 01:07:48 PM
you can use skirts and stuff for wedges now a day without people wanting to stab with you with a stake.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on September 11, 2016, 08:10:47 AM
bla bla bla fanboy talk bla bla

it looks fantastic. the only negative thing are the eyes that are cut off.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 11, 2016, 02:24:33 PM
There are changes being made to it already. Third horn is gone because it prevented self-righting. I may take off the flipper 'support' too (it's a small medium axle extension), as in battles that has broken off and then spazzed around the arena on it's own, which is always a comforting sight. And it's getting a wedge for Rob's tourney, so I'll post the update shortly.

Also making an 'interesting' version of Carbon Copy, it will probably get a name change to Carbonize, as Carbon Copy is a bit meh.
Title: Re: DSC's IRL DSL showcase
Post by: Probably Rob on September 11, 2016, 02:48:44 PM
I prefer how it is like that
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 11, 2016, 04:30:35 PM
I prefer how it is like that

I do too, but it can't self-right if flipped onto it's back in a certain way. And I know if I leave it, it's almost certain to happen in a fight and cause it's demise.
Title: Re: DSC's IRL DSL showcase
Post by: Probably Rob on September 11, 2016, 04:34:06 PM
Oh, the horn being removed is fine, but I like how the weaponry looks, especially like that
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 11, 2016, 04:46:05 PM
Weaponry is staying too, as there's no suitable extender that thin thats also 6Kg.

(http://i.imgur.com/9nLb1FC.png)

And Carbonize

(http://i.imgur.com/98GvMTE.png)
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 17, 2016, 03:09:07 PM
(http://i.imgur.com/dO9mtof.png)

Another revamp of an old bot. The weapon is more effective with the plow holding things in place, and there's now an actual working srimech.
Title: Re: DSC's IRL DSL showcase
Post by: R01 on September 18, 2016, 06:43:09 AM
Loving it, but wouldn't it be better to have the plow placed a bit lower?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 18, 2016, 07:24:45 AM
The images were taken from the botlab, where everything jiggles about when a bot is stationary. So the leading edge is on the ground level, and also hinged so it stays there.
Title: Re: DSC's IRL DSL showcase
Post by: R01 on September 18, 2016, 09:17:15 AM
The images were taken from the botlab, where everything jiggles about when a bot is stationary. So the leading edge is on the ground level, and also hinged so it stays there.
Ah I see, that's really moved a lot, but then again we're talking about DSL here which is extra shaky.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 19, 2016, 03:36:57 PM
(http://i.imgur.com/TbL2JYF.png)
A few test bots. Cryogenics is a Biohazard clone made entirely from the armour plating (which hides some of the freaky extender work I had to do to get the corners to somewhat match up. It's not too slow, the lifter lifts, although it's not powerful, and the armour is way too heavy to be practical on most bots. Still, advantages are it can do some damage with the lifter, and against a powerful HS it tears apart quite nicely. :dumb)

Teef is a LW flipper, can't self right but is very nippy. I need to develop my LW-building skills a lot more.

(http://i.imgur.com/BhuoLVW.png)
Then there's this, RobCollins asked for it, and I delivered. Unseen is the 6w drive like the actual robot, it's quick without flipping itself over driving in a straight line (unlike the original replica), and it's still capable of chucking stuff up into the air, even if the scoop is static and just there to aid wedging.
Title: Re: DSC's IRL DSL showcase
Post by: Jaydee99 on September 19, 2016, 04:53:18 PM
love it
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 21, 2016, 09:46:00 AM
May have gone slightly OTT with a 'houserobot'. 2500kg weight limit, and I used 99.9% of it. Meet Silverking

(http://i.imgur.com/4bjHzlZ.png)

(http://i.imgur.com/do3W7B2.png)

(http://i.imgur.com/LTIiTVn.png)
Title: Re: DSC's IRL DSL showcase
Post by: Thrackerzod on September 21, 2016, 09:48:01 AM
dude i love it
Title: Re: DSC's IRL DSL showcase
Post by: Pwnator on September 21, 2016, 10:21:34 AM
dat tail tho

Would probably prefer beefier claws, but dayum that looks so good
Title: Re: DSC's IRL DSL showcase
Post by: doot on September 21, 2016, 10:31:44 AM
THE EXTENDER WORK HNNNNNNNNNNNNNNNNNNNNNNNNNG
Title: Re: DSC's IRL DSL showcase
Post by: cephalopod on September 21, 2016, 10:59:18 AM
This will work perfectly... :)
Title: Re: DSC's IRL DSL showcase
Post by: Merrick on September 21, 2016, 03:50:38 PM
Holy crap, dude. I was just building one and there's no way I can top this.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 21, 2016, 04:21:39 PM
Holy crap, dude. I was just building one and there's no way I can top this.
There is always another way to do something, always a better way to build something. I got lucky in that I had been working on a similar idea that I happened to be able to repurpose for this.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 21, 2016, 05:40:13 PM
Double post, but in the words of Robbaz, "Look at dis sh**."

(http://i.imgur.com/B8aQ7sw.png)

(http://i.imgur.com/83ms3Sb.png)

(http://i.imgur.com/ebsrPtx.png)

(http://i.imgur.com/3PqkNvN.png)

(http://i.imgur.com/4o9qonN.png)

Working name of 'Stratton', industrial-sounding. Shunt on steroids. I feel liberated by the breaking of the Rule of 7. :dumb)
Title: Re: DSC's IRL DSL showcase
Post by: Probably Rob on September 21, 2016, 05:42:23 PM
It looks like a turtle. It looks like a train. It looks insane. It looks crazy. It looks beautiful.
Title: Re: DSC's IRL DSL showcase
Post by: yugitom on September 21, 2016, 05:57:16 PM
It looks like a turtle
yep
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 22, 2016, 08:27:27 AM
(http://i.imgur.com/ZTjpFMD.png)

Now with 4WD and approx 2100Kg. Resources were doubled and another flamethrower added to the hammer, because I can and did.
Title: Re: DSC's IRL Stuff - Dead Metal
Post by: dragonsteincole on September 23, 2016, 03:10:49 PM
(http://i.imgur.com/VFR1t7P.png)

(http://i.imgur.com/Se6ETIz.png)

(http://i.imgur.com/K29SGLX.png)

(http://i.imgur.com/3d8HRmM.png)

Shh. :baby_smily:
Title: Re: DSC's IRL DSL showcase
Post by: cephalopod on September 23, 2016, 03:13:31 PM
Yes yes yes yes yes yes yes yes
Title: Re: DSC's IRL DSL showcase
Post by: Probably Rob on September 23, 2016, 03:15:34 PM
Ladies and gentleladies... may I present to you... a masterpiece
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on September 23, 2016, 04:14:03 PM
That is pure sex.
Title: Re: DSC's IRL DSL showcase
Post by: Virus Bomb on September 23, 2016, 06:14:41 PM
(http://tinyurl.com/kttcoliooh)
Title: Re: DSC's IRL DSL showcase
Post by: Scrap Daddy on September 23, 2016, 08:44:45 PM
holy sh**. this is the greatest bot I've ever seen.
Title: Re: DSC's IRL DSL showcase
Post by: yugitom on September 24, 2016, 05:58:38 AM
When his head is forward and arms clamped together in that 3rd pic, I think he looks like he's praying :P
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on September 24, 2016, 09:26:48 AM
When you were gone I was hoping for you to come back. And this shows again why
Title: Re: DSC's IRL DSL showcase
Post by: Merrick on September 24, 2016, 10:04:07 AM
That's a stunning build.
Title: Re: DSC's IRL DSL showcase
Post by: doot on September 24, 2016, 11:33:06 AM
Right, everyone give up already. We have a true winner.

