gametechmods
Robot Arena => Showcases => DSL TC Showcases => Topic started by: akshaylan on August 15, 2013, 03:33:27 PM
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So I've been on this website for a while, but I never got into the building whilst taking into account all of the stats of the components. I always looked more into modding and mainly the UI (Look at the RW 2013 AI thread by WhamettNuht). I thought I might as well make a showcase so here is what I had entered into BB7 as a HW:
(https://gametechmods.com/uploads/images/56129DeathIncarnate.png)
It did allright for my first entry into a tournament. Looking back though I know I'm probably going to get slaughtered for having too much empty space.
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You better remove the long black batteries.
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Yeah, those batteries fail in dsl 2.1, just replace them with ants.
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There are already 3 ants there, from what I've seen since I built this you don't need any more than that for a 3 spin motor robot. So remove the long batteries and leave it there?
Just realised that my RA2 has just got the temp.cfg :facepalm:
I'll fix my game tomorrow probably
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The rule is a MINIMUM of 1 ant per motor. 1 ant per motor would charge it for 1 minute. I reccomend 5 or 6 ants, no longs.
EDIT: Also your extender work is sloppy. Read Naryar's extender tutorial.
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^Says the guy who has some of the worst extender work on the forum
Loving the Nintendo decal on the back. Extender work honestly isn't that bad, and the ski armor is pretty bossin. Looking forward to seeing more of your bots.
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^Says the guy who has some of the worst extender work on the forum
Yeah, so I'd know XD
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Nice bot. Nice use of the Ski's as armor.
First off, no long blacks. They suck. Big Time. Ants are gud fo' dat.
What armor?
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When you remove the long batteries, you can use the 40 kilos to better armour.
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Followed your tips, mainly just banish the long black batteries :mrgreen::
(https://gametechmods.com/uploads/images/23477DeathIncarnateV1.1.png)
Changed Stuff:
-Wheels changed from micros to hypnos
-Removed long black batteries and added 4 more ants
-Tidied up frame for the weapon
-Wheel guards are now made from DSL bars rather than flipper makers
-Beater bar arrangement on weapon changed due to more space made available by changing the frame
-Added Srimech
-Armour decreased from Steel10 to Titanium10
Now I'm just worried that the srimech is using the wrong motor; is there anything that would work better? Maybe BSGs?
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Now I'm just worried that the srimech is using the wrong motor
Yep. The best srimech motor in this case is the Perm. It's a VS, so might as well use that momentum to flick itself back up.
That, coupled with a larger armor drop (something like 3mm Ti or 5mm Pla should do) would give you more weight to work with (probably a larger chassis or a larger bot overall).
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Perhaps a slot for the srimech? I'll agree with the use of skis as armour. Nice and original. I like it. :thumbup
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Perhaps a slot for the srimech? I'll agree with the use of skis as armour. Nice and original. I like it. :thumbup
I was thinking of maybe putting something on the paint similar to what BackSlash had in Stock, not a large black slot but sort of seams where the panel would rise IRL
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Yeah, that would probably work too. I'm not keen on large black stripes all over robots just for the sake of realism so something different can't harm.
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10mm Tit. Is overkill. There's no use for your bot to be tough if it gets disarmed too quickly.
Reduce the armor to perhaps 5mm Tit. Should give you enough weight for more weapons perhaps. Maybe another perm?
But, I actually like it. It's real nice, very clean. But most larger VS will most probably destroy it.
And what Pwn said. Ditch the Mag Snapper (BSG's are better, they're lighter and have the same power as Mags) the perm should be able to flick your bot back up should you lighten up the armor.
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Another Update, Sacrificing the look of the current skin! :(
(https://gametechmods.com/uploads/images/69285DeathIncarnateV2.png)
Changes Made
-Armour changed from Titanium 10 to Titanium 5
-Srimech improved, 2 BSGs angled for quick self righting
-Put small wedges on the srimech, works very well!
-Added 2 battlepacks to compensate for the burst motors
-Used remaining weight to increase the size of the beater bars on the disc
-Small DSL teeth on the back of wheel guards - just thought it might work.
Would you still count this legal for battlebots? I'm a little concerned with the skis being intersected (maybe a slot could be cut, it doesn't go all the way through. Otherwise I could remove the front ski.)
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Yeah the skis should be fine. Liking the srimech/flipper things.
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I entered this in the Helloface Autumn tournament, minus the front two skis just to be safe. Hoping for decent results.
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I'm struggling to make something that works well...
Anyway tried a lightweight
(https://gametechmods.com/uploads/images/45381Piglet 0.1.png)
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The wheels are too exposed, and if it supposed to be IRL the motors could use some support. Other than that, not too bad.
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While I like the design, the wedge looks pretty ugly. Try to fix that up if you can. Also an actual skin would be nice.
