gametechmods
Robot Arena => Showcases => DSL TC Showcases => Topic started by: Bubbleman on April 03, 2010, 02:27:36 AM
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people wanted me to make a new topic on my bots, so i did. first, how do you take a screen shot or make a splash?!??!!!1!!
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Press F11. The screnshot gets saved to your game's screenshots directory.
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To make a splash you take pictures of your bot, paste them into paint/any other program and make it look good with lots of info about your bot and some candy!
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Go and find the "Guide to Making Good Screenshots" tutorial in the tutorials section, make your screenshots and post them here using the "upload an image" tool in the reply bar.
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Thanks all!
bots will start to appear soon!
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sorry for the double post...
Presenting... BW-Gut Ripper!
(https://gametechmods.com/uploads/images/77188screenshot_25.bmp)
(https://gametechmods.com/uploads/images/1872screenshot_31.bmp)
Four ants
3mm titanium armour
astroflight drive
largely untested
174.7 KG
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Convert your images to something other than .bmps please.
Bot looks good.
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Convert your images to .pngs.
Apart from that, the bot looks good. Good job at sticking to the weight limit.
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three ants are all you need and metal hinge wedges are the best wedges
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Metal hinges, though good, are impractical in subweight classes.
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Unless you're making a wammer.
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Dude, nice bot. You need Metal Hinge though.
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Metal hinges, though good, are impractical in subweight classes.
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Metal hinges, while good, are not necessarily the "best" wedges... if the "best" wedges exist, though.
The bot does look rather good, but you might want to remove 1 ant battery and un-stack them because it's unrealistic ATM.
Or just use no wedges and side stabilizers.
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Might be me but I don't see any stacking.
@bubbleman
good bot But you might want to make it invertable.
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A sawbot doesn't need to be invertible, dude. What it needs is the ability to self-right.
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I was thinking along the lines of the season 5 Backlash. Probably just should ignore my advice given there.
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Shish, the batteries are halfway into each other, making it unrealistic.
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ya sorry about that, i wanted to place them lower but it wouldnt let me!*cries*
anyways, 3 new bots! #1=AW-minidrill #2 BW-li'l nipper #3= BW-speed scar.
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Pics please.
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ok, but the uploder is slow and the files are .bmps...:P.
be patient. oh, + #4=AW-Opal Miner and #5= Destroyer. My friend built destroyer, and it was his first time, so be nice, please...
pics as soon as i get them.
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Change them to PNG's by loading them on paint, cropping them and saving them as PNG's.
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You will get whacked if you use bmp's. Use jpg's or png's.
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ok thanks.
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(Now, This is gonna be a LOOOOOOOOOOOOOONG double post...)
#1:
(http://i264.photobucket.com/albums/ii195/wilsog/robots/minidrilloutside.jpg)
(http://i264.photobucket.com/albums/ii195/wilsog/robots/minidrillinsides.jpg)
#2:
(http://i264.photobucket.com/albums/ii195/wilsog/robots/lilnipperoutside.jpg)
(http://i264.photobucket.com/albums/ii195/wilsog/robots/lilnipperinside.jpg)
#3:
(http://i264.photobucket.com/albums/ii195/wilsog/robots/SpeedScaroutside.jpg)
(http://i264.photobucket.com/albums/ii195/wilsog/robots/SpeedScarinside.jpg)
#4:
(http://i264.photobucket.com/albums/ii195/wilsog/robots/OpalMineroutside.jpg)
(http://i264.photobucket.com/albums/ii195/wilsog/robots/OpalMinerinside.jpg)
#5:
(http://i264.photobucket.com/albums/ii195/wilsog/robots/Destroyeroutsides.jpg)
(http://i264.photobucket.com/albums/ii195/wilsog/robots/Destroyerinsides.jpg)
(criticism is welcome)
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On the VS. Those armor sheets fail hard. And AI bots don't go for the back. Get some protection for your front.
