R360 SERIES CHASSIS
The R360 is a unique circular chassis invented by Kenneth Goldberg in 1998.  With its ability to rotate in place using two side-mounted wheels and supporting casters, the R360 is fast and maneuverable.  Its rounded design, however, prohibits the use of certain multi-attachment point components.

T600 SPORT CHASSIS
A favorite of younger enthusiasts and those with mid-life crises, the T600 has a narrow profile and stylish design.   It is flexible in the types of components it will accept and offers robust performance for a moderate price.

T800 TRI-MAX CHASSIS
The T800 is the big-brother to the T600 Sport, though with less glamour.  Three distinct body segments are reinforced by a sturdy steel framework.  With two additional attachment points and a low front-profile, the T800 forms the base of a formidable robot. 

SHOVELNOSE DT-II CHASSIS
A hybrid of two early 1990s chassis, the Shovelnose was created by Lawrence Feldspar, four-year champion in the Las Vegas arena championship.  Its curved front end provides a stylish design and is relatively lightweight.

AE1500 HOVERBOT CHASSIS
If you can afford it, the AE1500 Hoverbot is the ultimate in luxury.  Its patented air-cushion and directional fan will float the robot effortlessly across the arena floor. The hardy mobility system continues to operate until the chassis is destroyed.

ULTRALIGHT LE CHASSIS
The Ultralight Limited Edition was originally designed by Lenny and Buka Yarimir as a Soviet Lunar surface exploring robot.  Modified by the brothers for arena battles, the Ultralight offers a very lightweight chassis, though it has a somewhat weaker construction.

ALUMINUM ARMOR
Aluminum armor is a standard armor found on most chassis.  It is relatively inexpensive and has a fair balance between weight and strength. Other aftermarket armor types are available to customize the weight/strength ratio of your robot.

TITANIUM ARMOR
Though very expensive, titanium armor offers a high degree of strength for a relatively low weight increase.  It is particularly effective against slashing weapons, but has a bit less resistance to piercing attacks.

STEEL ARMOR
Steel armor is the heaviest armor type, but it also has the greatest strength.  Effective against all forms of attack, steel provides protection unmatched by other armor types.

PLEXIGLASS ARMOR
Chosen primarily for its light weight, plexiglass armor provides very little protection for your robot.  Defense must be achieved by quick maneuverability and intelligent attack positions.

WOOD ARMOR
Relatively lightweight, wooden armor is fairly resistant to bashing attacks due to its cushioning effect.  Don't let a sawblade sink its teeth into your wooden armor, however.
For the naturalist.

12" RUBBER WHEEL
Rubber tires offer better traction for improved acceleration and movement control.  They are fairly susceptible to puncture and slashing weapons.

12" ALLOY WHEEL
Made of an aluminum alloy for improved strength and resistance to weapon attacks, these wheels have textured rims for surface grip, but don't have the traction that a rubber wheel provides.

8" PLATED WHEEL
The 8" plated wheel offers the same protection and durability of the 12" alloy wheel, but in a smaller size for quicker acceleration and lower ground clearance.  Maximum speed is sacrificed for the smaller diameter, however. 

M220 MINI TANK TREADS
Based on the Israeli Merkava MK2, the M220s provide the most power and protection available to your robot.  Stationary rotation and nearly unstoppable torque are the top selling points.  Skeptics cite a slow top speed and large power-drain as the main drawbacks.

4" SURFACE-MOUNT WHEEL
Equipped with rotating swivel joints, the surface mount wheels operate as casters underneath the robot.  They provide maximum mobility protection and lowest ground clearance, but have a fairly low maximum speed and weak torque.

8" RUBBER WHEEL
Quick acceleration and great traction make these small rubber wheels a popular choice.  Smaller diameter reduces top speed.  And watch out for puncture damage.

STANDARD BATTERY
The most common form of power for your robot.  A standard battery provides needed electricity to run the power-consuming attachments you select.  Two batteries can be hooked up in parallel for increased power.

CL-3 SUPER BATTERY
The CL-3 was originally commisioned to support the electrical requirements of the Italian NH90 helicopter.  A surplus inventory offered engineer Claudio Altini the oppportunity to try one in his arena robot and a new market was opened.  The CL-3 offers significantly more power than a standard battery.

