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Robot Arena => Showcases => DSL TC Showcases => Topic started by: Dark-Al on January 23, 2017, 01:27:56 PM

Title: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on January 23, 2017, 01:27:56 PM
Well, After being gone for a week. I felt a bit bad for my previous actions. Because when I may of been bogged down with the criticism, I felt that you guys were just trying all your best at helping and giving feedback to newcomers, but I was overwhelm with all the feedback, I felt like I had to do it all in one go. However, I decided to comeback for another chance and feel like I don't have to take all your advice in one go like a beginner, but to take it more easy and take my time.

So the point of this showcase? just to have fun. So to start with, I made a Boxing Robot after seeing Rob Collins' personal tournament. So here's the Convict:
 (https://gametechmods.com/uploads/images/22647The_Convict_(outside).jpg)
(https://gametechmods.com/uploads/images/17943The_Convict_Insides.jpg)

I think it really does need a better name.
Edit: You can download the bot here:https://gametechmods.com/Robot_Exchange/DSL_HW/Dark-Al_The%20Convict.bot
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: kix on January 23, 2017, 01:32:35 PM
Do not name it Punch-Out!!! That is my bot's name!!
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on January 23, 2017, 01:36:13 PM
Do not name it Punch-Out!!! That is my bot's name!!
Don't worry. It's not Little Mac or anything.
*Insert some badly photo-shopped image of this Robot in Punch-Out*
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: kix on January 23, 2017, 01:37:59 PM
Will do as soon as i install paint.net that works with Windows 7.. the new version needs W7 SP1
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dreamcast on January 23, 2017, 02:02:00 PM
The Convict looks a bit like a flipper. Most of these boxer bots should probably have wider bases.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Probably Rob on January 23, 2017, 04:34:45 PM
The Convict looks a bit like a flipper. Most of these boxer bots should probably have wider bases.

Not necessarily, it allows for variety
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on January 24, 2017, 10:38:08 AM
Now for something unrealistic.
(https://gametechmods.com/uploads/images/66316Copy-Cat.jpg)
(https://gametechmods.com/uploads/images/89191Copy-cat insides.jpg)

Right I'm taking a break after that.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Philippa on January 24, 2017, 10:41:18 AM
It'd be better if the hammers were flipped so they'd be in the centre, unless that cuts through the motor. In which case, shift it along a little or turn it slightly.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: ty4er on January 24, 2017, 02:55:25 PM
that chassis is way too big, make it a battery box or something like 5x1, get better skirt placement too, usually a 120 straight flat works
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on January 24, 2017, 03:19:49 PM
Made an update on Copy-Cat. Oh and, this was just something I threw in about 10 to 15 mins, so it's not perfect or anything.
(https://gametechmods.com/uploads/images/53548Copy_cat2.jpg)

If you're wondering about the name, it mainly a copy on most of the spinning hammer designs that were in some of the old BBEANS tournaments I've been looking through. Some of the bots include Mako and mainly Blood Orange.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: cephalopod on January 25, 2017, 10:44:39 AM
Chassis, again, is too big. You need to shrink that a bunch and upgrade the hammers as they will come off, trust me :P if I can get 30kg hammers on a LW, I'm sure you can at least try 45kgs on that ;)
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on January 25, 2017, 11:21:35 AM
Chassis, again, is too big. You need to shrink that a bunch and upgrade the hammers as they will come off, trust me :P if I can get 30kg hammers on a LW, I'm sure you can at least try 45kgs on that ;)
I know I can trust you Craaig. I remember looking over some of the old tournaments like BBEANS especially BBEANS 6 , you were the one who built Blood Orange which I can understand that you have experience of building these types of Robots.   