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On lil nipper you only need 3 ants, and on Speed Scratch you only need 2. The weapons on Destroyer have normals, which means they only do damage at the tip. Swap the teeth out for razor tips. Give Destroyer 2WD NPC drive, then Destroyer will only need 3 ants. The thwackbot's extender is weak, and ice picks have normals. Give the thwack 2 razor tips instead.
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It seems you understood the deal about batteries, wheels and empty space.
But all of the bots (excepted the VS) need to be invertible and your BW really needs more weapons.
Also stronger 2WD is better than 4WD.
On the VS. Those armor sheets fail hard.
Not anymore, he is using NAR AI - but in DSL 2.1 tournaments, they will.
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hey, i did say this was my friends first time, please be nice...
anyway, thanks for the comments, i will do that when i can.
all of the bots need to be invertible and your BW really needs more weapons.
It's hard to make the chassis smaller than it already is. oh and whitch beetle weight?
The weapons on Destroyer have normals, which means they only do damage at the tip. Swap the teeth out for razor tips. Give Destroyer 2WD NPC drive, then Destroyer will only need 3 ants.
Just remember, this was my friends first time...
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hey, i did say this was my friends first time, please be nice...
Well you did asked for criticism !
(criticism is welcome)
And if you think this is not nice, just go and see some of the showcases of the ahem... "less socially able" members (I am notably thinking LRA2 and Sparkey at their starts) and how we treat them.
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hey, i did say this was my friends first time, please be nice...
Well you did asked for criticism !
[offtopic]i did say be nice to him!#5= Destroyer. My friend built destroyer, and it was his first time, so be nice, please...
[/offtopic]
Edit:Has the topic died?!!!???
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double posting to revive the topic!
BW-Bish Bash Bosh (BBB)!
(http://i264.photobucket.com/albums/ii195/wilsog/robots/BBBoutsides.jpg)
(http://i264.photobucket.com/albums/ii195/wilsog/robots/BBBinsides.jpg)
5mm plastic
2 ants
6 razors with a wedge underneath.
comment, please!
oh annd no more about criticism to my friend, its the past, now. i over reacted and i apologise.
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The top looks exposed, i would raise the razors.
Other than that, not bad at all.
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thanks. oh and how do you get the top lower? is it practice, or a game mod (i wont say ha... because it might jinx the computer:P).
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Either you edit the bot file (i did it on Berserker), either you just really click one pixel under the bottom end of the ruler when selecting the chassis height.
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thanks, but how do you edit the bot file? do you open it in word, notepad, what?
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Google Notepad++ and use it, it will help you a lot. It's an advanced version of Notepad specially for coding.
For BFE'ing the chassis height, you simply need to find a special part in the file:
-1
0
0
0 0 0
0 0 0 1
0 0
Chassis
4 *Number of lower plate points, here 4*
698 106 *X,Y coordinates of the first baseplate point*
698 893 *X,Y coordinates of the second baseplate point*
301 893 *third*
301 106 *fourth*
4 *Number of upper plate points, here 4*
698 106 *X, Y coordinates of the first topplate point*
698 893 *X, Y coordinates of the second topplate point*
301 893 *third*
301 106 *fourth*
0.338182 12 *Chassis height*
true
274 24 36 12
Here. That 0.338182 is the chassis height in general (0.338182 is the minimum attainable height in the bot lab if i remember well).
Use the Replace tool for changing it because you will have to replace the other vector vertical values that have the same value (there are 12 others in a square chassis)
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Thanky very muchly:P
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Now you need to learn how to crop pictures.
THIS
(http://i264.photobucket.com/albums/ii195/wilsog/robots/BBBoutsides.jpg)
should look like this
(https://gametechmods.com/uploads/images/BBBoutsides1.jpg)
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ok, do i size down the picture in paint by draging the picture inwards to the robot screen?
and to naryar, can you tell me the size the robot needs to be to be invertible with hypno wheels?
thanks.
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0.2501 works for me, I make my bot heights always have 01 in the end to ensure that when replacing it for something else it does not mix it up with something like a components coordinates on the baseplate.
