gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: dahpretzel1 on January 21, 2011, 12:12:54 PM

Title: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 12:12:54 PM
Well this is my first Bot posted. I am a huge RA2 DSL fan and player, but really only make bots. I still ABSOLUTELY need to learn how to AI bots and Import arenas into the game. So here is one of my lightweight bots "Death Rainbow" (I need a better name, suggestions please). I have over 100 lightweight bots made and want to have a tournament but I don't know how to AI  :( Ill get there though. Please comment and help me make it a better bot.

(https://gametechmods.com/uploads/images/28077Death Rainbow Insides.jpg)   (https://gametechmods.com/uploads/images/97699Death Rainbow Preview.jpg)


Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Vertigo on January 21, 2011, 12:16:28 PM
Welcome to the forums!

Firstly, use razors on shell spinners, mounted on flails preferably
Weapon motor is overkill for a LW, a mag would be OK
Get rid of the extender, its doing nothing, and it makes the bot unrealistic
Astro+Ant wheel drive would be better, drive is overkill for a SS ATM
Try and use the blue control board whenever possible
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Badnik96 on January 21, 2011, 12:17:08 PM
shrink the chassis a little.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 12:31:44 PM
@Vertigo: Oh geez, sounds like I need a lot of work. I know you and Badnik96 are WAY more advanced than me at making bots, so thanks so much for the advice. I will put in the lighter Control Board, but all of the things you suggested seems like it would knock off a bunch of weight. Where would you put that extra weight? The weapon maybe? And to me the razors don't extend far enough, and they fall off too easily. I like these since they have a longer reach. I use the extender to see which way the bot moves, but it is unrealistic. Any way of putting in a realistic guide? I hope I don't sound like a n00b, and I'm not arguing I'm just telling you what I think.

@Badnik96: I've always had trouble shrinking the chasis, but I'll try my best.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Conraaa on January 21, 2011, 12:34:12 PM
Razors are generally favoured because of their hideously high dp. And putting them on flails increases their effect iirc.
Loving the colour scheme though :D
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Vertigo on January 21, 2011, 12:36:43 PM
Razors are generally favoured because of their hideously high dp. And putting them on flails increases that iirc.
Yes, you are correct

Pretzel, razors are easily the best weapons for a shell spinner, and putting them on flails increases their power

So yes with the free weight, as Nary would say, MOAR RAZORS! :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 12:38:42 PM
@Conraaa: Ok, cool. I'll post the newer version soon. Oh and thanks :)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: TeamXtreemer on January 21, 2011, 12:39:51 PM
but if you think, light ds teeth are 3 kg more for double (ish) the dp of razorz. (for 2 of them)

MOAR LDS TEETH!
(my new catchphrse.)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Vertigo on January 21, 2011, 12:40:39 PM
but if you think, light ds teeth are 3 kg more for double (ish) the dp of razorz. (for 2 of them)

MOAR LDS TEETH!
(my new catchphrse.)
No, razors are the best weapons for FSS
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 12:43:37 PM
@Vetrigo: Ok, so I'll make a new one with 4 or 8 razors on flails. I'll put in the blue CB and since it's not invertable as it is, I'll go with smaller wheels and motors.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: G.K. on January 21, 2011, 12:44:37 PM
DS teeth don't work on flails.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: TeamXtreemer on January 21, 2011, 12:46:12 PM
flails are overrated.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 21, 2011, 12:52:50 PM
flails are ridiculous.

Fixed.

Flail razors are best for shell spinners due to the fact they 'scrape' along the opponent, causing even moar damage. I'm normally against flails due to havok bombs. xD

Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 01:04:41 PM
Oh yeah and I would prefer a different name also. Suggestions???
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 01:08:55 PM
Ok so before I finish the darn thing, here's the insides.

(https://gametechmods.com/uploads/images/59358Death Rainbow 2.0 Insides Without Weapons.jpg)omment please
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Vertigo on January 21, 2011, 01:09:44 PM
Try not to use a circular chasis, it wastes space
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 01:12:33 PM
@Vertigo: Alright. Will try again
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 02:06:38 PM
Alright. Trapezoid chassis, 2 Astrofights, 2 Ant Wheels, 4 Ant Batteries, Blue CB, Right Mag. Motor, and 100CM disc with 3cm pannels on each side. Weighs 173.9KG with no weapons. look at the pic. And no, the ant batteries DON'T overlap, they are right next to each other.

(https://gametechmods.com/uploads/images/28358Death Rainbow 2.0 Insides Without Weapons.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Conraaa on January 21, 2011, 02:12:12 PM
Good, now add some weapons :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 21, 2011, 02:12:35 PM
Remove 1 ants, LWs only need 1 per spin motor.
If you want to be really advanced, a T-Shaped chassis is better. (Or even something like my bloated L-Shaped one)
What armour is it? (Try Tit 1)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Vertigo on January 21, 2011, 02:13:48 PM
Yeah, remove 1 ant and 4 of the panels, that should free up more weight for weapons
(you only need 4 panels to mount enough weapons)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 21, 2011, 02:16:07 PM
(you only need 4 panels to mount enough weapons)
This is going into the realms of removing choice.
8 panels give better all round protection and allow for 8 low flailing razors for anti-wedgeness.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Sparkey98 on January 21, 2011, 02:18:54 PM
I agree, if you have weight for it and it doesn't hinder the bot any way why remove it? I always try to build LW Sheck Spinners with a full shell.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 02:22:02 PM
@Vertigo: Yeah with 4 batteries, 8 pannels and 8 weapons with 8 flails and the lightest armor, it weighed 250.9KG, making it a middle weight. So I'm getting rid of 1 Ant battery and 4 pannels. How do you connect 8 weapons on 4 pannels? I know tha you can put 2 flails on 1 pannel, but is that what you mean?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 21, 2011, 02:31:39 PM
Yes, so one on top of the other.
Get the basics done, then try making the smallest chassis possible.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 02:46:28 PM
The Final Product. Hopefully. Barely any chassis room left over.

(https://gametechmods.com/uploads/images/29326Death Rainbow 2.0 Preview.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 21, 2011, 02:51:49 PM
Good, what weight and armour?
Also, this is FSS chassis micro management (Notice the almost "L" shape):
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 21, 2011, 02:57:11 PM
If weight allows you, place a polycarb or carbon fiber extender on top of the shell to serve as self-righting mechanism.
*facepalm*
I knew I forgot something, it's more anti-immobilisation though.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 02:59:22 PM
@Squirrel_Monkey: It only weighs 243.7 and it has 8MM Plastic armor. I'm not sure what to do with the extra weight. And I couldn't really see the L shaped chasis but it looks like your would crush mine lol. What armor do you use and what motors?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 21, 2011, 03:02:37 PM
The bots I posted were just to demonstrate the chassis.
Titanium 1 is most commonly used, less for more weapons (al/plas 1) or more for fighting popups (Plas 3)
Normal Mag motors are most common, some extreme ones use 2-mags.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 03:10:13 PM
ok cool. Um what is the best self-righting device to put on the top of the shell?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 21, 2011, 03:14:54 PM
^I think he means, Carbon fiber extender. Either 20cm or 40cm depending on how much weight is left.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 03:27:40 PM
@Larrain: I tried that on my first bot, but it just spun around. I tried 20 and 40CM aluminum extenders but that didn't seem to do the trick.

@Squirrel_Monkey: I tried a 60CM Carbon fiber extender and my bot just spun around like a top lol. It was fun to watch but didn't invert itself. I'll try 20 and 40CM right now.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 21, 2011, 03:30:35 PM
It won't self right it, only help it stop being counted out.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 21, 2011, 03:35:48 PM
I can if it's lucky. Works better with an asymmetrical chassis.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 03:41:40 PM
Oh ok, well it succeeded at that anyways. Thanks a bunch. Here's the FINAL PROJECT!!!

(https://gametechmods.com/uploads/images/39458Death Rainbow 2.0 Spash.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 03:42:40 PM
@Larrain: Yeah it sure was fun to watch :D
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Reier on January 21, 2011, 03:48:51 PM
Flails do better if they're rotated 90 degrees from what you've got :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 04:03:59 PM
Alright Ill fix that right now. It shouldn't affect the picture so I'm not gonna post a new one. Thanks a bunch to the following people for making this 100x better than it was. I'm delighted with the results.

-Larrain
-Reier
-Squirrel_Monkey
-Vertigo
-Conraaa
-Sypher878
-martymidget
-TeamXtreemer
-G.K.
and Badnik96
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Conraaa on January 21, 2011, 04:06:49 PM
Anytime.
Now post some screens of it thrashing other lw's :D
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 04:13:21 PM
@Conraaa: Ok, happy to do that. How do most people take battleshots? I do it the hard way by taking a screenshot of the thing by pressing Ctrl and Prt Scr and hoping to get a hit lol. I takes like 50 tries to get 1 good shot. Then i have to keep closing the program, copying it to paint, and seeing if it has a good hit. If it doesn't i have to start up the program again, and start all over lol.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 21, 2011, 04:16:48 PM
Protip: Press F11 to get a screenshot and it creates a screenshots folder in the directory. You can also press pause and then F11 to get a shot if you want. This way you can keep paint and RA2 up. :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Vertigo on January 21, 2011, 04:18:13 PM
Protip: Press F11 to get a screenshot and it creates a screenshots folder in the directory. You can also press pause and then F11 to get a shot if you want. This way you can keep paint and RA2 up. :P
^This^

I am impressed Pretzel, by following advice there you have built a NAR AI standard bot
And the advice was no problem at all, any time :D
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 04:19:58 PM
@martymidget: Wow great! That's amazing! How do you minimize RA2?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Sparkey98 on January 21, 2011, 04:22:34 PM
Start key, but it can cause a glitch that makes components not attach.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Conraaa on January 21, 2011, 04:23:50 PM
Shouldn't really be much of an issue if you're taking battleshots though?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Vertigo on January 21, 2011, 04:23:57 PM
Start key, but it can cause a glitch that makes components not attach.
Just go to the test garage and back, and your problem is fixed :D
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 04:27:39 PM
Ok guys thanks a bunch, and Conraaa I get what you're saying now. Alright I'll post bot 2/100+ bots in a few minutes.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 04:42:50 PM
K I'm gonna sound like a HUGE n00b, but once you take the screenshot using F11, where does it save to in your RA2 folder? I'm sorry I asked such a stupid question but I'm new to battleshots
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 21, 2011, 04:44:22 PM
There should be a new folder called 'screenshots' in the RA2 directory. :)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 21, 2011, 04:55:13 PM
Yah I must be doing something wrong because I searched my entire computer and no folders were found
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Conraaa on January 21, 2011, 05:03:45 PM
Yah I must be doing something wrong because I searched my entire computer and no folders were found

How odd, bar being patronising and asking "Are you sure you're mashing F11", I have no ideas.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on January 21, 2011, 05:08:50 PM
If you run Windows 7 I know that people have problems finding the screenshots. And you did good at taking advice, which is a crucial skill for any rookie.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: SKBT on January 21, 2011, 05:46:54 PM
Good to see a new member who can take advice and run with it! Good job on the build.

