GMA
*GABRIEL_ASCIIEXPORT	3
*MODEL_TYPE	Basic Model
*SCENE
{
	*SCENE_FILENAME	bbeans.max
	*SCENE_FIRSTFRAME	0
	*SCENE_LASTFRAME	100
	*SCENE_FRAMESPEED	30
	*SCENE_TICKSPERFRAME	160
	*SCENE_BACKGROUND_STATIC	0x000000
	*SCENE_AMBIENT_STATIC	0x000000
}
*MATERIAL_LIST
{
	*MATERIAL_COUNT	10
	*MATERIAL
	{
		*MATERIAL_REF_NO	0
		*MATERIAL_NAME	fence
		*MATERIAL_CLASS	Multi/Sub-Object
		*MATERIAL_AMBIENT	0x969696
		*MATERIAL_DIFFUSE	0x969696
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	0.1
		*MATERIAL_SHINESTRENGTH	0
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
		*MATERIAL_LIST
		{
			*MATERIAL_COUNT	2
			*MATERIAL
			{
				*MATERIAL_REF_NO	0
				*MATERIAL_NAME	the
				*MATERIAL_CLASS	Standard
				*MATERIAL_AMBIENT	0x969696
				*MATERIAL_DIFFUSE	0x969696
				*MATERIAL_SPECULAR	0xE5E5E5
				*MATERIAL_SHINE	0.1
				*MATERIAL_SHINESTRENGTH	0
				*MATERIAL_TRANSPARENCY	
				*MATERIAL_WIRESIZE	1
				*MATERIAL_SHADING	Blinn
				*MATERIAL_XP_FALLOFF	0
				*MATERIAL_SELFILLUM	0
				*MATERIAL_FALLOFF	Other
				*MATERIAL_XP_TYPE	Filter
				*TEXTURE_LIST
				{
					*TEXTURE_COUNT	2
					*TEXTURE
					{
						*MAP_NAME	turtle
						*MAP_CLASS	Bitmap
						*BITMAP	rrfence.tga
						*MAP_AMOUNT	1
						*MAP_DIFFUSE
						*MAP_TYPE	Screen
						*UVW_U_OFFSET	0
						*UVW_V_OFFSET	0
						*UVW_U_TILING	1
						*UVW_V_TILING	1
						*UVW_ANGLE	0
						*UVW_BLUR	1
						*UVW_BLUR_OFFSET	0
						*UVW_NOISE_AMT	1
						*UVW_NOISE_SIZE	1
						*UVW_NOISE_LEVEL	1
						*UVW_NOISE_PHASE	0
						*BITMAP_FILTER	Pyramidal
						*BITMAP_MAP_CHANNEL	1
					}
					*TEXTURE
					{
						*MAP_NAME	turtleb
						*MAP_CLASS	Bitmap
						*BITMAP	rrfence.tga
						*MAP_AMOUNT	1
						*MAP_OPACITY
						*MAP_TYPE	Screen
						*UVW_U_OFFSET	0
						*UVW_V_OFFSET	0
						*UVW_U_TILING	1
						*UVW_V_TILING	1
						*UVW_ANGLE	0
						*UVW_BLUR	1
						*UVW_BLUR_OFFSET	0
						*UVW_NOISE_AMT	1
						*UVW_NOISE_SIZE	1
						*UVW_NOISE_LEVEL	1
						*UVW_NOISE_PHASE	0
						*BITMAP_FILTER	Pyramidal
						*BITMAP_MAP_CHANNEL	1
					}
				}
			}
			*MATERIAL
			{
				*MATERIAL_REF_NO	1
				*MATERIAL_NAME	traveled
				*MATERIAL_CLASS	Standard
				*MATERIAL_AMBIENT	0x969696
				*MATERIAL_DIFFUSE	0x969696
				*MATERIAL_SPECULAR	0xE5E5E5
				*MATERIAL_SHINE	0.1
				*MATERIAL_SHINESTRENGTH	0
				*MATERIAL_TRANSPARENCY	
				*MATERIAL_WIRESIZE	1
				*MATERIAL_SHADING	Blinn
				*MATERIAL_XP_FALLOFF	0
				*MATERIAL_SELFILLUM	0
				*MATERIAL_FALLOFF	Other
				*MATERIAL_XP_TYPE	Filter
				*TEXTURE_LIST
				{
					*TEXTURE_COUNT	1
					*TEXTURE
					{
						*MAP_NAME	to
						*MAP_CLASS	Bitmap
						*BITMAP	rrsteel.bmp
						*MAP_AMOUNT	1
						*MAP_DIFFUSE
						*MAP_TYPE	Screen
						*UVW_U_OFFSET	0
						*UVW_V_OFFSET	0
						*UVW_U_TILING	1
						*UVW_V_TILING	1
						*UVW_ANGLE	0
						*UVW_BLUR	1
						*UVW_BLUR_OFFSET	0
						*UVW_NOISE_AMT	1
						*UVW_NOISE_SIZE	1
						*UVW_NOISE_LEVEL	1
						*UVW_NOISE_PHASE	0
						*BITMAP_FILTER	Pyramidal
						*BITMAP_MAP_CHANNEL	1
					}
				}
			}
		}
	}
	*MATERIAL
	{
		*MATERIAL_REF_NO	1
		*MATERIAL_NAME	steel
		*MATERIAL_CLASS	Standard
		*MATERIAL_AMBIENT	0x969696
		*MATERIAL_DIFFUSE	0x969696
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	0.1
		*MATERIAL_SHINESTRENGTH	0
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
		*TEXTURE_LIST
		{
			*TEXTURE_COUNT	1
			*TEXTURE
			{
				*MAP_NAME	which_is
				*MAP_CLASS	Bitmap
				*BITMAP	rrsteel.bmp
				*MAP_AMOUNT	1
				*MAP_DIFFUSE
				*MAP_TYPE	Screen
				*UVW_U_OFFSET	0
				*UVW_V_OFFSET	0
				*UVW_U_TILING	1
				*UVW_V_TILING	1
				*UVW_ANGLE	0
				*UVW_BLUR	1
				*UVW_BLUR_OFFSET	0
				*UVW_NOISE_AMT	1
				*UVW_NOISE_SIZE	1
				*UVW_NOISE_LEVEL	1
				*UVW_NOISE_PHASE	0
				*BITMAP_FILTER	Pyramidal
				*BITMAP_MAP_CHANNEL	1
			}
		}
	}
	*MATERIAL
	{
		*MATERIAL_REF_NO	2
		*MATERIAL_NAME	floor
		*MATERIAL_CLASS	Standard
		*MATERIAL_AMBIENT	0x969696
		*MATERIAL_DIFFUSE	0x969696
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	0.3
		*MATERIAL_SHINESTRENGTH	0
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
		*TEXTURE_LIST
		{
			*TEXTURE_COUNT	1
			*TEXTURE
			{
				*MAP_NAME	material
				*MAP_CLASS	Bitmap
				*BITMAP	rrfloor.bmp
				*MAP_AMOUNT	1
				*MAP_DIFFUSE
				*MAP_TYPE	Screen
				*UVW_U_OFFSET	0
				*UVW_V_OFFSET	0
				*UVW_U_TILING	1
				*UVW_V_TILING	1
				*UVW_ANGLE	0
				*UVW_BLUR	1
				*UVW_BLUR_OFFSET	0
				*UVW_NOISE_AMT	1
				*UVW_NOISE_SIZE	1
				*UVW_NOISE_LEVEL	1
				*UVW_NOISE_PHASE	0
				*BITMAP_FILTER	SAT
				*BITMAP_MAP_CHANNEL	1
			}
		}
	}
	*MATERIAL
	{
		*MATERIAL_REF_NO	3
		*MATERIAL_NAME	axle post
		*MATERIAL_CLASS	Standard
		*MATERIAL_AMBIENT	0x8B8B8B
		*MATERIAL_DIFFUSE	0x8B8B8B
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	9.999999E-02
		*MATERIAL_SHINESTRENGTH	0.63
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
	}
	*MATERIAL
	{
		*MATERIAL_REF_NO	4
		*MATERIAL_NAME	blade
		*MATERIAL_CLASS	Multi/Sub-Object
		*MATERIAL_AMBIENT	0x363636
		*MATERIAL_DIFFUSE	0x363636
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	9.999999E-02
		*MATERIAL_SHINESTRENGTH	0
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
		*MATERIAL_LIST
		{
			*MATERIAL_COUNT	2
			*MATERIAL
			{
				*MATERIAL_REF_NO	0
				*MATERIAL_NAME	also
				*MATERIAL_CLASS	Standard
				*MATERIAL_AMBIENT	0x969696
				*MATERIAL_DIFFUSE	0x969696
				*MATERIAL_SPECULAR	0xE5E5E5
				*MATERIAL_SHINE	0.1
				*MATERIAL_SHINESTRENGTH	0
				*MATERIAL_TRANSPARENCY	
				*MATERIAL_WIRESIZE	1
				*MATERIAL_SHADING	Blinn
				*MATERIAL_XP_FALLOFF	0
				*MATERIAL_SELFILLUM	0
				*MATERIAL_FALLOFF	Other
				*MATERIAL_XP_TYPE	Filter
				*TEXTURE_LIST
				{
					*TEXTURE_COUNT	1
					*TEXTURE
					{
						*MAP_NAME	jack
						*MAP_CLASS	Bitmap
						*BITMAP	rrblade.bmp
						*MAP_AMOUNT	1
						*MAP_DIFFUSE
						*MAP_TYPE	Screen
						*UVW_U_OFFSET	0
						*UVW_V_OFFSET	0
						*UVW_U_TILING	1
						*UVW_V_TILING	1
						*UVW_ANGLE	0
						*UVW_BLUR	1
						*UVW_BLUR_OFFSET	0
						*UVW_NOISE_AMT	1
						*UVW_NOISE_SIZE	1
						*UVW_NOISE_LEVEL	1
						*UVW_NOISE_PHASE	0
						*BITMAP_FILTER	Pyramidal
						*BITMAP_MAP_CHANNEL	1
					}
				}
			}
			*MATERIAL
			{
				*MATERIAL_REF_NO	1
				*MATERIAL_NAME	jumped
				*MATERIAL_CLASS	Standard
				*MATERIAL_AMBIENT	0x363636
				*MATERIAL_DIFFUSE	0x363636
				*MATERIAL_SPECULAR	0xE5E5E5
				*MATERIAL_SHINE	0.1
				*MATERIAL_SHINESTRENGTH	0
				*MATERIAL_TRANSPARENCY	
				*MATERIAL_WIRESIZE	1
				*MATERIAL_SHADING	Blinn
				*MATERIAL_XP_FALLOFF	0
				*MATERIAL_SELFILLUM	0
				*MATERIAL_FALLOFF	Other
				*MATERIAL_XP_TYPE	Filter
			}
		}
	}
	*MATERIAL
	{
		*MATERIAL_REF_NO	5
		*MATERIAL_NAME	bladewall
		*MATERIAL_CLASS	Multi/Sub-Object
		*MATERIAL_AMBIENT	0x969696
		*MATERIAL_DIFFUSE	0x969696
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	0.1
		*MATERIAL_SHINESTRENGTH	0
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
		*MATERIAL_LIST
		{
			*MATERIAL_COUNT	2
			*MATERIAL
			{
				*MATERIAL_REF_NO	0
				*MATERIAL_NAME	to_go
				*MATERIAL_CLASS	Standard
				*MATERIAL_AMBIENT	0x969696
				*MATERIAL_DIFFUSE	0x969696
				*MATERIAL_SPECULAR	0xE5E5E5
				*MATERIAL_SHINE	0.1
				*MATERIAL_SHINESTRENGTH	0
				*MATERIAL_TRANSPARENCY	
				*MATERIAL_WIRESIZE	1
				*MATERIAL_SHADING	Blinn
				*MATERIAL_XP_FALLOFF	0
				*MATERIAL_SELFILLUM	0
				*MATERIAL_FALLOFF	Other
				*MATERIAL_XP_TYPE	Filter
				*TEXTURE_LIST
				{
					*TEXTURE_COUNT	1
					*TEXTURE
					{
						*MAP_NAME	to_the
						*MAP_CLASS	Bitmap
						*BITMAP	rrbladewall.bmp
						*MAP_AMOUNT	1
						*MAP_DIFFUSE
						*MAP_TYPE	Screen
						*UVW_U_OFFSET	0
						*UVW_V_OFFSET	0
						*UVW_U_TILING	1
						*UVW_V_TILING	1
						*UVW_ANGLE	0
						*UVW_BLUR	1
						*UVW_BLUR_OFFSET	0
						*UVW_NOISE_AMT	1
						*UVW_NOISE_SIZE	1
						*UVW_NOISE_LEVEL	1
						*UVW_NOISE_PHASE	0
						*BITMAP_FILTER	Pyramidal
						*BITMAP_MAP_CHANNEL	1
					}
				}
			}
			*MATERIAL
			{
				*MATERIAL_REF_NO	1
				*MATERIAL_NAME	to_buy
				*MATERIAL_CLASS	Standard
				*MATERIAL_AMBIENT	0x969696
				*MATERIAL_DIFFUSE	0x969696
				*MATERIAL_SPECULAR	0xE5E5E5
				*MATERIAL_SHINE	0.1
				*MATERIAL_SHINESTRENGTH	0
				*MATERIAL_TRANSPARENCY	
				*MATERIAL_WIRESIZE	1
				*MATERIAL_SHADING	Blinn
				*MATERIAL_XP_FALLOFF	0
				*MATERIAL_SELFILLUM	0
				*MATERIAL_FALLOFF	Other
				*MATERIAL_XP_TYPE	Filter
				*TEXTURE_LIST
				{
					*TEXTURE_COUNT	1
					*TEXTURE
					{
						*MAP_NAME	some
						*MAP_CLASS	Bitmap
						*BITMAP	rrsteel.bmp
						*MAP_AMOUNT	1
						*MAP_DIFFUSE
						*MAP_TYPE	Screen
						*UVW_U_OFFSET	0
						*UVW_V_OFFSET	0
						*UVW_U_TILING	1
						*UVW_V_TILING	1
						*UVW_ANGLE	0
						*UVW_BLUR	1
						*UVW_BLUR_OFFSET	0
						*UVW_NOISE_AMT	1
						*UVW_NOISE_SIZE	1
						*UVW_NOISE_LEVEL	1
						*UVW_NOISE_PHASE	0
						*BITMAP_FILTER	Pyramidal