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(https://gametechmods.com/uploads/images/3611piglet 0.2.png)
Skinned + new wedge
(https://gametechmods.com/uploads/images/34991scythe.png)
Not made a proper skin yet
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(https://gametechmods.com/uploads/images/34991scythe.png)
Not made a proper skin yet
You are a seriously underrated builder, keep up the good work.
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I like the use of sledgehammers on the second one
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I like the use of sledgehammers on the second one
There are no sledgehammers IIRC
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I thought those DSL bars on the side were sledgehammers
My sight is failing... Because i am short sighted
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I thought those DSL bars on the side were sledgehammers
My sight is failing... Because i am short sighted
So am I...
Forgot to mention, it moves very quickly, possibly too quickly. It does help with getting some power behind a weapon strike, though.
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Haven't posted in this for a while...
I've been thinking of entering the Tokyo Olympic Tournament and I've made my LW. Just wondering, what are the best drive motors for BWs and do you have any tips on building them?
100th post coming up soon and I don't want it to be a pointless post. I may wait a while until I have something worthwhile to post.
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Really the best motors for beetleweights depend on what kind of bot you're making, though I will say for an HS or VS I'd recommend Astroflights.
*inb4 Nary or 123 says I'm wrong*
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*inb4 Nary or 123 says I'm wrong*
"bawwww i'm badnik and no one likes nor understands me on this forum"
no actually you are right, af's are just fine for HS/VS BW.
Beetleweight motors... depends of what your bot needs. Generally anything heavier than a TWM3 is completely overkill. TWM3 is for fast rammers, mostly.
Slimbody is the best motor overall I believe.
astroflight or copal for things that have heavy weapons. You may get randomly immobilized though.
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i prefer copals for HS and astros for VS. considering the BW for RA2O:T is IRL though, i would recommend a astro or even a slimbody if you want it to roll around at the speed of sound and wreck some nerds.
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My 100th post was a celebration elswhere...
BW:
(https://gametechmods.com/uploads/images/81257BW.png)
Effective, on those few occasions when it doesn't Havok, but I can't see why it does. (and a typo on the splash!) Still deciding on a country, possibly GB. Would you call IRL?
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Looks great. I don't really have any improvement suggestions :thumbup
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Looks great. I don't really have any improvement suggestions :thumbup
Havoking problem is becoming more frequent. I've come to the conclusion that it's something to do with the weapon because when I took it off it was completely fine. I also tried a weapon set up with a small drum, two 20x40 DSL bars and two medium beater bars, same problem :(
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Hmm... That's odd.
Oh well, lets just call it an art bot.
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its because of how small it is, and because of the wedge/hinge. that many axles on such a small bot isn't a good idea. you can either make it wider or get rid of the wedge (which would probably mean you would have to make it bigger anyway, but it would look better)
anyway, i don't really like it being called irl, because its clearly trying to be somewhat effective whilst compromising the looks or other things. make it look better and i'll be happier.
also you can replace the baseplate anchor with a raised multiextender, which you can then rotate if you want.
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Is it possible to angle the motor forward with a multi-extender? or do you mean just keep the weapon flat?
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Yes, if you attach it on the side of the ME.
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only slightly e.g 45 degrees. Would I need a flipper maker/angle extender thing?
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Nope.
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(https://gametechmods.com/uploads/images/53295dfgsdfg.PNG)
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All right, then. Thanks
EDIT:
Just my lightweight. You'll either love or hate the skin.
(https://gametechmods.com/uploads/images/63297india.png)
I think every now and then I might make a fancy splash (not like this, but a proper, nice one)
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Bit too low-res IMHO.
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I agree. The skin is too low quality.
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I like the skin, but I agree it could be higher res.
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(https://gametechmods.com/uploads/images/7925BW_update.png)
No more Havoking, more IRLfy.
Need to sort out borders on the skin
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I like it.
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Even when I try standard it looks a little like IRL...
(https://gametechmods.com/uploads/images/31445standardpopup.png)
Help me.
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Nice. Probably one of the coolest MW popups I've seen in a while.
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Why is it that you're the only one who posts here?
EDIT thanks for +1, Badnik
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way too many weapons for one bsg
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Do you recommend more BSGs, less weapons or stronger motor?
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use 2 bsg's.
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The wheelguards look like they belong in an IRL bot. I'd maybe try making it wider aswell. Not too sure on if the hexplate setup is any good. Not a bad first popup though.
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I think you should use less KG's on the wedge.
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GTM image host not working :(
(http://i44.tinypic.com/5lp2sw.png)
There are two ants at the front.
I've got a HW to post in a bit
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do you only have 2 battlepacks in there?
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+2 ants. Is it not enough for 2 BSGs?
EDIT: 117 posts! Some of you may know what I'm talking about...
