gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: Bobyasianboy on May 23, 2015, 01:21:38 PM

Title: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 23, 2015, 01:21:38 PM
Alright, I was told to make a showcase so you guys can help me improve my bots. Starting with the robots I want to enter in the Battlerbots tournament  in a couple of months. First robot(s) is a multibot, which was probably a bad idea since I don't know much about them but the idea interested me.

Mercenary
(https://gametechmods.com/uploads/images/988175da496e61d9eaef2428dc7ef1917c887.png) (https://gametechmods.com/uploads/images/79694dba737b79b798403b4cd573b371b25a.png)
Armour is titanium 5 I think, weight is 424.6kg

Rhino
(https://gametechmods.com/uploads/images/57453cd14e7f3cf4980a6a8b93a2ec332207e.png)
(https://gametechmods.com/uploads/images/57335b98e68b42e2384e8f6037c7e3d6a9c5b.png)
Steel 10, 373.1kg

They've been doing decently in fights, using Badnik's Live Designs AI and they can win most fights. Couple of questions about multibots though- if one of them is out, are they both out? And do the bots have to be put together using BFE for use in tournaments?
Title: Re: Boby's Joke of a Showcase
Post by: cephalopod on May 23, 2015, 01:27:37 PM
BFE is actually usually banned in tournaments and is only allowed to be used as a utility on bots in some IRL tournaments, so don't worry there.
Multibot wise, depends on the tournament.

In terms of the bots, they're quite heavy for what they are. If you made the chassis a little smaller on the first one you could easily fit it into the MW category alone, so it wouldn't be facing such tough bots.
Nice start though - I'm guessing you're quite invested in the IRL style from those first 2 alone.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 23, 2015, 01:41:08 PM
Yeah, I primarily build IRL bots. I don't really want to enter it as a middleweight alone since by itself it's rather generic and I wanted to create something a little different. I definitely see what you mean though, I'll shrink the chassis down on Mercenary, probably give Rhino better motors or more weaponry, since the main idea is Rhino tanks while Mercenary attacks.
Title: Re: Boby's Joke of a Showcase
Post by: Resetti's Replicas on May 23, 2015, 01:50:27 PM
You blade spinner is going to suffer due to the nature of the game; a robot gets KO'd if its chassis gets scraped enough times, so a box with a spike could take that out.  It needs some components to protect it in front.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 23, 2015, 02:18:53 PM
What would you recommend? Just a standard ram plate?
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 23, 2015, 05:46:44 PM
Both robots have been updated. Rhino's been given better wheels

(https://gametechmods.com/uploads/images/627171f24ddb17e397fab671df4fe07fd88ba.png)
And Mercenary is now shorter, has a small amount of protection on the front, and has a few more batteries.

(https://gametechmods.com/uploads/images/643415689060e5de2682d3147157aaa579501.png)

Together they're around 795kg, and work well as a multibot.
Title: Re: Boby's Joke of a Showcase
Post by: TommyProductionsInc on May 23, 2015, 06:59:36 PM
Are you using standard NPCs or the fast variants?

Looks good so far, although I'm not too fond of the Mercenary's wheel guards.

Don't get me wrong, you're off to a great start. Not too much else to improve here from what I can see.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 23, 2015, 07:11:22 PM
They're fasts. I'll try to make some better wheel guards as well since I know they look butt-ugly.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 24, 2015, 09:43:07 AM
New Heavyweight
(https://gametechmods.com/uploads/images/511820eb0f1eabc09a35810639eeaef933901.png)
(https://gametechmods.com/uploads/images/21430cfa670dbf8fc19828ca6067132c949ec.png)
Ichor- 794.1kg, titanium 10. Someone please let me know if this is IRL or not since I'm not too sure.

Also forgot to post my lightweight before
(https://gametechmods.com/uploads/images/489430ce2398addead90edf301cc17f2aacc4.png) (https://gametechmods.com/uploads/images/1331163ce866d0bf507f34deb6a881dbefbc4.png)
Ditsy- 247.6kg, no armour. No armour may be a terrible idea but I figured if anything has the opportunity to hit the chassis it's pretty much screwed anyway. Antweight blade is there to keep the shell off the ground.
Title: Re: Boby's Joke of a Showcase
Post by: TheUnknownRobotics on May 24, 2015, 10:21:40 AM
New Heavyweight
(https://gametechmods.com/uploads/images/511820eb0f1eabc09a35810639eeaef933901.png)
(https://gametechmods.com/uploads/images/21430cfa670dbf8fc19828ca6067132c949ec.png)
Ichor- 794.1kg, titanium 10. Someone please let me know if this is IRL or not since I'm not too sure.

Also forgot to post my lightweight before
(https://gametechmods.com/uploads/images/489430ce2398addead90edf301cc17f2aacc4.png) (https://gametechmods.com/uploads/images/1331163ce866d0bf507f34deb6a881dbefbc4.png)
Ditsy- 247.6kg, no armour. No armour may be a terrible idea but I figured if anything has the opportunity to hit the chassis it's pretty much screwed anyway. Antweight blade is there to keep the shell off the ground.
The top one looks good, but maybe get the bars to hold the belt drive rather than it being far away (still a better attempt then what I can pull off). The second one, I'm not a huge fan of Typhoon spikes or the chassis' space. (Craaig, is my advice okay? Or am I making bad assumptions...)
Title: Re: Boby's Joke of a Showcase
Post by: TommyProductionsInc on May 24, 2015, 10:59:14 AM
New Heavyweight
(https://gametechmods.com/uploads/images/511820eb0f1eabc09a35810639eeaef933901.png)
(https://gametechmods.com/uploads/images/21430cfa670dbf8fc19828ca6067132c949ec.png)
Ichor- 794.1kg, titanium 10. Someone please let me know if this is IRL or not since I'm not too sure.

Also forgot to post my lightweight before
(https://gametechmods.com/uploads/images/489430ce2398addead90edf301cc17f2aacc4.png) (https://gametechmods.com/uploads/images/1331163ce866d0bf507f34deb6a881dbefbc4.png)
Ditsy- 247.6kg, no armour. No armour may be a terrible idea but I figured if anything has the opportunity to hit the chassis it's pretty much screwed anyway. Antweight blade is there to keep the shell off the ground.
Holy crap the first one looks good!

The second one... not too sure. To be fair though, I've never had much luck with LW full body spinners either.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 24, 2015, 11:25:54 AM
The top one looks good, but maybe get the bars to hold the belt drive rather than it being far away (still a better attempt then what I can pull off). The second one, I'm not a huge fan of Typhoon spikes or the chassis' space. (Craaig, is my advice okay? Or am I making bad assumptions...)
Thanks for the feedback, is the robot IRL though? I'll look into shortening them.
Holy crap the first one looks good!

The second one... not too sure. To be fair though, I've never had much luck with LW full body spinners either.
Thanks, I'm hoping to enter these in the Battlerbots tournament, since the lightweight isn't getting good reception I'll concoct something else in its place.
Title: Re: Boby's Joke of a Showcase
Post by: Avalanche on May 24, 2015, 04:30:33 PM
The top one is amazing and IRL, i believe.
Title: Re: Boby's Joke of a Showcase
Post by: cephalopod on May 25, 2015, 02:36:09 AM
(Craaig, is my advice okay? Or am I making bad assumptions...)

