Author Topic: Clickbeetle's DSL bots  (Read 85803 times)

Offline WeN

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Re: Clickbeetle's DSL bots
« Reply #500 on: August 06, 2018, 01:53:14 AM »
Edit: Still not used to the new image-uploading system; not sure what's going on with the thumbnails at the bottom.
maybe use imgur or something than a attachment image system.
also DON'T TELL ME YOU HAD READ MY ATTACHMENT SYSTEM TUTORIAL

Ephialtes and Supercell (and also thunderclap) look cool, wait hold on, extender wedge count as a weapon?

Offline Billy5545

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Re: Clickbeetle's DSL bots
« Reply #501 on: August 06, 2018, 03:09:40 AM »
Edit: Still not used to the new image-uploading system; not sure what's going on with the thumbnails at the bottom.
maybe use imgur or something than a attachment image system.
also DON'T TELL ME YOU HAD READ MY ATTACHMENT SYSTEM TUTORIAL

Ephialtes and Supercell (and also thunderclap) look cool, wait hold on, extender wedge count as a weapon?
You mean those lexan/polycarbonate, alu, ti, steel, and colored wedgelets? Yes, they have DP, so they can deal damage, and the description said that they can be used as a spike too aside from a wedge. And for weapon use, some people used the wedgelet as tooth for custom extender made disc

Offline RedAce

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Re: Clickbeetle's DSL bots
« Reply #502 on: August 06, 2018, 12:18:00 PM »
The new Ephialtes looks much better for the motors, and I guess now the back support isn't as distracting now, but eh, I'll never be happy with anything.

Supercell and Thunderclap look way better, and I kinda like the lightning bolt looks functional and cool, if not a bit goofy on Thunderclap.

Also, you mention my AI pack, and I don't mean to get far off-topic, but how often do you get crashes with that pack, cause I hear more crashes are coming from that.  Still, good to know lots of people are still getting a fair amount of use out of that pack, even I need to really update that thing to modern standards.

Offline Clickbeetle

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Re: Clickbeetle's DSL bots
« Reply #503 on: August 07, 2018, 01:05:32 AM »
Also, you mention my AI pack, and I don't mean to get far off-topic, but how often do you get crashes with that pack, cause I hear more crashes are coming from that.  Still, good to know lots of people are still getting a fair amount of use out of that pack, even I need to really update that thing to modern standards.

I was getting random mid-battle crashes a lot, but I wasn't sure what the reason was.  I *think* it's something to do with Supercell 2, but I'm not sure what.  It (surprisingly) doesn't break the 7-component chain "limit".  Other bots I've tried in RedAce AI have not crashed as often.  Supercell 2 also crashes sometimes in standard DSL AI, though *perhaps* not as often.  It's hard to test for this, not knowing what actually causes the crashes.

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Offline Badnik96

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Re: Clickbeetle's DSL bots
« Reply #504 on: August 07, 2018, 09:34:50 PM »
supercell kicks ass