Author Topic: dootIRL  (Read 29932 times)

Offline Dreamcast

  • Ultra Heavyweight
  • Posts: 1421
  • Rep: 1
    • View Profile
    • Awards
Re: dootIRL
« Reply #320 on: August 05, 2018, 01:10:56 PM »
The one in the middle is a good robot. The vert is nice too.

Offline Plerco

  • hey gamer
  • *
  • Posts: 526
  • Rep: 9
    • View Profile
    • Awards
Re: dootIRL
« Reply #321 on: August 05, 2018, 01:51:09 PM »
I personally really love the vert and the clamp. All in all, it’s an absolutely beautiful robot in all of its configs, and I’m amazed by how clean it is!
Notable Tournament Stuff, because ¯\_(ツ)_/¯

Offline Thyrus

  • *
  • Posts: 6254
  • Rep: 19
  • Back to purple '17
    • http://www.youtube.com/Th
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: dootIRL
« Reply #322 on: August 05, 2018, 03:13:27 PM »
Woah thats sexy as hell

Offline geese

  • kill me
  • *
  • Posts: 1473
  • Rep: 23
  • leader of the alt-center
    • View Profile
    • Awards
Re: dootIRL
« Reply #323 on: August 05, 2018, 03:49:04 PM »
that clamp and vs is hella hot
Come on guys just leave him alone.  No forum rule exists that ban players from showcasing useless ugly bots.

Offline TommyProductionsInc

  • Ultra Heavyweight
  • Posts: 1675
  • Rep: 12
  • The Forum Autistic
    • View Profile
    • Awards
Re: dootIRL
« Reply #324 on: August 05, 2018, 06:00:10 PM »
Me: Edit RGS2
Inner me: NO BUILD A ROBOT
Me: oh okay then

 [ You are not allowed to view attachments ]  

Meet the Stinger Missile. A Bombshell-inspired 'bot with 4 different modular configurations to run for just about every scenario, with an axe, a cutting blade, a spinning bar and a clamp. Mostly happy with this one. ^_^
Awesome work! I didn't enter Robogames so I don't mind the bot.

Offline superbomb122

  • r/zoomershumor
  • Middleweight
  • Posts: 340
  • Rep: 3
  • Stock IRL King (lol Stock is sh**)
    • View Profile
    • Awards
  • Discord: superbomb122 #3549
Re: dootIRL
« Reply #325 on: August 06, 2018, 11:16:25 AM »
Looks like Bombshell and Ultimo Destructo had a baby that had more than one useful attachment...

It's beautiful.
Delete your account smh

(Phantom is cool)

Offline RedAce

  • *
  • Posts: 3879
  • Rep: 21
  • Yep, I'm that RedAce guy.
  • Awards BOTM Winner
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: redaceofsp4des
  • Discord: ThatRedAceGuy#3618
Re: dootIRL
« Reply #326 on: August 06, 2018, 12:28:14 PM »
That just looks so clean overall.  Love it.  Not a fan of how the clamp's back has the burst way out there unsupported, but weight is a problem, and I can see that.

Offline doot

  • I was forced here.
  • Posts: 991
  • Rep: 10
  • Ex-DSL IRL Paragon.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: dootIRL
« Reply #327 on: August 06, 2018, 01:24:50 PM »
Well, I can't seem to post something and not give it slight mods, huh? Ah, well.

 

The axe attachment has a shorter rear tail and axe to make it look a bit more compact along with wedges and the cutting blade is a lot lower to the ground. That's really it, though the 'bots are still at heart the same.

Offline doot

  • I was forced here.
  • Posts: 991
  • Rep: 10
  • Ex-DSL IRL Paragon.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: dootIRL
« Reply #328 on: August 25, 2018, 08:23:49 AM »
I'm here to build a shell spinner, because **** you and **** creativity.

Here's Endless Winter. I wanted to make a shell spinner that didn't use any of the shell pieces or discs and I think I did a great job at that. Only thing that I may want to change later could be the top part, though that'll mean a total redesign if that were to happen.

