Yeah pretty much every single IRL tournament uses 2.2 Complete Edition these days. Look forward to seeing what you come up with
Quote from: TheRoboteer on November 11, 2019, 07:38:45 AMYeah pretty much every single IRL tournament uses 2.2 Complete Edition these days. Look forward to seeing what you come up with Quite a lot of IRL builds that I've seen in the past have at least some component interaction like extender collision for a frame or panel interaction, but the 2.2 CE renders such a thing impossible with its component freedom restrictions. I know removing such a thing works against the IRL mindset and building ideal, but the shift from "extenders are collidable with a 10cm inter/overhang" to "everything is strictly rigid and cannot be deviated from" is quite jarring.
Complete Edition has Component freedom from what I recall, you just need to turn it on. If it's legality you're worried about literally 100% of IRL tournaments allow CF so you'll be fine. You aren't allowed to clip stuff like batteries and motors inside each other but extenders and panels are fair game (I've written a detailed guide on this type of thing, which is in my signature), which is why most of the IRL bots you've seen have this clipping
Quote from: TheRoboteer on November 11, 2019, 08:53:29 AMComplete Edition has Component freedom from what I recall, you just need to turn it on. If it's legality you're worried about literally 100% of IRL tournaments allow CF so you'll be fine. You aren't allowed to clip stuff like batteries and motors inside each other but extenders and panels are fair game (I've written a detailed guide on this type of thing, which is in my signature), which is why most of the IRL bots you've seen have this clippingOh ok. My bad, lol
Seeing as how it's been a while since I tried to build an extenderbot / or adhere to a strict IRL mindset for building, I tried my hand at building three bots. All of them bar "As Of Yet, Unnamed" have a baseplate. AOY,U's wheel height made it impossible to change once it had been realised.Slumblebee [ Quoting of attachment images from other messages is not allowed ] Ygdrassil 4 [ Quoting of attachment images from other messages is not allowed ] As Of Yet, Unnamed [ Quoting of attachment images from other messages is not allowed ]
I like the chassis design of As of yet Unnamed but I feel it would work better with something like a hammer, or a longer flipping arm that starts at the back of the bot rather than the small one it has now. You should also really put a bottom panel on it as you're 140kg under the HW weight limit so you've got plenty of weight to do so.
Quote from: TheRoboteer on November 12, 2019, 07:20:31 AMI like the chassis design of As of yet Unnamed but I feel it would work better with something like a hammer, or a longer flipping arm that starts at the back of the bot rather than the small one it has now. You should also really put a bottom panel on it as you're 140kg under the HW weight limit so you've got plenty of weight to do so.It's not so much that I simply forgot to do a baseplate, it's more that the internal/external build doesn't allow for one the way that the wheels/wheel motors are positioned. If it was as simple as changing wheels it'd be fine but there's such a small margin between the wheel and the extenders that it'd all need to be reframed. [ Quoting of attachment images from other messages is not allowed ] I'll probably reframe it anyway but I'll also try the lifting arm idea.
Quote from: Danangoo on November 12, 2019, 07:46:47 AMQuote from: TheRoboteer on November 12, 2019, 07:20:31 AMI like the chassis design of As of yet Unnamed but I feel it would work better with something like a hammer, or a longer flipping arm that starts at the back of the bot rather than the small one it has now. You should also really put a bottom panel on it as you're 140kg under the HW weight limit so you've got plenty of weight to do so.It's not so much that I simply forgot to do a baseplate, it's more that the internal/external build doesn't allow for one the way that the wheels/wheel motors are positioned. If it was as simple as changing wheels it'd be fine but there's such a small margin between the wheel and the extenders that it'd all need to be reframed. [ Quoting of attachment images from other messages is not allowed ] I'll probably reframe it anyway but I'll also try the lifting arm idea. There's certain components with unique attachment points that allow you to get panels flush with extenders, which would let you put one on without redoing the whole frame. Multiextenders are one such component, as are small beaters. I'll take a screenshot showing what I mean once I get home.
You were right, he does look better with a hammer. [ Quoting of attachment images from other messages is not allowed ]
Looks nice. Your bots look really excellent for someone so new to the forumsDid you manage to get a bottom panel on it BTW? Here's a screenshot which hopefully better illustrates what I was on about by using Multiextenders or small beaters to get a flush bottom panel. [ Quoting of attachment images from other messages is not allowed ] The small beater is attached to the extender (which in your case would be your frame) and then the panel is attached to the bottom of that. Hope this helps
please eat something that you're allergic to, in excessive ammounts
The last few days have been somewhat of a failure, since I tried to A) get acquainted with component skinning and B) made a fair few designs that were good until the very end where I then noticed that the frame was 1 or two blocks too wide to work properly.Whitestrake was the only successful .bot, but even then he doesn't look so great. [ Quoting of attachment images from other messages is not allowed ] If I'd managed to get component skinning to work well enough, this is what I'd hoped Whitestrake to look like. [ Quoting of attachment images from other messages is not allowed ]
The concept is definitely there, just needs a little work on the execution. Stuff like the panel gap between the flipper panel and the triangle plates could do with getting rid of. I also feel as though it would benefit from more colours than just turquoise (and also colours which fit better with the ones on the logo)Overall though it's solid. One last thing is that functionality wise you may struggle for power with only 1 front hinge burst (I can't tell if it's a VDMA or Storm front hinge, but either way it's gonna be pretty weak). I'd suggest using a larger burst or going for a 2 burst setup with a flipper panel that big and heavy.
Decided to spruce up an old design I made in 2016 and create a 2019 counterpart!Leviathan Prime (was just The Leviathan before) & Static Shock! [ Quoting of attachment images from other messages is not allowed ]