And when you replace you just press Replace All and it will all be done in a single click, every bot has different amounts of replaceable numbers, the less dots you used in Chassis Desing, the less numbers are needed to be replaced, so dont worry about it if your bot has more or less than 12 as shown above. Aslo you are propably going to have to cahnge the orientation of your controlboard tough, because .2501 is too low for it to be that side up, atleast for me.
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ok, do i size down the picture in paint by draging the picture inwards to the robot screen?
https://gametechmods.com/forums/index.php?topic=2143.0 (https://gametechmods.com/forums/index.php?topic=2143.0)
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0.2501 works for me, I make my bot heights always have 01 in the end to ensure that when replacing it for something else it does not mix it up with something like a components coordinates on the baseplate.
could you tell me a rough height where the bot becomes invertible with hypno wheels, because I know that would reduce the height quite a bit but I want it to be just invertible, like just 2 pixels off the ground.
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My guess would be 0.338182, though it might be a notch higher than that. But that's the height I usually aim for if I don't want to use a halfsheet. :D
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^^ Yes, hypno invertibility is feasible with 0.338182.
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thanks. i will try what you said.
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Sorry for the big delay, im having a builders block...
wondering what i should make...
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Triple posting because...well, just because!
(http://i264.photobucket.com/albums/ii195/wilsog/robots/PinsnNeedles.jpg)
1mm plastic, 2 ants, style if a pinner (please tell me if its a new style).
how it works:
#1:push enemy bot against wall
#2:keep pushing when opponent hits wall to pin him there.
#3:(if not in Kenzorg ICG arena skip to #4) opponent will be damaged by fence. if you keep him there long enough he will be destroyed. you do not have to read #4 if you were in the Kenzorg ICG arena.
#4: immobilization counter will start counting down. when it reaches 2 back away. the opponent will not react quick enough and will be counted out. if the opponent's counter is lower than yours, do not back away.
comment please!
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Very good.What are those drives?Cant see.
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pinners are new. well, I made a stock bot just for pinning back in the day..........................
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Pinners aren't new. The special AI for pinners is. And those are copals, if I'm right.
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Nah they're astros.
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On the pinner try using tornado wheels instead of tazbot wheels. They have better grip so that means more speed for the same weight.
Edit: ignore my advice!! I didn't look closely at it and goofed.
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Those are micro wheels. Wide ant wheels would be better for lower ground clearance. :D
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@G.K.: yeah you're right.
@Pwnator: higher ground clearence is better than low ground clearence because 30cm plates dont work and the 45-45 plate attaching the scoop to the disc wouldn't work...trust me on this, i've tried it!
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Call me a Mage 'cause i'm reviving the topic!
(http://i264.photobucket.com/albums/ii195/wilsog/robots/Scamp.jpg)
DSA.
(http://i264.photobucket.com/albums/ii195/wilsog/robots/PinPile-1.jpg)
3mm Tite.
Comment Please!
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Firstly, never use DSA in DSL. It is useless. Plastic 1 pwns it. You could use aluminium 3 for the same weight.
Ok. The first AW looks awesome, but it's under-weaponed and the current weapon will to hit anything. Increase the chassis size so you can have astros, downgrade to them. Upgrade to wide ant wheels, and add more weapons.
Use wide ant wheels on the plow one.
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i can't belive i havent gotten more replies...
@G.K. ok, on the first ant when i built that i was haveing a builders block and wanted to make something.
second ant, yeah, i'll do that.
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Yes, invertibility is a requirement on a pusher.
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Yes, invertibility is a requirement on a pusher.
? why did you say that?
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What ? I said that all pushers should be invertible.
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What? I said that all pushers should be invertible.
i was only asking, but most of my pushers are quite fast and are unstable... as for pin pile, that is invertible, it just doesn't look like it...
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EPIC BUMP!!!
sorry, but how do you crop only the robot so the background is visible on what you paste the pic on(as in, behind the robot, it's normally gray, but how do you get it so there is only the robot and no gray dullness)?
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Kill the batman
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? WTH?
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Get paint.net and use the magic wand tool (you may need to adjust it's sensitivity)
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Get paint.net and use the magic wand tool (you may need to adjust it's sensitivity)
Where do you get paint.net?