But seriously, though, that 'bot is so damn awesome and a stunner to look at. I really hope it becomes a GTM RW House Robot for real.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 24, 2016, 03:39:13 PM
What the **** is this, a normal robot? An IRL bot? A lightweight?!

(http://i.imgur.com/2K8Kcfr.png)

Finished 'Teef', painting exercise that may fight at some point.
Title: Re: DSC's IRL DSL showcase
Post by: Merrick on September 25, 2016, 07:56:35 AM
DSC for Best IRL Builder 2016.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 26, 2016, 01:01:09 PM
(http://i.imgur.com/1FDqrtS.png)

Not all bots are shiny and new.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 30, 2016, 11:45:08 AM
I managed to locate the folder with all my old RA2 installs. Some lovingly named "BROKEN" or "BROKEN COMPONENTS", but about 5 different DSL 2.1 installs, and all filled with bots I thought I lost (I had a small selection of bots on a Mediafire account that contained bots I'd sent to tournaments).

I'm going to try and document them, because a lot of them have never been shown in this showcase, and some even I'd forgotten about until importing them into 2.2. Shout out if you want me to try and update any of them :dumb)

(http://i.imgur.com/rJSpKVu.png)
(http://i.imgur.com/2QhCHxA.png)
I am really not sure when I built these, or why. Was there a Pokemon-themed tournament at some point?

(http://i.imgur.com/HsNcTdY.png)
Gauntlet, looking like the Dragula gangbanged an iron fence.

(http://i.imgur.com/1sthX3d.png)
Stingray's Revenge. There are NINE other versions of this one bot, which apparently I wanted to min-max completely. More of those soon.

(http://i.imgur.com/4PhIZRv.png)
Should have entered this as a house robot. It's the right weight too! Podcast, a middle-child 6 HS UHW, each 'pod' having a disc with 4 hammers beneath.

(http://i.imgur.com/6tncM4X.png)
Cluckin' Hell. Giant robot chicken. Because why not? I genuinely don't know what this was made for, I think Clash of the Titans had passed by this build date (2012), also those two giant HS with dual perms, mounted on hinges. because what could possibly go wrong there?
Title: Re: DSC's IRL DSL showcase
Post by: Squirrel_Monkey on September 30, 2016, 11:48:55 AM
Yeah, there was a Pokemon themed tournament a while back.
https://gametechmods.com/forums/index.php?topic=8740.0
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 30, 2016, 11:49:39 AM
Yeah, there was a Pokemon themed tournament a while back.
I guess I was super-eager to enter then. :eek:
Title: Re: DSC's IRL DSL showcase
Post by: Pwnator on September 30, 2016, 01:07:11 PM
Gauntlet probably needs 4WD to do the things it's supposed to do.

And I regret not remembering to upload my Metagross to the bot exchange before my laptop bricked itself FeelsBadMan
Title: Re: DSC's IRL DSL showcase
Post by: cephalopod on September 30, 2016, 01:59:31 PM
Metagross will be in PokAImon, Pwn, or let me know if you just want me to drop you the bot file :)
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on September 30, 2016, 03:21:04 PM
oh man i forgot how much i loved that excadrill bot

also my two robots in that tournament were so bad lmao
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 30, 2016, 08:30:05 PM
(http://i.imgur.com/T9tYUfP.png)
Heuerix, 600Kg exactly.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on September 30, 2016, 11:55:56 PM
hydra lol
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 05, 2016, 10:49:40 AM
Hotbox, IRL, Cruiserweight.
(http://i.imgur.com/2qPxVsw.png)
Although who really wants to see IRL CW bots nowadays? Surely they should have died out in 2013, so that the world could have yet another ****ing boring Stock popup bot with a dumb skin.

A slightly different version of this will appear in Wild Card Rally, due to the "No custom-textured components' rule.
Title: Re: DSC's IRL DSL showcase
Post by: Badger on October 05, 2016, 11:28:06 AM
Love the skin on the overkill wedge
Title: Re: DSC's IRL DSL showcase
Post by: kill343gs on October 06, 2016, 04:18:50 PM
The skinning is hype, but the design doesn't do that much for me.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 11, 2016, 04:19:06 PM
(http://i.imgur.com/wS0fqu3.png)

Beefed this up for Swords, as the IRL Plates are now legal. GO UPDATE YOUR BOTS IF YOU HAVEN'T ALREADY, it's made me anxious and I made the damned things.

Wheels optional, it's just the regular Slap Happy wheels are a bit too obvious.
Title: Re: DSC's IRL DSL showcase
Post by: F1Krazy on October 11, 2016, 04:25:04 PM
Wow, that looks awesome as hell! I love the lifting arm in particular, it really has a scorpion-like feel to it. Kinda reminds me of the Series 5 version of Wild Thing. Looking forward to seeing it in action!
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 11, 2016, 04:33:14 PM
Wow, that looks awesome as hell! I love the lifting arm in particular, it really has a scorpion-like feel to it. Kinda reminds me of the Series 5 version of Wild Thing. Looking forward to seeing it in action!
The scorpion thing is more than just coincidence. Carbonize started out life back in 2010 or 2011 as a Warhead-style SHW, and evolved many times since then.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 11, 2016, 05:58:08 PM
Here is the evolution of the whole "Carbon Copy/Carbonizer" Dynasty of robots. Some were for looks, some were for the awesome Battlebots tournaments, and some are fresh and new.

Title: Re: DSC's IRL DSL showcase
Post by: 090901 on October 11, 2016, 06:09:29 PM
You should change some of the wedge edges on the newest one to the red ones, it would fit well with the bot dynasty
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on October 12, 2016, 02:51:55 AM
You have posted a simmilar bot years before right?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 16, 2016, 01:56:40 PM
Followed up on 090901's suggestion, and added a little red trim to Carbonize. I think it works, improvements could be made, but I still like the look of it overall. Also, gratuitous ass shot. The flail-tail was removed to allow weight for the rebuilt srimech/hood.
(http://i.imgur.com/OcYIsUM.png)(http://i.imgur.com/jgwnGVJ.png)

I'm now posting a few 'colour' experiements from the past week or two. Might be some reposts from the Discord here, calm down.
First is BIGBLUEBOY, which originally had 4 sets of treads, rammed like a train, but unfortunately also turned like one. I may rebuild in the future.
(http://i.imgur.com/LCfjL0L.png)

Next is CryogeniXs (I dont know why I like the second capital in the name all of a sudden.) Rebuilt with the new aluminium armour, which took about 70Kg off the weight. Still not a great bot either, but another learning experience.
(http://i.imgur.com/babccVL.png)

Red Baron is a Middleweight that will **** your day up with that rotating drum. The front slope is a little too complex though, but does like to wedge under people quite nicely.
(http://i.imgur.com/JVknd5E.png)

Finally, Green Pea. The first Beetleweight i've ever attempted, so there's going to be things wrong with it. But I like it.
(http://i.imgur.com/RrI0fhR.png)

Hope people don't flip their sh** about there being more than one bot being posted. I know it's apparently a sin nowadays.
Title: Re: DSC's IRL DSL showcase
Post by: Probably Rob on October 16, 2016, 02:02:00 PM
Hmm, that Red Baron chassis... looks familar~
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on October 16, 2016, 03:21:21 PM
Green Pea kind of reminds me of a praying mantis.