No, that was fair :P

You could probably enter it into IRL tournaments like that and get away with it but if you wanna take it to 100%, get those axle supports actually on the axle. It's not always easy but it helps the look so much. Pretty cool otherwise, territory that's been trodden a lot before but for one of your first showcased bots, something that's been done well even though it's been done before isn't a bad thing, so good job.
Title: Re: Boby's Joke of a Showcase
Post by: Avalanche on May 25, 2015, 08:04:00 AM
For the second bot, ITS NEVER A GOOD IDEA TO LEAVE ARMOUR ALONE. EVER.
That causes Double Strength Aluminium, which is the best in stock RA2, but rubbish in everything else.#
Atleast go for Plastic 5
Title: Re: Boby's Joke of a Showcase
Post by: cephalopod on May 25, 2015, 08:16:45 AM
Yeah, the game gives it armour by default. The armour it gives it, known as DSA (Double Strength Aluminium) is the toughest armour in Stock. However, when the armour values were raised in DSL, it's awful - giving it Alu 3 (I think) is actually the same weight as DSA and offers a lot more protection. Or you can gain more weight to use by picking a lower armour.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 25, 2015, 09:53:27 AM
Oh, thanks. I thought that the default armour would be lightest, if I can go with lighter armour I can widen the chassis and make it more stable, cheers.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 28, 2015, 05:31:33 PM
Been away from the internet for a while(not sure how I survived) but I've been working on a few more bots.

(https://gametechmods.com/uploads/images/29261c956ed058a8d88a9eab6d1cb8af847a.png) (https://gametechmods.com/uploads/images/1462095740a13ac6755caa4208d620f9dc2e7.png)
Newton- 243.6kg

(https://gametechmods.com/uploads/images/87878a4339a33320a3d7a708d009cbc085f0a.png)
(https://gametechmods.com/uploads/images/23082dc1e7ab9fdee46d470853f02f702cec.png)
M.S.K.Y.O- 397.9kg

(https://gametechmods.com/uploads/images/3468ef2fd114ac7603ca151a0aecf02f76ea.png)
(https://gametechmods.com/uploads/images/418981d49ace5828f9fe1a8debd1fca9bafd4.png)
Bladebot 9000(in my defence, I didn't name it)- 248.1kg

(https://gametechmods.com/uploads/images/112834f95fadbe6dd18eb247a0493358e12da.png)
Updated version of Ditsy- 247.9kg

I think I'm going to AI all the lightweights and fight them together to see which one I want to enter in Battlerbots.
Title: Re: Boby's Joke of a Showcase
Post by: Reier on May 28, 2015, 07:09:10 PM
I've been out of the loop for quite a while but I'll give it a shot
DSL 2.1 right?

How well does the first one get under people? I can see the slow drive being a problem since this kind of bot often relies on speed to get under things, and one snapper isn't the strongest thing. I'm not sure where the weight went. Does it have super heavy armor? You really don't need as heavy armor if your bot is this shallow a slope, especially with your flipper setup. It does look pretty, though. I bet you could figure out a way to get two green bursts in there to amp your flipping power and/or get stronger drive.

I'm not really good at SnS like this but I can see the slow drive being a problem again, though probably not so much as the last. You should be able to rebuild that chassis to save some weight to use other places, I'd try a new one without the slope on all sides. It has promise. Give these a paintjob, man! :)

I think this is probably the weakest of these, due especially to how fragile that weapon setup looks. Not only is the motor exposed, but carbon fiber extender is just begging to be hit and it has poop hp. Not really sure what's going on with the tail stuff in the background, but you could at least take some decorations off that and use a stronger support in place of the carbon extender

I don't know much about shell spinners but last time I checked those teeth had normals, which means they only do damage on the tip. Some weapons (razors, beater bars, sledges, etc) do damage on all sides, I'd suggest using something like that in place of those teeth. That goes for your last bot too, but not quite as much. Other than that I really can't tell much about the bot.

keep up the good work man
Title: Re: Boby's Joke of a Showcase
Post by: 090901 on May 28, 2015, 07:33:42 PM
these are irl bots so i assume tthe burst on the first bot is a judge burst
Title: Re: Boby's Joke of a Showcase
Post by: Reier on May 28, 2015, 07:35:17 PM
but 09090910910 irl is for the weak
Title: Re: Boby's Joke of a Showcase
Post by: RedAce on May 28, 2015, 07:51:02 PM
You know, I feel that this war between IRL and Standard will never end. I just feel you pick whatever side you want to build and go with it. It's easier than arguing which building style is better.

Oh yeah, your bots. They are good and this showcase is off to a good start considering your new around here. For improvements, I'm just agreeing with the other guys who gave good advice.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 28, 2015, 08:35:28 PM
these are irl bots so i assume tthe burst on the first bot is a judge burst
It is a judge, yeah.

Thanks for all of the advice, Reier, I'll edit it all accordingly. I'll get round to skinning them all once they're all in the final stage, best to get them all working before it looks pretty :P
Title: Re: Boby's Joke of a Showcase
Post by: Reier on May 28, 2015, 09:38:57 PM
honestly don't mimic everything I said or anything they were just general tips
it's still your bot, do what you want :)
Title: Re: Boby's Joke of a Showcase
Post by: cephalopod on May 29, 2015, 06:16:06 AM
You know, I feel that this war between IRL and Standard will never end. I just feel you pick whatever side you want to build and go with it. It's easier than arguing which building style is better.

^

But as a quick thing, that lightweight VS is definitely not an IRL bot :P The others are all good though.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 29, 2015, 07:02:33 AM
But as a quick thing, that lightweight VS is definitely not an IRL bot :P The others are all good though.
Yeah, I figured :P I was going to work on it some more if I wanted to use it as an IRL bot. Does it fall under DSL-S?
Title: Re: Boby's Joke of a Showcase
Post by: cephalopod on May 29, 2015, 04:13:54 PM
For sure, yeah :)
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on May 30, 2015, 03:04:14 PM
Updated Bots
(https://gametechmods.com/uploads/images/72638bc4b6207ec8b8372c0952e7dcbde142b.png)
Best splash EU
#1- Faster motors.
#2- Square shape, gets the DSL bars further away from the wheels.
#3- DSL bars and beater bars instead of ripping teeth. Also weird looking extender.
New SHW
(https://gametechmods.com/uploads/images/158751deb963b2ff8e377df73965c28212f19.png)
Unnamed- 1199.2kg

Is there a list of weapons with normals around? It seems like sledgehammers have normals but I'm not sure.
Title: Re: Boby's Joke of a Showcase
Post by: 090901 on May 30, 2015, 03:48:13 PM
Sledge hammers don't have normals

https://gametechmods.com/forums/index.php?topic=5739.msg288051#msg288051 (https://gametechmods.com/forums/index.php?topic=5739.msg288051#msg288051)
This should have which weapons have normals under the Weapon choice spoiler
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 01, 2015, 12:27:05 PM
This is Thud... be nice to Thud he's a little retarded.
(https://gametechmods.com/uploads/images/81546d8ec70bbe80527457c7405137702564a.png)
(https://gametechmods.com/uploads/images/926044e4d24bbb5392c27ffbc3f77792ff30c.png)
799.6kg

I should really get round to skinning all these at some point...
Title: Re: Boby's Joke of a Showcase
Post by: cephalopod on June 01, 2015, 12:32:11 PM
You should totally stop using Multi Extenders anywhere except on the baseplate, they're really weak when not on the baseplate. For the same weight you could use an Ali extender or even try fashioning supports using Flippermakers, every IRL builder's true love.