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http://lmgtfy.com/?q=Paint.net (http://lmgtfy.com/?q=Paint.net)
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(http://i264.photobucket.com/albums/ii195/wilsog/robots/ScrapperSecondary.jpg)
Plastic 5. Beats some heavyweights.
(http://i264.photobucket.com/albums/ii195/wilsog/robots/ScrapperTurshery.jpg)
Titanium 5, anything i could do with the extra weight?
Comments please!
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More weapons on the SS.
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I don't get why ST is so heavy. What is the skirt hinge for ?
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More weapons on the SS.
Seems like it has enough weapons already. It can beat most heavyweights.
@Naryar Wedge on the front, so i know which way is forward.
Naryar, if i finish the LW MW and HW could i make a team for Nar AI 2.3?
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Yes you can.
But normals on the VS = not sure about that
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It does work, quite well actually :P. The weapons help fling robots into the air, and when they come down the blades hit them for around 2000 damage. Also, if it loses the wedges at the front, it does a spectacular mauler dance so no-one can hit him.
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Yay i found my showcase! Thred be reborn!
(http://i264.photobucket.com/albums/ii195/wilsog/robots/BashemBot-1.jpg)
Bashem bot, splash says it all.
From now on, i will try to post a bot of the day, or BoTD. comment, and rate it ?/10.
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8/10. Bot looks good (do not think I have seen that much weaponry in hammers with that much drive), but its ugly and a bit generic.
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i think it looks ok... but if it looks ugly to you it must be ugly.
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Oh hai thar Lightning Assassin!
but it still looks good. Would it be possible to narrow the gap between the hammers, or would that leave the wheels too exposed?
and I agree: hammers rule, in DSL that is.
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i think it looks ok... but if it looks ugly to you it must be ugly.
Well the ugliness is kinda a result of half the components sticking somewhat out of the chassis. Nothing against you, its just kind of a pet peeve of mine that I don't like components sticking out of the chassis.
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yeah, another bot!
(http://i264.photobucket.com/albums/ii195/wilsog/robots/TrinityTest.jpg)
Just a test, titanium 1. no competitive side, it's just a test. tell me if i did it right, please.
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Nope :P You are wasting 8 kg with that extender !
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is trinity the piston flies out of its normal range, or is it the chassis walls close together?
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The trinity is the former; the Trovaner glitch is when you can move chassis points where you normally can't, like on this bot.
Get rid of the middle weapon, and the second CB, add more weapons to the Piglets and/or upgrade the chassis armor to 3mm plastic (I find it better than 1mm titanium).
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Wait, what ? 2 control boards ?
:fail:
And yes, 3mm plastic > 1mm Ti
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well, it was just a test... 2 control boards was for looks, i wanted to try it. yes, it may :fail:, but i don't care. i just wanted to try it, that's all.
The trinity is the former; the Trovaner glitch is when you can move chassis points where you normally can't, like on this bot.
Thanks, i was confused '~'.
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I kinda like it, it's got potential. Get rid of the spike and the other CB, and do something else with the weight.
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Yay someone used the trov glitch!
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I kinda like it, it's got potential.
thanks. i'll work on it.
New bot!
(http://i264.photobucket.com/albums/ii195/wilsog/robots/BW-DrillKnife.jpg)
my first SnS. plastic 3. not drive motors, spin motors in favor of high turning speeds. you can see the rest.
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Invertible?
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yes.
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Could you not fit the blue control board inside somehow?
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no space, and i like it just on the 175kg mark.
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not drive motors, spin motors in favor of high turning speeds.
If this is true you're revolutionizing the SnS world... if not, you're doing it wrong :P
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the spin motors are actually faster (when theu get up to speed :P)
New BoTD!
(http://i264.photobucket.com/albums/ii195/wilsog/robots/ExamplebotD.jpg)
A Bot i made when a user (my friend IRL) called the thing was at my house and i introduced him to RA2. it actually does well, though.
comments! oh and, when the thing actually Starts to post, make him feel welcome, please.