Offline Olister92

  • Heavyweight
  • Posts: 673
  • Rep: 0
  • Trust no one, suspect everyone
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Discord: Olister92#9751
Re: dootIRL
« Reply #329 on: August 28, 2018, 06:21:25 AM »
that is unreal dude  :claping

Offline WeN

  • basedweight
  • Posts: 1875
  • Rep: 8
  • Sad!
    • View Profile
    • Blog, but outdated.
    • Awards
  • Discord: WeN#2505
Re: dootIRL
« Reply #330 on: August 28, 2018, 08:08:38 AM »
this is rude  :thumbup


Offline FaceBagman

  • Beetleweight
  • Posts: 141
  • Rep: 6
    • View Profile
    • Awards
Re: dootIRL
« Reply #332 on: August 28, 2018, 09:52:15 AM »
"The perfect shell doesn't exi..."    :eek:
LIFELONG B R O N C O B O Y

Offline doot

  • I was forced here.
  • Posts: 991
  • Rep: 10
  • Ex-DSL IRL Paragon.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: dootIRL
« Reply #333 on: August 29, 2018, 01:22:57 PM »
Only thing that I may want to change later could be the top part, though that'll mean a total redesign if that were to happen.
But I went and did it anyway, because I'm a madman.

Endless Winter's top piece has been changed to something that gives it a better thematic design. I'm really happy with how I executed the snowflake.

And I've also got a 'bot out of retirement now...

Radioactive Material Evolution. Reskinned and ready to roll once again for Middleweight Mixup 2.

Offline RedAce

  • *
  • Posts: 3879
  • Rep: 21
  • Yep, I'm that RedAce guy.
  • Awards BOTM Winner
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: redaceofsp4des
  • Discord: ThatRedAceGuy#3618
Re: dootIRL
« Reply #334 on: August 29, 2018, 01:26:34 PM »
Both bots look nice and clean, though the fact Radioactive Material Evolution has no disc slot for the chassis kinda bugs me.

Offline doot

  • I was forced here.
  • Posts: 991
  • Rep: 10
  • Ex-DSL IRL Paragon.
  • Awards BOTM Winner
    • View Profile
    • Awards
dootIRL [Copperhead]
« Reply #335 on: October 02, 2018, 08:09:28 AM »
Hi, I'm doot. What the hell is a robot? I dunno, but I built one, so that's... something, I guess. Here it is.


Meet Copperhead. A horizontal bar spinner that took cues from HUGE if I decided to tilt the weapon 90 degrees. I'm surprised I pulled it off in the CW limit, but there is a ways to go before it is perfected. Also, my choice of colours is not the best, but hey, that's something I can work on at least. :V

Offline Jaydee99

  • That annoying guy you've seen that won't go away
  • Ultra Heavyweight
  • Posts: 1732
  • Rep: -6
  • This is so sad can we hit 50 likes
    • https://www.facebook.com/
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: dootIRL
« Reply #336 on: October 02, 2018, 11:12:54 AM »
I like it!

Offline kill343gs

  • *
  • Posts: 2770
  • Rep: 20
    • View Profile
    • Awards
  • Skype: matt.coots
Re: dootIRL
« Reply #337 on: October 02, 2018, 06:10:48 PM »
How close to the ground does the bar get when it spins?


For once the mods did something right
#MakeGTMGreatAgain

Offline doot

  • I was forced here.
  • Posts: 991
  • Rep: 10
  • Ex-DSL IRL Paragon.
  • Awards BOTM Winner
    • View Profile
    • Awards
dootIRL (Techeun Rage)
« Reply #338 on: October 07, 2018, 03:37:07 PM »
Sparked by my curiosity after talking about crushers in the OW Discord, I decided to make a crusher of my own. Whether or not I did well is still up for debate, but here is the 'bot!

This is Techeun Rage. A fast crusher designed to slam directly into the other 'bot and hold 'em down so that they can't do anything whatsoever. It doesn't have much weaponry, but I'm proud of how the front wedge was executed and it overall isn't that bad.

Also a bonus:
How close to the ground does the bar get when it spins?
Copperhead's weapon is pretty close to the ground, enough that it can hit 10cm high 'bots. However, it does rear up quite a bit, which is an issue that's gonna be hard to sort out.

Offline Thyrus

  • *
  • Posts: 6254
  • Rep: 19
  • Back to purple '17
    • http://www.youtube.com/Th
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: dootIRL
« Reply #339 on: October 12, 2018, 10:51:47 AM »
 :heart_smiley:

I like it a lot. Nice build as always