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(http://i42.tinypic.com/2qis1lt.png)
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Very nice. Can't help but think the middle skirt could be exchanged for something though.
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(https://gametechmods.com/uploads/images/13840flamethrower.png)
It's been a while.
Not all that good but it looks quite cool.
2 large tanks and 2 small.
4 ants and 4 flamethrowers
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Well, you're certainly right about it looking cool, it looks awesome! I love the skin and the hexplates :)
It probably needs to be wider to work well, though.
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nice concept, liking the hexplates. It reminds me of tough as nails + some chilly powder.
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this is very nice
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Nice. Love the use of the hexplates, also the skin is very fitting.
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Needs to be wider, and you should build to the weight limit. Interesting design though, certainly.
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Looks incredibly awesome, too bad it's crap fight-wise.
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(https://gametechmods.com/uploads/images/13840flamethrower.png)
It's been a while.
Not all that good but it looks quite cool.
2 large tanks and 2 small.
4 ants and 4 flamethrowers
If great job, and that SKIN!, equal can be improved
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BB8 SHW Entry:
(https://gametechmods.com/uploads/images/39475BB8_SHW.png)
The empty space is because I was using Cherry Flavored Anti-ballast
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Sh!tty wheels, use something else, like Tornados or Slipperbottoms or Technos. (Though Technos are very unwieldy on a SHW VS with E-teks).
Also, less wide please.
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+1 for Achievement Hunter
also I'll second the crap wheel choice. I just don't really like pussycat wheels at all.
Other than that it looks pretty sweet.
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I changed the wheels to Tornados but there's not really any point in another picture.
DSL 3!
(https://gametechmods.com/uploads/images/88059DSL3_ResMeusAdest.png)
Careless image because I'm feeling particularly lazy today.
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Can you provide a link to the RW pack? I can't get the DL link to work in the progrees thread.
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Sorry for late reply.
The link is now not working for me, neither. I would try to get a hold of Wham and ask him to redo the link.
I think I might just give him the UI as it is because I'm never going to make much more progress on it.
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Sword of Glory DSL2 Team:
(https://gametechmods.com/uploads/images/1271SoG_Team.png)
"God dammit Barb!"
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Clash Cubes possibly
(https://gametechmods.com/uploads/images/13644StandardSnS.png)
I've got 100kg to play with, any ideas? (besides moar razors...)
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Clash Cubes possibly
(https://gametechmods.com/uploads/images/13644StandardSnS.png)
I've got 100kg to play with, any ideas? (besides moar razors...)
I was actually just about to put moar razors before I read the small print
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Small beaters under some razors?
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rule of seven stops me from doing than on the bottom layer :embarr
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Moar razors.
No, seriously. get rid of those dumb rows of shell panels and put the secondary disks there instead. Make the disks hollowed.
Try to get the motors on the baseplate too.
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Better?
(https://gametechmods.com/uploads/images/254snsupdate.png)
now Al 10
bottom Shell bits are hollow
Etek Drives
More weapons
Blue control board
less messy wheel guards
~795kg
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I'd still use hollow discs and use the weight for more weapons.
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Orphans Entry
(https://gametechmods.com/uploads/images/74480widow'savenger.png)
Maz?
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Very nice, like it a lot.
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Pretty nice. I'll look forward to facing you in there :).
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That looks fly. We don't have a spinner yet either!
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I like it. I might try giving it 4wd, but that's up to you.
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Damn, I was doing this robot.
Looks pretty cool with dual drums.
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Help me with standard, O great ones
(https://gametechmods.com/uploads/images/89439GutRipper.png)
4 ants
12 Light DS teeth
I don't know why, but moving slower actually works so I replaced Hypnos with mini wheels.
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no get hypnos.
also pretty sure you could just lighten a few extender work here and there, get a less heavy wedge, straighten up your plow extender work and get a med plow in this.
It's nice though.
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I saw several SnS, and you are remarkable in this. will be my primary mentor in my experiments with these robots
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(https://gametechmods.com/uploads/images/97612juggler1.png)
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unrealistic D:
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unrealistic D:
By standard standards? In which way?
:smile: <-- to show no hostility intended
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unrealistic D:
By standard standards? In which way?
:smile: <-- to show no hostility intended
Fairly sure the top spinners are intersecting, so unrealistic by standard standards. Otherwise it looks pretty good to me, though I'm not sure how effective the side spinners would actually be.
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oh the VS part is interesting, i missed that
though not sure how much damage it is gonna do because juggler/VS = eh
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Not BB9:
(http://i.imgur.com/63ikzvx.png)
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I like this bot, but it's gonna fail horribly without external armor and more weapons. Add some, remove chassis armor.
Get these teeth outside the bot. Else they're not gonna hit anything.
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What Naryar said, you need these teeth outside of the bot.
But for flamethrowers, should be a perfect bot for death cloudis to chew up.