						*BITMAP_MAP_CHANNEL	1
					}
				}
			}
		}
	}
	*MATERIAL
	{
		*MATERIAL_REF_NO	6
		*MATERIAL_NAME	lexan
		*MATERIAL_CLASS	Standard
		*MATERIAL_AMBIENT	0xFFFFFF
		*MATERIAL_DIFFUSE	0xFFFFFF
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	0.4
		*MATERIAL_SHINESTRENGTH	0.2
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
		*TEXTURE_LIST
		{
			*TEXTURE_COUNT	3
			*TEXTURE
			{
				*MAP_NAME	theres
				*MAP_CLASS	Bitmap
				*BITMAP	rrlexan.tga
				*MAP_AMOUNT	1
				*MAP_DIFFUSE
				*MAP_TYPE	Screen
				*UVW_U_OFFSET	0
				*UVW_V_OFFSET	0
				*UVW_U_TILING	1
				*UVW_V_TILING	1
				*UVW_ANGLE	0
				*UVW_BLUR	1
				*UVW_BLUR_OFFSET	0
				*UVW_NOISE_AMT	1
				*UVW_NOISE_SIZE	1
				*UVW_NOISE_LEVEL	1
				*UVW_NOISE_PHASE	0
				*BITMAP_FILTER	SAT
				*BITMAP_MAP_CHANNEL	1
			}
			*TEXTURE
			{
				*MAP_NAME	twenty
				*MAP_CLASS	Bitmap
				*BITMAP	rrlexan.tga
				*MAP_AMOUNT	1
				*MAP_OPACITY
				*MAP_TYPE	Screen
				*UVW_U_OFFSET	0
				*UVW_V_OFFSET	0
				*UVW_U_TILING	1
				*UVW_V_TILING	1
				*UVW_ANGLE	0
				*UVW_BLUR	1
				*UVW_BLUR_OFFSET	0
				*UVW_NOISE_AMT	1
				*UVW_NOISE_SIZE	1
				*UVW_NOISE_LEVEL	1
				*UVW_NOISE_PHASE	0
				*BITMAP_FILTER	SAT
				*BITMAP_MAP_CHANNEL	1
			}
			*TEXTURE
			{
				*MAP_NAME	twenty
				*MAP_CLASS	Bitmap
				*BITMAP	rrblexanillum.bmp
				*MAP_AMOUNT	1
				*MAP_SELFILLUM
				*MAP_TYPE	Screen
				*UVW_U_OFFSET	0
				*UVW_V_OFFSET	0
				*UVW_U_TILING	1
				*UVW_V_TILING	1
				*UVW_ANGLE	0
				*UVW_BLUR	1
				*UVW_BLUR_OFFSET	0
				*UVW_NOISE_AMT	1
				*UVW_NOISE_SIZE	1
				*UVW_NOISE_LEVEL	1
				*UVW_NOISE_PHASE	0
				*BITMAP_FILTER	SAT
				*BITMAP_MAP_CHANNEL	1
			}
		}
	}
	*MATERIAL
	{
		*MATERIAL_REF_NO	7
		*MATERIAL_NAME	audience
		*MATERIAL_CLASS	Standard
		*MATERIAL_AMBIENT	0x969696
		*MATERIAL_DIFFUSE	0x969696
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	0
		*MATERIAL_SHINESTRENGTH	0
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
		*TEXTURE_LIST
		{
			*TEXTURE_COUNT	1
			*TEXTURE
			{
				*MAP_NAME	anymore
				*MAP_CLASS	Bitmap
				*BITMAP	rrcrowd.bmp
				*MAP_AMOUNT	1
				*MAP_DIFFUSE
				*MAP_TYPE	Screen
				*UVW_U_OFFSET	0
				*UVW_V_OFFSET	0
				*UVW_U_TILING	1
				*UVW_V_TILING	1
				*UVW_ANGLE	0
				*UVW_BLUR	1
				*UVW_BLUR_OFFSET	0
				*UVW_NOISE_AMT	1
				*UVW_NOISE_SIZE	1
				*UVW_NOISE_LEVEL	1
				*UVW_NOISE_PHASE	0
				*BITMAP_FILTER	SAT
				*BITMAP_MAP_CHANNEL	1
			}
		}
	}
	*MATERIAL
	{
		*MATERIAL_REF_NO	8
		*MATERIAL_NAME	ceiling
		*MATERIAL_CLASS	Standard
		*MATERIAL_AMBIENT	0x969696
		*MATERIAL_DIFFUSE	0x969696
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	0
		*MATERIAL_SHINESTRENGTH	0
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
		*TEXTURE_LIST
		{
			*TEXTURE_COUNT	2
			*TEXTURE
			{
				*MAP_NAME	fan
				*MAP_CLASS	Bitmap
				*BITMAP	rrceiling.bmp
				*MAP_AMOUNT	1
				*MAP_DIFFUSE
				*MAP_TYPE	Screen
				*UVW_U_OFFSET	0
				*UVW_V_OFFSET	0
				*UVW_U_TILING	1
				*UVW_V_TILING	1
				*UVW_ANGLE	0
				*UVW_BLUR	1
				*UVW_BLUR_OFFSET	0
				*UVW_NOISE_AMT	1
				*UVW_NOISE_SIZE	1
				*UVW_NOISE_LEVEL	1
				*UVW_NOISE_PHASE	0
				*BITMAP_FILTER	SAT
				*BITMAP_MAP_CHANNEL	1
			}
			*TEXTURE
			{
				*MAP_NAME	fun
				*MAP_CLASS	Bitmap
				*BITMAP	rrbceilingillum.bmp
				*MAP_AMOUNT	1
				*MAP_SELFILLUM
				*MAP_TYPE	Screen
				*UVW_U_OFFSET	0
				*UVW_V_OFFSET	0
				*UVW_U_TILING	1
				*UVW_V_TILING	1
				*UVW_ANGLE	0
				*UVW_BLUR	1
				*UVW_BLUR_OFFSET	0
				*UVW_NOISE_AMT	1
				*UVW_NOISE_SIZE	1
				*UVW_NOISE_LEVEL	1
				*UVW_NOISE_PHASE	0
				*BITMAP_FILTER	SAT
				*BITMAP_MAP_CHANNEL	1
			}
		}
	}
	*MATERIAL
	{
		*MATERIAL_REF_NO	9
		*MATERIAL_NAME	concrete
		*MATERIAL_CLASS	Standard
		*MATERIAL_AMBIENT	0x969696
		*MATERIAL_DIFFUSE	0x969696
		*MATERIAL_SPECULAR	0xE5E5E5
		*MATERIAL_SHINE	0
		*MATERIAL_SHINESTRENGTH	0
		*MATERIAL_TRANSPARENCY	
		*MATERIAL_WIRESIZE	1
		*MATERIAL_SHADING	Blinn
		*MATERIAL_XP_FALLOFF	0
		*MATERIAL_SELFILLUM	0
		*MATERIAL_FALLOFF	Other
		*MATERIAL_XP_TYPE	Filter
		*TEXTURE_LIST
		{
			*TEXTURE_COUNT	1
			*TEXTURE
			{
				*MAP_NAME	nevermore
				*MAP_CLASS	Bitmap
				*BITMAP	rrsmarconc.bmp
				*MAP_AMOUNT	1
				*MAP_DIFFUSE
				*MAP_TYPE	Screen
				*UVW_U_OFFSET	0
				*UVW_V_OFFSET	0
				*UVW_U_TILING	1
				*UVW_V_TILING	1
				*UVW_ANGLE	0
				*UVW_BLUR	1
				*UVW_BLUR_OFFSET	0
				*UVW_NOISE_AMT	1
				*UVW_NOISE_SIZE	1
				*UVW_NOISE_LEVEL	1
				*UVW_NOISE_PHASE	0
				*BITMAP_FILTER	SAT
				*BITMAP_MAP_CHANNEL	1
			}
		}
	}
}
*OBJECT_LIST
{
	*OBJECT_COUNT	28
	*LIGHT
	{
		*NODE_NAME	Omni01
		*NODE_TM
		{
			*NODE_NAME	Omni01
			*TM_ROW0 1	0	0
			*TM_ROW1 0	0	-1
			*TM_ROW2 0	1	0
			*TM_ROW3 14	7.9	14
		}
		*LIGHT_TYPE	Omni
		*LIGHT_SHADOWS	Other
		*LIGHT_USELIGHT	1
		*LIGHT_SPOTSHAPE	Circle
		*LIGHT_COLOR	0xFFFFFF
		*LIGHT_INTENS	0.5
		*LIGHT_ASPECT	-1
		*LIGHT_ATTNSTART	0
		*LIGHT_ATTNEND	0
		*LIGHT_TDIST	-0.0254
		*USE FAR ATTENUATION =	0
	}
	*LIGHT
	{
		*NODE_NAME	Omni02
		*NODE_TM
		{
			*NODE_NAME	Omni02
			*TM_ROW0 1	0	0
			*TM_ROW1 0	0	-1
			*TM_ROW2 0	1	0
			*TM_ROW3 14	7.9	-14
		}
		*LIGHT_TYPE	Omni
		*LIGHT_SHADOWS	Other
		*LIGHT_USELIGHT	1
		*LIGHT_SPOTSHAPE	Circle
		*LIGHT_COLOR	0xFFFFFF
		*LIGHT_INTENS	0.5
		*LIGHT_ASPECT	-1
		*LIGHT_ATTNSTART	0
		*LIGHT_ATTNEND	0
		*LIGHT_TDIST	-0.0254
		*USE FAR ATTENUATION =	0
	}
	*LIGHT
	{
		*NODE_NAME	Omni03
		*NODE_TM
		{
			*NODE_NAME	Omni03
			*TM_ROW0 1	0	0
			*TM_ROW1 0	0	-1
			*TM_ROW2 0	1	0
			*TM_ROW3 -14	7.9	-14
		}
		*LIGHT_TYPE	Omni
		*LIGHT_SHADOWS	Other
		*LIGHT_USELIGHT	1
		*LIGHT_SPOTSHAPE	Circle
		*LIGHT_COLOR	0xFFFFFF
		*LIGHT_INTENS	0.5
		*LIGHT_ASPECT	-1
		*LIGHT_ATTNSTART	0
		*LIGHT_ATTNEND	0
		*LIGHT_TDIST	-0.0254
		*USE FAR ATTENUATION =	0
	}
	*LIGHT
	{
		*NODE_NAME	Omni04
		*NODE_TM
		{
			*NODE_NAME	Omni04
			*TM_ROW0 1	0	0
			*TM_ROW1 0	0	-1
			*TM_ROW2 0	1	0
			*TM_ROW3 -14	7.9	14
		}
		*LIGHT_TYPE	Omni
		*LIGHT_SHADOWS	Other
		*LIGHT_USELIGHT	1
		*LIGHT_SPOTSHAPE	Circle
		*LIGHT_COLOR	0xFFFFFF
		*LIGHT_INTENS	0.5
		*LIGHT_ASPECT	-1
		*LIGHT_ATTNSTART	0
		*LIGHT_ATTNEND	0
		*LIGHT_TDIST	-0.0254
		*USE FAR ATTENUATION =	0
	}
	*LIGHT
	{
		*NODE_NAME	Omni05
		*NODE_TM
		{
			*NODE_NAME	Omni05
			*TM_ROW0 1	0	0
			*TM_ROW1 0	0	-1
			*TM_ROW2 0	1	0
			*TM_ROW3 8	10	0
		}
		*LIGHT_TYPE	Omni
		*LIGHT_SHADOWS	Other
		*LIGHT_USELIGHT	1
		*LIGHT_SPOTSHAPE	Circle
		*LIGHT_COLOR	0x00FF00
		*LIGHT_INTENS	30
		*LIGHT_ASPECT	-1
		*LIGHT_ATTNSTART	11
		*LIGHT_ATTNEND	12
		*LIGHT_TDIST	-0.0254
		*USE FAR ATTENUATION =	1
	}
	*LIGHT
	{
		*NODE_NAME	Omni06
		*NODE_TM
		{
			*NODE_NAME	Omni06
			*TM_ROW0 1	0	0
			*TM_ROW1 0	0	-1
			*TM_ROW2 0	1	0
			*TM_ROW3 0	10	-8
		}
		*LIGHT_TYPE	Omni
		*LIGHT_SHADOWS	Other
		*LIGHT_USELIGHT	1
		*LIGHT_SPOTSHAPE	Circle
		*LIGHT_COLOR	0x0000FF
		*LIGHT_INTENS	30
		*LIGHT_ASPECT	-1
		*LIGHT_ATTNSTART	11
		*LIGHT_ATTNEND	12
		*LIGHT_TDIST	-0.0254
		*USE FAR ATTENUATION =	1
	}
	*LIGHT
	{
		*NODE_NAME	Omni07
		*NODE_TM
		{
			*NODE_NAME	Omni07
			*TM_ROW0 1	0	0
			*TM_ROW1 0	0	-1
			*TM_ROW2 0	1	0
			*TM_ROW3 -8	10	0
		}
		*LIGHT_TYPE	Omni
		*LIGHT_SHADOWS	Other
		*LIGHT_USELIGHT	1
		*LIGHT_SPOTSHAPE	Circle
		*LIGHT_COLOR	0x00FFFF
		*LIGHT_INTENS	30
		*LIGHT_ASPECT	-1
		*LIGHT_ATTNSTART	11
		*LIGHT_ATTNEND	12
		*LIGHT_TDIST	-0.0254
		*USE FAR ATTENUATION =	1
	}
	*LIGHT
	{
		*NODE_NAME	Omni08
		*NODE_TM
		{
			*NODE_NAME	Omni08
			*TM_ROW0 1	0	0
			*TM_ROW1 0	0	-1
			*TM_ROW2 0	1	0
			*TM_ROW3 0	10	8
		}
		*LIGHT_TYPE	Omni
		*LIGHT_SHADOWS	Other
		*LIGHT_USELIGHT	1
		*LIGHT_SPOTSHAPE	Circle
		*LIGHT_COLOR	0xFF0000
		*LIGHT_INTENS	30
		*LIGHT_ASPECT	-1
		*LIGHT_ATTNSTART	11
		*LIGHT_ATTNEND	12
		*LIGHT_TDIST	-0.0254
		*USE FAR ATTENUATION =	1
	}
	*GEOMOBJECT
	{
		*NODE_NAME	glass_wall_North
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	glass_wall_North
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	8
			*MESH_NUMFACES	12
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-10	0	0
				*MESH_VERTEX	1	10	0	0
				*MESH_VERTEX	2	-10	0	0.2
				*MESH_VERTEX	3	10	0	0.2
				*MESH_VERTEX	4	-10	1.5	0
				*MESH_VERTEX	5	10	1.5	0
				*MESH_VERTEX	6	-10	1.5	0.2
				*MESH_VERTEX	7	10	1.5	0.2
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   2	C:   3	*MESH_MTLID 1
				*MESH_FACE	   1	A:   3	B:   1	C:   0	*MESH_MTLID 1
				*MESH_FACE	   2	A:   4	B:   5	C:   7	*MESH_MTLID 1
				*MESH_FACE	   3	A:   7	B:   6	C:   4	*MESH_MTLID 1
				*MESH_FACE	   4	A:   0	B:   1	C:   5	*MESH_MTLID 0
				*MESH_FACE	   5	A:   5	B:   4	C:   0	*MESH_MTLID 0
				*MESH_FACE	   6	A:   1	B:   3	C:   7	*MESH_MTLID 1
				*MESH_FACE	   7	A:   7	B:   5	C:   1	*MESH_MTLID 1
				*MESH_FACE	   8	A:   3	B:   2	C:   6	*MESH_MTLID 0
				*MESH_FACE	   9	A:   6	B:   7	C:   3	*MESH_MTLID 0
				*MESH_FACE	  10	A:   2	B:   0	C:   4	*MESH_MTLID 1
				*MESH_FACE	  11	A:   4	B:   6	C:   2	*MESH_MTLID 1
			}
