name = Mace
preview = mace_preview.bmp
dir = mace
model = mace1.gmf
type = weapons
base = Weapon
styles = Default
description = Heavy iron ball with spikes. Ouch.  2200 HP and 274 DP.
damagesounds = sounds\hammer_hit.wav
hitpoints = 2200
decal = pierce01.tga 0 0 1 .25 .25 0
attachsound = sounds\cmp_generic.wav
concussion = .9
piercing = 1
standard = 1
mass = 10