gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: Domanating on February 08, 2012, 02:56:28 PM

Title: Domanating's Showcase of nonsense
Post by: Domanating on February 08, 2012, 02:56:28 PM
Wweeeeee, my showcase! lol

Ok so i decided to start big, really big! So big that it's actually bigger than "really big"
Here we go

(https://gametechmods.com/uploads/images/1553untitled1.JPG)(https://gametechmods.com/uploads/images/82657untitled2.JPG)

(https://gametechmods.com/uploads/images/82674untitled4.JPG)(https://gametechmods.com/uploads/images/45708untitled3.JPG)

-By using the largest Servo pistons available, the entire outside structure of the bot can open allowing larger bots to enter in the deadly hug as shown in pics 1 to 2.

-It has a Total of 18 saws, 12 powered by 6 Perm 80 and 4 saws powered by 4 Piglet motors including one saw protecting the back. All the left saws spin counterclockwise and all right ones spin clockwise, forcing any victim into the death zone.

-It's wheels are powered by 6 tornado Gearboxes giving it a respectful speed and turning ability even for its size and weight.

>It's weaknesses are its large size which make it hard to maneuver in a lot of arenas
>It is unable to recover from a flip
>It's 6 perm 80 motors are badly protected and can easily come off
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on February 08, 2012, 03:00:33 PM
I like it. Not sure what people will say but I think it looks cool. Change the wheels and the drive motors though cos Cobra's aren't centered and Gearboxes aren't drive motors.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on February 08, 2012, 03:00:54 PM
overkill on the batts, you only need 1-2 ants per spin motor, unless you have any burst motors
Title: Re: Domanating's Showcase of nonsense
Post by: ty4er on February 08, 2012, 03:01:44 PM
haha that looks cool

you can upgrade the perm 80's to 132 and get npc's for drive motors and maybe even overkill wheels.

also a general rule is 1 ant battery for each spin motor. This will save you a lot of space and weight.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on February 08, 2012, 03:03:22 PM
That looks amazing. Reminds me of the old (and I mean REALLY old) designs by duh102 and those other prehistoric DSL builders <3


Also, Cobra wheels don't have the best grip, I would swap them out for Wheely Big Cheese wheels or Overkill wheels. 
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on February 08, 2012, 03:05:07 PM
Whoa, that is unique. However, tornado mer gearboxes suck for drive, antweight sawblades are horrible, what else...

The chewblade is not doing much, and sadly it is inefficient against most other 3000kg bots. But you get props for starting very original, and quite a bit better than most newbies.

The saw protecting the back is also not worth it, if you consider how many weapons a 3000kg bot should have and how one saw is nothing compared to it.

Cobra wheels are fine, most notably by having 500 fracture. You just need to use Drive Eteks at this weightclass.
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on February 08, 2012, 03:09:12 PM
Looks badass. It's like Little Metal Friend went to a scrapyard with a magnet.

There are improvements you could make, such as swapping the 4-Mags, which aren't drive motors, for E-Tek Drives, which are. And swapping the Cobras for Overkills, that would allow your robot to move much, MUCH faster, and manouver more quickly. The Long Ramplates are a poor choice in terms of HP/weight ratio, the extender work could be improved (since the weight limit for UHW's is 5000kg, you've got more than enough weight) and you could also have the side panels angled outwards rather than inwards, so as to scoop the opponents into its arms. It's a good concept, though, I might mess around with this. Very nice idea for a first bot. =)
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 08, 2012, 04:16:20 PM
Holy crap! 6 posts in 9 minutes, this forum is fast!

Thanks all for so many advices! Batteries, wheels, motors, saws, plates! That's a load of advice coming just from one bot!

NFX, I use the ram plates just to cover the large extenders. It's like covering a skeleton so it won't look fragile. The front panels are inwards in order to protect the motors directly behind it.

Meanwhile I've been tweaking this bot a bit more. Now it truly looks a beast! I'll apply your advices to it and post some pics of Armageddon2
Title: Re: Domanating's Showcase of nonsense
Post by: cephalopod on February 08, 2012, 04:18:13 PM
I already love your style. :D
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 08, 2012, 05:31:59 PM
Ok, so i added armor skirts around the chassis, replaced the back plates and put iron spikes, replaced the back saw with a small ram plate, reduced the number of batteries and replaced the wheels.
I didn't change the wheel motors though. I did some tests. I used what you asked for, E-Tek motors and overkill wheels. The bot was much faster as you guys said but it only manouvered better stationary. It took a while to turn it while moving forward. I then replaced the overkills for the Cobras with E-Tek, Waaaayyyy worse: slower, horrible manouverability. So then i put the tornado gear back with the overkills and got definitely better in every ways. Maybe its how i set the controls?

Oh i almost forgot, the main change which "i think it's noticeable"  :mrgreen: are my vertical saws powered by 4x132 Perm motors, also piston controlled to open and close.

Im guess is youre going to criticize my excessive use of ram plates, i think it looks nice on it quite frankly  :approve:

Closed
(https://gametechmods.com/uploads/images/21112untitled1.JPG)

Open
(https://gametechmods.com/uploads/images/4798untitled2.JPG)

(https://gametechmods.com/uploads/images/2079untitled3.JPG)

Never seen so much points in my life, lol

(https://gametechmods.com/uploads/images/74994untitled.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Enigm@ on February 08, 2012, 05:34:54 PM
It's bad in soooo many way but i still love it. <3
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on February 08, 2012, 05:35:40 PM
We said Etek drive motors. All gearboxes are unfitted for drive.
Title: Re: Domanating's Showcase of nonsense
Post by: SKBT on February 08, 2012, 06:50:04 PM
Dude I love your design concept, I might have to steal it. It also looks pretty cool too.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on February 08, 2012, 08:05:44 PM
Looks sweet. Use longer belts and bigger discs.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on February 08, 2012, 09:37:38 PM
Whoa, looks insane.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 08, 2012, 10:25:22 PM
We said Etek drive motors. All gearboxes are unfitted for drive.

Just noticed that E-Tek motors section have 4 choices. I don't know how i missed that. Thanks, will change.

Since i got the game, i had many ideas for robot hugging devices. This kind of bot won't be the last  :smile:
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on February 09, 2012, 12:05:48 AM
I have to Say, that this guy could have building talent. I'll be looking forward to see more.
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on February 09, 2012, 01:47:22 AM
I love you and your bots already. Still need to change to E-teks though.
Title: Re: Domanating's Showcase of nonsense
Post by: yoda9726 on February 09, 2012, 01:51:53 AM
I love that bot! Great idea, looking forward to seeing what else you shoot our way. 
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on February 09, 2012, 05:08:10 AM
Snazziest bots I've ever seen. If I start building again, it'll be thanks to you (note the 'if', which should be now if someone could do my homework D:). :P
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 11, 2012, 01:56:19 PM
Thanks all for nice comments  :smile:

second bot, same idea:

Closed
(https://gametechmods.com/uploads/images/63055untitled.JPG)

Open
(https://gametechmods.com/uploads/images/86904untitled1.JPG)

(https://gametechmods.com/uploads/images/77637untitled2.JPG)

The only downside i found in this bot is its somewhat poor manouverability. Apart from that it's fast and extremely powerful. It's superior traction with E-Tek drive motors ( Thank you all for the advice  :smile:) makes it ideal to corner a bot and eliminate it with ease. If only it had 800kg or less... lol.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on February 11, 2012, 02:00:30 PM
Other than the ice picks and baseplate anchors, this looks awesome.
Title: Re: Domanating's Showcase of nonsense
Post by: SKBT on February 11, 2012, 07:18:38 PM
Nice idea. Take a look at some of my trappers. I hit a dead end with them. Maybe you could come up with something better.

I linked to a couple of them for you.
1 (https://gametechmods.com/TournamentFiles/botm/april11/006.png), 2 (https://gametechmods.com/uploads/images/43022DOB.png), 3 (https://gametechmods.com/TournamentFiles/botm/oct10/005.png)
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 11, 2012, 08:08:32 PM
Nice idea. Take a look at some of my trappers. I hit a dead end with them. Maybe you could come up with something better.

I linked to a couple of them for you.
1 (https://gametechmods.com/TournamentFiles/botm/april11/006.png), 2 (https://gametechmods.com/uploads/images/43022DOB.png), 3 (https://gametechmods.com/TournamentFiles/botm/oct10/005.png)


I loved your 3rd design with the counter weights, i never thought on that...
You just gave me an awsome idea! Hopefully it might work.
Here's a tip for it: instead of bringing the weapon to the enemy, bring the enemy to the weapon :smile:
I hope i succeed otherwise it will be embarrassing, lol
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on February 11, 2012, 08:15:13 PM
It's a little bit narrow for my liking, you're not going to fit a SHW in there, I don't think. I think there's a bit much extender work going on as well, I'd try and get just the bare basics on to begin with, then perhaps try to add a few more weapons. The rear skirt isn't necessary, for instance. If you take a look a JoeBlo's entry into the Wheely Tag tournament, the arms open BEFORE the opponent reaches them, then close ONTO the opponent for sustained and continuous damage, rather than just quick jabs that give the opponent a chance to escape. You might want to try that strategy, I reckon you could make it work pretty well.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 11, 2012, 08:29:44 PM
If you take a look a JoeBlo's entry into the Wheely Tag tournament, the arms open BEFORE the opponent reaches them, then close ONTO the opponent for sustained and continuous damage, rather than just quick jabs that give the opponent a chance to escape. You might want to try that strategy, I reckon you could make it work pretty well.

That's the whole point. Both my creations here so far, do exactly what you just said. They clinch on to the opponent doing constant damage. I use all those spikes on the second bot just to hold the other bot while my hammer and pick axes strike it until it turns into a metal pizza
Btw, you're right about being narrow. I might remove some spikes or change to another smaller type.
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on February 11, 2012, 08:38:18 PM
Ah, I see. I thought it was the other way around. What you could do is mount the pistons alongside the motors, rather than in front of them, which would offer a wider, shorter stance, giving less chance of being flanked. I'm not sure you'd be able to get the width correct for every bot, though, so burst motors would probably be advisable at that stage. Depends on how much weight they're able to carry at once.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 11, 2012, 09:13:28 PM
Yeah i could mount them close to engine but i didn't because.... uuhhh... I have no idea why i didn't do that... :ermm:
Correct width for every bot it's impossible. There are so many variations. If your bot is specialized for skinny bots it won't open wide enough for large ones. If it specializes in big ones, it won't be able to hold on to skinny/small ones.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on February 11, 2012, 09:56:45 PM
Heh, one of your bots should fight my steel skirt monstrosity. it'd be interesting to see if any skirts would be left XD
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 13, 2012, 01:37:23 PM
Unfortunately a major idea i had yesterday could not come true because i had to have account of the weight of each enemy robot,
which makes the task impossible.

However, today I've built the real true beast, so far my favorite:

(https://gametechmods.com/uploads/images/5252untitled.JPG)

(https://gametechmods.com/uploads/images/50846untitled1.JPG)

Too lazy to open the structure  :mrgreen:
(https://gametechmods.com/uploads/images/70748untitled2.JPG)

>Unbeatable. So far no robot i fought against could beat this monstrosity.
>Each "shield" is powered by the most powerful motor in game
>The Chassis are impossible to reach
>At the speed the "shield" turns, every enemy weapon is immediately repelled.
>Since the main chassis is hundreds of times lighter than the shield, the chassis itself spins rapidly powering it's 3 heavy hammers

Each side of the shield is made of 3 discs stacked on each other, 1st a 250 disc followed by a 150 and then a 100 disc.
Although able to move enough to not be considered as immobile, it cannot be controlled, in other words, you can't make it go in straight line or move in controlled manner, you need the opponent to go for you.
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on February 13, 2012, 01:40:43 PM
Overkill on the batteries. You only need two ants. Three if you want a little extra. Also use the blue control board cos it's lighter.
Title: Re: Domanating's Showcase of nonsense
Post by: madman3 on February 13, 2012, 01:46:13 PM
Awesome look. I'd stick only maybe 4 ant batteries in instead of the ones you have at the moment and try and get the outermost shell pannels armed with the remaining weight.
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on February 13, 2012, 01:47:19 PM
Awesome look. I'd stick only maybe 4 ant batteries in instead of the ones you have at the moment and try and get the outermost shell pannels armed with the remaining weight.
Wouldn't that break the rule of 7?
Title: Re: Domanating's Showcase of nonsense
Post by: madman3 on February 13, 2012, 02:11:30 PM
Awesome look. I'd stick only maybe 4 ant batteries in instead of the ones you have at the moment and try and get the outermost shell pannels armed with the remaining weight.
Wouldn't that break the rule of 7?
Good point.

Maybe you could add more hammers or swap them out for a bunch of flails with hex plates and razors. Alternative, you could make it trinity for extra weirdness and death.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 13, 2012, 02:22:34 PM
The amps each motor requires do not apply? And whats the rule of 7?
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on February 13, 2012, 02:31:25 PM
The amps each motor requires do not apply? And whats the rule of 7?
Amps - https://gametechmods.com/RA2wiki/index.php?title=Amps (https://gametechmods.com/RA2wiki/index.php?title=Amps)

The Rule of 7 is a thing in the game that allows you to only stack 7 components.
Eg: Multiextener - steel extender - Angled extender - steel extender - perm132 - dsl disc - razor tips - limit.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on February 13, 2012, 02:40:54 PM
The amps each motor requires do not apply?
they do not apply, only 1-2 ants batteries per spin motor, burst motor do require full power, though so be aware of that if you try to make a huge hammer or flipper or something
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 13, 2012, 02:45:34 PM
Oh... That rule, i already hate it before knowing it, lol.
Thanks for the amps, info though, it will come handy
Yeah i can't put more spikes on it, on one side because of that rule and the other because the bot is already too big.

The changes have been made. Replaced all batteries and put 4 ant ones, just in case. More 13 kg... less 13kg... Doesn't do much difference for a 3 ton bot  :mrgreen:
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on February 13, 2012, 04:39:57 PM
Holy crap! That's awesome. What are the weapons on the side.
Title: Re: Domanating's Showcase of nonsense
Post by: Reier on February 13, 2012, 04:42:09 PM
I like this guy. He builds cool bots.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 13, 2012, 05:03:16 PM
Glad you like them  :smile:

MassimoV: my bot is a bit too spherical, so i'm not sure what side you mean  :rolleyes:. There are many tornado spikes attached to the shield and three DSL Hammers 2 attached in between. I posted the info below the images
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on February 13, 2012, 05:06:46 PM
That's what they are, tornado spikes. I knew I wouldn't have been clear enough.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 13, 2012, 07:38:03 PM
Alternative, you could make it trinity for extra weirdness and death.

(https://gametechmods.com/uploads/images/23650untitled.JPG)
(https://gametechmods.com/uploads/images/7845untitled.JPG)

(https://gametechmods.com/uploads/images/74027untitled1.JPG)


You were saying?  :mrgreen:
How about instead of trinity make it fithity...fithty... fith...whatever? Lol

I had no decent angle for the interior so lets forget it shall we? :rolleyes:
Unfortunately this one is not effective at all in battle. The other is difficult but eventually able to control. This one is a nightmare!
Pretty to see moving but impossible to control.
A hit with this guy is pure luck. I almost lost against a flipper bot.
I tried every kind of controls and rotations between engines. i could only achieve best speed performance but never control improvements, too many motors to take in account.
Spikes on the shield only worsen it's performance

I posted this bot JUST because it's pretty and interesting in my opinion  :smile: nothing more.

P.S: Damnit!! i'm always forgetting to remove the cursor from the pics
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on February 13, 2012, 07:39:15 PM
oh my god

your bots are so freakin' amazing

also can you build anything without the use of an antiballast? :P
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 13, 2012, 07:42:32 PM
oh my god

your bots are so freakin' amazing

also can you build anything without the use of an antiballast? :P

So far i only built one successful bot without the antiballast. I'll post it tomorrow.

Edit: I mean tomorrow which is in fact today because it's already 2 am here, lol
Title: Re: Domanating's Showcase of nonsense
Post by: Virus Bomb on February 13, 2012, 07:43:38 PM
I don't know why but I love your bots man. keep it up.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on February 14, 2012, 04:05:58 PM
A sphere!?! Wow, that is something.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 14, 2012, 05:29:12 PM
As promised a bot without anti ballast:

(https://gametechmods.com/uploads/images/2469untitled.JPG)

(https://gametechmods.com/uploads/images/69314untitled1.JPG)

These chassis were made for another bot, but since that idea failed i decided to build something else. I then realized the weight i could spare with all that empty space. This bot came out to be too good so left it like this. It proven to destroy pretty much all AI bots out there, except spinning and plow bots.

>It's fast and very maneuverable
>strong weapons, capable of pinning down flat bots between the drums and the skirts
>invulnerable to flips. It has different controls for up right and upside down positions to avoid confusion.

>Main down side: the spikes don't last long

Edit: The spikes are now all Tornado's. Previously i had 2 PC625 batteries. When i got the info about the amps i replaced to ants and forgot to change the other weaker spikes. Just mentioning so you won't point that out  :smile:
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on February 14, 2012, 05:43:43 PM
less empty space ples, less empty space = less chassis weight, and you'd be able to get more weaponry than you can already get  ;)

edit: oh and polycarb extenders won't last long on a hw when fully exposed
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 14, 2012, 05:51:45 PM
One more heavy weight, this time gone as planned.

(https://gametechmods.com/uploads/images/86399untitled2.JPG)

(https://gametechmods.com/uploads/images/40787untitled3.JPG)

Average bot during combat. Needs a bit of practice to control. Only the top shield spins.
At first just the top shield spins but if the bot destabilizes (opponent bot hits for example) or it turns upside down, both halve start spinning. In other terms it becomes more powerful at it's vulnerable state. Upside down, the spin is violent enough to make the bot mobile.
In this bot i made the chassis bigger than needed on purpose, it stabilizes it better when it spins.

>Great armor and weapons, hard to reach main chassis.

>Confusing controls when the top shield is activated. (bottom shield also spins a bit)
>If cornered, you pretty much lost.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 14, 2012, 05:53:22 PM
less empty space ples, less empty space = less chassis weight, and you'd be able to get more weaponry than you can already get  ;)

Yes i already mentioned that below pics. But the bot just was too effective and i let it be like this. I'll maybe do a flatter version of it.
Title: Re: Domanating's Showcase of nonsense
Post by: ty4er on February 15, 2012, 02:55:50 AM
flail hammers are kinda 2 opposites, you're better off with razors on hexplates or similar...
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 05, 2012, 07:19:07 PM
Hi, people
It's been a while... A Huuuuuge while. I've been very busy with studies and university and stuff and my activity here will be very low. I come here when i have enough time and some ideas too. Today i had both.

So i created this "little" fellow here:

(https://gametechmods.com/uploads/images/86018untitled.JPG)

(https://gametechmods.com/uploads/images/60981untitled2.JPG)

(https://gametechmods.com/uploads/images/36347untitled3.JPG)

Careful, because the actual front of the bot is the 2nd picture where sits 4 flippers, enabling it to throw in the air heavy weight bots like they were feathers.
This monster uses its super flipper to throw bots into the rolling pins. It can also effectively do it by simply charging from behind. If any adversary bot successfully gets under this, the lower rolling pins will still damage it.

>Superb performance in battle.
>Astounding killing power. Able to immobilize other bots with the flipper or crush them with 4 rolling pins.
>If it successfully drags a bot into that death trap there is no possible come back (except for spinning bots)
>Very fast and maneuverable but very wide

>Hard to flip over but if flipped, it rarely succeeds to upright
>Not enough batteries. Even though it has 16 batteries, 5 of them ants, whenever the flippers are activated a lot of power is drained from driving and the rolling pins. Power discharges fast.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 05, 2012, 07:29:23 PM
fight the uhw's instead of having a 2200+ kg advantage over the hw's
Title: Re: Domanating's Showcase of nonsense
Post by: Mecha on May 05, 2012, 07:32:01 PM
Wow, that is massive!
i really love your style. :)
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 05, 2012, 07:40:10 PM
fight the uhw's instead of having a 2200+ kg advantage over the hw's

Where do i get AI bots of the other heavy weights? in Dsl2 there's only the heavy weight
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 05, 2012, 07:42:14 PM
fight the uhw's instead of having a 2200+ kg advantage over the hw's

Where do i get AI bots of the other heavy weights? in Dsl2 there's only the heavy weight
nar ai (https://gametechmods.com/forums/index.php/topic,1786.0.html)
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 05, 2012, 07:48:22 PM
fight the uhw's instead of having a 2200+ kg advantage over the hw's

Where do i get AI bots of the other heavy weights? in Dsl2 there's only the heavy weight
nar ai (https://gametechmods.com/forums/index.php/topic,1786.0.html)

I already installed that. Not only i didn't find any super or ultra heavy weights but some AI bots crashed the game when loading them into a battle

Even the adversary bot shown in the last pic is from that download.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 05, 2012, 07:49:09 PM
Hey, my favorite newbie is back! And with another epic bot too!
Title: Re: Domanating's Showcase of nonsense
Post by: Tweedy on May 05, 2012, 07:50:34 PM
that looks cool !
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on May 05, 2012, 08:18:32 PM
Excellent concept. If you can somehow manage to shrink it down to 1200kg, then I reckon that could be a killer if done correctly. You've got a LOT of weight to play with, however, so I might consider adding something to prevent opponents escaping from the back, or swap the Long Ramplates for normal ones. Long Ramplates are rather inefficient.
Title: Re: Domanating's Showcase of nonsense
Post by: Virus Bomb on May 05, 2012, 08:22:30 PM
Looks cool. I would build it up to 5000kgs but it your choice what you want to with it.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 05, 2012, 08:29:54 PM
fight the uhw's instead of having a 2200+ kg advantage over the hw's

Where do i get AI bots of the other heavy weights? in Dsl2 there's only the heavy weight
nar ai (https://gametechmods.com/forums/index.php/topic,1786.0.html)

I already installed that. Not only i didn't find any super or ultra heavy weights not every team has a uhw, just keep looking on every team for one but some AI bots crashed the game when loading them into a battle did you install the components ?
i am assuming that you have v2.7
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on May 05, 2012, 09:01:16 PM
Id try and get the design down to a shw, 1200kg, because once you get to uhw bots become gignatic which is exactly the opposite of what you need with this design
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on May 06, 2012, 04:31:18 AM
Dude... He's back!  :mrgreen: Love the new bot, like everyone else is saying I'd try to shrink it down a bit. Looks like a lag moster, is it?
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 06, 2012, 05:17:22 AM
Good to see a promising builder back.

You've got great, highly original, ideas and you put them into practice, but they could be executed quite a bit better, most notably your bots are a bit fragile and could be made lighter, as well as sometimes questionable component choice.

You would do well to learn efficiency. Have you read my building tutorials for DSL ? They are incomplete though so you would do good to lurk in other showcases and see how a builder's skill is shaped towards efficiency.

Now I feel like ripping off your bot and make it more efficient. (It's not a clone if it's better than the original :P)
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on May 06, 2012, 06:19:25 AM
I must be high
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 06, 2012, 04:04:21 PM
First of all thanks to everyone for the nice comments and critics, they're always welcome :mrgreen:

Naryar, i must agree with you that many of my bots are fragile. They aren't at all compact, instead they are very wide. "Hideous Beast" was not planned to be so wide. The Etek drive motors were the main blame since i couldn't fit them in the chassis. So i made a structure to attach the motors in place. To avoid exposure i decided to point the motors inwards so that the structure itself could provide some protection which made the bot even wider and fragile looking.
If you're referring to the tutorial in the wiki, yes i did check it. I may say that i totally violated this rule:

"Unless you know what SwitchDirEcoOmni.py (i have no idea what this might be) is and are ready to use it, don't put weapons on your back. It is better to focus all your attack power on the front like most real life combat robots do."

 :baffled:

fight the uhw's instead of having a 2200+ kg advantage over the hw's

Where do i get AI bots of the other heavy weights? in Dsl2 there's only the heavy weight
nar ai (https://gametechmods.com/forums/index.php/topic,1786.0.html)

I already installed that. Not only i didn't find any super or ultra heavy weights not every team has a uhw, just keep looking on every team for one but some AI bots crashed the game when loading them into a battle did you install the components ?
i am assuming that you have v2.7

Yes i have 2.7. I decided to reinstall and it looks like i missed to install something at 1st time. Now the looks are completely different with a lava or fire background. A nice new display in general. Unfortunately the colors are killing my eyes so i need to to disable this.

Even though everything seems ok now (bots that didn't work, now do) one new weapon, the "nightmare disc", seems to be crashing the game whenever i select it. Plus a lot of components are repeating themselves. I disabled the "components.cfz" as it was asked but they are still doubled. Only about 15 items double like anchors and anglers.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 06, 2012, 04:12:00 PM
SwitchDirEcoOmni.py is something that permits you to AI a bot so it can use weapons on it's back.

Also you should have deleted your components folder AND components.cfz, and then add the components folder from NAR AI in your RA2 directory.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 06, 2012, 04:57:54 PM
the "nightmare disc", seems to be crashing the game whenever i select it.
yeah that part will do that no matter what you do, you'll need to bfe it on (it wont be cheating)
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 06, 2012, 05:32:32 PM
SwitchDirEcoOmni.py is something that permits you to AI a bot so it can use weapons on it's back.

Also you should have deleted your components folder AND components.cfz, and then add the components folder from NAR AI in your RA2 directory.

Deleted the old components folder this time;
Added a fresh components folder from NarAi download;
Kept "components.cfz" disabled;

The result:

(https://gametechmods.com/uploads/images/69617untitled1.JPG)

It gets worse, now the flamethrower and ballast disappear from the item selection.
In the pic there's the example of the flamethrower that's missing. It's one of the components that doubles (yes the double components bug is still present). Whenever i click on those empty rectangles the game crashes.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 06, 2012, 05:34:59 PM
i'd try:

make a new folder
move components.cfz to that folder
delete components folder
copypaste nar ai components as the new components folder
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 06, 2012, 05:44:15 PM
i'd try:

make a new folder
move components.cfz to that folder
delete components folder
copypaste nar ai components as the new components folder

I'm quite amazed to say this but you were right. I just had to move the components.cfz to another place or just delete it. Disabling the files (putting a "-" behind the folder name) always worked for me. This is the 1st game that doesn't obey to this rule. I was so convinced about this technique that i never even bothered deleting or moving the file  :embarr
Not anymore!
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 06, 2012, 05:58:52 PM
Many of you requested making my last bot a SHW. I gave a shot but i had to remove a lot of necessary components that would make it function better. You may notice that there's lot of empty space but i needed to make the chassis tall enough to hold the huge burst motors.

(https://gametechmods.com/uploads/images/82986untitled.JPG)

It's definitely faster and more agile but way more ineffective. The burst motors simply cannot lift even MW bot and the bot itself will fall forward due to lack of weight. In this case I would rather remove the flippers and put those rolling pins on the front and its performance in battle would be much better.

I'll maybe try to give another try on this one. Any advice is welcome
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on May 06, 2012, 06:32:06 PM
Hmm. It's pretty good for a first try, you're sticking to the principles of the original. What would help in getting the opponents into the drums, and getting the chassis lower, is if you just made the front of the chassis a sort of entry ramp, and didn't bother with the Betas at all. You'd need to get some substantial drive to make sure you get the opponent up the wedge enough and into the rollers, and you'd also need to make sure the opponent didn't fly straight over. Perhaps angled steel skirts sticking out the back would act as both trappers and stabilisers, making sure you didn't get knocked over by the flying opponent.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 06, 2012, 07:20:57 PM
Ballasts are indeed deleted from NAR AI, but flamethrowers ? hmm.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 06, 2012, 07:34:28 PM
yeah i agree with nfx you should put a plow on there so faster bots cant just fly over (see neglected waterbug (https://gametechmods.com/RA2wiki/index.php?title=Neglected_Waterbug))

Ballasts are indeed deleted from NAR AI, but flamethrowers ? hmm.
theres the bfff flamethrower and that lu-tze flame spike in nar ai
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 10, 2012, 05:45:44 PM
The following bot was based in NFX advice and is a SHW like many of you asked for:

(https://gametechmods.com/uploads/images/64214untitled.JPG)

(https://gametechmods.com/uploads/images/3714untitled1.JPG)

(https://gametechmods.com/uploads/images/65690untitled.JPG)

Not as effective as "Hideous Beast" but it's still a dangerous opponent. It has a good performance in battle. It's a hard target but it's weak against spinning bots. Some times, if not enough speed is gained, the opponent stays half way to the rolling pins but it's not a problem. Beneath the chassis hide 2 spiked clubs powered by small burst motors ready to give those bots a surprise. Sometimes those clubs are able to flip the opponents but it's rare.