SPEAKER
Intimidation meets extravagance with this 160 watt amplified speaker.  Taunt your opponent with insults and crank up the bass with some hood-thumping music.

VIDEO CAMERA
The original bot-cam.  Attach this camera to any place on your robot and view the action from the closest seat in the house. Counterbalanced spring/bracket helps smooth the picture on vibration-heavy robots.

COMPRESSED AIR TANK
A support component for any air-powered devices, this tank provides 4500 psi of pressure for maximum force.  Comes with mounting hardware, regulator and hoses for all air-components.

IMPACT-ABSORBER
Reduce damage to your robot by installing high-tension impact absorbers to cushion from ramming attacks.  The absorber has a tubular core surrounded by steel springs and an iron impact plate.

HEADLIGHTS
No robot is fully equipped without night vision.  Should the lights ever go out, dual halogen bulbs will illuminate your opponent and surrounding arena.  Rubber grommets cushion the lamps from heavy impact your robot may receive.

RADIO JAMMER
Assembled from parts abandoned by the US military due to inconsistancies, the Radio Jammer is trustworthy enough for Robot Arena battles.  Upon activation, your opponent's controls will be temporarily suspended, allowing an uncontested attack by your robot. Dish must be facing the opponent for operation.

DIAGNOSTIC TRANSMITTER
The Diagnostic Transmitter is a common device used to provide immediate information about your opponent's robot.  Armor and mobility status can be monitored during battle.

BADGE PLATE
Personalize your robot by adding a customized badge plate with your own emblem.  Rubber-backed enamel plate with screenprinted design. 

DIGITAL INSIGNIA
An enhanced version of the personalized badge plate, the Digital Insignia is an illuminated display that rotates above your robot.  Opponents often target this component for destruction as a desecration to the owner.

ARMORED FORKLIFT
Often considered more a utility attachment than weapon, the Armored Forklift is very useful in lifting your opponent and dropping him onto a hazard.  The hydraulic platform raises most average weight robots with ease. 

BATTERING RAM
One of the first weapons to be implemented in robot arena battles, the battering ram is simple, effective, and sturdy.  Requiring no power other than robot momentum, a solid hit from a battering ram can inflict serious damage to nearly any robot.

TUNGSTEN STEEL SPIKES
Also known as a "porcupine" to most bot veterans, spikes are useful not only for intimidating appearance, but as a deterrant to collision attacks.  Tungsten steel keeps points sharp even after repeated impact.

DOUBLE-SIDED AXE
Truly barbaric, the Double Sided Axe is a spring-loaded weapon that has a tendency to find its way into the heart of an opponent robot, slicing wires and crushing circuitry.  Takes a second for the motorized spring tensioner to compress, but worth the wait.

SAW BLADE RACK
The saw blade has been a staple in arena matches for years, but only recently have bot owners been using them in multiple configurations.  Six blades in a row will easily shred an opponents tires or tear off a loose attachment.

MOVABLE SAW BLADE
Precise and deadly.  A Movable Saw Blade can be held retracted for safety until you have your opponent pinned and crying for mercy, then the death blow can be dealt slowly.  Carbide tipped blade cuts through armor like a knife through warm butter.

HAMMER
The Hammer is a fundamental component made popular by Gilbert Morehouse in the late 1980s on his infamous "ThunderBot."  Spring loaded like the axe, but with a much heavier payload. The hammer is ideal for knocking off lightweight components.

NANOOK IV AIR HARPOON
Brought to arena combat by an Alaskan champion several years ago, the Nanook IV extends a terrifying pointed rod into nearby opponents.  While not a true harpoon, arena contestants often refer to a successful hit as "spearing the whale." The retractable weapon has a quick setup and is powered by compressed air.

PP-24 AIR RAM
The Air-Powered Ram is an enhancement that takes the traditional battering ram to a new level.  Retracted to a relatively short protrusion, the Air-Ram uses compressed air and a tight spring release to explode out to full length, inflicting massive damage to its target.

FLAG
A regulation Robot Arena flag is necessary for competition in a Flag Match, where the objective is to destroy the opponent's flag. The flag can't take much damage, so place it in a strategic location and guard it well. You can also just put flags on your robot for decoration during typical arena battles, but remember that you will officially lose a Flag Match if any of them are destroyed.