Also colored DSL discs when :V
Title: Re: DSC's IRL DSL showcase
Post by: Mecha on October 16, 2016, 03:31:08 PM
Hope people don't flip their sh** about there being more than one bot being posted. I know it's apparently a sin nowadays.

lol

Anyways, nice builds as usual. I really like CryogeniXs.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 16, 2016, 04:36:46 PM
Green Pea kind of reminds me of a praying mantis.

Also colored DSL discs when :V

IRL Pack 3
Title: Re: DSC's IRL DSL showcase
Post by: WeN on October 17, 2016, 05:39:34 AM
Next is CryogeniXs (I dont know why I like the second capital in the name all of a sudden.) Rebuilt with the new aluminium armour, which took about 70Kg off the weight. Still not a great bot either, but another learning experience.
(http://i.imgur.com/babccVL.png)
Nice biohazard-clone bot.

Nice work DSC.
Title: Re: DSC's IRL DSL showcase
Post by: -iKa- on October 17, 2016, 05:57:13 PM
Green Pea kind of reminds me of a praying mantis.

Also colored DSL discs when :V

IRL Pack 3

And colored Beaterbars and wedges? Maybe some better wedges? or would that make it invalid for tournaments
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 17, 2016, 06:00:41 PM
Green Pea kind of reminds me of a praying mantis.

Also colored DSL discs when :V

IRL Pack 3

And colored Beaterbars and wedges? Maybe some better wedges? or would that make it invalid for tournaments

IRL Pack 3 :V The wedgelets were supposed to be in the 2nd pack, but the combination of renaming and staring at thousands of files, and the pack being big enough as it was made me postpone them, along with another thing nobody has mentioned yet.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 18, 2016, 04:21:25 PM
Working on stuff for Kurt's tourney, I now have "The Royal Court" Young, Sir, Queen and King Lance-a-Frog.

Re-did Young Lance-a-Frog to remove the face spinner.
(http://i.imgur.com/1v8YMFC.png)

And Queen Lance-a-Frog, CW entry, and she rules with an Iron Fist. :dumb)
(http://i.imgur.com/3nQBEEz.png)
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on October 19, 2016, 01:52:20 PM
lol the queen's got one nasty right hook
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 19, 2016, 01:55:16 PM
There simply isn't enough room for a burst to actually have her take a jab, but not for a lack of wanting. However, it would then be getting into C*****s C****e territory.
Title: Re: DSC's IRL DSL showcase
Post by: -iKa- on October 20, 2016, 06:28:42 PM
Green Pea kind of reminds me of a praying mantis.

Also colored DSL discs when :V

IRL Pack 3

And colored Beaterbars and wedges? Maybe some better wedges? or would that make it invalid for tournaments

IRL Pack 3 :V The wedgelets were supposed to be in the 2nd pack, but the combination of renaming and staring at thousands of files, and the pack being big enough as it was made me postpone them, along with another thing nobody has mentioned yet.

hmmm Are you talking about that idea that you were asking about a while ago? That being E-teks (and other motors) with Driverchains?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 20, 2016, 07:11:33 PM
That would be a longer term project as it would involve making items from scratch, which aside from the actual making, involves balancing the objects too. I may post the concept tomorrow so people can get an idea for it.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 25, 2016, 10:49:23 AM
Carbonize drone idea

(http://i.imgur.com/UpZBI8G.png)

Carbonize AW idea

(http://i.imgur.com/QdI0tkd.png)

Both use CF, both are about 174kg
Title: Re: DSC's IRL DSL showcase
Post by: Probably Rob on October 25, 2016, 10:56:00 AM
Caronize drone idea

Carbonize AW idea

Both are <3
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on October 25, 2016, 11:09:18 AM
So does the bar underneath the drone spin?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 25, 2016, 01:50:50 PM
So does the bar underneath the drone spin?
Yes, there's a piglet slammed right in the middle of the hovermotor at an angle. which is why both are really just for looks.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 03, 2016, 06:51:26 PM
(http://i.imgur.com/lyhyY36.png)
"Certain to leave all robots hot under the collar!"
Title: Re: DSC's IRL DSL showcase
Post by: kill343gs on November 07, 2016, 01:49:13 PM
Quite good. Really like the claw.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 09, 2016, 05:39:26 PM
CHEESUS

(http://i.imgur.com/mrPm9kf.png)

All the way back on page 1 of this topic is a bot called Ratt-E. Made in October 2010, just over 6 years ago. So there's my excuse for revisiting another old robot.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on November 09, 2016, 11:40:18 PM
Wow that looks excellent.
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on November 09, 2016, 11:42:19 PM
Sweet work getting the two halves of the eyes lined up.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 10, 2016, 09:54:19 AM
Here's some more shots of what has quickly become one of my favourite bots, including two ideas for IRL Packs in the future: Hub cap discs, and replica disc reskins:

(http://i.imgur.com/P12fa2i.png)

And here's the decal for the eye, which is a ridiculous size for even a 1024x1024 texture:

(http://i.imgur.com/wjhgeZo.png)
Title: Re: DSC's IRL DSL showcase
Post by: F1Krazy on November 10, 2016, 11:09:18 AM
It looks amazing, I love it :D Gotta get better at skinning and stuff sometime.
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on November 10, 2016, 01:15:32 PM
lol get them ghetto ass 20in rims
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 11, 2016, 10:46:36 AM
(http://i.imgur.com/cJtfPPW.png)

(http://i.imgur.com/ZPT4bcn.png)

HS was the original design, 090901 mentioned it looked like it should be a VS, and upon going down that rabbit hole... it's a difficult decision.
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on November 11, 2016, 10:48:16 AM
VS all the way.
Title: Re: DSC's IRL DSL showcase
Post by: Gulden on November 11, 2016, 10:51:41 AM
Do both.  A Swiss army bot.