>Extremely fast and agile. More than enough speed to take any adversary to the deadly spiked rolling pins.
>Although large, its low silhouette make it hard to target and usually most opponents will literally fly over it when charging.
>There's a 70% chance that the bot will recover from a flip (from my experience in battle)
>With the help of the back wedge, this bot can be effectively attack from behind as well but that can mean sacrificing the rear plow

>Spinning opponents can take apart this bot unless they are small in diameter
>Exposed wheels are the main concern.
>The rear plow can stop the opponents from flying over the main weapon but it isn't 100% guaranteed.
>Large robot. Hard to maneuver at corners and small arenas.

Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 10, 2012, 06:18:05 PM
Pretty cool even though it seems kinda clumsy. Mount your wedges on metal hinges.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 10, 2012, 06:37:53 PM
skirt hinge wedges tend to blow, try out metal hinges for wedges
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on May 10, 2012, 07:43:57 PM
Looks like quite a good concept, I suppose. With a few tweaks, it could probably be a killer. If you swapped for Metal Hinges, as has been suggested, that should improve your wedginess immediately. Also, if the Spike Clubs were swapped for Razor Tips, and positioned so they swung backwards, like a true popup, that could help an opponent that hasn't gotten to the drums yet.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 10, 2012, 08:11:42 PM
Better, although still quite a bit messy. I've got one of these in NAR AI which may be better.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 10, 2012, 09:04:02 PM
Wait, which one is that?
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on May 10, 2012, 09:16:38 PM
Wait, which one is that?

Mindless Aggression.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 10, 2012, 09:18:44 PM
Oh I see, this ones more of a juggler though.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 12, 2012, 07:41:13 AM
That was some gold advice! The robot performance increased exponentially in battle!
Here's the latest version

 (https://gametechmods.com/uploads/images/51585untitled.JPG)

The original lower hinge is still there just to fill the gaps. It won't affect the wedginess at first contact
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 12, 2012, 08:07:40 AM
It's... messy.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 12, 2012, 08:56:42 AM
It's... messy.

It's too vague. What do you mean exactly?
Is it a problem of the symmetry of the components? weight balance? All components are symmetrical

Too complex? I have interest in building complex robots. I've built more than those that i post here but i only post those that are effective in battle as well

Also i rearranged the razor tips to make them align between themselves. I only noticed that after your post
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 12, 2012, 06:21:45 PM
Well you don't need the razors on the wedge. Also, could we get a shot of the robot from the side?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 12, 2012, 08:40:37 PM
Well you don't need the razors on the wedge. Also, could we get a shot of the robot from the side?

Sure

(https://gametechmods.com/uploads/images/15722untitled.JPG)

Those razors are useful to damage wheels. They are not there for nothing. They do damage and are effective
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 12, 2012, 08:42:26 PM
whats the armor
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 12, 2012, 08:44:35 PM
Wedge on the back seems pointless.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 12, 2012, 09:16:05 PM
whats the armor

Titanium 5mm

Wedge on the back seems pointless.

Actually it effectively prevents opponents from getting under the bot, if they successfully get behind it, even without requiring a metal hinge. That wedge saved me a good dozen times so i'll keep that way
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 12, 2012, 09:17:56 PM
What game version do you have?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 12, 2012, 09:19:28 PM
According to the credits of the game version 1.20

Edit: Well that seems awkward... According the my topic of new member i installed version 1.3. I don't remember if i did but maybe i did, lol

https://gametechmods.com/forums/index.php/topic,9533.msg474004.html#msg474004 (https://gametechmods.com/forums/index.php/topic,9533.msg474004.html#msg474004)
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 12, 2012, 09:25:29 PM
So you fight the normal stock ai?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 12, 2012, 09:29:16 PM
No. I fight Nar Ai 2.7 bots. Check my last post. I just edited it

I installed 1.3 then DSL 2.1 and about a week ago i installed the latest NarAI
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 12, 2012, 09:32:07 PM
Seems interesting that the wedge can get under other robots in the back.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 12, 2012, 09:40:14 PM
The side picture is not clear but the back wedge, although fixed, is just a tiny bit lower than the entire chassis and might make perfect contact with the ground. Might be just the luck of a perfect alignment.
 I can understand from your interest that it might not be normal but normal or abnormal, I'll keep it this way. It works, that's the main factor  :smile:

If you want i can repost the pic but now i have to go sleep. It's 4 am here, lol
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 14, 2012, 06:29:04 PM
Here are some updates

Looks cool. I would build it up to 5000kgs but it your choice what you want to with it.

(https://gametechmods.com/uploads/images/37963untitled.JPG)

(https://gametechmods.com/uploads/images/70697untitled1.JPG)

It was my attempt to build a 5000kg version of "Hideous beast" but it proved to be quite ineffective at higher weights. It now includes an additional burst motor, making it 5 burst motors as flippers!
Nothing more to say about it. It's pretty much the same as "Hideous beast" but a bit less agile. It will be the last bot of its kind for a while.



(https://gametechmods.com/uploads/images/80761untitled2.JPG)

(https://gametechmods.com/uploads/images/86122untitled3.JPG)

This one is certainly one of the most bizarre bots i ever made. Created mainly just for fun but proved to be a powerful opponent in most cases. It has a 360 degree turret with 4 flame throwers mounted on it. Painfully slow but this bot doesn't need speed.

>Every angle of attack will damage the opponent no matter what
>Mobile main weapon reduces the effort to hit the opponent
>Sacrifices agility for superior protection
>flippable but with the help of the turret in can upright

>Armor is far from being useful when the bot has no means to escape
>although scary looking, it's very small and easily tackled down and thrown

(https://gametechmods.com/uploads/images/12215untitled4.JPG)

(https://gametechmods.com/uploads/images/80617untitled5.JPG)

I attempted to create a better robot in terms of armor which could be agile and battle effective and this was the result. With only 1mm plastic armor e doesn't need more to survive and win a battle. It has 2 simple axes powered by burst motors.

>Protected from every angle. Superior armor and toughness
>Decent amount of weapons
>Low profile bot makes it hard to hit and can easily crawl below opponents

>Slow, drastically reducing its effectiveness in every way

(https://gametechmods.com/uploads/images/59437untitled6.JPG)

2nd version upgraded with better motors but compromises wheel protection. This one keeps the burst axes too.

>Far more agile and faster, resulting in much better performance
>Same advantages as the other

>weapons power had to be reduced to allow the better motors to fit in it.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 14, 2012, 06:38:06 PM
All of them look really impressive.
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on May 14, 2012, 06:42:19 PM
They do all look excellent, especially Fortress. It's nice to see hexplates being used as a main component. On the UHW, perhaps you could swap to Lightning Teeth or Razors, to get stronger/tougher weaponry, and eat up some of the remaining weight.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 14, 2012, 06:50:31 PM
They do all look excellent, especially Fortress. It's nice to see hexplates being used as a main component. On the UHW, perhaps you could swap to Lightning Teeth or Razors, to get stronger/tougher weaponry, and eat up some of the remaining weight.

Unfortunately i tried every spike available to put there but for some reason only lightning spikes fit. All the others show "blocked by other components". Even the typhoon spike! So yeah, i had no choice in this case but to put there the largest small spike available, which fits, which makes perfect sense, lol
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 14, 2012, 06:56:37 PM
I want Armored Nightmare 2 on the exchange, it just looks so goddamn awesome.
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on May 15, 2012, 02:28:53 AM
Hex Plate armour <3
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 15, 2012, 03:12:44 AM
That is what building for the rule of cool should look like !
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 15, 2012, 12:05:47 PM
The hex plate bots took quite a while to build and patience. Thank you once more for the comments  :smile:

I want Armored Nightmare 2 on the exchange, it just looks so goddamn awesome.

Added to DSL HW. Have fun m8  ;)
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 15, 2012, 03:38:47 PM
OMG thank you <3
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 16, 2012, 08:07:22 AM
 :mrgreen: :mrgreen: :mrgreen:

(https://gametechmods.com/uploads/images/28347untitled.JPG)

Before you start yelling at me please note this was my FIRST bot EVER! I installed DSL but i had no experience in building.
At that time i saved it because well, it was my first bot and i was proud of watching it work although its performance in battle was deplorable.
The reason why i posted? Just to scare some experienced builders and for laughs  :yaya)

P.S: Yes there is a large CO2 tank doing absolutely nothing there.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 16, 2012, 08:12:44 AM
WHAT PIGLETS FOR DRIVE

YOU SHOULD BE ASHAMED OF YOURSELF
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on May 16, 2012, 08:14:50 AM
WHAT PIGLETS FOR DRIVE

YOU SHOULD BE ASHAMED OF YOURSELF
JIMMIES SUCCESSFULLY RUSTLED

Your chassis is way more compact than other first bots, though. :P
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 16, 2012, 08:16:13 AM
WHAT PIGLETS FOR DRIVE

YOU SHOULD BE ASHAMED OF YOURSELF

LOL! I was absolutely sure you were going to point that out  :laughing
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 16, 2012, 08:41:41 AM
...So is anyone still taking me seriously when i talk in all caps ? Seems so !
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on May 16, 2012, 09:33:46 AM
All caps is serious business. =P

Nice work getting the chassis to look reasonably equilateral. It's quite a pain to get it bang on without BFE, but never mind.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 17, 2012, 06:23:51 PM
(https://gametechmods.com/uploads/images/50741untitled.JPG)

(https://gametechmods.com/uploads/images/18295untitled1.JPG)

Another bot using a coat of Hex plates. Due to the rule of 7 this bot could have been much better. An example is that the side armor does not rotate, unlike to upper panels. Unfortunately nor do the flamethrower spikes rotate. Basically the top rotation will just prevent it from immobilization, if it gets flipped. But even like that the opponents will have a hard time getting to the chassis, even from below, which has 2 layers of hex plates.

>Enough weapons to to deal with multiple bots makes of it a very fearsome opponent
>Decent speed and agility for its kind
>Very very very very well protected!

>Could definitely be better if the game allowed (few rotating parts)
>If flipped, the upper part will need a while to start spinning due to the weight.
>Can easily get cornered by fast bots due to it's medium speed
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on May 17, 2012, 06:33:32 PM
*me gusta*
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on May 17, 2012, 06:41:50 PM
Very interesting. I don't think we've seen a 3WD configuration like that since Rage III way back in BBEANS 4. It looks excellent, with the hexplates and all, and if you can manage to drop it down to 2500kg, you could have a pair of them as a UHW multibot.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 17, 2012, 06:46:17 PM
you shouldve entered clash of the titans
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 17, 2012, 09:00:58 PM
oh my god you must be like the DSL god or something, that is amazing and so much smaller than it should be :D
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 18, 2012, 04:42:10 AM
Not enough razors !

What is the component holding the flamethrower spikes anyway ?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 18, 2012, 10:43:30 AM
Not enough razors !

What is the component holding the flamethrower spikes anyway ?

I could add some more if you like  :bigsmile:

The flame spikes are powered by medium2 sized burst pistons
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 20, 2012, 10:15:58 AM
(https://gametechmods.com/uploads/images/86905untitled.JPG)

(https://gametechmods.com/uploads/images/10568untitled1.JPG)

(https://gametechmods.com/uploads/images/31300untitled2.JPG)

Ok, first of all this bot was inspired by this:
http://military-vehicle-photos.com.s3.amazonaws.com/2183.jpg (http://military-vehicle-photos.com.s3.amazonaws.com/2183.jpg)

This one is pretty well armed but it's small for a SHW and can easily be flipped. To counter that i added side skirts operated by burst motors to upright it again but they don't always work. The 360 degree turret equipped with flame spike has proven to be a very useful weapon, crippling opponents enough to turn the tables in its favor.

>Extremely fast and agile
>3mm titanium armor plus 360 degree moderate component armor provide decent protection
>Very good wedges plus the drums make it easy to get under bots and even flip them easily
>powerful armament

>Easily flippable
>The side skirts usefulness to upright the bot is limited and it's success rate is low

I thought in sharing the control panel. This is the 1st bot complex enough to fill the entire panel  :mrgreen:
(https://gametechmods.com/uploads/images/27513untitled3.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 20, 2012, 10:18:00 AM
that is beautiful
Title: Re: Domanating's Showcase of nonsense
Post by: ty4er on May 20, 2012, 10:19:16 AM
woah

thats amazing
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 20, 2012, 10:26:56 AM
You never stop posting awesome.
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on May 20, 2012, 10:44:27 AM
Messy, otherwise cool
Title: Re: Domanating's Showcase of nonsense
Post by: FOTEPX on May 20, 2012, 11:05:24 AM
(https://gametechmods.com/uploads/images/86905untitled.JPG)


Sweet. It's like something out of Twisted Metal.
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on May 20, 2012, 11:19:10 AM
WHAT THE CHRIST

It looks like a complete mess, but I really like it for some reason. If it was tidied up a little bit, then it would look even better, I think. Also don't overlap your wedges like that, it has a tendency to make them fail, I've found.
Title: Re: Domanating's Showcase of nonsense
Post by: powerrave on May 20, 2012, 11:50:19 AM
Holy heck this is cool!
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 20, 2012, 04:16:14 PM
... i think click and joey have some mean competition for the title of coolest builder
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 20, 2012, 04:24:20 PM
(https://gametechmods.com/uploads/images/2725untitled1.JPG)

(https://gametechmods.com/uploads/images/82551untitled2.JPG)

(https://gametechmods.com/uploads/images/81866untitled.JPG)


Design made because of my interest in the praying-mantis, an insect that fascinates me and I usually keep and take care of.

It was posted here just for looks. I think this bot looks a bit scary and intimidating but it's far from being battle effective. It's able to take down a few HWs, mostly those with same type of burst weapons or pushers but nothing more.
The lower burst motors work independently from the top ones. By activating the lower ones first followed by the top ones you achieve a very interesting drag effect of the over kill blades in a vertical grasping motion, pretty much like the insect it was inspired on.

>Fast
>Accommodates 2 additional burst motors inside the chassis to upright the bot if flipped. They are 100% effective at its job.

>Poor agility
>Very wide
>Extremely fragile
>Able to clinch down the opponents with its arms but the weapons are not effective enough for fast destruction, meaning that the bot itself will most likely break apart before doing decent damage.
>Empty spaces
>Poor armor
>Uneven weight make it easy to tip forward when rammed

Yeah that's a lot of down sides. I think they are more though. Please name them if i forgot some, lol
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 20, 2012, 04:25:27 PM
What...have...I seen...
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 20, 2012, 04:32:26 PM
Do you ever make anything that isn't eye candy or amazing new concept or both at the same time???
Title: Re: Domanating's Showcase of nonsense
Post by: RammingSpeed on May 20, 2012, 04:32:45 PM
Give this man a Knighthood.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 20, 2012, 04:43:50 PM
I just do what comes into my mind.... Even with all the down sides I'm grateful that you like it  :smile:
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on May 20, 2012, 05:04:23 PM
I don't actually like it all that much. It looks far too spindly and flimsy to me. I imagine it's gonna be quite havoky with a burst-on-burst setup like that.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 20, 2012, 05:17:10 PM
I don't actually like it all that much. It looks far too spindly and flimsy to me. I imagine it's gonna be quite havoky with a burst-on-burst setup like that.

I was expecting some kind of glitch too with the bursts but in fact it works very smoothly. But due to superior weight at the front it will easily tip forward each time an opponent rams from the front. Actually that's something to add to the negative list.

I cannot criticize your comment because you're pretty much right. This bot is just so delicate and fragile looking. All characteristics of my inspiration.
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on May 20, 2012, 05:22:22 PM
I feel kinda bad criticising it, personally. Because I know it's supposed to look like that, I just don't particularly like bots that are held together by a bunch of flimsy-looking extenders. I'm sure there could be a way of building it with a more robust appearance. =)
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 20, 2012, 05:56:42 PM
The rule of 7 is quite annoying for the arms but i might be possible. However it wouldn't be a HW anymore
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 20, 2012, 06:28:12 PM
Cool, although not as cool as your previous bots.

Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 24, 2012, 05:08:50 PM
So, finals are coming and i won't be posting that much for the following 30 days. So i decided to post something a "bit" different. Not battle effective though:

(https://gametechmods.com/uploads/images/30491untitled.JPG)

Meet the walker bot. A prototype that i plan to improve in the future but not expecting to win any battle. I included a video of its walking performance. Please ignore the empty space as it's just a test. I hope you like it  :mrgreen:

http://www.youtube.com/watch?v=u0v4zmaj0Zk&feature=youtu.be# (http://www.youtube.com/watch?v=u0v4zmaj0Zk&feature=youtu.be#)
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 24, 2012, 05:34:48 PM
IT WORKS! Too bad it can't be ai'ed though.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 24, 2012, 07:25:51 PM
holy crap you are like a god, that is amazing.
Title: Re: Domanating's Showcase of nonsense
Post by: 12yearOldPwner on May 24, 2012, 07:30:52 PM
Who Let the Dogs OUT!!! woof woof woof woof woof!!

cool bot  :mrgreen:
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 24, 2012, 11:58:07 PM
Good job !
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on May 25, 2012, 01:54:56 AM
Very nice, no wonder you're my favourite builder.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 10, 2012, 08:19:55 PM
Hi all! It's been another while. My exams are coming to an end. I just got one more next Tuesday and i'm free (thank god).

Ok... Lets see, during my spare time in between study hours I've been thinking and trying to design new walkers and new walking ways but honestly it's the most frustrating thing to build. I guess i've built about 10 or more walkers but only 2 had actually some walking capabilities. The working walkers are in the video, the pics are fails that i didn't delete yet.

I made various types of walkers and i was trying hard to make a walker with sideways legs, replicating insects and arachnids. All have failed miserably just because the legs are disposed sideways so there's no force applying to the chassis vertically so the legs can't stand the bots weight no matter how light the chassis is.

Incredibly the prototype has the best walking of any walker I've created so far, being the most stable.

Here are some fails(the only ones i didn't delete):

This walker was the only one with sideways legs and was actually capable of standing but it was incapable of walking. It had some glimpses of hope but never worked properly.
(https://gametechmods.com/uploads/images/59696untitled.JPG)


This one was made to replicate the At-St walking chicken from Star Wars. The number of attempts to make it work were endless. The last thing i did were those huge supports just to see if it could walk forward at all. It couldn't, the legs just slipped sideways. I made various part changes, different weights and such, wheels.... But same results.
(https://gametechmods.com/uploads/images/18223untitled3.JPG)


This one has a funny story. Just for curiosity i was hoping to make a centipede that walked on pistons. Not only it didn't walk but it actually flew, upside down. I laughed so hard when i saw this thing take off and never touching the ground. Now that's an interesting thing to do in real bots as an evasion tactic.
(https://gametechmods.com/uploads/images/38776untitled2.JPG)


This one is the last i did and it is still in works. Like the 1st fail bot, it might just have some hope but could be false hopes. The original feet were much more "bipedal future like war bot" feet but then i had to change and test different way to make it balance. It doesn't fall but it doesn't walk either.
(https://gametechmods.com/uploads/images/77052untitled1.JPG)


So the video: there is the At-At Imperial Walker, which i suppose everybody know what it is is the only one of my designs which has a similar walking feature as the prototype. The At-At was made with the purpose of being the most realistic as possible just like in the movies with slow and heavy steps. after watching some videos and animations i could see that it walked one foot at a time trusting in its own weight to push it forward. Unfortunately it could not be literally replicated, otherwise it wouldn't be able to walk at all. So i had to make it walk 2 legs at a time like in the prototype.
There's also the crocodile, which is more complex. It has more moving parts. I wasn't worried with the looks but i wanted it to actually work. It took quite some time. The walking motion needs a very accurate rhythm and precision, which was only achieved at the end of the clip.

The video has been recently published so it still might not work

http://www.youtube.com/watch?v=iuaU5KkdWws&feature=youtu.be#ws (http://www.youtube.com/watch?v=iuaU5KkdWws&feature=youtu.be#ws)

In my personal opinion so far nothing has beaten the prototypes walking. I never actually reviewed its design except for the At-At. I might return to the good old wheeled vehicles because walkers are seriously frustrating to build. Once i get a good amount of inspiration for it then I'll go back to walkers. Right now i need to build something that kills, lol.
Title: Re: Domanating's Showcase of nonsense
Post by: courthousedoc on July 10, 2012, 08:29:30 PM
Those are Sweet!
Title: Re: Domanating's Showcase of nonsense
Post by: yoda9726 on July 11, 2012, 03:45:44 AM
I knew I was gonna love the AT-AT as soon as you said "AT-AT".  Then, along came the crocodile and my jaw dropped.   That's completely awesome.  This quickly became one of my favorite showcases.


Personally, I could never get a walker to work even half as good as your original prototype one, not for lack of trying.   Would've loved to see the AT-ST style working, but something tells me bipedal walkers are an impossibility in this game.  Looking forward to you proving me wrong.
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on July 11, 2012, 04:12:36 AM
that last bot is just

hnnnnnnnnnggggggggggg
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on July 11, 2012, 06:30:03 AM
*Sees crocodile bot.*
Nyaaaaaaahhh...
*Rolls around on floor.*

Title: Re: Domanating's Showcase of nonsense
Post by: Mecha on July 11, 2012, 08:54:10 AM
Nice bots dude.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on July 11, 2012, 10:34:17 AM
I do believe you deserve a wiki page. Actually much more than plenty of others...

also DAT CROCODILE. IT'S AWESOME.
Title: Re: Domanating's Showcase of nonsense
Post by: Urjak on July 11, 2012, 11:24:05 AM
That crocodile will go down in RA2 history as the single coolest bot ever built.
Title: Re: Domanating's Showcase of nonsense
Post by: RammingSpeed on July 11, 2012, 12:17:24 PM
I came when I saw that crocodile.
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on July 11, 2012, 12:57:47 PM
I came when I saw that crocodile.

You wouldn't be the only one.
Title: Re: Domanating's Showcase of nonsense
Post by: ty4er on July 11, 2012, 01:26:02 PM
dat crocodile

all of my want
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on July 11, 2012, 01:33:31 PM
If the croc's tail could swivel like the head can then it would be even more awesome than it already is. But I doubt it will go with the Rule of 7 so never mind.
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on July 11, 2012, 02:37:19 PM
If the croc's tail could swivel like the head can then it would be even more awesome than it already is. But I doubt it will go with the Rule of 7 so never mind.

I don't think crocodiles can swivel their tails like that anyways....so it would detract from the awesomeness IMO.
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on July 11, 2012, 04:36:52 PM
That crocodile is utterly mad. I must attempt to build one now, only with wheels. It would be even better if the tail were to swing both ways as well.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on July 11, 2012, 04:50:14 PM
If the croc's tail could swivel like the head can then it would be even more awesome than it already is. But I doubt it will go with the Rule of 7 so never mind.

I don't think crocodiles can swivel their tails like that anyways....so it would detract from the awesomeness IMO.

Besides, it wouldn't really add anything to the bot...
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 11, 2012, 05:08:28 PM
Wow... The crocodile sure won all the votes! Thank you very much for all your comments!

I do believe you deserve a wiki page. Actually much more than plenty of others...

What do you mean? is that a good thing?

If the croc's tail could swivel like the head can then it would be even more awesome than it already is. But I doubt it will go with the Rule of 7 so never mind.

I don't think crocodiles can swivel their tails like that anyways....so it would detract from the awesomeness IMO.

I think he wants the crocodile to be able to swing the tail on both sides to add more realism. I thought about it but as Kurt mentioned, because of the rule of 7 the tail would have to be much shorter so i kept it this way.

Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 11, 2012, 05:22:26 PM
As i said before i'm going to make a brake with the walkers. I miss wheels, motors and specially destruction power.
So i designed this one to make me feel better

 (https://gametechmods.com/uploads/images/63782untitled.JPG)

(https://gametechmods.com/uploads/images/27565untitled1.JPG)

(https://gametechmods.com/uploads/images/4887untitled2.JPG)

When we talk about toughness and armor, this one sure beats, by far, all previous armored bots i made.
Besides all the obvious armor, the chassis are 5mm steel. Destroying this thing is not an option. It's main weapon shown in pic 3 is powered by a simple burst motor.

>trusts in its armor to damage and wear down the opponents weapons
>Slow speed and agility but it's compensated by the armor
>Very small for a HW makes it a hard hitter

>Exposed wheels are it's only downside and weak spot
Title: Re: Domanating's Showcase of nonsense
Post by: Mecha on July 11, 2012, 07:23:24 PM
I do believe you deserve a wiki page. Actually much more than plenty of others...

What do you mean? is that a good thing?
Yes, i think he means it as a good thing.
Title: Re: Domanating's Showcase of nonsense
Post by: courthousedoc on July 11, 2012, 07:30:40 PM
Very nice looking can you upload it onto the botexchange please?
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on July 11, 2012, 07:31:48 PM
Looks like a Stock style of building. All small and compact. But I imagine it might actually do okay, it looks reasonably compact. Depends on how effectively it can get under opponents, though.
Title: Re: Domanating's Showcase of nonsense
Post by: courthousedoc on July 11, 2012, 07:41:30 PM
I envy your capabilities.
Title: Re: Domanating's Showcase of nonsense
Post by: Urjak on July 11, 2012, 08:23:16 PM

 (https://gametechmods.com/uploads/images/63782untitled.JPG)

(https://gametechmods.com/uploads/images/27565untitled1.JPG)

(https://gametechmods.com/uploads/images/4887untitled2.JPG)
Destroying this thing is not an option.

Exactly what bots are you testing against? I can think of quite a few bots in NAR AI that seem like they could destroy it.
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on July 11, 2012, 08:31:51 PM
I can think of quite a few bots in NAR AI that seem like they could destroy it.
Aside from bots that have better wedges, I there's any other bot that could take it down easily. Even Root Beer should have a hard time with the wedge.
Title: Re: Domanating's Showcase of nonsense
Post by: Urjak on July 11, 2012, 08:44:45 PM
I can think of quite a few bots in NAR AI that seem like they could destroy it.
Aside from bots that have better wedges, I there's any other bot that could take it down easily. Even Root Beer should have a hard time with the wedge.

Hard hitting HS, FSS, VS, SNS, etc. The bot is only protected so long as every shot strikes the wedge components, and I can see opponents (particularly VS) easily being able to get at the more juicy sides of the bot (hex plates won't hold up very long against HWs).
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on July 11, 2012, 08:46:17 PM
I can think of quite a few bots in NAR AI that seem like they could destroy it.
Aside from bots that have better wedges, I there's any other bot that could take it down easily. Even Root Beer should have a hard time with the wedge.

If you can somehow flip it over, you can tear apart those hex plates. They're not indestructible, and with a little luck if you hit the right ones, the entire bottom armor is gone.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on July 11, 2012, 09:25:14 PM
it looks tough, but certainly not invincible

is it for 2 tribes ?
Title: Re: Domanating's Showcase of nonsense
Post by: Somebody on July 11, 2012, 09:28:54 PM
I think that any robot that could beat that last bot consistently would probably have flail weapons.

I can't believe I haven't been looking at this showcase. I've been here way too long, and that crocodile is without a doubt the coolest robot I have ever seen. Ever. I have never seen an actual walking walker. One that takes actual steps. I am just in shock and awe at these walkers. But that crocodile, with the fast steps and the mouth and the tail and wow.

As Pwn put it...

hhhhhhhhhhhhhhnnnnnnnnggggggggggg
Title: Re: Domanating's Showcase of nonsense
Post by: SKBT on July 11, 2012, 10:02:23 PM
croc-bot is awesome....
Title: Re: Domanating's Showcase of nonsense
Post by: ty4er on July 12, 2012, 01:44:40 AM
that new bot looks pretty awesome, what's the drive motors?
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on July 12, 2012, 01:53:40 AM
As i said before i'm going to make a brake with the walkers. I miss wheels, motors and specially destruction power.
So i designed this one to make me feel better

 (https://gametechmods.com/uploads/images/63782untitled.JPG)

(https://gametechmods.com/uploads/images/27565untitled1.JPG)

(https://gametechmods.com/uploads/images/4887untitled2.JPG)

When we talk about toughness and armor, this one sure beats, by far, all previous armored bots i made.
Besides all the obvious armor, the chassis are 5mm steel. Destroying this thing is not an option. It's main weapon shown in pic 3 is powered by a simple burst motor.