I'll get to work on this, but don't expect it to be soon.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on January 26, 2017, 11:38:16 AM
A bit of a bulk post here. So I took the advice of Craaig and made a few changes onto Copy Cat, which do include: a much smaller chassis, stronger weaponry and a new paint job simular to the last 2 models. There were a few times I was very much in the mood to just give up on making the robot, but thankfully, I pulled through and finally got my bot done.
 :claping.
(https://gametechmods.com/uploads/images/9744Copy_cat3.jpg)
(https://gametechmods.com/uploads/images/20171Copy_Cat3_insides.jpg)
Please do have a say about what you think.
And Also I know the extenders on the back are a little too long, which is just to counter balance the Robot.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Badger on January 26, 2017, 12:01:15 PM
Looks alright. I would be nice to have the front skirts be further apart and further forward tho. I took this example from Craaig's showcase (https://gametechmods.com/forums/index.php?topic=1639.msg666793#msg666793), as he's the expert on DSL-S VS. This bot was made in DSL 2.1 but i think you can learn a lot from it:
(http://i.gyazo.com/d68346560a7e3be0be636c8332403183.png)
VS's main problem is usually stability. Notice how it's front supports are wide and quite far forward, making the VS very stable. This is helped by having the chassis short and very wide. Having the drive motors as far apart as you can get them is nice too, it helps with turning.


Your weapon choice isn't bad. VS usually want a large disc/bar, with a couple of heavy, high HP weapons. Again, this helps with stability, as it's harder to knock off high HP weapons, and VSs really struggle when one of the weapons on their disc/bar is removed.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on January 29, 2017, 07:52:22 AM
Time for a bit of almost IRl. I'm aware that this Bot had to go through two,different version but I'm still not happy with the self-righting and the Flipper itself.  Just if you want to know, this is a Middle-Weight with about 10kg to use up which I don't know what to use it on.
To me, this is more to my tastes in Robot building but please do have a say on what you think.
(https://gametechmods.com/uploads/images/66068Hell_Spawn.jpg)
(https://gametechmods.com/uploads/images/58105Hell_Spawn_Insides.jpg)
No, I'm not planning to Enter DemonofTomorrow's Tournament with this since it's heavily flawed, it's going to get trashed badly and I don't feel in the mood for entering Tournaments. 
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: F1Krazy on January 29, 2017, 08:14:50 AM
Well first of all, if it's a flipper, it's gonna need more battery power than that. Replace those with a couple of the black batteries, maybe more if you have the weight. The flipper itself looks alright but you probably want to replace those 45deg angles on the front with a pair of titanium or steel wedges. As for self-righting, there's not much advice I can give you in that regard.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: doot on January 29, 2017, 09:37:14 AM
:(

You should seriously enter tournaments, mate. It is a great way to improve upon your designs and see how well they work.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Badger on January 29, 2017, 10:35:15 AM
:(

You should seriously enter tournaments, mate. It is a great way to improve upon your designs and see how well they work.
This, plus your bots look decent.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on January 29, 2017, 12:16:19 PM
:(

