name = Sledge Hammer
preview = sledgehammer_preview.bmp
dir = sledgehammer
model = sledgehammer1.gmf
type = weapons
base = Weapon
styles = Default
description = Heavy. Good for smash stuff.
damagesounds = sounds\bowlingball_thud.wav
hitpoints = 3300
decal = batter01.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
standard = 1

w 30