And if not, VS all the way.
Title: Re: DSC's IRL DSL showcase
Post by: Merrick on November 11, 2016, 12:05:10 PM
VS is boss. Definitely go with that one.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on November 11, 2016, 12:52:01 PM
Here's a quote that is total BS

Yeah... I think i'm a very distant 2nd to Thyrus in IRL building.
Title: Re: DSC's IRL DSL showcase
Post by: Conraaa on November 11, 2016, 01:19:50 PM
I prefer the HS. Both very good though.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on December 01, 2016, 02:25:11 PM
(http://i.imgur.com/VnXtrEG.png)

A WIP, as the arms are not identical, the left one needs to be rebuilt. But consider this a step closer to 'Super' Carbonize's coming full circle on the original "Darkest Knight" bot.
Title: Re: DSC's IRL DSL showcase
Post by: cephalopod on December 01, 2016, 02:41:29 PM
Daaaamn man, that's looking good!
Title: Re: DSC's IRL DSL showcase
Post by: 090901 on December 01, 2016, 02:53:09 PM
would hypno teeth work at all instead of the wedge edges
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on December 01, 2016, 06:17:21 PM
I think they do look better, so with that in mind:

(http://i.imgur.com/HHcyXAW.png)

The jaws start closed, so hopefully they will open and then hold onto anything in the way, without closing fully and allowing to be fired again. If there's a way to put this in an AI, or just AI a delay between firings, specifically on the jaws, I'd welcome any help.
Title: Re: DSC's IRL DSL showcase
Post by: Naryar on December 02, 2016, 03:05:30 AM
that looks badass  :thumbup
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on January 11, 2017, 02:06:19 PM
December was a bit quiet. Gotta make up for that I guess.

(http://i.imgur.com/gpMoVik.png)
A shade under HW, would like to make it a SHW. But it DOES have a nice Left Uppercut/Right Hook combo, and swears too!

... mama said Croc you out. :dumb)
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on January 11, 2017, 04:43:02 PM
holy sh**
Title: Re: DSC's IRL DSL showcase
Post by: 090901 on January 11, 2017, 06:12:09 PM
welp, we have a winner
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on January 11, 2017, 06:57:12 PM
What's the point of me trying to build a boxer now?
Title: Re: DSC's IRL DSL showcase
Post by: Probably Rob on January 11, 2017, 07:10:12 PM
What's the point of me trying to build a boxer now?

Build a Dingle Dangle boxer, and it'll be my personal favourite  ;)
Title: Re: DSC's IRL DSL showcase
Post by: Dreamcast on January 11, 2017, 08:08:10 PM
What's the point of me trying to build a boxer now?

Obviously to build a fleet of p3nor boxers.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 07, 2017, 01:10:14 PM
(http://i.imgur.com/iBW2SZJ.png)

Bit of a Thor clone.
Title: Re: DSC's IRL DSL showcase
Post by: yugitom on July 07, 2017, 01:11:45 PM
cream
Title: Re: DSC's IRL DSL showcase
Post by: doot on July 07, 2017, 01:13:54 PM
God ****ing damn. And people say IRL builds take zero effort.
Title: Re: DSC's IRL DSL showcase
Post by: Badger on July 07, 2017, 01:14:59 PM
hnng
Title: Re: DSC's IRL DSL showcase
Post by: KillerTurtleG on July 07, 2017, 02:54:19 PM
Jesus. That looks so good
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on July 08, 2017, 12:44:02 AM
Nice hammer head.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 17, 2017, 04:04:10 PM
(http://i.imgur.com/FwelxCx.png)
Mulsanne Monster
Title: Re: DSC's IRL DSL showcase
Post by: Avalanche on July 17, 2017, 04:10:07 PM
do you hear that? that's the 2017 Best IRL Builder GTM award being shipped to DSC's doorstep.
Title: Re: DSC's IRL DSL showcase
Post by: FOTEPX on July 17, 2017, 04:14:27 PM
Does it go real fast?
Title: Re: DSC's IRL DSL showcase
Post by: Merrick on July 17, 2017, 04:20:44 PM
Siiiiiiigh. Fine

-unzips-
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 17, 2017, 04:37:15 PM
Does it go real fast?

So fast.
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on July 17, 2017, 05:52:15 PM
nyooooom
Title: Re: DSC's IRL DSL showcase
Post by: Virus Bomb on July 17, 2017, 06:04:03 PM
all it needs is a helmet in the middle and it'll be complete
Title: Re: DSC's IRL DSL showcase
Post by: kix on July 18, 2017, 08:19:25 AM
Ahh. I was looking it the wrong way!
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on July 22, 2017, 06:42:25 PM
H U G E B O Y E
(http://i.imgur.com/kMAJb9S.png)

S M O L B O Y E
(http://i.imgur.com/ITZXuW6.png)

Title: Re: DSC's IRL DSL showcase
Post by: Sylandro on July 22, 2017, 08:54:34 PM
holy sh**

dsc you can have my babies
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on August 31, 2017, 05:40:50 PM
(http://i.imgur.com/g98cbJZ.png)
Title: Re: DSC's IRL DSL showcase
Post by: Hoppin on August 31, 2017, 05:57:36 PM
Hot.... Maybe cold. Very nice, though would a heavy spike work better than a razor?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on August 31, 2017, 07:12:12 PM
Hot.... Maybe cold. Very nice, though would a heavy spike work better than a razor?
At 799.1Kg, there's not enough weight for an Iron Spike.
Title: Re: DSC's IRL DSL showcase
Post by: Hoppin on August 31, 2017, 07:14:23 PM
I see says the blind man
Title: Re: DSC's IRL DSL showcase
Post by: jdg37 on September 01, 2017, 05:18:22 AM
I like the arrow head look, and the iron spike's length might block the disc.  Love the series, still want to see the super grande fight something.
Title: Re: DSC's IRL DSL showcase
Post by: RedAce on September 01, 2017, 07:00:34 PM
Man that is just awesome.  You're just on fire with these builds.

Wait...
Title: Re: DSC's IRL DSL showcase
Post by: WeN on September 03, 2017, 08:17:54 AM
(http://i.imgur.com/g98cbJZ.png)
Wait, Caroobon Ice?
It's that you?

>Read again

Oh I got it.

Awesome builds. Nice works.
Title: Re: DSC IRL DSL Showcase
Post by: dragonsteincole on September 14, 2017, 11:40:26 AM
ITT: I rebuild a terrible attempt at an IRL 3-burst bot and try to make it somewhat respectable, something you could be proud to enter into an IRL challenge and not get attacked by everybody. You're welcome. ;)

(https://i.imgur.com/IFUhXhp.png)
Title: Re: DSC's IRL DSL showcase
Post by: cephalopod on September 14, 2017, 11:42:47 AM
Really like the colouring on the flippers, plus the non-constant flipper height. Nice job man!
Title: Re: DSC's IRL DSL showcase
Post by: Badger on September 14, 2017, 11:43:59 AM
Hahaha the salt

Not a massive fan, I think the angled panels (which are really well done) clash with the boxy chassis. I like the wheels and the piston rods on the flipper arms.

AND BUILD TO THE WEIGHT LIMIT REEEEEEEEEEEEEEEEEEE
Title: Re: DSC's IRL DSL showcase
Post by: Enigm@ on September 14, 2017, 11:45:40 AM
it looks really great and all and i see you put a lot of work into it but this is just petty
Title: Re: DSC's IRL DSL showcase
Post by: botomatic1000 on September 14, 2017, 11:49:14 AM
The BaitBot4000
Title: Re: DSC's IRL DSL showcase
Post by: doot on September 14, 2017, 11:49:39 AM
Its a pretty cool build, though it seriously needs some more meat on the bone. What are the bursts in the 'bot?
Title: Re: DSC's IRL DSL showcase
Post by: jdg37 on September 14, 2017, 11:59:01 AM
I feel like it should be called Wasp/killerB/etc.  good look. Too much drama attached, but sweet bot.
Title: Re: DSC's IRL DSL showcase
Post by: TheOrcCorp on September 14, 2017, 12:01:32 PM
It looks nice but duuuuuude, this is just petty! :( You're better than this, man.
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on September 14, 2017, 12:28:11 PM
Not really sure I'm seeing the same, apparently cool looking, robot as the rest of you.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 14, 2017, 12:31:20 PM
People need to stop throwing sodium around so recklessly. If people want to see salt, then... well, they could check Ava's posts after the LvD signups closed for a start. But petty? Maybe a little, I admit that. But if i'm not allowed to build something as a direct response to bullsh** then people need to look at why that bullsh** is occuring in the first place.