You should seriously enter tournaments, mate. It is a great way to improve upon your designs and see how well they work.
This, plus your bots look decent.
Alright, I'll send it then, just to make you two happy.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Probably Rob on January 29, 2017, 12:31:03 PM
Oh God, don't use those anchors, use the single extender anchor. Less hassle, and gives you more room to place it. I recommend centering the LEDs and maybe giving it eyes behind them, so the LED is glowing as pupils... then I may be intrigued by it for something...  :really_makes_you_think:
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: jdg37 on January 29, 2017, 01:36:55 PM
I like the extender work on the flipper arm. The front and LEDs however make me want to call it The cockeyed hyena. What armor does it have?
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on January 29, 2017, 01:46:33 PM
I like the extender work on the flipper arm. The front and LEDs however make me want to call it The cockeyed hyena. What armor does it have?
It should have titanium 3 I think. I'm not to sure, but I'll need to double check. 
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: jdg37 on January 29, 2017, 02:28:21 PM
I like the extender work on the flipper arm. The front and LEDs however make me want to call it The cockeyed hyena. What armor does it have?
It should have titanium 3 I think. I'm not to sure, but I'll need to double check.
For Annihilation that should be sufficient. It's pretty flipper heavy so it'll mostly be a matter of if your arm can get low enough to get under them. Otherwise you've got plenty of speed, plus enough power in the flipper to be competitive I'd say. Batteries would be only thing to watch if it fires that flipper enough times.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on February 02, 2017, 10:59:50 AM
As for now, I'll keeping Hell Spawn 1.2 a secret until DOT (DemonofTomorrow) posts the main splash for Annihilation Nation. So for now after running out of ideas for Kurt's Masters of Disaster, I decided to make a not-so serious Rammer for a second entry. I don't know if Kurt will allow it, but I wanted to have a few laughs out of this one like IRL with Ray Billing's "The Great Pumpkin". Without further or do, here's Flashing Frog.
(https://gametechmods.com/uploads/images/45147Flashing Frog.jpg)
(https://gametechmods.com/uploads/images/60333Flashing_Frog_insides.jpg)
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Philippa on February 02, 2017, 11:16:49 AM
As long as you didn't use CF, it looks good to me. :)
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: jdg37 on February 02, 2017, 11:55:33 AM
Is there a reason you went with 4 wheels instead of 2?
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on February 02, 2017, 12:07:49 PM
Is there a reason you went with 4 wheels instead of 2?
Yes because Rammers rely on a strong drive chain and brute force to deal damage and to push their opponents around the whole arena. If you think the drive is a little too much, then yes I do feel it may end up replicating the old BBEANS4 mid-weight Bot "Rage III", which often punted itself OOTA for going too fast with or without a wedge.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: kix on February 03, 2017, 03:15:21 PM
It is napalm irl.. everything is about to fall off
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on February 03, 2017, 03:34:56 PM
It is napalm irl.. everything is about to fall off
Got to love your charismatic humour. Seriously if you didn't read the main post I made, this isn't designed to be a hardcore serious entry, but more of a bot made for a few laughs like in the official GTM Tournament Stock division with DOT entry "Prepare your RAW Anus" . So I wouldn't expect this robot to win a match.
So as always, it'll end up like this after one match:
(https://gametechmods.com/uploads/images/73190Splinter_carcass.JPG)
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: kix on February 03, 2017, 03:49:13 PM
What was that bot?
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dreamcast on February 03, 2017, 03:50:16 PM
What was that bot?

Splinter?
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on February 03, 2017, 03:56:55 PM
What was that bot?

Splinter?
Yes, you are correct. Just showing what the Robot may end up looking like.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Badger on February 03, 2017, 05:48:21 PM
RIP Splinter what a great bot, was sh** on before its time.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: doot on February 03, 2017, 05:51:09 PM
...this isn't designed to be a hardcore serious entry, but more of a bot made for a few laughs like in the official GTM Tournament Stock division with DOT entry "Prepare your RAW Anus" .
ayyy lmao
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on February 05, 2017, 07:05:13 AM
So moving away from the splinter stuff and Flashing Frog. I noticed from DOT that he noted that Hell Spawn couldn't self-right. So I tasked myself to build a Robot that can in-fact, self-right with a flipper and roll over. So without further to do, here you go:
(https://gametechmods.com/uploads/images/65115Blue_Oni.jpg)
(https://gametechmods.com/uploads/images/85185Blue_Oni_Insides.jpg)
This is how I manged to get the Robot to Self-Right.
(https://gametechmods.com/uploads/images/71473Blue_Oni_Roller.jpg)
For additional information, It's armour is Titanium 5 and is smaller than Hell Spawn. But its flipping power is weaker than Hell Spawn's. As away's have a say and it'll be in the Bot-exchange under the name: Blue Oni.   
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Dark-Al on February 20, 2017, 11:07:18 AM
Another Experimental Bot here. First of all, I don't really make proper Heavy-Weights that often, due to two key factors such as; I can never make use of the 800Kg limits and how I cannot get the bot to look nice as well; finally, I struggle to make Vertical Spinners because I struggle to balance them and use them effectively in combat. So This Bot is overall, a little unfinished. 