>trusts in its armor to damage and wear down the opponents weapons
>Slow speed and agility but it's compensated by the armor
>Very small for a HW makes it a hard hitter

>Exposed wheels are it's only downside and weak spot
the only advice that i can tell you that wouldn't make nary make me lose rep is to downgrade armor(Steel 5 is overkill) and get plastic 10(or if you want to add more weapons, Ti5) and then get a dual(or even triple, if you can)small metal hinge wedge(metal hinge+flipper segment+small wedge),btw, can we see the insides of the bot?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 12, 2012, 11:41:12 AM
I can think of quite a few bots in NAR AI that seem like they could destroy it.
Aside from bots that have better wedges, I there's any other bot that could take it down easily. Even Root Beer should have a hard time with the wedge.

Hard hitting HS, FSS, VS, SNS, etc. The bot is only protected so long as every shot strikes the wedge components, and I can see opponents (particularly VS) easily being able to get at the more juicy sides of the bot (hex plates won't hold up very long against HWs).

Is there a list that could explain me what "HS, FSS, VS, SNS" and others mean? I still don't know how exactly you call each bot.
I used my bot a bit more and like most of my creations it also fails against spinning bots but it takes them quite a while and loss of many weapons to finally bring it down. I'm not saying that it can't be beaten, It's just the toughest armored bot i ever made so far.


If you can somehow flip it over, you can tear apart those hex plates. They're not indestructible, and with a little luck if you hit the right ones, the entire bottom armor is gone.

The bot can easily upright itself with its burst weapon and flipper bots will damage themselves if it falls on them

it looks tough, but certainly not invincible

is it for 2 tribes ?

If you mean 2 equal bots on teamwork, well i never considered that or joining tournaments or anything like that

The bot is powered by 2 TWM3R Drive motors. here's a pic:

(https://gametechmods.com/uploads/images/52137untitled.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Urjak on July 12, 2012, 05:29:35 PM
Is there a list that could explain me what "HS, FSS, VS, SNS" and others mean? I still don't know how exactly you call each bot.

Oh, sorry.

HS means a Horizontal Spinner, like Locknut from DSL.

FSS means a Flail Sheck Spinner, which is basically a shell spinner that uses weapons on axle components.

VS means Vertical Spinner, like Ripblade.

SNS means a Sit and Spinner or Thwacker, like 360 Arc Pounder.
Title: Re: Domanating's Showcase of nonsense
Post by: R0B0SH4RK on July 12, 2012, 05:56:56 PM
Crocodile bot is the greatest thing built in RA2 in a long, long time.




HHHHHHHHHHHHHHHNNNNNNNNNNNNNNNNNNNNNNNGGGGGGGGGGG
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on July 12, 2012, 09:00:27 PM
I can think of quite a few bots in NAR AI that seem like they could destroy it.
Aside from bots that have better wedges, I there's any other bot that could take it down easily. Even Root Beer should have a hard time with the wedge.

Hard hitting HS, FSS, VS, SNS, etc. The bot is only protected so long as every shot strikes the wedge components, and I can see opponents (particularly VS) easily being able to get at the more juicy sides of the bot (hex plates won't hold up very long against HWs).

Is there a list that could explain me what "HS, FSS, VS, SNS" and others mean? I still don't know how exactly you call each bot.
I used my bot a bit more and like most of my creations it also fails against spinning bots but it takes them quite a while and loss of many weapons to finally bring it down. I'm not saying that it can't be beaten, It's just the toughest armored bot i ever made so far.


If you can somehow flip it over, you can tear apart those hex plates. They're not indestructible, and with a little luck if you hit the right ones, the entire bottom armor is gone.

The bot can easily upright itself with its burst weapon and flipper bots will damage themselves if it falls on them

it looks tough, but certainly not invincible

is it for 2 tribes ?

If you mean 2 equal bots on teamwork, well i never considered that or joining tournaments or anything like that

The bot is powered by 2 TWM3R Drive motors. here's a pic:

(https://gametechmods.com/uploads/images/52137untitled.JPG)
TWM3R Drive motors on a HW popup is SLOWWWWWWWWWWWWWW.........., ditch the back armor, and then widen the chassis so that it can fit 2 npc fasts, when placed correctly they can act as invincible armor....
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on July 13, 2012, 07:38:31 AM
I don't think he has enough robot height for NPC fasts though unless you get left/right ones, but even then you'll have limited space because they're large and their hitbox gets annoying when you're placing things above them.

tl;dr: He might not be able to put NPC's

Anyway, how fast is it with the TW3M3R's, Dom?
Title: Re: Domanating's Showcase of nonsense
Post by: ty4er on July 13, 2012, 09:14:40 AM
he is able to get left/right npc's and would have more space so he wouldn't have to stack the ant batteries. and i'd recommend regular npc's because they have a ton more hp.
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on July 13, 2012, 09:23:27 AM
he is able to get left/right npc's and would have more space so he wouldn't have to stack the ant batteries. and i'd recommend regular npc's because they have a ton more hp.
eh? he'll be obviously putting the npcs on the baseplate, so get the left-right npc fasts cause they make the bot faster.
Title: Re: Domanating's Showcase of nonsense
Post by: ty4er on July 13, 2012, 09:27:06 AM
i remember that npc normals are a lot faster than fasts that are damaged. 400hp isnt a lot at heavyweight level
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on July 13, 2012, 09:59:33 AM
i remember that npc normals are a lot faster than fasts that are damaged. 400hp isnt a lot at heavyweight level

He be right.
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on July 13, 2012, 10:03:45 AM
i remember that npc normals are a lot faster than fasts that are damaged. 400hp isnt a lot at heavyweight level
what do you mean? if you put stuff on the baseplate their HP becomes infinite.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on July 13, 2012, 10:05:05 AM
they can still be damaged and lose effectiveness even if theyre on the baseplate

seriously have you even used npc fasts in battle ever they become damaged really damn easily
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on July 13, 2012, 10:06:56 AM
i remember that npc normals are a lot faster than fasts that are damaged. 400hp isnt a lot at heavyweight level
what do you mean? if you put stuff on the baseplate their HP becomes infinite.

Personally I don't think its the HP that becomes infinite- due to motors losing effectiveness as they are damaged even on the baseplate. I think mounting components onto the baseplate gives them infinite fracture, not HP.
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on July 13, 2012, 10:21:13 AM
i remember that npc normals are a lot faster than fasts that are damaged. 400hp isnt a lot at heavyweight level
what do you mean? if you put stuff on the baseplate their HP becomes infinite.

Personally I don't think its the HP that becomes infinite- due to motors losing effectiveness as they are damaged even on the baseplate. I think mounting components onto the baseplate gives them infinite fracture, not HP.
so, when something smokes, it means that it's HP is gone(like if you smoke a Beta it became useless) and the items usefulness is reduced?
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on July 13, 2012, 10:26:15 AM
I assume so. I wonder if you could mount a razor onto the baseplate directly, if it would still do damage or not.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 13, 2012, 11:17:45 AM
The whole reason behind the design of that armored bot was to give that ultra tough black wedge a perfect fit on the bot. Its wedginess is good but not great and it doesn't need much speed since it can withstand  high amounts of damage. it ain't perfect but it's rather effective in general.

Adding the NPC might add some speed but that would mean stretching the chassis, which in turn means that it needs more areas to put armor on. Of course i could remove the wedge like Suede suggested. I could then put in its place hex plates to compensate like my previous armored bots. I would save weight but then it wouldn't have the same resistance as the bot with the wedge and obviously its wedginess would drop also.
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on July 13, 2012, 11:21:07 AM
The whole reason behind the design of that armored bot was to give that ultra tough black wedge a perfect fit on the bot. Its wedginess is good but not great and it doesn't need much speed since it can withstand  high amounts of damage. it ain't perfect but it's rather effective in general.

Adding the NPC might add some speed but that would mean stretching the chassis, which in turn means that it needs more areas to put armor on. Of course i could remove the wedge like Suede suggested. I could then put in its place hex plates to compensate like my previous armored bots. I would save weight but then it wouldn't have the same resistance as the bot with the wedge and obviously its wedginess would drop also.

Hex plates are really weak by armour standards. a titanium sheet, or steel skirts are a lot better on HP, and Heavy ploughs are almost invincible.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 13, 2012, 11:45:52 AM
The whole reason behind the design of that armored bot was to give that ultra tough black wedge a perfect fit on the bot. Its wedginess is good but not great and it doesn't need much speed since it can withstand  high amounts of damage. it ain't perfect but it's rather effective in general.

Adding the NPC might add some speed but that would mean stretching the chassis, which in turn means that it needs more areas to put armor on. Of course i could remove the wedge like Suede suggested. I could then put in its place hex plates to compensate like my previous armored bots. I would save weight but then it wouldn't have the same resistance as the bot with the wedge and obviously its wedginess would drop also.

Hex plates are really weak by armour standards. a titanium sheet, or steel skirts are a lot better on HP, and Heavy ploughs are almost invincible.

you're right but those don't look very good options for such a small bot
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on July 13, 2012, 12:43:08 PM
It all depends on where you put them and how you attach them- for example (forgive the terrible splash)

(https://gametechmods.com/uploads/images/61848screenshot_256.png)

Wider bots are generally better than skinnier bots for the type you've built, but feel free to prove me wrong :P
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on July 13, 2012, 03:32:07 PM
and then widen the chassis so that it can fit 2 npc fasts, when placed correctly they can act as invincible armor....

Until you realize you just screwed up your popup's mobility, and therefore most of your chances of winning.

But then again that "popup" is really a bot built for the rule of cool.

i remember that npc normals are a lot faster than fasts that are damaged. 400hp isnt a lot at heavyweight level
what do you mean? if you put stuff on the baseplate their HP becomes infinite.
Nope nope nope. The fact that they can't break off doesn't mean that their HP becomes infinite. It's a limitation of the engine.

i remember that npc normals are a lot faster than fasts that are damaged. 400hp isnt a lot at heavyweight level
what do you mean? if you put stuff on the baseplate their HP becomes infinite.

Personally I don't think its the HP that becomes infinite- due to motors losing effectiveness as they are damaged even on the baseplate. I think mounting components onto the baseplate gives them infinite fracture, not HP.
so, when something smokes, it means that it's HP is gone(like if you smoke a Beta it became useless) and the items usefulness is reduced?

I'm pretty sure than the smoke stage is when half the component's HPs are gone, and the component's power is reduced by half.

Exactly why NPC fasts should not be used as caster armor on mobility-dependant bots, aka most bots that use them.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 13, 2012, 05:17:00 PM
It all depends on where you put them and how you attach them- for example (forgive the terrible splash)

(https://gametechmods.com/uploads/images/61848screenshot_256.png)

Wider bots are generally better than skinnier bots for the type you've built, but feel free to prove me wrong :P


Cool splash m8  :mrgreen:
You bot is awesome! It must be super fast and agile also.
I think i can't consider which is better. Yours searches for superior agility and speed but it's vulnerable. Mine is a lumbering tank made not for speed but to survive and damage opponents just by ramming them in any direction.

Both have opposite weaknesses and advantages. I'm not sure if i can consider which one is best at its job.

Very nice looking can you upload it onto the botexchange please?

I'm very sorry m8. I kept forgetting your request. It's now in the Exchange, have fun  :smile:
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 13, 2012, 07:29:54 PM
New bot designed to be insane.

(https://gametechmods.com/uploads/images/94947untitled.JPG)

This bot had a previous version, which i soon upgraded to the current one

(https://gametechmods.com/uploads/images/7380untitled1.JPG)

(https://gametechmods.com/uploads/images/69648untitled2.JPG)

The biggest motor of the game powers the entire structure. 4 TWM3 weapon motors turn independently 4 simple bars while other 4 spin bars with dsl hammers 2 on each end. These all spin in an apparently mad way but to avoid unbalancing the bot, 4 spin in 1 direction and the other 4 in the opposite. To make matters worse, besides the hex plate protection and razor tips it has 16 flamethrowers. I was not able to reduce the weight to 1200kg because then it wouldn't be a mad bot as i planned it to be.

Btw, armor is titanium 5mm and that weird pole in the center of the structure is not ornamental but it helps the bot to upright itself if it gets flipped.

>Hard hitter
>Lots and lots of weapons for multiple targets
>fast and very agile
>tough armor
>repels opponents weapons with ease

>If wedgy bots successfully pass the inferno, they can easily flip and damage the chassis if they have the right weapon for it.
>Too much torque spins the chassis as well and disables its ability to move decently.
>Sometimes it tends to be a bit jumpy at higher speeds compromising the chassis for wedgy bots.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on July 13, 2012, 07:48:21 PM
That's one of the craziest things I've ever seen!
Title: Re: Domanating's Showcase of nonsense
Post by: Somebody on July 13, 2012, 08:19:44 PM
There are AIs that can control a wildly spinning Sheck Spinner. They are called Melty Brain AIs and I have no clue how to use them, but others do.

Also, 2 Tribe is a tournament that is running right now.
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on July 13, 2012, 08:41:04 PM
Wider bots are  better than skinnier bots to fight Sit n Spinners(Blade Runner) because it reduces you're chances of getting punted across the arena and increase the SnS chances to stop spinning and either land on your wedge(in which you can kill it afterwards) or get hung up by the hazards in some arenas(Containment Cube, BattleBox), but feel free to prove me wrong :P
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on July 13, 2012, 08:42:24 PM
i think he was just building it [popup] for rule of cool (like his other bots) and not max efficiency
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on July 13, 2012, 08:47:47 PM
New bot designed to be insane.

(https://gametechmods.com/uploads/images/94947untitled.JPG)

This bot had a previous version, which i soon upgraded to the current one

(https://gametechmods.com/uploads/images/7380untitled1.JPG)

(https://gametechmods.com/uploads/images/69648untitled2.JPG)

The biggest motor of the game powers the entire structure. 4 TWM3 weapon motors turn independently 4 simple bars while other 4 spin bars with dsl hammers 2 on each end. These all spin in an apparently mad way but to avoid unbalancing the bot, 4 spin in 1 direction and the other 4 in the opposite. To make matters worse, besides the hex plate protection and razor tips it has 16 flamethrowers. I was not able to reduce the weight to 1200kg because then it wouldn't be a mad bot as i planned it to be.

Btw, armor is titanium 5mm and that weird pole in the center of the structure is not ornamental but it helps the bot to upright itself if it gets flipped.

>Hard hitter
>Lots and lots of weapons for multiple targets
>fast and very agile
>tough armor
>repels opponents weapons with ease

>If wedgy bots successfully pass the inferno, they can easily flip and damage the chassis if they have the right weapon for it.
>Too much torque spins the chassis as well and disables its ability to move decently.
>Sometimes it tends to be a bit jumpy at higher speeds compromising the chassis for wedgy bots.
put the razors&flamethrowers on flails(to increase fire length,damage, and overall coolness) and you're done.
Title: Re: Domanating's Showcase of nonsense
Post by: 090901 on July 14, 2012, 12:26:39 AM
put the razors&flamethrowers on flails(to increase fire length,damage, and overall coolness) and you're done.
Havok bomb incoming.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on July 14, 2012, 02:23:05 AM
By all that is manly, that is incredible !

Is this guy the new joeblo, excepted far more awesome ?
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on July 14, 2012, 04:15:39 AM
put the razors&flamethrowers on flails(to increase fire length,damage, and overall coolness) and you're done.
Havok bomb incoming.
eh?  FSSes doesn't always havok when one of their flails gets ripped off.(plus, it'll be really cool when the flames from the flamethrower flail in the wind)
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on July 14, 2012, 04:33:50 AM
put the razors&flamethrowers on flails(to increase fire length,damage, and overall coolness) and you're done.
Havok bomb incoming.
eh?  FSSes doesn't always havok when one of their flails gets ripped off.(plus, it'll be really cool when the flames from the flamethrower flail in the wind)

>obviously has never built a FSS before
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on July 14, 2012, 05:08:57 AM
put the razors&flamethrowers on flails(to increase fire length,damage, and overall coolness) and you're done.
Havok bomb incoming.
eh?  FSSes doesn't always havok when one of their flails gets ripped off.(plus, it'll be really cool when the flames from the flamethrower flail in the wind)

>obviously has never built a FSS before
(http://i1198.photobucket.com/albums/aa458/coolnael/screenshot_27.jpg)
mine
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on July 14, 2012, 05:22:55 AM
Yours spins far too slowly to give a flail any drastic effect when it breaks off, unless it gets hit hard by something else.

Have you even tested your bot extensively?
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on July 14, 2012, 05:24:39 AM
Gauche, I honestly think Domanating does NOT need your advice, nor does he need any from us anyway, since he is doing extremely well without any advice anyways.

Besides, adding flails will make it even more of a havok bomb that it is already, and probably lag the game to death. You have built a standard FSS, and not some crazy stuff like this.
Title: Re: Domanating's Showcase of nonsense
Post by: JoeBlo on July 14, 2012, 07:07:38 AM
Is this guy the new joeblo, excepted far more awesome ?


One and only, accept no substitutes :P


on the other hand.. I think this thread has inspired me to finally build again...




eh?  FSSes doesn't always havok when one of their flails gets ripped off.(plus, it'll be really cool when the flames from the flamethrower flail in the wind)


They sure as heck do if your suggesting putting flamethrowers on them.. in fact just a touch can cause a havok, fail flamers are much safer (but still havoky) on SnS robots
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 14, 2012, 09:10:13 AM
i think he was just building it [popup] for rule of cool (like his other bots) and not max efficiency

That is correct. I know i exaggerated in the description. The "popup" bot as you say it isn't that tough but it is able to withstand a lot of damage and remain intact. It wasn't made to survive every type of opponent, it has obvious limitations. When i post bots that aren't made to fight i clearly state that in the description ("Energy core" is one example). In this case it is reasonably effective in battle so it's my fault for overpowering it in the description.   


I don't have much experience with flails but i think there is no harm in giving ideas. I see that pretty much everyone is against flails in this case but it's just an opinion.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on July 14, 2012, 12:48:31 PM
so much awesomeness here :D
Title: Re: Domanating's Showcase of nonsense
Post by: Clickbeetle on July 30, 2012, 09:42:03 PM
bump
 
First of all I just saw the famous crocodile bot (I missed it before because my internet was slow) and I must throw in the obligatory "that bot is the RA2 equivalent of Mechadon" comment.
 
Second of all, I'm bumping because I have an idea why your prototype works better than all your other attempts at walkers.  It may be because it has wheels for feet.
 
Walkers are so difficult to build in RA2 mainly because nothing has very much friction.  Feet tend to slide across the floor without moving the bot, as I'm sure you've discovered.  But wheels actually do have some friction.  You can see this if you build a piston-propelled bot and then put a wheel on it; it moves much slower with the wheel and doesn't slide like it's on ice so much.
 
So if you put wheels on the feet of some of your other walkers, they might start working better.  :bigsmile:
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on July 31, 2012, 02:46:32 AM
Second of all, I'm bumping because I have an idea why your prototype works better than all your other attempts at walkers.  It may be because it has wheels for feet.
 
Walkers are so difficult to build in RA2 mainly because nothing has very much friction.  Feet tend to slide across the floor without moving the bot, as I'm sure you've discovered.  But wheels actually do have some friction.  You can see this if you build a piston-propelled bot and then put a wheel on it; it moves much slower with the wheel and doesn't slide like it's on ice so much.
 
So if you put wheels on the feet of some of your other walkers, they might start working better.  :bigsmile:

Of course it is this !
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 19, 2012, 11:12:07 AM
Hi all! I'm back, but not for long. My disappearances will be a usual thing so don't bother. :baffled:
I hope everyone enjoyed the summer holidays!

since my last post I've been away from RA2 until today when i had a bot idea that was stuck into my head. shortly after another mad bot idea came along.

But before posting my bots, Clickbeetle, Yes i did deduce that using wheels as feet would make it easier for walkers to walk. However I tried without them in other bots just because it seemed ugly, that's all  :smile:. As an insect lover i tend to build long and skinny bots and i tried making spike like feet just to make more skinny and disturbing looking walker bots. But i had no success doing it precisely because of the lack of friction as you mentioned.



(https://gametechmods.com/uploads/images/66559untitled.JPG)

(https://gametechmods.com/uploads/images/25192untitled1.JPG)

(https://gametechmods.com/uploads/images/18247untitled2.JPG)

Originally built for the rule of cool, this bot has proven to excel in combat. Instead of competing against other wedge bots for top wedginess, this one will gladly climb on to the other bots dealing a lot of damage with its 4 medium2 pistons and razor spikes. Surprisingly the very design of the bot makes it very efficient against most spinner bots. A thing that i didn't count on.

>Very fast and stable even with the weird wheel configuration;
>Plentiful and powerful armament;
>The chassis is relatively safe from damage;
>By turning a weakness into a strong point it is able to deal with a lot of different bots;
>Able to upright itself if flipped by using the left or right pistons independently, the momentum of the firing pistons is enough to upright to bot back on its wheels.

>Poorly protected wheels;
>Very long bot with slow turning.



(https://gametechmods.com/uploads/images/16226untitled3.JPG)

(https://gametechmods.com/uploads/images/28943untitled4.JPG)

And now a merciless monster made in a very short time mostly for fun actually. Quite a simple design in my opinion but TOO DAMN POWERFUL! If This thing is able to out wedge the opponent into the killing area it's hardly believable that it will survive. However it isn't that efficient.

>Powerful as heck! Amazing killing power!
>Fast;
>Good wedginess.

>Even with 6 wheels and nice motors it has slow turning;
>Very large wide and clumsy bot makes it hard to get the opponents if they get behind;
>Very ineffective against popup bots because of their combined speed and super wedginess. (6 different popup bots were used and all were replayed at least one time, Benediction lost all battles against them)
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on September 19, 2012, 11:24:45 AM
Heeeee's baaaaaaaaack...

Both pretty cool looking bots you have there, does Hell Gazer tip easily? And does it have a srimech?
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on September 19, 2012, 11:34:45 AM
i bet the razer claw hammer completely rapes shell spinners ?

and yeah, hammer bots dont tend to have god-teir wedges since they have all that weight up there making it topheavy
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 19, 2012, 12:05:20 PM
Both pretty cool looking bots you have there, does Hell Gazer tip easily? And does it have a srimech?

For the 1st question, actually no. It's very stable and the wheel configuration allows a slower controlled turning that won't flip it over. It is well balanced even for a long bot. I might dare to say that it's perfect. A little more speed would make it tip over easily on turning. A little bit slower would ruin it's average agility.
For the 2nd question, yes it has. I already mentioned in the description. But i didn't know that the gadget was called srimech. However it's not by using burst motors as usual but by using the pistons' power to upright it. i'll try to remember that word for future bots.

i bet the razer claw hammer completely rapes shell spinners ?

Yup and it does it so nicely
Title: Re: Domanating's Showcase of nonsense
Post by: Mecha on September 19, 2012, 12:18:20 PM
Benediction is probably my new favorite DSL bot. :D
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 19, 2012, 06:14:32 PM
(https://gametechmods.com/uploads/images/89102untitled.JPG)

(https://gametechmods.com/uploads/images/98820untitled1.JPG)

(https://gametechmods.com/uploads/images/75982untitled2.JPG)

Here's another design. I tried to make a bike that could be battle effective. But unfortunately it will only be here for looks. It has powerful weapons and it's very fast but even with a fully working rotating front "wheel" it has no agility whatsoever. It takes a lot of time to turn, which in turn removes all of its effectiveness. It can take out some bots but not enough for me to consider it good for battle.
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on September 19, 2012, 06:49:48 PM
That's one of the coolest freakin' thing I've ever seen.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on September 19, 2012, 07:54:34 PM
YEEEESSSS! MOTORCYCLE!!!!
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on September 19, 2012, 08:27:45 PM
You're back and as awesome as ever. I hope you stay for longer this time.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 20, 2012, 06:30:51 AM
I hope you stay for longer this time.

Unfortunately it doesn't work that way, m8. First because i have to concentrate on studies at this time and second because inspiration is most needed. When i spend all inspiration and ideas I stop. If i don't, the quality of the bots would drop big time.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 24, 2012, 01:57:31 PM
Ummm.... Ok so i was designing this new bot called "Inception" and i came across some weird bug here. I kept on attaching and removing those big black angled side panels to attach the flamethrowers on the inside shield. When i finished and started reattaching the angled panels, 2 of them although deleted, are still shown with the F12 mode and apparently the game still thinks there's something there and i can't put anything because of components collision.

I tried removing the components that held the angled panels but now they also show up in the F12 mode as existent. I tried restarting the game twice, aside from 5 minutes loading and bot errors that bug isn't gone yet. I think my bots are driving the game insane.

Please tell me i don't have to restart from scratch  :dead:


(https://gametechmods.com/uploads/images/31994untitled.JPG)

(https://gametechmods.com/uploads/images/67561untitled1.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on September 24, 2012, 01:59:31 PM
thats agod son
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 24, 2012, 02:03:40 PM
thats agod son

How come? AGOD has to do with axles and motors flying away, not fixed parts. The bot is NOT flying around when tested. It does work well but the deleted components are still shown
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on September 24, 2012, 02:05:55 PM
thats agod son

How come? AGOD has to do with axles and motors flying away, not fixed parts. the bot is NOT flying around when tested. It does well but the deleted components are still shown
iirc flamethrowers can agod aswell
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on September 24, 2012, 02:11:26 PM
That's weird.  Deleted component should never show a collision after a restart.  I mean the bot file is saved in plain text and to have removed the component but still have the collision isn't plausible.  Some other side panel must have a really bad Agod moment.

Anyway there's a very easy way to fix this.  Hit the PAUSE button on your keyboard (which should pause the game and the music) before you load the bot.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 24, 2012, 02:14:17 PM
That's weird.  Deleted component should never show a collision after a restart.  I mean the bot file is saved in plain text and to have removed the component but still have the collision isn't plausible.  Some other side panel must have a really bad Agod moment.

Anyway there's a very easy way to fix this.  Hit the PAUSE button on your keyboard (which should pause the game and the music) before you load the bot.

Thanks will try.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 24, 2012, 02:25:54 PM
That's weird.  Deleted component should never show a collision after a restart.  I mean the bot file is saved in plain text and to have removed the component but still have the collision isn't plausible.  Some other side panel must have a really bad Agod moment.

Anyway there's a very easy way to fix this.  Hit the PAUSE button on your keyboard (which should pause the game and the music) before you load the bot.

Thanks will try.

Simplest solution ever! Thanks a million! I'll post this bot officially soon.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 24, 2012, 03:38:05 PM
As promised here it is free of AGOD during battles (thank god). A Shield in shield, thus its name. This bot is extremely well protected! To reach the chassis the opponent first needs to clear the outward shell weapons, then the panels, then the inward shell weapons and then its panels. Unless of course, it successfully takes out the disks that hold the half shell, which i doubt :rolleyes:. All 4 half shell move and are powered by 4 TWM3R2 motors. The inward half shell are only set to spin in opposite directions while the outward ones are set for driving as well, forward, backwards, left, right. Also the outward shield can open/close as shown in pics 2 and 3. Closed facilitates mad spinning while open helps driving. Finally it has "just" 32 flamethrowers.  :mrgreen:


(https://gametechmods.com/uploads/images/74861untitled.JPG)

(https://gametechmods.com/uploads/images/7441untitled1.JPG)

(https://gametechmods.com/uploads/images/83973untitled2.JPG)

>Outstanding armor!
>A LOT of weapons!
>May not win a battle by destroying the opponent but will certainly win from points;
>Invulnerable to immobilization.

>Like all spherical type bots, it's possible but very hard to control it;
>Flamethrower fuel is spent very fast.
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on September 24, 2012, 03:46:07 PM
(https://gametechmods.com/uploads/images/42832135042443247905.jpg)
Words cannot describe how awesome that is...
Title: Re: Domanating's Showcase of nonsense
Post by: G.K. on September 24, 2012, 03:46:53 PM
Whoa what have I missed while away. Some showcase here.
Title: Re: Domanating's Showcase of nonsense
Post by: Classicus on September 24, 2012, 03:57:38 PM
That looks great, how does it move? Are they two big wheels?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 24, 2012, 04:19:01 PM
Thanks all for nice comments :smile:

That looks great, how does it move? Are they two big wheels?

Yes, the outward shell basically work as wheels. It moves but not so great as real wheels. We can say it's a crawler
Title: Re: Domanating's Showcase of nonsense
Post by: Classicus on September 24, 2012, 04:22:43 PM
You have an imaginative style of building which I like. Benediction is my fave so far, all good though.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 24, 2012, 04:40:40 PM
You have an imaginative style of building which I like. Benediction is my fave so far, all good though.

