Hey hey hey, welcome to the forums!Not on laptop, so cannot fix now. But thanks, I will put that suggestions tomorrow on my robots. And I think the Armour of both robots are 3mm titanium
Vert has the potential to be a nice bot. I'd suggest giving it some wedgelets as chassis wedges are not great. Also, try replacing the drive for Slimbodies. You dont have to, but try shrinking the chassis. Ant Batteries aren't that great, so I'd suggest replacing those with the long black ones or the car battery. Also, you really need to protect the motor. That can easily get sniped by hammers. What's the armor on it?
As for Flipper Time, the only things I could really suggest is shrinking the chassis. Too much free space. You could also replace the flipper arm with regular flipper segments. But if you really want to use a snowplow, use one with more HP. Maybe even thicken the arm to make it look more realistic. Same question with Vert, what's the armor?
Yeah make that ring spinner shorter.This. Bots like Girl Power and [REDACTED] took advantage of this and have a smaller chassis.
alright. you did some improvement since the beginning. that's good.So yo answer your questions, for Dis-continue, the extender works are for aesthetics. Originally, it's intended to be like Hypno-disc but I don't have the weight, as it's built for a DSL IRL MW tournament.
The skins seem a bit boring to me. make them look better.
no idea about your extender work on discontinue. Is it just for aesthetics ?
Sadly, servo motors do not work for clamps. You'll have to do something with burst motors on Komodo. Also I suggest to use spike strips on it, not only to simulate teeth but also to make it do damage.
The latest iteration of Flipper Time... well, always show internals. Also flippermakers are actually terrible for flipper use, a flipper made of flippermakers is only as strong as it's weakest component (and they're not very tough) those are made to be extenders or for aesthetics. Also your bot is boxy and large (on a flipper, you want it to be wide for maximum stability but also low to the ground and angled so it deflects hits easier.) and you should at least angle your flipper front to not be hit by HS's and rammers and such that hard.
Breaking Hammers needs a longer extender on the top if you want it to mauler dance back on it's wheels better.
You could probably make the whole thing more compact and you could definitely reduce the size of the forks, they look ridiculous IMO
Made a DSL-S bot, which is rare for me. It's named Triangle of Doom 2 and made only for this month's challenge belt. It is a flail SnS, with three NPC fasts, three mini Vlad spikes on flails, and three static pointy tips. Armor is 3mm titanium (i think. Maybe it is 5mm, though I'm pretty sure it's 3mm)Definately better than its predecessor. Speaking of which, I'm thinking of remaking Ground Zero.
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But back to the bot, maybe add protection to the motors? IDK, i'm not the best source for advice.
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Finally something better as I got a bit of time when doing it. The HW version of Darwinian Predator Gen II. No internal shot or good pic because no time for that. 799.1 for main clamp config and 791.1 for flipper. 20kg counterweight on clamp, and 40 on flipper. Parts are alu for front plate and side parts, as well as top plate and rear part of bottom plate. Steel for front part of bottom plate and head. Features a srimech powered by a very small VDMA.The UNIT is back in town
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Finally something better as I got a bit of time when doing it. The HW version of Darwinian Predator Gen II. No internal shot or good pic because no time for that. 799.1 for main clamp config and 791.1 for flipper. 20kg counterweight on clamp, and 40 on flipper. Parts are alu for front plate and side parts, as well as top plate and rear part of bottom plate. Steel for front part of bottom plate and head. Features a srimech powered by a very small VDMA.