			*MESH_NUMTVERTEX	12
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
				*MESH_TVERT	4	0	0	0
				*MESH_TVERT	5	1	0	0
				*MESH_TVERT	6	0	1	0
				*MESH_TVERT	7	1	1	0
				*MESH_TVERT	8	0	0	0
				*MESH_TVERT	9	1	0	0
				*MESH_TVERT	10	0	1	0
				*MESH_TVERT	11	1	1	0
			}
			*MESH_NUMTFACES	12
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	9	11	10
				*MESH_TFACE	1	10	8	9
				*MESH_TFACE	2	8	9	11
				*MESH_TFACE	3	11	10	8
				*MESH_TFACE	4	4	5	7
				*MESH_TFACE	5	7	6	4
				*MESH_TFACE	6	0	1	3
				*MESH_TFACE	7	3	2	0
				*MESH_TFACE	8	4	5	7
				*MESH_TFACE	9	7	6	4
				*MESH_TFACE	10	0	1	3
				*MESH_TFACE	11	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
				*MESH_FACENORMAL	2	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
				*MESH_FACENORMAL	3	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
				*MESH_FACENORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
				*MESH_FACENORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
				*MESH_FACENORMAL	6	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
					*MESH_VERTEXNORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
				*MESH_FACENORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	5	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
				*MESH_FACENORMAL	8	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
					*MESH_VERTEXNORMAL	2	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
				*MESH_FACENORMAL	9	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
					*MESH_VERTEXNORMAL	7	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
				*MESH_FACENORMAL	10	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
					*MESH_VERTEXNORMAL	0	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
				*MESH_FACENORMAL	11	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
					*MESH_VERTEXNORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	0
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	glass_wall_South
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	glass_wall_South
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	8
			*MESH_NUMFACES	12
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-10	0	0
				*MESH_VERTEX	1	10	0	0
				*MESH_VERTEX	2	-10	0	0.2
				*MESH_VERTEX	3	10	0	0.2
				*MESH_VERTEX	4	-10	1.5	0
				*MESH_VERTEX	5	10	1.5	0
				*MESH_VERTEX	6	-10	1.5	0.2
				*MESH_VERTEX	7	10	1.5	0.2
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   2	C:   3	*MESH_MTLID 1
				*MESH_FACE	   1	A:   3	B:   1	C:   0	*MESH_MTLID 1
				*MESH_FACE	   2	A:   4	B:   5	C:   7	*MESH_MTLID 1
				*MESH_FACE	   3	A:   7	B:   6	C:   4	*MESH_MTLID 1
				*MESH_FACE	   4	A:   0	B:   1	C:   5	*MESH_MTLID 0
				*MESH_FACE	   5	A:   5	B:   4	C:   0	*MESH_MTLID 0
				*MESH_FACE	   6	A:   1	B:   3	C:   7	*MESH_MTLID 1
				*MESH_FACE	   7	A:   7	B:   5	C:   1	*MESH_MTLID 1
				*MESH_FACE	   8	A:   3	B:   2	C:   6	*MESH_MTLID 0
				*MESH_FACE	   9	A:   6	B:   7	C:   3	*MESH_MTLID 0
				*MESH_FACE	  10	A:   2	B:   0	C:   4	*MESH_MTLID 1
				*MESH_FACE	  11	A:   4	B:   6	C:   2	*MESH_MTLID 1
			}
			*MESH_NUMTVERTEX	12
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
				*MESH_TVERT	4	0	0	0
				*MESH_TVERT	5	1	0	0
				*MESH_TVERT	6	0	1	0
				*MESH_TVERT	7	1	1	0
				*MESH_TVERT	8	0	0	0
				*MESH_TVERT	9	1	0	0
				*MESH_TVERT	10	0	1	0
				*MESH_TVERT	11	1	1	0
			}
			*MESH_NUMTFACES	12
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	9	11	10
				*MESH_TFACE	1	10	8	9
				*MESH_TFACE	2	8	9	11
				*MESH_TFACE	3	11	10	8
				*MESH_TFACE	4	4	5	7
				*MESH_TFACE	5	7	6	4
				*MESH_TFACE	6	0	1	3
				*MESH_TFACE	7	3	2	0
				*MESH_TFACE	8	4	5	7
				*MESH_TFACE	9	7	6	4
				*MESH_TFACE	10	0	1	3
				*MESH_TFACE	11	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
				*MESH_FACENORMAL	2	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
				*MESH_FACENORMAL	3	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
				*MESH_FACENORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
				*MESH_FACENORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
				*MESH_FACENORMAL	6	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
					*MESH_VERTEXNORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
				*MESH_FACENORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	5	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
				*MESH_FACENORMAL	8	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
					*MESH_VERTEXNORMAL	2	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
				*MESH_FACENORMAL	9	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
					*MESH_VERTEXNORMAL	7	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
				*MESH_FACENORMAL	10	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
					*MESH_VERTEXNORMAL	0	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
				*MESH_FACENORMAL	11	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
					*MESH_VERTEXNORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	0
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	glass_wall_East
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	glass_wall_East
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	8
			*MESH_NUMFACES	12
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-10	0	0
				*MESH_VERTEX	1	10	0	0
				*MESH_VERTEX	2	-10	0	0.2
				*MESH_VERTEX	3	10	0	0.2
				*MESH_VERTEX	4	-10	1.5	0
				*MESH_VERTEX	5	10	1.5	0
				*MESH_VERTEX	6	-10	1.5	0.2
				*MESH_VERTEX	7	10	1.5	0.2
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   2	C:   3	*MESH_MTLID 1
				*MESH_FACE	   1	A:   3	B:   1	C:   0	*MESH_MTLID 1
				*MESH_FACE	   2	A:   4	B:   5	C:   7	*MESH_MTLID 1
				*MESH_FACE	   3	A:   7	B:   6	C:   4	*MESH_MTLID 1
				*MESH_FACE	   4	A:   0	B:   1	C:   5	*MESH_MTLID 0
				*MESH_FACE	   5	A:   5	B:   4	C:   0	*MESH_MTLID 0
				*MESH_FACE	   6	A:   1	B:   3	C:   7	*MESH_MTLID 1
				*MESH_FACE	   7	A:   7	B:   5	C:   1	*MESH_MTLID 1
				*MESH_FACE	   8	A:   3	B:   2	C:   6	*MESH_MTLID 0
				*MESH_FACE	   9	A:   6	B:   7	C:   3	*MESH_MTLID 0
				*MESH_FACE	  10	A:   2	B:   0	C:   4	*MESH_MTLID 1
				*MESH_FACE	  11	A:   4	B:   6	C:   2	*MESH_MTLID 1
			}
			*MESH_NUMTVERTEX	12
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
				*MESH_TVERT	4	0	0	0
				*MESH_TVERT	5	1	0	0
				*MESH_TVERT	6	0	1	0
				*MESH_TVERT	7	1	1	0
				*MESH_TVERT	8	0	0	0
				*MESH_TVERT	9	1	0	0
				*MESH_TVERT	10	0	1	0
				*MESH_TVERT	11	1	1	0
			}
			*MESH_NUMTFACES	12
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	9	11	10
				*MESH_TFACE	1	10	8	9
				*MESH_TFACE	2	8	9	11
				*MESH_TFACE	3	11	10	8
				*MESH_TFACE	4	4	5	7
				*MESH_TFACE	5	7	6	4
				*MESH_TFACE	6	0	1	3
				*MESH_TFACE	7	3	2	0
				*MESH_TFACE	8	4	5	7
				*MESH_TFACE	9	7	6	4
				*MESH_TFACE	10	0	1	3
				*MESH_TFACE	11	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
				*MESH_FACENORMAL	2	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
				*MESH_FACENORMAL	3	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
				*MESH_FACENORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
				*MESH_FACENORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
				*MESH_FACENORMAL	6	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
					*MESH_VERTEXNORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
				*MESH_FACENORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	5	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
				*MESH_FACENORMAL	8	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
					*MESH_VERTEXNORMAL	2	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
				*MESH_FACENORMAL	9	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
					*MESH_VERTEXNORMAL	7	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
				*MESH_FACENORMAL	10	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
					*MESH_VERTEXNORMAL	0	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
				*MESH_FACENORMAL	11	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
					*MESH_VERTEXNORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	0
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	glass_wall_West
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	glass_wall_West
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	8
			*MESH_NUMFACES	12
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-10	0	0
				*MESH_VERTEX	1	10	0	0
				*MESH_VERTEX	2	-10	0	0.2
				*MESH_VERTEX	3	10	0	0.2
				*MESH_VERTEX	4	-10	1.5	0
				*MESH_VERTEX	5	10	1.5	0
				*MESH_VERTEX	6	-10	1.5	0.2
				*MESH_VERTEX	7	10	1.5	0.2
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   2	C:   3	*MESH_MTLID 1
				*MESH_FACE	   1	A:   3	B:   1	C:   0	*MESH_MTLID 1
				*MESH_FACE	   2	A:   4	B:   5	C:   7	*MESH_MTLID 1
				*MESH_FACE	   3	A:   7	B:   6	C:   4	*MESH_MTLID 1
				*MESH_FACE	   4	A:   0	B:   1	C:   5	*MESH_MTLID 0
				*MESH_FACE	   5	A:   5	B:   4	C:   0	*MESH_MTLID 0