Thanks a lot, m8. I must say your designs are also very original, you keep them always deadly and pretty at the same time.
Title: Re: Domanating's Showcase of nonsense
Post by: G.K. on September 24, 2012, 05:05:43 PM
That crocodile has to be up there with Korium9's (I think it was him) snake replica. Simply fantastic.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on September 25, 2012, 11:42:09 AM
GLORIOUS !
Title: Re: Domanating's Showcase of nonsense
Post by: madman3 on September 25, 2012, 12:23:28 PM
Dude is way too awesome.
Amazing bot.
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on September 25, 2012, 01:39:07 PM
\(°o° \) Omigod look an awesome bot!

Dude you need to stay here more, you must, YOU MUST!
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 26, 2012, 04:12:50 AM
Well, now I'm definitely forced to stop building. I'm using a friend's computer to write this message because mine just died or nearly, it keeps on rebooting. It was said that it has to do with the hard drive, which in turn means that I'll possibly lose everything.
I'm sending it for repairs today, lets see how it goes.

 :vista:

\(°o° \) Omigod look an awesome bot!

Dude you need to stay here more, you must, YOU MUST!

I guess your request worked the other way around, m8  :mrgreen: :rolleyes:
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on September 26, 2012, 05:48:48 AM
pls save your bots to a flash drive if your bots do survive
Title: Re: Domanating's Showcase of nonsense
Post by: Classicus on September 26, 2012, 05:50:36 AM
Save game stuff on the cloud, 2 or 3 places for backup then you will be safer.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 01, 2012, 03:26:29 PM
Everything's lost. All proof of my creations are now in this showcase, except for the ones put in the exchange and the 3 working walkers. The walkers have been given to martymidget because he had an idea on how to AI them. He's the only one with the walkers still available to play with.
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on October 01, 2012, 03:30:20 PM
oh you send it in for repair?

Yeah I guess they are gone for good........  Tech guys will not recover files for you from a defective machine, it's just too much work.  They just gonna replace defective parts and format your machine, then tell you you lose all your files.

The truth is, if you know anything about forensic, you know that files really don't disappear that easily....
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on October 01, 2012, 03:44:29 PM
Everything's lost. All proof of my creations are now in this showcase, except for the ones put in the exchange and the 3 working walkers. The walkers have been given to martymidget because he had an idea on how to AI them. He's the only one with the walkers still available to play with.
http://www.piriform.com/recuva (http://www.piriform.com/recuva) pls
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on October 01, 2012, 05:37:41 PM
This sort of stuff happens. Don't let it defeat you.
Title: Re: Domanating's Showcase of nonsense
Post by: Jamin on October 01, 2012, 05:50:06 PM
Yeah, don't give up over this, I've lost all of my bots probably...3 or 4 times now do to different circumstances (had a laptop dead on me, deleted some stuff on accident, etc.)  but I still build, after all its not like I ever did anything with my bots anyway so as long as I have pictures or a mental image of them its fine by me :P
Title: Re: Domanating's Showcase of nonsense
Post by: Classicus on October 01, 2012, 06:28:40 PM
This has happened to me before. However I was able to rebuild a lot of what  lost from memory, I'm pretty sure you will be able to do the same when you start up again. You might be surprised just how much you remember off the top of your head. Keep going though, your bots are good.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 01, 2012, 07:14:44 PM
oh you send it in for repair?

Yeah I guess they are gone for good........  Tech guys will not recover files for you from a defective machine, it's just too much work.  They just gonna replace defective parts and format your machine, then tell you you lose all your files.

The truth is, if you know anything about forensic, you know that files really don't disappear that easily....

Yeah, I thought about that. They managed to save the "desktop" and "My Documents" folders but it's not much

http://www.piriform.com/recuva (http://www.piriform.com/recuva) pls

Once the PC is formatted, those software types won't work anymore
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on October 01, 2012, 07:56:08 PM
oh you send it in for repair?

Yeah I guess they are gone for good........  Tech guys will not recover files for you from a defective machine, it's just too much work.  They just gonna replace defective parts and format your machine, then tell you you lose all your files.

The truth is, if you know anything about forensic, you know that files really don't disappear that easily....

Yeah, I thought about that. They managed to save the "desktop" and "My Documents" folders but it's not much
That sounds about right.  They back up the 2 things that are considered high priority to a casual user and nuke the rest.

Not that they couldn't have recover your RA2 folder in program file, they just don't see the point of recovering your program file folder given they gonna nuke the machine and wipe the registry anyway.  Plus most casual users won't know what to do with the stuff inside.
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on October 01, 2012, 09:00:15 PM
oh you send it in for repair?

Yeah I guess they are gone for good........  Tech guys will not recover files for you from a defective machine, it's just too much work.  They just gonna replace defective parts and format your machine, then tell you you lose all your files.

The truth is, if you know anything about forensic, you know that files really don't disappear that easily....

Yeah, I thought about that. They managed to save the "desktop" and "My Documents" folders but it's not much

http://www.piriform.com/recuva (http://www.piriform.com/recuva) pls

Once the PC is formatted, those software types won't work anymore
Or you could have done what i do and put the DSL folder in My Documents.
Title: Re: Domanating's Showcase of nonsense
Post by: 090901 on October 01, 2012, 09:14:32 PM

Yeah, I thought about that. They managed to save the "desktop" and "My Documents" folders but it's not much
Things like this is why I keep most my sh** in "My Documents"
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 12, 2012, 09:01:48 AM
Sorry for the long wait but i had more important things to organize in my "new" PC than the game itself  :rolleyes:

1st monster bot for my new RA2:

(https://gametechmods.com/uploads/images/57460Sem título.JPG)

(https://gametechmods.com/uploads/images/91630Sem título1.JPG)

(https://gametechmods.com/uploads/images/18715Sem título2.JPG)

(https://gametechmods.com/uploads/images/30541Sem título3.JPG)

This heavily armored beast is very efficient against most bots. The opponents will sometimes roll and spin inside the drum and it can tear them apart very quickly and easily. Exposed wheels are usually the first components to come off. It's weakest point is the bots' underbelly, which makes it vulnerable to flippers and specially popup bots. I didn't cover it because it would reduce it's speed and agility performance due to too much weight. It has those bars sticking out of the bot to avoid being flipped and make the bot stable. It has 2 burst motors that fire backwards. They can sometimes help damaging and uprighting the bot but it doesn't work most of the time.

>Powerful and very efficient
>Tough
>Very stable bot for such a huge drum spinner weapon


>Average speed and agility
>Hard to flip but if it happens, it will most likely never going to upright itself 80% of time
>Weak underbelly
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on October 12, 2012, 09:08:23 AM
Sorry for the long wait but i had more important things to organize in my "new" PC than the game itself  :rolleyes:

1st monster bot for my new RA2:

(https://gametechmods.com/uploads/images/57460Sem título.JPG)

(https://gametechmods.com/uploads/images/91630Sem título1.JPG)

(https://gametechmods.com/uploads/images/18715Sem título2.JPG)

(https://gametechmods.com/uploads/images/30541Sem título3.JPG)

This heavily armored beast is very efficient against most bots. The opponents will sometimes roll and spin inside the drum and it can tear them apart very quickly and easily. Exposed wheels are usually the first components to come off. It's weakest point is the bots' underbelly, which makes it vulnerable to flippers and specially popup bots I didn't cover it because it would reduce it's speed and agility performance due to too much weight. It has 2 burst motors that fire backwards. They can sometimes help damaging and uprighting the bot but it doesn't work most of the time.

>Powerful and very efficient
>Tough
>Very stable bot for such a huge drum spinner weapon


>Average speed and agility
>Hard to flip but if it happens, it will most likely never going to upright itself 80% of time
>Weak underbelly

That's just beautiful.

Btw, what are you trying to do here? are you trying to klone 7337H?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 12, 2012, 09:12:09 AM
If i knew that bot I maybe would. Can i find it in the RA2 Wiki?
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on October 12, 2012, 09:20:07 AM
If i knew that bot I maybe would. Can i find it in the RA2 Wiki?
It's in NAR AI (which prolly you have).
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 12, 2012, 09:21:38 AM
If i knew that bot I maybe would. Can i find it in the RA2 Wiki?

Never mind, i found it. Russian roulette's bot you're talking about right? In that case, not even close. I intend to build a bot where the opponents would actually spin around inside the drum and it does just that. 7337H doesn't even have a drum, just a disc with an angle

https://gametechmods.com/forums/index.php/topic,1571.msg277723.html#msg277723 (https://gametechmods.com/forums/index.php/topic,1571.msg277723.html#msg277723)
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on October 12, 2012, 09:33:41 AM
If i knew that bot I maybe would. Can i find it in the RA2 Wiki?

Never mind, i found it. Russian roulette's bot you're talking about right? In that case, not even close. I intend to build a bot where the opponents would actually spin around inside the drum and it does just that. 7337H doesn't even have a drum, just a disc with an angle

https://gametechmods.com/forums/index.php/topic,1571.msg277723.html#msg277723 (https://gametechmods.com/forums/index.php/topic,1571.msg277723.html#msg277723)
That's the 2nd version of 7337H, the first one looks just like yours but is a HW.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 12, 2012, 09:43:20 AM
Sorry for the misunderstanding

(https://gametechmods.com/uploads/images/98329Sem título4.JPG)

It's this one you mean right? Still my 1st statement remains. 7337H cannot fulfill my plan of "eating" and carrying the opponent inside the drum. Anyway, I needed to know the bot 1st to clone it, though.

It's surprisingly similar too, I would think like you too.

Sorry again for the misunderstanding
Title: Re: Domanating's Showcase of nonsense
Post by: ty4er on October 12, 2012, 09:51:44 AM
amazing, perhaps if you put the 4 smaller disks on the inside on motors it would be awesome :P

Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 12, 2012, 10:06:21 AM
amazing, perhaps if you put the 4 smaller disks on the inside on motors it would be awesome :P

It was my first design idea but then again the opponent had no room to be in the drum.
Title: Re: Domanating's Showcase of nonsense
Post by: ty4er on October 12, 2012, 10:30:16 AM
if you use something small like piglets and put in on the 4 sides of the bigger disk inside then it shouldn't be much bigger
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 12, 2012, 10:52:09 AM
if you use something small like piglets and put in on the 4 sides of the bigger disk inside then it shouldn't be much bigger

Tried applying your idea but the rule of seven strikes again

(https://gametechmods.com/uploads/images/8987Sem título 5.JPG)

To allow the piglets i needed to remove the outer small discs because if I left them plus the piglets, they would make a total of 7 components without the beater bars:

Anchor>Extender>Perm motor>250 disc>Large DSL disc 2>small DSL disc>Beater bar

So i think it's better using my original design.
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on October 12, 2012, 12:52:15 PM
That's what I call an UHW! Not messy/confusing bots like Enigma's...
Title: Re: Domanating's Showcase of nonsense
Post by: Jamin on October 12, 2012, 01:08:29 PM
I love it, I wish I had the time and the patience to create things as big as that.
Title: Re: Domanating's Showcase of nonsense
Post by: Classicus on October 12, 2012, 01:48:43 PM
I really like that bot. If something of similar weight gets underneath it, will it take much punishment? If I was being hyper-critical the extension work looks vulnerable to my untrained eye. Great standard of building though. More please!
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on October 12, 2012, 01:58:55 PM
I really like that bot. If something of similar weight gets underneath it, will it take much punishment? If I was being hyper-critical the extension work looks vulnerable to my untrained eye. Great standard of building though. More please!
most of the time if wedgebot A gets under wedgebot B its all over for b anyway unless it can somehow wriggle off
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 12, 2012, 03:13:29 PM
I really like that bot. If something of similar weight gets underneath it, will it take much punishment? If I was being hyper-critical the extension work looks vulnerable to my untrained eye. Great standard of building though. More please!

I already pointed out that in the description. If any bot that can strike vertically (ex: popup)  succeeds in getting under my UHW, then it will almost certainly lose. I had a battle against a popup and i managed one time to get off from him but then he crawled bellow me again and took out all the wheels. Small popup bots actually have much more success in destroying me than other UHW bots.
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on October 12, 2012, 03:44:27 PM
That's what I call an UHW! Not messy/confusing bots like Enigma's...
I agree, theres a difference between spamming overkill wedges and vplows and this .
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on October 12, 2012, 06:21:30 PM
You could probably take over the world. This is getting too awesome.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on October 12, 2012, 06:23:55 PM
You could probably take over the world. This is getting too awesome.

He'll have to fight Classicus beforehand...
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on October 12, 2012, 06:35:53 PM
Best match up EVAR!
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on October 12, 2012, 07:27:48 PM
The trapping overkill blades are too small for this i think..... maybe you could have used 2 Heavy Plows for a much stronger trapper and a way to eat the last part of the weight.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 13, 2012, 07:13:24 PM
The trapping overkill blades are too small for this i think..... maybe you could have used 2 Heavy Plows for a much stronger trapper and a way to eat the last part of the weight.

The rule of 7 stands in the way again. But the blades do the job perfectly. First they aren't that heavy and Second being shorter makes it easy for the bot to turn and try to catch an opponent that escaped. If i used plows the opponent could easily stay behind them and I wouldn't have an angle of attack and less turning speed.
Title: Re: Domanating's Showcase of nonsense
Post by: Enigm@ on October 13, 2012, 09:50:10 PM
That's what I call an UHW! Not messy/confusing bots like Enigma's...
lel

but yeah that looks pretty cool
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on October 13, 2012, 10:09:36 PM
I saw the front and was mind blown, but then I saw that epic turtle shell of DSL bars in the back.. hnnnnnng

I absolutely love that shell.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 17, 2012, 02:42:53 PM
Thanks everyone once again for comments  :smile:

Here's my new bot

(https://gametechmods.com/uploads/images/55794Sem título.JPG)

(https://gametechmods.com/uploads/images/35630Sem título1.JPG)

The bot doesn't seem very special but i didn't call it Deceiver for no reason  :trollface

Title: Re: Domanating's Showcase of nonsense
Post by: Tweedy on October 17, 2012, 02:45:05 PM
wow... just wow
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on October 17, 2012, 02:50:08 PM
That's what I call creativity!
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 18, 2012, 01:29:13 PM
My first bot reaching the desired weight for a UHW!

(https://gametechmods.com/uploads/images/31549Sem título.JPG)

(https://gametechmods.com/uploads/images/37422Sem título1.JPG)

(https://gametechmods.com/uploads/images/51808Sem título2.JPG)

(https://gametechmods.com/uploads/images/93877Sem título3.JPG)

(https://gametechmods.com/uploads/images/9019Sem título4.JPG)

Decided to upgrade it with something more similar to a "mouth". It can open and close. Its performance isn't much different than the previous version but it is slightly more agile. The wedges are better than the 1st Devourer and this version has 2 pairs of vlad spikes powered by burst motors hidden below the wedges instead of the back striking ones. With this one, attacking from below is not a very reliable option anymore. The only downside compared to Devourer 1 is that it cannot upright itself at all if flipped. That's why it has those very long "arms" to stabilize it.

>Improved armor
>Agile
>Very strong weaponry and fast killing power
>Good wedges

>Average speed
>Not invertible
>Stabilizer arms make the bot extra wide which in turn makes it vulnerable in corners.
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on October 18, 2012, 02:20:16 PM
I want to see a LW inside that blender... =D
Title: Re: Domanating's Showcase of nonsense
Post by: madman3 on October 18, 2012, 02:59:18 PM
Scary. Excellent work as usual.
Title: Re: Domanating's Showcase of nonsense
Post by: GoldenFox93 on October 18, 2012, 03:01:14 PM
I want to see a LW inside that blender... =D
"Nom Nom Nom...bleurgh"
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on October 18, 2012, 03:22:02 PM
I want to see a LW inside that blender... =D
"Nom Nom Nom...bleurgh"
gf pls go

and im not too sure about the spike strips, surely you should put an additional amount of razor blades with higher DP and no normals?
Title: Re: Domanating's Showcase of nonsense
Post by: GoldenFox93 on October 18, 2012, 03:32:02 PM
gf pls go
No.
 
Irons would work well too, since they're 4kg lighter than the Spike Strips apiece, and their length and ability to constantly damage with contact would make them both good for trapping, and more durable than razors.
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on October 18, 2012, 03:42:25 PM
I want to see a LW inside that blender... =D
"Nom Nom Nom...bleurgh"
gf pls go

and im not too sure about the spike strips, surely you should put an additional amount of razor blades with higher DP and no normals?
Come on now, this bot is clearly not made for efficiency.....  No UHW could possibly fit inside that thing.  It's for looks and killing things roughly 4750kg less than it does.  So spike strips is fine in this context.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on October 18, 2012, 03:48:36 PM
Yeah some battleshots would be nice.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 18, 2012, 04:06:44 PM
I want to see a LW inside that blender... =D
"Nom Nom Nom...bleurgh"
gf pls go

and im not too sure about the spike strips, surely you should put an additional amount of razor blades with higher DP and no normals?
Come on now, this bot is clearly not made for efficiency.....  No UHW could possibly fit inside that thing.  It's for looks and killing things roughly 4750kg less than it does.  So spike strips is fine in this context.

That is correct. It's very hard to get any big bots in between the the discs or even impossible. It pretty much functions like 2 giant saw blades. But any weapon or some kind of extender coming out of the opponent can be successfully destroyed with this bot. If i wanted to fit bigger bots in it i would have to remove the spike trips and maybe add some beater bars instead.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 18, 2012, 07:20:22 PM
Here are some battleshots for the swallowing attempt as requested only with HWs

(https://gametechmods.com/uploads/images/30764Sem título.JPG)

(https://gametechmods.com/uploads/images/24708Sem título1.JPG)

Very efficient weapon design against any type of vertical or horizontal extended weapon. In the second pic i was lucky in taking the shot before the opponent was thrown backwards.

(https://gametechmods.com/uploads/images/56340Sem título2.JPG)

(https://gametechmods.com/uploads/images/38527Sem título3.JPG)

These show my weapon upgrade for Devourer 2. Now packs a bigger punch and protects the square panels. Also it allows more room to swallow bots. In the 1st pic i was trying to break those hammers and then swallow the body but i destroyed it first.
The 2nd pic was successful. The opponent was destroyed almost instantly when got inside.

Please note that it's very hard to take a pic of a bot in between the discs because they spin 1 or 2 times inside and then are thrown out very quickly without giving me time to press print screen.
Title: Re: Domanating's Showcase of nonsense
Post by: 090901 on October 18, 2012, 08:18:28 PM
A tip for getting the screenshots: Press the Pause Break button, it will pause the match and you can rotate your camera around to get a screen.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on October 18, 2012, 10:09:45 PM
Wow, you ate Mikado!
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 19, 2012, 04:34:14 AM
A tip for getting the screenshots: Press the Pause Break button, it will pause the match and you can rotate your camera around to get a screen.

I had forgotten about that key, Thanks!
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 19, 2012, 06:01:32 PM
Wow, you ate Mikado!

Just a snack  :rolleyes:
Title: Re: Domanating's Showcase of nonsense
Post by: Gauche Suede on October 19, 2012, 07:55:41 PM
Wow, you ate Mikado!

Just a snack  :rolleyes:
Try Shiva and Claymore next! (tip: change your wedge to small wedge's to get a higher chance of eating them).

Edit: awwwwww yyeeeaahhhhh 777 posts.
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on October 19, 2012, 08:02:51 PM
I'm guessing you have NAR AI...

Can you try eating the SHW from The Scrappers team, Scrapyard Beast I think it's called? It's certainly a wild whiplash of destruction and wtfness, I'd love to see Devourer...

devour it :D
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on October 20, 2012, 01:01:54 PM
Followed Suede's advice and put 2 small wedges.

I think that to better see the action a video is necessary. All 3 battle requests are there  :smile:

http://www.youtube.com/watch?v=yjw_co-ohAs&feature=youtu.be# (http://www.youtube.com/watch?v=yjw_co-ohAs&feature=youtu.be#)
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on October 20, 2012, 01:25:45 PM
It feels so nice to see Scrapyard Behemoth get degraded and humiliated by something bigger and meaner.

I love the way it caught SB's hammer in the first fight... I think I'm in love...
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on October 20, 2012, 03:24:47 PM
Seeing that thing in action scares me.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 12, 2012, 04:41:02 PM
Hi people! I'm back to walkers for a short while. I've been trying to make fully working spider walkers and the main issue with those is how to make them withstand their own weight. Well unfortunately after a dozen of tries it is impossible to make a spider walker in this game unless you cheat, with hovercrafts... Unfortunately i could not find any other way to make them stand than this one.


(https://gametechmods.com/uploads/images/25119Sem título2.JPG)

This prototype was made some weeks ago and was forgotten. It was designed to withstand it's own weight, unfortunately it didn't happen so i had to add 2 hovercrafts. The controls are very confusing and operating it is incredibly hard. Note that it CAN walk very well! But it's damn hard to even do one walking sequence.


(https://gametechmods.com/uploads/images/89880Sem título.JPG)

(https://gametechmods.com/uploads/images/74251Sem título1.JPG)


This one I made today and has simpler controls that the last one, although it is still very complex as you can see from the control table. Fortunately this design saves me from having to lower the legs each time I lift them, because they are heavy enough to fall on their own. This bot walks even better that the other. You can see from the picture that it walked some distance but to get there i spent almost one hour learning from the controls and i still can't make a full walking sequence.

To show you that it is very hard to control these bots let me explain the complexity of the controls by explaining how to take the 1st walking step:

>First we need to choose one pair of legs. Lets for example choose the ones selected in the picture (note that the front of the bot is facing you)
>Then we press W to lift the legs out of the ground and then Q to move both legs forward a bit.
>Now we will use those legs to push the bot forward. For that you need to press at the same time S (to force our used leg pair to the ground creating traction) and UpArrow, lifting the other pair of legs. Immediately after, still pressing the other keys, we need to press E to move the forward legs back and finally as soon as the bot starts reacting to this last control (usually takes a couple of seconds to react) we press the RightArrow to move the lifting legs forward. When this is done the cycle repeats with the opposite controls.

Easy to explain but very hard to do. Move the 1st pair of legs forward too little and the bot will barely move. Move the 1st pair of legs forward too much and they will get stuck or take very long to react when you try to move them back.
Combining the different controls into one key is out of the question because each movement needs to be spaced between them by seconds or less.
It's very frustrating, because I know that the bot walks well but I can't master the controls.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on November 12, 2012, 04:56:43 PM
You're taking this walker thing pretty seriously. Crazy stuff.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 13, 2012, 03:37:15 PM
I finally did it!! God damn it! About time! :mrgreen:

Directly copied from the videos description:
"Please Read:

*TURN VOLUME DOWN (forgot to adjust the sound volume so it's loud)*

You might notice through out the entire video that some parts seem to have been cut and edited in between the bot movements. I did this because about 60% of the full original video had no motion because I'm actually thinking of what controls I have to press next.

Yes, the controls are really that hard. There are a total of 16 control keys and 8 of them are only used to adjust individual legs in case they get way out of place (you will notice my adjustments in the video). 8 keys are needed to make one walking sequence and 4 to make one step. Then each 4 keys must be pressed in the correct order for the walking process to work.

In other words that's why i had to cut some parts of the video and that's why you'll see a lot of mistakes"

http://www.youtube.com/watch?v=eM0SgJXKp2s&feature=youtu.be# (http://www.youtube.com/watch?v=eM0SgJXKp2s&feature=youtu.be#)
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on November 13, 2012, 03:57:23 PM
Lol this is like watching someone play QWOP
Title: Re: Domanating's Showcase of nonsense
Post by: Enigm@ on November 13, 2012, 04:00:53 PM
dude you need to build gigaheavyweight's with me.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 14, 2012, 03:05:29 PM
Lol this is like watching someone play QWOP

Definitely  :rolleyes:


dude you need to build gigaheavyweight's with me.

I build what comes to my mind, m8. I cannot have a goal in weight or anything or it will confuse me. If I want a bot that does something in particular, I will (in general) increase the weight limit until the bot does what i want him to do. There were some UHW I made in past that were only 3000ish kg and i couldn't reach the 4999.9kg limit because I simply didn't know how or where to add stuff and sometimes if I did, it would ruin the bots' performance. Devourer 2 just happened to reach the limit successfully. If I manage to make a GHW it will be by chance depending of what I think of.
Title: Re: Domanating's Showcase of nonsense
Post by: Avalanche on November 17, 2012, 04:32:14 PM
Does this chap happen to be athletic?It really is like qwop, only there IS NO SOLUTION.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 20, 2012, 04:50:06 PM
Does this chap happen to be athletic?It really is like qwop, only there IS NO SOLUTION.

People have completed QWOP quite some times. Check Youtube.

Anyway here's my new bot:

(https://gametechmods.com/uploads/images/6655Sem título.JPG)

(https://gametechmods.com/uploads/images/93480Sem título2.JPG)

(https://gametechmods.com/uploads/images/80585Sem título1.JPG)


It behaves fairly in battle. The average wedginess of the bot combined with the poor protection (1mm Titanium) makes the underside quite vulnerable. I think it's an average bot in general. The wedges are powered by burst motors and are quite effective in flipping opponents and very effective for self-righting.

>Decent weaponry
>100% foolproof self-righting mechanism


>Average speed
>Average agility
>Average wedginess
>Relatively weak armor for a HW
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on November 20, 2012, 04:52:56 PM
Retry?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 20, 2012, 04:53:33 PM
Retry?

Weird. Ok It works now
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on November 20, 2012, 04:59:13 PM
Sweet. Reminds me of Ounce's Tunneler.
Title: Re: Domanating's Showcase of nonsense
Post by: Jack Daniels on November 21, 2012, 02:15:07 PM
Ant Batteries are you friend.

Might free up some weight for more weaponry.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on November 21, 2012, 03:10:23 PM
Less utterly crazy than your former bots, still good.

It's good to have builders such as you here. It shakes up the status quo.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 21, 2012, 03:14:01 PM
Thanks for comments as always :smile:

Ant Batteries are you friend.

Might free up some weight for more weaponry.

True but it would lose power a lot faster. The last thing this bots needs is to lose speed. I would make it very ineffective quite rapidly.


Less utterly crazy than your former bots, still good.

It's good to have builders such as you here. It shakes up the status quo.

Thank you m8, very appreciated
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 21, 2012, 07:00:19 PM
Ok, now here's a more crazy bot.

(https://gametechmods.com/uploads/images/34285Sem título.JPG)

(https://gametechmods.com/uploads/images/1088Sem título1.JPG)

(https://gametechmods.com/uploads/images/2821Sem título2.JPG)

I know that early in my showcase i named another bot "Grinder" but i think this one truly deserves the name.
4 massive super structures are powered by one Perm 132 each. Although heavy looking, the motors are able to keep the bot spinning at a good speed. Needless to say that It has unprecedented armor.

Note that it is not battle effective so I will not point out the specs of the bot.
It was intended to be used for battle but the 4 structures ended up being heavier than I thought and the spin rate is not quite enough to avoid immobilization when forced to a corner.
Title: Re: Domanating's Showcase of nonsense
Post by: Virus Bomb on November 21, 2012, 07:21:43 PM
use dual perms?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 21, 2012, 07:29:56 PM
use dual perms?

If I did, I would have to remove a lot of things from the 4 structures to fit the bot in the UHW class. Plus I would have to increase the size of chassis. Quite frankly, I doubt I would have the patience to rebuild this bot  :baffled:
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on November 22, 2012, 12:27:15 PM
Needs more razorz (spot the sarcasm contest)
It's cool.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 22, 2012, 01:34:22 PM
Actually I think it would need more razors in the center area but the rule of 7 doesn't allow me to.

This next bot is a kind of light version of Grinder and this one is very good in battle

(https://gametechmods.com/uploads/images/93145Sem título.JPG)

(https://gametechmods.com/uploads/images/4061Sem título1.JPG)

(https://gametechmods.com/uploads/images/17277Sem título2.JPG)

It is not perfect but it can win a good number of battles and its 8 flamethrowers sure help. The servo motors are there mainly to give the bot flexibility and they can also be activated when it gets cornered. Basically, this bot is impossible to immobilize. It has insufficient weapons for a UHW but it's compensated by being a hard target.
The only problem with it is that it cannot move in a controlled manner.

