Author Topic: Badnik's DSL Badniks  (Read 86006 times)

Offline Phoenyx

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Re: Badnik's DSL Badniks
« Reply #340 on: September 09, 2012, 03:37:38 AM »
If you need to reduce the weight in order to upgrade something, then making the chassis somewhat smaller and maybe using a hollow disc instead of a solid one would be your best options. Also, for MW IRLs you don't particularly need a PERM 132. Keep it if you want, but it's a bit overkill. I've found that often times a PERM 80 works well enough with these kinds of robots.
  :SFTW

Offline madman3

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Re: Badnik's DSL Badniks
« Reply #341 on: September 09, 2012, 06:47:47 AM »
Get rid of those damn teeth and replace them with 4 medium beaters. Use the rest of the weight on stuff.

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #342 on: September 22, 2012, 04:02:17 PM »
Get rid of those damn teeth and replace them with 4 medium beaters. Use the rest of the weight on stuff.
no, the teeth were the entire point of the bot

new bot

Zombify
3mm Tite, 5 ants (because why the heck not), perm 80.

Offline 090901

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Re: Badnik's DSL Badniks
« Reply #343 on: September 22, 2012, 04:03:29 PM »
I would try to move the wheels in more.

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #344 on: September 22, 2012, 04:05:43 PM »
There's really no room, any further in and the drive motors (mags) won't go because of the perm.

Offline 090901

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Re: Badnik's DSL Badniks
« Reply #345 on: September 22, 2012, 04:07:29 PM »
There's really no room, any further in and the drive motors (mags) won't go because of the perm.
Rebuilding is key.
Most the time I end up re-doing the chassis on my IRL bots at least 3 times before I get the chassis right

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #346 on: September 22, 2012, 04:09:08 PM »
But I like the way they stick out...

Offline Mr. AS

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Re: Badnik's DSL Badniks
« Reply #347 on: September 22, 2012, 04:09:29 PM »
im liking that weapon setup
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #348 on: September 22, 2012, 04:10:27 PM »
Thanks, I thought it was pretty cool myself.

Offline Jonzu95

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Re: Badnik's DSL Badniks
« Reply #349 on: September 22, 2012, 04:35:57 PM »
Weapon setup is cool indeed, but I would fix the tyres like 090901 said.

Offline NFX

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Re: Badnik's DSL Badniks
« Reply #350 on: September 22, 2012, 04:46:04 PM »
Weapon setup is good. Wheels sticking out isn't something I'm a fan of, but I suppose it could work somehow. Might be better with a smaller chassis and external wheelguards in the same place.
Co-creator of The RA2 Randomiser



Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #351 on: September 22, 2012, 04:53:27 PM »
...

Am I the only one who likes the wheels where they are?

Offline Scrap Daddy

Re: Badnik's DSL Badniks
« Reply #352 on: September 22, 2012, 05:23:01 PM »
yes

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #353 on: October 28, 2012, 05:47:30 PM »
New robot

Electric Ray, 240.9, Tite 3, Mag/mini drive, rear dominator spike. Basically a mini Manta, but the TDD saw is a little OP. Still gets owned by HS.

Might replace TimberWolf in the next LDAI installment.

Offline Tweedy

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Re: Badnik's DSL Badniks
« Reply #354 on: October 28, 2012, 05:50:14 PM »
That looks really nice !

Offline Probably Rob

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Re: Badnik's DSL Badniks
« Reply #355 on: October 28, 2012, 05:53:38 PM »
I LOVE that and want it...

Offline NFX

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Re: Badnik's DSL Badniks
« Reply #356 on: October 28, 2012, 07:18:04 PM »
That thing is adorable and I want to keep a colony of them in a small lexan box in my garage.

I'd go for a slightly higher resolution skin, 512x512 might give it a cleaner look overall, rather than the lossy pixeled look it's got at the moment. Exposed Piglet isn't that appealing either, though I'm not sure how a Flipper Segment housing would look.
Co-creator of The RA2 Randomiser



Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #357 on: October 28, 2012, 07:20:36 PM »
That thing is adorable and I want to keep a colony of them in a small lexan box in my garage.

I'd go for a slightly higher resolution skin, 512x512 might give it a cleaner look overall, rather than the lossy pixeled look it's got at the moment. Exposed Piglet isn't that appealing either, though I'm not sure how a Flipper Segment housing would look.

I don't think I have weight for a flipper segment thingy, and I'll give it a higher-res skin tomorrow.

Offline MassimoV

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Re: Badnik's DSL Badniks
« Reply #358 on: October 29, 2012, 04:34:33 PM »
I like Timberwolf. Just put it in a new team.

Offline Badnik96

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Re: Badnik's DSL Badniks
« Reply #359 on: December 06, 2012, 06:17:35 PM »
bump

New IRL BW



Yes, I had to XD