(Plus oh hi Shinigami, it's been too long :P)
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on June 01, 2015, 12:32:53 PM
The extender setup needs to be made lighter. As in, simplify it. see this :

https://gametechmods.com/forums/index.php?topic=14050.0 (https://gametechmods.com/forums/index.php?topic=14050.0)

also the small caddie "wheels" are actually pointless. just put something that is tough and wide (aka, angled metal skirt) as stabilizers.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 01, 2015, 01:19:56 PM
also the small caddie "wheels" are actually pointless. just put something that is tough and wide (aka, angled metal skirt) as stabilizers.
I'd rather not use skirts since I want to keep the robot IRL, but I'll definitely change the front up.
Title: Re: Boby's Joke of a Showcase
Post by: helloface on June 01, 2015, 09:42:47 PM
It's not IRL. The disc is pretty much floating there. Give it some support.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 02, 2015, 03:45:54 PM
I thought it looked neat okay?
(https://gametechmods.com/uploads/images/51465687a8c7eb87e81f5e2983cc41e389f6f.png)
(https://gametechmods.com/uploads/images/46751359c5737b7d211f1d74977d0ddc5ff6d.png)
Obviously kinda bad in battle but I build it for looks more than anything.
Title: Re: Boby's Joke of a Showcase
Post by: Philippa on June 02, 2015, 05:04:41 PM
Bizarre wheel setup, but it's an alright IRL bot.

Skin it, change the drive, and swap out the Battlepacks for Ants, that should make it a better bot.
Title: Re: Boby's Joke of a Showcase
Post by: Thrackerzod on June 02, 2015, 05:34:03 PM
I didn't notice the drive at first.  Does it have 6 wheels?
Title: Re: Boby's Joke of a Showcase
Post by: G.K. on June 02, 2015, 05:37:13 PM
I'm not a fan of the halfsheets as flippers. Change them and add a skin and it'll look ace :)
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 02, 2015, 06:03:05 PM
swap out the Battlepacks for Ants
I thought that flipper motors took up a lot more power, hence the battlepacks. Or am I being stupid?

I didn't notice the drive at first.  Does it have 6 wheels?
It does, yeah, two sets of astroflights and a set of TWM3Rs.

I'm not a fan of the halfsheets as flippers. Change them and add a skin and it'll look ace :)
Yeah, I don't like them all that much either, just couldn't find a decent alternative. I'll look again :P
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on June 03, 2015, 02:03:45 AM
wtf @ drive, four astroflights on a MW/underweight HW ? really ?
Title: Re: Boby's Joke of a Showcase
Post by: Avalanche on June 03, 2015, 05:35:29 AM
Drive system is stupid. Utilize npc fasts and hypnos. If you want you can use maybe Vlads or Tornados on the outside for some invertability, but that is not such a good idea. I also recommend using some small wedges at the front, because the half sheet just doesn't look right.
Title: Re: Boby's Joke of a Showcase
Post by: G.K. on June 03, 2015, 05:43:56 AM
...NPCs will ruin the look of the bot. Sure, the drive's unconventional, but this is IRL - it can be.
Title: Re: Boby's Joke of a Showcase
Post by: Lemonism on June 03, 2015, 05:51:16 AM
...NPCs will ruin the look of the bot.
How so? Looks to me like he has room in there for a couple of NPC left/right fasts. Just two with hypnos will be faster than the drive system currently in place. It's not like the wheels are even visible when the bot is right side up, if NPCs do fit it will look identical.
Title: Re: Boby's Joke of a Showcase
Post by: G.K. on June 03, 2015, 06:08:27 AM
.....I remembered it as being half the size it is, not going to lie. He's right. Do it.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 03, 2015, 11:19:48 AM
(https://gametechmods.com/uploads/images/731971f5bf3d912b6076c6b2bad14af0c48b7.png)
Boop, updated version. I tried using NPC fasts in the first place but couldn't get it to fit (didn't think of having them this way).
Title: Re: Boby's Joke of a Showcase
Post by: Lemonism on June 03, 2015, 12:14:35 PM
Yeah, I think that looks better  :smile:
Try flipping the wedges over so that they're parallel with the slope of the chassis, that should look even nicer.
Have you put a skin on it? You can do a pretty good skin with the botlab paint section, but if you're feeling more confident you can try and make a custom one outside of RA2.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 03, 2015, 12:24:48 PM
Haven't got round to a skin, I was planning on custom skinning all my less-that-ordinarily-crappy bots all at once at some point (I'm lazy, sh)
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 03, 2015, 04:19:21 PM
New MW spinner
(https://gametechmods.com/uploads/images/8270277c8e36301e55642abc2c928fdd72a36.png)
396.4kg
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on June 04, 2015, 02:32:04 AM
unrealistic. the weapon goes through the weapon motor.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 04, 2015, 02:34:16 AM
unrealistic. the weapon goes through the weapon motor.
Gah, crap. I assumed that would be a problem but wasn't sure. I'll just use a moe motor.
Title: Re: Boby's Joke of a Showcase
Post by: Reier on June 04, 2015, 09:13:23 AM
Nary's a good guy but take what he says with a grain of salt, he's not the uh... most tactful person ;p
You're doing good man
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 04, 2015, 10:58:48 AM
Mary's a good guy but take what he says with a grain of salt, he's not the uh... most tactful guy :p
You're doing good man
Haha, I know. Been lurking long enough to not take anything he says to heart :P And thank you.

Turned the bot into a CW since moe motors are heavy as balls.
(https://gametechmods.com/uploads/images/2489869fbf3917732d21a5710a7507ce792d0.png)
(also been working on making custom skins for my bots woo)
Title: Re: Boby's Joke of a Showcase
Post by: ty4er on June 04, 2015, 01:10:33 PM
if you turn the npc motors around, you can fit the moe motor in the far back of the chassis and cut off part of the front, it'd probably look nicer. i'm sure you would then be able to do something a bit more snazzy for the guards/braces or even the weapon
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 04, 2015, 06:17:40 PM
I can honestly never think of decent ways to make wheel guards, they always look like crap.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 06, 2015, 07:58:33 AM
Crappy MW with a crappy skin
(https://gametechmods.com/uploads/images/3138044d67b16b8ca63f55b5af17307bba4b9.png)
(https://gametechmods.com/uploads/images/32583baf6f3ac03ae46cfee27d265a6fbd1e7.png)
Title: Re: Boby's Joke of a Showcase
Post by: Lemonism on June 07, 2015, 02:20:39 PM
Haha I like it :P
Also it's cool to see you taking the effort to give it a skin.