As for the bot though, I will continue to tweak it. I built it lean and with weight to spare because I tried beefing up inVasion to 800kg, and that didn't work out well for it. I may use the weight left over for another battery, may add a little more armour, but I don't want to go too Standard with it. ;)
Title: Re: DSC's IRL DSL showcase
Post by: Avalanche on September 14, 2017, 01:16:22 PM
Hey. If there's a second International Wars, you could enter this to represent the Dead Sea.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on September 14, 2017, 01:26:34 PM
it's a little messy but i kinda like it and i could see it competing irl

better than any of lra2's attempts anyway
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 14, 2017, 01:27:08 PM
Hey. If there's a second International Wars, you could enter this to represent the Dead Sea.
I see why you had difficulty entering the first one.
Title: Re: DSC's IRL DSL showcase
Post by: Avalanche on September 14, 2017, 01:53:55 PM
Hey, DSC? People in glass houses shouldn't throw stones.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 14, 2017, 01:56:53 PM
You're right. Next time i'll make sure to make dozens of posts about entering and arguing with the rules, and then not do so. What was wrong on that occassion, didn't feel like winning by any means necessary that time? Also mind not dragging your sh** into my thread?
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on September 14, 2017, 01:57:19 PM
can you guys stop flinging sh** in here

i dont want to see dsc's showcase get locked because you cant keep your mouth shut
Title: Re: DSC's IRL DSL showcase
Post by: Mr. AS on September 14, 2017, 01:59:40 PM
I swear, they're putting something in the water. Viagra maybe? You guys should hatesex the tension away.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 14, 2017, 02:01:51 PM
I swear, they're putting something in the water. Viagra maybe? You guys should hatesex the tension away.


Ask lra2. He's had trouble entering a few things recently.
Title: Re: DSC's IRL DSL showcase
Post by: jdg37 on September 14, 2017, 02:13:16 PM
Since the deviantart link was briefly thrown out, I dig the eggman bullet club shirts
Title: Re: DSC's IRL DSL showcase
Post by: Dreamcast on September 14, 2017, 02:16:27 PM
The maturity award goes to not Avalanche.
Title: Re: DSC's IRL DSL showcase
Post by: 090901 on September 14, 2017, 02:18:07 PM
That's enough out of you two, time for a timeout.
Title: Re: DSC's IRL DSL showcase
Post by: Hoppin on September 14, 2017, 02:19:44 PM
The only thing I don't like about the bot is the spikes on the wheels, imo they look kinda silly
Title: Re: DSC's IRL DSL showcase
Post by: jdg37 on September 14, 2017, 03:23:18 PM
The only thing I don't like about the bot is the spikes on the wheels, imo they look kinda silly
Not if it's a Beedrill...kinda
Title: Re: DSC's IRL DSL showcase
Post by: Arcane on September 14, 2017, 04:46:12 PM
I really like the flipper setup with the differing heights! :)
Title: Re: DSC's IRL DSL showcase
Post by: RedAce on September 14, 2017, 05:19:03 PM
While petty, I still like the look.  The varying heights give it some flavor.
Title: Re: DSC's IRL DSL showcase
Post by: kill343gs on September 14, 2017, 05:20:55 PM
No further comments regarding the aforementioned petty statements, the situation has been dealt with and everyone can move on.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 18, 2017, 12:57:49 PM
Oh, guess I can post again. Nice to see fair unbiased moderation in action for a change.

Anyway, bots bots bots

(https://i.imgur.com/5gT8r8S.png)

(https://i.imgur.com/fVgzVP4.png)

(https://i.imgur.com/95ORtay.png)

Another rebuild of Carbonize, that yeilded a nice base bot that weighs about 550kg. So I made an axe-version too.
Title: Re: DSC's IRL DSL showcase
Post by: Badger on September 18, 2017, 12:59:21 PM
Imma be honest I think you should move on from Carbonize, it's a cool bot but we've seen so much of it that it's got stale, at least for me.
Title: Re: DSC's IRL DSL showcase
Post by: jdg37 on September 18, 2017, 01:13:42 PM
Imma be honest I think you should move on from Carbonize, it's a cool bot but we've seen so much of it that it's got stale, at least for me.
But...but Carbonaxe has a flippy nose...

Title: Re: DSC's IRL DSL showcase
Post by: Philippa on September 18, 2017, 01:58:12 PM
About time you came back. :)

Gotta have to agree with Badger, it's like the only robot you post now, move on to something new and cool instead of just reinventing the same robot again and again. It's starting to get more like Standard too.
Title: Re: DSC's IRL DSL showcase
Post by: kix on September 18, 2017, 02:05:22 PM
Give him a slack. He was muted. These bots are like few weeks old.
Title: Re: DSC's IRL DSL showcase
Post by: doot on September 18, 2017, 02:31:05 PM
Ehhhh, I still like it nonetheless. The sleeker look is something I've grown to love a bit more now that I've looked over it for a while.
Title: Re: DSC's IRL DSL showcase
Post by: Dreamcast on September 18, 2017, 02:40:16 PM
Carbon is starting to peek imo. However, I have thought that before. Think of that what you will.

Also, what is CarbonAxe a carbon copy of? That version is more like the silicon-based copy if you get my drift.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on September 18, 2017, 05:54:48 PM
i love this bot
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 19, 2017, 09:25:04 AM
I think that Carbonize is the bot that I always look at and think "How can I improve that?" or want to tweak in some way. I would tend to agree with Badger and Kurt though, it's probably at a good point to leave it for a while and work on other stuff.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 22, 2017, 11:07:44 AM
Sometimes I get to post my artwork on my own terms and when I feel like sharing it. Who'd imagine? :dumb)
(https://i.imgur.com/6NNC5Ke.png)

Only another 7 panels to paint.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 22, 2017, 03:08:39 PM
The definition of insanity is working on a skin for a robot...
(https://i.imgur.com/yBIK6JX.png)

... that gets covered up almost entriely by the weapon. :dumb)
(https://i.imgur.com/tK2BPRV.png)

But doing so anyway because you can.
(https://i.imgur.com/eAYoRXg.png)
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on September 22, 2017, 03:21:28 PM
Is this your SHW for our challenge? If so, you're gonna feel pretty cheated when you see my design after all the work you've put into this. :dumb)
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 22, 2017, 03:27:39 PM
Is this your SHW for our challenge? If so, you're gonna feel pretty cheated when you see my design after all the work you've put into this. :dumb)