>Very high spin rate
>Good armor
>Hard target
>Virtually impossible to immobilize

>Insufficient Weaponry
>Uncontrolable
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on November 22, 2012, 02:05:44 PM
Put the flamethrowers on flails unless rule of 7
Quote from: RA2wiki
putting flamethrowers on flails and spinning them dramatically increases their range
Also the armour looks a bit messy but megusta.png too much to complain.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on November 22, 2012, 03:10:23 PM
Put the flamethrowers on flails unless rule of 7
Quote from: RA2wiki
putting flamethrowers on flails and spinning them dramatically increases their range
Also the armour looks a bit messy but megusta.png too much to complain.

I had forgotten about the flails but yeah, rule of 7... Still, thanks for the critics.

I think that any bot behaving like some kind of joint or articulation will become a little messy so I guess there's no way around that.
Title: Re: Domanating's Showcase of nonsense
Post by: 090901 on November 22, 2012, 07:41:17 PM
Put the flamethrowers on flails unless rule of 7
Quote from: RA2wiki
putting flamethrowers on flails and spinning them dramatically increases their range
Also the armour looks a bit messy but megusta.png too much to complain.
[/quote
and it makes them havok like crazy and sometimes teleport the bots OOTA
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 02, 2012, 01:29:53 PM
This next bot is one of the best I've made

(https://gametechmods.com/uploads/images/74884Sem título.JPG)

(https://gametechmods.com/uploads/images/77975Sem título1.JPG)


Lets not forget the armor: aluminum 1mm
 :mrgreen:
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on December 02, 2012, 01:34:45 PM
Make it unrealasitic  :trollface
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on December 02, 2012, 01:46:08 PM
add moar ballasts
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 02, 2012, 02:06:36 PM
needs to be taller
Title: Re: Domanating's Showcase of nonsense
Post by: HurricaneAndrew on December 02, 2012, 02:16:31 PM
Best Havok bomb ever.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 02, 2012, 04:14:36 PM
(https://gametechmods.com/uploads/images/73215Sem título.JPG)

(https://gametechmods.com/uploads/images/57441Sem título1.JPG)


Unrealism....Check
Taller...Check
Ballasts...Well, I don't have them anymore in RA2. Instead I've put some nice and very useful flags to make it look more intimidating!
Make it an even better Havok bomb....Check

Thanks for everything! my bot is getting better and better! :mrgreen:
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on December 02, 2012, 04:16:32 PM
so, how much does it AGOD?
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on December 02, 2012, 04:17:47 PM
Make the wedge AGOD.
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on December 02, 2012, 05:00:44 PM
Bah, "best bot in existence". Nah. To be the best you need omni connectors. Skirt wedges? WTF are you smoking. You need hammer wedges.

Finally, to make it the very best, like no bot ever was, you need to put ballasts in to pass the real test.

Then you must train it to your cause.
Each robot, to understand, the power that's inside.

On that note, more batteries.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 02, 2012, 06:36:22 PM
so, how much does it AGOD?

It's hard to say.... When the test screen turns all black and you just hear metal bagging and scrapping then I think it means it AGODs a lot, lol.


Finally, to make it the very best, like no bot ever was, you need to put ballasts in to pass the real test.

Dang....Nar Ai 2.7 removed the ballasts, now I'll never pass the test

But I hope I'm getting closer to the perfect bot! I added a ram plate for protection and a CO2 tank just in case. Also I hope I have enough amps in the bot.

(https://gametechmods.com/uploads/images/29022Sem título.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on December 02, 2012, 06:48:08 PM
HAMMER WEDGES
Title: Re: Domanating's Showcase of nonsense
Post by: SKBT on December 02, 2012, 06:52:27 PM
needz moar hammer
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on December 02, 2012, 06:57:39 PM
Use TWM3R LX's to spin the weapon, you don't need the power a Perm provides :gawe:
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 02, 2012, 07:06:10 PM
needz moar hammer

(https://gametechmods.com/uploads/images/29692Sem título1.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on December 02, 2012, 07:08:26 PM
dude what are you doing with spin motors as drive?

Everybody knows you're supposed to use pistons!
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on December 02, 2012, 07:29:24 PM
Needs moar treads
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 02, 2012, 07:55:46 PM
dude what are you doing with spin motors as drive?

Everybody knows you're supposed to use pistons!

Use TWM3R LX's to spin the weapon, you don't need the power a Perm provides :gawe:

Needs moar treads


You're all right... I feel like the dumbest person in the world right now.... Many thanks. I hope I'm getting there...

(https://gametechmods.com/uploads/images/98983Sem título.JPG)

(https://gametechmods.com/uploads/images/67116Sem título1.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on December 02, 2012, 08:03:31 PM
Moar linear actuators.
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on December 02, 2012, 08:10:52 PM
needs more cleprechaun tails.
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on December 02, 2012, 09:19:34 PM
...this is beautiful
Title: Re: Domanating's Showcase of nonsense
Post by: Enigm@ on December 02, 2012, 09:26:12 PM
no you're still not right it needs a control board for each motor.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on December 02, 2012, 10:15:21 PM
moar wide ramplates
Title: Re: Domanating's Showcase of nonsense
Post by: HurricaneAndrew on December 02, 2012, 10:45:27 PM
Servos, man... Servos.
Title: Re: Domanating's Showcase of nonsense
Post by: Virus Bomb on December 02, 2012, 11:25:14 PM
where's the car steering?
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 03, 2012, 12:17:28 AM
Make it max height.
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on December 03, 2012, 01:14:15 AM
...and then a newcomer accidentally takes the past 2.5 pages of this showcase as actual advice.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on December 03, 2012, 01:29:35 AM
This needs 10WD piglet drive with S3 wheels or something like that
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on December 03, 2012, 06:22:33 AM
...and then a newcomer accidentally takes the past 2.5 pages of this showcase as actual advice.

THIS NEEDS TO HAPPEN
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on December 03, 2012, 06:59:15 AM
This is one of my favourite bots ever right now xD
Title: Re: Domanating's Showcase of nonsense
Post by: HurricaneAndrew on December 03, 2012, 07:14:26 AM
Now make it effective. That would be funny as Hell.
Title: Re: Domanating's Showcase of nonsense
Post by: ACAMS on December 03, 2012, 08:23:00 AM
You guys quit clowning around ........ MOST, if not all of you have never won a BOTM!!!!!!!

Either give proper advice, or nice comment, or stay out!
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 03, 2012, 09:00:59 AM
You guys quit clowning around ........ MOST, if not all of you have never won a BOTM!!!!!!!

Either give proper advice, or nice comment, or stay out!

(https://gametechmods.com/uploads/images/341029701874.jpg)


Moar linear actuators.

no you're still not right it needs a control board for each motor.
I was not sure about the pistons so I added control boards to them too.

needs more cleprechaun tails.

moar wide ramplates

Servos, man... Servos.

where's the car steering?

Make it max height.

This needs 10WD piglet drive with S3 wheels or something like that

(https://gametechmods.com/uploads/images/25596Sem título.JPG)

(https://gametechmods.com/uploads/images/52121Sem título1.JPG)


Sooo..... This makes a total of 27 control boards and 51 batteries. I'm still not sure if I have enough power
Title: Re: Domanating's Showcase of nonsense
Post by: HurricaneAndrew on December 03, 2012, 09:31:10 AM
You're a genius. You couldn't do much more to this bot to make it any worse, in theory, but it still looks awesome.
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 03, 2012, 09:34:29 AM
Is that really max height?

Oh and congrats on the BOTM :D
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 03, 2012, 09:41:48 AM
You're a genius. You couldn't do much more to this bot to make it any worse, in theory, but it still looks awesome.

Yeah, I think I'm actually improving it somehow. I really don't want to see a bot like this moving towards me, lol

Is that really max height?

Oh and congrats on the BOTM :D

Oh, dang i read weight instead of height. The chassis is up to maximum height since GTM Nightmare 2 unless you want the components to make it higher

Thanks a lot m8  :smile:
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on December 03, 2012, 10:16:11 AM
YES

IT IS NOW PERFECT
Title: Re: Domanating's Showcase of nonsense
Post by: SKBT on December 03, 2012, 10:49:21 AM
 frenZy hammer/mag snapper gogogogogo
Title: Re: Domanating's Showcase of nonsense
Post by: AlexGRFan97 on December 03, 2012, 11:05:23 AM
Vladiator wedge on a Judge burst. Make it happen.
Also, use the skis.
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 03, 2012, 11:07:05 AM
The wedge is the hammer setup though. And judge bursts are good burst motors, we don't want those!
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 03, 2012, 11:35:17 AM
frenZy hammer/mag snapper gogogogogo

(https://gametechmods.com/uploads/images/77313Sem título.JPG)

In case you're interested In seeing it in action. This is a pic of it when I press the pause button before clicking the test button. Note the object in the down right corner is a tread

(https://gametechmods.com/uploads/images/35604Sem título1.JPG)

When I unpause it you get this awsome image:

(https://gametechmods.com/uploads/images/78435Sem título3.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 03, 2012, 11:38:13 AM
The wedge is the hammer setup though. And judge bursts are good burst motors, we don't want those!

When you say 'we don't want those!' you mean you don't want in a normal bot because it's not good, so you want it in my bot or the other way around?
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 03, 2012, 11:41:34 AM
They're good bursts for a normal bot, so don't use them in GTM Nightmare.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 03, 2012, 12:06:27 PM
Also, use the skis.

Of course! Skis are an obvious choice! They make excellent bumpers

(https://gametechmods.com/uploads/images/55308Sem título.JPG)

(https://gametechmods.com/uploads/images/88946Sem título1.JPG)


EDIT:
Forgot about the flags, they are a must have.

(https://gametechmods.com/uploads/images/44453Sem título.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 03, 2012, 12:25:14 PM
Now put EVERY REPLICA PART on this thing (back it up first because you'll want one copy that doesn't look like someone threw up in a nuclear power station).
Then put it up on the bot exchange.
And it needs still more flails.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on December 03, 2012, 01:55:53 PM
you won RA2
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on December 03, 2012, 02:56:33 PM
I think it's just fine like that.

also this is by far the most awesome bot I have ever seen since 3 months. Just saying.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 03, 2012, 03:14:51 PM
Awesomely useless i might say  :mrgreen:

So far I've accepted all requests so I won't turn them down now.
Just a quick and possibly silly question. What are the replica parts? I attempted a search about it but I didn't find anything that could help me identify the parts.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on December 03, 2012, 03:19:36 PM
all the new stuff you get to use when you type cheatbot2
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 03, 2012, 03:25:38 PM
all the new stuff you get to use when you type cheatbot2

Holly s*** it will turn it into a flying trash can!

http://www.youtube.com/watch?v=Nepysk5rOf4#ws (http://www.youtube.com/watch?v=Nepysk5rOf4#ws)
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 03, 2012, 05:06:04 PM
Now put EVERY REPLICA PART on this thing (back it up first because you'll want one copy that doesn't look like someone threw up in a nuclear power station).
Then put it up on the bot exchange.
And it needs still more flails.

I'm having a serious problem understanding what the F*** I've just built.
It has also now become the heaviest bot I ever built.
Tell me when you find a weirder bot than this one please.

(https://gametechmods.com/uploads/images/36199Sem título.JPG)

(https://gametechmods.com/uploads/images/41201Sem título1.JPG)

(https://gametechmods.com/uploads/images/13826Sem título2.JPG)

(https://gametechmods.com/uploads/images/58287Sem título3.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on December 03, 2012, 05:20:15 PM
...woah...
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on December 03, 2012, 06:01:52 PM
...Does the hovercraft even do anything?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 03, 2012, 06:11:49 PM
...Does the hovercraft even do anything?

The right question is: Is the bot even playable?

The answer is no. :mrgreen:
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 04, 2012, 12:25:14 AM
IT HAS A CANNON! PUT IT IN BOTM!  :bigsmile:
Seriously, I think you'd win again.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on December 04, 2012, 06:23:47 AM
IT HAS A CANNON! PUT IT IN BOTM!  :bigsmile:
Seriously, I think you'd win again.

Entries have to be secret...
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 04, 2012, 06:45:14 AM
IT HAS A CANNON! PUT IT IN BOTM!  :bigsmile:
Seriously, I think you'd win again.

Entries have to be secret...

Don't worry I won't post this bot. I like to post nice clean bots that have a minimum of sense, lol. I'm not even sure if I will participate in the BOTM.

CameraFan, are you sure you want the latest version of GTM Nightmare in the exchange? You can't even battle with it. I didn't even bother wiring it. But if you really want I'll have no problem doing it.

Someone should grab these last 3 or 4 pages of my showcase and make a sticky titled "How not to build a bot"  :laughing

Here you have GTM Nightmare evolution in a nutshell. All 4 versions are separately saved.

(https://gametechmods.com/uploads/images/45261Sem título.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on December 04, 2012, 08:23:25 AM
i think you should have stopped at 3, if only because the fourth one seems overblown.

I know being overblown is the point of the bot, but still there is a thing as being too overblown.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 04, 2012, 09:05:38 AM
i think you should have stopped at 3, if only because the fourth one seems overblown.

I know being overblown is the point of the bot, but still there is a thing as being too overblown.

I agree with you 100%. But it was request like any other so I accepted and made it happen. This bot is made to be the crappiest and I know most of the cheatbot2 components are good but since they are not very well accepted in showcases, unless it's for exceptional purposes such like this one, I think they would deserve a place as well.
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 04, 2012, 09:30:58 AM
CameraFan, are you sure you want the latest version of GTM Nightmare in the exchange?
I just want to have it, of course you can't battle with it. :P TOO MANY FLAILS
i think you should have stopped at 3, if only because the fourth one seems overblown.

I know being overblown is the point of the bot, but still there is a thing as being too overblown.
I agree, but I just wanted to see what it would look like with the replica parts.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 04, 2012, 10:51:21 AM
CameraFan, are you sure you want the latest version of GTM Nightmare in the exchange?
I just want to have it, of course you can't battle with it. :P TOO MANY FLAILS

Ok, The bot is in DSL UHW section. Make sure you pause the game before going into the bot lab with it or the game will crash.

Have fun  :smile:
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 04, 2012, 12:51:22 PM
Here's another joke bot

(https://gametechmods.com/uploads/images/3832Sem título.JPG)

(https://gametechmods.com/uploads/images/13419Sem título1.JPG)

The bot specializes in destroying Light weights and lighter bots.
At the right time and right spot it can send bots flying long distances.

2 Small pistons fire a platform up to send the victim airborne and then get struck by the customized baseball bat. It works pretty well. It just needs some skill.

 :mrgreen:

http://www.youtube.com/watch?v=e7G2nJYYVFU&feature=youtu.be# (http://www.youtube.com/watch?v=e7G2nJYYVFU&feature=youtu.be#)

Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 04, 2012, 01:31:11 PM
you sir are amazing
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on December 04, 2012, 03:59:29 PM
Beautiful
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 07, 2012, 10:41:17 AM
Thanks a lot for comments as always  :smile:

This next bot was supposed to be posted here immediately after posting GTM Nightmare. I kept postponing it because of what happened next. I wasn't expecting that reaction of the community. I was expecting more of rage comments. But instead it went way better then predicted :mrgreen:

(https://gametechmods.com/uploads/images/87664Sem título.JPG)

(https://gametechmods.com/uploads/images/2270Sem título1.JPG)

(https://gametechmods.com/uploads/images/18252Sem título2.JPG)

The chassis of this bot are exactly the same as GTM Nightmare and the 2 anchors were the only components that were kept in place and I designed this bot by thinking what to do with them.
That joke bot came out to be one of the most battle effective HWs I've ever built. Very fast, very maneuverable, a decent amount of weapons. It has spinners but the bot is also an excellent rammer and pusher. It has a self righting system that works around 90% of the time.
(Note that the pics are 5 days old and there was a minor editing not displayed. The wedges were turned into aluminum and the self-righting mechanism into steel to make it more survivable).

>Very Fast and very Agile
>Very good wedges
>Very stable (at least as long as the beater bars of the spinners are intact and not very unbalanced to one side)
>Powerful armament
>Highly versatile
>Compact design
>Not easy to flip over
>Very good self-righting mechanism

>Averagely protected wheels
>The outer angled panels can easily come off and if lost, it drastically reduces the bot's stability
>Ineffective against the majority of spinner bots
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 07, 2012, 11:51:30 AM
Does "Upgrade" imply an upgrade to the amount of RAAAAAGE or an upgrade to the usability of it?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 07, 2012, 12:18:47 PM
Does "Upgrade" imply an upgrade to the amount of RAAAAAGE or an upgrade to the usability of it?

It implies usability. That's why i put all that text. It really is a good bot.
The name is the same just because the chassis are the same.

Edit: Sorry I clicked in "modify" your post instead of quote :rolleyes:
Title: Re: Domanating's Showcase of nonsense
Post by: CameraFan on December 07, 2012, 01:24:01 PM
Edit: Sorry I clicked in "modify" your post instead of quote :rolleyes:
Don't worry, we've all done it before.
Title: Re: Domanating's Showcase of nonsense
Post by: Schrikvis on December 08, 2012, 01:55:49 PM
That batbot looks like it'd be a great houserobot should houserobot AI/rulesets ever become possible.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 08, 2012, 06:17:32 PM
That batbot looks like it'd be a great houserobot should houserobot AI/rulesets ever become possible.

I'm not following you. What do you mean by houserobot?
Title: Re: Domanating's Showcase of nonsense
Post by: Tweedy on December 08, 2012, 06:18:55 PM
He means like the TV house robots from robot wars as in it would be in a corner and anyone that got close to it would be thrown across the arena.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 08, 2012, 06:29:17 PM
He means like the TV house robots from robot wars as in it would be in a corner and anyone that got close to it would be thrown across the arena.

Oh I got it now. I didn't know the corner bots were called like that. I guess that to be real it would have to be really heavy and pack a huge punch to throw bots a decent distance.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 18, 2012, 08:25:59 PM
Well, since some people are into making planes now, I decided to join in. Not to make the plane work but just for looks.

(https://gametechmods.com/uploads/images/61800Sem título1.JPG)

(https://gametechmods.com/uploads/images/69668Sem título.JPG)

(https://gametechmods.com/uploads/images/9113Sem título2.JPG)

(https://gametechmods.com/uploads/images/35466Sem título3.JPG)

(https://gametechmods.com/uploads/images/52267Sem título4.JPG)

I was following the design of my favorite WWII fighter plane, which is the name of the bot.
It obeys to almost everything about it including exhausts and armament. 20mm nose cannon is a tornado spike and the 7.7mm machine guns displayed as 2 flamethrower spikes (Yes, I know the right calibers of the guns from this one and from pretty much almost any WWII and WWI plane :rolleyes:).
Fully retractable wheels too.
The only thing that bugs me are the wings, which are not long enough.

(http://www.dudes411.com/planesME109.jpg)
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on December 18, 2012, 09:04:16 PM
You win.
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on December 18, 2012, 10:27:25 PM
DAT LANDING GEAR
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on December 18, 2012, 10:40:24 PM
Ohohohoh you can get this bugger flying
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on December 19, 2012, 01:42:53 AM
Now Naryar gonna have to find a corner to shrivel up and cry in.
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on December 19, 2012, 01:53:24 AM
Nice.
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on December 19, 2012, 05:15:51 AM
You're too good. Honestly xD
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on December 19, 2012, 05:59:57 AM
Thanks a lot guys  :smile:

Now Naryar gonna have to find a corner to shrivel up and cry in.

Lol
I think Naryar's plane had the purpose to fly and not actually for looks. So I don't think we can make a comparison between them.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 09, 2013, 12:24:08 PM
Finally my PC is back from more repairs.

And here you go 2 new bots:

(https://gametechmods.com/uploads/images/85662Sem título.JPG)

(https://gametechmods.com/uploads/images/92236Sem título1.JPG)

(https://gametechmods.com/uploads/images/64349Sem título2.JPG)

http://www.youtube.com/watch?v=M3buBy4GBts# (http://www.youtube.com/watch?v=M3buBy4GBts#)

This one was made for fun only. It traps LW and some compact MW bots and destroys them with a variety of weapons hidden inside it. It's basically an oven for robots with some additional gadgets inside. It has 11 flamethrowers.


(https://gametechmods.com/uploads/images/99250Sem título3.JPG)

(https://gametechmods.com/uploads/images/5200Sem título4.JPG)

This one turned out to be way more effective than I thought in battle. It is essentially a spinning shell rammer that goes back and forth striking the opponents when possible. It's perfectly balanced on it's 2 wheels and it's very fast but agility is near 0. It can turn though, if the opponent doesn't touch it for around 5 seconds. No bot I tested against was able to pin it to the corners so far, so I consider it as impossible to immobilize. It can literally climb up the walls of the arenas or even over opponents and get out of the corners. It packs a good punch and it is also a real pain for the opponent to reach the chassis of the bot.

>Very fast;
>good protection;
>good weaponry;
>Immune to Immobilization;
>Effective at destroying the opponents weapons;

>Agility near to none;
>Efficiency in destroying the opponent is somewhat low, which is a problem if the opponent has high HP weapons;
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on January 09, 2013, 01:01:09 PM
Love The Chamber. Looks like it's doing a magic trick.

"And when I open the box, the lightweight will be destroyed!" :P
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on January 09, 2013, 01:12:56 PM
THE CHAMBER. OHGODYES.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on January 09, 2013, 01:41:27 PM
i dont really like the chamber tbh :/
idk why, probably because of the fact that i hate giant boxes for robots.

rolling madness looks really cool though
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 09, 2013, 02:39:15 PM
i dont really like the chamber tbh :/
idk why, probably because of the fact that i hate giant boxes for robots.

rolling madness looks really cool though

Honestly I was expecting people to be more interested on rolling madness like you just did.

The chamber is ugly, no doubt about it but I guess it's attractive because it's original. You like Rolling madness because it is more on the cool side than originality imo.

There are tastes for everything, m8. I appreciate your critics, though  ;)

Thanks for comments :mrgreen:
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on January 09, 2013, 02:59:15 PM
That is one sick rolling pin.
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on January 10, 2013, 02:14:31 AM
You can always up the armor to get it to the weight limit.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 10, 2013, 05:28:59 AM
You can always up the armor to get it to the weight limit.

 Believe me, I tried. Right now I think the bot has armor plastic2. Looks like I only needed a few free Kg to get it to plastic3. So I replaced the medium beater bars at the tip for smaller ones. But then I lost so much weight by doing so that even with plastic 3 the total weight was about the same again. I tried for titanium2 or steel2 but it told me again it would go above 800kg. Then i tried replacing the maces for simple spikes, same result. Then I removed one ant battery and I succeeded in getting real close to the weight limit but then I hadn't enough power for the bot. I could get it to the weight limit, if I turned the bot asymmetric but I hate asymmetry and this bot is all about symmetry to keep it balanced on its wheels.
 At this point I got frustrated and gave up, hoping no one in GTM would notice the slight weight problem, which failed  :rolleyes:

Your comment is targeting Rolling Madness, right? Because as a joke bot The Chamber's weight is irrelevant.
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on January 10, 2013, 03:30:27 PM
You can always up the armor to get it to the weight limit.

 Believe me, I tried. Right now I think the bot has armor plastic2. Looks like I only needed a few free Kg to get it to plastic3. So I replaced the medium beater bars at the tip for smaller ones. But then I lost so much weight by doing so that even with plastic 3 the total weight was about the same again. I tried for titanium2 or steel2 but it told me again it would go above 800kg. Then i tried replacing the maces for simple spikes, same result. Then I removed one ant battery and I succeeded in getting real close to the weight limit but then I hadn't enough power for the bot. I could get it to the weight limit, if I turned the bot asymmetric but I hate asymmetry and this bot is all about symmetry to keep it balanced on its wheels.
 At this point I got frustrated and gave up, hoping no one in GTM would notice the slight weight problem, which failed  :rolleyes:

Your comment is targeting Rolling Madness, right? Because as a joke bot The Chamber's weight is irrelevant.
By the 2 and 3 you mean 3 and 5 right?
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on January 10, 2013, 04:30:47 PM
Or just dump in another battery and use small control board.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 10, 2013, 08:50:39 PM
By the 2 and 3 you mean 3 and 5 right?

Yes, sorry. I usually just think as armor X number 1 (1mm), 2, 3 and 4 and not by it's thickness.

 
Or just dump in another battery and use small control board.

Well, I'll be damned... The simplest solution and I only got things more complicated. Also I remembered the extenders that attach the maces and switched them from aluminum to steel and voila

(https://gametechmods.com/uploads/images/21485Sem título.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on January 11, 2013, 05:55:59 AM
Ditch the steel extenders and use beaters. :P
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 11, 2013, 08:01:49 AM
Ditch the steel extenders and use beaters. :P

(https://gametechmods.com/uploads/images/65558Sem título.JPG)

I think the maces aren't exposed enough now, imo.
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on January 11, 2013, 08:19:48 AM
You could always play around with the weight and see which fits more. You could try iron spikes or razors with heavier beaters.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 11, 2013, 09:10:45 AM
I was hoping for some more round tips for the structure. The razors are too weak and irons only deal damage in the tip, which makes it useless in this case. Honestly, I think maces are the best option here. They are not too long weapons and have decent HP
Title: Re: Domanating's Showcase of nonsense
Post by: HurricaneAndrew on January 11, 2013, 09:14:39 AM
I was hoping for some more round tips for the structure. The razors are too weak and irons only deal damage in the tip, which makes it useless in this case. Honestly, I think maces are the best option here. They are not too long weapons and have decent HP

I didn't think irons had normals... And don't they have a concussion value along with some piercing?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 11, 2013, 01:30:47 PM
I was hoping for some more round tips for the structure. The razors are too weak and irons only deal damage in the tip, which makes it useless in this case. Honestly, I think maces are the best option here. They are not too long weapons and have decent HP

I didn't think irons had normals... And don't they have a concussion value along with some piercing?

I think irons do have normals... Well at least there's nothing in the description that points otherwise, I'm not sure
Title: Re: Domanating's Showcase of nonsense
Post by: 090901 on January 11, 2013, 02:47:05 PM
I was hoping for some more round tips for the structure. The razors are too weak and irons only deal damage in the tip, which makes it useless in this case. Honestly, I think maces are the best option here. They are not too long weapons and have decent HP

I didn't think irons had normals... And don't they have a concussion value along with some piercing?

I think irons do have normals... Well at least there's nothing in the description that points otherwise, I'm not sure
irons dont have normals
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 11, 2013, 07:36:11 PM
I was hoping for some more round tips for the structure. The razors are too weak and irons only deal damage in the tip, which makes it useless in this case. Honestly, I think maces are the best option here. They are not too long weapons and have decent HP

I didn't think irons had normals... And don't they have a concussion value along with some piercing?

I think irons do have normals... Well at least there's nothing in the description that points otherwise, I'm not sure
irons dont have normals

Huh... Never noticed. Maybe because I used Irons only 3 times in my entire RA2 carrier  :rolleyes:
Thanks
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 17, 2013, 07:53:29 PM
Here's another armored beast

(https://gametechmods.com/uploads/images/91891Sem título.JPG)

(https://gametechmods.com/uploads/images/97484Sem título1.JPG)

(https://gametechmods.com/uploads/images/12898Sem título2.JPG)

(https://gametechmods.com/uploads/images/92039Sem título3.JPG)

A SHW with a big frontal armor. Its main weapon are 5 different sized pole spikes powered by a small JX burst motor. The pole spikes have different sizes on purpose so that every spike can effectively hit the opponent as shown in pic 2. It has 2 additional passive burst motors, hidden below the armor, used only to upright the bot and they have 100% effectiveness on doing so. The bot has some good wedges and good speed but average agility, which compromised many battles. The cutting teeth also have a job. They stop the opponent from climbing over Fortifier and keeps them at the perfect spot to be hammered by its main weapon. And the teeth do that job very well. It has its triumphs but overall it is not a great battle bot.

It has Titanium 3mm, btw. I always forget pointing this out.

>Great armor;
>Fast;
>Good wedginess;
>100% working self righting mechanism;

>Lacks weaponry for a SHW;
>Lacks destruction effectiveness;
>Severely compromised by its average agility.


Title: Re: Domanating's Showcase of nonsense
Post by: Tweedy on January 18, 2013, 06:36:55 AM
That looks awesome !
I was going to try and make a shell spinner with a hex plate shell a while ago but it was just too heavy to get a decent spin speed on and it had the same agility problem as Fortifier.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on January 18, 2013, 03:53:31 PM
Sick!
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 21, 2013, 08:14:37 AM
Thank you  :smile:

I'm currently out of ideas for more insane bots. So it might take a while to replenish and refresh my mind.