So after a bit of brain storming and reverse-engineering, which I didn't copy the design of anyone. I built a not-so real life spinner which It's powerful, but flawed like most of my bots. So here it is:
(https://gametechmods.com/uploads/images/56105Iblis.jpg)
(https://gametechmods.com/uploads/images/69495Iblis_insides.jpg)
   
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Jammy Dodger on February 20, 2017, 11:16:22 AM
make a support for the Z-tek and it looks like the weapon is going through the batts maybe move the batts a bit more to the side but its nice so far
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: Avalanche on February 21, 2017, 03:23:26 AM
Yeah, make a sort of box around the etek, then stick some supports on the other side of the disc like counter revolution.
Title: Re: Dark-Al's DSl showcase (Definitely Something Lengthy)
Post by: kix on February 21, 2017, 05:04:35 AM
Yeah.. make a support for it..




Also why does your topic title says DSI instead of DSL?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on February 21, 2017, 05:34:53 AM
Yeah.. make a support for it..




Also why does your topic title says DSI instead of DSL?
I already started some work on this like replacing the utterly useless DSA Armour with Titanium 5 and starting to put support for the motor.
Also, The title is a bit of a typo because the I was actually a non-capitalized L and not a capital L.That is why it looks like an I. Thanks for pointing it out anyway. 
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on February 21, 2017, 10:59:31 AM
Another update: Made some more modifications on this experimental bot. It's still flawed but I added support for the weapon motor and move some of the inner parts such as batteries around. It still looks a little ugly but it worth a couple of minutes.
(https://gametechmods.com/uploads/images/39171Iblis 2.jpg)
(https://gametechmods.com/uploads/images/51118Iblis 2_Insides.jpg)
Yeah, make a sort of box around the etek, then stick some supports on the other side of the disc like counter revolution.
I did add a box as seen in the images above. But sorry, the counter revolution idea wasn't in my mind. Might make a super-heavy weight out of it though when I have the chance.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: kix on February 21, 2017, 11:58:50 AM
If you do a HW, then use a Perm
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Jammy Dodger on February 21, 2017, 11:59:53 AM
If you do a HW, then use a Perm
Z-teks are as good as perms. I like it Dark Al good job
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Badnik96 on February 21, 2017, 12:28:56 PM
it looked better without the box tbh

just put some armor on both sides that cover the disc from the front
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Avalanche on February 21, 2017, 04:28:52 PM
as redundant and stupid as it sounds, you made the box too... boxy. use ra2cf intersecting components and detailed extender usage to make the box shape small, fitting just around the etek. The front polycarbonate panel on the etek box should be metal (titanium) btw, as that would feel more secure and realistic. Also, in the paint shop, if you have somewhat weaker skinning skills (such as a bland red box), supplement the bland-ish looks by just adding a texture (i usually opt for one of the metal1-5 textures currently, or one of the stock ones from the armour types), then tint it if you want it a specific colour, then add some surface layers (squares, diamondplate etc), then add a few edgelines (i go for dotted rail, then cover it with dirty edge for a darker look because it looks more realistic), and after all that you might want to add a decal or two. It's a fairly simple method of adding detail to your robots that doesn't take too much effort, and cleans the build up overall.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on March 12, 2017, 10:36:03 AM
My god is page feels dusty *Cough Cough* I think I have asthma from being here.

I apologise.
After crawling back to the game, I decided to build a new bot based on my last one, with a few changes like perms instead of the E-Tek,even more ****ty wheel guards and a new weapon. The final texture hasn't been made as of yet. But feel free to make a judgement.
(https://gametechmods.com/uploads/images/87072That Darn Box!.jpg)
(https://gametechmods.com/uploads/images/87000That Darn Box! (insides).jpg)

You'll pleased to know that this isn't for BOTM, I'm building something else for that.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Naryar on March 12, 2017, 10:41:54 AM
not bad. i feel the wheelguards are too big and boxy and non-aesthetic, and the chassis itself is a bit bland.

also i think one of the weapons is attached wrong.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: TheRoboteer on March 12, 2017, 10:43:30 AM
I think it'd look better with a wedge that's the same width as the chassis made using the DSL armour plates. You could get the wedge the same colour as the rest of the chassis then, or pick a colour that better compliments the orange than the black Tornado wedge.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Naryar on March 12, 2017, 10:44:49 AM
I think it'd look better with a wedge that's the same width as the chassis made using the DSL armour plates. You could get the wedge the same colour as the rest of the chassis then, or pick a colour that better compliments the orange than the black Tornado wedge.