For the previous bot I'd take one of the bars away, and use that weight to upgrade the drive and weaponry on the remaining blade. Also, it looks like the blades intersect the weapon motors, so try and figure out a way of fixing that.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 07, 2015, 02:48:32 PM
It's depressing that I probably spent more time on J.I.M than any other bot I've made due to skinning it and then making those gifs that the GTM image host then butchered. Anyway:

(https://gametechmods.com/uploads/images/68893573c447362f76dfe8bcd608448909ff8.png)
Sorted it all out, looks worse IMO but works so much better.
Title: Re: Boby's Joke of a Showcase
Post by: Lemonism on June 07, 2015, 03:02:07 PM
What looks worse to you in particular? To me it looks cleaner and overall nicer. If it's the wheels sticking out that's the issue, then you can either give it a skin with nice wheel slots or re-shuffle the drive around to see if you can get the wheels to fit inside.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 07, 2015, 03:24:42 PM
It just looks clunkier to me and I liked the idea of a double spinner :P doesn't matter anyway since the new version works a lot better. The wheels are a problem since they're exposed and shifting the motors will make the spinner clip through it.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 12, 2015, 04:29:33 PM
First bot I'm actually showing off for looks
(https://gametechmods.com/uploads/images/7440421c7f1e050046ae06a88028066f658c3.png)
MW

Obviously constructive criticism is appreciated but the main aim in the end was just style.
Title: Re: Boby's Joke of a Showcase
Post by: 090901 on June 12, 2015, 04:34:58 PM
lovely
Title: Re: Boby's Joke of a Showcase
Post by: Avalanche on June 12, 2015, 04:36:04 PM
Looks good. I would however put a extra side panel that goes horizontal, covering the gap. Also, use hypno wheels and NPC Fasts, because even in IRL, at least try to make the bot decent. Having better wheels, is simply a good idea. But I am not really a good IRL Builder, so excuse me as i slip into a coma from a pizza i just had, and let actually good builders speak.
Title: Re: Boby's Joke of a Showcase
Post by: MassimoV on June 12, 2015, 04:38:05 PM
Doesn't look too bad. I like this one.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 12, 2015, 04:43:14 PM
Thanks for all the positive feedback guys

I would however put a extra side panel that goes horizontal, covering the gap. Also, use hypno wheels and NPC Fasts
I figured having a panel like that would like kinda weird but I'll try it out. As for the motors NPC won't fit at all (it's smaller than it looks), plus using hypnos won't get anywhere near the ground. That's a really good eye for noticing they're not hypnos though :P
Title: Re: Boby's Joke of a Showcase
Post by: helloface on June 13, 2015, 12:21:41 AM
Looking real nice. Keep up the good work.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 14, 2015, 05:36:00 AM
New bot in DSL3
(https://gametechmods.com/uploads/images/6580dc445973c7372151839797c6aa132c98.png)
(https://gametechmods.com/uploads/images/841697d9b05fba868170e61eb8768ced2c64f.png)
It's only 750kg so any tips to getting the weight up but keeping the style would be appreciated
Title: Re: Boby's Joke of a Showcase
Post by: ty4er on June 14, 2015, 06:46:01 AM
looks very nice, you could probably make the wedge of the flipper a bit more substantial with the weight, and maybe also add bits to the side, something a bit like this if you want, to make the flipper look smoother-
(https://gametechmods.com/uploads/images/18395wedgeexamp.png)
you might have to change where the anchor is, if the rule of 7 becomes a bit of a problem
you can also swap out those ants for those long small black batteries, cant remember off the top of my head how many you'd need though
Title: Re: Boby's Joke of a Showcase
Post by: RedAce on June 14, 2015, 06:52:15 AM
That bot looks great. If you want some ways to use weight, you could do what ty4er said and also add a couple lexan armor pieces on the sides, front, and back if you still have weight.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 14, 2015, 07:01:51 AM
That wedge idea looks sweet, I'll get on that right now.
Title: Re: Boby's Joke of a Showcase
Post by: TheUnknownRobotics on June 14, 2015, 08:47:18 AM
That wedge idea looks sweet, I'll get on that right now.
You're learning quite fast, Boby! Your bots damn beauty.
Title: Re: Boby's Joke of a Showcase
Post by: Reier on June 14, 2015, 09:13:35 AM
lookin good so far bobs
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 14, 2015, 10:42:06 AM
Thanks for all the feed back guys <3

Couldn't manage to do that front ramp unfortunately, would've involved moving the sides backwards and I am FAR too lazy to do that. Anyway, updated bot
(https://gametechmods.com/uploads/images/81831a0a5545466440a5b85045a8b2483ae03.png)

In other news, I made this... thing. I can't figure out for the life of me how to get an axe in the front there, any ideas would be greatly appreciated. This bot is far from completion btw :P
(https://gametechmods.com/uploads/images/2841890983a0837f434db0ea9626ed157deb3.png)
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 15, 2015, 08:15:55 AM
Been playing around with DSL 3 for hours... this took too much time to do, I have a headache.
(https://gametechmods.com/uploads/images/4037805b59ed30d8d7ca22dfd3d8ee6f7dd33.png)
Title: Re: Boby's Joke of a Showcase
Post by: Thyrus on June 15, 2015, 08:41:09 AM
Your recent stuff looks dsmn nice
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 15, 2015, 03:03:27 PM
Final DSL 3 bot, promise.
(https://gametechmods.com/uploads/images/720097c43ad5179bd46c1c4b6d77a1181f3d4.png)
The hammer probably ruins the aesthetic a little but otherwise there'd be a big-ass hole in the top and would arguably look worse.

It wouldn't be my showcase without some crappy bots, so here are my first attempts at an antweight and a beetleweight
(https://gametechmods.com/uploads/images/561492bbbb2e29830e65602fb1c6768d82d78.png)
149.6kg (don't remember armour)
(https://gametechmods.com/uploads/images/3479246c114fc24798316f8c8e0e819dfdaa4.png)
Yeah... 173.1kg (again, armour escapes me)
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on June 15, 2015, 03:15:52 PM
AW is 125.0 kg max.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 15, 2015, 03:32:53 PM
So it is, that was dumb of me. Changing it now.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 20, 2015, 06:50:19 AM
DSL3 is too much fun for me to stop building in...
(https://gametechmods.com/uploads/images/96278804331cd4e94b7ddb73a9bae517b7993.png)
Had to edit the motors so it would actually drive, but hey, it looks kinda neat.

New heavyweight in DSL2.1
(https://gametechmods.com/uploads/images/8200066e37eb7d29f6e35da9a3645edbd9caf.png)

And the insides excluding the titanium sheet
(https://gametechmods.com/uploads/images/34571df19981b58a4ee9dbe7a1a988b3bba02.png)
Aluminium 10
795.4kg

Any skin ideas would be appreciated since I got nothing.
Title: Re: Boby's Joke of a Showcase
Post by: Domanating on June 20, 2015, 06:57:44 AM
The armor and structural configurations you give to your bots are very eye candy.

The saw grabber is my favorite so far
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 20, 2015, 03:50:10 PM
On a rating of 1 to stupid, how stupid?
Multibot HW
(https://gametechmods.com/uploads/images/81000a672ba3f175321d6e5f350a3a51a9f59.png)
396.7kg
Titanium 5(?)