Also in these last couple of months I kind of missed my noob building days where I built simple bots against simple opponents, without the excessive need of wedges and such. DSL is kind of a wedge battle. The wedgiest wins, in general. I could move to Stock but i don't like stock very much because it lacks components
So i think I'll make an escape to DSL IRL. I'll post sometimes IRL and sometimes my usual bots. I will also obviously specify when the bots I post are intended to be seen as IRL.

So I've built some examples and I'd like you guys to give me feedback on how to build IRL. I tried searching for some instructions for DSL IRL building in the forum and wiki but no success. Comments, critics, opinions, everything welcome.



Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on January 21, 2013, 09:27:04 AM
I love the last one. Looks cool. :gawe:
Title: Re: Domanating's Showcase of nonsense
Post by: 090901 on January 21, 2013, 11:01:26 AM
bahahahaha last one is awesome
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on January 21, 2013, 11:07:50 AM
would it be possible to get MA's piston further back? it would look better and be more damaging if the teeth start inside the chassis
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on January 21, 2013, 03:14:37 PM
Lolscooter.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 21, 2013, 03:16:49 PM
Thank you all  :smile:

They all look incredible, as usual. What wheels does the scooter use, and does it stay upright? Also I like the use of the Y-connecter on Feral Scorpion IRL, it looks like it fits in there good.

The scooter uses rubber wheels. There are in fact 4 wheels and they were attached inwards but they are 'stuck' together.
Edit: It does stay upright for about 5 seconds but because of the DSL axle mount, the front starts to swivel and then it topples

would it be possible to get MA's piston further back? it would look better and be more damaging if the teeth start inside the chassis

Yes I can but for that I need to attach the 2 NPC motors further back. The one on the right will be a little bit out of the chassis if I do it. I think it would look ugly like that IRL speaking but if you think otherwise I would have no trouble doing it.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on January 22, 2013, 04:50:56 AM
I like the LW best. It's really damn cool.

I also fail to see how the last one is more IRL than the second one.
Title: Re: Domanating's Showcase of nonsense
Post by: RedSawn on January 22, 2013, 05:01:42 AM
I also fail to see how the last one is more IRL than the second one.

I think the idea is that there's now a slot in the frame that the claw fits into, and before it was a solid chunk of armor.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on January 22, 2013, 06:48:05 AM
Also 5WD FTW :D
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 22, 2013, 07:33:14 AM
I also fail to see how the last one is more IRL than the second one.

I think the idea is that there's now a slot in the frame that the claw fits into, and before it was a solid chunk of armor.

Yes, and claw when activated would pass right through the front armor. The self righting mechanism is inside the chassis, cutting through all the batteries, pistons, motors, etc, while in the IRL version it's positioned outside the chassis and the front armor is removed to avoid unrealistic overlapping.

I'm new to IRL building so I don't know how far exactly should the bots be IRL
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on January 22, 2013, 08:02:48 AM
I also fail to see how the last one is more IRL than the second one.

I think the idea is that there's now a slot in the frame that the claw fits into, and before it was a solid chunk of armor.

Yes, and claw when activated would pass right through the front armor. The self righting mechanism is inside the chassis, cutting through all the batteries, pistons, motors, etc, while in the IRL version it's positioned outside the chassis and the front armor is removed to avoid unrealistic overlapping.

I'm new to IRL building so I don't know how far exactly should the bots be IRL

ok i didn't see enough the insides

and in IRL cutting through armor is fine : cutting through power and mobility components isn't.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 22, 2013, 08:26:48 AM
I also fail to see how the last one is more IRL than the second one.

I think the idea is that there's now a slot in the frame that the claw fits into, and before it was a solid chunk of armor.

Yes, and claw when activated would pass right through the front armor. The self righting mechanism is inside the chassis, cutting through all the batteries, pistons, motors, etc, while in the IRL version it's positioned outside the chassis and the front armor is removed to avoid unrealistic overlapping.

I'm new to IRL building so I don't know how far exactly should the bots be IRL

ok i didn't see enough the insides

and in IRL cutting through armor is fine : cutting through power and mobility components isn't.

So whatever customized armor I build I can still make things cut through it?
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on January 22, 2013, 08:37:58 AM
I also fail to see how the last one is more IRL than the second one.

I think the idea is that there's now a slot in the frame that the claw fits into, and before it was a solid chunk of armor.

Yes, and claw when activated would pass right through the front armor. The self righting mechanism is inside the chassis, cutting through all the batteries, pistons, motors, etc, while in the IRL version it's positioned outside the chassis and the front armor is removed to avoid unrealistic overlapping.

I'm new to IRL building so I don't know how far exactly should the bots be IRL

ok i didn't see enough the insides

and in IRL cutting through armor is fine : cutting through power and mobility components isn't.

So whatever customized armor I build I can still make things cut through it?

Yes. Only as long as it doesn't compromise the integrity or effectiveness of the armor, though.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 22, 2013, 03:40:03 PM
I also fail to see how the last one is more IRL than the second one.

I think the idea is that there's now a slot in the frame that the claw fits into, and before it was a solid chunk of armor.

Yes, and claw when activated would pass right through the front armor. The self righting mechanism is inside the chassis, cutting through all the batteries, pistons, motors, etc, while in the IRL version it's positioned outside the chassis and the front armor is removed to avoid unrealistic overlapping.

I'm new to IRL building so I don't know how far exactly should the bots be IRL

ok i didn't see enough the insides

and in IRL cutting through armor is fine : cutting through power and mobility components isn't.

So whatever customized armor I build I can still make things cut through it?

Yes. Only as long as it doesn't compromise the integrity or effectiveness of the armor, though.

Got it. Thanks for the info, m8
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 23, 2013, 07:53:24 PM
Some of you have already seen it but here it is officially:

(https://gametechmods.com/uploads/images/61002Sem título.JPG)

(https://gametechmods.com/uploads/images/99862Sem título1.JPG)

(https://gametechmods.com/uploads/images/46607Sem título2.JPG)

Jonzu, I hope you didn't take that picture too seriously. I'm actually giving you the credit for the existence of this bot because I got the idea once I saw your post. It's crazy but ideas can come from everywhere  ;)

Note: The bot is obviously just for looks. It cannot stand or walk.
The tail is kinda crappy but i couldn't think anything else.

Edit: In case you're wondering, arms, legs, tail, mouth and head can move up and down
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on January 23, 2013, 07:54:34 PM
It's, too, amazing!
Title: Re: Domanating's Showcase of nonsense
Post by: boombabyboom on January 23, 2013, 08:03:53 PM
Oh mein Gott
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on January 23, 2013, 11:22:51 PM
You should've saved it for a BOTM or something :P
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on January 23, 2013, 11:43:27 PM
oh baby if you could get this to run that would be so sweet.
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on January 24, 2013, 01:46:26 AM
Aww. :3 So adorable.
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on January 24, 2013, 02:09:29 AM
Jonzu, I hope you didn't take that picture too seriously. I'm actually giving you the credit for the existence of this bot because I got the idea once I saw your post. It's crazy but ideas can come from everywhere  ;)
Of course I didn't, and you're welcome. :approve:
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on January 24, 2013, 08:48:34 AM
YES

ALL OF MY WANT
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on January 24, 2013, 08:56:27 AM
You got the feet wrong.  The large claws should be inside.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on January 24, 2013, 10:19:49 AM
I'm pretty sure that oversized claw should be bigger compared to the other ones, and that they have longer necks. /nitpick

it looks pretty damn awesome otherwise
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 24, 2013, 02:19:48 PM
thank you all  :smile:

oh baby if you could get this to run that would be so sweet.

I wish. I'm still convinced 2 legged working bots are possible but it's really hard. I had to replace the feet and put on wheels instead for grip. Not very dinosaur like  :rolleyes:


You got the feet wrong.  The large claws should be inside.

Indeed you're right, m8. Fixed it in pics below

I'm pretty sure that oversized claw should be bigger compared to the other ones, and that they have longer necks. /nitpick

it looks pretty damn awesome otherwise

The cutting tooth was the only good candidate for for the oversized claws. The perfect one would be the Nightmare tooth but since it has only one attachment point on the right it looks weird. The rest were too small or too big or not claw shaped at all.
As for the neck, I couldn't make any longer. The metal hinge is positioned as far as possible. The rule of 7 also steps in the way. If I make a longer neck the head becomes incomplete.

Here it is 2 pics with the nightmare tooth and how it looks from both sides and the 3rd is the same as before but with the big claws in the right place.

(https://gametechmods.com/uploads/images/90073Sem título.JPG)

(https://gametechmods.com/uploads/images/79396Sem título1.JPG)

(https://gametechmods.com/uploads/images/63244Sem título2.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on January 24, 2013, 04:22:48 PM
Oh yeah!
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on January 24, 2013, 04:43:32 PM
I also fail to see how the last one is more IRL than the second one.

I think the idea is that there's now a slot in the frame that the claw fits into, and before it was a solid chunk of armor.

Yes, and claw when activated would pass right through the front armor. The self righting mechanism is inside the chassis, cutting through all the batteries, pistons, motors, etc, while in the IRL version it's positioned outside the chassis and the front armor is removed to avoid unrealistic overlapping.

I'm new to IRL building so I don't know how far exactly should the bots be IRL

ok i didn't see enough the insides

and in IRL cutting through armor is fine : cutting through power and mobility components isn't.

So whatever customized armor I build I can still make things cut through it?

Yes. Only as long as it doesn't compromise the integrity or effectiveness of the armor, though.

Got it. Thanks for the info, m8
Not sure if this was covered by "mobility" or not but moving parts intersecting each other is also unrealistic, but certain static parts intersecting each other is sometimes acceptable, depends on the situation. You just gotta ask, IRL rules are a rather gray area.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 24, 2013, 07:50:32 PM
I also fail to see how the last one is more IRL than the second one.

I think the idea is that there's now a slot in the frame that the claw fits into, and before it was a solid chunk of armor.

Yes, and claw when activated would pass right through the front armor. The self righting mechanism is inside the chassis, cutting through all the batteries, pistons, motors, etc, while in the IRL version it's positioned outside the chassis and the front armor is removed to avoid unrealistic overlapping.

I'm new to IRL building so I don't know how far exactly should the bots be IRL

ok i didn't see enough the insides

and in IRL cutting through armor is fine : cutting through power and mobility components isn't.

So whatever customized armor I build I can still make things cut through it?

Yes. Only as long as it doesn't compromise the integrity or effectiveness of the armor, though.

Got it. Thanks for the info, m8
Not sure if this was covered by "mobility" or not but moving parts intersecting each other is also unrealistic, but certain static parts intersecting each other is sometimes acceptable, depends on the situation. You just gotta ask, IRL rules are a rather gray area.

Thanks. Just point out my faults in my future IRL bots and I'll try to get around them.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 31, 2013, 02:10:00 PM
Here's another IRL bot. I think for now on I'll add the term "IRL" in their name to distinguish them from non IRL.

(https://gametechmods.com/uploads/images/1796Sem título.JPG)

(https://gametechmods.com/uploads/images/28989Sem título1.JPG)

(https://gametechmods.com/uploads/images/42694Sem título2.JPG)

(https://gametechmods.com/uploads/images/11867Sem título3.JPG)

It has quite a bit of empty space though. I'm not proud of that but the Bot is actually very good against other IRL HWs. It has Titanium 3mm

>fast
>agile
>good weaponry
>hard to flip

>cannot upright itself
>Low protection
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on January 31, 2013, 02:15:31 PM
dat chassis.

Only problem is the disks. One of them is facing down and the other is facing up. 259 disks do that and there's no other attachment point iirc.
Title: Re: Domanating's Showcase of nonsense
Post by: Sylandro on January 31, 2013, 02:15:40 PM
Looks insaaaaane!
Also, can you remove the two battlepacks?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on January 31, 2013, 02:41:37 PM
dat chassis.

Only problem is the disks. One of them is facing down and the other is facing up. 259 disks do that and there's no other attachment point iirc.

Yeah I hated that. I circled all other available discs and that one fit better. I just had to make one disc spin one way and the other the opposite.

Looks insaaaaane!
Also, can you remove the two battlepacks?

There are actually 4. One over another. I had previously 6. But weight limits forced me to reduce the number. I actually wanted more battle packs because the bot loses power really fast.
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on January 31, 2013, 03:01:59 PM
Only thing wrong with it in my eyes is the chassis sticking up like that, but that can't be helped.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on January 31, 2013, 04:36:00 PM
Dang, sweet build.
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on January 31, 2013, 04:56:18 PM
looks dope
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on January 31, 2013, 05:37:46 PM
Love it. How well does it do against HS?
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on February 01, 2013, 02:57:25 PM
Love it. How well does it do against HS?
>IRL

It probably gets ravaged by them but I don't think it was built to be effective. It's a Domanating original; you know it's gonna have little specks of effectiveness, and massive globs of awesome.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 02, 2013, 09:44:13 AM
Love it. How well does it do against HS?
>IRL

It probably gets ravaged by them but I don't think it was built to be effective. It's a Domanating original; you know it's gonna have little specks of effectiveness, and massive globs of awesome.

I couldn't have said it any better. It can take out some HS but not many of them and those it can it's mostly luck. It is, however good against almost all other types. But once flipped over, it's game over.
Hardly any bot I've built so far can compete against horizontal or shell spinners, except my own of those types.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 05, 2013, 10:20:36 AM
New bot inspired on Scrap Daddy's SHW-Angler

(https://gametechmods.com/uploads/images/51869Sem título.JPG)

(https://gametechmods.com/uploads/images/3320Sem título1.JPG)

(https://gametechmods.com/uploads/images/68830Sem título2.JPG)

It is certainly not good at all in battle but I think it is a nice idea. In the video I battle a weaponless LW IRL bot because every time I battle even an AW with weapons my bot loses.
To make matters worse I could not destroy that LW in time. To show you how bad it is in real battles  :rolleyes:

http://www.youtube.com/watch?v=R0ET2wmfDus&feature=youtu.be#ws (http://www.youtube.com/watch?v=R0ET2wmfDus&feature=youtu.be#ws)
Title: Re: Domanating's Showcase of nonsense
Post by: Classicus on February 05, 2013, 10:35:41 AM
Pretty nifty robot there. How did you skin it?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 05, 2013, 11:04:43 AM
Pretty nifty robot there. How did you skin it?

Yeah. Just went to google images search for snake skin and snake head. Worked in photoshop and done
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on February 05, 2013, 11:10:06 AM
sweet
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on February 05, 2013, 02:53:28 PM
Nice bot, you probably couldn't kill TimberWolf because it has some insane armor (like 10mm tite or something).
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on February 05, 2013, 04:58:20 PM
Pickaxe teeth look sick.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 09, 2013, 07:43:02 PM
Thank you all  :smile:

Nice bot, you probably couldn't kill TimberWolf because it has some insane armor (like 10mm tite or something).

Ah... So that's why it was so hard to destroy it. Chose the wrong opponent for the video then.

Just came here to say that I'll have to cease building bots for while because I'm lacking inspiration and patience right now. I get frustrated faster when I fail in an idea and basically rage quit the game instead of trying new ways. That's an indication that I need to stop.

I'll still be around making scattered and pointless comments, though  :rolleyes:
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on February 09, 2013, 08:01:05 PM
Thank you all  :smile:

Nice bot, you probably couldn't kill TimberWolf because it has some insane armor (like 10mm tite or something).

Ah... So that's why it was so hard to destroy it. Chose the wrong opponent for the video then.

Just came here to say that I'll have to cease building bots for while because I'm lacking inspiration and patience right now. I get frustrated faster when I fail in an idea and basically rage quit the game instead of trying new ways. That's an indication that I need to stop.

I'll still be around making scattered and pointless comments, though  :rolleyes:
Lacking inspiration, he says.

You're a massive bowl of Inspiration, if I only had the finesse of your bot making skills I'd probably be making my own versions of some of your bots. That being said, roll around in showcases of IRL builders; IRL building can be fun and rewarding and so long as you have an idea of what you're going to do, you can make some pretty wicked sick bots. I gotta say, I liked your attempts at IRL, they were very different, like something from an early season of RW or Battlebots.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 14, 2013, 07:59:59 AM
Thank you all  :smile:

Nice bot, you probably couldn't kill TimberWolf because it has some insane armor (like 10mm tite or something).

Ah... So that's why it was so hard to destroy it. Chose the wrong opponent for the video then.

Just came here to say that I'll have to cease building bots for while because I'm lacking inspiration and patience right now. I get frustrated faster when I fail in an idea and basically rage quit the game instead of trying new ways. That's an indication that I need to stop.

I'll still be around making scattered and pointless comments, though  :rolleyes:
Lacking inspiration, he says.

You're a massive bowl of Inspiration, if I only had the finesse of your bot making skills I'd probably be making my own versions of some of your bots. That being said, roll around in showcases of IRL builders; IRL building can be fun and rewarding and so long as you have an idea of what you're going to do, you can make some pretty wicked sick bots. I gotta say, I liked your attempts at IRL, they were very different, like something from an early season of RW or Battlebots.

Thank you for compliments, m8. I do believe however that everyone can be equally skilled in bot building. It's the same game, the same components... You just need to picture it already built in your mind and try to accomplish your idea in the game. I tend to follow the most complex ideas I come up with, often resulting in lack of effectiveness in battles.
I do scan through all showcases (Stock, DSL, Custom) for new posts and new bots for inspiration.

But sometimes I just have to cease building and refresh my ideas or else I get frustrated and won't be able to build at all. That's how my brain is wired to work :baffled:

I might put something tomorrow, but just might
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 15, 2013, 10:34:31 AM
Looks light I might have kept my word  :mrgreen:

(https://gametechmods.com/uploads/images/16162Sem título.JPG)

(https://gametechmods.com/uploads/images/23818Sem título1.JPG)

(https://gametechmods.com/uploads/images/79929Sem título2.JPG)

SHW hugging bot. It's very powerful and can take out opponents very quickly. It is also very effective against horizontal spinners, easily pinning them against a corner and stop their weapons. It cannot upright itself but it has the advantage of being wide enough to make it very hard to flip. With only 5mm plastic armor it isn't that strong for its weight class.

This bot was made to be seen as an IRL bot. But I'm not sure it's a little too complex for that. Tell me your opinion.

>Very fast and agile
>Very good weaponry
>Hard to flip

>Wide
>Unable to upright itself
>Weak armor
>Exposed back motors
Title: Re: Domanating's Showcase of nonsense
Post by: Tweedy on February 15, 2013, 10:38:31 AM
It looks awesome. The only things I would change though are the exposed motors and the top weapons, try using an overhead saw like I did on renekton.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 15, 2013, 12:13:27 PM
It looks awesome. The only things I would change though are the exposed motors and the top weapons, try using an overhead saw like I did on renekton.

I tryed doing as you said without changing the design much but I think I would have to make another from scratch to better accommodate the changes. Like this, it looks unrealistic, a bit too messy and naked from behind, lol

(https://gametechmods.com/uploads/images/23133Sem título3.JPG)

(https://gametechmods.com/uploads/images/71859Sem título4.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Classicus on February 15, 2013, 12:54:57 PM
Nice, looks like something from the Romulans :D
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on February 15, 2013, 08:34:26 PM
0_o

Looks like a house robot. All of my want <3
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on February 15, 2013, 08:55:56 PM
Super Dead Metal! Noice.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on February 18, 2013, 12:49:04 PM
Thank you  :smile:

Here's my tiny tiny contribution to GTM 10  :rolleyes:

(https://gametechmods.com/uploads/images/13411Sem título.JPG)

(https://gametechmods.com/uploads/images/5720Sem título1.JPG)

(https://gametechmods.com/uploads/images/95134Sem título2.JPG)

(https://gametechmods.com/uploads/images/89332Sem título3.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on February 18, 2013, 12:50:26 PM
Geez, nice work. Again, house robot.
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on February 18, 2013, 03:06:56 PM
MY BODY WAS NOT READY
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on February 18, 2013, 03:08:05 PM
its really like someone slipped steroids into growlers kibbles
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on February 18, 2013, 05:15:51 PM
I JUST CHANGED MY BOXERS DAMMIT
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 02, 2013, 12:07:38 PM
Im sorry if the bot looks too scary  :mrgreen:. Thank you all  :smile:

Here's a small collection of IRL bots. I plan in making one bot for every rarely used discs and blades available in the game. The Redeemer was the first. They might not be all IRL in the future. It depends on the ideas I'll have for each particular disc/blade.

(https://gametechmods.com/uploads/images/65221Sem título.JPG)

(https://gametechmods.com/uploads/images/48892Sem título1.JPG)

I wonder why nobody uses those discs, lol
Quite slow and underpowered bot for its weight but It can achieve some decent results in battle.


(https://gametechmods.com/uploads/images/37843Sem título2.JPG)

(https://gametechmods.com/uploads/images/94910Sem título3.JPG)

Fast, agile and quite efficient.


(https://gametechmods.com/uploads/images/63928Sem título4.JPG)

(https://gametechmods.com/uploads/images/61127Sem título5.JPG)

Could be a loot better. But I somehow liked the structure I built so much that I didn't delete the bot  :rolleyes:
It also looks a bit too flimsy for IRL I think

(https://gametechmods.com/uploads/images/67757Sem título10.JPG)

(https://gametechmods.com/uploads/images/92728Sem título6.JPG)

(https://gametechmods.com/uploads/images/90650Sem título8.JPG)

(https://gametechmods.com/uploads/images/38827Sem título9.JPG)

Tricky to build this one
Deals good damage but it's average in battle
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on March 02, 2013, 12:26:37 PM
lol gayblades. 399.4 make that bot a hw? no?

and big willy looks... weird :confused:
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 02, 2013, 12:32:17 PM
lol gayblades. 399.4 make that bot a hw? no?

and big willy looks... weird :confused:

Unfortunately above than 399.0 is considered HW. I'm wondering if that's a bug or it's supposed to be like that

Included a shot of BigWilly from the side.
Yeah it is weird. It took me quite a bit to build a structure like that. The structure isn't horizontal but slightly tilted downwards

Edit: btw, sorry for the exposed motors. The rule of 7 was a real pain in my attempts to cover them
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on March 02, 2013, 01:39:27 PM
Hypnosis is a bit messy, nice use of the overkill wedge though. I guess now you can see why it isn't used much in IRL.

BattleBot.rar can use a much better name but it's so incredibly clean and perfect, and I love those wheelguards. Unfortunatly I don't think that extender being there is IRL, I mean I do but I think others will dispute over it.

Robot Mower is also suffering from RBND (Really bad name disorder), and is so messy that it's cool. I can see the parts where the weight limit and the rule of 7 choked you up, though.

And Big Willy... That is the coolest HS setup I've ever seen and I don't even care that it's messy; it's beautiful.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on March 02, 2013, 03:32:26 PM
Really sick work.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 02, 2013, 05:41:08 PM
Thank you for comments and critics  :smile:

Hypnosis is a bit messy, nice use of the overkill wedge though. I guess now you can see why it isn't used much in IRL.

BattleBot.rar can use a much better name but it's so incredibly clean and perfect, and I love those wheelguards. Unfortunatly I don't think that extender being there is IRL, I mean I do but I think others will dispute over it.

Robot Mower is also suffering from RBND (Really bad name disorder), and is so messy that it's cool. I can see the parts where the weight limit and the rule of 7 choked you up, though.

And Big Willy... That is the coolest HS setup I've ever seen and I don't even care that it's messy; it's beautiful.

I renamed BattleBot.rar to just ".rar" or if you prefer ".ZIP", lol. I know it ain't that good but it symbolizes the fact that it looks very compact.

For being such a lousy bot, I decided to replace Robot Mower with another one and with a better name I guess  :mrgreen:

(https://gametechmods.com/uploads/images/25738Sem título11.JPG)

(https://gametechmods.com/uploads/images/60635Sem título12.JPG)

(https://gametechmods.com/uploads/images/63650Sem título13.JPG)

Way faster. Way more agile. Way better in battle. Way more IRL.
In short, It's way better than Robot Mower In every single aspect
Hitting the perfect weight was also an incredibly good feeling, lol
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on March 02, 2013, 08:28:33 PM
Thank you for comments and critics  :smile:

Hypnosis is a bit messy, nice use of the overkill wedge though. I guess now you can see why it isn't used much in IRL.

BattleBot.rar can use a much better name but it's so incredibly clean and perfect, and I love those wheelguards. Unfortunatly I don't think that extender being there is IRL, I mean I do but I think others will dispute over it.

Robot Mower is also suffering from RBND (Really bad name disorder), and is so messy that it's cool. I can see the parts where the weight limit and the rule of 7 choked you up, though.

And Big Willy... That is the coolest HS setup I've ever seen and I don't even care that it's messy; it's beautiful.

I renamed BattleBot.rar to just ".rar" or if you prefer ".ZIP", lol. I know it ain't that good but it symbolizes the fact that it looks very compact.

For being such a lousy bot, I decided to replace Robot Mower with another one and with a better name I guess  :mrgreen:

(https://gametechmods.com/uploads/images/25738Sem título11.JPG)

(https://gametechmods.com/uploads/images/60635Sem título12.JPG)

(https://gametechmods.com/uploads/images/63650Sem título13.JPG)

Way faster. Way more agile. Way better in battle. Way more IRL.
In short, It's way better than Robot Mower In every single aspect
Hitting the perfect weight was also an incredibly good feeling, lol
I liked the original, I liked how messy it was

and then you go ahead and build another one that is 3 times more awesome while my mind is still recuperating from the awesome. I'm not sure how I'm able to think about blinking now XD

I understand .rar now, that's pretty clever :P
Title: Re: Domanating's Showcase of nonsense
Post by: madman3 on March 03, 2013, 03:11:36 AM
Great builds, you're great at IRL and artbots.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 04, 2013, 10:39:35 AM
Thank you, as usual  :smile:
2 more IRL:

(https://gametechmods.com/uploads/images/5153Sem título.JPG)

(https://gametechmods.com/uploads/images/53021Sem título1.JPG)

Although a bit unstable, it's good in battle and can upright itself very easily with it's own weapon. It packs a good punch but it is weak (plastic 2mm) and not very fast   

(https://gametechmods.com/uploads/images/6607Sem título2.JPG)

(https://gametechmods.com/uploads/images/13426Sem título3.JPG)

(https://gametechmods.com/uploads/images/19136Sem título4.JPG)

Ravager's big brother! Very fast but average agility. Outstanding in battle! Very fast destruction power! After testing against at least 20 HWs only the majority of SS and HS opponents were able to win. It can even take out some SHWs with ease.
While the the center disks obviously spin upwards, the side ones spin inwards to pin the opponent in the desired place
Title: Re: Domanating's Showcase of nonsense
Post by: RammingSpeed on March 04, 2013, 10:59:38 AM
I like the LW Ravager, but the HW one looks overcomplicated and unrealistic. It looks effective, yeah, but not really clean.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 04, 2013, 11:07:28 AM
I like the LW Ravager, but the HW one looks overcomplicated and unrealistic. It looks effective, yeah, but not really clean.

Maybe I exaggerated a bit and started veering towards normal DSL while building :P

Will it be better If I remove 2 of the disks?
Title: Re: Domanating's Showcase of nonsense
Post by: RammingSpeed on March 04, 2013, 11:09:43 AM
Remove the horizontal ones, yeah, and move the vertical flywheels back a bit. I think it would pretty nice after that.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 04, 2013, 11:15:38 AM
Remove the horizontal ones, yeah, and move the vertical flywheels back a bit. I think it would pretty nice after that.

what are the "vertical flywheels"?
Title: Re: Domanating's Showcase of nonsense
Post by: RammingSpeed on March 04, 2013, 11:19:20 AM
Oh, sorry, I meant the Dreadnought discs that are placed in a vertical position. You know, like little drummer boy?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 04, 2013, 11:37:56 AM
Oh, sorry, I meant the Dreadnought discs that are placed in a vertical position. You know, like little drummer boy?

Ah, ok. But those disks are as far as they can go inside the chassis. I can't move them any further back.

(https://gametechmods.com/uploads/images/99645Sem título5.JPG)

So with radical changes I decided to move it to MW and lucky me I got the jackpot weight again  :mrgreen:
I improvised some simple wedges for stability
Title: Re: Domanating's Showcase of nonsense
Post by: RammingSpeed on March 04, 2013, 11:48:26 AM
Now that. That looks awesome. I love how rugged it looks with skin and wheels, too.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 04, 2013, 11:51:10 AM
Now that. That looks awesome. I love how rugged it looks with skin and wheels, too.