he can simply color the chassis black like the tornado wedge.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Badnik96 on March 12, 2017, 11:31:46 AM
is it me or is one of the typhoon teeth backwards?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Jammy Dodger on March 12, 2017, 11:35:07 AM
yeah i think so
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on March 12, 2017, 12:05:54 PM
is it me or is one of the typhoon teeth backwards?
Realises one of the Typhoon Teeth are backwards: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: (Why you may ask?)
Don't worry, I'll fix that straight a way. Also, I be thinking about learning to skin so I can skin the Tornado wedge and hopefully fix the bot.
Edit: Yes Badnik, this isn't you that's seeing this.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on March 16, 2017, 01:16:04 PM
Another experimental bot here for Shield's tournament. Originally, this was meant to be a HW DSL-S flipper, but because of the machine being heavily flawed like the over-sized chassis due to the Beta motors. I deleted the Bot and decided to build a new one based on Copy-Cat 3 and Pyrexia 3. Due to my desire being original, I made this: 
(https://gametechmods.com/uploads/images/52838Malleus.jpg)
(https://gametechmods.com/uploads/images/66970malleus_insides.jpg)

Also, I know this is the wrong place to ask this: Do anyone of you guys have any advice on how to component skin? I've been thinking about skinning after watching Sage's video on component skinning, but I need a bit of advice on how to do it and how to make the most of it. 
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on March 24, 2017, 12:14:06 PM
Another bulk from me again. This is a beetle weight for Guldenflame's Beetle-Weight tournament. If you can see, I've stacked two ant batteries together, it's hard to see from the picture but when it's in the Bot Exchange, you'll see for yourself. I can't seen to keep this bot stable but anyone have advice or it just me building the wrong bot type for a Beetle-Weight? 
(https://gametechmods.com/uploads/images/98816BMRC.jpg)
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Gulden on March 24, 2017, 12:22:32 PM
Quote from the DSL-Standard Ruleset.
-Stacking (putting a component inside another) is strictly forbidden.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: 090901 on March 24, 2017, 12:31:53 PM
dont use razors, they are straight up trash in 2.2
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on March 24, 2017, 12:47:12 PM
Quote from the DSL-Standard Ruleset.
-Stacking (putting a component inside another) is strictly forbidden.
Thanks for letting know, I didn't realise that Stacking in DSL-S was forbidden, I made a few changes to that.
dont use razors, they are straight up trash in 2.2
I didn't realise Razors were trash because I remember seeing the old BBEANS tournarments and Razors were being used. But that was DSL 2.1 and things had changed. So what do you recommend then?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on March 24, 2017, 04:35:29 PM
Okay, since no one answered my question. I've made more improvements onto my BeetleWeight. This time without stacked batteries or ***** DSL Razors.
Is this better or worse by any chance?
(https://gametechmods.com/uploads/images/40033BMRC.jpg)
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: jdg37 on March 24, 2017, 05:10:23 PM
What's your armor? You've still got 5 good kgs which can do a lot at this size. And have you tested how long 2 ants will last you?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on March 24, 2017, 05:28:49 PM
What's your armor? You've still got 5 good kgs which can do a lot at this size. And have you tested how long 2 ants will last you?
It's Plastic 5 and I don't know how long the battery power lasts. If you want to play around with it, I'll post the link from the Bot Exchange.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Shield on March 24, 2017, 09:28:42 PM
should just go with ironspikes, much more common on face spinners. pole spikes arent used often thanks to normals.