(https://gametechmods.com/uploads/images/105022eba0d7e1be7d0d4381afaa41b57e117.png)
396.6kg
Aluminium 10
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on June 21, 2015, 05:18:49 AM
first one is clean. i like it somehow
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 21, 2015, 06:01:44 AM
You'll be happy to know the second one looks neater too
(https://gametechmods.com/uploads/images/44987beacaa92cd61852644d089e220412e82.png)
Title: Re: Boby's Joke of a Showcase
Post by: cephalopod on June 21, 2015, 06:14:37 AM
Definitely looks tidier, will probably be illegal into tournaments though because Gavel OP
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 21, 2015, 06:20:45 AM
Yeah, I know. I just wasn't sure what to put on the ends that was light (to keep it stable) and damaging :P
Title: Re: Boby's Joke of a Showcase
Post by: cephalopod on June 21, 2015, 06:31:24 AM
Beaters with a Light Double Sided Tooth on the end so they look kinda like the gavel work quite well.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 21, 2015, 06:54:07 AM
Yeah, they seem to work well actually, though obviously they're pretty weak and break off quick, they can usually do enough damage to finish the bot off with the beaters. Cheers dude.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 22, 2015, 12:21:40 PM
Thought I'd just dump some crap

(https://gametechmods.com/uploads/images/689296496f5aea4b6aba7a1aed2fe5d90052c.png)
4x NPC-Fasts
Steel 3
394.9kg

(https://gametechmods.com/uploads/images/288905662cc716df6f2dab390908e6006079b.png)
It also self-rights because why not. (I'm sure it breaks the IRL rule but, pfft, who needs that anyway)
(https://gametechmods.com/uploads/images/94259c9387ccc93365b518ad8fabf76a2b84a.png)
396.8kg
Aluminium 5

(https://gametechmods.com/uploads/images/24992eaa81ed2a09cb07476bc3702008a6cc1.png)
123.5kg
Aluminium 3

And... this SHW
(https://gametechmods.com/uploads/images/83113293efd1694db3ea85268969c38e3ef9b.png)
We don't talk about this SHW.
Title: Re: Boby's Joke of a Showcase
Post by: Reier on June 22, 2015, 05:10:03 PM
you should talk about that SHW
Title: Re: Boby's Joke of a Showcase
Post by: RedAce on June 22, 2015, 05:23:52 PM
The rammer is a kinda bland and tryhard with the boxy design and hammer weapon.
The Drum is pretty cool, but the shell isn't the problem with realism, it's the belt without a support.
The AW is alright, but kinda boring.
The SHW is freaky and you really should talk about it.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 23, 2015, 07:22:11 AM
I don't really get what you mean by calling it tryhard, like, is that really a bad thing?
I didn't think about support, I'll go and add that
I can't build antweights. Like, at all :P
We don't talk about the SHW.

Thanks for the feedback <3
Title: Re: Boby's Joke of a Showcase
Post by: Lemonism on June 23, 2015, 10:06:06 AM
I don't really get what you mean by calling it tryhard, like, is that really a bad thing?
By tryhard we generally mean that you're trying so hard to make the robot effective that you make it less IRL, in either appearance, functionality, or both. In IRL building this is a bad thing, because obviously by exploiting the game's damage engine in certain ways you're making your bot look and act less like a real robot.
In this case the hammer weapon like that is not something you'd see on a real robot IMO.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 25, 2015, 12:06:27 PM
Working on an entry for the Father and Son thingy, lightweight's kinda crappy right now.
(https://gametechmods.com/uploads/images/82284a36b5e58fa8cfed3891a84ec37786319.png)
247.6kg
Titanium 1
(https://gametechmods.com/uploads/images/28307ee835d15e2adc184f864a339098b47e1.png)
Not even sure if this is IRL
798.6kg
Titanium 3

Also this thing. Could someone tell me what type of bot this is? Because I really have no idea.
(https://gametechmods.com/uploads/images/52771e858894e8b7225a4dd49b6c3be63376d.png)
Got those detailed insides yo
(https://gametechmods.com/uploads/images/5247bad207278871707e2e14310916327f31.png)

AND also, fixed this bot up so it looks less crappy.
(https://gametechmods.com/uploads/images/95097818f0dfbef9a9a6c58b71be9bc90b8fb.png)

Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 30, 2015, 10:57:03 AM
New heavyweight:
(https://gametechmods.com/uploads/images/8601337ffc56baa6a529cffbc7ef8ac20c3ba.png)
Steel 10
781.somethingKg

I have no clue how to bring the weight up.
Title: Re: Boby's Joke of a Showcase
Post by: Badnik96 on June 30, 2015, 01:57:36 PM
Wheelguards seem kinda flimsy. Other than that not a bad build.
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on June 30, 2015, 02:47:59 PM
steel 10 ? really ?
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on June 30, 2015, 04:09:41 PM
Wheelguards seem kinda flimsy. Other than that not a bad build.
Thanks, I'll see what I can do to fix them.

steel 10 ? really ?
Dude I have no idea what to do with the weight, and I don't really want to end up with a cruiserweight because no one builds them.
Title: Re: Boby's Joke of a Showcase
Post by: Kossokei on June 30, 2015, 08:58:30 PM
steel 10 ? really ?
Dude I have no idea what to do with the weight, and I don't really want to end up with a cruiserweight because no one builds them.
You can drop it down to ti3 and change those steel extenders to the back to aluminum extenders, fiddle around with the DSL bar sizes and try and bring it down to a middleweight. You also don't need 6 ant batteries for it- 3 or 4 is enough. You can also mess with wheel selection and pick something lighter than slipperbottoms with the same diameter.

Or you can just make it a cruiserweight and be different. Not building a type of bot because no one else does it is a poor excuse to not do it- No one else builds that crazy shelled crawler hammer... thing that you've done, but you did it anyway.
Title: Re: Boby's Joke of a Showcase
Post by: Cody Furlong on July 02, 2015, 09:54:36 PM
New Heavyweight
(https://gametechmods.com/uploads/images/511820eb0f1eabc09a35810639eeaef933901.png)
(https://gametechmods.com/uploads/images/21430cfa670dbf8fc19828ca6067132c949ec.png)
Ichor- 794.1kg, titanium 10. Someone please let me know if this is IRL or not since I'm not too sure.

Also forgot to post my lightweight before
(https://gametechmods.com/uploads/images/489430ce2398addead90edf301cc17f2aacc4.png) (https://gametechmods.com/uploads/images/1331163ce866d0bf507f34deb6a881dbefbc4.png)
Ditsy- 247.6kg, no armour. No armour may be a terrible idea but I figured if anything has the opportunity to hit the chassis it's pretty much screwed anyway. Antweight blade is there to keep the shell off the ground.
The top one looks good, but maybe get the bars to hold the belt drive rather than it being far away (still a better attempt then what I can pull off). The second one, I'm not a huge fan of Typhoon spikes or the chassis' space. (Craaig, is my advice okay? Or am I making bad assumptions...)

What motor is that you are using on that heavyweight? And where can I get it?
Title: Re: Boby's Joke of a Showcase
Post by: RedAce on July 02, 2015, 10:11:33 PM
That's the MOE motor. A cheatbot2 part.