				*MESH_FACE	   6	A:   1	B:   3	C:   7	*MESH_MTLID 1
				*MESH_FACE	   7	A:   7	B:   5	C:   1	*MESH_MTLID 1
				*MESH_FACE	   8	A:   3	B:   2	C:   6	*MESH_MTLID 0
				*MESH_FACE	   9	A:   6	B:   7	C:   3	*MESH_MTLID 0
				*MESH_FACE	  10	A:   2	B:   0	C:   4	*MESH_MTLID 1
				*MESH_FACE	  11	A:   4	B:   6	C:   2	*MESH_MTLID 1
			}
			*MESH_NUMTVERTEX	12
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
				*MESH_TVERT	4	0	0	0
				*MESH_TVERT	5	1	0	0
				*MESH_TVERT	6	0	1	0
				*MESH_TVERT	7	1	1	0
				*MESH_TVERT	8	0	0	0
				*MESH_TVERT	9	1	0	0
				*MESH_TVERT	10	0	1	0
				*MESH_TVERT	11	1	1	0
			}
			*MESH_NUMTFACES	12
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	9	11	10
				*MESH_TFACE	1	10	8	9
				*MESH_TFACE	2	8	9	11
				*MESH_TFACE	3	11	10	8
				*MESH_TFACE	4	4	5	7
				*MESH_TFACE	5	7	6	4
				*MESH_TFACE	6	0	1	3
				*MESH_TFACE	7	3	2	0
				*MESH_TFACE	8	4	5	7
				*MESH_TFACE	9	7	6	4
				*MESH_TFACE	10	0	1	3
				*MESH_TFACE	11	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
				*MESH_FACENORMAL	2	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
				*MESH_FACENORMAL	3	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
				*MESH_FACENORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
				*MESH_FACENORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
				*MESH_FACENORMAL	6	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
					*MESH_VERTEXNORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
				*MESH_FACENORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	5	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
				*MESH_FACENORMAL	8	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
					*MESH_VERTEXNORMAL	2	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
				*MESH_FACENORMAL	9	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
					*MESH_VERTEXNORMAL	7	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
				*MESH_FACENORMAL	10	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
					*MESH_VERTEXNORMAL	0	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
				*MESH_FACENORMAL	11	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
					*MESH_VERTEXNORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	0
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	fencecorner
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	fencecorner
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	8
			*MESH_NUMFACES	12
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-1.2	0	-0.25
				*MESH_VERTEX	1	-0.2	0	-0.25
				*MESH_VERTEX	2	0.25	0	1.2
				*MESH_VERTEX	3	0.25	0	0.2
				*MESH_VERTEX	4	-1.2	1.55	-0.25
				*MESH_VERTEX	5	-0.2	1.55	-0.25
				*MESH_VERTEX	6	0.25	1.55	1.2
				*MESH_VERTEX	7	0.25	1.55	0.2
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   2	C:   3	*MESH_MTLID 1
				*MESH_FACE	   1	A:   3	B:   1	C:   0	*MESH_MTLID 1
				*MESH_FACE	   2	A:   4	B:   5	C:   7	*MESH_MTLID 0
				*MESH_FACE	   3	A:   7	B:   6	C:   4	*MESH_MTLID 0
				*MESH_FACE	   4	A:   0	B:   1	C:   5	*MESH_MTLID 4
				*MESH_FACE	   5	A:   5	B:   4	C:   0	*MESH_MTLID 4
				*MESH_FACE	   6	A:   1	B:   3	C:   7	*MESH_MTLID 3
				*MESH_FACE	   7	A:   7	B:   5	C:   1	*MESH_MTLID 3
				*MESH_FACE	   8	A:   3	B:   2	C:   6	*MESH_MTLID 5
				*MESH_FACE	   9	A:   6	B:   7	C:   3	*MESH_MTLID 5
				*MESH_FACE	  10	A:   2	B:   0	C:   4	*MESH_MTLID 2
				*MESH_FACE	  11	A:   4	B:   6	C:   2	*MESH_MTLID 2
			}
			*MESH_NUMTVERTEX	12
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
				*MESH_TVERT	4	0	0	0
				*MESH_TVERT	5	1	0	0
				*MESH_TVERT	6	0	1	0
				*MESH_TVERT	7	1	1	0
				*MESH_TVERT	8	0	0	0
				*MESH_TVERT	9	1	0	0
				*MESH_TVERT	10	0	1	0
				*MESH_TVERT	11	1	1	0
			}
			*MESH_NUMTFACES	12
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	9	11	10
				*MESH_TFACE	1	10	8	9
				*MESH_TFACE	2	8	9	11
				*MESH_TFACE	3	11	10	8
				*MESH_TFACE	4	4	5	7
				*MESH_TFACE	5	7	6	4
				*MESH_TFACE	6	0	1	3
				*MESH_TFACE	7	3	2	0
				*MESH_TFACE	8	4	5	7
				*MESH_TFACE	9	7	6	4
				*MESH_TFACE	10	0	1	3
				*MESH_TFACE	11	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
				*MESH_FACENORMAL	2	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
				*MESH_FACENORMAL	3	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
				*MESH_FACENORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
				*MESH_FACENORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
				*MESH_FACENORMAL	6	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
					*MESH_VERTEXNORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
				*MESH_FACENORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	5	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
				*MESH_FACENORMAL	8	0	0	-1
					*MESH_VERTEXNORMAL	3	0	0	-1
					*MESH_VERTEXNORMAL	2	0	0	-1
					*MESH_VERTEXNORMAL	6	0	0	-1
				*MESH_FACENORMAL	9	0	0	-1
					*MESH_VERTEXNORMAL	6	0	0	-1
					*MESH_VERTEXNORMAL	7	0	0	-1
					*MESH_VERTEXNORMAL	3	0	0	-1
				*MESH_FACENORMAL	10	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
					*MESH_VERTEXNORMAL	0	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
				*MESH_FACENORMAL	11	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
					*MESH_VERTEXNORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	1
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	floor
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	floor
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	8
			*MESH_NUMFACES	12
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-20	-0.5	-20
				*MESH_VERTEX	1	20	-0.5	-20
				*MESH_VERTEX	2	-20	-0.5	20
				*MESH_VERTEX	3	20	-0.5	20
				*MESH_VERTEX	4	-20	0	-20
				*MESH_VERTEX	5	20	0	-20
				*MESH_VERTEX	6	-20	0	20
				*MESH_VERTEX	7	20	0	20
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   2	C:   3	*MESH_MTLID 1
				*MESH_FACE	   1	A:   3	B:   1	C:   0	*MESH_MTLID 1
				*MESH_FACE	   2	A:   4	B:   5	C:   7	*MESH_MTLID 0
				*MESH_FACE	   3	A:   7	B:   6	C:   4	*MESH_MTLID 0
				*MESH_FACE	   4	A:   0	B:   1	C:   5	*MESH_MTLID 4
				*MESH_FACE	   5	A:   5	B:   4	C:   0	*MESH_MTLID 4
				*MESH_FACE	   6	A:   1	B:   3	C:   7	*MESH_MTLID 3
				*MESH_FACE	   7	A:   7	B:   5	C:   1	*MESH_MTLID 3
				*MESH_FACE	   8	A:   3	B:   2	C:   6	*MESH_MTLID 5
				*MESH_FACE	   9	A:   6	B:   7	C:   3	*MESH_MTLID 5
				*MESH_FACE	  10	A:   2	B:   0	C:   4	*MESH_MTLID 2
				*MESH_FACE	  11	A:   4	B:   6	C:   2	*MESH_MTLID 2
			}
			*MESH_NUMTVERTEX	12
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
				*MESH_TVERT	4	0	0	0
				*MESH_TVERT	5	1	0	0
				*MESH_TVERT	6	0	1	0
				*MESH_TVERT	7	1	1	0
				*MESH_TVERT	8	0	0	0
				*MESH_TVERT	9	1	0	0
				*MESH_TVERT	10	0	1	0
				*MESH_TVERT	11	1	1	0
			}
			*MESH_NUMTFACES	12
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	9	11	10
				*MESH_TFACE	1	10	8	9
				*MESH_TFACE	2	8	9	11
				*MESH_TFACE	3	11	10	8
				*MESH_TFACE	4	4	5	7
				*MESH_TFACE	5	7	6	4
				*MESH_TFACE	6	0	1	3
				*MESH_TFACE	7	3	2	0
				*MESH_TFACE	8	4	5	7
				*MESH_TFACE	9	7	6	4
				*MESH_TFACE	10	0	1	3
				*MESH_TFACE	11	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
				*MESH_FACENORMAL	2	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
				*MESH_FACENORMAL	3	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
				*MESH_FACENORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
				*MESH_FACENORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
				*MESH_FACENORMAL	6	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
					*MESH_VERTEXNORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
				*MESH_FACENORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	5	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
				*MESH_FACENORMAL	8	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
					*MESH_VERTEXNORMAL	2	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
				*MESH_FACENORMAL	9	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
					*MESH_VERTEXNORMAL	7	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
				*MESH_FACENORMAL	10	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
					*MESH_VERTEXNORMAL	0	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
				*MESH_FACENORMAL	11	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
					*MESH_VERTEXNORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	2
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	outerfloor
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	outerfloor
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	8
			*MESH_NUMFACES	12
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-20	-0.5	0
				*MESH_VERTEX	1	20	-0.5	0
				*MESH_VERTEX	2	-25	-0.5	5
				*MESH_VERTEX	3	25	-0.5	5
				*MESH_VERTEX	4	-20	0	0
				*MESH_VERTEX	5	20	0	0
				*MESH_VERTEX	6	-25	0	5
				*MESH_VERTEX	7	25	0	5
