gametechmods
Robot Arena => Discussion => Topic started by: nightcracker on August 27, 2011, 02:19:32 PM
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I had this idea. One .bat launcher for various AI packs.
The .bat will look for folders named AI_*. Examples are AI_Stock, AI_SC3, AI_Pys. It lists the options to the user using a little menu. The user selects the AI pack he/she wants.
Now the .bat will rename the according AI_* to AI, and possibly UI_* to UI and start the game.
After the game closes the folder gets renamed back to AI_*.
If people support this I will make it.
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What I do is I just combined PYS and Starcore ai. XP
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I fully support this idea. I only ever use 1 AI pack because I cba to switch/transfer bots/merge AI packs.
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didn't Philetbabe do this before?
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http://www.youtube.com/watch?v=P3ALwKeSEYs#ws (http://www.youtube.com/watch?v=P3ALwKeSEYs#ws)
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Will this work for any RA2 folder?
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Go for it, great idea
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Similar things have been done already. I think I even did it for WTT AI.
But you're a much better coder than me, so feel free go ahead.
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Yeah I thought Phil had an AI switcher lying around... I dont think I ever used it but he was working on one that swaps around team folders too so you can mix up the AI packs together. (If memory serves, not sure if it came to life or not)
I was also making a program ages ago with a bunch of menu's to swap out UI skins and AI folders but I could only manage it to use the default directory for the game so if anyone saved elsewhere they were out of luck.. so it got abandoned in favor of building up the Backlash project from a mod into a TC.
But any efforts create further interest in this game so go for it..
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Madiaba made a .bat that does this... I don't think he'd mind if I uploaded it after I figure out where I saved it.
Also philetbabe did something like this but like Joe, I've never used it.
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philetbabe did do this, used the .bat and compiled all the teams from... well, I can't even remember. Like 26 packs?