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Major Damage?
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Topic: Major Damage? (Read 1834 times)
SkullKid2000
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Posts: 451
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Master of the House Robots
Major Damage?
«
on:
January 27, 2014, 08:19:29 PM »
Don't really know if anybody has come up with this idea, but I recently got an idea, to bring the "new" house robot from Roaming Robots into Robot Arena 2: Design & Destroy? Has this been done? If so, where can I get this brother to Mr. Psycho and Sir Killalot?
«
Last Edit: January 29, 2014, 12:11:59 AM by SkullKid
»
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Skull Kid
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Re: Major Damage?
«
Reply #1 on:
January 28, 2014, 02:55:54 AM »
Hasn't been done as far as I'm aware. Haven't even seen a good Psycho, or not that I remember.
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thesnowingsteak
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Re: Major Damage?
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Reply #2 on:
January 28, 2014, 10:38:04 AM »
I wouldn't mind seeing major damage recreated personally why don't you give it a shot.
FYI:Roaming Robots is now just call Robot Wars
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SkullKid2000
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Master of the House Robots
Re: Major Damage?
«
Reply #3 on:
January 29, 2014, 12:07:28 AM »
Yeah, maybe I should fire up old and dusty 3ds Max, and give it a try! Major Damage is after all one hefty robot! I do like him to bits, but I would need some sort of plans to recreate him? Or maybe I should try recreating him without plans?
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Skull Kid
Avalanche
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Re: Major Damage?
«
Reply #4 on:
February 09, 2014, 01:28:08 PM »
Do what you feel like. You could send it to click for DSL 3!
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Natster-104
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Re: Major Damage?
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Reply #5 on:
February 21, 2014, 04:53:05 AM »
Creating house robots is an awesome idea, but the only problem is how are you going to get the shape for things like the head?
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Thyrus
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Re: Major Damage?
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Reply #6 on:
February 21, 2014, 04:58:06 AM »
the same way all the other components have been made
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Rethyerus
https://gametechmods.com/forums/index.php?topic=2530.0
Natster-104
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Re: Major Damage?
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Reply #7 on:
February 21, 2014, 05:02:49 AM »
How do you make components though? I've been wondering this for a long long time
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Thyrus
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Re: Major Damage?
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Reply #8 on:
February 21, 2014, 05:11:23 AM »
I've never created a component so I can't tell you the exact progress but there are different programms to create 3D objects. You model the component in there and you have to add stuff like collisions n stuff. then you have to expot it as gmf and create a .txt file with all the stats in it. also most components have a skin texture in theire folder as well as an preview image that is displayed in the botlab. go through the components folder to discover some of those things :)
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Rethyerus
https://gametechmods.com/forums/index.php?topic=2530.0
Natster-104
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Re: Major Damage?
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Reply #9 on:
February 21, 2014, 05:17:12 AM »
Now I see why it takes long to create components
One day if I get the software I'd like to create my own :)
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SkullKid2000
Heavyweight
Posts: 451
Rep: 3
Master of the House Robots
Re: Major Damage?
«
Reply #10 on:
December 01, 2014, 01:35:08 PM »
Bump
Yes, I've got 3ds Max launched, and are now ready to see if I can recreate Major Damage
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Skull Kid
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Re: Major Damage?
«
Reply #11 on:
December 01, 2014, 01:40:05 PM »
I think Major Damage may end up popping up in HB's RW mod.
[/notsureifspoiler]
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bristol bot builders
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two headed death flamingo
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snappy robots
//
kindest and friendliest '13, '15, '16, '17 / favourite staff member '14, '15
SkullKid2000
Heavyweight
Posts: 451
Rep: 3
Master of the House Robots
Re: Major Damage?
«
Reply #12 on:
December 01, 2014, 01:47:13 PM »
Quote from: Craaig on December 01, 2014, 01:40:05 PM
I think Major Damage may end up popping up in HB's RW mod.
[/notsureifspoiler]
Actually, I think you're right. I'm just itching to drive him
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Skull Kid
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Major Damage?