Author Topic: Looking into Seism 13...  (Read 1185 times)

Offline Stagfish

  • Ultra Heavyweight
  • Posts: 2963
  • Rep: 0
    • View Profile
    • Awards
Looking into Seism 13...
« on: July 07, 2010, 11:16:41 AM »
His AI confuses me, why is it called snow? and what is this
#if poo:
            #a= str([blah])
            #output1 = file("adaptiveAI.txt", "w")
            #output1.write(a)
            #output1.close
 
Seism can do a crap?

Offline Naryar

  • Posts: 23267
  • Rep: 20
  • hybrids oui oui
    • http://www.youtube.com/us
  • Awards BOTM Winner
    • View Profile
    • Awards
  • Skype: TheMightyNaryar
Re: Looking into Seism 13...
« Reply #1 on: July 07, 2010, 11:19:49 AM »
Seism 13 moves it's wedges according to opponent (if he already fought an opponent that got under it, it will move it's wedges)

Go and lurk into the BBEANS5 brackets and videos thread, at the end. Click explained most things about it.

Offline Serge

  • *
  • Posts: 1530
  • Rep: 13
    • View Profile
    • http://www.q3k.org/
    • Awards
Re: Looking into Seism 13...
« Reply #2 on: July 07, 2010, 11:23:20 AM »
It's all commented out (#), so it's probably debug code, which dumps the content of blah to a file called adaptiveai.txt.
home | twitter | yt | gmf de/compiler | component freedom | xmpp: q3k@q3k.org | email: q3k@q3k.org

Offline JoeBlo

Re: Looking into Seism 13...
« Reply #3 on: July 07, 2010, 10:24:45 PM »
I was about to write that

in Python anything on a line after a # symbol will be ignored

its a good way to remove things without actually deleting them (so If you break it you can undo but removing it)

Offline Sparkey98

  • Giga Heavyweight
  • Posts: 5738
  • Rep: -20
    • View Profile
    • Awards
Re: Looking into Seism 13...
« Reply #4 on: July 07, 2010, 10:48:23 PM »
It's all commented out (#), so it's probably debug code, which dumps the content of blah to a file called adaptiveai.txt.

Hmm, I actually knew that from past experience.

Offline Clickbeetle

  • *
  • Posts: 3374
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: Looking into Seism 13...
« Reply #5 on: July 10, 2010, 09:37:19 PM »
why is it called snow?


It was originally made for a bot called Snowblind, which was a poker with adjustable wedges.  As I recall it wasn't very effective and FB never totally finished it.  Then he made Seism 13 and used the same AI, which is why it's called Snow.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17527
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Looking into Seism 13...
« Reply #6 on: July 10, 2010, 09:55:54 PM »
I always assumed you had used Snow as some sort of codename or something. Could we maybe see Snowblind?

Offline Clickbeetle

  • *
  • Posts: 3374
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: Looking into Seism 13...
« Reply #7 on: July 10, 2010, 10:02:29 PM »
Dunno if it still exists, I'll see if it's on my computer...

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings