Author Topic: CUDAS DSL showcase  (Read 30448 times)

Offline Naryar

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Re: CUDAS DSL showcase
« Reply #140 on: November 08, 2010, 05:48:33 AM »
Hypno teeth have high damage potential, decent hitpoints and relatively high fracture. But their collision mesh is easy to work with.

Maybe even better than razors... /blasphemy

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #141 on: November 09, 2010, 03:54:01 PM »
herea BIG NAC. this bot is made 199% real as in i want to make it in RL. the next few bots i post will be like this. on a RW bot the chassis is the armor for the most part. its not the best fighter iv made but its very stable in all aspects. also i used NAR AI and it still wins. the reason i fight the stock bots is cause i dont think you can judge a bots abillity by 1 fight at a time. both the pics were finales when the bot had damage.
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Offline MassimoV

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Re: CUDAS DSL showcase
« Reply #142 on: November 09, 2010, 06:03:51 PM »
It seems to have an incredibly large chassis. Though I do like that you're building realisticly.

Offline Naryar

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Re: CUDAS DSL showcase
« Reply #143 on: November 10, 2010, 02:39:03 AM »
Why the huge chassis ?

It also is clearly not protected enough.

Eye Stabber is OK but ICM v3 is more for the rule of cool that an actual good fighter.

Offline JoeBlo

Re: CUDAS DSL showcase
« Reply #144 on: November 10, 2010, 11:40:50 PM »
hmm I understand your building realistically but maybe fill the chassis with big batteries then to make it look morso that way

but big chassis doesnt always mean realistic, my robot under construction, Shattered is really air tight :P

Offline Somebody

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Re: CUDAS DSL showcase
« Reply #145 on: November 11, 2010, 06:56:39 AM »
^^You know you play RA2 too much when...^^
I built that big robot on that TV show that time


Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #146 on: November 11, 2010, 07:04:48 AM »
lol. i guess i should put big batts in. however on all 6 drum prototypes  i have made in rw i found the a large wide frame is far more efficient due to the forces involed in its operation. if you have a drum bot with a heavy wep head on it you will need supports so when it hits something you dont end over end. if you make your frame longer then need be then your bot dose not rely on this thus making it a more stable over all fighter.
Holy crap they do exist!!!! :Rob2

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #147 on: November 12, 2010, 12:58:18 AM »
 Here is 2 more to add to the pile. TIxMIx is a cool bot but due to the game it sucks lol. ICE COLD is just mean 3 hits to kill grog.

Holy crap they do exist!!!! :Rob2

Offline JoeBlo

Re: CUDAS DSL showcase
« Reply #148 on: November 12, 2010, 01:01:36 AM »
you have some really interesting designs

TIxMIx might not be good as is but its a concept I think could be expanded a lot

tell me whats your LW skills and Skills with Cube shaped chassis like ? Interesting in entering a competition that test's both? :P

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #149 on: November 12, 2010, 02:17:00 AM »
LW skills........... what are those?????lol sure id love to join. im just getting back in to this again so im sticking with HW right now. ill go make a LW cube now and see what i can come up with. heres DRUMLINE

Holy crap they do exist!!!! :Rob2

Offline JoeBlo

Re: CUDAS DSL showcase
« Reply #150 on: November 12, 2010, 02:51:21 AM »
you make such cool looking drums.. I can never do that :P

though some weight reduction could be made in the extender work  ;)

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #151 on: November 12, 2010, 03:10:39 AM »
How all i could see was using 20cm pl extenders off the center mini. it would save me 2 Kg while making the bot weaker. that didnt seem like a good trade off. what did i miss. ill have a few LWs in about 30 mins.
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Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #152 on: November 12, 2010, 03:34:02 AM »
keep in mind that i DONT make LWs. and NEVER this type. lol they may not look good but they fight great. oh and Drum jr had plastic in the pic i put the TI on after.
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Offline Naryar

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Re: CUDAS DSL showcase
« Reply #153 on: November 12, 2010, 03:40:45 AM »
10 mm Ti on a LW is foolish. Add moar weapons.

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #154 on: November 12, 2010, 03:45:01 AM »
yup it is lol. thats why i did it. i seen you online and thought how can I annoy Naryar. it will probly end up with 3mm ti and ti or AL extenders. add ya im adding a few more DSLts
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Offline The Ounce

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Re: CUDAS DSL showcase
« Reply #155 on: November 12, 2010, 07:34:02 AM »
I'm liking these designs!   :bigsmile:

However, I would use something other than 3mm steel on Drumline, and I worry about Ice Cold's lack of side stabilizers.
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Offline FOTEPX

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Re: CUDAS DSL showcase
« Reply #156 on: November 12, 2010, 07:44:20 AM »
I don't even know if Drumline's realistic, but it's easily the best bot of them all. However, ya don't need it to be so far away from the chassis, and more weaponswould be nice, perhaps 4 beater bars on a hex plate per motor?


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Offline Naryar

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Re: CUDAS DSL showcase
« Reply #157 on: November 12, 2010, 07:45:58 AM »
I think Drumline is too fast for such a design.

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #158 on: November 12, 2010, 02:46:31 PM »
i dont see what could make drumline unreal and as far as speed goes...that is why the weps are far from the body. for a better overall balance. it is an awesomely stabil bot. no end over end or gyro.
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Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #159 on: November 13, 2010, 01:16:43 AM »
Guess what i made a drum bot..... yup. lol this is Xerox Malfunction. this one is a more real one with a minimum of extender work and all motors inside. that is why the large frame. the second bot is ver 1.0 and 1.1 of RAZORBACK i like 1.0 but you guys might disagree. the batts were not put in carefully cause it was meant as a joke bot. it ended up being pretty good.


Holy crap they do exist!!!! :Rob2