There'd be no way i'd be putting in all of this effort into the skin if our challenge wasn't postponed, so i'm not fussed. :dumb)
Title: Re: DSC's IRL DSL showcase
Post by: kill343gs on September 22, 2017, 04:55:01 PM
That is some hella nice skin work man
Title: Re: DSC's IRL DSL showcase
Post by: Avalanche on September 22, 2017, 05:02:36 PM
Honestly the two teeth being seperated so clearly, the LED and teeth not quite fitting the extender, and the fact that the seperated teeth feel weapon spammy kinda ruin it. Just drop from 2 teeth per side to 1 and it'll be perfect.
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on September 22, 2017, 05:18:47 PM
It's Standard.
Title: Re: DSC's IRL DSL showcase
Post by: Badger on September 22, 2017, 05:32:53 PM
But did you build to the weight limit
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 22, 2017, 05:47:46 PM
But did you build to the weight limit
907kg. It's the weight it needs to be. Aboot 1197Kg.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 24, 2017, 06:00:08 PM
(https://i.imgur.com/XYh97Ke.png)
HAMMERZEIT
Magnhild Hammer (new hammer weapon, same stats as DSL Hammer 04). Because PrimevalBrony asked nicely.
Title: Re: DSC's IRL DSL showcase
Post by: Arcane on September 24, 2017, 06:02:52 PM
That looks siiiick!
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 28, 2017, 06:06:39 PM
(https://i.imgur.com/XKm9KCC.png)

(https://i.imgur.com/R2luoZF.png)

Fun to make, Fun to drive.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on September 28, 2017, 06:29:26 PM
Looks really nice. Would even look better with wide wheels :P
Title: Re: DSC's IRL DSL showcase
Post by: FOTEPX on September 28, 2017, 06:41:05 PM
The perfect robot doesn't exi--
Title: Re: DSC's IRL DSL showcase
Post by: TheRoboteer on September 28, 2017, 06:43:29 PM
Looks really nice. Would even look better with wide wheels :P
This. Still looks lovely as is though.
Title: Re: DSC's IRL DSL showcase
Post by: Mr. AS on September 28, 2017, 07:20:59 PM
(https://i.imgur.com/XYh97Ke.png)
HAMMERZEIT
Magnhild Hammer (new hammer weapon, same stats as DSL Hammer 04). Because PrimevalBrony asked nicely.
Is this a RWBY reference?
Title: Re: DSC's IRL DSL showcase
Post by: F1Krazy on September 29, 2017, 12:25:59 AM
(https://i.imgur.com/XYh97Ke.png)
HAMMERZEIT
Magnhild Hammer (new hammer weapon, same stats as DSL Hammer 04). Because PrimevalBrony asked nicely.
Is this a RWBY reference?
Sure is! And a best girl reference too. So naturally, I love it.

Loving Hornet's Nest as well! That reminds me, I gotta rebuild Terminal Velocity sometime...
Title: Re: DSC's IRL DSL showcase
Post by: doot on September 29, 2017, 02:51:45 AM
>notices ur 3 bursts
>wow u petty and salto

Joking aside, I love it. Also love how W I D E the robot is.
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on September 29, 2017, 06:34:34 AM
Much better looking than your last attempt, very clean.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on September 29, 2017, 12:00:19 PM
(https://i.imgur.com/ozgxpNU.png)

2-burst rear hinged variation of last night's bot, called Bee Hive. Couldn't make it 3 burst as extenderwork from the wedge would pass right through the storm burst cylinders. So instead I made the paddles wider. Not as much fun as Hornets Nest IMO.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on September 30, 2017, 01:21:44 PM
(https://i.imgur.com/XKm9KCC.png)

(https://i.imgur.com/R2luoZF.png)

Fun to make, Fun to drive.

this looks awesome. i always love a good front-hinged flipper
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on September 30, 2017, 01:25:00 PM
Still no wide wheels!

It should team up with Highvemind or FtD for something
Title: Re: DSC's IRL DSL showcase
Post by: Avalanche on September 30, 2017, 01:57:50 PM
(https://i.imgur.com/XKm9KCC.png)

(https://i.imgur.com/R2luoZF.png)

Fun to make, Fun to drive.

grudge and salt aside that's one hell of a robot
Title: Re: DSC's IRL DSL showcase
Post by: Sylandro on September 30, 2017, 04:22:42 PM
literally sex
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 01, 2017, 06:05:04 PM
(https://i.imgur.com/FU1xLDz.png)

This is what happens when your challenge is delayed and you have time to kill. Wish it was as combat effective as the paintjob is elaborate. :dumb) Speaking of:

(https://i.imgur.com/rzCxtAk.png)

Most fun i've had painting anything.

(https://i.imgur.com/AEkLHXN.png)

Guys pls :(
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on October 01, 2017, 06:09:52 PM
You should totally reuse that chassis for an IRL robot.
Title: Re: DSC's IRL DSL showcase
Post by: NeonCalypso on October 02, 2017, 06:18:54 PM
I agree with Kurt tbh
Title: Re: DSC's IRL DSL showcase
Post by: Dreamcast on October 02, 2017, 06:33:33 PM
That's a cool skin. I think it would look better on an IRL robot if you play with transparencies and make the body look like a painted metal box.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on October 05, 2017, 03:57:29 PM
Thank you to everybody who voted and allowed Bone Dragon to win BOTM. Here's some shots for the rest of the bot, which could have been bigger if it were not for the maxsphere.
(https://i.imgur.com/HaI9TZP.png)

Head - the top jaw articulates, and is so heavy that it can close but not reopen. 11/10 would redo. Flamethrowers hidden behind the back of the mouth and in the nose.
(https://i.imgur.com/LVXm8Hl.png)

Arms - The hands were planned to be more elaborate, but I immediately liked the look of the axeheads, so stuck with those.
(https://i.imgur.com/brtgc3k.png)

Ribcage and Wings - Flap.
(https://i.imgur.com/7FzNrIZ.png)

Joint motors (betas for the shoulder joints, and largest VDMAs for the elbows, wings and top jaw. 7 burst OP. Would redo the chassis if I ever made something similar.
(https://i.imgur.com/5uVHYmD.png)

'Staredown' pose for the splash.
(https://i.imgur.com/8Tq7ZAL.png)

FEUER. Attack the heart for massive damage.
(https://i.imgur.com/6sTN0g7.png)
Title: Re: DSC's IRL DSL showcase
Post by: Pwnator on October 05, 2017, 06:55:41 PM
You could find a relatively simple arena to dump the bot in (maybe compressor?) to get cleaner shots then just magic wand away the other stuff.

But yeah, the wings and the heart ultimately won my vote. Congratulations on the win!
Title: Re: DSC's IRL DSL showcase
Post by: 090901 on October 06, 2017, 04:27:35 PM
absolute madman alert
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on October 06, 2017, 04:33:37 PM
I don't regret voting for this in the slightest. Pure badassery.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 06, 2017, 05:15:33 PM
Bot dump incoming, buckle up.