Thank you, m8. I appreciate your critics
Title: Re: Domanating's Showcase of nonsense
Post by: RammingSpeed on March 04, 2013, 11:53:04 AM
You're welcome, but that's just what showcases are for :)
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on March 04, 2013, 02:23:25 PM
I like both of them actually.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on March 04, 2013, 05:58:28 PM
Sweet. Only thing to improve it would be a better skin.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 04, 2013, 06:58:48 PM
Sweet. Only thing to improve it would be a better skin.

Well... Honestly I don't really spend much time with the skin  :baffled:
Like all other bots I created, the skin is never very elaborated
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on March 05, 2013, 06:31:31 AM
Relentless Ravager looks so clean, especially with those front forks and supports and stuff. I love it and I want it.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 05, 2013, 02:12:36 PM
Relentless Ravager looks so clean, especially with those front forks and supports and stuff. I love it and I want it.

If you want I can post it in the exchange. If there is any other bot you want I will gladly put it there
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on March 05, 2013, 02:21:25 PM
Yes please! The .rar bot would be nice too.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 05, 2013, 03:26:46 PM
They are now available in the BotExchange. I suppose you asked for the MW version of Relentless Ravager. Since I have already saved the HW version in that name, the MW version is called "Relentless Ravager IRL (MW)"
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 15, 2013, 10:56:01 AM
Just a quick note about Relentless Ravager (MW)

Because the MW version was built quickly, I didn't test it and posted it here right away. Today I decided to play with it and it wasn't as good as I originally thought. 1st the the wedges are a little bit off the ground and the bot seemed too light, awfully weak and usually spins uncontrolably when turning. It seems like I somehow set the armor to plastic 1mm while converting the HW version to MW. This means that I will have redesign it and convert it back to HW in order to make it more effective.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 21, 2013, 12:29:50 PM
1st, sorry for 3 consecutive posts, even if they are separated in time.

Now as promised here's the (hopefully) final version of Relentless Ravager and another bot.

(http://s8.postimage.org/spwhqdp69/Sem_t_tulo.jpg) (http://postimage.org/image/spwhqdp69/)

(http://s22.postimage.org/s064c2atp/Sem_t_tulo1.jpg) (http://postimage.org/image/s064c2atp/)

(http://s21.postimage.org/rzhrt8d37/Sem_t_tulo3.jpg) (http://postimage.org/image/rzhrt8d37/)

Instead of the 1mm Plastic armor, Which I apparently forgot to change in the MW version, it now has 5mm Steel
It is also better protected and has lots of power to keep it active in battle. In comparison to the unrealistic 4 disc Relentless Ravager, this one has a considerable decrease in speed and agility but still remains as a powerful opponent.

(http://s16.postimage.org/j6bqci9lt/Sem_t_tulo4.jpg) (http://postimage.org/image/j6bqci9lt/)

(http://s13.postimage.org/sxocxwrjn/Sem_t_tulo5.jpg) (http://postimage.org/image/sxocxwrjn/)

(http://s18.postimage.org/kc9fwksv9/Sem_t_tulo6.jpg) (http://postimage.org/image/kc9fwksv9/)

(http://s16.postimage.org/jmwxyxxcx/Sem_t_tulo8.jpg) (http://postimage.org/image/jmwxyxxcx/)


I considered this one as being IRL but I'm not sure... I think I stepped on the line again and drifted to the normal DSL. But Im still unsure if it is too complex or not to be IRL. It's up to you to judge it.
It's my first rammer bot and it does it's job very nicely. It has 5mm Titanium and it's Very very fast and very very agile! Invertible of course and packs a good punch. Its unusual edges were designed to avoid those unfortunate times when your bot lands on one of it's side faces of the body, unable to move. I found it to be specially important for rammers as they tend to jump and fly with each strong ram. Besides protection and minimal damage, it does its purpose pretty well.

Edit: It's the first time I handled the new image uploader and the pics show up quite small. What size should I choose? 800x600?
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on March 21, 2013, 12:45:19 PM
If the HW had less spikes it'd be IRL IMO. Relentless Ravager looks awesome.
Title: Re: Domanating's Showcase of nonsense
Post by: HurricaneAndrew on March 21, 2013, 01:56:20 PM
It's the first time I handled the new image uploader and the pics show up quite small. What size should I choose? 800x600?


They're just preview thumbnails. The old image uploader is working again now, though.
Title: Re: Domanating's Showcase of nonsense
Post by: SKBT on March 21, 2013, 02:41:38 PM
(http://s8.postimage.org/spwhqdp69/Sem_t_tulo.jpg) (http://postimage.org/image/spwhqdp69/)

(http://s22.postimage.org/s064c2atp/Sem_t_tulo1.jpg) (http://postimage.org/image/s064c2atp/)

(http://s21.postimage.org/rzhrt8d37/Sem_t_tulo3.jpg) (http://postimage.org/image/rzhrt8d37/)


skbt likes this
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 22, 2013, 02:08:16 PM
If the HW had less spikes it'd be IRL IMO. Relentless Ravager looks awesome.


(https://gametechmods.com/uploads/images/34378Sem título2.JPG)

Removed one row of spikes and switched them to poles. They look more IRL than razors, imo
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on March 22, 2013, 02:57:27 PM
was far cooler beforehand
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 22, 2013, 03:03:11 PM
was far cooler beforehand

You think? I'm just trying to reach the IRL standards here. You think razors are more realistic?
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on March 22, 2013, 03:15:38 PM
I just think they look cooler.

IRL people don't like razors just because they're the best weapon of DSL.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 22, 2013, 03:42:10 PM
I just think they look cooler.

IRL people don't like razors just because they're the best weapon of DSL.

I know you're quite the razor fan too  :rolleyes:
However for realism sake, I'm sorry but I will keep it with the poles  :ermm:
Title: Re: Domanating's Showcase of nonsense
Post by: Thyrus on March 22, 2013, 03:59:33 PM
I don`t like the look of razors. when polespikes would work like razors I would still use them cause the look better on most bots
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on March 22, 2013, 04:07:34 PM
Lightning spikes then ?
Title: Re: Domanating's Showcase of nonsense
Post by: Thyrus on March 22, 2013, 04:08:46 PM
I like the look of lightningspikes over the look of razors
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on March 22, 2013, 04:18:09 PM
Looks sweet like that
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 22, 2013, 08:26:13 PM
Sooo... Today I checked Naryar's showcase and

my monster truck suggestion still stands

So then I

http://www.youtube.com/watch?v=TZsURE6BVWE&feature=youtu.be#ws (http://www.youtube.com/watch?v=TZsURE6BVWE&feature=youtu.be#ws)


Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on March 22, 2013, 08:27:40 PM
Duuuude, you. made. a. monster. truck.
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on March 22, 2013, 08:28:35 PM
Marry me.

I don't even care if you're straight.
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on March 22, 2013, 08:30:47 PM
I was expecting something like a 40cm poly sheet for a windscreen bUT HOLY CRAP A MONSTER TRUCK THAT HAS SUSPENSION AND A PROPER LOOKING UNDERCARRIAGE
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 22, 2013, 08:39:35 PM
Hahaha. Thank you for comments  :mrgreen:

Included a shot in the spoiler of the monster truck's chassis peeled off and that actually shows properly that burst motors are being used as suspension.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on March 24, 2013, 08:27:44 PM
Sooo... Today I checked Naryar's showcase and

my monster truck suggestion still stands

So then I

http://www.youtube.com/watch?v=TZsURE6BVWE&feature=youtu.be#ws (http://www.youtube.com/watch?v=TZsURE6BVWE&feature=youtu.be#ws)


how did i not see this until now?

please marry me.
Title: Re: Domanating's Showcase of nonsense
Post by: Merrick on March 25, 2013, 07:58:39 AM
Ok guys, showcases are over,  let's all go home. We've found a winner.  :thumbup
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on April 10, 2013, 03:14:10 PM
Thank you for comments as always. As for the marriage proposals, thank you but no thank you  :mrgreen:

Here's my first DSL3 bot, though it doesn't have any new components.

(https://gametechmods.com/uploads/images/6813Sem título.JPG)

(https://gametechmods.com/uploads/images/27117Sem título1.JPG)

(https://gametechmods.com/uploads/images/37913Sem título2.JPG)


I planned in making a video with it but the opponents in DSL3 were just too dumb so it wouldn't be interesting. That also means I could not verify it's true effectiveness.
the E-tek motor inside spins 12 flamethrowers.
It has 4 switches for 4 different movements:
Rotate clockwise
Rotate counter-clockwise
Roll forward
Roll backwards
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on April 10, 2013, 03:27:14 PM
holy sh** this is dope

So... are we clear on Domanating for best new builder of 2012 ?
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on April 10, 2013, 03:29:06 PM
Duuuuude, that is sick!
Title: Re: Domanating's Showcase of nonsense
Post by: Jonzu95 on April 11, 2013, 03:07:30 AM
Words cannot describe how epic that thing is.
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on April 11, 2013, 03:57:23 AM
Guys, it's just a ball.

Cool.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on April 11, 2013, 12:43:16 PM
Thanks a lot guys :smile:

I made something a little similar but more complex. I made a short video to show more clearly how this bot behaves. Like Energy Core 2, it also has 4 switches for the same 4 movements but it's slower and can easily lose from immobilization.

(https://gametechmods.com/uploads/images/54872Sem título.JPG)

(https://gametechmods.com/uploads/images/21121Sem título1.JPG)


http://www.youtube.com/watch?v=5fhIQ1iO8OA&feature=youtu.be#ws (http://www.youtube.com/watch?v=5fhIQ1iO8OA&feature=youtu.be#ws)

Note: the video might be still processing so please be patient
Title: Re: Domanating's Showcase of nonsense
Post by: Sylandro on April 11, 2013, 02:16:24 PM
Dude, that's sick!
Title: Re: Domanating's Showcase of nonsense
Post by: infiniteinertia on April 12, 2013, 10:15:34 AM
It's.....wicked cool.....
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on April 13, 2013, 09:56:44 AM
Thanks a lot, m8's. Specially from a stock expert  :smile:
Title: Re: Domanating's Showcase of nonsense
Post by: Venko on April 14, 2013, 02:59:32 AM
It is true what they said, you really are the "Venko" of the DSL  :claping
Title: Re: Domanating's Showcase of nonsense
Post by: Mecha on April 15, 2013, 12:38:47 PM
Epic, just Epic.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on April 16, 2013, 06:22:33 PM
Thank you very much, very appreciated  :smile:

Here's something many people know what it is:
Just for the record I might make a video with it but I'm still not sure. the tank tracks are kind of slow and buggy.

(https://gametechmods.com/uploads/images/79853Sem título.JPG)

(https://gametechmods.com/uploads/images/39320Sem título1.JPG)

(https://gametechmods.com/uploads/images/54385Sem título2.JPG)

(https://gametechmods.com/uploads/images/30707Sem título3.JPG)

Yes it does have suspension. Although not the same as a real tank
Title: Re: Domanating's Showcase of nonsense
Post by: 090901 on April 16, 2013, 06:27:47 PM
i
love
you
Title: Re: Domanating's Showcase of nonsense
Post by: Sylandro on April 16, 2013, 06:47:50 PM
I am speechless, this blew my mind.
Title: Re: Domanating's Showcase of nonsense
Post by: Virus Bomb on April 16, 2013, 06:48:59 PM
wow :eek:


bot of the year candidate right there
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on April 16, 2013, 06:53:23 PM
This is the most effort ever put into a bot. Best tank ever!
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on April 16, 2013, 06:54:56 PM
heck yes :mrgreen: :mrgreen: :mrgreen:
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on April 16, 2013, 07:07:48 PM
oh wow man, that's awesome.
Title: Re: Domanating's Showcase of nonsense
Post by: Merrick on April 16, 2013, 08:19:38 PM
(http://stream1.gifsoup.com/view/943451/brian-griffin-jaw-drop-o.gif)
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on April 17, 2013, 01:50:14 AM
Better than your ball. I assume the turret rotates all the way?
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on April 17, 2013, 02:01:59 AM
JESUS H CHRIST
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on April 17, 2013, 03:24:44 AM
holy that is awesome
Title: Re: Domanating's Showcase of nonsense
Post by: Ben Purse on April 17, 2013, 06:43:38 AM
(https://gametechmods.com/uploads/images/721058.jpg)
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on April 17, 2013, 07:09:41 AM
STAHP IT

NERF DOM PLS (also, can the barrel be adjusted?)

although i'm guessing he has something planned for botm as well
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on April 17, 2013, 10:15:31 AM
Thank you all  :mrgreen:

Better than your ball. I assume the turret rotates all the way?

Yes, the turret is powered by a small servo motor so it rotates a full 360º.

STAHP IT

NERF DOM PLS

(https://gametechmods.com/uploads/images/67684no-meme-rage-face_reasonably_small.jpg)

 :mrgreen:

(also, can the barrel be adjusted?)

although i'm guessing he has something planned for botm as well

When you mean "adjusted" I suppose up and down? In that case unfortunately no due to the rule of 7 and the fact that DSL 3.0 does not have the Metal Hinge.
So instead of giving the barrel the up and down motions, which consequently would mean an incomplete barrel, I decided to sacrifice realistic mechanics to more realistic visuals of the cannon.
But I did add the recoil feature of the cannon using a small servo piston shown in the pic below. As the real tank, only the thinner part of the cannon actually recedes into the turret.

(https://gametechmods.com/uploads/images/82787Untitled-3.jpg)

Sorry for the bad quality of the letters (the word below says "recoil"). I edited the pic 4 times.
Also the turret could be way more realistic but the rule of 7 stood in the way again. the most time consuming part of the build was making the turret the best looking possible.
If I had the Metal Hinge I would probably be able to make a complete cannon plus the up and down movements but not the recoil feature.

As for the BOTM. I don't feel much compelled to build anything for the BOTM because of the recent addition of a large amount of rules and restrictions. It's almost like I need to make a check list to make sure I'm following every single rule. The previous BOTM was way simpler and straight forward.

Title: Re: Domanating's Showcase of nonsense
Post by: Scrapyard24c on April 17, 2013, 10:41:30 AM
I'm lost for words on this one. :eek:
Title: Re: Domanating's Showcase of nonsense
Post by: Venko on April 17, 2013, 11:08:34 AM
As for the BOTM. I don't feel much compelled to build anything for the BOTM because of the recent addition of a large amount of rules and restrictions. It's almost like I need to make a check list to make sure I'm following every single rule. The previous BOTM was way simpler and straight forward.
Ouch. I told I'm not much into DSL...
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on April 17, 2013, 11:28:27 AM
As for the BOTM. I don't feel much compelled to build anything for the BOTM because of the recent addition of a large amount of rules and restrictions. It's almost like I need to make a check list to make sure I'm following every single rule. The previous BOTM was way simpler and straight forward.
Ouch. I told I'm not much into DSL...

It doesn't matter if it's DSL or Stock or anything else. The number of rules for stock and DSL in previous BOTMs were the same number. There was no need to complicate, at least in my opinion.
First let me point out that I rarely join BOTMs. I just joined 2 because they seemed the most interesting. I wouldn't even join these last BOTMS, even if they had the simple rules like before, just because like many others I simply didn't feel interested. It's true that to me that giant list of rules repels me but I cannot judge this fully until I find a BOTM that actually interests me.
Title: Re: Domanating's Showcase of nonsense
Post by: Venko on April 17, 2013, 06:00:29 PM
It doesn't matter if it's DSL or Stock or anything else. The number of rules for stock and DSL in previous BOTMs were the same number. There was no need to complicate, at least in my opinion.
First let me point out that I rarely join BOTMs. I just joined 2 because they seemed the most interesting. I wouldn't even join these last BOTMS, even if they had the simple rules like before, just because like many others I simply didn't feel interested. It's true that to me that giant list of rules repels me but I cannot judge this fully until I find a BOTM that actually interests me.
Oh. OK then, "DSL Venko". But I think, that you should still enter, until everyone get totally bored from "stock Venko" and "DSL Venko" winning all the BOTMs  :mrgreen:
Also, consider this as a huge compliment, since I don't post at DSL threads at all...
Title: Re: Domanating's Showcase of nonsense
Post by: Mecha on April 17, 2013, 08:50:16 PM
:0
.
.
.
 Amazing.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on April 18, 2013, 06:36:36 AM
It doesn't matter if it's DSL or Stock or anything else. The number of rules for stock and DSL in previous BOTMs were the same number. There was no need to complicate, at least in my opinion.
First let me point out that I rarely join BOTMs. I just joined 2 because they seemed the most interesting. I wouldn't even join these last BOTMS, even if they had the simple rules like before, just because like many others I simply didn't feel interested. It's true that to me that giant list of rules repels me but I cannot judge this fully until I find a BOTM that actually interests me.
Oh. OK then, "DSL Venko". But I think, that you should still enter, until everyone get totally bored from "stock Venko" and "DSL Venko" winning all the BOTMs  :mrgreen:

That's something I was afraid of because I won 2 BOTMs in a row (the only 2 I ever joined). They are the December 2012 and January 2013 BOTMs. The February 2013 BOTM also got my interest but I was afraid to win 3 times in a row.... So I didn't participate. And now I regret that decision, because maybe just maybe if I had joined, the new BOTM wouldn't have been implemented.

Also, consider this as a huge compliment, since I don't post at DSL threads at all...

I already did since the 1st time you posted on my showcase, m8. Thanks a lot  :mrgreen:


Also, thank you Scrapyard and Mechadino for your speechless comments  :smile:
Title: Re: Domanating's Showcase of nonsense
Post by: Mystic2000 on April 18, 2013, 10:31:17 AM
*go into showcase*
*sees the tank*
*dies of a cardiac arrest*
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 06, 2013, 07:23:03 PM
*go into showcase*
*sees the tank*
*dies of a cardiac arrest*

I'm not paying the hospital bill  :mrgreen:


Here are some IRL builds:

AW

LW

MW

HW
Title: Re: Domanating's Showcase of nonsense
Post by: Probably Rob on May 06, 2013, 07:24:24 PM
D'aawww, that li'l antweight!
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 06, 2013, 07:58:48 PM
That HW is really good.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 07, 2013, 05:59:37 PM
Thank you for comments  :smile:

Now something more different:

(https://gametechmods.com/uploads/images/88304Sem título.JPG)

(https://gametechmods.com/uploads/images/15960Sem título1.JPG)

(https://gametechmods.com/uploads/images/41876Sem título2.JPG)

(https://gametechmods.com/uploads/images/88245Sem título3.JPG)


I actually surprised myself. I thought I would need to go SHW or UHW but I managed to build it as a HW with a respectable 3mm Titanium armor.

I wanted to make a video of it in action but the DSL3.0 AI bots just suck too much.

It's not very fast nor agile either. I would say average speed and low agility.
The lower jaw is wedged to slide the opponent in the mouth easily. The entire head works as flipper as it can fire upwards. But the upper jaw can also effectively close. Obviously both burst motors can be fired independently.
The tail is fixed on a 90º axle and so it can move freely. It can be useful to whip the opponent in tight turns or simply by charging backwards


Edit: I forgot that Alligator had 2 L's. Don't bother, lol
Title: Re: Domanating's Showcase of nonsense
Post by: Mecha on May 07, 2013, 06:04:50 PM
Wow, I'm stunned. I love it.
somebody give this guy a +rep
Title: Re: Domanating's Showcase of nonsense
Post by: Scrapyard24c on May 07, 2013, 06:08:15 PM
*First picture* Say ah. Awesome design. Only thing that give this thing any trouble would be a flipper because it doesn't look like it can self-right nor invertable.
Title: Re: Domanating's Showcase of nonsense
Post by: Sylandro on May 07, 2013, 06:11:13 PM
There goes my boxers.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 07, 2013, 06:13:32 PM
Thank you  :smile:

*First picture* Say ah. Awesome design. Only thing that give this thing any trouble would be a flipper because it doesn't look like it can self-right nor invertable.

You're definitely right and I forgot to mention that. Once it gets flipped over its a 99.9% certain game over.
Title: Re: Domanating's Showcase of nonsense
Post by: ianh05 on May 07, 2013, 06:15:14 PM
*First picture* Say ah. Awesome design. Only thing that give this thing any trouble would be a flipper because it doesn't look like it can self-right nor invertable.
I thought the head mechanics could self-right it.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 07, 2013, 06:17:35 PM
*First picture* Say ah. Awesome design. Only thing that give this thing any trouble would be a flipper because it doesn't look like it can self-right nor invertable.
I thought the head mechanics could self-right it.

The body of the bot is just too long to allow that. Maybe it would work if I removed the tail.
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on May 07, 2013, 06:20:15 PM
That looks incredible, nice job.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 07, 2013, 06:26:18 PM
Beautiful. Great job.

*First picture* Say ah. Awesome design. Only thing that give this thing any trouble would be a flipper because it doesn't look like it can self-right nor invertable.
I thought the head mechanics could self-right it.

The body of the bot is just too long to allow that. Maybe it would work if I removed the tail.

Idea: Put the tail on a vertical axle so it can "collapse" when the robot needs to self-right? Or would that not work?
Title: Re: Domanating's Showcase of nonsense
Post by: Merrick on May 07, 2013, 06:27:00 PM
Holy mother of god.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 07, 2013, 06:53:19 PM
Thank you all once again  :smile:

Beautiful. Great job.

*First picture* Say ah. Awesome design. Only thing that give this thing any trouble would be a flipper because it doesn't look like it can self-right nor invertable.
I thought the head mechanics could self-right it.

The body of the bot is just too long to allow that. Maybe it would work if I removed the tail.

Idea: Put the tail on a vertical axle so it can "collapse" when the robot needs to self-right? Or would that not work?

mmm... I doubt it. The weight of the tail is still present to counter the burst motor. Plus the axle, even if at vertical position, would stop when it reaches its rotating limit.
A side burst motor would resolve the issue. But to fit it I would have to redesign the body from scratch. Or simply attach it somewhere out of the body.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on May 07, 2013, 07:51:04 PM
Swag.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on May 07, 2013, 08:00:35 PM
oh my

speed should be fine though since most alligators dont run that fast anyway on land (according to wikianswers at least).

edit- you dont have a wiki page yet all the members known for nothing other than entering bbeans do? bullsh**. im going to make one for you soon.
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on May 08, 2013, 01:17:05 AM
DSL3?  I suggest lowing your drive changing the wheels to hypno.  They have the same speed anyway.

You can then use the rest of the weight to protect the wheels with claw like armors.
Title: Re: Domanating's Showcase of nonsense
Post by: Mecha on May 08, 2013, 09:48:55 AM
edit- you dont have a wiki page yet all the members known for nothing other than entering bbeans do?
I've always noticed that.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 08, 2013, 05:12:08 PM
Thanks once more  :mrgreen:

oh my

speed should be fine though since most alligators dont run that fast anyway on land (according to wikianswers at least).

edit- you dont have a wiki page yet all the members known for nothing other than entering bbeans do? bullsh**. im going to make one for you soon.

I'm flattered m8, but you don't need to waste time on a Wiki page just because I exist, lol. Just don't bother.


DSL3?  I suggest lowing your drive changing the wheels to hypno.  They have the same speed anyway.

You can then use the rest of the weight to protect the wheels with claw like armors.

(https://gametechmods.com/uploads/images/10430Sem título.JPG)

It's the best I could do while trying to keep the armor at 3mm Titanium. I had to remove some components to complete the wheel guard anyways, though. It seems a bit faster with hypnos for some reason but comes at a reasonable cost: It has become more unstable and in sharp turns it can tip over quite easily.
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on May 09, 2013, 02:38:07 AM
Have the claws come out sidways instead of forward and back, that will provide it with the stability it needs.

Also you can probably get a cheaper setup by not actually using those teeth, and armor can be lower to plastic 3 if needed.

Possibly something like this
(https://gametechmods.com/uploads/images/3453screenshot_31.jpg)

Their arms really should angle outward like that anyway.  You probably don't need the extenders coming down and across the wheel either with those giant angle plates, so you can put those flipper segments back on it's back.  Also pole spike may be replaced by DS Light if you need more weight, and DS Light is a much better weapon than pole spikes anyway even in DSL 3 (2 side and point normal against just the tip).
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 09, 2013, 03:46:55 PM
I think this all you requested for. Indeed it stabilizes well the bot. Thanks a lot m8.

(https://gametechmods.com/uploads/images/65674Sem título.JPG)

Now with legs it looks more like an Alligator, hehe. The legs are also placed in a way to resemble an alligator/crocodile taking a sun bath. The back legs close to the body and the front legs spread forward

(https://gametechmods.com/uploads/images/41041Nile_Croc1.jpg)


Edit: the armor had to be changed to 3mm Plastic to allow the changes
Title: Re: Domanating's Showcase of nonsense
Post by: AlexGRFan97 on May 09, 2013, 03:54:02 PM
Oh man I badly want to see this in action.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 09, 2013, 03:58:28 PM
Oh man I badly want to see this in action.

I planned on doing a video but I need better opponents to be worth watching. Not so good opponents though. This bot isn't exactly very effective but it's fun to use it. I can put it in the exchange if you want and you could have some fun.  :rolleyes:
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 09, 2013, 05:47:42 PM
New bot! A joke bot that needs stupid opponents to work!

There are 2 versions with a different setup of the fists and burst motors.
It's really fun to play with this thing. Tomorrow I'll make a video of it in action  :smile:

(https://gametechmods.com/uploads/images/43017Sem título.JPG)

(https://gametechmods.com/uploads/images/54239Sem título1.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 09, 2013, 09:17:18 PM
Almost thought the new Alligator was a walker for a minute. it looks amazing.

Dunno how the hammers on Hulk Smash hit anything, but I guess I'll find out when you post the video...
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 10, 2013, 04:13:50 PM
Almost thought the new Alligator was a walker for a minute. it looks amazing.

Dunno how the hammers on Hulk Smash hit anything, but I guess I'll find out when you post the video...

Thank you m8.

See for yourself  :mrgreen:


http://www.youtube.com/watch?v=qM40rnIVWLg&feature=youtu.be#ws (http://www.youtube.com/watch?v=qM40rnIVWLg&feature=youtu.be#ws)

Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on May 10, 2013, 04:19:59 PM
Oh wow that's cool. Nice.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 11, 2013, 04:50:53 AM
Thank you, m8  :smile:

Here's another "thing" I made. Not really good for anything It's just because it's a dragon, lol


(https://gametechmods.com/uploads/images/92512Sem título.JPG)

(https://gametechmods.com/uploads/images/55516Sem título1.JPG)

(https://gametechmods.com/uploads/images/65163Sem título2.JPG)

The wheels have this weird configuration because of the combination of "rule of 7" and the need to make it stable.
It was thought pretty much like the Alligator: The neck can drop and the lower jaw can open/close. Unlike the Alligator, this one has no chance in battle, even against incompetent opponents.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 11, 2013, 05:00:37 AM
HoMM3 heck yes

looks good as always, but then again you are Domanating.
Title: Re: Domanating's Showcase of nonsense
Post by: ariqhad on May 26, 2013, 08:06:57 AM
holy krab, a dragon (*A*
why don't you try to turn it into a walker too?
It was thought pretty much like the Alligator: The neck can drop and the lower jaw can open/close. Unlike the Alligator, this one has no chance in battle, even against incompetent opponents.
but it looks cool (=w=
Title: Re: Domanating's Showcase of nonsense
Post by: Pwnator on May 26, 2013, 08:14:47 AM
flamethrower pls
Title: Re: Domanating's Showcase of nonsense
Post by: Venko on May 26, 2013, 01:13:10 PM
HoMM3 heck yes
HoMM3 = EPIC WIN ; HELL YEAH
You like "Heroes 3" too? Although, this dragon don't looks like any of the game dragons, but is still very cool.
A flamethrowers would be cool, yeah.
Domanating, did you enter this BotM?
I should start building art bots again, my BotM entries failed/didn't work this time, I'm loosing my "art form"...
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on May 26, 2013, 01:35:17 PM
HoMM3 heck yes
HoMM3 = EPIC WIN ; HELL YEAH
You like "Heroes 3" too? Although, this dragon don't looks like any of the game dragons, but is still very cool.
dude bone dragon
Title: Re: Domanating's Showcase of nonsense
Post by: Venko on May 26, 2013, 01:55:32 PM
dude bone dragon
To be that, it needs :
-a longer tail;
-a longer horns, or at least this one reversed at 180 degrees;
-a sheets for a wings, the current wings are to skinny-bone-ish and too small to fly;
-the front neck spikes must go on the back neck, even if it's need to sacrifice the piston for the jaw;
-a nails on the top of the wings;
-and probably a vertical sitting position (will be hard to make).
...yeah, I'm a maximalist...
The bone dragon was the lamest in the game, azure dragon anyone?