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   2	C:   3	*MESH_MTLID 1
				*MESH_FACE	   1	A:   3	B:   1	C:   0	*MESH_MTLID 1
				*MESH_FACE	   2	A:   4	B:   5	C:   7	*MESH_MTLID 0
				*MESH_FACE	   3	A:   7	B:   6	C:   4	*MESH_MTLID 0
				*MESH_FACE	   4	A:   0	B:   1	C:   5	*MESH_MTLID 4
				*MESH_FACE	   5	A:   5	B:   4	C:   0	*MESH_MTLID 4
				*MESH_FACE	   6	A:   1	B:   3	C:   7	*MESH_MTLID 3
				*MESH_FACE	   7	A:   7	B:   5	C:   1	*MESH_MTLID 3
				*MESH_FACE	   8	A:   3	B:   2	C:   6	*MESH_MTLID 5
				*MESH_FACE	   9	A:   6	B:   7	C:   3	*MESH_MTLID 5
				*MESH_FACE	  10	A:   2	B:   0	C:   4	*MESH_MTLID 2
				*MESH_FACE	  11	A:   4	B:   6	C:   2	*MESH_MTLID 2
			}
			*MESH_NUMTVERTEX	12
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
				*MESH_TVERT	4	0	0	0
				*MESH_TVERT	5	1	0	0
				*MESH_TVERT	6	0	1	0
				*MESH_TVERT	7	1	1	0
				*MESH_TVERT	8	0	0	0
				*MESH_TVERT	9	1	0	0
				*MESH_TVERT	10	0	1	0
				*MESH_TVERT	11	1	1	0
			}
			*MESH_NUMTFACES	12
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	9	11	10
				*MESH_TFACE	1	10	8	9
				*MESH_TFACE	2	8	9	11
				*MESH_TFACE	3	11	10	8
				*MESH_TFACE	4	4	5	7
				*MESH_TFACE	5	7	6	4
				*MESH_TFACE	6	0	1	3
				*MESH_TFACE	7	3	2	0
				*MESH_TFACE	8	4	5	7
				*MESH_TFACE	9	7	6	4
				*MESH_TFACE	10	0	1	3
				*MESH_TFACE	11	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
				*MESH_FACENORMAL	2	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
				*MESH_FACENORMAL	3	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
				*MESH_FACENORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
				*MESH_FACENORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
				*MESH_FACENORMAL	6	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
					*MESH_VERTEXNORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
				*MESH_FACENORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	5	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
				*MESH_FACENORMAL	8	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
					*MESH_VERTEXNORMAL	2	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
				*MESH_FACENORMAL	9	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
					*MESH_VERTEXNORMAL	7	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
				*MESH_FACENORMAL	10	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
					*MESH_VERTEXNORMAL	0	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
				*MESH_FACENORMAL	11	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
					*MESH_VERTEXNORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	9
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	bladepost
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	bladepost
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	20
			*MESH_NUMFACES	36
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	0	-1	0
				*MESH_VERTEX	1	0	-1	0
				*MESH_VERTEX	2	0	-1	0
				*MESH_VERTEX	3	0	-1	0
				*MESH_VERTEX	4	0	-1	0
				*MESH_VERTEX	5	0	-1	0
				*MESH_VERTEX	6	0	-1	0
				*MESH_VERTEX	7	0	-1	0
				*MESH_VERTEX	8	0	-1	0
				*MESH_VERTEX	9	0	-1	0
				*MESH_VERTEX	10	0	-1	0
				*MESH_VERTEX	11	0	-1	0
				*MESH_VERTEX	12	0	-1	0
				*MESH_VERTEX	13	0	-1	0
				*MESH_VERTEX	14	0	-1	0
				*MESH_VERTEX	15	0	-1	0
				*MESH_VERTEX	16	0	-1	0
				*MESH_VERTEX	17	0	-1	0
				*MESH_VERTEX	18	0	-1	0
				*MESH_VERTEX	19	0	-1	0
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   1	C:   11	*MESH_MTLID 2
				*MESH_FACE	   1	A:   0	B:   11	C:   10	*MESH_MTLID 2
				*MESH_FACE	   2	A:   1	B:   2	C:   12	*MESH_MTLID 2
				*MESH_FACE	   3	A:   1	B:   12	C:   11	*MESH_MTLID 2
				*MESH_FACE	   4	A:   2	B:   3	C:   13	*MESH_MTLID 2
				*MESH_FACE	   5	A:   2	B:   13	C:   12	*MESH_MTLID 2
				*MESH_FACE	   6	A:   3	B:   4	C:   14	*MESH_MTLID 2
				*MESH_FACE	   7	A:   3	B:   14	C:   13	*MESH_MTLID 2
				*MESH_FACE	   8	A:   4	B:   5	C:   15	*MESH_MTLID 2
				*MESH_FACE	   9	A:   4	B:   15	C:   14	*MESH_MTLID 2
				*MESH_FACE	  10	A:   5	B:   6	C:   16	*MESH_MTLID 2
				*MESH_FACE	  11	A:   5	B:   16	C:   15	*MESH_MTLID 2
				*MESH_FACE	  12	A:   6	B:   7	C:   17	*MESH_MTLID 2
				*MESH_FACE	  13	A:   6	B:   17	C:   16	*MESH_MTLID 2
				*MESH_FACE	  14	A:   7	B:   8	C:   18	*MESH_MTLID 2
				*MESH_FACE	  15	A:   7	B:   18	C:   17	*MESH_MTLID 2
				*MESH_FACE	  16	A:   8	B:   9	C:   19	*MESH_MTLID 2
				*MESH_FACE	  17	A:   8	B:   19	C:   18	*MESH_MTLID 2
				*MESH_FACE	  18	A:   9	B:   0	C:   10	*MESH_MTLID 2
				*MESH_FACE	  19	A:   9	B:   10	C:   19	*MESH_MTLID 2
				*MESH_FACE	  20	A:   1	B:   3	C:   2	*MESH_MTLID 1
				*MESH_FACE	  21	A:   1	B:   4	C:   3	*MESH_MTLID 1
				*MESH_FACE	  22	A:   1	B:   5	C:   4	*MESH_MTLID 1
				*MESH_FACE	  23	A:   1	B:   6	C:   5	*MESH_MTLID 1
				*MESH_FACE	  24	A:   1	B:   7	C:   6	*MESH_MTLID 1
				*MESH_FACE	  25	A:   1	B:   8	C:   7	*MESH_MTLID 1
				*MESH_FACE	  26	A:   0	B:   8	C:   1	*MESH_MTLID 1
				*MESH_FACE	  27	A:   0	B:   9	C:   8	*MESH_MTLID 1
				*MESH_FACE	  28	A:   11	B:   12	C:   13	*MESH_MTLID 0
				*MESH_FACE	  29	A:   11	B:   13	C:   14	*MESH_MTLID 0
				*MESH_FACE	  30	A:   11	B:   14	C:   15	*MESH_MTLID 0
				*MESH_FACE	  31	A:   11	B:   15	C:   16	*MESH_MTLID 0
				*MESH_FACE	  32	A:   11	B:   16	C:   17	*MESH_MTLID 0
				*MESH_FACE	  33	A:   11	B:   17	C:   18	*MESH_MTLID 0
				*MESH_FACE	  34	A:   10	B:   11	C:   18	*MESH_MTLID 0
				*MESH_FACE	  35	A:   10	B:   18	C:   19	*MESH_MTLID 0
			}
			*MESH_NUMTVERTEX	43
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0.7983091	0.4932531	0.999001
				*MESH_TVERT	1	0.8983091	0.4932531	0.999001
				*MESH_TVERT	2	0.9983091	0.4932531	0.999001
				*MESH_TVERT	3	9.830916E-02	0.4932531	0.999001
				*MESH_TVERT	4	0.1983092	0.4932531	0.999001
				*MESH_TVERT	5	0.2983091	0.4932531	0.999001
				*MESH_TVERT	6	0.3983092	0.4932531	0.999001
				*MESH_TVERT	7	0.4983092	0.4932531	0.999001
				*MESH_TVERT	8	0.5983092	0.4932531	0.999001
				*MESH_TVERT	9	0.6983092	0.4932531	0.999001
				*MESH_TVERT	10	0.7983091	0.9995005	0.999001
				*MESH_TVERT	11	0.8983091	0.9995005	0.999001
				*MESH_TVERT	12	0.9983091	0.9995005	0.999001
				*MESH_TVERT	13	9.830916E-02	0.9995005	0.999001
				*MESH_TVERT	14	0.1983092	0.9995005	0.999001
				*MESH_TVERT	15	0.2983091	0.9995005	0.999001
				*MESH_TVERT	16	0.3983092	0.9995005	0.999001
				*MESH_TVERT	17	0.4983092	0.9995005	0.999001
				*MESH_TVERT	18	0.5983092	0.9995005	0.999001
				*MESH_TVERT	19	0.6983092	0.9995005	0.999001
				*MESH_TVERT	20	-1.690894E-03	0.4932531	0.999001
				*MESH_TVERT	21	-1.690894E-03	0.4932531	0.999001
				*MESH_TVERT	22	-1.690894E-03	0.9995005	0.999001
				*MESH_TVERT	23	0.945603	0.3859264	0.5
				*MESH_TVERT	24	0.823154	0.4748909	0.5
				*MESH_TVERT	25	0.6717987	0.4748909	0.5
				*MESH_TVERT	26	0.5493497	0.3859265	0.5
				*MESH_TVERT	27	0.5025783	0.2419791	0.5
				*MESH_TVERT	28	0.5493496	9.803168E-02	0.5
				*MESH_TVERT	29	0.6717987	9.067268E-03	0.5
				*MESH_TVERT	30	0.823154	9.067231E-03	0.5
				*MESH_TVERT	31	0.9923742	0.241979	0.5
				*MESH_TVERT	32	0.9456029	9.803161E-02	0.5
				*MESH_TVERT	33	0.4515103	0.3883054	0.5
				*MESH_TVERT	34	0.1720019	0.4791232	0.5
				*MESH_TVERT	35	0.3265104	0.4791232	0.5
				*MESH_TVERT	36	4.700185E-02	0.3883055	0.5
				*MESH_TVERT	37	-7.439247E-04	0.2413592	0.5
				*MESH_TVERT	38	4.700182E-02	9.441283E-02	0.5
				*MESH_TVERT	39	0.1720018	3.595002E-03	0.5
				*MESH_TVERT	40	0.3265103	3.595002E-03	0.5
				*MESH_TVERT	41	0.4992561	0.2413591	0.5
				*MESH_TVERT	42	0.4515103	0.0944128	0.5
			}
			*MESH_NUMTFACES	36
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	0	1	11
				*MESH_TFACE	1	0	11	10
				*MESH_TFACE	2	1	2	12
				*MESH_TFACE	3	1	12	11
				*MESH_TFACE	4	20	3	13
				*MESH_TFACE	5	21	13	22
				*MESH_TFACE	6	3	4	14
				*MESH_TFACE	7	3	14	13
				*MESH_TFACE	8	4	5	15
				*MESH_TFACE	9	4	15	14
				*MESH_TFACE	10	5	6	16
				*MESH_TFACE	11	5	16	15
				*MESH_TFACE	12	6	7	17
				*MESH_TFACE	13	6	17	16
				*MESH_TFACE	14	7	8	18
				*MESH_TFACE	15	7	18	17
				*MESH_TFACE	16	8	9	19
				*MESH_TFACE	17	8	19	18
				*MESH_TFACE	18	9	0	10
				*MESH_TFACE	19	9	10	19
				*MESH_TFACE	20	33	34	35
				*MESH_TFACE	21	33	36	34
				*MESH_TFACE	22	33	37	36
				*MESH_TFACE	23	33	38	37
				*MESH_TFACE	24	33	39	38
				*MESH_TFACE	25	33	40	39
				*MESH_TFACE	26	41	40	33
				*MESH_TFACE	27	41	42	40
				*MESH_TFACE	28	23	24	25
				*MESH_TFACE	29	23	25	26
				*MESH_TFACE	30	23	26	27
				*MESH_TFACE	31	23	27	28
				*MESH_TFACE	32	23	28	29
				*MESH_TFACE	33	23	29	30
				*MESH_TFACE	34	31	23	30
				*MESH_TFACE	35	31	30	32
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0.9510565	0	0.309017
					*MESH_VERTEXNORMAL	0	0.9941859	0	0.1076769
					*MESH_VERTEXNORMAL	1	0.7410225	0	0.6714802
					*MESH_VERTEXNORMAL	11	0.8676042	0	0.4972554
				*MESH_FACENORMAL	1	0.9510565	0	0.309017
					*MESH_VERTEXNORMAL	0	0.9941859	0	0.1076769
					*MESH_VERTEXNORMAL	11	0.8676042	0	0.4972554
					*MESH_VERTEXNORMAL	10	0.9941859	0	-0.1076768
				*MESH_FACENORMAL	2	0.5877853	0	0.8090169
					*MESH_VERTEXNORMAL	1	0.7410225	0	0.6714802
					*MESH_VERTEXNORMAL	2	0.2048135	0	0.978801
					*MESH_VERTEXNORMAL	12	0.4096271	0	0.912253
				*MESH_FACENORMAL	3	0.5877853	0	0.8090169
					*MESH_VERTEXNORMAL	1	0.7410225	0	0.6714802
					*MESH_VERTEXNORMAL	12	0.4096271	0	0.912253
					*MESH_VERTEXNORMAL	11	0.8676042	0	0.4972554
				*MESH_FACENORMAL	4	-1.567767E-07	0	1
					*MESH_VERTEXNORMAL	2	0.2048135	0	0.978801
					*MESH_VERTEXNORMAL	3	-0.4096272	0	0.912253
					*MESH_VERTEXNORMAL	13	-0.2048137	0	0.978801
				*MESH_FACENORMAL	5	-1.567767E-07	0	1
					*MESH_VERTEXNORMAL	2	0.2048135	0	0.978801
					*MESH_VERTEXNORMAL	13	-0.2048137	0	0.978801
					*MESH_VERTEXNORMAL	12	0.4096271	0	0.912253
				*MESH_FACENORMAL	6	-0.5877852	0	0.809017
					*MESH_VERTEXNORMAL	3	-0.4096272	0	0.912253
					*MESH_VERTEXNORMAL	4	-0.8676042	0	0.4972554
					*MESH_VERTEXNORMAL	14	-0.7410225	0	0.6714802
				*MESH_FACENORMAL	7	-0.5877852	0	0.809017
					*MESH_VERTEXNORMAL	3	-0.4096272	0	0.912253
					*MESH_VERTEXNORMAL	14	-0.7410225	0	0.6714802
					*MESH_VERTEXNORMAL	13	-0.2048137	0	0.978801
				*MESH_FACENORMAL	8	-0.9510565	0	0.3090169
					*MESH_VERTEXNORMAL	4	-0.8676042	0	0.4972554
					*MESH_VERTEXNORMAL	5	-0.9941859	0	-0.1076769
					*MESH_VERTEXNORMAL	15	-0.9941859	0	0.1076768
				*MESH_FACENORMAL	9	-0.9510565	0	0.3090169
					*MESH_VERTEXNORMAL	4	-0.8676042	0	0.4972554
					*MESH_VERTEXNORMAL	15	-0.9941859	0	0.1076768
					*MESH_VERTEXNORMAL	14	-0.7410225	0	0.6714802
				*MESH_FACENORMAL	10	-0.9510565	0	-0.3090171
					*MESH_VERTEXNORMAL	5	-0.9941859	0	-0.1076769
					*MESH_VERTEXNORMAL	6	-0.7410223	0	-0.6714804
					*MESH_VERTEXNORMAL	16	-0.8676041	0	-0.4972555
				*MESH_FACENORMAL	11	-0.9510565	0	-0.3090171
					*MESH_VERTEXNORMAL	5	-0.9941859	0	-0.1076769
					*MESH_VERTEXNORMAL	16	-0.8676041	0	-0.4972555
					*MESH_VERTEXNORMAL	15	-0.9941859	0	0.1076768
				*MESH_FACENORMAL	12	-0.5877851	0	-0.8090171
					*MESH_VERTEXNORMAL	6	-0.7410223	0	-0.6714804
					*MESH_VERTEXNORMAL	7	-0.2048134	0	-0.978801
					*MESH_VERTEXNORMAL	17	-0.409627	0	-0.9122531
				*MESH_FACENORMAL	13	-0.5877851	0	-0.8090171
					*MESH_VERTEXNORMAL	6	-0.7410223	0	-0.6714804
					*MESH_VERTEXNORMAL	17	-0.409627	0	-0.9122531
					*MESH_VERTEXNORMAL	16	-0.8676041	0	-0.4972555
				*MESH_FACENORMAL	14	1.567767E-07	0	-1
					*MESH_VERTEXNORMAL	7	-0.2048134	0	-0.978801
					*MESH_VERTEXNORMAL	8	0.4096273	0	-0.912253
					*MESH_VERTEXNORMAL	18	0.2048137	0	-0.978801
				*MESH_FACENORMAL	15	1.567767E-07	0	-1
					*MESH_VERTEXNORMAL	7	-0.2048134	0	-0.978801
					*MESH_VERTEXNORMAL	18	0.2048137	0	-0.978801
					*MESH_VERTEXNORMAL	17	-0.409627	0	-0.9122531
				*MESH_FACENORMAL	16	0.5877854	0	-0.8090169
					*MESH_VERTEXNORMAL	8	0.4096273	0	-0.912253
					*MESH_VERTEXNORMAL	9	0.8676043	0	-0.4972554
					*MESH_VERTEXNORMAL	19	0.7410225	0	-0.6714802
				*MESH_FACENORMAL	17	0.5877854	0	-0.8090169
					*MESH_VERTEXNORMAL	8	0.4096273	0	-0.912253
					*MESH_VERTEXNORMAL	19	0.7410225	0	-0.6714802
					*MESH_VERTEXNORMAL	18	0.2048137	0	-0.978801
				*MESH_FACENORMAL	18	0.9510565	0	-0.3090169
					*MESH_VERTEXNORMAL	9	0.8676043	0	-0.4972554
					*MESH_VERTEXNORMAL	0	0.9941859	0	0.1076769
					*MESH_VERTEXNORMAL	10	0.9941859	0	-0.1076768
				*MESH_FACENORMAL	19	0.9510565	0	-0.3090169
					*MESH_VERTEXNORMAL	9	0.8676043	0	-0.4972554
					*MESH_VERTEXNORMAL	10	0.9941859	0	-0.1076768
					*MESH_VERTEXNORMAL	19	0.7410225	0	-0.6714802
				*MESH_FACENORMAL	20	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
				*MESH_FACENORMAL	21	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	4	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	22	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	5	0	-1	0
					*MESH_VERTEXNORMAL	4	0	-1	0
				*MESH_FACENORMAL	23	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	6	0	-1	0
					*MESH_VERTEXNORMAL	5	0	-1	0
				*MESH_FACENORMAL	24	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	7	0	-1	0
					*MESH_VERTEXNORMAL	6	0	-1	0
				*MESH_FACENORMAL	25	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	8	0	-1	0
					*MESH_VERTEXNORMAL	7	0	-1	0
				*MESH_FACENORMAL	26	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	8	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
				*MESH_FACENORMAL	27	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	9	0	-1	0
					*MESH_VERTEXNORMAL	8	0	-1	0
				*MESH_FACENORMAL	28	0	1	0
					*MESH_VERTEXNORMAL	11	0	1	0
					*MESH_VERTEXNORMAL	12	0	1	0
					*MESH_VERTEXNORMAL	13	0	1	0
				*MESH_FACENORMAL	29	0	1	0
					*MESH_VERTEXNORMAL	11	0	1	0
					*MESH_VERTEXNORMAL	13	0	1	0
					*MESH_VERTEXNORMAL	14	0	1	0
				*MESH_FACENORMAL	30	0	1	0
					*MESH_VERTEXNORMAL	11	0	1	0
					*MESH_VERTEXNORMAL	14	0	1	0
					*MESH_VERTEXNORMAL	15	0	1	0
				*MESH_FACENORMAL	31	0	1	0
					*MESH_VERTEXNORMAL	11	0	1	0
					*MESH_VERTEXNORMAL	15	0	1	0
					*MESH_VERTEXNORMAL	16	0	1	0
				*MESH_FACENORMAL	32	0	1	0
					*MESH_VERTEXNORMAL	11	0	1	0
					*MESH_VERTEXNORMAL	16	0	1	0
					*MESH_VERTEXNORMAL	17	0	1	0
				*MESH_FACENORMAL	33	0	1	0
					*MESH_VERTEXNORMAL	11	0	1	0
					*MESH_VERTEXNORMAL	17	0	1	0
					*MESH_VERTEXNORMAL	18	0	1	0
				*MESH_FACENORMAL	34	0	1	0
					*MESH_VERTEXNORMAL	10	0	1	0
					*MESH_VERTEXNORMAL	11	0	1	0
					*MESH_VERTEXNORMAL	18	0	1	0
				*MESH_FACENORMAL	35	0	1	0
					*MESH_VERTEXNORMAL	10	0	1	0
					*MESH_VERTEXNORMAL	18	0	1	0
					*MESH_VERTEXNORMAL	19	0	1	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	3
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	blade
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	blade
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	8
			*MESH_NUMFACES	12
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	0	-1	0
				*MESH_VERTEX	1	0	-1	0
				*MESH_VERTEX	2	0	-1	0
				*MESH_VERTEX	3	0	-1	0
				*MESH_VERTEX	4	0	-1	0
				*MESH_VERTEX	5	0	-1	0
				*MESH_VERTEX	6	0	-1	0
				*MESH_VERTEX	7	0	-1	0
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   2	C:   3	*MESH_MTLID 1
				*MESH_FACE	   1	A:   3	B:   1	C:   0	*MESH_MTLID 1
				*MESH_FACE	   2	A:   4	B:   5	C:   7	*MESH_MTLID 0
				*MESH_FACE	   3	A:   7	B:   6	C:   4	*MESH_MTLID 0
				*MESH_FACE	   4	A:   0	B:   1	C:   5	*MESH_MTLID 1
				*MESH_FACE	   5	A:   5	B:   4	C:   0	*MESH_MTLID 1
				*MESH_FACE	   6	A:   1	B:   3	C:   7	*MESH_MTLID 1
				*MESH_FACE	   7	A:   7	B:   5	C:   1	*MESH_MTLID 1
				*MESH_FACE	   8	A:   3	B:   2	C:   6	*MESH_MTLID 1
				*MESH_FACE	   9	A:   6	B:   7	C:   3	*MESH_MTLID 1
				*MESH_FACE	  10	A:   2	B:   0	C:   4	*MESH_MTLID 1
				*MESH_FACE	  11	A:   4	B:   6	C:   2	*MESH_MTLID 1
			}
			*MESH_NUMTVERTEX	12
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
				*MESH_TVERT	4	0	0	0
				*MESH_TVERT	5	1	0	0
				*MESH_TVERT	6	0	1	0
				*MESH_TVERT	7	1	1	0
				*MESH_TVERT	8	0	0	0
				*MESH_TVERT	9	1	0	0
				*MESH_TVERT	10	0	1	0
				*MESH_TVERT	11	1	1	0
			}
			*MESH_NUMTFACES	12
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	9	11	10
				*MESH_TFACE	1	10	8	9
				*MESH_TFACE	2	8	9	11
				*MESH_TFACE	3	11	10	8
				*MESH_TFACE	4	4	5	7
				*MESH_TFACE	5	7	6	4
				*MESH_TFACE	6	0	1	3
				*MESH_TFACE	7	3	2	0
				*MESH_TFACE	8	4	5	7
				*MESH_TFACE	9	7	6	4
				*MESH_TFACE	10	0	1	3
				*MESH_TFACE	11	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
				*MESH_FACENORMAL	2	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
				*MESH_FACENORMAL	3	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
				*MESH_FACENORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
				*MESH_FACENORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
				*MESH_FACENORMAL	6	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
					*MESH_VERTEXNORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
				*MESH_FACENORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	5	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
				*MESH_FACENORMAL	8	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
					*MESH_VERTEXNORMAL	2	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
				*MESH_FACENORMAL	9	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
					*MESH_VERTEXNORMAL	7	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
				*MESH_FACENORMAL	10	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
					*MESH_VERTEXNORMAL	0	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
				*MESH_FACENORMAL	11	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
					*MESH_VERTEXNORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	4
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	bladewall
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	bladewall
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	16