I see you are registered for Motorama 2011. Here's a little inside tip to save you the cost of a parking pass. There is a autoshop on Maclay Street across the street from the main entrance of the Farmshow Complex. (It's next to a burger king) You can park there for 10$ and its a shorter walk than parking in the back and walking around to the other side.

Good luck there.

Alex TCWG
Moto 2010 2nd place, FI 2010 3rd place Sportsman Class
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 22, 2011, 05:50:12 AM
With the point about flails, you can have a few angled vertical rather than horizontal on the bottom layer to combat wedges.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: TeamXtreemer on January 22, 2011, 05:59:54 AM
Alright Ill fix that right now. It shouldn't affect the picture so I'm not gonna post a new one. Thanks a bunch to the following people for making this 100x better than it was. I'm delighted with the results.

...
-TeamXtreemer
...
Wow, thanks dude, if you know where your ra2 directory is then the screnshos is in there. its porbobly been said but im saing it nao.
good luck with the botting, and thanks for joining the community-ings.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 22, 2011, 07:47:50 AM
@martymidget: Wow great! That's amazing! How do you minimize RA2?

I use Alt+tab personally. :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 11:50:46 AM
Hey guys, I'm extremely happy to take advice from people with much more expirience than me, because you guys definitely know way more tricks than I do. So once again thanks for the advice, and I'm glad I understood it, and could follow it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 11:54:58 AM
@SKBT: Oh that's great, thanks so much for the parking tip. Me and my dad were delighted to see that! This is our first time attending, so we won't really know our way around.  You are fighting in Motorama also right? If so, good luck, and looking forward to seeing you there. Thanks again
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 12:29:54 PM
Ok this next bot is gonna need a lot of work becuase I know Piglets aren't used for drive, the chassis is huge, and it could be a lot better. The whole point of this bot is to be a strong, hard, durable, pusher that can be somewhat competitive. Any suggestions are great. Thanks guys!

(https://gametechmods.com/uploads/images/28187Bully Preview.jpg)    (https://gametechmods.com/uploads/images/47294Bully Insides.jpg)

Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: FOTEPX on January 22, 2011, 12:35:21 PM
It actually looks more like an IRL bot more than a DSL bot. You can either get bashed with ideas on how improve it or keep it IRL realistic. Choose the blue or red pill. *holds out 2 pills*
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on January 22, 2011, 12:38:15 PM
If you're wanting to go down the competitive road, you'd probably want to use two NPC Fasts and Hypno wheels for your drive, instead of four Piglets with Minis. You get better speed and torque, plus more weight left over for weapons and stuff. And you might want to swap the baseplate anchor for a multi extender.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 12:48:35 PM
@NFX: So Easliy a smaller chassis to go with the NPC Fasts and Hypno's I'm guessing? And should I go with the lighter control board? Oh and how many batteries would you suggest?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 22, 2011, 12:54:40 PM
2, though if you have spare weight at the end a third wouldnt hurt too much.

You could use Sledgehammers for the weaponry, or beater bars (for relative long lastingness) or DS teeth, Razors (for damage) or a combination of Light DS teeth and Beater bars.

Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: cephalopod on January 22, 2011, 12:54:45 PM
Try to always go with the lighter CB. It's slightly bigger but the 1kg could be vital. I use the Blue CB in my bots, and on my lightweights with the airtight chassis, they'd go over the limit without that extra kilo. But yeah, much smaller chassis, NPCFast/Hypnos, 2 ants, then weapons on the front, mounted on a MultiExtender (Like a baseplate anchor, but smaller, more useful, and less heavy).
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 12:57:14 PM
Ok cool will post pics in a few. Thanks guys!
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on January 22, 2011, 01:08:44 PM
On your bot, you might want to know that DSL bars only do damage with the sharp sides, not the flat front. Yes it doesn't makes any real sense, but it is RA2.

https://gametechmods.com/RA2wiki/index.php?title=Naryar's_DSL_tips (https://gametechmods.com/RA2wiki/index.php?title=Naryar's_DSL_tips)

Dunno if you already read this. If you didn't, I suggest you do it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 01:22:48 PM
@Nayrar: Yeah I read that article already and it was very helpful. I'm going with what other people are saying and putting razors on multi extenders. The purpose of the bot wasn't really to cause much damage, but to just shove my opponent around.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: SKBT on January 22, 2011, 01:37:10 PM
@SKBT: Oh that's great, thanks so much for the parking tip. Me and my dad were delighted to see that! This is our first time attending, so we won't really know our way around.  You are fighting in Motorama also right? If so, good luck, and looking forward to seeing you there. Thanks again

No I can't make it out to Moto this year. I've got prior commitments to my schools FIRST team. I wish I could make it out there though.

Good luck!
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Enigm@ on January 22, 2011, 01:41:45 PM
On the newest 'bot:
Don't use Piglets as drive. They don't have enoguh torque.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 01:42:09 PM
Oh alright.  Thanks a lot!
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 01:43:35 PM
Bully 2.0??? Almost done, but have lots of extra weight. What should I do with it?

(https://gametechmods.com/uploads/images/4279Bully 2 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on January 22, 2011, 01:46:45 PM
What armour?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Enigm@ on January 22, 2011, 01:47:42 PM
Bully 2.0??? Almost done, but have lots of extra weight. What should I do with it?

(https://gametechmods.com/uploads/images/4279Bully 2 Insides.jpg)
Much better, but is underweight.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 01:52:48 PM
@ty4er: 3MM Aluminum
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Enigm@ on January 22, 2011, 01:54:29 PM
Don't use alunimum. Only use Titainium and Plastic.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on January 22, 2011, 01:54:56 PM
Ah okay then
try changing armour to titanium or plastic

EDIT:Dammit Enigma beat me...
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 01:56:49 PM
@ty4er and Enigma: What thickness?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: cephalopod on January 22, 2011, 01:59:43 PM
Whatever you can fit ;)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 02:02:00 PM
Ok cool. Should I add anything to the bot other than armor?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Conraaa on January 22, 2011, 02:05:43 PM
Is it invertible? That looks like a very nice robot.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 22, 2011, 02:06:28 PM
Nice space management. :D

You'll have to get a pro at making rammers to help, I'm not that brilliant with making them myself. :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Enigm@ on January 22, 2011, 02:07:37 PM
If it's not invertible, use the rest of the weight on bigger wheels.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 02:09:44 PM
@Conraaa and Enigma: It's invertable, drives fine flipped over.

@martymidget: Thanks

Still don't know if I should add anything
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on January 22, 2011, 02:11:52 PM
Also just an idea but maybe downgrade the armour and protect the motors?

Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 02:12:55 PM
Even with the heaviest armor I can afford out of all the Plastic and Titanium choices, I still only weigh 236.6KG. The next one up weighs 249.1 making it a middleweight. Hmmm....
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: SKBT on January 22, 2011, 02:14:49 PM
Try attaching the razors on a skirt hinge
You can get more razors on for less weight and it looks cooler.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Enigm@ on January 22, 2011, 02:16:10 PM
Try attaching the razors on a skirt hinge like this. (https://gametechmods.com/uploads/images/90926jod3.png/) You can get more razors on for less weight and it looks cooler.
Broken link.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 02:18:23 PM
@SKBT: What Enigma said
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on January 22, 2011, 02:19:36 PM
Maybe you could put the razors on extenders?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 02:21:00 PM
@ty4er: What's wrong with the multi extenders?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on January 22, 2011, 02:23:06 PM
Oh
What i mean is you have one multi extender and put steel/titanium extenders on so you can have 2 on each.
Although the rule of 7 does sometimes mess it up for me

EDIT: Maybe it would be easier for me to show you
have a look at my showcase in a minuite and i will have a (bad) example of it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 02:44:20 PM
@ty4er: OK will do
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on January 22, 2011, 02:48:58 PM
Okay it should be there now
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 03:13:22 PM
Ok ty4er, I see what you mean. I like that idea actually, but I didn't have that much weight left over. I tried protecting the wheels but the chassis wasn't big enough to conect extenders and such. Here's Bully 2.0 Final Edit.

(https://gametechmods.com/uploads/images/44346Bully 2.0 Splash.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: freeziez on January 22, 2011, 03:46:52 PM
Try to angle the razors by changing the start point on the skirt hinges.

Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on January 22, 2011, 03:52:42 PM
Try to angle the razors by changing the start point on the skirt hinges.


lol wtf r u talkin about he has no skirt hinges
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: SKBT on January 22, 2011, 03:56:40 PM
Try to angle the razors by changing the start point on the skirt hinges.


I suggested that 10 posts ago. :P

Try attaching the razors on a skirt hinge
You can get more razors on for less weight and it looks cooler.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on January 22, 2011, 05:50:15 PM
Or you can just use one multi-extender and normal extenders to hold your weapons. Thats the only thing wrong with the robot at this point.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 22, 2011, 07:13:35 PM
Ok guys hold up a sec. So what do I need to change?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on January 22, 2011, 09:01:05 PM
Actually, I'd disagree with SB about the extender thing, there was the stock LW rammer with all the axe heads mounted on baseplates (I think it was Anubis?), and the weapons almost never fell off because there wasn't any weak and vulnerable extender work. I'm not sure how well that'd translate into DSL, though, I might be wrong on this one.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on January 22, 2011, 09:14:22 PM
Well it depends on weight and rule of 7.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 123savethewhales on January 22, 2011, 11:29:48 PM
Normal extenders are not good for holding weapons for anything other than popups.  Chaining exposed polycarb extender is just asking to get killed, and chain anything heavier and you have better choices (weapon hex, dsl disk, side panel, beater bar)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 23, 2011, 11:28:38 AM
So should I keep them on multi extenders or put them on skirt hinges and angle them?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: cephalopod on January 23, 2011, 11:32:06 AM
I'd say skirt hinge personally.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on January 23, 2011, 11:32:19 AM
Either use the skirts or use less MEs with other extenders (see 123's post) to mount the weapons on.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 23, 2011, 11:37:54 AM
Skirt hinges it is.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 123savethewhales on January 23, 2011, 11:39:51 AM
The only LW ram I build looks like this

https://gametechmods.com/forums/index.php/topic,2349.msg202499.html#msg202499 (https://gametechmods.com/forums/index.php/topic,2349.msg202499.html#msg202499)

It was later updated with rubber wheels and caster on bottom.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 23, 2011, 11:58:08 AM
So kinda like this?

(https://gametechmods.com/uploads/images/42839Bully 2 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: SKBT on January 23, 2011, 12:19:02 PM
Hey that looks just like my bot called

You might have some issues with the weapons hitting the ground but if you did it right it shouldn't be a problem.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 23, 2011, 12:27:10 PM
@SKBT: Oh my gosh, yeah it does! My weapons don't hit the ground so I think I posistioned them ok. I find that with 2 ant batteries it has most of its power left at the end of the 3 minutes. How'd you get yours to be so light? Yours has 1 more ant battery and the heavy CB Lighter Armor maybe?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 23, 2011, 01:49:15 PM
Ok so on to the next bot. It's named "Roundhouse" but needs a better name. Suggestions please!!! Lots of empty space and extra weight. Needs major revisions

(https://gametechmods.com/uploads/images/79540Roundhouse Preview & Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: cephalopod on January 23, 2011, 02:04:28 PM
Yeah, shrink that chassis, use better drive motors preferrably (Mags or astros, in my opinion), use the blue CB and get rid of those random extenders on the motor. Does the belt go through the batts? You may need to check that, and also, I'd recommend using a different weapon. Saws are great but they break fairly easily. You could also upgrade the wheels if you wanted, to Vlads or something if you don't want to.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: MassimoV on January 23, 2011, 02:24:39 PM
You might be able to get better wheels.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 23, 2011, 07:39:06 PM
@Craaig: What weapon would you use?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 23, 2011, 08:17:35 PM
So kinda like this maybe? Tit1 armor, 5KG left over. The chasis looks big, but on the game it's airtight. I just made the image larger.

(https://gametechmods.com/uploads/images/51838Roundhouse 2 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: MassimoV on January 23, 2011, 08:31:54 PM
It appears like the bladesare going through the wheels.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on January 23, 2011, 08:58:38 PM
Unrealistic=Bad in DSL.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 24, 2011, 07:48:53 PM
PLEASE READ!!!!   Ok I think I fixed the reality problem. As you can see in 2 of the pictures, the razors clear the chassis. The 3rd picture was just an inside showing. The reason I use a large DSL beater bar as a connector is because the multi extenders, extenders, and anything else that can act as an extender was either to short or to long. This is as close as it gets for clearance underneath. Used the nuclear wheels because of weight. Was gonna use Vlads but it weighed 251.? It weighs 245.? with Tit1 armor. Suggestions, comments, and questions please  :mrgreen: Thanks

(https://gametechmods.com/uploads/images/75098Bully 2.0 Realistick Showing.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on January 24, 2011, 07:53:51 PM
That's a fail weapon setup... try a master hex plate and 6 razors on it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 24, 2011, 07:57:04 PM
Ok sorry about that Nayrar. Don't have as much expirience as you guys. Will change right now.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on January 24, 2011, 08:05:26 PM
There is no need being sorry (or pretending to be) if you do not know something.

As a general rule of thumb, try to get lighter extender work if possible.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 24, 2011, 08:07:15 PM
Nayrar like this???

(https://gametechmods.com/uploads/images/84221Roundhouse 2 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on January 24, 2011, 08:11:21 PM
Yes, kind of.

I think you can however attach the hex plate directly to the Perm's axle so you have no weak point in your setup (and you win 3 kgs), and then do whatever you want with the remaining weight. Possible options are more chassis armor, Vlad wheels or/and a wedge.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 24, 2011, 08:13:51 PM
Ok. Thanks a bunch!
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 24, 2011, 08:25:26 PM
Here's the next version

(https://gametechmods.com/uploads/images/81982Roundhouse Preview.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scrap Daddy on January 24, 2011, 08:34:58 PM
looks pretty good, like something philetbabe would build.

also amirite to say he would be better off with npc normals and shinies?

also welcome to the forum, its nice to have new guys who actually listen to advice.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 24, 2011, 08:42:10 PM
So go with NPC's instead of Mags, and change the wheels from Vlad's to shinies? I could do that. It'd be faster with more torque, but the wheels might come off easier.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on January 25, 2011, 04:00:17 AM
Yes indeed.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 25, 2011, 04:11:17 PM
Ok here it is with NPC's and Shinies. Like this a lot better except for the open space. I don't think the chassis should be shrunk because there wouldn't be enough width for the NPS motors. Please give me some feedback. Thanks :laughing

(https://gametechmods.com/uploads/images/50581Roundhouse 2 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Enigm@ on January 25, 2011, 04:16:50 PM
Looks pretty good.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 25, 2011, 05:07:38 PM
Thanks Enigma. Also I noticed that everyone has a different version of your avatar. I know ACAMS started the whole thing, and I'm just curious what that picture is called. I want to make an altered version like everybody else is doing. Sorry but I'm new to the forums so that question will make me sound like a n00b.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Enigm@ on January 25, 2011, 05:09:18 PM
Thanks Enigma. Also I noticed that everyone has a different version of your avatar. I know ACAMS started the whole thing, and I'm just curious what that picture is called. I want to make an altered version like everybody else is doing. Sorry but I'm new to the forums so that question will make me sound like a n00b.
Google Felix Master Cylinder.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on January 26, 2011, 01:27:40 AM

BOT

What i would do is make two copies and with one of them shrink the chassis so it is a bit bigger than the perm. If you can put NPC/Fasts and the wheel sides should stick out of the side.
Looks cool though.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scorpion on January 26, 2011, 04:13:54 PM
Shrink the chassis (yes, you can do that, you just need to change the shape), remove the skirt hinge wedge, and upgrade the weaponry and/or armour.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: freeziez on January 26, 2011, 04:26:00 PM
Armour? 'Cause you might be able to get angled poly skirts for more reach.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 26, 2011, 05:52:30 PM
Im using titanium 1 armor. what shape of chasis would you try?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: freeziez on January 26, 2011, 06:33:03 PM
T-shape ATW
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 28, 2011, 03:27:37 PM
Whats ATW?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 28, 2011, 04:29:41 PM
OK versions 2 and 3 versing each other. Tell me which one is better. Version 3 being the t-shaped one on version 2 being... well the other bot. Tell me what you think. Tit1 armor on both bots. Both run 2 NPC's, 3 ant batts, 2 shinies, and 6 razors on a master hex plate. Tell me what you think. Oh, and both bots are invertable.


(https://gametechmods.com/uploads/images/74208Roundhouses Comparison.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scorpion on January 28, 2011, 04:47:13 PM
The new one's got a better chassis, although, because you haven't upgraded anything else as far as I can see, it'll just be luck of the match.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 28, 2011, 04:53:41 PM
Hmm, i wonder if you could lose the skirt hinge extenders and use angled sheets instead. Might save you a couple kg if it works. Anyways, version 3 is better with space management. What are the chassis armours for each?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 28, 2011, 05:08:06 PM
Titanium 1 armor on both
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 28, 2011, 05:14:26 PM
Thanks for the idea martymidget. The whole idea saved me lots of weight. Here's the next pic. Thanks again. What do I do with the extra weight?

(https://gametechmods.com/uploads/images/38199RoundHouse 3 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: kill343gs on January 28, 2011, 05:15:13 PM
Maybe make the wedges longer? Or switch to metal hinge wedges.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 28, 2011, 05:30:36 PM
The angle I took this picture at makes it look like the weapon is in front of the wedge. the wedge is actually a decent distance in front of the weapon though. I want to use hinges but space is an issue.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on January 29, 2011, 03:17:00 AM
Maybe a bit more armour?
Changing the wheels?
And does it work properly when inverted?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 29, 2011, 08:46:05 AM
The next armor is steel 1 so I could try that. I want to covert to vlad wheels but I think I'd be overweight, weighing 249.3KG Oh, and yeah it works better when inverted. Knocks off wheels left and right.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 29, 2011, 09:18:50 AM
Use rubbers instead- they are better than shinies, though not as good as vlads. :)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on January 29, 2011, 09:32:49 AM
Yea use rubbers and maybe downgrade the armour and add external armour.

EDIT: Bad mistake  :(
fixed now
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 29, 2011, 10:12:02 AM
Steel 1 and rubbers weigh too much. Went with Tit 1 and rubbers. Got 4 KG or so left. I'd say I'm close to done.

(https://gametechmods.com/uploads/images/39602RoundHouse 3 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: FOTEPX on January 29, 2011, 10:23:33 AM
Downgrade to tite 1, try and tighten that chassis and put vlads on there. Also, are those NPC normals or fasts?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 29, 2011, 10:37:09 AM
NPC normals. I am already at Tit1. I'll try to squeeze in the blue CB to make it light enough for Vlads
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 29, 2011, 10:57:18 AM
NPC normals. I am already at Tit1. I'll try to squeeze in the blue CB to make it light enough for Vlads

Still not light enough.
Downgrade to tite 1, try and tighten that chassis and put vlads on there. Also, are those NPC normals or fasts?

Tightening the chassis anymore is hardly worth it. You'll get less than 1kg, and its better to have that little extra hp.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Vertigo on January 29, 2011, 11:20:08 AM
Thats really excess drive for a HS

I would reccomend Slimbodies + rubbers, which would allow you to get a smaller chasis, better armour and a metal hinge wedge :D
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 123savethewhales on January 29, 2011, 11:32:11 AM
Lol that's excessive drive for a HW HS.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on January 29, 2011, 11:43:01 AM
Thats really excess drive for a HS

I would reccomend Slimbodies + rubbers, which would allow you to get a smaller chasis, better armour and a metal hinge wedge :D

That, but disregard the wedge :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: FOTEPX on January 29, 2011, 12:26:31 PM
Lol that's excessive drive for a HW HS.

Are you high? That's a LW.

Anyways, I'd personally recommend TWM3R's with Micros or Hypnos.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: G.K. on January 29, 2011, 12:30:35 PM
Lol that's excessive drive for a HW HS.

Are you high? That's a LW.

Anyways, I'd personally recommend TWM3R's with Micros or Hypnos.

123 says that drive would be overkill even for a HW.

TWM3R drive is too much. Use astroflight/hypno drive.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: FOTEPX on January 29, 2011, 12:33:00 PM
Am I the only person who likes Fast HS?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: G.K. on January 29, 2011, 12:34:06 PM
You are the only person who likes inefficient HS.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 123savethewhales on January 29, 2011, 12:41:19 PM
Any kind of horizontal weapon is about sweep, de-weapon, possibly bouncing around.  Barely moving forward is good enough.  Moving forward quickly with a HS doesn't help against Wedge, VS, or other HS.  So why pay so much for the drive when there are so many other place to spend the KG, like weapon mass?

Just look at Urjak's HW SS, which only has 1 NPCF + 1 Hypno.  So yes 2 NPC Normal + Rubber is quite excessive for a HS.

2x Astralflight + vlad is more than enough.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on January 29, 2011, 12:46:21 PM
Fast HS are good for variety, but doesn't really need speed to be efficient. Unless your HS is a juggler.

But 2WD astroflight and hypnos isn't enough though for getting out of immobilization when you're on a tight spot. A fine drive on a HW HS is NPCF/ant wheels.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 30, 2011, 07:22:24 PM
OK so shrink the chasis, go with slimdody's or astroflights (not sure which one) and use rubbers, hypnos, or vlads.. Hmmm. Lots of posiblities but which one would be best? I still want some speed, but smaller chassis would be great and moar weapons would be even better!
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on January 31, 2011, 08:42:21 PM
bump please... need some help...
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Badnik96 on January 31, 2011, 08:46:35 PM
With what?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Pwnator on January 31, 2011, 08:48:42 PM
Err... your best bet for more weapons is to use astros+vlads/rubbers/shinies. If speed's what you want, use npcs(not fasts)+rubbers/shinies.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scrap Daddy on January 31, 2011, 08:50:15 PM
just build whatever you want, dude.

we will help you out after you post it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 02, 2011, 09:58:44 AM
Shrunk the chasis as much as physicaly possible, (well to fit the motors to where I wanted them). Got the same weapon system as before. Astroflights with vlads, 3 ant batteries. I haven't changed the armor so it's still Tit1. Got PLENTY weight left, but have no clue where to put it. Suggestions please!!!!

(https://gametechmods.com/uploads/images/59961RoundHouse 3 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on February 02, 2011, 09:59:43 AM
Put a wedge/tite sheet on?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on February 02, 2011, 10:10:20 AM
The weapon seems to be unrealistic... How much does it pass through the Perm?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 02, 2011, 10:13:39 AM
Good catch "Somebody". Will convert to a longer perm and add wedges.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 02, 2011, 10:25:39 AM
Converted to a Perm 80 EL so that the razors aren't unrealistic, and put on some skirts.

(https://gametechmods.com/uploads/images/76530RoundHouse 3 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Badnik96 on February 02, 2011, 12:11:23 PM
Doesn't look bad. How good are the wedges?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 02, 2011, 07:05:02 PM
consistently gets under Scout. Very wedgy!
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 090901 on February 02, 2011, 07:37:48 PM
consistently gets under Scout. Very wedgy!
Scout has average wedges.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Badnik96 on February 02, 2011, 07:53:44 PM
Scout has the best wedges that aren't in NAR AI
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 03, 2011, 05:25:13 PM
I am advanced enough for NAR AI, or should I wait a while?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 090901 on February 03, 2011, 05:27:31 PM
Totally move up to Nar AI.
Get 2.3 too, has tons of bots.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on February 04, 2011, 10:50:09 AM
Then update to 2.4, even more robots xD

You need 2.3c to get that though.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 04, 2011, 04:47:57 PM
Alright got NAR AI 2.3 How do I put it into the DSL game?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Reier on February 04, 2011, 05:34:19 PM
Be sure to make a copy of your game first in case you screw up
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 04, 2011, 08:26:51 PM
Ok I made a copy
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 05, 2011, 12:51:01 PM
Ok I guess I'll worry about NAR AI later. Hopefuly this is the final version.

(https://gametechmods.com/uploads/images/87975RoundHouse 3 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: freeziez on February 06, 2011, 08:43:09 AM
Ok I guess I'll worry about NAR AI later.

No, you're gonna start worrying now. NAR AI is the most challenging DSL AI pack, it will help your building skills as well as your adaptation to others'.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on February 06, 2011, 08:59:56 AM
NAR AI is the most challenging DSL AI pack, it will help your building skills as well as your adaptation to others'.

The most challenging is probably 123AI now, but NAR has loads of different building styles. :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on February 06, 2011, 09:12:22 AM
NAR AI is the most challenging DSL AI pack, it will help your building skills as well as your adaptation to others'.

The most challenging is probably 123AI now, but NAR has loads of different building styles. :P
Really?
Wow, i must be doing quite good then  :gawe:
Sorry for off-topic post  :frown:
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 06, 2011, 04:44:23 PM
Alright like I already said, NAR AI is dowloaded and I made a copy of my DSL game, but I'm not sure how to "instal" it into the game.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 123savethewhales on February 06, 2011, 04:51:17 PM
To install NAR AI, you have to

1.  Get a clean version of DSL
2.  Remove the component folder and component.cfz
3.  Unzip NAR AI 2.3c into DSL directory.
4.  Unzip NAR AI 2.4 into DSL directory.

If you can't get NAR AI to work for some reason, you can give 123AI a shot.  It's small, bots are organized by their type, and difficulty is moderate, so it's good for beginners.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 06, 2011, 07:46:48 PM
Looks like I'm the biggest lose/fag/n00b/idiot to ever sign up for gametechmods. Even with extremely simple instructions and 3 and a half hours of frustrating work, still can;t get NAR AI 2.3 and 2.4 patch working. Huuuuuuuuuuuuuuuuuuuuuuuuuuugggggggggghhhhh
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Jack Daniels on February 06, 2011, 08:09:03 PM
Looks like I'm the biggest lose/fag/n00b/idiot to ever sign up for gametechmods. Even with extremely simple instructions and 3 and a half hours of frustrating work, still can;t get NAR AI 2.3 and 2.4 patch working. Huuuuuuuuuuuuuuuuuuuuuuuuuuugggggggggghhhhh

That's ok dude. It took me a few tries to get patches to work as well.  I screwed up DSL plenty of times.  :D
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 123savethewhales on February 06, 2011, 08:11:26 PM
Whatever it is you are unzipping should be in a few different folders that you used to replace your existing ones.  Which might include the folder Component, AI, UI, etc.  If you unzip and notice they are all in one folder, you need to move what's INSIDE into the DSL directory.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on February 06, 2011, 08:26:59 PM
Have you overwritten the whole thing ?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on February 06, 2011, 10:26:40 PM
Looks like I'm the biggest lose/fag/n00b/idiot to ever sign up for gametechmods

You've got a long way to go. Trust me. And you'll get it with time. All this copy/pasting crap confused me when I was new too.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 07, 2011, 08:26:29 PM
Ok I'll look into it some more. I'll post another bot tomorrow
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 09, 2011, 02:14:56 PM
Ok for NAR AI 2.3 do I need a special program to open it up, because my computer doesn't have a program that opens RAR files and therefore, it doesn't recognize that it is in a compressed zipped folder so I can't extract it into the game. Do I need WinZip?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 123savethewhales on February 09, 2011, 04:10:23 PM
You don't know how to unzip a rar file?

Most unzip program can do it.  For example, you can get 7zip for free.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on February 10, 2011, 02:53:40 PM
Oh geez. Completely screwed up RA2 and copyed it wrong. I'll let everyone know when I fix it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Jack Daniels on February 10, 2011, 07:21:54 PM
Oh geez. Completely screwed up RA2 and copyed it wrong. I'll let everyone know when I fix it.

you are getting there man! Keep the faith.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 13, 2011, 03:55:21 PM
Ok I'm finally back! Happy to continue making bots on DSL. Here's my most recent bot Mouse Trap. It's wedge gets under Scout about 50% of the time, which would suck in NAR AI. The bot has 2 NPC fasts, Steel 1 Armor, and a lot of extra weight and space. I'm not sure if I can shrink the chassis because I need it to be about this wedgy. Suggestions please.

(https://gametechmods.com/uploads/images/61959Mouse Trap 1.0 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 13, 2011, 04:01:18 PM
Perhaps just having straight skirts might help with protection, they'd give you more HP for the same weight or less. If you upgrade the wedges to Titanium or so, that might improve wedginess a bit. I'd also put Hypnos on there if you could.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 14, 2011, 10:05:28 AM
Ok so I'll go 80cm straight skirts instead of the 80CM Angled ones. I'm guessing upgrading to Tit wedges will make them wedgier because they weigh more? And just curious, why does everyone prefer Hypnos?

EDIT: Hypno wheels make in invertible and it weighs 251.1 KG
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: cephalopod on May 14, 2011, 10:10:47 AM
Hypno wheels are really grippy for their weight and size, like 1.8 or something compared to the 1.3-or-something of Rubbers.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on May 14, 2011, 10:12:39 AM
Hypno wheels are really grippy for their weight and size, like 1.8 or something compared to the 1.3-or-something of Rubbers.

Damn ninja.

High grip compared to wheels of a similar weight, and in some cases heavier wheels. Since grip is a speed multiplier (amidointhisrite?) hypnos= more speed than say Vlads.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on May 14, 2011, 10:14:57 AM
superior grip for its weight.
I think you can shrink the chassis further but i'm not sure if it would hinder wedgyness or such.
Might be able to add more weapons then.

Dammit ninjas...
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 14, 2011, 10:21:07 AM
If it's lacking in invertibility (It's a wammer, you'll be on the back foot if you're inverted anyway) Then maybe you could drop the front shields to 40cm panels. That should get you back under the weight limit as well. Razor rack can also be angled forwards.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 14, 2011, 11:03:08 AM
Invertible with Hypnos, Titanium wedges, aluminum 40CM pannels, 5 raised razors on a skirt hinge, 2 ants, 2 NPC fasts. I kinda wanted the 2 outside pannels to be angled because the acted as an anti-flipper protection. 

(https://gametechmods.com/uploads/images/81653Mouse Trap 1.0 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on May 14, 2011, 11:06:58 AM
Move the CB back/ place it upwards and shrink the chassis wedge and you can fit the sixth razor on :D
Might even be able to fit the NPC's on externally, it will make them a bit weaker however. Your choice.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 14, 2011, 05:13:37 PM
@ty4er I moved the CB back behind the motor and stood it up. What do you mean by shrink the chassis wedge? I can't shrink the chasis because the whole wedge wouldn't be nearly as effective and I might not be able to fit the skirt hinges. Where would the 6th razor go? Sorry I don't quite understand
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on May 15, 2011, 05:14:29 AM
lol sorry.
I forgot how many AP's they have :P
Forget what i said then.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 15, 2011, 04:14:11 PM
Ok the bot still doesn't get under Scout a lot of the time. Anyone have any suggestions? Also anything else you would like to see me change please let me know
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: madman3 on May 15, 2011, 05:19:57 PM
Your skirt hinge holding on the armour has an odd collision mesh which will currently be prising your bots front up, I reckon.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 15, 2011, 05:27:15 PM
Ah, well remembered. Older versions of DSL 2.1 may have the "Narmour" skirt hinge with the enormous collision mesh. JoeBlo fixed the collision mesh so that doesn't happen, you can download it from somewhere.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: madman3 on May 15, 2011, 05:34:10 PM
Ah, well remembered. Older versions of DSL 2.1 may have the "Narmour" skirt hinge with the enormous collision mesh. JoeBlo fixed the collision mesh so that doesn't happen, you can download it from somewhere.
I learned the hard way with a couple of my very early bots.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 15, 2011, 06:22:03 PM
Another n00b question... What's a collision mesh? Sorry.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 15, 2011, 06:25:15 PM
It's what the component hits other components with, essentially. You can press F12 to see them. Some of them are fairly straightforward, like the extenders, but things like the Overkill Blade, old skirt hinge, or Mace are a bit different to what you'd think.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 16, 2011, 02:57:33 PM
So where can I download Joeblo's fix? I think it would really make the bot more effective.

EDIT: Ok I think I found the problem with the collision mesh. First of all, I was wondering why my bot at first stood upright almost. I then angled the razors down more and that solved the problem. The skirt hinge was angled so that it made contact with the ground before the wheels did. I now fixed it so that the wheels barely touch before the skirt hinge. Now for the 2 wedges, those hinges make contact before the panels themselves. I don't think there is a fix for this. Hopefully the image will help me explain myself better.

(https://gametechmods.com/uploads/images/37978Mouse Trap 1.0 Collision Mesh.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 16, 2011, 03:09:27 PM
There's a thread about it in the Modifications and Design forum, I'm pretty sure there's a download link in there somewhere.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 16, 2011, 03:22:59 PM
Ok so other than that, any other fixes that would make the bot better? I want to move on to another one of my bots.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on May 16, 2011, 03:32:27 PM
I think it would be better with less drive and MOAR RAZORS. No seriously. Stick with normal NPC's, remove the metal sheet protection, you also can get aluminium for these wedges as well, maybe just use one wedge with a small wedge on it (it's better generally) and add more razors.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 16, 2011, 04:37:31 PM
Ok so put more razors on the skirt hinge. I get that part. How can I attach a small wedge onto a wedge? I don't quite understand that.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 16, 2011, 04:46:34 PM
Small Wedge component. Attaches directly to a metal hinge.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 16, 2011, 04:49:24 PM
Wow I'm retarded. Thanks NFX.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on May 16, 2011, 05:55:38 PM
Ok so put more razors on the skirt hinge. I get that part. How can I attach a small wedge onto a wedge? I don't quite understand that.

Stack the black parts of skirt hinges. If you really don't manage to do it, you can put a motor on a hinge, make it spin, axle load it out of the way and put another skirt hinge on it, or just near it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 16, 2011, 08:55:17 PM
So kinda like this? I really have been building on DSL for a while now but beeing a newbie, I don't know or understand all of the terms so stick with me on that. Sorry if I frustrate anyone, but I just want to make things clear. I'm not even sure if this is right.

 (https://gametechmods.com/uploads/images/10315Mouse Trap 1.0 New Wedges.jpg)

Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 17, 2011, 03:22:34 AM
Lose the poly sheet and skirt hinges on the front, and replace them with a Metal Hinge. Attach the Small Wedge component to that, it'll give you much more leverage to get under opponents.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on May 17, 2011, 05:13:07 AM
Lose the poly sheet and skirt hinges on the front, and replace them with a Metal Hinge. Attach the Small Wedge component to that, it'll give you much more leverage to get under opponents.

Yup. A double wedge like you have already is worthless.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 17, 2011, 06:30:24 AM
So just 1 Metal Hinge with a small wedge attached? Like this? Now I have 7 razors and still have 20KG of weight left

(https://gametechmods.com/uploads/images/19603Mouse Trap 1.0 New Wedges.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Pwnator on May 17, 2011, 08:08:12 AM
Good job. Now shrink the chassis and get more razors on it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 17, 2011, 02:31:46 PM
Ok will do Pwnator. How do you think I should attach more razors? Another skirt hinge?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Pwnator on May 17, 2011, 09:27:06 PM
Just use a single skirt hinge and just add more extenders to the sides when necessary.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 18, 2011, 01:38:55 PM
Ok I added 2 extenders and 2 razors. I didn't know whether to put the razors on the inner connection point on the added extenders, or put them on the outer connection point. Still have some weight left. Still Steel 1 Armor. Final suggestions?


(https://gametechmods.com/uploads/images/78729Mouse Trap 1.0 More Razors.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 18, 2011, 02:00:41 PM
Upgrade to Plastic 3. It provides significantly better armour than Steel 1, and is a MUCH more efficient armour choice.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 18, 2011, 02:07:59 PM
Ok new problem. The bot is EXTREMELY front-heavy now, and it prevents me from getting any traction. I will be moving forward and then the bot leans forward and skids sideways across the arena. I think bigger wheels would help. Also, with the weird collision mesh of the skirt hinge, I can't angle it at all without the hinge touching the ground before the wheels. I have to angle it so far forward that the opponent barely even touches them. The damage dealt is insignificant. HELP PLEASE.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 18, 2011, 04:43:45 PM
Download the Skirt Hinge collision mesh fix. It should be either in the Modifications and Design forum somewhere, or on JoeBlo's website (There's a link in his signature)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 18, 2011, 08:35:53 PM
Curent Mouse Trap. Plastic 3, 9 razors. (Debating if I should move the 2 outer razors one more connection point over) Still a little weight left.

EDIT: Sorry for big and blurry crop :/

(https://gametechmods.com/uploads/images/68690Mouse Trap 1.0 Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: R1885 on May 18, 2011, 08:42:38 PM
Please stop zooming so much in paint, it's not making it any better.

For the bot itself, it's OK, but the plastic extenders seem very weak, perhaps switching to Aluminum may help.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Paranoia on May 18, 2011, 09:30:58 PM
Try and just give the full shot, it isn't as blurry when you do so.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 19, 2011, 02:36:53 PM
I appologize for the horrible crops. As for the bot, I upgraded to aluminum extenders. It weighs 244.? What else needs fixing?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on May 19, 2011, 03:11:06 PM
What you could do, if you have the fixed skirt hinge, is mount a second skirt hinge just beside the first one. Which would get you 3 more razors for 1kg less than if you used poly extenders.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on May 19, 2011, 03:16:33 PM
Yeah, it's not fixed quite yet but I could do that. It's minor but, every KG counts. I want to move on to my next bots. So other than that is it ok?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on June 01, 2011, 03:50:34 AM
I think he would be better with a total of 3 half-stacked skirt hinges, and it will indeed save 2 kg while removing fragile extenders.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 11, 2011, 12:22:32 PM
Alright my latest project that's gonna get a LOT of criticism. Please help.

(https://gametechmods.com/uploads/images/6232Black Death Preview.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 11, 2011, 12:27:54 PM
You're back :D

Look at this which i recently made: https://gametechmods.com/uploads/images/96480Overkill%20vs.png (https://gametechmods.com/uploads/images/96480Overkill%20vs.png) (keep the weaponry and have bigger sheets with better drive if you can)

Basically, smaller chassis
Get rid of the baseplate connectors
Don't stack batteries
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: powerrave on August 11, 2011, 12:28:16 PM
Use Multi Extenders instead of Baseplate Anchors. Get other wheels like Vlads or Hypno's.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on August 11, 2011, 12:28:49 PM
Use multi extenders.

Also go and have a look at Craaig's showcase.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 11, 2011, 01:23:56 PM
@ty4er: Wow yours looks sooo much better than mine! Love that design. I'll swap out the extenders, shrink the chassis, and replace the wheels with hypnos. Hopefully I can make it better! Thanks for the advice.

Thanks everyone else also. I'll make the changes when I get home.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Badnik96 on August 11, 2011, 01:26:39 PM
At first I saw it and thought "that's a pretty good MW." Then I saw the weight...

Welcome back, anyways.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: madman3 on August 11, 2011, 04:04:21 PM
I see stacked batteries.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 11, 2011, 04:15:33 PM
Well, here's my newest version of the bot. What else needs to be improved? Plastic 1 Armor, 3 Ants.

(https://gametechmods.com/uploads/images/8265Black Death New Preview.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Conraaa on August 11, 2011, 04:19:37 PM
I'd ditch the flipper extenders, get 120 cm skirts and mount the motors on the back of those.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: powerrave on August 11, 2011, 04:23:43 PM
Try get wide ant wheels. They have more grip if I remember correctly.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scorpion on August 11, 2011, 05:26:27 PM
You should move the multi-extender holding the weapon motor as far forward as possible, and use a shorter belt length version of that motor.
And i'd say you should do what conraa said and see if you can also get a caster on the bottom of the chassis.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 11, 2011, 07:59:13 PM
If I shorten the motor length, it will be unrealistic since the weapon will run through the chassis. I'll do the 120 cm skirt idea and I'll move the multi-extender forward (The weapon one) I angled my weapon on purpose, is that a good idea?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: cephalopod on August 11, 2011, 08:14:54 PM
I'd feel, personally, that you got too much weight on that motor, but if it works for you fair enough, just doesn't look like it has punting potential. If you got rid of a hammer, you could upgrade a lot of stuff and make it a lot less fragile. But that's just me and my defensive ways.


EDIT: Yeah, I see you followed Ty's advice and went for the fragile VS style. If you wanted something a little more durable...
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 11, 2011, 08:41:22 PM
Um when I try to put my wheels on the motors that are connected to the skirt hinges, it won't let me put them on. And I can't resize my chassis so that both multi-extenders are positioned so that the 120 cm skirt hinges don't intersect with the chassis. It's hard to explain without visually showing you. Please help!!!

@Craaig: The only reason I chose the fragile model was to get the 3rd weapon on it. I think I like yours better though since it's more durable. Hmmm...
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on August 11, 2011, 10:06:16 PM
Looks like you overkilled on weapons...
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: russian roulette on August 11, 2011, 11:27:49 PM
Um when I try to put my wheels on the motors that are connected to the skirt hinges, it won't let me put them on. And I can't resize my chassis so that both multi-extenders are positioned so that the 120 cm skirt hinges don't intersect with the chassis. It's hard to explain without visually showing you. Please help!!!

@Craaig: The only reason I chose the fragile model was to get the 3rd weapon on it. I think I like yours better though since it's more durable. Hmmm...
You need to snapper load the wheels on.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on August 11, 2011, 11:29:45 PM
Motors on skirt hinges = dsl fail
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 12, 2011, 02:29:25 AM
2 hammers is good, 3 is more for if you want to completely outweapon the others whilst having not much defense.
But it does looks look quite good.

Keep the flipper extenders, get 80cm alu sheets and perhaps upgrade the drive (those wheels haven't got much hp)
Or get 120cm and axle load the wheels on.
If you can, add some protection to the chassis.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on August 12, 2011, 06:16:50 AM
Um when I try to put my wheels on the motors that are connected to the skirt hinges, it won't let me put them on. And I can't resize my chassis so that both multi-extenders are positioned so that the 120 cm skirt hinges don't intersect with the chassis. It's hard to explain without visually showing you. Please help!!!

On the first part, you need to utilise a glitch called Axle Loading. If you look through the Tutorials subboard in General Discussion, Sage has a thread called "Tips and Tricks", which shows you how to Axle Load.
 
On the subject of the ME's, it sounds to me like you're using the "inner" attachment point, you'll notice in the component preview window that one of the AP's on the Extra Small multi extender is actually in the center as opposed to on the edge. You want to rotate the component 180 degrees, or 18 "clicks". When you rotate a component, it jumps by 10 degrees each time, rather than a completely smooth rotation, you just need a good eye to spot these clicks and enough patience to count them properly. Then the Poly Skirt should attach no problem.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 12, 2011, 09:00:24 AM
I guess I still don't understand how to axle load since the motor is connected to the 120 CM skirt. I can't remove the skirt and keep the motor on. Still confused
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on August 12, 2011, 09:25:53 AM
You don't need to remove the skirt. You just need to rotate something so that it "stacks" into the collision mesh of the skirt.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 12, 2011, 12:28:20 PM
I found out how to axle load, but I can't get the wheel to attach :(

(https://gametechmods.com/uploads/images/37982Axle Loading Fail.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 12, 2011, 12:44:38 PM
Why is there a t-connector?

When you axle load with an extender, etc you then get rid of the extender and replace with the wheel.


EDIT: little protip: put the motor/wheels on the back AP of the skirt for best stability
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 12, 2011, 04:51:57 PM
Wow do I feel stupid. Total blond moment. Thanks a bunch. Will fix now. I don't think the wheel will touch the ground if I put it on the back attachment point
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: madman3 on August 12, 2011, 04:54:17 PM
Oh i didn't know that. I think the wheel will be too high off the ground if the motor is placed on the back attachment point
Use a titanium halfsheet that you attach to the bottom of the bot, the mount your skirts on that; that should get the wheels at the right height.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 12, 2011, 05:06:07 PM
alright I'll try that. What should I attach the half-plate to? A ME?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: madman3 on August 12, 2011, 05:08:11 PM
alright I'll try that. What should I attach the half-plate to? A ME?
Nah, one of the AP's on the halfsheet lets you attach it to the baseplate.
Your chassis needs to be tall enough, but I think the one you've got at the moment will do.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 12, 2011, 05:20:08 PM
I Like the idea, but the bot is REALLY wide
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: madman3 on August 12, 2011, 05:21:52 PM
I Like the idea, but the bot is REALLY wide
That's a good thing, you should be very stable laterally and be less vulnerable to HS.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 12, 2011, 05:50:12 PM
Here's what I have right now, but I'm not to happy with it. :/

(Edit) I was unhappy with the wide version. So I tried a different way. They both get demolished by Bot 205.

(https://gametechmods.com/uploads/images/42137Black Death Comparisons.jpg)

Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 13, 2011, 09:43:40 AM
Any advice? Was expecting some help overnight.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 13, 2011, 09:48:27 AM
angle connectors have fail hp.
Half sheets have fail hp when not on the baseplate


I quite like the second version (Though some could take it as a KLONE of blood orange :P), and like you, am not a big fan of the first one.

Plus you have a tiny bit of weight you could use as sacrificial extenders or upgrading chassis armour, alu 3 isn't a great choice iirc
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 13, 2011, 01:30:51 PM
Thanks for the advice. Is there anything I can add to be able to beat Bot 205? It gets under me and tears up the bottom of my chassis :(
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: freeziez on August 13, 2011, 01:41:03 PM
Is there anything I can add to be able to beat Bot 205? It gets under me and tears up the bottom of my chassis :(

O_o

Bottom armor.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 090901 on August 14, 2011, 08:55:29 PM
Looks so much like Blood Orange.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 14, 2011, 09:08:13 PM
Re-sized everything and kept it realistic! Large Perm 80, Aluminum 3 Armour, 80CM Aluminum skirts, and PLENTY of weight left over. Hmm...

(https://gametechmods.com/uploads/images/66863Black Death New Preview.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 090901 on August 15, 2011, 07:07:28 AM
plastic 5 amour would be better.
all aluminum armors fail.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: cephalopod on August 15, 2011, 07:40:43 AM
Change the armour, and upgrade the skirts to tite, and you have the actual absolute same robot as Blood Orange 4 (just with the motor on the opposite flipper segment)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scorpion on August 15, 2011, 07:43:02 AM
Titanium half sheet for bottom protection.
The use the side AP's of that half sheet to attatch the stabilizers and drive to.

Personally, I think you can get by alright with aluminium stabilizers rather than titanium ones for LWs
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: cephalopod on August 15, 2011, 07:44:56 AM
Alu ones fall off a lot faster when posed with a HS or similarly weaponed bot - believe me. You have punting potential to keep bots away from the chassis, so you want to keep the other vital parts well shielded. Or that's my ethos.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scorpion on August 15, 2011, 07:50:03 AM
I'm just speaking from my experience here, bottom protection comes in more handy than stronger stabilizers, plus, by attaching them to the half sheet, they'll end up further away from the chassis, which is obviously where other bots will most likely be aiming for.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 15, 2011, 01:45:14 PM
I like both ideas a lot, but I have a new issue: The weapon motor is knocked off very easily. Is there anything I can do about that?

Edit: It appears I had lighter armor than aluminum 3 when I took the last bot shot. So with plastic 5 and titanium 80cm skirts, it only weighs 132.? So there's a lot of extra weight
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 15, 2011, 01:48:04 PM
I like both ideas a lot, but I have a new issue: The weapon motor is knocked off very easily. Is there anything I can do about that?
Use protection.

did i just post this twice >.<
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 15, 2011, 01:57:38 PM
Like...
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 15, 2011, 01:59:26 PM
condom Put something on the underside of the motor, perhaps the top aswell.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 15, 2011, 02:57:26 PM
Well it appears that once the perm 80 is connected, the other AP's "aren't there". RA2 doesn't recognize that I'm trying to connect to the other AP's
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 15, 2011, 03:02:57 PM
You have to put them on an ME then.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 15, 2011, 03:10:49 PM
The perm or the protection?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 15, 2011, 03:14:09 PM
Le protection.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 15, 2011, 03:26:41 PM
Ugh wanna finish this so badly! Plastic 5 Armor, Titanium 80cm stabilizers, 3 ant batts, Perm 80 L, and lots of leftover weight.


(https://gametechmods.com/uploads/images/75401Black Death New Preview.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scorpion on August 15, 2011, 03:40:36 PM
Well, as another tip, if you have the leftover weight, but not enough for a half sheet, you can use casters on the bottom of the bot as well, just like in stock, for an invincible (ish) bottom.

Main concern would be to protect that weapon motor... just look at blood orange in RA2TC2 ;P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Enigm@ on August 15, 2011, 03:45:01 PM
Ugh wanna finish this so badly! Plastic 5 Armor, Titanium 80cm stabilizers, 3 ant batts, Perm 80 L, and lots of leftover weight.


(https://gametechmods.com/uploads/images/75401Black Death New Preview.jpg)
le generic.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 15, 2011, 03:53:24 PM
@ Scorpion: I'm sorry, I don't have a clue how to find Blood Orange in RA2TC3. I still am getting used to navigating around the site. What does RA2TC3 stand for? Again I'm sorry, could you help me out?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on August 15, 2011, 04:01:34 PM
It was the RA2 Team Championships 3. Blood Orange always lost it's motor, so it's a priority for protection.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scorpion on August 15, 2011, 04:02:09 PM
Oh, it's just a tournament that blood orange was involved in (it stands for robot arena 2 team championships 3).
I just referenced it as an example of how weak those perm 80s are, and also to have a little dig at craaig for having a differing opinion to me before ;P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 15, 2011, 04:08:19 PM
Ok thanks for the help. Like I said, I'm not quite used to all the abbreviations and stuff yet, so bare with me. I'm looking into NAR AI again, but last time I screwed the whole game up, so that's not a priority right now. I really need to learn how to AI
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scrap Daddy on August 15, 2011, 11:10:26 PM
dude, with the extra weight from just attaching those skirts directly to the multis and what you have already protect that motor. The small perms have sh** hp and them falling off is the downfall of most of these designs
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 16, 2011, 12:40:10 PM
Seems like this is working well for the time being. I personally like it. 30 to 40 DSL bar on a polycarb 20cm extender. The extender isn't exposed too much, it never gets hit.

(https://gametechmods.com/uploads/images/4095Black Death With Motor Protection.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: The Ounce on August 16, 2011, 01:09:03 PM
I would think a 40 cm steel skirt would be better than a DSL bar in this case.  Also I'm not sure what it is but the poly extender being out in the open like that worries me.  Find a way to cover it up.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 16, 2011, 01:23:16 PM
2 new different ideas. One's courtesy of "The Ounce" and the other was thought of by me. Which one's better? His, mine, or neither?

(https://gametechmods.com/uploads/images/66735Black Death Motor Protection Comparisons.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 16, 2011, 01:29:49 PM
His has more hp and is closer to the weight :P

Though yours is good if you want the AP's.
But you dont :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 16, 2011, 01:45:45 PM
I was hoping to be able to protect the bottom of the motor as well. I added a castor to the bottom of the bot to have a somewhat "invincible" bottom. I like the finished product a lot thanks to everyone who helped  :claping
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 19, 2011, 01:29:45 PM
Ok here's my newest VS: Acute Pain! Same chassis and armor as Black Death. (Plastic 5) Titanium 80 CM skirts, 40cm steel extender that attaches to the motor, titanium 20cm skirt attachments. Based on Doomkiller's CCIV entry which can be found here: http://www.youtube.com/watch?v=6_MIPQOmVQE# (http://www.youtube.com/watch?v=6_MIPQOmVQE#)

Any suggestions would be greatly appreciated.

(https://gametechmods.com/uploads/images/35189Acute Pain Splash.jpg)
Title: Re: Craaig's DSL Bot Showcase
Post by: Naryar on August 19, 2011, 01:38:58 PM
I think you can lighten your extender work.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on August 19, 2011, 01:55:48 PM
I see what u did there, Nar.

I would try to lighten the extender work a little bit, and try to have Long Axle Astroflights for extra turning speed and stability. Maybe something to protect the disc, even if it's just a 20cm CF extender.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 19, 2011, 02:07:20 PM
When you guys say lighten, do you mean to downgrade the type certain extenders, or use less extenders?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 19, 2011, 02:09:33 PM
Less.


And try to use flipper segs instead of steel extenders on LW for hp and weight, unless you somehow need the AP's
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on August 19, 2011, 02:12:48 PM
Lighten usually means downgrade to either Polycarbonate or Carbon Fibre if you can get away with it. Shorten means use shorter extenders, and "clean up" basically means you could do the setup with less extenders, or make it more balanced.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 19, 2011, 02:29:05 PM
Ok so i believe I "lightened up" the extender work. The new problem is that it's unrealistic. Just wondering, should I angle the flipper segment up one more "click" so that the motor is higher and I can change the angle of the skirts?

(https://gametechmods.com/uploads/images/9145Acute Pain Less Extenders.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on August 19, 2011, 02:39:07 PM
You could add a CF extender between the flipper segment and the Magmotor, nothing's going to hit it if the disc is angled enough. You could also upgrade the chassis armour, and add a 20cm CF extender to the disc to protect it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on August 19, 2011, 02:47:18 PM
Why is there a poly holding the skirt?

Just put it on the flipper segment and get rid of the second flipper seg holding the drive, you don't really need it.

And just make the motor longer, put another flipper seg on it.
Then add more chassis armour/external armour.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 19, 2011, 03:19:50 PM
CF extender meaning Carbon fiber? It only has 1 AP
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on August 19, 2011, 03:23:45 PM
It does have two AP's on each of the longer edges, which is useful if you're trying to attach two things at 90 degrees.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 19, 2011, 03:30:50 PM
Thanks NFX, I didn't know that. Here's what I did to it. I tried to get the best angle that I could. The motor is angled down 2 clicks which might be too much or not enough. But not being able to self right is becoming an issue

(https://gametechmods.com/uploads/images/22950Acute Pain CF Extenders & Schrimech.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: martymidget on August 19, 2011, 04:20:42 PM
This is beginning to look like my CCIV entry :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 19, 2011, 08:13:44 PM
What should I do from here?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scrap Daddy on August 19, 2011, 08:56:59 PM
Well for starters you can attach the skirts directly to the multis and attach the drive to the skirts to save 6kg. You can also maybe get a lighter way to attach the weapon motor and then upgrade drive, armor, weapon motor, whatever.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 19, 2011, 10:06:55 PM
Everyone says that motors on skirt hinges are fail in DSL. I can't attach them to the skirts anyway since they are only 80CM.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: freeziez on August 19, 2011, 10:17:09 PM
Everyone says that motors on skirt hinges are fail in DSL. I can't attach them to the skirts anyway since they are only 80CM.

Not skirt hinges, skirts. And yes you can, if you angle it.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 19, 2011, 10:21:50 PM
I'm sorry I must be confused. How can I attach a motor to an 80 cm skirt? I don't have any skirt hinge on the bot. I'm sorry, I don't quite understand
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: freeziez on August 19, 2011, 10:22:51 PM
I'm sorry I must be confused. How can I attach a motor to an 80 cm skirt? I don't have any skirt hinge on the bot. I'm sorry, I don't quite understand

The skirt should have an AP in the middle.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: 090901 on August 19, 2011, 10:35:47 PM
I'm sorry I must be confused. How can I attach a motor to an 80 cm skirt? I don't have any skirt hinge on the bot. I'm sorry, I don't quite understand

The skirt should have an AP in the middle.
80 cm skirts don't have APs i thought.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 20, 2011, 06:19:42 PM
Yeah I'm on the same page as 090901. I can't find the middle AP on the 80cm skirt
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on August 20, 2011, 06:35:22 PM
The 80cm Angled skirts do, I'm not sure about the straight ones.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scorpion on August 20, 2011, 06:42:10 PM
The 120cm Angled skirts do, I'm not sure about the straight ones.
Fixxxed

The straight ones don't BTW, only the 40CM ones
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 20, 2011, 06:47:26 PM
So to make it clear, the 80cm angled skirts do NOT have more than 1 AP? Correct?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Scorpion on August 20, 2011, 06:54:03 PM
Correct.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 02, 2011, 01:24:44 PM
Finally back, with my new and unique idea for my 2 Legit 2 Quit tourney entry. It's ehh. Hopefully it does well being AI'ed!

(https://gametechmods.com/uploads/images/20783Ramp To Heaven Splash.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on October 02, 2011, 01:26:13 PM
Launch pad? Might work, depending on the arena.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 02, 2011, 01:32:55 PM
Those wedges don't look like they're on the right place from the bottom...

And you could add another battery in so it doesn't run out of power too early.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: nicsan2009 on October 02, 2011, 01:34:29 PM
Launch pad? Might work, depending on the arena.
it is in the RA2 tourney arena
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 02, 2011, 01:37:56 PM
Well now that I've been testing it, it sometimes sends bots out of the arena. I wish I would have angled the top part of the ramp upward so that i could literally throw bots out of the arena. It's not bad, but looking at it now, it could be a lot better
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on October 02, 2011, 11:20:28 PM
PLEEEEEEASE stay away from me in 2L2T
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 03, 2011, 05:05:30 PM
Wow Somebody, you really think that! I'll take it as a compliment! Haha, what kind of bot did you enter?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Enigm@ on October 03, 2011, 05:06:40 PM
armour overkill = meh
/my opionion
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 03, 2011, 06:14:15 PM
Yeah especially on the bottom IMO.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: nicsan2009 on October 03, 2011, 09:05:21 PM
Wow Somebody, you really think that! I'll take it as a compliment! Haha, what kind of bot did you enter?

One that you're robot will rape  ;)
i dont know it might be close :bigsmile:
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on October 03, 2011, 09:09:08 PM
I can only hope so
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 05, 2011, 08:04:59 PM
I KNOW this one is gonna get a lot of criticism for its large chassis, weapon setup, and probably a lot more. The weapon setup is the way it is so that it is perfectly in line with the wheels and the bot is flat and smooth while running. I really want this bot to be as perfect as possible, so any comments would be greatly appreciated. This bot beats Lock Nut 9/10 times, usually without Lock Nut's weapons ever making contact with my bot. Weighs 248.2 and plastic 1 armor

(https://gametechmods.com/uploads/images/27908Low Blow Preview.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 06, 2011, 06:53:07 AM
No suggestions at all!?!? There's got to be something to fix!
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: SKBT on October 06, 2011, 06:58:18 AM
If you're going for a replica of your real bot you did well. As for RA2, it's mediocre at best. You could shrink your chassis down to a cube and externally mount the drive motors so you can shave some weight to make your chassis armor better than TI 1.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 06, 2011, 09:26:20 AM
Try and get a bar instead of whatever you put those weapons on :P

It could be a lot better anyway, you'd want atleast twmr motors on there for drive (npc's if you really want speed)
And swap those wheels for Vlads for the weight.
Don't really need the back skirts either.
And that chassis can be shrunk quite a bit
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 06, 2011, 05:05:54 PM
I wanted to keep this a secret, but this was going to be my battlebots 3 entry. How can I make it better and still follow the Battlebots 3 rules? (No extra small chassis, realistic, IRL capable, etc.) Please help me make it better and still able to qualify for BB3
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Badnik96 on October 06, 2011, 06:04:04 PM
look at Click's showcase, he made a MW undercutter like that.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 06, 2011, 08:29:15 PM
Much smaller chassis, Plastice 5 armor since aluminum 3 weighs in at 350.0 :/ Um astroflights, vlads, 3 ants, and a weapon mounted on a hex plate, supported off of the ground by a 30cm plate. The new problem is that when I hit any other bot, I usually don't get any points unless I hit their wheels. Is that because of the position of the weapon
(https://gametechmods.com/uploads/images/62090Low Blow Preview.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Jack Daniels on October 07, 2011, 04:16:45 AM
I could be wrong, but I think the spikes you are using have normal damage attributes.

If you want some damage potential, but a DSL bar on there and then attach beater bars on each end.  Beater Bars have nice damage potential, and if they get damaged and taken off... the DSL bar will still do damage as well. 
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 07, 2011, 04:23:49 AM
Those weapons don't have normals iirc.

But do replace that setup with a dsl bar.

And is that a perm 80?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 07, 2011, 12:17:31 PM
So I need to change the weapon setup to a DSL bar, but what should I use for weapons? I have no clue if beater bars have normal iirc, so I don't know which weapon setup to use. If you think I should use vlad pokers, then I can't use a DSL bar since the bot will be unrealistic. (Weapon runs through wheels)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on October 07, 2011, 02:23:09 PM
They have normals, and jack, a DSL bar is even worse damage potential-wise than vlad spikes. Which are pretty decent for normaled weapons anyway.

And beater bars aren't even very damaging, we just do use them for the HP, the extender potential and the good fracture.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 07, 2011, 08:43:03 PM
So Naryar, what weapon setup would you recommend on an undercutter robot like mine?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Jack Daniels on October 07, 2011, 09:03:25 PM
They have normals, and jack, a DSL bar is even worse damage potential-wise than vlad spikes. Which are pretty decent for normaled weapons anyway.

And beater bars aren't even very damaging, we just do use them for the HP, the extender potential and the good fracture.

 :FFFUUU Sorry to give bad advice... I still have much to learn.

I much prefer the good fracture aspect of Beater Bars though <3 <3 <3  Call me crazy.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 08, 2011, 09:51:40 AM
I personally think that the Beater Bars, even the large ones, will fall off easily.  The vlad pokers have 5000 HP and the Large Beaters only have 2000. Suggestions? Will this design qualify for BB3?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Pwnator on October 08, 2011, 10:01:28 AM
To make your undercutter more effective, you can use a disc instead of a bar, but I doubt those exist in that weight class. Besides, a long spiky bar is cool. :P
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 09, 2011, 12:35:06 PM
Onto my next project, which will probably be my BB3 entry instead of the last one. Here is "Suicide Bomber". 3 ants, aluminum 3, astroflights lifted 2 "clicks up. 120 CM DSL bar with 30kg hammers on the end. So much weight left, not sure what to do with it.