To get it, open your DSL game, enter bot lab, type cheatbot2 in the bot name, look in extras for the MOE category and it should be there.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on July 04, 2015, 10:40:40 AM
(https://gametechmods.com/uploads/images/42479e25e01921c4aba55056288ae27b8bff3.png)
I'm the best at skinning
(https://gametechmods.com/uploads/images/31380ff434083ba2f3cde2e38e9e1e412297a.png)
398.7kg

(https://gametechmods.com/uploads/images/800801a7a947715a836f3d555b77fbc1b3c27.png)
246.9kg

(https://gametechmods.com/uploads/images/99799479b5c8e5be9f857b136b6ec376b866b.png)
396.5kg
Title: Re: Boby's Joke of a Showcase
Post by: Lemonism on July 04, 2015, 12:20:31 PM
First robot would probably be better if you made it wider and less long at the same time, just looks too thin IMO
As far as the skin goes it's a little low resolution, and the texture seems to abruptly change in the middle of the top panel, suddenly becoming much darker. To improve this you could re-size the skin to 1024x1024, and try and choose a texture for the skin that's a little larger than the largest face of the skin to use.

Second bot also seems rather thin. Assuming you're still going for IRL here I'd definitely think about widening the wheelbase at least.

Last robot has a pretty cool hammer design, although maybe you could find a way of making the handle longer and slightly wider? Also you could try attaching the handle to a disk, and then attaching the drums to the disk, so that don't have that split in the middle of the hammer.
 I'm thinking maybe that drive might be a little overkill on a MW, although I'm not sure here.
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on July 04, 2015, 02:28:46 PM
dat hammer.
Title: Re: Boby's Joke of a Showcase
Post by: helloface on July 04, 2015, 03:14:31 PM
The first one has a lot of empty space. It could easily be a LW by making the chassis tighter. It's also quite bland, but the skin is alright.

The second one I feel would look better if the bar wasn't so far inside the chassis.

I like the concept of the hammer, but it was poorly executed since the handle is too short and the rest of the bot is uninteresting and about as big as the hammer. I feel like it would look a lot more badass as a HW Hammer rather than a MW SnS. Also, as Lemonism said, drive is overkill and the disk in the middle would look better.
.

Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on July 10, 2015, 02:05:03 PM
Thanks a lot for the advice on the last builds, they've been worked on.

Love Bite
(https://gametechmods.com/uploads/images/96173e89143a1816206b97b814d1b64b444e1.png)
(https://gametechmods.com/uploads/images/63378ab8d62ad03b68dbe805d950a0fb04191.png)
398.1kg
Essentially made just for the pun in the name.

Also, I tried DSL-S
(https://gametechmods.com/uploads/images/9948cef32302059dcb78405286ebc53b50fd.png)
Steel 10
784kg
...help
Title: Re: Boby's Joke of a Showcase
Post by: Badnik96 on July 10, 2015, 02:12:27 PM
Use hexplates on the flails in order to increase your weapon count.

Also Jonzu did something literally exactly the same as your MW a few years back. XD
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on July 10, 2015, 02:15:13 PM
Use hexplates on the flails in order to increase your weapon count.
Didn't think of that, cheers.
Also Jonzu did something literally exactly the same as your MW a few years back. XD
rip originality
Title: Re: Boby's Joke of a Showcase
Post by: RedAce on July 10, 2015, 02:20:22 PM
And you could also shrink the chassis to save a couple kgs for that SnS to get some weapons.

Also, I don't care if the heart bot isn't original, it's hilarious. Just make the text bigger so it looks readable.
Title: Re: Boby's Joke of a Showcase
Post by: Badnik96 on July 10, 2015, 02:31:32 PM
You shouldn't need the armor plates on the weapon extenders as well, that should free up some weight.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on July 10, 2015, 03:03:08 PM
(https://gametechmods.com/uploads/images/73188511efab8e41c858c98d2013b965fd340.png)
Titanium 1
798.1kg
Title: Re: Boby's Joke of a Showcase
Post by: 090901 on July 10, 2015, 03:05:39 PM
its like 2010 all over again
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on July 10, 2015, 03:09:41 PM
Love Bite
(https://gametechmods.com/uploads/images/96173e89143a1816206b97b814d1b64b444e1.png)

Seems I need to break a few people in half to sink this ship. Very well ! It will unbore me !
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on July 10, 2015, 03:11:28 PM
its like 2010 all over again
por qué?
Title: Re: Boby's Joke of a Showcase
Post by: Philippa on July 10, 2015, 03:13:19 PM
Domanaryar bot looks cool, but you should make all the motors on the SnS face the same way.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on July 10, 2015, 03:16:40 PM
Domanaryar bot looks cool, but you should make all the motors on the SnS face the same way.
Does it make a difference performance wise or just aesthetics?
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on July 10, 2015, 03:45:22 PM
yep, it does. a bit.

if it spins clockwise then you should put the motors closer to the leftmost disc : if it spins CCW you should put the motors closer to the rightmost disc.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on July 21, 2015, 11:42:09 AM
Had a block for quite a while, crapped out these two which I think are okay

(https://gametechmods.com/uploads/images/7927200074674e54b2bb7a082111b53262d59.png)
3 ants, astro + hypno drive, piglet weapon motor
Plastic 1
247.something

(https://gametechmods.com/uploads/images/520883658fea401ad2bbf28d39097223e3dbb.png)
Isn't effective in combat at all, just thought it looked somewhat cool
Title: Re: Boby's Joke of a Showcase
Post by: Reier on July 21, 2015, 12:14:02 PM
does the shell spinner do much damage? I'd think the weapon and motor are a little on the weak side... where'd the weight go?

I like the scarab looking thing though even if it sucks at fighting
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on July 21, 2015, 12:40:18 PM
does the shell spinner do much damage? I'd think the weapon and motor are a little on the weak side... where'd the weight go?
It does a decent amount, somewhere around 10,000 damage at the end of a fight usually. Weight went to beaters (80kg) and hypno wheels (36kg) I guess. I upgraded it to TWM3R anyway, got rid of the hypnos and replaced them with ants. Now plastic 3.
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on July 22, 2015, 02:51:36 AM
scarab is cool but needs to have more weapons on the front
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on August 01, 2015, 01:07:48 PM
I'm kinda proud of this HW
Yivo
(https://gametechmods.com/uploads/images/10358f04518e0fe0b2b86ef3690647b8f91f4.png)
Titanium 3
795.9kg
I'm far too lazy to skin things

SHW
(https://gametechmods.com/uploads/images/466845991c52ae56b2fc868658eb60d0db039.png)
Aluminium 5
1200kg

Pretty much redid an old bot, works and looks a lot better imo
(https://gametechmods.com/uploads/images/2614444b500aaf7909adc57128a7319cc3a19.png)
Aluminium 5
397.7kg
Title: Re: Boby's Joke of a Showcase
Post by: Avalanche on August 07, 2015, 12:13:38 PM
Gaps in the bars for the HW are odd. Otherwise pretty good.
SHW looks like something Mazakari did recently.
I love the MW, Looks awesome.However Aluminium is terrible. NEVER, EVER use it. Im not sure on the specifics but its got a bad Weight to Strength ratio.Always go for Tit 3 at least for mw, BUT I think other builders would know better on that part.
Title: Re: Boby's Joke of a Showcase
Post by: ecolusian on August 07, 2015, 12:18:03 PM
heh, tit.
Title: Re: Boby's Joke of a Showcase
Post by: Avalanche on August 07, 2015, 12:33:25 PM
heh, tit.
Try to keep on topic, Ecolusian.
Also, made a horrible error. This is the tier list of armours for DSL.
Top is best, Bottom is worst.