Sorry for the spam, Domanating.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on May 26, 2013, 05:51:10 PM
Thank you all  :smile:

why don't you try to turn it into a walker too?

Because walkers can really test your patience. I've already made too many walkers  :rolleyes:
Also it's triple hard to make a walker that walks and at the same time that actually looks like something and not just a box with legs.

flamethrower pls

Already tried it. The only way to fit the flamethrower made the dragon look like it had a large potato in its mouth. I know it's a discrimination having a dragon that doesn't spit fire but personally, I think it looked ridiculous with that big brown thing in there.

dude bone dragon
To be that, it needs :
-a longer tail;
-a longer horns, or at least this one reversed at 180 degrees;
-a sheets for a wings, the current wings are to skinny-bone-ish and too small to fly;
-the front neck spikes must go on the back neck, even if it's need to sacrifice the piston for the jaw;
-a nails on the top of the wings;
-and probably a vertical sitting position (will be hard to make).
...yeah, I'm a maximalist...
The bone dragon was the lamest in the game, azure dragon anyone?

Sorry for the spam, Domanating.

I wasn't following any design in particular, actually. I just made a skeleton dragon. Simple as that, lol
You should also point out that dragon has legs and my dragon has wheels  :mrgreen:

No worries, m8
Title: Re: Domanating's Showcase of nonsense
Post by: madman3 on May 27, 2013, 06:07:21 AM
Awesome build.
Title: Re: Domanating's Showcase of nonsense
Post by: Mystic2000 on May 30, 2013, 02:24:22 PM
you should replace nonsense by badass in your showcase title
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 02, 2013, 06:32:36 PM
Thank you  :smile:
you should replace nonsense by badass in your showcase title

I appreciate it m8 but I like this title better  :rolleyes:


Well, here it is the AT-AT a little closer, peeled and without photoshop effects over it

(https://gametechmods.com/uploads/images/18024Sem título.JPG)

(https://gametechmods.com/uploads/images/45410Sem título1.JPG)

(https://gametechmods.com/uploads/images/18384Sem título2.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on June 02, 2013, 06:54:47 PM
This is the best bot made with straight DSL components.
Title: Re: Domanating's Showcase of nonsense
Post by: playzooki on June 05, 2013, 01:39:35 PM
We should do a boxing tourney with robots like alligator.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 11, 2013, 03:59:13 PM
Today I planned on making a scary bot. I think I was successful :rolleyes:


(https://gametechmods.com/uploads/images/69240Sem título.JPG)

(https://gametechmods.com/uploads/images/21310Sem título1.JPG)

(https://gametechmods.com/uploads/images/7886Sem título2.JPG)

(https://gametechmods.com/uploads/images/72973Sem título3.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on June 11, 2013, 04:01:44 PM
It's. So. Perfect.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on June 11, 2013, 04:02:19 PM
It's a giant killer cyber mole!
Title: Re: Domanating's Showcase of nonsense
Post by: Venko on June 11, 2013, 04:03:19 PM
Is it just me, or this is just a black Bowser?  :dumb)
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 11, 2013, 04:34:37 PM
Thank you  :mrgreen:

Is it just me, or this is just a black Bowser?  :dumb)

Actually I never thought on seeing it like that. But I guess it would look more like Bowser with only one shell on its back  :rolleyes:


I was on a bit of a rush posting this bot so I'll give some details of it here:

Both lower and upper jaw can open/close independently.
The claws can also make the up/down striking motion.
The shell are powered by TWM Tornado Gearboxes.
Its only disadvantage is being slow, reeeaally slow.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on June 11, 2013, 04:49:45 PM
Eh, Bowser has more spikes on his back.

also it's so hilariously awesome
Title: Re: Domanating's Showcase of nonsense
Post by: Sylandro on June 11, 2013, 05:05:02 PM
Today I planned on making a scary bot. I think I was successful :rolleyes:


(https://gametechmods.com/uploads/images/69240Sem título.JPG)

(https://gametechmods.com/uploads/images/21310Sem título1.JPG)

(https://gametechmods.com/uploads/images/7886Sem título2.JPG)

(https://gametechmods.com/uploads/images/72973Sem título3.JPG)
Somebody hand me new boxers, Anomaly is so dang awesome!
Title: Re: Domanating's Showcase of nonsense
Post by: Merrick on June 11, 2013, 05:57:22 PM
(http://img.mu.cdn.li/Ao/xqefEH.jpg)
Title: Re: Domanating's Showcase of nonsense
Post by: madman3 on June 12, 2013, 05:45:02 AM
Awesome.
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on June 12, 2013, 11:23:01 AM
IT MUST BE KETER 0___0
Title: Re: Domanating's Showcase of nonsense
Post by: AlexGRFan97 on June 12, 2013, 12:37:08 PM
Oh crap it looks like SCP-682's escaped again.
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on June 12, 2013, 01:06:02 PM
Oh crap it looks like SCP-682's escaped again.
That's a cool pic.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 21, 2013, 01:48:11 PM
Thank you all  :mrgreen:

Here's another bot

(https://gametechmods.com/uploads/images/31969Sem título.JPG)

(https://gametechmods.com/uploads/images/9492Sem título1.JPG)

(https://gametechmods.com/uploads/images/80768Sem título2.JPG)

(https://gametechmods.com/uploads/images/98244Sem título3.JPG)

(https://gametechmods.com/uploads/images/26651Sem título4.JPG)


It has the perfect speed for its mass, good agility also. It does have suspension on all 8 wheels (suspension is becoming a standard thing each time I build vehicles  :rolleyes:). Unfortunately due to its own weight, the axles of some wheels bend outwards and weakens the suspension, which makes the chassis barely touching the floor. Although reaching it's limit, the suspension still does a good job on irregular terrain.
The turret rotates 360º and can also move upwards or downwards.
It cannot upright itself unfortunately. I tried making that possible but in order to happen, big extenders would be sticking out of the chassis and it looked really ugly like that.

Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on June 21, 2013, 01:53:30 PM
that looks so sick
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on June 21, 2013, 01:54:05 PM
oh my god that is amazing
Title: Re: Domanating's Showcase of nonsense
Post by: Thyrus on June 21, 2013, 01:57:30 PM
are you preparing for a army vehicles tournament? it looks awesome!
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on June 21, 2013, 07:03:34 PM
Nice tank type thing.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on June 21, 2013, 07:09:25 PM
Ballin.
Title: Re: Domanating's Showcase of nonsense
Post by: Classicus on June 22, 2013, 01:59:28 AM
Nice machines. You should get into making robots for combat, custom components etc., could be interesting.
Title: Re: Domanating's Showcase of nonsense
Post by: Classicus on June 22, 2013, 02:00:34 AM
Thank you  :smile:
you should replace nonsense by badass in your showcase title

I appreciate it m8 but I like this title better  :rolleyes:


Well, here it is the AT-AT a little closer, peeled and without photoshop effects over it

(https://gametechmods.com/uploads/images/18024Sem título.JPG)

(https://gametechmods.com/uploads/images/45410Sem título1.JPG)

(https://gametechmods.com/uploads/images/18384Sem título2.JPG)


Does it work at all?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 22, 2013, 05:51:43 AM
Thank you all  :bigsmile:

Nice machines. You should get into making robots for combat, custom components etc., could be interesting.

You see a flamethrower APC and you say it's not for combat?!  :mrgreen:
But seriously though, I'm not having any decent ideas for actual combat robots right now. The closest I've come to that was Anomaly, which could be considered a house robot, imo.
As for custom components, I do not have the time or patience for that I'm afraid.


Does it work at all?

I wish. It was built just for the BOTM. The rule of 7 could never allow both walking capabilities and so much detail at the same time.
The burst motors you see there are just to help me make some final adjustments on the position of each leg, instead of building them with solid anchors as a base, which would make things a little more difficult.

I can however, say that I had some "slight" improvements in building an AT-AT since the last time I tried

Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 22, 2013, 05:43:32 PM
Gentlemen, I present you one of the most original bots I've built, in my opinion. It was directly inspired by the recent bad behavior of the usual trouble makers of the forum.
Please don't mute me

http://www.youtube.com/watch?v=pxAWDO4s7mA&feature=youtu.be#ws (http://www.youtube.com/watch?v=pxAWDO4s7mA&feature=youtu.be#ws)
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on June 22, 2013, 06:01:01 PM
...

That is brilliant.
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on June 22, 2013, 08:01:13 PM
I love the video, I love the bot, I love the idea of the bot, I love the music, I love the destruction... I love you!
Title: Re: Domanating's Showcase of nonsense
Post by: Shield on June 22, 2013, 08:10:11 PM
You are absolutely genius.
Title: Re: Domanating's Showcase of nonsense
Post by: Sylandro on June 22, 2013, 08:32:30 PM
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 23, 2013, 04:55:30 AM
Thank you all  :smile:

Only this morning I realized I forgot the pics.

(https://gametechmods.com/uploads/images/64229Sem título.JPG)

(https://gametechmods.com/uploads/images/8614Sem título1.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: Thyrus on June 23, 2013, 04:58:42 AM
hahaha :D nice one
Title: Re: Domanating's Showcase of nonsense
Post by: Venko on June 23, 2013, 05:11:07 PM
Deserves a "Borat" nice :
(http://assets.sbnation.com/imported_assets/29277/borat_nice-1.jpg)
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on June 24, 2013, 02:37:48 PM
best robot ever
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on June 24, 2013, 11:36:01 PM
You need to (in DSL3) make a ramming bot that has a cage of extenders shaped like a giant fist and have flamethrowers behind it

dooooiiiit
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 25, 2013, 05:30:19 PM
Thank you all :mrgreen:

You need to (in DSL3) make a ramming bot that has a cage of extenders shaped like a giant fist and have flamethrowers behind it

dooooiiiit

Here you go, m8.
Honestly I think they are not visually attractive. A clinched fist is much harder to see as a hand with the available components than a hand with some fingers out. The rule of 7 was also a pain to make adequate fingers.

The first one I think is more the style you asked for. A giant rocket fist. It was made thinking that the body was the entire hand but i wasn't satisfied.

(https://gametechmods.com/uploads/images/46830Sem título2.JPG)

(https://gametechmods.com/uploads/images/83134Sem título3.JPG)


In this smaller version I used the same hand design as the "F You" bot, with minor changes to make a fist. I think it looks more like a hand but I still wasn't that satisfied. Now the bodys is a big lump behind the hand but I need the space to make it work properly. however this version is a bit too slow for a rammer.

(https://gametechmods.com/uploads/images/62337Sem título.JPG)

(https://gametechmods.com/uploads/images/85396Sem título1.JPG)

(https://gametechmods.com/uploads/images/98231Sem título4.JPG)
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on June 25, 2013, 05:33:50 PM
LOL! I love it! Hate to get Falcon Punched by that XD
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on June 25, 2013, 05:51:31 PM
you should call it naryar's justice fist
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 25, 2013, 06:03:42 PM
you should call it naryar's justice fist

I thought about it but then it was a request from Kossokei  :rolleyes:

I could name that to one of the fists if you like
Title: Re: Domanating's Showcase of nonsense
Post by: Kossokei on June 25, 2013, 08:42:36 PM
I love both of them :D
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on June 25, 2013, 08:45:01 PM
Amazing.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 26, 2013, 02:14:39 PM
Thanks  :smile:

This next bot was my try of making S.H.I.E.L.D's Rainbow Factory more IRL. DSL 3.0 version.

(https://gametechmods.com/uploads/images/5911Sem título.JPG)

(https://gametechmods.com/uploads/images/47774Sem título1.JPG)

(https://gametechmods.com/uploads/images/74659Sem título2.JPG)

(https://gametechmods.com/uploads/images/24083Sem título3.JPG)

Agile, fast and very effective. It was good wedges and an included full proof srimech system
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on June 26, 2013, 02:17:09 PM
this showcase is so full of win it may as well explode from all the awesome
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 26, 2013, 02:25:38 PM
LOL! I really hope it doesn't  :mrgreen:

Much appreciated, m8
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on June 26, 2013, 02:28:30 PM
yeah when ever he posts he needs to put

(http://www.joanprout.com/images/warning_logo.jpg)

"The following post contains high amounts of awesome. people with heart conditions are not advised to look directly at this post, people without heart conditions should also not look directly at this post... its just that awesome. recommended that this post is read with extreme caution to avoid heart attacks or broken jaws"

I think this belongs here

That is absolutely beautiful.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on June 26, 2013, 02:31:57 PM
no i mean this showcase is like watching Gurren Lagann except there's more episodes
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 26, 2013, 02:44:21 PM
I can't thank you you enough for those compliments  :smile:

Is it really necessary to add that extra line in my showcase title? Lol


Edit: No offense Naryar, but I think the title is better like this  :mrgreen:
Title: Re: Domanating's Showcase of nonsense : Bow down to your new god! BOW!
Post by: MassimoV on June 26, 2013, 02:57:23 PM
Dayum...
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on June 26, 2013, 03:21:19 PM
Yes, it was.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 26, 2013, 03:29:19 PM
Yes, it was.

Yes, it was better with your title or yes, it was an offense to you?
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on June 26, 2013, 03:29:48 PM
The first one, of course.
Title: Re: Domanating's Showcase of nonsense
Post by: 123savethewhales on June 26, 2013, 03:33:51 PM
Lol come on Naryar you don't believe in God.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on June 26, 2013, 03:35:43 PM
Lol come on Naryar you don't believe in God.

But I believe in humans becoming gods...
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 26, 2013, 03:37:17 PM
The first one, of course.

You could be sarcastically agreeing with the 2nd one too or agreeing but at the same time joking about it. The possibilities are endless when we don't hear or see the person talking.

I know it was a joke title but it made me feel like I wrote that and makes me look like an arrogant bastard XD.
Sooo... yeah... I removed it.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on June 26, 2013, 03:52:41 PM
The first one, of course.

You could be sarcastically agreeing with the 2nd one too or agreeing but at the same time joking about it. The possibilities are endless when we don't hear or see the person talking.

I know it was a joke title but it made me feel like I wrote that and makes me look like an arrogant bastard XD.
Sooo... yeah... I removed it.

You are aware that being an arrogant bastard is a-OK here if you have the skills to back it up ?

Unless you're called venko for some reason.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 26, 2013, 04:12:25 PM
The first one, of course.

You could be sarcastically agreeing with the 2nd one too or agreeing but at the same time joking about it. The possibilities are endless when we don't hear or see the person talking.

I know it was a joke title but it made me feel like I wrote that and makes me look like an arrogant bastard XD.
Sooo... yeah... I removed it.

You are aware that being an arrogant bastard is a-OK here if you have the skills to back it up ?

Unless you're called venko for some reason.

Pretty sure I'm not called Venko, mainly because I see a big word written on bold above all my posts that says Domanating.

I'm not experienced in being an arrogant bastard and so I don't have the skills for that. Also, it's people with that personality that I personally hate the most.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on June 26, 2013, 09:01:53 PM
Let me be the first to congratulate you on the AUship dude!
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on June 26, 2013, 09:04:26 PM
Yeah man, you deserve it.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on June 26, 2013, 09:05:49 PM
its about time...
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on June 26, 2013, 09:49:41 PM
Let me be the first to congratulate you on the AUship dude!
What's that.
Title: Re: Domanating's Showcase of nonsense
Post by: Shield on June 26, 2013, 10:06:12 PM
Let me be the first to congratulate you on the AUship dude!
What's that.

Advanced User
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on June 26, 2013, 10:46:49 PM
Let me be the first to congratulate you on the AUship dude!
What's that.

Advanced User
Is that awarded to someone who makes UNBELIEVABLE stuff?
Title: Re: Domanating's Showcase of nonsense
Post by: Shield on June 26, 2013, 10:51:14 PM
Let me be the first to congratulate you on the AUship dude!
What's that.

Advanced User
Is that awarded to someone who makes UNBELIEVABLE stuff?

I dunno
Title: Re: Domanating's Showcase of nonsense
Post by: madman3 on June 27, 2013, 04:26:21 AM
Good job on making AU, you've done good work so far so keep it up.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 27, 2013, 04:49:33 AM
At first I didn't understand what AU meant but then woot! My name is all colorful! How's this possible? I haven't even been here for 2 full years! Or maybe even 1 year since I made lots of long breaks.
Title: Re: Domanating's Showcase of nonsense
Post by: Thyrus on June 27, 2013, 10:26:10 AM
It's not about the time on here but about the things you do. When you are advanced in anything more than others you will become an AU. And you obviously are so congrats on this :)
Title: Re: Domanating's Showcase of nonsense
Post by: NFX on June 27, 2013, 11:15:39 AM
Congratulations on the AU. =) We hope you enjoy our pool tables.
Title: Re: Domanating's Showcase of nonsense
Post by: lloopp D lloopp on June 27, 2013, 11:20:52 AM
Looks like I was robbed of AU AGAIN

-sniff sniff-
Title: Re: Domanating's Showcase of nonsense
Post by: Venko on June 27, 2013, 02:35:59 PM
Congrats dude!
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on June 27, 2013, 03:32:16 PM
I gave trov the au idea, because domanating is made of awesome
Title: Re: Domanating's Showcase of nonsense
Post by: Thyrus on June 27, 2013, 05:17:23 PM
good call nary.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on June 27, 2013, 07:30:42 PM
I honored and can't thank you enough  :smile:

Thank you all!

And now that my objective is complete I shall now leave GTM and never return, bye.

 :mrgreen:
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on June 27, 2013, 09:44:50 PM
I honored and can't thank you enough  :smile:

Thank you all!

And now that my objective is complete I shall now leave GTM and never return, bye.

 :mrgreen:
Get your butt back over here, foo.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 05, 2013, 11:37:34 AM
I honored and can't thank you enough  :smile:

Thank you all!

And now that my objective is complete I shall now leave GTM and never return, bye.

 :mrgreen:
Get your butt back over here, foo.

Ok, ok I'm back  :mrgreen:

Here's Metal Shredder's little brother.
It's faster, more agile and equally effective (at least so it seems) but it cannot upright itself.
In some of the pics you can notice that the extender work doesn't look aligned with the axle of the saws but that's an illusion because there's a fairly big gap, which I couldn't effectively close due to rule of 7 and "blocked by other components"

(https://gametechmods.com/uploads/images/56881Sem título.JPG)

(https://gametechmods.com/uploads/images/26853Sem título1.JPG)

(https://gametechmods.com/uploads/images/98512Sem título2.JPG)

(https://gametechmods.com/uploads/images/1045Sem título3.JPG)


Edit: I had the idea when I looked at the wedge of the SHW version. I thought "what if I put 2 discs in those gaps?". That's why the wedge is nearly unchanged.
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on July 05, 2013, 11:45:08 AM
So cool.
Title: Re: Domanating's Showcase of nonsense
Post by: Badnik96 on July 05, 2013, 11:51:08 AM
Sweet.
Title: Re: Domanating's Showcase of nonsense
Post by: AlexGRFan97 on July 05, 2013, 12:50:52 PM
[majorsarcasmmode] LOLOLOL this post shows why IRL lacks skill and is stoopid. A noob could clearly build that hunk of junk in 5 minutes. DSL-S FTW. [/majorsarcasmmode]

:p Nah, j/k. As usual, you fail to disappoint. I'm absolutely stunned by this work of art. It's awesome and does indeed look like a severe ass-kicker. This is the best DSL3 robot I have seen in quite a while and uses a lot of the new components to good effect. I'd like to see some battleshots of this beast in action, if I hope you don't mind.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on July 05, 2013, 04:37:25 PM
Woah, nice!
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 05, 2013, 06:14:54 PM
Thanks all  :smile:

[majorsarcasmmode] LOLOLOL this post shows why IRL lacks skill and is stoopid. A noob could clearly build that hunk of junk in 5 minutes. DSL-S FTW. [/majorsarcasmmode]

:p Nah, j/k. As usual, you fail to disappoint. I'm absolutely stunned by this work of art. It's awesome and does indeed look like a severe ass-kicker. This is the best DSL3 robot I have seen in quite a while and uses a lot of the new components to good effect. I'd like to see some battleshots of this beast in action, if I hope you don't mind.

Sorry m8, but taking some decent battleshots is pretty tough and quite annoying for me to do. They never seem to show how things are really happening and the true effectiveness (or not) of a bot...

So I made a video instead!  :mrgreen:

Please note that DSL3 AI bots are pretty weak and stupid so it's a very illegitimate battle. Also, only the 1st two bots are the right weight to fight against:

http://www.youtube.com/watch?v=Rjd0x9MVibA&feature=youtu.be#ws (http://www.youtube.com/watch?v=Rjd0x9MVibA&feature=youtu.be#ws)
Title: Re: Domanating's Showcase of nonsense
Post by: 090901 on July 05, 2013, 06:24:33 PM
pretttttttttttttttttty
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on July 05, 2013, 09:40:16 PM
[majorsarcasmmode] LOLOLOL this post shows why IRL lacks skill and is stoopid. A noob could clearly build that hunk of junk in 5 minutes. DSL-S FTW. [/majorsarcasmmode]
this has to be one of the most hilariously tryhard posts i have seen all week.

the robot does look nice though. did you make those stock ai replacements yourself?

Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on July 06, 2013, 05:28:45 AM
[majorsarcasmmode] LOLOLOL this post shows why IRL lacks skill and is stoopid. A noob could clearly build that hunk of junk in 5 minutes. DSL-S FTW. [/majorsarcasmmode]
this has to be one of the most hilariously tryhard posts i have seen all week.

the robot does look nice though. did you make those stock ai replacements yourself?

Nope. I downloaded this AI pack from this guy:

https://gametechmods.com/forums/index.php?topic=14071.0 (https://gametechmods.com/forums/index.php?topic=14071.0)

It's better than the default AI of DSL 3.0 but nearly all bots crash the game. Only the 2 first HWs of the list work
Title: Re: Domanating's Showcase of nonsense
Post by: Sylandro on July 06, 2013, 05:28:35 PM
I honored and can't thank you enough  :smile:

Thank you all!

And now that my objective is complete I shall now leave GTM and never return, bye.

 :mrgreen:
Get your butt back over here, foo.

Ok, ok I'm back  :mrgreen:

Here's Metal Shredder's little brother.
It's faster, more agile and equally effective (at least so it seems) but it cannot upright itself.
In some of the pics you can notice that the extender work doesn't look aligned with the axle of the saws but that's an illusion because there's a fairly big gap, which I couldn't effectively close due to rule of 7 and "blocked by other components"

(https://gametechmods.com/uploads/images/56881Sem título.JPG)

(https://gametechmods.com/uploads/images/26853Sem título1.JPG)

(https://gametechmods.com/uploads/images/98512Sem título2.JPG)

(https://gametechmods.com/uploads/images/1045Sem título3.JPG)


Edit: I had the idea when I looked at the wedge of the SHW version. I thought "what if I put 2 discs in those gaps?". That's why the wedge is nearly unchanged.
Duuuuude...
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on August 08, 2013, 07:59:44 AM
Hello there! Here are 2 more bots I've built some weeks ago, both aren't very controllable but still able to avoid immobilization.



Title: Re: Domanating's Showcase of nonsense
Post by: Merrick on August 08, 2013, 08:09:05 AM
I....just....what?  :eek:
Title: Re: Domanating's Showcase of nonsense
Post by: Shield on August 08, 2013, 08:10:24 AM
what
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on August 08, 2013, 08:39:34 AM
That's nice.
Title: Re: Domanating's Showcase of nonsense
Post by: RedAce on August 08, 2013, 09:24:13 AM
These look awesome man.
Title: Re: Domanating's Showcase of nonsense
Post by: Paranoia on August 08, 2013, 10:00:48 AM
My god, those look amazing. Great work, as usual.  :thumbup
Title: Re: Domanating's Showcase of nonsense
Post by: Philippa on August 08, 2013, 11:55:49 AM
Still trying to figure out the second robot.

Is it yet another hovercraft robot, or does it stabilise itself like a spinning top?
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on August 08, 2013, 12:15:27 PM
I have no idea what those are.
Video demonstration and/or download?
Title: Re: Domanating's Showcase of nonsense
Post by: playzooki on August 08, 2013, 02:31:15 PM
wow

spinning tops

ive only ever seen one, and that was Iron Spaghetti upside down.  :dumb)
Title: Re: Domanating's Showcase of nonsense
Post by: 090901 on August 08, 2013, 02:39:50 PM
lol have you guys seriously never seen yodas and 123stws bots like this?
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on August 09, 2013, 06:47:49 AM
Thank you all  :smile:

Still trying to figure out the second robot.

Is it yet another hovercraft robot, or does it stabilise itself like a spinning top?

It has no hovercrafts and it certainly can't stand on the tip without additional lateral supports. The clubs were originally thought to be used precisely as lateral supports to make the top stand but no matter how good they are, a little bump would make it topple.
The top spins in this position:

(https://gametechmods.com/uploads/images/74254Sem título.JPG)

I have no idea what those are.
Video demonstration and/or download?

I'll try making a video but it might take some time because I'm not hanging around in the PC much these days

I can upload both bots if you want to test them out for yourselves. They aren't effective at all in battle though, since you can't control where they're heading.
Title: Re: Domanating's Showcase of nonsense
Post by: martymidget on August 09, 2013, 08:45:26 AM
https://gametechmods.com/forums/index.php?topic=3572.0 (https://gametechmods.com/forums/index.php?topic=3572.0)

for all of you who don't know how they work.
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on August 09, 2013, 11:22:32 AM
Lol new guys are unaware of DD's. Excellent work as always Dom.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 28, 2013, 10:51:58 AM
Hey everyone. It's been a while. The Summer has been a real treat this year, hence my inactivity.

I have here another bot and I felt inspired to make a video with it but a little more intense than my usual videos. It's not that special but it took quite a lot of effort.

http://www.youtube.com/watch?v=S1iqC-_xjMg&feature=youtu.be# (http://www.youtube.com/watch?v=S1iqC-_xjMg&feature=youtu.be#)

Title: Re: Domanating's Showcase of nonsense
Post by: AlexGRFan97 on September 28, 2013, 10:59:16 AM
Insane.
Title: Re: Domanating's Showcase of nonsense
Post by: RedAce on September 28, 2013, 11:05:13 AM
That looks really cool.
Title: Re: Domanating's Showcase of nonsense
Post by: Mr. AS on September 28, 2013, 12:51:44 PM
i love the editing you did. robot looks cool incredible too.
Title: Re: Domanating's Showcase of nonsense
Post by: helloface on September 28, 2013, 01:11:07 PM
That was one of the best RA2 vids ever!

Download link please?
Title: Re: Domanating's Showcase of nonsense
Post by: playzooki on September 28, 2013, 02:48:14 PM
That was one of the best RA2 vids ever!

This
Title: Re: Domanating's Showcase of nonsense
Post by: MassimoV on September 28, 2013, 04:06:09 PM
This really is one of the best things I've seen regarding RA2 for a while.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on September 28, 2013, 05:58:37 PM
Thank you all  :smile:

I added pics to the last post. I forgot them again.

I'm happy that you enjoyed it but personally I didn't like the effects much myself. Sony Vegas is very limited for special effects. I'll try to learn Adobe After Effects in the future for much better visuals.

Helloface, I PMed the download link. If anyone else is interested just say.

Edit: The bot is now in the Exchange under DSL/UHW

In the following pic you'll see all the "junk" needed to make this video happen:
Title: Re: Domanating's Showcase of nonsense
Post by: Scrap Daddy on September 28, 2013, 06:22:41 PM
That was intense. Best bot ive seen in a while.
Title: Re: Domanating's Showcase of nonsense
Post by: Naryar on September 29, 2013, 02:20:09 PM
Damn these extending machine guns and ion cannons are sweet.

domanating for new god of ra2
Title: Re: Domanating's Showcase of nonsense
Post by: XxYouDeaDPunKxX on March 17, 2015, 12:45:32 PM
fantastic, your bot are awesome, can i have a copy of your *.bot to play whit my friend
thanks :D
Title: Re: Domanating's Showcase of nonsense
Post by: cephalopod on March 18, 2015, 08:50:41 AM
Cleaned the spam out of this thread, any further off topic comments will result in a warn.

Mods can see what I removed in Post Bin.
Title: Re: Domanating's Showcase of nonsense
Post by: Domanating on March 18, 2015, 09:43:54 AM
Cleaned the spam out of this thread, any further off topic comments will result in a warn.

Mods can see what I removed in Post Bin.

Thank you again Craaig  :smile:

fantastic, your bot are awesome, can i have a copy of your *.bot to play whit my friend
thanks :D

Unfortunately, m8 all bots in this showcase are gone...