			*MESH_NUMFACES	24
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	0	-1	0
				*MESH_VERTEX	1	0	-1	0
				*MESH_VERTEX	2	0	-1	0
				*MESH_VERTEX	3	0	-1	0
				*MESH_VERTEX	4	0	-1	0
				*MESH_VERTEX	5	0	-1	0
				*MESH_VERTEX	6	0	-1	0
				*MESH_VERTEX	7	0	-1	0
				*MESH_VERTEX	8	0	-1	0
				*MESH_VERTEX	9	0	-1	0
				*MESH_VERTEX	10	0	-1	0
				*MESH_VERTEX	11	0	-1	0
				*MESH_VERTEX	12	0	-1	0
				*MESH_VERTEX	13	0	-1	0
				*MESH_VERTEX	14	0	-1	0
				*MESH_VERTEX	15	0	-1	0
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   5	B:   1	C:   0	*MESH_MTLID 0
				*MESH_FACE	   1	A:   0	B:   4	C:   5	*MESH_MTLID 0
				*MESH_FACE	   2	A:   7	B:   3	C:   1	*MESH_MTLID 0
				*MESH_FACE	   3	A:   1	B:   5	C:   7	*MESH_MTLID 0
				*MESH_FACE	   4	A:   6	B:   2	C:   3	*MESH_MTLID 0
				*MESH_FACE	   5	A:   3	B:   7	C:   6	*MESH_MTLID 0
				*MESH_FACE	   6	A:   4	B:   0	C:   2	*MESH_MTLID 0
				*MESH_FACE	   7	A:   2	B:   6	C:   4	*MESH_MTLID 0
				*MESH_FACE	   8	A:   8	B:   9	C:   13	*MESH_MTLID 0
				*MESH_FACE	   9	A:   13	B:   12	C:   8	*MESH_MTLID 0
				*MESH_FACE	  10	A:   9	B:   11	C:   15	*MESH_MTLID 0
				*MESH_FACE	  11	A:   15	B:   13	C:   9	*MESH_MTLID 0
				*MESH_FACE	  12	A:   11	B:   10	C:   14	*MESH_MTLID 0
				*MESH_FACE	  13	A:   14	B:   15	C:   11	*MESH_MTLID 0
				*MESH_FACE	  14	A:   10	B:   8	C:   12	*MESH_MTLID 0
				*MESH_FACE	  15	A:   12	B:   14	C:   10	*MESH_MTLID 0
				*MESH_FACE	  16	A:   7	B:   15	C:   6	*MESH_MTLID 1
				*MESH_FACE	  17	A:   13	B:   15	C:   7	*MESH_MTLID 1
				*MESH_FACE	  18	A:   7	B:   5	C:   13	*MESH_MTLID 1
				*MESH_FACE	  19	A:   13	B:   5	C:   12	*MESH_MTLID 1
				*MESH_FACE	  20	A:   5	B:   4	C:   12	*MESH_MTLID 1
				*MESH_FACE	  21	A:   4	B:   14	C:   12	*MESH_MTLID 1
				*MESH_FACE	  22	A:   6	B:   14	C:   4	*MESH_MTLID 1
				*MESH_FACE	  23	A:   15	B:   14	C:   6	*MESH_MTLID 1
			}
			*MESH_NUMTVERTEX	12
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
				*MESH_TVERT	4	0	0	0
				*MESH_TVERT	5	1	0	0
				*MESH_TVERT	6	0	1	0
				*MESH_TVERT	7	1	1	0
				*MESH_TVERT	8	0	0	0
				*MESH_TVERT	9	1	0	0
				*MESH_TVERT	10	0	1	0
				*MESH_TVERT	11	1	1	0
			}
			*MESH_NUMTFACES	24
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	3	1	0
				*MESH_TFACE	1	0	2	3
				*MESH_TFACE	2	3	1	0
				*MESH_TFACE	3	0	2	3
				*MESH_TFACE	4	3	1	0
				*MESH_TFACE	5	0	2	3
				*MESH_TFACE	6	3	1	0
				*MESH_TFACE	7	0	2	3
				*MESH_TFACE	8	4	5	7
				*MESH_TFACE	9	7	6	4
				*MESH_TFACE	10	0	1	3
				*MESH_TFACE	11	3	2	0
				*MESH_TFACE	12	4	5	7
				*MESH_TFACE	13	7	6	4
				*MESH_TFACE	14	0	1	3
				*MESH_TFACE	15	3	2	0
				*MESH_TFACE	16	4	5	7
				*MESH_TFACE	17	7	6	4
				*MESH_TFACE	18	0	1	3
				*MESH_TFACE	19	3	2	0
				*MESH_TFACE	20	4	5	7
				*MESH_TFACE	21	7	6	4
				*MESH_TFACE	22	0	1	3
				*MESH_TFACE	23	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
				*MESH_FACENORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	4	0	0	-1
					*MESH_VERTEXNORMAL	5	0	0	-1
				*MESH_FACENORMAL	2	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
					*MESH_VERTEXNORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
				*MESH_FACENORMAL	3	1	0	0
					*MESH_VERTEXNORMAL	1	1	0	0
					*MESH_VERTEXNORMAL	5	1	0	0
					*MESH_VERTEXNORMAL	7	1	0	0
				*MESH_FACENORMAL	4	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
					*MESH_VERTEXNORMAL	2	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
				*MESH_FACENORMAL	5	0	0	1
					*MESH_VERTEXNORMAL	3	0	0	1
					*MESH_VERTEXNORMAL	7	0	0	1
					*MESH_VERTEXNORMAL	6	0	0	1
				*MESH_FACENORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
					*MESH_VERTEXNORMAL	0	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
				*MESH_FACENORMAL	7	-1	0	0
					*MESH_VERTEXNORMAL	2	-1	0	0
					*MESH_VERTEXNORMAL	6	-1	0	0
					*MESH_VERTEXNORMAL	4	-1	0	0
				*MESH_FACENORMAL	8	0	0	-1
					*MESH_VERTEXNORMAL	8	0	0	-1
					*MESH_VERTEXNORMAL	9	0	0	-1
					*MESH_VERTEXNORMAL	13	0	0	-1
				*MESH_FACENORMAL	9	0	0	-1
					*MESH_VERTEXNORMAL	13	0	0	-1
					*MESH_VERTEXNORMAL	12	0	0	-1
					*MESH_VERTEXNORMAL	8	0	0	-1
				*MESH_FACENORMAL	10	1	0	0
					*MESH_VERTEXNORMAL	9	1	0	0
					*MESH_VERTEXNORMAL	11	1	0	0
					*MESH_VERTEXNORMAL	15	1	0	0
				*MESH_FACENORMAL	11	1	0	0
					*MESH_VERTEXNORMAL	15	1	0	0
					*MESH_VERTEXNORMAL	13	1	0	0
					*MESH_VERTEXNORMAL	9	1	0	0
				*MESH_FACENORMAL	12	0	0	1
					*MESH_VERTEXNORMAL	11	0	0	1
					*MESH_VERTEXNORMAL	10	0	0	1
					*MESH_VERTEXNORMAL	14	0	0	1
				*MESH_FACENORMAL	13	0	0	1
					*MESH_VERTEXNORMAL	14	0	0	1
					*MESH_VERTEXNORMAL	15	0	0	1
					*MESH_VERTEXNORMAL	11	0	0	1
				*MESH_FACENORMAL	14	-1	0	0
					*MESH_VERTEXNORMAL	10	-1	0	0
					*MESH_VERTEXNORMAL	8	-1	0	0
					*MESH_VERTEXNORMAL	12	-1	0	0
				*MESH_FACENORMAL	15	-1	0	0
					*MESH_VERTEXNORMAL	12	-1	0	0
					*MESH_VERTEXNORMAL	14	-1	0	0
					*MESH_VERTEXNORMAL	10	-1	0	0
				*MESH_FACENORMAL	16	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	15	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
				*MESH_FACENORMAL	17	0	1	0
					*MESH_VERTEXNORMAL	13	0	1	0
					*MESH_VERTEXNORMAL	15	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
				*MESH_FACENORMAL	18	0	1	0
					*MESH_VERTEXNORMAL	7	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	13	0	1	0
				*MESH_FACENORMAL	19	0	1	0
					*MESH_VERTEXNORMAL	13	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	12	0	1	0
				*MESH_FACENORMAL	20	0	1	0
					*MESH_VERTEXNORMAL	5	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	12	0	1	0
				*MESH_FACENORMAL	21	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
					*MESH_VERTEXNORMAL	14	0	1	0
					*MESH_VERTEXNORMAL	12	0	1	0
				*MESH_FACENORMAL	22	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
					*MESH_VERTEXNORMAL	14	0	1	0
					*MESH_VERTEXNORMAL	4	0	1	0
				*MESH_FACENORMAL	23	0	1	0
					*MESH_VERTEXNORMAL	15	0	1	0
					*MESH_VERTEXNORMAL	14	0	1	0
					*MESH_VERTEXNORMAL	6	0	1	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	5
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	lexan
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	lexan
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	4
			*MESH_NUMFACES	2
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-20	0	0
				*MESH_VERTEX	1	20	0	0
				*MESH_VERTEX	2	-20	10	0
				*MESH_VERTEX	3	20	10	0
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   2	B:   0	C:   1	*MESH_MTLID 0
				*MESH_FACE	   1	A:   1	B:   3	C:   2	*MESH_MTLID 0
			}
			*MESH_NUMTVERTEX	4
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
			}
			*MESH_NUMTFACES	2
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	0	1	3
				*MESH_TFACE	1	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	2	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
				*MESH_FACENORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	3	0	0	-1
					*MESH_VERTEXNORMAL	2	0	0	-1
			}
			*BACKFACE_CULL	0
			*MATERIAL_REF	6
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	audience
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	audience
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	4
			*MESH_NUMFACES	2
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-25	0	0
				*MESH_VERTEX	1	25	0	0
				*MESH_VERTEX	2	-25	10	10
				*MESH_VERTEX	3	25	10	10
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   2	B:   0	C:   1	*MESH_MTLID 0
				*MESH_FACE	   1	A:   1	B:   3	C:   2	*MESH_MTLID 0
			}
			*MESH_NUMTVERTEX	4
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
			}
			*MESH_NUMTFACES	2
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	0	1	3
				*MESH_TFACE	1	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	2	0	0	-1
					*MESH_VERTEXNORMAL	0	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
				*MESH_FACENORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	1	0	0	-1
					*MESH_VERTEXNORMAL	3	0	0	-1
					*MESH_VERTEXNORMAL	2	0	0	-1
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	7
		}
	}
	*GEOMOBJECT
	{
		*NODE_NAME	ceiling
		*NODE_SHADEVERTS	0
		*NODE_TM
		{
			*NODE_NAME	ceiling
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	16	0
		}
		*MESH
		{
			*TIMEVALUE	0
			*MESH_NUMVERTEX	4
			*MESH_NUMFACES	2
			*MESH_VERTEX_LIST
			{
				*MESH_VERTEX	0	-20	0	-20
				*MESH_VERTEX	1	20	0	-20
				*MESH_VERTEX	2	-20	0	20
				*MESH_VERTEX	3	20	0	20
			}
			*MESH_FACE_LIST
			{
				*MESH_FACE	   0	A:   0	B:   2	C:   3	*MESH_MTLID 0
				*MESH_FACE	   1	A:   3	B:   1	C:   0	*MESH_MTLID 0
			}
			*MESH_NUMTVERTEX	4
			*MESH_TVERTLIST
			{
				*MESH_TVERT	0	0	0	0
				*MESH_TVERT	1	1	0	0
				*MESH_TVERT	2	0	1	0
				*MESH_TVERT	3	1	1	0
			}
			*MESH_NUMTFACES	2
			*MESH_TFACELIST
			{
				*MESH_TFACE	0	0	1	3
				*MESH_TFACE	1	3	2	0
			}
			*MESH_NORMALS
			{
				*MESH_FACENORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