Also, chassis armor choices are not all equal. In DSL 2.1, Armors can be classified by their strength/weight ratio. In order of quality, the armors are:
-Pl3,Ti10,Ti5,Ti1 (all the best armors you can have, all are equal)
-St5, Pl5, Pl10 (good choices)
-Ti3,Pl1,Al3, St10 (average to bad)
-St3, St1, Al1, Al5, Al10 (all just plain bad. Avoid)
-DSA (Awful choice, why are you even using this in DSL) (The equivalent of playing Pichu blindfolded in Super Smash Bros.)

As you can see, Titanium is overall the best choice, then Plastic, then Steel, then Aluminium which in in overall the worst choice.

In general Steel 5 is the highest armor you should use. Unless in very particular cases anything more is better used on drive or weapons. Remember : Armor doesn't make you win battles, drive and weapons do.

So yeah, Tit 5 would be good. Just see what you can fit on if you fiddle with the weight.
Alu 5 isnt amazing.
Title: Re: Boby's Joke of a Showcase
Post by: 090901 on August 07, 2015, 12:36:20 PM
If he doesn't have anything better to use the weight on then there isn't a reason not for them.
Title: Re: Boby's Joke of a Showcase
Post by: Avalanche on August 07, 2015, 12:42:18 PM
If he doesn't have anything better to use the weight on then there isn't a reason not for them.
I suppose. I was suggesting he see if he could find some better armor, but anything is better than nothing.
Title: Re: Boby's Joke of a Showcase
Post by: Badnik96 on August 07, 2015, 02:49:56 PM
MW looks sweet.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on August 07, 2015, 02:57:28 PM
Gaps in the bars for the HW are odd. Otherwise pretty good.
SHW looks like something Mazakari did recently.
I love the MW, Looks awesome.However Aluminium is terrible. NEVER, EVER use it. Im not sure on the specifics but its got a bad Weight to Strength ratio.Always go for Tit 3 at least for mw, BUT I think other builders would know better on that part.
I see what you mean with the gaps on the HW, I'll see to it. Yeah, I pretty much cloned Mazakari's bot, except this one is in DSL2 whilst I believe his was DSL3. As for the armour thing, after I'm building a bot I'll add the armour, so it's just whatever is closest to weight limit.
If he doesn't have anything better to use the weight on then there isn't a reason not for them.
^that
Title: Re: Boby's Joke of a Showcase
Post by: MassimoV on August 07, 2015, 03:04:20 PM
The HS just looks like the same design that Mystic has been entering in every tournament since BB6. The VS is well put together but is nearly the exact same as Plazmic Inferno's Skism. The thwack bot seems alright.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on August 07, 2015, 03:13:57 PM
The VS is well put together but is nearly the exact same as Plazmic Inferno's Skism.
I don't think I've seen that bot, mine was based entirely off of Mazakari's design.
Title: Re: Boby's Joke of a Showcase
Post by: Avalanche on August 08, 2015, 07:15:05 AM
Gaps in the bars for the HW are odd. Otherwise pretty good.
SHW looks like something Mazakari did recently.
I love the MW, Looks awesome.However Aluminium is terrible. NEVER, EVER use it. Im not sure on the specifics but its got a bad Weight to Strength ratio.Always go for Tit 3 at least for mw, BUT I think other builders would know better on that part.
I see what you mean with the gaps on the HW, I'll see to it. Yeah, I pretty much cloned Mazakari's bot, except this one is in DSL2 whilst I believe his was DSL3. As for the armour thing, after I'm building a bot I'll add the armour, so it's just whatever is closest to weight limit.
If he doesn't have anything better to use the weight on then there isn't a reason not for them.
^that

Yeah, the Alu armour will do, but when it comes to efficiency its kind of arse. Better than nothing, though. If its the strongest you can fit on, its a good job.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on March 18, 2016, 02:31:56 PM
"Warning: this topic has not been posted in for at least 180 days.
Unless you're sure you want to reply, please consider starting a new topic."
Oops.

(https://gametechmods.com/uploads/images/6041655f5b87d5aba2baef52b2693cbef1d94.png)
(https://gametechmods.com/uploads/images/945931e70e4c8b2b40ae3bf1c69f68cdab2fb.png)
Imperator

Design started as me trying to make a dog-themed bot, ended up as some approximation of a crocodile that I kinda dig. Works pretty well for an IRL clamp.
Title: Re: Boby's Joke of a Showcase
Post by: Jonzu95 on March 18, 2016, 02:33:53 PM
"Warning: this topic has not been posted in for at least 180 days.
Unless you're sure you want to reply, please consider starting a new topic."
Oops.

(https://gametechmods.com/uploads/images/6041655f5b87d5aba2baef52b2693cbef1d94.png)
(https://gametechmods.com/uploads/images/945931e70e4c8b2b40ae3bf1c69f68cdab2fb.png)
Imperator

Design started as me trying to make a dog-themed bot, ended up as some approximation of a crocodile that I kinda dig. Works pretty well for an IRL clamp.
You get my seal of approval.
Title: Re: Boby's Joke of a Showcase
Post by: cephalopod on March 18, 2016, 02:53:54 PM
Get something on there for eyes and you're golden. 2 half hex plates sticking out the top of the chassis behind the jaw would look awesome.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on March 18, 2016, 03:33:19 PM
Get something on there for eyes and you're golden. 2 half hex plates sticking out the top of the chassis behind the jaw would look awesome.
I tried it and it does look great but it stops being invertible.
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on March 18, 2016, 04:03:01 PM
inb4 RFS

It looks great, apart from the uneven wheels. But that's just my OCD being triggered.
Title: Re: Boby's Joke of a Showcase
Post by: Scrap Daddy on March 18, 2016, 04:11:53 PM
Looks great, m8. I agree with the eyes and two different colored wheels comments though.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on March 18, 2016, 05:02:23 PM
Better or worse?
(https://gametechmods.com/uploads/images/30039018867da3ac8c18d84edf44e603d3795.png)
Eyes have been added but since the bot stops being invertible, I've had to add a srimech
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on March 18, 2016, 05:09:23 PM
i feel you need more color contrast to make good eyes. as they are they are not very noticeable.

also losing invertibility due to a simple cosmetic feature and needing a srimech is a no-no in my eyes, even for an IRL bot.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on March 19, 2016, 12:41:41 PM
Kid's on a roll

(https://gametechmods.com/uploads/images/783951a8406dc21aa610a9ec129a07d41731a.png)(https://gametechmods.com/uploads/images/64412efcaeadfaa6d92cb9afa4caef938ea77.png)
Sherman

Definitely not my best work, but I spent way too long on it to not showcase it.