does the disc touch the ground and hinder driving?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on March 25, 2017, 03:24:58 AM
Okay, another early morning update. Following Shield's advice, I made more improvements onto my Beetle-Weight. I've resized the chassis, change the drive motors and put iron spikes onto my machine. The reason for the astroflights is to prevent havoking which I encountered during numinous test drives. I tried putting on iron spikes on the old verison, but it kept pushing the Robot overweight. So here's the new design:
(https://gametechmods.com/uploads/images/68015BMRC.jpg) 
It should also weigh about 174 Kg to the nearest whole number if you want to know.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on April 04, 2017, 11:30:35 AM
Another Bulk post. This is a little flame thrower bot that I cobbled together in around five minute or so for fun, this is purely experimental so feel free to have a say on this and do say for any improvements.
Also no, I don't intend to give this bot ago in DOOT's tournament due to me lacking the interest in IRL bots and having to go though the hassle into making them look good when I really want to build something quickly despite last time. So I may give the tournament a miss and just watch it.
(https://gametechmods.com/uploads/images/48303screenshot_5.jpg)
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on April 04, 2017, 02:51:34 PM
Yet again another bulk Post since A. No one is having anything to say (Due to posting at the wrong time) and B. Because I have built something better despite being the third Bulk post I've done.
So moving on, this is SHW that I have be building, since I had a brain storm while having my Dinner. While I was forced to use the component intersection tool on the sergepatcher, I think it's pretty good to see the end result. Also the paint job will be coming soon.
(https://gametechmods.com/uploads/images/67208BFR.jpg)
(https://gametechmods.com/uploads/images/73288BFR_Inners.jpg)
After saying that I wasn't intending to enter DOOT tournarment, I'm feeling that I do want to have a go, but only in certain weight divisions!
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Mystic2000 on April 05, 2017, 01:25:07 AM
you still have 80kg to spare, i'd say you put your stabilizers to the sides to gain stability and try to reinforce them so they don't get one shotted by all the tombclones that'll be running around cause IRL meta.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Shield on April 05, 2017, 02:11:46 AM
Yet again another bulk Post since A. No one is having anything to say (Due to posting at the wrong time) and B. Because I have built something better despite being the third Bulk post I've done.
So moving on, this is SHW that I have be building, since I had a brain storm while having my Dinner. While I was forced to use the component intersection tool on the sergepatcher, I think it's pretty good to see the end result. Also the paint job will be coming soon.
(https://gametechmods.com/uploads/images/67208BFR.jpg)
(https://gametechmods.com/uploads/images/73288BFR_Inners.jpg)
After saying that I wasn't intending to enter DOOT tournarment, I'm feeling that I do want to have a go, but only in certain weight divisions!

it looks kinda messy and the discs look sorta flimsy tbh

what you could do is have only the outer disc (the one directly attached to the motor), and attach shell spinner panels onto it instead. to give off a sort of Redrum look

and yea what mystic said, supports on either side instead of straight down the middle would be more stable and better looking

Okay, another early morning update. Following Shield's advice, I made more improvements onto my Beetle-Weight. I've resized the chassis, change the drive motors and put iron spikes onto my machine. The reason for the astroflights is to prevent havoking which I encountered during numinous test drives. I tried putting on iron spikes on the old verison, but it kept pushing the Robot overweight. So here's the new design:
(https://gametechmods.com/uploads/images/68015BMRC.jpg) 
It should also weigh about 174 Kg to the nearest whole number if you want to know.

you might want to try and tack on a wedge as the bot might be defected easily, rendering the face spinner useless

Another Bulk post. This is a little flame thrower bot that I cobbled together in around five minute or so for fun, this is purely experimental so feel free to have a say on this and do say for any improvements.
Also no, I don't intend to give this bot ago in DOOT's tournament due to me lacking the interest in IRL bots and having to go though the hassle into making them look good when I really want to build something quickly despite last time. So I may give the tournament a miss and just watch it.
(https://gametechmods.com/uploads/images/48303screenshot_5.jpg)