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Finally something better as I got a bit of time when doing it. The HW version of Darwinian Predator Gen II. No internal shot or good pic because no time for that. 799.1 for main clamp config and 791.1 for flipper. 20kg counterweight on clamp, and 40 on flipper. Parts are alu for front plate and side parts, as well as top plate and rear part of bottom plate. Steel for front part of bottom plate and head. Features a srimech powered by a very small VDMA.Awesome robot! :mrgreen: I just noticed, that clamping blade has to fight Darwinian Predator in OW3. I think this will just depend on, who can get in underneath, but I'm sure it will be a good fight :popcorn
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Well, the first DP is bad tbh. Panels BFE'ed to extenders to give it cleaner look, but also a using the extenders to be vulnerable as they take damage the same time, smartzone far behind so the bot can't attack most of the time, and static wedgeFinally something better as I got a bit of time when doing it. The HW version of Darwinian Predator Gen II. No internal shot or good pic because no time for that. 799.1 for main clamp config and 791.1 for flipper. 20kg counterweight on clamp, and 40 on flipper. Parts are alu for front plate and side parts, as well as top plate and rear part of bottom plate. Steel for front part of bottom plate and head. Features a srimech powered by a very small VDMA.Awesome robot! :mrgreen: I just noticed, that clamping blade has to fight Darwinian Predator in OW3. I think this will just depend on, who can get in underneath, but I'm sure it will be a good fight :popcorn
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can the tail flail around ? it would be nice if it could be used as a flail weaponI put the tail on axle. But unlike the first version's tail, I don't use a weapon component at all. The black bits are 45 degree angle extenders
V2 is badass my dude! Though the disc is a little weird right now. See if you can change it to a more solid looking weapon, like a drisc or something
V2 is badass my dude! Though the disc is a little weird right now. See if you can change it to a more solid looking weapon, like a drisc or somethingIt's meant to be a disc where the typhoons are sandwiched between two discs for a disc, as inspired from TR. Though I suppose it's because of how the teeth are arranged
Tbh for that tread, didn't notice it was asymmetrical until Pwnator pointed it out. Will fix itV2 is badass my dude! Though the disc is a little weird right now. See if you can change it to a more solid looking weapon, like a drisc or something
This, also shuffle the right tread forward
The LW looks great.Just to clarify, but it's actually an AW. It's paired with the green bar VS AW on this page above as a LW cluster
The LW looks great.Just to clarify, but it's actually an AW. It's paired with the green bar VS AW on this page above as a LW cluster
Decided to do a bit of cleanup on V2, by adding a drum on the disc, as well as making the treads symmetrical. I also added a 12cm round extender on one side of the disc so it will be connected with the support. Have to reduce the side decoration on the tread and remove an ant batt though, so it only have one intercooled and one ant. It also now weighs 600.0kg
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Late answer, but tbh, it's not that hard. First off, about the envy part, honestly I'm not that good or creative at extenderwork unlike Neon or Superbomb, or even you, and envy their ability and creativity to make great extenderwork. I usually spend my weight on armor or other stuffs.Decided to do a bit of cleanup on V2, by adding a drum on the disc, as well as making the treads symmetrical. I also added a 12cm round extender on one side of the disc so it will be connected with the support. Have to reduce the side decoration on the tread and remove an ant batt though, so it only have one intercooled and one ant. It also now weighs 600.0kg
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The weapon supports look so good, I'm jealous.
Overcutter is pretty cool. Have you considered moving the drive motors up 1/2 ticks and/or using wide ant wheels in order to reduce the ground clearance?Don't think of it yet. Will try to BFE it up as you said that you mentioned it. Idk if I have the weight for wide ants though
looks alright from what I can see, ant batts are pretty useless so you can always ditch a few of them to make other upgradesTbh, idk what to do, and I don't want to panel my chassis either. It's also meant to be beefed up from the CW version, so. Also, just want to say, but it has a piston too. Don't have pic of it though, but not sure if a piston that runs almost parallely with the the flipping arm, only slightly angled away from it, is legal or not. May make a diagram if I can
Made a HW version of V2. 795.2 in weight. Made the forks a bit longer, made the wedge longer, added wheelguard and extenderwork, replaced batt with one long and one ant, armor replaced with St5 IIRC, and added steel shark teeth to the disc
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VS is kinda :puke:. Axe looks nice except the bottom of the axe shaft looks a bit empty, some more filling in around the motor would be nice IMO. I like the idea of the flamer, but you're 50kg underweight and 1 medium tank is nowhere near enough for 2 flamethrowers.Oof at the VS statement. As for the axe, so you mean like motor cover or fake axle. Honestly, the weight is 798.5, and Idk if I want to compromise the tail. And the flamer is meant more as a pusher tbh, and the flame is secondary actually. And it's one tank because I don't have enough space and too lazy to BFE too for more tanks by moving positions for compact internal