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That's quite fast for a HS. You'll do fine with NPCs. Also, it's not realistic enough, unfortunately. Is that a 132 L? I've always wanted a longer version for this design, but yeah.
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That looks unrealistic. Maybe make the chain for the motor longer?
EDIT: Pwn beat me.
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Yes unrealistic unfortunately, and quite fast. Use the upper AP on the Perm to attach the hammers (What extender did you use to attach the hammers anyway?), and also minimize the empty space up front. If you want you can also add another ant in there.
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that is as long as it will go, and who said the hammers rotated?!1!11!!!Joke!!!!
(What extender did you use to attach the hammers anyway?)
beater bar (i think.).
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if not then this showcase deserves it`s title.
there`s one that is longer than that but that would be M.O.E.s motor and that`s a cheatbot2 component.
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If any of you guys haven't noticed yet the MOE motor (Perm 80 Ultra Long) is in NAR AI !
Oh and i tested the spin motor/drive motor thing - and drive motors are better.
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spin motors were better for me... hmmm. interesting.
anyway, im still playing about with 2.2 for the time being.
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Update:
(http://i264.photobucket.com/albums/ii195/wilsog/robots/FLW-Safetypin.jpg)
Splash says it all (i hope).
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Requiem is fail, but otherwise it looks good
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UBER MCDOUBLE CHEEZ BURGA BUMP FROM PAGE 4!!!!
Just had to post this here :P
SHW-Flipah Mastah!
(http://i264.photobucket.com/albums/ii195/wilsog/FlipahMastah.jpg)
Splash Says it all (Hopefully)
Guess How Many Batteries and you win the bot file!!!
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It would need over 100 ants :o
Also, with 5 Betas making it only <1200kg, it must be underpowered or you got the weight wrong.
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Wrong, and nothing is wrong with the weight, it is fully powered, too.
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How much does a Beta weigh?
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80KG, and takes around 170 amps, if that's any help in guessing the total amount of batts.
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20 Batts
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needs to be faster.
And beta bursts are so monstruously OP that you really don't need more than 4.
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I do want more than 4 if i want to flip the HOJ's.
@S_M wrong.
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DP
do you want me to say how many batts there are? or do you want to try and win the bot file?
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68?
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Post the bot file here under code brackets.
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Not sure how that could be fully powered. And I thought beta bursts needed 210 amps each?
@Nary: And EFIE has 6, the epitomy of overdoing it :mrgreen:
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@NFX close.
@Somebody can it make HOJ (the bigger one) do somersaults?
@Nary i will PM the bot file to the winner.
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Never tried against Big HOJ. Threw little HOJ over the big wall in DSL tourney arena though. And the little one is heavier.
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i looked, and the small one is about 100k kg lighter than the big one.
anyways, this robot i built about 3 months ago, it's in it's eleventh version now. PoP!
(http://i264.photobucket.com/albums/ii195/wilsog/robots/PoP.jpg)
no point in showing the insides, it's too old to strip :P
i'll show the latest version tomorow. the battery guessing is still on!
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Any Comments on my first popup? or is it to awsome for words (highly unlikely)?
good for a first try? bad? Yay? Nay? (on a side note, ai'd it beats PoP! VII and PoP! VIII)
EDIT: w00t! Middle weight at last!! :dance: :)bigparty :dance: :party :party
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Any Comments on my first popup? or is it to awsome for words (highly unlikely)?
good for a first try? bad? Yay? Nay? (on a side note, ai'd it beats PoP! VII and PoP! VIII)
EDIT: w00t! Middle weight at last!! :dance: :)bigparty :dance: :party :party
*does small dance to commemorate bubbleman becoming a middleweight*
Now, onto the bot
Is it invertible? It really doesn't look like it.
Ermmm, probably going need to see the insides too say any more about it.
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Needs a wedge.
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Any suggestions on how to make this better? I Have had no ideas recently :P
(http://i264.photobucket.com/albums/ii195/wilsog/robots/PoPXII.png)
Criticize away...
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Try & upgrade drive to slimbodies + hypnos, other than that, it looks quite good.
How does it fare in battle?