bland but alright. i'd try and free up some weight for teeth on the top to stop bots riding over since the bot isnt invertible as is anyway
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on April 05, 2017, 06:50:16 AM
Ok, After following Shield's advice, I followed on to rebuild my SHW into something like REDRUM after it looked like if Counter-Revolution 2 and Daisy Chopper had a baby. So without further than do, here it is:
(https://gametechmods.com/uploads/images/83763Drum of War.jpg)
(https://gametechmods.com/uploads/images/25364screenshot_3.jpg)
Also the battery that looks like it's intersecting the other black is actually on top of the motor before you complain its not IRL.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Shield on April 05, 2017, 12:03:38 PM
Headed inthe right direction but you could consider reinforcing the supports (I.E making them form a triangle for better shock absorption etc.) But its already lookin p cool actually
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on April 05, 2017, 12:09:03 PM
Headed inthe right direction but you could consider reinforcing the supports (I.E making them form a triangle for better shock absorption etc.) But its already lookin p cool actually
Thanks very much. I've been a little concerned that when I've been testing it, the bot tips onto it side. Should I change the sidebars near the end to be vertical, despite this maybe not solving the problem?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on May 20, 2017, 03:43:31 AM
Right then, time for another Bot I've been working on. After playing around trying to make those wedges that you may see on most of those IRL bot, I decided to make one myself. This bot is only WIP so this is why I'm asking for feedback on it:
(https://gametechmods.com/uploads/images/57616Spice Melarge.jpg)
And yes, I might finish this for Doot's IRL Tounarment, but I'll also need to focus on my A levels as well.
 