Sidenote: I feel like almost all the burst pistons in 2.2 are still pretty weak for flippers. Using 2 of what seems to be the third best piston and it can only just get things OOTA.
Title: Re: Boby's Joke of a Showcase
Post by: yugitom on March 19, 2016, 12:44:19 PM
Loving how clean it looks. Great work :)
Title: Re: Boby's Joke of a Showcase
Post by: TheUnknownRobotics on March 20, 2016, 06:53:43 PM
Kid's on a roll

(https://gametechmods.com/uploads/images/783951a8406dc21aa610a9ec129a07d41731a.png)(https://gametechmods.com/uploads/images/64412efcaeadfaa6d92cb9afa4caef938ea77.png)
Sherman

Definitely not my best work, but I spent way too long on it to not showcase it.

Sidenote: I feel like almost all the burst pistons in 2.2 are still pretty weak for flippers. Using 2 of what seems to be the third best piston and it can only just get things OOTA.

Looking beautiful, as said above: "clean."
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on March 29, 2016, 04:36:50 PM
(https://gametechmods.com/uploads/images/141831d33362191260c193a4e28e1c6e12996.png)(https://gametechmods.com/uploads/images/71521f4c76a903a47cbeba9e1c7761907b65f.png)
what even is an upward poker
Title: Re: Boby's Joke of a Showcase
Post by: Reier on March 29, 2016, 04:46:17 PM
what even is an upward poker
(https://gametechmods.com/uploads/images/17548hiboby.png)
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on March 30, 2016, 12:15:52 PM
what even is an upward poker
(https://gametechmods.com/uploads/images/17548hiboby.png)
probably just as effective

seriously though does anyone have advice? i'm lost on what to do for this
Title: Re: Boby's Joke of a Showcase
Post by: Reier on March 30, 2016, 12:39:57 PM
some are like the setup you have but many actual "upward pokers" are quasi-popups that have a high mounted burst motor with a piston beneath it to get extra impact force.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on March 30, 2016, 01:59:48 PM
i'm not sure if that's legal in standard though
Title: Re: Boby's Joke of a Showcase
Post by: Reier on March 30, 2016, 02:05:49 PM
either he didnt think about it or you basically just have to refine the design you've got then. i don't really know much about them myself.
i'd make your robot a lot wider for starters
Title: Re: Boby's Joke of a Showcase
Post by: Badger on March 30, 2016, 02:12:41 PM
i'm not sure if that's legal in standard though
If they don't intersect anything I don't see why they wouldn't be in DSL-S
Title: Re: Boby's Joke of a Showcase
Post by: 090901 on March 30, 2016, 02:49:36 PM
some are like the setup you have but many actual "upward pokers" are quasi-popups that have a high mounted burst motor with a piston beneath it to get extra impact force.
first bot isn't an upward poker imo, its a burst motor popup. 2nd bot is a great example though.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on April 03, 2016, 03:54:55 PM
Retried the upward poker, it went better. Still not great though.
(https://gametechmods.com/uploads/images/83916683607f8ef868c3c2ff6ad83c4c844a4.png)
(https://gametechmods.com/uploads/images/728267593729894893ec66466c188980cb66e.png)
Title: Re: Boby's Joke of a Showcase
Post by: Scorpion on April 03, 2016, 05:07:18 PM
Hey, I so happen to have been working on a couple similar "upward poker" concepts in between laptop crashes. Its definitely a fun idea but cumbersome in practice to execute, I like your latest interpretation though. That said 6WD seems excessive, especially since i'm guessing it can't self right?
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on April 03, 2016, 05:20:32 PM
Yeah I'm not really sure how to make it self right. I don't really know what else to use the weight on, hence the 6 wheel drive.
Title: Re: Boby's Joke of a Showcase
Post by: Naryar on April 04, 2016, 08:03:29 AM
Wedge is too tall, and the side protectors are really not necessary.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on April 15, 2016, 04:00:32 PM
Maybe my dsl entry to redace's tournament
(https://gametechmods.com/uploads/images/23901c7fd3516347f1db6f685e2895451a020.png)
Plastic 3, 399.3kg
The normals on the DSL bars are kinda a problem, I'll look at using some different weapons another time.
Title: Re: Boby's Joke of a Showcase
Post by: Badger on April 16, 2016, 08:54:26 AM
I think your lack of wedges is a bigger issue, and I don't really think that DSL bars are the optimal choice in this situation =P
Title: Re: Boby's Joke of a Showcase
Post by: MassimoV on April 17, 2016, 08:41:44 PM
Yeah, the drive seems a little underpowered as well.
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on April 18, 2016, 11:57:18 AM
(https://gametechmods.com/uploads/images/91093aa8798d95dd84290280dc1fb937bbbff.png)
Updated bot. It dies less now.
Title: Re: Boby's Joke of a Showcase
Post by: Gauche Suede on April 18, 2016, 09:01:37 PM
(https://gametechmods.com/uploads/images/91093aa8798d95dd84290280dc1fb937bbbff.png)
Updated bot. It dies less now.
What's the drive ?
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on September 08, 2016, 01:54:19 PM
Been so long I almost forgot how bad I was

Nepenthe, MW
(https://gametechmods.com/uploads/images/3175666fefbe2a3d20d5d0d85f7f896351d10.png)
(https://gametechmods.com/uploads/images/576579cdf6a0e64a13a51c0049848b1eb2fc4.png)

Kind of looks like if Tombstone and Carbide had a baby and aborted it after 6 months
Title: Re: Boby's Joke of a Showcase
Post by: 090901 on September 08, 2016, 03:24:30 PM
beaut
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on September 12, 2016, 02:49:21 PM
I had way too much time on my hands this weekend

All of my Sword of Glory entries, bar the previous post
(https://gametechmods.com/uploads/images/40649f07db79b17e1ea33b10774cb50ce627.png)
Carcass, HW

(https://gametechmods.com/uploads/images/222715278e9dd6d77b3c8c43fbc7a119c9b6.png)
Reptilian, MW

(https://gametechmods.com/uploads/images/41835daa1ff388f82f9f424ec0c2787cfa253.png)
Bacchanalia,LW
Made an IRL SnS for sh**s n' gigs, not effective in the slightest but something different at least

(https://gametechmods.com/uploads/images/35052ab52b68b219161e017fa33685c27d5bf.png)
Aether, LW

(https://gametechmods.com/uploads/images/2697074e1e3bb75b3fcd0703e09583fd9a31e.png)
Buzzard, HW

The heavyweights are kind of a mess because I can never build to the weight limit effectively
Title: Re: Boby's Joke of a Showcase
Post by: Probably Rob on September 12, 2016, 02:51:14 PM
Holy sh**, that first HW and MW
Title: Re: Boby's Joke of a Showcase
Post by: Bobyasianboy on October 02, 2016, 12:13:50 PM
(https://gametechmods.com/uploads/images/76023c4fe5c6608ac7ee5d9b925e6e6323b88.png)

GTM Robot Wars entry. First time skinning components, I think it turned out okay.
Title: Re: Boby's Joke of a Showcase
Post by: kill343gs on October 02, 2016, 06:36:07 PM
I get what you were going for, but I feel like you would have done well to have that spinner a bit further outwards.