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beats all nar ai LW and most MW. beats second sentinel too.
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You've tested it against every LW in NAR AI & it beat all of them
I don't believe that for some reason :P
In all seriousness, if that is the case, then leave it as it is
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well, not all of them, because some of them crashed my game :P
i really want to make it better though D:
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I might lose the ant at the back and shrink the chassis slightly. I might try to get Slimbodies on as well, depends on what you're using to attach the Small Wedge.
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using a metal hinge to attach the small wedge.
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What is between the metal hinge & the small wedge?
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DSL 80X20 bar.
Is this better?
(http://i264.photobucket.com/albums/ii195/wilsog/robots/PoPXIV.png)
and yes, i made a PoP! XIII, but it sucked, HARD.
Criticise Away ^_^
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Does look better, in my view. I can't see any immediate flaws with it. And the motor positioning should make it a bit easier to turn.
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Much better :D
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I WANT MOAR ADVICE sooooo:
(http://i264.photobucket.com/albums/ii195/wilsog/robots/SpringPad.png)
Comment&Criticise away!
thats 6 ants, too.
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Try & get the motors inside the chasis
Other than that, good :D
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In complete agreement with Vertigo, protect those motors and their 400HP.
I would drop down to Tite 3, possibly, and see if you could add another ant.
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No, 6 ants is enough
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One for each spin motor, and I was told 2.5 for each BSG, so the minimum I'd have would be seven, personally.
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I though it was 2 for each bsg ,& they seem to work well with only 2
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I though it was 2 for each bsg ,& they seem to work well with only 2
I always thought this aswell.
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Me too.
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400HP? It said 3000HP in the description (i'm using nar ai 2.3) and yes, 2 ants per bsg is enough, as they take just under 20 amps to reach full power.
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I'm pretty sure Nar and 123 agree that it's 2.5. Even if it's only 2, I prefer to overpower my bots slightly anyway.
And I use NAR AI 2.3, and I'm fairly sure TWM3R's have 400HP. Unless that's in regular DSL.
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that's in regular DSL.
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I'm pretty sure Nar and 123 agree that it's 2.5.
Nary's stats say 2. And I've found that's fine.
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2 ants per BSG is fine, however 2,5 IS technically better but only worth it if you have still weight left and don't know what to do with it.
And on NAR AI the TWM3Rs have 3000 HP. 400 HP on regular DSL 2.1.
And your popup is too slow.
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OH GAWD PAGE 4?!!! :FFFUUU
Any ways, BOT FROM 5(ish) MONTHS AGO!!!
(https://gametechmods.com/uploads/images/9907Vengance.PNG)
Splash says it all.
And a bot i made today;
(https://gametechmods.com/uploads/images/84207Scroppel.PNG)
A shell spinner i made. WHERE COULD I SPEND THE EXTRA WEIGHT?!!!! (Plastic 3, small mini wheels)
EDIT: Poo. I forgot the wide ones. Weight is 245.7 now and smalls are replaced with wides.
EDIT 2: Poo. I meant 247.7.
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Maces aren't that good but it looks cool. Could you spend the extra weight for the SS on a armored disc or no?
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no, dont think so.
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Sorry, no ideas then.
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You don't need mag drive on the mace HS, and maces suck in DSL. Get astro's with shinies (for invertibility) and get some small beaters with DS teeth on the end replacing all the spikes.
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Shinies will make it look like your bot wouldn't it Badnik.
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Shinies will make it look like your bot wouldn't it Badnik.
Exactly. And it was built 5(ish) monts ago so meh.
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Do you even still own it?
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yes... i think.
Edit: YA just checked i do still own it.
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Oh. Well there's no better time to improve than the present.
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MORE BOTS!
(https://gametechmods.com/uploads/images/79636Iron Golem.PNG)
Titanium 1(i think)
and
(https://gametechmods.com/uploads/images/62142Scrapper Primary 2.PNG)
Plastic 3, 3 ants. Comment away!
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Iron Golem looks neat. Not effective, but neat.
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Wow.... what is wrong with your SS? That is very little weaponry, yet you are at your weight limit.