(https://gametechmods.com/uploads/images/27270Suicide Bomber Preview.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 09, 2011, 12:41:51 PM
More drive and stabilizers at the front.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 09, 2011, 12:47:45 PM
More drive as in... better motors? Wheels? And stabilizers such as 40/80cm angled skirts on a skirt hinge?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 09, 2011, 12:54:08 PM
Both and yes.

doubt you really need the poly extenders anyway (angle the hammers down)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 09, 2011, 12:57:00 PM
They intersect with the wheels, making it unrealistic without the poly's
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 09, 2011, 12:59:33 PM
Well get a bigger bar :P

And look what i managed to get:
(https://gametechmods.com/uploads/images/32913lw%20spinner.png) [/shamelessplug]
That chassis isn't very realistic imo
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 09, 2011, 01:09:23 PM
which chassis? yours or mine?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 09, 2011, 01:12:31 PM
Yours :P

Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 09, 2011, 01:17:25 PM
Oh ok. Just curious, how is mine unrealistic when your dsl bar passes through the wheels and the chassis? Not trying to talk smack or anything, it's a honest question.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 09, 2011, 01:21:29 PM
Because i messed up XD

I could easily raise the bar up so it doesn't intersect the wheels.

And with mine it doesn't need a stabilizer [/moreshamelessplug]
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 11, 2011, 06:46:10 PM
Well my first MW post. The bot that failed in the 2 Legit 2 Quit Tourney. Please help me! aluminum 3, 2 ants, npc fasts, techno wheels, can't move upside down, um 120 cm angled titanium pannels on hinges for the front wedge. (The cursor is the front) Plenty of weight left over, and help would be greatly appreciated.
(https://gametechmods.com/uploads/images/90454Ramp To Heaven Splash.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Badnik96 on October 11, 2011, 07:25:36 PM
Suicide Bomber

you wanna know what's hilarious? someone on DC just posted a bar spinner (like yours) with the exact same name. Lol.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 11, 2011, 07:35:14 PM
Suicide Bomber

you wanna know what's hilarious? someone on DC just posted a bar spinner (like yours) with the exact same name. Lol.

Haha that's too funny? Where is it? Can I have the link? I wanna see that! I wonder if they copied or if it was coincidental. Any advice on Ramp To Heaven?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: The Ounce on October 11, 2011, 08:22:24 PM
Any advice on Ramp To Heaven?
You could use the remaining weight to change a couple of the skirts from titanium to steel, and using Wheely Big Cheese wheels can help with the invertibility issues.

Judging by how it did in 2L2Q, you'll probably need a steeper slope on the wedge in order to consistently force your opponents out of the arena.

This is really the best I can do as I haven't experimented with this type of design.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 11, 2011, 08:29:04 PM
The position of the skirt hinges wont let me have bigger wheels than technos. I could move the top skirt hinge back, but then there would be a lot of exposed chassis.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 12, 2011, 09:28:34 AM
Try and get some weapons on if you can and change the wheels if it can't go upside down.
Angle the top sheet forwards a little and see if it helps with ootas
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 13, 2011, 04:46:53 PM
I need help with something other than a Lightweight bot for once! All 9 of these bots almost always Havok at some point during the battle. I am running DSL 2.1 normal AI. Is havoking avoidable? Anyway, help or suggestions would be greatly appreciated!
(https://gametechmods.com/uploads/images/986Havok Bots.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on October 13, 2011, 04:48:45 PM
Flails=Havok prone
Skirt hinges loaded with stuff=Havok Prone
Small motors with weapons on=Chicken Glitch=Havok prone
Yeah...
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on October 13, 2011, 04:52:15 PM
I imagine it would be the small chassis and the skirt/metal hinge or spinning things. If they spin too quickly, they glitch out of their axle slots, and your robot havoks. Try to get a larger chassis so your robot doesn't havok as much (You could use weaker armour to achieve this), use less weight on the hinges, and try to slow the spinning weaponry down somehow. Either by adding weight or using a weaker motor.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Naryar on October 13, 2011, 06:45:41 PM
ARGH PIGLETS FOR DRIVE
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 13, 2011, 06:55:08 PM
Nary, it's an old bot that I just used for an example to show which bots havok. Any other advice other than what's been said already?
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Clickbeetle on October 16, 2011, 10:58:03 PM
I've noticed that bots with drive motors mounted externally havok a lot less than internal motors.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 19, 2011, 03:36:04 PM
Finally got NAR AI! :dance: So happy! Anyway, here's my first decent LW flipper. 5 ants, hypnos, titanium 3 armor, and 20 100cm x 40cm black panels for the flipping. The motors do not intersect with the wheels, making it realistic. The wedges are this bots main issue.
(https://gametechmods.com/uploads/images/17697Written In The Stars Splash.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on October 19, 2011, 03:44:19 PM
Mount the BSGs statically on multi extenders, the skirt hinge in a havok bomb waiting to happen.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 19, 2011, 03:58:14 PM
Surprisingly, I've fought 50+ fights with this thing so far and it has NEVER havoked. I'll still change it though. Anything else? The wedges don't get under too much on NAR AI, even though most bots have the same wedge setup :/
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: MassimoV on October 19, 2011, 05:08:37 PM
Not bad for a flipper but the widdle seems kind of exposed.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on October 19, 2011, 05:17:51 PM
Maybe it's due to the angles of the stuff, and the axles being so close to each other that it doesn't havok.

Wedges are - and I know this from experience - HIDEOUSLY difficult to get right. There is no hard and fast way of getting a good wedge, it's something to do with weight distribution, it's something to do with ground glearance, it's something to do with what components you use, there are just so many variables that it's impossible to make a perfect wedge, and very difficult to make a decently combat-efficient one.

As for the bot, I'd suggest shrinking the chassis width-ways, and raising some of the ants up to mount them on top of one another. That'll save you a bit of weight for stronger flipper panels, plus shrinking the gap in the middle.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 19, 2011, 06:47:32 PM
Same bot, smaller chassis, 5 ants, steel 3, to 100cm x 40cm panels on the motors. Motors are now on ME's. Works a lot better now for some reason!
(https://gametechmods.com/uploads/images/9524Written In The Stars 2.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: FOTEPX on October 20, 2011, 09:56:42 AM
Motor's on ME's?

No, no no.

Get those motors INSIDE the chassis.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on October 20, 2011, 10:21:13 AM
Motor's on ME's?

No, no no.

Get those motors INSIDE the chassis.

I have to disagree with this. Flippers dispose of their opponents quickly, so the exposed-ness of the BSG's isn't so much of a worry. Protecting them would mean a larger, heavier chassis, and more of a target for the opponents to hit. What I would be concerned about is the relatively weak flipper panels, I would ideally try to get 40cm Angled Titanium sheets on it, or possibly 80cm Titanium sheets for a little more height.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on October 20, 2011, 10:40:46 AM
Yeah, 40cm Titanium panels aren't worth it. 80cm ones might be worth it but they weigh a bit more than the shell panels for a bit more HP.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on October 20, 2011, 10:43:39 AM
I'd lighten up the hinged wedges to get a bit of weight. Aluminium, or even polycarb might work in place of the heavier ones you have at the moment.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on October 20, 2011, 10:53:57 AM
Mag drive would be nice as well. Maybe switch to one central wedge.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 20, 2011, 04:02:56 PM
I really like the ideas! Well, the new ideas saved a ton of weight. The new issue is that its unrealistic since the flippers collide. Although this idea could be made IRL, it is unrealistic to DSL I think. Steel 3, 5 ants, and same everything else.
(https://gametechmods.com/uploads/images/8266Written In The Stars 3.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Squirrel_Monkey on October 20, 2011, 04:04:45 PM
You really want 7 ants. Make the chassis bigger, downgrade the sheets and add the 2 extra ants. I'd say those flippers are DSL realistic because they could be either welded together of thinned a bit.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on October 20, 2011, 04:27:32 PM
Yeah thats fine from a realisticism standpoint
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: FOTEPX on October 20, 2011, 04:33:19 PM
Try and get some Npc Normals or Fasts on there. You can use the space where the Slimbodies used to be to fill with ants.

Maybe a few cockroaches and beetles as well. Give 'em some soil, and you've got your own metal plantpot.

(Yeah I'm like ultra-bored)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 20, 2011, 05:01:54 PM
Larger Chassis, 7 ants, and titanium wedge and flippers. I think the armor is still steel 3. If not, it was digressed back to aluminum 3 when I made a new chassis.
(https://gametechmods.com/uploads/images/61618Written In The Stars 3.1.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on October 20, 2011, 05:04:01 PM
Those look like Aluminium flippers to me. I'd try to get titanium flippers on that, and maybe drop to Plastic 3, it's much more efficient weight-wise than aluminium or steel.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on October 20, 2011, 05:10:51 PM
My bad NFX, will change that. I don't like this one as much since I barely get any OOTA's. It flips great, but not in the right directions. It also stands up on its back very frequently when I use the flipper. It's nearly impossible to get back on the ground so that I can drive.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: ty4er on October 21, 2011, 09:34:20 AM
Have your motors external and try and get mag motors on (or something else, i just use mags because they can also be used as a stabilizer at the back)

Might have to downgrade the wheels if you have no weight.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Somebody on October 21, 2011, 02:21:36 PM
Mags come off easy though. Don't make them too exposed.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: NFX on October 21, 2011, 02:39:45 PM
Not the S-shaped Mags. They have greater HP than other Mags, IIRC. They also give you a wider stance and improved turning and stability for no extra weight.
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: dahpretzel1 on August 14, 2013, 08:50:49 PM
Hey everyone! After a long hiatus from the forums, I'm back with a robot that is supposed to be IRL realistic. (for a tournament) I realize that there are no weapon supports and for the tournament I'm entering, I cannot use the titanium sheet. Any help and advice would be greatly appreciated.

(https://gametechmods.com/uploads/images/70481Nexus Overview.jpg)

(https://gametechmods.com/uploads/images/35246Nexus Insides.jpg)
Title: Re: Dahpretzel1's DSL Bot Showcase
Post by: Paranoia on August 14, 2013, 09:24:04 PM
Hey everyone! After a long hiatus from the forums, I'm back with a robot that is supposed to be IRL realistic. (for a tournament) I realize that there are no weapon supports and for the tournament I'm entering, I cannot use the titanium sheet. Any help and advice would be greatly appreciated.

(https://gametechmods.com/uploads/images/70481Nexus Overview.jpg)

(https://gametechmods.com/uploads/images/35246Nexus Insides.jpg)


Looks incredibly similar to the BB7 HW winner. Anyways, a Multi-extender with a flipper maker would be more efficient. On the rule-of-cool aspect of things, the Morse-Code Breaker wedges ruin the look of the bot to be honest.