gametechmods
Robot Arena => Discussion => Topic started by: kix on March 20, 2017, 01:28:59 PM
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Soo i hate bots that have more than one burst.. why? Well cuz of the issue we all are in! Flippers don't retcart fully. There is always one burst that is higher than another.. well im thinking of making this:
Modifying the burst's power to 'amplify' it..
Idea:
One beta burst is as powerful as 3 (belive me, its not too much)
One largest WDMA = 3 largest WDMA
One JXburst = well. 3JX's
Is it a good idea for tournies and personal use?
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If one burst is higher than the other then you haven't designed it precisely enough.
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Everything is precise.. but this is better.. kinda for builds.. looks more realistic
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people are just going to put the same amount of bursts in but now flippers would be 3 times stronger
I'm not sure if a LW launching its opponent to the ceiling consistently is what this game needs
if you're building irl then it's not really designed around efficiency in the first place
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people are just going to put the same amount of bursts in but now flippers would be 3 times stronger
I'm not sure if a LW launching its opponent to the ceiling consistently is what this game needs
if you're building irl then it's not really designed around efficiency in the first place
Not entirely true, after a certain point extra flipping power is basically worthless compared to better drive and armour. I get your point though.
Kix, if you want this to be balanced you'll need to make the bursts 3x heavier as well as 3x stronger. And I don't think anyone is going to use custom components for basically anything, especially tournaments. The only reason that DSC's component pack caught on is because it's just a reskin with no stat changes.
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Yeah.. i had that in plan.. it would use more battery and would be heavier..
As for tournies.. who knows? I could only hope some tourneys will use..