Author Topic: DSL 2.4  (Read 1651 times)

Offline Redalert

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DSL 2.4
« on: April 25, 2019, 08:58:02 AM »
I just heard that DSL 2.3 is dead, and I'd like to work on DSL 2.4 I will appreciate help on this!

Here are the modifications.
Since IRL is THE most popular type now, I'm considering rebooting all the original teams (Red Zone-The Scrappers) to having IRL bots instead of Standard.
I'm also considering adding 6 Antweight teams and 3 Beetleweight teams.

I would like to have some help making these IRL bots! I know you're all great IRL builders!
Leave the Antweights and Beetleweights to me. I'll build those.

Another modification- unlocking all the BattleBots parts. I would also like some help on this as well!

Finally, a 2018 BattleBots Arena.

The sooner we get this done, the sooner we can get to playing it!


Offline Gulden

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Re: DSL 2.4
« Reply #1 on: April 25, 2019, 12:13:29 PM »
So it's just an AI pack and an arena?
I don't think that's what we'd call DSL 2.4.  If anything it would be 2.2.1.
I have several opinions.

Offline Redalert

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Re: DSL 2.2.1
« Reply #2 on: April 25, 2019, 12:38:47 PM »
Okay, than it's DSL2.2.1.


Offline pokebro14

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Re: DSL 2.4
« Reply #3 on: April 25, 2019, 01:09:18 PM »
I'm not sure what the point of this is. You already have several AI packs so I'm not sure why you would need to make another when very few people actually play them.

I also don't see the need to label this as DSL.
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Offline F1Krazy

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Re: DSL 2.4
« Reply #4 on: April 25, 2019, 02:19:27 PM »
I mean, tbh, an AI pack to replace the existing bots with actual IRL ones would be pretty sweet. It's hard to gauge my bots' performance when all I have to fight against is Shogun, Cranky Spanky, and Panic Attack. We could also take advantage of stuff like OBJRA2, component freedom, and the DSC colour packs, which obviously weren't around when the DSL AI bots were constructed.
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Offline TheRoboteer

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Re: DSL 2.4
« Reply #5 on: April 25, 2019, 02:22:18 PM »
I mean, tbh, an AI pack to replace the existing bots with actual IRL ones would be pretty sweet. It's hard to gauge my bots' performance when all I have to fight against is Shogun, Cranky Spanky, and Panic Attack. We could also take advantage of stuff like OBJRA2, component freedom, and the DSC colour packs, which obviously weren't around when the DSL AI bots were constructed.
Such a pack already exists. RedAce made it https://gametechmods.com/forums/modifications/dsl-reborn-ai/
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Offline Redalert

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Re: DSL 2.4
« Reply #6 on: April 29, 2019, 12:04:48 PM »
How old is that Ai pack?


Offline kix

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Re: DSL 2.4
« Reply #7 on: April 29, 2019, 12:20:22 PM »
How old is that Ai pack?
pretty recent actually
Even then, there is OW pack

Offline Redalert

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Re: DSL 2.4
« Reply #8 on: April 29, 2019, 12:21:10 PM »
I was considering inserting the community Ai pack Hoppin's putting together...


Offline pokebro14

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Re: DSL 2.4
« Reply #9 on: April 29, 2019, 01:51:12 PM »
I was considering inserting the community Ai pack Hoppin's putting together...

So wait, if your putting Hoppin's AI in and not adding any components what are you actually adding?

I know you mentioned the battlebots parts but I just dont think thats gonna happen.
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Offline Redalert

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Re: DSL 2.4
« Reply #10 on: April 30, 2019, 08:51:39 AM »
How do you unlock all those BattleBots parts?


Offline Team Code Red Robotics

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Re: DSL 2.4
« Reply #11 on: April 30, 2019, 09:06:33 AM »
How do you unlock all those BattleBots parts?
They are in cheatbot2, it's case sensitive so type in exactly cheatbot2
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