gametechmods

Robot Arena => Discussion => Topic started by: ty4er on March 14, 2013, 11:00:41 AM

Title: ty's axle loading method
Post by: ty4er on March 14, 2013, 11:00:41 AM
i was pretty much just messing around with my new bot when i discovered this

what you need to do:
have a wired up motor you want to axle load (preferably with something on it but im not sure if this affects it too much yet)
go into the armour tab
spin the motor
select armour
?????
profit

me and plazmic inferno were testing this out and we think that the lighter the armour you choose, the further out the axles go. you can also then spin the axles without them going back into place.
(http://i.imgur.com/rDXP4ps.png)
the results we got varied a lot and i have no idea what made them so different. perhaps this glitch could be used for something else but idk
Title: Re: quicker way to axle load?
Post by: Naryar on March 14, 2013, 11:37:21 AM
intredasting
Title: Re: quicker way to axle load?
Post by: Tweedy on March 14, 2013, 01:15:46 PM
http://www.dailymotion.com/video/xy7fa8_axle-loading_videogames#.UUITIBe-2Sp (http://www.dailymotion.com/video/xy7fa8_axle-loading_videogames#.UUITIBe-2Sp)
Made a video for proof for ty.
Title: Re: quicker way to axle load?
Post by: Sage on March 14, 2013, 01:51:41 PM
This breaks all laws of the broken laws of RA2 physics.

Cool stuff, albeit useless in stock.
Title: Re: quicker way to axle load?
Post by: Badnik96 on March 14, 2013, 07:22:34 PM
:O

How are we still discovering bugs in this game???
Title: Re: quicker way to axle load?
Post by: HurricaneAndrew on March 15, 2013, 07:13:03 AM
We'll call it "Ty's axle loading method".
Title: Re: ty's axle loading method
Post by: ty4er on March 15, 2013, 10:52:29 AM
sounds good to me
Title: Re: ty's axle loading method
Post by: Trovaner on March 15, 2013, 01:34:05 PM
:O

How are we still discovering bugs in this game???
We've had a lot of time to mess screw around with it.

It isn't quite the same as the normal axle loading glitch but it is cool none the less.
Title: Re: ty's axle loading method
Post by: Scrap Daddy on March 15, 2013, 01:51:15 PM
interesting find.
Title: Re: ty's axle loading method
Post by: Kossokei on March 15, 2013, 02:34:48 PM
TAL for short? :P

I don't understand why the shell panel armor for Ty's SHW all moved while the wheelguards stayed put... I can't see them being on axels, so why?
Title: Re: ty's axle loading method
Post by: AlexGRFan97 on March 15, 2013, 03:29:29 PM
10 years old and we're STILL finding bugs in this game? Damn, RA2 was really rushed out of the gate.
Title: Re: ty's axle loading method
Post by: ty4er on March 15, 2013, 03:56:29 PM
TAL for short? :P

I don't understand why the shell panel armor for Ty's SHW all moved while the wheelguards stayed put... I can't see them being on axels, so why?
they were on skirt hinges as i couldn't normally overlap that many