Robot Arena > Discussion

DSL weapon motors feel terribly weak next to real life

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Mystic2000:
this is something that has been kinda always annoying me when i build IRL is that spinners in this game feel really weak next to their real life counterparts, for instance, when Tombstone hits a bot half of the time said bot is launched a fair distance across the arena, in RA2 ? you're lucky if the mother****er even moved when your HS hits it, VS is the same type of deal, you've seen Witch Doctor pop Rotator in the air in it's first fight in season 2, you saw Touro Maximus ****ing hurl Whoops against the lexan at Robogames, that barely ever happens in RA2 and usually it's only with stupidly over the top weapon systems that take 70% of the weight, most of the time driscs like Magnetar that irl can hurl bots in the air just slowly gutrips people because the motors are too piss weak to make them hit hard enough, the only time i managed to have an HS that hit as hard as real life bots like Megabyte or Icewave do was a MW HS with a ****ing 6-mag powered moros bar, and it looked like sh** cause i had to spend half of the weight in a weapon system with actual force behind it.

so i think one of the fixes that'd help make IRL more exciting and closer to real life would be buffing every single weapon motor in the game, yes even 6-mag/Dual perm, that wouldn't help with people making weapon spam deathspinners, but at least it'd make spinners feel powerful like they do in real life

kix:
Good plan, but flaw that i see is that speed after 400 makes motors unstable. Also what ive noticed, is that components are too light to make bots move. Minimum component weight for doing that would be 40kg

Badger:
I've talked about this before, mainly on the discord, and in general I think you're right. The issue with just beefing up the motors, however, is that you start running the risk of the physics engine just freaking out (especially for bursts). Another solution would be to make bots lighter, like how Ironforge does it, but again that runs the risk of making the engine freak out due to lack of sufficient weight on a powerful motor. That being said, Ironforge has half-weight bots with very powerful motors and it doesn't seem to have this issue in general, or not to an extent that it's an issue. Maybe you can fiddle around with putting all the motor's weight in the axle, which seems to make it more stable, but that kinda modding is out of my ability range right now.

I also think it's worth looking into making motors smaller (yet another thing that Ironforge got right). It's incredibly hard to get a powerful motor in a bot without it looking like ass or using a very space-lenient bottype like a FBS.

Mystic2000:
only thing that's in my ability right now is txt file editing so guess i can **** around with that, i was thinking of getting flat motor out of cheat bot and have a special heavier version of the piglet, buff both of them a ton, give them really low HP and make them basically brushless motors, so you can have small and strong motors at the expense of their durability

Ra2Winner999:

--- Quote from: Badger on June 05, 2018, 02:47:12 AM ---I've talked about this before, mainly on the discord, and in general I think you're right. The issue with just beefing up the motors, however, is that you start running the risk of the physics engine just freaking out (especially for bursts). Another solution would be to make bots lighter, like how Ironforge does it, but again that runs the risk of making the engine freak out due to lack of sufficient weight on a powerful motor. That being said, Ironforge has half-weight bots with very powerful motors and it doesn't seem to have this issue in general, or not to an extent that it's an issue. Maybe you can fiddle around with putting all the motor's weight in the axle, which seems to make it more stable, but that kinda modding is out of my ability range right now.

I also think it's worth looking into making motors smaller (yet another thing that Ironforge got right). It's incredibly hard to get a powerful motor in a bot without it looking like ass or using a very space-lenient bottype like a FBS.

--- End quote ---

I think bursts are fine. But I can’t build an effective tombklone with these wimp motors!

Edit: sizes are fine. I manage to fit 2 drive eteks and 1 perm 132, and still have space for batteries in my bots. Make your chassis bigger!

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