Two bots sharing a similar design, which I feel Arcane has now done much better. NPC fasts but only a Mag for the weapon, which is undersize and underpowered.
CW version
(https://i.imgur.com/MfEwzK2.png)

HW version
(https://i.imgur.com/W3QEXVe.png)

Sunflower - LW version of CarboniZe/legal version of Nano CarboniZe that has no clipping through batts or motors
(https://i.imgur.com/W853OUC.png)

Unnamed Rambot, 700kg and doesn't fit in any category.
(https://i.imgur.com/8a6AZSP.png)

4WD ERIC
(https://i.imgur.com/dH6O7dM.png)

And just lowkey casual PEERLESS ZHUGES
(https://i.imgur.com/EDacf04.png)
Title: Re: DSC's IRL DSL showcase
Post by: Pwnator on November 06, 2017, 05:21:38 PM
you could've saved the ZHUGES for future botms

dayum son
Title: Re: DSC's IRL DSL showcase
Post by: Arcane on November 06, 2017, 05:53:06 PM
Two bots sharing a similar design, which I feel Arcane has now done much better.

I'm so sorry man! Who'd have thought we'd both build basically the same thing at the same time lol, great minds think alike ayy?

you could've saved the ZHUGES for future botms

^ Pretty much this! They look fantastic!
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 06, 2017, 07:08:07 PM
ZHUGES are for the people, I couldn't keep them in captivity. I could stick antlers on them for this month's  BOTM though... ;)
Speaking of BOTM, here is Super F8 RA2, and a bunch of WIP shots and images that would have made the splash too huge.

(https://i.imgur.com/9QLarAf.png)

This version of the bot was actually great fun to drive around. Drifted easily, was faster than snail's pace.
(https://i.imgur.com/w2WF24L.png)

L O N G B O I
(https://i.imgur.com/TnAhhHb.png)

Big diffusers make everything better
(https://i.imgur.com/GRPz1ZC.png)
(https://i.imgur.com/cPtvuSI.png)

More shots of the completed bot
(https://i.imgur.com/cYZOoOI.png)
(https://i.imgur.com/OI6kqG5.png)

L O N G E S T   B O I
(https://i.imgur.com/mLOIldt.png)
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on November 07, 2017, 09:23:19 AM
Oh man that's one loooooooooooooooooooooooooooooooooong robot. Looks like it would be fun to dismantle with a big spinner in game, provided it could handle it. :dumb)
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 07, 2017, 11:23:03 AM
Oh man that's one loooooooooooooooooooooooooooooooooong robot. Looks like it would be fun to dismantle with a big spinner in game, provided it could handle it. :dumb)

I'm game to see it get wrecked. :dumb)

However, have a HW F1 car with an actual active weapon:
(https://i.imgur.com/cUJKXEQ.png)
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on November 27, 2017, 06:07:56 PM
(https://i.imgur.com/9ecXlvD.png)
Title: Re: DSC's IRL DSL showcase
Post by: TheRoboteer on November 27, 2017, 06:09:17 PM
(https://i.imgur.com/9ecXlvD.png)
:heart_smiley: It's a beaut. Love the wheelguards in particular
Title: Re: DSC's IRL DSL showcase
Post by: SagarisRA2 on November 27, 2017, 06:46:14 PM
That flipper is brilliant
Title: Re: DSC's IRL DSL showcase
Post by: FOTEPX on November 27, 2017, 09:30:33 PM
Beautiful.
Title: Re: DSC's IRL Showcase - BOTM
Post by: dragonsteincole on December 02, 2017, 05:24:06 PM
(https://i.imgur.com/dnoLv8f.png)

PAINDEER! A Growler-style rambot to remind you what happens when you end up on the naughty list. Here's some larger splash images to enjoy.

(https://i.imgur.com/OYICzFS.png)
Side angle showing the head does close to clamp down on stuff, and then it barfing out fire.

(https://i.imgur.com/K0Y8C42.png)
Rar views and internal shots. It's packed with 5 Medium air tanks so it wouldn't need to solely rely on any enternalflame cheapness. Same with the battery power, enough to keep it moving and doing it's thing.

(https://cdn.discordapp.com/attachments/345637510098976779/376840156143157248/Growldeer_flip.gif)
Early on in the build process it could also do tricks. Nowadays it just overbalances straight onto it's back, the side-effect of being a fatboi.
So that is Paindeer! Ty to those who voted to make this my third BOTM victory in a row. However I did also have a entry idea that after some consideration, I did not enter...

(https://i.imgur.com/JMSBdZW.png)
And let me be the first to address the elephant in the room. It's quite hard to ignore it, so lemme say outright:

(https://i.imgur.com/Tt2Cmej.png)
I edited the glow on the nose. :( It may have been too risky to enter something that was graphically changed after the fact. Even with the antlers to distract I figured it'd be too controversial to enter this into BOTM. Can't say there was any other reason to not enter this. ;)
Title: Re: DSC's IRL DSL showcase
Post by: TheOrcCorp on December 02, 2017, 05:30:07 PM
Paindeer is epic, one of my favourite bots of yours!

Yeah I can agree on the second one, tut tut on your treachery sir, at least you didn't enter with this! ;) Still looks great though!
Title: Re: DSC's IRL DSL showcase
Post by: Arcane on December 02, 2017, 05:35:15 PM
Zhuge with antlers is the Christmas treat we don't deserve. Congrats on winning BOTM by the way!
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on December 04, 2017, 05:38:53 PM
(https://i.imgur.com/tu4Xi28.png)

[InsertMetaHere]bot, 795.5kg
Title: Re: DSC's IRL DSL showcase
Post by: TheOrcCorp on December 04, 2017, 05:47:19 PM
It's a...it's a...it's...a....flask....? Bray Wyatt's lantern? Jeremy Clarkson's V8 Blender?

Seriously though, presuming it's a full body spinner? It's an interesting design!
Title: Re: DSC's IRL DSL showcase
Post by: TheRoboteer on December 04, 2017, 05:48:07 PM
It's a...it's a...it's...a....flask....? Bray Wyatt's lantern? Jeremy Clarkson's V8 Blender?

Seriously though, presuming it's a full body spinner? It's an interesting design!
Salt shaker
Title: Re: DSC's IRL DSL showcase
Post by: TheOrcCorp on December 04, 2017, 05:49:20 PM
It's a...it's a...it's...a....flask....? Bray Wyatt's lantern? Jeremy Clarkson's V8 Blender?

Seriously though, presuming it's a full body spinner? It's an interesting design!
Salt shaker

I'm sad I never guessed that.  :facepalm:
Title: Re: DSC's IRL DSL showcase
Post by: Dreamcast on December 04, 2017, 05:52:16 PM
Seems to me that Tom Servo lost all his paint.
Title: Re: DSC's IRL DSL showcase
Post by: qwertythe300th on December 04, 2017, 08:35:05 PM
oh my god you made zhuge
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on December 26, 2017, 11:52:42 AM
(https://i.imgur.com/TfGxZKS.png)

A scrapped GTMCS entry called Briggs. Designed to replicate Behemoth and be more suited to the chosen arena. Scrapped because of a knock-on effect of the srimech arms. Whilst they work perfectly well in botlab, I don't believe the AI counts being on it's side as immobilised, thus they never fire. Removing them frees up a lot of weight but also means rebuilding the bot to use that weight better, so for now this will remain a flawed but fun bot to have made.
Title: Re: DSC's IRL DSL showcase
Post by: Thyrus on December 26, 2017, 01:21:16 PM
I love this thing so much. Have you tried giving it a simple rollcage instead of the srimech arms?
Title: Re: DSC's IRL DSL showcase
Post by: kill343gs on December 26, 2017, 08:25:35 PM
ohhhh but theyre so cool
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on December 27, 2017, 09:08:32 AM
(https://i.imgur.com/II0Qztf.png) (https://gametechmods.com/forums/gallery/?sa=view;pic=5234)

Decided I'm going to start uploading my bots to the Bot Exchange, so I may as well start with Briggs. Click the image to go and download, and ofc it requires the IRL Packs to work.
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on December 28, 2017, 12:38:26 PM
Yeah Briggs has pretty much turned into a Behemoth expy now.