					*MESH_VERTEXNORMAL	2	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
				*MESH_FACENORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	3	0	-1	0
					*MESH_VERTEXNORMAL	1	0	-1	0
					*MESH_VERTEXNORMAL	0	0	-1	0
			}
			*BACKFACE_CULL	1
			*MATERIAL_REF	8
		}
	}
	*GMID_HAVOK_CONSTRAINTSOLVER
	{
		*NODE_NAME	CSolver01
		*THRESHOLD	10
		*RB_COLLECTION_NAME	RBCollection01
		*GMID_HAVOK_CONSTRAINT_LIST
		{
			*COUNT	1
			*GMID_HAVOK_HINGE_CONSTRAINT
			{
				*NODE_NAME	Hinge01
				*NODE_TM
				{
					*NODE_NAME	Hinge01
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-1.65	0
				}
				*BODY1	bladepost
				*BODY2	blade
				*POINT 0	-1.65	0
				*SPIN_AXIS 0	1	0
				*IS_LIMITED 0
				*FRICTION 0
				*ANGLE_LIMITS -1.570796	1.570796
			}
		}
	}
	*GMID_ATTACHMENTPT
	{
		*NODE_NAME	Point01
		*NODE_TM
		{
			*NODE_NAME	Point01
			*TM_ROW0 1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	1
			*TM_ROW3 0	0	-8
		}
		USER DATA	type = startpoint
id = 1
	}
	*GMID_ATTACHMENTPT
	{
		*NODE_NAME	Point02
		*NODE_TM
		{
			*NODE_NAME	Point02
			*TM_ROW0 -1	0	0
			*TM_ROW1 0	1	0
			*TM_ROW2 0	0	-1
			*TM_ROW3 0	0	8
		}
		USER DATA	type = startpoint
id = 2
	}
	*GMID_ATTACHMENTPT
	{
		*NODE_NAME	Point03
		*NODE_TM
		{
			*NODE_NAME	Point03
			*TM_ROW0 0	0	-1
			*TM_ROW1 0	1	0
			*TM_ROW2 1	0	0
			*TM_ROW3 -8	0	0
		}
		USER DATA	type = startpoint
id = 3
	}
	*GMID_ATTACHMENTPT
	{
		*NODE_NAME	Point04
		*NODE_TM
		{
			*NODE_NAME	Point04
			*TM_ROW0 0	0	1
			*TM_ROW1 0	1	0
			*TM_ROW2 -1	0	0
			*TM_ROW3 8	0	0
		}
		USER DATA	type = startpoint
id = 4
	}
	*GMID_HAVOK_SIMOBJECT
	{
		*NODE_NAME	bbeans
		*GRAVITY	0 -9.8 0
		*WORLDSCALE	39.37
		*SIMTOLERANCE	0.1
		*RESOLVER	3
		*INCLUDE_DRAG	0
		*LINEAR_DRAG	0
		*ANGULAR_DRAG	0
		*INCLUDE_DEACTIVATOR	1
		*SHORTFREQ	5
		*LONGFREQ	0.1
		*USE_FAST_SUBSPACE	1
		*UPDATES_PER_TIMESTEP	1
		*NUM_COLLISION_PAIRS	11
	}
	*GMID_HAVOK_RBCOLLECTION
	{
		*NODE_NAME	RBCollection01
		*NUM_DISABLED_PAIRS	11
		*SOLVER_TYPE	0
		*COUNT	26
		*GMID_HAVOK_RIGIDBODY_LIST
		{
			*COUNT	26
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	glass_wall_North
				*MASS	1000
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	glass_wall_North
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-2	11
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	glass_wall_South
				*MASS	1000
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	glass_wall_South
					*TM_ROW0 -1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	-1
					*TM_ROW3 0	-2	-11
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	glass_wall_West
				*MASS	1000
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	glass_wall_West
					*TM_ROW0 0	0	-1
					*TM_ROW1 0	1	0
					*TM_ROW2 1	0	0
					*TM_ROW3 11	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	glass_wall_East
				*MASS	1000
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	glass_wall_East
					*TM_ROW0 0	0	1
					*TM_ROW1 0	1	0
					*TM_ROW2 -1	0	0
					*TM_ROW3 -11	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	fencecorner
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	1
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	fencecorner
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 11	-2	-11
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	fencecorner
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	1
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	fencecorner
					*TM_ROW0 -1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	-1
					*TM_ROW3 -11	-2	11
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	fencecorner
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	1
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	fencecorner
					*TM_ROW0 0	0	-1
					*TM_ROW1 0	1	0
					*TM_ROW2 1	0	0
					*TM_ROW3 -11	-2	-11
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	fencecorner
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	1
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	fencecorner
					*TM_ROW0 0	0	1
					*TM_ROW1 0	1	0
					*TM_ROW2 -1	0	0
					*TM_ROW3 11	-2	11
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	floor
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	floor
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-2.001	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	outerfloor
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	outerfloor
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-2	20
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	outerfloor
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	outerfloor
					*TM_ROW0 -1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	-1
					*TM_ROW3 0	-2	-20
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	outerfloor
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	outerfloor
					*TM_ROW0 0	0	-1
					*TM_ROW1 0	1	0
					*TM_ROW2 1	0	0
					*TM_ROW3 20	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	outerfloor
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	outerfloor
					*TM_ROW0 0	0	1
					*TM_ROW1 0	1	0
					*TM_ROW2 -1	0	0
					*TM_ROW3 -20	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	bladepost
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	bladepost
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	blade
				*MASS	130.3
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	blade
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-1.65	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	bladewall
				*MASS	2000
				*ELASTICITY	0.3
				*FRICTION	0.5
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	5
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	bladewall
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	lexan
				*MASS	0
				*ELASTICITY	1
				*FRICTION	0.3
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	lexan
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-2	20
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	lexan
				*MASS	0
				*ELASTICITY	1
				*FRICTION	0.3
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	lexan
					*TM_ROW0 -1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	-1
					*TM_ROW3 0	-2	-20
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	lexan
				*MASS	0
				*ELASTICITY	1
				*FRICTION	0.3
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	lexan
					*TM_ROW0 0	0	-1
					*TM_ROW1 0	1	0
					*TM_ROW2 1	0	0
					*TM_ROW3 20	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	lexan
				*MASS	0
				*ELASTICITY	1
				*FRICTION	0.3
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	lexan
					*TM_ROW0 0	0	1
					*TM_ROW1 0	1	0
					*TM_ROW2 -1	0	0
					*TM_ROW3 -20	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	audience
				*MASS	0
				*ELASTICITY	1
				*FRICTION	0.3
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	audience
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-2	25
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	audience
				*MASS	0
				*ELASTICITY	1
				*FRICTION	0.3
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	audience
					*TM_ROW0 -1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	-1
					*TM_ROW3 0	-2	-25
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	audience
				*MASS	0
				*ELASTICITY	1
				*FRICTION	0.3
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	audience
					*TM_ROW0 0	0	-1
					*TM_ROW1 0	1	0
					*TM_ROW2 1	0	0
					*TM_ROW3 25	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	audience
				*MASS	0
				*ELASTICITY	1
				*FRICTION	0.3
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	audience
					*TM_ROW0 0	0	1
					*TM_ROW1 0	1	0
					*TM_ROW2 -1	0	0
					*TM_ROW3 -25	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	ceiling
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.9
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	ceiling
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	8	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
			*GMID_HAVOK_RIGIDBODY
			{
				*NODE_NAME	Plane01
				*MASS	0
				*ELASTICITY	0.3
				*FRICTION	0.7
				*OPTIMIZATION_LEVEL	0.5
				*UNYIELDING	0
				*SIMULATION_GEOMETRY	2
				*GEOMETRY_PROXY_NAME	(null)
				*USE_DISPLAY_PROXY	0
				*DISABLE_COLLISIONS	0
				*INACTIVE	0
				*DISPLAY_PROXY_NAME	(null)
				*NODE_TM
				{
					*NODE_NAME	Plane01
					*TM_ROW0 1	0	0
					*TM_ROW1 0	1	0
					*TM_ROW2 0	0	1
					*TM_ROW3 0	-2	0
				}
				*HAVOK_GEO_TYPE	Standard
				*NUMBER_OF_CHILDREN	0
			}
		}
		*GMID_HAVOK_DIS_COLLISION_PAIRS
		{
			*COUNT	11
			{ bladepost	blade  }
			{ floor	bladewall  }
			{ Plane01	bladewall  }
			{ floor	glass_wall_North  }
			{ outerfloor	glass_wall_North  }
			{ floor	glass_wall_South  }
			{ outerfloor	glass_wall_South  }
			{ floor	glass_wall_East  }
			{ outerfloor	glass_wall_East  }
			{ floor	glass_wall_West  }
			{ outerfloor	glass_wall_West  }
		}
	}
}