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: kix on May 20, 2017, 04:46:23 AM
I dont think you need 4 wheels. Just use 2 of the TWMR2 drives, and place them more on the front. Otherwise. It looks good.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on May 21, 2017, 03:22:55 AM
I made some more improvements onto Spice Melange, now in a complete state but slightly overweight. But only by 0.5 game KGs:
(https://gametechmods.com/uploads/images/30414Spice Melarge.jpg)
(https://gametechmods.com/uploads/images/35715Spic Melange.jpg)
I don't really know what to do, should I sacrifice the Titanium 5 armour, of clear away some of the wheel guards? 
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Pwnator on May 21, 2017, 03:26:56 AM
Give it lighter armour, then raise the chassis up so the panels align. You could even make the chassis wedged too since you're not using much of the front space, that would free up some weight for more embellishments.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: kix on May 21, 2017, 03:30:30 AM
Use the bigger controal board as it's a kilo lighter.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: 090901 on May 21, 2017, 07:43:59 AM
why are you using ant batteries? they are like the worst battery in 2.2
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Badnik96 on May 21, 2017, 08:14:09 AM
you need a lot more batteries to run that for 3 minutes
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Jammy Dodger on May 21, 2017, 08:28:55 AM
make the chassis shorter fit a blue control board in and add 1 small black batt and 1 battlepack
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: 090901 on May 21, 2017, 08:31:27 AM
he doesnt need to reshape the chassis, tit 5 weighs a lot so just by dropping the armour he can get more battery, right now he has 26kgs of battery (ants are 6.5 i believe) so getting the 9kg for 1 black and 1 battlepack should be as easy as to dropping to something like plastic 5
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on May 21, 2017, 10:56:13 AM
Well, I made a few changes based on all your feedback guys, and I did what you said: I first changed the armour to Plastic 5, got rid of some of the ant batteries for battlepacks and switched the basic controll board for the blue control board (As seen in the screenshot below):
(https://gametechmods.com/uploads/images/33270screenshot_2.jpg)
But I still feel I should of used some of that spare weight better on the other hand.
Give it lighter armour, then raise the chassis up so the panels align. You could even make the chassis wedged too since you're not using much of the front space, that would free up some weight for more embellishments.
Well, I did that and I've a second version saved on my game. But it has appeared that everyone when into the support of doing a few upgrades. However, I may return to that design sometime in the future. 
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on June 29, 2017, 12:15:20 PM
After hearing about Yugitom's GTM Live tournarment, I have tasked myself in building a HW for when Sign-ups open. Of course by now, I've finished my A level exams (finished them on Tuesday to be exact), I have a little more time to play around. But moving to the point, this bot isn't finished and I need to ask for some advice on how to finish this bot and any changes I'll need to make to make this bot a little more IRL. So this is what I'm been building:
(https://gametechmods.com/uploads/images/67586WIP.jpg)
(https://gametechmods.com/uploads/images/17557WIP-Insides.jpg)
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: NeonCalypso on June 29, 2017, 06:25:57 PM
Not bad, I suggest getting more drive, batteries and some powerful bursts, also what armor?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on June 30, 2017, 02:46:30 AM
Not bad, I suggest getting more drive, batteries and some powerful bursts, also what armor?
If you need to know Neon, it's Titanium 5. In addition, I also working on a re-build to make the bot look more like either Constrictor or Merlin from Robot Wars/ UK live events.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on July 08, 2017, 05:49:43 AM
As Promised, a rebuild of my previous bot for GTM Live. Following some feedback. I took the liberty to add a few new additions  to the bot itself include four wheel drive, more battery power and a little more power behind the flipper by using medium burst pistons to the smaller ones seen in the previous model. You may not see them in the first picture, but they should be under the flipper itself. One thing that needs to be noted, The Armour is Plastic 10 and weighs 794kgs all together, and I don't really have a clue to play around with the remaining weight apart from wasting it on an ant battery or something. As always, please do have a say or two. 
(https://gametechmods.com/uploads/images/18729GrimLock(No top).jpg)
(https://gametechmods.com/uploads/images/13284GrimLock.jpg)
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Thyrus on July 08, 2017, 06:37:19 AM
Quite alot of empty space even for an IRL bot. Why are you using so many extenders ?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on July 08, 2017, 07:04:57 AM
Quite alot of empty space even for an IRL bot. Why are you using so many extenders ?
Well, this mostly for the placement of the anti-axe armor plates that you saw on the top of Grimelock. You could say that I should of used multiple anchors for the armor plates, but at the time I had an idea of only building from the two anchor plates at a time for the reason of not wasting time and the hassle in placing multiple anchors around my bot. Yes, you may say I'm a bit of a lazy builder, but I should of realize soon of later with all the weight I was using up.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Badnik96 on July 08, 2017, 09:14:27 PM
4 TWM3Rs are not enough drive for a heavyweight wedge, even an IRL one. i would make a serious attempt to get at least regular NPCs on it.
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: TheRoboteer on July 08, 2017, 09:57:51 PM
Chassis is super oversized. Why is it so large?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on August 19, 2017, 12:35:04 PM
Time for another DSL-S build For Badger's Tournament. I'm aware that this bot isn't finished and it's been put together in about 10-15 mins, but I really don't know where I go with this bot in making this better or throwing it in the bin and starting over.. So in a nutshell, I need advice on finishing this bot:
(https://gametechmods.com/uploads/images/12122The_WIP_Knight.jpg)
(https://gametechmods.com/uploads/images/1287Knight.jpg)
Has Titanium 3 Armour, has Three long black batteries and before you lamb-blast me on it won't move and such, this one does and won't destabilize.
Title: Re: Dark-Al doesn't have patience for DSL or AL's DSL showcase
Post by: Dark-Al on March 03, 2018, 10:57:14 AM
Boy this showcase does need a bit of dusting, I think I can see the cobwebs on some old shame. So for some of who looked over the discord, I was making a SHW for Doot's Robogames tournament and now I've finished the job. I still believe it's still not good enough so I need some verdicts on what you think about it.
 [ This attachment cannot be displayed inline in 'Print Page' view ]
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Scrap Daddy on March 03, 2018, 04:08:24 PM
Looks pretty good visually. You still have some weight left, upgrade the armor or batteries maybe?
Title: Re: Dark-Al's DSL showcase (Definitely Something Lengthy)
Post by: Dark-Al on March 03, 2018, 04:21:54 PM
Looks pretty good visually. You still have some weight left, upgrade the armor or batteries maybe?
It's nice to know that someone does appreciate the visuals. But I'm afraid that I had to ditch the weapon set up on Doot's recommendation, due to the weapon set-up causing some problems with the end piston gears causing to move the weapon arms seriously out of place and causing some Havok issues, but I'm still keeping the chassis though. Currently, I'm working on a new weapon set-up based on a flipper set-up and hopefully I'll finish it soon.