(https://i.imgur.com/5KjAwxK.png)
(New Plate decoration)

(https://i.imgur.com/kxiCPds.png)
(120cm wide scoop)
Title: Re: DSC's IRL DSL showcase
Post by: pokebro14 on December 28, 2017, 12:58:36 PM
XD I like it ive been trying to build a behemoth clone with not much look so good job :)
also is the scoop you used legal in IRL and if so where can I get it?
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on December 28, 2017, 01:16:45 PM
The scoop is something I edited last night. And it would probably not be legal for a tournament, mainly as it's a edited component rather than a reskin. It's something I would consider adding to the next IRL Pack in whatever form that is, as I think with stats to balance them with the original scoops, they'd offer more possibilities for bot building.
Title: Re: DSC's IRL DSL showcase
Post by: kill343gs on December 31, 2017, 02:02:05 AM
So much better with the scoop
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on January 07, 2018, 12:55:19 PM
(https://i.imgur.com/IRsKAYx.png)

Fighting in a GTMCS near you soon™

Idea is to lift them with the forks and then feck them over the wall with the top plate, which doubles as the self-righter. 10 custom panels because of the various textures needed for the side skirts and lid.
Title: Re: DSC's IRL DSL showcase
Post by: Philippa on January 07, 2018, 12:56:46 PM
Hot damn, that's pretty.
Title: Re: DSC's IRL DSL showcase
Post by: Dark-Al on January 07, 2018, 03:05:19 PM
I see that you manged to make pretty much a good Panic Attack clone. Anyway, I love the amount of skinning that you've done,especially with the mouth piece and the snappy eyes.
Title: Re: DSC's IRL DSL showcase
Post by: Badnik96 on January 07, 2018, 03:15:44 PM
sex
Title: Re: DSC's IRL DSL showcase
Post by: Olister92 on January 07, 2018, 04:45:05 PM
this is why you're one of the best IRL builders out there, cool idea and an awesome skin
Title: Re: DSC's IRL DSL showcase
Post by: kix on January 07, 2018, 05:35:49 PM
A perfect robot doesn't exi......
Title: Re: DSC's IRL DSL showcase
Post by: FOTEPX on January 07, 2018, 05:50:58 PM
*gasms*
Title: Re: DSC's IRL DSL showcase
Post by: superbomb122 on January 07, 2018, 05:52:01 PM
Nut
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on March 07, 2018, 10:00:21 AM
(https://i.imgur.com/zM6thQp.png)

Robogames 2 entries:

AW - W I D E P H I D - Flat rammer, works inverted. The original did surprisingly well, hopefully the new version can prove to be more successful.
BW - Angry Mantid - Just W I D E P H I D with a big bar spinner.
LW - Sunflower - Originally started out as Nano Carbonize.
MW - Sir Lance-a-frog 2018 - Finally making it's RG debut. Rebuilt from the ground up to be more compact, without sacrificing the weapon or lance. Paintjob is is inspired by the real-life SLAF bot, and fights with the power of ZHUUUUUUUUUUUUGE.
CW - inVasion - Returning champion. Changed teeth so it has 4 large typhoon teeth instead of 8 small Typhoon teeth to eliminate 'weapon spam' criticism. Internals reorganised with the new AP point mods and alrger wheels for movement when inverted. However it can still self-right.
HW - CarboniZe 2018 - Not quite as big as the SHW bot that forfeited it's place last season, but tweaked substantially. Actual weapon is 4 small typhoons and not the two large ones shown here. Hopefully the AI will help rectify the self-righting issue that plagues this line of bots.
SHW - The Very Hangry Caterpillar - A dual-HS shuffle bot weighing approx. 1796kg. Absolutely no idea how this will perform, it'll be something to watch at the very least.

(https://i.imgur.com/KMMAMsZ.png)

Undressed, it has 3 pairs of high-power servos, withhex plate hubs and 'legs'. This has probably been used before but I can't recall, and probably not in a SHW designated to fight in a tourney. The legs are spaced out and staggered to avoid clipping through one another, and provide a surprisingly smooth ride and turn. Has as much battery power as I can provide as with 6 servos and 2 6-mag motors I predict it being hungry for power.

Rejected Ideas:
(https://i.imgur.com/x4zwFWd.png)
Another attempt at a SHW shuffler, a big ol' flipper based on an older bot. even with a hinged front ramp it bounced around far too much to be useful, but could get under stuff with some luck. Also enjoys the taste of shell spinners.

(https://i.imgur.com/eg5uD0P.png)
199kg shufflebot, meant for a cluster. Won't say much about this or it's purpose, other than it's the reason why there was a rule change a few days ago. ;)
Title: Re: DSC's IRL DSL showcase
Post by: pokebro14 on March 07, 2018, 10:07:31 AM
You have quite possibly made some of the coolest bots i've ever seen! those shufflers tho I think people might start using that set up on bots because it looks beautiful
Title: Re: DSC's IRL DSL showcase
Post by: Olister92 on March 07, 2018, 02:05:15 PM
Loving the new bots and the upgrades to old ones
Title: Re: DSC's IRL DSL showcase
Post by: MassimoV on March 07, 2018, 02:25:54 PM
The Caterpillar one is awesome!
Title: Re: DSC's IRL DSL showcase
Post by: Hoppin on March 07, 2018, 02:55:56 PM
Interesting idea on the previous rules with the cluster shuffler, I'd assume the rest of the bot is a 1600kg roller as at the time you didn't need both bots to have the same drive type.

Loving all the bots for RG2, the LW especially. Really neat
Title: Re: DSC's IRL DSL showcase
Post by: dragonsteincole on March 07, 2018, 03:28:03 PM
Interesting idea on the previous rules with the cluster shuffler, I'd assume the rest of the bot is a 1600kg roller as at the time you didn't need both bots to have the same drive type.

Loving all the bots for RG2, the LW especially. Really neat

This is correct, the 1600kg bot was the same design as Caterpillar but with 4 wheels. The cluster was also mainly sacrificial, as it being eliminated wouldn't eliminate the whole cluster. Would have been very cheap which is why I brought it up with Doot. But would have been 'fun' to see the reaction.  :dumb)
Title: Re: DSC's IRL DSL showcase
Post by: FightingBotInformal on March 07, 2018, 06:02:23 PM
A shufflebot that's based on one of the very first books I've ever read, and built by one of the best here.
I immediately just love it.