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He's using a perm.
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Just a little overkill?
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He's using a perm.
A small perm? Even with a small perm he should be able to get on more weaponry than that.
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He also is using 3mm plastic, Hypnos, and 58kg of weapons IISC
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A small perm? Even with a small perm he should be able to get on more weaponry than that.
Yup. And i have:-
(https://gametechmods.com/uploads/images/46851Scrapper Primary 3.PNG)
But i changed the Hypnos to minis and saved 16 KG.
Also:
Iron Golem looks neat. Not effective, but neat.
Exactly ^.^
And an update to Scrapper Secondary:
(https://gametechmods.com/uploads/images/19890Scrapper Secondary 2.PNG)
Plastic 3. the skirts are titanium. the saw JUST misses the perm 80.
Comment and criticise away! (no outright flaming, just constructive criticism please. Thankyou.)
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*Dust bunny rolls across the screen*
Anyone? comments? the Scrappers are improved...
Right?
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With the 2nd bot do the blades have normals?
And are the blades supposed to spin in opposite directions?
On the 1st one if the shell is going fast enought surely those bottom teeth wont hit anything?
You gotta wait for the comments, Dude
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Use a slower weapon motor on Primary, maybe a TWM3R. On Secondary, I don't think the saws are gonna be effective.
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NEVER use Clep blades. Just see my entry in TA. :'P
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I really need to slap myself enough to showcase more. I lurk, i comment if i feel like, but i dont showcase or post regularly!!! DX<
(https://gametechmods.com/uploads/images/37378Stealth.PNG)
I couldn't get a good inside shot, even when i took everything off XD!
Trivium: Stealth is Iron Golem's big sister. (i say sister because brothers are usually stronger and heavier :P)
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...wat?
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Looks kewl.
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That looks sick.
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What does it actually do?
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What does it actually do?
Pretty what Reier's Batmobile thingy does. Ram at high speeds and hope it won't be you that's taking off. :P
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Well two TWM3's is not gonna be enough to get any OOTA's via flying robot.
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NEVER use Clep blades. Just see my entry in TA. :'P
Maybe because your bot was crap, and that was NOT due to clep saws ?
Clep SAWS are fine... clep tails however, are useless.
Well two TWM3's is not gonna be enough to get any OOTA's via flying robot.
Yes, especially with 1.0 grip wheels. For a good LW pure wedge OOTA'er, see Mike's bot Omega Alpha Tango Tango (or something like that). See his showcase
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Maybe because your bot was crap, and that was NOT due to clep saws ?
(http://img2.allposters.com/images/ARTPUB/IH205881_24_36.jpg)
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It's supposed to be an armor bot, like Iron Golem. looks cool as well ^.^
Working on a Heavyweight now.
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Well, Haven't built anything in dsl for about 1.5 years, so if i'm not up to scratch, it's completely
not my fault.
(https://gametechmods.com/uploads/images/13658PoP! XVII.PNG)
Splash says it all. Did have a firestorm flipper on it, but the collision mesh was being annoying.
Comment away!
EDIT: I still need to build that heavy armor bot...
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Triple post FTW!
(https://gametechmods.com/uploads/images/86711Vertical Thrill 2.PNG)
Please don't ignore this one...
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first bot i can't really say anything about because it is a massive clone
the second one i like though
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LW: It's... good? Nothing really remarkable about it, really. I would probably downgrade the skirts on the metal hinges and try and get some better chassis armour though.
AW: Oh I don't know. It looks fine to me but I know nothing about AW's. Maybe use poly extenders instead of flipper segments and upgrade the chassis to steel 1 or something?
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The first bot's a Klone? Well, ok...
If i knew how to fix the firestorm flipper collision mesh, then it would have that.
Also, I like your avatar ty.
EDIT: The firestorm flipper is fine, but now...
(https://gametechmods.com/uploads/images/60491GODDAMMIT!.PNG)
:FFFUUU
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LW is good but is as generic as they come.
AW looks pretty average. Wedge isn't gonna outwedge anything.
Still it seems you have progressed. Well done.